- Chaos Wastes - Reduced bot damage to 30% for the Bolt of Change to avoid bots getting killed too easily: [PC] 4.3.0.6 Patch Notes
- Fixed an issue where bots did not path down the hole leading to the 2nd Grimoire location Outcast Engineer available now on PS4
- Bots can now revive players while on elevators [XB1] Update #25 - Grail Knight, Weather Variations & More!
- Many bot combat improvements: attack selection, block/push behavior, etc Console Anniversary Hotfix #1
- You can also mark one of your loadouts per character as a ‘Bot’ loadout, in which case whenever you are the host, the bots can use specific loadouts that you’ve tailor-made for that bot Patch 5.5.0, live now! Quality of Life Update, Skulls 2024!
- Bot navigation fixes for Parting of the Waves A Parting of the Waves is Live Now! Patch 5.4.0 + Hotfix 5.4.2
- Fixed crash when bots use true flight attacks like Waywatcher ability or Necromancer “Lost Souls” which target enemies that get removed from the game Gifts of the Wolf Father and Patch 5.2.0 Patch Notes + Hotfixes!
- Fixed an issue where bots could not be changed from their base careers [PC] Patch 4.4.0.3 is now live
- Fixed several cases where sound effects from Career Skills would play in 2D when they should play in 3D, and vice versa. Most notably when bots where using the Skills. [PS4] Vermintide 2 - Version 1.06
- Holding down the tag button over an item that can be picked up, such as Tomes, Grimoires, and Potions, will command bots to pick up the item. Bots can also be ordered to discard Grimoires by looking at the bot and holding down the tag button [XB1] Vermintide 2 - Update #5 - Geheimnisnacht is live!
- Fixed a spot where bots could get stuck on Fort Brachsenbrücke [XB1] - Vermintide 2 - Update 1 - Sonnstill Arrives!
- Fixed bots passing items back & forth, bots not giving items to players, bots failing to rescue hanging players, bots chasing packmasters with wrong weapon equipped, bot enemy threat evaluation, bots chasing teleporting enemies, increased bot shooting range, bots can now vent overcharge, improved bot staff handling [PC] - Vermintide 2 - Patch 1.0.8
- Fixed an ancient bug that prevented Bots’ Hero Power from scaling based on the host player’s gear and level The Forsaken Temple is out now! Patch 6.1.0
- increase the lifespan of sanctioned mods, most importantly abandoned ones Versus! The Returning Alpha Test is now live! Hotfix 5.5.2 + 5.5.3 + 5.5.4 + 5.5.5
- Fixed various spots where bots could get stuck [XB1][PS4] Tower of Treachery is Out Now!
- Bots should now replenish ammo from Ammo Boxes with much more consistency Vermintide 2 - Patch 3.3
- Fixed an issue where the bots would be despawned way before they were replaced by joining players [XB1][PS4] Update #17 / 1.11
- The Necromancer bot is now more restrictive with her ability use [PS4/Xbox] Hotfix Megathread (Current: Hotfix 3) (Updated November 2)
- Fixed an issue where changing hats on bots would crash the game [PC] V2 - Patch 4.6.3 Notes (updated 18 March)
- Fixed Grail Knight bots sometimes getting stuck in an ability stance when he tries to use it while players are disengaging from enemies Patch Notes - Version 4.1.1
- Fixed a location near the 2nd Grimoire where bots behaved frustratingly [XB1] Update #21 - Curse of Drachenfels - Out Now!
- Nurgloth - Final Phase eruptions no longer deal any damage to bots Patch 2.4 - Release Notes
- The issue of bots dying through the Skittergate has been resolved Vermintide 2 - Patch 2.0.15
- Fixed multiple spots where players would get stuck, fall through the world, or bots where unable to rescue player [XB1] - ‘Shadows Over Bögenhafen’ - Out Now
- Ranald’s Sparking Gift no longer affects bots Vermintide 2's 7th Anniversary is live now!
- Fixed bots getting stuck in the tower of the third tome spot in Halescourge PC Hotfix #2 - 6th of February
- Fixed some spots where bots would get stuck in Trail of Treachery and Tower of Treachery A Parting of the Waves - Now live on PS4 and Xbox One!
- Bots should no longer be able to fling themselves from ledges unprovoked Vermintide 2 - PS4 1.28 // Xbox update 38
- Bots should now navigate a particularly frustrating area with far less frustration Patch 3.2.0.1 - Quality of Life Update
- Quick-Play Weaves will now also be playable with bots Season 2 & Patch 2.1.0.1 is live!
- Fixed bots taking damage when they are teleported to you/a team mate whilst mid-air Vermintide 2 - 2.0.15 - Experimental
- Fixed an issue where the sounds from bots’ Career Skills being activated could override certain other sounds, leading to issue where for instance enemies would spawn silently [PC] Vermintide 2 - Back to Ubersreik - OUT NOW!
- Fixed a crash that could occurr when bots attacked with a flail [PC] Vermintide 2 - The Big Balance BETA
- Fixed an issue where bots would drop their held Grimoire after getting knocked down [PC] Patch 1.2.0.2 & Wave 2 of Sanctioned Mods now live!
- Fort Brendanfrasier: Fixed a location at the end event where bots could get stuck [PS] Patch 1.27: Warrior Priest of Sigmar, Fixes & Improvements
- Bots should now step out of the line of fire when Outcast Engineer readies his Crank Gun. Bots should now drop Grimoires if instructed to Patch 3.4.2 Into the Nest: Fixed a location after the boss fight where bots can get stuck [PC] Patch 3.0.0.3 is live - Sonnstille Keep is active
- Fixed an issue where players/bots did not respawn correctly [XB1] Vermintide 2 - Update #15
- Bots no longer need to be in the Bridge of Shadows to be considered alive at the end of the level Vermintide 2 - Patch 2.0.13.1
- Fixed issues where the sound for charging attacks made by bots or other players would be played as if it was the local player charging the attack [PC] Vermintide 2 - Patch 1.2.2 - Geheimnisnacht is live!
- Fixed issue with bots missing during the Rasknitt fight [PC] - Vermintide 2 - Patch 1.0.2 - Patch Notes / Known issues
That’s not even all of them…