[Log version] 1 [Session] a9f0dfeb-c2d4-420a-bc5f-be96e927422e UTC time stamps 11:12:01.116 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 11:12:01.117 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 11:12:01.117 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 11:12:01.117 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 11:12:01.117 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 11:12:01.117 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 11:12:01.151 [RazerChroma] Setup Razer Chroma resources 11:12:01.151 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 11:12:01.173 [Window] Window => active 11:12:01.537 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 11:12:01.567 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 11:12:02.249 [EAC] Init client 11000010c7fed13 11:12:02.249 [EAC] EAC client initialized 11:12:02.249 warning: [EAC] Failed to initialize localization 11:12:02.250 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 11:12:02.340 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 11:12:03.098 [AFTERMATH] Initialized Aftermath 11:12:03.104 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 11:12:03.234 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 11:12:04.005 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 11:12:04.008 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 11:12:04.153 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 11:12:04.153 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 11:12:04.154 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 11:12:04.154 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 11:12:04.154 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 11:12:04.341 [RazerChroma] Setup Razer Chroma 11:12:04.389 [LightFX ] Loaded DLL. 11:12:04.389 [LightFX ] Init() 11:12:04.395 [LightFX ] LightFX failed to initialize 11:12:04.404 [Lua] boot.lua start, os clock: 5.7210000000000001 11:12:04.404 [Lua] LUA IS STRIPPED! 11:12:04.404 [Lua] Boot:setup() entered. time: 0 os-clock: 5.7210000000000001 11:12:04.404 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001001 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 17453MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Keyboard 11:12:04.404 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 11:12:04.422 [SteamStats] RequestCurrentStats success: true 11:12:06.840 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.9022741362568922 os-clock: 8.157 11:12:06.841 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 11:12:06.841 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 11:12:06.841 [Lua] Flushing: resource_packages/strings [ResourcePackage] 11:12:06.841 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 11:12:06.842 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 11:12:06.842 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 11:12:06.843 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 11:12:06.843 [Lua] Development.init_application_parameters 11:12:06.843 [Lua] ----------------------------------------------------------------- 11:12:06.843 [Lua] -- Application parameters -- 11:12:06.843 [Lua] ----------------------------------------------------------------- 11:12:06.843 [Lua] ***************************************************************** 11:12:06.843 [Lua] ** Initial contents of script_data ** 11:12:06.843 [Lua] script_data.beta_level_progression = false 11:12:06.843 [Lua] script_data.build_identifier = cd937a0ba267 11:12:06.843 [Lua] script_data.debug_interactions = false 11:12:06.843 [Lua] script_data.disable_debug_draw = true 11:12:06.843 [Lua] script_data.disable_intro_trailer = false 11:12:06.843 [Lua] script_data.disable_store = false 11:12:06.843 [Lua] script_data.disable_tutorial_at_start = true 11:12:06.843 [Lua] script_data.eac-untrusted = false 11:12:06.843 [Lua] script_data.enable_detailed_tooltips = false 11:12:06.843 [Lua] script_data.force_debug_disabled = true 11:12:06.843 [Lua] script_data.force_steam = true 11:12:06.843 [Lua] script_data.hide_fps = true 11:12:06.843 [Lua] script_data.hide_version_info = true 11:12:06.843 [Lua] script_data.matchmaking_debug = true 11:12:06.843 [Lua] script_data.network_debug = true 11:12:06.843 [Lua] script_data.package_debug = true 11:12:06.843 [Lua] script_data.packaged_build = true 11:12:06.843 [Lua] script_data.settings = { } 11:12:06.843 [Lua] script_data.show_fps = false 11:12:06.843 [Lua] script_data.spawn_empty_chest = true 11:12:06.843 [Lua] script_data.telemetry_log_interval = 600 11:12:06.843 [Lua] script_data.tobii_button = false 11:12:06.843 [Lua] script_data.use_beta_overlay = false 11:12:06.843 [Lua] script_data.use_local_backend = false 11:12:06.843 [Lua] script_data.use_tech_telemetry = true 11:12:06.843 [Lua] script_data.use_telemetry = true 11:12:06.843 [Lua] ***************************************************************** 11:12:06.843 [Lua] [Boot] use baked enemy meshes: false 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 11:12:06.843 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 11:12:06.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 11:12:06.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 11:12:06.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 11:12:07.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 11:12:07.032 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 11:12:07.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 11:12:07.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 11:12:07.089 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 11:12:07.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 11:12:07.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 11:12:07.316 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 11:12:07.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 11:12:07.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 11:12:07.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 11:12:07.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 11:12:07.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 11:12:07.731 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 11:12:07.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 11:12:07.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 11:12:07.790 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 11:12:07.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 11:12:07.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 11:12:07.954 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 11:12:07.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 11:12:08.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 11:12:08.401 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 11:12:08.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 11:12:08.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 11:12:08.408 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 11:12:08.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 11:12:08.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 11:12:08.422 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 11:12:08.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 11:12:08.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 11:12:08.566 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 11:12:08.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 11:12:08.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 11:12:08.974 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 11:12:08.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 11:12:08.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 11:12:08.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 11:12:08.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 11:12:08.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 11:12:08.995 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 11:12:08.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 11:12:09.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 11:12:09.011 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 11:12:09.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 11:12:09.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 11:12:09.079 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 11:12:09.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 11:12:09.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 11:12:09.089 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 11:12:09.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 11:12:09.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 11:12:09.268 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 11:12:09.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 11:12:09.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 11:12:09.338 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 11:12:09.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 11:12:09.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 11:12:09.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 11:12:09.378 [Lua] settings.steam: nil 11:12:09.378 [Lua] Steam: table: 0000000000062590 11:12:09.378 [Lua] force_steam: true 11:12:09.378 [Lua] BUILD: release 11:12:09.378 [Lua] test_backend: nil 11:12:09.378 [Lua] DEDICATED_SERVER: false 11:12:09.378 [Lua] Using app_id '552500' to define backend 11:12:09.378 [Lua] PlayFab Title ID: 5107 11:12:09.455 [Lua] [1] = chaos_dummy_troll (string) 11:12:09.455 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 11:12:09.455 [Lua] [3] = skaven_rat_ogre (string) 11:12:09.455 [Lua] [4] = critter_rat (string) 11:12:09.455 [Lua] [5] = chaos_troll (string) 11:12:09.455 [Lua] [6] = beastmen_minotaur (string) 11:12:09.455 [Lua] [7] = skaven_storm_vermin_warlord (string) 11:12:09.455 [Lua] [8] = skaven_stormfiend (string) 11:12:09.455 [Lua] [9] = chaos_greed_pinata (string) 11:12:09.455 [Lua] [10] = skaven_stormfiend_demo (string) 11:12:09.455 [Lua] [11] = chaos_plague_wave_spawner (string) 11:12:09.455 [Lua] [12] = chaos_vortex (string) 11:12:09.455 [Lua] [13] = skaven_stormfiend_boss (string) 11:12:09.455 [Lua] [14] = chaos_spawn (string) 11:12:09.455 [Lua] [15] = skaven_storm_vermin_champion (string) 11:12:09.455 [Lua] [16] = chaos_tentacle (string) 11:12:09.455 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 11:12:09.455 [Lua] [18] = skaven_grey_seer (string) 11:12:09.455 [Lua] [19] = skaven_explosive_loot_rat (string) 11:12:09.455 [Lua] [20] = skaven_loot_rat (string) 11:12:09.455 [Lua] [21] = critter_pig (string) 11:12:09.455 [Lua] [22] = chaos_dummy_sorcerer (string) 11:12:09.455 [Lua] [23] = chaos_mutator_sorcerer (string) 11:12:09.455 [Lua] [24] = skaven_gutter_runner (string) 11:12:09.455 [Lua] [25] = skaven_pack_master (string) 11:12:09.455 [Lua] [26] = chaos_exalted_sorcerer (string) 11:12:09.455 [Lua] [27] = chaos_vortex_sorcerer (string) 11:12:09.455 [Lua] [28] = skaven_poison_wind_globadier (string) 11:12:09.455 [Lua] [29] = chaos_corruptor_sorcerer (string) 11:12:09.455 [Lua] [30] = chaos_warrior (string) 11:12:09.455 [Lua] [31] = skaven_warpfire_thrower (string) 11:12:09.455 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 11:12:09.455 [Lua] [33] = chaos_plague_sorcerer (string) 11:12:09.455 [Lua] [34] = curse_mutator_sorcerer (string) 11:12:09.455 [Lua] [35] = chaos_exalted_champion_warcamp (string) 11:12:09.455 [Lua] [36] = chaos_tentacle_sorcerer (string) 11:12:09.455 [Lua] [37] = skaven_ratling_gunner (string) 11:12:09.455 [Lua] [38] = chaos_exalted_champion_norsca (string) 11:12:09.455 [Lua] [39] = chaos_raider (string) 11:12:09.455 [Lua] [40] = chaos_berzerker (string) 11:12:09.455 [Lua] [41] = beastmen_ungor_dummy (string) 11:12:09.455 [Lua] [42] = skaven_storm_vermin (string) 11:12:09.455 [Lua] [43] = beastmen_standard_bearer_crater (string) 11:12:09.455 [Lua] [44] = chaos_raider_tutorial (string) 11:12:09.455 [Lua] [45] = beastmen_gor_dummy (string) 11:12:09.455 [Lua] [46] = beastmen_bestigor_dummy (string) 11:12:09.455 [Lua] [47] = skaven_storm_vermin_with_shield (string) 11:12:09.455 [Lua] [48] = beastmen_ungor (string) 11:12:09.455 [Lua] [49] = skaven_storm_vermin_commander (string) 11:12:09.455 [Lua] [50] = beastmen_ungor_archer (string) 11:12:09.455 [Lua] [51] = beastmen_standard_bearer (string) 11:12:09.455 [Lua] [52] = beastmen_gor (string) 11:12:09.455 [Lua] [53] = beastmen_bestigor (string) 11:12:09.455 [Lua] [54] = skaven_plague_monk (string) 11:12:09.455 [Lua] [55] = chaos_marauder (string) 11:12:09.455 [Lua] [56] = skaven_dummy_clan_rat (string) 11:12:09.455 [Lua] [57] = chaos_marauder_tutorial (string) 11:12:09.455 [Lua] [58] = skaven_clan_rat (string) 11:12:09.455 [Lua] [59] = chaos_zombie (string) 11:12:09.455 [Lua] [60] = chaos_fanatic (string) 11:12:09.455 [Lua] [61] = skaven_clan_rat_tutorial (string) 11:12:09.455 [Lua] [62] = chaos_marauder_with_shield (string) 11:12:09.455 [Lua] [63] = skaven_clan_rat_with_shield (string) 11:12:09.455 [Lua] [64] = skaven_slave (string) 11:12:09.455 [Lua] [65] = skaven_dummy_slave (string) 11:12:09.502 [Lua] [UIRenderer] Loading 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 11:12:09.509 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 11:12:09.524 [Lua] level display name warcamp 11:12:09.524 [Lua] level display name prologue 11:12:09.524 [Lua] level display name military 11:12:09.524 [Lua] level display name skaven_stronghold 11:12:09.524 [Lua] level display name ussingen 11:12:09.524 [Lua] level display name fort 11:12:09.524 [Lua] level display name ground_zero 11:12:09.524 [Lua] level display name elven_ruins 11:12:09.524 [Lua] level display name farmlands 11:12:09.524 [Lua] level display name plaza 11:12:09.524 [Lua] level display name mines 11:12:09.524 [Lua] level display name magnus 11:12:09.524 [Lua] level display name crater 11:12:09.524 [Lua] level display name bell 11:12:09.524 [Lua] level display name dlc_bastion 11:12:09.524 [Lua] level display name skittergate 11:12:09.524 [Lua] level display name dlc_bogenhafen_city 11:12:09.524 [Lua] level display name dlc_bogenhafen_slum 11:12:09.524 [Lua] level display name cemetery 11:12:09.524 [Lua] level display name dlc_castle 11:12:09.524 [Lua] level display name forest_ambush 11:12:09.524 [Lua] level display name nurgle 11:12:09.524 [Lua] level display name catacombs 11:12:09.524 [Lua] level display name dlc_portals 11:12:09.578 [Lua] TIME: 0.029 11:12:10.803 [Lua] [ConflictSettings] Contained breeds generated in: 1.1720000000000006 11:12:10.890 [Lua] <>realm = official<> 11:12:10.895 warning: [ModManager] Mod with id 1397462184ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.916 warning: [ModManager] Mod with id 1603335870ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.916 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.916 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.919 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.930 warning: [ModManager] Mod with id 1694820325ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:10.930 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 11:12:11.325 [Lua] 11:12:11.325 [Lua] [1] = table 11:12:11.325 [Lua] [download_pending] = false (boolean) 11:12:11.325 [Lua] [id] = 1369573612 (string) 11:12:11.325 [Lua] [banned] = false (boolean) 11:12:11.325 [Lua] [author_id] = 58813412 (number) 11:12:11.325 [Lua] [tags] = table 11:12:11.325 [Lua] [1] = Tools (string) 11:12:11.325 [Lua] [2] = approved (string) 11:12:11.325 [Lua] [author] = bIbIbI(rus) (string) 11:12:11.325 [Lua] [sanctioned] = true (boolean) 11:12:11.325 [Lua] [out_of_date] = false (boolean) 11:12:11.325 [Lua] [downloading] = false (boolean) 11:12:11.325 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 11:12:11.325 [Lua] [num_children] = 0 (number) 11:12:11.325 [Lua] [ugc_status] = 3 (number) 11:12:11.325 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 11:12:11.325 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 11:12:11.325 [Lua] [installed] = true (boolean) 11:12:11.325 [Lua] [enabled] = true (boolean) 11:12:11.325 [Lua] [name] = Vermintide Mod Framework (string) 11:12:11.325 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [2] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1402971136 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 38300192 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = approved (string) 11:12:11.326 [Lua] [2] = UI (string) 11:12:11.326 [Lua] [3] = QoL (string) 11:12:11.326 [Lua] [author] = Tomoko (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 11:12:11.326 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Needii (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [3] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1374248490 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 45268594 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = approved (string) 11:12:11.326 [Lua] [author] = prop joe (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 11:12:11.326 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Penlight Lua Libraries (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [4] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1383542440 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 45268594 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = approved (string) 11:12:11.326 [Lua] [2] = UI (string) 11:12:11.326 [Lua] [author] = prop joe (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:12:11.326 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Weapon Kill Counter (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [5] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1431393962 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 14284923 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = UI (string) 11:12:11.326 [Lua] [2] = Misc (string) 11:12:11.326 [Lua] [3] = Approved (string) 11:12:11.326 [Lua] [author] = Fracticality (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 11:12:11.326 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Vermitannica (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [6] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1397265260 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 26572404 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = UI (string) 11:12:11.326 [Lua] [2] = QoL (string) 11:12:11.326 [Lua] [3] = approved (string) 11:12:11.326 [Lua] [author] = Necrossin (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 11:12:11.326 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Numeric UI (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [7] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1464907434 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 14284923 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = UI (string) 11:12:11.326 [Lua] [2] = Misc (string) 11:12:11.326 [Lua] [3] = Approved (string) 11:12:11.326 [Lua] [author] = Fracticality (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 11:12:11.326 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Armory (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [8] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1502859403 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 96578995 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = QoL (string) 11:12:11.326 [Lua] [2] = approved (string) 11:12:11.326 [Lua] [author] = NonzeroGeoduck7 (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 11:12:11.326 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Notice Key Pickup (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [9] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1388911015 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 4821406 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = approved (string) 11:12:11.326 [Lua] [author] = grasmann (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 11:12:11.326 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Chat Block (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [10] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1498992606 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 84308322 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = Approved (string) 11:12:11.326 [Lua] [author] = pixaal (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.326 [Lua] [ugc_status] = 3 (number) 11:12:11.326 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 11:12:11.326 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 11:12:11.326 [Lua] [installed] = true (boolean) 11:12:11.326 [Lua] [enabled] = false (boolean) 11:12:11.326 [Lua] [name] = Countries in Lobby Browser (string) 11:12:11.326 [Lua] [dependency_error] = (string) 11:12:11.326 [Lua] [11] = table 11:12:11.326 [Lua] [download_pending] = false (boolean) 11:12:11.326 [Lua] [id] = 1391228174 (string) 11:12:11.326 [Lua] [children] = table 11:12:11.326 [Lua] [1] = 1369573612 (string) 11:12:11.326 [Lua] [banned] = false (boolean) 11:12:11.326 [Lua] [author_id] = 4821406 (number) 11:12:11.326 [Lua] [tags] = table 11:12:11.326 [Lua] [1] = UI (string) 11:12:11.326 [Lua] [2] = QoL (string) 11:12:11.326 [Lua] [3] = Approved (string) 11:12:11.326 [Lua] [author] = grasmann (string) 11:12:11.326 [Lua] [sanctioned] = true (boolean) 11:12:11.326 [Lua] [out_of_date] = false (boolean) 11:12:11.326 [Lua] [downloading] = false (boolean) 11:12:11.326 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 11:12:11.326 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 11:12:11.327 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = UI Improvements (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [12] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1455893647 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 38895286 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = UI (string) 11:12:11.327 [Lua] [2] = QoL (string) 11:12:11.327 [Lua] [3] = Approved (string) 11:12:11.327 [Lua] [author] = Squatting Bear (string) 11:12:11.327 [Lua] [sanctioned] = true (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 11:12:11.327 [Lua] [num_children] = 0 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 11:12:11.327 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Player List Plus (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [13] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1383452616 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [2] = 1374248490 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 45268594 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = approved (string) 11:12:11.327 [Lua] [2] = UI (string) 11:12:11.327 [Lua] [3] = QoL (string) 11:12:11.327 [Lua] [author] = prop joe (string) 11:12:11.327 [Lua] [sanctioned] = true (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 11:12:11.327 [Lua] [num_children] = 2 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:12:11.327 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Killfeed Tweaks (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [14] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1448714756 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 18741013 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = approved (string) 11:12:11.327 [Lua] [2] = QoL (string) 11:12:11.327 [Lua] [3] = Misc (string) 11:12:11.327 [Lua] [author] = SkacikPL (string) 11:12:11.327 [Lua] [sanctioned] = true (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 11:12:11.327 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = true (boolean) 11:12:11.327 [Lua] [name] = No Wobble (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [15] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1569650837 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 81851809 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = approved (string) 11:12:11.327 [Lua] [2] = UI (string) 11:12:11.327 [Lua] [3] = QoL (string) 11:12:11.327 [Lua] [author] = Skwuruhl (string) 11:12:11.327 [Lua] [sanctioned] = true (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 11:12:11.327 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Crosshairs Fix (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [16] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1397462184 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 59593500 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = denied (string) 11:12:11.327 [Lua] [2] = QoL (string) 11:12:11.327 [Lua] [3] = Misc (string) 11:12:11.327 [Lua] [author] = Grimalackt (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 11:12:11.327 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Disconnection Resilience (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [17] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1603335870 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 18741013 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = QoL (string) 11:12:11.327 [Lua] [2] = MiscBalance/Tweaks (string) 11:12:11.327 [Lua] [author] = SkacikPL (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 11:12:11.327 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Flashlight (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [18] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1423529961 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 59593500 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = Game Modes (string) 11:12:11.327 [Lua] [author] = Grimalackt (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 11:12:11.327 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Deathwish (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [19] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1619611242 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 84308322 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = applied (string) 11:12:11.327 [Lua] [2] = QoL (string) 11:12:11.327 [Lua] [author] = pixaal (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 11:12:11.327 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Skip Cutscenes Please (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [20] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1393616748 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 45268594 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [author] = prop joe (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 11:12:11.327 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Deed Mutators Selector (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [21] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1694820325 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 40660875 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = Area (string) 11:12:11.327 [Lua] [2] = Level (string) 11:12:11.327 [Lua] [3] = Misc (string) 11:12:11.327 [Lua] [author] = I stot I (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 11:12:11.327 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = A Quiet Drink (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [22] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [id] = 1619024877 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 59593500 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = Game Modes (string) 11:12:11.327 [Lua] [2] = applied (string) 11:12:11.327 [Lua] [author] = Grimalackt (string) 11:12:11.327 [Lua] [sanctioned] = false (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 11:12:11.327 [Lua] [num_children] = 1 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 11:12:11.327 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = Onslaught (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] [23] = table 11:12:11.327 [Lua] [download_pending] = false (boolean) 11:12:11.327 [Lua] [version] = unversioned (string) 11:12:11.327 [Lua] [id] = 1467751760 (string) 11:12:11.327 [Lua] [children] = table 11:12:11.327 [Lua] [1] = 1369573612 (string) 11:12:11.327 [Lua] [2] = 1374248490 (string) 11:12:11.327 [Lua] [3] = 1389872347 (string) 11:12:11.327 [Lua] [banned] = false (boolean) 11:12:11.327 [Lua] [author_id] = 45268594 (number) 11:12:11.327 [Lua] [tags] = table 11:12:11.327 [Lua] [1] = UI (string) 11:12:11.327 [Lua] [2] = QoL (string) 11:12:11.327 [Lua] [3] = approved (string) 11:12:11.327 [Lua] [author] = prop joe (string) 11:12:11.327 [Lua] [sanctioned] = true (boolean) 11:12:11.327 [Lua] [out_of_date] = false (boolean) 11:12:11.327 [Lua] [downloading] = false (boolean) 11:12:11.327 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 11:12:11.327 [Lua] [num_children] = 3 (number) 11:12:11.327 [Lua] [ugc_status] = 3 (number) 11:12:11.327 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 11:12:11.327 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 11:12:11.327 [Lua] [installed] = true (boolean) 11:12:11.327 [Lua] [enabled] = false (boolean) 11:12:11.327 [Lua] [name] = UI Tweaks (string) 11:12:11.327 [Lua] [dependency_error] = (string) 11:12:11.327 [Lua] 11:12:11.327 [Lua] 11:12:11.327 [Lua] [1383452616] = 11 (number) 11:12:11.327 [Lua] [1502859403] = 3 (number) 11:12:11.327 [Lua] [1397265260] = 14 (number) 11:12:11.327 [Lua] [1467751760] = 13 (number) 11:12:11.327 [Lua] [1455893647] = 4 (number) 11:12:11.327 [Lua] [1388911015] = 9 (number) 11:12:11.327 [Lua] [1391228174] = 5 (number) 11:12:11.327 [Lua] [1498992606] = 6 (number) 11:12:11.327 [Lua] [1464907434] = 10 (number) 11:12:11.327 [Lua] [1448714756] = 8 (number) 11:12:11.327 [Lua] [1374248490] = 1 (number) 11:12:11.327 [Lua] [1369573612] = 15 (number) 11:12:11.327 [Lua] [1569650837] = 7 (number) 11:12:11.327 [Lua] [1402971136] = 0 (number) 11:12:11.327 [Lua] [1431393962] = 12 (number) 11:12:11.327 [Lua] [1383542440] = 2 (number) 11:12:11.327 [Lua] 11:12:11.336 [Lua] 11:12:11.336 [Lua] [1383452616] = 11 (number) 11:12:11.336 [Lua] [1502859403] = 3 (number) 11:12:11.336 [Lua] [1397265260] = 14 (number) 11:12:11.336 [Lua] [1467751760] = 13 (number) 11:12:11.336 [Lua] [1455893647] = 4 (number) 11:12:11.336 [Lua] [1388911015] = 9 (number) 11:12:11.336 [Lua] [1391228174] = 5 (number) 11:12:11.336 [Lua] [1498992606] = 6 (number) 11:12:11.336 [Lua] [1464907434] = 10 (number) 11:12:11.336 [Lua] [1448714756] = 8 (number) 11:12:11.336 [Lua] [1374248490] = 1 (number) 11:12:11.336 [Lua] [1369573612] = 15 (number) 11:12:11.336 [Lua] [1569650837] = 7 (number) 11:12:11.336 [Lua] [1402971136] = 0 (number) 11:12:11.336 [Lua] [1431393962] = 12 (number) 11:12:11.336 [Lua] [1383542440] = 2 (number) 11:12:11.336 [Lua] 11:12:11.336 [Lua] <>modded = true<> 11:12:11.336 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 11:12:11.419 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 11:12:11.432 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 11:12:11.432 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 11:12:11.433 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d16690) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d167b0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318ad60) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318aef0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006392d0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639280) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad190b0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad193e0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad19290) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d5980) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9dc20) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffd0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c07ec0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f90010) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffb0) 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:12:11.434 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0efb80) 11:12:11.435 [Lua] <>modded = true<> 11:12:11.435 [Lua] <>Mod:1448714756:No Wobble = true<> 11:12:11.438 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 11:12:11.441 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 11:12:11.441 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 11:12:11.441 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 11:12:11.441 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495e290) 11:12:11.441 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 11:12:11.443 [Lua] <>project = vermintide 2<> 11:12:11.443 [Lua] <>build = release<> 11:12:11.443 [Lua] <>platform = win32<> 11:12:11.443 [Lua] <>dedicated_server = false<> 11:12:11.443 [Lua] <>title_id = 5107<> 11:12:11.443 [Lua] <>content_revision = 21999<> 11:12:11.443 [Lua] <>engine_revision = cd937a0ba267<> 11:12:11.443 [Lua] <>release_version = 4.3.0<> 11:12:11.443 [Lua] <>rendering_backend = dx11<> 11:12:11.443 [Lua] <>teamcity_build_id = 91421<> 11:12:11.443 [Lua] <>steam_id = 11000010c7fed13<> 11:12:11.443 [Lua] <>steam_profile_name = Walker Trips<> 11:12:11.443 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 11:12:11.443 [Lua] [Boot] Application build: release 11:12:11.443 [Lua] [Boot] Content revision: 21999 11:12:11.443 [Lua] [Boot] Engine revision: cd937a0ba267 11:12:11.443 [Lua] [Boot] Release version: 4.3.0 11:12:11.444 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 11:12:11.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 11:12:11.452 [Lua] initializing mechanism to: adventure 11:12:11.452 [Lua] Game:setup() total time: 0.0079999999999991 11:12:11.452 [Lua] handle rev info: 0 11:12:11.452 [Lua] handle gfx quality: 0 11:12:11.452 [Lua] default settings: 0 11:12:11.452 [Lua] user settings: 0 11:12:11.452 [Lua] set frame times: 0 11:12:11.452 [Lua] init random: 0 11:12:11.452 [Lua] managers: 0.0069999999999996732 11:12:11.452 [Lua] 11:12:11.452 [Lua] unaccounted: 0.00099999999999944578 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 11:12:11.453 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 11:12:11.453 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 11:12:11.453 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 11:12:11.453 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 11:12:11.453 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 11:12:11.453 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 11:12:11.453 [Lua] [Testify] Ready! 11:12:11.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 11:12:11.678 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 11:12:11.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 11:12:12.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 11:12:12.304 [Lua] [PackageManager] Force_load: resource_packages/title_screen 11:12:12.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 11:12:12.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 11:12:12.355 [Lua] [PackageManager] Force_load: resource_packages/menu 11:12:12.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 11:12:12.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 11:12:12.423 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 11:12:12.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 11:12:13.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 11:12:13.100 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 11:12:13.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 11:12:13.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 11:12:13.250 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 11:12:13.251 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 11:12:13.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 11:12:13.317 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 11:12:13.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 11:12:13.925 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 11:12:13.925 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 11:12:13.925 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 11:12:14.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 11:12:14.737 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 11:12:14.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 11:12:15.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 11:12:15.631 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 11:12:15.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 11:12:16.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 11:12:16.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 11:12:16.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:12:16.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:12:16.692 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 11:12:16.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 11:12:16.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 11:12:16.978 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 11:12:16.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 11:12:17.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 11:12:17.165 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 11:12:17.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 11:12:17.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 11:12:17.232 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 11:12:17.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 11:12:17.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 11:12:17.810 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 11:12:17.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 11:12:17.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 11:12:17.860 [Lua] [PackageManager] Force_load: resource_packages/inventory 11:12:17.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 11:12:17.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 11:12:17.885 [Lua] [PackageManager] Force_load: resource_packages/careers 11:12:17.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 11:12:17.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 11:12:17.919 [Lua] [PackageManager] Force_load: resource_packages/decals 11:12:17.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 11:12:18.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 11:12:18.003 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 11:12:18.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 11:12:19.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 11:12:19.286 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 11:12:19.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 11:12:21.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 11:12:21.494 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 11:12:21.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 11:12:22.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 11:12:22.983 [Lua] [PackageManager] Force_load: resource_packages/ingame 11:12:22.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 11:12:24.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 11:12:24.619 [Lua] [PackageManager] Force_load: resource_packages/pickups 11:12:24.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 11:12:24.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 11:12:24.721 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 11:12:24.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 11:12:24.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 11:12:24.755 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 11:12:24.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 11:12:24.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 11:12:24.788 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 11:14:02.662 [Window] Window => inactive 11:14:03.319 [Window] Window => active 11:14:06.344 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 11:14:06.344 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 11:14:06.345 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x033f5f80) 11:14:06.345 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x033e9ae0) 11:14:06.345 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x04b73410) 11:14:06.348 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 11:14:06.348 [Lua] [Gamestate] Enter StateTitleScreen 11:14:06.350 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 11:14:06.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 11:14:06.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 11:14:06.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 11:14:06.350 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 11:14:06.352 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 11:14:06.362 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 11:14:06.362 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 11:14:06.362 [Save] Loading `save_data` 11:14:06.363 [Save] Load done 11:14:06.379 [Lua] [BackendManagerPlayFab] Backend Enabled 11:14:07.786 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 11:14:07.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 11:14:07.998 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 11:14:08.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 11:14:08.252 [Save] Saving `save_data` 11:14:08.253 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 11:14:08.254 [Save] Save done 11:14:08.254 [Save] Saving `save_data` 11:14:08.257 [Save] Save done 11:14:08.268 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 11:14:08.438 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 11:14:08.438 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 11:14:08.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 11:14:08.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 11:14:08.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 11:14:09.164 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 11:14:09.164 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 11:14:09.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 11:14:09.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 11:14:09.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 11:14:09.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 11:14:09.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 11:14:09.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 11:14:09.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 11:14:10.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 11:14:10.115 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 11:14:10.129 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 11:14:10.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 11:14:10.400 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 11:14:10.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 11:14:10.588 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 11:14:10.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 11:14:10.603 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 11:14:10.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 11:14:10.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 11:14:10.789 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 11:14:10.979 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 11:14:10.980 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 11:14:10.991 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 11:14:11.144 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 11:14:11.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 11:14:11.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 11:14:11.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 11:14:11.550 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 11:14:11.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 11:14:11.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 11:14:11.753 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 11:14:11.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 11:14:11.922 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 11:14:11.922 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 11:14:11.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 11:14:12.296 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 11:14:12.299 [Lua] steam item server: requesting user inventory 11:14:12.827 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 11:14:12.827 [Lua] ISI-> GET_ALL_ITEMS! 11:14:12.827 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 11:14:12.827 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 11:14:12.827 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 11:14:12.827 [Lua] 11:14:12.827 [Lua] 11:14:12.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 11:14:12.910 [Window] Window => inactive 11:14:13.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 11:14:13.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 11:14:13.046 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 11:14:13.046 [Lua] [SteamManager] request_item_prices 11:14:13.048 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 11:14:13.373 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 11:14:13.373 [Lua] Player statistics loaded! 11:14:13.383 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 11:14:13.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 11:14:13.566 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 11:14:13.701 [Lua] [SteamManager] on_price_result 1 GBP 11:14:13.701 [Lua] _refresh_steam_item_prices_cb 11:14:13.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 11:14:13.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 11:14:13.929 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 11:14:13.951 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 487 item(s) to the peddler stock 11:14:13.953 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 11:14:14.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 11:14:14.225 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 11:14:14.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 11:14:14.444 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 11:14:15.475 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 11:14:15.475 [Lua] [Managers] Destroying manager group: 11:14:15.475 [Lua] [Gamestate] Enter state StateLoading 11:14:15.477 [Lua] [StateLoading] Auto Skip: nil 11:14:15.477 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 11:14:15.477 [Lua] [LobbyManager] Setting up network options 11:14:15.477 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 11:14:15.477 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 11:14:15.477 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 11:14:15.477 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 11:14:15.477 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 11:14:15.477 [Lua] LobbyManager:setup_network_options server_port: 27015 11:14:15.477 [Lua] state_loading_restart_network JOIN VIA STEAM 0 11:14:15.485 [Lua] registering RPCs 11:14:15.485 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 11:14:15.485 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 11:14:15.485 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 11:14:15.485 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 11:14:15.486 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 11:14:15.486 [Lua] [LevelTransitionHandler] promote_next_level_data 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 11:14:15.486 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 11:14:15.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 11:14:15.486 [SteamVoip] Creating room ab2927a5326eb4c0 11:14:15.488 [EAC] EAC server 11000010c7fed13 is initializing 11:14:15.494 [EAC] Server is also client 11000010c7fed13 11:14:15.494 [EACServer] [12:14:15:494][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info. 11:14:15.495 [Lua] ### Created peer state machine for 11000010c7fed13 11:14:15.495 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 11:14:15.495 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 11:14:15.495 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 11:14:15.495 warning: [Application] Application.update_render_world is deprecated. 11:14:15.498 [Lua] [Gamestate] Enter Substate StateLoadingRunning 11:14:15.498 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 11:14:15.498 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 11:14:15.498 [Lua] Set lobby begin: 11:14:15.498 [Lua] Set lobby end. 11:14:15.498 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" and join party "nil" 11:14:15.498 [Lua] [LobbyHost] Changed state from 0 to creating 11:14:15.767 [Lua] [LobbyHost] Changed state from creating to joined 11:14:15.768 [Lua] [PartyManager] Leader is set to 11000010c7fed13 11:14:15.768 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 11:14:15.768 [Lua] [ChatManager] Registering channel 1 11:14:15.768 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:14:15.768 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:14:15.768 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 11:14:15.784 [Lua] [NetworkServer] Changing num_players from nil to 1 11:14:15.784 [Lua] Players: 1 11:14:15.784 [Lua] Set lobby begin: 11:14:15.784 [Lua] Lobby data mission_id = inn_level 11:14:15.784 [Lua] Lobby data mechanism = adventure 11:14:15.784 [Lua] Lobby data matchmaking_type = 3 11:14:15.784 [Lua] Lobby data eac_authorized = true 11:14:15.784 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:15.784 [Lua] Lobby data selected_mission_id = inn_level 11:14:15.784 [Lua] Lobby data num_players = 1 11:14:15.784 [Lua] Lobby data matchmaking = false 11:14:15.784 [Lua] Set lobby end. 11:14:15.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 11:14:15.883 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 11:14:15.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 11:14:17.481 [Lua] player (11000010c7fed13,1) was put into party 0 11:14:17.481 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 11:14:17.481 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 11:14:17.481 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 11:14:17.481 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 11:14:17.498 [Lua] Mechanism says: a client joined the game! 11000010c7fed13 11:14:19.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 11:14:19.304 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 11:14:19.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 11:14:29.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 11:14:29.715 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 11:14:29.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 11:14:29.763 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 11:14:29.814 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 11:14:29.814 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 11:14:29.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:14:29.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:14:29.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 11:14:29.983 [Lua] [LevelTransitionHandler] Level load completed! 11:14:29.983 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 11:14:29.985 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:14:29.985 [Lua] checking dlc's against conflict directors 11:14:29.985 [Lua] number of factions to include 2 11:14:29.985 [Lua] Updated list weights for random: 11:14:29.985 [Lua] skaven, 0.42 (0.00-0.42) 11:14:29.985 [Lua] chaos, 0.42 (0.42-0.83) 11:14:29.985 [Lua] beastmen, 0.17 (0.83-1.00) 11:14:29.985 [Lua] Rolled random faction: 0.27856689691543579 skaven 11:14:29.985 [Lua] Updated list weights for random: 11:14:29.985 [Lua] beastmen, 0.29 (0.00-0.29) 11:14:29.985 [Lua] chaos, 0.71 (0.29-1.00) 11:14:29.985 [Lua] Rolled random faction: 0.81953376531600952 chaos 11:14:29.985 [Lua] number of factions added 2 11:14:29.985 [Lua] --- --- --- 11:14:29.985 [Lua] Starting... difficulty 'normal' 11:14:29.985 [Lua] These are the starting conflict directors: 11:14:29.985 [Lua] inn_level 11:14:29.985 [Lua] --- --- --- 11:14:29.985 [Lua] 11:14:29.985 [Lua] DONE! Found the following directors: 11:14:29.985 [Lua] (free: 35), Master hash is: 11:14:29.985 [Lua] [EnemyPackageLoader] breed_lookup: { } 11:14:29.985 [Lua] load_startup_enemy_packages: -------------- 11:14:29.985 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 11:14:29.985 [Lua] critter_rat 11:14:29.999 [Lua] ### Sending rpc_level_loaded 11:14:29.999 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78 11:14:29.999 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 11:14:30.017 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 11:14:30.017 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 11:14:30.032 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 11:14:30.033 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 11:14:30.033 [Lua] ### Sending rpc_level_loaded 11:14:30.033 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78 11:14:30.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 11:14:30.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 11:14:30.050 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 11:14:30.050 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 11:14:30.050 [Lua] Starting async level spawning of levels/inn/world 11:14:30.051 [Umbra] Init version: 3.4.15 :: 16 threads 11:14:30.520 [Lua] Async level spawning done 11:14:30.520 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 11:14:31.362 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 11:14:31.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 11:14:31.362 [Lua] Set lobby begin: 11:14:31.362 [Lua] Lobby data selected_mission_id = inn_level 11:14:31.362 [Lua] Lobby data num_players = 1 11:14:31.363 [Lua] Lobby data matchmaking = false 11:14:31.363 [Lua] Lobby data host = 11000010c7fed13 11:14:31.363 [Lua] Lobby data mission_id = inn_level 11:14:31.363 [Lua] Lobby data matchmaking_type = 3 11:14:31.363 [Lua] Lobby data country_code = GB 11:14:31.363 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:31.363 [Lua] Lobby data unique_server_name = Walker Trips 11:14:31.363 [Lua] Lobby data mechanism = adventure 11:14:31.363 [Lua] Lobby data eac_authorized = true 11:14:31.363 [Lua] Set lobby end. 11:14:31.363 [Lua] [Managers] Destroying manager group: 11:14:31.364 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 11:14:31.364 [Lua] [Gamestate] Enter StateIngame HOST 11:14:31.364 [Lua] [Managers] Calling function on all managers: 11:14:31.364 [Lua] <>level = inn_level<> 11:14:31.364 [Lua] Set lobby begin: 11:14:31.364 [Lua] Lobby data selected_mission_id = inn_level 11:14:31.364 [Lua] Lobby data num_players = 1 11:14:31.364 [Lua] Lobby data matchmaking = false 11:14:31.365 [Lua] Lobby data host = 11000010c7fed13 11:14:31.365 [Lua] Lobby data mission_id = inn_level 11:14:31.365 [Lua] Lobby data matchmaking_type = 3 11:14:31.365 [Lua] Lobby data country_code = GB 11:14:31.365 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:31.365 [Lua] Lobby data unique_server_name = Walker Trips 11:14:31.365 [Lua] Lobby data mechanism = adventure 11:14:31.365 [Lua] Lobby data eac_authorized = true 11:14:31.365 [Lua] Set lobby end. 11:14:31.366 [Lua] [StateIngame] Server ingame 11:14:31.370 [Lua] Set lobby begin: 11:14:31.370 [Lua] Lobby data difficulty = normal 11:14:31.370 [Lua] Lobby data selected_mission_id = inn_level 11:14:31.370 [Lua] Lobby data difficulty_tweak = 0 11:14:31.370 [Lua] Lobby data num_players = 1 11:14:31.370 [Lua] Lobby data matchmaking = false 11:14:31.370 [Lua] Lobby data host = 11000010c7fed13 11:14:31.371 [Lua] Lobby data mission_id = inn_level 11:14:31.371 [Lua] Lobby data matchmaking_type = 3 11:14:31.371 [Lua] Lobby data country_code = GB 11:14:31.371 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:31.371 [Lua] Lobby data unique_server_name = Walker Trips 11:14:31.371 [Lua] Lobby data mechanism = adventure 11:14:31.371 [Lua] Lobby data eac_authorized = true 11:14:31.371 [Lua] Set lobby end. 11:14:31.371 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 11:14:31.371 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 11:14:31.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 11:14:31.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 11:14:31.371 [Lua] [Matchmaking] initializing 11:14:31.371 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 11:14:31.371 [Lua] [Matchmaking] register rpcs 11:14:31.371 [Lua] GameNetworkManager:init... creating game session 11:14:31.372 [Lua] Host GameSession.make_game_session_host with session: 11:14:31.372 [Lua] [GameNetworkManager] Setting pong timeout to 60 11:14:31.372 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 11:14:31.372 [Lua] [GameNetworkManager] self.is_server = true 11:14:31.372 [Network] Setting artificial MTU limit to 65536 11:14:31.386 [Lua] Switching ConflictSettings: to: inn_level 11:14:31.386 [Lua] pacing=disabled 11:14:31.386 [Lua] roaming=nil 11:14:31.386 [Lua] disabled=false 11:14:31.386 [Lua] pack_spawning=disabled 11:14:31.386 [Lua] contained_breeds=nil 11:14:31.386 [Lua] boss=disabled 11:14:31.386 [Lua] horde=disabled 11:14:31.386 [Lua] specials=disabled 11:14:31.386 [Lua] name=inn_level 11:14:31.386 [Lua] intensity=disabled 11:14:31.386 [Lua] --- 11:14:31.386 [Lua] [LevelAnalysis] set_random_seed( 0) 11:14:31.390 [Lua] [AIInterestPointSystem] Level Seed: 0 11:14:31.390 [Lua] 11:14:31.390 [Lua] [entity_system_bag] = table 11:14:31.390 [Lua] [entity_system_bag] = metatable 11:14:31.390 [Lua] [startup_data] = table 11:14:31.390 [Lua] [entity_manager] = table 11:14:31.390 [Lua] [entity_manager] = metatable 11:14:31.390 [Lua] [unit_spawner] = table 11:14:31.390 [Lua] [unit_spawner] = metatable 11:14:31.390 [Lua] [unit_storage] = table 11:14:31.390 [Lua] [unit_storage] = metatable 11:14:31.390 [Lua] [dice_keeper] = table 11:14:31.390 [Lua] [dice_keeper] = metatable 11:14:31.390 [Lua] [is_server] = true (boolean) 11:14:31.390 [Lua] [world] = [World] 11:14:31.390 [Lua] [system_api] = table 11:14:31.390 [Lua] [entity_system] = table 11:14:31.390 [Lua] [entity_system] = metatable 11:14:31.390 [Lua] [network_lobby] = table 11:14:31.390 [Lua] [network_lobby] = metatable 11:14:31.390 [Lua] [profile_synchronizer] = table 11:14:31.390 [Lua] [profile_synchronizer] = metatable 11:14:31.390 [Lua] [level_transition_handler] = table 11:14:31.390 [Lua] [level_transition_handler] = metatable 11:14:31.390 [Lua] [num_local_human_players] = 1 (number) 11:14:31.390 [Lua] [statistics_db] = table 11:14:31.390 [Lua] [statistics_db] = metatable 11:14:31.390 [Lua] [network_server] = table 11:14:31.390 [Lua] [network_server] = metatable 11:14:31.390 [Lua] [input_manager] = table 11:14:31.390 [Lua] [input_manager] = metatable 11:14:31.390 [Lua] [network_clock] = table 11:14:31.390 [Lua] [network_clock] = metatable 11:14:31.390 [Lua] [network_transmit] = table 11:14:31.390 [Lua] [network_transmit] = metatable 11:14:31.390 [Lua] [free_flight_manager] = table 11:14:31.390 [Lua] [free_flight_manager] = metatable 11:14:31.390 [Lua] [network_manager] = table 11:14:31.390 [Lua] [network_manager] = metatable 11:14:31.390 [Lua] [network_event_delegate] = table 11:14:31.390 [Lua] [network_event_delegate] = metatable 11:14:31.390 [Lua] 11:14:31.390 [Lua] ignoring extension VersusVolumeObjectiveExtension 11:14:31.390 [Lua] ignoring extension VersusInteractObjectiveExtension 11:14:31.390 [Lua] ignoring extension VersusPayloadObjectiveExtension 11:14:31.390 [Lua] ignoring extension VersusSocketObjectiveExtension 11:14:31.390 [Lua] ignoring extension VersusTargetObjectiveExtension 11:14:31.390 [Lua] ignoring extension VersusMissionObjectiveExtension 11:14:31.391 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 11:14:31.396 [Lua] [AchievementManager] Achievements using the steam platform 11:14:31.397 [Lua] PlayerManager:add_player player_1 11:14:31.449 [Lua] [StateIngame] Level seed: 0 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:14:31.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:14:31.462 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 11:14:31.462 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 11:14:31.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 11:14:31.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 11:14:31.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:14:31.463 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 11:14:31.466 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 11:14:31.472 [Lua] [LevelAnalysis] set_random_seed( 0) 11:14:31.478 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 11:14:31.478 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 11:14:31.479 [Lua] [IngameUI] init 11:14:31.510 [Lua] cb_razer_chroma_setup 11:14:31.532 [Save] Saving `save_data` 11:14:31.533 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000299F1E0; node_def = table: 000000000489AF60; k = "scale"; v = "fit" [2] scenegraph = table: 000000000299ED40; scenegraph_def = table: 0000000004899FA0; name = "sg_aligner"; node_def = table: 000000000489AF60; parent_name = "sg_root"; parent = table: 000000000299EE30; parent_world_position = table: 000000000299EE60; local_position = table: 000000000299F150; size = table: 000000000299F1A0; node = table: 000000000299F1E0 [3] scenegraph = table: 000000000299ED40; scenegraph_def = table: 0000000004899FA0; name = "sg_background_settings_list"; node_def = table: 000000000489A4E0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000299ED40; scenegraph_def = table: 0000000004899FA0; name = "sg_settings_list_mask"; node_def = table: 000000000489BF20; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899FA0; scenegraph = table: 000000000299ED40; name = "sg_settings_list_mask"; node = table: 000000000489BF20 [6] self = table: 00000000014313C0 [7] self = table: 00000000014313C0; ingame_ui_context = table: 0000000019173DA0; input_manager = table: 000000000071F1A0; world = [World] [8] self = table: 00000000048B3E60; object = table: 00000000014313C0 [10] mod = table: 0000000000DE5A60; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B67B0; mod = table: 0000000000DE5A60; init_view_function = [function]; transitions = table: 00000000048B72E0; blocked_transitions = table: 00000000048B7CB0 [13] mod = table: 00000000191740E0; error_prefix_data = table: 0000000001431380; func = [function] [14] self = table: 00000000191740E0; view_name = "vmf_options_view"; _ = table: 00000000048B6860 [16] mod = table: 0000000000DE5A60; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000014312A0; safe_hooks = table: 0000000003C12480; i = 1 [19] self = table: 000000001AD18F60; object = table: 00000000191740E0 [20] self = table: 0000000019EC11F0; ingame_ui_context = table: 0000000019173DA0 [21] self = table: 0000000019EC11F0; params = table: 00000000036D8720; viewport_name = "player_1"; input_manager = table: 000000000071F1A0; input_source = table: 000000001A8946D0; player_manager = table: 0000000002F8DE10; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000034F69E0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000016FCAB0; camera_system = table: 0000000002122B20; outline_system = table: 0000000001757B40; fade_system = table: 00000000025B9B10; sound_sector_system = table: 0000000001B85E70; sound_environment_system = table: 00000000038448D0; event_manager = table: 0000000000AB9460; level_key = "inn_level"; world_manager = table: 000000000488B510; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019173DA0 [22] self = table: 00000000036D8750; new_state = table: 0000000018BDA380; params = table: 00000000036D8720; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000036D8750; new_state = table: 0000000018BDA380; notify = nil; old_state = nil [24] self = table: 00000000036D8750; parent = table: 000000000071EEB0; start_state = table: 0000000018BDA380; params = table: 00000000036D8720; profiling_debugging_enabled = true [25] self = table: 00000000036D8750; parent = table: 000000000071EEB0; start_state = table: 0000000018BDA380; params = table: 00000000036D8720; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF66040; ingame_ui = table: 00000000191740E0; definitions = table: 0000000001431430; input_manager = table: 000000000071F1A0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001431570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000014352C0; menu_widgets = table: 0000000001432220; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF66040; ingame_ui = table: 00000000191740E0; definitions = table: 0000000001431430; input_manager = table: 000000000071F1A0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001431570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000014352C0; menu_widgets = table: 0000000001432220; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3E60; [14] fps = 0; world_manager = table: 000000000488B510; ingame_hud = table: 000000000443E500; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001AF66040; telemetry_time_view_enter = 0; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; blocked_transitions = table: 000000001AD18DF0; motd_ui = table: 00000000021D2990; cutscene_system = table: 000000000182FD40; text_popup_ui = table: 0000000002C58F30; local_player_id = 1; unlock_manager = table: 0000000002F7E160; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D89A10; world = [World]; camera_manager = table: 000000000180F280; _profile_requester = table: 00000000036D8C60; ingame_ui_context = table: 0000000019173DA0; _fps_cooldown = 0; views = table: 000000000395EB10; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002C49880; is_in_inn = true; hotkey_mapping = table: 000000001AD17D10; _player = table: 00000000034F69E0; weave_onboarding = table: 0000000002D8AC90; popup_handler = table: 0000000002C58D80; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000734DE0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F60; [20] world_name = "level_world"; network_server = table: 0000000002F12EE0; local_player_id = 1; parent = table: 000000000071EEB0; _booted_eac_untrusted = false; statistics_db = table: 0000000000583240; is_server = true; _lobby_host = table: 000000000170FBF0; world = [World]; _network_options = table: 0000000018D2E940; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; is_in_inn = true; ingame_ui_context = table: 0000000019173DA0; end_conditions_met = false; player = table: 00000000034F69E0; free_flight_manager = table: 0000000002F92210; viewport_name = "player_1"; network_event_delegate = table: 0000000000734DE0; [21] world_name = "level_world"; network_server = table: 0000000002F12EE0; local_player_id = 1; parent = table: 000000000071EEB0; _booted_eac_untrusted = false; statistics_db = table: 0000000000583240; is_server = true; _lobby_host = table: 000000000170FBF0; world = [World]; _network_options = table: 0000000018D2E940; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; is_in_inn = true; ingame_ui_context = table: 0000000019173DA0; end_conditions_met = false; player = table: 00000000034F69E0; free_flight_manager = table: 0000000002F92210; viewport_name = "player_1"; network_event_delegate = table: 0000000000734DE0; [22] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [23] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [24] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [25] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [26] ___is_class_metatable___ = true; __index = table: 00000000031286B0; super = table: 00000000000B2CE0; [27] world_name = "level_world"; entity_system_bag = table: 00000000034B8A20; network_server = table: 0000000002F12EE0; entity_system = table: 0000000000AC9790; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000019EC1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000013A3DD0; machines = table: 00000000036D86F0; network_event_delegate = table: 0000000000734DE0; free_flight_manager = table: 0000000002F92210; network_transmit = table: 00000000031B66E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000583240; _lobby_host = table: 000000000170FBF0; dice_keeper = table: 0000000000EF9EA0; network_clock = table: 0000000001352DA0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [29] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [30] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E8C620; startup_timer = 6.2919014185317792; has_booted = true; loading_context = table: 000000000071E560; 11:14:31.534 [Save] Save done 11:14:31.534 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000029A4DC0; node_def = table: 000000000299EB60; k = "offset"; v = table: 000000000299EC20 [2] scenegraph = table: 00000000029A4D40; scenegraph_def = table: 00000000014314D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000299EB60; parent_name = nil; local_position = table: 00000000029A4D70; node = table: 00000000029A4DC0 [3] scenegraph_def = table: 00000000014314D0; scenegraph = table: 00000000029A4D40; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000299EB60 [4] self = table: 00000000014313C0 [5] self = table: 00000000014313C0; ingame_ui_context = table: 0000000019173DA0; input_manager = table: 000000000071F1A0; world = [World] [6] self = table: 00000000048B3E60; object = table: 00000000014313C0 [8] mod = table: 0000000000DE5A60; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B67B0; mod = table: 0000000000DE5A60; init_view_function = [function]; transitions = table: 00000000048B72E0; blocked_transitions = table: 00000000048B7CB0 [11] mod = table: 00000000191740E0; error_prefix_data = table: 0000000001431380; func = [function] [12] self = table: 00000000191740E0; view_name = "vmf_options_view"; _ = table: 00000000048B6860 [14] mod = table: 0000000000DE5A60; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000014312A0; safe_hooks = table: 0000000003C12480; i = 1 [17] self = table: 000000001AD18F60; object = table: 00000000191740E0 [18] self = table: 0000000019EC11F0; ingame_ui_context = table: 0000000019173DA0 [19] self = table: 0000000019EC11F0; params = table: 00000000036D8720; viewport_name = "player_1"; input_manager = table: 000000000071F1A0; input_source = table: 000000001A8946D0; player_manager = table: 0000000002F8DE10; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000034F69E0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000016FCAB0; camera_system = table: 0000000002122B20; outline_system = table: 0000000001757B40; fade_system = table: 00000000025B9B10; sound_sector_system = table: 0000000001B85E70; sound_environment_system = table: 00000000038448D0; event_manager = table: 0000000000AB9460; level_key = "inn_level"; world_manager = table: 000000000488B510; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019173DA0 [20] self = table: 00000000036D8750; new_state = table: 0000000018BDA380; params = table: 00000000036D8720; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000036D8750; new_state = table: 0000000018BDA380; notify = nil; old_state = nil [22] self = table: 00000000036D8750; parent = table: 000000000071EEB0; start_state = table: 0000000018BDA380; params = table: 00000000036D8720; profiling_debugging_enabled = true [23] self = table: 00000000036D8750; parent = table: 000000000071EEB0; start_state = table: 0000000018BDA380; params = table: 00000000036D8720; profiling_debugging_enabled = true [24] self = table: 00000000031286B0; object = table: 00000000036D8750 [25] self = table: 000000000071EEB0; loading_context = table: 000000000071E560; is_server = true; assert_on_leak = true; input_manager = table: 000000000071F1A0; level_key = "inn_level"; level_setting = table: 0000000000495280; db = table: 0000000000583240; world = [World]; network_event_delegate = table: 0000000000734DE0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000004938D10; level_transition_handler = table: 000000000300B630; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000AB9460; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E940; params = table: 00000000036D8720 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001432220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF66040; ingame_ui = table: 00000000191740E0; definitions = table: 0000000001431430; input_manager = table: 000000000071F1A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001431570; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000014352C0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000299ED40; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001432220; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF66040; ingame_ui = table: 00000000191740E0; definitions = table: 0000000001431430; input_manager = table: 000000000071F1A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000001431570; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000014352C0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000299ED40; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3E60; [12] fps = 0; world_manager = table: 000000000488B510; ingame_hud = table: 000000000443E500; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001AF66040; telemetry_time_view_enter = 0; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; blocked_transitions = table: 000000001AD18DF0; motd_ui = table: 00000000021D2990; cutscene_system = table: 000000000182FD40; text_popup_ui = table: 0000000002C58F30; local_player_id = 1; unlock_manager = table: 0000000002F7E160; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D89A10; world = [World]; camera_manager = table: 000000000180F280; _profile_requester = table: 00000000036D8C60; ingame_ui_context = table: 0000000019173DA0; _fps_cooldown = 0; views = table: 000000000395EB10; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002C49880; is_in_inn = true; hotkey_mapping = table: 000000001AD17D10; _player = table: 00000000034F69E0; weave_onboarding = table: 0000000002D8AC90; popup_handler = table: 0000000002C58D80; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000734DE0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F60; [18] world_name = "level_world"; network_server = table: 0000000002F12EE0; local_player_id = 1; parent = table: 000000000071EEB0; _booted_eac_untrusted = false; statistics_db = table: 0000000000583240; is_server = true; _lobby_host = table: 000000000170FBF0; world = [World]; _network_options = table: 0000000018D2E940; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; is_in_inn = true; ingame_ui_context = table: 0000000019173DA0; end_conditions_met = false; player = table: 00000000034F69E0; free_flight_manager = table: 0000000002F92210; viewport_name = "player_1"; network_event_delegate = table: 0000000000734DE0; [19] world_name = "level_world"; network_server = table: 0000000002F12EE0; local_player_id = 1; parent = table: 000000000071EEB0; _booted_eac_untrusted = false; statistics_db = table: 0000000000583240; is_server = true; _lobby_host = table: 000000000170FBF0; world = [World]; _network_options = table: 0000000018D2E940; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; is_in_inn = true; ingame_ui_context = table: 0000000019173DA0; end_conditions_met = false; player = table: 00000000034F69E0; free_flight_manager = table: 0000000002F92210; viewport_name = "player_1"; network_event_delegate = table: 0000000000734DE0; [20] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [21] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [22] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [23] _params = table: 00000000036D8720; _profiling_debugging_enabled = true; _parent = table: 000000000071EEB0; _state = table: 0000000019EC11F0; [24] ___is_class_metatable___ = true; __index = table: 00000000031286B0; super = table: 00000000000B2CE0; [25] world_name = "level_world"; entity_system_bag = table: 00000000034B8A20; network_server = table: 0000000002F12EE0; entity_system = table: 0000000000AC9790; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000019EC1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000013A3DD0; machines = table: 00000000036D86F0; network_event_delegate = table: 0000000000734DE0; free_flight_manager = table: 0000000002F92210; network_transmit = table: 00000000031B66E0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000583240; _lobby_host = table: 000000000170FBF0; dice_keeper = table: 0000000000EF9EA0; network_clock = table: 0000000001352DA0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [27] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [28] _params = table: 0000000003E632E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071EEB0; [29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E8C620; startup_timer = 6.2919014185317792; has_booted = true; loading_context = table: 000000000071E560; 11:14:31.554 [Lua] [Matchmaking] Cancelling matchmaking 11:14:31.554 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 11:14:31.554 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 11:14:31.554 [Lua] Set lobby begin: 11:14:31.555 [Lua] Lobby data difficulty = normal 11:14:31.555 [Lua] Lobby data selected_mission_id = inn_level 11:14:31.555 [Lua] Lobby data power_level = 0 11:14:31.555 [Lua] Lobby data difficulty_tweak = 0 11:14:31.555 [Lua] Lobby data num_players = 1 11:14:31.555 [Lua] Lobby data matchmaking = false 11:14:31.555 [Lua] Lobby data host = 11000010c7fed13 11:14:31.555 [Lua] Lobby data mission_id = inn_level 11:14:31.555 [Lua] Lobby data matchmaking_type = 3 11:14:31.555 [Lua] Lobby data country_code = GB 11:14:31.555 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:31.555 [Lua] Lobby data unique_server_name = Walker Trips 11:14:31.555 [Lua] Lobby data mechanism = adventure 11:14:31.555 [Lua] Lobby data eac_authorized = true 11:14:31.555 [Lua] Set lobby end. 11:14:31.556 [Flow] complete_skittergate_legend true 11:14:31.556 [Flow] complete_all_helmgart_levels_recruit true 11:14:31.559 [Flow] WitchHunterLevel:35 11:14:31.559 [Flow] LeaderYes 11:14:31.559 [Flow] ALL PC XP:304250 11:14:31.559 [Flow] Has "bogenhafen" DLC:true 11:14:31.559 [Flow] WH XP:60850 11:14:31.559 [Flow] Number of crafted items:3451 11:14:31.559 [Flow] Has "pre_order" DLC:true 11:14:31.559 [Flow] Sum of Powe Levels:1500 11:14:31.559 [Flow] lodestone diff 1:false 11:14:31.559 [Flow] magnus and forest activated 11:14:31.559 [Flow] magnus and forest activated 11:14:31.559 [Flow] cemetery and forest activated 11:14:31.559 [Flow] magnus and cemetery 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.559 [Flow] ALL RUNES ACTIVATED 11:14:31.559 [Flow] magnus and forest activated 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.559 [Flow] ALL RUNES ACTIVATED 11:14:31.559 [Flow] cemetery and forest activated 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.559 [Flow] ALL RUNES ACTIVATED 11:14:31.559 [Flow] magnus and forest activated 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.559 [Flow] ALL RUNES ACTIVATED 11:14:31.559 [Flow] magnus and cemetery 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.559 [Flow] ALL RUNES ACTIVATED 11:14:31.559 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 11:14:31.561 [Lua] CurrentConflictSettings inn_level 11:14:31.561 [Lua] [ConflictDirector] conflict_director is ai_ready 11:14:31.562 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 11:14:31.562 [Lua] [MainPathSpawningGenerator] Injecting travel distances 11:14:31.563 [Lua] SpecialsPacing:remove_unwanted_breeds: 11:14:31.563 [Lua] Forming navigation groups in one frame 11:14:31.563 [Lua] Forming navigation groups 11:14:31.591 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009 11:14:31.592 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 11:14:31.592 [Lua] number of nav groups: 42 11:14:31.592 [Lua] number of refined nav groups : 23 11:14:31.594 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 11:14:31.594 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 11:14:31.595 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 11:14:31.595 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 11:14:31.597 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 11:14:31.597 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 11:14:31.597 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 11:14:31.597 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 11:14:31.597 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 11:14:31.597 [Lua] [Managers] Calling function on all managers: 11:14:31.597 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 11:14:31.629 [Lua] [UnlockManager] All unlocks ready 11:14:31.632 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 11:14:31.632 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 11:14:31.979 [Lua] player (11000010c7fed13,1) was put into party 1 11:14:31.979 [Lua] [IngamePlayerListUI] - Destroy 11:14:31.979 [Lua] [GamePadEquipmentUI] - Destroy 11:14:31.979 [Lua] [EquipmentUI] - Destroy 11:14:31.979 [Lua] [GamePadAbilityUI] - Destroy 11:14:31.979 [Lua] [AbilityUI] - Destroy 11:14:31.992 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c7fed13 11:14:31.992 [Lua] Set lobby begin: 11:14:31.992 [Lua] Lobby data selected_mission_id = inn_level 11:14:31.992 [Lua] Lobby data num_players = 1 11:14:31.993 [Lua] Lobby data difficulty_tweak = 0 11:14:31.993 [Lua] Lobby data host = 11000010c7fed13 11:14:31.993 [Lua] Lobby data matchmaking_type = 3 11:14:31.993 [Lua] Lobby data difficulty = normal 11:14:31.993 [Lua] Lobby data player_slot_1 = 0:0 11:14:31.993 [Lua] Lobby data unique_server_name = Walker Trips 11:14:31.993 [Lua] Lobby data player_slot_4 = 0:0 11:14:31.993 [Lua] Lobby data country_code = GB 11:14:31.993 [Lua] Lobby data matchmaking = false 11:14:31.994 [Lua] Lobby data power_level = 0 11:14:31.994 [Lua] Lobby data mission_id = inn_level 11:14:31.994 [Lua] Lobby data mechanism = adventure 11:14:31.994 [Lua] Lobby data player_slot_5 = 0:0 11:14:31.994 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:14:31.994 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:31.994 [Lua] Lobby data player_slot_3 = 0:0 11:14:31.994 [Lua] Lobby data eac_authorized = true 11:14:31.994 [Lua] Set lobby end. 11:14:31.994 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(2) career(2) 11:14:31.995 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 11:14:31.995 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 11:14:31.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:14:31.995 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 11:14:31.995 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 11:14:31.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:14:32.010 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 11:14:32.010 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 11:14:32.010 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 11:14:32.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:14:32.059 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 11:14:32.059 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 11:14:32.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:14:33.010 [Flow] DISABLE 11:14:33.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 11:14:33.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 11:14:33.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 11:14:33.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:14:33.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 11:14:33.321 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 11:14:33.321 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 11:14:33.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:14:33.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:14:33.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 11:14:33.908 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 11:14:33.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 11:14:34.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 11:14:34.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 11:14:34.322 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 11:14:34.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:14:34.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:14:34.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 11:14:34.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 11:14:34.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:14:34.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:14:34.849 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 11:14:34.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 11:14:34.849 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:14:35.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:14:35.008 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 11:14:35.009 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 11:14:35.009 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:14:35.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:14:35.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 11:14:35.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 11:14:35.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:14:35.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 11:14:35.102 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 11:14:35.103 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 11:14:35.103 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:14:35.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 11:14:35.138 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 11:14:35.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 11:14:35.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:14:35.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:14:35.173 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 11:14:35.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 11:14:35.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 11:14:35.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 11:14:35.209 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 11:14:35.209 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 11:14:35.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 11:14:35.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 11:14:35.735 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 11:14:35.736 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 11:14:35.820 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 11:14:35.820 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 11:14:35.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 11:14:36.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 11:14:36.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 11:14:36.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 11:14:36.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 11:14:36.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed 11:14:36.307 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 11:14:36.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 11:14:36.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01 11:14:36.630 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 11:14:36.718 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 11:14:36.718 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 11:14:36.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 11:14:37.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 11:14:37.131 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 11:14:37.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 11:14:37.175 [Lua] PlayFabMirrorBase:_commit_internal 1 11:14:37.175 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:14:37.180 [Lua] generate_backend_stats 11000010c7fed13:1 11:14:37.211 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:14:37.211 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:14:37.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23 11:14:37.211 [Lua] Set lobby begin: 11:14:37.211 [Lua] Lobby data selected_mission_id = inn_level 11:14:37.211 [Lua] Lobby data num_players = 1 11:14:37.211 [Lua] Lobby data difficulty_tweak = 0 11:14:37.212 [Lua] Lobby data host = 11000010c7fed13 11:14:37.212 [Lua] Lobby data matchmaking_type = 3 11:14:37.212 [Lua] Lobby data difficulty = normal 11:14:37.212 [Lua] Lobby data player_slot_1 = 0:0 11:14:37.212 [Lua] Lobby data unique_server_name = Walker Trips 11:14:37.212 [Lua] Lobby data player_slot_4 = 0:0 11:14:37.212 [Lua] Lobby data country_code = GB 11:14:37.212 [Lua] Lobby data matchmaking = false 11:14:37.212 [Lua] Lobby data power_level = 835 11:14:37.212 [Lua] Lobby data mission_id = inn_level 11:14:37.212 [Lua] Lobby data mechanism = adventure 11:14:37.212 [Lua] Lobby data player_slot_5 = 0:0 11:14:37.212 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:14:37.212 [Lua] Lobby data network_hash = f5379771c25088f6 11:14:37.212 [Lua] Lobby data player_slot_3 = 0:0 11:14:37.212 [Lua] Lobby data eac_authorized = true 11:14:37.212 [Lua] Set lobby end. 11:14:37.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23 11:14:37.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 11:14:37.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p 11:14:37.259 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 11:14:37.595 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23 11:14:37.610 [Lua] commit result success 1 11:14:37.610 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24 11:14:37.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24 11:14:37.816 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24 11:14:37.852 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 11:14:37.852 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 11:14:37.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:14:38.088 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:14:38.088 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 11:14:38.088 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 11:14:38.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 11:14:38.144 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12 11:14:38.145 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:14:38.775 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:14:38.775 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 11:14:38.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:14:39.000 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:14:39.000 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 11:14:39.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 11:14:39.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 11:14:39.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p 11:14:39.115 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 11:14:39.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 11:14:39.285 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 11:14:39.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:14:39.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:14:39.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 11:14:39.402 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 11:14:39.406 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:14:39.407 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 11:14:39.407 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 11:14:39.407 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 11:14:39.436 [Lua] Players are leaving the safe zone 11:14:39.837 [Lua] StateInGameRunning:_game_actually_starts() 11:14:39.837 [Lua] [IngameUI] menu view on_enter start_menu_view 11:14:39.837 [Lua] hero_fullscreen_menu_on_enter 11:14:39.837 [Lua] ################################################################################################################# 11:14:39.837 [Lua] [Loading Time]: 00:00:23 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 11:14:39.837 [Lua] ################################################################################################################# 11:14:39.837 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25 11:14:39.841 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c75050 11:14:39.843 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 11:14:39.859 [Lua] cb_razer_chroma_setup 11:14:39.865 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25 11:14:39.871 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.871 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.872 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:14:39.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 11:14:39.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView 11:14:39.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:39.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 11:14:39.997 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerStartMenuView 11:14:39.997 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 11:14:40.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25 11:14:40.055 [Lua] Commit load time data 11:14:40.359 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 11:14:40.359 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 11:14:40.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:14:41.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:14:41.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 11:14:41.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:14:41.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 11:14:41.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:14:41.960 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 11:14:41.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:14:41.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 11:14:41.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:14:42.010 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 11:14:42.010 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:14:42.045 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 11:14:42.045 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:14:42.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 11:14:42.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 11:14:42.195 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 11:14:42.195 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 11:14:43.424 [Window] Window => active 11:14:49.175 [Window] Window => inactive 11:17:05.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:18:38.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:18:39.272 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:21:03.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:22:36.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:22:37.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:25:01.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:26:34.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:26:34.892 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:27:59.600 [Window] Window => active 11:28:12.242 [Window] Window => inactive 11:28:58.873 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:30:32.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:30:32.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:32:56.754 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:34:30.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:34:30.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:36:54.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:38:27.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 0 11:38:28.424 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 27249 11:40:27.268 [Window] Window => active 11:40:39.739 [Window] Window => inactive 11:40:52.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x61d, position: 6937837 11:41:08.393 [Window] Window => active 11:41:10.013 [Network] Setting artificial MTU limit to 65536 11:41:10.013 [Save] Saving `save_data` 11:41:10.016 [Save] Save done 11:41:10.023 [Lua] [OptionsView] Triggering `on_game_options_changed` 11:41:10.233 warning: [Lua] Following data will be uploaded to Crashify: <> 11:41:10.234 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/ui/views/options_view.lua:1478: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:587: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:563: in function exit [5] @scripts/ui/views/options_view.lua:2529: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2494: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update [10] @scripts/ui/views/ingame_ui.lua:583: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [13] @scripts/game_state/state_ingame.lua:694:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:361: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:873: in function game_update [18] @scripts/boot.lua:628:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 000000000B0D6BF0 [3] self = table: 000000000B0D66F0; active_view = "options_view"; views = table: 000000000B0D67E0 [5] self = table: 000000000B0D6BF0 [6] self = table: 000000000B0D6BF0; dt = 0.016835728660225868; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000001AF66040; ui_scenegraph = table: 0000000002C65B40; input_manager = table: 000000000071F1A0; input_service = table: 000000000B0D6C50; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 000000000B0DF390 [7] self = table: 000000000B0D66F0; dt = 0.016835728660225868; t = 1741.177927028737; active_view = "options_view" [8] self = table: 000000000B0D66C0; dt = 0.016835728660225868; t = 1741.177927028737 [9] self = table: 0000000003C75050; dt = 0.016835728660225868; t = 1741.177927028737; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000000071F1A0; gamepad_active = false; input_blocked = nil; input_service = table: 0000000003C75080; transitioning = false [10] self = table: 00000000191740E0; dt = 0.016835728660225868; t = 1741.177927028737; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000395EB10; is_in_inn = true; input_service = table: 00000000038ADF20; end_screen_active = nil; ingame_hud = table: 000000000443E500; transition_manager = table: 0000000000631700; end_screen = table: 0000000002D89A10; disable_toggle_menu = false; current_view = "start_menu_view" [11] hook_chain = [function] [12] self = table: 0000000019EC11F0; t = 1741.177927028737; dt = 0.016835728660225868; disable_ingame_ui = nil; ingame_ui = table: 00000000191740E0; level_end_view_wrapper = nil; level_end_view = nil [13] i = 1; machine = table: 00000000036D8750 [15] world = [World]; dt = 0.016835728660225868; anim_callback = [function]; scene_callback = [function] [16] self = table: 000000000488B510; dt = 0.016835728660225868; t = 1730.8521384391934; _ = 2; world = [World] [17] self = table: 0000000000094EC0; real_world_dt = 0.016835728660225868; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016835728660225868; t = 1730.8521384391934 [18] dt = 0.016835728660225868 [2] active = true; original_keymaps = table: 0000000003D94260; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000043FEF50; voip = table: 0000000003E0CDF0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000B0DA2E0; ui_renderer = table: 000000001AF66040; apply_button = table: 000000000B0DFB80; title_buttons = table: 000000000B0DCE30; input_manager = table: 000000000071F1A0; controller_cooldown = 0; changed_user_settings = table: 0000000004B9AC30; render_settings = table: 000000000B0D6C20; original_user_settings = table: 000000000B17F500; scroll_field_widget = table: 000000000B0DC010; exit_button = table: 000000000B0DF700; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000B0E0650; selected_settings_list = table: 00000000036F73B0; gamepad_active_generic_actions_name = "reset"; disable_all_input = false; session_keymaps = table: 0000000002B7D400; original_bot_spawn_priority = table: 0000000002198A80; selected_title = 3; ui_top_renderer = table: 0000000002C49880; original_render_settings = table: 0000000001AAC800; _input_functions = table: 0000000018A42540; menu_input_description = table: 00000000018FEB10; ui_calibration_view = table: 00000000014D99B0; ingame_ui = table: 00000000191740E0; settings_lists = table: 000000000B0E1870; safe_rect_widget = table: 000000000B0E1750; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000000B0DCD10; gamepad_layout_widget = table: 00000000024A6720; ui_animations = table: 000000000B0D6EC0; reset_to_default = table: 000000000B0E00C0; ui_scenegraph = table: 0000000002C65B40; background_widgets = table: 000000000B0DA310; [3] _ui_animations = table: 000000000B0D6780; _active_view = "options_view"; _console_cursor = table: 0000000002C2D210; local_player = table: 00000000034F69E0; local_player_id = 1; career_index = 2; parent = table: 0000000003C75050; _stats_id = "11000010c7fed13:1"; _animations = table: 000000000B0D6750; statistics_db = table: 0000000000583240; is_server = true; world_previewer = table: 0000000003C756C0; _hero_name = "bright_wizard"; ui_top_renderer = table: 0000000002C49880; ingame_ui_context = table: 0000000019173DA0; peer_id = "11000010c7fed13"; _views = table: 000000000B0D67E0; ui_renderer = table: 000000001AF66040; ui_animator = table: 0000000002C2B480; render_settings = table: 000000000B0D6720; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; wwise_world = [WwiseWorld]; _widgets = table: 00000000041612D0; menu_input_description = table: 0000000018A427D0; use_user_skins = true; player_manager = table: 0000000002F8DE10; platform = "win32"; _available_profiles = table: 000000000B0D67B0; _player_portrait_widget = table: 0000000002B79000; ui_scenegraph = table: 00000000144F8510; _widgets_by_name = table: 0000000004161300; [5] active = true; original_keymaps = table: 0000000003D94260; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000043FEF50; voip = table: 0000000003E0CDF0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000B0DA2E0; ui_renderer = table: 000000001AF66040; apply_button = table: 000000000B0DFB80; title_buttons = table: 000000000B0DCE30; input_manager = table: 000000000071F1A0; controller_cooldown = 0; changed_user_settings = table: 0000000004B9AC30; render_settings = table: 000000000B0D6C20; original_user_settings = table: 000000000B17F500; scroll_field_widget = table: 000000000B0DC010; exit_button = table: 000000000B0DF700; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000B0E0650; selected_settings_list = table: 00000000036F73B0; gamepad_active_generic_actions_name = "reset"; disable_all_input = false; session_keymaps = table: 0000000002B7D400; original_bot_spawn_priority = table: 0000000002198A80; selected_title = 3; ui_top_renderer = table: 0000000002C49880; original_render_settings = table: 0000000001AAC800; _input_functions = table: 0000000018A42540; menu_input_description = table: 00000000018FEB10; ui_calibration_view = table: 00000000014D99B0; ingame_ui = table: 00000000191740E0; settings_lists = table: 000000000B0E1870; safe_rect_widget = table: 000000000B0E1750; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000000B0DCD10; gamepad_layout_widget = table: 00000000024A6720; ui_animations = table: 000000000B0D6EC0; reset_to_default = table: 000000000B0E00C0; ui_scenegraph = table: 0000000002C65B40; background_widgets = table: 000000000B0DA310; [6] active = true; original_keymaps = table: 0000000003D94260; changed_bot_spawn_priority = false; changed_render_settings = table: 00000000043FEF50; voip = table: 0000000003E0CDF0; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000B0DA2E0; ui_renderer = table: 000000001AF66040; apply_button = table: 000000000B0DFB80; title_buttons = table: 000000000B0DCE30; input_manager = table: 000000000071F1A0; controller_cooldown = 0; changed_user_settings = table: 0000000004B9AC30; render_settings = table: 000000000B0D6C20; original_user_settings = table: 000000000B17F500; scroll_field_widget = table: 000000000B0DC010; exit_button = table: 000000000B0DF700; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000B0E0650; selected_settings_list = table: 00000000036F73B0; gamepad_active_generic_actions_name = "reset"; disable_all_input = false; session_keymaps = table: 0000000002B7D400; original_bot_spawn_priority = table: 0000000002198A80; selected_title = 3; ui_top_renderer = table: 0000000002C49880; original_render_settings = table: 0000000001AAC800; _input_functions = table: 0000000018A42540; menu_input_description = table: 00000000018FEB10; ui_calibration_view = table: 00000000014D99B0; ingame_ui = table: 00000000191740E0; settings_lists = table: 000000000B0E1870; safe_rect_widget = table: 000000000B0E1750; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 000000000B0DCD10; gamepad_layout_widget = table: 00000000024A6720; ui_animations = table: 000000000B0D6EC0; reset_to_default = table: 000000000B0E00C0; ui_scenegraph = table: 0000000002C65B40; background_widgets = table: 000000000B0DA310; [7] _ui_animations = table: 000000000B0D6780; _active_view = "options_view"; _console_cursor = table: 0000000002C2D210; local_player = table: 00000000034F69E0; local_player_id = 1; career_index = 2; parent = table: 0000000003C75050; _stats_id = "11000010c7fed13:1"; _animations = table: 000000000B0D6750; statistics_db = table: 0000000000583240; is_server = true; world_previewer = table: 0000000003C756C0; _hero_name = "bright_wizard"; ui_top_renderer = table: 0000000002C49880; ingame_ui_context = table: 0000000019173DA0; peer_id = "11000010c7fed13"; _views = table: 000000000B0D67E0; ui_renderer = table: 000000001AF66040; ui_animator = table: 0000000002C2B480; render_settings = table: 000000000B0D6720; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; wwise_world = [WwiseWorld]; _widgets = table: 00000000041612D0; menu_input_description = table: 0000000018A427D0; use_user_skins = true; player_manager = table: 0000000002F8DE10; platform = "win32"; _available_profiles = table: 000000000B0D67B0; _player_portrait_widget = table: 0000000002B79000; ui_scenegraph = table: 00000000144F8510; _widgets_by_name = table: 0000000004161300; [8] _params = table: 0000000003C76700; _profiling_debugging_enabled = false; _parent = table: 0000000003C75050; _state = table: 000000000B0D66F0; [9] _draw_menu_world = true; _machine = table: 000000000B0D66C0; _exit_button_widget = table: 000000000B0D4A90; ui_animator = table: 000000000B0D4E70; local_player_id = 1; _static_widgets = table: 000000000B0D48F0; wwise_world = [WwiseWorld]; world_manager = table: 000000000488B510; exit_to_game = true; units = table: 0000000003C76730; is_server = true; player_manager = table: 0000000002F8DE10; ui_animations = table: 0000000003C76AD0; world = [World]; ingame_ui_context = table: 0000000019173DA0; viewport_widget = table: 000000000B0D5680; attachment_units = table: 0000000003C76A70; ui_renderer = table: 000000001AF66040; world_previewer = table: 0000000003C756C0; _console_cursor_widget = table: 000000000B0D4DB0; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; voting_manager = table: 0000000001179D70; ui_top_renderer = table: 0000000002C49880; _state_machine_params = table: 0000000003C76700; is_in_inn = true; _hero_name = "bright_wizard"; ingame_ui = table: 00000000191740E0; unit_states = table: 0000000003C76AA0; peer_id = "11000010c7fed13"; ui_scenegraph = table: 000000000B0D4750; [10] fps = 0; world_manager = table: 000000000488B510; ingame_hud = table: 000000000443E500; is_server = true; last_resolution_x = 1600; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000001AF66040; telemetry_time_view_enter = 0; input_manager = table: 000000000071F1A0; profile_synchronizer = table: 0000000003560DB0; blocked_transitions = table: 000000001AD18DF0; motd_ui = table: 00000000021D2990; cutscene_system = table: 000000000182FD40; text_popup_ui = table: 0000000002C58F30; local_player_id = 1; unlock_manager = table: 0000000002F7E160; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 0000000002C49880; last_resolution_y = 900; current_view = "start_menu_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000002D89A10; world = [World]; camera_manager = table: 000000000180F280; motd_backend = table: 0000000004B73A20; _profile_requester = table: 00000000036D8C60; hotkey_mapping = table: 000000001AD17D10; ingame_ui_context = table: 0000000019173DA0; views = table: 000000000395EB10; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000B0D4720; is_in_inn = true; _player = table: 00000000034F69E0; weave_onboarding = table: 0000000002D8AC90; popup_handler = table: 0000000002C58D80; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000734DE0; [12] world_name = "level_world"; network_server = table: 0000000002F12EE0; _t = 1741.1610913000768; parent = table: 000000000071EEB0; _booted_eac_untrusted = false; statistics_db = table: 0000000000583240; _conflict_directory_is_ready = true; _network_options = table: 0000000018D2E940; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 00000000029A51C0; profile_synchronizer = table: 0000000003560DB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 00000000029A5190; player = table: 00000000034F69E0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000191740E0; input_manager = table: 000000000071F1A0; _lobby_host = table: 000000000170FBF0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 0000000019173DA0; _game_has_started = true; free_flight_manager = table: 0000000002F92210; viewport_name = "player_1"; network_event_delegate = table: 0000000000734DE0; [16] locked = true; _scene_update_callbacks = table: 000000000488EE20; _worlds = table: 000000000488C0B0; _update_queue = table: 000000000B0D58A0; _disabled_worlds = table: 000000000488CBD0; _wwise_worlds = table: 00000000048905E0; _queued_worlds_to_release = table: 000000000488FAA0; _anim_update_callbacks = table: 000000000488E2F0; [17] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E8C620; startup_timer = 6.2919014185317792; has_booted = true; loading_context = table: 000000000071E560; <> 11:41:10.234 [Application] set exit code policy to silent_limited 11:41:10.234 [Application] setting exit code to 0xfa730001 11:41:12.621 [Lua] [IngameUI] menu view on_exit start_menu_view 11:41:12.621 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 11:41:12.621 [Lua] hero_fullscreen_menu_on_exit 11:41:12.623 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c75050 11:41:12.623 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:41:12.623 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:41:12.624 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:41:12.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 11:41:12.624 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerStartMenuView 11:41:19.766 [Window] Window => inactive 11:41:34.269 [Window] Window => active 11:41:37.152 [Window] Window => inactive 11:42:10.076 [Window] Window => active 11:42:10.164 [Lua] PlayFabMirrorBase:_commit_internal nil 11:42:10.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 11:42:10.167 [Lua] generate_backend_stats 11000010c7fed13:1 11:42:10.187 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 11:42:10.187 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 11:42:10.189 [Lua] commit result success 2 11:42:10.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 11:42:10.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 27 11:42:10.195 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 11:42:10.906 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 11:42:10.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 27 11:42:11.090 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 27 11:42:11.105 [Lua] [GameNetworkManager] Leaving game... 11:42:11.105 [Lua] [GameNetworkManager] Shutting down game session host. 11:42:11.105 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 11:42:11.105 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 11:42:11.105 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=1652.68 11:42:11.120 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 11:42:12.521 [Window] Window => inactive 11:42:12.975 [Lua] Set lobby begin: 11:42:12.975 [Lua] Lobby data selected_mission_id = inn_level 11:42:12.975 [Lua] Lobby data num_players = 1 11:42:12.975 [Lua] Lobby data difficulty_tweak = 0 11:42:12.975 [Lua] Lobby data host = 11000010c7fed13 11:42:12.975 [Lua] Lobby data matchmaking_type = 3 11:42:12.975 [Lua] Lobby data difficulty = normal 11:42:12.975 [Lua] Lobby data player_slot_1 = 0:0 11:42:12.975 [Lua] Lobby data unique_server_name = Walker Trips 11:42:12.975 [Lua] Lobby data player_slot_4 = 0:0 11:42:12.975 [Lua] Lobby data country_code = GB 11:42:12.975 [Lua] Lobby data matchmaking = false 11:42:12.975 [Lua] Lobby data power_level = 0 11:42:12.975 [Lua] Lobby data mission_id = inn_level 11:42:12.975 [Lua] Lobby data mechanism = adventure 11:42:12.975 [Lua] Lobby data player_slot_5 = 0:0 11:42:12.975 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 11:42:12.976 [Lua] Lobby data network_hash = f5379771c25088f6 11:42:12.976 [Lua] Lobby data player_slot_3 = 0:0 11:42:12.976 [Lua] Lobby data eac_authorized = true 11:42:12.976 [Lua] Set lobby end. 11:42:13.110 [Application] Lua signals application exit. 11:42:13.157 [ReturnCode] force silent exit code 11:42:13.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 11:42:13.157 [Lua] [Managers] Calling function on all managers: 11:42:13.158 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 11:42:13.158 [Lua] Clearing all global lookup lists 11:42:13.158 [Lua] [IngamePlayerListUI] - Destroy 11:42:13.158 [Lua] [GamePadEquipmentUI] - Destroy 11:42:13.158 [Lua] [EquipmentUI] - Destroy 11:42:13.158 [Lua] [GamePadAbilityUI] - Destroy 11:42:13.158 [Lua] [AbilityUI] - Destroy 11:42:13.159 [Lua] [IngameUI] destroy 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 11:42:13.165 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 11:42:13.166 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 11:42:13.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 11:42:13.167 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 11:42:13.228 [Lua] [Managers] Destroying manager group: 11:42:13.234 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 11:42:13.316 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 11:42:13.316 [Lua] [Matchmaking] unregister rpcs 11:42:13.316 [Lua] [Matchmaking] destroying 11:42:13.316 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 11:42:13.316 [Lua] [ChatManager] Unregistering channel 1 11:42:13.316 [Lua] [EnemyPackageLoader] network_context_destroyed 11:42:13.316 [Lua] [PartyManager] network_context_destroyed 11:42:13.316 [Lua] [GameMechanismManager] network_context_destroyed 11:42:13.316 [SteamVoip] Destroying room ab2927a5326eb4c0 11:42:13.324 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 11:42:13.328 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 11:42:13.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 11:42:13.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer 11:42:13.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer 11:42:13.333 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 11:42:13.334 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 11:42:13.334 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer 11:42:13.346 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 11:42:13.346 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer 11:42:13.347 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer 11:42:13.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer 11:42:13.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer 11:42:13.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer 11:42:13.354 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 11:42:13.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 11:42:13.354 [EACServer] [12:42:13:354][Windows][EAC Server] [Info][Destroy] Called 11:42:13.357 [Lua] [LobbyHost] Destroying 11:42:13.358 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 11:42:13.358 [Umbra] Unload tome 11:42:13.358 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 11:42:13.479 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 11:42:13.498 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 11:42:13.498 [Lua] ############### UNLOADING PACKAGES ############### 11:42:13.498 [Lua] [Managers] Calling function on all managers: 11:42:13.498 [Lua] [Managers] Destroying manager group: 11:42:13.498 [Lua] [Managers] Destroying manager group: 11:42:13.498 [Lua] [Managers] Destroying manager group: 11:42:13.498 [Lua] [Managers] Destroying manager group: 11:42:13.752 [Lua] VMF:ON_UNLOAD() 11:42:13.761 [Lua] [PackageManager] Destroy() 11:42:13.762 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 11:42:13.762 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 11:42:13.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 11:42:13.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 11:42:13.768 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 11:42:13.776 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 11:42:13.789 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 11:42:13.808 [Lua] [PackageManager] Unload: resource_packages/inventory, global 11:42:13.811 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 11:42:13.811 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 11:42:13.815 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 11:42:13.815 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 11:42:13.817 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 11:42:13.817 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 11:42:13.821 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 11:42:13.821 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 11:42:13.824 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 11:42:13.829 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 11:42:13.834 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 11:42:13.834 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 11:42:13.836 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 11:42:13.836 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 11:42:13.837 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 11:42:13.837 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 11:42:13.837 [Lua] [PackageManager] Unload: resource_packages/decals, global 11:42:13.838 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 11:42:13.840 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 11:42:13.840 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 11:42:13.841 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 11:42:13.847 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 11:42:13.855 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 11:42:13.855 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 11:42:13.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 11:42:13.857 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 11:42:13.884 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 11:42:13.924 [Lua] [PackageManager] Unload: resource_packages/ingame, global 11:42:13.926 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 11:42:13.926 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 11:42:13.928 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 11:42:13.932 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 11:42:13.932 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 11:42:13.954 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 11:42:13.954 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 11:42:13.967 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 11:42:13.998 [Lua] [PackageManager] Unload: resource_packages/pickups, global 11:42:13.999 [Lua] [PackageManager] Unload: resource_packages/careers, global 11:42:14.002 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 11:42:14.004 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 11:42:14.200 [RazerChroma] Shutdown Razer Chroma 11:42:14.614 [EAC] Shutdown [Log end]