List of found issues since latest patch- (some of these either were gone or not as apparent when CW launched, but happened after latest patch)…
1- Weapon Switch Glitch
You’re attacking and use right mouse to block, suddenly finding yourself switched to your ranged and using a charge cast- which for Sienna can mean instant overcharge. One time it even randomly brought up the menu. And occasionally you find yourself hammering switch key to no avail.
2- Spawn rate bug
After trying a Cata, Leg and Champ run and finding zero difference in difficulty or spawn rates, gotta presume a bug of its own. However, there are points were 3 patrols worth of stormvermin and 20+ monks are spawning and waterfalling into the game- all with no real physical presence as you’ll get 4-6 of them in the same slot, all overheading in a lethal fan formation. This is a major issue with beastmen.
3. Beastmen spears back to 1.0 vers.
Spearmen are iceskating around obstacles to not lose target on you during their lunge animation. They ignore walls etc. They ignore dodge even from an agility pot and have range that can reach from the start tom the end of a bridge! Ignoring block/dodge.
4. Sudden lag spikes occur randomly, prompting a mecha amount of specials to spawn- like 8 hookrats and such… on champion lol. Some spots cause gunner after gunner to spawn and some a horde of assassins. Immobilizers even on lower diffs seem to never come in 1s anymore but 3-12s.
5. Leeches are teleporting around everywhere without walking or anything… just poof poof poof… they they’re giving you the almight succ from in walls, or right angles. Even as host, I was teleported through and up a stairwell today to get sucked. Hookrat too dragged me into the map. They’re sometimes ignoring dodge and just having you transport in a single frame back into their line of sight even if you dodge stupidly far away and down a hole.
6. Sienna Confuscation staff overcharging randomly. I love the new staff, but so much as opening a floor cast for a milisecond ramps the charge up. Today I had a mino hit me as pyro and I overcharged like unchained would whilst I was just holding the weapon.
1 crash log and a buncha console logs. Dunno if they’ll help:
crash_dump-2021-04-20-13.31.30-16dc3d32-b476-426e-9466-1fcaf6a0cd5c.dmp (667.4 KB) console-2021-04-22-11.12.01-a9f0dfeb-c2d4-420a-bc5f-be96e927422e.log (210.9 KB) console-2021-04-21-19.00.43-d907e866-216a-483c-ac75-1f1ee4293a3d.log (1.7 MB) console-2021-04-21-15.11.16-d09b9f15-aa5e-4288-b9df-986b9d38884b.log (1.9 MB)
Please see the pinned post: About the Vermintide 2 - Bugs Category to see what information to include in your report.