[Log version] 1
[Session] d907e866-216a-483c-ac75-1f1ee4293a3d
UTC time stamps
19:00:43.013 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
19:00:43.013 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
19:00:43.013 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
19:00:43.013 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
19:00:43.013 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
19:00:43.014 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
19:00:43.115 [RazerChroma] Setup Razer Chroma resources
19:00:43.115 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
19:00:43.138 [Window] Window => active
19:00:43.520 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
19:00:43.549 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
19:00:44.171 [EAC] Init client 11000010c7fed13
19:00:44.171 [EAC] EAC client initialized
19:00:44.171 warning: [EAC] Failed to initialize localization
19:00:44.172 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
19:00:44.246 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
19:00:44.905 [AFTERMATH] Initialized Aftermath
19:00:44.908 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
19:00:45.024 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
19:00:45.745 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
19:00:45.747 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
19:00:45.954 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
19:00:45.954 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
19:00:45.954 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2`
19:00:45.954 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
19:00:45.954 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
19:00:46.043 [RazerChroma] Setup Razer Chroma
19:00:46.088 [LightFX ] Loaded DLL.
19:00:46.088 [LightFX ] Init()
19:00:46.093 [LightFX ] LightFX failed to initialize
19:00:46.104 [Lua] boot.lua start, os clock: 5.1850000000000005
19:00:46.105 [Lua] LUA IS STRIPPED!
19:00:46.105 [Lua] Boot:setup() entered. time: 0 os-clock: 5.1850000000000005
19:00:46.105 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32705MB
Available: 22529MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): 11.6 inch PenDisplay
Input device: Generic (17.0): Pentablet HID
Input device: Generic (17.0): Stream Deck XL
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Keyboard
19:00:46.105 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
19:00:46.122 [SteamStats] RequestCurrentStats success: true
19:00:48.128 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.7555081204045564 os-clock: 7.2090000000000005
19:00:48.128 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/strings [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
19:00:48.129 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
19:00:48.129 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
19:00:48.130 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
19:00:48.130 [Lua] Development.init_application_parameters
19:00:48.130 [Lua] -----------------------------------------------------------------
19:00:48.130 [Lua] -- Application parameters --
19:00:48.130 [Lua] -----------------------------------------------------------------
19:00:48.130 [Lua] *****************************************************************
19:00:48.130 [Lua] ** Initial contents of script_data **
19:00:48.130 [Lua] script_data.beta_level_progression = false
19:00:48.130 [Lua] script_data.build_identifier = cd937a0ba267
19:00:48.130 [Lua] script_data.debug_interactions = false
19:00:48.130 [Lua] script_data.disable_debug_draw = true
19:00:48.130 [Lua] script_data.disable_intro_trailer = false
19:00:48.130 [Lua] script_data.disable_store = false
19:00:48.130 [Lua] script_data.disable_tutorial_at_start = true
19:00:48.130 [Lua] script_data.eac-untrusted = false
19:00:48.130 [Lua] script_data.enable_detailed_tooltips = false
19:00:48.130 [Lua] script_data.force_debug_disabled = true
19:00:48.130 [Lua] script_data.force_steam = true
19:00:48.130 [Lua] script_data.hide_fps = true
19:00:48.130 [Lua] script_data.hide_version_info = true
19:00:48.130 [Lua] script_data.matchmaking_debug = true
19:00:48.130 [Lua] script_data.network_debug = true
19:00:48.130 [Lua] script_data.package_debug = true
19:00:48.130 [Lua] script_data.packaged_build = true
19:00:48.130 [Lua] script_data.settings = { }
19:00:48.130 [Lua] script_data.show_fps = false
19:00:48.130 [Lua] script_data.spawn_empty_chest = true
19:00:48.130 [Lua] script_data.telemetry_log_interval = 600
19:00:48.130 [Lua] script_data.tobii_button = false
19:00:48.130 [Lua] script_data.use_beta_overlay = false
19:00:48.130 [Lua] script_data.use_local_backend = false
19:00:48.130 [Lua] script_data.use_tech_telemetry = true
19:00:48.130 [Lua] script_data.use_telemetry = true
19:00:48.130 [Lua] *****************************************************************
19:00:48.130 [Lua] [Boot] use baked enemy meshes: false
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
19:00:48.130 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
19:00:48.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
19:00:48.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
19:00:48.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
19:00:48.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
19:00:48.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
19:00:48.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
19:00:48.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
19:00:48.280 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
19:00:48.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
19:00:48.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
19:00:48.511 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
19:00:48.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
19:00:48.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
19:00:48.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
19:00:48.549 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
19:00:48.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
19:00:48.890 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
19:00:48.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
19:00:48.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
19:00:48.945 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
19:00:48.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
19:00:49.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
19:00:49.112 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
19:00:49.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
19:00:49.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
19:00:49.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
19:00:49.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
19:00:49.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
19:00:49.576 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
19:00:49.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
19:00:49.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
19:00:49.587 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
19:00:49.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
19:00:49.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
19:00:49.676 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
19:00:49.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
19:00:50.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
19:00:50.074 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
19:00:50.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
19:00:50.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
19:00:50.083 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
19:00:50.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
19:00:50.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
19:00:50.089 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
19:00:50.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
19:00:50.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
19:00:50.098 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
19:00:50.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
19:00:50.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
19:00:50.158 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
19:00:50.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
19:00:50.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
19:00:50.167 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
19:00:50.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
19:00:50.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
19:00:50.351 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
19:00:50.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
19:00:50.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
19:00:50.411 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
19:00:50.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
19:00:50.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
19:00:50.425 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
19:00:50.444 [Lua] settings.steam: nil
19:00:50.444 [Lua] Steam: table: 0000000000062590
19:00:50.444 [Lua] force_steam: true
19:00:50.444 [Lua] BUILD: release
19:00:50.444 [Lua] test_backend: nil
19:00:50.444 [Lua] DEDICATED_SERVER: false
19:00:50.444 [Lua] Using app_id '552500' to define backend
19:00:50.444 [Lua] PlayFab Title ID: 5107
19:00:50.498 [Lua] [1] = chaos_dummy_troll (string)
19:00:50.498 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
19:00:50.498 [Lua] [3] = skaven_rat_ogre (string)
19:00:50.498 [Lua] [4] = critter_rat (string)
19:00:50.498 [Lua] [5] = chaos_troll (string)
19:00:50.498 [Lua] [6] = beastmen_minotaur (string)
19:00:50.498 [Lua] [7] = skaven_storm_vermin_warlord (string)
19:00:50.498 [Lua] [8] = skaven_stormfiend (string)
19:00:50.498 [Lua] [9] = chaos_greed_pinata (string)
19:00:50.498 [Lua] [10] = skaven_stormfiend_demo (string)
19:00:50.498 [Lua] [11] = chaos_plague_wave_spawner (string)
19:00:50.498 [Lua] [12] = chaos_vortex (string)
19:00:50.498 [Lua] [13] = skaven_stormfiend_boss (string)
19:00:50.498 [Lua] [14] = chaos_spawn (string)
19:00:50.498 [Lua] [15] = skaven_storm_vermin_champion (string)
19:00:50.498 [Lua] [16] = chaos_tentacle (string)
19:00:50.498 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
19:00:50.498 [Lua] [18] = skaven_grey_seer (string)
19:00:50.498 [Lua] [19] = skaven_explosive_loot_rat (string)
19:00:50.498 [Lua] [20] = skaven_loot_rat (string)
19:00:50.498 [Lua] [21] = critter_pig (string)
19:00:50.498 [Lua] [22] = chaos_dummy_sorcerer (string)
19:00:50.498 [Lua] [23] = chaos_mutator_sorcerer (string)
19:00:50.498 [Lua] [24] = skaven_gutter_runner (string)
19:00:50.498 [Lua] [25] = skaven_pack_master (string)
19:00:50.498 [Lua] [26] = chaos_exalted_sorcerer (string)
19:00:50.498 [Lua] [27] = chaos_vortex_sorcerer (string)
19:00:50.498 [Lua] [28] = skaven_poison_wind_globadier (string)
19:00:50.498 [Lua] [29] = chaos_corruptor_sorcerer (string)
19:00:50.498 [Lua] [30] = chaos_warrior (string)
19:00:50.498 [Lua] [31] = skaven_warpfire_thrower (string)
19:00:50.498 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
19:00:50.498 [Lua] [33] = chaos_plague_sorcerer (string)
19:00:50.498 [Lua] [34] = curse_mutator_sorcerer (string)
19:00:50.498 [Lua] [35] = chaos_exalted_champion_warcamp (string)
19:00:50.498 [Lua] [36] = chaos_tentacle_sorcerer (string)
19:00:50.498 [Lua] [37] = skaven_ratling_gunner (string)
19:00:50.498 [Lua] [38] = chaos_exalted_champion_norsca (string)
19:00:50.498 [Lua] [39] = chaos_raider (string)
19:00:50.498 [Lua] [40] = chaos_berzerker (string)
19:00:50.498 [Lua] [41] = beastmen_ungor_dummy (string)
19:00:50.498 [Lua] [42] = skaven_storm_vermin (string)
19:00:50.498 [Lua] [43] = beastmen_standard_bearer_crater (string)
19:00:50.498 [Lua] [44] = chaos_raider_tutorial (string)
19:00:50.498 [Lua] [45] = beastmen_gor_dummy (string)
19:00:50.498 [Lua] [46] = beastmen_bestigor_dummy (string)
19:00:50.498 [Lua] [47] = skaven_storm_vermin_with_shield (string)
19:00:50.498 [Lua] [48] = beastmen_ungor (string)
19:00:50.498 [Lua] [49] = skaven_storm_vermin_commander (string)
19:00:50.498 [Lua] [50] = beastmen_ungor_archer (string)
19:00:50.498 [Lua] [51] = beastmen_standard_bearer (string)
19:00:50.498 [Lua] [52] = beastmen_gor (string)
19:00:50.498 [Lua] [53] = beastmen_bestigor (string)
19:00:50.498 [Lua] [54] = skaven_plague_monk (string)
19:00:50.498 [Lua] [55] = chaos_marauder (string)
19:00:50.498 [Lua] [56] = skaven_dummy_clan_rat (string)
19:00:50.498 [Lua] [57] = chaos_marauder_tutorial (string)
19:00:50.498 [Lua] [58] = skaven_clan_rat (string)
19:00:50.498 [Lua] [59] = chaos_zombie (string)
19:00:50.498 [Lua] [60] = chaos_fanatic (string)
19:00:50.498 [Lua] [61] = skaven_clan_rat_tutorial (string)
19:00:50.498 [Lua] [62] = chaos_marauder_with_shield (string)
19:00:50.498 [Lua] [63] = skaven_clan_rat_with_shield (string)
19:00:50.498 [Lua] [64] = skaven_slave (string)
19:00:50.498 [Lua] [65] = skaven_dummy_slave (string)
19:00:50.549 [Lua] [UIRenderer] Loading
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
19:00:50.551 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
19:00:50.565 [Lua] level display name warcamp
19:00:50.565 [Lua] level display name prologue
19:00:50.565 [Lua] level display name military
19:00:50.565 [Lua] level display name skaven_stronghold
19:00:50.565 [Lua] level display name ussingen
19:00:50.565 [Lua] level display name fort
19:00:50.565 [Lua] level display name ground_zero
19:00:50.565 [Lua] level display name elven_ruins
19:00:50.565 [Lua] level display name farmlands
19:00:50.565 [Lua] level display name plaza
19:00:50.565 [Lua] level display name mines
19:00:50.565 [Lua] level display name magnus
19:00:50.565 [Lua] level display name crater
19:00:50.565 [Lua] level display name bell
19:00:50.565 [Lua] level display name dlc_bastion
19:00:50.565 [Lua] level display name skittergate
19:00:50.565 [Lua] level display name dlc_bogenhafen_city
19:00:50.565 [Lua] level display name dlc_bogenhafen_slum
19:00:50.565 [Lua] level display name cemetery
19:00:50.565 [Lua] level display name dlc_castle
19:00:50.565 [Lua] level display name forest_ambush
19:00:50.565 [Lua] level display name nurgle
19:00:50.565 [Lua] level display name catacombs
19:00:50.565 [Lua] level display name dlc_portals
19:00:50.608 [Lua] TIME: 0.022
19:00:51.644 [Lua] [ConflictSettings] Contained breeds generated in: 0.99699999999999989
19:00:51.722 [Lua] <>realm = official<>
19:00:51.725 warning: [ModManager] Mod with id 1397462184ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.743 warning: [ModManager] Mod with id 1603335870ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.743 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.744 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.746 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.756 warning: [ModManager] Mod with id 1694820325ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:51.756 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
19:00:52.059 [Lua]
19:00:52.059 [Lua] [1] = table
19:00:52.059 [Lua] [download_pending] = false (boolean)
19:00:52.059 [Lua] [id] = 1369573612 (string)
19:00:52.059 [Lua] [banned] = false (boolean)
19:00:52.059 [Lua] [author_id] = 58813412 (number)
19:00:52.059 [Lua] [tags] = table
19:00:52.059 [Lua] [1] = Tools (string)
19:00:52.059 [Lua] [2] = approved (string)
19:00:52.059 [Lua] [author] = bIbIbI(rus) (string)
19:00:52.059 [Lua] [sanctioned] = true (boolean)
19:00:52.059 [Lua] [out_of_date] = false (boolean)
19:00:52.059 [Lua] [downloading] = false (boolean)
19:00:52.059 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
19:00:52.059 [Lua] [num_children] = 0 (number)
19:00:52.059 [Lua] [ugc_status] = 3 (number)
19:00:52.059 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
19:00:52.059 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
19:00:52.059 [Lua] [installed] = true (boolean)
19:00:52.059 [Lua] [enabled] = true (boolean)
19:00:52.059 [Lua] [name] = Vermintide Mod Framework (string)
19:00:52.059 [Lua] [dependency_error] = (string)
19:00:52.059 [Lua] [2] = table
19:00:52.059 [Lua] [download_pending] = false (boolean)
19:00:52.059 [Lua] [id] = 1402971136 (string)
19:00:52.059 [Lua] [children] = table
19:00:52.059 [Lua] [1] = 1369573612 (string)
19:00:52.059 [Lua] [banned] = false (boolean)
19:00:52.059 [Lua] [author_id] = 38300192 (number)
19:00:52.059 [Lua] [tags] = table
19:00:52.059 [Lua] [1] = approved (string)
19:00:52.059 [Lua] [2] = UI (string)
19:00:52.059 [Lua] [3] = QoL (string)
19:00:52.059 [Lua] [author] = Tomoko (string)
19:00:52.059 [Lua] [sanctioned] = true (boolean)
19:00:52.059 [Lua] [out_of_date] = false (boolean)
19:00:52.059 [Lua] [downloading] = false (boolean)
19:00:52.059 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
19:00:52.059 [Lua] [num_children] = 1 (number)
19:00:52.059 [Lua] [ugc_status] = 3 (number)
19:00:52.059 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
19:00:52.059 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
19:00:52.059 [Lua] [installed] = true (boolean)
19:00:52.059 [Lua] [enabled] = false (boolean)
19:00:52.059 [Lua] [name] = Needii (string)
19:00:52.059 [Lua] [dependency_error] = (string)
19:00:52.059 [Lua] [3] = table
19:00:52.059 [Lua] [download_pending] = false (boolean)
19:00:52.059 [Lua] [id] = 1374248490 (string)
19:00:52.059 [Lua] [children] = table
19:00:52.059 [Lua] [1] = 1369573612 (string)
19:00:52.059 [Lua] [banned] = false (boolean)
19:00:52.059 [Lua] [author_id] = 45268594 (number)
19:00:52.059 [Lua] [tags] = table
19:00:52.059 [Lua] [1] = approved (string)
19:00:52.059 [Lua] [author] = prop joe (string)
19:00:52.059 [Lua] [sanctioned] = true (boolean)
19:00:52.059 [Lua] [out_of_date] = false (boolean)
19:00:52.059 [Lua] [downloading] = false (boolean)
19:00:52.059 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
19:00:52.059 [Lua] [num_children] = 1 (number)
19:00:52.059 [Lua] [ugc_status] = 3 (number)
19:00:52.059 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
19:00:52.059 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
19:00:52.059 [Lua] [installed] = true (boolean)
19:00:52.059 [Lua] [enabled] = false (boolean)
19:00:52.059 [Lua] [name] = Penlight Lua Libraries (string)
19:00:52.059 [Lua] [dependency_error] = (string)
19:00:52.059 [Lua] [4] = table
19:00:52.059 [Lua] [download_pending] = false (boolean)
19:00:52.059 [Lua] [id] = 1383542440 (string)
19:00:52.059 [Lua] [children] = table
19:00:52.059 [Lua] [1] = 1369573612 (string)
19:00:52.059 [Lua] [banned] = false (boolean)
19:00:52.059 [Lua] [author_id] = 45268594 (number)
19:00:52.059 [Lua] [tags] = table
19:00:52.059 [Lua] [1] = approved (string)
19:00:52.059 [Lua] [2] = UI (string)
19:00:52.059 [Lua] [author] = prop joe (string)
19:00:52.059 [Lua] [sanctioned] = true (boolean)
19:00:52.059 [Lua] [out_of_date] = false (boolean)
19:00:52.059 [Lua] [downloading] = false (boolean)
19:00:52.059 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
19:00:52.059 [Lua] [num_children] = 1 (number)
19:00:52.059 [Lua] [ugc_status] = 3 (number)
19:00:52.059 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:00:52.059 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
19:00:52.059 [Lua] [installed] = true (boolean)
19:00:52.059 [Lua] [enabled] = false (boolean)
19:00:52.059 [Lua] [name] = Weapon Kill Counter (string)
19:00:52.059 [Lua] [dependency_error] = (string)
19:00:52.059 [Lua] [5] = table
19:00:52.059 [Lua] [download_pending] = false (boolean)
19:00:52.059 [Lua] [id] = 1431393962 (string)
19:00:52.059 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 14284923 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.060 [Lua] [2] = Misc (string)
19:00:52.060 [Lua] [3] = Approved (string)
19:00:52.060 [Lua] [author] = Fracticality (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
19:00:52.060 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Vermitannica (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [6] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1397265260 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 26572404 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [3] = approved (string)
19:00:52.060 [Lua] [author] = Necrossin (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
19:00:52.060 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Numeric UI (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [7] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1464907434 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 14284923 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.060 [Lua] [2] = Misc (string)
19:00:52.060 [Lua] [3] = Approved (string)
19:00:52.060 [Lua] [author] = Fracticality (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
19:00:52.060 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Armory (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [8] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1502859403 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 96578995 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = QoL (string)
19:00:52.060 [Lua] [2] = approved (string)
19:00:52.060 [Lua] [author] = NonzeroGeoduck7 (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
19:00:52.060 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Notice Key Pickup (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [9] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1388911015 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 4821406 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = approved (string)
19:00:52.060 [Lua] [author] = grasmann (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
19:00:52.060 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Chat Block (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [10] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1498992606 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 84308322 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = Approved (string)
19:00:52.060 [Lua] [author] = pixaal (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:00:52.060 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Countries in Lobby Browser (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [11] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1391228174 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 4821406 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [3] = Approved (string)
19:00:52.060 [Lua] [author] = grasmann (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
19:00:52.060 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = UI Improvements (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [12] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1455893647 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 38895286 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [3] = Approved (string)
19:00:52.060 [Lua] [author] = Squatting Bear (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
19:00:52.060 [Lua] [num_children] = 0 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
19:00:52.060 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Player List Plus (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [13] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1383452616 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [2] = 1374248490 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 45268594 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = approved (string)
19:00:52.060 [Lua] [2] = UI (string)
19:00:52.060 [Lua] [3] = QoL (string)
19:00:52.060 [Lua] [author] = prop joe (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
19:00:52.060 [Lua] [num_children] = 2 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:00:52.060 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Killfeed Tweaks (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [14] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1448714756 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 18741013 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = approved (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [3] = Misc (string)
19:00:52.060 [Lua] [author] = SkacikPL (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
19:00:52.060 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = true (boolean)
19:00:52.060 [Lua] [name] = No Wobble (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [15] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1569650837 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 81851809 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = approved (string)
19:00:52.060 [Lua] [2] = UI (string)
19:00:52.060 [Lua] [3] = QoL (string)
19:00:52.060 [Lua] [author] = Skwuruhl (string)
19:00:52.060 [Lua] [sanctioned] = true (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
19:00:52.060 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Crosshairs Fix (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [16] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1397462184 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 59593500 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = denied (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [3] = Misc (string)
19:00:52.060 [Lua] [author] = Grimalackt (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
19:00:52.060 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Disconnection Resilience (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [17] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1603335870 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 18741013 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = QoL (string)
19:00:52.060 [Lua] [2] = MiscBalance/Tweaks (string)
19:00:52.060 [Lua] [author] = SkacikPL (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
19:00:52.060 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Flashlight (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [18] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1423529961 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 59593500 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = Game Modes (string)
19:00:52.060 [Lua] [author] = Grimalackt (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
19:00:52.060 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Deathwish (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [19] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1619611242 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 84308322 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = applied (string)
19:00:52.060 [Lua] [2] = QoL (string)
19:00:52.060 [Lua] [author] = pixaal (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
19:00:52.060 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Skip Cutscenes Please (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [20] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1393616748 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 45268594 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [author] = prop joe (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
19:00:52.060 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Deed Mutators Selector (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [21] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1694820325 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 40660875 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = Area (string)
19:00:52.060 [Lua] [2] = Level (string)
19:00:52.060 [Lua] [3] = Misc (string)
19:00:52.060 [Lua] [author] = I stot I (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
19:00:52.060 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = A Quiet Drink (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [22] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [id] = 1619024877 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 59593500 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = Game Modes (string)
19:00:52.060 [Lua] [2] = applied (string)
19:00:52.060 [Lua] [author] = Grimalackt (string)
19:00:52.060 [Lua] [sanctioned] = false (boolean)
19:00:52.060 [Lua] [out_of_date] = false (boolean)
19:00:52.060 [Lua] [downloading] = false (boolean)
19:00:52.060 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
19:00:52.060 [Lua] [num_children] = 1 (number)
19:00:52.060 [Lua] [ugc_status] = 3 (number)
19:00:52.060 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
19:00:52.060 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
19:00:52.060 [Lua] [installed] = true (boolean)
19:00:52.060 [Lua] [enabled] = false (boolean)
19:00:52.060 [Lua] [name] = Onslaught (string)
19:00:52.060 [Lua] [dependency_error] = (string)
19:00:52.060 [Lua] [23] = table
19:00:52.060 [Lua] [download_pending] = false (boolean)
19:00:52.060 [Lua] [version] = unversioned (string)
19:00:52.060 [Lua] [id] = 1467751760 (string)
19:00:52.060 [Lua] [children] = table
19:00:52.060 [Lua] [1] = 1369573612 (string)
19:00:52.060 [Lua] [2] = 1374248490 (string)
19:00:52.060 [Lua] [3] = 1389872347 (string)
19:00:52.060 [Lua] [banned] = false (boolean)
19:00:52.060 [Lua] [author_id] = 45268594 (number)
19:00:52.060 [Lua] [tags] = table
19:00:52.060 [Lua] [1] = UI (string)
19:00:52.061 [Lua] [2] = QoL (string)
19:00:52.061 [Lua] [3] = approved (string)
19:00:52.061 [Lua] [author] = prop joe (string)
19:00:52.061 [Lua] [sanctioned] = true (boolean)
19:00:52.061 [Lua] [out_of_date] = false (boolean)
19:00:52.061 [Lua] [downloading] = false (boolean)
19:00:52.061 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
19:00:52.061 [Lua] [num_children] = 3 (number)
19:00:52.061 [Lua] [ugc_status] = 3 (number)
19:00:52.061 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
19:00:52.061 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
19:00:52.061 [Lua] [installed] = true (boolean)
19:00:52.061 [Lua] [enabled] = false (boolean)
19:00:52.061 [Lua] [name] = UI Tweaks (string)
19:00:52.061 [Lua] [dependency_error] = (string)
19:00:52.061 [Lua]
19:00:52.061 [Lua]
19:00:52.061 [Lua] [1383452616] = 11 (number)
19:00:52.061 [Lua] [1502859403] = 3 (number)
19:00:52.061 [Lua] [1397265260] = 14 (number)
19:00:52.061 [Lua] [1467751760] = 13 (number)
19:00:52.061 [Lua] [1455893647] = 4 (number)
19:00:52.061 [Lua] [1388911015] = 9 (number)
19:00:52.061 [Lua] [1391228174] = 5 (number)
19:00:52.061 [Lua] [1498992606] = 6 (number)
19:00:52.061 [Lua] [1464907434] = 10 (number)
19:00:52.061 [Lua] [1448714756] = 8 (number)
19:00:52.061 [Lua] [1374248490] = 1 (number)
19:00:52.061 [Lua] [1369573612] = 15 (number)
19:00:52.061 [Lua] [1569650837] = 7 (number)
19:00:52.061 [Lua] [1402971136] = 0 (number)
19:00:52.061 [Lua] [1431393962] = 12 (number)
19:00:52.061 [Lua] [1383542440] = 2 (number)
19:00:52.061 [Lua]
19:00:52.072 [Lua]
19:00:52.072 [Lua] [1383452616] = 11 (number)
19:00:52.072 [Lua] [1502859403] = 3 (number)
19:00:52.072 [Lua] [1397265260] = 14 (number)
19:00:52.072 [Lua] [1467751760] = 13 (number)
19:00:52.072 [Lua] [1455893647] = 4 (number)
19:00:52.072 [Lua] [1388911015] = 9 (number)
19:00:52.072 [Lua] [1391228174] = 5 (number)
19:00:52.072 [Lua] [1498992606] = 6 (number)
19:00:52.072 [Lua] [1464907434] = 10 (number)
19:00:52.072 [Lua] [1448714756] = 8 (number)
19:00:52.072 [Lua] [1374248490] = 1 (number)
19:00:52.072 [Lua] [1369573612] = 15 (number)
19:00:52.072 [Lua] [1569650837] = 7 (number)
19:00:52.072 [Lua] [1402971136] = 0 (number)
19:00:52.072 [Lua] [1431393962] = 12 (number)
19:00:52.072 [Lua] [1383542440] = 2 (number)
19:00:52.072 [Lua]
19:00:52.072 [Lua] <>modded = true<>
19:00:52.072 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
19:00:52.138 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
19:00:52.176 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
19:00:52.177 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d16630)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d16750)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318ad00)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318ae90)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639270)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639220)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad19050)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad19380)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad19230)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98e0)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9dbc0)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ff70)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c07e60)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffb0)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ff50)
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:00:52.178 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0efb20)
19:00:52.179 [Lua] <>modded = true<>
19:00:52.179 [Lua] <>Mod:1448714756:No Wobble = true<>
19:00:52.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
19:00:52.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
19:00:52.231 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
19:00:52.231 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
19:00:52.231 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495e230)
19:00:52.231 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
19:00:52.248 [Lua] <>project = vermintide 2<>
19:00:52.248 [Lua] <>build = release<>
19:00:52.248 [Lua] <>platform = win32<>
19:00:52.248 [Lua] <>dedicated_server = false<>
19:00:52.248 [Lua] <>title_id = 5107<>
19:00:52.248 [Lua] <>content_revision = 21999<>
19:00:52.248 [Lua] <>engine_revision = cd937a0ba267<>
19:00:52.248 [Lua] <>release_version = 4.3.0<>
19:00:52.248 [Lua] <>rendering_backend = dx11<>
19:00:52.248 [Lua] <>teamcity_build_id = 91421<>
19:00:52.248 [Lua] <>steam_id = 11000010c7fed13<>
19:00:52.248 [Lua] <>steam_profile_name = Walker Trips<>
19:00:52.248 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<>
19:00:52.248 [Lua] [Boot] Application build: release
19:00:52.248 [Lua] [Boot] Content revision: 21999
19:00:52.248 [Lua] [Boot] Engine revision: cd937a0ba267
19:00:52.248 [Lua] [Boot] Release version: 4.3.0
19:00:52.249 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips
19:00:52.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
19:00:52.255 [Lua] initializing mechanism to: adventure
19:00:52.255 [Lua] Game:setup() total time: 0.0069999999999997
19:00:52.255 [Lua] handle rev info: 0
19:00:52.255 [Lua] handle gfx quality: 0
19:00:52.255 [Lua] default settings: 0
19:00:52.255 [Lua] user settings: 0
19:00:52.255 [Lua] set frame times: 0
19:00:52.255 [Lua] init random: 0
19:00:52.255 [Lua] managers: 0.0069999999999996732
19:00:52.255 [Lua]
19:00:52.255 [Lua] unaccounted: 0
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
19:00:52.256 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
19:00:52.256 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
19:00:52.256 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
19:00:52.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
19:00:52.256 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
19:00:52.256 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
19:00:52.256 [Lua] [Testify] Ready!
19:00:52.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
19:00:52.432 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
19:00:52.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
19:00:52.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
19:00:52.991 [Lua] [PackageManager] Force_load: resource_packages/title_screen
19:00:52.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
19:00:53.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
19:00:53.024 [Lua] [PackageManager] Force_load: resource_packages/menu
19:00:53.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
19:00:53.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
19:00:53.092 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
19:00:53.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
19:00:53.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
19:00:53.751 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
19:00:53.752 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
19:00:53.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
19:00:53.887 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
19:00:53.887 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
19:00:53.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
19:00:53.955 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
19:00:53.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
19:00:54.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
19:00:54.548 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
19:00:54.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
19:00:55.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
19:00:55.360 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
19:00:55.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
19:00:56.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
19:00:56.324 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
19:00:56.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
19:00:56.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
19:00:56.966 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
19:00:56.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:00:57.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:00:57.321 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
19:00:57.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
19:00:57.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
19:00:57.609 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
19:00:57.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
19:00:57.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
19:00:57.795 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
19:00:57.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
19:00:57.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
19:00:57.863 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
19:00:57.863 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
19:00:58.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
19:00:58.369 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
19:00:58.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
19:00:58.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
19:00:58.412 [Lua] [PackageManager] Force_load: resource_packages/inventory
19:00:58.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
19:00:58.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
19:00:58.438 [Lua] [PackageManager] Force_load: resource_packages/careers
19:00:58.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
19:00:58.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
19:00:58.472 [Lua] [PackageManager] Force_load: resource_packages/decals
19:00:58.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
19:00:58.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
19:00:58.557 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
19:00:58.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
19:00:59.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
19:00:59.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
19:00:59.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
19:01:02.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
19:01:02.010 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
19:01:02.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
19:01:03.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
19:01:03.496 [Lua] [PackageManager] Force_load: resource_packages/ingame
19:01:03.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
19:01:05.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
19:01:05.137 [Lua] [PackageManager] Force_load: resource_packages/pickups
19:01:05.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
19:01:05.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
19:01:05.272 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
19:01:05.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
19:01:05.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
19:01:05.323 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
19:01:05.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
19:01:05.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
19:01:05.374 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
19:01:11.101 [Window] Window => inactive
19:01:11.738 [Window] Window => active
19:01:12.701 [Window] Window => inactive
19:02:59.400 [Window] Window => active
19:03:02.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
19:03:02.595 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
19:03:02.595 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0341cbf0)
19:03:02.595 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x033f5f20)
19:03:02.595 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x04b68860)
19:03:02.597 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
19:03:02.597 [Lua] [Gamestate] Enter StateTitleScreen
19:03:02.598 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:03:02.598 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:03:02.598 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:03:02.598 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:03:02.598 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:03:02.599 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:03:02.612 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:03:02.612 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:03:02.612 [Save] Loading `save_data`
19:03:02.613 [Save] Load done
19:03:02.629 [Lua] [BackendManagerPlayFab] Backend Enabled
19:03:03.987 [Lua] <>playfab_id = 4ED0BA66F820EEB<>
19:03:04.200 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
19:03:04.200 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
19:03:04.438 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
19:03:04.438 [Save] Saving `save_data`
19:03:04.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
19:03:04.440 [Save] Save done
19:03:04.440 [Save] Saving `save_data`
19:03:04.443 [Save] Save done
19:03:04.455 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
19:03:04.643 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
19:03:04.643 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
19:03:05.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
19:03:05.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
19:03:05.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
19:03:05.388 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
19:03:05.388 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
19:03:05.404 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
19:03:05.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
19:03:05.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
19:03:05.659 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
19:03:05.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
19:03:05.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
19:03:05.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
19:03:06.354 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
19:03:06.355 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
19:03:06.370 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
19:03:06.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
19:03:06.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
19:03:06.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
19:03:06.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
19:03:06.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
19:03:06.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:03:07.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
19:03:07.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
19:03:07.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
19:03:07.342 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
19:03:07.343 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
19:03:07.353 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
19:03:07.523 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
19:03:07.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
19:03:07.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
19:03:07.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
19:03:07.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
19:03:07.962 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
19:03:08.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
19:03:08.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
19:03:08.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
19:03:08.335 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
19:03:08.335 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
19:03:08.352 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
19:03:08.653 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
19:03:08.656 [Lua] steam item server: requesting user inventory
19:03:09.183 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
19:03:09.183 [Lua] ISI-> GET_ALL_ITEMS!
19:03:09.183 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
19:03:09.183 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
19:03:09.183 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
19:03:09.183 [Lua]
19:03:09.183 [Lua]
19:03:09.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
19:03:09.387 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
19:03:09.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
19:03:09.403 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
19:03:09.403 [Lua] [SteamManager] request_item_prices
19:03:09.405 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
19:03:09.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
19:03:09.714 [Lua] Player statistics loaded!
19:03:09.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
19:03:09.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
19:03:09.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
19:03:10.083 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
19:03:10.099 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
19:03:10.100 [Lua] [SteamManager] on_price_result 1 GBP
19:03:10.100 [Lua] _refresh_steam_item_prices_cb
19:03:10.274 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
19:03:10.288 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 487 item(s) to the peddler stock
19:03:10.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
19:03:10.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
19:03:10.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
19:03:10.782 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
19:03:10.798 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:03:11.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:03:11.831 [Lua] [Managers] Destroying manager group:
19:03:11.831 [Lua] [Gamestate] Enter state StateLoading
19:03:11.832 [Lua] [StateLoading] Auto Skip: nil
19:03:11.833 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:03:11.833 [Lua] [LobbyManager] Setting up network options
19:03:11.833 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:03:11.833 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:03:11.833 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:03:11.833 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:03:11.833 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:03:11.833 [Lua] LobbyManager:setup_network_options server_port: 27015
19:03:11.833 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:03:11.837 [Lua] registering RPCs
19:03:11.837 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:03:11.837 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:03:11.837 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:03:11.837 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:03:11.838 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:03:11.838 [Lua] [LevelTransitionHandler] promote_next_level_data
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
19:03:11.838 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:03:11.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:03:11.838 [SteamVoip] Creating room d91b5046fba3eaed
19:03:11.839 [EAC] EAC server 11000010c7fed13 is initializing
19:03:11.842 [EAC] Server is also client 11000010c7fed13
19:03:11.842 [EACServer] [20:03:11:842][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
19:03:11.842 [Lua] ### Created peer state machine for 11000010c7fed13
19:03:11.842 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
19:03:11.842 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:03:11.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:03:11.843 warning: [Application] Application.update_render_world is deprecated.
19:03:11.849 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:03:11.849 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:03:11.849 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:03:11.849 [Lua] Set lobby begin:
19:03:11.849 [Lua] Set lobby end.
19:03:11.849 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
19:03:11.849 [Lua] [LobbyHost] Changed state from 0 to creating
19:03:12.137 [Lua] [LobbyHost] Changed state from creating to joined
19:03:12.138 [Lua] [PartyManager] Leader is set to 11000010c7fed13
19:03:12.138 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
19:03:12.138 [Lua] [ChatManager] Registering channel 1
19:03:12.138 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:03:12.138 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:03:12.138 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:03:12.153 [Lua] [NetworkServer] Changing num_players from nil to 1
19:03:12.153 [Lua] Players: 1
19:03:12.153 [Lua] Set lobby begin:
19:03:12.153 [Lua] Lobby data mission_id = inn_level
19:03:12.153 [Lua] Lobby data mechanism = adventure
19:03:12.153 [Lua] Lobby data matchmaking_type = 3
19:03:12.153 [Lua] Lobby data eac_authorized = true
19:03:12.153 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:12.153 [Lua] Lobby data selected_mission_id = inn_level
19:03:12.153 [Lua] Lobby data num_players = 1
19:03:12.153 [Lua] Lobby data matchmaking = false
19:03:12.153 [Lua] Set lobby end.
19:03:12.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:03:12.270 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:03:12.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:03:13.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:03:13.599 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:03:13.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:03:13.869 [Lua] player (11000010c7fed13,1) was put into party 0
19:03:13.869 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
19:03:13.869 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
19:03:13.869 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
19:03:13.869 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:03:13.886 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
19:03:22.009 [Window] Window => inactive
19:03:24.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:03:24.211 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:03:24.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:03:24.260 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:03:24.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:03:24.310 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:03:24.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:03:24.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:03:24.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:03:24.477 [Lua] [LevelTransitionHandler] Level load completed!
19:03:24.477 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:03:24.480 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:03:24.480 [Lua] checking dlc's against conflict directors
19:03:24.480 [Lua] number of factions to include 2
19:03:24.480 [Lua] Updated list weights for random:
19:03:24.480 [Lua] skaven, 0.42 (0.00-0.42)
19:03:24.480 [Lua] chaos, 0.42 (0.42-0.83)
19:03:24.480 [Lua] beastmen, 0.17 (0.83-1.00)
19:03:24.480 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:03:24.480 [Lua] Updated list weights for random:
19:03:24.480 [Lua] beastmen, 0.29 (0.00-0.29)
19:03:24.480 [Lua] chaos, 0.71 (0.29-1.00)
19:03:24.480 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:03:24.480 [Lua] number of factions added 2
19:03:24.480 [Lua] --- --- ---
19:03:24.480 [Lua] Starting... difficulty 'normal'
19:03:24.480 [Lua] These are the starting conflict directors:
19:03:24.480 [Lua] inn_level
19:03:24.480 [Lua] --- --- ---
19:03:24.480 [Lua]
19:03:24.480 [Lua] DONE! Found the following directors:
19:03:24.480 [Lua] (free: 35), Master hash is:
19:03:24.480 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:03:24.480 [Lua] load_startup_enemy_packages: --------------
19:03:24.480 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:03:24.480 [Lua] critter_rat
19:03:24.494 [Lua] ### Sending rpc_level_loaded
19:03:24.494 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78
19:03:24.494 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:03:24.511 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:03:24.511 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:03:24.527 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:03:24.527 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:03:24.528 [Lua] ### Sending rpc_level_loaded
19:03:24.528 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78
19:03:24.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:03:24.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:03:24.545 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:03:24.545 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:03:24.545 [Lua] Starting async level spawning of levels/inn/world
19:03:24.545 [Umbra] Init version: 3.4.15 :: 16 threads
19:03:24.923 [Lua] Async level spawning done
19:03:24.923 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:03:25.783 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:03:25.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:03:25.784 [Lua] Set lobby begin:
19:03:25.784 [Lua] Lobby data selected_mission_id = inn_level
19:03:25.784 [Lua] Lobby data num_players = 1
19:03:25.784 [Lua] Lobby data matchmaking = false
19:03:25.784 [Lua] Lobby data host = 11000010c7fed13
19:03:25.784 [Lua] Lobby data mission_id = inn_level
19:03:25.784 [Lua] Lobby data matchmaking_type = 3
19:03:25.784 [Lua] Lobby data country_code = GB
19:03:25.785 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:25.785 [Lua] Lobby data unique_server_name = Walker Trips
19:03:25.785 [Lua] Lobby data mechanism = adventure
19:03:25.785 [Lua] Lobby data eac_authorized = true
19:03:25.785 [Lua] Set lobby end.
19:03:25.785 [Lua] [Managers] Destroying manager group:
19:03:25.785 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:03:25.786 [Lua] [Gamestate] Enter StateIngame HOST
19:03:25.786 [Lua] [Managers] Calling function on all managers:
19:03:25.786 [Lua] <>level = inn_level<>
19:03:25.786 [Lua] Set lobby begin:
19:03:25.786 [Lua] Lobby data selected_mission_id = inn_level
19:03:25.786 [Lua] Lobby data num_players = 1
19:03:25.786 [Lua] Lobby data matchmaking = false
19:03:25.786 [Lua] Lobby data host = 11000010c7fed13
19:03:25.786 [Lua] Lobby data mission_id = inn_level
19:03:25.786 [Lua] Lobby data matchmaking_type = 3
19:03:25.786 [Lua] Lobby data country_code = GB
19:03:25.786 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:25.786 [Lua] Lobby data unique_server_name = Walker Trips
19:03:25.786 [Lua] Lobby data mechanism = adventure
19:03:25.786 [Lua] Lobby data eac_authorized = true
19:03:25.787 [Lua] Set lobby end.
19:03:25.787 [Lua] [StateIngame] Server ingame
19:03:25.790 [Lua] Set lobby begin:
19:03:25.790 [Lua] Lobby data difficulty = normal
19:03:25.790 [Lua] Lobby data selected_mission_id = inn_level
19:03:25.790 [Lua] Lobby data difficulty_tweak = 0
19:03:25.790 [Lua] Lobby data num_players = 1
19:03:25.790 [Lua] Lobby data matchmaking = false
19:03:25.790 [Lua] Lobby data host = 11000010c7fed13
19:03:25.790 [Lua] Lobby data mission_id = inn_level
19:03:25.790 [Lua] Lobby data matchmaking_type = 3
19:03:25.790 [Lua] Lobby data country_code = GB
19:03:25.790 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:25.790 [Lua] Lobby data unique_server_name = Walker Trips
19:03:25.790 [Lua] Lobby data mechanism = adventure
19:03:25.790 [Lua] Lobby data eac_authorized = true
19:03:25.791 [Lua] Set lobby end.
19:03:25.791 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:03:25.791 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:03:25.791 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:03:25.791 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:03:25.791 [Lua] [Matchmaking] initializing
19:03:25.791 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
19:03:25.791 [Lua] [Matchmaking] register rpcs
19:03:25.791 [Lua] GameNetworkManager:init... creating game session
19:03:25.791 [Lua] Host GameSession.make_game_session_host with session:
19:03:25.791 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:03:25.791 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:03:25.791 [Lua] [GameNetworkManager] self.is_server = true
19:03:25.791 [Network] Setting artificial MTU limit to 65536
19:03:25.800 [Lua] Switching ConflictSettings: to: inn_level
19:03:25.800 [Lua] pacing=disabled
19:03:25.800 [Lua] roaming=nil
19:03:25.800 [Lua] disabled=false
19:03:25.800 [Lua] pack_spawning=disabled
19:03:25.800 [Lua] contained_breeds=nil
19:03:25.800 [Lua] boss=disabled
19:03:25.800 [Lua] horde=disabled
19:03:25.800 [Lua] specials=disabled
19:03:25.800 [Lua] name=inn_level
19:03:25.800 [Lua] intensity=disabled
19:03:25.800 [Lua] ---
19:03:25.800 [Lua] [LevelAnalysis] set_random_seed( 0)
19:03:25.803 [Lua] [AIInterestPointSystem] Level Seed: 0
19:03:25.803 [Lua]
19:03:25.803 [Lua] [entity_system_bag] = table
19:03:25.803 [Lua] [entity_system_bag] = metatable
19:03:25.803 [Lua] [startup_data] = table
19:03:25.803 [Lua] [entity_manager] = table
19:03:25.803 [Lua] [entity_manager] = metatable
19:03:25.803 [Lua] [unit_spawner] = table
19:03:25.803 [Lua] [unit_spawner] = metatable
19:03:25.803 [Lua] [unit_storage] = table
19:03:25.803 [Lua] [unit_storage] = metatable
19:03:25.803 [Lua] [dice_keeper] = table
19:03:25.803 [Lua] [dice_keeper] = metatable
19:03:25.803 [Lua] [is_server] = true (boolean)
19:03:25.803 [Lua] [world] = [World]
19:03:25.803 [Lua] [system_api] = table
19:03:25.803 [Lua] [entity_system] = table
19:03:25.803 [Lua] [entity_system] = metatable
19:03:25.803 [Lua] [network_lobby] = table
19:03:25.803 [Lua] [network_lobby] = metatable
19:03:25.803 [Lua] [profile_synchronizer] = table
19:03:25.803 [Lua] [profile_synchronizer] = metatable
19:03:25.803 [Lua] [level_transition_handler] = table
19:03:25.803 [Lua] [level_transition_handler] = metatable
19:03:25.803 [Lua] [num_local_human_players] = 1 (number)
19:03:25.803 [Lua] [statistics_db] = table
19:03:25.803 [Lua] [statistics_db] = metatable
19:03:25.803 [Lua] [network_server] = table
19:03:25.803 [Lua] [network_server] = metatable
19:03:25.803 [Lua] [input_manager] = table
19:03:25.803 [Lua] [input_manager] = metatable
19:03:25.803 [Lua] [network_clock] = table
19:03:25.803 [Lua] [network_clock] = metatable
19:03:25.803 [Lua] [network_transmit] = table
19:03:25.803 [Lua] [network_transmit] = metatable
19:03:25.803 [Lua] [free_flight_manager] = table
19:03:25.803 [Lua] [free_flight_manager] = metatable
19:03:25.803 [Lua] [network_manager] = table
19:03:25.803 [Lua] [network_manager] = metatable
19:03:25.803 [Lua] [network_event_delegate] = table
19:03:25.803 [Lua] [network_event_delegate] = metatable
19:03:25.803 [Lua]
19:03:25.804 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:03:25.804 [Lua] ignoring extension VersusInteractObjectiveExtension
19:03:25.804 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:03:25.804 [Lua] ignoring extension VersusSocketObjectiveExtension
19:03:25.804 [Lua] ignoring extension VersusTargetObjectiveExtension
19:03:25.804 [Lua] ignoring extension VersusMissionObjectiveExtension
19:03:25.804 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:03:25.810 [Lua] [AchievementManager] Achievements using the steam platform
19:03:25.810 [Lua] PlayerManager:add_player player_1
19:03:25.868 [Lua] [StateIngame] Level seed: 0
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:03:25.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
19:03:25.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:03:25.875 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
19:03:25.875 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:03:25.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:03:25.876 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
19:03:25.876 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
19:03:25.877 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
19:03:25.879 [Lua] [LevelAnalysis] set_random_seed( 0)
19:03:25.882 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
19:03:25.882 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
19:03:25.883 [Lua] [IngameUI] init
19:03:25.900 [Lua] cb_razer_chroma_setup
19:03:25.914 [Save] Saving `save_data`
19:03:25.916 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002DDBEF0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000002DDBA50; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000002DDBB40; parent_world_position = table: 0000000002DDBB70; local_position = table: 0000000002DDBE60; size = table: 0000000002DDBEB0; node = table: 0000000002DDBEF0
[3] scenegraph = table: 0000000002DDBA50; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000002DDBA50; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000002DDBA50; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000001AF397D0
[7] self = table: 000000001AF397D0; ingame_ui_context = table: 0000000006253000; input_manager = table: 000000000071E170; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000001AF397D0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 0000000006253340; error_prefix_data = table: 000000001AF39790; func = [function]
[14] self = table: 0000000006253340; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001AF396B0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 0000000006253340
[20] self = table: 0000000004300C30; ingame_ui_context = table: 0000000006253000
[21] self = table: 0000000004300C30; params = table: 0000000004300B30; viewport_name = "player_1"; input_manager = table: 000000000071E170; input_source = table: 0000000019553120; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000030E7540; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001C00100; camera_system = table: 000000000247BB40; outline_system = table: 000000000182FED0; fade_system = table: 00000000025B9650; sound_sector_system = table: 0000000001BB2370; sound_environment_system = table: 0000000003966DF0; event_manager = table: 00000000002A3120; level_key = "inn_level"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000006253000
[22] self = table: 0000000004300B60; new_state = table: 0000000018BDA320; params = table: 0000000004300B30; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000004300B60; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 0000000004300B60; parent = table: 000000000071DB70; start_state = table: 0000000018BDA320; params = table: 0000000004300B30; profiling_debugging_enabled = true
[25] self = table: 0000000004300B60; parent = table: 000000000071DB70; start_state = table: 0000000018BDA320; params = table: 0000000004300B30; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AFB4220; ingame_ui = table: 0000000006253340; definitions = table: 000000001AF39840; input_manager = table: 000000000071E170; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF39980; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001AF3D6D0; menu_widgets = table: 000000001AF3A630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AFB4220; ingame_ui = table: 0000000006253340; definitions = table: 000000001AF39840; input_manager = table: 000000000071E170; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF39980; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001AF3D6D0; menu_widgets = table: 000000001AF3A630; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 00000000018BBBB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001AFB4220; telemetry_time_view_enter = 0; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000143A5E0; cutscene_system = table: 0000000001902330; text_popup_ui = table: 00000000021CC230; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D860D0; world = [World]; camera_manager = table: 00000000017C9F90; _profile_requester = table: 000000000387C000; ingame_ui_context = table: 0000000006253000; _fps_cooldown = 0; views = table: 0000000003FF5010; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003DB9A00; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000030E7540; weave_onboarding = table: 0000000002C515C0; popup_handler = table: 00000000021CC080; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000733E10;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 000000000071DB70; _booted_eac_untrusted = false; statistics_db = table: 00000000005900E0; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000006253000; end_conditions_met = false; player = table: 00000000030E7540; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000000733E10;
[21] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 000000000071DB70; _booted_eac_untrusted = false; statistics_db = table: 00000000005900E0; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000006253000; end_conditions_met = false; player = table: 00000000030E7540; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000000733E10;
[22] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[23] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[24] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[25] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000390F150; network_server = table: 0000000002F02F00; entity_system = table: 000000000181F780; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A011180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001A6CB30; machines = table: 0000000004300B00; network_event_delegate = table: 0000000000733E10; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000000BCF880; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000005900E0; _lobby_host = table: 000000000260D1D0; dice_keeper = table: 00000000011A8330; network_clock = table: 0000000001355590; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000071CBF0;
19:03:25.916 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002D166F0; node_def = table: 0000000002DDB870; k = "offset"; v = table: 0000000002DDB930
[2] scenegraph = table: 0000000002D16670; scenegraph_def = table: 000000001AF398E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002DDB870; parent_name = nil; local_position = table: 0000000002D166A0; node = table: 0000000002D166F0
[3] scenegraph_def = table: 000000001AF398E0; scenegraph = table: 0000000002D16670; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002DDB870
[4] self = table: 000000001AF397D0
[5] self = table: 000000001AF397D0; ingame_ui_context = table: 0000000006253000; input_manager = table: 000000000071E170; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000001AF397D0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 0000000006253340; error_prefix_data = table: 000000001AF39790; func = [function]
[12] self = table: 0000000006253340; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001AF396B0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 0000000006253340
[18] self = table: 0000000004300C30; ingame_ui_context = table: 0000000006253000
[19] self = table: 0000000004300C30; params = table: 0000000004300B30; viewport_name = "player_1"; input_manager = table: 000000000071E170; input_source = table: 0000000019553120; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000030E7540; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001C00100; camera_system = table: 000000000247BB40; outline_system = table: 000000000182FED0; fade_system = table: 00000000025B9650; sound_sector_system = table: 0000000001BB2370; sound_environment_system = table: 0000000003966DF0; event_manager = table: 00000000002A3120; level_key = "inn_level"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000006253000
[20] self = table: 0000000004300B60; new_state = table: 0000000018BDA320; params = table: 0000000004300B30; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000004300B60; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 0000000004300B60; parent = table: 000000000071DB70; start_state = table: 0000000018BDA320; params = table: 0000000004300B30; profiling_debugging_enabled = true
[23] self = table: 0000000004300B60; parent = table: 000000000071DB70; start_state = table: 0000000018BDA320; params = table: 0000000004300B30; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 0000000004300B60
[25] self = table: 000000000071DB70; loading_context = table: 000000000071CBF0; is_server = true; assert_on_leak = true; input_manager = table: 000000000071E170; level_key = "inn_level"; level_setting = table: 0000000000495220; db = table: 00000000005900E0; world = [World]; network_event_delegate = table: 0000000000733E10; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000002A3120; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 0000000004300B30
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3A630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AFB4220; ingame_ui = table: 0000000006253340; definitions = table: 000000001AF39840; input_manager = table: 000000000071E170; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF39980; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF3D6D0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000002DDBA50; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3A630; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AFB4220; ingame_ui = table: 0000000006253340; definitions = table: 000000001AF39840; input_manager = table: 000000000071E170; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF39980; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001AF3D6D0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000002DDBA50; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 00000000018BBBB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001AFB4220; telemetry_time_view_enter = 0; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000143A5E0; cutscene_system = table: 0000000001902330; text_popup_ui = table: 00000000021CC230; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D860D0; world = [World]; camera_manager = table: 00000000017C9F90; _profile_requester = table: 000000000387C000; ingame_ui_context = table: 0000000006253000; _fps_cooldown = 0; views = table: 0000000003FF5010; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003DB9A00; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000030E7540; weave_onboarding = table: 0000000002C515C0; popup_handler = table: 00000000021CC080; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000733E10;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 000000000071DB70; _booted_eac_untrusted = false; statistics_db = table: 00000000005900E0; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000006253000; end_conditions_met = false; player = table: 00000000030E7540; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000000733E10;
[19] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 000000000071DB70; _booted_eac_untrusted = false; statistics_db = table: 00000000005900E0; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000006253000; end_conditions_met = false; player = table: 00000000030E7540; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000000733E10;
[20] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[21] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[22] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[23] _params = table: 0000000004300B30; _profiling_debugging_enabled = true; _parent = table: 000000000071DB70; _state = table: 0000000004300C30;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000390F150; network_server = table: 0000000002F02F00; entity_system = table: 000000000181F780; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A011180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071E170; profile_synchronizer = table: 000000000387C100; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001A6CB30; machines = table: 0000000004300B00; network_event_delegate = table: 0000000000733E10; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000000BCF880; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000005900E0; _lobby_host = table: 000000000260D1D0; dice_keeper = table: 00000000011A8330; network_clock = table: 0000000001355590; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071DB70;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000071CBF0;
19:03:25.917 [Save] Save done
19:03:25.933 [Lua] [Matchmaking] Cancelling matchmaking
19:03:25.933 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:03:25.933 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:03:25.933 [Lua] Set lobby begin:
19:03:25.933 [Lua] Lobby data difficulty = normal
19:03:25.933 [Lua] Lobby data selected_mission_id = inn_level
19:03:25.934 [Lua] Lobby data power_level = 0
19:03:25.934 [Lua] Lobby data difficulty_tweak = 0
19:03:25.934 [Lua] Lobby data num_players = 1
19:03:25.934 [Lua] Lobby data matchmaking = false
19:03:25.934 [Lua] Lobby data host = 11000010c7fed13
19:03:25.934 [Lua] Lobby data mission_id = inn_level
19:03:25.934 [Lua] Lobby data matchmaking_type = 3
19:03:25.934 [Lua] Lobby data country_code = GB
19:03:25.934 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:25.934 [Lua] Lobby data unique_server_name = Walker Trips
19:03:25.934 [Lua] Lobby data mechanism = adventure
19:03:25.935 [Lua] Lobby data eac_authorized = true
19:03:25.935 [Lua] Set lobby end.
19:03:25.935 [Flow] complete_skittergate_legend true
19:03:25.935 [Flow] complete_all_helmgart_levels_recruit true
19:03:25.937 [Flow] WitchHunterLevel:35
19:03:25.937 [Flow] LeaderYes
19:03:25.937 [Flow] ALL PC XP:304250
19:03:25.937 [Flow] Has "bogenhafen" DLC:true
19:03:25.938 [Flow] WH XP:60850
19:03:25.938 [Flow] Number of crafted items:3451
19:03:25.938 [Flow] Has "pre_order" DLC:true
19:03:25.938 [Flow] Sum of Powe Levels:1500
19:03:25.938 [Flow] lodestone diff 1:false
19:03:25.938 [Flow] magnus and forest activated
19:03:25.938 [Flow] magnus and forest activated
19:03:25.938 [Flow] cemetery and forest activated
19:03:25.938 [Flow] magnus and cemetery
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.938 [Flow] ALL RUNES ACTIVATED
19:03:25.938 [Flow] magnus and forest activated
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.938 [Flow] ALL RUNES ACTIVATED
19:03:25.938 [Flow] cemetery and forest activated
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.938 [Flow] ALL RUNES ACTIVATED
19:03:25.938 [Flow] magnus and forest activated
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.938 [Flow] ALL RUNES ACTIVATED
19:03:25.938 [Flow] magnus and cemetery
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.938 [Flow] ALL RUNES ACTIVATED
19:03:25.938 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:03:25.940 [Lua] CurrentConflictSettings inn_level
19:03:25.940 [Lua] [ConflictDirector] conflict_director is ai_ready
19:03:25.940 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:03:25.940 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:03:25.942 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:03:25.942 [Lua] Forming navigation groups in one frame
19:03:25.942 [Lua] Forming navigation groups
19:03:25.960 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457
19:03:25.961 [Lua] NavigationGroupManager -> calulation time B: 0
19:03:25.961 [Lua] number of nav groups: 42
19:03:25.961 [Lua] number of refined nav groups : 23
19:03:25.963 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
19:03:25.963 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:03:25.963 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:03:25.963 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:03:25.966 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:03:25.966 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:03:25.966 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:03:25.966 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
19:03:25.966 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:03:25.966 [Lua] [Managers] Calling function on all managers:
19:03:25.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:03:25.996 [Lua] [UnlockManager] All unlocks ready
19:03:25.999 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:03:25.999 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:03:26.307 [Lua] player (11000010c7fed13,1) was put into party 1
19:03:26.307 [Lua] [IngamePlayerListUI] - Destroy
19:03:26.307 [Lua] [GamePadEquipmentUI] - Destroy
19:03:26.307 [Lua] [EquipmentUI] - Destroy
19:03:26.307 [Lua] [GamePadAbilityUI] - Destroy
19:03:26.307 [Lua] [AbilityUI] - Destroy
19:03:26.316 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13
19:03:26.316 [Lua] Set lobby begin:
19:03:26.316 [Lua] Lobby data selected_mission_id = inn_level
19:03:26.316 [Lua] Lobby data num_players = 1
19:03:26.316 [Lua] Lobby data difficulty_tweak = 0
19:03:26.317 [Lua] Lobby data host = 11000010c7fed13
19:03:26.317 [Lua] Lobby data matchmaking_type = 3
19:03:26.317 [Lua] Lobby data difficulty = normal
19:03:26.317 [Lua] Lobby data player_slot_1 = 0:0
19:03:26.317 [Lua] Lobby data unique_server_name = Walker Trips
19:03:26.317 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
19:03:26.317 [Lua] Lobby data country_code = GB
19:03:26.317 [Lua] Lobby data matchmaking = false
19:03:26.317 [Lua] Lobby data power_level = 0
19:03:26.317 [Lua] Lobby data mission_id = inn_level
19:03:26.317 [Lua] Lobby data mechanism = adventure
19:03:26.317 [Lua] Lobby data player_slot_5 = 0:0
19:03:26.317 [Lua] Lobby data player_slot_2 = 0:0
19:03:26.318 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:26.318 [Lua] Lobby data player_slot_3 = 0:0
19:03:26.318 [Lua] Lobby data eac_authorized = true
19:03:26.318 [Lua] Set lobby end.
19:03:26.318 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
19:03:26.319 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:03:26.319 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:03:26.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:03:26.319 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:03:26.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:03:26.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:03:26.336 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
19:03:26.337 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:03:26.337 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:03:26.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:03:26.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:03:26.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:03:26.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:03:27.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:03:27.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:03:27.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:03:27.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:03:27.271 [Flow] DISABLE
19:03:27.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:03:27.520 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:03:27.520 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:03:27.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:03:27.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:03:27.950 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:03:27.950 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:03:27.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:03:28.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:03:28.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:03:28.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:03:28.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:03:28.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:03:28.794 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:03:28.794 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:03:28.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:03:28.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:03:28.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:03:28.947 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:03:28.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:03:29.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:03:29.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:03:29.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:03:29.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:03:29.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:03:29.131 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:03:29.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:03:29.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:03:29.165 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:03:29.165 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:03:29.165 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:03:29.165 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:03:29.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:03:29.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:03:29.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:03:29.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:03:29.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:03:29.232 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:03:29.232 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:03:29.232 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:03:29.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:03:29.266 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:03:29.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:03:29.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:03:29.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:03:29.371 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:03:29.372 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:03:29.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:03:29.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
19:03:29.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
19:03:29.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
19:03:29.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
19:03:29.471 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
19:03:29.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
19:03:29.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
19:03:29.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
19:03:29.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
19:03:29.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
19:03:29.654 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:03:29.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:03:29.934 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:03:29.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:03:30.301 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:03:30.301 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:03:30.301 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
19:03:30.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
19:03:30.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
19:03:30.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
19:03:30.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
19:03:30.401 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
19:03:30.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:03:30.503 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:03:30.503 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
19:03:30.503 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
19:03:30.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
19:03:30.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
19:03:30.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
19:03:31.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
19:03:31.107 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
19:03:31.108 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
19:03:31.269 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
19:03:31.269 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
19:03:31.269 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:03:31.313 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:03:31.313 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:03:31.314 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:03:31.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:03:31.360 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:03:31.378 [Lua] PlayFabMirrorBase:_commit_internal 1
19:03:31.378 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:03:31.382 [Lua] generate_backend_stats 11000010c7fed13:1
19:03:31.403 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:03:31.403 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:03:31.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
19:03:31.403 [Lua] Set lobby begin:
19:03:31.403 [Lua] Lobby data selected_mission_id = inn_level
19:03:31.403 [Lua] Lobby data num_players = 1
19:03:31.403 [Lua] Lobby data difficulty_tweak = 0
19:03:31.403 [Lua] Lobby data host = 11000010c7fed13
19:03:31.403 [Lua] Lobby data matchmaking_type = 3
19:03:31.403 [Lua] Lobby data difficulty = normal
19:03:31.403 [Lua] Lobby data player_slot_1 = 0:0
19:03:31.403 [Lua] Lobby data unique_server_name = Walker Trips
19:03:31.404 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
19:03:31.404 [Lua] Lobby data country_code = GB
19:03:31.404 [Lua] Lobby data matchmaking = false
19:03:31.404 [Lua] Lobby data power_level = 835
19:03:31.404 [Lua] Lobby data mission_id = inn_level
19:03:31.404 [Lua] Lobby data mechanism = adventure
19:03:31.404 [Lua] Lobby data player_slot_5 = 0:0
19:03:31.404 [Lua] Lobby data player_slot_2 = 0:0
19:03:31.404 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:31.404 [Lua] Lobby data player_slot_3 = 0:0
19:03:31.404 [Lua] Lobby data eac_authorized = true
19:03:31.404 [Lua] Set lobby end.
19:03:31.406 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:03:31.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:03:31.409 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:03:31.409 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:03:31.409 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:03:31.410 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
19:03:31.427 [Lua] Players are leaving the safe zone
19:03:31.742 [Lua] StateInGameRunning:_game_actually_starts()
19:03:31.742 [Lua] [IngameUI] menu view on_enter start_menu_view
19:03:31.742 [Lua] hero_fullscreen_menu_on_enter
19:03:31.742 [Lua] #################################################################################################################
19:03:31.742 [Lua] [Loading Time]: 00:00:19 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:03:31.742 [Lua] #################################################################################################################
19:03:31.742 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
19:03:31.745 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d25c20
19:03:31.747 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
19:03:31.759 [Lua] cb_razer_chroma_setup
19:03:31.769 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
19:03:31.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.769 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.770 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.770 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
19:03:31.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
19:03:31.798 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
19:03:31.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.798 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:31.824 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
19:03:31.824 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized
19:03:31.826 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
19:03:31.826 [Lua] commit result success 1
19:03:31.826 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
19:03:31.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:31.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:31.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:31.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:31.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:32.014 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
19:03:32.014 [Lua] Commit load time data
19:03:32.027 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
19:03:32.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
19:03:32.751 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4fe, position: 0
19:03:33.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x4fe, position: 27249
19:03:34.869 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
19:03:34.869 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:03:34.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:03:34.886 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:03:34.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:03:34.903 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:03:34.937 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
19:03:34.937 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:03:34.953 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
19:03:34.953 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:03:34.987 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
19:03:34.987 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:03:35.123 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
19:03:35.123 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:03:35.140 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
19:03:35.140 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:03:37.990 [Window] Window => active
19:03:39.125 [Lua] [IngameUI] menu view on_exit start_menu_view
19:03:39.125 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
19:03:39.125 [Lua] hero_fullscreen_menu_on_exit
19:03:39.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d25c20
19:03:39.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:03:39.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:03:39.128 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
19:03:39.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
19:03:39.129 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
19:03:41.292 [Lua] [IngameUI] menu view on_enter start_game_view
19:03:41.296 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d27780
19:03:41.296 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:03:41.298 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
19:03:41.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
19:03:41.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
19:03:41.298 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
19:03:41.309 [Lua] harder
19:03:42.369 [Lua] [IngameUI] menu view on_exit start_game_view
19:03:42.369 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:03:42.369 [Save] Saving `save_data`
19:03:42.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
19:03:42.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
19:03:42.369 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
19:03:42.372 [Save] Save done
19:03:42.375 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d27780
19:03:42.733 [Lua] [IngameUI] menu view on_enter start_game_view
19:03:42.735 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03d27780
19:03:42.735 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:03:42.737 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay
19:03:42.737 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground
19:03:42.737 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel
19:03:42.737 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay
19:03:42.752 [Lua] harder
19:03:43.540 [Lua] [IngameUI] menu view on_exit start_game_view
19:03:43.540 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:03:43.541 [Save] Saving `save_data`
19:03:43.541 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground
19:03:43.541 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel
19:03:43.541 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay
19:03:43.543 [Save] Save done
19:03:43.543 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03d27780
19:03:43.963 [Lua] [IngameUI] menu view on_enter character_selection
19:03:43.963 [Lua] hero_fullscreen_menu_on_enter
19:03:43.965 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a2b150
19:03:43.966 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
19:03:43.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.989 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.995 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
19:03:43.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
19:03:43.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
19:03:43.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:43.996 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:43.996 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
19:03:43.996 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:44.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:44.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:03:44.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:44.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:44.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:03:45.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:03:45.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:03:45.067 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
19:03:45.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
19:03:45.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
19:03:45.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:45.067 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
19:03:45.628 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c7fed13
19:03:45.628 [Lua] Set lobby begin:
19:03:45.628 [Lua] Lobby data selected_mission_id = inn_level
19:03:45.628 [Lua] Lobby data num_players = 1
19:03:45.628 [Lua] Lobby data difficulty_tweak = 0
19:03:45.628 [Lua] Lobby data host = 11000010c7fed13
19:03:45.628 [Lua] Lobby data matchmaking_type = 3
19:03:45.628 [Lua] Lobby data difficulty = normal
19:03:45.628 [Lua] Lobby data player_slot_1 = 0:0
19:03:45.628 [Lua] Lobby data unique_server_name = Walker Trips
19:03:45.628 [Lua] Lobby data player_slot_4 = 0:0
19:03:45.628 [Lua] Lobby data country_code = GB
19:03:45.628 [Lua] Lobby data matchmaking = false
19:03:45.628 [Lua] Lobby data power_level = 835
19:03:45.628 [Lua] Lobby data mission_id = inn_level
19:03:45.628 [Lua] Lobby data mechanism = adventure
19:03:45.628 [Lua] Lobby data player_slot_5 = 0:0
19:03:45.629 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:03:45.629 [Lua] Lobby data network_hash = f5379771c25088f6
19:03:45.629 [Lua] Lobby data player_slot_3 = 0:0
19:03:45.629 [Lua] Lobby data eac_authorized = true
19:03:45.629 [Lua] Set lobby end.
19:03:45.629 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(2) career(2)
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
19:03:45.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer, async-read,
19:03:45.646 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
19:03:45.649 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
19:03:45.650 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
19:03:45.651 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:03:45.652 [Save] Saving `save_data`
19:03:45.655 [Save] Save done
19:03:45.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
19:03:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
19:03:45.665 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
19:03:45.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
19:03:45.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
19:03:45.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
19:03:45.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:03:45.668 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
19:03:45.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
19:03:45.678 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
19:03:45.752 [Lua] [IngameUI] menu view on_exit character_selection
19:03:45.752 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
19:03:45.752 [Lua] hero_fullscreen_menu_on_exit
19:03:45.755 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a2b150
19:03:45.825 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:03:45.825 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
19:03:45.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:03:45.837 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView
19:03:45.841 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:03:45.841 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
19:03:45.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:03:45.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:03:45.958 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:03:46.024 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:03:46.024 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:03:46.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:03:46.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:03:46.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:03:46.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:03:46.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:03:46.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:03:46.310 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:03:46.461 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:03:46.461 [Lua] [PackageManager] Force_load: wwise/staff
19:03:46.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:03:46.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:03:46.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:03:46.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:03:46.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:03:46.916 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:03:46.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:03:46.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:03:46.967 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:03:46.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:03:47.255 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:03:47.255 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:03:47.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:03:47.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:03:47.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:03:47.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
19:03:47.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
19:03:47.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
19:03:47.678 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:03:47.952 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:03:47.952 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:03:47.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:03:48.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:03:48.172 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:03:48.191 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9972, -0.246243, 6.19272), Vector4(0, 0, 0.707106, -0.707107))
19:03:48.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:03:48.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:03:48.195 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:03:48.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
19:03:49.944 [Lua] [IngameUI] menu view on_enter hero_view
19:03:49.950 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03a2a4c0
19:03:49.950 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:03:49.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:03:49.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:03:49.963 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:03:49.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:03:49.967 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:03:50.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:03:50.736 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:03:50.758 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.758 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:50.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:50.794 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:55.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:55.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:55.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:55.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:55.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:55.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:03:55.527 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:03:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:03:55.545 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:03:55.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, ProfileSynchronizer
19:03:55.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer
19:03:55.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:03:55.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:03:55.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:03:55.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:03:56.202 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:03:56.202 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:03:56.202 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:03:56.263 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:03:56.263 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:03:56.989 [Lua] [IngameUI] menu view on_exit hero_view
19:03:56.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03a2a4c0
19:03:56.994 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:03:56.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:03:56.994 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:03:56.995 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:56.995 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:56.995 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:56.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:56.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:56.995 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:03:57.006 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:03:57.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:03:57.006 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:04:02.198 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
19:04:03.209 [Lua] [Matchmaking] Cancelling matchmaking
19:04:03.209 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:04:03.226 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:04:03.227 [Lua] TRANSITION nil nil load_next_level
19:04:03.227 [Lua] Transition type "load_next_level", is server: true
19:04:03.227 [Lua] [LevelTransitionHandler] promote_next_level_data
19:04:03.227 [Lua] [GameNetworkManager] Leaving game...
19:04:03.227 [Lua] [GameNetworkManager] Shutting down game session host.
19:04:03.227 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:04:03.227 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:04:03.227 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=38.46
19:04:03.243 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:04:05.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:04:05.235 [Lua] [Managers] Calling function on all managers:
19:04:05.235 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:04:05.235 [Lua] Clearing all global lookup lists
19:04:05.235 [Lua] [IngamePlayerListUI] - Destroy
19:04:05.236 [Lua] [GamePadEquipmentUI] - Destroy
19:04:05.236 [Lua] [EquipmentUI] - Destroy
19:04:05.236 [Lua] [GamePadAbilityUI] - Destroy
19:04:05.236 [Lua] [AbilityUI] - Destroy
19:04:05.236 [Lua] [IngameUI] destroy
19:04:05.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
19:04:05.240 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
19:04:05.241 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
19:04:05.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
19:04:05.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
19:04:05.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
19:04:05.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
19:04:05.242 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
19:04:05.243 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
19:04:05.282 [Lua] [Managers] Destroying manager group:
19:04:05.286 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:04:05.356 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:04:05.356 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:04:05.356 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:04:05.356 [Lua] [Matchmaking] unregister rpcs
19:04:05.357 [Lua] ############### UNLOADING PACKAGES ###############
19:04:05.357 [Lua] [Managers] Calling function on all managers:
19:04:05.357 [Lua] [Managers] Destroying manager group:
19:04:05.357 [Lua] [Gamestate] Enter state StateLoading
19:04:05.359 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:04:05.359 [Lua] [Matchmaking] register rpcs
19:04:05.359 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:04:05.359 [Lua] Set lobby begin:
19:04:05.359 [Lua] Lobby data selected_mission_id = inn_level
19:04:05.359 [Lua] Lobby data num_players = 1
19:04:05.359 [Lua] Lobby data difficulty_tweak = 0
19:04:05.359 [Lua] Lobby data host = 11000010c7fed13
19:04:05.359 [Lua] Lobby data matchmaking_type = 3
19:04:05.359 [Lua] Lobby data difficulty = normal
19:04:05.359 [Lua] Lobby data player_slot_1 = 0:0
19:04:05.360 [Lua] Lobby data unique_server_name = Walker Trips
19:04:05.360 [Lua] Lobby data player_slot_4 = 0:0
19:04:05.360 [Lua] Lobby data country_code = GB
19:04:05.360 [Lua] Lobby data matchmaking = false
19:04:05.360 [Lua] Lobby data power_level = 0
19:04:05.360 [Lua] Lobby data mission_id = inn_level
19:04:05.360 [Lua] Lobby data mechanism = adventure
19:04:05.360 [Lua] Lobby data player_slot_5 = 0:0
19:04:05.360 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:04:05.360 [Lua] Lobby data network_hash = f5379771c25088f6
19:04:05.360 [Lua] Lobby data player_slot_3 = 0:0
19:04:05.360 [Lua] Lobby data eac_authorized = true
19:04:05.360 [Lua] Set lobby end.
19:04:05.360 [Lua] registering RPCs
19:04:05.360 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:04:05.360 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:04:05.361 [Lua] Set lobby begin:
19:04:05.361 [Lua] Lobby data selected_mission_id = morris_hub
19:04:05.361 [Lua] Lobby data num_players = 1
19:04:05.361 [Lua] Lobby data difficulty_tweak = 0
19:04:05.361 [Lua] Lobby data host = 11000010c7fed13
19:04:05.361 [Lua] Lobby data matchmaking_type = 3
19:04:05.361 [Lua] Lobby data difficulty = normal
19:04:05.361 [Lua] Lobby data player_slot_1 = 0:0
19:04:05.361 [Lua] Lobby data unique_server_name = Walker Trips
19:04:05.361 [Lua] Lobby data player_slot_4 = 0:0
19:04:05.361 [Lua] Lobby data country_code = GB
19:04:05.361 [Lua] Lobby data matchmaking = false
19:04:05.361 [Lua] Lobby data power_level = 0
19:04:05.361 [Lua] Lobby data mission_id = morris_hub
19:04:05.361 [Lua] Lobby data mechanism = deus
19:04:05.361 [Lua] Lobby data player_slot_5 = 0:0
19:04:05.361 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:04:05.361 [Lua] Lobby data network_hash = f5379771c25088f6
19:04:05.361 [Lua] Lobby data player_slot_3 = 0:0
19:04:05.361 [Lua] Lobby data eac_authorized = true
19:04:05.362 [Lua] Set lobby end.
19:04:05.362 [Lua] initializing mechanism to: deus
19:04:05.362 [Lua] FORCE COMMIT 2
19:04:05.362 [Lua] PlayFabMirrorBase:_commit_internal 2
19:04:05.362 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:04:05.362 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:04:05.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
19:04:05.362 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
19:04:05.362 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:04:05.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
19:04:05.364 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:04:05.364 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:04:05.367 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
19:04:05.367 [Umbra] Unload tome
19:04:05.367 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
19:04:05.465 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
19:04:05.478 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
19:04:05.478 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
19:04:05.478 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
19:04:05.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:04:05.545 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:04:05.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:04:05.837 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
19:04:05.853 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
19:04:05.853 [Lua] commit result success 2
19:04:05.853 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
19:04:06.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
19:04:06.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
19:04:06.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
19:04:06.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:04:06.781 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:04:06.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
19:04:08.606 [Window] Window => inactive
19:04:09.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
19:04:09.248 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
19:04:09.265 [Lua] [LevelTransitionHandler] Level load completed!
19:04:09.266 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:04:09.266 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:04:09.266 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:04:09.266 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:04:09.266 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:04:09.280 [Lua] Async level spawning done
19:04:09.282 [Lua] ### Sending rpc_level_loaded
19:04:09.282 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
19:04:09.282 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:04:09.299 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:04:09.299 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:04:09.315 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:04:09.315 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:04:09.316 [Lua] ### Sending rpc_level_loaded
19:04:09.316 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
19:04:09.316 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:04:10.323 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:04:10.323 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:04:10.323 [Lua] [Matchmaking] unregister rpcs
19:04:10.323 [Lua] Set lobby begin:
19:04:10.323 [Lua] Lobby data selected_mission_id = morris_hub
19:04:10.323 [Lua] Lobby data num_players = 1
19:04:10.324 [Lua] Lobby data difficulty_tweak = 0
19:04:10.324 [Lua] Lobby data host = 11000010c7fed13
19:04:10.324 [Lua] Lobby data matchmaking_type = 3
19:04:10.324 [Lua] Lobby data difficulty = normal
19:04:10.324 [Lua] Lobby data player_slot_1 = 0:0
19:04:10.324 [Lua] Lobby data unique_server_name = Walker Trips
19:04:10.324 [Lua] Lobby data player_slot_4 = 0:0
19:04:10.324 [Lua] Lobby data country_code = GB
19:04:10.324 [Lua] Lobby data matchmaking = false
19:04:10.324 [Lua] Lobby data power_level = 0
19:04:10.324 [Lua] Lobby data mission_id = morris_hub
19:04:10.324 [Lua] Lobby data mechanism = deus
19:04:10.325 [Lua] Lobby data player_slot_5 = 0:0
19:04:10.325 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:04:10.325 [Lua] Lobby data network_hash = f5379771c25088f6
19:04:10.325 [Lua] Lobby data player_slot_3 = 0:0
19:04:10.325 [Lua] Lobby data eac_authorized = true
19:04:10.325 [Lua] Set lobby end.
19:04:10.325 [Lua] [Managers] Destroying manager group:
19:04:10.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:04:10.328 [Lua] [Gamestate] Enter StateIngame HOST
19:04:10.328 [Lua] [Managers] Calling function on all managers:
19:04:10.328 [Lua] <>level = morris_hub<>
19:04:10.328 [Lua] [StateIngame] Server ingame
19:04:10.331 [Lua] Set lobby begin:
19:04:10.331 [Lua] Lobby data selected_mission_id = morris_hub
19:04:10.331 [Lua] Lobby data num_players = 1
19:04:10.332 [Lua] Lobby data difficulty_tweak = 0
19:04:10.332 [Lua] Lobby data host = 11000010c7fed13
19:04:10.332 [Lua] Lobby data matchmaking_type = 3
19:04:10.332 [Lua] Lobby data difficulty = normal
19:04:10.332 [Lua] Lobby data player_slot_1 = 0:0
19:04:10.332 [Lua] Lobby data unique_server_name = Walker Trips
19:04:10.332 [Lua] Lobby data player_slot_4 = 0:0
19:04:10.332 [Lua] Lobby data country_code = GB
19:04:10.332 [Lua] Lobby data matchmaking = false
19:04:10.332 [Lua] Lobby data power_level = 0
19:04:10.332 [Lua] Lobby data mission_id = morris_hub
19:04:10.332 [Lua] Lobby data mechanism = deus
19:04:10.332 [Lua] Lobby data player_slot_5 = 0:0
19:04:10.332 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:04:10.333 [Lua] Lobby data network_hash = f5379771c25088f6
19:04:10.333 [Lua] Lobby data player_slot_3 = 0:0
19:04:10.333 [Lua] Lobby data eac_authorized = true
19:04:10.333 [Lua] Set lobby end.
19:04:10.333 [Lua] [Matchmaking] register rpcs
19:04:10.333 [Lua] GameNetworkManager:init... creating game session
19:04:10.333 [Lua] Host GameSession.make_game_session_host with session:
19:04:10.333 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:04:10.333 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:04:10.333 [Lua] [GameNetworkManager] self.is_server = true
19:04:10.333 [Network] Setting artificial MTU limit to 65536
19:04:10.345 [Lua] Switching ConflictSettings: to: disabled
19:04:10.345 [Lua] pacing=disabled
19:04:10.345 [Lua] roaming=nil
19:04:10.345 [Lua] specials=disabled
19:04:10.345 [Lua] debug_color=black
19:04:10.345 [Lua] pack_spawning=disabled
19:04:10.345 [Lua] contained_breeds=nil
19:04:10.345 [Lua] disabled=true
19:04:10.345 [Lua] boss=disabled
19:04:10.345 [Lua] horde=disabled
19:04:10.345 [Lua] name=disabled
19:04:10.345 [Lua] intensity=disabled
19:04:10.345 [Lua] ---
19:04:10.345 [Lua] [LevelAnalysis] set_random_seed( 0)
19:04:10.349 [Lua] [AIInterestPointSystem] Level Seed: 0
19:04:10.349 [Lua]
19:04:10.349 [Lua] [entity_system_bag] = table
19:04:10.349 [Lua] [entity_system_bag] = metatable
19:04:10.349 [Lua] [startup_data] = table
19:04:10.349 [Lua] [entity_manager] = table
19:04:10.349 [Lua] [entity_manager] = metatable
19:04:10.349 [Lua] [unit_spawner] = table
19:04:10.349 [Lua] [unit_spawner] = metatable
19:04:10.349 [Lua] [unit_storage] = table
19:04:10.349 [Lua] [unit_storage] = metatable
19:04:10.349 [Lua] [dice_keeper] = table
19:04:10.349 [Lua] [dice_keeper] = metatable
19:04:10.349 [Lua] [is_server] = true (boolean)
19:04:10.349 [Lua] [world] = [World]
19:04:10.349 [Lua] [system_api] = table
19:04:10.349 [Lua] [entity_system] = table
19:04:10.349 [Lua] [entity_system] = metatable
19:04:10.349 [Lua] [network_lobby] = table
19:04:10.349 [Lua] [network_lobby] = metatable
19:04:10.349 [Lua] [profile_synchronizer] = table
19:04:10.349 [Lua] [profile_synchronizer] = metatable
19:04:10.349 [Lua] [level_transition_handler] = table
19:04:10.349 [Lua] [level_transition_handler] = metatable
19:04:10.349 [Lua] [num_local_human_players] = 1 (number)
19:04:10.349 [Lua] [statistics_db] = table
19:04:10.349 [Lua] [statistics_db] = metatable
19:04:10.349 [Lua] [network_server] = table
19:04:10.349 [Lua] [network_server] = metatable
19:04:10.349 [Lua] [input_manager] = table
19:04:10.349 [Lua] [input_manager] = metatable
19:04:10.349 [Lua] [network_clock] = table
19:04:10.349 [Lua] [network_clock] = metatable
19:04:10.349 [Lua] [network_transmit] = table
19:04:10.349 [Lua] [network_transmit] = metatable
19:04:10.349 [Lua] [free_flight_manager] = table
19:04:10.349 [Lua] [free_flight_manager] = metatable
19:04:10.349 [Lua] [network_manager] = table
19:04:10.349 [Lua] [network_manager] = metatable
19:04:10.349 [Lua] [network_event_delegate] = table
19:04:10.349 [Lua] [network_event_delegate] = metatable
19:04:10.349 [Lua]
19:04:10.350 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:04:10.350 [Lua] ignoring extension VersusInteractObjectiveExtension
19:04:10.350 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:04:10.350 [Lua] ignoring extension VersusSocketObjectiveExtension
19:04:10.350 [Lua] ignoring extension VersusTargetObjectiveExtension
19:04:10.350 [Lua] ignoring extension VersusMissionObjectiveExtension
19:04:10.350 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:04:10.354 [Lua] [AchievementManager] Achievements using the steam platform
19:04:10.355 [Lua] PlayerManager:add_player player_1
19:04:10.378 [Lua] [StateIngame] Level seed: 0
19:04:10.380 [Lua] [LevelAnalysis] set_random_seed( 0)
19:04:10.381 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:04:10.381 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:04:10.381 [Lua] [IngameUI] init
19:04:10.400 [Lua] cb_razer_chroma_setup
19:04:10.414 [Save] Saving `save_data`
19:04:10.415 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000AE5EBF0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000AE5E750; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000000AE5E840; parent_world_position = table: 000000000AE5E870; local_position = table: 000000000AE5EB60; size = table: 000000000AE5EBB0; node = table: 000000000AE5EBF0
[3] scenegraph = table: 000000000AE5E750; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000AE5E750; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000000AE5E750; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 00000000119A4910
[7] self = table: 00000000119A4910; ingame_ui_context = table: 0000000004333DA0; input_manager = table: 0000000019187FD0; world = [World]
[8] self = table: 00000000048B2850; object = table: 00000000119A4910
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 000000001969EAF0; error_prefix_data = table: 00000000119A48D0; func = [function]
[14] self = table: 000000001969EAF0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000119A47F0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000001969EAF0
[20] self = table: 0000000018B34F90; ingame_ui_context = table: 0000000004333DA0
[21] self = table: 0000000018B34F90; params = table: 0000000019C01710; viewport_name = "player_1"; input_manager = table: 0000000019187FD0; input_source = table: 000000001AEEBB40; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000020797F0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002185130; camera_system = table: 0000000018AF5330; outline_system = table: 000000001ADEAA90; fade_system = table: 0000000002A0DBE0; sound_sector_system = table: 000000000086FCA0; sound_environment_system = table: 0000000001DC4AF0; event_manager = table: 000000000AF7E230; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004333DA0
[22] self = table: 0000000018B34F60; new_state = table: 0000000018BDA320; params = table: 0000000019C01710; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000018B34F60; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 0000000018B34F60; parent = table: 00000000193766C0; start_state = table: 0000000018BDA320; params = table: 0000000019C01710; profiling_debugging_enabled = true
[25] self = table: 0000000018B34F60; parent = table: 00000000193766C0; start_state = table: 0000000018BDA320; params = table: 0000000019C01710; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000005B05D0; ingame_ui = table: 000000001969EAF0; definitions = table: 00000000119A4980; input_manager = table: 0000000019187FD0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000119A4AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000119A8810; menu_widgets = table: 00000000119A5770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000005B05D0; ingame_ui = table: 000000001969EAF0; definitions = table: 00000000119A4980; input_manager = table: 0000000019187FD0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000119A4AC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000119A8810; menu_widgets = table: 00000000119A5770; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000001C5C7C0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000005B05D0; telemetry_time_view_enter = 0; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000FCD97E0; cutscene_system = table: 000000001ADEA880; text_popup_ui = table: 000000000FCDF250; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCC5B00; world = [World]; camera_manager = table: 0000000003333060; _profile_requester = table: 000000000387C000; ingame_ui_context = table: 0000000004333DA0; _fps_cooldown = 0; views = table: 000000000B09E030; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018A35B50; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000020797F0; weave_onboarding = table: 000000000FCC6DE0; popup_handler = table: 000000000FCDF0A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000031BBA80;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 00000000193766C0; _booted_eac_untrusted = false; statistics_db = table: 000000001927A230; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000004333DA0; end_conditions_met = false; player = table: 00000000020797F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BBA80;
[21] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 00000000193766C0; _booted_eac_untrusted = false; statistics_db = table: 000000001927A230; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000004333DA0; end_conditions_met = false; player = table: 00000000020797F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BBA80;
[22] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[23] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[24] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[25] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000166AC30; network_server = table: 0000000002F02F00; entity_system = table: 00000000195A5160; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000004116510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003D1F4D0; machines = table: 0000000019C01670; network_event_delegate = table: 00000000031BBA80; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000000BCF880; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001927A230; _lobby_host = table: 000000000260D1D0; dice_keeper = table: 0000000019FB50A0; network_clock = table: 000000000074F9D0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000001ADE7BE0;
19:04:10.416 [Save] Save done
19:04:10.416 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000AE6BAB0; node_def = table: 000000000AE5E570; k = "offset"; v = table: 000000000AE5E630
[2] scenegraph = table: 000000000AE6BA30; scenegraph_def = table: 00000000119A4A20; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000AE5E570; parent_name = nil; local_position = table: 000000000AE6BA60; node = table: 000000000AE6BAB0
[3] scenegraph_def = table: 00000000119A4A20; scenegraph = table: 000000000AE6BA30; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000AE5E570
[4] self = table: 00000000119A4910
[5] self = table: 00000000119A4910; ingame_ui_context = table: 0000000004333DA0; input_manager = table: 0000000019187FD0; world = [World]
[6] self = table: 00000000048B2850; object = table: 00000000119A4910
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 000000001969EAF0; error_prefix_data = table: 00000000119A48D0; func = [function]
[12] self = table: 000000001969EAF0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000119A47F0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000001969EAF0
[18] self = table: 0000000018B34F90; ingame_ui_context = table: 0000000004333DA0
[19] self = table: 0000000018B34F90; params = table: 0000000019C01710; viewport_name = "player_1"; input_manager = table: 0000000019187FD0; input_source = table: 000000001AEEBB40; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000020797F0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002185130; camera_system = table: 0000000018AF5330; outline_system = table: 000000001ADEAA90; fade_system = table: 0000000002A0DBE0; sound_sector_system = table: 000000000086FCA0; sound_environment_system = table: 0000000001DC4AF0; event_manager = table: 000000000AF7E230; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004333DA0
[20] self = table: 0000000018B34F60; new_state = table: 0000000018BDA320; params = table: 0000000019C01710; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000018B34F60; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 0000000018B34F60; parent = table: 00000000193766C0; start_state = table: 0000000018BDA320; params = table: 0000000019C01710; profiling_debugging_enabled = true
[23] self = table: 0000000018B34F60; parent = table: 00000000193766C0; start_state = table: 0000000018BDA320; params = table: 0000000019C01710; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 0000000018B34F60
[25] self = table: 00000000193766C0; loading_context = table: 000000001ADE7BE0; is_server = true; assert_on_leak = true; input_manager = table: 0000000019187FD0; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 000000001927A230; world = [World]; network_event_delegate = table: 00000000031BBA80; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000AF7E230; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 0000000019C01710
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000119A5770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000005B05D0; ingame_ui = table: 000000001969EAF0; definitions = table: 00000000119A4980; input_manager = table: 0000000019187FD0; wwise_world = [WwiseWorld]; render_settings = table: 00000000119A4AC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000119A8810; settings_list_size_y = 1160; ui_scenegraph = table: 000000000AE5E750; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000119A5770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000005B05D0; ingame_ui = table: 000000001969EAF0; definitions = table: 00000000119A4980; input_manager = table: 0000000019187FD0; wwise_world = [WwiseWorld]; render_settings = table: 00000000119A4AC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000119A8810; settings_list_size_y = 1160; ui_scenegraph = table: 000000000AE5E750; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000001C5C7C0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000005B05D0; telemetry_time_view_enter = 0; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000FCD97E0; cutscene_system = table: 000000001ADEA880; text_popup_ui = table: 000000000FCDF250; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCC5B00; world = [World]; camera_manager = table: 0000000003333060; _profile_requester = table: 000000000387C000; ingame_ui_context = table: 0000000004333DA0; _fps_cooldown = 0; views = table: 000000000B09E030; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018A35B50; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000020797F0; weave_onboarding = table: 000000000FCC6DE0; popup_handler = table: 000000000FCDF0A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000031BBA80;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 00000000193766C0; _booted_eac_untrusted = false; statistics_db = table: 000000001927A230; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000004333DA0; end_conditions_met = false; player = table: 00000000020797F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BBA80;
[19] world_name = "level_world"; network_server = table: 0000000002F02F00; local_player_id = 1; parent = table: 00000000193766C0; _booted_eac_untrusted = false; statistics_db = table: 000000001927A230; is_server = true; _lobby_host = table: 000000000260D1D0; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; is_in_inn = true; ingame_ui_context = table: 0000000004333DA0; end_conditions_met = false; player = table: 00000000020797F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BBA80;
[20] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[21] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[22] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[23] _params = table: 0000000019C01710; _profiling_debugging_enabled = true; _parent = table: 00000000193766C0; _state = table: 0000000018B34F90;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000166AC30; network_server = table: 0000000002F02F00; entity_system = table: 00000000195A5160; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000004116510; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019187FD0; profile_synchronizer = table: 000000000387C100; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003D1F4D0; machines = table: 0000000019C01670; network_event_delegate = table: 00000000031BBA80; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000000BCF880; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001927A230; _lobby_host = table: 000000000260D1D0; dice_keeper = table: 0000000019FB50A0; network_clock = table: 000000000074F9D0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000193766C0;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000001ADE7BE0;
19:04:10.432 [Lua] [Matchmaking] Cancelling matchmaking
19:04:10.432 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:04:10.432 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:04:10.433 [Lua] Set lobby begin:
19:04:10.433 [Lua] Lobby data selected_mission_id = morris_hub
19:04:10.433 [Lua] Lobby data num_players = 1
19:04:10.433 [Lua] Lobby data difficulty_tweak = 0
19:04:10.433 [Lua] Lobby data host = 11000010c7fed13
19:04:10.433 [Lua] Lobby data matchmaking_type = 3
19:04:10.433 [Lua] Lobby data difficulty = normal
19:04:10.433 [Lua] Lobby data player_slot_1 = 0:0
19:04:10.433 [Lua] Lobby data unique_server_name = Walker Trips
19:04:10.434 [Lua] Lobby data player_slot_4 = 0:0
19:04:10.434 [Lua] Lobby data country_code = GB
19:04:10.434 [Lua] Lobby data matchmaking = false
19:04:10.434 [Lua] Lobby data power_level = 835
19:04:10.434 [Lua] Lobby data mission_id = morris_hub
19:04:10.434 [Lua] Lobby data mechanism = deus
19:04:10.434 [Lua] Lobby data player_slot_5 = 0:0
19:04:10.434 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:04:10.434 [Lua] Lobby data network_hash = f5379771c25088f6
19:04:10.434 [Lua] Lobby data player_slot_3 = 0:0
19:04:10.434 [Lua] Lobby data eac_authorized = true
19:04:10.434 [Lua] Set lobby end.
19:04:10.435 [Lua] CurrentConflictSettings disabled
19:04:10.435 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:04:10.436 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:04:10.436 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:04:10.436 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
19:04:10.436 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:04:10.436 [Lua] [Managers] Calling function on all managers:
19:04:10.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:04:10.442 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:04:10.442 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:04:10.477 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:04:10.477 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:04:10.486 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:04:10.486 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:04:10.490 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
19:04:10.493 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:04:10.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:04:10.494 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:04:10.494 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
19:04:10.817 [Lua] StateInGameRunning:_game_actually_starts()
19:04:10.817 [Lua] #################################################################################################################
19:04:10.817 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:04:10.817 [Lua] #################################################################################################################
19:04:10.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
19:04:10.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
19:04:11.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
19:04:11.024 [Lua] Commit load time data
19:06:49.938 [Window] Window => active
19:06:56.486 [Lua] [IngameUI] menu view on_enter hero_view
19:06:56.490 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11c36200
19:06:56.490 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:06:56.506 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:06:56.507 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:06:56.508 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:06:56.508 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:06:56.513 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:06:56.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:06:56.795 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:06:56.822 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.822 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:56.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:56.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:58.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:58.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:58.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:58.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:58.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:58.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:58.219 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:06:58.236 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
19:06:58.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read,
19:06:58.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:06:58.242 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:06:58.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:06:58.245 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:06:58.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:06:58.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
19:06:58.357 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
19:06:58.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read,
19:06:58.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
19:06:58.407 [Lua] [PackageManager] Force_load: wwise/flail
19:06:58.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:06:59.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:06:59.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01
19:06:59.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:59.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:59.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:59.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:06:59.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:59.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:06:59.655 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:06:59.672 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:06:59.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, ProfileSynchronizer, async-read,
19:06:59.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer
19:06:59.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer
19:06:59.695 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer
19:06:59.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
19:06:59.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
19:06:59.724 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:06:59.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer, async-read,
19:06:59.775 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:06:59.775 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:06:59.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:06:59.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:06:59.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2
19:07:00.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:00.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:00.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:00.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:00.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:00.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:00.851 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:07:00.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:07:00.868 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:07:00.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2, ProfileSynchronizer
19:07:00.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer
19:07:00.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:07:00.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:07:00.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:00.919 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:07:01.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:01.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:01.054 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:07:01.103 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:07:01.103 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:07:01.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:01.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:01.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:01.707 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:01.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:01.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:02.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:02.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:02.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:02.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:02.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:02.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:07:02.942 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:07:02.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer, async-read,
19:07:02.959 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
19:07:02.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
19:07:02.961 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:07:02.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
19:07:03.127 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:07:03.127 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:07:03.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:07:03.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:07:03.264 [Lua] [IngameUI] menu view on_exit hero_view
19:07:03.268 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11c36200
19:07:03.268 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:07:03.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:07:03.268 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:07:03.268 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.268 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.268 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.268 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:07:03.272 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:07:03.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:07:03.272 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:07:03.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:07:03.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:07:03.972 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
19:07:04.108 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
19:07:04.108 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
19:07:04.701 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:06.794 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:07.453 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:08.195 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:08.275 [Lua] PlayFabMirrorBase:_commit_internal 3
19:07:08.275 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:07:08.275 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:07:08.276 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
19:07:08.292 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
19:07:09.088 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:09.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
19:07:09.204 [Lua] commit result success 3
19:07:09.204 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
19:07:09.220 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
19:07:09.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
19:07:10.269 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:11.500 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:14.216 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:16.221 [Lua] [IngameUI] menu view on_enter start_game_view
19:07:16.224 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02acea00
19:07:16.224 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:07:16.258 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
19:07:16.258 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
19:07:16.258 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
19:07:16.258 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
19:07:38.169 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
19:07:38.169 [Lua] ............................................................................................................
19:07:38.169 [Lua] ............................................................................................................
19:07:38.169 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
19:07:38.169 [Lua] ............................................................................................................
19:07:38.169 [Lua] ............................................................................................................
19:07:38.169 [Lua] [Matchmaking] Cancelling matchmaking
19:07:38.169 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:07:38.184 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:07:38.184 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
19:07:38.184 [Lua] [Matchmaking] Filter: Free slots = 1
19:07:38.184 [Lua] [Matchmaking] Filter: Distance = close
19:07:38.184 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
19:07:38.184 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
19:07:38.184 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6
19:07:38.184 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
19:07:38.184 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
19:07:38.184 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
19:07:38.184 [Lua] [Matchmaking] Near Filter: power_level, value=835
19:07:38.184 [Lua] Set lobby begin:
19:07:38.184 [Lua] Lobby data selected_mission_id = morris_hub
19:07:38.184 [Lua] Lobby data num_players = 1
19:07:38.184 [Lua] Lobby data difficulty_tweak = 0
19:07:38.184 [Lua] Lobby data host = 11000010c7fed13
19:07:38.184 [Lua] Lobby data time_of_search = 1619032058
19:07:38.184 [Lua] Lobby data matchmaking_type = 3
19:07:38.185 [Lua] Lobby data difficulty = normal
19:07:38.185 [Lua] Lobby data player_slot_1 = 0:0
19:07:38.185 [Lua] Lobby data unique_server_name = Walker Trips
19:07:38.185 [Lua] Lobby data player_slot_4 = 0:0
19:07:38.185 [Lua] Lobby data country_code = GB
19:07:38.185 [Lua] Lobby data matchmaking = searching
19:07:38.185 [Lua] Lobby data power_level = 835
19:07:38.185 [Lua] Lobby data mission_id = morris_hub
19:07:38.185 [Lua] Lobby data mechanism = deus
19:07:38.185 [Lua] Lobby data player_slot_5 = 0:0
19:07:38.185 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:07:38.185 [Lua] Lobby data network_hash = f5379771c25088f6
19:07:38.185 [Lua] Lobby data player_slot_3 = 0:0
19:07:38.185 [Lua] Lobby data eac_authorized = true
19:07:38.186 [Lua] Set lobby end.
19:07:38.186 [Lua] ===========LobbyFinder:refresh() _refresing=false
19:07:38.186 [Lua] [ChatManager][1]System: Starting search
19:07:38.186 [Lua] [ChatManager][1]System: Legend
19:07:38.269 [Lua] [IngameUI] menu view on_exit start_game_view
19:07:38.269 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:07:38.269 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
19:07:38.269 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
19:07:38.269 [Save] Saving `save_data`
19:07:38.269 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
19:07:38.271 [Save] Save done
19:07:38.275 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02acea00
19:07:38.497 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 45
19:07:38.499 [Lua]
19:07:38.499 [Lua] [twitch_enabled] = false (string)
19:07:38.499 [Lua] [power_level] = 835 (string)
19:07:38.499 [Lua] [id] = 186000003985895 (string)
19:07:38.499 [Lua] [unique_server_name] = HotlineKilbirnie (string)
19:07:38.499 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.499 [Lua] [host] = 11000010522a6ae (string)
19:07:38.499 [Lua] [matchmaking_type] = 1 (string)
19:07:38.499 [Lua] [is_private] = false (string)
19:07:38.499 [Lua] [selected_mission_id] = morris_hub (string)
19:07:38.499 [Lua] [name] = Lobby 186000003985895 (string)
19:07:38.499 [Lua] [difficulty] = hardest (string)
19:07:38.499 [Lua] [match_started] = true (string)
19:07:38.499 [Lua] [mechanism] = deus (string)
19:07:38.499 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.499 [Lua] [quick_game] = true (string)
19:07:38.499 [Lua] [num_players] = 3 (string)
19:07:38.499 [Lua] [matchmaking] = true (string)
19:07:38.499 [Lua] [player_slot_1] = 11000010e6e2d28:1 (string)
19:07:38.499 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.499 [Lua] [mission_id] = morris_hub (string)
19:07:38.499 [Lua] [player_slot_5] = 11000010522a6ae:1 (string)
19:07:38.499 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.499 [Lua] [country_code] = GB (string)
19:07:38.499 [Lua] [player_slot_3] = 110000105a30e41:1 (string)
19:07:38.499 [Lua] [eac_authorized] = true (string)
19:07:38.499 [Lua]
19:07:38.499 [Lua] =======================Found valid lobby!
19:07:38.500 [Lua]
19:07:38.500 [Lua] [twitch_enabled] = false (string)
19:07:38.500 [Lua] [power_level] = 835 (string)
19:07:38.500 [Lua] [id] = 18600000398b365 (string)
19:07:38.500 [Lua] [unique_server_name] = Monollock (string)
19:07:38.500 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.500 [Lua] [host] = 1100001060f0a55 (string)
19:07:38.500 [Lua] [matchmaking_type] = 2 (string)
19:07:38.500 [Lua] [is_private] = false (string)
19:07:38.500 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.500 [Lua] [name] = Lobby 18600000398b365 (string)
19:07:38.500 [Lua] [difficulty] = hardest (string)
19:07:38.500 [Lua] [match_started] = true (string)
19:07:38.500 [Lua] [mechanism] = deus (string)
19:07:38.500 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.500 [Lua] [quick_game] = false (string)
19:07:38.500 [Lua] [num_players] = 3 (string)
19:07:38.500 [Lua] [matchmaking] = true (string)
19:07:38.500 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.500 [Lua] [player_slot_4] = 110000106461ec1:1 (string)
19:07:38.500 [Lua] [mission_id] = morris_hub (string)
19:07:38.500 [Lua] [player_slot_5] = 1100001039224fe:1 (string)
19:07:38.500 [Lua] [player_slot_2] = 1100001060f0a55:1 (string)
19:07:38.500 [Lua] [country_code] = GB (string)
19:07:38.500 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.500 [Lua] [eac_authorized] = true (string)
19:07:38.500 [Lua]
19:07:38.500 [Lua] =======================Found valid lobby!
19:07:38.501 [Lua]
19:07:38.501 [Lua] [twitch_enabled] = false (string)
19:07:38.501 [Lua] [power_level] = 815 (string)
19:07:38.501 [Lua] [id] = 1860000039a060c (string)
19:07:38.501 [Lua] [unique_server_name] = Chops (string)
19:07:38.501 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.501 [Lua] [host] = 110000104f16b8e (string)
19:07:38.501 [Lua] [matchmaking_type] = 2 (string)
19:07:38.501 [Lua] [is_private] = false (string)
19:07:38.501 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.501 [Lua] [name] = Lobby 1860000039a060c (string)
19:07:38.501 [Lua] [difficulty] = hardest (string)
19:07:38.501 [Lua] [match_started] = true (string)
19:07:38.501 [Lua] [mechanism] = deus (string)
19:07:38.501 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.501 [Lua] [quick_game] = false (string)
19:07:38.501 [Lua] [num_players] = 2 (string)
19:07:38.501 [Lua] [matchmaking] = true (string)
19:07:38.501 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.501 [Lua] [player_slot_4] = 110000104f16b8e:1 (string)
19:07:38.501 [Lua] [mission_id] = morris_hub (string)
19:07:38.501 [Lua] [player_slot_5] = 110000104df82e3:1 (string)
19:07:38.501 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.501 [Lua] [country_code] = GB (string)
19:07:38.501 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.501 [Lua] [eac_authorized] = true (string)
19:07:38.501 [Lua]
19:07:38.501 [Lua] =======================Found valid lobby!
19:07:38.502 [Lua]
19:07:38.502 [Lua] [twitch_enabled] = false (string)
19:07:38.502 [Lua] [power_level] = 805 (string)
19:07:38.502 [Lua] [id] = 1860000039869f7 (string)
19:07:38.502 [Lua] [unique_server_name] = buttfish588 (string)
19:07:38.502 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.502 [Lua] [host] = 110000106861bff (string)
19:07:38.502 [Lua] [matchmaking_type] = 2 (string)
19:07:38.502 [Lua] [is_private] = false (string)
19:07:38.502 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.502 [Lua] [name] = Lobby 1860000039869f7 (string)
19:07:38.502 [Lua] [difficulty] = hardest (string)
19:07:38.502 [Lua] [match_started] = true (string)
19:07:38.502 [Lua] [mechanism] = deus (string)
19:07:38.502 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.502 [Lua] [quick_game] = false (string)
19:07:38.502 [Lua] [num_players] = 3 (string)
19:07:38.502 [Lua] [matchmaking] = true (string)
19:07:38.502 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.502 [Lua] [player_slot_4] = 1100001060fa00d:1 (string)
19:07:38.502 [Lua] [mission_id] = pat_bay_slaanesh_path2 (string)
19:07:38.502 [Lua] [player_slot_5] = 11000010680e455:1 (string)
19:07:38.502 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.502 [Lua] [country_code] = GB (string)
19:07:38.502 [Lua] [player_slot_3] = 110000106861bff:1 (string)
19:07:38.502 [Lua] [eac_authorized] = true (string)
19:07:38.502 [Lua]
19:07:38.502 [Lua] =======================Found valid lobby!
19:07:38.504 [Lua]
19:07:38.504 [Lua] [twitch_enabled] = false (string)
19:07:38.504 [Lua] [power_level] = 741 (string)
19:07:38.504 [Lua] [id] = 18600000399303d (string)
19:07:38.504 [Lua] [num_players] = 3 (string)
19:07:38.504 [Lua] [difficulty_tweak] = -3 (string)
19:07:38.504 [Lua] [host] = 110000103dbd824 (string)
19:07:38.504 [Lua] [time_of_search] = 1619030879 (string)
19:07:38.504 [Lua] [matchmaking_type] = 2 (string)
19:07:38.504 [Lua] [is_private] = false (string)
19:07:38.504 [Lua] [player_slot_4] = 1100001032689db:1 (string)
19:07:38.504 [Lua] [name] = Lobby 18600000399303d (string)
19:07:38.504 [Lua] [difficulty] = hardest (string)
19:07:38.504 [Lua] [match_started] = true (string)
19:07:38.504 [Lua] [mechanism] = deus (string)
19:07:38.504 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.504 [Lua] [quick_game] = false (string)
19:07:38.504 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.504 [Lua] [matchmaking] = true (string)
19:07:38.504 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.504 [Lua] [country_code] = GB (string)
19:07:38.504 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
19:07:38.504 [Lua] [player_slot_5] = 110000109b9f7e0:1 (string)
19:07:38.504 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.504 [Lua] [unique_server_name] = SuperShrek (string)
19:07:38.504 [Lua] [player_slot_3] = 110000103dbd824:1 (string)
19:07:38.504 [Lua] [eac_authorized] = true (string)
19:07:38.504 [Lua]
19:07:38.504 [Lua] =======================Found valid lobby!
19:07:38.505 [Lua]
19:07:38.505 [Lua] [twitch_enabled] = false (string)
19:07:38.505 [Lua] [power_level] = 735 (string)
19:07:38.505 [Lua] [id] = 186000003993fec (string)
19:07:38.505 [Lua] [unique_server_name] = Wolfie (string)
19:07:38.505 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.505 [Lua] [host] = 110000103767c44 (string)
19:07:38.505 [Lua] [matchmaking_type] = 2 (string)
19:07:38.505 [Lua] [is_private] = false (string)
19:07:38.505 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.505 [Lua] [name] = Lobby 186000003993fec (string)
19:07:38.505 [Lua] [difficulty] = hardest (string)
19:07:38.505 [Lua] [match_started] = true (string)
19:07:38.505 [Lua] [mechanism] = deus (string)
19:07:38.505 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.505 [Lua] [quick_game] = false (string)
19:07:38.505 [Lua] [num_players] = 2 (string)
19:07:38.505 [Lua] [matchmaking] = true (string)
19:07:38.505 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.505 [Lua] [player_slot_4] = 110000103767c44:1 (string)
19:07:38.505 [Lua] [mission_id] = pat_town_wastes_path3 (string)
19:07:38.505 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.505 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.505 [Lua] [country_code] = GB (string)
19:07:38.505 [Lua] [player_slot_3] = 110000112ef1a83:1 (string)
19:07:38.505 [Lua] [eac_authorized] = true (string)
19:07:38.505 [Lua]
19:07:38.505 [Lua] =======================Found valid lobby!
19:07:38.506 [Lua]
19:07:38.506 [Lua] [twitch_enabled] = false (string)
19:07:38.506 [Lua] [power_level] = 731 (string)
19:07:38.506 [Lua] [id] = 186000003954797 (string)
19:07:38.506 [Lua] [unique_server_name] = cronos111 (string)
19:07:38.506 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.506 [Lua] [host] = 1100001041f7c56 (string)
19:07:38.506 [Lua] [matchmaking_type] = 2 (string)
19:07:38.506 [Lua] [is_private] = false (string)
19:07:38.506 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.506 [Lua] [name] = Lobby 186000003954797 (string)
19:07:38.506 [Lua] [difficulty] = hardest (string)
19:07:38.506 [Lua] [match_started] = true (string)
19:07:38.506 [Lua] [mechanism] = deus (string)
19:07:38.506 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.506 [Lua] [quick_game] = false (string)
19:07:38.506 [Lua] [num_players] = 3 (string)
19:07:38.506 [Lua] [matchmaking] = true (string)
19:07:38.506 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.506 [Lua] [player_slot_4] = 1100001041f7c56:1 (string)
19:07:38.506 [Lua] [mission_id] = pat_forest_wastes_path5 (string)
19:07:38.506 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.506 [Lua] [player_slot_2] = 11000010503ba4b:1 (string)
19:07:38.506 [Lua] [country_code] = GB (string)
19:07:38.506 [Lua] [player_slot_3] = 1100001051ac2d4:1 (string)
19:07:38.506 [Lua] [eac_authorized] = true (string)
19:07:38.506 [Lua]
19:07:38.506 [Lua] =======================Found valid lobby!
19:07:38.507 [Lua]
19:07:38.507 [Lua] [twitch_enabled] = false (string)
19:07:38.507 [Lua] [power_level] = 730 (string)
19:07:38.507 [Lua] [id] = 18600000398e190 (string)
19:07:38.507 [Lua] [unique_server_name] = Scolex (string)
19:07:38.507 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.507 [Lua] [host] = 110000100715525 (string)
19:07:38.507 [Lua] [matchmaking_type] = 2 (string)
19:07:38.507 [Lua] [is_private] = false (string)
19:07:38.507 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.507 [Lua] [name] = Lobby 18600000398e190 (string)
19:07:38.507 [Lua] [difficulty] = hardest (string)
19:07:38.507 [Lua] [match_started] = true (string)
19:07:38.507 [Lua] [mechanism] = deus (string)
19:07:38.507 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.507 [Lua] [quick_game] = false (string)
19:07:38.507 [Lua] [num_players] = 2 (string)
19:07:38.507 [Lua] [matchmaking] = true (string)
19:07:38.507 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.507 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.507 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
19:07:38.507 [Lua] [player_slot_5] = 110000100715525:1 (string)
19:07:38.507 [Lua] [player_slot_2] = 110000104e0d65f:1 (string)
19:07:38.507 [Lua] [country_code] = GB (string)
19:07:38.507 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.507 [Lua] [eac_authorized] = true (string)
19:07:38.507 [Lua]
19:07:38.507 [Lua] =======================Found valid lobby!
19:07:38.508 [Lua]
19:07:38.508 [Lua] [twitch_enabled] = false (string)
19:07:38.508 [Lua] [power_level] = 730 (string)
19:07:38.508 [Lua] [id] = 186000003958e7a (string)
19:07:38.508 [Lua] [unique_server_name] = Inquisitor Kane (string)
19:07:38.508 [Lua] [difficulty_tweak] = -3 (string)
19:07:38.508 [Lua] [host] = 11000010401c7d3 (string)
19:07:38.508 [Lua] [matchmaking_type] = 2 (string)
19:07:38.508 [Lua] [is_private] = false (string)
19:07:38.508 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.508 [Lua] [name] = Lobby 186000003958e7a (string)
19:07:38.508 [Lua] [difficulty] = hardest (string)
19:07:38.508 [Lua] [match_started] = true (string)
19:07:38.508 [Lua] [mechanism] = deus (string)
19:07:38.508 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.508 [Lua] [quick_game] = true (string)
19:07:38.508 [Lua] [num_players] = 2 (string)
19:07:38.508 [Lua] [matchmaking] = true (string)
19:07:38.508 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.508 [Lua] [player_slot_4] = 11000010401c7d3:1 (string)
19:07:38.508 [Lua] [mission_id] = pat_bay_wastes_path1 (string)
19:07:38.508 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.508 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.508 [Lua] [country_code] = GB (string)
19:07:38.508 [Lua] [player_slot_3] = 1100001015b729c:1 (string)
19:07:38.508 [Lua] [eac_authorized] = true (string)
19:07:38.508 [Lua]
19:07:38.508 [Lua] =======================Found valid lobby!
19:07:38.510 [Lua]
19:07:38.510 [Lua] [twitch_enabled] = false (string)
19:07:38.510 [Lua] [power_level] = 728 (string)
19:07:38.510 [Lua] [id] = 1860000039442d8 (string)
19:07:38.510 [Lua] [unique_server_name] = Sir id (string)
19:07:38.510 [Lua] [difficulty_tweak] = 3 (string)
19:07:38.510 [Lua] [host] = 1100001095f1e3e (string)
19:07:38.510 [Lua] [matchmaking_type] = 2 (string)
19:07:38.510 [Lua] [is_private] = false (string)
19:07:38.510 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.510 [Lua] [name] = Lobby 1860000039442d8 (string)
19:07:38.510 [Lua] [difficulty] = hardest (string)
19:07:38.510 [Lua] [match_started] = true (string)
19:07:38.510 [Lua] [mechanism] = deus (string)
19:07:38.510 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.510 [Lua] [quick_game] = true (string)
19:07:38.510 [Lua] [num_players] = 3 (string)
19:07:38.510 [Lua] [matchmaking] = true (string)
19:07:38.510 [Lua] [player_slot_1] = 1100001095f1e3e:1 (string)
19:07:38.510 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.510 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
19:07:38.510 [Lua] [player_slot_5] = 1100001027b0e96:1 (string)
19:07:38.510 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.510 [Lua] [country_code] = GB (string)
19:07:38.510 [Lua] [player_slot_3] = 1100001050d163f:1 (string)
19:07:38.510 [Lua] [eac_authorized] = true (string)
19:07:38.510 [Lua]
19:07:38.510 [Lua] =======================Found valid lobby!
19:07:38.511 [Lua]
19:07:38.511 [Lua] [twitch_enabled] = false (string)
19:07:38.511 [Lua] [power_level] = 725 (string)
19:07:38.511 [Lua] [id] = 18600000398bde5 (string)
19:07:38.511 [Lua] [unique_server_name] = Grymm (string)
19:07:38.511 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.511 [Lua] [host] = 110000101df56ad (string)
19:07:38.511 [Lua] [matchmaking_type] = 2 (string)
19:07:38.511 [Lua] [is_private] = false (string)
19:07:38.511 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.511 [Lua] [name] = Lobby 18600000398bde5 (string)
19:07:38.511 [Lua] [difficulty] = hardest (string)
19:07:38.511 [Lua] [match_started] = true (string)
19:07:38.511 [Lua] [mechanism] = deus (string)
19:07:38.511 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.511 [Lua] [quick_game] = false (string)
19:07:38.511 [Lua] [num_players] = 3 (string)
19:07:38.511 [Lua] [matchmaking] = true (string)
19:07:38.511 [Lua] [player_slot_1] = 110000101df56ad:1 (string)
19:07:38.511 [Lua] [player_slot_4] = 110000100db07c9:1 (string)
19:07:38.511 [Lua] [mission_id] = sig_gorge_wastes_path5 (string)
19:07:38.511 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.511 [Lua] [player_slot_2] = 110000103123133:1 (string)
19:07:38.511 [Lua] [country_code] = GB (string)
19:07:38.511 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.511 [Lua] [eac_authorized] = true (string)
19:07:38.511 [Lua]
19:07:38.511 [Lua] =======================Found valid lobby!
19:07:38.512 [Lua]
19:07:38.512 [Lua] [twitch_enabled] = false (string)
19:07:38.512 [Lua] [power_level] = 725 (string)
19:07:38.512 [Lua] [id] = 186000003974c5d (string)
19:07:38.512 [Lua] [unique_server_name] = GK Paladin (string)
19:07:38.512 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.512 [Lua] [host] = 110000113b17a3d (string)
19:07:38.512 [Lua] [matchmaking_type] = 2 (string)
19:07:38.512 [Lua] [is_private] = false (string)
19:07:38.512 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.512 [Lua] [name] = Lobby 186000003974c5d (string)
19:07:38.512 [Lua] [difficulty] = hardest (string)
19:07:38.512 [Lua] [match_started] = true (string)
19:07:38.512 [Lua] [mechanism] = deus (string)
19:07:38.512 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.512 [Lua] [quick_game] = false (string)
19:07:38.512 [Lua] [num_players] = 1 (string)
19:07:38.512 [Lua] [matchmaking] = true (string)
19:07:38.512 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.512 [Lua] [player_slot_4] = 110000113b17a3d:1 (string)
19:07:38.512 [Lua] [mission_id] = pat_bay_wastes_path2 (string)
19:07:38.512 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.512 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.512 [Lua] [country_code] = GB (string)
19:07:38.512 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.512 [Lua] [eac_authorized] = true (string)
19:07:38.512 [Lua]
19:07:38.512 [Lua] =======================Found valid lobby!
19:07:38.514 [Lua]
19:07:38.514 [Lua] [twitch_enabled] = false (string)
19:07:38.514 [Lua] [power_level] = 721 (string)
19:07:38.514 [Lua] [id] = 18600000397a5c6 (string)
19:07:38.514 [Lua] [unique_server_name] = Rudhek Trevanion (string)
19:07:38.514 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.514 [Lua] [host] = 11000010a76933a (string)
19:07:38.514 [Lua] [matchmaking_type] = 2 (string)
19:07:38.514 [Lua] [is_private] = false (string)
19:07:38.514 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.514 [Lua] [name] = Lobby 18600000397a5c6 (string)
19:07:38.514 [Lua] [difficulty] = hardest (string)
19:07:38.514 [Lua] [match_started] = true (string)
19:07:38.514 [Lua] [mechanism] = deus (string)
19:07:38.514 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.514 [Lua] [quick_game] = false (string)
19:07:38.514 [Lua] [num_players] = 3 (string)
19:07:38.514 [Lua] [matchmaking] = true (string)
19:07:38.514 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.514 [Lua] [player_slot_4] = 11000010a4d5eb9:1 (string)
19:07:38.514 [Lua] [mission_id] = pat_forest_wastes_path1 (string)
19:07:38.514 [Lua] [player_slot_5] = 11000010a76933a:1 (string)
19:07:38.514 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.514 [Lua] [country_code] = GB (string)
19:07:38.514 [Lua] [player_slot_3] = 110000104735751:1 (string)
19:07:38.514 [Lua] [eac_authorized] = true (string)
19:07:38.514 [Lua]
19:07:38.514 [Lua] =======================Found valid lobby!
19:07:38.515 [Lua]
19:07:38.515 [Lua] [twitch_enabled] = false (string)
19:07:38.515 [Lua] [power_level] = 721 (string)
19:07:38.515 [Lua] [id] = 18600000398998f (string)
19:07:38.515 [Lua] [unique_server_name] = flash (string)
19:07:38.515 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.516 [Lua] [host] = 1100001075898bd (string)
19:07:38.516 [Lua] [matchmaking_type] = 2 (string)
19:07:38.516 [Lua] [is_private] = false (string)
19:07:38.516 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.516 [Lua] [name] = Lobby 18600000398998f (string)
19:07:38.516 [Lua] [difficulty] = hardest (string)
19:07:38.516 [Lua] [match_started] = true (string)
19:07:38.516 [Lua] [mechanism] = deus (string)
19:07:38.516 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.516 [Lua] [quick_game] = true (string)
19:07:38.516 [Lua] [num_players] = 3 (string)
19:07:38.516 [Lua] [matchmaking] = true (string)
19:07:38.516 [Lua] [player_slot_1] = 1100001076e0182:1 (string)
19:07:38.516 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.516 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
19:07:38.516 [Lua] [player_slot_5] = 1100001075898bd:1 (string)
19:07:38.516 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.516 [Lua] [country_code] = GB (string)
19:07:38.516 [Lua] [player_slot_3] = 110000103273ecc:1 (string)
19:07:38.516 [Lua] [eac_authorized] = true (string)
19:07:38.516 [Lua]
19:07:38.516 [Lua] =======================Found valid lobby!
19:07:38.517 [Lua]
19:07:38.517 [Lua] [twitch_enabled] = false (string)
19:07:38.517 [Lua] [power_level] = 718 (string)
19:07:38.517 [Lua] [id] = 1860000039923fa (string)
19:07:38.517 [Lua] [unique_server_name] = Oz (string)
19:07:38.517 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.517 [Lua] [host] = 110000107506e53 (string)
19:07:38.517 [Lua] [matchmaking_type] = 2 (string)
19:07:38.517 [Lua] [is_private] = false (string)
19:07:38.517 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.517 [Lua] [name] = Lobby 1860000039923fa (string)
19:07:38.517 [Lua] [difficulty] = hardest (string)
19:07:38.517 [Lua] [match_started] = true (string)
19:07:38.517 [Lua] [mechanism] = deus (string)
19:07:38.517 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.517 [Lua] [quick_game] = false (string)
19:07:38.517 [Lua] [num_players] = 3 (string)
19:07:38.517 [Lua] [matchmaking] = true (string)
19:07:38.517 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.517 [Lua] [player_slot_4] = 110000107506e53:1 (string)
19:07:38.517 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
19:07:38.517 [Lua] [player_slot_5] = 1100001007e8d6e:1 (string)
19:07:38.517 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.517 [Lua] [country_code] = GB (string)
19:07:38.517 [Lua] [player_slot_3] = 11000010910488a:1 (string)
19:07:38.517 [Lua] [eac_authorized] = true (string)
19:07:38.517 [Lua]
19:07:38.517 [Lua] =======================Found valid lobby!
19:07:38.519 [Lua]
19:07:38.519 [Lua] [twitch_enabled] = false (string)
19:07:38.519 [Lua] [power_level] = 718 (string)
19:07:38.519 [Lua] [id] = 186000003992bc8 (string)
19:07:38.519 [Lua] [unique_server_name] = Lord Atkinson (string)
19:07:38.519 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.519 [Lua] [host] = 110000109e06c59 (string)
19:07:38.519 [Lua] [matchmaking_type] = 2 (string)
19:07:38.519 [Lua] [is_private] = false (string)
19:07:38.519 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.519 [Lua] [name] = Lobby 186000003992bc8 (string)
19:07:38.519 [Lua] [difficulty] = hardest (string)
19:07:38.519 [Lua] [match_started] = true (string)
19:07:38.519 [Lua] [mechanism] = deus (string)
19:07:38.519 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.519 [Lua] [quick_game] = true (string)
19:07:38.519 [Lua] [num_players] = 3 (string)
19:07:38.519 [Lua] [matchmaking] = true (string)
19:07:38.519 [Lua] [player_slot_1] = 110000109e06c59:1 (string)
19:07:38.519 [Lua] [player_slot_4] = 110000106aca864:1 (string)
19:07:38.519 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
19:07:38.519 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.519 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.519 [Lua] [country_code] = GB (string)
19:07:38.519 [Lua] [player_slot_3] = 110000105a0fbf0:1 (string)
19:07:38.519 [Lua] [eac_authorized] = true (string)
19:07:38.519 [Lua]
19:07:38.519 [Lua] =======================Found valid lobby!
19:07:38.520 [Lua]
19:07:38.520 [Lua] [twitch_enabled] = false (string)
19:07:38.520 [Lua] [power_level] = 715 (string)
19:07:38.520 [Lua] [id] = 18600000399241b (string)
19:07:38.520 [Lua] [unique_server_name] = Ovredon (string)
19:07:38.520 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.520 [Lua] [host] = 1100001020b018d (string)
19:07:38.520 [Lua] [matchmaking_type] = 2 (string)
19:07:38.520 [Lua] [is_private] = false (string)
19:07:38.520 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.520 [Lua] [name] = Lobby 18600000399241b (string)
19:07:38.520 [Lua] [difficulty] = hardest (string)
19:07:38.520 [Lua] [match_started] = true (string)
19:07:38.520 [Lua] [mechanism] = deus (string)
19:07:38.520 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.520 [Lua] [quick_game] = true (string)
19:07:38.520 [Lua] [num_players] = 2 (string)
19:07:38.520 [Lua] [matchmaking] = true (string)
19:07:38.520 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.520 [Lua] [player_slot_4] = 1100001020b018d:1 (string)
19:07:38.520 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
19:07:38.520 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.520 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.520 [Lua] [country_code] = GB (string)
19:07:38.520 [Lua] [player_slot_3] = 1100001065e3d47:1 (string)
19:07:38.520 [Lua] [eac_authorized] = true (string)
19:07:38.520 [Lua]
19:07:38.520 [Lua] =======================Found valid lobby!
19:07:38.522 [Lua]
19:07:38.522 [Lua] [twitch_enabled] = false (string)
19:07:38.522 [Lua] [power_level] = 715 (string)
19:07:38.522 [Lua] [id] = 186000003991edf (string)
19:07:38.522 [Lua] [unique_server_name] = Tomask (string)
19:07:38.522 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.522 [Lua] [host] = 1100001058e9b94 (string)
19:07:38.522 [Lua] [matchmaking_type] = 2 (string)
19:07:38.522 [Lua] [is_private] = false (string)
19:07:38.522 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.522 [Lua] [name] = Lobby 186000003991edf (string)
19:07:38.522 [Lua] [difficulty] = hardest (string)
19:07:38.522 [Lua] [match_started] = true (string)
19:07:38.522 [Lua] [mechanism] = deus (string)
19:07:38.522 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.522 [Lua] [quick_game] = false (string)
19:07:38.522 [Lua] [num_players] = 2 (string)
19:07:38.522 [Lua] [matchmaking] = true (string)
19:07:38.522 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.522 [Lua] [player_slot_4] = 110000104acb045:1 (string)
19:07:38.522 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
19:07:38.522 [Lua] [player_slot_5] = 1100001058e9b94:1 (string)
19:07:38.522 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.522 [Lua] [country_code] = GB (string)
19:07:38.522 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.522 [Lua] [eac_authorized] = true (string)
19:07:38.522 [Lua]
19:07:38.522 [Lua] =======================Found valid lobby!
19:07:38.523 [Lua]
19:07:38.523 [Lua] [twitch_enabled] = false (string)
19:07:38.523 [Lua] [power_level] = 715 (string)
19:07:38.523 [Lua] [id] = 186000003975069 (string)
19:07:38.523 [Lua] [unique_server_name] = Salkarin Rae (string)
19:07:38.523 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.523 [Lua] [host] = 110000105159b52 (string)
19:07:38.523 [Lua] [matchmaking_type] = 2 (string)
19:07:38.523 [Lua] [is_private] = false (string)
19:07:38.523 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.523 [Lua] [name] = Lobby 186000003975069 (string)
19:07:38.523 [Lua] [difficulty] = hardest (string)
19:07:38.523 [Lua] [match_started] = true (string)
19:07:38.523 [Lua] [mechanism] = deus (string)
19:07:38.523 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.523 [Lua] [quick_game] = false (string)
19:07:38.523 [Lua] [num_players] = 3 (string)
19:07:38.523 [Lua] [matchmaking] = true (string)
19:07:38.523 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.523 [Lua] [player_slot_4] = 110000105159b52:1 (string)
19:07:38.523 [Lua] [mission_id] = dlc_morris_map (string)
19:07:38.523 [Lua] [player_slot_5] = 1100001045fa606:1 (string)
19:07:38.523 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.523 [Lua] [country_code] = GB (string)
19:07:38.523 [Lua] [player_slot_3] = 110000102ed3394:1 (string)
19:07:38.523 [Lua] [eac_authorized] = true (string)
19:07:38.523 [Lua]
19:07:38.523 [Lua] =======================Found valid lobby!
19:07:38.524 [Lua]
19:07:38.524 [Lua] [twitch_enabled] = false (string)
19:07:38.524 [Lua] [power_level] = 715 (string)
19:07:38.524 [Lua] [id] = 186000003981d30 (string)
19:07:38.524 [Lua] [unique_server_name] = Lady_MasQ (string)
19:07:38.524 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.524 [Lua] [host] = 11000010734a627 (string)
19:07:38.524 [Lua] [matchmaking_type] = 2 (string)
19:07:38.524 [Lua] [is_private] = false (string)
19:07:38.524 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.524 [Lua] [name] = Lobby 186000003981d30 (string)
19:07:38.524 [Lua] [difficulty] = hardest (string)
19:07:38.524 [Lua] [match_started] = true (string)
19:07:38.524 [Lua] [mechanism] = deus (string)
19:07:38.524 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.524 [Lua] [quick_game] = false (string)
19:07:38.524 [Lua] [num_players] = 3 (string)
19:07:38.524 [Lua] [matchmaking] = true (string)
19:07:38.524 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.524 [Lua] [player_slot_4] = 1100001042ef312:1 (string)
19:07:38.524 [Lua] [mission_id] = pat_mountain_wastes_path2 (string)
19:07:38.524 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.524 [Lua] [player_slot_2] = 1100001003cd891:1 (string)
19:07:38.524 [Lua] [country_code] = GB (string)
19:07:38.524 [Lua] [player_slot_3] = 11000010734a627:1 (string)
19:07:38.524 [Lua] [eac_authorized] = true (string)
19:07:38.524 [Lua]
19:07:38.524 [Lua] =======================Found valid lobby!
19:07:38.525 [Lua]
19:07:38.525 [Lua] [twitch_enabled] = false (string)
19:07:38.525 [Lua] [power_level] = 705 (string)
19:07:38.525 [Lua] [id] = 18600000399b5ea (string)
19:07:38.525 [Lua] [unique_server_name] = Sam (string)
19:07:38.525 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.525 [Lua] [host] = 1100001026bf51d (string)
19:07:38.525 [Lua] [matchmaking_type] = 2 (string)
19:07:38.525 [Lua] [is_private] = false (string)
19:07:38.525 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.525 [Lua] [name] = Lobby 18600000399b5ea (string)
19:07:38.525 [Lua] [difficulty] = hardest (string)
19:07:38.525 [Lua] [match_started] = true (string)
19:07:38.525 [Lua] [mechanism] = deus (string)
19:07:38.525 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.525 [Lua] [quick_game] = true (string)
19:07:38.525 [Lua] [num_players] = 2 (string)
19:07:38.525 [Lua] [matchmaking] = true (string)
19:07:38.525 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.525 [Lua] [player_slot_4] = 110000104941f5b:1 (string)
19:07:38.525 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
19:07:38.525 [Lua] [player_slot_5] = 1100001026bf51d:1 (string)
19:07:38.525 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.525 [Lua] [country_code] = GB (string)
19:07:38.525 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.525 [Lua] [eac_authorized] = true (string)
19:07:38.525 [Lua]
19:07:38.525 [Lua] =======================Found valid lobby!
19:07:38.526 [Lua]
19:07:38.526 [Lua] [twitch_enabled] = false (string)
19:07:38.526 [Lua] [power_level] = 521 (string)
19:07:38.526 [Lua] [id] = 18600000399fb39 (string)
19:07:38.526 [Lua] [unique_server_name] = Gladiator49 (string)
19:07:38.526 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.526 [Lua] [host] = 110000104059077 (string)
19:07:38.526 [Lua] [matchmaking_type] = 1 (string)
19:07:38.526 [Lua] [is_private] = false (string)
19:07:38.526 [Lua] [selected_mission_id] = morris_hub (string)
19:07:38.526 [Lua] [name] = Lobby 18600000399fb39 (string)
19:07:38.526 [Lua] [difficulty] = hardest (string)
19:07:38.526 [Lua] [match_started] = true (string)
19:07:38.526 [Lua] [mechanism] = deus (string)
19:07:38.526 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.526 [Lua] [quick_game] = true (string)
19:07:38.526 [Lua] [num_players] = 2 (string)
19:07:38.526 [Lua] [matchmaking] = true (string)
19:07:38.526 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.526 [Lua] [player_slot_4] = 11000013c2d49bd:1 (string)
19:07:38.526 [Lua] [mission_id] = morris_hub (string)
19:07:38.526 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.526 [Lua] [player_slot_2] = 110000104059077:1 (string)
19:07:38.526 [Lua] [country_code] = GB (string)
19:07:38.526 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.526 [Lua] [eac_authorized] = true (string)
19:07:38.526 [Lua]
19:07:38.526 [Lua] =======================Found valid lobby!
19:07:38.527 [Lua]
19:07:38.527 [Lua] [twitch_enabled] = false (string)
19:07:38.527 [Lua] [power_level] = 745 (string)
19:07:38.527 [Lua] [id] = 186000003985aca (string)
19:07:38.527 [Lua] [unique_server_name] = Skrubbert (string)
19:07:38.527 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.527 [Lua] [host] = 1100001056dcf65 (string)
19:07:38.527 [Lua] [matchmaking_type] = 2 (string)
19:07:38.527 [Lua] [is_private] = false (string)
19:07:38.527 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.527 [Lua] [name] = Lobby 186000003985aca (string)
19:07:38.527 [Lua] [difficulty] = hardest (string)
19:07:38.527 [Lua] [match_started] = true (string)
19:07:38.527 [Lua] [mechanism] = deus (string)
19:07:38.527 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.527 [Lua] [quick_game] = true (string)
19:07:38.527 [Lua] [num_players] = 3 (string)
19:07:38.527 [Lua] [matchmaking] = true (string)
19:07:38.527 [Lua] [player_slot_1] = 1100001057cfc50:1 (string)
19:07:38.527 [Lua] [player_slot_4] = 1100001079b0074:1 (string)
19:07:38.527 [Lua] [mission_id] = pat_town_wastes_path5 (string)
19:07:38.527 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.527 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.527 [Lua] [country_code] = NL (string)
19:07:38.527 [Lua] [player_slot_3] = 1100001056dcf65:1 (string)
19:07:38.527 [Lua] [eac_authorized] = true (string)
19:07:38.527 [Lua]
19:07:38.527 [Lua] =======================Found valid lobby!
19:07:38.529 [Lua]
19:07:38.529 [Lua] [twitch_enabled] = false (string)
19:07:38.529 [Lua] [power_level] = 835 (string)
19:07:38.529 [Lua] [id] = 18600000399f2fc (string)
19:07:38.529 [Lua] [unique_server_name] = Bubulevomi (string)
19:07:38.529 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.529 [Lua] [host] = 1100001043be7d0 (string)
19:07:38.529 [Lua] [matchmaking_type] = 2 (string)
19:07:38.529 [Lua] [is_private] = false (string)
19:07:38.529 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.529 [Lua] [name] = Lobby 18600000399f2fc (string)
19:07:38.529 [Lua] [difficulty] = hardest (string)
19:07:38.529 [Lua] [match_started] = true (string)
19:07:38.529 [Lua] [mechanism] = deus (string)
19:07:38.529 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.529 [Lua] [quick_game] = false (string)
19:07:38.529 [Lua] [num_players] = 2 (string)
19:07:38.529 [Lua] [matchmaking] = true (string)
19:07:38.529 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.529 [Lua] [player_slot_4] = 1100001032611eb:1 (string)
19:07:38.529 [Lua] [mission_id] = morris_hub (string)
19:07:38.529 [Lua] [player_slot_5] = 1100001043be7d0:1 (string)
19:07:38.529 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.529 [Lua] [country_code] = FR (string)
19:07:38.529 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.529 [Lua] [eac_authorized] = true (string)
19:07:38.529 [Lua]
19:07:38.529 [Lua] =======================Found valid lobby!
19:07:38.530 [Lua]
19:07:38.530 [Lua] [twitch_enabled] = false (string)
19:07:38.530 [Lua] [power_level] = 835 (string)
19:07:38.530 [Lua] [id] = 186000003941ee4 (string)
19:07:38.530 [Lua] [num_players] = 1 (string)
19:07:38.530 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.530 [Lua] [host] = 11000010a949b00 (string)
19:07:38.530 [Lua] [time_of_search] = 1619032032 (string)
19:07:38.530 [Lua] [matchmaking_type] = 1 (string)
19:07:38.530 [Lua] [is_private] = false (string)
19:07:38.530 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.530 [Lua] [name] = Lobby 186000003941ee4 (string)
19:07:38.530 [Lua] [difficulty] = hardest (string)
19:07:38.530 [Lua] [match_started] = true (string)
19:07:38.530 [Lua] [mechanism] = deus (string)
19:07:38.530 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.530 [Lua] [quick_game] = true (string)
19:07:38.530 [Lua] [selected_mission_id] = morris_hub (string)
19:07:38.530 [Lua] [matchmaking] = true (string)
19:07:38.530 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.530 [Lua] [country_code] = FR (string)
19:07:38.530 [Lua] [mission_id] = morris_hub (string)
19:07:38.530 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.530 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.530 [Lua] [unique_server_name] = Cpt_Cook (string)
19:07:38.530 [Lua] [player_slot_3] = 11000010a949b00:1 (string)
19:07:38.530 [Lua] [eac_authorized] = true (string)
19:07:38.530 [Lua]
19:07:38.530 [Lua] =======================Found valid lobby!
19:07:38.532 [Lua]
19:07:38.532 [Lua] [twitch_enabled] = false (string)
19:07:38.532 [Lua] [power_level] = 835 (string)
19:07:38.532 [Lua] [id] = 1860000039732f6 (string)
19:07:38.532 [Lua] [unique_server_name] = Le Poulet Minceur (string)
19:07:38.532 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.532 [Lua] [host] = 11000010707cd99 (string)
19:07:38.532 [Lua] [matchmaking_type] = 2 (string)
19:07:38.532 [Lua] [is_private] = false (string)
19:07:38.532 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.532 [Lua] [name] = Lobby 1860000039732f6 (string)
19:07:38.532 [Lua] [difficulty] = hardest (string)
19:07:38.532 [Lua] [match_started] = true (string)
19:07:38.532 [Lua] [mechanism] = deus (string)
19:07:38.532 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.532 [Lua] [quick_game] = false (string)
19:07:38.532 [Lua] [num_players] = 3 (string)
19:07:38.532 [Lua] [matchmaking] = true (string)
19:07:38.532 [Lua] [player_slot_1] = 110000105ad7b32:1 (string)
19:07:38.532 [Lua] [player_slot_4] = 11000010707cd99:1 (string)
19:07:38.532 [Lua] [mission_id] = morris_hub (string)
19:07:38.532 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.532 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.532 [Lua] [country_code] = FR (string)
19:07:38.532 [Lua] [player_slot_3] = 110000112d382ed:1 (string)
19:07:38.532 [Lua] [eac_authorized] = true (string)
19:07:38.532 [Lua]
19:07:38.532 [Lua] =======================Found valid lobby!
19:07:38.533 [Lua]
19:07:38.533 [Lua] [twitch_enabled] = false (string)
19:07:38.533 [Lua] [power_level] = 785 (string)
19:07:38.533 [Lua] [id] = 18600000394e53f (string)
19:07:38.533 [Lua] [unique_server_name] = aktion sprays (string)
19:07:38.533 [Lua] [difficulty_tweak] = 7 (string)
19:07:38.533 [Lua] [host] = 11000010933c6fd (string)
19:07:38.533 [Lua] [matchmaking_type] = 2 (string)
19:07:38.533 [Lua] [is_private] = false (string)
19:07:38.533 [Lua] [selected_mission_id] = journey_citadel (string)
19:07:38.533 [Lua] [name] = Lobby 18600000394e53f (string)
19:07:38.533 [Lua] [difficulty] = hardest (string)
19:07:38.533 [Lua] [match_started] = true (string)
19:07:38.533 [Lua] [mechanism] = deus (string)
19:07:38.533 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.533 [Lua] [quick_game] = false (string)
19:07:38.533 [Lua] [num_players] = 3 (string)
19:07:38.533 [Lua] [matchmaking] = true (string)
19:07:38.533 [Lua] [player_slot_1] = 11000010933c6fd:1 (string)
19:07:38.533 [Lua] [player_slot_4] = 110000102dce906:1 (string)
19:07:38.533 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string)
19:07:38.533 [Lua] [player_slot_5] = 11000010b927561:1 (string)
19:07:38.533 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.533 [Lua] [country_code] = IE (string)
19:07:38.533 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.533 [Lua] [eac_authorized] = true (string)
19:07:38.533 [Lua]
19:07:38.533 [Lua] =======================Found valid lobby!
19:07:38.534 [Lua]
19:07:38.534 [Lua] [twitch_enabled] = false (string)
19:07:38.534 [Lua] [power_level] = 748 (string)
19:07:38.534 [Lua] [id] = 186000003927c9f (string)
19:07:38.534 [Lua] [unique_server_name] = arkrilen (string)
19:07:38.534 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.534 [Lua] [host] = 1100001071a6cdd (string)
19:07:38.534 [Lua] [matchmaking_type] = 2 (string)
19:07:38.534 [Lua] [is_private] = false (string)
19:07:38.534 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.534 [Lua] [name] = Lobby 186000003927c9f (string)
19:07:38.534 [Lua] [difficulty] = hardest (string)
19:07:38.534 [Lua] [match_started] = true (string)
19:07:38.534 [Lua] [mechanism] = deus (string)
19:07:38.534 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.534 [Lua] [quick_game] = true (string)
19:07:38.534 [Lua] [num_players] = 3 (string)
19:07:38.534 [Lua] [matchmaking] = true (string)
19:07:38.534 [Lua] [player_slot_1] = 1100001071a6cdd:1 (string)
19:07:38.534 [Lua] [player_slot_4] = 1100001037ba233:1 (string)
19:07:38.534 [Lua] [mission_id] = sig_volcano_slaanesh_path3 (string)
19:07:38.534 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.534 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.534 [Lua] [country_code] = FR (string)
19:07:38.534 [Lua] [player_slot_3] = 110000104d4ba35:1 (string)
19:07:38.534 [Lua] [eac_authorized] = true (string)
19:07:38.534 [Lua]
19:07:38.534 [Lua] =======================Found valid lobby!
19:07:38.536 [Lua]
19:07:38.536 [Lua] [twitch_enabled] = false (string)
19:07:38.536 [Lua] [power_level] = 748 (string)
19:07:38.536 [Lua] [id] = 1860000039445f3 (string)
19:07:38.536 [Lua] [unique_server_name] = Minikik (string)
19:07:38.536 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.536 [Lua] [host] = 110000100021d5d (string)
19:07:38.536 [Lua] [matchmaking_type] = 2 (string)
19:07:38.536 [Lua] [is_private] = false (string)
19:07:38.536 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.536 [Lua] [name] = Lobby 1860000039445f3 (string)
19:07:38.536 [Lua] [difficulty] = hardest (string)
19:07:38.536 [Lua] [match_started] = true (string)
19:07:38.536 [Lua] [mechanism] = deus (string)
19:07:38.536 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.536 [Lua] [quick_game] = false (string)
19:07:38.536 [Lua] [num_players] = 3 (string)
19:07:38.536 [Lua] [matchmaking] = true (string)
19:07:38.536 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.536 [Lua] [player_slot_4] = 110000104d345a3:1 (string)
19:07:38.536 [Lua] [mission_id] = pat_mountain_slaanesh_path3 (string)
19:07:38.536 [Lua] [player_slot_5] = 11000010405fa63:1 (string)
19:07:38.536 [Lua] [player_slot_2] = 110000100021d5d:1 (string)
19:07:38.536 [Lua] [country_code] = FR (string)
19:07:38.536 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.536 [Lua] [eac_authorized] = true (string)
19:07:38.536 [Lua]
19:07:38.536 [Lua] =======================Found valid lobby!
19:07:38.537 [Lua]
19:07:38.537 [Lua] [twitch_enabled] = false (string)
19:07:38.537 [Lua] [power_level] = 738 (string)
19:07:38.537 [Lua] [id] = 18600000398fca6 (string)
19:07:38.537 [Lua] [unique_server_name] = sleepingtable (string)
19:07:38.537 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.537 [Lua] [host] = 11000010b5eb5c8 (string)
19:07:38.537 [Lua] [matchmaking_type] = 2 (string)
19:07:38.537 [Lua] [is_private] = false (string)
19:07:38.537 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.537 [Lua] [name] = Lobby 18600000398fca6 (string)
19:07:38.537 [Lua] [difficulty] = hardest (string)
19:07:38.537 [Lua] [match_started] = true (string)
19:07:38.537 [Lua] [mechanism] = deus (string)
19:07:38.537 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.537 [Lua] [quick_game] = false (string)
19:07:38.537 [Lua] [num_players] = 3 (string)
19:07:38.537 [Lua] [matchmaking] = true (string)
19:07:38.537 [Lua] [player_slot_1] = 11000010b5eb5c8:1 (string)
19:07:38.537 [Lua] [player_slot_4] = 110000104c2b257:1 (string)
19:07:38.537 [Lua] [mission_id] = pat_mines_wastes_path3 (string)
19:07:38.537 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.537 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.537 [Lua] [country_code] = FR (string)
19:07:38.537 [Lua] [player_slot_3] = 11000010b3ded63:1 (string)
19:07:38.537 [Lua] [eac_authorized] = true (string)
19:07:38.537 [Lua]
19:07:38.537 [Lua] =======================Found valid lobby!
19:07:38.538 [Lua]
19:07:38.538 [Lua] [twitch_enabled] = false (string)
19:07:38.538 [Lua] [power_level] = 735 (string)
19:07:38.538 [Lua] [id] = 186000003977cf6 (string)
19:07:38.538 [Lua] [unique_server_name] = Zenith (string)
19:07:38.538 [Lua] [difficulty_tweak] = -3 (string)
19:07:38.538 [Lua] [host] = 11000010462d336 (string)
19:07:38.538 [Lua] [matchmaking_type] = 2 (string)
19:07:38.538 [Lua] [is_private] = false (string)
19:07:38.538 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.538 [Lua] [name] = Lobby 186000003977cf6 (string)
19:07:38.538 [Lua] [difficulty] = hardest (string)
19:07:38.538 [Lua] [match_started] = true (string)
19:07:38.538 [Lua] [mechanism] = deus (string)
19:07:38.538 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.538 [Lua] [quick_game] = true (string)
19:07:38.538 [Lua] [num_players] = 3 (string)
19:07:38.538 [Lua] [matchmaking] = true (string)
19:07:38.538 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.538 [Lua] [player_slot_4] = 11000010462d336:1 (string)
19:07:38.538 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string)
19:07:38.538 [Lua] [player_slot_5] = 1100001045efdee:1 (string)
19:07:38.538 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.538 [Lua] [country_code] = FR (string)
19:07:38.538 [Lua] [player_slot_3] = 11000010045a3ec:1 (string)
19:07:38.538 [Lua] [eac_authorized] = true (string)
19:07:38.538 [Lua]
19:07:38.538 [Lua] =======================Found valid lobby!
19:07:38.539 [Lua]
19:07:38.539 [Lua] [twitch_enabled] = false (string)
19:07:38.539 [Lua] [power_level] = 735 (string)
19:07:38.539 [Lua] [id] = 18600000397de24 (string)
19:07:38.539 [Lua] [unique_server_name] = Chloroquine Dundee (string)
19:07:38.539 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.539 [Lua] [host] = 1100001018f97c9 (string)
19:07:38.539 [Lua] [matchmaking_type] = 2 (string)
19:07:38.539 [Lua] [is_private] = false (string)
19:07:38.539 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.539 [Lua] [name] = Lobby 18600000397de24 (string)
19:07:38.539 [Lua] [difficulty] = hardest (string)
19:07:38.539 [Lua] [match_started] = true (string)
19:07:38.539 [Lua] [mechanism] = deus (string)
19:07:38.539 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.539 [Lua] [quick_game] = true (string)
19:07:38.539 [Lua] [num_players] = 3 (string)
19:07:38.539 [Lua] [matchmaking] = true (string)
19:07:38.539 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.539 [Lua] [player_slot_4] = 110000102f1f265:1 (string)
19:07:38.539 [Lua] [mission_id] = sig_crag_nurgle_path3 (string)
19:07:38.539 [Lua] [player_slot_5] = 1100001018f97c9:1 (string)
19:07:38.539 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.539 [Lua] [country_code] = FR (string)
19:07:38.539 [Lua] [player_slot_3] = 11000011acab6dd:1 (string)
19:07:38.539 [Lua] [eac_authorized] = true (string)
19:07:38.539 [Lua]
19:07:38.539 [Lua] =======================Found valid lobby!
19:07:38.540 [Lua]
19:07:38.540 [Lua] [twitch_enabled] = false (string)
19:07:38.540 [Lua] [power_level] = 731 (string)
19:07:38.540 [Lua] [id] = 186000003981373 (string)
19:07:38.540 [Lua] [unique_server_name] = Davnogar Firestampah [FR] (string)
19:07:38.540 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.540 [Lua] [host] = 110000102c47f3b (string)
19:07:38.540 [Lua] [matchmaking_type] = 2 (string)
19:07:38.540 [Lua] [is_private] = false (string)
19:07:38.540 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.540 [Lua] [name] = Lobby 186000003981373 (string)
19:07:38.540 [Lua] [difficulty] = hardest (string)
19:07:38.540 [Lua] [match_started] = true (string)
19:07:38.540 [Lua] [mechanism] = deus (string)
19:07:38.540 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.540 [Lua] [quick_game] = false (string)
19:07:38.540 [Lua] [num_players] = 3 (string)
19:07:38.540 [Lua] [matchmaking] = true (string)
19:07:38.540 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.540 [Lua] [player_slot_4] = 110000102c47f3b:1 (string)
19:07:38.540 [Lua] [mission_id] = pat_mountain_wastes_path2 (string)
19:07:38.540 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.540 [Lua] [player_slot_2] = 1100001039550d7:1 (string)
19:07:38.540 [Lua] [country_code] = FR (string)
19:07:38.540 [Lua] [player_slot_3] = 11000010700ff62:1 (string)
19:07:38.540 [Lua] [eac_authorized] = true (string)
19:07:38.540 [Lua]
19:07:38.540 [Lua] =======================Found valid lobby!
19:07:38.542 [Lua]
19:07:38.542 [Lua] [twitch_enabled] = false (string)
19:07:38.542 [Lua] [power_level] = 728 (string)
19:07:38.542 [Lua] [id] = 186000003989646 (string)
19:07:38.542 [Lua] [unique_server_name] = Celebrionik (string)
19:07:38.542 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.542 [Lua] [host] = 1100001050033c9 (string)
19:07:38.542 [Lua] [matchmaking_type] = 2 (string)
19:07:38.542 [Lua] [is_private] = false (string)
19:07:38.542 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.542 [Lua] [name] = Lobby 186000003989646 (string)
19:07:38.542 [Lua] [difficulty] = hardest (string)
19:07:38.542 [Lua] [match_started] = true (string)
19:07:38.542 [Lua] [mechanism] = deus (string)
19:07:38.542 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.542 [Lua] [quick_game] = false (string)
19:07:38.542 [Lua] [num_players] = 3 (string)
19:07:38.542 [Lua] [matchmaking] = true (string)
19:07:38.542 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.542 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.542 [Lua] [mission_id] = sig_crag_wastes_path1 (string)
19:07:38.542 [Lua] [player_slot_5] = 11000010fbd69f0:1 (string)
19:07:38.542 [Lua] [player_slot_2] = 1100001012395ec:1 (string)
19:07:38.542 [Lua] [country_code] = IE (string)
19:07:38.542 [Lua] [player_slot_3] = 1100001050033c9:1 (string)
19:07:38.542 [Lua] [eac_authorized] = true (string)
19:07:38.542 [Lua]
19:07:38.542 [Lua] =======================Found valid lobby!
19:07:38.543 [Lua]
19:07:38.543 [Lua] [twitch_enabled] = false (string)
19:07:38.543 [Lua] [power_level] = 728 (string)
19:07:38.543 [Lua] [id] = 1860000038e3a7e (string)
19:07:38.543 [Lua] [unique_server_name] = Kurogane (string)
19:07:38.543 [Lua] [difficulty_tweak] = -7 (string)
19:07:38.543 [Lua] [host] = 110000101db6856 (string)
19:07:38.543 [Lua] [matchmaking_type] = 2 (string)
19:07:38.543 [Lua] [is_private] = false (string)
19:07:38.543 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.543 [Lua] [name] = Lobby 1860000038e3a7e (string)
19:07:38.543 [Lua] [difficulty] = hardest (string)
19:07:38.543 [Lua] [match_started] = true (string)
19:07:38.543 [Lua] [mechanism] = deus (string)
19:07:38.543 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.543 [Lua] [quick_game] = true (string)
19:07:38.543 [Lua] [num_players] = 3 (string)
19:07:38.543 [Lua] [matchmaking] = true (string)
19:07:38.543 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.543 [Lua] [player_slot_4] = 110000108646f7d:1 (string)
19:07:38.543 [Lua] [mission_id] = sig_volcano_wastes_path1 (string)
19:07:38.543 [Lua] [player_slot_5] = 1100001092b2b46:1 (string)
19:07:38.543 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.543 [Lua] [country_code] = FR (string)
19:07:38.543 [Lua] [player_slot_3] = 110000101db6856:1 (string)
19:07:38.543 [Lua] [eac_authorized] = true (string)
19:07:38.543 [Lua]
19:07:38.543 [Lua] =======================Found valid lobby!
19:07:38.545 [Lua]
19:07:38.545 [Lua] [twitch_enabled] = false (string)
19:07:38.545 [Lua] [power_level] = 725 (string)
19:07:38.545 [Lua] [id] = 18600000398f5a4 (string)
19:07:38.545 [Lua] [unique_server_name] = kyoum (string)
19:07:38.545 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.545 [Lua] [host] = 1100001025776fc (string)
19:07:38.545 [Lua] [matchmaking_type] = 2 (string)
19:07:38.545 [Lua] [is_private] = false (string)
19:07:38.545 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.545 [Lua] [name] = Lobby 18600000398f5a4 (string)
19:07:38.545 [Lua] [difficulty] = hardest (string)
19:07:38.545 [Lua] [match_started] = true (string)
19:07:38.545 [Lua] [mechanism] = deus (string)
19:07:38.545 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.545 [Lua] [quick_game] = true (string)
19:07:38.545 [Lua] [num_players] = 3 (string)
19:07:38.545 [Lua] [matchmaking] = true (string)
19:07:38.545 [Lua] [player_slot_1] = 110000100bdaf2b:1 (string)
19:07:38.545 [Lua] [player_slot_4] = 1100001025776fc:1 (string)
19:07:38.545 [Lua] [mission_id] = pat_mines_wastes_path1 (string)
19:07:38.545 [Lua] [player_slot_5] = 110000102ef1a3b:1 (string)
19:07:38.545 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.545 [Lua] [country_code] = FR (string)
19:07:38.545 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.545 [Lua] [eac_authorized] = true (string)
19:07:38.545 [Lua]
19:07:38.545 [Lua] =======================Found valid lobby!
19:07:38.546 [Lua]
19:07:38.546 [Lua] [twitch_enabled] = false (string)
19:07:38.546 [Lua] [power_level] = 725 (string)
19:07:38.546 [Lua] [id] = 18600000398bce9 (string)
19:07:38.546 [Lua] [unique_server_name] = Malleus (string)
19:07:38.546 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.546 [Lua] [host] = 110000101203cb0 (string)
19:07:38.546 [Lua] [matchmaking_type] = 2 (string)
19:07:38.546 [Lua] [is_private] = false (string)
19:07:38.546 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.546 [Lua] [name] = Lobby 18600000398bce9 (string)
19:07:38.546 [Lua] [difficulty] = hardest (string)
19:07:38.546 [Lua] [match_started] = true (string)
19:07:38.546 [Lua] [mechanism] = deus (string)
19:07:38.546 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.546 [Lua] [quick_game] = true (string)
19:07:38.546 [Lua] [num_players] = 2 (string)
19:07:38.546 [Lua] [matchmaking] = true (string)
19:07:38.546 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.546 [Lua] [player_slot_4] = 110000101203cb0:1 (string)
19:07:38.546 [Lua] [mission_id] = sig_volcano_khorne_path1 (string)
19:07:38.546 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.546 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.546 [Lua] [country_code] = FR (string)
19:07:38.546 [Lua] [player_slot_3] = 110000106e89ae5:1 (string)
19:07:38.546 [Lua] [eac_authorized] = true (string)
19:07:38.546 [Lua]
19:07:38.546 [Lua] =======================Found valid lobby!
19:07:38.548 [Lua]
19:07:38.548 [Lua] [twitch_enabled] = false (string)
19:07:38.548 [Lua] [power_level] = 725 (string)
19:07:38.548 [Lua] [id] = 186000003979274 (string)
19:07:38.548 [Lua] [unique_server_name] = Hrolfr Ironhead (string)
19:07:38.548 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.548 [Lua] [host] = 110000100fde492 (string)
19:07:38.548 [Lua] [matchmaking_type] = 2 (string)
19:07:38.548 [Lua] [is_private] = false (string)
19:07:38.548 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.548 [Lua] [name] = Lobby 186000003979274 (string)
19:07:38.548 [Lua] [difficulty] = hardest (string)
19:07:38.548 [Lua] [match_started] = true (string)
19:07:38.548 [Lua] [mechanism] = deus (string)
19:07:38.548 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.548 [Lua] [quick_game] = true (string)
19:07:38.548 [Lua] [num_players] = 2 (string)
19:07:38.548 [Lua] [matchmaking] = true (string)
19:07:38.548 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.548 [Lua] [player_slot_4] = 1100001094acbd2:1 (string)
19:07:38.548 [Lua] [mission_id] = pat_town_wastes_path2 (string)
19:07:38.548 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.548 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.548 [Lua] [country_code] = FR (string)
19:07:38.548 [Lua] [player_slot_3] = 110000100fde492:1 (string)
19:07:38.548 [Lua] [eac_authorized] = true (string)
19:07:38.548 [Lua]
19:07:38.548 [Lua] =======================Found valid lobby!
19:07:38.549 [Lua]
19:07:38.549 [Lua] [twitch_enabled] = false (string)
19:07:38.549 [Lua] [power_level] = 725 (string)
19:07:38.549 [Lua] [id] = 1860000039972be (string)
19:07:38.549 [Lua] [unique_server_name] = panzerr80 (string)
19:07:38.549 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.549 [Lua] [host] = 110000106cba575 (string)
19:07:38.549 [Lua] [matchmaking_type] = 2 (string)
19:07:38.549 [Lua] [is_private] = false (string)
19:07:38.549 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.549 [Lua] [name] = Lobby 1860000039972be (string)
19:07:38.549 [Lua] [difficulty] = hardest (string)
19:07:38.549 [Lua] [match_started] = true (string)
19:07:38.549 [Lua] [mechanism] = deus (string)
19:07:38.549 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.549 [Lua] [quick_game] = false (string)
19:07:38.549 [Lua] [num_players] = 2 (string)
19:07:38.549 [Lua] [matchmaking] = true (string)
19:07:38.549 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.549 [Lua] [player_slot_4] = 1100001041379ff:1 (string)
19:07:38.549 [Lua] [mission_id] = pat_forest_wastes_path2 (string)
19:07:38.549 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.549 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.549 [Lua] [country_code] = FR (string)
19:07:38.549 [Lua] [player_slot_3] = 110000106cba575:1 (string)
19:07:38.549 [Lua] [eac_authorized] = true (string)
19:07:38.549 [Lua]
19:07:38.549 [Lua] =======================Found valid lobby!
19:07:38.551 [Lua]
19:07:38.551 [Lua] [twitch_enabled] = false (string)
19:07:38.551 [Lua] [power_level] = 721 (string)
19:07:38.551 [Lua] [id] = 186000003994788 (string)
19:07:38.551 [Lua] [unique_server_name] = JEFLOW (string)
19:07:38.551 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.551 [Lua] [host] = 110000103337652 (string)
19:07:38.551 [Lua] [matchmaking_type] = 2 (string)
19:07:38.551 [Lua] [is_private] = false (string)
19:07:38.551 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.551 [Lua] [name] = Lobby 186000003994788 (string)
19:07:38.551 [Lua] [difficulty] = hardest (string)
19:07:38.551 [Lua] [match_started] = true (string)
19:07:38.551 [Lua] [mechanism] = deus (string)
19:07:38.551 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.551 [Lua] [quick_game] = false (string)
19:07:38.551 [Lua] [num_players] = 3 (string)
19:07:38.551 [Lua] [matchmaking] = true (string)
19:07:38.551 [Lua] [player_slot_1] = 110000101b9f3a4:1 (string)
19:07:38.551 [Lua] [player_slot_4] = 110000102018669:1 (string)
19:07:38.551 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
19:07:38.551 [Lua] [player_slot_5] = 0:0 (string)
19:07:38.551 [Lua] [player_slot_2] = 110000103337652:1 (string)
19:07:38.551 [Lua] [country_code] = FR (string)
19:07:38.551 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.551 [Lua] [eac_authorized] = true (string)
19:07:38.551 [Lua]
19:07:38.551 [Lua] =======================Found valid lobby!
19:07:38.552 [Lua]
19:07:38.552 [Lua] [twitch_enabled] = false (string)
19:07:38.552 [Lua] [power_level] = 718 (string)
19:07:38.552 [Lua] [id] = 18600000398a2c5 (string)
19:07:38.552 [Lua] [unique_server_name] = Microsoft Access (32-bit) (string)
19:07:38.552 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.552 [Lua] [host] = 110000102cdf754 (string)
19:07:38.552 [Lua] [matchmaking_type] = 2 (string)
19:07:38.552 [Lua] [is_private] = false (string)
19:07:38.552 [Lua] [selected_mission_id] = journey_cave (string)
19:07:38.552 [Lua] [name] = Lobby 18600000398a2c5 (string)
19:07:38.552 [Lua] [difficulty] = hardest (string)
19:07:38.552 [Lua] [match_started] = true (string)
19:07:38.552 [Lua] [mechanism] = deus (string)
19:07:38.552 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.552 [Lua] [quick_game] = false (string)
19:07:38.552 [Lua] [num_players] = 3 (string)
19:07:38.552 [Lua] [matchmaking] = true (string)
19:07:38.552 [Lua] [player_slot_1] = 1100001072110b5:1 (string)
19:07:38.552 [Lua] [player_slot_4] = 110000102cdf754:1 (string)
19:07:38.552 [Lua] [mission_id] = sig_volcano_wastes_path4 (string)
19:07:38.552 [Lua] [player_slot_5] = 110000105a4e710:1 (string)
19:07:38.552 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.552 [Lua] [country_code] = IE (string)
19:07:38.552 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.552 [Lua] [eac_authorized] = true (string)
19:07:38.552 [Lua]
19:07:38.552 [Lua] =======================Found valid lobby!
19:07:38.553 [Lua]
19:07:38.553 [Lua] [twitch_enabled] = false (string)
19:07:38.553 [Lua] [power_level] = 715 (string)
19:07:38.553 [Lua] [id] = 1860000038f8ce1 (string)
19:07:38.553 [Lua] [unique_server_name] = HKW | Larian Bren (string)
19:07:38.553 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.553 [Lua] [host] = 1100001026e999c (string)
19:07:38.553 [Lua] [matchmaking_type] = 2 (string)
19:07:38.553 [Lua] [is_private] = false (string)
19:07:38.553 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.553 [Lua] [name] = Lobby 1860000038f8ce1 (string)
19:07:38.553 [Lua] [difficulty] = hardest (string)
19:07:38.553 [Lua] [match_started] = true (string)
19:07:38.553 [Lua] [mechanism] = deus (string)
19:07:38.553 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.553 [Lua] [quick_game] = false (string)
19:07:38.553 [Lua] [num_players] = 4 (string)
19:07:38.553 [Lua] [matchmaking] = true (string)
19:07:38.553 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.553 [Lua] [player_slot_4] = 110000104a70361:1 (string)
19:07:38.553 [Lua] [mission_id] = pat_bay_wastes_path2 (string)
19:07:38.553 [Lua] [player_slot_5] = 1100001026e999c:1 (string)
19:07:38.553 [Lua] [player_slot_2] = 110000104403ef5:1 (string)
19:07:38.553 [Lua] [country_code] = FR (string)
19:07:38.553 [Lua] [player_slot_3] = 1100001049f25c3:1 (string)
19:07:38.553 [Lua] [eac_authorized] = true (string)
19:07:38.553 [Lua]
19:07:38.553 [Lua] =======================Found valid lobby!
19:07:38.554 [Lua]
19:07:38.555 [Lua] [twitch_enabled] = false (string)
19:07:38.555 [Lua] [power_level] = 705 (string)
19:07:38.555 [Lua] [id] = 18600000395e590 (string)
19:07:38.555 [Lua] [unique_server_name] = Roi Thibaut (string)
19:07:38.555 [Lua] [difficulty_tweak] = -10 (string)
19:07:38.555 [Lua] [host] = 11000010f19d0b3 (string)
19:07:38.555 [Lua] [matchmaking_type] = 2 (string)
19:07:38.555 [Lua] [is_private] = false (string)
19:07:38.555 [Lua] [selected_mission_id] = journey_ice (string)
19:07:38.555 [Lua] [name] = Lobby 18600000395e590 (string)
19:07:38.555 [Lua] [difficulty] = hardest (string)
19:07:38.555 [Lua] [match_started] = true (string)
19:07:38.555 [Lua] [mechanism] = deus (string)
19:07:38.555 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.555 [Lua] [quick_game] = false (string)
19:07:38.555 [Lua] [num_players] = 3 (string)
19:07:38.555 [Lua] [matchmaking] = true (string)
19:07:38.555 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.555 [Lua] [player_slot_4] = 1100001021e6f60:1 (string)
19:07:38.555 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
19:07:38.555 [Lua] [player_slot_5] = 11000010f19d0b3:1 (string)
19:07:38.555 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.555 [Lua] [country_code] = FR (string)
19:07:38.555 [Lua] [player_slot_3] = 110000102d2e29b:1 (string)
19:07:38.555 [Lua] [eac_authorized] = true (string)
19:07:38.555 [Lua]
19:07:38.555 [Lua] =======================Found valid lobby!
19:07:38.556 [Lua]
19:07:38.556 [Lua] [twitch_enabled] = false (string)
19:07:38.556 [Lua] [power_level] = 835 (string)
19:07:38.556 [Lua] [id] = 1860000039a28e2 (string)
19:07:38.556 [Lua] [unique_server_name] = _VolcomStone_ (string)
19:07:38.556 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.556 [Lua] [host] = 1100001016d0621 (string)
19:07:38.556 [Lua] [matchmaking_type] = 1 (string)
19:07:38.556 [Lua] [is_private] = false (string)
19:07:38.556 [Lua] [selected_mission_id] = morris_hub (string)
19:07:38.556 [Lua] [name] = Lobby 1860000039a28e2 (string)
19:07:38.556 [Lua] [difficulty] = hardest (string)
19:07:38.556 [Lua] [match_started] = true (string)
19:07:38.556 [Lua] [mechanism] = deus (string)
19:07:38.556 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.556 [Lua] [quick_game] = true (string)
19:07:38.556 [Lua] [num_players] = 2 (string)
19:07:38.556 [Lua] [matchmaking] = true (string)
19:07:38.556 [Lua] [player_slot_1] = 1100001016d0621:1 (string)
19:07:38.556 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.556 [Lua] [mission_id] = morris_hub (string)
19:07:38.556 [Lua] [player_slot_5] = 1100001036f301d:1 (string)
19:07:38.556 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.556 [Lua] [country_code] = DE (string)
19:07:38.556 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.556 [Lua] [eac_authorized] = true (string)
19:07:38.556 [Lua]
19:07:38.556 [Lua] =======================Found valid lobby!
19:07:38.557 [Lua]
19:07:38.557 [Lua] [twitch_enabled] = false (string)
19:07:38.557 [Lua] [power_level] = 835 (string)
19:07:38.557 [Lua] [id] = 18600000397403b (string)
19:07:38.557 [Lua] [unique_server_name] = Swaghetti&Memeballs (string)
19:07:38.557 [Lua] [difficulty_tweak] = 0 (string)
19:07:38.557 [Lua] [host] = 11000010552d61f (string)
19:07:38.557 [Lua] [matchmaking_type] = 2 (string)
19:07:38.557 [Lua] [is_private] = false (string)
19:07:38.557 [Lua] [selected_mission_id] = journey_ruin (string)
19:07:38.557 [Lua] [name] = Lobby 18600000397403b (string)
19:07:38.557 [Lua] [difficulty] = hardest (string)
19:07:38.557 [Lua] [match_started] = true (string)
19:07:38.557 [Lua] [mechanism] = deus (string)
19:07:38.557 [Lua] [network_hash] = f5379771c25088f6 (string)
19:07:38.557 [Lua] [quick_game] = false (string)
19:07:38.557 [Lua] [num_players] = 1 (string)
19:07:38.557 [Lua] [matchmaking] = true (string)
19:07:38.557 [Lua] [player_slot_1] = 0:0 (string)
19:07:38.557 [Lua] [player_slot_4] = 0:0 (string)
19:07:38.557 [Lua] [mission_id] = morris_hub (string)
19:07:38.557 [Lua] [player_slot_5] = 11000010552d61f:1 (string)
19:07:38.557 [Lua] [player_slot_2] = 0:0 (string)
19:07:38.557 [Lua] [country_code] = SE (string)
19:07:38.557 [Lua] [player_slot_3] = 0:0 (string)
19:07:38.557 [Lua] [eac_authorized] = true (string)
19:07:38.557 [Lua]
19:07:38.557 [Lua] =======================Found valid lobby!
19:07:38.557 [Lua] [Matchmaking] max_quick_play_search_range: close
19:07:38.557 [Lua]
19:07:38.557 [Lua] [1] = any (string)
19:07:38.557 [Lua]
19:07:38.558 [Lua] [Matchmaking] Lobby hosted by Monollock failed lobby match due to 'Journey is not unlocked'
19:07:38.558 [Lua] [Matchmaking] Lobby hosted by Chops failed lobby match due to 'Journey is not unlocked'
19:07:38.559 [Lua] [Matchmaking] Lobby hosted by Wolfie failed lobby match due to 'Journey is not unlocked'
19:07:38.559 [Lua] [Matchmaking] Lobby hosted by cronos111 failed lobby match due to 'Journey is not unlocked'
19:07:38.559 [Lua] [Matchmaking] Lobby hosted by Scolex failed lobby match due to 'Journey is not unlocked'
19:07:38.560 [Lua] [Matchmaking] Lobby hosted by Grymm failed lobby match due to 'Journey is not unlocked'
19:07:38.561 [Lua] [Matchmaking] Lobby hosted by GK Paladin failed lobby match due to 'Journey is not unlocked'
19:07:38.561 [Lua] [Matchmaking] Lobby hosted by Oz failed lobby match due to 'Journey is not unlocked'
19:07:38.562 [Lua] [Matchmaking] Lobby hosted by Ovredon failed lobby match due to 'Journey is not unlocked'
19:07:38.563 [Lua] [Matchmaking] Lobby hosted by Salkarin Rae failed lobby match due to 'Journey is not unlocked'
19:07:38.563 [Lua] [Matchmaking] Lobby hosted by Lady_MasQ failed lobby match due to 'Journey is not unlocked'
19:07:38.563 [Lua] [Matchmaking] Lobby hosted by Sam failed lobby match due to 'Journey is not unlocked'
19:07:38.564 [Lua] [Matchmaking] Lobby hosted by Gladiator49 discarded due to 'hero is unavailable'
19:07:38.564 [Lua] [Matchmaking] Lobby hosted by Bubulevomi failed lobby match due to 'Journey is not unlocked'
19:07:38.565 [Lua] [Matchmaking] Lobby hosted by Le Poulet Minceur failed lobby match due to 'Journey is not unlocked'
19:07:38.565 [Lua] [Matchmaking] Lobby hosted by aktion sprays failed lobby match due to 'Journey is not unlocked'
19:07:38.565 [Lua] [Matchmaking] Lobby hosted by Minikik failed lobby match due to 'Journey is not unlocked'
19:07:38.566 [Lua] [Matchmaking] Lobby hosted by sleepingtable failed lobby match due to 'Journey is not unlocked'
19:07:38.566 [Lua] [Matchmaking] Lobby hosted by Zenith failed lobby match due to 'Journey is not unlocked'
19:07:38.566 [Lua] [Matchmaking] Lobby hosted by Davnogar Firestampah [FR] failed lobby match due to 'Journey is not unlocked'
19:07:38.567 [Lua] [Matchmaking] Lobby hosted by Celebrionik failed lobby match due to 'Journey is not unlocked'
19:07:38.568 [Lua] [Matchmaking] Lobby hosted by panzerr80 failed lobby match due to 'Journey is not unlocked'
19:07:38.568 [Lua] [Matchmaking] Lobby hosted by JEFLOW discarded due to 'hero is unavailable'
19:07:38.569 [Lua] [Matchmaking] Lobby hosted by Microsoft Access (32-bit) failed lobby match due to 'Journey is not unlocked'
19:07:38.569 [Lua] [Matchmaking] Lobby hosted by HKW | Larian Bren failed lobby match due to 'Journey is not unlocked'
19:07:38.569 [Lua] [Matchmaking] Lobby hosted by Roi Thibaut failed lobby match due to 'Journey is not unlocked'
19:07:38.574 [Lua] [ChatManager][1]System: Found game...
19:07:38.574 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
19:07:38.574 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
19:07:38.575 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:07:38.575 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:07:38.575 [Lua] [ChatManager][1]System: Connecting to game session.
19:07:38.591 [Lua] [LobbyClient] Changed state from nil to joining
19:07:38.796 [Lua] [LobbyClient] Changed state from joining to joined
19:07:38.796 [Lua] [PartyManager] Leader is set to 11000010522a6ae
19:07:38.796 [Lua] [LobbyClient] connected to lobby, id: 186000003985895
19:07:38.796 [Lua] ====== Looking for host: 11000010522a6ae
19:07:39.052 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0305ee78, to peer: 11000010522a6ae channel: 1
19:07:39.052 [Lua] Connected to host: 11000010522a6ae, using channel: 1
19:07:39.053 [Lua] [Matchmaking] Joined lobby, checking network hash...
19:07:39.061 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'HotlineKilbirnie'...
19:07:40.816 [Lua] [Matchmaking] Connected, requesting to join game...
19:07:40.816 [Lua] bogenhafen
19:07:40.816 [Lua] scorpion_beta_extended_access
19:07:40.816 [Lua] vermintide_1
19:07:40.816 [Lua] holly
19:07:40.816 [Lua] lake_upgrade
19:07:40.816 [Lua] grass
19:07:40.816 [Lua] pre_order
19:07:40.816 [Lua] wom_beta
19:07:40.816 [Lua] morris
19:07:40.816 [Lua] lake
19:07:40.816 [Lua] cog_upgrade
19:07:40.816 [Lua] cog
19:07:40.816 [Lua] scorpion
19:07:40.884 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=186000003985895 host_id:HotlineKilbirnie
19:07:40.884 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
19:07:40.884 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
19:07:40.884 [Lua] [ChatManager][1]System: Requesting profiles
19:07:40.954 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000010e6e2d28 | we:0 | dr:110000105a30e41 | bw:0 | es:11000010522a6ae
19:07:40.955 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
19:07:40.955 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
19:07:40.955 [Lua] [ChatManager][1]System: Acquiring profiles
19:07:41.034 [Lua] [ChatManager][1]System: Joining game...
19:07:41.037 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
19:07:41.037 [Lua] TRANSITION start_lobby table: 000000001908FE50 nil
19:07:41.037 [Lua] [GameNetworkManager] Leaving game...
19:07:41.037 [Lua] [GameNetworkManager] Shutting down game session host.
19:07:41.037 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:07:41.037 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:07:41.037 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=211.90
19:07:41.052 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:07:41.490 [Lua] Set lobby begin:
19:07:41.490 [Lua] Lobby data selected_mission_id = morris_hub
19:07:41.491 [Lua] Lobby data num_players = 1
19:07:41.491 [Lua] Lobby data difficulty_tweak = 0
19:07:41.491 [Lua] Lobby data host = 11000010c7fed13
19:07:41.491 [Lua] Lobby data time_of_search = 1619032058
19:07:41.491 [Lua] Lobby data matchmaking_type = 3
19:07:41.491 [Lua] Lobby data difficulty = normal
19:07:41.491 [Lua] Lobby data player_slot_1 = 0:0
19:07:41.491 [Lua] Lobby data unique_server_name = Walker Trips
19:07:41.491 [Lua] Lobby data player_slot_4 = 0:0
19:07:41.491 [Lua] Lobby data country_code = GB
19:07:41.491 [Lua] Lobby data matchmaking = searching
19:07:41.491 [Lua] Lobby data power_level = 0
19:07:41.491 [Lua] Lobby data mission_id = morris_hub
19:07:41.491 [Lua] Lobby data mechanism = deus
19:07:41.491 [Lua] Lobby data player_slot_5 = 0:0
19:07:41.491 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:07:41.491 [Lua] Lobby data network_hash = f5379771c25088f6
19:07:41.492 [Lua] Lobby data player_slot_3 = 0:0
19:07:41.492 [Lua] Lobby data eac_authorized = true
19:07:41.492 [Lua] Set lobby end.
19:07:42.825 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
19:07:43.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:07:43.045 [Lua] [Managers] Calling function on all managers:
19:07:43.046 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:07:43.046 [Lua] Clearing all global lookup lists
19:07:43.046 [Lua] [IngamePlayerListUI] - Destroy
19:07:43.046 [Lua] [GamePadEquipmentUI] - Destroy
19:07:43.046 [Lua] [EquipmentUI] - Destroy
19:07:43.046 [Lua] [AbilityUI] - Destroy
19:07:43.046 [Lua] [GamePadAbilityUI] - Destroy
19:07:43.046 [Lua] [IngameUI] destroy
19:07:43.053 [Lua] [Managers] Destroying manager group:
19:07:43.055 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:07:43.055 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:07:43.055 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:07:43.055 [Lua] [Matchmaking] unregister rpcs
19:07:43.055 [Lua] [Matchmaking] destroying
19:07:43.055 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:07:43.055 [Lua] [ChatManager] Unregistering channel 1
19:07:43.055 [Lua] [EnemyPackageLoader] network_context_destroyed
19:07:43.055 [Lua] [PartyManager] network_context_destroyed
19:07:43.055 [Lua] [GameMechanismManager] network_context_destroyed
19:07:43.055 [SteamVoip] Destroying room d91b5046fba3eaed
19:07:43.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer
19:07:43.065 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer
19:07:43.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:07:43.067 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
19:07:43.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
19:07:43.068 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:07:43.068 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:07:43.072 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
19:07:43.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:07:43.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:07:43.075 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:07:43.086 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
19:07:43.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer
19:07:43.107 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer
19:07:43.108 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:07:43.126 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
19:07:43.126 [EACServer] [20:07:43:125][Windows][EAC Server] [Info][Destroy] Called
19:07:43.128 [Lua] [LobbyHost] Destroying
19:07:43.129 [Lua] ############### UNLOADING PACKAGES ###############
19:07:43.129 [Lua] [Managers] Calling function on all managers:
19:07:43.129 [Lua] [Managers] Destroying manager group:
19:07:43.129 [Lua] [Gamestate] Enter state StateLoading
19:07:43.131 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:07:43.131 [Lua] registering RPCs
19:07:43.131 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000001908FE50
19:07:43.131 warning: [Lua] Setting up network client
19:07:43.131 [Lua] [NetworkClient] New State connecting (old state nil)
19:07:43.131 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard
19:07:43.131 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010522a6ae
19:07:43.131 [EAC] Connection reset
19:07:43.132 [EAC] Set platform user auth ticket
19:07:43.132 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010522a6ae my_peer_id:11000010c7fed13
19:07:43.132 [Lua] [ChatManager] Registering channel 1
19:07:43.132 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010522a6ae, own_peer_id=11000010c7fed13)
19:07:43.132 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010522a6ae, own_peer_id=11000010c7fed13)
19:07:43.132 [Lua] [PartyManager] network_context_created (server_peer_id=11000010522a6ae, own_peer_id=11000010c7fed13)
19:07:43.132 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
19:07:43.132 [Lua] initializing mechanism to: adventure
19:07:43.132 [Lua] FORCE COMMIT 4
19:07:43.132 [Lua] PlayFabMirrorBase:_commit_internal 4
19:07:43.132 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:07:43.132 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:07:43.132 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
19:07:43.132 [Lua] [PartyManager] Leader is set to 11000010522a6ae
19:07:43.132 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:07:43.135 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
19:07:43.135 [Lua] commit result success 4
19:07:43.135 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
19:07:43.218 [EAC] Set host peer 11000010522a6ae to state undetermined
19:07:43.218 [EAC] Validating host 11000010522a6ae
19:07:43.218 [Lua] [NetworkClient] New State connected (old state connecting)
19:07:43.219 [Lua] EAC debug check 2 nil
19:07:43.285 [Lua] [EnemyPackageLoader] New connection established (1) (key=3)
19:07:43.286 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:07:43.286 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
19:07:43.287 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
19:07:43.321 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
19:07:43.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
19:07:43.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
19:07:43.709 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
19:07:43.709 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
19:07:43.709 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:07:43.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:07:43.759 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:07:43.760 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
19:07:43.810 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
19:07:43.810 [Lua] [PackageManager] Force_load: wwise/es_deus_01
19:07:43.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:07:43.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:07:43.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:07:43.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:07:43.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:07:43.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:07:43.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
19:07:43.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
19:07:43.979 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
19:07:43.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:07:44.030 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:07:44.030 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:07:44.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
19:07:44.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
19:07:44.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
19:07:44.081 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:07:44.147 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:07:44.147 [Lua] [PackageManager] Force_load: wwise/drakegun
19:07:44.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:07:44.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:07:44.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:07:44.198 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
19:07:44.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
19:07:44.249 [Lua] [PackageManager] Force_load: wwise/coghammer
19:07:44.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
19:07:45.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
19:07:45.104 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
19:07:45.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
19:07:45.273 [EAC] EAC host 11000010522a6ae validated and trusted
19:07:45.291 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010522a6ae 1 1 1
19:07:45.291 [Lua] player (11000010522a6ae,1) was put into party 1
19:07:45.291 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000105a30e41 1 1 2
19:07:45.291 [Lua] player (110000105a30e41,1) was put into party 1
19:07:45.291 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010e6e2d28 1 1 3
19:07:45.291 [Lua] player (11000010e6e2d28,1) was put into party 1
19:07:45.291 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1
19:07:45.291 [Lua] player (11000010c7fed13,1) was put into party 0
19:07:45.291 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010522a6ae local_player_id:1 profile_index:5 career_index:3 is_bot:false
19:07:45.291 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000105a30e41 local_player_id:1 profile_index:3 career_index:4 is_bot:false
19:07:45.291 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010e6e2d28 local_player_id:1 profile_index:1 career_index:2 is_bot:false
19:07:45.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
19:07:45.325 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
19:07:45.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:07:45.326 [Lua] [StateLoading] got rpc_load_level
19:07:45.326 [Lua] initializing mechanism to: deus
19:07:45.326 [Lua] PlayFabMirrorBase:_commit_internal nil
19:07:45.326 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:07:45.326 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:07:45.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 34
19:07:45.326 [Lua] [NetworkClient] New State loading (old state connected)
19:07:45.326 [Lua] Received new state from server inn_deus
19:07:45.327 [Lua] [NetworkClient] All level packages loaded!
19:07:45.327 [Lua] [NetworkClient] New State loaded (old state loading)
19:07:45.327 [Lua] [NetworkClient] on_level_loaded morris_hub
19:07:45.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 34
19:07:45.327 [Lua] commit result success 5
19:07:45.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
19:07:45.327 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:07:45.327 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:07:45.343 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:07:45.343 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:07:45.343 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
19:07:45.427 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:07:45.427 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:07:45.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:07:45.452 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
19:07:45.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:07:45.488 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:07:45.488 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:07:45.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 34
19:07:45.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
19:07:45.523 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:07:45.523 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:07:45.523 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:07:45.534 [Lua] Async level spawning done
19:07:45.538 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:07:45.538 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:07:45.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:07:45.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:07:45.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:07:45.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:07:45.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:07:45.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:07:45.622 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
19:07:45.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:07:45.672 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:07:45.672 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
19:07:45.708 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
19:07:45.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
19:07:45.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
19:07:45.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
19:07:45.958 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
19:07:45.958 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
19:07:45.958 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
19:07:46.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
19:07:46.009 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
19:07:46.009 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
19:07:46.059 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
19:07:46.059 [Lua] [PackageManager] Force_load: wwise/handgun
19:07:46.059 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
19:07:46.092 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
19:07:46.092 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
19:07:46.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:07:46.831 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:07:47.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:07:47.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
19:07:47.014 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:07:47.630 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:07:47.630 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:07:47.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:07:47.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:07:47.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:07:47.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:07:47.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:07:47.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:07:47.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
19:07:47.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
19:07:47.832 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
19:07:47.832 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:07:47.834 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:07:47.834 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:07:47.834 [Lua] [Managers] Destroying manager group:
19:07:47.835 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:07:47.835 [Lua] [Gamestate] Enter StateIngame CLIENT
19:07:47.835 [Lua] [Managers] Calling function on all managers:
19:07:47.835 [Lua] <>level = morris_hub<>
19:07:47.835 [Lua] [StateIngame] Client ingame
19:07:47.838 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:07:47.838 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:07:47.838 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:07:47.838 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:07:47.838 [Lua] [Matchmaking] initializing
19:07:47.838 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client
19:07:47.838 [Lua] [Matchmaking] register rpcs
19:07:47.838 [Lua] GameNetworkManager:init... creating game session
19:07:47.838 [Lua] Joining GameSession userdata: 0x01a9c5c8 as a client through channel_id 1
19:07:47.838 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:07:47.838 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:07:47.838 [Lua] [GameNetworkManager] self.is_server = false
19:07:47.838 [Network] Setting artificial MTU limit to 65536
19:07:47.848 [Lua] Switching ConflictSettings: to: disabled
19:07:47.848 [Lua] pacing=disabled
19:07:47.848 [Lua] roaming=nil
19:07:47.848 [Lua] specials=disabled
19:07:47.848 [Lua] debug_color=black
19:07:47.848 [Lua] pack_spawning=disabled
19:07:47.848 [Lua] contained_breeds=nil
19:07:47.848 [Lua] disabled=true
19:07:47.848 [Lua] boss=disabled
19:07:47.848 [Lua] horde=disabled
19:07:47.848 [Lua] name=disabled
19:07:47.848 [Lua] intensity=disabled
19:07:47.848 [Lua] ---
19:07:47.848 [Lua] [LevelAnalysis] set_random_seed( 0)
19:07:47.851 [Lua] [AIInterestPointSystem] Level Seed: 0
19:07:47.851 [Lua]
19:07:47.851 [Lua] [network_manager] = table
19:07:47.851 [Lua] [network_manager] = metatable
19:07:47.851 [Lua] [startup_data] = table
19:07:47.851 [Lua] [entity_manager] = table
19:07:47.851 [Lua] [entity_manager] = metatable
19:07:47.851 [Lua] [unit_spawner] = table
19:07:47.851 [Lua] [unit_spawner] = metatable
19:07:47.851 [Lua] [unit_storage] = table
19:07:47.851 [Lua] [unit_storage] = metatable
19:07:47.851 [Lua] [dice_keeper] = table
19:07:47.851 [Lua] [dice_keeper] = metatable
19:07:47.851 [Lua] [is_server] = false (boolean)
19:07:47.851 [Lua] [world] = [World]
19:07:47.851 [Lua] [system_api] = table
19:07:47.851 [Lua] [input_manager] = table
19:07:47.851 [Lua] [input_manager] = metatable
19:07:47.851 [Lua] [profile_synchronizer] = table
19:07:47.851 [Lua] [profile_synchronizer] = metatable
19:07:47.851 [Lua] [entity_system] = table
19:07:47.851 [Lua] [entity_system] = metatable
19:07:47.851 [Lua] [level_transition_handler] = table
19:07:47.851 [Lua] [level_transition_handler] = metatable
19:07:47.851 [Lua] [num_local_human_players] = 1 (number)
19:07:47.851 [Lua] [statistics_db] = table
19:07:47.851 [Lua] [statistics_db] = metatable
19:07:47.851 [Lua] [entity_system_bag] = table
19:07:47.851 [Lua] [entity_system_bag] = metatable
19:07:47.851 [Lua] [network_lobby] = table
19:07:47.851 [Lua] [network_lobby] = metatable
19:07:47.851 [Lua] [network_transmit] = table
19:07:47.851 [Lua] [network_transmit] = metatable
19:07:47.851 [Lua] [network_clock] = table
19:07:47.851 [Lua] [network_clock] = metatable
19:07:47.851 [Lua] [free_flight_manager] = table
19:07:47.851 [Lua] [free_flight_manager] = metatable
19:07:47.851 [Lua] [network_event_delegate] = table
19:07:47.851 [Lua] [network_event_delegate] = metatable
19:07:47.851 [Lua]
19:07:47.851 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:07:47.851 [Lua] ignoring extension VersusInteractObjectiveExtension
19:07:47.851 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:07:47.851 [Lua] ignoring extension VersusSocketObjectiveExtension
19:07:47.851 [Lua] ignoring extension VersusTargetObjectiveExtension
19:07:47.851 [Lua] ignoring extension VersusMissionObjectiveExtension
19:07:47.852 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:07:47.857 [Lua] [AchievementManager] Achievements using the steam platform
19:07:47.858 [Lua] PlayerManager:add_player player_1
19:07:47.883 [Lua] [StateIngame] Level seed: 0
19:07:47.886 [Lua] [IngameUI] init
19:07:47.905 [Lua] cb_razer_chroma_setup
19:07:47.921 [Save] Saving `save_data`
19:07:47.922 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002DB5D50; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000002DB58B0; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000002DB59A0; parent_world_position = table: 0000000002DB59D0; local_position = table: 0000000002DB5CC0; size = table: 0000000002DB5D10; node = table: 0000000002DB5D50
[3] scenegraph = table: 0000000002DB58B0; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000002DB58B0; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000002DB58B0; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000011C865E0
[7] self = table: 0000000011C865E0; ingame_ui_context = table: 0000000019A65F90; input_manager = table: 000000001AFA9080; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000011C865E0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 00000000196D6960; error_prefix_data = table: 0000000011C865A0; func = [function]
[14] self = table: 00000000196D6960; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000011C864C0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 00000000196D6960
[20] self = table: 00000000015A4770; ingame_ui_context = table: 0000000019A65F90
[21] self = table: 00000000015A4770; params = table: 00000000028FE7C0; viewport_name = "player_1"; input_manager = table: 000000001AFA9080; input_source = table: 0000000001F47590; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000B219240; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000F04EC0; camera_system = table: 0000000011C3CCC0; outline_system = table: 0000000001533AE0; fade_system = table: 0000000011C9AB10; sound_sector_system = table: 00000000024D7270; sound_environment_system = table: 0000000000C7C6C0; event_manager = table: 00000000042CDAB0; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019A65F90
[22] self = table: 00000000028FE7F0; new_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000028FE7F0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 00000000028FE7F0; parent = table: 00000000016AAAA0; start_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; profiling_debugging_enabled = true
[25] self = table: 00000000028FE7F0; parent = table: 00000000016AAAA0; start_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018A5ED40; ingame_ui = table: 00000000196D6960; definitions = table: 0000000011C86650; input_manager = table: 000000001AFA9080; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011C86790; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011C8A4E0; menu_widgets = table: 0000000011C87440; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018A5ED40; ingame_ui = table: 00000000196D6960; definitions = table: 0000000011C86650; input_manager = table: 000000001AFA9080; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011C86790; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011C8A4E0; menu_widgets = table: 0000000011C87440; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000004A61810; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018A5ED40; telemetry_time_view_enter = 0; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 00000000040F0600; cutscene_system = table: 0000000001698CD0; text_popup_ui = table: 00000000022464E0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000001203930; world = [World]; camera_manager = table: 0000000000F0C810; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000019A65F90; _fps_cooldown = 0; views = table: 0000000018D4B020; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018FFF620; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000B219240; weave_onboarding = table: 0000000001204C10; popup_handler = table: 0000000002246330; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003E19040;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 00000000016AAAA0; _booted_eac_untrusted = false; statistics_db = table: 00000000016AAE60; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000019A65F90; world = [World]; is_in_inn = true; player = table: 000000000B219240; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E19040;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 00000000016AAAA0; _booted_eac_untrusted = false; statistics_db = table: 00000000016AAE60; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000019A65F90; world = [World]; is_in_inn = true; player = table: 000000000B219240; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E19040;
[22] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[23] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[24] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[25] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000456F210; _debug_gui_immediate = [Gui]; entity_system = table: 000000000456F840; parent = table: 0000000000094EC0; network_client = table: 000000001AFAF900; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000193DE0; machines = table: 00000000015A48E0; _level_flow_events = table: 0000000018B35A00; _quit_game = false; network_clock = table: 0000000001A9C150; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000016AAE60; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000000F017F0; network_event_delegate = table: 0000000003E19040;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000296F910;
19:07:47.923 [Save] Save done
19:07:47.923 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002DB8650; node_def = table: 0000000002DB56D0; k = "offset"; v = table: 0000000002DB5790
[2] scenegraph = table: 0000000002DB8620; scenegraph_def = table: 0000000011C866F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002DB56D0; parent_name = nil; local_position = table: 0000000012BD4F00; node = table: 0000000002DB8650
[3] scenegraph_def = table: 0000000011C866F0; scenegraph = table: 0000000002DB8620; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002DB56D0
[4] self = table: 0000000011C865E0
[5] self = table: 0000000011C865E0; ingame_ui_context = table: 0000000019A65F90; input_manager = table: 000000001AFA9080; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000011C865E0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 00000000196D6960; error_prefix_data = table: 0000000011C865A0; func = [function]
[12] self = table: 00000000196D6960; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000011C864C0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 00000000196D6960
[18] self = table: 00000000015A4770; ingame_ui_context = table: 0000000019A65F90
[19] self = table: 00000000015A4770; params = table: 00000000028FE7C0; viewport_name = "player_1"; input_manager = table: 000000001AFA9080; input_source = table: 0000000001F47590; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000B219240; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000F04EC0; camera_system = table: 0000000011C3CCC0; outline_system = table: 0000000001533AE0; fade_system = table: 0000000011C9AB10; sound_sector_system = table: 00000000024D7270; sound_environment_system = table: 0000000000C7C6C0; event_manager = table: 00000000042CDAB0; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019A65F90
[20] self = table: 00000000028FE7F0; new_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000028FE7F0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 00000000028FE7F0; parent = table: 00000000016AAAA0; start_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; profiling_debugging_enabled = true
[23] self = table: 00000000028FE7F0; parent = table: 00000000016AAAA0; start_state = table: 0000000018BDA320; params = table: 00000000028FE7C0; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 00000000028FE7F0
[25] self = table: 00000000016AAAA0; loading_context = table: 000000000296F910; is_server = false; assert_on_leak = true; input_manager = table: 000000001AFA9080; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 00000000016AAE60; world = [World]; network_event_delegate = table: 0000000003E19040; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000042CDAB0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 00000000028FE7C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C87440; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018A5ED40; ingame_ui = table: 00000000196D6960; definitions = table: 0000000011C86650; input_manager = table: 000000001AFA9080; wwise_world = [WwiseWorld]; render_settings = table: 0000000011C86790; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011C8A4E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000002DB58B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011C87440; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018A5ED40; ingame_ui = table: 00000000196D6960; definitions = table: 0000000011C86650; input_manager = table: 000000001AFA9080; wwise_world = [WwiseWorld]; render_settings = table: 0000000011C86790; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011C8A4E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000002DB58B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000004A61810; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018A5ED40; telemetry_time_view_enter = 0; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 00000000040F0600; cutscene_system = table: 0000000001698CD0; text_popup_ui = table: 00000000022464E0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000001203930; world = [World]; camera_manager = table: 0000000000F0C810; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000019A65F90; _fps_cooldown = 0; views = table: 0000000018D4B020; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018FFF620; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000B219240; weave_onboarding = table: 0000000001204C10; popup_handler = table: 0000000002246330; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003E19040;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 00000000016AAAA0; _booted_eac_untrusted = false; statistics_db = table: 00000000016AAE60; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000019A65F90; world = [World]; is_in_inn = true; player = table: 000000000B219240; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E19040;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 00000000016AAAA0; _booted_eac_untrusted = false; statistics_db = table: 00000000016AAE60; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000019A65F90; world = [World]; is_in_inn = true; player = table: 000000000B219240; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E19040;
[20] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[21] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[22] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[23] _params = table: 00000000028FE7C0; _profiling_debugging_enabled = true; _parent = table: 00000000016AAAA0; _state = table: 00000000015A4770;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000456F210; _debug_gui_immediate = [Gui]; entity_system = table: 000000000456F840; parent = table: 0000000000094EC0; network_client = table: 000000001AFAF900; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 000000001AFA9080; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000193DE0; machines = table: 00000000015A48E0; _level_flow_events = table: 0000000018B35A00; _quit_game = false; network_clock = table: 0000000001A9C150; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000016AAE60; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000000F017F0; network_event_delegate = table: 0000000003E19040;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000016AAAA0;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000296F910;
19:07:47.942 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
19:07:47.942 [Lua] [Managers] Calling function on all managers:
19:07:47.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:07:47.986 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:07:47.986 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:07:48.050 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:07:48.050 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:07:48.050 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010522a6ae, self.peer_id = 11000010c7fed13
19:07:48.050 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010522a6ae
19:07:48.050 [Lua] PlayerManager:add_remote_player 11000010522a6ae
19:07:48.064 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010522a6ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:07:48.064 [Lua] Adding player sync data to peer=11000010522a6ae local_player_id=1
19:07:48.064 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:07:48.064 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010522a6ae go_type=music_states go_created_func_name=game_object_created_music_states
19:07:48.064 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:07:48.064 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:07:48.064 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000105a30e41, self.peer_id = 11000010c7fed13
19:07:48.064 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105a30e41
19:07:48.064 [Lua] PlayerManager:add_remote_player 110000105a30e41
19:07:48.079 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010522a6ae go_type=player_unit go_created_func_name=game_object_created_player_unit
19:07:48.080 [Lua] PlayerManager:assign_unit_ownership HotlineKilbirnie 11000010522a6ae 1
19:07:48.080 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:07:48.080 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105a30e41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:07:48.080 [Lua] Adding player sync data to peer=110000105a30e41 local_player_id=1
19:07:48.080 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105a30e41 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:07:48.082 [Lua] PlayerManager:assign_unit_ownership Fake News 110000105a30e41 1
19:07:48.082 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:07:48.082 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105a30e41 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
19:07:48.082 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:07:48.082 [Lua] [GameNetworkManager] game_object_created_player, go_id=10, owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:07:48.082 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 10, peer_id = 11000010e6e2d28, self.peer_id = 11000010c7fed13
19:07:48.082 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e6e2d28
19:07:48.082 [Lua] PlayerManager:add_remote_player 11000010e6e2d28
19:07:48.097 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e6e2d28 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:07:48.097 [Lua] Adding player sync data to peer=11000010e6e2d28 local_player_id=1
19:07:48.097 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e6e2d28 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:07:48.098 [Lua] PlayerManager:assign_unit_ownership LionofFenchurchEast 11000010e6e2d28 1
19:07:48.098 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:07:48.120 [Lua] [TelemetryRPCListener] Receiving session id from server b920cd66-dba3-48e6-9818-881268e341b9
19:07:48.120 error: [Lua] SETTING ROUND ID
19:07:48.120 [Lua] [NetworkClient] rpc_game_started
19:07:48.120 [Lua] [NetworkClient] New State game_started (old state is_ingame)
19:07:48.121 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:07:48.121 [Lua] [GameNetworkManager] game_object_created_player, go_id=12, owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:07:48.121 [Lua] [GameNetworkManager] PLAYER is local player
19:07:48.121 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
19:07:48.122 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:07:48.122 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 4
19:07:48.122 [Lua] player (11000010c7fed13,1) was put into party 1
19:07:48.122 [Lua] [IngamePlayerListUI] - Destroy
19:07:48.122 [Lua] [GamePadEquipmentUI] - Destroy
19:07:48.122 [Lua] [EquipmentUI] - Destroy
19:07:48.122 [Lua] [AbilityUI] - Destroy
19:07:48.122 [Lua] [GamePadAbilityUI] - Destroy
19:07:48.129 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:2 career_index:2 is_bot:false
19:07:48.129 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
19:07:48.129 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:07:48.129 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
19:07:48.130 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:07:48.173 [Lua] [MOD][VMF][INFO] Added 11000010522a6ae to the VMF users list.
19:07:48.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:07:48.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:07:48.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:48.661 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:48.661 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:07:48.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:48.887 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:48.888 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:07:48.888 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:07:48.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:07:48.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:07:48.955 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:07:49.056 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:07:49.056 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:07:49.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:07:49.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:07:49.241 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:07:49.242 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:07:49.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:07:49.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:07:49.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:07:49.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:07:49.602 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:07:49.603 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:07:49.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:07:49.650 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:07:49.650 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:07:49.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:07:49.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:07:49.701 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:07:49.945 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:07:49.945 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:07:49.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:07:50.032 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:07:50.032 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:07:50.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:07:50.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:07:50.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:07:50.096 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
19:07:50.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
19:07:50.148 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
19:07:50.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:07:50.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:07:50.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:07:50.314 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(0.849976, 14.73, -4.82001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
19:07:50.317 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:07:50.380 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:07:50.635 [Lua] StateInGameRunning:_game_actually_starts()
19:07:50.635 [Lua] #################################################################################################################
19:07:50.635 [Lua] [Loading Time]: 00:00:08 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:07:50.635 [Lua] #################################################################################################################
19:07:50.635 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
19:07:50.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
19:07:50.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
19:07:50.842 [Lua] Commit load time data
19:08:03.414 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
19:08:03.416 [Lua] Generated node with: Level , level_seed <1967700816>, Run progress <0.6666>
19:08:03.416 [Lua] Generated node with: Level , level_seed <1989301871>, Run progress <0.49995>
19:08:03.416 [Lua] Generated node with: Level , level_seed <19173634>, Run progress <0.9999>
19:08:03.416 [Lua] Generated node with: Level , level_seed <105061497>, Run progress <0.16665>
19:08:03.416 [Lua] Generated node with: Level , level_seed <318806916>, Run progress <0.49995>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-1588498157>, Run progress <0.3333>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-344308906>, Run progress <0>
19:08:03.416 [Lua] Generated node with: Level , level_seed <2078188221>, Run progress <0.16665>
19:08:03.416 [Lua] Generated node with: Level , level_seed <537494776>, Run progress <0.49995>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-1541569545>, Run progress <0.3333>
19:08:03.416 [Lua] Generated node with: Level , level_seed <933368042>, Run progress <0.16665>
19:08:03.416 [Lua] Generated node with: Level , level_seed <1228999489>, Run progress <0.83325>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-124687444>, Run progress <0>
19:08:03.416 [Lua] Generated node with: Level , level_seed <1350824731>, Run progress <0.83325>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-1549660738>, Run progress <0>
19:08:03.416 [Lua] Generated node with: Level , level_seed <1957779973>, Run progress <0.6666>
19:08:03.416 [Lua] Generated node with: Level , level_seed <-1647606880>, Run progress <0.83325>
19:08:03.416 [Lua] [DeusRunController] starting with seed <1433599232> on difficulty and dominant god
19:08:03.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 37
19:08:03.416 [Lua] Received new state from server map_deus
19:08:03.417 [Save] Saving `save_data`
19:08:03.417 [Lua] gm_event_end_conditions_met false false
19:08:03.418 [Lua] PlayFabMirrorBase:_commit_internal nil
19:08:03.418 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:08:03.418 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:08:03.418 [Lua] [NetworkClient] New State loading (old state game_started)
19:08:03.418 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=12 owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:08:03.418 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
19:08:03.418 [Lua] destroyed player game object with id 12 callback
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e6e2d28
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e6e2d28
19:08:03.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=10 owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:08:03.418 [Lua] PlayerManager:remove_player peer_id=11000010e6e2d28 1
19:08:03.418 [Lua] [GameNetworkManager] removing peer_id=11000010e6e2d28 local_player_id=1
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000105a30e41
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105a30e41
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105a30e41
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:08:03.418 [Lua] PlayerManager:remove_player peer_id=110000105a30e41 1
19:08:03.418 [Lua] [GameNetworkManager] removing peer_id=110000105a30e41 local_player_id=1
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] MUSIC object destroyed
19:08:03.418 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010522a6ae
19:08:03.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:08:03.418 [Lua] [MOD][VMF][INFO] Removed 11000010522a6ae from the VMF users list.
19:08:03.418 [Lua] PlayerManager:remove_player peer_id=11000010522a6ae 1
19:08:03.418 [Lua] [GameNetworkManager] removing peer_id=11000010522a6ae local_player_id=1
19:08:03.418 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:03.419 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:08:03.419 [Lua] [NetworkClient] All level packages loaded!
19:08:03.419 [Lua] [NetworkClient] New State loaded (old state loading)
19:08:03.419 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
19:08:03.419 [Save] Save done
19:08:03.419 [Save] Saving `save_data`
19:08:03.420 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:08:03.420 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 37
19:08:03.420 [Lua] commit result success 6
19:08:03.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
19:08:03.420 [Lua] TRANSITION nil nil load_next_level
19:08:03.420 [Lua] Transition type "load_next_level", is server: false
19:08:03.420 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.53
19:08:03.421 [Save] Save done
19:08:03.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 37
19:08:03.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
19:08:03.804 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
19:08:05.423 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:08:05.423 [Lua] [Managers] Calling function on all managers:
19:08:05.423 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:08:05.423 [Lua] Clearing all global lookup lists
19:08:05.423 [Lua] [IngamePlayerListUI] - Destroy
19:08:05.423 [Lua] [GamePadEquipmentUI] - Destroy
19:08:05.424 [Lua] [EquipmentUI] - Destroy
19:08:05.424 [Lua] [AbilityUI] - Destroy
19:08:05.424 [Lua] [GamePadAbilityUI] - Destroy
19:08:05.424 [Lua] [IngameUI] destroy
19:08:05.430 [Lua] [Managers] Destroying manager group:
19:08:05.432 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:08:05.432 [Lua] [Matchmaking] unregister rpcs
19:08:05.432 [Lua] ############### UNLOADING PACKAGES ###############
19:08:05.432 [Lua] [Managers] Calling function on all managers:
19:08:05.432 [Lua] [Managers] Destroying manager group:
19:08:05.432 [Lua] [Gamestate] Enter state StateLoading
19:08:05.434 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:08:05.434 [Lua] [Matchmaking] register rpcs
19:08:05.434 [Lua] registering RPCs
19:08:05.434 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:08:05.434 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:08:05.434 [Lua] [PartyManager] Leader is set to 11000010522a6ae
19:08:05.434 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:08:05.440 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:08:05.440 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:08:05.484 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
19:08:05.494 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
19:08:05.494 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
19:08:05.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:08:05.530 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:08:05.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
19:08:05.548 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
19:08:05.632 [Lua] [StateLoading] got rpc_load_level
19:08:05.632 [Lua] [NetworkClient] New State loading (old state loaded)
19:08:05.633 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:08:06.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
19:08:06.490 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
19:08:06.508 [Lua] [LevelTransitionHandler] Level load completed!
19:08:06.508 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -344308906 - use_random_directors: false - conflict_director_name: disabled
19:08:06.508 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:08:06.509 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
19:08:06.509 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:08:06.509 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:08:06.514 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:08:06.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
19:08:06.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
19:08:06.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
19:08:06.524 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01, ProfileSynchronizer, async-read,
19:08:06.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer
19:08:06.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:08:06.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
19:08:06.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:08:06.528 [Lua] [NetworkClient] All level packages loaded!
19:08:06.528 [Lua] [NetworkClient] New State loaded (old state loading)
19:08:06.528 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
19:08:06.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
19:08:06.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read,
19:08:06.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
19:08:06.846 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
19:08:06.896 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
19:08:06.896 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
19:08:06.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
19:08:07.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
19:08:07.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
19:08:07.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:08:07.063 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:08:07.063 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:08:07.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
19:08:07.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
19:08:07.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
19:08:07.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
19:08:07.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
19:08:07.065 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer
19:08:07.066 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
19:08:07.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
19:08:07.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
19:08:07.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:08:07.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:08:07.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:08:07.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:08:07.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:08:07.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
19:08:07.483 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:08:07.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:08:07.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:08:07.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:08:07.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:08:07.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:08:07.583 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:08:07.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:08:07.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:08:07.956 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
19:08:07.957 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:08:07.957 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
19:08:07.957 [Umbra] Init version: 3.4.15 :: 16 threads
19:08:07.959 [Lua] Async level spawning done
19:08:07.959 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:08:08.969 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:08:08.969 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:08:08.969 [Lua] [Matchmaking] unregister rpcs
19:08:08.969 [Lua] [Managers] Destroying manager group:
19:08:08.970 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:08:08.970 [Lua] [Gamestate] Enter StateIngame CLIENT
19:08:08.970 [Lua] [Managers] Calling function on all managers:
19:08:08.970 [Lua] <>level = dlc_morris_map<>
19:08:08.970 [Lua] [StateIngame] Client ingame
19:08:08.974 [Lua] [Matchmaking] register rpcs
19:08:08.974 [Lua] GameNetworkManager:init... creating game session
19:08:08.974 [Lua] Joining GameSession userdata: 0x02cfa378 as a client through channel_id 1
19:08:08.974 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:08:08.974 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:08:08.974 [Lua] [GameNetworkManager] self.is_server = false
19:08:08.974 [Network] Setting artificial MTU limit to 65536
19:08:08.989 [Lua] Switching ConflictSettings: to: disabled
19:08:08.989 [Lua] pacing=disabled
19:08:08.989 [Lua] roaming=nil
19:08:08.989 [Lua] specials=disabled
19:08:08.989 [Lua] debug_color=black
19:08:08.989 [Lua] pack_spawning=disabled
19:08:08.989 [Lua] contained_breeds=nil
19:08:08.989 [Lua] disabled=true
19:08:08.989 [Lua] boss=disabled
19:08:08.989 [Lua] horde=disabled
19:08:08.989 [Lua] name=disabled
19:08:08.989 [Lua] intensity=disabled
19:08:08.989 [Lua] ---
19:08:08.989 [Lua] [LevelAnalysis] set_random_seed( -344308906)
19:08:08.993 [Lua] [AIInterestPointSystem] Level Seed: -344308906
19:08:08.993 [Lua]
19:08:08.993 [Lua] [network_manager] = table
19:08:08.993 [Lua] [network_manager] = metatable
19:08:08.993 [Lua] [startup_data] = table
19:08:08.993 [Lua] [entity_manager] = table
19:08:08.993 [Lua] [entity_manager] = metatable
19:08:08.993 [Lua] [unit_spawner] = table
19:08:08.993 [Lua] [unit_spawner] = metatable
19:08:08.993 [Lua] [unit_storage] = table
19:08:08.993 [Lua] [unit_storage] = metatable
19:08:08.993 [Lua] [dice_keeper] = table
19:08:08.993 [Lua] [dice_keeper] = metatable
19:08:08.993 [Lua] [is_server] = false (boolean)
19:08:08.993 [Lua] [world] = [World]
19:08:08.993 [Lua] [system_api] = table
19:08:08.993 [Lua] [input_manager] = table
19:08:08.993 [Lua] [input_manager] = metatable
19:08:08.993 [Lua] [profile_synchronizer] = table
19:08:08.993 [Lua] [profile_synchronizer] = metatable
19:08:08.993 [Lua] [entity_system] = table
19:08:08.993 [Lua] [entity_system] = metatable
19:08:08.993 [Lua] [level_transition_handler] = table
19:08:08.993 [Lua] [level_transition_handler] = metatable
19:08:08.993 [Lua] [num_local_human_players] = 1 (number)
19:08:08.993 [Lua] [statistics_db] = table
19:08:08.993 [Lua] [statistics_db] = metatable
19:08:08.993 [Lua] [entity_system_bag] = table
19:08:08.993 [Lua] [entity_system_bag] = metatable
19:08:08.993 [Lua] [network_lobby] = table
19:08:08.993 [Lua] [network_lobby] = metatable
19:08:08.993 [Lua] [network_transmit] = table
19:08:08.993 [Lua] [network_transmit] = metatable
19:08:08.993 [Lua] [network_clock] = table
19:08:08.993 [Lua] [network_clock] = metatable
19:08:08.993 [Lua] [free_flight_manager] = table
19:08:08.993 [Lua] [free_flight_manager] = metatable
19:08:08.993 [Lua] [network_event_delegate] = table
19:08:08.993 [Lua] [network_event_delegate] = metatable
19:08:08.993 [Lua]
19:08:08.994 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:08:08.994 [Lua] ignoring extension VersusInteractObjectiveExtension
19:08:08.994 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:08:08.994 [Lua] ignoring extension VersusSocketObjectiveExtension
19:08:08.994 [Lua] ignoring extension VersusTargetObjectiveExtension
19:08:08.994 [Lua] ignoring extension VersusMissionObjectiveExtension
19:08:09.025 [Lua] [AchievementManager] Achievements using the steam platform
19:08:09.025 [Lua] PlayerManager:add_player player_1
19:08:09.048 [Lua] [StateIngame] Level seed: -344308906
19:08:09.049 [Lua] [IngameUI] init
19:08:09.062 [Lua] cb_razer_chroma_setup
19:08:09.083 [Save] Saving `save_data`
19:08:09.085 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001234E980; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001234E4E0; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000001234E5D0; parent_world_position = table: 000000001234E600; local_position = table: 000000001234E8F0; size = table: 000000001234E940; node = table: 000000001234E980
[3] scenegraph = table: 000000001234E4E0; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001234E4E0; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000001234E4E0; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000011A22290
[7] self = table: 0000000011A22290; ingame_ui_context = table: 0000000001696550; input_manager = table: 00000000039673F0; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000011A22290
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 0000000002350A90; error_prefix_data = table: 0000000011A22250; func = [function]
[14] self = table: 0000000002350A90; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000011A22170; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 0000000002350A90
[20] self = table: 0000000018E09570; ingame_ui_context = table: 0000000001696550
[21] self = table: 0000000018E09570; params = table: 0000000018E09850; viewport_name = "player_1"; input_manager = table: 00000000039673F0; input_source = table: 000000000D3813F0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003A7BB30; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000E25530; camera_system = table: 000000000FBD1270; outline_system = table: 000000000343E010; fade_system = table: 000000000214C640; sound_sector_system = table: 000000000FBD2920; sound_environment_system = table: 0000000003D896A0; event_manager = table: 0000000000F3F0F0; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001696550
[22] self = table: 0000000018E09880; new_state = table: 0000000018BDA320; params = table: 0000000018E09850; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000018E09880; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 0000000018E09880; parent = table: 0000000000251710; start_state = table: 0000000018BDA320; params = table: 0000000018E09850; profiling_debugging_enabled = true
[25] self = table: 0000000018E09880; parent = table: 0000000000251710; start_state = table: 0000000018BDA320; params = table: 0000000018E09850; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000023516C0; ingame_ui = table: 0000000002350A90; definitions = table: 0000000011A22300; input_manager = table: 00000000039673F0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011A22440; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011A26190; menu_widgets = table: 0000000011A230F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000023516C0; ingame_ui = table: 0000000002350A90; definitions = table: 0000000011A22300; input_manager = table: 00000000039673F0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011A22440; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011A26190; menu_widgets = table: 0000000011A230F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000D3351A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000023516C0; telemetry_time_view_enter = 0; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000011A1B160; cutscene_system = table: 000000000FA821E0; text_popup_ui = table: 0000000011A03570; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000119823E0; ui_top_renderer = table: 0000000002351F80; camera_manager = table: 0000000018EC3740; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000001696550; views = table: 000000001ACC3CD0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003A7BB30; weave_onboarding = table: 00000000119836C0; popup_handler = table: 0000000011A033C0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003E58130;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000251710; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000001696550; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000003A7BB30; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E58130;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000251710; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000001696550; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000003A7BB30; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E58130;
[22] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[23] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[24] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[25] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000000440AD0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000AD4000; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000018E09B50; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000012EBF30; machines = table: 0000000000FCABA0; _quit_game = false; network_clock = table: 0000000002CF9FE0; _onclose_called = false; network_client = table: 000000001AFAF900; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 000000000AF19BC0; free_flight_manager = table: 0000000002F8FB40; statistics_db = table: 00000000037116B0; network_event_delegate = table: 0000000003E58130;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000023E87B0;
19:08:09.086 [Save] Save done
19:08:09.086 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001235B790; node_def = table: 000000001234E300; k = "offset"; v = table: 000000001234E3C0
[2] scenegraph = table: 000000001235B760; scenegraph_def = table: 0000000011A223A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001234E300; parent_name = nil; local_position = table: 000000000AFD6880; node = table: 000000001235B790
[3] scenegraph_def = table: 0000000011A223A0; scenegraph = table: 000000001235B760; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001234E300
[4] self = table: 0000000011A22290
[5] self = table: 0000000011A22290; ingame_ui_context = table: 0000000001696550; input_manager = table: 00000000039673F0; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000011A22290
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 0000000002350A90; error_prefix_data = table: 0000000011A22250; func = [function]
[12] self = table: 0000000002350A90; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000011A22170; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 0000000002350A90
[18] self = table: 0000000018E09570; ingame_ui_context = table: 0000000001696550
[19] self = table: 0000000018E09570; params = table: 0000000018E09850; viewport_name = "player_1"; input_manager = table: 00000000039673F0; input_source = table: 000000000D3813F0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003A7BB30; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000E25530; camera_system = table: 000000000FBD1270; outline_system = table: 000000000343E010; fade_system = table: 000000000214C640; sound_sector_system = table: 000000000FBD2920; sound_environment_system = table: 0000000003D896A0; event_manager = table: 0000000000F3F0F0; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001696550
[20] self = table: 0000000018E09880; new_state = table: 0000000018BDA320; params = table: 0000000018E09850; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000018E09880; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 0000000018E09880; parent = table: 0000000000251710; start_state = table: 0000000018BDA320; params = table: 0000000018E09850; profiling_debugging_enabled = true
[23] self = table: 0000000018E09880; parent = table: 0000000000251710; start_state = table: 0000000018BDA320; params = table: 0000000018E09850; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 0000000018E09880
[25] self = table: 0000000000251710; loading_context = table: 00000000023E87B0; is_server = false; assert_on_leak = true; input_manager = table: 00000000039673F0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8540; db = table: 00000000037116B0; world = [World]; network_event_delegate = table: 0000000003E58130; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000F3F0F0; level = [Level]; level_key = "dlc_morris_map"; level_seed = -344308906; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 0000000018E09850
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011A230F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000023516C0; ingame_ui = table: 0000000002350A90; definitions = table: 0000000011A22300; input_manager = table: 00000000039673F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011A22440; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A26190; settings_list_size_y = 1160; ui_scenegraph = table: 000000001234E4E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011A230F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000023516C0; ingame_ui = table: 0000000002350A90; definitions = table: 0000000011A22300; input_manager = table: 00000000039673F0; wwise_world = [WwiseWorld]; render_settings = table: 0000000011A22440; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011A26190; settings_list_size_y = 1160; ui_scenegraph = table: 000000001234E4E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000D3351A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000023516C0; telemetry_time_view_enter = 0; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000011A1B160; cutscene_system = table: 000000000FA821E0; text_popup_ui = table: 0000000011A03570; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000119823E0; ui_top_renderer = table: 0000000002351F80; camera_manager = table: 0000000018EC3740; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000001696550; views = table: 000000001ACC3CD0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003A7BB30; weave_onboarding = table: 00000000119836C0; popup_handler = table: 0000000011A033C0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003E58130;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000251710; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000001696550; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000003A7BB30; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E58130;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000251710; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000001696550; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000003A7BB30; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003E58130;
[20] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[21] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[22] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[23] _params = table: 0000000018E09850; _profiling_debugging_enabled = true; _parent = table: 0000000000251710; _state = table: 0000000018E09570;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000000440AD0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000AD4000; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000018E09B50; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 00000000039673F0; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000012EBF30; machines = table: 0000000000FCABA0; _quit_game = false; network_clock = table: 0000000002CF9FE0; _onclose_called = false; network_client = table: 000000001AFAF900; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 000000000AF19BC0; free_flight_manager = table: 0000000002F8FB40; statistics_db = table: 00000000037116B0; network_event_delegate = table: 0000000003E58130;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000251710;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000023E87B0;
19:08:09.092 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
19:08:09.092 [Lua] [Managers] Calling function on all managers:
19:08:09.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:08:09.179 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:09.179 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:08:09.179 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010522a6ae, self.peer_id = 11000010c7fed13
19:08:09.179 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010522a6ae
19:08:09.179 [Lua] PlayerManager:add_remote_player 11000010522a6ae
19:08:09.193 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010522a6ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:08:09.193 [Lua] Adding player sync data to peer=11000010522a6ae local_player_id=1
19:08:09.193 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010522a6ae go_type=music_states go_created_func_name=game_object_created_music_states
19:08:09.268 [Lua] [TelemetryRPCListener] Receiving session id from server 0d4cb8b2-88eb-45fa-9370-f5823361675a
19:08:09.268 error: [Lua] SETTING ROUND ID
19:08:09.268 [Lua] [NetworkClient] rpc_game_started
19:08:09.268 [Lua] [NetworkClient] New State game_started (old state is_ingame)
19:08:09.268 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:09.268 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:08:09.268 [Lua] [GameNetworkManager] PLAYER is local player
19:08:09.268 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
19:08:09.270 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:08:09.270 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:09.270 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:08:09.270 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 110000105a30e41, self.peer_id = 11000010c7fed13
19:08:09.270 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105a30e41
19:08:09.270 [Lua] PlayerManager:add_remote_player 110000105a30e41
19:08:09.284 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
19:08:09.284 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
19:08:09.284 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:09.284 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:08:09.284 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010e6e2d28, self.peer_id = 11000010c7fed13
19:08:09.284 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e6e2d28
19:08:09.284 [Lua] PlayerManager:add_remote_player 11000010e6e2d28
19:08:09.298 [Lua] [MOD][VMF][INFO] Added 11000010522a6ae to the VMF users list.
19:08:09.369 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105a30e41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:08:09.369 [Lua] Adding player sync data to peer=110000105a30e41 local_player_id=1
19:08:09.436 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e6e2d28 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:08:09.436 [Lua] Adding player sync data to peer=11000010e6e2d28 local_player_id=1
19:08:09.522 [Lua] StateInGameRunning:_game_actually_starts()
19:08:09.522 [Lua] #################################################################################################################
19:08:09.522 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:08:09.522 [Lua] #################################################################################################################
19:08:09.522 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
19:08:09.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
19:08:09.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
19:08:09.742 [Lua] Commit load time data
19:08:41.376 [Lua] Received new state from server ingame_deus
19:08:41.377 [Save] Saving `save_data`
19:08:41.377 [Lua] gm_event_end_conditions_met true false
19:08:41.377 [Lua] Game won
19:08:41.377 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:08:41.379 [Save] Save done
19:08:41.379 [Save] Saving `save_data`
19:08:41.381 [Lua] generate_backend_stats 11000010c7fed13:1
19:08:41.382 [Save] Save done
19:08:41.402 [Lua] PlayFabMirrorBase:_commit_internal nil
19:08:41.402 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:08:41.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:08:41.402 [Lua] [NetworkClient] New State loading (old state game_started)
19:08:41.402 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e6e2d28
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105a30e41
19:08:41.402 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:08:41.402 [Lua] PlayerManager:remove_player peer_id=11000010e6e2d28 1
19:08:41.402 [Lua] [GameNetworkManager] removing peer_id=11000010e6e2d28 local_player_id=1
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:41.402 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:08:41.402 [Lua] PlayerManager:remove_player peer_id=110000105a30e41 1
19:08:41.402 [Lua] [GameNetworkManager] removing peer_id=110000105a30e41 local_player_id=1
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:41.402 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:08:41.402 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
19:08:41.402 [Lua] destroyed player game object with id 3 callback
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:41.402 [Lua] [GameNetworkManager] MUSIC object destroyed
19:08:41.402 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010522a6ae
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010522a6ae
19:08:41.402 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:08:41.402 [Lua] [MOD][VMF][INFO] Removed 11000010522a6ae from the VMF users list.
19:08:41.402 [Lua] PlayerManager:remove_player peer_id=11000010522a6ae 1
19:08:41.402 [Lua] [GameNetworkManager] removing peer_id=11000010522a6ae local_player_id=1
19:08:41.402 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:08:41.403 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:08:41.403 [Lua] [NetworkClient] All level packages loaded!
19:08:41.403 [Lua] [NetworkClient] New State loaded (old state loading)
19:08:41.403 [Lua] [NetworkClient] on_level_loaded sig_volcano_wastes_path5
19:08:41.403 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:08:41.403 [Lua] commit result success 7
19:08:41.403 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
19:08:41.403 [Lua] none table: 00000000020832F0 nil
19:08:41.403 [Lua] TRANSITION nil nil load_next_level
19:08:41.403 [Lua] Transition type "load_next_level", is server: false
19:08:41.403 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=34.29
19:08:41.406 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
19:08:41.576 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
19:08:43.342 [Lua] [NetworkClient] New State loading (old state loaded)
19:08:43.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:08:43.391 [Lua] [Managers] Calling function on all managers:
19:08:43.391 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:08:43.391 [Lua] Clearing all global lookup lists
19:08:43.391 [Lua] [IngamePlayerListUI] - Destroy
19:08:43.392 [Lua] [IngameUI] destroy
19:08:43.394 [Lua] [Managers] Destroying manager group:
19:08:43.395 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:08:43.395 [Lua] [Matchmaking] unregister rpcs
19:08:43.395 [Lua] ############### UNLOADING PACKAGES ###############
19:08:43.395 [Lua] [Gamestate] Enter state StateLoading
19:08:43.397 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:08:43.397 [Lua] [Matchmaking] register rpcs
19:08:43.397 [Lua] registering RPCs
19:08:43.397 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:08:43.397 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:08:43.397 [Lua] [PartyManager] Leader is set to 11000010522a6ae
19:08:43.397 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:08:43.408 [Lua] [NetworkClient] All level packages loaded!
19:08:43.408 [Lua] [NetworkClient] New State loaded (old state loading)
19:08:43.408 [Lua] [NetworkClient] on_level_loaded sig_volcano_wastes_path5
19:08:43.408 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized
19:08:43.408 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path5 0
19:08:43.408 [Umbra] Unload tome
19:08:43.424 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:08:43.424 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5, async-read,
19:08:43.424 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5, async-read,
19:08:43.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5, async-read,
19:08:43.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5, async-read,
19:08:43.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5, async-read,
19:08:43.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5, async-read,
19:08:43.425 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5, async-read,
19:08:43.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano
19:08:43.461 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano
19:08:43.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:08:43.616 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
19:08:44.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:08:44.562 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:08:44.563 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:08:44.815 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:08:44.815 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:08:44.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano
19:08:48.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano
19:08:48.762 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano
19:08:48.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
19:08:49.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
19:08:49.216 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common
19:08:49.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
19:08:49.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
19:08:49.518 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
19:08:49.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
19:08:49.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
19:08:49.569 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
19:08:49.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
19:08:49.589 [Umbra] Loading umbra tome '#ID[2eb144cd3d1e1b11]'
19:08:49.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
19:08:49.636 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
19:08:49.653 [Lua] [LevelTransitionHandler] Level load completed!
19:08:49.653 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path5 - level_seed: -124687444 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
19:08:49.667 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:08:49.668 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_marauder=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
19:08:49.668 [Lua] load_startup_enemy_packages: --------------
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_spawn
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_troll
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_rat_ogre
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_stormfiend
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] beastmen_minotaur
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_plague_sorcerer
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_corruptor_sorcerer
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_gutter_runner
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_pack_master
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_poison_wind_globadier
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_ratling_gunner
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_warpfire_thrower
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_vortex_sorcerer
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] beastmen_standard_bearer
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_vortex
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] critter_rat
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] critter_pig
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_storm_vermin_with_shield
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_storm_vermin
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_warrior
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_clan_rat
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_raider
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_slave
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_fanatic
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_marauder
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_marauder_with_shield
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_loot_rat
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_clan_rat_with_shield
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] chaos_berzerker
19:08:49.668 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:08:49.668 [Lua] skaven_plague_monk
19:08:49.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:08:49.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:08:49.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:08:50.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:08:50.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:08:50.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:08:50.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:08:50.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:08:50.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:08:50.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:08:50.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:08:50.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:08:50.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:08:50.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:08:50.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:08:50.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:08:50.696 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:08:50.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:08:50.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:08:50.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:08:50.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:08:50.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:08:50.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:08:50.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:08:51.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:08:51.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:08:51.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:08:51.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:08:51.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:08:51.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:08:51.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:08:51.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:08:51.337 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:08:51.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:08:51.506 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:08:51.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:08:51.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:08:51.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:08:51.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:08:51.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:08:51.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:08:51.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:08:51.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:08:51.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:08:51.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:08:51.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:08:51.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:08:51.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:08:52.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:08:52.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:08:52.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:08:52.246 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:08:52.246 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:08:52.246 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:08:52.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:08:52.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:08:52.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:08:52.584 [Window] Window => inactive
19:08:52.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:08:52.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:08:52.888 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:08:53.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:08:53.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:08:53.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:08:53.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:08:53.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:08:53.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:08:53.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:08:53.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:08:53.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:08:54.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:08:54.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:08:54.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:08:54.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:08:54.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:08:54.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:08:54.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:08:54.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:08:54.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:08:54.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:08:54.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:08:54.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:08:55.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:08:55.065 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:08:55.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:08:55.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:08:55.215 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:08:55.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:08:55.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:08:55.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:08:55.403 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path5 game_mode: deus
19:08:55.403 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:08:55.403 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:08:55.409 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:08:55.657 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:08:55.657 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world
19:08:55.657 [Umbra] Init version: 3.4.15 :: 16 threads
19:08:56.240 [Lua] Async level spawning done
19:08:56.240 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:08:57.070 [Window] Window => active
19:08:57.220 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:08:57.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:08:57.220 [Lua] [Matchmaking] unregister rpcs
19:08:57.220 [Lua] [Managers] Destroying manager group:
19:08:57.221 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens
19:08:57.221 [Lua] [Gamestate] Enter StateIngame CLIENT
19:08:57.221 [Lua] <>level = sig_volcano_wastes_path5<>
19:08:57.221 [Lua] [StateIngame] Client ingame
19:08:57.224 [Lua] [Matchmaking] register rpcs
19:08:57.224 [Lua] GameNetworkManager:init... creating game session
19:08:57.224 [Lua] Joining GameSession userdata: 0x0fce3b68 as a client through channel_id 1
19:08:57.225 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:08:57.225 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:08:57.225 [Lua] [GameNetworkManager] self.is_server = false
19:08:57.225 [Network] Setting artificial MTU limit to 65536
19:08:57.232 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:08:57.232 [Lua] pacing=deus_default
19:08:57.232 [Lua] roaming=nil
19:08:57.232 [Lua] specials=deus_default
19:08:57.232 [Lua] contained_breeds=nil
19:08:57.232 [Lua] debug_color=maroon
19:08:57.232 [Lua] disabled=false
19:08:57.232 [Lua] pack_spawning=deus_default
19:08:57.232 [Lua] factions=nil
19:08:57.232 [Lua] description=deus_conflict_director_skaven_chaos_name
19:08:57.232 [Lua] boss=deus_default
19:08:57.232 [Lua] horde=deus_default
19:08:57.232 [Lua] name=deus_skaven_chaos
19:08:57.232 [Lua] intensity=deus_default
19:08:57.232 [Lua] ---
19:08:57.232 [Lua] [LevelAnalysis] set_random_seed( -124687444)
19:08:57.237 [Lua] [AIInterestPointSystem] Level Seed: -124687444
19:08:57.237 [Lua]
19:08:57.237 [Lua] [network_manager] = table
19:08:57.237 [Lua] [network_manager] = metatable
19:08:57.237 [Lua] [startup_data] = table
19:08:57.237 [Lua] [entity_manager] = table
19:08:57.237 [Lua] [entity_manager] = metatable
19:08:57.237 [Lua] [unit_spawner] = table
19:08:57.237 [Lua] [unit_spawner] = metatable
19:08:57.237 [Lua] [unit_storage] = table
19:08:57.237 [Lua] [unit_storage] = metatable
19:08:57.237 [Lua] [dice_keeper] = table
19:08:57.237 [Lua] [dice_keeper] = metatable
19:08:57.237 [Lua] [is_server] = false (boolean)
19:08:57.238 [Lua] [world] = [World]
19:08:57.238 [Lua] [system_api] = table
19:08:57.238 [Lua] [input_manager] = table
19:08:57.238 [Lua] [input_manager] = metatable
19:08:57.238 [Lua] [profile_synchronizer] = table
19:08:57.238 [Lua] [profile_synchronizer] = metatable
19:08:57.238 [Lua] [entity_system] = table
19:08:57.238 [Lua] [entity_system] = metatable
19:08:57.238 [Lua] [level_transition_handler] = table
19:08:57.238 [Lua] [level_transition_handler] = metatable
19:08:57.238 [Lua] [num_local_human_players] = 1 (number)
19:08:57.238 [Lua] [statistics_db] = table
19:08:57.238 [Lua] [statistics_db] = metatable
19:08:57.238 [Lua] [entity_system_bag] = table
19:08:57.238 [Lua] [entity_system_bag] = metatable
19:08:57.238 [Lua] [network_lobby] = table
19:08:57.238 [Lua] [network_lobby] = metatable
19:08:57.238 [Lua] [network_transmit] = table
19:08:57.238 [Lua] [network_transmit] = metatable
19:08:57.238 [Lua] [network_clock] = table
19:08:57.238 [Lua] [network_clock] = metatable
19:08:57.238 [Lua] [free_flight_manager] = table
19:08:57.238 [Lua] [free_flight_manager] = metatable
19:08:57.238 [Lua] [network_event_delegate] = table
19:08:57.238 [Lua] [network_event_delegate] = metatable
19:08:57.238 [Lua]
19:08:57.238 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:08:57.238 [Lua] ignoring extension VersusInteractObjectiveExtension
19:08:57.238 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:08:57.238 [Lua] ignoring extension VersusSocketObjectiveExtension
19:08:57.238 [Lua] ignoring extension VersusTargetObjectiveExtension
19:08:57.238 [Lua] ignoring extension VersusMissionObjectiveExtension
19:08:57.239 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:08:57.258 [Lua] [AchievementManager] Achievements using the steam platform
19:08:57.258 [Lua] PlayerManager:add_player player_1
19:08:57.311 [Lua] respawn_unit_spawned with group id: terror_respawn
19:08:57.312 [Lua] respawn_unit_spawned with group id: terror_respawn
19:08:57.312 [Lua] respawn_unit_spawned with group id: terror_respawn
19:08:57.312 [Lua] [StateIngame] Level seed: -124687444
19:08:57.327 [Lua] [IngameUI] init
19:08:57.349 [Lua] cb_razer_chroma_setup
19:08:57.364 [Save] Saving `save_data`
19:08:57.366 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000BB1ACC0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000BB1A820; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000000BB1A910; parent_world_position = table: 000000000BB1A940; local_position = table: 000000000BB1AC30; size = table: 000000000BB1AC80; node = table: 000000000BB1ACC0
[3] scenegraph = table: 000000000BB1A820; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000BB1A820; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000000BB1A820; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000000BA8D1B0
[7] self = table: 000000000BA8D1B0; ingame_ui_context = table: 000000000C8A6B90; input_manager = table: 0000000001460850; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000000BA8D1B0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 000000000C8A72C0; error_prefix_data = table: 000000000BA8D170; func = [function]
[14] self = table: 000000000C8A72C0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000BA8D090; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000000C8A72C0
[20] self = table: 000000000CA698E0; ingame_ui_context = table: 000000000C8A6B90
[21] self = table: 000000000CA698E0; params = table: 000000000CA69880; viewport_name = "player_1"; input_manager = table: 0000000001460850; input_source = table: 0000000018A623B0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002D8DCD0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000001AE34120; camera_system = table: 0000000002643530; outline_system = table: 0000000003FD7490; fade_system = table: 0000000001ECFB10; sound_sector_system = table: 00000000025710A0; sound_environment_system = table: 000000000AF205B0; event_manager = table: 0000000001FA8E60; level_key = "sig_volcano_wastes_path5"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C8A6B90
[22] self = table: 000000000CA698B0; new_state = table: 0000000018BDA320; params = table: 000000000CA69880; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000CA698B0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000CA698B0; parent = table: 000000000370AFC0; start_state = table: 0000000018BDA320; params = table: 000000000CA69880; profiling_debugging_enabled = true
[25] self = table: 000000000CA698B0; parent = table: 000000000370AFC0; start_state = table: 0000000018BDA320; params = table: 000000000CA69880; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C8AA090; ingame_ui = table: 000000000C8A72C0; definitions = table: 000000000BA8D220; input_manager = table: 0000000001460850; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000BA8D360; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000BA910B0; menu_widgets = table: 000000000BA8E010; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000C8AA090; ingame_ui = table: 000000000C8A72C0; definitions = table: 000000000BA8D220; input_manager = table: 0000000001460850; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000BA8D360; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000BA910B0; menu_widgets = table: 000000000BA8E010; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000C8ACB50; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000C8AA090; telemetry_time_view_enter = 0; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000BA86080; cutscene_system = table: 00000000039A5790; text_popup_ui = table: 000000000BA6E3F0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BD79D40; ui_top_renderer = table: 000000000C8AB8B0; camera_manager = table: 00000000042F3100; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 000000000C8A6B90; views = table: 000000000FD3E4B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000002D8DCD0; weave_onboarding = table: 000000000BD7B020; popup_handler = table: 000000000BA6E2B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003347BF0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000370AFC0; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 000000000C8A6B90; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000002D8DCD0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003347BF0;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000370AFC0; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 000000000C8A6B90; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000002D8DCD0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003347BF0;
[22] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[23] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[24] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[25] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002C2AB10; _debug_gui_immediate = [Gui]; entity_system = table: 000000000FA3ED80; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CA69770; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003AE9FB0; machines = table: 000000000CA69850; _quit_game = false; network_clock = table: 000000000FC914B0; _onclose_called = false; network_client = table: 000000001AFAF900; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; dice_keeper = table: 000000001AE71CF0; free_flight_manager = table: 0000000002F8FB40; statistics_db = table: 00000000037116B0; network_event_delegate = table: 0000000003347BF0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000134C8E0;
19:08:57.366 [Save] Save done
19:08:57.367 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000BB27AF0; node_def = table: 000000000BB1A640; k = "offset"; v = table: 000000000BB1A700
[2] scenegraph = table: 000000000BB27AC0; scenegraph_def = table: 000000000BA8D2C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BB1A640; parent_name = nil; local_position = table: 0000000011A22C30; node = table: 000000000BB27AF0
[3] scenegraph_def = table: 000000000BA8D2C0; scenegraph = table: 000000000BB27AC0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BB1A640
[4] self = table: 000000000BA8D1B0
[5] self = table: 000000000BA8D1B0; ingame_ui_context = table: 000000000C8A6B90; input_manager = table: 0000000001460850; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000000BA8D1B0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 000000000C8A72C0; error_prefix_data = table: 000000000BA8D170; func = [function]
[12] self = table: 000000000C8A72C0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000BA8D090; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000000C8A72C0
[18] self = table: 000000000CA698E0; ingame_ui_context = table: 000000000C8A6B90
[19] self = table: 000000000CA698E0; params = table: 000000000CA69880; viewport_name = "player_1"; input_manager = table: 0000000001460850; input_source = table: 0000000018A623B0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002D8DCD0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000001AE34120; camera_system = table: 0000000002643530; outline_system = table: 0000000003FD7490; fade_system = table: 0000000001ECFB10; sound_sector_system = table: 00000000025710A0; sound_environment_system = table: 000000000AF205B0; event_manager = table: 0000000001FA8E60; level_key = "sig_volcano_wastes_path5"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C8A6B90
[20] self = table: 000000000CA698B0; new_state = table: 0000000018BDA320; params = table: 000000000CA69880; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000CA698B0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000CA698B0; parent = table: 000000000370AFC0; start_state = table: 0000000018BDA320; params = table: 000000000CA69880; profiling_debugging_enabled = true
[23] self = table: 000000000CA698B0; parent = table: 000000000370AFC0; start_state = table: 0000000018BDA320; params = table: 000000000CA69880; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000CA698B0
[25] self = table: 000000000370AFC0; loading_context = table: 000000000134C8E0; is_server = false; assert_on_leak = true; input_manager = table: 0000000001460850; level_key = "sig_volcano_wastes_path5"; level_setting = table: 0000000000387E60; db = table: 00000000037116B0; world = [World]; network_event_delegate = table: 0000000003347BF0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000001FA8E60; level = [Level]; level_key = "sig_volcano_wastes_path5"; level_seed = -124687444; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000000CA69880
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BA8E010; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C8AA090; ingame_ui = table: 000000000C8A72C0; definitions = table: 000000000BA8D220; input_manager = table: 0000000001460850; wwise_world = [WwiseWorld]; render_settings = table: 000000000BA8D360; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BA910B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000BB1A820; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BA8E010; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000C8AA090; ingame_ui = table: 000000000C8A72C0; definitions = table: 000000000BA8D220; input_manager = table: 0000000001460850; wwise_world = [WwiseWorld]; render_settings = table: 000000000BA8D360; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BA910B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000BB1A820; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000C8ACB50; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000C8AA090; telemetry_time_view_enter = 0; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000BA86080; cutscene_system = table: 00000000039A5790; text_popup_ui = table: 000000000BA6E3F0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BD79D40; ui_top_renderer = table: 000000000C8AB8B0; camera_manager = table: 00000000042F3100; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 000000000C8A6B90; views = table: 000000000FD3E4B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000002D8DCD0; weave_onboarding = table: 000000000BD7B020; popup_handler = table: 000000000BA6E2B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003347BF0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 000000000370AFC0; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 000000000C8A6B90; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000002D8DCD0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003347BF0;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000370AFC0; _booted_eac_untrusted = false; statistics_db = table: 00000000037116B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 000000000C8A6B90; _lobby_client = table: 0000000000FCE6D0; player = table: 0000000002D8DCD0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000003347BF0;
[20] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[21] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[22] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[23] _params = table: 000000000CA69880; _profiling_debugging_enabled = true; _parent = table: 000000000370AFC0; _state = table: 000000000CA698E0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002C2AB10; _debug_gui_immediate = [Gui]; entity_system = table: 000000000FA3ED80; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CA69770; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 0000000001460850; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003AE9FB0; machines = table: 000000000CA69850; _quit_game = false; network_clock = table: 000000000FC914B0; _onclose_called = false; network_client = table: 000000001AFAF900; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; dice_keeper = table: 000000001AE71CF0; free_flight_manager = table: 0000000002F8FB40; statistics_db = table: 00000000037116B0; network_event_delegate = table: 0000000003347BF0;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000370AFC0;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000134C8E0;
19:08:57.373 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
19:08:57.374 [Lua] [Managers] Calling function on all managers:
19:08:57.374 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:08:58.924 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:58.924 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:08:58.924 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010522a6ae, self.peer_id = 11000010c7fed13
19:08:58.924 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010522a6ae
19:08:58.924 [Lua] PlayerManager:add_remote_player 11000010522a6ae
19:08:58.942 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010522a6ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:08:58.942 [Lua] Adding player sync data to peer=11000010522a6ae local_player_id=1
19:08:58.942 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010522a6ae go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010522a6ae go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010522a6ae go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010522a6ae go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.943 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010522a6ae go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
19:08:58.944 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010522a6ae go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
19:08:58.945 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010522a6ae go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
19:08:58.945 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010522a6ae go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
19:08:58.945 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010522a6ae go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.946 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:08:58.947 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010522a6ae go_type=music_states go_created_func_name=game_object_created_music_states
19:08:59.210 [Lua] [MOD][VMF][INFO] Added 11000010522a6ae to the VMF users list.
19:08:59.216 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:0
19:08:59.216 [Lua] --> got 0 of chaos_marauder
19:08:59.216 [Lua] --> got 0 of skaven_clan_rat
19:08:59.216 [Lua] --> got 0 of skaven_storm_vermin
19:08:59.216 [Lua] --> got 0 of skaven_slave
19:08:59.216 [Lua] --> got 0 of chaos_fanatic
19:08:59.216 [Lua] --> got 0 of chaos_raider
19:08:59.216 [Lua] --> got 0 of chaos_warrior
19:08:59.216 [Lua] --> got 0 of chaos_berzerker
19:08:59.216 [Lua] --> got 0 of skaven_plague_monk
19:08:59.216 [Lua] Breed freezer counts: 9 9
19:08:59.216 [Lua] Comitting breed freezer frozen units
19:08:59.216 [Lua] [TelemetryRPCListener] Receiving session id from server b490da46-445c-4510-a464-b4cef3add240
19:08:59.216 error: [Lua] SETTING ROUND ID
19:08:59.216 [Lua] [NetworkClient] rpc_game_started
19:08:59.216 [Lua] [NetworkClient] New State game_started (old state is_ingame)
19:08:59.216 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:59.216 [Lua] [GameNetworkManager] game_object_created_player, go_id=52, owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:08:59.216 [Lua] [GameNetworkManager] PLAYER is local player
19:08:59.216 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
19:08:59.217 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:08:59.217 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:08:59.217 [Lua] [GameNetworkManager] game_object_created_player, go_id=53, owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:08:59.217 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 53, peer_id = 110000105a30e41, self.peer_id = 11000010c7fed13
19:08:59.217 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105a30e41
19:08:59.217 [Lua] PlayerManager:add_remote_player 110000105a30e41
19:08:59.234 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
19:08:59.234 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
19:08:59.236 [Lua] FIRST UPDATE @1.9788614381105
19:08:59.359 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105a30e41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:08:59.359 [Lua] Adding player sync data to peer=110000105a30e41 local_player_id=1
19:09:03.571 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:09:03.571 [Lua] [GameNetworkManager] game_object_created_player, go_id=54, owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:09:03.571 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 54, peer_id = 11000010e6e2d28, self.peer_id = 11000010c7fed13
19:09:03.571 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e6e2d28
19:09:03.571 [Lua] PlayerManager:add_remote_player 11000010e6e2d28
19:09:03.608 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(-145.2, 90.13, 48.88), Vector4(0.0232258, 0.0232258, 0.778249, 0.627097))
19:09:03.612 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:09:03.612 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010522a6ae go_type=player_unit go_created_func_name=game_object_created_player_unit
19:09:03.613 [Lua] PlayerManager:assign_unit_ownership HotlineKilbirnie 11000010522a6ae 1
19:09:03.614 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:09:03.710 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105a30e41 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:09:03.712 [Lua] PlayerManager:assign_unit_ownership Fake News 110000105a30e41 1
19:09:03.712 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105a30e41 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.713 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.726 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:03.811 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.828 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:03.828 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.862 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e6e2d28 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:09:03.862 [Lua] Adding player sync data to peer=11000010e6e2d28 local_player_id=1
19:09:03.862 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e6e2d28 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:09:03.863 [Lua] PlayerManager:assign_unit_ownership LionofFenchurchEast 11000010e6e2d28 1
19:09:03.863 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:09:03.863 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.896 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.934 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.948 [Lua] StateInGameRunning:_game_actually_starts()
19:09:03.951 [Lua] #################################################################################################################
19:09:03.951 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-sig_volcano_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:09:03.951 [Lua] #################################################################################################################
19:09:03.951 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
19:09:03.964 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:03.967 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
19:09:03.998 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:04.015 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:04.065 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:04.154 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
19:09:04.154 [Lua] Commit load time data
19:09:06.120 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:06.154 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:07.484 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:09:07.484 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:09:08.613 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:15.526 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:16.065 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:16.335 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:17.648 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:17.648 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:18.931 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:19.236 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:19.371 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:19.642 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:20.940 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:24.451 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:26.635 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:27.731 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:28.929 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:31.341 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:32.269 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:33.045 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:35.740 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:36.548 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:36.583 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:39.058 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:39.075 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:39.108 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:39.142 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:39.179 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:39.244 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:39.278 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:40.087 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:40.104 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:41.942 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:41.976 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:42.012 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:42.043 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:42.043 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:42.077 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:44.046 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:44.080 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:44.114 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:09:44.148 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:45.347 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:46.544 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:47.112 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:47.555 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:48.126 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:49.243 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:49.272 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:49.306 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:49.596 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:49.637 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:49.670 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:53.242 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:09:53.294 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:53.313 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:09:53.314 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:53.357 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:54.539 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:56.625 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:57.049 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:09:59.325 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
19:09:59.325 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
19:09:59.325 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
19:09:59.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
19:09:59.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
19:10:00.560 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:00.593 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:00.627 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:01.457 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a91, position: 0
19:10:01.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2a83, position: 0
19:10:02.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2af8, position: 0
19:10:04.349 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
19:10:04.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
19:10:04.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
19:10:04.496 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
19:10:04.496 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
19:10:04.579 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
19:10:04.580 [Lua] [PackageManager] Force_load: wwise/blunderbuss
19:10:04.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
19:10:04.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
19:10:04.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p
19:10:04.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
19:10:04.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
19:10:04.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
19:10:04.833 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:10:04.902 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:10:04.902 [Lua] [PackageManager] Force_load: wwise/staff
19:10:04.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:10:04.916 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:04.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:10:04.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:10:05.000 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:05.017 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:06.172 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:06.824 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:07.031 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:07.338 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:08.531 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:10.366 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:13.500 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:16.593 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:17.232 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:17.959 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:19.672 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:19.857 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:20.060 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:22.559 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:24.227 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:24.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
19:10:24.463 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:10:24.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
19:10:24.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
19:10:24.797 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:24.831 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:24.865 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:24.899 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:24.899 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:25.391 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:26.486 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:26.554 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:26.842 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:27.651 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:27.954 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.493 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.526 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.527 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.560 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.593 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.593 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.626 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.627 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.627 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.660 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.661 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.693 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.727 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.728 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:28.761 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.795 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.829 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.863 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.896 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:28.931 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.965 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:10:28.997 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:29.064 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit
19:10:29.265 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:29.487 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:10:29.487 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem, async-read,
19:10:29.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:10:29.553 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:10:29.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:10:29.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:10:29.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:10:34.251 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:34.285 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:34.337 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:34.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
19:10:34.510 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:10:34.540 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:10:34.540 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:10:34.540 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:10:34.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:10:34.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:10:34.640 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:34.640 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:36.009 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:36.009 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:36.414 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:36.414 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:36.649 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:36.649 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:37.272 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:37.272 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:39.314 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:40.862 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:41.790 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:41.790 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:43.055 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:43.275 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:10:43.377 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:44.576 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:48.419 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:48.419 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:48.453 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:48.789 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:10:48.789 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:10:49.921 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:10:50.563 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:10:57.959 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:57.959 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:10:59.345 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010522a6ae go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
19:10:59.544 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:10:59.949 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:10:59.983 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.023 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.051 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.084 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.118 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.151 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.184 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.218 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.252 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.286 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.319 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.354 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.388 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.421 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.455 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.489 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.522 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.556 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.557 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:00.589 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.623 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.656 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.690 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.724 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.758 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.791 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.825 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.859 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.897 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.910 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.944 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:00.995 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:01.011 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:01.096 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:01.113 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:01.547 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:01.582 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:01.699 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:01.752 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:01.789 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:04.577 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e6e2d28
19:11:04.577 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:11:05.338 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:11:05.935 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:11:09.497 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:10.284 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:10.284 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:13.305 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:11:13.306 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:14.468 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:11:14.468 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:11:16.181 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:11:16.181 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:11:17.569 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:11:17.569 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:11:17.974 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:17.974 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:18.571 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:22.113 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:23.866 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:11:23.866 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:24.706 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:26.395 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:27.797 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:30.712 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010e6e2d28 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:11:30.713 [Lua] PlayerManager:assign_unit_ownership LionofFenchurchEast 11000010e6e2d28 1
19:11:30.713 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:11:34.969 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
19:11:34.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
19:11:39.126 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:39.126 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:39.632 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:11:39.633 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:46.269 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:47.468 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:47.468 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:48.245 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:51.892 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:11:51.892 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:11:53.292 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:11:57.879 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:11:58.358 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:03.381 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:06.189 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:11.322 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:21.716 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:12:21.783 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:12:23.638 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:24.854 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:31.449 [Lua] [DeusChestExtension] equipped:
19:12:31.449 [Lua]
19:12:31.449 [Lua] [backend_id] = bw_1h_sword2a1f5c5b-f3d4-4e89-ae3e-cfb10a10b146 (string)
19:12:31.449 [Lua] [power_level] = 500 (number)
19:12:31.449 [Lua] [deus_item_key] = deus_bw_sword (string)
19:12:31.449 [Lua] [bypass_skin_ownership_check] = true (boolean)
19:12:31.449 [Lua] [skin] = bw_1h_sword_skin_03 (string)
19:12:31.449 [Lua] [properties] = table
19:12:31.449 [Lua] [rarity] = common (string)
19:12:31.449 [Lua] [key] = bw_sword (string)
19:12:31.449 [Lua] [data] = table
19:12:31.449 [Lua]
19:12:31.450 [Lua] min_height 259.73922729492188
19:12:31.451 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:12:31.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1, ProfileSynchronizer, async-read,
19:12:31.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, ProfileSynchronizer, async-read,
19:12:31.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer
19:12:31.468 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:12:31.468 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer
19:12:31.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1
19:12:31.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1
19:12:34.149 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010522a6ae go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
19:12:35.200 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem
19:12:35.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t1/wpn_empire_blunderbuss_02_t1_3p, DeusChestPreloadSystem
19:12:35.921 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:38.819 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:40.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
19:12:40.224 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
19:12:40.224 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:12:40.224 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
19:12:40.224 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:12:41.904 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010522a6ae go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
19:12:41.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
19:12:42.174 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:42.276 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:12:48.573 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010522a6ae go_type=ai_unit go_created_func_name=game_object_created_network_unit
19:12:49.232 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:00.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
19:13:00.306 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
19:13:00.306 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
19:13:00.306 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
19:13:00.306 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
19:13:00.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
19:13:00.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
19:13:00.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:13:00.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:13:00.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
19:13:00.407 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
19:13:00.456 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
19:13:00.456 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
19:13:15.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
19:13:15.363 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
19:13:15.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
19:13:15.365 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:13:15.365 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
19:13:15.365 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:13:15.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
19:13:15.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
19:13:15.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
19:13:15.429 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:13:15.496 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:13:15.496 [Lua] [PackageManager] Force_load: wwise/staff
19:13:20.375 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
19:13:20.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
19:13:21.282 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:13:21.332 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:13:21.353 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:13:24.046 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:24.046 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:24.534 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:13:24.585 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:13:26.342 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:13:26.412 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:13:26.442 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:13:27.910 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:30.389 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
19:13:32.440 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:33.302 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:33.840 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:35.417 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
19:13:35.417 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:13:35.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, DeusChestPreloadSystem
19:13:35.417 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
19:13:41.648 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:13:42.508 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:13:48.608 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:13:54.380 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:13:55.069 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:13:55.878 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:03.222 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:11.800 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:21.217 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:21.826 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:26.641 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:27.180 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:27.213 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:27.520 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:29.651 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:30.475 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:14:31.065 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:31.149 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:31.452 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:31.452 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:31.452 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:31.518 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:31.552 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:14:31.621 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:14:31.654 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:14:31.686 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
19:14:36.081 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:40.064 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:14:40.064 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:14:41.210 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:14:41.210 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:14:42.182 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:14:43.026 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:14:43.741 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:43.760 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:46.729 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010522a6ae go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
19:14:47.219 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:48.357 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:48.357 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:48.418 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:48.719 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:48.752 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:48.752 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:48.904 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:48.905 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:48.905 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:49.326 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:49.326 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:49.362 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:50.183 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:51.331 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:51.812 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:52.315 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:52.315 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:52.315 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:52.517 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:52.550 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:52.550 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:52.920 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:52.921 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:53.123 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:53.123 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:53.376 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:53.376 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:14:53.376 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:14:54.847 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:54.880 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:54.880 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:55.930 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:56.488 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:14:56.784 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:00.632 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:08.087 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:10.913 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:12.088 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:12.088 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:12.122 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:12.156 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:12.190 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:12.190 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:13.751 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:13.784 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:13.784 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:13.953 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:13.953 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:14.087 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:15.984 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:15.984 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:15.985 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:17.723 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:17.740 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:17.740 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:18.919 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:18.919 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:18.919 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:19.646 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:19.646 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:21.253 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:22.615 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:15:22.615 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:15:23.678 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:15:23.678 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:15:24.184 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:24.184 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:24.184 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:24.218 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:24.252 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:25.651 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:25.651 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:25.685 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:26.023 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:26.023 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:26.023 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:26.563 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:26.563 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:26.983 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:15:26.983 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:15:28.283 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:28.317 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:28.317 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:28.663 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:29.097 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:29.097 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:29.132 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:29.598 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:30.831 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010522a6ae go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:15:30.831 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:15:30.848 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:30.915 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:31.926 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:32.720 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:32.888 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:33.427 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:33.427 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:33.460 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:33.780 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:34.014 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:34.014 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:34.149 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:34.250 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:34.250 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:34.655 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:34.656 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:15:35.685 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:36.190 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:37.326 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:40.416 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:40.760 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:40.961 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:40.990 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:42.489 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:42.489 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:42.561 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:42.625 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:42.684 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:42.684 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:15:43.194 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:15:43.830 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:15:43.952 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:44.022 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:44.788 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:44.788 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:45.091 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:46.025 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010522a6ae go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
19:15:46.063 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:15:53.197 [Lua] [flow] string="Magnus Gate Destroyed"
19:16:06.579 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:16:06.612 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:16:21.272 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:16:21.339 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:16:22.672 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:16:52.403 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010522a6ae go_type=ai_unit go_created_func_name=game_object_created_network_unit
19:17:02.218 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:02.399 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010522a6ae go_type=prop_unit go_created_func_name=game_object_created_network_unit
19:17:02.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 14, name: `unknown`
19:17:02.925 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010522a6ae go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:02.925 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:03.888 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010522a6ae go_type=ai_unit_chaos_troll go_created_func_name=game_object_created_network_unit
19:17:04.521 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010522a6ae go_type=prop_unit go_created_func_name=game_object_created_network_unit
19:17:05.040 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010522a6ae go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:05.041 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:13.092 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010522a6ae go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
19:17:13.349 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
19:17:13.408 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:13.408 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:13.865 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:13.940 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:17:13.940 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:17:14.964 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:17.401 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:17:22.427 [Lua] state dead despawn
19:17:22.543 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2080, position: 229284
19:17:22.545 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:17:24.906 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:25.514 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:17:27.130 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:34.492 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:34.492 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010e6e2d28 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:34.854 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:17:34.854 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010e6e2d28
19:17:36.062 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:36.763 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:17:40.293 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.345 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.362 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.401 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.436 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.472 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.506 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.540 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.575 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.609 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.647 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.705 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:17:40.705 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010522a6ae
19:17:40.705 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.829 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.897 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.932 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:40.967 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010522a6ae go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
19:17:42.265 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:43.028 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:17:46.838 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010522a6ae go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
19:17:47.394 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010522a6ae, 2)
19:17:47.397 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:17:47.509 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:17:47.509 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e6e2d28
19:17:47.509 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:17:53.879 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:17:58.846 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105a30e41 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:59.433 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105a30e41
19:18:04.351 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010522a6ae go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
19:18:05.727 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010522a6ae go_type=player_unit go_created_func_name=game_object_created_player_unit
19:18:05.728 [Lua] PlayerManager:assign_unit_ownership HotlineKilbirnie 11000010522a6ae 1
19:18:05.728 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:18:11.385 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:12.499 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010e6e2d28 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:18:12.500 [Lua] PlayerManager:assign_unit_ownership LionofFenchurchEast 11000010e6e2d28 1
19:18:12.500 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:18:20.432 [Lua] Received new state from server inn_deus
19:18:20.433 [Lua] gm_event_end_conditions_met false true
19:18:20.433 [Save] Saving `save_data`
19:18:20.433 [Lua] Game lost
19:18:20.435 [Save] Save done
19:18:20.435 [Save] Saving `save_data`
19:18:20.437 [Save] Save done
19:18:20.439 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:18:20.441 [Lua] generate_backend_stats 11000010c7fed13:1
19:18:20.462 [Lua] PlayFabMirrorBase:_commit_internal nil
19:18:20.462 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:18:20.462 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:18:20.463 [Lua] commit result success 8
19:18:20.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42
19:18:20.464 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:18:20.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43
19:18:20.464 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:18:20.763 [Lua] defeat table: 00000000015D1850 nil
19:18:20.770 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42
19:18:21.513 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42
19:18:21.526 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 2
19:18:21.717 [Lua] [PlayFabRequestQueue] EAC Enabled! 43
19:18:21.717 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43
19:18:22.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43
19:18:22.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 44
19:18:22.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 44
19:18:22.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 44
19:18:28.206 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:18:28.211 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_chaos_troll, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.211 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.459 [Lua] ConflictDirector - destroy all units
19:18:28.526 [Lua] [NetworkClient] New State loading (old state game_started)
19:18:28.526 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e6e2d28
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.526 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e6e2d28
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000105a30e41
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105a30e41
19:18:28.527 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=54 owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:18:28.527 [Lua] PlayerManager:remove_player peer_id=11000010e6e2d28 1
19:18:28.527 [Lua] [GameNetworkManager] removing peer_id=11000010e6e2d28 local_player_id=1
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105a30e41
19:18:28.527 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=53 owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:18:28.527 [Lua] PlayerManager:remove_player peer_id=110000105a30e41 1
19:18:28.527 [Lua] [GameNetworkManager] removing peer_id=110000105a30e41 local_player_id=1
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=52 owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:18:28.527 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
19:18:28.527 [Lua] destroyed player game object with id 52 callback
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] MUSIC object destroyed
19:18:28.527 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010522a6ae
19:18:28.527 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:18:28.527 [Lua] [MOD][VMF][INFO] Removed 11000010522a6ae from the VMF users list.
19:18:28.527 [Lua] PlayerManager:remove_player peer_id=11000010522a6ae 1
19:18:28.527 [Lua] [GameNetworkManager] removing peer_id=11000010522a6ae local_player_id=1
19:18:28.527 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:18:28.528 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:18:28.528 [Lua] [NetworkClient] All level packages loaded!
19:18:28.528 [Lua] [NetworkClient] New State loaded (old state loading)
19:18:28.528 [Lua] [NetworkClient] on_level_loaded morris_hub
19:18:28.536 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:18:28.537 [Lua] TRANSITION nil nil load_next_level
19:18:28.537 [Lua] Transition type "load_next_level", is server: false
19:18:28.537 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=569.33
19:18:30.544 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:18:30.544 [Lua] [Managers] Calling function on all managers:
19:18:30.544 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:18:30.544 [Lua] Clearing all global lookup lists
19:18:30.545 [Lua] [IngamePlayerListUI] - Destroy
19:18:30.545 [Lua] [EquipmentUI] - Destroy
19:18:30.545 [Lua] [AbilityUI] - Destroy
19:18:30.545 [Lua] [GamePadEquipmentUI] - Destroy
19:18:30.545 [Lua] [GamePadAbilityUI] - Destroy
19:18:30.545 [Lua] [IngameUI] destroy
19:18:30.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:18:30.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:18:30.711 [Lua] [Managers] Destroying manager group:
19:18:30.719 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:18:30.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:18:30.800 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:18:30.802 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:18:30.803 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:18:30.807 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:18:30.811 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:18:30.813 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:18:30.814 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:18:30.814 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:18:30.815 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:18:30.817 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:18:30.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:18:30.821 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:18:30.822 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:18:30.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:18:30.829 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:18:30.830 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:18:30.832 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:18:30.836 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:18:30.840 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:18:30.842 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:18:30.845 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:18:30.847 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:18:30.848 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:18:30.850 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:18:30.851 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:18:30.855 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:18:30.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:18:30.859 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:18:30.870 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:18:30.870 [Lua] [Matchmaking] unregister rpcs
19:18:30.871 [Lua] ############### UNLOADING PACKAGES ###############
19:18:30.871 [Lua] [Managers] Calling function on all managers:
19:18:30.871 [Lua] [Managers] Destroying manager group:
19:18:30.871 [Lua] [Gamestate] Enter state StateLoading
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] Found camera: end_screen_camera
19:18:30.875 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:18:30.876 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:18:30.876 [Lua] [Matchmaking] register rpcs
19:18:30.876 [Lua] registering RPCs
19:18:30.876 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:18:30.876 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:18:30.876 [Lua] [PartyManager] Leader is set to 11000010522a6ae
19:18:30.876 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:18:30.880 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:18:30.880 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:18:30.912 [Umbra] Unload tome
19:18:30.913 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5
19:18:30.914 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5
19:18:30.918 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5
19:18:30.932 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5
19:18:31.003 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5
19:18:31.005 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5
19:18:31.042 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5
19:18:31.042 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
19:18:31.042 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
19:18:31.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:18:31.132 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:18:31.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:18:31.195 [Lua] [StateLoading] got rpc_load_level
19:18:31.195 [Lua] [NetworkClient] New State loading (old state loaded)
19:18:31.197 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:18:32.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:18:32.345 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:18:32.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
19:18:34.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
19:18:34.773 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
19:18:34.790 [Lua] [LevelTransitionHandler] Level load completed!
19:18:34.790 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:18:34.790 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:18:34.792 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:18:34.792 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:18:34.792 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:18:34.792 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:18:34.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer, async-read,
19:18:34.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:18:34.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:18:34.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:18:34.806 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1, ProfileSynchronizer
19:18:34.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer
19:18:34.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, ProfileSynchronizer
19:18:34.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01, ProfileSynchronizer
19:18:34.808 [Lua] [NetworkClient] All level packages loaded!
19:18:34.808 [Lua] [NetworkClient] New State loaded (old state loading)
19:18:34.808 [Lua] [NetworkClient] on_level_loaded morris_hub
19:18:34.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:18:34.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed
19:18:34.959 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:18:35.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:18:35.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:18:35.112 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:18:35.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:18:35.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p
19:18:35.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:18:35.245 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:18:35.245 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:18:35.245 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:18:35.296 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:18:35.296 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:18:35.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
19:18:35.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:18:35.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
19:18:35.551 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer
19:18:35.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
19:18:35.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
19:18:35.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:18:35.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:18:35.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
19:18:37.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
19:18:37.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:18:37.150 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:18:37.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
19:18:37.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
19:18:37.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
19:18:37.215 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
19:18:37.215 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
19:18:37.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:18:37.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:18:37.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:18:37.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:18:37.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:18:37.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:18:38.059 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
19:18:38.061 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:18:38.061 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:18:38.073 [Lua] Async level spawning done
19:18:39.931 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:18:39.931 [Lua] [PlayState] Enter Substate EndViewStateScore
19:19:30.177 [Lua] [PlayState] Exit Substate EndViewStateScore
19:19:30.178 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:19:31.187 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:19:31.187 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:19:31.187 [Lua] [Matchmaking] unregister rpcs
19:19:31.187 [Lua] [Managers] Destroying manager group:
19:19:31.187 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:19:31.187 [Lua] [Gamestate] Enter StateIngame CLIENT
19:19:31.187 [Lua] [Managers] Calling function on all managers:
19:19:31.188 [Lua] <>level = morris_hub<>
19:19:31.188 [Lua] [StateIngame] Client ingame
19:19:31.191 [Lua] [Matchmaking] register rpcs
19:19:31.191 [Lua] GameNetworkManager:init... creating game session
19:19:31.191 [Lua] Joining GameSession userdata: 0x00611678 as a client through channel_id 1
19:19:31.191 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:19:31.191 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:19:31.191 [Lua] [GameNetworkManager] self.is_server = false
19:19:31.191 [Network] Setting artificial MTU limit to 65536
19:19:31.201 [Lua] Switching ConflictSettings: to: disabled
19:19:31.201 [Lua] pacing=disabled
19:19:31.201 [Lua] roaming=nil
19:19:31.201 [Lua] specials=disabled
19:19:31.201 [Lua] debug_color=black
19:19:31.201 [Lua] pack_spawning=disabled
19:19:31.201 [Lua] contained_breeds=nil
19:19:31.201 [Lua] disabled=true
19:19:31.201 [Lua] boss=disabled
19:19:31.201 [Lua] horde=disabled
19:19:31.201 [Lua] name=disabled
19:19:31.201 [Lua] intensity=disabled
19:19:31.201 [Lua] ---
19:19:31.201 [Lua] [LevelAnalysis] set_random_seed( 0)
19:19:31.203 [Lua] [AIInterestPointSystem] Level Seed: 0
19:19:31.204 [Lua]
19:19:31.204 [Lua] [network_manager] = table
19:19:31.204 [Lua] [network_manager] = metatable
19:19:31.204 [Lua] [startup_data] = table
19:19:31.204 [Lua] [entity_manager] = table
19:19:31.204 [Lua] [entity_manager] = metatable
19:19:31.204 [Lua] [unit_spawner] = table
19:19:31.204 [Lua] [unit_spawner] = metatable
19:19:31.204 [Lua] [unit_storage] = table
19:19:31.204 [Lua] [unit_storage] = metatable
19:19:31.204 [Lua] [dice_keeper] = table
19:19:31.204 [Lua] [dice_keeper] = metatable
19:19:31.204 [Lua] [is_server] = false (boolean)
19:19:31.204 [Lua] [world] = [World]
19:19:31.204 [Lua] [system_api] = table
19:19:31.204 [Lua] [input_manager] = table
19:19:31.204 [Lua] [input_manager] = metatable
19:19:31.204 [Lua] [profile_synchronizer] = table
19:19:31.204 [Lua] [profile_synchronizer] = metatable
19:19:31.204 [Lua] [entity_system] = table
19:19:31.204 [Lua] [entity_system] = metatable
19:19:31.204 [Lua] [level_transition_handler] = table
19:19:31.204 [Lua] [level_transition_handler] = metatable
19:19:31.204 [Lua] [num_local_human_players] = 1 (number)
19:19:31.204 [Lua] [statistics_db] = table
19:19:31.204 [Lua] [statistics_db] = metatable
19:19:31.204 [Lua] [entity_system_bag] = table
19:19:31.204 [Lua] [entity_system_bag] = metatable
19:19:31.204 [Lua] [network_lobby] = table
19:19:31.204 [Lua] [network_lobby] = metatable
19:19:31.204 [Lua] [network_transmit] = table
19:19:31.204 [Lua] [network_transmit] = metatable
19:19:31.204 [Lua] [network_clock] = table
19:19:31.204 [Lua] [network_clock] = metatable
19:19:31.204 [Lua] [free_flight_manager] = table
19:19:31.204 [Lua] [free_flight_manager] = metatable
19:19:31.204 [Lua] [network_event_delegate] = table
19:19:31.204 [Lua] [network_event_delegate] = metatable
19:19:31.204 [Lua]
19:19:31.204 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:19:31.204 [Lua] ignoring extension VersusInteractObjectiveExtension
19:19:31.204 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:19:31.204 [Lua] ignoring extension VersusSocketObjectiveExtension
19:19:31.204 [Lua] ignoring extension VersusTargetObjectiveExtension
19:19:31.204 [Lua] ignoring extension VersusMissionObjectiveExtension
19:19:31.205 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:19:31.209 [Lua] [AchievementManager] Achievements using the steam platform
19:19:31.209 [Lua] PlayerManager:add_player player_1
19:19:31.233 [Lua] [StateIngame] Level seed: 0
19:19:31.235 [Lua] [IngameUI] init
19:19:31.259 [Lua] cb_razer_chroma_setup
19:19:31.274 [Save] Saving `save_data`
19:19:31.277 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000003E4F840; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000003E4F3A0; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000003E4F490; parent_world_position = table: 0000000003E4F4C0; local_position = table: 0000000003E4F7B0; size = table: 0000000003E4F800; node = table: 0000000003E4F840
[3] scenegraph = table: 0000000003E4F3A0; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000003E4F3A0; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000003E4F3A0; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000003D1C630
[7] self = table: 0000000003D1C630; ingame_ui_context = table: 0000000011EB4550; input_manager = table: 000000001AE55990; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000003D1C630
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 00000000189BB5D0; error_prefix_data = table: 0000000003D1C5F0; func = [function]
[14] self = table: 00000000189BB5D0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000003D1C510; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 00000000189BB5D0
[20] self = table: 000000000D32A350; ingame_ui_context = table: 0000000011EB4550
[21] self = table: 000000000D32A350; params = table: 000000000CA94770; viewport_name = "player_1"; input_manager = table: 000000001AE55990; input_source = table: 0000000001AAF6E0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000FB857B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000CBEE320; camera_system = table: 0000000001480B60; outline_system = table: 000000000C8D0DC0; fade_system = table: 000000001A09B240; sound_sector_system = table: 000000000B126CE0; sound_environment_system = table: 0000000000FD5A80; event_manager = table: 0000000019113460; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011EB4550
[22] self = table: 000000000D32A320; new_state = table: 0000000018BDA320; params = table: 000000000CA94770; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000D32A320; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000D32A320; parent = table: 0000000011A18A20; start_state = table: 0000000018BDA320; params = table: 000000000CA94770; profiling_debugging_enabled = true
[25] self = table: 000000000D32A320; parent = table: 0000000011A18A20; start_state = table: 0000000018BDA320; params = table: 000000000CA94770; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009AE0040; ingame_ui = table: 00000000189BB5D0; definitions = table: 0000000003D1C6A0; input_manager = table: 000000001AE55990; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003D1C7E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A6D9C80; menu_widgets = table: 000000001A6D6BE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000009AE0040; ingame_ui = table: 00000000189BB5D0; definitions = table: 0000000003D1C6A0; input_manager = table: 000000001AE55990; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003D1C7E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A6D9C80; menu_widgets = table: 000000001A6D6BE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000018B382D0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000009AE0040; telemetry_time_view_enter = 0; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 00000000020CD3D0; cutscene_system = table: 000000000209EFD0; text_popup_ui = table: 000000000CAC6B20; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000003EDDCA0; world = [World]; camera_manager = table: 000000000C9BAD00; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000011EB4550; _fps_cooldown = 0; views = table: 00000000055BFBA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000000E5EA10; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000FB857B0; weave_onboarding = table: 00000000123215D0; popup_handler = table: 000000000CAC6970; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000006ABAF0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011A18A20; _booted_eac_untrusted = false; statistics_db = table: 0000000004269A00; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000011EB4550; world = [World]; is_in_inn = true; player = table: 000000000FB857B0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006ABAF0;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011A18A20; _booted_eac_untrusted = false; statistics_db = table: 0000000004269A00; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000011EB4550; world = [World]; is_in_inn = true; player = table: 000000000FB857B0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006ABAF0;
[22] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[23] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[24] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[25] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000F9A3F30; _debug_gui_immediate = [Gui]; entity_system = table: 00000000033D6780; parent = table: 0000000000094EC0; network_client = table: 000000001AFAF900; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000F98EC20; machines = table: 000000000D1B91F0; _level_flow_events = table: 000000000344C7C0; _quit_game = false; network_clock = table: 0000000000763CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000004269A00; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 000000000CC14860; network_event_delegate = table: 00000000006ABAF0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000011A1A890;
19:19:31.277 [Save] Save done
19:19:31.277 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CA64B50; node_def = table: 0000000003E4F1C0; k = "offset"; v = table: 0000000003E4F280
[2] scenegraph = table: 000000000CA64AE0; scenegraph_def = table: 0000000003D1C740; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000003E4F1C0; parent_name = nil; local_position = table: 0000000003E50E00; node = table: 000000000CA64B50
[3] scenegraph_def = table: 0000000003D1C740; scenegraph = table: 000000000CA64AE0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000003E4F1C0
[4] self = table: 0000000003D1C630
[5] self = table: 0000000003D1C630; ingame_ui_context = table: 0000000011EB4550; input_manager = table: 000000001AE55990; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000003D1C630
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 00000000189BB5D0; error_prefix_data = table: 0000000003D1C5F0; func = [function]
[12] self = table: 00000000189BB5D0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000003D1C510; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 00000000189BB5D0
[18] self = table: 000000000D32A350; ingame_ui_context = table: 0000000011EB4550
[19] self = table: 000000000D32A350; params = table: 000000000CA94770; viewport_name = "player_1"; input_manager = table: 000000001AE55990; input_source = table: 0000000001AAF6E0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000FB857B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000CBEE320; camera_system = table: 0000000001480B60; outline_system = table: 000000000C8D0DC0; fade_system = table: 000000001A09B240; sound_sector_system = table: 000000000B126CE0; sound_environment_system = table: 0000000000FD5A80; event_manager = table: 0000000019113460; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011EB4550
[20] self = table: 000000000D32A320; new_state = table: 0000000018BDA320; params = table: 000000000CA94770; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000D32A320; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000D32A320; parent = table: 0000000011A18A20; start_state = table: 0000000018BDA320; params = table: 000000000CA94770; profiling_debugging_enabled = true
[23] self = table: 000000000D32A320; parent = table: 0000000011A18A20; start_state = table: 0000000018BDA320; params = table: 000000000CA94770; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000D32A320
[25] self = table: 0000000011A18A20; loading_context = table: 0000000011A1A890; is_server = false; assert_on_leak = true; input_manager = table: 000000001AE55990; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 0000000004269A00; world = [World]; network_event_delegate = table: 00000000006ABAF0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000019113460; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000000CA94770
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001A6D6BE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009AE0040; ingame_ui = table: 00000000189BB5D0; definitions = table: 0000000003D1C6A0; input_manager = table: 000000001AE55990; wwise_world = [WwiseWorld]; render_settings = table: 0000000003D1C7E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A6D9C80; settings_list_size_y = 1160; ui_scenegraph = table: 0000000003E4F3A0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001A6D6BE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000009AE0040; ingame_ui = table: 00000000189BB5D0; definitions = table: 0000000003D1C6A0; input_manager = table: 000000001AE55990; wwise_world = [WwiseWorld]; render_settings = table: 0000000003D1C7E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A6D9C80; settings_list_size_y = 1160; ui_scenegraph = table: 0000000003E4F3A0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000018B382D0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000009AE0040; telemetry_time_view_enter = 0; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 00000000020CD3D0; cutscene_system = table: 000000000209EFD0; text_popup_ui = table: 000000000CAC6B20; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000003EDDCA0; world = [World]; camera_manager = table: 000000000C9BAD00; _profile_requester = table: 0000000002FEA590; ingame_ui_context = table: 0000000011EB4550; _fps_cooldown = 0; views = table: 00000000055BFBA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000000E5EA10; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000FB857B0; weave_onboarding = table: 00000000123215D0; popup_handler = table: 000000000CAC6970; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000006ABAF0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011A18A20; _booted_eac_untrusted = false; statistics_db = table: 0000000004269A00; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000011EB4550; world = [World]; is_in_inn = true; player = table: 000000000FB857B0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006ABAF0;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000011A18A20; _booted_eac_untrusted = false; statistics_db = table: 0000000004269A00; is_server = false; _lobby_client = table: 0000000000FCE6D0; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; ingame_ui_context = table: 0000000011EB4550; world = [World]; is_in_inn = true; player = table: 000000000FB857B0; end_conditions_met = false; network_client = table: 000000001AFAF900; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006ABAF0;
[20] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[21] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[22] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[23] _params = table: 000000000CA94770; _profiling_debugging_enabled = true; _parent = table: 0000000011A18A20; _state = table: 000000000D32A350;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000F9A3F30; _debug_gui_immediate = [Gui]; entity_system = table: 00000000033D6780; parent = table: 0000000000094EC0; network_client = table: 000000001AFAF900; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000000FCE6D0; is_in_tutorial = false; input_manager = table: 000000001AE55990; profile_synchronizer = table: 0000000001A3C6F0; _debug_gui = [Gui]; network_transmit = table: 000000001179CD30; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000F98EC20; machines = table: 000000000D1B91F0; _level_flow_events = table: 000000000344C7C0; _quit_game = false; network_clock = table: 0000000000763CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000004269A00; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 000000000CC14860; network_event_delegate = table: 00000000006ABAF0;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000011A18A20;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000011A1A890;
19:19:31.295 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
19:19:31.295 [Lua] [Managers] Calling function on all managers:
19:19:31.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:19:31.366 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:19:31.366 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:19:31.366 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010522a6ae, self.peer_id = 11000010c7fed13
19:19:31.366 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010522a6ae
19:19:31.366 [Lua] PlayerManager:add_remote_player 11000010522a6ae
19:19:31.378 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010522a6ae go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:19:31.378 [Lua] Adding player sync data to peer=11000010522a6ae local_player_id=1
19:19:31.378 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010522a6ae go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:19:31.378 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010522a6ae go_type=music_states go_created_func_name=game_object_created_music_states
19:19:31.453 [Lua] [TelemetryRPCListener] Receiving session id from server ba206242-3987-4a52-bd4b-5d484a492266
19:19:31.453 error: [Lua] SETTING ROUND ID
19:19:31.453 [Lua] [NetworkClient] rpc_game_started
19:19:31.453 [Lua] [NetworkClient] New State game_started (old state is_ingame)
19:19:31.453 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:19:31.453 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:19:31.453 [Lua] [GameNetworkManager] PLAYER is local player
19:19:31.453 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
19:19:31.454 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:19:31.454 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:19:31.454 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:19:31.454 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 110000105a30e41, self.peer_id = 11000010c7fed13
19:19:31.454 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000105a30e41
19:19:31.454 [Lua] PlayerManager:add_remote_player 110000105a30e41
19:19:31.469 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
19:19:31.469 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
19:19:31.469 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:19:31.469 [Lua] [MOD][VMF][INFO] Added 11000010522a6ae to the VMF users list.
19:19:31.490 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010522a6ae go_type=player go_created_func_name=game_object_created_player
19:19:31.490 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:19:31.490 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 11000010e6e2d28, self.peer_id = 11000010c7fed13
19:19:31.490 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010e6e2d28
19:19:31.490 [Lua] PlayerManager:add_remote_player 11000010e6e2d28
19:19:31.505 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(-0.969971, 15.3801, -4.79999), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
19:19:31.507 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:19:31.507 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010522a6ae go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:31.508 [Lua] PlayerManager:assign_unit_ownership HotlineKilbirnie 11000010522a6ae 1
19:19:31.509 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:19:31.516 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105a30e41 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:19:31.516 [Lua] Adding player sync data to peer=110000105a30e41 local_player_id=1
19:19:31.589 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105a30e41 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:31.591 [Lua] PlayerManager:assign_unit_ownership Fake News 110000105a30e41 1
19:19:31.591 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:19:31.591 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105a30e41 go_type=engineer_career_data go_created_func_name=game_object_created_career_data
19:19:31.592 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:19:31.818 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010e6e2d28 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:19:31.818 [Lua] Adding player sync data to peer=11000010e6e2d28 local_player_id=1
19:19:31.818 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010e6e2d28 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:19:31.819 [Lua] PlayerManager:assign_unit_ownership LionofFenchurchEast 11000010e6e2d28 1
19:19:31.819 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010522a6ae go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:19:31.820 [Lua] StateInGameRunning:_game_actually_starts()
19:19:31.820 [Lua] #################################################################################################################
19:19:31.820 [Lua] [Loading Time]: 00:01:01 [Transition]: sig_volcano_wastes_path5-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:19:31.820 [Lua] #################################################################################################################
19:19:31.820 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45
19:19:31.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45
19:19:32.547 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45
19:19:32.547 [Lua] Commit load time data
19:19:34.031 [Lua] [IngameUI] menu view on_enter hero_view
19:19:34.036 [Lua] [IngameUI] menu view post_update_on_enter table: 0x115bfb50
19:19:34.036 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:19:34.053 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:19:34.054 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:19:34.056 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:19:34.056 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:19:34.063 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:19:34.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:19:34.359 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:19:34.386 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.386 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.405 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.406 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:34.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:34.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:34.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:34.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:38.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:38.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:38.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:38.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:38.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:38.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:39.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:39.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:39.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:39.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:39.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:39.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:19:39.971 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:19:39.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
19:19:39.988 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:19:39.990 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
19:19:39.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed, ProfileSynchronizer
19:19:39.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_runed_3p, ProfileSynchronizer
19:19:40.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:19:40.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:19:40.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:19:40.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
19:19:40.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:19:40.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:19:40.163 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:19:40.230 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:19:40.230 [Lua] [PackageManager] Force_load: wwise/staff
19:19:44.880 [Lua] [IngameUI] menu view on_exit hero_view
19:19:44.884 [Lua] [IngameUI] menu view post_update_on_exit table: 0x115bfb50
19:19:44.884 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:19:44.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:19:44.884 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:19:44.884 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.884 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.884 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:19:44.887 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:19:44.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:19:44.887 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:19:49.894 [Lua] PlayFabMirrorBase:_commit_internal 9
19:19:49.894 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:19:49.894 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:19:49.894 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46
19:19:49.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46
19:19:50.269 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46
19:19:50.282 [Lua] commit result success 9
19:19:50.282 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47
19:19:50.298 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47
19:19:50.470 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47
19:20:11.418 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game
19:20:11.418 [Lua] [NetworkClient] New State denied_enter_game (old state game_started)
19:20:11.418 [Lua] [NetworkClient] Connection to server failed with reason host_left_game
19:20:11.418 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010e6e2d28
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010e6e2d28
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=110000105a30e41
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105a30e41
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000105a30e41
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010522a6ae peer_id=11000010e6e2d28
19:20:11.418 [Lua] PlayerManager:remove_player peer_id=11000010e6e2d28 1
19:20:11.418 [Lua] [GameNetworkManager] removing peer_id=11000010e6e2d28 local_player_id=1
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010522a6ae peer_id=110000105a30e41
19:20:11.418 [Lua] PlayerManager:remove_player peer_id=110000105a30e41 1
19:20:11.418 [Lua] [GameNetworkManager] removing peer_id=110000105a30e41 local_player_id=1
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010522a6ae peer_id=11000010c7fed13
19:20:11.418 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
19:20:11.418 [Lua] destroyed player game object with id 4 callback
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] MUSIC object destroyed
19:20:11.418 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010522a6ae
19:20:11.418 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010522a6ae peer_id=11000010522a6ae
19:20:11.418 [Lua] [MOD][VMF][INFO] Removed 11000010522a6ae from the VMF users list.
19:20:11.418 [Lua] PlayerManager:remove_player peer_id=11000010522a6ae 1
19:20:11.418 [Lua] [GameNetworkManager] removing peer_id=11000010522a6ae local_player_id=1
19:20:11.418 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010522a6ae
19:20:11.419 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:20:11.420 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:20:11.421 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=42.10
19:20:13.429 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:20:13.429 [Lua] [Managers] Calling function on all managers:
19:20:13.430 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:20:13.430 [Lua] Clearing all global lookup lists
19:20:13.430 [Lua] [IngamePlayerListUI] - Destroy
19:20:13.430 [Lua] [GamePadEquipmentUI] - Destroy
19:20:13.430 [Lua] [EquipmentUI] - Destroy
19:20:13.430 [Lua] [AbilityUI] - Destroy
19:20:13.430 [Lua] [GamePadAbilityUI] - Destroy
19:20:13.430 [Lua] [IngameUI] destroy
19:20:13.430 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']]
19:20:13.437 [Lua] [Managers] Destroying manager group:
19:20:13.439 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:20:13.439 [Lua] [Matchmaking] unregister rpcs
19:20:13.439 [Lua] [Matchmaking] destroying
19:20:13.439 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:20:13.439 [Lua] [ChatManager] Unregistering channel 1
19:20:13.439 [Lua] [EnemyPackageLoader] network_context_destroyed
19:20:13.439 [Lua] [PartyManager] network_context_destroyed
19:20:13.439 [Lua] [GameMechanismManager] network_context_destroyed
19:20:13.439 [EAC] Connection reset
19:20:13.449 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer
19:20:13.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
19:20:13.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
19:20:13.452 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
19:20:13.458 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:20:13.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
19:20:13.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer
19:20:13.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
19:20:13.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer
19:20:13.460 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
19:20:13.461 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:20:13.461 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer
19:20:13.463 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:20:13.467 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:20:13.467 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer
19:20:13.467 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer
19:20:13.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:20:13.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:20:13.471 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
19:20:13.471 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
19:20:13.472 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:20:13.476 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer
19:20:13.477 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:20:13.477 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
19:20:13.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
19:20:13.478 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:20:13.481 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
19:20:13.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:20:13.488 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
19:20:13.488 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
19:20:13.500 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
19:20:13.500 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
19:20:13.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer
19:20:13.500 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
19:20:13.501 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
19:20:13.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
19:20:13.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
19:20:13.501 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
19:20:13.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:20:13.502 [Lua] LobbyClient close server channel 1 to 11000010522a6ae
19:20:13.502 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0305ee78, channel: 1
19:20:13.502 [Lua] ############### UNLOADING PACKAGES ###############
19:20:13.502 [Lua] [Managers] Calling function on all managers:
19:20:13.502 [Lua] [Managers] Destroying manager group:
19:20:13.502 [Lua] [Gamestate] Enter state StateLoading
19:20:13.504 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
19:20:13.504 [Lua] [LobbyManager] Setting up network options
19:20:13.504 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
19:20:13.504 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
19:20:13.504 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
19:20:13.504 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
19:20:13.504 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:20:13.504 [Lua] LobbyManager:setup_network_options server_port: 27017
19:20:13.504 [Lua] registering RPCs
19:20:13.504 [Lua] [StateLoadingMigrateHost] Migrating to host table: 0x0189f9f0, trying to find its lobby...
19:20:13.504 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:20:13.504 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:20:13.504 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:20:13.504 [Lua] ===========LobbyFinder:refresh() _refresing=false
19:20:13.504 [Lua] [StateLoading] StateLoading will try to find a lobby with id=nil or host=11000010e6e2d28 or unique_server_name=nil
19:20:13.504 [Lua] PopupManager:queue_default_popup: Joining host:
11000010e6e2d28 Host Migration cancel Cancel
19:20:13.504 [Lua] [Matchmaking] Filter: Free slots = 1
19:20:13.504 [Lua] [Matchmaking] Filter: Distance = world
19:20:13.504 [Lua] [Matchmaking] Filter: host, comparison(equal), value=11000010e6e2d28
19:20:13.504 [Lua] initializing mechanism to: adventure
19:20:13.504 [Lua] FORCE COMMIT 10
19:20:13.504 [Lua] PlayFabMirrorBase:_commit_internal 10
19:20:13.504 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:20:13.504 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:20:13.504 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 48
19:20:13.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:20:13.507 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 48
19:20:13.507 [Lua] commit result success 10
19:20:13.507 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49
19:20:13.608 [Connection] Dropped game chunk from 11000010522a6ae because channel 1 can't communicate
19:20:13.608 [Connection] Dropped channel chunk from 11000010522a6ae because channel 1 can't communicate
19:20:13.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 48
19:20:13.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49
19:20:13.807 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
19:20:13.808 [Lua]
19:20:13.808 [Lua] [twitch_enabled] = false (string)
19:20:13.808 [Lua] [power_level] = 431 (string)
19:20:13.808 [Lua] [id] = 18600000390ad6e (string)
19:20:13.808 [Lua] [unique_server_name] = King Butcher VI (string)
19:20:13.808 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.808 [Lua] [host] = 110000141a1c9bd (string)
19:20:13.808 [Lua] [matchmaking_type] = 3 (string)
19:20:13.808 [Lua] [is_private] = false (string)
19:20:13.808 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.808 [Lua] [name] = Lobby 18600000390ad6e (string)
19:20:13.808 [Lua] [difficulty] = normal (string)
19:20:13.808 [Lua] [match_started] = true (string)
19:20:13.808 [Lua] [mechanism] = adventure (string)
19:20:13.808 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.808 [Lua] [quick_game] = true (string)
19:20:13.808 [Lua] [num_players] = 2 (string)
19:20:13.808 [Lua] [matchmaking] = false (string)
19:20:13.808 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.808 [Lua] [player_slot_4] = 110000104cf2952:1 (string)
19:20:13.808 [Lua] [mission_id] = inn_level (string)
19:20:13.808 [Lua] [player_slot_5] = 110000141a1c9bd:1 (string)
19:20:13.808 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.808 [Lua] [country_code] = GB (string)
19:20:13.808 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.808 [Lua] [eac_authorized] = true (string)
19:20:13.808 [Lua]
19:20:13.808 [Lua] =======================Found valid lobby!
19:20:13.809 [Lua]
19:20:13.809 [Lua] [twitch_enabled] = false (string)
19:20:13.809 [Lua] [power_level] = 775 (string)
19:20:13.809 [Lua] [id] = 186000003944365 (string)
19:20:13.809 [Lua] [unique_server_name] = Sir Smith (string)
19:20:13.809 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.809 [Lua] [host] = 110000103bde1f8 (string)
19:20:13.809 [Lua] [matchmaking_type] = 3 (string)
19:20:13.809 [Lua] [is_private] = true (string)
19:20:13.809 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.809 [Lua] [name] = Lobby 186000003944365 (string)
19:20:13.809 [Lua] [difficulty] = normal (string)
19:20:13.809 [Lua] [match_started] = true (string)
19:20:13.809 [Lua] [mechanism] = deus (string)
19:20:13.809 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.809 [Lua] [quick_game] = false (string)
19:20:13.809 [Lua] [num_players] = 1 (string)
19:20:13.809 [Lua] [matchmaking] = false (string)
19:20:13.809 [Lua] [player_slot_1] = 110000103bde1f8:1 (string)
19:20:13.809 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.809 [Lua] [mission_id] = morris_hub (string)
19:20:13.809 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.809 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.809 [Lua] [country_code] = GB (string)
19:20:13.809 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.809 [Lua] [eac_authorized] = true (string)
19:20:13.809 [Lua]
19:20:13.809 [Lua] =======================Found valid lobby!
19:20:13.811 [Lua]
19:20:13.811 [Lua] [twitch_enabled] = false (string)
19:20:13.811 [Lua] [power_level] = 593 (string)
19:20:13.811 [Lua] [id] = 1860000039932cf (string)
19:20:13.811 [Lua] [unique_server_name] = Silvinex (string)
19:20:13.811 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.811 [Lua] [host] = 11000010f2516e0 (string)
19:20:13.811 [Lua] [matchmaking_type] = 2 (string)
19:20:13.811 [Lua] [is_private] = true (string)
19:20:13.811 [Lua] [selected_mission_id] = catacombs (string)
19:20:13.811 [Lua] [name] = Lobby 1860000039932cf (string)
19:20:13.811 [Lua] [difficulty] = hard (string)
19:20:13.811 [Lua] [match_started] = true (string)
19:20:13.811 [Lua] [mechanism] = adventure (string)
19:20:13.811 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.811 [Lua] [quick_game] = false (string)
19:20:13.811 [Lua] [num_players] = 1 (string)
19:20:13.811 [Lua] [matchmaking] = false (string)
19:20:13.811 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.811 [Lua] [player_slot_4] = 11000010f2516e0:1 (string)
19:20:13.811 [Lua] [mission_id] = catacombs (string)
19:20:13.811 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.811 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.811 [Lua] [country_code] = GB (string)
19:20:13.811 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.811 [Lua] [eac_authorized] = true (string)
19:20:13.811 [Lua]
19:20:13.811 [Lua] =======================Found valid lobby!
19:20:13.812 [Lua]
19:20:13.812 [Lua] [power_level] = 835 (string)
19:20:13.812 [Lua] [id] = 1860000039ace2a (string)
19:20:13.812 [Lua] [unique_server_name] = Smitacus (string)
19:20:13.812 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.812 [Lua] [host] = 110000102c4ce11 (string)
19:20:13.812 [Lua] [matchmaking_type] = 3 (string)
19:20:13.812 [Lua] [difficulty] = normal (string)
19:20:13.812 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.812 [Lua] [country_code] = GB (string)
19:20:13.812 [Lua] [player_slot_3] = 110000102c4ce11:1 (string)
19:20:13.812 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.812 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.812 [Lua] [matchmaking] = false (string)
19:20:13.812 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.812 [Lua] [mission_id] = morris_hub (string)
19:20:13.812 [Lua] [num_players] = 2 (string)
19:20:13.812 [Lua] [player_slot_5] = 1100001034b4177:1 (string)
19:20:13.812 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.812 [Lua] [mechanism] = deus (string)
19:20:13.812 [Lua] [name] = Lobby 1860000039ace2a (string)
19:20:13.812 [Lua] [eac_authorized] = true (string)
19:20:13.812 [Lua]
19:20:13.812 [Lua] =======================Found valid lobby!
19:20:13.813 [Lua]
19:20:13.813 [Lua] [power_level] = 458 (string)
19:20:13.813 [Lua] [id] = 18600000397de43 (string)
19:20:13.813 [Lua] [unique_server_name] = Tagomas (string)
19:20:13.813 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.813 [Lua] [host] = 1100001047f7113 (string)
19:20:13.813 [Lua] [matchmaking_type] = 3 (string)
19:20:13.813 [Lua] [difficulty] = normal (string)
19:20:13.813 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.813 [Lua] [country_code] = GB (string)
19:20:13.813 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.813 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.813 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.813 [Lua] [matchmaking] = false (string)
19:20:13.813 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.813 [Lua] [mission_id] = morris_hub (string)
19:20:13.813 [Lua] [num_players] = 1 (string)
19:20:13.813 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.813 [Lua] [player_slot_2] = 1100001047f7113:1 (string)
19:20:13.813 [Lua] [mechanism] = deus (string)
19:20:13.813 [Lua] [name] = Lobby 18600000397de43 (string)
19:20:13.813 [Lua] [eac_authorized] = true (string)
19:20:13.813 [Lua]
19:20:13.813 [Lua] =======================Found valid lobby!
19:20:13.814 [Lua]
19:20:13.814 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.814 [Lua] [id] = 1860000039afa5a (string)
19:20:13.814 [Lua] [num_players] = 1 (string)
19:20:13.814 [Lua] [matchmaking] = false (string)
19:20:13.814 [Lua] [mission_id] = inn_level (string)
19:20:13.814 [Lua] [matchmaking_type] = 3 (string)
19:20:13.814 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.814 [Lua] [mechanism] = adventure (string)
19:20:13.814 [Lua] [name] = Lobby 1860000039afa5a (string)
19:20:13.814 [Lua] [eac_authorized] = true (string)
19:20:13.814 [Lua]
19:20:13.814 [Lua] =======================Found valid lobby!
19:20:13.815 [Lua]
19:20:13.815 [Lua] [power_level] = 597 (string)
19:20:13.815 [Lua] [id] = 1860000039af97a (string)
19:20:13.815 [Lua] [unique_server_name] = Judge Death (string)
19:20:13.815 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.815 [Lua] [host] = 1100001020e72a9 (string)
19:20:13.815 [Lua] [matchmaking_type] = 3 (string)
19:20:13.815 [Lua] [difficulty] = normal (string)
19:20:13.815 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.815 [Lua] [country_code] = GB (string)
19:20:13.815 [Lua] [player_slot_3] = 1100001020e72a9:1 (string)
19:20:13.815 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.815 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.815 [Lua] [matchmaking] = false (string)
19:20:13.815 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.815 [Lua] [mission_id] = inn_level (string)
19:20:13.815 [Lua] [num_players] = 1 (string)
19:20:13.815 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.815 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.815 [Lua] [mechanism] = adventure (string)
19:20:13.815 [Lua] [name] = Lobby 1860000039af97a (string)
19:20:13.815 [Lua] [eac_authorized] = true (string)
19:20:13.815 [Lua]
19:20:13.815 [Lua] =======================Found valid lobby!
19:20:13.816 [Lua]
19:20:13.816 [Lua] [power_level] = 199 (string)
19:20:13.816 [Lua] [id] = 1860000039a9ba6 (string)
19:20:13.816 [Lua] [unique_server_name] = C.Anderson (string)
19:20:13.816 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.816 [Lua] [host] = 11000013570fb06 (string)
19:20:13.816 [Lua] [matchmaking_type] = 4 (string)
19:20:13.816 [Lua] [difficulty] = normal (string)
19:20:13.816 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.816 [Lua] [country_code] = GB (string)
19:20:13.816 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.816 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.816 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.816 [Lua] [matchmaking] = false (string)
19:20:13.816 [Lua] [selected_mission_id] = prologue (string)
19:20:13.816 [Lua] [mission_id] = prologue (string)
19:20:13.816 [Lua] [num_players] = 1 (string)
19:20:13.816 [Lua] [player_slot_5] = 11000013570fb06:1 (string)
19:20:13.816 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.816 [Lua] [mechanism] = adventure (string)
19:20:13.816 [Lua] [name] = Lobby 1860000039a9ba6 (string)
19:20:13.816 [Lua] [eac_authorized] = true (string)
19:20:13.816 [Lua]
19:20:13.816 [Lua] =======================Found valid lobby!
19:20:13.817 [Lua]
19:20:13.817 [Lua] [power_level] = 471 (string)
19:20:13.817 [Lua] [id] = 1860000039af396 (string)
19:20:13.817 [Lua] [unique_server_name] = azzfromthatband (string)
19:20:13.817 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.817 [Lua] [host] = 110000144ddf4cd (string)
19:20:13.817 [Lua] [matchmaking_type] = 3 (string)
19:20:13.817 [Lua] [difficulty] = normal (string)
19:20:13.817 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.817 [Lua] [country_code] = GB (string)
19:20:13.817 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.817 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.817 [Lua] [player_slot_4] = 110000144ddf4cd:1 (string)
19:20:13.817 [Lua] [matchmaking] = false (string)
19:20:13.817 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.817 [Lua] [mission_id] = inn_level (string)
19:20:13.817 [Lua] [num_players] = 1 (string)
19:20:13.817 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.817 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.817 [Lua] [mechanism] = adventure (string)
19:20:13.817 [Lua] [name] = Lobby 1860000039af396 (string)
19:20:13.817 [Lua] [eac_authorized] = true (string)
19:20:13.817 [Lua]
19:20:13.817 [Lua] =======================Found valid lobby!
19:20:13.819 [Lua]
19:20:13.819 [Lua] [twitch_enabled] = false (string)
19:20:13.819 [Lua] [power_level] = 565 (string)
19:20:13.819 [Lua] [id] = 18600000394c2e1 (string)
19:20:13.819 [Lua] [unique_server_name] = Reven1000 (string)
19:20:13.819 [Lua] [difficulty_tweak] = 3 (string)
19:20:13.819 [Lua] [host] = 110000106397985 (string)
19:20:13.819 [Lua] [matchmaking_type] = 2 (string)
19:20:13.819 [Lua] [is_private] = true (string)
19:20:13.819 [Lua] [selected_mission_id] = journey_ice (string)
19:20:13.819 [Lua] [name] = Lobby 18600000394c2e1 (string)
19:20:13.819 [Lua] [difficulty] = hard (string)
19:20:13.819 [Lua] [match_started] = true (string)
19:20:13.819 [Lua] [mechanism] = deus (string)
19:20:13.819 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.819 [Lua] [quick_game] = false (string)
19:20:13.819 [Lua] [num_players] = 1 (string)
19:20:13.819 [Lua] [matchmaking] = false (string)
19:20:13.819 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.819 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.819 [Lua] [mission_id] = sig_gorge_tzeentch_path3 (string)
19:20:13.819 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.819 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.819 [Lua] [country_code] = GB (string)
19:20:13.819 [Lua] [player_slot_3] = 110000106397985:1 (string)
19:20:13.819 [Lua] [eac_authorized] = true (string)
19:20:13.819 [Lua]
19:20:13.819 [Lua] =======================Found valid lobby!
19:20:13.821 [Lua]
19:20:13.821 [Lua] [twitch_enabled] = false (string)
19:20:13.821 [Lua] [power_level] = 731 (string)
19:20:13.821 [Lua] [id] = 186000003978aa7 (string)
19:20:13.821 [Lua] [unique_server_name] = mr_dismal (string)
19:20:13.821 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.821 [Lua] [host] = 110000104dade96 (string)
19:20:13.821 [Lua] [matchmaking_type] = 2 (string)
19:20:13.821 [Lua] [is_private] = true (string)
19:20:13.821 [Lua] [selected_mission_id] = journey_ice (string)
19:20:13.821 [Lua] [name] = Lobby 186000003978aa7 (string)
19:20:13.821 [Lua] [difficulty] = hardest (string)
19:20:13.821 [Lua] [match_started] = true (string)
19:20:13.821 [Lua] [mechanism] = deus (string)
19:20:13.821 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.821 [Lua] [quick_game] = false (string)
19:20:13.821 [Lua] [num_players] = 3 (string)
19:20:13.821 [Lua] [matchmaking] = false (string)
19:20:13.821 [Lua] [player_slot_1] = 110000104dade96:1 (string)
19:20:13.821 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.821 [Lua] [mission_id] = pat_forest_wastes_path1 (string)
19:20:13.821 [Lua] [player_slot_5] = 110000100d19904:1 (string)
19:20:13.821 [Lua] [player_slot_2] = 1100001048289d2:1 (string)
19:20:13.821 [Lua] [country_code] = GB (string)
19:20:13.821 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.821 [Lua] [eac_authorized] = true (string)
19:20:13.821 [Lua]
19:20:13.821 [Lua] =======================Found valid lobby!
19:20:13.822 [Lua]
19:20:13.822 [Lua] [power_level] = 825 (string)
19:20:13.822 [Lua] [id] = 1860000039adcc1 (string)
19:20:13.822 [Lua] [unique_server_name] = BleedingWell (string)
19:20:13.822 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.822 [Lua] [host] = 110000100a233ec (string)
19:20:13.822 [Lua] [matchmaking_type] = 3 (string)
19:20:13.822 [Lua] [difficulty] = normal (string)
19:20:13.822 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.822 [Lua] [country_code] = GB (string)
19:20:13.822 [Lua] [player_slot_3] = 110000100a233ec:1 (string)
19:20:13.822 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.822 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.822 [Lua] [matchmaking] = false (string)
19:20:13.822 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.822 [Lua] [mission_id] = inn_level (string)
19:20:13.822 [Lua] [num_players] = 1 (string)
19:20:13.822 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.822 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.822 [Lua] [mechanism] = adventure (string)
19:20:13.822 [Lua] [name] = Lobby 1860000039adcc1 (string)
19:20:13.822 [Lua] [eac_authorized] = true (string)
19:20:13.822 [Lua]
19:20:13.822 [Lua] =======================Found valid lobby!
19:20:13.823 [Lua]
19:20:13.823 [Lua] [twitch_enabled] = false (string)
19:20:13.823 [Lua] [power_level] = 648 (string)
19:20:13.823 [Lua] [id] = 18600000398cf00 (string)
19:20:13.823 [Lua] [unique_server_name] = Reformed Cyka Blyat (string)
19:20:13.823 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.823 [Lua] [host] = 110000105dbe97c (string)
19:20:13.823 [Lua] [matchmaking_type] = 2 (string)
19:20:13.823 [Lua] [is_private] = false (string)
19:20:13.823 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.823 [Lua] [name] = Lobby 18600000398cf00 (string)
19:20:13.823 [Lua] [difficulty] = normal (string)
19:20:13.823 [Lua] [match_started] = true (string)
19:20:13.823 [Lua] [mechanism] = deus (string)
19:20:13.823 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.823 [Lua] [quick_game] = true (string)
19:20:13.823 [Lua] [num_players] = 3 (string)
19:20:13.823 [Lua] [matchmaking] = true (string)
19:20:13.823 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.823 [Lua] [player_slot_4] = 110000105dbe97c:1 (string)
19:20:13.823 [Lua] [mission_id] = dlc_morris_map (string)
19:20:13.823 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.823 [Lua] [player_slot_2] = 1100001011ed456:1 (string)
19:20:13.823 [Lua] [country_code] = GB (string)
19:20:13.823 [Lua] [player_slot_3] = 110000104c05601:1 (string)
19:20:13.823 [Lua] [eac_authorized] = true (string)
19:20:13.823 [Lua]
19:20:13.823 [Lua] =======================Found valid lobby!
19:20:13.824 [Lua]
19:20:13.824 [Lua] [power_level] = 332 (string)
19:20:13.824 [Lua] [id] = 1860000039a9de0 (string)
19:20:13.824 [Lua] [unique_server_name] = [HvK]Caecitas (string)
19:20:13.824 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.824 [Lua] [host] = 110000100b68f4e (string)
19:20:13.824 [Lua] [matchmaking_type] = 3 (string)
19:20:13.824 [Lua] [difficulty] = normal (string)
19:20:13.824 [Lua] [player_slot_1] = 1100001007bee8d:1 (string)
19:20:13.824 [Lua] [country_code] = GB (string)
19:20:13.824 [Lua] [player_slot_3] = 110000100b68f4e:1 (string)
19:20:13.824 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.824 [Lua] [player_slot_4] = 110000107a33eae:1 (string)
19:20:13.824 [Lua] [matchmaking] = false (string)
19:20:13.824 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.824 [Lua] [mission_id] = inn_level (string)
19:20:13.824 [Lua] [num_players] = 3 (string)
19:20:13.824 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.824 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.824 [Lua] [mechanism] = adventure (string)
19:20:13.824 [Lua] [name] = Lobby 1860000039a9de0 (string)
19:20:13.824 [Lua] [eac_authorized] = true (string)
19:20:13.824 [Lua]
19:20:13.824 [Lua] =======================Found valid lobby!
19:20:13.826 [Lua]
19:20:13.826 [Lua] [power_level] = 461 (string)
19:20:13.826 [Lua] [id] = 18600000399ccfd (string)
19:20:13.826 [Lua] [unique_server_name] = GluttonousCrown (string)
19:20:13.826 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.826 [Lua] [host] = 11000013f3d4eb3 (string)
19:20:13.826 [Lua] [matchmaking_type] = 3 (string)
19:20:13.826 [Lua] [difficulty] = normal (string)
19:20:13.826 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.826 [Lua] [country_code] = GB (string)
19:20:13.826 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.826 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.826 [Lua] [player_slot_4] = 11000013f3d4eb3:1 (string)
19:20:13.826 [Lua] [matchmaking] = false (string)
19:20:13.826 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.826 [Lua] [mission_id] = inn_level (string)
19:20:13.826 [Lua] [num_players] = 1 (string)
19:20:13.826 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.826 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.826 [Lua] [mechanism] = adventure (string)
19:20:13.826 [Lua] [name] = Lobby 18600000399ccfd (string)
19:20:13.826 [Lua] [eac_authorized] = true (string)
19:20:13.826 [Lua]
19:20:13.826 [Lua] =======================Found valid lobby!
19:20:13.827 [Lua]
19:20:13.827 [Lua] [twitch_enabled] = false (string)
19:20:13.827 [Lua] [power_level] = 468 (string)
19:20:13.827 [Lua] [id] = 1860000039711fe (string)
19:20:13.827 [Lua] [unique_server_name] = Fb (string)
19:20:13.827 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.827 [Lua] [host] = 110000100334fb7 (string)
19:20:13.827 [Lua] [matchmaking_type] = 2 (string)
19:20:13.827 [Lua] [is_private] = true (string)
19:20:13.827 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.827 [Lua] [name] = Lobby 1860000039711fe (string)
19:20:13.827 [Lua] [difficulty] = hard (string)
19:20:13.827 [Lua] [match_started] = true (string)
19:20:13.827 [Lua] [mechanism] = deus (string)
19:20:13.827 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.827 [Lua] [quick_game] = false (string)
19:20:13.827 [Lua] [num_players] = 3 (string)
19:20:13.827 [Lua] [matchmaking] = false (string)
19:20:13.827 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.827 [Lua] [player_slot_4] = 110000100334fb7:1 (string)
19:20:13.827 [Lua] [mission_id] = pat_mines_wastes_path1 (string)
19:20:13.827 [Lua] [player_slot_5] = 110000103df9f3d:1 (string)
19:20:13.827 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.827 [Lua] [country_code] = GB (string)
19:20:13.827 [Lua] [player_slot_3] = 110000109f94ce8:1 (string)
19:20:13.827 [Lua] [eac_authorized] = true (string)
19:20:13.827 [Lua]
19:20:13.827 [Lua] =======================Found valid lobby!
19:20:13.828 [Lua]
19:20:13.828 [Lua] [power_level] = 835 (string)
19:20:13.828 [Lua] [id] = 1860000039aa769 (string)
19:20:13.828 [Lua] [unique_server_name] = JΘΣ (string)
19:20:13.828 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.828 [Lua] [host] = 110000104f1278f (string)
19:20:13.828 [Lua] [matchmaking_type] = 3 (string)
19:20:13.828 [Lua] [difficulty] = normal (string)
19:20:13.828 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.828 [Lua] [country_code] = GB (string)
19:20:13.828 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.828 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.828 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.828 [Lua] [matchmaking] = false (string)
19:20:13.828 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.828 [Lua] [mission_id] = morris_hub (string)
19:20:13.828 [Lua] [num_players] = 1 (string)
19:20:13.828 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.828 [Lua] [player_slot_2] = 110000104f1278f:1 (string)
19:20:13.828 [Lua] [mechanism] = deus (string)
19:20:13.828 [Lua] [name] = Lobby 1860000039aa769 (string)
19:20:13.828 [Lua] [eac_authorized] = true (string)
19:20:13.828 [Lua]
19:20:13.828 [Lua] =======================Found valid lobby!
19:20:13.829 [Lua]
19:20:13.829 [Lua] [twitch_enabled] = false (string)
19:20:13.829 [Lua] [power_level] = 615 (string)
19:20:13.829 [Lua] [id] = 18600000396a2ef (string)
19:20:13.829 [Lua] [unique_server_name] = Spear (string)
19:20:13.829 [Lua] [difficulty_tweak] = 3 (string)
19:20:13.829 [Lua] [host] = 110000102fbd518 (string)
19:20:13.829 [Lua] [matchmaking_type] = 2 (string)
19:20:13.829 [Lua] [is_private] = true (string)
19:20:13.829 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.829 [Lua] [name] = Lobby 18600000396a2ef (string)
19:20:13.829 [Lua] [difficulty] = hard (string)
19:20:13.829 [Lua] [match_started] = true (string)
19:20:13.829 [Lua] [mechanism] = deus (string)
19:20:13.829 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.829 [Lua] [quick_game] = false (string)
19:20:13.829 [Lua] [num_players] = 3 (string)
19:20:13.829 [Lua] [matchmaking] = false (string)
19:20:13.829 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.829 [Lua] [player_slot_4] = 110000102fbd518:1 (string)
19:20:13.829 [Lua] [mission_id] = pat_mines_wastes_path3 (string)
19:20:13.829 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.829 [Lua] [player_slot_2] = 110000103f0a9b0:1 (string)
19:20:13.829 [Lua] [country_code] = GB (string)
19:20:13.829 [Lua] [player_slot_3] = 11000010646c654:1 (string)
19:20:13.829 [Lua] [eac_authorized] = true (string)
19:20:13.829 [Lua]
19:20:13.829 [Lua] =======================Found valid lobby!
19:20:13.830 [Lua]
19:20:13.830 [Lua] [twitch_enabled] = false (string)
19:20:13.830 [Lua] [power_level] = 519 (string)
19:20:13.830 [Lua] [id] = 186000003991d70 (string)
19:20:13.830 [Lua] [num_players] = 1 (string)
19:20:13.830 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.830 [Lua] [host] = 110000132ab3b27 (string)
19:20:13.830 [Lua] [time_of_search] = 1619031131 (string)
19:20:13.830 [Lua] [matchmaking_type] = 3 (string)
19:20:13.830 [Lua] [is_private] = false (string)
19:20:13.830 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.830 [Lua] [name] = Lobby 186000003991d70 (string)
19:20:13.830 [Lua] [difficulty] = normal (string)
19:20:13.830 [Lua] [match_started] = true (string)
19:20:13.830 [Lua] [mechanism] = adventure (string)
19:20:13.830 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.830 [Lua] [quick_game] = false (string)
19:20:13.830 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.830 [Lua] [matchmaking] = false (string)
19:20:13.830 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.830 [Lua] [country_code] = GB (string)
19:20:13.830 [Lua] [mission_id] = inn_level (string)
19:20:13.830 [Lua] [player_slot_5] = 110000132ab3b27:1 (string)
19:20:13.830 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.830 [Lua] [unique_server_name] = Victor Wolfrin (string)
19:20:13.830 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.830 [Lua] [eac_authorized] = true (string)
19:20:13.830 [Lua]
19:20:13.830 [Lua] =======================Found valid lobby!
19:20:13.832 [Lua]
19:20:13.832 [Lua] [twitch_enabled] = false (string)
19:20:13.832 [Lua] [power_level] = 588 (string)
19:20:13.832 [Lua] [id] = 18600000398d448 (string)
19:20:13.832 [Lua] [unique_server_name] = buffalol (string)
19:20:13.832 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.832 [Lua] [host] = 11000010158128d (string)
19:20:13.832 [Lua] [matchmaking_type] = 2 (string)
19:20:13.832 [Lua] [is_private] = false (string)
19:20:13.832 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.832 [Lua] [name] = Lobby 18600000398d448 (string)
19:20:13.832 [Lua] [difficulty] = hard (string)
19:20:13.832 [Lua] [match_started] = true (string)
19:20:13.832 [Lua] [mechanism] = deus (string)
19:20:13.832 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.832 [Lua] [quick_game] = true (string)
19:20:13.832 [Lua] [num_players] = 3 (string)
19:20:13.832 [Lua] [matchmaking] = true (string)
19:20:13.832 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.832 [Lua] [player_slot_4] = 11000010158128d:1 (string)
19:20:13.832 [Lua] [mission_id] = dlc_morris_map (string)
19:20:13.832 [Lua] [player_slot_5] = 1100001013cda17:1 (string)
19:20:13.832 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.832 [Lua] [country_code] = GB (string)
19:20:13.832 [Lua] [player_slot_3] = 110000101fdf4c8:1 (string)
19:20:13.832 [Lua] [eac_authorized] = true (string)
19:20:13.832 [Lua]
19:20:13.832 [Lua] =======================Found valid lobby!
19:20:13.833 [Lua]
19:20:13.833 [Lua] [twitch_enabled] = false (string)
19:20:13.833 [Lua] [power_level] = 260 (string)
19:20:13.833 [Lua] [id] = 1860000039acd51 (string)
19:20:13.833 [Lua] [unique_server_name] = Big Shinngis (string)
19:20:13.833 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.833 [Lua] [host] = 110000103b35f3d (string)
19:20:13.833 [Lua] [matchmaking_type] = 2 (string)
19:20:13.833 [Lua] [is_private] = true (string)
19:20:13.833 [Lua] [selected_mission_id] = catacombs (string)
19:20:13.833 [Lua] [name] = Lobby 1860000039acd51 (string)
19:20:13.833 [Lua] [difficulty] = normal (string)
19:20:13.833 [Lua] [match_started] = true (string)
19:20:13.833 [Lua] [mechanism] = adventure (string)
19:20:13.833 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.833 [Lua] [quick_game] = false (string)
19:20:13.833 [Lua] [num_players] = 1 (string)
19:20:13.833 [Lua] [matchmaking] = false (string)
19:20:13.833 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.833 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.833 [Lua] [mission_id] = catacombs (string)
19:20:13.833 [Lua] [player_slot_5] = 110000103b35f3d:1 (string)
19:20:13.833 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.833 [Lua] [country_code] = GB (string)
19:20:13.833 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.833 [Lua] [eac_authorized] = true (string)
19:20:13.833 [Lua]
19:20:13.833 [Lua] =======================Found valid lobby!
19:20:13.834 [Lua]
19:20:13.834 [Lua] [twitch_enabled] = false (string)
19:20:13.834 [Lua] [power_level] = 775 (string)
19:20:13.834 [Lua] [id] = 1860000038fa632 (string)
19:20:13.834 [Lua] [unique_server_name] = Warbears (string)
19:20:13.834 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.834 [Lua] [host] = 110000107c89931 (string)
19:20:13.834 [Lua] [matchmaking_type] = 3 (string)
19:20:13.834 [Lua] [is_private] = false (string)
19:20:13.834 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.835 [Lua] [name] = Lobby 1860000038fa632 (string)
19:20:13.835 [Lua] [difficulty] = normal (string)
19:20:13.835 [Lua] [match_started] = true (string)
19:20:13.835 [Lua] [mechanism] = deus (string)
19:20:13.835 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.835 [Lua] [quick_game] = false (string)
19:20:13.835 [Lua] [num_players] = 3 (string)
19:20:13.835 [Lua] [matchmaking] = false (string)
19:20:13.835 [Lua] [player_slot_1] = 110000107c89931:1 (string)
19:20:13.835 [Lua] [player_slot_4] = 1100001042a88ef:1 (string)
19:20:13.835 [Lua] [mission_id] = morris_hub (string)
19:20:13.835 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.835 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.835 [Lua] [country_code] = GB (string)
19:20:13.835 [Lua] [player_slot_3] = 110000108da3afb:1 (string)
19:20:13.835 [Lua] [eac_authorized] = true (string)
19:20:13.835 [Lua]
19:20:13.835 [Lua] =======================Found valid lobby!
19:20:13.836 [Lua]
19:20:13.836 [Lua] [twitch_enabled] = false (string)
19:20:13.836 [Lua] [power_level] = 715 (string)
19:20:13.836 [Lua] [id] = 1860000039aad7d (string)
19:20:13.836 [Lua] [unique_server_name] = azuresky (string)
19:20:13.836 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.836 [Lua] [host] = 1100001006af15e (string)
19:20:13.836 [Lua] [matchmaking_type] = 2 (string)
19:20:13.836 [Lua] [is_private] = false (string)
19:20:13.836 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.836 [Lua] [name] = Lobby 1860000039aad7d (string)
19:20:13.836 [Lua] [difficulty] = hardest (string)
19:20:13.836 [Lua] [match_started] = true (string)
19:20:13.836 [Lua] [mechanism] = deus (string)
19:20:13.836 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.836 [Lua] [quick_game] = false (string)
19:20:13.836 [Lua] [num_players] = 2 (string)
19:20:13.836 [Lua] [matchmaking] = true (string)
19:20:13.836 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.836 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.836 [Lua] [mission_id] = pat_town_wastes_path5 (string)
19:20:13.836 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.836 [Lua] [player_slot_2] = 110000103d1398b:1 (string)
19:20:13.836 [Lua] [country_code] = GB (string)
19:20:13.836 [Lua] [player_slot_3] = 1100001006af15e:1 (string)
19:20:13.836 [Lua] [eac_authorized] = true (string)
19:20:13.836 [Lua]
19:20:13.836 [Lua] =======================Found valid lobby!
19:20:13.837 [Lua]
19:20:13.837 [Lua] [twitch_enabled] = false (string)
19:20:13.837 [Lua] [power_level] = 485 (string)
19:20:13.837 [Lua] [id] = 18600000398d91f (string)
19:20:13.837 [Lua] [unique_server_name] = Grevsio (string)
19:20:13.837 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.837 [Lua] [host] = 110000112bbd78b (string)
19:20:13.837 [Lua] [matchmaking_type] = 2 (string)
19:20:13.837 [Lua] [is_private] = true (string)
19:20:13.837 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.837 [Lua] [name] = Lobby 18600000398d91f (string)
19:20:13.837 [Lua] [difficulty] = hard (string)
19:20:13.837 [Lua] [match_started] = true (string)
19:20:13.837 [Lua] [mechanism] = deus (string)
19:20:13.837 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.837 [Lua] [quick_game] = false (string)
19:20:13.837 [Lua] [num_players] = 2 (string)
19:20:13.837 [Lua] [matchmaking] = false (string)
19:20:13.837 [Lua] [player_slot_1] = 110000119b2779c:1 (string)
19:20:13.837 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.837 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
19:20:13.837 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.837 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.837 [Lua] [country_code] = GB (string)
19:20:13.837 [Lua] [player_slot_3] = 110000112bbd78b:1 (string)
19:20:13.837 [Lua] [eac_authorized] = true (string)
19:20:13.837 [Lua]
19:20:13.837 [Lua] =======================Found valid lobby!
19:20:13.839 [Lua]
19:20:13.839 [Lua] [twitch_enabled] = false (string)
19:20:13.839 [Lua] [power_level] = 445 (string)
19:20:13.839 [Lua] [id] = 186000003982d1d (string)
19:20:13.839 [Lua] [num_players] = 2 (string)
19:20:13.839 [Lua] [difficulty_tweak] = -7 (string)
19:20:13.839 [Lua] [host] = 11000010bb310ce (string)
19:20:13.839 [Lua] [time_of_search] = 1619031646 (string)
19:20:13.839 [Lua] [matchmaking_type] = 2 (string)
19:20:13.839 [Lua] [is_private] = false (string)
19:20:13.839 [Lua] [player_slot_4] = 11000010bb310ce:1 (string)
19:20:13.839 [Lua] [name] = Lobby 186000003982d1d (string)
19:20:13.839 [Lua] [difficulty] = hard (string)
19:20:13.839 [Lua] [match_started] = true (string)
19:20:13.839 [Lua] [mechanism] = deus (string)
19:20:13.839 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.839 [Lua] [quick_game] = true (string)
19:20:13.839 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.839 [Lua] [matchmaking] = true (string)
19:20:13.839 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.839 [Lua] [country_code] = GB (string)
19:20:13.839 [Lua] [mission_id] = pat_mountain_wastes_path1 (string)
19:20:13.839 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.839 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.839 [Lua] [unique_server_name] = lew (string)
19:20:13.839 [Lua] [player_slot_3] = 11000011d5bb0a5:1 (string)
19:20:13.839 [Lua] [eac_authorized] = true (string)
19:20:13.839 [Lua]
19:20:13.839 [Lua] =======================Found valid lobby!
19:20:13.841 [Lua]
19:20:13.841 [Lua] [power_level] = 0 (string)
19:20:13.841 [Lua] [id] = 1860000039af361 (string)
19:20:13.841 [Lua] [unique_server_name] = Hoxton the 4th (string)
19:20:13.841 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.841 [Lua] [host] = 110000104d714ad (string)
19:20:13.841 [Lua] [matchmaking_type] = 3 (string)
19:20:13.841 [Lua] [difficulty] = normal (string)
19:20:13.841 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.841 [Lua] [country_code] = GB (string)
19:20:13.841 [Lua] [player_slot_3] = 110000104d714ad:1 (string)
19:20:13.841 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.841 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.841 [Lua] [matchmaking] = false (string)
19:20:13.841 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.841 [Lua] [mission_id] = morris_hub (string)
19:20:13.841 [Lua] [num_players] = 1 (string)
19:20:13.841 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.841 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.841 [Lua] [mechanism] = deus (string)
19:20:13.841 [Lua] [name] = Lobby 1860000039af361 (string)
19:20:13.841 [Lua] [eac_authorized] = true (string)
19:20:13.841 [Lua]
19:20:13.841 [Lua] =======================Found valid lobby!
19:20:13.842 [Lua]
19:20:13.842 [Lua] [power_level] = 785 (string)
19:20:13.842 [Lua] [id] = 1860000039af9ff (string)
19:20:13.842 [Lua] [unique_server_name] = Jester (string)
19:20:13.842 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.842 [Lua] [host] = 11000010295b405 (string)
19:20:13.842 [Lua] [matchmaking_type] = 3 (string)
19:20:13.842 [Lua] [difficulty] = normal (string)
19:20:13.842 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.842 [Lua] [country_code] = GB (string)
19:20:13.842 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.842 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.842 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.842 [Lua] [matchmaking] = false (string)
19:20:13.842 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.842 [Lua] [mission_id] = inn_level (string)
19:20:13.842 [Lua] [num_players] = 1 (string)
19:20:13.842 [Lua] [player_slot_5] = 11000010295b405:1 (string)
19:20:13.842 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.842 [Lua] [mechanism] = adventure (string)
19:20:13.842 [Lua] [name] = Lobby 1860000039af9ff (string)
19:20:13.842 [Lua] [eac_authorized] = true (string)
19:20:13.842 [Lua]
19:20:13.842 [Lua] =======================Found valid lobby!
19:20:13.843 [Lua]
19:20:13.843 [Lua] [twitch_enabled] = false (string)
19:20:13.843 [Lua] [power_level] = 710 (string)
19:20:13.843 [Lua] [id] = 186000003952a6b (string)
19:20:13.843 [Lua] [unique_server_name] = Skonkatron (string)
19:20:13.843 [Lua] [difficulty_tweak] = -7 (string)
19:20:13.843 [Lua] [host] = 110000108d0808a (string)
19:20:13.843 [Lua] [matchmaking_type] = 2 (string)
19:20:13.843 [Lua] [is_private] = true (string)
19:20:13.843 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.843 [Lua] [name] = Lobby 186000003952a6b (string)
19:20:13.843 [Lua] [difficulty] = harder (string)
19:20:13.843 [Lua] [match_started] = true (string)
19:20:13.843 [Lua] [mechanism] = deus (string)
19:20:13.843 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.843 [Lua] [quick_game] = false (string)
19:20:13.843 [Lua] [num_players] = 2 (string)
19:20:13.843 [Lua] [matchmaking] = false (string)
19:20:13.843 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.843 [Lua] [player_slot_4] = 110000106972c35:1 (string)
19:20:13.843 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
19:20:13.843 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.843 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.843 [Lua] [country_code] = GB (string)
19:20:13.843 [Lua] [player_slot_3] = 110000108d0808a:1 (string)
19:20:13.843 [Lua] [eac_authorized] = true (string)
19:20:13.843 [Lua]
19:20:13.843 [Lua] =======================Found valid lobby!
19:20:13.844 [Lua]
19:20:13.844 [Lua] [power_level] = 751 (string)
19:20:13.844 [Lua] [id] = 1860000039aee5f (string)
19:20:13.844 [Lua] [unique_server_name] = Solitary Max (string)
19:20:13.844 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.844 [Lua] [host] = 1100001055b15a5 (string)
19:20:13.844 [Lua] [matchmaking_type] = 3 (string)
19:20:13.844 [Lua] [difficulty] = normal (string)
19:20:13.844 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.844 [Lua] [country_code] = GB (string)
19:20:13.844 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.844 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.844 [Lua] [player_slot_4] = 1100001055b15a5:1 (string)
19:20:13.844 [Lua] [matchmaking] = false (string)
19:20:13.844 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.844 [Lua] [mission_id] = inn_level (string)
19:20:13.844 [Lua] [num_players] = 1 (string)
19:20:13.844 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.844 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.844 [Lua] [mechanism] = adventure (string)
19:20:13.844 [Lua] [name] = Lobby 1860000039aee5f (string)
19:20:13.844 [Lua] [eac_authorized] = true (string)
19:20:13.844 [Lua]
19:20:13.844 [Lua] =======================Found valid lobby!
19:20:13.845 [Lua]
19:20:13.845 [Lua] [power_level] = 835 (string)
19:20:13.845 [Lua] [id] = 1860000039afe6b (string)
19:20:13.845 [Lua] [unique_server_name] = Mandalorian warrior (string)
19:20:13.845 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.845 [Lua] [host] = 110000103637eae (string)
19:20:13.845 [Lua] [matchmaking_type] = 3 (string)
19:20:13.845 [Lua] [difficulty] = normal (string)
19:20:13.845 [Lua] [player_slot_1] = 110000103637eae:1 (string)
19:20:13.845 [Lua] [country_code] = GB (string)
19:20:13.845 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.845 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.845 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.845 [Lua] [matchmaking] = false (string)
19:20:13.845 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.845 [Lua] [mission_id] = inn_level (string)
19:20:13.845 [Lua] [num_players] = 1 (string)
19:20:13.845 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.845 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.845 [Lua] [mechanism] = adventure (string)
19:20:13.845 [Lua] [name] = Lobby 1860000039afe6b (string)
19:20:13.845 [Lua] [eac_authorized] = true (string)
19:20:13.845 [Lua]
19:20:13.845 [Lua] =======================Found valid lobby!
19:20:13.846 [Lua]
19:20:13.846 [Lua] [power_level] = 540 (string)
19:20:13.846 [Lua] [id] = 18600000399b489 (string)
19:20:13.846 [Lua] [unique_server_name] = Weetchy (string)
19:20:13.846 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.846 [Lua] [host] = 110000110cc6480 (string)
19:20:13.846 [Lua] [matchmaking_type] = 3 (string)
19:20:13.846 [Lua] [difficulty] = normal (string)
19:20:13.846 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.846 [Lua] [country_code] = GB (string)
19:20:13.846 [Lua] [player_slot_3] = 110000110cc6480:1 (string)
19:20:13.846 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.846 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.846 [Lua] [matchmaking] = false (string)
19:20:13.846 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.846 [Lua] [mission_id] = morris_hub (string)
19:20:13.846 [Lua] [num_players] = 1 (string)
19:20:13.846 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.846 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.846 [Lua] [mechanism] = deus (string)
19:20:13.846 [Lua] [name] = Lobby 18600000399b489 (string)
19:20:13.846 [Lua] [eac_authorized] = true (string)
19:20:13.846 [Lua]
19:20:13.846 [Lua] =======================Found valid lobby!
19:20:13.847 [Lua]
19:20:13.847 [Lua] [twitch_enabled] = true (string)
19:20:13.847 [Lua] [power_level] = 571 (string)
19:20:13.847 [Lua] [id] = 1860000039a51e7 (string)
19:20:13.847 [Lua] [unique_server_name] = RiP TB (string)
19:20:13.847 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.847 [Lua] [host] = 11000010696c1fd (string)
19:20:13.847 [Lua] [matchmaking_type] = 2 (string)
19:20:13.847 [Lua] [is_private] = true (string)
19:20:13.847 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.847 [Lua] [name] = Lobby 1860000039a51e7 (string)
19:20:13.847 [Lua] [difficulty] = hard (string)
19:20:13.847 [Lua] [match_started] = true (string)
19:20:13.847 [Lua] [mechanism] = deus (string)
19:20:13.847 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.847 [Lua] [quick_game] = false (string)
19:20:13.847 [Lua] [num_players] = 3 (string)
19:20:13.847 [Lua] [matchmaking] = false (string)
19:20:13.847 [Lua] [player_slot_1] = 110000101a28b9c:1 (string)
19:20:13.847 [Lua] [player_slot_4] = 11000010696c1fd:1 (string)
19:20:13.847 [Lua] [mission_id] = sig_volcano_wastes_path1 (string)
19:20:13.847 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.847 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.847 [Lua] [country_code] = GB (string)
19:20:13.847 [Lua] [player_slot_3] = 11000010c80524e:1 (string)
19:20:13.847 [Lua] [eac_authorized] = true (string)
19:20:13.847 [Lua]
19:20:13.847 [Lua] =======================Found valid lobby!
19:20:13.848 [Lua]
19:20:13.848 [Lua] [twitch_enabled] = false (string)
19:20:13.848 [Lua] [power_level] = 720 (string)
19:20:13.848 [Lua] [id] = 1860000039a9e32 (string)
19:20:13.848 [Lua] [unique_server_name] = Purgantic (string)
19:20:13.848 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.848 [Lua] [host] = 110000104d4e620 (string)
19:20:13.848 [Lua] [matchmaking_type] = 2 (string)
19:20:13.848 [Lua] [is_private] = true (string)
19:20:13.848 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.848 [Lua] [name] = Lobby 1860000039a9e32 (string)
19:20:13.848 [Lua] [difficulty] = harder (string)
19:20:13.848 [Lua] [match_started] = true (string)
19:20:13.848 [Lua] [mechanism] = deus (string)
19:20:13.848 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.848 [Lua] [quick_game] = false (string)
19:20:13.848 [Lua] [num_players] = 2 (string)
19:20:13.848 [Lua] [matchmaking] = false (string)
19:20:13.848 [Lua] [player_slot_1] = 110000104d4e620:1 (string)
19:20:13.848 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.848 [Lua] [mission_id] = pat_tower_wastes_path3 (string)
19:20:13.848 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.848 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.848 [Lua] [country_code] = GB (string)
19:20:13.848 [Lua] [player_slot_3] = 11000010503b0c7:1 (string)
19:20:13.848 [Lua] [eac_authorized] = true (string)
19:20:13.848 [Lua]
19:20:13.848 [Lua] =======================Found valid lobby!
19:20:13.850 [Lua]
19:20:13.850 [Lua] [twitch_enabled] = false (string)
19:20:13.850 [Lua] [power_level] = 0 (string)
19:20:13.850 [Lua] [id] = 18600000397888a (string)
19:20:13.850 [Lua] [unique_server_name] = The Mad King (string)
19:20:13.850 [Lua] [difficulty_tweak] = 10 (string)
19:20:13.850 [Lua] [host] = 110000105c6d767 (string)
19:20:13.850 [Lua] [matchmaking_type] = 3 (string)
19:20:13.850 [Lua] [is_private] = true (string)
19:20:13.850 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.850 [Lua] [name] = Lobby 18600000397888a (string)
19:20:13.850 [Lua] [difficulty] = harder (string)
19:20:13.850 [Lua] [match_started] = true (string)
19:20:13.850 [Lua] [mechanism] = deus (string)
19:20:13.850 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.850 [Lua] [quick_game] = false (string)
19:20:13.850 [Lua] [num_players] = 1 (string)
19:20:13.850 [Lua] [matchmaking] = false (string)
19:20:13.850 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.850 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.850 [Lua] [mission_id] = morris_hub (string)
19:20:13.850 [Lua] [player_slot_5] = 110000105c6d767:1 (string)
19:20:13.850 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.850 [Lua] [country_code] = GB (string)
19:20:13.850 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.850 [Lua] [eac_authorized] = true (string)
19:20:13.850 [Lua]
19:20:13.850 [Lua] =======================Found valid lobby!
19:20:13.851 [Lua]
19:20:13.851 [Lua] [power_level] = 768 (string)
19:20:13.851 [Lua] [id] = 18600000399743c (string)
19:20:13.851 [Lua] [unique_server_name] = kimber (string)
19:20:13.851 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.851 [Lua] [host] = 110000101ab830d (string)
19:20:13.851 [Lua] [matchmaking_type] = 3 (string)
19:20:13.851 [Lua] [is_private] = false (string)
19:20:13.851 [Lua] [difficulty] = normal (string)
19:20:13.851 [Lua] [player_slot_1] = 110000109ff2093:1 (string)
19:20:13.851 [Lua] [num_players] = 3 (string)
19:20:13.851 [Lua] [name] = Lobby 18600000399743c (string)
19:20:13.851 [Lua] [mechanism] = adventure (string)
19:20:13.851 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.851 [Lua] [matchmaking] = false (string)
19:20:13.851 [Lua] [player_slot_4] = 110000103045cb5:1 (string)
19:20:13.851 [Lua] [mission_id] = inn_level (string)
19:20:13.851 [Lua] [country_code] = GB (string)
19:20:13.851 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.851 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.851 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.851 [Lua] [player_slot_3] = 110000101ab830d:1 (string)
19:20:13.851 [Lua] [eac_authorized] = true (string)
19:20:13.851 [Lua]
19:20:13.851 [Lua] =======================Found valid lobby!
19:20:13.852 [Lua]
19:20:13.852 [Lua] [twitch_enabled] = false (string)
19:20:13.852 [Lua] [power_level] = 567 (string)
19:20:13.852 [Lua] [id] = 186000003974244 (string)
19:20:13.852 [Lua] [unique_server_name] = Randz (string)
19:20:13.852 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.852 [Lua] [host] = 1100001083b559e (string)
19:20:13.852 [Lua] [matchmaking_type] = 3 (string)
19:20:13.852 [Lua] [is_private] = false (string)
19:20:13.852 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.852 [Lua] [name] = Lobby 186000003974244 (string)
19:20:13.852 [Lua] [difficulty] = normal (string)
19:20:13.852 [Lua] [match_started] = true (string)
19:20:13.852 [Lua] [mechanism] = adventure (string)
19:20:13.852 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.852 [Lua] [quick_game] = true (string)
19:20:13.852 [Lua] [num_players] = 2 (string)
19:20:13.852 [Lua] [matchmaking] = false (string)
19:20:13.852 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.852 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.852 [Lua] [mission_id] = inn_level (string)
19:20:13.852 [Lua] [player_slot_5] = 11000010f7ff4f4:1 (string)
19:20:13.852 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.852 [Lua] [country_code] = GB (string)
19:20:13.852 [Lua] [player_slot_3] = 1100001083b559e:1 (string)
19:20:13.852 [Lua] [eac_authorized] = true (string)
19:20:13.852 [Lua]
19:20:13.852 [Lua] =======================Found valid lobby!
19:20:13.853 [Lua]
19:20:13.853 [Lua] [twitch_enabled] = false (string)
19:20:13.853 [Lua] [power_level] = 0 (string)
19:20:13.853 [Lua] [id] = 18600000396566c (string)
19:20:13.853 [Lua] [unique_server_name] = Nick (string)
19:20:13.853 [Lua] [difficulty_tweak] = 10 (string)
19:20:13.853 [Lua] [host] = 110000101abae39 (string)
19:20:13.853 [Lua] [matchmaking_type] = 3 (string)
19:20:13.853 [Lua] [is_private] = true (string)
19:20:13.853 [Lua] [selected_mission_id] = morris_hub (string)
19:20:13.853 [Lua] [name] = Lobby 18600000396566c (string)
19:20:13.853 [Lua] [difficulty] = hardest (string)
19:20:13.853 [Lua] [match_started] = true (string)
19:20:13.853 [Lua] [mechanism] = deus (string)
19:20:13.853 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.853 [Lua] [quick_game] = false (string)
19:20:13.853 [Lua] [num_players] = 3 (string)
19:20:13.853 [Lua] [matchmaking] = false (string)
19:20:13.853 [Lua] [player_slot_1] = 11000010184634c:1 (string)
19:20:13.854 [Lua] [player_slot_4] = 110000101abae39:1 (string)
19:20:13.854 [Lua] [mission_id] = morris_hub (string)
19:20:13.854 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.854 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.854 [Lua] [country_code] = GB (string)
19:20:13.854 [Lua] [player_slot_3] = 110000102f988e1:1 (string)
19:20:13.854 [Lua] [eac_authorized] = true (string)
19:20:13.854 [Lua]
19:20:13.854 [Lua] =======================Found valid lobby!
19:20:13.855 [Lua]
19:20:13.855 [Lua] [twitch_enabled] = false (string)
19:20:13.855 [Lua] [power_level] = 350 (string)
19:20:13.855 [Lua] [id] = 18600000399eeaf (string)
19:20:13.855 [Lua] [num_players] = 2 (string)
19:20:13.855 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.855 [Lua] [host] = 1100001454b9a7c (string)
19:20:13.855 [Lua] [time_of_search] = 1619032690 (string)
19:20:13.855 [Lua] [matchmaking_type] = 2 (string)
19:20:13.855 [Lua] [is_private] = false (string)
19:20:13.855 [Lua] [player_slot_4] = 110000102ec3ffe:1 (string)
19:20:13.855 [Lua] [name] = Lobby 18600000399eeaf (string)
19:20:13.855 [Lua] [difficulty] = normal (string)
19:20:13.855 [Lua] [match_started] = true (string)
19:20:13.855 [Lua] [mechanism] = deus (string)
19:20:13.855 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.855 [Lua] [quick_game] = true (string)
19:20:13.855 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.855 [Lua] [matchmaking] = true (string)
19:20:13.855 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.855 [Lua] [country_code] = GB (string)
19:20:13.855 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
19:20:13.855 [Lua] [player_slot_5] = 1100001454b9a7c:1 (string)
19:20:13.855 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.855 [Lua] [unique_server_name] = Rent A Matt (string)
19:20:13.855 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.855 [Lua] [eac_authorized] = true (string)
19:20:13.855 [Lua]
19:20:13.855 [Lua] =======================Found valid lobby!
19:20:13.856 [Lua]
19:20:13.856 [Lua] [twitch_enabled] = false (string)
19:20:13.856 [Lua] [power_level] = 605 (string)
19:20:13.856 [Lua] [id] = 1860000039986e8 (string)
19:20:13.856 [Lua] [num_players] = 1 (string)
19:20:13.856 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.856 [Lua] [host] = 11000010232755a (string)
19:20:13.856 [Lua] [time_of_search] = 1619031330 (string)
19:20:13.856 [Lua] [matchmaking_type] = 3 (string)
19:20:13.856 [Lua] [is_private] = false (string)
19:20:13.856 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.856 [Lua] [name] = Lobby 1860000039986e8 (string)
19:20:13.856 [Lua] [difficulty] = normal (string)
19:20:13.856 [Lua] [match_started] = true (string)
19:20:13.856 [Lua] [mechanism] = adventure (string)
19:20:13.856 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.856 [Lua] [quick_game] = false (string)
19:20:13.856 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.856 [Lua] [matchmaking] = false (string)
19:20:13.856 [Lua] [player_slot_1] = 11000010232755a:1 (string)
19:20:13.856 [Lua] [country_code] = GB (string)
19:20:13.856 [Lua] [mission_id] = inn_level (string)
19:20:13.856 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.856 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.856 [Lua] [unique_server_name] = Xanroth Uchana (string)
19:20:13.856 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.856 [Lua] [eac_authorized] = true (string)
19:20:13.856 [Lua]
19:20:13.856 [Lua] =======================Found valid lobby!
19:20:13.858 [Lua]
19:20:13.858 [Lua] [twitch_enabled] = false (string)
19:20:13.858 [Lua] [power_level] = 725 (string)
19:20:13.858 [Lua] [id] = 1860000039a491e (string)
19:20:13.858 [Lua] [unique_server_name] = Uzuldin (string)
19:20:13.858 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.858 [Lua] [host] = 110000103c0ee08 (string)
19:20:13.858 [Lua] [matchmaking_type] = 2 (string)
19:20:13.858 [Lua] [is_private] = true (string)
19:20:13.858 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.858 [Lua] [name] = Lobby 1860000039a491e (string)
19:20:13.858 [Lua] [difficulty] = hardest (string)
19:20:13.858 [Lua] [match_started] = true (string)
19:20:13.858 [Lua] [mechanism] = deus (string)
19:20:13.858 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.858 [Lua] [quick_game] = false (string)
19:20:13.858 [Lua] [num_players] = 1 (string)
19:20:13.858 [Lua] [matchmaking] = false (string)
19:20:13.858 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.858 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.858 [Lua] [mission_id] = pat_tower_wastes_path1 (string)
19:20:13.858 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.858 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.858 [Lua] [country_code] = GB (string)
19:20:13.858 [Lua] [player_slot_3] = 110000103c0ee08:1 (string)
19:20:13.858 [Lua] [eac_authorized] = true (string)
19:20:13.858 [Lua]
19:20:13.858 [Lua] =======================Found valid lobby!
19:20:13.859 [Lua]
19:20:13.859 [Lua] [twitch_enabled] = false (string)
19:20:13.859 [Lua] [power_level] = 780 (string)
19:20:13.859 [Lua] [id] = 186000003938917 (string)
19:20:13.859 [Lua] [unique_server_name] = Sniper8ace (string)
19:20:13.859 [Lua] [difficulty_tweak] = 7 (string)
19:20:13.859 [Lua] [host] = 1100001162ad1fa (string)
19:20:13.859 [Lua] [matchmaking_type] = 2 (string)
19:20:13.859 [Lua] [is_private] = true (string)
19:20:13.859 [Lua] [selected_mission_id] = journey_citadel (string)
19:20:13.859 [Lua] [name] = Lobby 186000003938917 (string)
19:20:13.859 [Lua] [difficulty] = hardest (string)
19:20:13.859 [Lua] [match_started] = true (string)
19:20:13.859 [Lua] [mechanism] = deus (string)
19:20:13.859 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.859 [Lua] [quick_game] = false (string)
19:20:13.859 [Lua] [num_players] = 2 (string)
19:20:13.859 [Lua] [matchmaking] = false (string)
19:20:13.859 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.859 [Lua] [player_slot_4] = 1100001162ad1fa:1 (string)
19:20:13.859 [Lua] [mission_id] = sig_citadel_nurgle_path1 (string)
19:20:13.859 [Lua] [player_slot_5] = 110000105bf5656:1 (string)
19:20:13.859 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.859 [Lua] [country_code] = GB (string)
19:20:13.859 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.859 [Lua] [eac_authorized] = true (string)
19:20:13.859 [Lua]
19:20:13.859 [Lua] =======================Found valid lobby!
19:20:13.860 [Lua]
19:20:13.860 [Lua] [twitch_enabled] = false (string)
19:20:13.860 [Lua] [power_level] = 765 (string)
19:20:13.860 [Lua] [id] = 1860000039648ac (string)
19:20:13.860 [Lua] [unique_server_name] = small_and_angry (string)
19:20:13.860 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.860 [Lua] [host] = 1100001050a83ed (string)
19:20:13.860 [Lua] [matchmaking_type] = 2 (string)
19:20:13.860 [Lua] [is_private] = true (string)
19:20:13.860 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.860 [Lua] [name] = Lobby 1860000039648ac (string)
19:20:13.860 [Lua] [difficulty] = harder (string)
19:20:13.860 [Lua] [match_started] = true (string)
19:20:13.860 [Lua] [mechanism] = deus (string)
19:20:13.860 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.860 [Lua] [quick_game] = false (string)
19:20:13.860 [Lua] [num_players] = 1 (string)
19:20:13.860 [Lua] [matchmaking] = false (string)
19:20:13.860 [Lua] [player_slot_1] = 1100001050a83ed:1 (string)
19:20:13.860 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.860 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string)
19:20:13.860 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.860 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.860 [Lua] [country_code] = GB (string)
19:20:13.860 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.860 [Lua] [eac_authorized] = true (string)
19:20:13.860 [Lua]
19:20:13.860 [Lua] =======================Found valid lobby!
19:20:13.861 [Lua]
19:20:13.861 [Lua] [twitch_enabled] = false (string)
19:20:13.861 [Lua] [power_level] = 295 (string)
19:20:13.861 [Lua] [id] = 186000003988705 (string)
19:20:13.861 [Lua] [unique_server_name] = Jekko1 (string)
19:20:13.861 [Lua] [difficulty_tweak] = -7 (string)
19:20:13.861 [Lua] [host] = 11000010c71af75 (string)
19:20:13.861 [Lua] [matchmaking_type] = 2 (string)
19:20:13.861 [Lua] [is_private] = true (string)
19:20:13.861 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.861 [Lua] [name] = Lobby 186000003988705 (string)
19:20:13.861 [Lua] [difficulty] = normal (string)
19:20:13.861 [Lua] [match_started] = true (string)
19:20:13.861 [Lua] [mechanism] = deus (string)
19:20:13.861 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.861 [Lua] [quick_game] = false (string)
19:20:13.861 [Lua] [num_players] = 1 (string)
19:20:13.861 [Lua] [matchmaking] = false (string)
19:20:13.861 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.861 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.861 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
19:20:13.861 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.861 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.861 [Lua] [country_code] = GB (string)
19:20:13.861 [Lua] [player_slot_3] = 11000010c71af75:1 (string)
19:20:13.861 [Lua] [eac_authorized] = true (string)
19:20:13.861 [Lua]
19:20:13.861 [Lua] =======================Found valid lobby!
19:20:13.863 [Lua]
19:20:13.863 [Lua] [twitch_enabled] = false (string)
19:20:13.863 [Lua] [power_level] = 428 (string)
19:20:13.863 [Lua] [id] = 186000003940eef (string)
19:20:13.863 [Lua] [unique_server_name] = Cosmicpebble (string)
19:20:13.863 [Lua] [difficulty_tweak] = -3 (string)
19:20:13.863 [Lua] [host] = 1100001051c2d9b (string)
19:20:13.863 [Lua] [matchmaking_type] = 2 (string)
19:20:13.863 [Lua] [is_private] = true (string)
19:20:13.863 [Lua] [selected_mission_id] = journey_cave (string)
19:20:13.863 [Lua] [name] = Lobby 186000003940eef (string)
19:20:13.863 [Lua] [difficulty] = hard (string)
19:20:13.863 [Lua] [match_started] = true (string)
19:20:13.863 [Lua] [mechanism] = deus (string)
19:20:13.863 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.863 [Lua] [quick_game] = false (string)
19:20:13.863 [Lua] [num_players] = 3 (string)
19:20:13.863 [Lua] [matchmaking] = false (string)
19:20:13.863 [Lua] [player_slot_1] = 1100001051c2d9b:1 (string)
19:20:13.863 [Lua] [player_slot_4] = 11000010147e7b9:1 (string)
19:20:13.863 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
19:20:13.863 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.863 [Lua] [player_slot_2] = 11000010a931110:1 (string)
19:20:13.863 [Lua] [country_code] = GB (string)
19:20:13.863 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.863 [Lua] [eac_authorized] = true (string)
19:20:13.863 [Lua]
19:20:13.863 [Lua] =======================Found valid lobby!
19:20:13.864 [Lua]
19:20:13.864 [Lua] [twitch_enabled] = false (string)
19:20:13.864 [Lua] [power_level] = 715 (string)
19:20:13.864 [Lua] [id] = 18600000392d08f (string)
19:20:13.864 [Lua] [unique_server_name] = Jambo_666 UK ENG (string)
19:20:13.864 [Lua] [difficulty_tweak] = -10 (string)
19:20:13.864 [Lua] [host] = 1100001076d647b (string)
19:20:13.864 [Lua] [matchmaking_type] = 2 (string)
19:20:13.864 [Lua] [is_private] = true (string)
19:20:13.864 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:13.864 [Lua] [name] = Lobby 18600000392d08f (string)
19:20:13.864 [Lua] [difficulty] = harder (string)
19:20:13.864 [Lua] [match_started] = true (string)
19:20:13.864 [Lua] [mechanism] = deus (string)
19:20:13.864 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.864 [Lua] [quick_game] = false (string)
19:20:13.864 [Lua] [num_players] = 2 (string)
19:20:13.864 [Lua] [matchmaking] = false (string)
19:20:13.864 [Lua] [player_slot_1] = 110000141c1240e:1 (string)
19:20:13.864 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.864 [Lua] [mission_id] = sig_crag_wastes_path5 (string)
19:20:13.864 [Lua] [player_slot_5] = 1100001076d647b:1 (string)
19:20:13.864 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.864 [Lua] [country_code] = GB (string)
19:20:13.864 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.864 [Lua] [eac_authorized] = true (string)
19:20:13.864 [Lua]
19:20:13.864 [Lua] =======================Found valid lobby!
19:20:13.865 [Lua]
19:20:13.865 [Lua] [power_level] = 835 (string)
19:20:13.865 [Lua] [id] = 18600000399caca (string)
19:20:13.865 [Lua] [unique_server_name] = Bradders (string)
19:20:13.865 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.865 [Lua] [host] = 11000013cfb6ad0 (string)
19:20:13.865 [Lua] [matchmaking_type] = 3 (string)
19:20:13.865 [Lua] [difficulty] = normal (string)
19:20:13.865 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.865 [Lua] [country_code] = GB (string)
19:20:13.865 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.865 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.865 [Lua] [player_slot_4] = 11000013cfb6ad0:1 (string)
19:20:13.865 [Lua] [matchmaking] = false (string)
19:20:13.865 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.865 [Lua] [mission_id] = inn_level (string)
19:20:13.865 [Lua] [num_players] = 1 (string)
19:20:13.865 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.865 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.865 [Lua] [mechanism] = adventure (string)
19:20:13.865 [Lua] [name] = Lobby 18600000399caca (string)
19:20:13.865 [Lua] [eac_authorized] = true (string)
19:20:13.865 [Lua]
19:20:13.865 [Lua] =======================Found valid lobby!
19:20:13.866 [Lua]
19:20:13.866 [Lua] [power_level] = 725 (string)
19:20:13.866 [Lua] [id] = 1860000039ae838 (string)
19:20:13.866 [Lua] [unique_server_name] = Emperor Palpatine (string)
19:20:13.866 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.866 [Lua] [host] = 1100001053c375c (string)
19:20:13.866 [Lua] [matchmaking_type] = 3 (string)
19:20:13.866 [Lua] [difficulty] = normal (string)
19:20:13.866 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.866 [Lua] [country_code] = GB (string)
19:20:13.866 [Lua] [player_slot_3] = 1100001053c375c:1 (string)
19:20:13.866 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.866 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.866 [Lua] [matchmaking] = false (string)
19:20:13.866 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.866 [Lua] [mission_id] = inn_level (string)
19:20:13.866 [Lua] [num_players] = 1 (string)
19:20:13.866 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.866 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.866 [Lua] [mechanism] = adventure (string)
19:20:13.866 [Lua] [name] = Lobby 1860000039ae838 (string)
19:20:13.866 [Lua] [eac_authorized] = true (string)
19:20:13.866 [Lua]
19:20:13.866 [Lua] =======================Found valid lobby!
19:20:13.867 [Lua]
19:20:13.867 [Lua] [twitch_enabled] = false (string)
19:20:13.867 [Lua] [power_level] = 353 (string)
19:20:13.867 [Lua] [id] = 18600000396d2b3 (string)
19:20:13.867 [Lua] [unique_server_name] = darthpaulus182 (string)
19:20:13.867 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.867 [Lua] [host] = 110000102a2a7d0 (string)
19:20:13.867 [Lua] [matchmaking_type] = 2 (string)
19:20:13.867 [Lua] [is_private] = true (string)
19:20:13.867 [Lua] [selected_mission_id] = elven_ruins (string)
19:20:13.867 [Lua] [name] = Lobby 18600000396d2b3 (string)
19:20:13.867 [Lua] [difficulty] = normal (string)
19:20:13.867 [Lua] [match_started] = true (string)
19:20:13.867 [Lua] [mechanism] = adventure (string)
19:20:13.867 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.867 [Lua] [quick_game] = false (string)
19:20:13.867 [Lua] [num_players] = 1 (string)
19:20:13.867 [Lua] [matchmaking] = false (string)
19:20:13.867 [Lua] [player_slot_1] = 110000102a2a7d0:1 (string)
19:20:13.867 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.867 [Lua] [mission_id] = elven_ruins (string)
19:20:13.867 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.867 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.867 [Lua] [country_code] = GB (string)
19:20:13.867 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.867 [Lua] [eac_authorized] = true (string)
19:20:13.867 [Lua]
19:20:13.867 [Lua] =======================Found valid lobby!
19:20:13.869 [Lua]
19:20:13.869 [Lua] [twitch_enabled] = false (string)
19:20:13.869 [Lua] [power_level] = 353 (string)
19:20:13.869 [Lua] [id] = 18600000398a62f (string)
19:20:13.869 [Lua] [unique_server_name] = Kapeesh44 (string)
19:20:13.869 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.869 [Lua] [host] = 110000104828da1 (string)
19:20:13.869 [Lua] [matchmaking_type] = 3 (string)
19:20:13.869 [Lua] [is_private] = true (string)
19:20:13.869 [Lua] [selected_mission_id] = inn_level (string)
19:20:13.869 [Lua] [name] = Lobby 18600000398a62f (string)
19:20:13.869 [Lua] [difficulty] = normal (string)
19:20:13.869 [Lua] [match_started] = true (string)
19:20:13.869 [Lua] [mechanism] = adventure (string)
19:20:13.869 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.869 [Lua] [quick_game] = false (string)
19:20:13.869 [Lua] [num_players] = 2 (string)
19:20:13.869 [Lua] [matchmaking] = false (string)
19:20:13.869 [Lua] [player_slot_1] = 1100001053b745f:1 (string)
19:20:13.869 [Lua] [player_slot_4] = 110000104828da1:1 (string)
19:20:13.869 [Lua] [mission_id] = inn_level (string)
19:20:13.869 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.869 [Lua] [player_slot_2] = 0:0 (string)
19:20:13.869 [Lua] [country_code] = GB (string)
19:20:13.869 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.869 [Lua] [eac_authorized] = true (string)
19:20:13.869 [Lua]
19:20:13.869 [Lua] =======================Found valid lobby!
19:20:13.870 [Lua]
19:20:13.870 [Lua] [twitch_enabled] = false (string)
19:20:13.870 [Lua] [power_level] = 835 (string)
19:20:13.870 [Lua] [id] = 18600000399172c (string)
19:20:13.870 [Lua] [unique_server_name] = Yeoman (string)
19:20:13.870 [Lua] [difficulty_tweak] = 0 (string)
19:20:13.870 [Lua] [host] = 1100001037ac249 (string)
19:20:13.870 [Lua] [matchmaking_type] = 2 (string)
19:20:13.870 [Lua] [is_private] = true (string)
19:20:13.870 [Lua] [selected_mission_id] = bell (string)
19:20:13.870 [Lua] [name] = Lobby 18600000399172c (string)
19:20:13.870 [Lua] [difficulty] = hardest (string)
19:20:13.870 [Lua] [match_started] = true (string)
19:20:13.870 [Lua] [mechanism] = adventure (string)
19:20:13.870 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:13.870 [Lua] [quick_game] = false (string)
19:20:13.870 [Lua] [num_players] = 1 (string)
19:20:13.870 [Lua] [matchmaking] = false (string)
19:20:13.870 [Lua] [player_slot_1] = 0:0 (string)
19:20:13.870 [Lua] [player_slot_4] = 0:0 (string)
19:20:13.870 [Lua] [mission_id] = bell (string)
19:20:13.870 [Lua] [player_slot_5] = 0:0 (string)
19:20:13.870 [Lua] [player_slot_2] = 1100001037ac249:1 (string)
19:20:13.870 [Lua] [country_code] = GB (string)
19:20:13.870 [Lua] [player_slot_3] = 0:0 (string)
19:20:13.870 [Lua] [eac_authorized] = true (string)
19:20:13.870 [Lua]
19:20:13.870 [Lua] =======================Found valid lobby!
19:20:13.873 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49
19:20:14.390 [Steam] Connection 8050fb43 to remote 11000010522a6ae rejected, reason 1000
19:20:14.946 [Lua] PopupManager:query_result returned result: cancel
19:20:14.946 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:20:14.946 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:20:14.946 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:20:14.946 [Lua] [ChatManager] Unregistering channel 1
19:20:14.946 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:20:14.946 [Lua] [EnemyPackageLoader] network_context_destroyed
19:20:14.946 [Lua] [PartyManager] network_context_destroyed
19:20:14.946 [Lua] [GameMechanismManager] network_context_destroyed
19:20:14.946 [Lua] [Managers] Destroying manager group:
19:20:14.946 [Lua] [Gamestate] Enter StateTitleScreen
19:20:14.947 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
19:20:14.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
19:20:14.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
19:20:14.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
19:20:14.947 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
19:20:14.950 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
19:20:14.962 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
19:20:14.962 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
19:20:14.962 [Save] Loading `save_data`
19:20:14.963 [Save] Load done
19:20:14.981 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
19:20:15.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
19:20:15.997 [Lua] [Managers] Destroying manager group:
19:20:15.997 [Lua] [Gamestate] Enter state StateLoading
19:20:15.998 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:20:15.998 [Lua] [LobbyManager] Setting up network options
19:20:15.998 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
19:20:15.998 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
19:20:15.998 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
19:20:15.998 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
19:20:15.998 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:20:15.999 [Lua] LobbyManager:setup_network_options server_port: 27015
19:20:15.999 [Lua] state_loading_restart_network JOIN VIA STEAM 0
19:20:15.999 [Lua] registering RPCs
19:20:15.999 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:20:15.999 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
19:20:15.999 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:20:15.999 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:20:15.999 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:20:15.999 [Lua] [LevelTransitionHandler] promote_next_level_data
19:20:15.999 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
19:20:15.999 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
19:20:16.039 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
19:20:16.055 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
19:20:16.055 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
19:20:16.055 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
19:20:16.055 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
19:20:16.055 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
19:20:16.055 [SteamVoip] Creating room c7437ad9c69b528
19:20:16.056 [EAC] EAC server 11000010c7fed13 is initializing
19:20:16.059 [EAC] Server is also client 11000010c7fed13
19:20:16.059 [EACServer] [20:20:16:058][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
19:20:16.059 [Lua] ### Created peer state machine for 11000010c7fed13
19:20:16.059 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
19:20:16.059 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:20:16.059 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:20:16.067 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:20:16.067 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:20:16.067 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:20:16.067 [Lua] Set lobby begin:
19:20:16.067 [Lua] Set lobby end.
19:20:16.067 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" and join party "nil"
19:20:16.067 [Lua] [LobbyHost] Changed state from 0 to creating
19:20:16.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
19:20:16.095 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
19:20:16.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:20:16.217 [Lua] [LobbyHost] Changed state from creating to joined
19:20:16.218 [Lua] [PartyManager] Leader is set to 11000010c7fed13
19:20:16.218 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
19:20:16.218 [Lua] [ChatManager] Registering channel 1
19:20:16.218 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:20:16.218 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:20:16.218 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:20:16.234 [Lua] [NetworkServer] Changing num_players from nil to 1
19:20:16.234 [Lua] Players: 1
19:20:16.234 [Lua] Set lobby begin:
19:20:16.234 [Lua] Lobby data mission_id = inn_level
19:20:16.234 [Lua] Lobby data mechanism = adventure
19:20:16.234 [Lua] Lobby data matchmaking_type = 3
19:20:16.234 [Lua] Lobby data eac_authorized = true
19:20:16.234 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:16.234 [Lua] Lobby data selected_mission_id = inn_level
19:20:16.235 [Lua] Lobby data num_players = 1
19:20:16.235 [Lua] Lobby data matchmaking = false
19:20:16.235 [Lua] Set lobby end.
19:20:17.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:20:17.631 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:20:17.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
19:20:18.021 [Lua] player (11000010c7fed13,1) was put into party 0
19:20:18.021 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
19:20:18.021 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
19:20:18.021 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
19:20:18.021 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:20:18.036 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
19:20:21.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
19:20:21.637 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
19:20:21.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
19:20:21.671 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
19:20:21.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
19:20:21.721 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
19:20:21.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:20:21.788 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:20:21.788 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
19:20:21.805 [Lua] [LevelTransitionHandler] Level load completed!
19:20:21.805 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
19:20:21.808 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:20:21.808 [Lua] checking dlc's against conflict directors
19:20:21.808 [Lua] number of factions to include 2
19:20:21.808 [Lua] Updated list weights for random:
19:20:21.808 [Lua] skaven, 0.42 (0.00-0.42)
19:20:21.808 [Lua] chaos, 0.42 (0.42-0.83)
19:20:21.808 [Lua] beastmen, 0.17 (0.83-1.00)
19:20:21.808 [Lua] Rolled random faction: 0.27856689691543579 skaven
19:20:21.808 [Lua] Updated list weights for random:
19:20:21.808 [Lua] beastmen, 0.29 (0.00-0.29)
19:20:21.808 [Lua] chaos, 0.71 (0.29-1.00)
19:20:21.808 [Lua] Rolled random faction: 0.81953376531600952 chaos
19:20:21.808 [Lua] number of factions added 2
19:20:21.808 [Lua] --- --- ---
19:20:21.808 [Lua] Starting... difficulty 'normal'
19:20:21.808 [Lua] These are the starting conflict directors:
19:20:21.808 [Lua] inn_level
19:20:21.808 [Lua] --- --- ---
19:20:21.808 [Lua]
19:20:21.808 [Lua] DONE! Found the following directors:
19:20:21.808 [Lua] (free: 35), Master hash is:
19:20:21.808 [Lua] [EnemyPackageLoader] breed_lookup: {
}
19:20:21.808 [Lua] load_startup_enemy_packages: --------------
19:20:21.808 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:20:21.808 [Lua] critter_rat
19:20:21.822 [Lua] ### Sending rpc_level_loaded
19:20:21.822 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78
19:20:21.822 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:20:21.838 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:20:21.838 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:20:21.855 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:20:21.855 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:20:21.855 [Lua] ### Sending rpc_level_loaded
19:20:21.855 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78
19:20:21.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:20:21.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:20:21.872 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
19:20:21.872 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:20:21.872 [Lua] Starting async level spawning of levels/inn/world
19:20:21.873 [Umbra] Init version: 3.4.15 :: 16 threads
19:20:22.196 [Lua] Async level spawning done
19:20:22.196 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:20:23.157 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:20:23.157 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:20:23.158 [Lua] Set lobby begin:
19:20:23.158 [Lua] Lobby data selected_mission_id = inn_level
19:20:23.158 [Lua] Lobby data num_players = 1
19:20:23.158 [Lua] Lobby data matchmaking = false
19:20:23.158 [Lua] Lobby data host = 11000010c7fed13
19:20:23.158 [Lua] Lobby data mission_id = inn_level
19:20:23.158 [Lua] Lobby data matchmaking_type = 3
19:20:23.158 [Lua] Lobby data country_code = GB
19:20:23.158 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:23.159 [Lua] Lobby data unique_server_name = Walker Trips
19:20:23.159 [Lua] Lobby data mechanism = adventure
19:20:23.159 [Lua] Lobby data eac_authorized = true
19:20:23.159 [Lua] Set lobby end.
19:20:23.159 [Lua] [Managers] Destroying manager group:
19:20:23.160 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
19:20:23.160 [Lua] [Gamestate] Enter StateIngame HOST
19:20:23.160 [Lua] [Managers] Calling function on all managers:
19:20:23.161 [Lua] <>level = inn_level<>
19:20:23.161 [Lua] Set lobby begin:
19:20:23.161 [Lua] Lobby data selected_mission_id = inn_level
19:20:23.161 [Lua] Lobby data num_players = 1
19:20:23.161 [Lua] Lobby data matchmaking = false
19:20:23.161 [Lua] Lobby data host = 11000010c7fed13
19:20:23.161 [Lua] Lobby data mission_id = inn_level
19:20:23.161 [Lua] Lobby data matchmaking_type = 3
19:20:23.161 [Lua] Lobby data country_code = GB
19:20:23.161 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:23.161 [Lua] Lobby data unique_server_name = Walker Trips
19:20:23.161 [Lua] Lobby data mechanism = adventure
19:20:23.161 [Lua] Lobby data eac_authorized = true
19:20:23.161 [Lua] Set lobby end.
19:20:23.161 [Lua] [StateIngame] Server ingame
19:20:23.165 [Lua] Set lobby begin:
19:20:23.165 [Lua] Lobby data difficulty = normal
19:20:23.165 [Lua] Lobby data selected_mission_id = inn_level
19:20:23.165 [Lua] Lobby data difficulty_tweak = 0
19:20:23.165 [Lua] Lobby data num_players = 1
19:20:23.165 [Lua] Lobby data matchmaking = false
19:20:23.165 [Lua] Lobby data host = 11000010c7fed13
19:20:23.165 [Lua] Lobby data mission_id = inn_level
19:20:23.165 [Lua] Lobby data matchmaking_type = 3
19:20:23.165 [Lua] Lobby data country_code = GB
19:20:23.165 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:23.165 [Lua] Lobby data unique_server_name = Walker Trips
19:20:23.165 [Lua] Lobby data mechanism = adventure
19:20:23.166 [Lua] Lobby data eac_authorized = true
19:20:23.166 [Lua] Set lobby end.
19:20:23.166 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:20:23.166 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:20:23.166 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:20:23.166 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:20:23.166 [Lua] [Matchmaking] initializing
19:20:23.166 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
19:20:23.166 [Lua] [Matchmaking] register rpcs
19:20:23.166 [Lua] GameNetworkManager:init... creating game session
19:20:23.166 [Lua] Host GameSession.make_game_session_host with session:
19:20:23.166 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:20:23.166 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:20:23.166 [Lua] [GameNetworkManager] self.is_server = true
19:20:23.166 [Network] Setting artificial MTU limit to 65536
19:20:23.176 [Lua] Switching ConflictSettings: to: inn_level
19:20:23.176 [Lua] pacing=disabled
19:20:23.176 [Lua] roaming=nil
19:20:23.176 [Lua] disabled=false
19:20:23.176 [Lua] pack_spawning=disabled
19:20:23.176 [Lua] contained_breeds=nil
19:20:23.176 [Lua] boss=disabled
19:20:23.176 [Lua] horde=disabled
19:20:23.176 [Lua] specials=disabled
19:20:23.176 [Lua] name=inn_level
19:20:23.176 [Lua] intensity=disabled
19:20:23.176 [Lua] ---
19:20:23.176 [Lua] [LevelAnalysis] set_random_seed( 0)
19:20:23.180 [Lua] [AIInterestPointSystem] Level Seed: 0
19:20:23.180 [Lua]
19:20:23.180 [Lua] [entity_system_bag] = table
19:20:23.180 [Lua] [entity_system_bag] = metatable
19:20:23.180 [Lua] [startup_data] = table
19:20:23.180 [Lua] [entity_manager] = table
19:20:23.180 [Lua] [entity_manager] = metatable
19:20:23.180 [Lua] [unit_spawner] = table
19:20:23.180 [Lua] [unit_spawner] = metatable
19:20:23.180 [Lua] [unit_storage] = table
19:20:23.180 [Lua] [unit_storage] = metatable
19:20:23.180 [Lua] [dice_keeper] = table
19:20:23.180 [Lua] [dice_keeper] = metatable
19:20:23.180 [Lua] [is_server] = true (boolean)
19:20:23.180 [Lua] [world] = [World]
19:20:23.180 [Lua] [system_api] = table
19:20:23.180 [Lua] [entity_system] = table
19:20:23.180 [Lua] [entity_system] = metatable
19:20:23.180 [Lua] [network_lobby] = table
19:20:23.180 [Lua] [network_lobby] = metatable
19:20:23.180 [Lua] [profile_synchronizer] = table
19:20:23.180 [Lua] [profile_synchronizer] = metatable
19:20:23.180 [Lua] [level_transition_handler] = table
19:20:23.180 [Lua] [level_transition_handler] = metatable
19:20:23.180 [Lua] [num_local_human_players] = 1 (number)
19:20:23.180 [Lua] [statistics_db] = table
19:20:23.180 [Lua] [statistics_db] = metatable
19:20:23.180 [Lua] [network_server] = table
19:20:23.180 [Lua] [network_server] = metatable
19:20:23.180 [Lua] [input_manager] = table
19:20:23.180 [Lua] [input_manager] = metatable
19:20:23.180 [Lua] [network_clock] = table
19:20:23.180 [Lua] [network_clock] = metatable
19:20:23.180 [Lua] [network_transmit] = table
19:20:23.180 [Lua] [network_transmit] = metatable
19:20:23.180 [Lua] [free_flight_manager] = table
19:20:23.180 [Lua] [free_flight_manager] = metatable
19:20:23.180 [Lua] [network_manager] = table
19:20:23.180 [Lua] [network_manager] = metatable
19:20:23.180 [Lua] [network_event_delegate] = table
19:20:23.180 [Lua] [network_event_delegate] = metatable
19:20:23.180 [Lua]
19:20:23.180 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:20:23.180 [Lua] ignoring extension VersusInteractObjectiveExtension
19:20:23.180 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:20:23.180 [Lua] ignoring extension VersusSocketObjectiveExtension
19:20:23.180 [Lua] ignoring extension VersusTargetObjectiveExtension
19:20:23.180 [Lua] ignoring extension VersusMissionObjectiveExtension
19:20:23.181 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:20:23.185 [Lua] [AchievementManager] Achievements using the steam platform
19:20:23.185 [Lua] PlayerManager:add_player player_1
19:20:23.235 [Lua] [StateIngame] Level seed: 0
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:20:23.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
19:20:23.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
19:20:23.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
19:20:23.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
19:20:23.241 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
19:20:23.241 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
19:20:23.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
19:20:23.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
19:20:23.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
19:20:23.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
19:20:23.242 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
19:20:23.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
19:20:23.247 [Lua] [LevelAnalysis] set_random_seed( 0)
19:20:23.251 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
19:20:23.251 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
19:20:23.251 [Lua] [IngameUI] init
19:20:23.269 [Lua] cb_razer_chroma_setup
19:20:23.284 [Save] Saving `save_data`
19:20:23.286 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000D1F6800; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000D1F6360; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000000D1F6450; parent_world_position = table: 000000000D1F6480; local_position = table: 000000000D1F6770; size = table: 000000000D1F67C0; node = table: 000000000D1F6800
[3] scenegraph = table: 000000000D1F6360; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000D1F6360; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000000D1F6360; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000000D0C0A10
[7] self = table: 000000000D0C0A10; ingame_ui_context = table: 000000000FD69C20; input_manager = table: 000000000BBECA20; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000000D0C0A10
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 000000000FD69C50; error_prefix_data = table: 000000000D0C09D0; func = [function]
[14] self = table: 000000000FD69C50; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000D0C08F0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000000FD69C50
[20] self = table: 00000000119AF9C0; ingame_ui_context = table: 000000000FD69C20
[21] self = table: 00000000119AF9C0; params = table: 00000000002DA6B0; viewport_name = "player_1"; input_manager = table: 000000000BBECA20; input_source = table: 00000000036521F0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000012EEA20; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000003D6DBA0; camera_system = table: 0000000001C74A00; outline_system = table: 00000000122830A0; fade_system = table: 0000000004B90330; sound_sector_system = table: 0000000000E53BC0; sound_environment_system = table: 0000000003B66C50; event_manager = table: 000000000C9BACD0; level_key = "inn_level"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FD69C20
[22] self = table: 00000000002DA6E0; new_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000002DA6E0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 00000000002DA6E0; parent = table: 000000000BACA070; start_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; profiling_debugging_enabled = true
[25] self = table: 00000000002DA6E0; parent = table: 000000000BACA070; start_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000EE4FC00; ingame_ui = table: 000000000FD69C50; definitions = table: 000000000D0C0A80; input_manager = table: 000000000BBECA20; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000D0C0BC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000C6FA470; menu_widgets = table: 000000000D0C1610; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000EE4FC00; ingame_ui = table: 000000000FD69C50; definitions = table: 000000000D0C0A80; input_manager = table: 000000000BBECA20; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000D0C0BC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000C6FA470; menu_widgets = table: 000000000D0C1610; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000AEEE550; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000EE4FC00; telemetry_time_view_enter = 0; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000D0B98F0; cutscene_system = table: 0000000001F00EC0; text_popup_ui = table: 000000000D7B9AC0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000012354020; world = [World]; camera_manager = table: 0000000001C4FC90; _profile_requester = table: 0000000002BD3730; ingame_ui_context = table: 000000000FD69C20; _fps_cooldown = 0; views = table: 000000000FD8F8A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000AEEE240; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000012EEA20; weave_onboarding = table: 00000000123550F0; popup_handler = table: 000000000D7B9980; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011772E50;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 000000000BACA070; _booted_eac_untrusted = false; statistics_db = table: 00000000033C9E10; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000FD69C20; end_conditions_met = false; player = table: 00000000012EEA20; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000011772E50;
[21] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 000000000BACA070; _booted_eac_untrusted = false; statistics_db = table: 00000000033C9E10; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000FD69C20; end_conditions_met = false; player = table: 00000000012EEA20; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000011772E50;
[22] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[23] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[24] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[25] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000011C68340; network_server = table: 0000000001712C10; entity_system = table: 0000000018906A00; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000000BD3250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF6F2C0; machines = table: 00000000119AF7A0; network_event_delegate = table: 0000000011772E50; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011774870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000033C9E10; _lobby_host = table: 0000000018C08360; dice_keeper = table: 0000000003D448B0; network_clock = table: 0000000002C7AC40; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000BAC9D50;
19:20:23.287 [Save] Save done
19:20:23.287 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000D82BBA0; node_def = table: 000000000D1F6180; k = "offset"; v = table: 000000000D1F6240
[2] scenegraph = table: 000000000D82BB20; scenegraph_def = table: 000000000D0C0B20; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D1F6180; parent_name = nil; local_position = table: 000000000D82BB50; node = table: 000000000D82BBA0
[3] scenegraph_def = table: 000000000D0C0B20; scenegraph = table: 000000000D82BB20; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D1F6180
[4] self = table: 000000000D0C0A10
[5] self = table: 000000000D0C0A10; ingame_ui_context = table: 000000000FD69C20; input_manager = table: 000000000BBECA20; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000000D0C0A10
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 000000000FD69C50; error_prefix_data = table: 000000000D0C09D0; func = [function]
[12] self = table: 000000000FD69C50; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000D0C08F0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000000FD69C50
[18] self = table: 00000000119AF9C0; ingame_ui_context = table: 000000000FD69C20
[19] self = table: 00000000119AF9C0; params = table: 00000000002DA6B0; viewport_name = "player_1"; input_manager = table: 000000000BBECA20; input_source = table: 00000000036521F0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000012EEA20; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000003D6DBA0; camera_system = table: 0000000001C74A00; outline_system = table: 00000000122830A0; fade_system = table: 0000000004B90330; sound_sector_system = table: 0000000000E53BC0; sound_environment_system = table: 0000000003B66C50; event_manager = table: 000000000C9BACD0; level_key = "inn_level"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FD69C20
[20] self = table: 00000000002DA6E0; new_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000002DA6E0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 00000000002DA6E0; parent = table: 000000000BACA070; start_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; profiling_debugging_enabled = true
[23] self = table: 00000000002DA6E0; parent = table: 000000000BACA070; start_state = table: 0000000018BDA320; params = table: 00000000002DA6B0; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 00000000002DA6E0
[25] self = table: 000000000BACA070; loading_context = table: 000000000BAC9D50; is_server = true; assert_on_leak = true; input_manager = table: 000000000BBECA20; level_key = "inn_level"; level_setting = table: 0000000000495220; db = table: 00000000033C9E10; world = [World]; network_event_delegate = table: 0000000011772E50; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000C9BACD0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 00000000002DA6B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D0C1610; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000EE4FC00; ingame_ui = table: 000000000FD69C50; definitions = table: 000000000D0C0A80; input_manager = table: 000000000BBECA20; wwise_world = [WwiseWorld]; render_settings = table: 000000000D0C0BC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C6FA470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000D1F6360; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D0C1610; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000EE4FC00; ingame_ui = table: 000000000FD69C50; definitions = table: 000000000D0C0A80; input_manager = table: 000000000BBECA20; wwise_world = [WwiseWorld]; render_settings = table: 000000000D0C0BC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C6FA470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000D1F6360; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000AEEE550; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000EE4FC00; telemetry_time_view_enter = 0; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000D0B98F0; cutscene_system = table: 0000000001F00EC0; text_popup_ui = table: 000000000D7B9AC0; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000012354020; world = [World]; camera_manager = table: 0000000001C4FC90; _profile_requester = table: 0000000002BD3730; ingame_ui_context = table: 000000000FD69C20; _fps_cooldown = 0; views = table: 000000000FD8F8A0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000AEEE240; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000012EEA20; weave_onboarding = table: 00000000123550F0; popup_handler = table: 000000000D7B9980; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011772E50;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 000000000BACA070; _booted_eac_untrusted = false; statistics_db = table: 00000000033C9E10; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000FD69C20; end_conditions_met = false; player = table: 00000000012EEA20; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000011772E50;
[19] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 000000000BACA070; _booted_eac_untrusted = false; statistics_db = table: 00000000033C9E10; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000FD69C20; end_conditions_met = false; player = table: 00000000012EEA20; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 0000000011772E50;
[20] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[21] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[22] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[23] _params = table: 00000000002DA6B0; _profiling_debugging_enabled = true; _parent = table: 000000000BACA070; _state = table: 00000000119AF9C0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000011C68340; network_server = table: 0000000001712C10; entity_system = table: 0000000018906A00; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000000BD3250; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000BBECA20; profile_synchronizer = table: 0000000004A86470; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF6F2C0; machines = table: 00000000119AF7A0; network_event_delegate = table: 0000000011772E50; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011774870; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000033C9E10; _lobby_host = table: 0000000018C08360; dice_keeper = table: 0000000003D448B0; network_clock = table: 0000000002C7AC40; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000BACA070;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000BAC9D50;
19:20:23.302 [Lua] [Matchmaking] Cancelling matchmaking
19:20:23.302 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:20:23.302 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:20:23.302 [Lua] Set lobby begin:
19:20:23.302 [Lua] Lobby data difficulty = normal
19:20:23.302 [Lua] Lobby data selected_mission_id = inn_level
19:20:23.302 [Lua] Lobby data power_level = 0
19:20:23.302 [Lua] Lobby data difficulty_tweak = 0
19:20:23.303 [Lua] Lobby data num_players = 1
19:20:23.303 [Lua] Lobby data matchmaking = false
19:20:23.303 [Lua] Lobby data host = 11000010c7fed13
19:20:23.303 [Lua] Lobby data mission_id = inn_level
19:20:23.303 [Lua] Lobby data matchmaking_type = 3
19:20:23.303 [Lua] Lobby data country_code = GB
19:20:23.303 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:23.303 [Lua] Lobby data unique_server_name = Walker Trips
19:20:23.303 [Lua] Lobby data mechanism = adventure
19:20:23.303 [Lua] Lobby data eac_authorized = true
19:20:23.304 [Lua] Set lobby end.
19:20:23.304 [Flow] complete_skittergate_legend true
19:20:23.304 [Flow] complete_all_helmgart_levels_recruit true
19:20:23.306 [Flow] WitchHunterLevel:35
19:20:23.306 [Flow] LeaderYes
19:20:23.306 [Flow] ALL PC XP:304250
19:20:23.306 [Flow] Has "bogenhafen" DLC:true
19:20:23.306 [Flow] WH XP:60850
19:20:23.306 [Flow] Number of crafted items:3451
19:20:23.306 [Flow] Has "pre_order" DLC:true
19:20:23.306 [Flow] Sum of Powe Levels:1500
19:20:23.306 [Flow] lodestone diff 1:false
19:20:23.306 [Flow] magnus and forest activated
19:20:23.306 [Flow] magnus and forest activated
19:20:23.306 [Flow] cemetery and forest activated
19:20:23.306 [Flow] magnus and cemetery
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.306 [Flow] ALL RUNES ACTIVATED
19:20:23.306 [Flow] magnus and forest activated
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.306 [Flow] ALL RUNES ACTIVATED
19:20:23.306 [Flow] cemetery and forest activated
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.306 [Flow] ALL RUNES ACTIVATED
19:20:23.306 [Flow] magnus and forest activated
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.306 [Flow] ALL RUNES ACTIVATED
19:20:23.306 [Flow] magnus and cemetery
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.306 [Flow] ALL RUNES ACTIVATED
19:20:23.306 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
19:20:23.308 [Lua] CurrentConflictSettings inn_level
19:20:23.308 [Lua] [ConflictDirector] conflict_director is ai_ready
19:20:23.308 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:20:23.308 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:20:23.310 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:20:23.310 [Lua] Forming navigation groups in one frame
19:20:23.310 [Lua] Forming navigation groups
19:20:23.327 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
19:20:23.328 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314
19:20:23.328 [Lua] number of nav groups: 42
19:20:23.329 [Lua] number of refined nav groups : 23
19:20:23.331 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
19:20:23.331 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
19:20:23.331 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:20:23.331 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:20:23.333 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:20:23.333 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:20:23.333 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:20:23.333 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
19:20:23.334 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:20:23.334 [Lua] [Managers] Calling function on all managers:
19:20:23.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:20:23.367 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:20:23.367 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:20:23.583 [Lua] player (11000010c7fed13,1) was put into party 1
19:20:23.583 [Lua] [IngamePlayerListUI] - Destroy
19:20:23.583 [Lua] [GamePadEquipmentUI] - Destroy
19:20:23.583 [Lua] [EquipmentUI] - Destroy
19:20:23.583 [Lua] [GamePadAbilityUI] - Destroy
19:20:23.583 [Lua] [AbilityUI] - Destroy
19:20:23.591 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c7fed13
19:20:23.591 [Lua] Set lobby begin:
19:20:23.591 [Lua] Lobby data selected_mission_id = inn_level
19:20:23.591 [Lua] Lobby data num_players = 1
19:20:23.591 [Lua] Lobby data difficulty_tweak = 0
19:20:23.591 [Lua] Lobby data host = 11000010c7fed13
19:20:23.591 [Lua] Lobby data matchmaking_type = 3
19:20:23.592 [Lua] Lobby data difficulty = normal
19:20:23.592 [Lua] Lobby data player_slot_1 = 0:0
19:20:23.592 [Lua] Lobby data unique_server_name = Walker Trips
19:20:23.592 [Lua] Lobby data player_slot_4 = 0:0
19:20:23.592 [Lua] Lobby data country_code = GB
19:20:23.592 [Lua] Lobby data matchmaking = false
19:20:23.592 [Lua] Lobby data power_level = 0
19:20:23.592 [Lua] Lobby data mission_id = inn_level
19:20:23.592 [Lua] Lobby data mechanism = adventure
19:20:23.592 [Lua] Lobby data player_slot_5 = 0:0
19:20:23.593 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:23.593 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:23.593 [Lua] Lobby data player_slot_3 = 0:0
19:20:23.593 [Lua] Lobby data eac_authorized = true
19:20:23.593 [Lua] Set lobby end.
19:20:23.593 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(2) career(2)
19:20:23.593 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:20:23.593 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:20:23.593 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:20:23.593 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
19:20:23.593 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
19:20:23.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:20:23.611 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:20:23.611 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:20:23.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:20:23.628 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
19:20:23.629 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
19:20:23.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:20:23.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
19:20:23.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
19:20:23.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
19:20:23.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:20:23.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
19:20:23.702 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
19:20:23.702 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
19:20:23.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:20:23.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:20:23.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
19:20:23.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
19:20:23.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:20:23.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:20:23.764 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
19:20:23.764 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
19:20:23.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:20:23.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:20:23.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
19:20:23.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
19:20:23.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:20:23.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:20:23.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
19:20:23.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
19:20:23.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:20:23.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:20:23.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
19:20:23.878 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
19:20:23.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:20:23.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:20:23.910 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
19:20:23.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
19:20:23.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:20:23.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
19:20:23.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
19:20:23.938 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
19:20:23.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:20:23.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
19:20:23.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
19:20:23.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
19:20:23.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:20:24.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:20:24.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
19:20:24.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
19:20:24.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:20:24.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:20:24.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
19:20:24.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
19:20:24.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:20:24.091 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:20:24.091 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:20:24.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:20:24.162 [Flow] DISABLE
19:20:24.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:20:24.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:20:24.259 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:20:24.478 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:20:24.478 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:20:24.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:20:24.597 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:20:24.597 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:20:24.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:20:24.700 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:20:24.700 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:20:24.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:20:24.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:20:24.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:20:24.784 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:20:24.850 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:20:24.850 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:20:24.850 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:20:24.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:20:24.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:20:24.953 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:20:25.033 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:20:25.033 [Lua] [PackageManager] Force_load: wwise/staff
19:20:25.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:20:25.339 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:20:25.339 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:20:25.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:20:25.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:20:25.611 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:20:25.611 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:20:25.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:20:25.909 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:20:25.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:20:26.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:20:26.001 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:20:26.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:20:26.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:20:26.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:20:26.077 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:20:26.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:20:26.132 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:20:26.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:20:26.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:20:26.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:20:26.212 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
19:20:26.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:26.215 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:26.215 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:20:26.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
19:20:26.243 [Lua] Players are leaving the safe zone
19:20:26.544 [Lua] StateInGameRunning:_game_actually_starts()
19:20:26.544 [Lua] #################################################################################################################
19:20:26.544 [Lua] [Loading Time]: 00:00:10 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:20:26.544 [Lua] #################################################################################################################
19:20:26.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 50
19:20:26.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 50
19:20:26.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 50
19:20:26.750 [Lua] Commit load time data
19:20:28.249 [Lua] Set lobby begin:
19:20:28.249 [Lua] Lobby data selected_mission_id = inn_level
19:20:28.249 [Lua] Lobby data num_players = 1
19:20:28.249 [Lua] Lobby data difficulty_tweak = 0
19:20:28.249 [Lua] Lobby data host = 11000010c7fed13
19:20:28.249 [Lua] Lobby data matchmaking_type = 3
19:20:28.249 [Lua] Lobby data difficulty = normal
19:20:28.249 [Lua] Lobby data player_slot_1 = 0:0
19:20:28.249 [Lua] Lobby data unique_server_name = Walker Trips
19:20:28.249 [Lua] Lobby data player_slot_4 = 0:0
19:20:28.249 [Lua] Lobby data country_code = GB
19:20:28.249 [Lua] Lobby data matchmaking = false
19:20:28.249 [Lua] Lobby data power_level = 835
19:20:28.249 [Lua] Lobby data mission_id = inn_level
19:20:28.249 [Lua] Lobby data mechanism = adventure
19:20:28.249 [Lua] Lobby data player_slot_5 = 0:0
19:20:28.250 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:28.250 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:28.250 [Lua] Lobby data player_slot_3 = 0:0
19:20:28.250 [Lua] Lobby data eac_authorized = true
19:20:28.250 [Lua] Set lobby end.
19:20:31.806 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
19:20:31.957 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
19:20:31.957 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:20:31.973 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
19:20:31.973 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:20:31.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
19:20:31.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:20:32.023 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
19:20:32.023 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:20:32.040 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
19:20:32.040 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:20:32.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
19:20:32.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:20:32.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
19:20:32.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
19:20:32.226 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
19:20:32.226 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
19:20:32.817 [Lua] [Matchmaking] Cancelling matchmaking
19:20:32.817 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:20:32.834 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:20:32.835 [Lua] TRANSITION nil nil load_next_level
19:20:32.835 [Lua] Transition type "load_next_level", is server: true
19:20:32.835 [Lua] [LevelTransitionHandler] promote_next_level_data
19:20:32.835 [Lua] [GameNetworkManager] Leaving game...
19:20:32.835 [Lua] [GameNetworkManager] Shutting down game session host.
19:20:32.835 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:20:32.835 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:20:32.835 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=11.62
19:20:32.851 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:20:33.275 [Lua] Set lobby begin:
19:20:33.275 [Lua] Lobby data selected_mission_id = inn_level
19:20:33.275 [Lua] Lobby data num_players = 1
19:20:33.275 [Lua] Lobby data difficulty_tweak = 0
19:20:33.275 [Lua] Lobby data host = 11000010c7fed13
19:20:33.275 [Lua] Lobby data matchmaking_type = 3
19:20:33.275 [Lua] Lobby data difficulty = normal
19:20:33.275 [Lua] Lobby data player_slot_1 = 0:0
19:20:33.275 [Lua] Lobby data unique_server_name = Walker Trips
19:20:33.275 [Lua] Lobby data player_slot_4 = 0:0
19:20:33.275 [Lua] Lobby data country_code = GB
19:20:33.275 [Lua] Lobby data matchmaking = false
19:20:33.275 [Lua] Lobby data power_level = 0
19:20:33.275 [Lua] Lobby data mission_id = inn_level
19:20:33.276 [Lua] Lobby data mechanism = adventure
19:20:33.276 [Lua] Lobby data player_slot_5 = 0:0
19:20:33.276 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:33.276 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:33.276 [Lua] Lobby data player_slot_3 = 0:0
19:20:33.276 [Lua] Lobby data eac_authorized = true
19:20:33.276 [Lua] Set lobby end.
19:20:34.843 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:20:34.843 [Lua] [Managers] Calling function on all managers:
19:20:34.843 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:20:34.843 [Lua] Clearing all global lookup lists
19:20:34.843 [Lua] [IngamePlayerListUI] - Destroy
19:20:34.843 [Lua] [GamePadEquipmentUI] - Destroy
19:20:34.844 [Lua] [EquipmentUI] - Destroy
19:20:34.844 [Lua] [GamePadAbilityUI] - Destroy
19:20:34.844 [Lua] [AbilityUI] - Destroy
19:20:34.844 [Lua] [IngameUI] destroy
19:20:34.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
19:20:34.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
19:20:34.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
19:20:34.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
19:20:34.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
19:20:34.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
19:20:34.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
19:20:34.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
19:20:34.850 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
19:20:34.892 [Lua] [Managers] Destroying manager group:
19:20:34.897 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:20:34.962 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:20:34.962 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:20:34.962 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:20:34.962 [Lua] [Matchmaking] unregister rpcs
19:20:34.962 [Lua] ############### UNLOADING PACKAGES ###############
19:20:34.962 [Lua] [Managers] Calling function on all managers:
19:20:34.962 [Lua] [Managers] Destroying manager group:
19:20:34.962 [Lua] [Gamestate] Enter state StateLoading
19:20:34.964 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:20:34.964 [Lua] [Matchmaking] register rpcs
19:20:34.964 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:20:34.964 [Lua] registering RPCs
19:20:34.964 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:20:34.964 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:20:34.964 [Lua] Set lobby begin:
19:20:34.964 [Lua] Lobby data selected_mission_id = morris_hub
19:20:34.964 [Lua] Lobby data num_players = 1
19:20:34.964 [Lua] Lobby data difficulty_tweak = 0
19:20:34.964 [Lua] Lobby data host = 11000010c7fed13
19:20:34.965 [Lua] Lobby data matchmaking_type = 3
19:20:34.965 [Lua] Lobby data difficulty = normal
19:20:34.965 [Lua] Lobby data player_slot_1 = 0:0
19:20:34.965 [Lua] Lobby data unique_server_name = Walker Trips
19:20:34.965 [Lua] Lobby data player_slot_4 = 0:0
19:20:34.965 [Lua] Lobby data country_code = GB
19:20:34.965 [Lua] Lobby data matchmaking = false
19:20:34.965 [Lua] Lobby data power_level = 0
19:20:34.965 [Lua] Lobby data mission_id = morris_hub
19:20:34.965 [Lua] Lobby data mechanism = deus
19:20:34.965 [Lua] Lobby data player_slot_5 = 0:0
19:20:34.966 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:34.966 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:34.966 [Lua] Lobby data player_slot_3 = 0:0
19:20:34.966 [Lua] Lobby data eac_authorized = true
19:20:34.966 [Lua] Set lobby end.
19:20:34.966 [Lua] initializing mechanism to: deus
19:20:34.966 [Lua] FORCE COMMIT 11
19:20:34.966 [Lua] PlayFabMirrorBase:_commit_internal 11
19:20:34.966 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:20:34.966 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:20:34.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 51
19:20:34.966 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:20:34.968 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 51
19:20:34.968 [Lua] commit result success 11
19:20:34.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52
19:20:34.968 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:20:34.968 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:20:34.971 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
19:20:34.971 [Umbra] Unload tome
19:20:34.971 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
19:20:35.057 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
19:20:35.071 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
19:20:35.071 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
19:20:35.071 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
19:20:35.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:20:35.135 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:20:35.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:20:35.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 51
19:20:35.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52
19:20:35.475 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52
19:20:36.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:20:36.347 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:20:36.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
19:20:38.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
19:20:38.740 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
19:20:38.756 [Lua] [LevelTransitionHandler] Level load completed!
19:20:38.757 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:20:38.757 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:20:38.757 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:20:38.757 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:20:38.757 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:20:38.769 [Lua] Async level spawning done
19:20:38.773 [Lua] ### Sending rpc_level_loaded
19:20:38.773 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
19:20:38.773 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:20:38.790 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:20:38.790 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:20:38.806 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:20:38.806 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:20:38.807 [Lua] ### Sending rpc_level_loaded
19:20:38.807 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
19:20:38.807 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:20:39.816 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:20:39.816 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:20:39.816 [Lua] [Matchmaking] unregister rpcs
19:20:39.816 [Lua] Set lobby begin:
19:20:39.816 [Lua] Lobby data selected_mission_id = morris_hub
19:20:39.816 [Lua] Lobby data num_players = 1
19:20:39.816 [Lua] Lobby data difficulty_tweak = 0
19:20:39.816 [Lua] Lobby data host = 11000010c7fed13
19:20:39.816 [Lua] Lobby data matchmaking_type = 3
19:20:39.816 [Lua] Lobby data difficulty = normal
19:20:39.816 [Lua] Lobby data player_slot_1 = 0:0
19:20:39.816 [Lua] Lobby data unique_server_name = Walker Trips
19:20:39.817 [Lua] Lobby data player_slot_4 = 0:0
19:20:39.817 [Lua] Lobby data country_code = GB
19:20:39.817 [Lua] Lobby data matchmaking = false
19:20:39.817 [Lua] Lobby data power_level = 0
19:20:39.817 [Lua] Lobby data mission_id = morris_hub
19:20:39.817 [Lua] Lobby data mechanism = deus
19:20:39.817 [Lua] Lobby data player_slot_5 = 0:0
19:20:39.817 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:39.817 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:39.817 [Lua] Lobby data player_slot_3 = 0:0
19:20:39.817 [Lua] Lobby data eac_authorized = true
19:20:39.817 [Lua] Set lobby end.
19:20:39.817 [Lua] [Managers] Destroying manager group:
19:20:39.818 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:20:39.818 [Lua] [Gamestate] Enter StateIngame HOST
19:20:39.818 [Lua] [Managers] Calling function on all managers:
19:20:39.819 [Lua] <>level = morris_hub<>
19:20:39.819 [Lua] [StateIngame] Server ingame
19:20:39.822 [Lua] Set lobby begin:
19:20:39.822 [Lua] Lobby data selected_mission_id = morris_hub
19:20:39.822 [Lua] Lobby data num_players = 1
19:20:39.822 [Lua] Lobby data difficulty_tweak = 0
19:20:39.822 [Lua] Lobby data host = 11000010c7fed13
19:20:39.822 [Lua] Lobby data matchmaking_type = 3
19:20:39.822 [Lua] Lobby data difficulty = normal
19:20:39.822 [Lua] Lobby data player_slot_1 = 0:0
19:20:39.822 [Lua] Lobby data unique_server_name = Walker Trips
19:20:39.822 [Lua] Lobby data player_slot_4 = 0:0
19:20:39.822 [Lua] Lobby data country_code = GB
19:20:39.822 [Lua] Lobby data matchmaking = false
19:20:39.822 [Lua] Lobby data power_level = 0
19:20:39.822 [Lua] Lobby data mission_id = morris_hub
19:20:39.822 [Lua] Lobby data mechanism = deus
19:20:39.823 [Lua] Lobby data player_slot_5 = 0:0
19:20:39.823 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:39.823 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:39.823 [Lua] Lobby data player_slot_3 = 0:0
19:20:39.823 [Lua] Lobby data eac_authorized = true
19:20:39.823 [Lua] Set lobby end.
19:20:39.823 [Lua] [Matchmaking] register rpcs
19:20:39.823 [Lua] GameNetworkManager:init... creating game session
19:20:39.823 [Lua] Host GameSession.make_game_session_host with session:
19:20:39.823 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:20:39.823 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:20:39.823 [Lua] [GameNetworkManager] self.is_server = true
19:20:39.823 [Network] Setting artificial MTU limit to 65536
19:20:39.838 [Lua] Switching ConflictSettings: to: disabled
19:20:39.838 [Lua] pacing=disabled
19:20:39.838 [Lua] roaming=nil
19:20:39.838 [Lua] specials=disabled
19:20:39.838 [Lua] debug_color=black
19:20:39.838 [Lua] pack_spawning=disabled
19:20:39.838 [Lua] contained_breeds=nil
19:20:39.838 [Lua] disabled=true
19:20:39.838 [Lua] boss=disabled
19:20:39.838 [Lua] horde=disabled
19:20:39.838 [Lua] name=disabled
19:20:39.838 [Lua] intensity=disabled
19:20:39.838 [Lua] ---
19:20:39.838 [Lua] [LevelAnalysis] set_random_seed( 0)
19:20:39.841 [Lua] [AIInterestPointSystem] Level Seed: 0
19:20:39.842 [Lua]
19:20:39.842 [Lua] [entity_system_bag] = table
19:20:39.842 [Lua] [entity_system_bag] = metatable
19:20:39.842 [Lua] [startup_data] = table
19:20:39.842 [Lua] [entity_manager] = table
19:20:39.842 [Lua] [entity_manager] = metatable
19:20:39.842 [Lua] [unit_spawner] = table
19:20:39.842 [Lua] [unit_spawner] = metatable
19:20:39.842 [Lua] [unit_storage] = table
19:20:39.842 [Lua] [unit_storage] = metatable
19:20:39.842 [Lua] [dice_keeper] = table
19:20:39.842 [Lua] [dice_keeper] = metatable
19:20:39.842 [Lua] [is_server] = true (boolean)
19:20:39.842 [Lua] [world] = [World]
19:20:39.842 [Lua] [system_api] = table
19:20:39.842 [Lua] [entity_system] = table
19:20:39.842 [Lua] [entity_system] = metatable
19:20:39.842 [Lua] [network_lobby] = table
19:20:39.842 [Lua] [network_lobby] = metatable
19:20:39.842 [Lua] [profile_synchronizer] = table
19:20:39.842 [Lua] [profile_synchronizer] = metatable
19:20:39.842 [Lua] [level_transition_handler] = table
19:20:39.842 [Lua] [level_transition_handler] = metatable
19:20:39.842 [Lua] [num_local_human_players] = 1 (number)
19:20:39.842 [Lua] [statistics_db] = table
19:20:39.842 [Lua] [statistics_db] = metatable
19:20:39.842 [Lua] [network_server] = table
19:20:39.842 [Lua] [network_server] = metatable
19:20:39.842 [Lua] [input_manager] = table
19:20:39.842 [Lua] [input_manager] = metatable
19:20:39.842 [Lua] [network_clock] = table
19:20:39.842 [Lua] [network_clock] = metatable
19:20:39.842 [Lua] [network_transmit] = table
19:20:39.842 [Lua] [network_transmit] = metatable
19:20:39.842 [Lua] [free_flight_manager] = table
19:20:39.842 [Lua] [free_flight_manager] = metatable
19:20:39.842 [Lua] [network_manager] = table
19:20:39.842 [Lua] [network_manager] = metatable
19:20:39.842 [Lua] [network_event_delegate] = table
19:20:39.842 [Lua] [network_event_delegate] = metatable
19:20:39.842 [Lua]
19:20:39.842 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:20:39.842 [Lua] ignoring extension VersusInteractObjectiveExtension
19:20:39.842 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:20:39.842 [Lua] ignoring extension VersusSocketObjectiveExtension
19:20:39.842 [Lua] ignoring extension VersusTargetObjectiveExtension
19:20:39.842 [Lua] ignoring extension VersusMissionObjectiveExtension
19:20:39.843 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:20:39.848 [Lua] [AchievementManager] Achievements using the steam platform
19:20:39.848 [Lua] PlayerManager:add_player player_1
19:20:39.876 [Lua] [StateIngame] Level seed: 0
19:20:39.878 [Lua] [LevelAnalysis] set_random_seed( 0)
19:20:39.879 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:20:39.879 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:20:39.879 [Lua] [IngameUI] init
19:20:39.901 [Lua] cb_razer_chroma_setup
19:20:39.922 [Save] Saving `save_data`
19:20:39.924 [Save] Save done
19:20:39.924 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000000FD3630; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000000FD3190; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000000FD3280; parent_world_position = table: 0000000000FD32B0; local_position = table: 0000000000FD35A0; size = table: 0000000000FD35F0; node = table: 0000000000FD3630
[3] scenegraph = table: 0000000000FD3190; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000000FD3190; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000000FD3190; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000011E50C20
[7] self = table: 0000000011E50C20; ingame_ui_context = table: 000000000D0C9AD0; input_manager = table: 000000000229F120; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000011E50C20
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 0000000003C8E060; error_prefix_data = table: 0000000011E50BE0; func = [function]
[14] self = table: 0000000003C8E060; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000011E50B00; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 0000000003C8E060
[20] self = table: 0000000002A08D20; ingame_ui_context = table: 000000000D0C9AD0
[21] self = table: 0000000002A08D20; params = table: 0000000002A08E90; viewport_name = "player_1"; input_manager = table: 000000000229F120; input_source = table: 000000000D832010; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000123315C0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000F37680; camera_system = table: 000000000457C0E0; outline_system = table: 000000000B279CA0; fade_system = table: 0000000001BD8BD0; sound_sector_system = table: 00000000123D7B70; sound_environment_system = table: 000000001AEF0620; event_manager = table: 0000000003615770; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D0C9AD0
[22] self = table: 000000000D5B5580; new_state = table: 0000000018BDA320; params = table: 0000000002A08E90; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000D5B5580; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000D5B5580; parent = table: 0000000003C6BF20; start_state = table: 0000000018BDA320; params = table: 0000000002A08E90; profiling_debugging_enabled = true
[25] self = table: 000000000D5B5580; parent = table: 0000000003C6BF20; start_state = table: 0000000018BDA320; params = table: 0000000002A08E90; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000028FF610; ingame_ui = table: 0000000003C8E060; definitions = table: 0000000011E50C90; input_manager = table: 000000000229F120; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E50DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000020A6950; menu_widgets = table: 000000000B1DA0C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000028FF610; ingame_ui = table: 0000000003C8E060; definitions = table: 0000000011E50C90; input_manager = table: 000000000229F120; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E50DD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000020A6950; menu_widgets = table: 000000000B1DA0C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000011844330; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000028FF610; telemetry_time_view_enter = 0; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000011CA4750; cutscene_system = table: 00000000122EDEF0; text_popup_ui = table: 0000000011838880; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000012D650E0; world = [World]; camera_manager = table: 0000000000F37A70; _profile_requester = table: 0000000002BD3730; ingame_ui_context = table: 000000000D0C9AD0; _fps_cooldown = 0; views = table: 000000000401A460; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003D033D0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000123315C0; weave_onboarding = table: 0000000012D662C0; popup_handler = table: 00000000118386D0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000006A9010;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 0000000003C6BF20; _booted_eac_untrusted = false; statistics_db = table: 0000000001538510; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000D0C9AD0; end_conditions_met = false; player = table: 00000000123315C0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006A9010;
[21] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 0000000003C6BF20; _booted_eac_untrusted = false; statistics_db = table: 0000000001538510; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000D0C9AD0; end_conditions_met = false; player = table: 00000000123315C0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006A9010;
[22] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[23] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[24] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[25] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000038AD4D0; network_server = table: 0000000001712C10; entity_system = table: 000000000FB80EE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000F951AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001AE0BC90; machines = table: 0000000002A08DF0; network_event_delegate = table: 00000000006A9010; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011774870; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000001538510; _lobby_host = table: 0000000018C08360; dice_keeper = table: 0000000000F419E0; network_clock = table: 000000000D6A4A60; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000306ED10;
19:20:39.925 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000FADA2B0; node_def = table: 0000000000FD2FB0; k = "offset"; v = table: 0000000000FD3070
[2] scenegraph = table: 000000000FADA1F0; scenegraph_def = table: 0000000011E50D30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000FD2FB0; parent_name = nil; local_position = table: 000000000FADA260; node = table: 000000000FADA2B0
[3] scenegraph_def = table: 0000000011E50D30; scenegraph = table: 000000000FADA1F0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000FD2FB0
[4] self = table: 0000000011E50C20
[5] self = table: 0000000011E50C20; ingame_ui_context = table: 000000000D0C9AD0; input_manager = table: 000000000229F120; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000011E50C20
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 0000000003C8E060; error_prefix_data = table: 0000000011E50BE0; func = [function]
[12] self = table: 0000000003C8E060; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000011E50B00; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 0000000003C8E060
[18] self = table: 0000000002A08D20; ingame_ui_context = table: 000000000D0C9AD0
[19] self = table: 0000000002A08D20; params = table: 0000000002A08E90; viewport_name = "player_1"; input_manager = table: 000000000229F120; input_source = table: 000000000D832010; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000123315C0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000F37680; camera_system = table: 000000000457C0E0; outline_system = table: 000000000B279CA0; fade_system = table: 0000000001BD8BD0; sound_sector_system = table: 00000000123D7B70; sound_environment_system = table: 000000001AEF0620; event_manager = table: 0000000003615770; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D0C9AD0
[20] self = table: 000000000D5B5580; new_state = table: 0000000018BDA320; params = table: 0000000002A08E90; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000D5B5580; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000D5B5580; parent = table: 0000000003C6BF20; start_state = table: 0000000018BDA320; params = table: 0000000002A08E90; profiling_debugging_enabled = true
[23] self = table: 000000000D5B5580; parent = table: 0000000003C6BF20; start_state = table: 0000000018BDA320; params = table: 0000000002A08E90; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000D5B5580
[25] self = table: 0000000003C6BF20; loading_context = table: 000000000306ED10; is_server = true; assert_on_leak = true; input_manager = table: 000000000229F120; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 0000000001538510; world = [World]; network_event_delegate = table: 00000000006A9010; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003615770; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 0000000002A08E90
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1DA0C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000028FF610; ingame_ui = table: 0000000003C8E060; definitions = table: 0000000011E50C90; input_manager = table: 000000000229F120; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E50DD0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000020A6950; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FD3190; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1DA0C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000028FF610; ingame_ui = table: 0000000003C8E060; definitions = table: 0000000011E50C90; input_manager = table: 000000000229F120; wwise_world = [WwiseWorld]; render_settings = table: 0000000011E50DD0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000020A6950; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FD3190; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000011844330; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000028FF610; telemetry_time_view_enter = 0; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000011CA4750; cutscene_system = table: 00000000122EDEF0; text_popup_ui = table: 0000000011838880; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000012D650E0; world = [World]; camera_manager = table: 0000000000F37A70; _profile_requester = table: 0000000002BD3730; ingame_ui_context = table: 000000000D0C9AD0; _fps_cooldown = 0; views = table: 000000000401A460; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003D033D0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000123315C0; weave_onboarding = table: 0000000012D662C0; popup_handler = table: 00000000118386D0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000006A9010;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 0000000003C6BF20; _booted_eac_untrusted = false; statistics_db = table: 0000000001538510; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000D0C9AD0; end_conditions_met = false; player = table: 00000000123315C0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006A9010;
[19] world_name = "level_world"; network_server = table: 0000000001712C10; local_player_id = 1; parent = table: 0000000003C6BF20; _booted_eac_untrusted = false; statistics_db = table: 0000000001538510; is_server = true; _lobby_host = table: 0000000018C08360; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; is_in_inn = true; ingame_ui_context = table: 000000000D0C9AD0; end_conditions_met = false; player = table: 00000000123315C0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000006A9010;
[20] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[21] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[22] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[23] _params = table: 0000000002A08E90; _profiling_debugging_enabled = true; _parent = table: 0000000003C6BF20; _state = table: 0000000002A08D20;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000038AD4D0; network_server = table: 0000000001712C10; entity_system = table: 000000000FB80EE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000F951AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000229F120; profile_synchronizer = table: 0000000004A86470; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001AE0BC90; machines = table: 0000000002A08DF0; network_event_delegate = table: 00000000006A9010; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011774870; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000001538510; _lobby_host = table: 0000000018C08360; dice_keeper = table: 0000000000F419E0; network_clock = table: 000000000D6A4A60; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003C6BF20;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000306ED10;
19:20:39.947 [Lua] [Matchmaking] Cancelling matchmaking
19:20:39.947 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:20:39.947 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:20:39.948 [Lua] Set lobby begin:
19:20:39.948 [Lua] Lobby data selected_mission_id = morris_hub
19:20:39.948 [Lua] Lobby data num_players = 1
19:20:39.948 [Lua] Lobby data difficulty_tweak = 0
19:20:39.948 [Lua] Lobby data host = 11000010c7fed13
19:20:39.948 [Lua] Lobby data matchmaking_type = 3
19:20:39.948 [Lua] Lobby data difficulty = normal
19:20:39.948 [Lua] Lobby data player_slot_1 = 0:0
19:20:39.948 [Lua] Lobby data unique_server_name = Walker Trips
19:20:39.948 [Lua] Lobby data player_slot_4 = 0:0
19:20:39.948 [Lua] Lobby data country_code = GB
19:20:39.949 [Lua] Lobby data matchmaking = false
19:20:39.949 [Lua] Lobby data power_level = 835
19:20:39.949 [Lua] Lobby data mission_id = morris_hub
19:20:39.949 [Lua] Lobby data mechanism = deus
19:20:39.949 [Lua] Lobby data player_slot_5 = 0:0
19:20:39.949 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:39.949 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:39.949 [Lua] Lobby data player_slot_3 = 0:0
19:20:39.949 [Lua] Lobby data eac_authorized = true
19:20:39.949 [Lua] Set lobby end.
19:20:39.950 [Lua] CurrentConflictSettings disabled
19:20:39.950 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:20:39.950 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:20:39.950 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:20:39.950 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
19:20:39.950 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:20:39.950 [Lua] [Managers] Calling function on all managers:
19:20:39.951 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:20:39.956 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:20:39.956 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:20:39.982 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:20:39.982 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:20:39.991 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:20:39.991 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:20:39.992 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
19:20:39.995 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:39.996 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:20:39.996 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:20:39.996 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
19:20:40.326 [Lua] StateInGameRunning:_game_actually_starts()
19:20:40.326 [Lua] #################################################################################################################
19:20:40.326 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:20:40.326 [Lua] #################################################################################################################
19:20:40.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 53
19:20:40.342 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 53
19:20:40.529 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 53
19:20:40.529 [Lua] Commit load time data
19:20:49.287 [Lua] [IngameUI] menu view on_enter start_game_view
19:20:49.289 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0349b7d0
19:20:49.289 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:20:49.325 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
19:20:49.325 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
19:20:49.325 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
19:20:49.325 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
19:20:51.221 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
19:20:51.221 [Lua] ............................................................................................................
19:20:51.221 [Lua] ............................................................................................................
19:20:51.221 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
19:20:51.221 [Lua] ............................................................................................................
19:20:51.221 [Lua] ............................................................................................................
19:20:51.221 [Lua] [Matchmaking] Cancelling matchmaking
19:20:51.221 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:20:51.236 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:20:51.236 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
19:20:51.236 [Lua] [Matchmaking] Filter: Free slots = 1
19:20:51.236 [Lua] [Matchmaking] Filter: Distance = close
19:20:51.236 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
19:20:51.236 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
19:20:51.236 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6
19:20:51.236 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
19:20:51.236 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
19:20:51.236 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
19:20:51.236 [Lua] [Matchmaking] Near Filter: power_level, value=835
19:20:51.236 [Lua] Set lobby begin:
19:20:51.236 [Lua] Lobby data selected_mission_id = morris_hub
19:20:51.236 [Lua] Lobby data num_players = 1
19:20:51.236 [Lua] Lobby data difficulty_tweak = 0
19:20:51.236 [Lua] Lobby data host = 11000010c7fed13
19:20:51.236 [Lua] Lobby data time_of_search = 1619032851
19:20:51.236 [Lua] Lobby data matchmaking_type = 3
19:20:51.236 [Lua] Lobby data difficulty = normal
19:20:51.236 [Lua] Lobby data player_slot_1 = 0:0
19:20:51.236 [Lua] Lobby data unique_server_name = Walker Trips
19:20:51.236 [Lua] Lobby data player_slot_4 = 0:0
19:20:51.237 [Lua] Lobby data country_code = GB
19:20:51.237 [Lua] Lobby data matchmaking = searching
19:20:51.237 [Lua] Lobby data power_level = 835
19:20:51.237 [Lua] Lobby data mission_id = morris_hub
19:20:51.237 [Lua] Lobby data mechanism = deus
19:20:51.237 [Lua] Lobby data player_slot_5 = 0:0
19:20:51.237 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:51.237 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:51.237 [Lua] Lobby data player_slot_3 = 0:0
19:20:51.237 [Lua] Lobby data eac_authorized = true
19:20:51.238 [Lua] Set lobby end.
19:20:51.238 [Lua] ===========LobbyFinder:refresh() _refresing=false
19:20:51.238 [Lua] [ChatManager][1]System: Starting search
19:20:51.238 [Lua] [ChatManager][1]System: Legend
19:20:51.321 [Lua] [IngameUI] menu view on_exit start_game_view
19:20:51.321 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:20:51.321 [Save] Saving `save_data`
19:20:51.321 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
19:20:51.321 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
19:20:51.321 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
19:20:51.323 [Save] Save done
19:20:51.328 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0349b7d0
19:20:51.483 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 47
19:20:51.485 [Lua]
19:20:51.485 [Lua] [twitch_enabled] = false (string)
19:20:51.485 [Lua] [power_level] = 835 (string)
19:20:51.485 [Lua] [id] = 18600000396d900 (string)
19:20:51.485 [Lua] [unique_server_name] = Monkey1 (string)
19:20:51.485 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.485 [Lua] [host] = 110000107755c8b (string)
19:20:51.485 [Lua] [matchmaking_type] = 2 (string)
19:20:51.485 [Lua] [is_private] = false (string)
19:20:51.485 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.485 [Lua] [name] = Lobby 18600000396d900 (string)
19:20:51.485 [Lua] [difficulty] = hardest (string)
19:20:51.485 [Lua] [match_started] = true (string)
19:20:51.485 [Lua] [mechanism] = deus (string)
19:20:51.485 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.485 [Lua] [quick_game] = false (string)
19:20:51.485 [Lua] [num_players] = 2 (string)
19:20:51.485 [Lua] [matchmaking] = true (string)
19:20:51.485 [Lua] [player_slot_1] = 110000107755c8b:1 (string)
19:20:51.485 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.485 [Lua] [mission_id] = morris_hub (string)
19:20:51.485 [Lua] [player_slot_5] = 11000010774566f:1 (string)
19:20:51.485 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.485 [Lua] [country_code] = GB (string)
19:20:51.485 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.485 [Lua] [eac_authorized] = true (string)
19:20:51.485 [Lua]
19:20:51.485 [Lua] =======================Found valid lobby!
19:20:51.486 [Lua]
19:20:51.486 [Lua] [twitch_enabled] = false (string)
19:20:51.486 [Lua] [power_level] = 815 (string)
19:20:51.486 [Lua] [id] = 1860000039869f7 (string)
19:20:51.486 [Lua] [unique_server_name] = buttfish588 (string)
19:20:51.486 [Lua] [difficulty_tweak] = 3 (string)
19:20:51.486 [Lua] [host] = 110000106861bff (string)
19:20:51.486 [Lua] [matchmaking_type] = 2 (string)
19:20:51.486 [Lua] [is_private] = false (string)
19:20:51.486 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.486 [Lua] [name] = Lobby 1860000039869f7 (string)
19:20:51.486 [Lua] [difficulty] = hardest (string)
19:20:51.486 [Lua] [match_started] = true (string)
19:20:51.486 [Lua] [mechanism] = deus (string)
19:20:51.486 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.486 [Lua] [quick_game] = false (string)
19:20:51.486 [Lua] [num_players] = 3 (string)
19:20:51.486 [Lua] [matchmaking] = true (string)
19:20:51.486 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.486 [Lua] [player_slot_4] = 1100001060fa00d:1 (string)
19:20:51.486 [Lua] [mission_id] = sig_mordrek_khorne_path2 (string)
19:20:51.486 [Lua] [player_slot_5] = 11000010680e455:1 (string)
19:20:51.486 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.486 [Lua] [country_code] = GB (string)
19:20:51.486 [Lua] [player_slot_3] = 110000106861bff:1 (string)
19:20:51.486 [Lua] [eac_authorized] = true (string)
19:20:51.486 [Lua]
19:20:51.486 [Lua] =======================Found valid lobby!
19:20:51.488 [Lua]
19:20:51.488 [Lua] [twitch_enabled] = false (string)
19:20:51.488 [Lua] [power_level] = 805 (string)
19:20:51.488 [Lua] [id] = 18600000399b5ea (string)
19:20:51.488 [Lua] [unique_server_name] = Sam (string)
19:20:51.488 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.488 [Lua] [host] = 1100001026bf51d (string)
19:20:51.488 [Lua] [matchmaking_type] = 1 (string)
19:20:51.488 [Lua] [is_private] = false (string)
19:20:51.488 [Lua] [selected_mission_id] = morris_hub (string)
19:20:51.488 [Lua] [name] = Lobby 18600000399b5ea (string)
19:20:51.488 [Lua] [difficulty] = hardest (string)
19:20:51.488 [Lua] [match_started] = true (string)
19:20:51.488 [Lua] [mechanism] = deus (string)
19:20:51.488 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.488 [Lua] [quick_game] = true (string)
19:20:51.488 [Lua] [num_players] = 2 (string)
19:20:51.488 [Lua] [matchmaking] = true (string)
19:20:51.488 [Lua] [player_slot_1] = 1100001026bf51d:1 (string)
19:20:51.488 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.488 [Lua] [mission_id] = morris_hub (string)
19:20:51.488 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.488 [Lua] [player_slot_2] = 110000104941f5b:1 (string)
19:20:51.488 [Lua] [country_code] = GB (string)
19:20:51.488 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.488 [Lua] [eac_authorized] = true (string)
19:20:51.488 [Lua]
19:20:51.488 [Lua] =======================Found valid lobby!
19:20:51.490 [Lua]
19:20:51.490 [Lua] [twitch_enabled] = false (string)
19:20:51.490 [Lua] [power_level] = 781 (string)
19:20:51.490 [Lua] [id] = 18600000396e97f (string)
19:20:51.490 [Lua] [unique_server_name] = What a Cretin (string)
19:20:51.490 [Lua] [difficulty_tweak] = 3 (string)
19:20:51.490 [Lua] [host] = 110000105ef45aa (string)
19:20:51.490 [Lua] [matchmaking_type] = 2 (string)
19:20:51.490 [Lua] [is_private] = false (string)
19:20:51.490 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.490 [Lua] [name] = Lobby 18600000396e97f (string)
19:20:51.490 [Lua] [difficulty] = hardest (string)
19:20:51.490 [Lua] [match_started] = true (string)
19:20:51.490 [Lua] [mechanism] = deus (string)
19:20:51.490 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.490 [Lua] [quick_game] = false (string)
19:20:51.490 [Lua] [num_players] = 3 (string)
19:20:51.490 [Lua] [matchmaking] = true (string)
19:20:51.490 [Lua] [player_slot_1] = 11000010bb6682d:1 (string)
19:20:51.490 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.490 [Lua] [mission_id] = pat_mountain_nurgle_path3 (string)
19:20:51.490 [Lua] [player_slot_5] = 11000010377d7ce:1 (string)
19:20:51.490 [Lua] [player_slot_2] = 110000105ef45aa:1 (string)
19:20:51.490 [Lua] [country_code] = GB (string)
19:20:51.490 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.490 [Lua] [eac_authorized] = true (string)
19:20:51.490 [Lua]
19:20:51.490 [Lua] =======================Found valid lobby!
19:20:51.491 [Lua]
19:20:51.491 [Lua] [twitch_enabled] = false (string)
19:20:51.491 [Lua] [power_level] = 775 (string)
19:20:51.491 [Lua] [id] = 18600000394f5bf (string)
19:20:51.491 [Lua] [unique_server_name] = InFro (string)
19:20:51.491 [Lua] [difficulty_tweak] = 3 (string)
19:20:51.491 [Lua] [host] = 11000010264449d (string)
19:20:51.491 [Lua] [matchmaking_type] = 2 (string)
19:20:51.491 [Lua] [is_private] = false (string)
19:20:51.491 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.491 [Lua] [name] = Lobby 18600000394f5bf (string)
19:20:51.491 [Lua] [difficulty] = hardest (string)
19:20:51.491 [Lua] [match_started] = true (string)
19:20:51.491 [Lua] [mechanism] = deus (string)
19:20:51.491 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.491 [Lua] [quick_game] = true (string)
19:20:51.491 [Lua] [num_players] = 3 (string)
19:20:51.491 [Lua] [matchmaking] = true (string)
19:20:51.491 [Lua] [player_slot_1] = 110000107600a87:1 (string)
19:20:51.491 [Lua] [player_slot_4] = 110000103e07742:1 (string)
19:20:51.491 [Lua] [mission_id] = sig_gorge_khorne_path1 (string)
19:20:51.491 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.491 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.491 [Lua] [country_code] = GB (string)
19:20:51.491 [Lua] [player_slot_3] = 11000010264449d:1 (string)
19:20:51.491 [Lua] [eac_authorized] = true (string)
19:20:51.491 [Lua]
19:20:51.491 [Lua] =======================Found valid lobby!
19:20:51.492 [Lua]
19:20:51.492 [Lua] [twitch_enabled] = false (string)
19:20:51.492 [Lua] [power_level] = 771 (string)
19:20:51.492 [Lua] [id] = 18600000395f013 (string)
19:20:51.492 [Lua] [unique_server_name] = ATOM-BOMB321 (string)
19:20:51.492 [Lua] [difficulty_tweak] = 7 (string)
19:20:51.492 [Lua] [host] = 1100001460bc42b (string)
19:20:51.492 [Lua] [matchmaking_type] = 2 (string)
19:20:51.492 [Lua] [is_private] = false (string)
19:20:51.492 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.492 [Lua] [name] = Lobby 18600000395f013 (string)
19:20:51.492 [Lua] [difficulty] = hardest (string)
19:20:51.492 [Lua] [match_started] = true (string)
19:20:51.492 [Lua] [mechanism] = deus (string)
19:20:51.492 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.492 [Lua] [quick_game] = false (string)
19:20:51.492 [Lua] [num_players] = 3 (string)
19:20:51.492 [Lua] [matchmaking] = true (string)
19:20:51.492 [Lua] [player_slot_1] = 1100001460bc42b:1 (string)
19:20:51.492 [Lua] [player_slot_4] = 11000013e1a6055:1 (string)
19:20:51.492 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
19:20:51.492 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.492 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.492 [Lua] [country_code] = GB (string)
19:20:51.492 [Lua] [player_slot_3] = 110000132075eff:1 (string)
19:20:51.492 [Lua] [eac_authorized] = true (string)
19:20:51.492 [Lua]
19:20:51.492 [Lua] =======================Found valid lobby!
19:20:51.493 [Lua]
19:20:51.493 [Lua] [twitch_enabled] = false (string)
19:20:51.493 [Lua] [power_level] = 758 (string)
19:20:51.493 [Lua] [id] = 18600000399303d (string)
19:20:51.493 [Lua] [num_players] = 3 (string)
19:20:51.493 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.493 [Lua] [host] = 110000103dbd824 (string)
19:20:51.493 [Lua] [time_of_search] = 1619030879 (string)
19:20:51.493 [Lua] [matchmaking_type] = 2 (string)
19:20:51.493 [Lua] [is_private] = false (string)
19:20:51.493 [Lua] [player_slot_4] = 1100001032689db:1 (string)
19:20:51.493 [Lua] [name] = Lobby 18600000399303d (string)
19:20:51.493 [Lua] [difficulty] = hardest (string)
19:20:51.493 [Lua] [match_started] = true (string)
19:20:51.493 [Lua] [mechanism] = deus (string)
19:20:51.493 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.493 [Lua] [quick_game] = false (string)
19:20:51.493 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.493 [Lua] [matchmaking] = true (string)
19:20:51.493 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.493 [Lua] [country_code] = GB (string)
19:20:51.493 [Lua] [mission_id] = pat_mines_slaanesh_path5 (string)
19:20:51.493 [Lua] [player_slot_5] = 110000109b9f7e0:1 (string)
19:20:51.493 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.493 [Lua] [unique_server_name] = SuperShrek (string)
19:20:51.493 [Lua] [player_slot_3] = 110000103dbd824:1 (string)
19:20:51.493 [Lua] [eac_authorized] = true (string)
19:20:51.493 [Lua]
19:20:51.493 [Lua] =======================Found valid lobby!
19:20:51.494 [Lua]
19:20:51.494 [Lua] [twitch_enabled] = false (string)
19:20:51.494 [Lua] [power_level] = 751 (string)
19:20:51.494 [Lua] [id] = 186000003954797 (string)
19:20:51.494 [Lua] [unique_server_name] = cronos111 (string)
19:20:51.494 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.494 [Lua] [host] = 1100001041f7c56 (string)
19:20:51.494 [Lua] [matchmaking_type] = 2 (string)
19:20:51.494 [Lua] [is_private] = false (string)
19:20:51.494 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.494 [Lua] [name] = Lobby 186000003954797 (string)
19:20:51.494 [Lua] [difficulty] = hardest (string)
19:20:51.494 [Lua] [match_started] = true (string)
19:20:51.494 [Lua] [mechanism] = deus (string)
19:20:51.494 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.494 [Lua] [quick_game] = false (string)
19:20:51.494 [Lua] [num_players] = 3 (string)
19:20:51.494 [Lua] [matchmaking] = true (string)
19:20:51.495 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.495 [Lua] [player_slot_4] = 1100001041f7c56:1 (string)
19:20:51.495 [Lua] [mission_id] = pat_mines_slaanesh_path3 (string)
19:20:51.495 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.495 [Lua] [player_slot_2] = 11000010503ba4b:1 (string)
19:20:51.495 [Lua] [country_code] = GB (string)
19:20:51.495 [Lua] [player_slot_3] = 1100001051ac2d4:1 (string)
19:20:51.495 [Lua] [eac_authorized] = true (string)
19:20:51.495 [Lua]
19:20:51.495 [Lua] =======================Found valid lobby!
19:20:51.496 [Lua]
19:20:51.496 [Lua] [twitch_enabled] = false (string)
19:20:51.496 [Lua] [power_level] = 751 (string)
19:20:51.496 [Lua] [id] = 186000003958e7a (string)
19:20:51.496 [Lua] [unique_server_name] = Inquisitor Kane (string)
19:20:51.496 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.496 [Lua] [host] = 11000010401c7d3 (string)
19:20:51.496 [Lua] [matchmaking_type] = 2 (string)
19:20:51.496 [Lua] [is_private] = false (string)
19:20:51.496 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.496 [Lua] [name] = Lobby 186000003958e7a (string)
19:20:51.496 [Lua] [difficulty] = hardest (string)
19:20:51.496 [Lua] [match_started] = true (string)
19:20:51.496 [Lua] [mechanism] = deus (string)
19:20:51.496 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.496 [Lua] [quick_game] = true (string)
19:20:51.496 [Lua] [num_players] = 3 (string)
19:20:51.496 [Lua] [matchmaking] = true (string)
19:20:51.496 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.496 [Lua] [player_slot_4] = 11000010401c7d3:1 (string)
19:20:51.496 [Lua] [mission_id] = sig_gorge_nurgle_path3 (string)
19:20:51.496 [Lua] [player_slot_5] = 11000010c36f98a:1 (string)
19:20:51.496 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.496 [Lua] [country_code] = GB (string)
19:20:51.496 [Lua] [player_slot_3] = 1100001015b729c:1 (string)
19:20:51.496 [Lua] [eac_authorized] = true (string)
19:20:51.496 [Lua]
19:20:51.496 [Lua] =======================Found valid lobby!
19:20:51.497 [Lua]
19:20:51.497 [Lua] [twitch_enabled] = false (string)
19:20:51.497 [Lua] [power_level] = 750 (string)
19:20:51.497 [Lua] [id] = 18600000398e190 (string)
19:20:51.497 [Lua] [unique_server_name] = Scolex (string)
19:20:51.497 [Lua] [difficulty_tweak] = -3 (string)
19:20:51.497 [Lua] [host] = 110000100715525 (string)
19:20:51.497 [Lua] [matchmaking_type] = 2 (string)
19:20:51.497 [Lua] [is_private] = false (string)
19:20:51.497 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.497 [Lua] [name] = Lobby 18600000398e190 (string)
19:20:51.497 [Lua] [difficulty] = hardest (string)
19:20:51.497 [Lua] [match_started] = true (string)
19:20:51.497 [Lua] [mechanism] = deus (string)
19:20:51.497 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.497 [Lua] [quick_game] = false (string)
19:20:51.497 [Lua] [num_players] = 2 (string)
19:20:51.497 [Lua] [matchmaking] = true (string)
19:20:51.497 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.497 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.497 [Lua] [mission_id] = sig_snare_d_slaanesh_path1 (string)
19:20:51.497 [Lua] [player_slot_5] = 110000100715525:1 (string)
19:20:51.497 [Lua] [player_slot_2] = 110000104e0d65f:1 (string)
19:20:51.497 [Lua] [country_code] = GB (string)
19:20:51.497 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.497 [Lua] [eac_authorized] = true (string)
19:20:51.497 [Lua]
19:20:51.497 [Lua] =======================Found valid lobby!
19:20:51.499 [Lua]
19:20:51.499 [Lua] [twitch_enabled] = false (string)
19:20:51.499 [Lua] [power_level] = 748 (string)
19:20:51.499 [Lua] [id] = 186000003992686 (string)
19:20:51.499 [Lua] [unique_server_name] = Immortalturkey (string)
19:20:51.499 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.499 [Lua] [host] = 1100001086541f5 (string)
19:20:51.499 [Lua] [matchmaking_type] = 2 (string)
19:20:51.499 [Lua] [is_private] = false (string)
19:20:51.499 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.499 [Lua] [name] = Lobby 186000003992686 (string)
19:20:51.499 [Lua] [difficulty] = hardest (string)
19:20:51.499 [Lua] [match_started] = true (string)
19:20:51.499 [Lua] [mechanism] = deus (string)
19:20:51.499 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.499 [Lua] [quick_game] = true (string)
19:20:51.499 [Lua] [num_players] = 3 (string)
19:20:51.499 [Lua] [matchmaking] = true (string)
19:20:51.499 [Lua] [player_slot_1] = 110000106cdd101:1 (string)
19:20:51.499 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.499 [Lua] [mission_id] = pat_tower_khorne_path3 (string)
19:20:51.499 [Lua] [player_slot_5] = 1100001086541f5:1 (string)
19:20:51.499 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.499 [Lua] [country_code] = GB (string)
19:20:51.499 [Lua] [player_slot_3] = 110000105c3e81e:1 (string)
19:20:51.499 [Lua] [eac_authorized] = true (string)
19:20:51.499 [Lua]
19:20:51.499 [Lua] =======================Found valid lobby!
19:20:51.500 [Lua]
19:20:51.500 [Lua] [twitch_enabled] = false (string)
19:20:51.500 [Lua] [power_level] = 731 (string)
19:20:51.500 [Lua] [id] = 1860000039a3a7f (string)
19:20:51.500 [Lua] [unique_server_name] = Fifth_Quarter (string)
19:20:51.500 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.500 [Lua] [host] = 110000103e6af83 (string)
19:20:51.500 [Lua] [matchmaking_type] = 2 (string)
19:20:51.500 [Lua] [is_private] = false (string)
19:20:51.500 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.500 [Lua] [name] = Lobby 1860000039a3a7f (string)
19:20:51.500 [Lua] [difficulty] = hardest (string)
19:20:51.500 [Lua] [match_started] = true (string)
19:20:51.500 [Lua] [mechanism] = deus (string)
19:20:51.500 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.500 [Lua] [quick_game] = false (string)
19:20:51.500 [Lua] [num_players] = 3 (string)
19:20:51.500 [Lua] [matchmaking] = true (string)
19:20:51.500 [Lua] [player_slot_1] = 110000100a84264:1 (string)
19:20:51.500 [Lua] [player_slot_4] = 110000103405df6:1 (string)
19:20:51.500 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string)
19:20:51.500 [Lua] [player_slot_5] = 110000103e6af83:1 (string)
19:20:51.500 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.500 [Lua] [country_code] = GB (string)
19:20:51.500 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.500 [Lua] [eac_authorized] = true (string)
19:20:51.500 [Lua]
19:20:51.500 [Lua] =======================Found valid lobby!
19:20:51.501 [Lua]
19:20:51.501 [Lua] [twitch_enabled] = false (string)
19:20:51.501 [Lua] [power_level] = 725 (string)
19:20:51.501 [Lua] [id] = 18600000399f4ed (string)
19:20:51.501 [Lua] [unique_server_name] = Pukas (string)
19:20:51.501 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.501 [Lua] [host] = 110000100c0d58e (string)
19:20:51.501 [Lua] [matchmaking_type] = 2 (string)
19:20:51.501 [Lua] [is_private] = false (string)
19:20:51.501 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.501 [Lua] [name] = Lobby 18600000399f4ed (string)
19:20:51.501 [Lua] [difficulty] = hardest (string)
19:20:51.501 [Lua] [match_started] = true (string)
19:20:51.501 [Lua] [mechanism] = deus (string)
19:20:51.501 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.501 [Lua] [quick_game] = false (string)
19:20:51.501 [Lua] [num_players] = 3 (string)
19:20:51.501 [Lua] [matchmaking] = true (string)
19:20:51.501 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.501 [Lua] [player_slot_4] = 110000100c0d58e:1 (string)
19:20:51.501 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
19:20:51.501 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.501 [Lua] [player_slot_2] = 11000010507be7f:1 (string)
19:20:51.501 [Lua] [country_code] = GB (string)
19:20:51.501 [Lua] [player_slot_3] = 110000109294502:1 (string)
19:20:51.501 [Lua] [eac_authorized] = true (string)
19:20:51.501 [Lua]
19:20:51.501 [Lua] =======================Found valid lobby!
19:20:51.502 [Lua]
19:20:51.502 [Lua] [twitch_enabled] = false (string)
19:20:51.502 [Lua] [power_level] = 725 (string)
19:20:51.502 [Lua] [id] = 186000003974c5d (string)
19:20:51.502 [Lua] [unique_server_name] = GK Paladin (string)
19:20:51.502 [Lua] [difficulty_tweak] = 3 (string)
19:20:51.502 [Lua] [host] = 110000113b17a3d (string)
19:20:51.502 [Lua] [matchmaking_type] = 2 (string)
19:20:51.502 [Lua] [is_private] = false (string)
19:20:51.502 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.502 [Lua] [name] = Lobby 186000003974c5d (string)
19:20:51.502 [Lua] [difficulty] = hardest (string)
19:20:51.502 [Lua] [match_started] = true (string)
19:20:51.502 [Lua] [mechanism] = deus (string)
19:20:51.502 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.502 [Lua] [quick_game] = false (string)
19:20:51.502 [Lua] [num_players] = 1 (string)
19:20:51.502 [Lua] [matchmaking] = true (string)
19:20:51.502 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.503 [Lua] [player_slot_4] = 110000113b17a3d:1 (string)
19:20:51.503 [Lua] [mission_id] = sig_crag_nurgle_path2 (string)
19:20:51.503 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.503 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.503 [Lua] [country_code] = GB (string)
19:20:51.503 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.503 [Lua] [eac_authorized] = true (string)
19:20:51.503 [Lua]
19:20:51.503 [Lua] =======================Found valid lobby!
19:20:51.504 [Lua]
19:20:51.504 [Lua] [twitch_enabled] = false (string)
19:20:51.504 [Lua] [power_level] = 721 (string)
19:20:51.504 [Lua] [id] = 186000003975069 (string)
19:20:51.504 [Lua] [unique_server_name] = Salkarin Rae (string)
19:20:51.504 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.504 [Lua] [host] = 110000105159b52 (string)
19:20:51.504 [Lua] [matchmaking_type] = 2 (string)
19:20:51.504 [Lua] [is_private] = false (string)
19:20:51.504 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.504 [Lua] [name] = Lobby 186000003975069 (string)
19:20:51.504 [Lua] [difficulty] = hardest (string)
19:20:51.504 [Lua] [match_started] = true (string)
19:20:51.504 [Lua] [mechanism] = deus (string)
19:20:51.504 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.504 [Lua] [quick_game] = false (string)
19:20:51.504 [Lua] [num_players] = 3 (string)
19:20:51.504 [Lua] [matchmaking] = true (string)
19:20:51.504 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.504 [Lua] [player_slot_4] = 110000105159b52:1 (string)
19:20:51.504 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
19:20:51.504 [Lua] [player_slot_5] = 1100001045fa606:1 (string)
19:20:51.504 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.504 [Lua] [country_code] = GB (string)
19:20:51.504 [Lua] [player_slot_3] = 110000102ed3394:1 (string)
19:20:51.504 [Lua] [eac_authorized] = true (string)
19:20:51.504 [Lua]
19:20:51.504 [Lua] =======================Found valid lobby!
19:20:51.506 [Lua]
19:20:51.506 [Lua] [twitch_enabled] = false (string)
19:20:51.506 [Lua] [power_level] = 718 (string)
19:20:51.506 [Lua] [id] = 1860000039923fa (string)
19:20:51.506 [Lua] [unique_server_name] = Oz (string)
19:20:51.506 [Lua] [difficulty_tweak] = -3 (string)
19:20:51.506 [Lua] [host] = 110000107506e53 (string)
19:20:51.506 [Lua] [matchmaking_type] = 2 (string)
19:20:51.506 [Lua] [is_private] = false (string)
19:20:51.506 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.506 [Lua] [name] = Lobby 1860000039923fa (string)
19:20:51.506 [Lua] [difficulty] = hardest (string)
19:20:51.506 [Lua] [match_started] = true (string)
19:20:51.506 [Lua] [mechanism] = deus (string)
19:20:51.506 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.506 [Lua] [quick_game] = false (string)
19:20:51.506 [Lua] [num_players] = 3 (string)
19:20:51.506 [Lua] [matchmaking] = true (string)
19:20:51.506 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.506 [Lua] [player_slot_4] = 110000107506e53:1 (string)
19:20:51.506 [Lua] [mission_id] = sig_volcano_khorne_path4 (string)
19:20:51.506 [Lua] [player_slot_5] = 1100001007e8d6e:1 (string)
19:20:51.506 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.506 [Lua] [country_code] = GB (string)
19:20:51.506 [Lua] [player_slot_3] = 11000010910488a:1 (string)
19:20:51.506 [Lua] [eac_authorized] = true (string)
19:20:51.506 [Lua]
19:20:51.506 [Lua] =======================Found valid lobby!
19:20:51.507 [Lua]
19:20:51.507 [Lua] [twitch_enabled] = false (string)
19:20:51.507 [Lua] [power_level] = 718 (string)
19:20:51.507 [Lua] [id] = 1860000039a9995 (string)
19:20:51.507 [Lua] [unique_server_name] = Custom Hairline (string)
19:20:51.507 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.507 [Lua] [host] = 110000105f38ecb (string)
19:20:51.507 [Lua] [matchmaking_type] = 2 (string)
19:20:51.507 [Lua] [is_private] = false (string)
19:20:51.507 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.507 [Lua] [name] = Lobby 1860000039a9995 (string)
19:20:51.507 [Lua] [difficulty] = hardest (string)
19:20:51.507 [Lua] [match_started] = true (string)
19:20:51.507 [Lua] [mechanism] = deus (string)
19:20:51.507 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.507 [Lua] [quick_game] = false (string)
19:20:51.507 [Lua] [num_players] = 3 (string)
19:20:51.507 [Lua] [matchmaking] = true (string)
19:20:51.507 [Lua] [player_slot_1] = 110000105f38ecb:1 (string)
19:20:51.507 [Lua] [player_slot_4] = 11000010083f029:1 (string)
19:20:51.507 [Lua] [mission_id] = pat_tower_wastes_path4 (string)
19:20:51.507 [Lua] [player_slot_5] = 11000010a44b21e:1 (string)
19:20:51.507 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.507 [Lua] [country_code] = GB (string)
19:20:51.507 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.507 [Lua] [eac_authorized] = true (string)
19:20:51.507 [Lua]
19:20:51.507 [Lua] =======================Found valid lobby!
19:20:51.508 [Lua]
19:20:51.508 [Lua] [twitch_enabled] = false (string)
19:20:51.508 [Lua] [power_level] = 718 (string)
19:20:51.508 [Lua] [id] = 1860000039a06c0 (string)
19:20:51.508 [Lua] [unique_server_name] = Blood (string)
19:20:51.508 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.508 [Lua] [host] = 110000106a15081 (string)
19:20:51.508 [Lua] [matchmaking_type] = 2 (string)
19:20:51.508 [Lua] [is_private] = false (string)
19:20:51.508 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.508 [Lua] [name] = Lobby 1860000039a06c0 (string)
19:20:51.508 [Lua] [difficulty] = hardest (string)
19:20:51.508 [Lua] [match_started] = true (string)
19:20:51.508 [Lua] [mechanism] = deus (string)
19:20:51.508 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.508 [Lua] [quick_game] = true (string)
19:20:51.508 [Lua] [num_players] = 3 (string)
19:20:51.508 [Lua] [matchmaking] = true (string)
19:20:51.508 [Lua] [player_slot_1] = 11000010927f45e:1 (string)
19:20:51.508 [Lua] [player_slot_4] = 110000106a15081:1 (string)
19:20:51.508 [Lua] [mission_id] = sig_gorge_wastes_path2 (string)
19:20:51.508 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.508 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.508 [Lua] [country_code] = GB (string)
19:20:51.508 [Lua] [player_slot_3] = 110000105cb8330:1 (string)
19:20:51.508 [Lua] [eac_authorized] = true (string)
19:20:51.508 [Lua]
19:20:51.508 [Lua] =======================Found valid lobby!
19:20:51.510 [Lua]
19:20:51.510 [Lua] [twitch_enabled] = false (string)
19:20:51.510 [Lua] [power_level] = 715 (string)
19:20:51.510 [Lua] [id] = 1860000039aad7d (string)
19:20:51.510 [Lua] [unique_server_name] = azuresky (string)
19:20:51.510 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.510 [Lua] [host] = 1100001006af15e (string)
19:20:51.510 [Lua] [matchmaking_type] = 2 (string)
19:20:51.510 [Lua] [is_private] = false (string)
19:20:51.510 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.510 [Lua] [name] = Lobby 1860000039aad7d (string)
19:20:51.510 [Lua] [difficulty] = hardest (string)
19:20:51.510 [Lua] [match_started] = true (string)
19:20:51.510 [Lua] [mechanism] = deus (string)
19:20:51.510 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.510 [Lua] [quick_game] = false (string)
19:20:51.510 [Lua] [num_players] = 2 (string)
19:20:51.510 [Lua] [matchmaking] = true (string)
19:20:51.510 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.510 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.510 [Lua] [mission_id] = pat_town_wastes_path5 (string)
19:20:51.510 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.510 [Lua] [player_slot_2] = 110000103d1398b:1 (string)
19:20:51.510 [Lua] [country_code] = GB (string)
19:20:51.510 [Lua] [player_slot_3] = 1100001006af15e:1 (string)
19:20:51.510 [Lua] [eac_authorized] = true (string)
19:20:51.510 [Lua]
19:20:51.510 [Lua] =======================Found valid lobby!
19:20:51.511 [Lua]
19:20:51.511 [Lua] [twitch_enabled] = false (string)
19:20:51.511 [Lua] [power_level] = 715 (string)
19:20:51.511 [Lua] [id] = 18600000397a5c6 (string)
19:20:51.511 [Lua] [unique_server_name] = Rudhek Trevanion (string)
19:20:51.511 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.511 [Lua] [host] = 11000010a76933a (string)
19:20:51.511 [Lua] [matchmaking_type] = 2 (string)
19:20:51.511 [Lua] [is_private] = false (string)
19:20:51.511 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.511 [Lua] [name] = Lobby 18600000397a5c6 (string)
19:20:51.511 [Lua] [difficulty] = hardest (string)
19:20:51.511 [Lua] [match_started] = true (string)
19:20:51.511 [Lua] [mechanism] = deus (string)
19:20:51.511 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.511 [Lua] [quick_game] = false (string)
19:20:51.511 [Lua] [num_players] = 3 (string)
19:20:51.511 [Lua] [matchmaking] = true (string)
19:20:51.511 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.511 [Lua] [player_slot_4] = 11000010a4d5eb9:1 (string)
19:20:51.511 [Lua] [mission_id] = sig_mordrek_wastes_path4 (string)
19:20:51.511 [Lua] [player_slot_5] = 11000010a76933a:1 (string)
19:20:51.511 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.511 [Lua] [country_code] = GB (string)
19:20:51.511 [Lua] [player_slot_3] = 11000010a8e6ec1:1 (string)
19:20:51.511 [Lua] [eac_authorized] = true (string)
19:20:51.511 [Lua]
19:20:51.511 [Lua] =======================Found valid lobby!
19:20:51.512 [Lua]
19:20:51.512 [Lua] [twitch_enabled] = false (string)
19:20:51.512 [Lua] [power_level] = 715 (string)
19:20:51.512 [Lua] [id] = 186000003991edf (string)
19:20:51.512 [Lua] [unique_server_name] = Tomask (string)
19:20:51.512 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.512 [Lua] [host] = 1100001058e9b94 (string)
19:20:51.512 [Lua] [matchmaking_type] = 2 (string)
19:20:51.512 [Lua] [is_private] = false (string)
19:20:51.512 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.512 [Lua] [name] = Lobby 186000003991edf (string)
19:20:51.512 [Lua] [difficulty] = hardest (string)
19:20:51.512 [Lua] [match_started] = true (string)
19:20:51.512 [Lua] [mechanism] = deus (string)
19:20:51.512 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.512 [Lua] [quick_game] = false (string)
19:20:51.512 [Lua] [num_players] = 3 (string)
19:20:51.512 [Lua] [matchmaking] = true (string)
19:20:51.512 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.512 [Lua] [player_slot_4] = 110000104acb045:1 (string)
19:20:51.512 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
19:20:51.512 [Lua] [player_slot_5] = 1100001058e9b94:1 (string)
19:20:51.512 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.512 [Lua] [country_code] = GB (string)
19:20:51.512 [Lua] [player_slot_3] = 110000112ef1a83:1 (string)
19:20:51.512 [Lua] [eac_authorized] = true (string)
19:20:51.512 [Lua]
19:20:51.512 [Lua] =======================Found valid lobby!
19:20:51.514 [Lua]
19:20:51.514 [Lua] [twitch_enabled] = false (string)
19:20:51.514 [Lua] [power_level] = 715 (string)
19:20:51.514 [Lua] [id] = 1860000039a735f (string)
19:20:51.514 [Lua] [num_players] = 2 (string)
19:20:51.514 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.514 [Lua] [host] = 110000104026cc9 (string)
19:20:51.514 [Lua] [time_of_search] = 1619032243 (string)
19:20:51.514 [Lua] [matchmaking_type] = 2 (string)
19:20:51.514 [Lua] [is_private] = false (string)
19:20:51.514 [Lua] [player_slot_4] = 110000104026cc9:1 (string)
19:20:51.514 [Lua] [name] = Lobby 1860000039a735f (string)
19:20:51.514 [Lua] [difficulty] = hardest (string)
19:20:51.514 [Lua] [match_started] = true (string)
19:20:51.514 [Lua] [mechanism] = deus (string)
19:20:51.514 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.514 [Lua] [quick_game] = false (string)
19:20:51.514 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.514 [Lua] [matchmaking] = true (string)
19:20:51.514 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.514 [Lua] [country_code] = GB (string)
19:20:51.514 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
19:20:51.514 [Lua] [player_slot_5] = 110000100008e54:1 (string)
19:20:51.514 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.514 [Lua] [unique_server_name] = Nebrii (string)
19:20:51.514 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.514 [Lua] [eac_authorized] = true (string)
19:20:51.514 [Lua]
19:20:51.514 [Lua] =======================Found valid lobby!
19:20:51.515 [Lua]
19:20:51.515 [Lua] [twitch_enabled] = false (string)
19:20:51.515 [Lua] [power_level] = 715 (string)
19:20:51.515 [Lua] [id] = 186000003981d30 (string)
19:20:51.515 [Lua] [unique_server_name] = Lady_MasQ (string)
19:20:51.515 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.515 [Lua] [host] = 11000010734a627 (string)
19:20:51.515 [Lua] [matchmaking_type] = 2 (string)
19:20:51.515 [Lua] [is_private] = false (string)
19:20:51.515 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.515 [Lua] [name] = Lobby 186000003981d30 (string)
19:20:51.515 [Lua] [difficulty] = hardest (string)
19:20:51.515 [Lua] [match_started] = true (string)
19:20:51.515 [Lua] [mechanism] = deus (string)
19:20:51.515 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.515 [Lua] [quick_game] = false (string)
19:20:51.515 [Lua] [num_players] = 3 (string)
19:20:51.515 [Lua] [matchmaking] = true (string)
19:20:51.515 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.515 [Lua] [player_slot_4] = 1100001042ef312:1 (string)
19:20:51.515 [Lua] [mission_id] = pat_mountain_wastes_path2 (string)
19:20:51.515 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.515 [Lua] [player_slot_2] = 1100001003cd891:1 (string)
19:20:51.515 [Lua] [country_code] = GB (string)
19:20:51.515 [Lua] [player_slot_3] = 11000010734a627:1 (string)
19:20:51.515 [Lua] [eac_authorized] = true (string)
19:20:51.515 [Lua]
19:20:51.515 [Lua] =======================Found valid lobby!
19:20:51.516 [Lua]
19:20:51.516 [Lua] [twitch_enabled] = false (string)
19:20:51.516 [Lua] [power_level] = 715 (string)
19:20:51.516 [Lua] [id] = 1860000039a5ec9 (string)
19:20:51.516 [Lua] [unique_server_name] = Sawbones McTavish Esq. (string)
19:20:51.516 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.516 [Lua] [host] = 110000105a14638 (string)
19:20:51.516 [Lua] [matchmaking_type] = 2 (string)
19:20:51.516 [Lua] [is_private] = false (string)
19:20:51.516 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.516 [Lua] [name] = Lobby 1860000039a5ec9 (string)
19:20:51.516 [Lua] [difficulty] = hardest (string)
19:20:51.516 [Lua] [match_started] = true (string)
19:20:51.516 [Lua] [mechanism] = deus (string)
19:20:51.516 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.516 [Lua] [quick_game] = false (string)
19:20:51.516 [Lua] [num_players] = 1 (string)
19:20:51.516 [Lua] [matchmaking] = true (string)
19:20:51.516 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.516 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.516 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
19:20:51.516 [Lua] [player_slot_5] = 110000105a14638:1 (string)
19:20:51.516 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.516 [Lua] [country_code] = GB (string)
19:20:51.516 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.516 [Lua] [eac_authorized] = true (string)
19:20:51.516 [Lua]
19:20:51.516 [Lua] =======================Found valid lobby!
19:20:51.518 [Lua]
19:20:51.518 [Lua] [twitch_enabled] = false (string)
19:20:51.518 [Lua] [power_level] = 715 (string)
19:20:51.518 [Lua] [id] = 1860000039a327c (string)
19:20:51.518 [Lua] [unique_server_name] = Lebonty (string)
19:20:51.518 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.518 [Lua] [host] = 1100001003f5ff6 (string)
19:20:51.518 [Lua] [matchmaking_type] = 2 (string)
19:20:51.518 [Lua] [is_private] = false (string)
19:20:51.518 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.518 [Lua] [name] = Lobby 1860000039a327c (string)
19:20:51.518 [Lua] [difficulty] = hardest (string)
19:20:51.518 [Lua] [match_started] = true (string)
19:20:51.518 [Lua] [mechanism] = deus (string)
19:20:51.518 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.518 [Lua] [quick_game] = true (string)
19:20:51.518 [Lua] [num_players] = 2 (string)
19:20:51.518 [Lua] [matchmaking] = true (string)
19:20:51.518 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.518 [Lua] [player_slot_4] = 110000101fd83c2:1 (string)
19:20:51.518 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
19:20:51.518 [Lua] [player_slot_5] = 1100001003f5ff6:1 (string)
19:20:51.518 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.518 [Lua] [country_code] = GB (string)
19:20:51.518 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.518 [Lua] [eac_authorized] = true (string)
19:20:51.518 [Lua]
19:20:51.518 [Lua] =======================Found valid lobby!
19:20:51.519 [Lua]
19:20:51.519 [Lua] [twitch_enabled] = false (string)
19:20:51.519 [Lua] [power_level] = 715 (string)
19:20:51.519 [Lua] [id] = 18600000396bca0 (string)
19:20:51.519 [Lua] [unique_server_name] = Hippoclit (string)
19:20:51.519 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.519 [Lua] [host] = 110000101c94a5f (string)
19:20:51.519 [Lua] [matchmaking_type] = 2 (string)
19:20:51.519 [Lua] [is_private] = false (string)
19:20:51.519 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.519 [Lua] [name] = Lobby 18600000396bca0 (string)
19:20:51.519 [Lua] [difficulty] = hardest (string)
19:20:51.519 [Lua] [match_started] = true (string)
19:20:51.519 [Lua] [mechanism] = deus (string)
19:20:51.519 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.519 [Lua] [quick_game] = true (string)
19:20:51.519 [Lua] [num_players] = 2 (string)
19:20:51.519 [Lua] [matchmaking] = true (string)
19:20:51.519 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.519 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.519 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
19:20:51.519 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.519 [Lua] [player_slot_2] = 110000101c94a5f:1 (string)
19:20:51.519 [Lua] [country_code] = GB (string)
19:20:51.519 [Lua] [player_slot_3] = 110000106113aa9:1 (string)
19:20:51.519 [Lua] [eac_authorized] = true (string)
19:20:51.519 [Lua]
19:20:51.519 [Lua] =======================Found valid lobby!
19:20:51.521 [Lua]
19:20:51.521 [Lua] [twitch_enabled] = false (string)
19:20:51.521 [Lua] [power_level] = 701 (string)
19:20:51.521 [Lua] [id] = 1860000039a060c (string)
19:20:51.521 [Lua] [unique_server_name] = Chops (string)
19:20:51.521 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.521 [Lua] [host] = 110000104f16b8e (string)
19:20:51.521 [Lua] [matchmaking_type] = 2 (string)
19:20:51.521 [Lua] [is_private] = false (string)
19:20:51.521 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.521 [Lua] [name] = Lobby 1860000039a060c (string)
19:20:51.521 [Lua] [difficulty] = hardest (string)
19:20:51.521 [Lua] [match_started] = true (string)
19:20:51.521 [Lua] [mechanism] = deus (string)
19:20:51.521 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.521 [Lua] [quick_game] = true (string)
19:20:51.521 [Lua] [num_players] = 3 (string)
19:20:51.521 [Lua] [matchmaking] = true (string)
19:20:51.521 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.521 [Lua] [player_slot_4] = 110000104f16b8e:1 (string)
19:20:51.521 [Lua] [mission_id] = sig_volcano_wastes_path4 (string)
19:20:51.521 [Lua] [player_slot_5] = 110000104df82e3:1 (string)
19:20:51.521 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.521 [Lua] [country_code] = GB (string)
19:20:51.521 [Lua] [player_slot_3] = 1100001020013c8:1 (string)
19:20:51.521 [Lua] [eac_authorized] = true (string)
19:20:51.521 [Lua]
19:20:51.521 [Lua] =======================Found valid lobby!
19:20:51.523 [Lua]
19:20:51.523 [Lua] [twitch_enabled] = false (string)
19:20:51.523 [Lua] [power_level] = 671 (string)
19:20:51.523 [Lua] [id] = 18600000395e825 (string)
19:20:51.523 [Lua] [unique_server_name] = LethalKitty (string)
19:20:51.523 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.523 [Lua] [host] = 1100001079a5c2e (string)
19:20:51.523 [Lua] [matchmaking_type] = 2 (string)
19:20:51.523 [Lua] [is_private] = false (string)
19:20:51.523 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.523 [Lua] [name] = Lobby 18600000395e825 (string)
19:20:51.523 [Lua] [difficulty] = hardest (string)
19:20:51.523 [Lua] [match_started] = true (string)
19:20:51.523 [Lua] [mechanism] = deus (string)
19:20:51.523 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.523 [Lua] [quick_game] = true (string)
19:20:51.523 [Lua] [num_players] = 3 (string)
19:20:51.523 [Lua] [matchmaking] = true (string)
19:20:51.523 [Lua] [player_slot_1] = 110000119b8bff1:1 (string)
19:20:51.523 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.523 [Lua] [mission_id] = pat_forest_wastes_path1 (string)
19:20:51.523 [Lua] [player_slot_5] = 1100001079a5c2e:1 (string)
19:20:51.523 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.523 [Lua] [country_code] = GB (string)
19:20:51.523 [Lua] [player_slot_3] = 110000106bb0493:1 (string)
19:20:51.523 [Lua] [eac_authorized] = true (string)
19:20:51.523 [Lua]
19:20:51.523 [Lua] =======================Found valid lobby!
19:20:51.524 [Lua]
19:20:51.524 [Lua] [twitch_enabled] = false (string)
19:20:51.524 [Lua] [power_level] = 648 (string)
19:20:51.524 [Lua] [id] = 18600000398cf00 (string)
19:20:51.524 [Lua] [unique_server_name] = Reformed Cyka Blyat (string)
19:20:51.524 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.524 [Lua] [host] = 110000105dbe97c (string)
19:20:51.524 [Lua] [matchmaking_type] = 2 (string)
19:20:51.524 [Lua] [is_private] = false (string)
19:20:51.524 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.524 [Lua] [name] = Lobby 18600000398cf00 (string)
19:20:51.524 [Lua] [difficulty] = hardest (string)
19:20:51.524 [Lua] [match_started] = true (string)
19:20:51.524 [Lua] [mechanism] = deus (string)
19:20:51.524 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.524 [Lua] [quick_game] = true (string)
19:20:51.524 [Lua] [num_players] = 3 (string)
19:20:51.524 [Lua] [matchmaking] = true (string)
19:20:51.524 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.524 [Lua] [player_slot_4] = 110000105dbe97c:1 (string)
19:20:51.524 [Lua] [mission_id] = pat_town_wastes_path3 (string)
19:20:51.524 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.524 [Lua] [player_slot_2] = 1100001011ed456:1 (string)
19:20:51.524 [Lua] [country_code] = GB (string)
19:20:51.524 [Lua] [player_slot_3] = 110000104c05601:1 (string)
19:20:51.524 [Lua] [eac_authorized] = true (string)
19:20:51.524 [Lua]
19:20:51.524 [Lua] =======================Found valid lobby!
19:20:51.525 [Lua]
19:20:51.525 [Lua] [twitch_enabled] = false (string)
19:20:51.525 [Lua] [power_level] = 520 (string)
19:20:51.525 [Lua] [id] = 18600000399fb39 (string)
19:20:51.525 [Lua] [unique_server_name] = Gladiator49 (string)
19:20:51.525 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.525 [Lua] [host] = 110000104059077 (string)
19:20:51.525 [Lua] [matchmaking_type] = 1 (string)
19:20:51.525 [Lua] [is_private] = false (string)
19:20:51.525 [Lua] [selected_mission_id] = morris_hub (string)
19:20:51.525 [Lua] [name] = Lobby 18600000399fb39 (string)
19:20:51.525 [Lua] [difficulty] = hardest (string)
19:20:51.525 [Lua] [match_started] = true (string)
19:20:51.525 [Lua] [mechanism] = deus (string)
19:20:51.525 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.525 [Lua] [quick_game] = true (string)
19:20:51.525 [Lua] [num_players] = 2 (string)
19:20:51.525 [Lua] [matchmaking] = true (string)
19:20:51.525 [Lua] [player_slot_1] = 110000104059077:1 (string)
19:20:51.525 [Lua] [player_slot_4] = 11000013c2d49bd:1 (string)
19:20:51.525 [Lua] [mission_id] = morris_hub (string)
19:20:51.525 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.525 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.525 [Lua] [country_code] = GB (string)
19:20:51.525 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.525 [Lua] [eac_authorized] = true (string)
19:20:51.525 [Lua]
19:20:51.525 [Lua] =======================Found valid lobby!
19:20:51.527 [Lua]
19:20:51.527 [Lua] [twitch_enabled] = false (string)
19:20:51.527 [Lua] [power_level] = 835 (string)
19:20:51.527 [Lua] [id] = 1860000039abfc1 (string)
19:20:51.527 [Lua] [unique_server_name] = Inclusive Moustache (string)
19:20:51.527 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.527 [Lua] [host] = 1100001005349f2 (string)
19:20:51.527 [Lua] [matchmaking_type] = 2 (string)
19:20:51.527 [Lua] [is_private] = false (string)
19:20:51.527 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.527 [Lua] [name] = Lobby 1860000039abfc1 (string)
19:20:51.527 [Lua] [difficulty] = hardest (string)
19:20:51.527 [Lua] [match_started] = true (string)
19:20:51.527 [Lua] [mechanism] = deus (string)
19:20:51.527 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.527 [Lua] [quick_game] = false (string)
19:20:51.527 [Lua] [num_players] = 1 (string)
19:20:51.527 [Lua] [matchmaking] = true (string)
19:20:51.527 [Lua] [player_slot_1] = 1100001005349f2:1 (string)
19:20:51.527 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.527 [Lua] [mission_id] = morris_hub (string)
19:20:51.527 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.527 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.527 [Lua] [country_code] = NL (string)
19:20:51.527 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.527 [Lua] [eac_authorized] = true (string)
19:20:51.527 [Lua]
19:20:51.527 [Lua] =======================Found valid lobby!
19:20:51.528 [Lua]
19:20:51.528 [Lua] [twitch_enabled] = false (string)
19:20:51.528 [Lua] [power_level] = 835 (string)
19:20:51.528 [Lua] [id] = 1860000039b0020 (string)
19:20:51.528 [Lua] [unique_server_name] = Magnus (string)
19:20:51.528 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.528 [Lua] [host] = 11000010408e9db (string)
19:20:51.528 [Lua] [matchmaking_type] = 2 (string)
19:20:51.528 [Lua] [is_private] = false (string)
19:20:51.528 [Lua] [selected_mission_id] = journey_citadel (string)
19:20:51.528 [Lua] [name] = Lobby 1860000039b0020 (string)
19:20:51.528 [Lua] [difficulty] = hardest (string)
19:20:51.528 [Lua] [match_started] = true (string)
19:20:51.528 [Lua] [mechanism] = deus (string)
19:20:51.528 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.528 [Lua] [quick_game] = false (string)
19:20:51.528 [Lua] [num_players] = 3 (string)
19:20:51.528 [Lua] [matchmaking] = true (string)
19:20:51.528 [Lua] [player_slot_1] = 11000011703c6a5:1 (string)
19:20:51.528 [Lua] [player_slot_4] = 11000010408e9db:1 (string)
19:20:51.528 [Lua] [mission_id] = morris_hub (string)
19:20:51.528 [Lua] [player_slot_5] = 110000118e12784:1 (string)
19:20:51.528 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.528 [Lua] [country_code] = NL (string)
19:20:51.528 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.528 [Lua] [eac_authorized] = true (string)
19:20:51.528 [Lua]
19:20:51.528 [Lua] =======================Found valid lobby!
19:20:51.529 [Lua]
19:20:51.529 [Lua] [twitch_enabled] = false (string)
19:20:51.529 [Lua] [power_level] = 718 (string)
19:20:51.529 [Lua] [id] = 1860000039a9588 (string)
19:20:51.529 [Lua] [unique_server_name] = Kalf (string)
19:20:51.529 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.529 [Lua] [host] = 110000102ce61d6 (string)
19:20:51.529 [Lua] [matchmaking_type] = 2 (string)
19:20:51.529 [Lua] [is_private] = false (string)
19:20:51.529 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.529 [Lua] [name] = Lobby 1860000039a9588 (string)
19:20:51.529 [Lua] [difficulty] = hardest (string)
19:20:51.529 [Lua] [match_started] = true (string)
19:20:51.529 [Lua] [mechanism] = deus (string)
19:20:51.529 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.529 [Lua] [quick_game] = false (string)
19:20:51.529 [Lua] [num_players] = 3 (string)
19:20:51.529 [Lua] [matchmaking] = true (string)
19:20:51.529 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.529 [Lua] [player_slot_4] = 110000102ce61d6:1 (string)
19:20:51.529 [Lua] [mission_id] = pat_forest_wastes_path3 (string)
19:20:51.529 [Lua] [player_slot_5] = 110000103de0b2a:1 (string)
19:20:51.529 [Lua] [player_slot_2] = 110000103ada5c4:1 (string)
19:20:51.529 [Lua] [country_code] = NL (string)
19:20:51.529 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.529 [Lua] [eac_authorized] = true (string)
19:20:51.529 [Lua]
19:20:51.529 [Lua] =======================Found valid lobby!
19:20:51.531 [Lua]
19:20:51.531 [Lua] [twitch_enabled] = false (string)
19:20:51.531 [Lua] [power_level] = 715 (string)
19:20:51.531 [Lua] [id] = 186000003985aca (string)
19:20:51.531 [Lua] [unique_server_name] = Skrubbert (string)
19:20:51.531 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.531 [Lua] [host] = 1100001056dcf65 (string)
19:20:51.531 [Lua] [matchmaking_type] = 2 (string)
19:20:51.531 [Lua] [is_private] = false (string)
19:20:51.531 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.531 [Lua] [name] = Lobby 186000003985aca (string)
19:20:51.531 [Lua] [difficulty] = hardest (string)
19:20:51.531 [Lua] [match_started] = true (string)
19:20:51.531 [Lua] [mechanism] = deus (string)
19:20:51.531 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.531 [Lua] [quick_game] = true (string)
19:20:51.531 [Lua] [num_players] = 3 (string)
19:20:51.531 [Lua] [matchmaking] = true (string)
19:20:51.531 [Lua] [player_slot_1] = 1100001057cfc50:1 (string)
19:20:51.531 [Lua] [player_slot_4] = 1100001079b0074:1 (string)
19:20:51.531 [Lua] [mission_id] = sig_gorge_wastes_path5 (string)
19:20:51.531 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.531 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.531 [Lua] [country_code] = NL (string)
19:20:51.531 [Lua] [player_slot_3] = 1100001056dcf65:1 (string)
19:20:51.531 [Lua] [eac_authorized] = true (string)
19:20:51.531 [Lua]
19:20:51.531 [Lua] =======================Found valid lobby!
19:20:51.532 [Lua]
19:20:51.532 [Lua] [twitch_enabled] = false (string)
19:20:51.532 [Lua] [power_level] = 715 (string)
19:20:51.532 [Lua] [id] = 1860000039640e8 (string)
19:20:51.532 [Lua] [unique_server_name] = Acrauzad (string)
19:20:51.532 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.532 [Lua] [host] = 11000010403d150 (string)
19:20:51.532 [Lua] [matchmaking_type] = 2 (string)
19:20:51.532 [Lua] [is_private] = false (string)
19:20:51.532 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.532 [Lua] [name] = Lobby 1860000039640e8 (string)
19:20:51.532 [Lua] [difficulty] = hardest (string)
19:20:51.532 [Lua] [match_started] = true (string)
19:20:51.532 [Lua] [mechanism] = deus (string)
19:20:51.532 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.532 [Lua] [quick_game] = false (string)
19:20:51.532 [Lua] [num_players] = 2 (string)
19:20:51.532 [Lua] [matchmaking] = true (string)
19:20:51.532 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.532 [Lua] [player_slot_4] = 110000102bd1821:1 (string)
19:20:51.532 [Lua] [mission_id] = dlc_morris_map (string)
19:20:51.532 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.532 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.532 [Lua] [country_code] = NL (string)
19:20:51.532 [Lua] [player_slot_3] = 11000010403d150:1 (string)
19:20:51.532 [Lua] [eac_authorized] = true (string)
19:20:51.532 [Lua]
19:20:51.532 [Lua] =======================Found valid lobby!
19:20:51.533 [Lua]
19:20:51.533 [Lua] [twitch_enabled] = false (string)
19:20:51.533 [Lua] [power_level] = 458 (string)
19:20:51.533 [Lua] [id] = 186000003980df5 (string)
19:20:51.533 [Lua] [unique_server_name] = Aluco (string)
19:20:51.533 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.533 [Lua] [host] = 1100001000f886b (string)
19:20:51.533 [Lua] [matchmaking_type] = 2 (string)
19:20:51.533 [Lua] [is_private] = false (string)
19:20:51.533 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.533 [Lua] [name] = Lobby 186000003980df5 (string)
19:20:51.533 [Lua] [difficulty] = hardest (string)
19:20:51.533 [Lua] [match_started] = true (string)
19:20:51.533 [Lua] [mechanism] = deus (string)
19:20:51.533 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.533 [Lua] [quick_game] = false (string)
19:20:51.533 [Lua] [num_players] = 3 (string)
19:20:51.533 [Lua] [matchmaking] = true (string)
19:20:51.533 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.533 [Lua] [player_slot_4] = 110000100ba16ee:1 (string)
19:20:51.533 [Lua] [mission_id] = morris_hub (string)
19:20:51.533 [Lua] [player_slot_5] = 1100001055d0133:1 (string)
19:20:51.533 [Lua] [player_slot_2] = 1100001000f886b:1 (string)
19:20:51.533 [Lua] [country_code] = NL (string)
19:20:51.533 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.533 [Lua] [eac_authorized] = true (string)
19:20:51.533 [Lua]
19:20:51.533 [Lua] =======================Found valid lobby!
19:20:51.534 [Lua]
19:20:51.534 [Lua] [twitch_enabled] = false (string)
19:20:51.534 [Lua] [power_level] = 835 (string)
19:20:51.534 [Lua] [id] = 1860000039aeb58 (string)
19:20:51.534 [Lua] [num_players] = 1 (string)
19:20:51.534 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.534 [Lua] [host] = 110000112912fd3 (string)
19:20:51.534 [Lua] [time_of_search] = 1619032828 (string)
19:20:51.534 [Lua] [matchmaking_type] = 2 (string)
19:20:51.534 [Lua] [is_private] = false (string)
19:20:51.534 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.534 [Lua] [name] = Lobby 1860000039aeb58 (string)
19:20:51.534 [Lua] [difficulty] = hardest (string)
19:20:51.534 [Lua] [match_started] = true (string)
19:20:51.534 [Lua] [mechanism] = deus (string)
19:20:51.534 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.534 [Lua] [quick_game] = false (string)
19:20:51.534 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.534 [Lua] [matchmaking] = true (string)
19:20:51.534 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.534 [Lua] [country_code] = IE (string)
19:20:51.534 [Lua] [mission_id] = morris_hub (string)
19:20:51.534 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.534 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.534 [Lua] [unique_server_name] = Gimi (string)
19:20:51.534 [Lua] [player_slot_3] = 110000112912fd3:1 (string)
19:20:51.534 [Lua] [eac_authorized] = true (string)
19:20:51.534 [Lua]
19:20:51.534 [Lua] =======================Found valid lobby!
19:20:51.536 [Lua]
19:20:51.536 [Lua] [twitch_enabled] = false (string)
19:20:51.536 [Lua] [power_level] = 835 (string)
19:20:51.536 [Lua] [id] = 186000003994f10 (string)
19:20:51.536 [Lua] [unique_server_name] = Eren becomes dove (crying) (string)
19:20:51.536 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.536 [Lua] [host] = 110000106a484e8 (string)
19:20:51.536 [Lua] [matchmaking_type] = 2 (string)
19:20:51.536 [Lua] [is_private] = false (string)
19:20:51.536 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.536 [Lua] [name] = Lobby 186000003994f10 (string)
19:20:51.536 [Lua] [difficulty] = hardest (string)
19:20:51.536 [Lua] [match_started] = true (string)
19:20:51.536 [Lua] [mechanism] = deus (string)
19:20:51.536 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.536 [Lua] [quick_game] = false (string)
19:20:51.536 [Lua] [num_players] = 1 (string)
19:20:51.536 [Lua] [matchmaking] = true (string)
19:20:51.536 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.536 [Lua] [player_slot_4] = 110000106a484e8:1 (string)
19:20:51.536 [Lua] [mission_id] = morris_hub (string)
19:20:51.536 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.536 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.536 [Lua] [country_code] = FR (string)
19:20:51.536 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.536 [Lua] [eac_authorized] = true (string)
19:20:51.536 [Lua]
19:20:51.536 [Lua] =======================Found valid lobby!
19:20:51.537 [Lua]
19:20:51.537 [Lua] [twitch_enabled] = false (string)
19:20:51.537 [Lua] [power_level] = 795 (string)
19:20:51.537 [Lua] [id] = 18600000394e53f (string)
19:20:51.537 [Lua] [unique_server_name] = aktion sprays (string)
19:20:51.537 [Lua] [difficulty_tweak] = 10 (string)
19:20:51.537 [Lua] [host] = 11000010933c6fd (string)
19:20:51.537 [Lua] [matchmaking_type] = 2 (string)
19:20:51.537 [Lua] [is_private] = false (string)
19:20:51.537 [Lua] [selected_mission_id] = journey_citadel (string)
19:20:51.537 [Lua] [name] = Lobby 18600000394e53f (string)
19:20:51.537 [Lua] [difficulty] = hardest (string)
19:20:51.537 [Lua] [match_started] = true (string)
19:20:51.537 [Lua] [mechanism] = deus (string)
19:20:51.537 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.537 [Lua] [quick_game] = false (string)
19:20:51.537 [Lua] [num_players] = 3 (string)
19:20:51.537 [Lua] [matchmaking] = true (string)
19:20:51.537 [Lua] [player_slot_1] = 11000010933c6fd:1 (string)
19:20:51.537 [Lua] [player_slot_4] = 110000102dce906:1 (string)
19:20:51.537 [Lua] [mission_id] = arena_citadel_nurgle_path1 (string)
19:20:51.537 [Lua] [player_slot_5] = 11000010b927561:1 (string)
19:20:51.537 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.537 [Lua] [country_code] = IE (string)
19:20:51.537 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.537 [Lua] [eac_authorized] = true (string)
19:20:51.537 [Lua]
19:20:51.537 [Lua] =======================Found valid lobby!
19:20:51.539 [Lua]
19:20:51.539 [Lua] [twitch_enabled] = false (string)
19:20:51.539 [Lua] [power_level] = 765 (string)
19:20:51.539 [Lua] [id] = 18600000398fca6 (string)
19:20:51.539 [Lua] [unique_server_name] = sleepingtable (string)
19:20:51.539 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.539 [Lua] [host] = 11000010b5eb5c8 (string)
19:20:51.539 [Lua] [matchmaking_type] = 2 (string)
19:20:51.539 [Lua] [is_private] = false (string)
19:20:51.539 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.539 [Lua] [name] = Lobby 18600000398fca6 (string)
19:20:51.539 [Lua] [difficulty] = hardest (string)
19:20:51.539 [Lua] [match_started] = true (string)
19:20:51.539 [Lua] [mechanism] = deus (string)
19:20:51.539 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.539 [Lua] [quick_game] = false (string)
19:20:51.539 [Lua] [num_players] = 3 (string)
19:20:51.539 [Lua] [matchmaking] = true (string)
19:20:51.539 [Lua] [player_slot_1] = 11000010b5eb5c8:1 (string)
19:20:51.539 [Lua] [player_slot_4] = 110000104c2b257:1 (string)
19:20:51.539 [Lua] [mission_id] = sig_crag_nurgle_path4 (string)
19:20:51.539 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.539 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.539 [Lua] [country_code] = FR (string)
19:20:51.539 [Lua] [player_slot_3] = 11000010b3ded63:1 (string)
19:20:51.539 [Lua] [eac_authorized] = true (string)
19:20:51.539 [Lua]
19:20:51.539 [Lua] =======================Found valid lobby!
19:20:51.540 [Lua]
19:20:51.540 [Lua] [twitch_enabled] = false (string)
19:20:51.540 [Lua] [power_level] = 755 (string)
19:20:51.540 [Lua] [id] = 186000003996c95 (string)
19:20:51.540 [Lua] [num_players] = 3 (string)
19:20:51.540 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.540 [Lua] [host] = 11000010cb47bf5 (string)
19:20:51.540 [Lua] [time_of_search] = 1619031319 (string)
19:20:51.540 [Lua] [matchmaking_type] = 2 (string)
19:20:51.540 [Lua] [is_private] = false (string)
19:20:51.540 [Lua] [player_slot_4] = 11000010cb47bf5:1 (string)
19:20:51.540 [Lua] [name] = Lobby 186000003996c95 (string)
19:20:51.540 [Lua] [difficulty] = hardest (string)
19:20:51.540 [Lua] [match_started] = true (string)
19:20:51.540 [Lua] [mechanism] = deus (string)
19:20:51.540 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.540 [Lua] [quick_game] = false (string)
19:20:51.540 [Lua] [selected_mission_id] = journey_ice (string)
19:20:51.540 [Lua] [matchmaking] = true (string)
19:20:51.540 [Lua] [player_slot_1] = 1100001071e3124:1 (string)
19:20:51.540 [Lua] [country_code] = FR (string)
19:20:51.540 [Lua] [mission_id] = pat_bay_wastes_path1 (string)
19:20:51.540 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.540 [Lua] [player_slot_2] = 11000010557b612:1 (string)
19:20:51.540 [Lua] [unique_server_name] = Sagan (string)
19:20:51.540 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.540 [Lua] [eac_authorized] = true (string)
19:20:51.540 [Lua]
19:20:51.540 [Lua] =======================Found valid lobby!
19:20:51.541 [Lua]
19:20:51.541 [Lua] [twitch_enabled] = false (string)
19:20:51.541 [Lua] [power_level] = 741 (string)
19:20:51.541 [Lua] [id] = 18600000399afa7 (string)
19:20:51.541 [Lua] [unique_server_name] = Shuranosuke (string)
19:20:51.541 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.541 [Lua] [host] = 110000100304f2e (string)
19:20:51.541 [Lua] [matchmaking_type] = 2 (string)
19:20:51.541 [Lua] [is_private] = false (string)
19:20:51.541 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.541 [Lua] [name] = Lobby 18600000399afa7 (string)
19:20:51.541 [Lua] [difficulty] = hardest (string)
19:20:51.541 [Lua] [match_started] = true (string)
19:20:51.541 [Lua] [mechanism] = deus (string)
19:20:51.541 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.541 [Lua] [quick_game] = false (string)
19:20:51.541 [Lua] [num_players] = 3 (string)
19:20:51.541 [Lua] [matchmaking] = true (string)
19:20:51.541 [Lua] [player_slot_1] = 11000010a9dfa02:1 (string)
19:20:51.541 [Lua] [player_slot_4] = 0:0 (string)
19:20:51.541 [Lua] [mission_id] = pat_mountain_wastes_path2 (string)
19:20:51.541 [Lua] [player_slot_5] = 1100001036a36fd:1 (string)
19:20:51.541 [Lua] [player_slot_2] = 110000100304f2e:1 (string)
19:20:51.541 [Lua] [country_code] = FR (string)
19:20:51.541 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.541 [Lua] [eac_authorized] = true (string)
19:20:51.541 [Lua]
19:20:51.541 [Lua] =======================Found valid lobby!
19:20:51.542 [Lua]
19:20:51.542 [Lua] [twitch_enabled] = false (string)
19:20:51.542 [Lua] [power_level] = 741 (string)
19:20:51.542 [Lua] [id] = 186000003977cf6 (string)
19:20:51.542 [Lua] [unique_server_name] = Zenith (string)
19:20:51.542 [Lua] [difficulty_tweak] = 0 (string)
19:20:51.542 [Lua] [host] = 11000010462d336 (string)
19:20:51.542 [Lua] [matchmaking_type] = 2 (string)
19:20:51.542 [Lua] [is_private] = false (string)
19:20:51.542 [Lua] [selected_mission_id] = journey_cave (string)
19:20:51.542 [Lua] [name] = Lobby 186000003977cf6 (string)
19:20:51.542 [Lua] [difficulty] = hardest (string)
19:20:51.542 [Lua] [match_started] = true (string)
19:20:51.542 [Lua] [mechanism] = deus (string)
19:20:51.542 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.542 [Lua] [quick_game] = true (string)
19:20:51.542 [Lua] [num_players] = 3 (string)
19:20:51.542 [Lua] [matchmaking] = true (string)
19:20:51.542 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.542 [Lua] [player_slot_4] = 11000010462d336:1 (string)
19:20:51.542 [Lua] [mission_id] = pat_town_nurgle_path2 (string)
19:20:51.542 [Lua] [player_slot_5] = 1100001045efdee:1 (string)
19:20:51.542 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.542 [Lua] [country_code] = FR (string)
19:20:51.542 [Lua] [player_slot_3] = 11000010045a3ec:1 (string)
19:20:51.542 [Lua] [eac_authorized] = true (string)
19:20:51.542 [Lua]
19:20:51.542 [Lua] =======================Found valid lobby!
19:20:51.543 [Lua]
19:20:51.543 [Lua] [twitch_enabled] = false (string)
19:20:51.543 [Lua] [power_level] = 740 (string)
19:20:51.543 [Lua] [id] = 186000003979274 (string)
19:20:51.543 [Lua] [unique_server_name] = Hrolfr Ironhead (string)
19:20:51.543 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.543 [Lua] [host] = 110000100fde492 (string)
19:20:51.543 [Lua] [matchmaking_type] = 2 (string)
19:20:51.543 [Lua] [is_private] = false (string)
19:20:51.543 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.543 [Lua] [name] = Lobby 186000003979274 (string)
19:20:51.543 [Lua] [difficulty] = hardest (string)
19:20:51.543 [Lua] [match_started] = true (string)
19:20:51.543 [Lua] [mechanism] = deus (string)
19:20:51.543 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.543 [Lua] [quick_game] = true (string)
19:20:51.543 [Lua] [num_players] = 2 (string)
19:20:51.543 [Lua] [matchmaking] = true (string)
19:20:51.543 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.543 [Lua] [player_slot_4] = 1100001094acbd2:1 (string)
19:20:51.543 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
19:20:51.543 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.543 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.543 [Lua] [country_code] = FR (string)
19:20:51.543 [Lua] [player_slot_3] = 110000100fde492:1 (string)
19:20:51.543 [Lua] [eac_authorized] = true (string)
19:20:51.543 [Lua]
19:20:51.543 [Lua] =======================Found valid lobby!
19:20:51.545 [Lua]
19:20:51.545 [Lua] [twitch_enabled] = false (string)
19:20:51.545 [Lua] [power_level] = 738 (string)
19:20:51.545 [Lua] [id] = 18600000398f5a4 (string)
19:20:51.545 [Lua] [unique_server_name] = kyoum (string)
19:20:51.545 [Lua] [difficulty_tweak] = -7 (string)
19:20:51.545 [Lua] [host] = 1100001025776fc (string)
19:20:51.545 [Lua] [matchmaking_type] = 2 (string)
19:20:51.545 [Lua] [is_private] = false (string)
19:20:51.545 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.545 [Lua] [name] = Lobby 18600000398f5a4 (string)
19:20:51.545 [Lua] [difficulty] = hardest (string)
19:20:51.545 [Lua] [match_started] = true (string)
19:20:51.545 [Lua] [mechanism] = deus (string)
19:20:51.545 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.545 [Lua] [quick_game] = true (string)
19:20:51.545 [Lua] [num_players] = 3 (string)
19:20:51.545 [Lua] [matchmaking] = true (string)
19:20:51.545 [Lua] [player_slot_1] = 110000100bdaf2b:1 (string)
19:20:51.545 [Lua] [player_slot_4] = 1100001025776fc:1 (string)
19:20:51.545 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
19:20:51.545 [Lua] [player_slot_5] = 110000102ef1a3b:1 (string)
19:20:51.545 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.545 [Lua] [country_code] = FR (string)
19:20:51.545 [Lua] [player_slot_3] = 0:0 (string)
19:20:51.545 [Lua] [eac_authorized] = true (string)
19:20:51.545 [Lua]
19:20:51.545 [Lua] =======================Found valid lobby!
19:20:51.546 [Lua]
19:20:51.546 [Lua] [twitch_enabled] = false (string)
19:20:51.546 [Lua] [power_level] = 725 (string)
19:20:51.546 [Lua] [id] = 18600000399be81 (string)
19:20:51.546 [Lua] [unique_server_name] = BarouDeur (string)
19:20:51.546 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.546 [Lua] [host] = 110000107b7d1d0 (string)
19:20:51.546 [Lua] [matchmaking_type] = 2 (string)
19:20:51.546 [Lua] [is_private] = false (string)
19:20:51.546 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.546 [Lua] [name] = Lobby 18600000399be81 (string)
19:20:51.546 [Lua] [difficulty] = hardest (string)
19:20:51.546 [Lua] [match_started] = true (string)
19:20:51.546 [Lua] [mechanism] = deus (string)
19:20:51.546 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.546 [Lua] [quick_game] = true (string)
19:20:51.546 [Lua] [num_players] = 2 (string)
19:20:51.546 [Lua] [matchmaking] = true (string)
19:20:51.546 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.546 [Lua] [player_slot_4] = 1100001151889fa:1 (string)
19:20:51.546 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
19:20:51.546 [Lua] [player_slot_5] = 0:0 (string)
19:20:51.546 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.546 [Lua] [country_code] = FR (string)
19:20:51.546 [Lua] [player_slot_3] = 110000107b7d1d0:1 (string)
19:20:51.546 [Lua] [eac_authorized] = true (string)
19:20:51.546 [Lua]
19:20:51.546 [Lua] =======================Found valid lobby!
19:20:51.547 [Lua]
19:20:51.547 [Lua] [twitch_enabled] = false (string)
19:20:51.547 [Lua] [power_level] = 721 (string)
19:20:51.547 [Lua] [id] = 1860000039a39c6 (string)
19:20:51.547 [Lua] [num_players] = 3 (string)
19:20:51.547 [Lua] [difficulty_tweak] = -10 (string)
19:20:51.547 [Lua] [host] = 110000109197d35 (string)
19:20:51.547 [Lua] [time_of_search] = 1619032485 (string)
19:20:51.547 [Lua] [matchmaking_type] = 2 (string)
19:20:51.547 [Lua] [is_private] = false (string)
19:20:51.547 [Lua] [player_slot_4] = 110000109197d35:1 (string)
19:20:51.547 [Lua] [name] = Lobby 1860000039a39c6 (string)
19:20:51.547 [Lua] [difficulty] = hardest (string)
19:20:51.547 [Lua] [match_started] = true (string)
19:20:51.547 [Lua] [mechanism] = deus (string)
19:20:51.547 [Lua] [network_hash] = f5379771c25088f6 (string)
19:20:51.547 [Lua] [quick_game] = false (string)
19:20:51.547 [Lua] [selected_mission_id] = journey_ruin (string)
19:20:51.547 [Lua] [matchmaking] = true (string)
19:20:51.547 [Lua] [player_slot_1] = 0:0 (string)
19:20:51.547 [Lua] [country_code] = FR (string)
19:20:51.547 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
19:20:51.547 [Lua] [player_slot_5] = 110000103ca959b:1 (string)
19:20:51.547 [Lua] [player_slot_2] = 0:0 (string)
19:20:51.547 [Lua] [unique_server_name] = Kortha (string)
19:20:51.547 [Lua] [player_slot_3] = 110000102d9c3dc:1 (string)
19:20:51.547 [Lua] [eac_authorized] = true (string)
19:20:51.547 [Lua]
19:20:51.547 [Lua] =======================Found valid lobby!
19:20:51.547 [Lua] [Matchmaking] max_quick_play_search_range: close
19:20:51.547 [Lua]
19:20:51.547 [Lua] [1] = any (string)
19:20:51.547 [Lua]
19:20:51.548 [Lua] [Matchmaking] Lobby hosted by Monkey1 failed lobby match due to 'Journey is not unlocked'
19:20:51.548 [Lua] [Matchmaking] Lobby hosted by Sam discarded due to 'hero is unavailable'
19:20:51.548 [Lua] [Matchmaking] Lobby hosted by What a Cretin failed lobby match due to 'Journey is not unlocked'
19:20:51.549 [Lua] [Matchmaking] Lobby hosted by cronos111 failed lobby match due to 'Journey is not unlocked'
19:20:51.550 [Lua] [Matchmaking] Lobby hosted by Scolex failed lobby match due to 'Journey is not unlocked'
19:20:51.550 [Lua] [Matchmaking] Lobby hosted by Fifth_Quarter failed lobby match due to 'Journey is not unlocked'
19:20:51.551 [Lua] [Matchmaking] Lobby hosted by Pukas failed lobby match due to 'Journey is not unlocked'
19:20:51.551 [Lua] [Matchmaking] Lobby hosted by GK Paladin failed lobby match due to 'Journey is not unlocked'
19:20:51.552 [Lua] [Matchmaking] Lobby hosted by Salkarin Rae failed lobby match due to 'Journey is not unlocked'
19:20:51.552 [Lua] [Matchmaking] Lobby hosted by Oz failed lobby match due to 'Journey is not unlocked'
19:20:51.553 [Lua] [Matchmaking] Lobby hosted by azuresky failed lobby match due to 'Journey is not unlocked'
19:20:51.553 [Lua] [Matchmaking] Lobby hosted by Rudhek Trevanion failed lobby match due to 'Journey is not unlocked'
19:20:51.554 [Lua] [Matchmaking] Lobby hosted by Nebrii failed lobby match due to 'Journey is not unlocked'
19:20:51.554 [Lua] [Matchmaking] Lobby hosted by Lady_MasQ failed lobby match due to 'Journey is not unlocked'
19:20:51.555 [Lua] [Matchmaking] Lobby hosted by Hippoclit discarded due to 'hero is unavailable'
19:20:51.556 [Lua] [Matchmaking] Lobby hosted by Reformed Cyka Blyat failed lobby match due to 'Journey is not unlocked'
19:20:51.556 [Lua] [Matchmaking] Lobby hosted by Magnus failed lobby match due to 'Journey is not unlocked'
19:20:51.557 [Lua] [Matchmaking] Lobby hosted by Kalf failed lobby match due to 'Journey is not unlocked'
19:20:51.557 [Lua] [Matchmaking] Lobby hosted by Acrauzad failed lobby match due to 'Journey is not unlocked'
19:20:51.557 [Lua] [Matchmaking] Lobby hosted by Aluco failed lobby match due to 'Journey is not unlocked'
19:20:51.558 [Lua] [Matchmaking] Lobby hosted by Eren becomes dove (crying) failed lobby match due to 'Journey is not unlocked'
19:20:51.558 [Lua] [Matchmaking] Lobby hosted by aktion sprays failed lobby match due to 'Journey is not unlocked'
19:20:51.559 [Lua] [Matchmaking] Lobby hosted by sleepingtable failed lobby match due to 'Journey is not unlocked'
19:20:51.559 [Lua] [Matchmaking] Lobby hosted by Sagan failed lobby match due to 'Journey is not unlocked'
19:20:51.559 [Lua] [Matchmaking] Lobby hosted by Shuranosuke discarded due to 'hero is unavailable'
19:20:51.559 [Lua] [Matchmaking] Lobby hosted by Zenith failed lobby match due to 'Journey is not unlocked'
19:20:51.566 [Lua] [ChatManager][1]System: Found game...
19:20:51.566 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
19:20:51.566 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
19:20:51.566 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:20:51.566 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:20:51.566 [Lua] [ChatManager][1]System: Connecting to game session.
19:20:51.582 [Lua] [LobbyClient] Changed state from nil to joining
19:20:51.821 [Lua] [LobbyClient] Changed state from joining to joined
19:20:51.821 [Lua] [PartyManager] Leader is set to 110000104059077
19:20:51.821 [Lua] [LobbyClient] connected to lobby, id: 18600000399fb39
19:20:51.821 [Lua] ====== Looking for host: 110000104059077
19:20:51.822 [Lua] LobbyInternal.open_channel lobby: userdata: 0x03e7a3b8, to peer: 110000104059077 channel: 1
19:20:51.822 [Lua] Connected to host: 110000104059077, using channel: 1
19:20:51.822 [Lua] [Matchmaking] Joined lobby, checking network hash...
19:20:51.837 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Gladiator49'...
19:20:53.102 [Lua] [Matchmaking] Connected, requesting to join game...
19:20:53.102 [Lua] bogenhafen
19:20:53.102 [Lua] scorpion_beta_extended_access
19:20:53.102 [Lua] vermintide_1
19:20:53.102 [Lua] holly
19:20:53.102 [Lua] lake_upgrade
19:20:53.102 [Lua] grass
19:20:53.102 [Lua] pre_order
19:20:53.102 [Lua] wom_beta
19:20:53.102 [Lua] morris
19:20:53.102 [Lua] lake
19:20:53.102 [Lua] cog_upgrade
19:20:53.102 [Lua] cog
19:20:53.102 [Lua] scorpion
19:20:53.169 [Lua] [Matchmaking] Successfully joined game after 0.07 seconds: lobby_id=18600000399fb39 host_id:Gladiator49
19:20:53.169 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
19:20:53.169 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
19:20:53.169 [Lua] [ChatManager][1]System: Requesting profiles
19:20:53.252 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000104059077 | we:0 | dr:0 | bw:11000013c2d49bd | es:0
19:20:53.253 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
19:20:53.253 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
19:20:53.253 [Lua] [ChatManager][1]System: Acquiring profiles
19:20:53.319 [Lua] [ChatManager][1]System: Joining game...
19:20:53.322 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
19:20:53.322 [Lua] TRANSITION start_lobby table: 0000000001EB7AF0 nil
19:20:53.322 [Lua] [GameNetworkManager] Leaving game...
19:20:53.322 [Lua] [GameNetworkManager] Shutting down game session host.
19:20:53.322 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:20:53.322 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:20:53.322 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=15.31
19:20:53.336 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:20:55.060 [Lua] Set lobby begin:
19:20:55.060 [Lua] Lobby data selected_mission_id = morris_hub
19:20:55.060 [Lua] Lobby data num_players = 1
19:20:55.060 [Lua] Lobby data difficulty_tweak = 0
19:20:55.060 [Lua] Lobby data host = 11000010c7fed13
19:20:55.060 [Lua] Lobby data time_of_search = 1619032851
19:20:55.060 [Lua] Lobby data matchmaking_type = 3
19:20:55.060 [Lua] Lobby data difficulty = normal
19:20:55.060 [Lua] Lobby data player_slot_1 = 0:0
19:20:55.061 [Lua] Lobby data unique_server_name = Walker Trips
19:20:55.061 [Lua] Lobby data player_slot_4 = 0:0
19:20:55.061 [Lua] Lobby data country_code = GB
19:20:55.061 [Lua] Lobby data matchmaking = searching
19:20:55.061 [Lua] Lobby data power_level = 0
19:20:55.061 [Lua] Lobby data mission_id = morris_hub
19:20:55.061 [Lua] Lobby data mechanism = deus
19:20:55.061 [Lua] Lobby data player_slot_5 = 0:0
19:20:55.061 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:20:55.061 [Lua] Lobby data network_hash = f5379771c25088f6
19:20:55.061 [Lua] Lobby data player_slot_3 = 0:0
19:20:55.061 [Lua] Lobby data eac_authorized = true
19:20:55.062 [Lua] Set lobby end.
19:20:55.143 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
19:20:55.330 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:20:55.330 [Lua] [Managers] Calling function on all managers:
19:20:55.331 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:20:55.331 [Lua] Clearing all global lookup lists
19:20:55.331 [Lua] [IngamePlayerListUI] - Destroy
19:20:55.331 [Lua] [GamePadEquipmentUI] - Destroy
19:20:55.331 [Lua] [EquipmentUI] - Destroy
19:20:55.331 [Lua] [AbilityUI] - Destroy
19:20:55.331 [Lua] [GamePadAbilityUI] - Destroy
19:20:55.331 [Lua] [IngameUI] destroy
19:20:55.339 [Lua] [Managers] Destroying manager group:
19:20:55.340 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:20:55.340 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:20:55.340 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:20:55.340 [Lua] [Matchmaking] unregister rpcs
19:20:55.341 [Lua] [Matchmaking] destroying
19:20:55.341 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:20:55.341 [Lua] [ChatManager] Unregistering channel 1
19:20:55.341 [Lua] [EnemyPackageLoader] network_context_destroyed
19:20:55.341 [Lua] [PartyManager] network_context_destroyed
19:20:55.341 [Lua] [GameMechanismManager] network_context_destroyed
19:20:55.341 [SteamVoip] Destroying room c7437ad9c69b528
19:20:55.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
19:20:55.351 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:20:55.351 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer
19:20:55.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:20:55.357 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:20:55.358 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:20:55.358 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
19:20:55.367 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
19:20:55.373 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
19:20:55.373 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer
19:20:55.396 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer
19:20:55.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
19:20:55.397 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:20:55.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:20:55.400 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:20:55.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:20:55.400 [EACServer] [20:20:55:400][Windows][EAC Server] [Info][Destroy] Called
19:20:55.403 [Lua] [LobbyHost] Destroying
19:20:55.404 [Lua] ############### UNLOADING PACKAGES ###############
19:20:55.404 [Lua] [Managers] Calling function on all managers:
19:20:55.404 [Lua] [Managers] Destroying manager group:
19:20:55.404 [Lua] [Gamestate] Enter state StateLoading
19:20:55.406 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:20:55.406 [Lua] registering RPCs
19:20:55.406 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001EB7AF0
19:20:55.406 warning: [Lua] Setting up network client
19:20:55.406 [Lua] [NetworkClient] New State connecting (old state nil)
19:20:55.406 [Lua] [NetworkClient] init - wanted_profile_index, 2, bright_wizard
19:20:55.406 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000104059077
19:20:55.407 [EAC] Connection reset
19:20:55.407 [EAC] Set platform user auth ticket
19:20:55.407 [Lua] [ChatManager] Setting up network context, host_peer_id:110000104059077 my_peer_id:11000010c7fed13
19:20:55.407 [Lua] [ChatManager] Registering channel 1
19:20:55.407 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000104059077, own_peer_id=11000010c7fed13)
19:20:55.407 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000104059077, own_peer_id=11000010c7fed13)
19:20:55.407 [Lua] [PartyManager] network_context_created (server_peer_id=110000104059077, own_peer_id=11000010c7fed13)
19:20:55.407 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
19:20:55.407 [Lua] initializing mechanism to: adventure
19:20:55.407 [Lua] FORCE COMMIT 12
19:20:55.407 [Lua] PlayFabMirrorBase:_commit_internal 12
19:20:55.407 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:20:55.407 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:20:55.407 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 54
19:20:55.407 [Lua] [PartyManager] Leader is set to 110000104059077
19:20:55.407 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:20:55.409 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 54
19:20:55.409 [Lua] commit result success 12
19:20:55.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
19:20:55.477 [EAC] Set host peer 110000104059077 to state undetermined
19:20:55.477 [EAC] Validating host 110000104059077
19:20:55.477 [Lua] [NetworkClient] New State connected (old state connecting)
19:20:55.478 [Lua] EAC debug check 2 nil
19:20:55.544 [Lua] [EnemyPackageLoader] New connection established (1) (key=6)
19:20:55.545 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:20:55.545 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
19:20:55.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
19:20:55.577 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
19:20:55.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:55.596 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 54
19:20:55.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:55.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:20:55.610 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:20:55.611 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
19:20:55.660 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:20:55.660 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:20:55.661 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
19:20:55.694 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
19:20:55.694 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
19:20:55.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:20:55.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
19:20:56.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:20:56.496 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
19:20:56.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:20:56.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:20:56.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:20:56.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
19:20:56.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
19:20:56.648 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
19:20:56.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
19:20:56.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
19:20:56.714 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
19:20:56.714 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
19:20:56.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
19:20:56.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
19:20:56.747 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
19:20:56.848 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
19:20:56.848 [Lua] [PackageManager] Force_load: wwise/bow
19:20:56.848 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
19:20:56.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
19:20:56.884 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01
19:20:56.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:20:57.144 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:20:57.144 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
19:20:57.144 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:20:57.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:20:57.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p
19:20:57.229 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:20:57.329 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:20:57.329 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:20:57.329 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:20:57.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:20:57.380 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:20:57.606 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104059077 1 1 1
19:20:57.606 [Lua] player (110000104059077,1) was put into party 1
19:20:57.606 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000013c2d49bd 1 1 2
19:20:57.606 [Lua] player (11000013c2d49bd,1) was put into party 1
19:20:57.606 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1
19:20:57.606 [Lua] player (11000010c7fed13,1) was put into party 0
19:20:57.606 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000013c2d49bd local_player_id:1 profile_index:4 career_index:3 is_bot:false
19:20:57.606 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104059077 local_player_id:1 profile_index:1 career_index:2 is_bot:false
19:20:57.640 [Lua] [StateLoading] got rpc_load_level
19:20:57.640 [Lua] initializing mechanism to: deus
19:20:57.640 [Lua] PlayFabMirrorBase:_commit_internal nil
19:20:57.640 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:20:57.640 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:20:57.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 56
19:20:57.640 [Lua] [NetworkClient] New State loading (old state connected)
19:20:57.640 [Lua] Received new state from server inn_deus
19:20:57.641 [Lua] [NetworkClient] All level packages loaded!
19:20:57.641 [Lua] [NetworkClient] New State loaded (old state loading)
19:20:57.641 [Lua] [NetworkClient] on_level_loaded morris_hub
19:20:57.641 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 56
19:20:57.641 [Lua] commit result success 13
19:20:57.641 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
19:20:57.641 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:20:57.641 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:20:57.656 [EAC] EAC host 110000104059077 validated and trusted
19:20:57.658 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:20:57.658 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:20:57.658 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
19:20:57.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:20:57.690 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:20:57.758 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
19:20:57.810 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 56
19:20:57.826 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
19:20:57.827 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:20:57.827 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:20:57.827 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:20:57.845 [Lua] Async level spawning done
19:20:58.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
19:20:59.038 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:21:00.049 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:21:00.049 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:21:00.050 [Lua] [Managers] Destroying manager group:
19:21:00.050 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:21:00.050 [Lua] [Gamestate] Enter StateIngame CLIENT
19:21:00.050 [Lua] [Managers] Calling function on all managers:
19:21:00.051 [Lua] <>level = morris_hub<>
19:21:00.051 [Lua] [StateIngame] Client ingame
19:21:00.053 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:21:00.053 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:21:00.053 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:21:00.054 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:21:00.054 [Lua] [Matchmaking] initializing
19:21:00.054 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client
19:21:00.054 [Lua] [Matchmaking] register rpcs
19:21:00.054 [Lua] GameNetworkManager:init... creating game session
19:21:00.054 [Lua] Joining GameSession userdata: 0x0b023358 as a client through channel_id 1
19:21:00.054 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:21:00.054 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:21:00.054 [Lua] [GameNetworkManager] self.is_server = false
19:21:00.054 [Network] Setting artificial MTU limit to 65536
19:21:00.065 [Lua] Switching ConflictSettings: to: disabled
19:21:00.065 [Lua] pacing=disabled
19:21:00.065 [Lua] roaming=nil
19:21:00.065 [Lua] specials=disabled
19:21:00.065 [Lua] debug_color=black
19:21:00.065 [Lua] pack_spawning=disabled
19:21:00.065 [Lua] contained_breeds=nil
19:21:00.065 [Lua] disabled=true
19:21:00.065 [Lua] boss=disabled
19:21:00.065 [Lua] horde=disabled
19:21:00.065 [Lua] name=disabled
19:21:00.065 [Lua] intensity=disabled
19:21:00.065 [Lua] ---
19:21:00.065 [Lua] [LevelAnalysis] set_random_seed( 0)
19:21:00.068 [Lua] [AIInterestPointSystem] Level Seed: 0
19:21:00.068 [Lua]
19:21:00.068 [Lua] [network_manager] = table
19:21:00.068 [Lua] [network_manager] = metatable
19:21:00.068 [Lua] [startup_data] = table
19:21:00.068 [Lua] [entity_manager] = table
19:21:00.068 [Lua] [entity_manager] = metatable
19:21:00.068 [Lua] [unit_spawner] = table
19:21:00.068 [Lua] [unit_spawner] = metatable
19:21:00.068 [Lua] [unit_storage] = table
19:21:00.068 [Lua] [unit_storage] = metatable
19:21:00.068 [Lua] [dice_keeper] = table
19:21:00.068 [Lua] [dice_keeper] = metatable
19:21:00.068 [Lua] [is_server] = false (boolean)
19:21:00.068 [Lua] [world] = [World]
19:21:00.068 [Lua] [system_api] = table
19:21:00.068 [Lua] [input_manager] = table
19:21:00.068 [Lua] [input_manager] = metatable
19:21:00.068 [Lua] [profile_synchronizer] = table
19:21:00.068 [Lua] [profile_synchronizer] = metatable
19:21:00.068 [Lua] [entity_system] = table
19:21:00.068 [Lua] [entity_system] = metatable
19:21:00.068 [Lua] [level_transition_handler] = table
19:21:00.068 [Lua] [level_transition_handler] = metatable
19:21:00.068 [Lua] [num_local_human_players] = 1 (number)
19:21:00.068 [Lua] [statistics_db] = table
19:21:00.068 [Lua] [statistics_db] = metatable
19:21:00.068 [Lua] [entity_system_bag] = table
19:21:00.068 [Lua] [entity_system_bag] = metatable
19:21:00.068 [Lua] [network_lobby] = table
19:21:00.068 [Lua] [network_lobby] = metatable
19:21:00.068 [Lua] [network_transmit] = table
19:21:00.068 [Lua] [network_transmit] = metatable
19:21:00.068 [Lua] [network_clock] = table
19:21:00.068 [Lua] [network_clock] = metatable
19:21:00.068 [Lua] [free_flight_manager] = table
19:21:00.068 [Lua] [free_flight_manager] = metatable
19:21:00.068 [Lua] [network_event_delegate] = table
19:21:00.068 [Lua] [network_event_delegate] = metatable
19:21:00.068 [Lua]
19:21:00.068 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:21:00.068 [Lua] ignoring extension VersusInteractObjectiveExtension
19:21:00.068 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:21:00.068 [Lua] ignoring extension VersusSocketObjectiveExtension
19:21:00.068 [Lua] ignoring extension VersusTargetObjectiveExtension
19:21:00.068 [Lua] ignoring extension VersusMissionObjectiveExtension
19:21:00.069 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:21:00.074 [Lua] [AchievementManager] Achievements using the steam platform
19:21:00.074 [Lua] PlayerManager:add_player player_1
19:21:00.098 [Lua] [StateIngame] Level seed: 0
19:21:00.101 [Lua] [IngameUI] init
19:21:00.120 [Lua] cb_razer_chroma_setup
19:21:00.136 [Save] Saving `save_data`
19:21:00.138 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002C97D60; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011A435F0; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000011A436E0; parent_world_position = table: 0000000011A43710; local_position = table: 0000000002C97CD0; size = table: 0000000002C97D20; node = table: 0000000002C97D60
[3] scenegraph = table: 0000000011A435F0; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011A435F0; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000011A435F0; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000000CC047D0
[7] self = table: 000000000CC047D0; ingame_ui_context = table: 0000000003101870; input_manager = table: 00000000034ED820; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000000CC047D0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 0000000001E81090; error_prefix_data = table: 000000000CC04790; func = [function]
[14] self = table: 0000000001E81090; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000CC046B0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 0000000001E81090
[20] self = table: 0000000002A61440; ingame_ui_context = table: 0000000003101870
[21] self = table: 0000000002A61440; params = table: 00000000040FE770; viewport_name = "player_1"; input_manager = table: 00000000034ED820; input_source = table: 00000000016820B0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000012199A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000100570; camera_system = table: 0000000002CC9840; outline_system = table: 0000000018A582C0; fade_system = table: 0000000018A6F0A0; sound_sector_system = table: 0000000001E8AE10; sound_environment_system = table: 000000001A83C7C0; event_manager = table: 0000000001693E40; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003101870
[22] self = table: 00000000040FE7A0; new_state = table: 0000000018BDA320; params = table: 00000000040FE770; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000040FE7A0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 00000000040FE7A0; parent = table: 0000000000BF3D60; start_state = table: 0000000018BDA320; params = table: 00000000040FE770; profiling_debugging_enabled = true
[25] self = table: 00000000040FE7A0; parent = table: 0000000000BF3D60; start_state = table: 0000000018BDA320; params = table: 00000000040FE770; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000006C0350; ingame_ui = table: 0000000001E81090; definitions = table: 000000000CC04840; input_manager = table: 00000000034ED820; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CC04980; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CB66900; menu_widgets = table: 000000000FCD4D50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000006C0350; ingame_ui = table: 0000000001E81090; definitions = table: 000000000CC04840; input_manager = table: 00000000034ED820; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CC04980; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CB66900; menu_widgets = table: 000000000FCD4D50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000000D99640; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000006C0350; telemetry_time_view_enter = 0; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000F9E38A0; cutscene_system = table: 000000000BA8B1F0; text_popup_ui = table: 0000000003EDAD70; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000CA9BB00; world = [World]; camera_manager = table: 0000000004B7ED30; _profile_requester = table: 000000000B21D9F0; ingame_ui_context = table: 0000000003101870; _fps_cooldown = 0; views = table: 00000000120DF420; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002213320; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000012199A0; weave_onboarding = table: 000000000B264BE0; popup_handler = table: 000000000244FF50; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000C785A40;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000BF3D60; _booted_eac_untrusted = false; statistics_db = table: 0000000000C5A7F0; is_server = false; _lobby_client = table: 000000000BB47E00; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; ingame_ui_context = table: 0000000003101870; world = [World]; is_in_inn = true; player = table: 00000000012199A0; end_conditions_met = false; network_client = table: 000000000FDB42F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000C785A40;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000BF3D60; _booted_eac_untrusted = false; statistics_db = table: 0000000000C5A7F0; is_server = false; _lobby_client = table: 000000000BB47E00; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; ingame_ui_context = table: 0000000003101870; world = [World]; is_in_inn = true; player = table: 00000000012199A0; end_conditions_met = false; network_client = table: 000000000FDB42F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000C785A40;
[22] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[23] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[24] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[25] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000018C8F770; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019477750; parent = table: 0000000000094EC0; network_client = table: 000000000FDB42F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 000000000BB47E00; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; _debug_gui = [Gui]; network_transmit = table: 0000000001ABCB80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018CA1640; machines = table: 000000001A2DEE00; _level_flow_events = table: 000000000CA97090; _quit_game = false; network_clock = table: 00000000029756C0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C5A7F0; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 00000000001759B0; network_event_delegate = table: 000000000C785A40;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000003739550;
19:21:00.138 [Save] Save done
19:21:00.139 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002C9A630; node_def = table: 0000000011A43410; k = "offset"; v = table: 0000000011A434D0
[2] scenegraph = table: 0000000002C9A600; scenegraph_def = table: 000000000CC048E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011A43410; parent_name = nil; local_position = table: 000000000FD5F520; node = table: 0000000002C9A630
[3] scenegraph_def = table: 000000000CC048E0; scenegraph = table: 0000000002C9A600; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011A43410
[4] self = table: 000000000CC047D0
[5] self = table: 000000000CC047D0; ingame_ui_context = table: 0000000003101870; input_manager = table: 00000000034ED820; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000000CC047D0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 0000000001E81090; error_prefix_data = table: 000000000CC04790; func = [function]
[12] self = table: 0000000001E81090; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000CC046B0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 0000000001E81090
[18] self = table: 0000000002A61440; ingame_ui_context = table: 0000000003101870
[19] self = table: 0000000002A61440; params = table: 00000000040FE770; viewport_name = "player_1"; input_manager = table: 00000000034ED820; input_source = table: 00000000016820B0; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000012199A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000100570; camera_system = table: 0000000002CC9840; outline_system = table: 0000000018A582C0; fade_system = table: 0000000018A6F0A0; sound_sector_system = table: 0000000001E8AE10; sound_environment_system = table: 000000001A83C7C0; event_manager = table: 0000000001693E40; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003101870
[20] self = table: 00000000040FE7A0; new_state = table: 0000000018BDA320; params = table: 00000000040FE770; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000040FE7A0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 00000000040FE7A0; parent = table: 0000000000BF3D60; start_state = table: 0000000018BDA320; params = table: 00000000040FE770; profiling_debugging_enabled = true
[23] self = table: 00000000040FE7A0; parent = table: 0000000000BF3D60; start_state = table: 0000000018BDA320; params = table: 00000000040FE770; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 00000000040FE7A0
[25] self = table: 0000000000BF3D60; loading_context = table: 0000000003739550; is_server = false; assert_on_leak = true; input_manager = table: 00000000034ED820; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 0000000000C5A7F0; world = [World]; network_event_delegate = table: 000000000C785A40; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000001693E40; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 00000000040FE770
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FCD4D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000006C0350; ingame_ui = table: 0000000001E81090; definitions = table: 000000000CC04840; input_manager = table: 00000000034ED820; wwise_world = [WwiseWorld]; render_settings = table: 000000000CC04980; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CB66900; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011A435F0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FCD4D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000006C0350; ingame_ui = table: 0000000001E81090; definitions = table: 000000000CC04840; input_manager = table: 00000000034ED820; wwise_world = [WwiseWorld]; render_settings = table: 000000000CC04980; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CB66900; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011A435F0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000000D99640; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000006C0350; telemetry_time_view_enter = 0; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000000F9E38A0; cutscene_system = table: 000000000BA8B1F0; text_popup_ui = table: 0000000003EDAD70; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000CA9BB00; world = [World]; camera_manager = table: 0000000004B7ED30; _profile_requester = table: 000000000B21D9F0; ingame_ui_context = table: 0000000003101870; _fps_cooldown = 0; views = table: 00000000120DF420; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002213320; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 00000000012199A0; weave_onboarding = table: 000000000B264BE0; popup_handler = table: 000000000244FF50; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000C785A40;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000BF3D60; _booted_eac_untrusted = false; statistics_db = table: 0000000000C5A7F0; is_server = false; _lobby_client = table: 000000000BB47E00; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; ingame_ui_context = table: 0000000003101870; world = [World]; is_in_inn = true; player = table: 00000000012199A0; end_conditions_met = false; network_client = table: 000000000FDB42F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000C785A40;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000000BF3D60; _booted_eac_untrusted = false; statistics_db = table: 0000000000C5A7F0; is_server = false; _lobby_client = table: 000000000BB47E00; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; ingame_ui_context = table: 0000000003101870; world = [World]; is_in_inn = true; player = table: 00000000012199A0; end_conditions_met = false; network_client = table: 000000000FDB42F0; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000C785A40;
[20] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[21] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[22] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[23] _params = table: 00000000040FE770; _profiling_debugging_enabled = true; _parent = table: 0000000000BF3D60; _state = table: 0000000002A61440;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000018C8F770; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019477750; parent = table: 0000000000094EC0; network_client = table: 000000000FDB42F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 000000000BB47E00; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; _debug_gui = [Gui]; network_transmit = table: 0000000001ABCB80; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018CA1640; machines = table: 000000001A2DEE00; _level_flow_events = table: 000000000CA97090; _quit_game = false; network_clock = table: 00000000029756C0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C5A7F0; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 00000000001759B0; network_event_delegate = table: 000000000C785A40;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000003739550;
19:21:00.155 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
19:21:00.155 [Lua] [Managers] Calling function on all managers:
19:21:00.155 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:21:00.215 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000104059077 go_type=player go_created_func_name=game_object_created_player
19:21:00.215 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000104059077 peer_id=110000104059077
19:21:00.215 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000104059077, self.peer_id = 11000010c7fed13
19:21:00.215 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104059077
19:21:00.215 [Lua] PlayerManager:add_remote_player 110000104059077
19:21:00.229 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000104059077 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:21:00.230 [Lua] Adding player sync data to peer=110000104059077 local_player_id=1
19:21:00.230 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000104059077 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
19:21:00.230 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000104059077 go_type=music_states go_created_func_name=game_object_created_music_states
19:21:00.230 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000104059077 go_type=player go_created_func_name=game_object_created_player
19:21:00.230 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000104059077 peer_id=11000013c2d49bd
19:21:00.230 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 11000013c2d49bd, self.peer_id = 11000010c7fed13
19:21:00.230 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000013c2d49bd
19:21:00.230 [Lua] PlayerManager:add_remote_player 11000013c2d49bd
19:21:00.247 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000013c2d49bd go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:21:00.247 [Lua] Adding player sync data to peer=11000013c2d49bd local_player_id=1
19:21:00.247 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000013c2d49bd go_type=player_unit go_created_func_name=game_object_created_player_unit
19:21:00.248 [Lua] PlayerManager:assign_unit_ownership IamUsingAPowerglove 11000013c2d49bd 1
19:21:00.248 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000104059077 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:21:00.248 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000104059077 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:21:00.249 [Lua] PlayerManager:assign_unit_ownership Gladiator49 110000104059077 1
19:21:00.249 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000104059077 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:21:00.274 [Lua] [TelemetryRPCListener] Receiving session id from server 86849c75-e351-47ba-b4a9-1220e2bdd512
19:21:00.274 error: [Lua] SETTING ROUND ID
19:21:00.274 [Lua] [NetworkClient] rpc_game_started
19:21:00.274 [Lua] [NetworkClient] New State game_started (old state is_ingame)
19:21:00.274 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000104059077 go_type=player go_created_func_name=game_object_created_player
19:21:00.274 [Lua] [GameNetworkManager] game_object_created_player, go_id=11, owner_peer_id=110000104059077 peer_id=11000010c7fed13
19:21:00.274 [Lua] [GameNetworkManager] PLAYER is local player
19:21:00.274 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
19:21:00.276 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
19:21:00.276 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 3
19:21:00.276 [Lua] player (11000010c7fed13,1) was put into party 1
19:21:00.276 [Lua] [IngamePlayerListUI] - Destroy
19:21:00.277 [Lua] [GamePadEquipmentUI] - Destroy
19:21:00.277 [Lua] [EquipmentUI] - Destroy
19:21:00.277 [Lua] [AbilityUI] - Destroy
19:21:00.277 [Lua] [GamePadAbilityUI] - Destroy
19:21:00.284 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:2 career_index:2 is_bot:false
19:21:00.284 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
19:21:00.284 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:21:00.284 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:21:00.285 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:21:00.527 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:21:00.527 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:21:00.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:21:01.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:21:01.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:21:01.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:21:01.350 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:21:01.350 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:21:01.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:21:01.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:21:01.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:21:01.464 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:21:01.566 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:21:01.566 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:21:01.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:21:01.649 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:21:01.649 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:21:01.650 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:21:01.716 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:21:01.716 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:21:01.717 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:21:01.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:21:01.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:21:01.784 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:21:01.867 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:21:01.867 [Lua] [PackageManager] Force_load: wwise/staff
19:21:01.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:21:02.159 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:21:02.159 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:21:02.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:21:02.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:21:02.344 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:21:02.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:21:02.609 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:21:02.609 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:21:02.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:21:02.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:21:02.703 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:21:02.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:21:02.768 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:21:02.768 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:21:02.768 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:21:02.818 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:21:02.818 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:21:02.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:21:02.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:21:02.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:21:02.990 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 2, Vector3(0.460022, 15.3801, -4.89001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
19:21:02.994 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:21:03.055 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000104059077 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
19:21:03.309 [Lua] StateInGameRunning:_game_actually_starts()
19:21:03.309 [Lua] #################################################################################################################
19:21:03.309 [Lua] [Loading Time]: 00:00:08 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
19:21:03.309 [Lua] #################################################################################################################
19:21:03.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
19:21:03.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
19:21:03.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
19:21:03.515 [Lua] Commit load time data
19:22:44.157 [Lua] [IngameUI] menu view on_enter ingame_menu
19:22:45.794 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
19:22:46.280 [Lua] PopupManager:query_result returned result: leave_game
19:22:46.297 [Lua] [Matchmaking] Doing transition leave_game from UI
19:22:46.297 [Lua] TRANSITION leave_game nil nil
19:22:46.297 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
19:22:46.297 [Lua] [Matchmaking] Adding broken lobby: 18600000399fb39 Due to bad connection or something: true, ignoring it for 120 seconds
19:22:46.297 [Lua] [GameNetworkManager] Leaving game...
19:22:46.297 [Lua] despawning player Walker Trips
19:22:46.297 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=108.06
19:22:46.297 [Lua] [IngameUI] menu view on_exit ingame_menu
19:22:46.314 [Lua] [Matchmaking] Removing broken lobby 18600000399fb39, perhaps it will now work again?!
19:22:46.414 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=11 owner_peer_id=110000104059077 peer_id=11000010c7fed13
19:22:46.414 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
19:22:46.414 [Lua] destroyed player game object with id 11 callback
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000013c2d49bd
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000013c2d49bd
19:22:46.414 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000104059077 peer_id=11000013c2d49bd
19:22:46.414 [Lua] PlayerManager:remove_player peer_id=11000013c2d49bd 1
19:22:46.414 [Lua] [GameNetworkManager] removing peer_id=11000013c2d49bd local_player_id=1
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] MUSIC object destroyed
19:22:46.414 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000104059077
19:22:46.414 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000104059077 peer_id=110000104059077
19:22:46.414 [Lua] PlayerManager:remove_player peer_id=110000104059077 1
19:22:46.414 [Lua] [GameNetworkManager] removing peer_id=110000104059077 local_player_id=1
19:22:46.414 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000104059077
19:22:46.415 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
19:22:46.416 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:22:47.425 [Lua] broken_connection to 110000104059077
19:22:47.425 [Application] set exit code policy to silent_limited
19:22:47.425 [Application] setting exit code to 0xfa730001
19:22:47.425 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:280: in function _update_connections
[3] @scripts/network/network_client.lua:292: in function update
[4] @scripts/game_state/state_ingame.lua:864: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:843: in function game_update
[7] @scripts/boot.lua:628:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 000000000FDB42F0; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 000000000FDB42F0; dt = 0.016792070120573044
[4] self = table: 0000000000BF3D60; dt = 0.016792070120573044; t = 107.18318292684853; network_manager = table: 000000000B0232A0
[5] self = table: 0000000003E1A4D0; dt = 0.016792070120573044; t = 1308.6042553521693
[6] self = table: 0000000000094EC0; real_world_dt = 0.016792070120573044; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016792070120573044; t = 1308.6042553521693
[7] dt = 0.016792070120573044
[2] server_peer_id = "110000104059077"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000D359420; _network_event_delegate = table: 000000000C785A40; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000B21D9F0; wanted_career_index = 2; lobby_client = table: 000000000BB47E00; _notification_sent = true; _network_state = table: 000000000AFE8710; host_to_migrate_to = table: 0000000011E24160; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; profile_synchronizer = table: 000000001946BCE0; connecting_timeout = 0.13062719814479351; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[3] server_peer_id = "110000104059077"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000000D359420; _network_event_delegate = table: 000000000C785A40; fail_reason = "remote_disconnected"; _profile_requester = table: 000000000B21D9F0; wanted_career_index = 2; lobby_client = table: 000000000BB47E00; _notification_sent = true; _network_state = table: 000000000AFE8710; host_to_migrate_to = table: 0000000011E24160; wanted_party_index = 0; wanted_profile_index = 2; _is_in_post_game = false; profile_synchronizer = table: 000000001946BCE0; connecting_timeout = 0.13062719814479351; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[4] world_name = "level_world"; entity_system_bag = table: 0000000018C8F770; _debug_gui_immediate = [Gui]; entity_system = table: 0000000019477750; parent = table: 0000000000094EC0; network_client = table: 000000000FDB42F0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 000000000BB47E00; is_in_tutorial = false; input_manager = table: 00000000034ED820; profile_synchronizer = table: 000000001946BCE0; _debug_gui = [Gui]; network_transmit = table: 0000000001ABCB80; _max_local_players = 4; _fps_reporter = table: 000000000C902550; num_local_human_players = 1; _ping_reporter = table: 000000000C902580; _gm_event_end_conditions_met = false; statistics_db = table: 0000000000C5A7F0; world = [World]; dt = 0.01679263636469841; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018CA1640; exit_type = "left_game"; machines = table: 000000001A2DEE00; _camera_carrier = table: 000000000C900CA0; _level_flow_events = table: 000000000CA97090; _quit_game = false; network_clock = table: 00000000029756C0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; exit_time = 108.05564174614847; level_key = "morris_hub"; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 00000000001759B0; network_event_delegate = table: 000000000C785A40;
[5] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BF3D60;
[6] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000003739550;
<>
<>
19:22:47.425 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started)
19:22:47.474 [Steam] Connection e52e82a8 to remote 110000104059077 rejected, reason 1000
19:22:48.300 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
19:22:48.300 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:22:48.300 [Lua] [Managers] Calling function on all managers:
19:22:48.300 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:22:48.300 [Lua] Clearing all global lookup lists
19:22:48.300 [Lua] [IngamePlayerListUI] - Destroy
19:22:48.300 [Lua] [GamePadEquipmentUI] - Destroy
19:22:48.300 [Lua] [EquipmentUI] - Destroy
19:22:48.300 [Lua] [AbilityUI] - Destroy
19:22:48.300 [Lua] [GamePadAbilityUI] - Destroy
19:22:48.301 [Lua] [IngameUI] destroy
19:22:48.307 [Lua] [Managers] Destroying manager group:
19:22:48.308 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:22:48.308 [Lua] [Matchmaking] unregister rpcs
19:22:48.308 [Lua] [Matchmaking] destroying
19:22:48.308 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:22:48.309 [Lua] [ChatManager] Unregistering channel 1
19:22:48.309 [Lua] [EnemyPackageLoader] network_context_destroyed
19:22:48.309 [Lua] [PartyManager] network_context_destroyed
19:22:48.309 [Lua] [GameMechanismManager] network_context_destroyed
19:22:48.309 [EAC] Connection reset
19:22:48.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, ProfileSynchronizer
19:22:48.318 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer
19:22:48.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
19:22:48.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:22:48.320 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:22:48.320 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
19:22:48.321 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:22:48.321 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:22:48.321 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, ProfileSynchronizer
19:22:48.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
19:22:48.322 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer
19:22:48.326 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:22:48.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer
19:22:48.330 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer
19:22:48.331 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
19:22:48.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
19:22:48.331 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
19:22:48.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer
19:22:48.335 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
19:22:48.336 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:22:48.338 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
19:22:48.338 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, ProfileSynchronizer
19:22:48.347 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
19:22:48.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:22:48.350 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:22:48.350 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:22:48.353 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:22:48.354 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer
19:22:48.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:22:48.356 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
19:22:48.356 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
19:22:48.356 [Lua] LobbyClient close server channel 1 to 110000104059077
19:22:48.356 [Lua] LobbyInternal.close_channel lobby: userdata: 0x03e7a3b8, channel: 1
19:22:48.356 [Lua] ############### UNLOADING PACKAGES ###############
19:22:48.356 [Lua] [Managers] Calling function on all managers:
19:22:48.356 [Lua] [Managers] Destroying manager group:
19:22:48.356 [Lua] [Gamestate] Enter state StateLoading
19:22:48.358 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
19:22:48.358 [Lua] [LobbyManager] Setting up network options
19:22:48.358 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
19:22:48.358 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
19:22:48.358 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
19:22:48.358 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
19:22:48.358 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
19:22:48.358 [Lua] LobbyManager:setup_network_options server_port: 27017
19:22:48.358 [Lua] registering RPCs
19:22:48.358 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
19:22:48.358 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
19:22:48.358 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:22:48.358 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:22:48.358 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:22:48.358 [Lua] [LevelTransitionHandler] promote_next_level_data
19:22:48.358 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:22:48.358 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:22:48.359 [SteamVoip] Creating room 7477424b243a332e
19:22:48.359 [EAC] EAC server 11000010c7fed13 is initializing
19:22:48.363 [EAC] Server is also client 11000010c7fed13
19:22:48.363 [EACServer] [20:22:48:362][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
19:22:48.363 [Lua] ### Created peer state machine for 11000010c7fed13
19:22:48.363 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
19:22:48.363 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
19:22:48.363 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:22:48.367 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:22:48.367 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:22:48.368 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:22:48.368 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:22:48.368 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
19:22:48.368 [Lua] Set lobby begin:
19:22:48.368 [Lua] Set lobby end.
19:22:48.368 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" and join party "nil"
19:22:48.368 [Lua] [LobbyHost] Changed state from 0 to creating
19:22:48.382 [Lua] ### Sending rpc_level_loaded
19:22:48.382 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
19:22:48.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:22:48.398 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:22:48.466 [Handshaker] Lost connection 12 to 110000104059077
19:22:48.567 [Lua] [LobbyHost] Changed state from creating to joined
19:22:48.568 [Lua] [PartyManager] Leader is set to 11000010c7fed13
19:22:48.568 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
19:22:48.568 [Lua] [ChatManager] Registering channel 1
19:22:48.568 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:22:48.568 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:22:48.568 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
19:22:48.568 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:22:48.568 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
19:22:48.568 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:22:48.580 [Lua] Async level spawning done
19:22:48.584 [Lua] [NetworkServer] Changing num_players from nil to 1
19:22:48.584 [Lua] Players: 1
19:22:48.584 [Lua] Set lobby begin:
19:22:48.584 [Lua] Lobby data mission_id = morris_hub
19:22:48.584 [Lua] Lobby data mechanism = deus
19:22:48.584 [Lua] Lobby data matchmaking_type = 3
19:22:48.584 [Lua] Lobby data eac_authorized = true
19:22:48.585 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:48.585 [Lua] Lobby data selected_mission_id = morris_hub
19:22:48.585 [Lua] Lobby data num_players = 1
19:22:48.585 [Lua] Lobby data matchmaking = false
19:22:48.585 [Lua] Set lobby end.
19:22:50.324 [Lua] player (11000010c7fed13,1) was put into party 0
19:22:50.324 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
19:22:50.324 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
19:22:50.324 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
19:22:50.324 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:22:50.340 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
19:22:50.340 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:22:50.340 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:22:50.357 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:22:50.357 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:22:50.357 [Lua] ### Sending rpc_level_loaded
19:22:50.357 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
19:22:50.357 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:22:51.365 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:22:51.365 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:22:51.365 [Lua] Set lobby begin:
19:22:51.366 [Lua] Lobby data selected_mission_id = morris_hub
19:22:51.366 [Lua] Lobby data num_players = 1
19:22:51.366 [Lua] Lobby data matchmaking = false
19:22:51.366 [Lua] Lobby data host = 11000010c7fed13
19:22:51.366 [Lua] Lobby data mission_id = morris_hub
19:22:51.366 [Lua] Lobby data matchmaking_type = 3
19:22:51.366 [Lua] Lobby data country_code = GB
19:22:51.366 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:51.366 [Lua] Lobby data unique_server_name = Walker Trips
19:22:51.366 [Lua] Lobby data mechanism = deus
19:22:51.366 [Lua] Lobby data eac_authorized = true
19:22:51.366 [Lua] Set lobby end.
19:22:51.366 [Lua] [Managers] Destroying manager group:
19:22:51.367 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:22:51.367 [Lua] [Gamestate] Enter StateIngame HOST
19:22:51.367 [Lua] [Managers] Calling function on all managers:
19:22:51.367 [Lua] <>level = morris_hub<>
19:22:51.367 [Lua] [StateIngame] Server ingame
19:22:51.370 [Lua] Set lobby begin:
19:22:51.370 [Lua] Lobby data difficulty = normal
19:22:51.370 [Lua] Lobby data selected_mission_id = morris_hub
19:22:51.370 [Lua] Lobby data difficulty_tweak = 0
19:22:51.370 [Lua] Lobby data num_players = 1
19:22:51.370 [Lua] Lobby data matchmaking = false
19:22:51.370 [Lua] Lobby data host = 11000010c7fed13
19:22:51.370 [Lua] Lobby data mission_id = morris_hub
19:22:51.371 [Lua] Lobby data matchmaking_type = 3
19:22:51.371 [Lua] Lobby data country_code = GB
19:22:51.371 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:51.371 [Lua] Lobby data unique_server_name = Walker Trips
19:22:51.371 [Lua] Lobby data mechanism = deus
19:22:51.371 [Lua] Lobby data eac_authorized = true
19:22:51.371 [Lua] Set lobby end.
19:22:51.371 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
19:22:51.371 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
19:22:51.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
19:22:51.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:22:51.371 [Lua] [Matchmaking] initializing
19:22:51.371 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
19:22:51.371 [Lua] [Matchmaking] register rpcs
19:22:51.371 [Lua] GameNetworkManager:init... creating game session
19:22:51.371 [Lua] Host GameSession.make_game_session_host with session:
19:22:51.371 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:22:51.371 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:22:51.371 [Lua] [GameNetworkManager] self.is_server = true
19:22:51.371 [Network] Setting artificial MTU limit to 65536
19:22:51.391 [Lua] Switching ConflictSettings: to: disabled
19:22:51.391 [Lua] pacing=disabled
19:22:51.391 [Lua] roaming=nil
19:22:51.391 [Lua] specials=disabled
19:22:51.391 [Lua] debug_color=black
19:22:51.391 [Lua] pack_spawning=disabled
19:22:51.391 [Lua] contained_breeds=nil
19:22:51.391 [Lua] disabled=true
19:22:51.391 [Lua] boss=disabled
19:22:51.391 [Lua] horde=disabled
19:22:51.391 [Lua] name=disabled
19:22:51.391 [Lua] intensity=disabled
19:22:51.391 [Lua] ---
19:22:51.391 [Lua] [LevelAnalysis] set_random_seed( 0)
19:22:51.396 [Lua] [AIInterestPointSystem] Level Seed: 0
19:22:51.396 [Lua]
19:22:51.396 [Lua] [entity_system_bag] = table
19:22:51.396 [Lua] [entity_system_bag] = metatable
19:22:51.396 [Lua] [startup_data] = table
19:22:51.396 [Lua] [entity_manager] = table
19:22:51.396 [Lua] [entity_manager] = metatable
19:22:51.396 [Lua] [unit_spawner] = table
19:22:51.396 [Lua] [unit_spawner] = metatable
19:22:51.396 [Lua] [unit_storage] = table
19:22:51.396 [Lua] [unit_storage] = metatable
19:22:51.396 [Lua] [dice_keeper] = table
19:22:51.396 [Lua] [dice_keeper] = metatable
19:22:51.396 [Lua] [is_server] = true (boolean)
19:22:51.396 [Lua] [world] = [World]
19:22:51.396 [Lua] [system_api] = table
19:22:51.396 [Lua] [entity_system] = table
19:22:51.396 [Lua] [entity_system] = metatable
19:22:51.396 [Lua] [network_lobby] = table
19:22:51.396 [Lua] [network_lobby] = metatable
19:22:51.396 [Lua] [profile_synchronizer] = table
19:22:51.396 [Lua] [profile_synchronizer] = metatable
19:22:51.396 [Lua] [level_transition_handler] = table
19:22:51.396 [Lua] [level_transition_handler] = metatable
19:22:51.396 [Lua] [num_local_human_players] = 1 (number)
19:22:51.396 [Lua] [statistics_db] = table
19:22:51.396 [Lua] [statistics_db] = metatable
19:22:51.396 [Lua] [network_server] = table
19:22:51.396 [Lua] [network_server] = metatable
19:22:51.396 [Lua] [input_manager] = table
19:22:51.396 [Lua] [input_manager] = metatable
19:22:51.396 [Lua] [network_clock] = table
19:22:51.396 [Lua] [network_clock] = metatable
19:22:51.396 [Lua] [network_transmit] = table
19:22:51.396 [Lua] [network_transmit] = metatable
19:22:51.396 [Lua] [free_flight_manager] = table
19:22:51.396 [Lua] [free_flight_manager] = metatable
19:22:51.396 [Lua] [network_manager] = table
19:22:51.396 [Lua] [network_manager] = metatable
19:22:51.396 [Lua] [network_event_delegate] = table
19:22:51.396 [Lua] [network_event_delegate] = metatable
19:22:51.396 [Lua]
19:22:51.396 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:22:51.396 [Lua] ignoring extension VersusInteractObjectiveExtension
19:22:51.396 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:22:51.396 [Lua] ignoring extension VersusSocketObjectiveExtension
19:22:51.397 [Lua] ignoring extension VersusTargetObjectiveExtension
19:22:51.397 [Lua] ignoring extension VersusMissionObjectiveExtension
19:22:51.397 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:22:51.402 [Lua] [AchievementManager] Achievements using the steam platform
19:22:51.402 [Lua] PlayerManager:add_player player_1
19:22:51.427 [Lua] [StateIngame] Level seed: 0
19:22:51.428 [Lua] [LevelAnalysis] set_random_seed( 0)
19:22:51.429 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:22:51.429 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:22:51.430 [Lua] [IngameUI] init
19:22:51.448 [Lua] cb_razer_chroma_setup
19:22:51.463 [Save] Saving `save_data`
19:22:51.465 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000FB00BC0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000FB00720; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000000FB00810; parent_world_position = table: 000000000FB00840; local_position = table: 000000000FB00B30; size = table: 000000000FB00B80; node = table: 000000000FB00BC0
[3] scenegraph = table: 000000000FB00720; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000FB00720; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000000FB00720; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000000C7B3810
[7] self = table: 000000000C7B3810; ingame_ui_context = table: 0000000018A4E220; input_manager = table: 0000000002E5DE30; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000000C7B3810
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[13] mod = table: 000000001195D520; error_prefix_data = table: 000000000C7B37D0; func = [function]
[14] self = table: 000000001195D520; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000C7B36F0; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000001195D520
[20] self = table: 000000000A5E6020; ingame_ui_context = table: 0000000018A4E220
[21] self = table: 000000000A5E6020; params = table: 000000000C7E7290; viewport_name = "player_1"; input_manager = table: 0000000002E5DE30; input_source = table: 000000000B173620; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C844E10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000011DCF2F0; camera_system = table: 00000000015F0170; outline_system = table: 000000000BABD950; fade_system = table: 0000000002A604D0; sound_sector_system = table: 0000000004331DB0; sound_environment_system = table: 000000000B126990; event_manager = table: 0000000002555C50; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018A4E220
[22] self = table: 000000000AF04CA0; new_state = table: 0000000018BDA320; params = table: 000000000C7E7290; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000AF04CA0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000AF04CA0; parent = table: 0000000012388240; start_state = table: 0000000018BDA320; params = table: 000000000C7E7290; profiling_debugging_enabled = true
[25] self = table: 000000000AF04CA0; parent = table: 0000000012388240; start_state = table: 0000000018BDA320; params = table: 000000000C7E7290; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F7C890; ingame_ui = table: 000000001195D520; definitions = table: 000000000C7B3880; input_manager = table: 0000000002E5DE30; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000C7B39C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011CFE6A0; menu_widgets = table: 000000000C7B4670; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000011F7C890; ingame_ui = table: 000000001195D520; definitions = table: 000000000C7B3880; input_manager = table: 0000000002E5DE30; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000C7B39C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000011CFE6A0; menu_widgets = table: 000000000C7B4670; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000002C94DD0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000011F7C890; telemetry_time_view_enter = 0; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000003B71960; cutscene_system = table: 0000000002C5C850; text_popup_ui = table: 000000000D0C6C20; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011805140; world = [World]; camera_manager = table: 0000000003B82AE0; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000018A4E220; _fps_cooldown = 0; views = table: 000000000B040730; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011E12CA0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000C844E10; weave_onboarding = table: 000000000CEC99B0; popup_handler = table: 000000000D0C6AE0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001AED2DE0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000012388240; _booted_eac_untrusted = false; statistics_db = table: 0000000001B89500; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; is_in_inn = true; ingame_ui_context = table: 0000000018A4E220; end_conditions_met = false; player = table: 000000000C844E10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000001AED2DE0;
[21] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000012388240; _booted_eac_untrusted = false; statistics_db = table: 0000000001B89500; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; is_in_inn = true; ingame_ui_context = table: 0000000018A4E220; end_conditions_met = false; player = table: 000000000C844E10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000001AED2DE0;
[22] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[23] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[24] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[25] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002AA9BF0; network_server = table: 0000000018A5AC40; entity_system = table: 000000000C7749D0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000FC1A6D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000D33EE90; machines = table: 000000000C7E7150; network_event_delegate = table: 000000001AED2DE0; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011CEBB50; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000001B89500; _lobby_host = table: 000000000D15C790; dice_keeper = table: 000000000FC5E3A0; network_clock = table: 000000000FD4A630; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000000BD3A80;
19:22:51.466 [Save] Save done
19:22:51.466 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000FB03510; node_def = table: 000000000FB00540; k = "offset"; v = table: 000000000FB00600
[2] scenegraph = table: 000000000FB03490; scenegraph_def = table: 000000000C7B3920; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000FB00540; parent_name = nil; local_position = table: 000000000FB034C0; node = table: 000000000FB03510
[3] scenegraph_def = table: 000000000C7B3920; scenegraph = table: 000000000FB03490; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000FB00540
[4] self = table: 000000000C7B3810
[5] self = table: 000000000C7B3810; ingame_ui_context = table: 0000000018A4E220; input_manager = table: 0000000002E5DE30; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000000C7B3810
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B62C0
[11] mod = table: 000000001195D520; error_prefix_data = table: 000000000C7B37D0; func = [function]
[12] self = table: 000000001195D520; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000C7B36F0; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000001195D520
[18] self = table: 000000000A5E6020; ingame_ui_context = table: 0000000018A4E220
[19] self = table: 000000000A5E6020; params = table: 000000000C7E7290; viewport_name = "player_1"; input_manager = table: 0000000002E5DE30; input_source = table: 000000000B173620; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C844E10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000011DCF2F0; camera_system = table: 00000000015F0170; outline_system = table: 000000000BABD950; fade_system = table: 0000000002A604D0; sound_sector_system = table: 0000000004331DB0; sound_environment_system = table: 000000000B126990; event_manager = table: 0000000002555C50; level_key = "morris_hub"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018A4E220
[20] self = table: 000000000AF04CA0; new_state = table: 0000000018BDA320; params = table: 000000000C7E7290; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000AF04CA0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000AF04CA0; parent = table: 0000000012388240; start_state = table: 0000000018BDA320; params = table: 000000000C7E7290; profiling_debugging_enabled = true
[23] self = table: 000000000AF04CA0; parent = table: 0000000012388240; start_state = table: 0000000018BDA320; params = table: 000000000C7E7290; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000AF04CA0
[25] self = table: 0000000012388240; loading_context = table: 0000000000BD3A80; is_server = true; assert_on_leak = true; input_manager = table: 0000000002E5DE30; level_key = "morris_hub"; level_setting = table: 00000000002EBDB0; db = table: 0000000001B89500; world = [World]; network_event_delegate = table: 000000001AED2DE0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002555C50; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000000C7E7290
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C7B4670; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F7C890; ingame_ui = table: 000000001195D520; definitions = table: 000000000C7B3880; input_manager = table: 0000000002E5DE30; wwise_world = [WwiseWorld]; render_settings = table: 000000000C7B39C0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011CFE6A0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000FB00720; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C7B4670; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000011F7C890; ingame_ui = table: 000000001195D520; definitions = table: 000000000C7B3880; input_manager = table: 0000000002E5DE30; wwise_world = [WwiseWorld]; render_settings = table: 000000000C7B39C0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011CFE6A0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000FB00720; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000002C94DD0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000011F7C890; telemetry_time_view_enter = 0; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000003B71960; cutscene_system = table: 0000000002C5C850; text_popup_ui = table: 000000000D0C6C20; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011805140; world = [World]; camera_manager = table: 0000000003B82AE0; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000018A4E220; _fps_cooldown = 0; views = table: 000000000B040730; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000011E12CA0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000C844E10; weave_onboarding = table: 000000000CEC99B0; popup_handler = table: 000000000D0C6AE0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001AED2DE0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000012388240; _booted_eac_untrusted = false; statistics_db = table: 0000000001B89500; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; is_in_inn = true; ingame_ui_context = table: 0000000018A4E220; end_conditions_met = false; player = table: 000000000C844E10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000001AED2DE0;
[19] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000012388240; _booted_eac_untrusted = false; statistics_db = table: 0000000001B89500; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; is_in_inn = true; ingame_ui_context = table: 0000000018A4E220; end_conditions_met = false; player = table: 000000000C844E10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000001AED2DE0;
[20] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[21] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[22] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[23] _params = table: 000000000C7E7290; _profiling_debugging_enabled = true; _parent = table: 0000000012388240; _state = table: 000000000A5E6020;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002AA9BF0; network_server = table: 0000000018A5AC40; entity_system = table: 000000000C7749D0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000FC1A6D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002E5DE30; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000D33EE90; machines = table: 000000000C7E7150; network_event_delegate = table: 000000001AED2DE0; free_flight_manager = table: 0000000002F8FB40; network_transmit = table: 0000000011CEBB50; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000001B89500; _lobby_host = table: 000000000D15C790; dice_keeper = table: 000000000FC5E3A0; network_clock = table: 000000000FD4A630; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000012388240;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000000BD3A80;
19:22:51.481 [Lua] [Matchmaking] Cancelling matchmaking
19:22:51.481 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:22:51.481 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:22:51.481 [Lua] Set lobby begin:
19:22:51.481 [Lua] Lobby data difficulty = normal
19:22:51.481 [Lua] Lobby data selected_mission_id = morris_hub
19:22:51.481 [Lua] Lobby data power_level = 0
19:22:51.481 [Lua] Lobby data difficulty_tweak = 0
19:22:51.482 [Lua] Lobby data num_players = 1
19:22:51.482 [Lua] Lobby data matchmaking = false
19:22:51.482 [Lua] Lobby data host = 11000010c7fed13
19:22:51.482 [Lua] Lobby data mission_id = morris_hub
19:22:51.482 [Lua] Lobby data matchmaking_type = 3
19:22:51.482 [Lua] Lobby data country_code = GB
19:22:51.482 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:51.482 [Lua] Lobby data unique_server_name = Walker Trips
19:22:51.482 [Lua] Lobby data mechanism = deus
19:22:51.482 [Lua] Lobby data eac_authorized = true
19:22:51.482 [Lua] Set lobby end.
19:22:51.484 [Lua] CurrentConflictSettings disabled
19:22:51.484 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:22:51.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:22:51.484 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:22:51.484 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
19:22:51.484 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:22:51.484 [Lua] [Managers] Calling function on all managers:
19:22:51.484 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:22:51.495 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:22:51.495 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:22:51.530 [Lua] player (11000010c7fed13,1) was put into party 1
19:22:51.530 [Lua] [IngamePlayerListUI] - Destroy
19:22:51.530 [Lua] [GamePadEquipmentUI] - Destroy
19:22:51.530 [Lua] [EquipmentUI] - Destroy
19:22:51.530 [Lua] [AbilityUI] - Destroy
19:22:51.530 [Lua] [GamePadAbilityUI] - Destroy
19:22:51.540 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010c7fed13
19:22:51.540 [Lua] Set lobby begin:
19:22:51.540 [Lua] Lobby data selected_mission_id = morris_hub
19:22:51.540 [Lua] Lobby data num_players = 1
19:22:51.540 [Lua] Lobby data difficulty_tweak = 0
19:22:51.540 [Lua] Lobby data host = 11000010c7fed13
19:22:51.540 [Lua] Lobby data matchmaking_type = 3
19:22:51.540 [Lua] Lobby data difficulty = normal
19:22:51.540 [Lua] Lobby data player_slot_1 = 0:0
19:22:51.541 [Lua] Lobby data unique_server_name = Walker Trips
19:22:51.541 [Lua] Lobby data player_slot_4 = 0:0
19:22:51.541 [Lua] Lobby data country_code = GB
19:22:51.541 [Lua] Lobby data matchmaking = false
19:22:51.541 [Lua] Lobby data power_level = 0
19:22:51.541 [Lua] Lobby data mission_id = morris_hub
19:22:51.541 [Lua] Lobby data mechanism = deus
19:22:51.541 [Lua] Lobby data player_slot_5 = 0:0
19:22:51.541 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:22:51.541 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:51.541 [Lua] Lobby data player_slot_3 = 0:0
19:22:51.541 [Lua] Lobby data eac_authorized = true
19:22:51.541 [Lua] Set lobby end.
19:22:51.541 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(2) career(2)
19:22:51.542 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:22:51.542 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
19:22:51.545 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:22:51.545 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:22:51.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:22:51.596 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
19:22:51.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:22:51.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:22:51.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:22:51.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
19:22:51.969 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
19:22:51.969 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
19:22:51.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:22:52.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:22:52.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01
19:22:52.089 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:22:52.192 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:22:52.192 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
19:22:52.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:22:52.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:22:52.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
19:22:52.276 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
19:22:52.342 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
19:22:52.342 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
19:22:52.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
19:22:52.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
19:22:52.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
19:22:52.410 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
19:22:52.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
19:22:52.477 [Lua] [PackageManager] Force_load: wwise/staff
19:22:52.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
19:22:52.743 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
19:22:52.743 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
19:22:52.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
19:22:52.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
19:22:52.929 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
19:22:52.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:22:53.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:22:53.187 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
19:22:53.187 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:22:53.273 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:22:53.273 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
19:22:53.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:22:53.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:22:53.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:22:53.340 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:22:53.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:22:53.390 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:22:53.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:22:53.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:22:53.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
19:22:53.476 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
19:22:53.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:22:53.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:22:53.479 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:22:53.479 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
19:22:53.814 [Lua] StateInGameRunning:_game_actually_starts()
19:22:53.814 [Lua] #################################################################################################################
19:22:53.814 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:22:53.814 [Lua] #################################################################################################################
19:22:53.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 59
19:22:53.831 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 59
19:22:54.540 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 59
19:22:54.540 [Lua] Commit load time data
19:22:56.431 [Lua] Set lobby begin:
19:22:56.431 [Lua] Lobby data selected_mission_id = morris_hub
19:22:56.432 [Lua] Lobby data num_players = 1
19:22:56.432 [Lua] Lobby data difficulty_tweak = 0
19:22:56.432 [Lua] Lobby data host = 11000010c7fed13
19:22:56.432 [Lua] Lobby data matchmaking_type = 3
19:22:56.432 [Lua] Lobby data difficulty = normal
19:22:56.432 [Lua] Lobby data player_slot_1 = 0:0
19:22:56.432 [Lua] Lobby data unique_server_name = Walker Trips
19:22:56.432 [Lua] Lobby data player_slot_4 = 0:0
19:22:56.432 [Lua] Lobby data country_code = GB
19:22:56.432 [Lua] Lobby data matchmaking = false
19:22:56.432 [Lua] Lobby data power_level = 835
19:22:56.433 [Lua] Lobby data mission_id = morris_hub
19:22:56.433 [Lua] Lobby data mechanism = deus
19:22:56.433 [Lua] Lobby data player_slot_5 = 0:0
19:22:56.433 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:22:56.433 [Lua] Lobby data network_hash = f5379771c25088f6
19:22:56.433 [Lua] Lobby data player_slot_3 = 0:0
19:22:56.433 [Lua] Lobby data eac_authorized = true
19:22:56.433 [Lua] Set lobby end.
19:22:57.328 [Lua] [IngameUI] menu view on_enter start_game_view
19:22:57.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0ca34a40
19:22:57.331 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:22:57.353 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
19:22:57.353 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
19:22:57.354 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
19:22:57.354 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
19:22:58.985 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
19:22:58.985 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
19:22:58.985 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
19:22:58.985 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
19:23:01.162 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
19:23:01.162 [Lua] ............................................................................................................
19:23:01.162 [Lua] ............................................................................................................
19:23:01.162 [Lua] GAME START SETTINGS -> Level: journey_ruin | Difficulty: hardest | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:23:01.162 [Lua] ............................................................................................................
19:23:01.162 [Lua] ............................................................................................................
19:23:01.162 [Lua] [Matchmaking] Cancelling matchmaking
19:23:01.162 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:23:01.177 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:23:01.177 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:23:01.179 [Lua] Set lobby begin:
19:23:01.179 [Lua] Lobby data selected_mission_id = morris_hub
19:23:01.179 [Lua] Lobby data num_players = 1
19:23:01.179 [Lua] Lobby data difficulty_tweak = 0
19:23:01.179 [Lua] Lobby data host = 11000010c7fed13
19:23:01.179 [Lua] Lobby data matchmaking_type = 3
19:23:01.179 [Lua] Lobby data difficulty = hardest
19:23:01.179 [Lua] Lobby data player_slot_1 = 0:0
19:23:01.179 [Lua] Lobby data unique_server_name = Walker Trips
19:23:01.179 [Lua] Lobby data player_slot_4 = 0:0
19:23:01.179 [Lua] Lobby data country_code = GB
19:23:01.180 [Lua] Lobby data matchmaking = false
19:23:01.180 [Lua] Lobby data power_level = 835
19:23:01.180 [Lua] Lobby data mission_id = morris_hub
19:23:01.180 [Lua] Lobby data mechanism = deus
19:23:01.180 [Lua] Lobby data player_slot_5 = 0:0
19:23:01.180 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:01.180 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:01.180 [Lua] Lobby data player_slot_3 = 0:0
19:23:01.180 [Lua] Lobby data eac_authorized = true
19:23:01.180 [Lua] Set lobby end.
19:23:01.180 [Lua] [PartyManager] Leader is set to 11000010c7fed13
19:23:01.181 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
19:23:01.181 [Lua] Set lobby begin:
19:23:01.181 [Lua] Lobby data twitch_enabled = false
19:23:01.181 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:01.181 [Lua] Lobby data num_players = 1
19:23:01.181 [Lua] Lobby data difficulty_tweak = 0
19:23:01.181 [Lua] Lobby data host = 11000010c7fed13
19:23:01.181 [Lua] Lobby data matchmaking_type = 2
19:23:01.181 [Lua] Lobby data match_started = true
19:23:01.181 [Lua] Lobby data difficulty = hardest
19:23:01.181 [Lua] Lobby data player_slot_1 = 0:0
19:23:01.181 [Lua] Lobby data player_slot_4 = 0:0
19:23:01.181 [Lua] Lobby data unique_server_name = Walker Trips
19:23:01.181 [Lua] Lobby data quick_game = false
19:23:01.181 [Lua] Lobby data country_code = GB
19:23:01.181 [Lua] Lobby data matchmaking = true
19:23:01.181 [Lua] Lobby data power_level = 835
19:23:01.181 [Lua] Lobby data mission_id = morris_hub
19:23:01.181 [Lua] Lobby data mechanism = deus
19:23:01.182 [Lua] Lobby data player_slot_5 = 0:0
19:23:01.182 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:01.182 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:01.182 [Lua] Lobby data player_slot_3 = 0:0
19:23:01.182 [Lua] Lobby data eac_authorized = true
19:23:01.182 [Lua] Set lobby end.
19:23:01.182 [Lua] Set lobby begin:
19:23:01.182 [Lua] Lobby data twitch_enabled = false
19:23:01.182 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:01.182 [Lua] Lobby data num_players = 1
19:23:01.182 [Lua] Lobby data difficulty_tweak = 0
19:23:01.182 [Lua] Lobby data host = 11000010c7fed13
19:23:01.182 [Lua] Lobby data matchmaking_type = 2
19:23:01.182 [Lua] Lobby data is_private = false
19:23:01.182 [Lua] Lobby data match_started = true
19:23:01.182 [Lua] Lobby data difficulty = hardest
19:23:01.182 [Lua] Lobby data player_slot_1 = 0:0
19:23:01.182 [Lua] Lobby data player_slot_4 = 0:0
19:23:01.182 [Lua] Lobby data unique_server_name = Walker Trips
19:23:01.182 [Lua] Lobby data quick_game = false
19:23:01.182 [Lua] Lobby data country_code = GB
19:23:01.183 [Lua] Lobby data matchmaking = true
19:23:01.183 [Lua] Lobby data power_level = 835
19:23:01.183 [Lua] Lobby data mission_id = morris_hub
19:23:01.183 [Lua] Lobby data mechanism = deus
19:23:01.183 [Lua] Lobby data player_slot_5 = 0:0
19:23:01.183 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:01.183 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:01.183 [Lua] Lobby data player_slot_3 = 0:0
19:23:01.183 [Lua] Lobby data eac_authorized = true
19:23:01.183 [Lua] Set lobby end.
19:23:01.183 [Lua] [ChatManager][1]System: Starting hosted game...
19:23:01.183 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:23:01.183 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:23:01.261 [Lua] [IngameUI] menu view on_exit start_game_view
19:23:01.261 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:23:01.262 [Save] Saving `save_data`
19:23:01.262 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
19:23:01.262 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
19:23:01.262 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
19:23:01.262 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
19:23:01.264 [Save] Save done
19:23:01.269 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0ca34a40
19:23:06.299 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:23:06.299 [Lua] Players: 2
19:23:06.299 [Lua] Set lobby begin:
19:23:06.299 [Lua] Lobby data twitch_enabled = false
19:23:06.299 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:06.299 [Lua] Lobby data num_players = 2
19:23:06.299 [Lua] Lobby data difficulty_tweak = 0
19:23:06.300 [Lua] Lobby data host = 11000010c7fed13
19:23:06.300 [Lua] Lobby data matchmaking_type = 2
19:23:06.300 [Lua] Lobby data is_private = false
19:23:06.300 [Lua] Lobby data match_started = true
19:23:06.300 [Lua] Lobby data difficulty = hardest
19:23:06.300 [Lua] Lobby data player_slot_1 = 0:0
19:23:06.300 [Lua] Lobby data player_slot_4 = 0:0
19:23:06.300 [Lua] Lobby data unique_server_name = Walker Trips
19:23:06.300 [Lua] Lobby data quick_game = false
19:23:06.300 [Lua] Lobby data country_code = GB
19:23:06.300 [Lua] Lobby data matchmaking = true
19:23:06.300 [Lua] Lobby data power_level = 835
19:23:06.300 [Lua] Lobby data mission_id = morris_hub
19:23:06.300 [Lua] Lobby data mechanism = deus
19:23:06.300 [Lua] Lobby data player_slot_5 = 0:0
19:23:06.300 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:06.301 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:06.301 [Lua] Lobby data player_slot_3 = 0:0
19:23:06.301 [Lua] Lobby data eac_authorized = true
19:23:06.301 [Lua] Set lobby end.
19:23:06.301 [Lua] [LobbyMembers] Member joined 1100001065858c0
19:23:07.650 [Lua] GOT approve_channel 2 1100001065858c0 1860000039b2db5
19:23:07.650 [EAC] EAC server has client 1100001065858c0 and channel 2 (and owner 1100001065858c0)
19:23:07.650 [EACServer] [20:23:07:650][Windows][EAC Server] [Info][RegisterClient] Client: 01100001065858C0 PlayerGUID: 76561198066718912 PlayerIP: 0.0.0.0 OwnerGUID: 76561198066718912 PlayerName: nlseth
19:23:07.650 [Lua] Client with peer_id 1100001065858c0 got APPROVED by server
19:23:07.651 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001065858c0'
19:23:07.651 [Lua] [ChatManager][1]System: nlseth is joining the game
19:23:07.651 [Lua] [NetworkServer] Peer 1100001065858c0 joined server lobby.
19:23:07.651 [Lua] [NetworkServer] Creating peer info.
19:23:07.651 [Lua] [PeerSM] 1100001065858c0 :: on_enter Connecting
19:23:07.752 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000039b2db5 from 1100001065858c0, replying lobby_ok
19:23:07.762 [EACServer] [20:23:07:761][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:23:07.802 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001065858c0 REPLY wh:0 | we:0 | dr:0 | bw:11000010c7fed13 | es:0
19:23:07.869 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001065858c0
19:23:07.869 [Lua] Set lobby begin:
19:23:07.869 [Lua] Lobby data twitch_enabled = false
19:23:07.869 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:07.869 [Lua] Lobby data num_players = 2
19:23:07.869 [Lua] Lobby data difficulty_tweak = 0
19:23:07.869 [Lua] Lobby data host = 11000010c7fed13
19:23:07.869 [Lua] Lobby data matchmaking_type = 2
19:23:07.869 [Lua] Lobby data is_private = false
19:23:07.869 [Lua] Lobby data match_started = true
19:23:07.869 [Lua] Lobby data difficulty = hardest
19:23:07.870 [Lua] Lobby data player_slot_1 = 0:0
19:23:07.870 [Lua] Lobby data player_slot_4 = 0:0
19:23:07.870 [Lua] Lobby data unique_server_name = Walker Trips
19:23:07.870 [Lua] Lobby data quick_game = false
19:23:07.870 [Lua] Lobby data country_code = GB
19:23:07.870 [Lua] Lobby data matchmaking = true
19:23:07.870 [Lua] Lobby data power_level = 835
19:23:07.870 [Lua] Lobby data mission_id = morris_hub
19:23:07.870 [Lua] Lobby data mechanism = deus
19:23:07.870 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:07.870 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:07.870 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:07.870 [Lua] Lobby data player_slot_3 = 0:0
19:23:07.870 [Lua] Lobby data eac_authorized = true
19:23:07.870 [Lua] Set lobby end.
19:23:08.359 [Lua] PlayFabMirrorBase:_commit_internal 14
19:23:08.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:23:08.360 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:23:08.377 [Lua] commit result success 14
19:23:08.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60
19:23:08.394 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60
19:23:08.565 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60
19:23:10.044 [Lua] ### CLEARING PEER STATE FOR 1100001065858c0
19:23:10.044 [Lua] [PeerSM] 1100001065858c0 :: on_exit Connecting
19:23:10.044 [Lua] [PeerSM] 1100001065858c0 :: on_enter Connecting
19:23:10.111 [Lua] [NetworkServer] Peer 1100001065858c0 has sent rpc_notify_lobby_joined
19:23:10.111 [Lua] [PSM] Peer 1100001065858c0 joined. Want to use profile index "5" and join party "0"
19:23:10.111 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001065858c0, connection_key=0)
19:23:10.111 [Lua] Sync dynamic to client:
19:23:10.685 [EACServer] [20:23:10:684][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001065858C0 Session: 1 Status: Client Authenticated Message: Client authenticated.
19:23:10.686 [EAC] Peer 1100001065858c0 switched EAC state to ClientAuthenticatedLocal
19:23:10.806 [EACServer] [20:23:10:806][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001065858C0.
19:23:11.108 [EACServer] [20:23:11:107][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001065858C0
19:23:11.108 [EACServer] [20:23:11:107][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001065858C0 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:23:11.109 [EAC] Peer 1100001065858c0 switched EAC state to ClientAuthenticatedRemote
19:23:12.084 [Lua] [NetworkServer] Peer 1100001065858c0 has sent rpc_post_game_notified
19:23:12.085 [Lua] player (1100001065858c0,1) was put into party 0
19:23:12.085 [Lua] [ProfileSynchronizer] Peer 1100001065858c0 entered session
19:23:12.085 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001065858c0
19:23:12.085 [Lua] [PeerSM] 1100001065858c0 :: on_exit Connecting
19:23:12.085 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:23:12.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:23:12.101 [Lua] Mechanism says: a client joined the game! 1100001065858c0
19:23:12.190 [Lua] ### Sending rpc_level_loaded
19:23:12.190 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 228
19:23:12.190 [Lua] Peer 1100001065858c0 has loaded the level but not all enemies, so we wait
19:23:12.202 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001065858c0, connection_key=0)
19:23:12.202 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:23:12.202 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:23:12.222 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:23:12.222 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:23:14.736 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForEnterGame
19:23:14.736 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForGameObjectSync
19:23:14.752 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001065858c0
19:23:14.755 [Lua] PlayerManager:add_remote_player 1100001065858c0
19:23:14.755 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
19:23:14.755 [Lua] RemotePlayer:create_game_object( ) 6
19:23:14.774 [Lua] player (1100001065858c0,1) was put into party 1
19:23:14.774 [Lua] [ProfileSynchronizer] Assigning peer(1100001065858c0:1) to profile(5) career(4)
19:23:14.774 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForGameObjectSync
19:23:14.774 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForPlayers
19:23:14.780 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForPlayers
19:23:14.780 [Lua] [PeerSM] 1100001065858c0 :: on_enter InGame
19:23:14.915 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001065858c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:14.915 [Lua] Adding player sync data to peer=1100001065858c0 local_player_id=1
19:23:14.916 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:23:14.916 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer, async-read,
19:23:15.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
19:23:15.745 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
19:23:15.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
19:23:15.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
19:23:15.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
19:23:15.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
19:23:15.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
19:23:15.811 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
19:23:15.812 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:23:15.862 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:23:15.862 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:23:15.862 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
19:23:15.913 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
19:23:15.913 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
19:23:15.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:23:16.522 [Lua] Set lobby begin:
19:23:16.522 [Lua] Lobby data twitch_enabled = false
19:23:16.522 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:16.523 [Lua] Lobby data num_players = 2
19:23:16.523 [Lua] Lobby data difficulty_tweak = 0
19:23:16.523 [Lua] Lobby data host = 11000010c7fed13
19:23:16.523 [Lua] Lobby data matchmaking_type = 2
19:23:16.523 [Lua] Lobby data is_private = false
19:23:16.523 [Lua] Lobby data match_started = true
19:23:16.523 [Lua] Lobby data difficulty = hardest
19:23:16.523 [Lua] Lobby data player_slot_1 = 0:0
19:23:16.523 [Lua] Lobby data player_slot_4 = 0:0
19:23:16.523 [Lua] Lobby data unique_server_name = Walker Trips
19:23:16.523 [Lua] Lobby data quick_game = false
19:23:16.523 [Lua] Lobby data country_code = GB
19:23:16.524 [Lua] Lobby data matchmaking = true
19:23:16.524 [Lua] Lobby data power_level = 417
19:23:16.524 [Lua] Lobby data mission_id = morris_hub
19:23:16.524 [Lua] Lobby data mechanism = deus
19:23:16.524 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:16.524 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:16.524 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:16.524 [Lua] Lobby data player_slot_3 = 0:0
19:23:16.524 [Lua] Lobby data eac_authorized = true
19:23:16.524 [Lua] Set lobby end.
19:23:16.820 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:23:16.820 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base
19:23:16.821 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:23:16.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:23:16.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:23:16.844 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:23:16.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:23:16.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:23:16.894 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:23:17.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:23:17.079 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white
19:23:17.179 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001065858c0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:23:17.179 [Lua] [NetworkServer] Peer 1100001065858c0 spawned player.
19:23:17.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
19:23:17.180 [Lua] PlayerManager:assign_unit_ownership nlseth 1100001065858c0 1
19:23:17.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:23:21.545 [Lua] Set lobby begin:
19:23:21.545 [Lua] Lobby data twitch_enabled = false
19:23:21.545 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:21.545 [Lua] Lobby data num_players = 2
19:23:21.545 [Lua] Lobby data difficulty_tweak = 0
19:23:21.545 [Lua] Lobby data host = 11000010c7fed13
19:23:21.545 [Lua] Lobby data matchmaking_type = 2
19:23:21.545 [Lua] Lobby data is_private = false
19:23:21.545 [Lua] Lobby data match_started = true
19:23:21.546 [Lua] Lobby data difficulty = hardest
19:23:21.546 [Lua] Lobby data player_slot_1 = 0:0
19:23:21.546 [Lua] Lobby data player_slot_4 = 0:0
19:23:21.546 [Lua] Lobby data unique_server_name = Walker Trips
19:23:21.546 [Lua] Lobby data quick_game = false
19:23:21.546 [Lua] Lobby data country_code = GB
19:23:21.546 [Lua] Lobby data matchmaking = true
19:23:21.546 [Lua] Lobby data power_level = 835
19:23:21.546 [Lua] Lobby data mission_id = morris_hub
19:23:21.546 [Lua] Lobby data mechanism = deus
19:23:21.546 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:21.546 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:21.546 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:21.546 [Lua] Lobby data player_slot_3 = 0:0
19:23:21.547 [Lua] Lobby data eac_authorized = true
19:23:21.547 [Lua] Set lobby end.
19:23:41.626 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:23:41.626 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:23:41.626 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0
19:23:41.626 [Lua] Set lobby begin:
19:23:41.626 [Lua] Lobby data twitch_enabled = false
19:23:41.626 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:41.626 [Lua] Lobby data num_players = 2
19:23:41.626 [Lua] Lobby data difficulty_tweak = 0
19:23:41.626 [Lua] Lobby data host = 11000010c7fed13
19:23:41.626 [Lua] Lobby data matchmaking_type = 2
19:23:41.627 [Lua] Lobby data is_private = false
19:23:41.627 [Lua] Lobby data match_started = true
19:23:41.627 [Lua] Lobby data difficulty = hardest
19:23:41.627 [Lua] Lobby data player_slot_1 = 0:0
19:23:41.627 [Lua] Lobby data player_slot_4 = 0:0
19:23:41.627 [Lua] Lobby data unique_server_name = Walker Trips
19:23:41.627 [Lua] Lobby data quick_game = false
19:23:41.627 [Lua] Lobby data country_code = GB
19:23:41.627 [Lua] Lobby data matchmaking = true
19:23:41.628 [Lua] Lobby data power_level = 835
19:23:41.628 [Lua] Lobby data mission_id = morris_hub
19:23:41.628 [Lua] Lobby data mechanism = deus
19:23:41.628 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:41.628 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:41.628 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:41.628 [Lua] Lobby data player_slot_3 = 0:0
19:23:41.628 [Lua] Lobby data eac_authorized = true
19:23:41.628 [Lua] Set lobby end.
19:23:41.628 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 )
19:23:41.628 [Lua] [NetworkServer] Entering post game
19:23:41.628 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:23:41.628 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
19:23:41.628 [Lua] [PeerSM] 1100001065858c0 :: on_exit InGame
19:23:41.629 [Lua] [PeerSM] 1100001065858c0 :: on_enter InPostGame
19:23:41.629 [Lua] Complete level triggered.
19:23:41.632 [Lua] Generated node with: Level , level_seed <947307145>, Run progress <0.3333>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1801087572>, Run progress <0.3333>
19:23:41.632 [Lua] Generated node with: Level , level_seed <412602787>, Run progress <0.83325>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1922468518>, Run progress <0>
19:23:41.632 [Lua] Generated node with: Level , level_seed <-1819794995>, Run progress <0.6666>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1154832584>, Run progress <0>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1747723655>, Run progress <0.83325>
19:23:41.632 [Lua] Generated node with: Level , level_seed <-942693062>, Run progress <0.83325>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1081701201>, Run progress <0.9999>
19:23:41.632 [Lua] Generated node with: Level , level_seed <695538812>, Run progress <0.49995>
19:23:41.632 [Lua] Generated node with: Level , level_seed <-39426645>, Run progress <0.49995>
19:23:41.632 [Lua] Generated node with: Level , level_seed <1477918478>, Run progress <0.6666>
19:23:41.632 [Lua] Generated node with: Level , level_seed <555399957>, Run progress <0.6666>
19:23:41.632 [Lua] Generated node with: Level , level_seed <-698232464>, Run progress <0>
19:23:41.632 [Lua] Generated node with: Level , level_seed <-1932970481>, Run progress <0.16665>
19:23:41.632 [Lua] [DeusRunController] starting with seed <1052879424> on difficulty and dominant god
19:23:41.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 61
19:23:41.632 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-698232464, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 )
19:23:41.632 [Lua] [NetworkServer] Entering post game
19:23:41.633 [Save] Saving `save_data`
19:23:41.633 [Lua] gm_event_end_conditions_met false false
19:23:41.633 [Lua] PlayFabMirrorBase:_commit_internal nil
19:23:41.633 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:23:41.633 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:23:41.633 [Lua] TRANSITION nil nil load_next_level
19:23:41.633 [Lua] Transition type "load_next_level", is server: true
19:23:41.633 [Lua] [LevelTransitionHandler] promote_next_level_data
19:23:41.633 [Lua] [GameNetworkManager] Leaving game...
19:23:41.633 [Lua] [GameNetworkManager] Shutting down game session host.
19:23:41.633 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:23:41.633 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:23:41.633 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=52.15
19:23:41.635 [Save] Save done
19:23:41.635 [Save] Saving `save_data`
19:23:41.637 [Save] Save done
19:23:41.637 [Save] Saving `save_data`
19:23:41.640 [Save] Save done
19:23:41.643 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:23:41.643 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 61
19:23:41.643 [Lua] commit result success 15
19:23:41.643 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62
19:23:41.712 [Lua] ### Sending rpc_level_loaded
19:23:41.712 [Lua] #### Has state machine: false, peer_id: 1100001065858c0, level_id: 327
19:23:41.830 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 61
19:23:41.846 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62
19:23:42.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62
19:23:43.633 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:23:43.633 [Lua] [Managers] Calling function on all managers:
19:23:43.634 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:23:43.634 [Lua] Clearing all global lookup lists
19:23:43.634 [Lua] [IngamePlayerListUI] - Destroy
19:23:43.634 [Lua] [GamePadEquipmentUI] - Destroy
19:23:43.634 [Lua] [EquipmentUI] - Destroy
19:23:43.634 [Lua] [AbilityUI] - Destroy
19:23:43.634 [Lua] [GamePadAbilityUI] - Destroy
19:23:43.634 [Lua] [IngameUI] destroy
19:23:43.637 [Lua] PlayerManager:remove_player peer_id=1100001065858c0 1
19:23:43.641 [Lua] [Managers] Destroying manager group:
19:23:43.643 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:23:43.643 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
19:23:43.643 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:23:43.643 [Lua] [PeerSM] 1100001065858c0 :: on_exit InPostGame
19:23:43.643 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:23:43.643 [Lua] [Matchmaking] unregister rpcs
19:23:43.643 [Lua] ############### UNLOADING PACKAGES ###############
19:23:43.643 [Lua] [Managers] Calling function on all managers:
19:23:43.643 [Lua] [Managers] Destroying manager group:
19:23:43.643 [Lua] [Gamestate] Enter state StateLoading
19:23:43.645 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:23:43.645 [Lua] [Matchmaking] register rpcs
19:23:43.645 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
19:23:43.645 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
19:23:43.645 [Lua] Set lobby begin:
19:23:43.645 [Lua] Lobby data twitch_enabled = false
19:23:43.645 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:43.645 [Lua] Lobby data num_players = 2
19:23:43.645 [Lua] Lobby data difficulty_tweak = 0
19:23:43.645 [Lua] Lobby data host = 11000010c7fed13
19:23:43.645 [Lua] Lobby data matchmaking_type = 2
19:23:43.646 [Lua] Lobby data is_private = false
19:23:43.646 [Lua] Lobby data match_started = true
19:23:43.646 [Lua] Lobby data difficulty = hardest
19:23:43.646 [Lua] Lobby data player_slot_1 = 0:0
19:23:43.646 [Lua] Lobby data player_slot_4 = 0:0
19:23:43.646 [Lua] Lobby data unique_server_name = Walker Trips
19:23:43.646 [Lua] Lobby data quick_game = false
19:23:43.646 [Lua] Lobby data country_code = GB
19:23:43.646 [Lua] Lobby data matchmaking = true
19:23:43.646 [Lua] Lobby data power_level = 0
19:23:43.646 [Lua] Lobby data mission_id = morris_hub
19:23:43.647 [Lua] Lobby data mechanism = deus
19:23:43.647 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:43.647 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:43.647 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:43.647 [Lua] Lobby data player_slot_3 = 0:0
19:23:43.647 [Lua] Lobby data eac_authorized = true
19:23:43.647 [Lua] Set lobby end.
19:23:43.647 [Lua] registering RPCs
19:23:43.647 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:23:43.647 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:23:43.647 [Lua] Set lobby begin:
19:23:43.647 [Lua] Lobby data twitch_enabled = false
19:23:43.647 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:43.647 [Lua] Lobby data num_players = 2
19:23:43.647 [Lua] Lobby data difficulty_tweak = 0
19:23:43.647 [Lua] Lobby data host = 11000010c7fed13
19:23:43.648 [Lua] Lobby data matchmaking_type = 2
19:23:43.648 [Lua] Lobby data is_private = false
19:23:43.648 [Lua] Lobby data match_started = true
19:23:43.648 [Lua] Lobby data difficulty = hardest
19:23:43.648 [Lua] Lobby data player_slot_1 = 0:0
19:23:43.648 [Lua] Lobby data player_slot_4 = 0:0
19:23:43.648 [Lua] Lobby data unique_server_name = Walker Trips
19:23:43.648 [Lua] Lobby data quick_game = false
19:23:43.648 [Lua] Lobby data country_code = GB
19:23:43.648 [Lua] Lobby data matchmaking = true
19:23:43.648 [Lua] Lobby data power_level = 0
19:23:43.648 [Lua] Lobby data mission_id = dlc_morris_map
19:23:43.649 [Lua] Lobby data mechanism = deus
19:23:43.649 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:43.649 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:43.649 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:43.649 [Lua] Lobby data player_slot_3 = 0:0
19:23:43.649 [Lua] Lobby data eac_authorized = true
19:23:43.649 [Lua] Set lobby end.
19:23:43.649 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:23:43.651 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:23:43.651 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:23:43.651 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:23:43.690 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
19:23:43.704 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
19:23:43.704 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
19:23:43.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:23:43.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:23:43.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
19:23:43.757 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
19:23:43.875 [Lua] ### Sending rpc_level_loaded
19:23:43.875 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 327
19:23:43.875 [Lua] Peer 1100001065858c0 has loaded the level and all enemies are loaded
19:23:43.875 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:23:43.875 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:23:43.892 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:23:43.892 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:23:44.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
19:23:44.687 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
19:23:44.704 [Lua] [LevelTransitionHandler] Level load completed!
19:23:44.704 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -698232464 - use_random_directors: false - conflict_director_name: disabled
19:23:44.704 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:23:44.704 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
19:23:44.704 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:23:44.704 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:23:44.709 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:23:44.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
19:23:44.720 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
19:23:44.723 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:23:44.724 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:23:44.725 [Lua] ### Sending rpc_level_loaded
19:23:44.725 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327
19:23:44.725 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:23:44.738 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:23:44.738 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:23:44.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
19:23:44.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
19:23:44.839 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:23:44.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:23:44.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
19:23:45.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
19:23:45.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
19:23:45.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
19:23:45.197 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
19:23:45.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
19:23:45.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
19:23:45.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
19:23:45.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
19:23:45.230 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:23:45.263 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:23:45.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
19:23:45.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
19:23:45.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
19:23:45.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
19:23:45.298 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:23:45.298 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:23:45.299 [Lua] ### Sending rpc_level_loaded
19:23:45.299 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327
19:23:45.299 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:23:45.299 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
19:23:45.299 [Umbra] Init version: 3.4.15 :: 16 threads
19:23:45.301 [Lua] Async level spawning done
19:23:45.301 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:23:46.299 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:23:46.299 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:23:46.299 [Lua] [Matchmaking] unregister rpcs
19:23:46.299 [Lua] Set lobby begin:
19:23:46.299 [Lua] Lobby data twitch_enabled = false
19:23:46.299 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:46.299 [Lua] Lobby data num_players = 2
19:23:46.299 [Lua] Lobby data difficulty_tweak = 0
19:23:46.299 [Lua] Lobby data host = 11000010c7fed13
19:23:46.299 [Lua] Lobby data matchmaking_type = 2
19:23:46.299 [Lua] Lobby data is_private = false
19:23:46.300 [Lua] Lobby data match_started = true
19:23:46.300 [Lua] Lobby data difficulty = hardest
19:23:46.300 [Lua] Lobby data player_slot_1 = 0:0
19:23:46.300 [Lua] Lobby data player_slot_4 = 0:0
19:23:46.300 [Lua] Lobby data unique_server_name = Walker Trips
19:23:46.300 [Lua] Lobby data quick_game = false
19:23:46.300 [Lua] Lobby data country_code = GB
19:23:46.300 [Lua] Lobby data matchmaking = true
19:23:46.300 [Lua] Lobby data power_level = 0
19:23:46.300 [Lua] Lobby data mission_id = dlc_morris_map
19:23:46.300 [Lua] Lobby data mechanism = deus
19:23:46.300 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:46.300 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:46.301 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:46.301 [Lua] Lobby data player_slot_3 = 0:0
19:23:46.301 [Lua] Lobby data eac_authorized = true
19:23:46.301 [Lua] Set lobby end.
19:23:46.301 [Lua] [Managers] Destroying manager group:
19:23:46.301 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:23:46.301 [Lua] [Gamestate] Enter StateIngame HOST
19:23:46.301 [Lua] [Managers] Calling function on all managers:
19:23:46.302 [Lua] <>level = dlc_morris_map<>
19:23:46.302 [Lua] [StateIngame] Server ingame
19:23:46.304 [Lua] Set lobby begin:
19:23:46.304 [Lua] Lobby data twitch_enabled = false
19:23:46.305 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:46.305 [Lua] Lobby data num_players = 2
19:23:46.305 [Lua] Lobby data difficulty_tweak = -10
19:23:46.305 [Lua] Lobby data host = 11000010c7fed13
19:23:46.305 [Lua] Lobby data matchmaking_type = 2
19:23:46.305 [Lua] Lobby data is_private = false
19:23:46.305 [Lua] Lobby data match_started = true
19:23:46.305 [Lua] Lobby data difficulty = hardest
19:23:46.305 [Lua] Lobby data player_slot_1 = 0:0
19:23:46.305 [Lua] Lobby data player_slot_4 = 0:0
19:23:46.305 [Lua] Lobby data unique_server_name = Walker Trips
19:23:46.305 [Lua] Lobby data quick_game = false
19:23:46.305 [Lua] Lobby data country_code = GB
19:23:46.306 [Lua] Lobby data matchmaking = true
19:23:46.306 [Lua] Lobby data power_level = 0
19:23:46.306 [Lua] Lobby data mission_id = dlc_morris_map
19:23:46.306 [Lua] Lobby data mechanism = deus
19:23:46.306 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:46.306 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:46.306 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:46.306 [Lua] Lobby data player_slot_3 = 0:0
19:23:46.306 [Lua] Lobby data eac_authorized = true
19:23:46.306 [Lua] Set lobby end.
19:23:46.306 [Lua] [Matchmaking] register rpcs
19:23:46.306 [Lua] GameNetworkManager:init... creating game session
19:23:46.306 [Lua] Host GameSession.make_game_session_host with session:
19:23:46.306 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:23:46.307 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:23:46.307 [Lua] [GameNetworkManager] self.is_server = true
19:23:46.307 [Network] Setting artificial MTU limit to 65536
19:23:46.319 [Lua] Switching ConflictSettings: to: disabled
19:23:46.319 [Lua] pacing=disabled
19:23:46.319 [Lua] roaming=nil
19:23:46.319 [Lua] specials=disabled
19:23:46.319 [Lua] debug_color=black
19:23:46.319 [Lua] pack_spawning=disabled
19:23:46.319 [Lua] contained_breeds=nil
19:23:46.319 [Lua] disabled=true
19:23:46.319 [Lua] boss=disabled
19:23:46.319 [Lua] horde=disabled
19:23:46.319 [Lua] name=disabled
19:23:46.319 [Lua] intensity=disabled
19:23:46.319 [Lua] ---
19:23:46.319 [Lua] [LevelAnalysis] set_random_seed( -698232464)
19:23:46.323 [Lua] [AIInterestPointSystem] Level Seed: -698232464
19:23:46.323 [Lua]
19:23:46.323 [Lua] [entity_system_bag] = table
19:23:46.323 [Lua] [entity_system_bag] = metatable
19:23:46.323 [Lua] [startup_data] = table
19:23:46.323 [Lua] [entity_manager] = table
19:23:46.323 [Lua] [entity_manager] = metatable
19:23:46.323 [Lua] [unit_spawner] = table
19:23:46.323 [Lua] [unit_spawner] = metatable
19:23:46.323 [Lua] [unit_storage] = table
19:23:46.323 [Lua] [unit_storage] = metatable
19:23:46.323 [Lua] [dice_keeper] = table
19:23:46.323 [Lua] [dice_keeper] = metatable
19:23:46.323 [Lua] [is_server] = true (boolean)
19:23:46.323 [Lua] [world] = [World]
19:23:46.323 [Lua] [system_api] = table
19:23:46.323 [Lua] [entity_system] = table
19:23:46.323 [Lua] [entity_system] = metatable
19:23:46.323 [Lua] [network_lobby] = table
19:23:46.323 [Lua] [network_lobby] = metatable
19:23:46.323 [Lua] [profile_synchronizer] = table
19:23:46.323 [Lua] [profile_synchronizer] = metatable
19:23:46.323 [Lua] [level_transition_handler] = table
19:23:46.323 [Lua] [level_transition_handler] = metatable
19:23:46.323 [Lua] [num_local_human_players] = 1 (number)
19:23:46.323 [Lua] [statistics_db] = table
19:23:46.323 [Lua] [statistics_db] = metatable
19:23:46.323 [Lua] [network_server] = table
19:23:46.323 [Lua] [network_server] = metatable
19:23:46.323 [Lua] [input_manager] = table
19:23:46.323 [Lua] [input_manager] = metatable
19:23:46.323 [Lua] [network_clock] = table
19:23:46.323 [Lua] [network_clock] = metatable
19:23:46.323 [Lua] [network_transmit] = table
19:23:46.323 [Lua] [network_transmit] = metatable
19:23:46.323 [Lua] [free_flight_manager] = table
19:23:46.323 [Lua] [free_flight_manager] = metatable
19:23:46.323 [Lua] [network_manager] = table
19:23:46.323 [Lua] [network_manager] = metatable
19:23:46.323 [Lua] [network_event_delegate] = table
19:23:46.323 [Lua] [network_event_delegate] = metatable
19:23:46.323 [Lua]
19:23:46.324 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:23:46.324 [Lua] ignoring extension VersusInteractObjectiveExtension
19:23:46.324 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:23:46.324 [Lua] ignoring extension VersusSocketObjectiveExtension
19:23:46.324 [Lua] ignoring extension VersusTargetObjectiveExtension
19:23:46.324 [Lua] ignoring extension VersusMissionObjectiveExtension
19:23:46.339 [Lua] [AchievementManager] Achievements using the steam platform
19:23:46.339 [Lua] PlayerManager:add_player player_1
19:23:46.359 [Lua] [StateIngame] Level seed: -698232464
19:23:46.359 [Lua] [LevelAnalysis] set_random_seed( -698232464)
19:23:46.360 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:23:46.360 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:23:46.360 [Lua] [IngameUI] init
19:23:46.372 [Lua] cb_razer_chroma_setup
19:23:46.389 [Save] Saving `save_data`
19:23:46.390 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011DEEAE0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011DEE640; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000011DEE730; parent_world_position = table: 0000000011DEE760; local_position = table: 0000000011DEEA50; size = table: 0000000011DEEAA0; node = table: 0000000011DEEAE0
[3] scenegraph = table: 0000000011DEE640; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011DEE640; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000011DEE640; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000004430DD0
[7] self = table: 0000000004430DD0; ingame_ui_context = table: 000000000CBBDAB0; input_manager = table: 0000000012589030; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000004430DD0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 000000000D24FEE0; error_prefix_data = table: 0000000004430D90; func = [function]
[14] self = table: 000000000D24FEE0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000004430C40; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000000D24FEE0
[20] self = table: 0000000002B6C160; ingame_ui_context = table: 000000000CBBDAB0
[21] self = table: 0000000002B6C160; params = table: 0000000009AE1F90; viewport_name = "player_1"; input_manager = table: 0000000012589030; input_source = table: 0000000003B5FB10; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003D1BE10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B1E2B0; camera_system = table: 000000000FCB39B0; outline_system = table: 000000000FC49DE0; fade_system = table: 00000000014D5BC0; sound_sector_system = table: 00000000016553C0; sound_environment_system = table: 000000000C776790; event_manager = table: 0000000003F11D60; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CBBDAB0
[22] self = table: 0000000002B6C130; new_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000002B6C130; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 0000000002B6C130; parent = table: 000000000D7E1980; start_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; profiling_debugging_enabled = true
[25] self = table: 0000000002B6C130; parent = table: 000000000D7E1980; start_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B038560; ingame_ui = table: 000000000D24FEE0; definitions = table: 0000000004430E40; input_manager = table: 0000000012589030; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBF3BC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000117FE1F0; menu_widgets = table: 000000000CBF4AB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B038560; ingame_ui = table: 000000000D24FEE0; definitions = table: 0000000004430E40; input_manager = table: 0000000012589030; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBF3BC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000117FE1F0; menu_widgets = table: 000000000CBF4AB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000001AF72D90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000B038560; telemetry_time_view_enter = 0; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000018A7C330; cutscene_system = table: 0000000011C86DE0; text_popup_ui = table: 0000000003345840; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000123E2B50; ui_top_renderer = table: 000000000D080E70; camera_manager = table: 0000000018B2DAA0; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 000000000CBBDAB0; views = table: 000000000C84E020; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003D1BE10; weave_onboarding = table: 0000000011EEF040; popup_handler = table: 0000000003345690; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B244210;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000D7E1980; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CBBDAB0; end_conditions_met = false; player = table: 0000000003D1BE10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000B244210;
[21] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000D7E1980; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CBBDAB0; end_conditions_met = false; player = table: 0000000003D1BE10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000B244210;
[22] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[23] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[24] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[25] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002A5FE20; network_server = table: 0000000018A5AC40; entity_system = table: 000000000496E9C0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000004133AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000B1249B0; machines = table: 0000000009AE1F60; _quit_game = false; network_clock = table: 00000000123C9B80; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000002757490; network_event_delegate = table: 000000000B244210;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000FB5A6A0;
19:23:46.391 [Save] Save done
19:23:46.391 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CC29F90; node_def = table: 0000000011DEE460; k = "offset"; v = table: 0000000011DEE520
[2] scenegraph = table: 000000000CC29F60; scenegraph_def = table: 0000000004430EE0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011DEE460; parent_name = nil; local_position = table: 000000000CCE2770; node = table: 000000000CC29F90
[3] scenegraph_def = table: 0000000004430EE0; scenegraph = table: 000000000CC29F60; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011DEE460
[4] self = table: 0000000004430DD0
[5] self = table: 0000000004430DD0; ingame_ui_context = table: 000000000CBBDAB0; input_manager = table: 0000000012589030; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000004430DD0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 000000000D24FEE0; error_prefix_data = table: 0000000004430D90; func = [function]
[12] self = table: 000000000D24FEE0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000004430C40; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000000D24FEE0
[18] self = table: 0000000002B6C160; ingame_ui_context = table: 000000000CBBDAB0
[19] self = table: 0000000002B6C160; params = table: 0000000009AE1F90; viewport_name = "player_1"; input_manager = table: 0000000012589030; input_source = table: 0000000003B5FB10; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003D1BE10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B1E2B0; camera_system = table: 000000000FCB39B0; outline_system = table: 000000000FC49DE0; fade_system = table: 00000000014D5BC0; sound_sector_system = table: 00000000016553C0; sound_environment_system = table: 000000000C776790; event_manager = table: 0000000003F11D60; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CBBDAB0
[20] self = table: 0000000002B6C130; new_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000002B6C130; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 0000000002B6C130; parent = table: 000000000D7E1980; start_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; profiling_debugging_enabled = true
[23] self = table: 0000000002B6C130; parent = table: 000000000D7E1980; start_state = table: 0000000018BDA320; params = table: 0000000009AE1F90; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 0000000002B6C130
[25] self = table: 000000000D7E1980; loading_context = table: 000000000FB5A6A0; is_server = true; assert_on_leak = true; input_manager = table: 0000000012589030; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8540; db = table: 000000000BB704E0; world = [World]; network_event_delegate = table: 000000000B244210; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003F11D60; level = [Level]; level_key = "dlc_morris_map"; level_seed = -698232464; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 0000000009AE1F90
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CBF4AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B038560; ingame_ui = table: 000000000D24FEE0; definitions = table: 0000000004430E40; input_manager = table: 0000000012589030; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBF3BC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000117FE1F0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011DEE640; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CBF4AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B038560; ingame_ui = table: 000000000D24FEE0; definitions = table: 0000000004430E40; input_manager = table: 0000000012589030; wwise_world = [WwiseWorld]; render_settings = table: 000000000CBF3BC0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000117FE1F0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011DEE640; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000001AF72D90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000B038560; telemetry_time_view_enter = 0; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000018A7C330; cutscene_system = table: 0000000011C86DE0; text_popup_ui = table: 0000000003345840; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000123E2B50; ui_top_renderer = table: 000000000D080E70; camera_manager = table: 0000000018B2DAA0; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 000000000CBBDAB0; views = table: 000000000C84E020; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003D1BE10; weave_onboarding = table: 0000000011EEF040; popup_handler = table: 0000000003345690; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B244210;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000D7E1980; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CBBDAB0; end_conditions_met = false; player = table: 0000000003D1BE10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000B244210;
[19] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000D7E1980; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CBBDAB0; end_conditions_met = false; player = table: 0000000003D1BE10; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000B244210;
[20] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[21] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[22] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[23] _params = table: 0000000009AE1F90; _profiling_debugging_enabled = true; _parent = table: 000000000D7E1980; _state = table: 0000000002B6C160;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002A5FE20; network_server = table: 0000000018A5AC40; entity_system = table: 000000000496E9C0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000004133AE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012589030; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000B1249B0; machines = table: 0000000009AE1F60; _quit_game = false; network_clock = table: 00000000123C9B80; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000002757490; network_event_delegate = table: 000000000B244210;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D7E1980;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 000000000FB5A6A0;
19:23:46.395 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:23:46.395 [Lua] Set lobby begin:
19:23:46.395 [Lua] Lobby data twitch_enabled = false
19:23:46.396 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:46.396 [Lua] Lobby data num_players = 2
19:23:46.396 [Lua] Lobby data difficulty_tweak = -10
19:23:46.396 [Lua] Lobby data host = 11000010c7fed13
19:23:46.396 [Lua] Lobby data matchmaking_type = 2
19:23:46.396 [Lua] Lobby data is_private = false
19:23:46.396 [Lua] Lobby data match_started = true
19:23:46.396 [Lua] Lobby data difficulty = hardest
19:23:46.396 [Lua] Lobby data player_slot_1 = 0:0
19:23:46.396 [Lua] Lobby data player_slot_4 = 0:0
19:23:46.397 [Lua] Lobby data unique_server_name = Walker Trips
19:23:46.397 [Lua] Lobby data quick_game = false
19:23:46.397 [Lua] Lobby data country_code = GB
19:23:46.397 [Lua] Lobby data matchmaking = true
19:23:46.397 [Lua] Lobby data power_level = 715
19:23:46.397 [Lua] Lobby data mission_id = dlc_morris_map
19:23:46.397 [Lua] Lobby data mechanism = deus
19:23:46.397 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:46.397 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:46.397 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:46.397 [Lua] Lobby data player_slot_3 = 0:0
19:23:46.397 [Lua] Lobby data eac_authorized = true
19:23:46.397 [Lua] Set lobby end.
19:23:46.397 [Lua] CurrentConflictSettings disabled
19:23:46.397 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
19:23:46.398 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
19:23:46.398 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:23:46.398 [Lua] [Managers] Calling function on all managers:
19:23:46.398 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:23:46.403 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:23:46.403 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:23:46.429 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:23:46.429 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:23:46.488 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForEnterGame
19:23:46.488 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForGameObjectSync
19:23:46.503 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001065858c0
19:23:46.505 [Lua] PlayerManager:add_remote_player 1100001065858c0
19:23:46.505 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:23:46.505 [Lua] RemotePlayer:create_game_object( ) 3
19:23:46.518 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForGameObjectSync
19:23:46.518 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForPlayers
19:23:46.523 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:23:46.523 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:23:46.523 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForPlayers
19:23:46.523 [Lua] [PeerSM] 1100001065858c0 :: on_enter InGame
19:23:46.588 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001065858c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:23:46.588 [Lua] Adding player sync data to peer=1100001065858c0 local_player_id=1
19:23:46.724 [Lua] StateInGameRunning:_game_actually_starts()
19:23:46.724 [Lua] #################################################################################################################
19:23:46.724 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:23:46.724 [Lua] #################################################################################################################
19:23:46.724 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63
19:23:46.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63
19:23:46.927 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63
19:23:46.927 [Lua] Commit load time data
19:23:51.402 [Lua] Set lobby begin:
19:23:51.402 [Lua] Lobby data twitch_enabled = false
19:23:51.402 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:51.402 [Lua] Lobby data num_players = 2
19:23:51.403 [Lua] Lobby data difficulty_tweak = -10
19:23:51.403 [Lua] Lobby data host = 11000010c7fed13
19:23:51.403 [Lua] Lobby data matchmaking_type = 2
19:23:51.403 [Lua] Lobby data is_private = false
19:23:51.403 [Lua] Lobby data match_started = true
19:23:51.403 [Lua] Lobby data difficulty = hardest
19:23:51.403 [Lua] Lobby data player_slot_1 = 0:0
19:23:51.403 [Lua] Lobby data player_slot_4 = 0:0
19:23:51.403 [Lua] Lobby data unique_server_name = Walker Trips
19:23:51.403 [Lua] Lobby data quick_game = false
19:23:51.403 [Lua] Lobby data country_code = GB
19:23:51.403 [Lua] Lobby data matchmaking = true
19:23:51.404 [Lua] Lobby data power_level = 357
19:23:51.404 [Lua] Lobby data mission_id = dlc_morris_map
19:23:51.404 [Lua] Lobby data mechanism = deus
19:23:51.404 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:51.404 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:51.404 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:51.404 [Lua] Lobby data player_slot_3 = 0:0
19:23:51.404 [Lua] Lobby data eac_authorized = true
19:23:51.404 [Lua] Set lobby end.
19:23:56.427 [Lua] Set lobby begin:
19:23:56.427 [Lua] Lobby data twitch_enabled = false
19:23:56.427 [Lua] Lobby data selected_mission_id = journey_ruin
19:23:56.427 [Lua] Lobby data num_players = 2
19:23:56.427 [Lua] Lobby data difficulty_tweak = -10
19:23:56.427 [Lua] Lobby data host = 11000010c7fed13
19:23:56.427 [Lua] Lobby data matchmaking_type = 2
19:23:56.427 [Lua] Lobby data is_private = false
19:23:56.427 [Lua] Lobby data match_started = true
19:23:56.427 [Lua] Lobby data difficulty = hardest
19:23:56.427 [Lua] Lobby data player_slot_1 = 0:0
19:23:56.428 [Lua] Lobby data player_slot_4 = 0:0
19:23:56.428 [Lua] Lobby data unique_server_name = Walker Trips
19:23:56.428 [Lua] Lobby data quick_game = false
19:23:56.428 [Lua] Lobby data country_code = GB
19:23:56.428 [Lua] Lobby data matchmaking = true
19:23:56.428 [Lua] Lobby data power_level = 715
19:23:56.428 [Lua] Lobby data mission_id = dlc_morris_map
19:23:56.428 [Lua] Lobby data mechanism = deus
19:23:56.428 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:23:56.428 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:23:56.428 [Lua] Lobby data network_hash = f5379771c25088f6
19:23:56.428 [Lua] Lobby data player_slot_3 = 0:0
19:23:56.428 [Lua] Lobby data eac_authorized = true
19:23:56.428 [Lua] Set lobby end.
19:24:09.680 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_tower_wastes_path1, mc:deus, gm:deus, env:0, seed:1154832584, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 )
19:24:09.680 [Lua] [NetworkServer] Entering post game
19:24:09.680 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:24:09.680 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
19:24:09.680 [Lua] [PeerSM] 1100001065858c0 :: on_exit InGame
19:24:09.680 [Lua] [PeerSM] 1100001065858c0 :: on_enter InPostGame
19:24:09.681 [Save] Saving `save_data`
19:24:09.681 [Lua] gm_event_end_conditions_met true false
19:24:09.681 [Lua] Game won
19:24:09.681 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:24:09.683 [Save] Save done
19:24:09.683 [Save] Saving `save_data`
19:24:09.684 [Lua] generate_backend_stats 11000010c7fed13:1
19:24:09.685 [Save] Save done
19:24:09.704 [Lua] PlayFabMirrorBase:_commit_internal nil
19:24:09.704 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:24:09.704 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:24:09.704 [Save] Saving `save_data`
19:24:09.704 [Lua] TRANSITION nil nil load_next_level
19:24:09.704 [Lua] Transition type "load_next_level", is server: true
19:24:09.704 [Lua] [LevelTransitionHandler] promote_next_level_data
19:24:09.704 [Lua] [GameNetworkManager] Leaving game...
19:24:09.704 [Lua] [GameNetworkManager] Shutting down game session host.
19:24:09.704 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:24:09.704 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:24:09.704 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.27
19:24:09.706 [Save] Save done
19:24:09.706 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:24:09.706 [Lua] commit result success 16
19:24:09.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64
19:24:09.706 [Lua] none table: 000000000BB5CE50 nil
19:24:09.724 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64
19:24:09.791 [Lua] ### Sending rpc_level_loaded
19:24:09.791 [Lua] #### Has state machine: false, peer_id: 1100001065858c0, level_id: 404
19:24:09.894 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64
19:24:11.484 [Lua] [PlayerSyncData] Game session is not initialized
19:24:11.484 [Lua] Set lobby begin:
19:24:11.484 [Lua] Lobby data twitch_enabled = false
19:24:11.484 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:11.484 [Lua] Lobby data num_players = 2
19:24:11.484 [Lua] Lobby data difficulty_tweak = -10
19:24:11.484 [Lua] Lobby data host = 11000010c7fed13
19:24:11.484 [Lua] Lobby data matchmaking_type = 2
19:24:11.484 [Lua] Lobby data is_private = false
19:24:11.484 [Lua] Lobby data match_started = true
19:24:11.484 [Lua] Lobby data difficulty = hardest
19:24:11.485 [Lua] Lobby data player_slot_1 = 0:0
19:24:11.485 [Lua] Lobby data player_slot_4 = 0:0
19:24:11.485 [Lua] Lobby data unique_server_name = Walker Trips
19:24:11.485 [Lua] Lobby data quick_game = false
19:24:11.485 [Lua] Lobby data country_code = GB
19:24:11.485 [Lua] Lobby data matchmaking = true
19:24:11.485 [Lua] Lobby data power_level = 0
19:24:11.485 [Lua] Lobby data mission_id = dlc_morris_map
19:24:11.485 [Lua] Lobby data mechanism = deus
19:24:11.485 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:11.485 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:11.485 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:11.485 [Lua] Lobby data player_slot_3 = 0:0
19:24:11.485 [Lua] Lobby data eac_authorized = true
19:24:11.485 [Lua] Set lobby end.
19:24:11.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:24:11.704 [Lua] [Managers] Calling function on all managers:
19:24:11.704 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:24:11.704 [Lua] Clearing all global lookup lists
19:24:11.704 [Lua] [IngamePlayerListUI] - Destroy
19:24:11.704 [Lua] [IngameUI] destroy
19:24:11.706 [Lua] PlayerManager:remove_player peer_id=1100001065858c0 1
19:24:11.706 [Lua] [Managers] Destroying manager group:
19:24:11.707 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:24:11.707 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
19:24:11.707 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:24:11.707 [Lua] [PeerSM] 1100001065858c0 :: on_exit InPostGame
19:24:11.707 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:24:11.707 [Lua] [Matchmaking] unregister rpcs
19:24:11.707 [Lua] ############### UNLOADING PACKAGES ###############
19:24:11.707 [Lua] [Gamestate] Enter state StateLoading
19:24:11.709 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:24:11.709 [Lua] [Matchmaking] register rpcs
19:24:11.709 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:24:11.709 [Lua] registering RPCs
19:24:11.709 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:24:11.709 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:24:11.709 [Lua] Set lobby begin:
19:24:11.709 [Lua] Lobby data twitch_enabled = false
19:24:11.709 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:11.709 [Lua] Lobby data num_players = 2
19:24:11.710 [Lua] Lobby data difficulty_tweak = -10
19:24:11.710 [Lua] Lobby data host = 11000010c7fed13
19:24:11.710 [Lua] Lobby data matchmaking_type = 2
19:24:11.710 [Lua] Lobby data is_private = false
19:24:11.710 [Lua] Lobby data match_started = true
19:24:11.710 [Lua] Lobby data difficulty = hardest
19:24:11.710 [Lua] Lobby data player_slot_1 = 0:0
19:24:11.710 [Lua] Lobby data player_slot_4 = 0:0
19:24:11.710 [Lua] Lobby data unique_server_name = Walker Trips
19:24:11.710 [Lua] Lobby data quick_game = false
19:24:11.711 [Lua] Lobby data country_code = GB
19:24:11.711 [Lua] Lobby data matchmaking = true
19:24:11.711 [Lua] Lobby data power_level = 0
19:24:11.711 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:11.711 [Lua] Lobby data mechanism = deus
19:24:11.711 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:11.711 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:11.711 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:11.711 [Lua] Lobby data player_slot_3 = 0:0
19:24:11.711 [Lua] Lobby data eac_authorized = true
19:24:11.711 [Lua] Set lobby end.
19:24:11.711 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:24:11.721 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:24:11.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens, async-read, prioritized
19:24:11.721 [Lua] [LevelTransitionHandler] load_current_level, loading pat_tower_wastes_path1 0
19:24:11.722 [Umbra] Unload tome
19:24:11.738 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/wastes_common, pat_tower_wastes_path1, async-read,
19:24:11.738 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1, pat_tower_wastes_path1, async-read,
19:24:11.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_tower
19:24:11.874 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_tower
19:24:11.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:24:13.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:24:13.006 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:24:13.007 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:24:13.277 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:24:13.277 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:24:13.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower
19:24:17.311 [Lua] ### Sending rpc_level_loaded
19:24:17.311 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 404
19:24:17.311 [Lua] Peer 1100001065858c0 has loaded the level and all enemies are loaded
19:24:17.311 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:24:17.311 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:24:17.328 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:24:17.328 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:24:20.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower
19:24:20.959 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower
19:24:20.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/path_common
19:24:21.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/path_common
19:24:21.311 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/path_common
19:24:21.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
19:24:21.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
19:24:21.615 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
19:24:21.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/wastes_common
19:24:22.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/wastes_common
19:24:22.612 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/wastes_common
19:24:22.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1
19:24:22.648 [Umbra] Loading umbra tome '#ID[9edb25b06574a9fe]'
19:24:22.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1
19:24:22.747 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1
19:24:22.765 [Lua] [LevelTransitionHandler] Level load completed!
19:24:22.765 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_tower_wastes_path1 - level_seed: 1154832584 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
19:24:22.776 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:24:22.776 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_berzerker=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_storm_vermin_commander=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
skaven_ratling_gunner=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
19:24:22.776 [Lua] load_startup_enemy_packages: --------------
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_spawn
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_troll
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_rat_ogre
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_stormfiend
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] beastmen_minotaur
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_plague_sorcerer
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_corruptor_sorcerer
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_gutter_runner
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_pack_master
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_poison_wind_globadier
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_ratling_gunner
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_warpfire_thrower
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_vortex_sorcerer
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] beastmen_standard_bearer
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_vortex
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] critter_rat
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] critter_pig
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_marauder
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_storm_vermin
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_warrior
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_plague_monk
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_clan_rat
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_berzerker
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_slave
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_fanatic
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_marauder_with_shield
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_loot_rat
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_clan_rat_with_shield
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] chaos_raider
19:24:22.776 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:24:22.776 [Lua] skaven_storm_vermin_with_shield
19:24:22.782 [Lua] ### Sending rpc_level_loaded
19:24:22.782 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 404
19:24:22.782 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:24:22.800 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:24:22.800 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:24:22.816 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:24:22.816 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:24:22.816 [Lua] ### Sending rpc_level_loaded
19:24:22.816 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 404
19:24:22.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:24:22.968 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:24:22.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:24:23.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:24:23.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:24:23.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:24:23.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:24:23.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:24:23.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:24:23.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:24:23.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:24:23.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:24:23.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:24:23.776 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:24:23.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:24:23.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:24:23.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:24:23.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:24:23.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:24:23.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:24:23.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:24:24.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:24:24.048 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:24:24.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:24:24.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:24:24.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:24:24.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:24:24.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:24:24.402 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:24:24.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:24:24.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:24:24.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:24:24.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:24:24.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:24:24.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:24:24.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:24:24.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:24:24.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:24:24.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:24:25.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:24:25.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:24:25.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:24:25.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:24:25.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:24:25.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:24:25.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:24:25.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:24:25.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:24:25.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:24:25.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:24:25.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:24:25.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:24:25.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:24:25.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:24:25.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:24:25.665 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:24:25.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:24:25.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:24:25.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:24:25.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:24:26.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:24:26.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:24:26.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:24:26.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:24:26.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:24:26.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:24:26.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:24:26.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:24:26.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:24:26.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:24:26.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:24:26.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:24:26.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:24:26.899 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:24:26.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:24:27.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:24:27.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:24:27.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:24:27.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:24:27.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:24:27.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:24:27.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:24:27.440 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:24:27.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:24:27.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:24:27.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:24:27.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:24:27.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:24:27.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:24:27.779 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_tower_wastes_path1 game_mode: deus
19:24:27.779 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:24:27.779 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:24:27.784 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:24:27.845 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:24:27.845 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_tower/generated/wastes_path1/world
19:24:27.845 [Umbra] Init version: 3.4.15 :: 16 threads
19:24:28.755 [Lua] Async level spawning done
19:24:28.755 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:24:29.734 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:24:29.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:24:29.734 [Lua] [Matchmaking] unregister rpcs
19:24:29.734 [Lua] Set lobby begin:
19:24:29.734 [Lua] Lobby data twitch_enabled = false
19:24:29.734 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:29.734 [Lua] Lobby data num_players = 2
19:24:29.734 [Lua] Lobby data difficulty_tweak = -10
19:24:29.734 [Lua] Lobby data host = 11000010c7fed13
19:24:29.734 [Lua] Lobby data matchmaking_type = 2
19:24:29.734 [Lua] Lobby data is_private = false
19:24:29.734 [Lua] Lobby data match_started = true
19:24:29.734 [Lua] Lobby data difficulty = hardest
19:24:29.734 [Lua] Lobby data player_slot_1 = 0:0
19:24:29.734 [Lua] Lobby data player_slot_4 = 0:0
19:24:29.735 [Lua] Lobby data unique_server_name = Walker Trips
19:24:29.735 [Lua] Lobby data quick_game = false
19:24:29.735 [Lua] Lobby data country_code = GB
19:24:29.735 [Lua] Lobby data matchmaking = true
19:24:29.735 [Lua] Lobby data power_level = 0
19:24:29.735 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:29.735 [Lua] Lobby data mechanism = deus
19:24:29.735 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:29.735 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:29.735 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:29.735 [Lua] Lobby data player_slot_3 = 0:0
19:24:29.735 [Lua] Lobby data eac_authorized = true
19:24:29.735 [Lua] Set lobby end.
19:24:29.735 [Lua] [Managers] Destroying manager group:
19:24:29.736 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_tower, global_loading_screens
19:24:29.736 [Lua] [Gamestate] Enter StateIngame HOST
19:24:29.736 [Lua] <>level = pat_tower_wastes_path1<>
19:24:29.736 [Lua] [StateIngame] Server ingame
19:24:29.739 [Lua] Set lobby begin:
19:24:29.739 [Lua] Lobby data twitch_enabled = false
19:24:29.739 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:29.739 [Lua] Lobby data num_players = 2
19:24:29.739 [Lua] Lobby data difficulty_tweak = -10
19:24:29.739 [Lua] Lobby data host = 11000010c7fed13
19:24:29.739 [Lua] Lobby data matchmaking_type = 2
19:24:29.740 [Lua] Lobby data is_private = false
19:24:29.740 [Lua] Lobby data match_started = true
19:24:29.740 [Lua] Lobby data difficulty = hardest
19:24:29.740 [Lua] Lobby data player_slot_1 = 0:0
19:24:29.740 [Lua] Lobby data player_slot_4 = 0:0
19:24:29.740 [Lua] Lobby data unique_server_name = Walker Trips
19:24:29.740 [Lua] Lobby data quick_game = false
19:24:29.740 [Lua] Lobby data country_code = GB
19:24:29.740 [Lua] Lobby data matchmaking = true
19:24:29.740 [Lua] Lobby data power_level = 0
19:24:29.740 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:29.740 [Lua] Lobby data mechanism = deus
19:24:29.740 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:29.740 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:29.741 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:29.741 [Lua] Lobby data player_slot_3 = 0:0
19:24:29.741 [Lua] Lobby data eac_authorized = true
19:24:29.741 [Lua] Set lobby end.
19:24:29.741 [Lua] [Matchmaking] register rpcs
19:24:29.741 [Lua] GameNetworkManager:init... creating game session
19:24:29.741 [Lua] Host GameSession.make_game_session_host with session:
19:24:29.741 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:24:29.741 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:24:29.741 [Lua] [GameNetworkManager] self.is_server = true
19:24:29.741 [Network] Setting artificial MTU limit to 65536
19:24:29.747 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:24:29.747 [Lua] pacing=deus_default
19:24:29.747 [Lua] roaming=nil
19:24:29.747 [Lua] specials=deus_default
19:24:29.747 [Lua] contained_breeds=nil
19:24:29.747 [Lua] debug_color=maroon
19:24:29.747 [Lua] disabled=false
19:24:29.747 [Lua] pack_spawning=deus_default
19:24:29.747 [Lua] factions=nil
19:24:29.747 [Lua] description=deus_conflict_director_skaven_chaos_name
19:24:29.747 [Lua] boss=deus_default
19:24:29.747 [Lua] horde=deus_default
19:24:29.747 [Lua] name=deus_skaven_chaos
19:24:29.747 [Lua] intensity=deus_default
19:24:29.747 [Lua] ---
19:24:29.748 [Lua] [LevelAnalysis] set_random_seed( 1154832584)
19:24:29.751 [Lua] [AIInterestPointSystem] Level Seed: 1154832584
19:24:29.752 [Lua]
19:24:29.752 [Lua] [entity_system_bag] = table
19:24:29.752 [Lua] [entity_system_bag] = metatable
19:24:29.752 [Lua] [startup_data] = table
19:24:29.752 [Lua] [entity_manager] = table
19:24:29.752 [Lua] [entity_manager] = metatable
19:24:29.752 [Lua] [unit_spawner] = table
19:24:29.752 [Lua] [unit_spawner] = metatable
19:24:29.752 [Lua] [unit_storage] = table
19:24:29.752 [Lua] [unit_storage] = metatable
19:24:29.752 [Lua] [dice_keeper] = table
19:24:29.752 [Lua] [dice_keeper] = metatable
19:24:29.752 [Lua] [is_server] = true (boolean)
19:24:29.752 [Lua] [world] = [World]
19:24:29.752 [Lua] [system_api] = table
19:24:29.752 [Lua] [entity_system] = table
19:24:29.752 [Lua] [entity_system] = metatable
19:24:29.752 [Lua] [network_lobby] = table
19:24:29.752 [Lua] [network_lobby] = metatable
19:24:29.752 [Lua] [profile_synchronizer] = table
19:24:29.752 [Lua] [profile_synchronizer] = metatable
19:24:29.752 [Lua] [level_transition_handler] = table
19:24:29.752 [Lua] [level_transition_handler] = metatable
19:24:29.752 [Lua] [num_local_human_players] = 1 (number)
19:24:29.752 [Lua] [statistics_db] = table
19:24:29.752 [Lua] [statistics_db] = metatable
19:24:29.752 [Lua] [network_server] = table
19:24:29.752 [Lua] [network_server] = metatable
19:24:29.752 [Lua] [input_manager] = table
19:24:29.752 [Lua] [input_manager] = metatable
19:24:29.752 [Lua] [network_clock] = table
19:24:29.752 [Lua] [network_clock] = metatable
19:24:29.752 [Lua] [network_transmit] = table
19:24:29.752 [Lua] [network_transmit] = metatable
19:24:29.752 [Lua] [free_flight_manager] = table
19:24:29.752 [Lua] [free_flight_manager] = metatable
19:24:29.752 [Lua] [network_manager] = table
19:24:29.752 [Lua] [network_manager] = metatable
19:24:29.752 [Lua] [network_event_delegate] = table
19:24:29.752 [Lua] [network_event_delegate] = metatable
19:24:29.752 [Lua]
19:24:29.752 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:24:29.752 [Lua] ignoring extension VersusInteractObjectiveExtension
19:24:29.752 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:24:29.752 [Lua] ignoring extension VersusSocketObjectiveExtension
19:24:29.752 [Lua] ignoring extension VersusTargetObjectiveExtension
19:24:29.752 [Lua] ignoring extension VersusMissionObjectiveExtension
19:24:29.753 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:24:29.771 [Lua] [AchievementManager] Achievements using the steam platform
19:24:29.772 [Lua] PlayerManager:add_player player_1
19:24:29.847 [Lua] respawn_unit_spawned with group id: terror_respawn
19:24:29.847 [Lua] respawn_unit_spawned with group id: terror_respawn
19:24:29.847 [Lua] respawn_unit_spawned with group id: terror_respawn
19:24:29.853 [Lua] [StateIngame] Level seed: 1154832584
19:24:29.868 [Lua] [LevelAnalysis] set_random_seed( 1154832584)
19:24:29.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:24:29.873 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:24:29.873 [Lua] [IngameUI] init
19:24:29.889 [Lua] cb_razer_chroma_setup
19:24:29.904 [Save] Saving `save_data`
19:24:29.905 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016AFE710; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016AFE270; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 0000000016AFE360; parent_world_position = table: 0000000016AFE390; local_position = table: 0000000016AFE680; size = table: 0000000016AFE6D0; node = table: 0000000016AFE710
[3] scenegraph = table: 0000000016AFE270; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016AFE270; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 0000000016AFE270; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 0000000016D98F30
[7] self = table: 0000000016D98F30; ingame_ui_context = table: 0000000002BF4260; input_manager = table: 000000000AE58CD0; world = [World]
[8] self = table: 00000000048B2850; object = table: 0000000016D98F30
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 0000000002BF45A0; error_prefix_data = table: 0000000016D98EF0; func = [function]
[14] self = table: 0000000002BF45A0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000016D98E10; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 0000000002BF45A0
[20] self = table: 000000000CA69D10; ingame_ui_context = table: 0000000002BF4260
[21] self = table: 000000000CA69D10; params = table: 000000000CA698B0; viewport_name = "player_1"; input_manager = table: 000000000AE58CD0; input_source = table: 000000000CC46680; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003FBBC50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000010D2080; camera_system = table: 000000000019C9A0; outline_system = table: 0000000001EC51F0; fade_system = table: 0000000001B36C70; sound_sector_system = table: 00000000039AFD90; sound_environment_system = table: 0000000002239470; event_manager = table: 000000001197E580; level_key = "pat_tower_wastes_path1"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BF4260
[22] self = table: 000000000CA69BF0; new_state = table: 0000000018BDA320; params = table: 000000000CA698B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000CA69BF0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000CA69BF0; parent = table: 000000000AE58A50; start_state = table: 0000000018BDA320; params = table: 000000000CA698B0; profiling_debugging_enabled = true
[25] self = table: 000000000CA69BF0; parent = table: 000000000AE58A50; start_state = table: 0000000018BDA320; params = table: 000000000CA698B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002BF4660; ingame_ui = table: 0000000002BF45A0; definitions = table: 0000000016D98FA0; input_manager = table: 000000000AE58CD0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000016D990E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016D9CE30; menu_widgets = table: 0000000016D99D90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002BF4660; ingame_ui = table: 0000000002BF45A0; definitions = table: 0000000016D98FA0; input_manager = table: 000000000AE58CD0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000016D990E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016D9CE30; menu_widgets = table: 0000000016D99D90; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000B1B24A0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002BF4660; telemetry_time_view_enter = 0; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000016D91E00; cutscene_system = table: 0000000002E47BB0; text_popup_ui = table: 0000000016D7A170; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016D600E0; ui_top_renderer = table: 0000000002976AB0; camera_manager = table: 0000000003C97030; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000002BF4260; views = table: 000000000D696330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003FBBC50; weave_onboarding = table: 0000000016D613C0; popup_handler = table: 0000000016D7A030; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000031BB2F0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000AE58A50; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000002BF4260; end_conditions_met = false; player = table: 0000000003FBBC50; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BB2F0;
[21] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000AE58A50; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000002BF4260; end_conditions_met = false; player = table: 0000000003FBBC50; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BB2F0;
[22] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[23] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[24] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[25] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000191D4A80; network_server = table: 0000000018A5AC40; entity_system = table: 0000000012BD2EF0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CA691B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000C9BBFF0; machines = table: 000000000CA69270; _quit_game = false; network_clock = table: 000000000081FC70; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "deus"; level_key = "pat_tower_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000001C7FDE0; network_event_delegate = table: 00000000031BB2F0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000198B4890;
19:24:29.906 [Save] Save done
19:24:29.906 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000016B0B520; node_def = table: 0000000016AFE090; k = "offset"; v = table: 0000000016AFE150
[2] scenegraph = table: 0000000016B0B4F0; scenegraph_def = table: 0000000016D99040; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016AFE090; parent_name = nil; local_position = table: 0000000002BF5970; node = table: 0000000016B0B520
[3] scenegraph_def = table: 0000000016D99040; scenegraph = table: 0000000016B0B4F0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016AFE090
[4] self = table: 0000000016D98F30
[5] self = table: 0000000016D98F30; ingame_ui_context = table: 0000000002BF4260; input_manager = table: 000000000AE58CD0; world = [World]
[6] self = table: 00000000048B2850; object = table: 0000000016D98F30
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 0000000002BF45A0; error_prefix_data = table: 0000000016D98EF0; func = [function]
[12] self = table: 0000000002BF45A0; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000016D98E10; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 0000000002BF45A0
[18] self = table: 000000000CA69D10; ingame_ui_context = table: 0000000002BF4260
[19] self = table: 000000000CA69D10; params = table: 000000000CA698B0; viewport_name = "player_1"; input_manager = table: 000000000AE58CD0; input_source = table: 000000000CC46680; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000003FBBC50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000010D2080; camera_system = table: 000000000019C9A0; outline_system = table: 0000000001EC51F0; fade_system = table: 0000000001B36C70; sound_sector_system = table: 00000000039AFD90; sound_environment_system = table: 0000000002239470; event_manager = table: 000000001197E580; level_key = "pat_tower_wastes_path1"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BF4260
[20] self = table: 000000000CA69BF0; new_state = table: 0000000018BDA320; params = table: 000000000CA698B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000CA69BF0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000CA69BF0; parent = table: 000000000AE58A50; start_state = table: 0000000018BDA320; params = table: 000000000CA698B0; profiling_debugging_enabled = true
[23] self = table: 000000000CA69BF0; parent = table: 000000000AE58A50; start_state = table: 0000000018BDA320; params = table: 000000000CA698B0; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000CA69BF0
[25] self = table: 000000000AE58A50; loading_context = table: 00000000198B4890; is_server = true; assert_on_leak = true; input_manager = table: 000000000AE58CD0; level_key = "pat_tower_wastes_path1"; level_setting = table: 000000000037ABF0; db = table: 000000000BB704E0; world = [World]; network_event_delegate = table: 00000000031BB2F0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001197E580; level = [Level]; level_key = "pat_tower_wastes_path1"; level_seed = 1154832584; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_tower/generated/wastes_path1/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000000CA698B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D99D90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002BF4660; ingame_ui = table: 0000000002BF45A0; definitions = table: 0000000016D98FA0; input_manager = table: 000000000AE58CD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016D990E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016D9CE30; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016AFE270; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D99D90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002BF4660; ingame_ui = table: 0000000002BF45A0; definitions = table: 0000000016D98FA0; input_manager = table: 000000000AE58CD0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016D990E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016D9CE30; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016AFE270; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000B1B24A0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002BF4660; telemetry_time_view_enter = 0; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000016D91E00; cutscene_system = table: 0000000002E47BB0; text_popup_ui = table: 0000000016D7A170; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016D600E0; ui_top_renderer = table: 0000000002976AB0; camera_manager = table: 0000000003C97030; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000002BF4260; views = table: 000000000D696330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000003FBBC50; weave_onboarding = table: 0000000016D613C0; popup_handler = table: 0000000016D7A030; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000031BB2F0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000AE58A50; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000002BF4260; end_conditions_met = false; player = table: 0000000003FBBC50; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BB2F0;
[19] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 000000000AE58A50; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000002BF4260; end_conditions_met = false; player = table: 0000000003FBBC50; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000031BB2F0;
[20] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[21] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[22] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[23] _params = table: 000000000CA698B0; _profiling_debugging_enabled = true; _parent = table: 000000000AE58A50; _state = table: 000000000CA69D10;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000191D4A80; network_server = table: 0000000018A5AC40; entity_system = table: 0000000012BD2EF0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CA691B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000AE58CD0; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000C9BBFF0; machines = table: 000000000CA69270; _quit_game = false; network_clock = table: 000000000081FC70; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "deus"; level_key = "pat_tower_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000001C7FDE0; network_event_delegate = table: 00000000031BB2F0;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000AE58A50;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000198B4890;
19:24:29.910 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:24:29.910 [Lua] Set lobby begin:
19:24:29.910 [Lua] Lobby data twitch_enabled = false
19:24:29.910 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:29.910 [Lua] Lobby data num_players = 2
19:24:29.911 [Lua] Lobby data difficulty_tweak = -10
19:24:29.911 [Lua] Lobby data host = 11000010c7fed13
19:24:29.911 [Lua] Lobby data matchmaking_type = 2
19:24:29.911 [Lua] Lobby data is_private = false
19:24:29.911 [Lua] Lobby data match_started = true
19:24:29.911 [Lua] Lobby data difficulty = hardest
19:24:29.911 [Lua] Lobby data player_slot_1 = 0:0
19:24:29.911 [Lua] Lobby data player_slot_4 = 0:0
19:24:29.911 [Lua] Lobby data unique_server_name = Walker Trips
19:24:29.911 [Lua] Lobby data quick_game = false
19:24:29.911 [Lua] Lobby data country_code = GB
19:24:29.911 [Lua] Lobby data matchmaking = true
19:24:29.911 [Lua] Lobby data power_level = 715
19:24:29.912 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:29.912 [Lua] Lobby data mechanism = deus
19:24:29.912 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:29.912 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:29.912 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:29.912 [Lua] Lobby data player_slot_3 = 0:0
19:24:29.912 [Lua] Lobby data eac_authorized = true
19:24:29.912 [Lua] Set lobby end.
19:24:29.913 [Lua] CurrentConflictSettings deus_skaven_chaos
19:24:29.913 [Lua] [ConflictDirector] conflict_director is ai_ready
19:24:29.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:24:29.914 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:24:29.915 [Lua] NORMAL PATROL MAIN PATH 129.912841796875
19:24:29.915 [Lua] [waypoints] = table
19:24:29.915 [Lua] [astar_points] = table
19:24:29.915 [Lua] [travel_dist] = 129.91283112764359 (number)
19:24:29.915 [Lua] [one_directional] = false (boolean)
19:24:29.915 [Lua] [id] = boss_2 (string)
19:24:29.915 [Lua] NORMAL PATROL MAIN PATH 489.46395874023438
19:24:29.915 [Lua] [waypoints] = table
19:24:29.915 [Lua] [astar_points] = table
19:24:29.915 [Lua] [travel_dist] = 489.46397142112255 (number)
19:24:29.915 [Lua] [one_directional] = false (boolean)
19:24:29.915 [Lua] [id] = boss_1 (string)
19:24:29.915 [Lua] NORMAL PATROL MAIN PATH 489.46395874023438
19:24:29.915 [Lua] [waypoints] = table
19:24:29.915 [Lua] [astar_points] = table
19:24:29.915 [Lua] [travel_dist] = 489.46397142112255 (number)
19:24:29.915 [Lua] [one_directional] = false (boolean)
19:24:29.915 [Lua] [id] = boss_3 (string)
19:24:29.915 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:24:29.915 [Lua] Forming navigation groups in one frame
19:24:29.915 [Lua] Forming navigation groups
19:24:29.933 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000052751
19:24:29.979 [Lua] NavigationGroupManager -> calulation time B: 0.046999999999798092
19:24:29.979 [Lua] number of nav groups: 92
19:24:29.980 [Lua] number of refined nav groups : 65
19:24:29.983 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
19:24:29.984 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1959743812680212 Normalized coefficient: 1.7127059457758342
19:24:29.985 [Lua] Warning: missing nodes! in zones
19:24:29.985 [Lua] -------------> JOW Perfect-density 13.049999999999994 Sum density 11.169722524285318 Normalized coefficient: 1.1683369906124847
19:24:29.987 [Lua] [LevelAnalysis] Generating boss paths for level: pat_tower_wastes_path1
19:24:29.987 [Lua] [LevelAnalysis] This level has a total main-path length of 662.936 meters.
19:24:29.987 [Lua] [LevelAnalysis] num_event_places_f: 0.40862403043111167 , num_event_places: 0 , trailing_event_fraction: 0.40862403043111167 , num_events: 1
19:24:29.987 [Lua] [LevelAnalysis] Level path distance: 662.93604564666748
19:24:29.987 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 662.93604564666748 forbidden_dist: -562.93604564666748
19:24:29.987 [Lua] [LevelAnalysis] wanted_distance: 528.40403331464177
19:24:29.987 [Lua] [LevelAnalysis] Terror events added:
19:24:29.987 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:24:29.987 [Lua] Adding main path event: Vector3Box(52.1215, 51.5907, 53.4823) rare_event_loot_rat 45 table: 00000000165A7EA0
19:24:29.987 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:24:29.990 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:24:29.992 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:24:29.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
19:24:29.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:24:29.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:24:29.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:24:29.995 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:24:29.995 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
19:24:29.995 [Lua] Adding main path event: Vector3Box(9.19913, 41.8847, 13.539) boss_event_chaos_troll 45 table: 00000000165FA920
19:24:29.995 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:24:29.996 [Lua] [Managers] Calling function on all managers:
19:24:29.996 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:24:30.013 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:24:30.013 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:24:30.013 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForEnterGame
19:24:30.013 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForGameObjectSync
19:24:30.018 [Lua] player (11000010c7fed13,2) was put into party 1
19:24:30.031 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=41
19:24:30.031 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=42
19:24:30.031 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
19:24:30.035 [Lua] player (11000010c7fed13,3) was put into party 1
19:24:30.050 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43
19:24:30.050 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44
19:24:30.050 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(1) career(1)
19:24:30.187 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001065858c0
19:24:30.191 [Lua] Breedfreezer (server) starting a hot join sync
19:24:30.191 [Lua] packing 0 units of breed chaos_marauder
19:24:30.191 [Lua] packing 0 units of breed skaven_clan_rat
19:24:30.191 [Lua] packing 0 units of breed skaven_storm_vermin
19:24:30.191 [Lua] packing 0 units of breed skaven_slave
19:24:30.191 [Lua] packing 0 units of breed chaos_fanatic
19:24:30.191 [Lua] packing 0 units of breed chaos_raider
19:24:30.191 [Lua] packing 0 units of breed chaos_warrior
19:24:30.191 [Lua] packing 0 units of breed chaos_berzerker
19:24:30.191 [Lua] packing 0 units of breed skaven_plague_monk
19:24:30.191 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:24:30.191 [Lua]
19:24:30.191 [Lua] [1] = 1 (number)
19:24:30.191 [Lua] [2] = 0 (number)
19:24:30.191 [Lua] [3] = 1 (number)
19:24:30.191 [Lua] [4] = 0 (number)
19:24:30.191 [Lua] [5] = 1 (number)
19:24:30.191 [Lua] [6] = 0 (number)
19:24:30.191 [Lua] [7] = 1 (number)
19:24:30.191 [Lua] [8] = 0 (number)
19:24:30.191 [Lua] [9] = 1 (number)
19:24:30.191 [Lua] [10] = 0 (number)
19:24:30.191 [Lua] [11] = 1 (number)
19:24:30.191 [Lua] [12] = 0 (number)
19:24:30.191 [Lua] [13] = 1 (number)
19:24:30.191 [Lua] [14] = 0 (number)
19:24:30.191 [Lua] [15] = 1 (number)
19:24:30.191 [Lua] [16] = 0 (number)
19:24:30.191 [Lua] [17] = 1 (number)
19:24:30.191 [Lua] [18] = 0 (number)
19:24:30.191 [Lua]
19:24:30.191 [Lua]
19:24:30.191 [Lua]
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
19:24:30.192 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:24:30.192 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:24:30.192 [Lua] PlayerManager:add_remote_player 1100001065858c0
19:24:30.192 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45
19:24:30.192 [Lua] RemotePlayer:create_game_object( ) 45
19:24:30.207 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForGameObjectSync
19:24:30.207 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForPlayers
19:24:30.213 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:24:30.213 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:24:30.213 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForPlayers
19:24:30.213 [Lua] [PeerSM] 1100001065858c0 :: on_enter InGame
19:24:30.283 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001065858c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:24:30.283 [Lua] Adding player sync data to peer=1100001065858c0 local_player_id=1
19:24:30.811 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
19:24:30.811 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
19:24:30.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:24:30.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:24:30.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:24:30.843 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:24:31.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:24:31.265 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:24:31.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:24:31.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:24:31.350 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:24:31.351 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:24:31.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:24:31.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:24:31.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:24:31.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:24:31.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:24:31.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:24:31.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:24:31.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:24:31.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:24:32.008 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:24:32.008 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:24:32.009 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:24:32.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:24:32.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:24:32.143 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
19:24:32.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
19:24:32.213 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
19:24:32.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:24:32.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:24:32.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:24:32.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:24:32.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:24:32.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:24:32.430 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:24:32.481 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:24:32.481 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:24:32.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:24:32.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:24:32.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:24:32.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:24:32.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:24:32.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:24:32.766 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:24:32.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:24:32.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:24:32.818 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:24:33.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:24:33.827 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:24:33.827 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
19:24:33.877 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:24:33.877 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:24:33.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:24:34.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:24:34.096 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:24:34.096 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:24:34.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:24:34.720 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:24:34.721 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:24:34.754 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:24:34.754 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:24:34.754 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
19:24:34.820 [Lua] Set lobby begin:
19:24:34.820 [Lua] Lobby data twitch_enabled = false
19:24:34.820 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:34.821 [Lua] Lobby data num_players = 2
19:24:34.821 [Lua] Lobby data difficulty_tweak = -10
19:24:34.821 [Lua] Lobby data host = 11000010c7fed13
19:24:34.821 [Lua] Lobby data matchmaking_type = 2
19:24:34.821 [Lua] Lobby data is_private = false
19:24:34.821 [Lua] Lobby data match_started = true
19:24:34.821 [Lua] Lobby data difficulty = hardest
19:24:34.821 [Lua] Lobby data player_slot_1 = 0:0
19:24:34.821 [Lua] Lobby data player_slot_4 = 0:0
19:24:34.821 [Lua] Lobby data unique_server_name = Walker Trips
19:24:34.821 [Lua] Lobby data quick_game = false
19:24:34.821 [Lua] Lobby data country_code = GB
19:24:34.821 [Lua] Lobby data matchmaking = true
19:24:34.821 [Lua] Lobby data power_level = 357
19:24:34.821 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:34.821 [Lua] Lobby data mechanism = deus
19:24:34.821 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:34.821 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:34.822 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:34.822 [Lua] Lobby data player_slot_3 = 0:0
19:24:34.822 [Lua] Lobby data eac_authorized = true
19:24:34.822 [Lua] Set lobby end.
19:24:34.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
19:24:34.889 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
19:24:34.890 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:24:34.937 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:24:34.937 [Lua] [PackageManager] Force_load: wwise/drakegun
19:24:34.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:24:35.124 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:24:35.124 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:24:35.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:24:35.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:24:35.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:24:35.175 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
19:24:35.226 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
19:24:35.226 [Lua] [PackageManager] Force_load: wwise/coghammer
19:24:35.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:24:35.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:24:35.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:24:35.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:24:35.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:24:35.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:24:35.478 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:24:35.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:24:35.528 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:24:35.546 [Lua] test
19:24:35.546 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:24:35.549 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
19:24:35.549 [Lua] test
19:24:35.549 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 3
19:24:35.551 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.551 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:24:35.554 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-48.0913, -48.8237, 13.0147), Vector4(0.055208, 0.008495, 0.711261, -0.700705))
19:24:35.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.557 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.557 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:24:35.557 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
19:24:35.562 [Lua] [GameNetworkManager] destroying game object with go_id=47
19:24:35.562 [Lua] [GameNetworkManager] destroying game object with go_id=49
19:24:35.571 [Lua] Switching ConflictSettings: to: deus_chaos
19:24:35.571 [Lua] pacing=deus_chaos
19:24:35.571 [Lua] roaming=nil
19:24:35.571 [Lua] specials=deus_chaos
19:24:35.571 [Lua] debug_color=purple
19:24:35.571 [Lua] contained_breeds=nil
19:24:35.571 [Lua] pack_spawning=deus_chaos
19:24:35.571 [Lua] disabled=false
19:24:35.571 [Lua] factions=nil
19:24:35.571 [Lua] boss=deus_chaos
19:24:35.571 [Lua] horde=deus_chaos
19:24:35.571 [Lua] name=deus_chaos
19:24:35.571 [Lua] intensity=deus_default
19:24:35.571 [Lua] ---
19:24:35.574 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
19:24:35.574 [Lua] [GameNetworkManager] destroying game object with go_id=41
19:24:35.574 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
19:24:35.574 [Lua] [GameNetworkManager] destroying game object with go_id=43
19:24:35.574 [Lua] player (11000010c7fed13,2) was put into party 1
19:24:35.592 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52
19:24:35.592 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=53
19:24:35.592 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
19:24:35.597 [Lua] player (11000010c7fed13,3) was put into party 1
19:24:35.614 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54
19:24:35.614 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=55
19:24:35.614 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(1) career(1)
19:24:35.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001065858c0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:24:35.625 [Lua] [NetworkServer] Peer 1100001065858c0 spawned player.
19:24:35.626 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
19:24:35.626 [Lua] PlayerManager:assign_unit_ownership nlseth 1100001065858c0 1
19:24:35.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.743 [Lua] test
19:24:35.744 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:24:35.746 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.746 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
19:24:35.747 [Lua] test
19:24:35.747 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 3
19:24:35.749 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:24:35.749 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
19:24:35.758 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
19:24:35.759 [Lua] updating bot weapon metadata for weapon: wh_deus_01_template_1
19:24:35.759 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1
19:24:35.759 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1
19:24:35.926 [Lua] StateInGameRunning:_game_actually_starts()
19:24:35.928 [Lua] #################################################################################################################
19:24:35.928 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-pat_tower_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:24:35.928 [Lua] #################################################################################################################
19:24:35.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 65
19:24:35.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 65
19:24:36.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 65
19:24:36.133 [Lua] Commit load time data
19:24:39.889 [Lua] Set lobby begin:
19:24:39.889 [Lua] Lobby data twitch_enabled = false
19:24:39.889 [Lua] Lobby data selected_mission_id = journey_ruin
19:24:39.889 [Lua] Lobby data num_players = 2
19:24:39.889 [Lua] Lobby data difficulty_tweak = -10
19:24:39.889 [Lua] Lobby data host = 11000010c7fed13
19:24:39.890 [Lua] Lobby data matchmaking_type = 2
19:24:39.890 [Lua] Lobby data is_private = false
19:24:39.890 [Lua] Lobby data match_started = true
19:24:39.890 [Lua] Lobby data difficulty = hardest
19:24:39.890 [Lua] Lobby data player_slot_1 = 0:0
19:24:39.890 [Lua] Lobby data player_slot_4 = 0:0
19:24:39.890 [Lua] Lobby data unique_server_name = Walker Trips
19:24:39.890 [Lua] Lobby data quick_game = false
19:24:39.890 [Lua] Lobby data country_code = GB
19:24:39.890 [Lua] Lobby data matchmaking = true
19:24:39.890 [Lua] Lobby data power_level = 715
19:24:39.890 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:24:39.890 [Lua] Lobby data mechanism = deus
19:24:39.890 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:24:39.890 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:24:39.890 [Lua] Lobby data network_hash = f5379771c25088f6
19:24:39.890 [Lua] Lobby data player_slot_3 = 0:0
19:24:39.890 [Lua] Lobby data eac_authorized = true
19:24:39.890 [Lua] Set lobby end.
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
19:25:00.739 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
19:25:00.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:25:00.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:25:00.872 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:25:00.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:25:00.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:25:00.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
19:25:00.939 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
19:25:00.939 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
19:25:00.956 [Lua] Players are leaving the safe zone
19:25:11.585 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:25:11.602 [Lua] Spline already found!
19:25:11.606 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:25:11.617 [Lua] Spline already found!
19:25:11.638 [Lua] Init group template: spline_patrol
19:25:11.708 [Lua] Init group template: spline_patrol
19:25:28.342 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
19:25:56.641 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:25:56.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:25:56.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:25:56.641 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:25:56.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:25:56.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:25:56.711 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:25:56.711 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:25:56.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:25:56.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:25:56.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:25:58.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:25:58.704 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:25:58.704 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:25:58.704 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:25:58.704 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:26:01.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
19:26:01.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
19:26:01.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
19:26:01.712 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:26:01.725 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:26:01.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:26:10.352 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001065858c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:26:11.294 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001065858c0
19:26:18.764 [Lua] chaos troll died!
19:26:22.090 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:26:22.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:26:22.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:22.090 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:22.121 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:26:22.121 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:26:22.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:26:22.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:26:22.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:26:25.859 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
19:26:25.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16d5f260
19:26:27.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:27.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:32.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
19:26:32.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
19:26:32.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
19:26:32.134 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:26:32.137 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:26:32.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:26:33.888 [Lua] min_height 160
19:26:33.888 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
19:26:33.893 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16d5f260
19:26:39.460 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:26:39.460 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:26:39.460 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:26:39.460 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:26:42.304 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
19:26:42.304 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:42.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
19:26:42.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p
19:26:42.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p
19:26:54.535 [Lua] Time for new HOOORDE! multi_first_wave
19:26:54.535 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
19:26:54.535 [Lua] horde requested: vector_blob
19:26:54.535 [Lua] wants to spawn behind within distance: 60
19:26:54.535 [Lua] horde crated with id 3 of type vector_blob
19:26:54.535 [Lua] managed to spawn 11/11 horde enemies
19:26:54.535 [Lua] vector blob horde has started
19:26:54.743 [Lua] Init group template: horde
19:26:57.482 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:26:57.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:26:57.482 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:57.482 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:26:57.511 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:26:57.511 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:26:57.511 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:26:57.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:26:57.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:27:03.652 [Lua] HORDE: last wave, reset to standard horde delay
19:27:03.652 [Lua] Time for new HOOORDE! multi_last_wave
19:27:03.653 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
19:27:03.653 [Lua] horde requested: vector_blob
19:27:03.653 [Lua] wants to spawn ahead within distance: 60
19:27:03.653 [Lua] could not, tries to spawnbehind
19:27:03.653 [Lua] horde crated with id 4 of type vector_blob
19:27:03.653 [Lua] managed to spawn 11/11 horde enemies
19:27:03.653 [Lua] vector blob horde has started
19:27:03.869 [Lua] Init group template: horde
19:27:12.033 [Lua] [DeusChestExtension] equipped:
19:27:12.033 [Lua]
19:27:12.033 [Lua] [backend_id] = bw_1h_swordfefed2e1-84be-484b-8e93-69c217842ff5 (string)
19:27:12.033 [Lua] [power_level] = 500 (number)
19:27:12.033 [Lua] [deus_item_key] = deus_bw_sword (string)
19:27:12.033 [Lua] [bypass_skin_ownership_check] = true (boolean)
19:27:12.033 [Lua] [skin] = bw_1h_sword_skin_02 (string)
19:27:12.033 [Lua] [properties] = table
19:27:12.033 [Lua] [rarity] = common (string)
19:27:12.033 [Lua] [key] = bw_sword (string)
19:27:12.033 [Lua] [data] = table
19:27:12.033 [Lua]
19:27:12.034 [Lua] min_height 259.73922729492188
19:27:12.051 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:27:12.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2, ProfileSynchronizer, async-read,
19:27:12.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, ProfileSynchronizer, async-read,
19:27:12.097 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer
19:27:12.098 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:27:12.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer
19:27:12.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2
19:27:12.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2
19:27:17.129 [Lua] Set lobby begin:
19:27:17.129 [Lua] Lobby data twitch_enabled = false
19:27:17.129 [Lua] Lobby data selected_mission_id = journey_ruin
19:27:17.129 [Lua] Lobby data num_players = 2
19:27:17.130 [Lua] Lobby data difficulty_tweak = -10
19:27:17.130 [Lua] Lobby data host = 11000010c7fed13
19:27:17.130 [Lua] Lobby data matchmaking_type = 2
19:27:17.130 [Lua] Lobby data is_private = false
19:27:17.130 [Lua] Lobby data match_started = true
19:27:17.130 [Lua] Lobby data difficulty = hardest
19:27:17.130 [Lua] Lobby data player_slot_1 = 0:0
19:27:17.130 [Lua] Lobby data player_slot_4 = 0:0
19:27:17.130 [Lua] Lobby data unique_server_name = Walker Trips
19:27:17.130 [Lua] Lobby data quick_game = false
19:27:17.130 [Lua] Lobby data country_code = GB
19:27:17.130 [Lua] Lobby data matchmaking = true
19:27:17.130 [Lua] Lobby data power_level = 720
19:27:17.130 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:27:17.131 [Lua] Lobby data mechanism = deus
19:27:17.131 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:27:17.131 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:27:17.131 [Lua] Lobby data network_hash = f5379771c25088f6
19:27:17.131 [Lua] Lobby data player_slot_3 = 0:0
19:27:17.131 [Lua] Lobby data eac_authorized = true
19:27:17.131 [Lua] Set lobby end.
19:27:20.905 [Lua] 1
19:27:21.824 [Lua] 1
19:27:22.491 [Lua] 1
19:27:25.066 [Lua] main_path_player_far_away_check started
19:27:25.135 [Lua] main path terror event triggered: boss_event_chaos_troll
19:27:25.135 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
19:27:25.175 [Lua] Init group template: boss_door_closers
19:27:26.419 [Lua] chaos troll was despawned!
19:27:29.338 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 49 will change to a manual source.
19:27:33.856 [Lua] main_path_player_far_away_check started
19:27:34.258 [Lua] main_path_player_far_away_check started
19:27:35.505 [Lua] 1
19:27:35.505 [Lua] 2
19:27:36.981 [Lua] 2
19:27:36.982 [Lua] 1
19:27:36.982 [Lua] 3
19:27:37.106 [Lua] main_path_player_far_away_check started
19:27:37.925 [Lua] 1
19:27:37.974 [Lua] 2
19:27:38.002 [Lua] 3
19:27:39.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:27:41.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:27:41.523 [Lua] 1
19:27:41.523 [Lua] 2
19:27:44.930 [Lua] 1
19:27:45.842 [Lua] 2
19:27:45.843 [Lua] 1
19:27:46.804 [Lua] Horde killed: ?
19:27:53.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:27:53.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:27:55.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:27:55.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:27:55.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:27:55.289 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:27:55.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:27:57.318 [Lua] Horde killed: ?
19:28:08.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:08.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:08.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:10.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:10.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:16.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:16.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:16.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:28:17.266 [Lua] chaos troll died!
19:28:31.323 [Lua] main_path_player_far_away_check started
19:28:34.407 [Lua] main_path_player_far_away_check started
19:28:34.819 [Lua] main_path_player_far_away_check started
19:28:39.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
19:28:39.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
19:28:39.008 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
19:28:39.008 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:28:39.022 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:28:39.022 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:28:44.175 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:28:44.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:28:44.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:28:44.175 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:28:44.221 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:28:44.221 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:28:44.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:28:44.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:28:44.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:28:59.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:28:59.287 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:29:04.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
19:29:04.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
19:29:04.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem, async-read,
19:29:04.457 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:29:04.471 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:29:04.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:29:11.769 [Lua] 1
19:29:14.993 [Lua] Switching ConflictSettings: to: deus_skaven
19:29:14.993 [Lua] pacing=deus_default
19:29:14.993 [Lua] roaming=nil
19:29:14.993 [Lua] specials=deus_skaven
19:29:14.993 [Lua] contained_breeds=nil
19:29:14.993 [Lua] debug_color=orange
19:29:14.993 [Lua] disabled=false
19:29:14.993 [Lua] pack_spawning=skaven
19:29:14.993 [Lua] description=deus_conflict_director_skaven_chaos_name
19:29:14.993 [Lua] factions=nil
19:29:14.993 [Lua] boss=deus_skaven
19:29:14.993 [Lua] horde=deus_default
19:29:14.993 [Lua] name=deus_skaven
19:29:14.993 [Lua] intensity=deus_default
19:29:14.993 [Lua] ---
19:29:19.617 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:29:19.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:29:19.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
19:29:19.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:29:19.651 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:29:19.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:19.683 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:19.683 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:24.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source.
19:29:28.752 [Lua] Switching ConflictSettings: to: deus_chaos
19:29:28.752 [Lua] pacing=deus_chaos
19:29:28.752 [Lua] roaming=nil
19:29:28.752 [Lua] specials=deus_chaos
19:29:28.752 [Lua] debug_color=purple
19:29:28.752 [Lua] contained_breeds=nil
19:29:28.752 [Lua] pack_spawning=deus_chaos
19:29:28.752 [Lua] disabled=false
19:29:28.752 [Lua] factions=nil
19:29:28.752 [Lua] boss=deus_chaos
19:29:28.752 [Lua] horde=deus_chaos
19:29:28.752 [Lua] name=deus_chaos
19:29:28.752 [Lua] intensity=deus_default
19:29:28.752 [Lua] ---
19:29:28.772 [Lua] Switching ConflictSettings: to: deus_skaven
19:29:28.772 [Lua] pacing=deus_default
19:29:28.772 [Lua] roaming=nil
19:29:28.772 [Lua] specials=deus_skaven
19:29:28.772 [Lua] contained_breeds=nil
19:29:28.772 [Lua] debug_color=orange
19:29:28.772 [Lua] disabled=false
19:29:28.772 [Lua] pack_spawning=skaven
19:29:28.772 [Lua] description=deus_conflict_director_skaven_chaos_name
19:29:28.772 [Lua] factions=nil
19:29:28.772 [Lua] boss=deus_skaven
19:29:28.772 [Lua] horde=deus_default
19:29:28.772 [Lua] name=deus_skaven
19:29:28.772 [Lua] intensity=deus_default
19:29:28.772 [Lua] ---
19:29:32.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:29:32.675 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:29:32.676 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:29:32.676 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:29:34.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:29:34.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
19:29:34.992 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:29:34.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:29:35.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:29:35.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:29:45.088 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read,
19:29:45.287 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
19:29:45.287 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
19:29:50.217 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:29:50.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
19:29:50.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
19:29:50.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
19:29:50.222 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:29:50.247 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:29:50.247 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:29:50.247 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:50.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:50.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p
19:29:55.286 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
19:29:55.372 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:29:55.372 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:29:55.494 [Lua] 1
19:30:00.344 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:30:00.345 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:30:00.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_02_t1/wpn_2h_hammer_02_t1_3p, DeusChestPreloadSystem
19:30:05.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem, async-read,
19:30:05.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem
19:30:05.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:30:05.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p
19:30:10.626 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read,
19:30:10.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_3p, DeusChestPreloadSystem
19:30:10.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
19:30:10.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
19:30:14.275 [Lua] chaos troll was despawned!
19:30:22.373 [Lua] main path terror event triggered: rare_event_loot_rat
19:30:22.373 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
19:30:23.415 [Lua] 4
19:30:28.935 [Lua] 4
19:30:42.506 [Lua] Override Player Respawning terror_respawn true
19:30:45.365 [Lua] 4
19:30:45.687 [Lua] 20
19:31:00.097 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:00.097 [Lua] pacing=deus_default
19:31:00.097 [Lua] roaming=nil
19:31:00.097 [Lua] specials=deus_default
19:31:00.097 [Lua] contained_breeds=nil
19:31:00.097 [Lua] debug_color=maroon
19:31:00.097 [Lua] disabled=false
19:31:00.097 [Lua] pack_spawning=deus_default
19:31:00.097 [Lua] factions=nil
19:31:00.097 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:00.097 [Lua] boss=deus_default
19:31:00.097 [Lua] horde=deus_default
19:31:00.097 [Lua] name=deus_skaven_chaos
19:31:00.097 [Lua] intensity=deus_default
19:31:00.097 [Lua] ---
19:31:00.126 [Lua] Time for new HOOORDE! multi_first_wave
19:31:00.126 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
19:31:00.126 [Lua] horde requested: vector_blob
19:31:00.126 [Lua] wants to spawn ahead within distance: 60
19:31:00.126 [Lua] horde crated with id 6 of type vector_blob
19:31:00.126 [Lua] managed to spawn 20/20 horde enemies
19:31:00.126 [Lua] vector blob horde has started
19:31:00.452 [Lua] Init group template: horde
19:31:02.503 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:02.503 [Lua] pacing=deus_default
19:31:02.503 [Lua] roaming=nil
19:31:02.503 [Lua] specials=deus_skaven
19:31:02.503 [Lua] contained_breeds=nil
19:31:02.503 [Lua] debug_color=orange
19:31:02.503 [Lua] disabled=false
19:31:02.503 [Lua] pack_spawning=skaven
19:31:02.503 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:02.503 [Lua] factions=nil
19:31:02.503 [Lua] boss=deus_skaven
19:31:02.503 [Lua] horde=deus_default
19:31:02.503 [Lua] name=deus_skaven
19:31:02.503 [Lua] intensity=deus_default
19:31:02.503 [Lua] ---
19:31:03.946 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_small (seed: 1154832640)
19:31:09.789 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:09.789 [Lua] pacing=deus_default
19:31:09.789 [Lua] roaming=nil
19:31:09.789 [Lua] specials=deus_default
19:31:09.789 [Lua] contained_breeds=nil
19:31:09.789 [Lua] debug_color=maroon
19:31:09.789 [Lua] disabled=false
19:31:09.789 [Lua] pack_spawning=deus_default
19:31:09.789 [Lua] factions=nil
19:31:09.789 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:09.789 [Lua] boss=deus_default
19:31:09.789 [Lua] horde=deus_default
19:31:09.789 [Lua] name=deus_skaven_chaos
19:31:09.789 [Lua] intensity=deus_default
19:31:09.789 [Lua] ---
19:31:14.681 [Lua] 4
19:31:16.277 [Lua] 6
19:31:16.277 [Lua] 9
19:31:16.576 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 19 action: nil
19:31:16.736 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:16.736 [Lua] pacing=deus_default
19:31:16.736 [Lua] roaming=nil
19:31:16.736 [Lua] specials=deus_skaven
19:31:16.736 [Lua] contained_breeds=nil
19:31:16.736 [Lua] debug_color=orange
19:31:16.736 [Lua] disabled=false
19:31:16.736 [Lua] pack_spawning=skaven
19:31:16.736 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:16.736 [Lua] factions=nil
19:31:16.736 [Lua] boss=deus_skaven
19:31:16.736 [Lua] horde=deus_default
19:31:16.736 [Lua] name=deus_skaven
19:31:16.736 [Lua] intensity=deus_default
19:31:16.736 [Lua] ---
19:31:22.708 [Lua] 1
19:31:22.709 [Lua] 2
19:31:25.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:31:25.911 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:25.911 [Lua] pacing=deus_default
19:31:25.911 [Lua] roaming=nil
19:31:25.911 [Lua] specials=deus_default
19:31:25.911 [Lua] contained_breeds=nil
19:31:25.911 [Lua] debug_color=maroon
19:31:25.911 [Lua] disabled=false
19:31:25.911 [Lua] pack_spawning=deus_default
19:31:25.911 [Lua] factions=nil
19:31:25.911 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:25.911 [Lua] boss=deus_default
19:31:25.911 [Lua] horde=deus_default
19:31:25.911 [Lua] name=deus_skaven_chaos
19:31:25.911 [Lua] intensity=deus_default
19:31:25.911 [Lua] ---
19:31:26.205 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:26.205 [Lua] pacing=deus_default
19:31:26.205 [Lua] roaming=nil
19:31:26.205 [Lua] specials=deus_skaven
19:31:26.205 [Lua] contained_breeds=nil
19:31:26.205 [Lua] debug_color=orange
19:31:26.205 [Lua] disabled=false
19:31:26.205 [Lua] pack_spawning=skaven
19:31:26.205 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:26.205 [Lua] factions=nil
19:31:26.205 [Lua] boss=deus_skaven
19:31:26.205 [Lua] horde=deus_default
19:31:26.205 [Lua] name=deus_skaven
19:31:26.205 [Lua] intensity=deus_default
19:31:26.205 [Lua] ---
19:31:28.513 [Lua] event horde ends!
19:31:29.662 [Lua] Horde killed: ?
19:31:30.641 [Lua] 8
19:31:31.730 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:31.730 [Lua] pacing=deus_default
19:31:31.730 [Lua] roaming=nil
19:31:31.730 [Lua] specials=deus_default
19:31:31.730 [Lua] contained_breeds=nil
19:31:31.730 [Lua] debug_color=maroon
19:31:31.730 [Lua] disabled=false
19:31:31.730 [Lua] pack_spawning=deus_default
19:31:31.730 [Lua] factions=nil
19:31:31.730 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:31.730 [Lua] boss=deus_default
19:31:31.730 [Lua] horde=deus_default
19:31:31.730 [Lua] name=deus_skaven_chaos
19:31:31.730 [Lua] intensity=deus_default
19:31:31.730 [Lua] ---
19:31:31.886 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:31.886 [Lua] pacing=deus_default
19:31:31.886 [Lua] roaming=nil
19:31:31.886 [Lua] specials=deus_skaven
19:31:31.886 [Lua] contained_breeds=nil
19:31:31.886 [Lua] debug_color=orange
19:31:31.886 [Lua] disabled=false
19:31:31.886 [Lua] pack_spawning=skaven
19:31:31.886 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:31.886 [Lua] factions=nil
19:31:31.886 [Lua] boss=deus_skaven
19:31:31.886 [Lua] horde=deus_default
19:31:31.886 [Lua] name=deus_skaven
19:31:31.886 [Lua] intensity=deus_default
19:31:31.886 [Lua] ---
19:31:34.194 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 2 16
19:31:36.520 [Lua] 4
19:31:36.520 [Lua] 7
19:31:36.587 [Lua] event horde ends!
19:31:36.976 [Lua] 4
19:31:37.128 [Lua] 4
19:31:37.216 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:37.216 [Lua] pacing=deus_default
19:31:37.216 [Lua] roaming=nil
19:31:37.216 [Lua] specials=deus_default
19:31:37.216 [Lua] contained_breeds=nil
19:31:37.216 [Lua] debug_color=maroon
19:31:37.216 [Lua] disabled=false
19:31:37.216 [Lua] pack_spawning=deus_default
19:31:37.216 [Lua] factions=nil
19:31:37.216 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:37.216 [Lua] boss=deus_default
19:31:37.216 [Lua] horde=deus_default
19:31:37.216 [Lua] name=deus_skaven_chaos
19:31:37.216 [Lua] intensity=deus_default
19:31:37.216 [Lua] ---
19:31:37.795 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:37.795 [Lua] pacing=deus_default
19:31:37.795 [Lua] roaming=nil
19:31:37.795 [Lua] specials=deus_skaven
19:31:37.795 [Lua] contained_breeds=nil
19:31:37.795 [Lua] debug_color=orange
19:31:37.795 [Lua] disabled=false
19:31:37.795 [Lua] pack_spawning=skaven
19:31:37.795 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:37.795 [Lua] factions=nil
19:31:37.795 [Lua] boss=deus_skaven
19:31:37.795 [Lua] horde=deus_default
19:31:37.795 [Lua] name=deus_skaven
19:31:37.795 [Lua] intensity=deus_default
19:31:37.795 [Lua] ---
19:31:38.218 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:38.218 [Lua] pacing=deus_default
19:31:38.218 [Lua] roaming=nil
19:31:38.218 [Lua] specials=deus_default
19:31:38.218 [Lua] contained_breeds=nil
19:31:38.218 [Lua] debug_color=maroon
19:31:38.218 [Lua] disabled=false
19:31:38.218 [Lua] pack_spawning=deus_default
19:31:38.218 [Lua] factions=nil
19:31:38.218 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:38.218 [Lua] boss=deus_default
19:31:38.218 [Lua] horde=deus_default
19:31:38.218 [Lua] name=deus_skaven_chaos
19:31:38.218 [Lua] intensity=deus_default
19:31:38.218 [Lua] ---
19:31:41.220 [Lua] 11
19:31:41.939 [Lua] 4
19:31:41.939 [Lua] 7
19:31:43.313 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:43.313 [Lua] pacing=deus_default
19:31:43.313 [Lua] roaming=nil
19:31:43.313 [Lua] specials=deus_skaven
19:31:43.313 [Lua] contained_breeds=nil
19:31:43.313 [Lua] debug_color=orange
19:31:43.313 [Lua] disabled=false
19:31:43.313 [Lua] pack_spawning=skaven
19:31:43.313 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:43.313 [Lua] factions=nil
19:31:43.313 [Lua] boss=deus_skaven
19:31:43.313 [Lua] horde=deus_default
19:31:43.313 [Lua] name=deus_skaven
19:31:43.313 [Lua] intensity=deus_default
19:31:43.313 [Lua] ---
19:31:43.762 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:43.762 [Lua] pacing=deus_default
19:31:43.762 [Lua] roaming=nil
19:31:43.762 [Lua] specials=deus_default
19:31:43.762 [Lua] contained_breeds=nil
19:31:43.762 [Lua] debug_color=maroon
19:31:43.762 [Lua] disabled=false
19:31:43.762 [Lua] pack_spawning=deus_default
19:31:43.762 [Lua] factions=nil
19:31:43.762 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:43.762 [Lua] boss=deus_default
19:31:43.762 [Lua] horde=deus_default
19:31:43.762 [Lua] name=deus_skaven_chaos
19:31:43.762 [Lua] intensity=deus_default
19:31:43.762 [Lua] ---
19:31:43.847 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:43.847 [Lua] pacing=deus_default
19:31:43.847 [Lua] roaming=nil
19:31:43.847 [Lua] specials=deus_skaven
19:31:43.847 [Lua] contained_breeds=nil
19:31:43.847 [Lua] debug_color=orange
19:31:43.847 [Lua] disabled=false
19:31:43.847 [Lua] pack_spawning=skaven
19:31:43.847 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:43.847 [Lua] factions=nil
19:31:43.847 [Lua] boss=deus_skaven
19:31:43.847 [Lua] horde=deus_default
19:31:43.847 [Lua] name=deus_skaven
19:31:43.847 [Lua] intensity=deus_default
19:31:43.847 [Lua] ---
19:31:43.942 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:43.942 [Lua] pacing=deus_default
19:31:43.942 [Lua] roaming=nil
19:31:43.942 [Lua] specials=deus_default
19:31:43.942 [Lua] contained_breeds=nil
19:31:43.942 [Lua] debug_color=maroon
19:31:43.942 [Lua] disabled=false
19:31:43.942 [Lua] pack_spawning=deus_default
19:31:43.942 [Lua] factions=nil
19:31:43.942 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:43.942 [Lua] boss=deus_default
19:31:43.942 [Lua] horde=deus_default
19:31:43.942 [Lua] name=deus_skaven_chaos
19:31:43.942 [Lua] intensity=deus_default
19:31:43.942 [Lua] ---
19:31:44.207 [Lua] Switching ConflictSettings: to: deus_skaven
19:31:44.207 [Lua] pacing=deus_default
19:31:44.207 [Lua] roaming=nil
19:31:44.207 [Lua] specials=deus_skaven
19:31:44.207 [Lua] contained_breeds=nil
19:31:44.207 [Lua] debug_color=orange
19:31:44.207 [Lua] disabled=false
19:31:44.207 [Lua] pack_spawning=skaven
19:31:44.207 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:44.207 [Lua] factions=nil
19:31:44.207 [Lua] boss=deus_skaven
19:31:44.207 [Lua] horde=deus_default
19:31:44.207 [Lua] name=deus_skaven
19:31:44.207 [Lua] intensity=deus_default
19:31:44.207 [Lua] ---
19:31:44.494 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:31:44.494 [Lua] pacing=deus_default
19:31:44.494 [Lua] roaming=nil
19:31:44.494 [Lua] specials=deus_default
19:31:44.494 [Lua] contained_breeds=nil
19:31:44.494 [Lua] debug_color=maroon
19:31:44.494 [Lua] disabled=false
19:31:44.494 [Lua] pack_spawning=deus_default
19:31:44.494 [Lua] factions=nil
19:31:44.494 [Lua] description=deus_conflict_director_skaven_chaos_name
19:31:44.494 [Lua] boss=deus_default
19:31:44.494 [Lua] horde=deus_default
19:31:44.494 [Lua] name=deus_skaven_chaos
19:31:44.494 [Lua] intensity=deus_default
19:31:44.494 [Lua] ---
19:31:51.187 [Lua] event horde ends!
19:31:51.210 [Lua] event horde ends!
19:31:51.250 [Lua] event horde ends!
19:31:56.106 [Lua] 1
19:31:58.246 [Lua] 1
19:31:59.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:00.510 [Lua] 1
19:32:03.686 [Lua] 1
19:32:03.686 [Lua] 2
19:32:03.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:07.068 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
19:32:07.419 [Lua] event horde ends!
19:32:07.456 [Lua] event horde ends!
19:32:07.457 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 7 21
19:32:07.471 [Lua] event horde ends!
19:32:10.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:10.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:12.164 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:32:12.165 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:32:17.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
19:32:17.219 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:32:17.219 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:32:17.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:32:17.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:32:20.150 [Lua] 1
19:32:23.330 [Lua] 2
19:32:23.331 [Lua] 1
19:32:23.753 [Lua] event horde ends!
19:32:23.769 [Lua] event horde ends!
19:32:23.803 [Lua] event horde ends!
19:32:23.940 [Lua] 2
19:32:27.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
19:32:27.500 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:32:27.500 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:32:29.243 [Lua] 11
19:32:31.204 [Lua] 3
19:32:31.204 [Lua] 2
19:32:31.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:32.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:34.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:34.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:32:37.631 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
19:32:37.631 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:32:37.706 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:32:37.706 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
19:32:39.751 [Lua] state dead despawn
19:32:39.769 [Lua] [GameNetworkManager] destroying game object with go_id=58
19:32:40.140 [Lua] event horde ends!
19:32:40.157 [Lua] event horde ends!
19:32:40.174 [Lua] event horde ends!
19:32:41.025 [Lua] Override Player Respawning terror_respawn false
19:32:42.706 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:32:47.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
19:32:52.743 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:32:52.743 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:02.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem
19:33:02.768 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:04.877 [Lua] test
19:33:04.877 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:33:04.880 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
19:33:04.880 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=336
19:33:07.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:07.820 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:11.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x164f1, position: 0
19:33:24.675 [Lua] specialspawn: random infront
19:33:24.675 [Lua] FAIL: Special spawn no hidden pos found :/
19:33:25.688 [Lua] specialspawn: random infront
19:33:25.688 [Lua] FAIL: Special spawn no hidden pos found :/
19:33:26.699 [Lua] specialspawn: random infront
19:33:26.699 [Lua] FAIL: Special spawn no hidden pos found :/
19:33:27.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:27.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:33:30.735 [Lua] ready to jump failed
19:33:34.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:33:34.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
19:33:34.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:33:34.574 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
19:33:38.371 [Lua] Destroying unit since outside mesh or world
19:33:50.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:33:51.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:33:51.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown`
19:33:58.332 [Lua] Complete level triggered.
19:33:58.332 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:33:58.332 [Lua] [NetworkServer] Entering post game
19:33:58.332 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:33:58.332 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
19:33:58.332 [Lua] [PeerSM] 1100001065858c0 :: on_exit InGame
19:33:58.332 [Lua] [PeerSM] 1100001065858c0 :: on_enter InPostGame
19:33:58.333 [Save] Saving `save_data`
19:33:58.333 [Lua] gm_event_end_conditions_met true false
19:33:58.333 [Lua] Game won
19:33:58.333 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:33:58.335 [Save] Save done
19:33:58.335 [Save] Saving `save_data`
19:33:58.336 [Lua] generate_backend_stats 11000010c7fed13:1
19:33:58.337 [Save] Save done
19:33:58.358 [Lua] PlayFabMirrorBase:_commit_internal nil
19:33:58.358 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 66
19:33:58.363 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:33:58.364 [Save] Saving `save_data`
19:33:58.367 [Save] Save done
19:33:58.371 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 66 3
19:33:58.373 [Lua] Complete level triggered.
19:33:58.394 [Lua] Complete level triggered.
19:33:58.408 [Lua] Complete level triggered.
19:33:58.424 [Lua] Complete level triggered.
19:33:58.440 [Lua] Complete level triggered.
19:33:58.457 [Lua] Complete level triggered.
19:33:58.473 [Lua] Complete level triggered.
19:33:58.490 [Lua] Complete level triggered.
19:33:58.507 [Lua] Complete level triggered.
19:33:58.524 [Lua] Complete level triggered.
19:33:58.541 [Lua] Complete level triggered.
19:33:58.558 [Lua] Complete level triggered.
19:33:59.117 [Lua] [PlayFabRequestQueue] EAC Enabled! 66
19:33:59.117 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 66
19:33:59.553 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 66
19:33:59.566 [Lua] commit result success 17
19:33:59.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 67
19:33:59.566 [Lua] none table: 000000000BB48310 table: 0000000011C28690
19:33:59.567 [Lua] min_height 160
19:33:59.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 67
19:33:59.754 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 67
19:34:00.190 [Lua] THIS IS A FUNCTION
19:34:08.376 [Lua] ConflictDirector - destroy all units
19:34:09.066 [Lua] TRANSITION nil nil load_next_level
19:34:09.066 [Lua] Transition type "load_next_level", is server: true
19:34:09.066 [Lua] [LevelTransitionHandler] promote_next_level_data
19:34:09.066 [Lua] [GameNetworkManager] Leaving game...
19:34:09.066 [Lua] [GameNetworkManager] Shutting down game session host.
19:34:09.066 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:34:09.067 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:34:09.067 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=574.88
19:34:09.083 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:34:09.133 [Lua] ### Sending rpc_level_loaded
19:34:09.133 [Lua] #### Has state machine: false, peer_id: 1100001065858c0, level_id: 327
19:34:11.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:34:11.076 [Lua] [Managers] Calling function on all managers:
19:34:11.077 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:34:11.077 [Lua] Clearing all global lookup lists
19:34:11.077 [Lua] [IngamePlayerListUI] - Destroy
19:34:11.077 [Lua] [EquipmentUI] - Destroy
19:34:11.077 [Lua] [AbilityUI] - Destroy
19:34:11.077 [Lua] [GamePadEquipmentUI] - Destroy
19:34:11.077 [Lua] [GamePadAbilityUI] - Destroy
19:34:11.077 [Lua] [IngameUI] destroy
19:34:11.078 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
19:34:11.078 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
19:34:11.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:34:11.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:34:11.103 [Lua] PlayerManager:remove_player peer_id=1100001065858c0 1
19:34:11.193 [Lua] [Managers] Destroying manager group:
19:34:11.209 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:34:11.342 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:34:11.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:34:11.344 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:34:11.345 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:34:11.349 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:34:11.353 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:34:11.354 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:34:11.355 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:34:11.355 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:34:11.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:34:11.358 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:34:11.359 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:34:11.362 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:34:11.363 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:34:11.365 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:34:11.369 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:34:11.370 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:34:11.371 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:34:11.376 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:34:11.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:34:11.383 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:34:11.387 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:34:11.388 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:34:11.389 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:34:11.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:34:11.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:34:11.395 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:34:11.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:34:11.400 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:34:11.414 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:34:11.414 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
19:34:11.414 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:34:11.414 [Lua] [PeerSM] 1100001065858c0 :: on_exit InPostGame
19:34:11.414 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:34:11.414 [Lua] [Matchmaking] unregister rpcs
19:34:11.414 [Lua] ############### UNLOADING PACKAGES ###############
19:34:11.414 [Lua] [Gamestate] Enter state StateLoading
19:34:11.416 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:34:11.416 [Lua] [Matchmaking] register rpcs
19:34:11.416 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:34:11.416 [Lua] Set lobby begin:
19:34:11.416 [Lua] Lobby data twitch_enabled = false
19:34:11.416 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:11.416 [Lua] Lobby data num_players = 2
19:34:11.417 [Lua] Lobby data difficulty_tweak = -10
19:34:11.417 [Lua] Lobby data host = 11000010c7fed13
19:34:11.417 [Lua] Lobby data matchmaking_type = 2
19:34:11.417 [Lua] Lobby data is_private = false
19:34:11.417 [Lua] Lobby data match_started = true
19:34:11.417 [Lua] Lobby data difficulty = hardest
19:34:11.417 [Lua] Lobby data player_slot_1 = 0:0
19:34:11.417 [Lua] Lobby data player_slot_4 = 0:0
19:34:11.417 [Lua] Lobby data unique_server_name = Walker Trips
19:34:11.417 [Lua] Lobby data quick_game = false
19:34:11.417 [Lua] Lobby data country_code = GB
19:34:11.417 [Lua] Lobby data matchmaking = true
19:34:11.418 [Lua] Lobby data power_level = 0
19:34:11.418 [Lua] Lobby data mission_id = pat_tower_wastes_path1
19:34:11.418 [Lua] Lobby data mechanism = deus
19:34:11.418 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:11.418 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:11.418 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:11.418 [Lua] Lobby data player_slot_3 = 0:0
19:34:11.418 [Lua] Lobby data eac_authorized = true
19:34:11.418 [Lua] Set lobby end.
19:34:11.418 [Lua] registering RPCs
19:34:11.418 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:34:11.418 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:34:11.418 [Lua] Set lobby begin:
19:34:11.418 [Lua] Lobby data twitch_enabled = false
19:34:11.418 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:11.418 [Lua] Lobby data num_players = 2
19:34:11.419 [Lua] Lobby data difficulty_tweak = -10
19:34:11.419 [Lua] Lobby data host = 11000010c7fed13
19:34:11.419 [Lua] Lobby data matchmaking_type = 2
19:34:11.419 [Lua] Lobby data is_private = false
19:34:11.419 [Lua] Lobby data match_started = true
19:34:11.419 [Lua] Lobby data difficulty = hardest
19:34:11.419 [Lua] Lobby data player_slot_1 = 0:0
19:34:11.419 [Lua] Lobby data player_slot_4 = 0:0
19:34:11.419 [Lua] Lobby data unique_server_name = Walker Trips
19:34:11.419 [Lua] Lobby data quick_game = false
19:34:11.419 [Lua] Lobby data country_code = GB
19:34:11.419 [Lua] Lobby data matchmaking = true
19:34:11.419 [Lua] Lobby data power_level = 0
19:34:11.419 [Lua] Lobby data mission_id = dlc_morris_map
19:34:11.419 [Lua] Lobby data mechanism = deus
19:34:11.419 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:11.420 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:11.420 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:11.420 [Lua] Lobby data player_slot_3 = 0:0
19:34:11.420 [Lua] Lobby data eac_authorized = true
19:34:11.420 [Lua] Set lobby end.
19:34:11.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:34:11.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
19:34:11.436 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
19:34:11.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer
19:34:11.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
19:34:11.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
19:34:11.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
19:34:11.461 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
19:34:11.461 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
19:34:11.461 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
19:34:11.461 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer
19:34:11.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
19:34:11.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
19:34:11.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
19:34:11.471 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
19:34:11.472 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
19:34:11.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
19:34:11.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
19:34:11.473 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
19:34:11.473 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:34:11.473 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:34:11.473 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
19:34:11.477 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
19:34:11.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
19:34:11.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
19:34:11.479 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
19:34:11.479 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
19:34:11.480 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:34:11.480 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
19:34:11.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
19:34:11.480 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:34:11.480 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:34:11.480 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:34:11.481 [Umbra] Unload tome
19:34:11.482 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/wastes_path1, pat_tower_wastes_path1
19:34:11.485 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/wastes_common, pat_tower_wastes_path1
19:34:11.489 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_tower_wastes_path1
19:34:11.495 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower/path_common, pat_tower_wastes_path1
19:34:11.534 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_tower, pat_tower_wastes_path1
19:34:11.536 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_tower_wastes_path1
19:34:11.565 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_tower_wastes_path1
19:34:11.565 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
19:34:11.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:34:11.665 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:34:11.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
19:34:11.682 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
19:34:12.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
19:34:12.626 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
19:34:12.642 [Lua] ### Sending rpc_level_loaded
19:34:12.642 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 327
19:34:12.642 [Lua] Peer 1100001065858c0 has loaded the level and all enemies are loaded
19:34:12.643 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:34:12.643 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:34:12.643 [Lua] [LevelTransitionHandler] Level load completed!
19:34:12.643 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:34:12.643 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:34:12.644 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
19:34:12.644 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:34:12.644 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:34:12.650 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:34:12.660 [Lua] ### Sending rpc_level_loaded
19:34:12.660 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327
19:34:12.660 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:34:12.677 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:34:12.677 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:34:12.727 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:34:12.727 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:34:12.727 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:34:12.727 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:34:12.727 [Lua] ### Sending rpc_level_loaded
19:34:12.727 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327
19:34:12.728 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:34:12.728 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
19:34:12.728 [Umbra] Init version: 3.4.15 :: 16 threads
19:34:12.729 [Lua] Async level spawning done
19:34:12.729 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:34:13.745 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:34:13.745 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:34:13.745 [Lua] [Matchmaking] unregister rpcs
19:34:13.745 [Lua] Set lobby begin:
19:34:13.745 [Lua] Lobby data twitch_enabled = false
19:34:13.745 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:13.746 [Lua] Lobby data num_players = 2
19:34:13.746 [Lua] Lobby data difficulty_tweak = -10
19:34:13.746 [Lua] Lobby data host = 11000010c7fed13
19:34:13.746 [Lua] Lobby data matchmaking_type = 2
19:34:13.746 [Lua] Lobby data is_private = false
19:34:13.746 [Lua] Lobby data match_started = true
19:34:13.746 [Lua] Lobby data difficulty = hardest
19:34:13.746 [Lua] Lobby data player_slot_1 = 0:0
19:34:13.746 [Lua] Lobby data player_slot_4 = 0:0
19:34:13.747 [Lua] Lobby data unique_server_name = Walker Trips
19:34:13.747 [Lua] Lobby data quick_game = false
19:34:13.747 [Lua] Lobby data country_code = GB
19:34:13.747 [Lua] Lobby data matchmaking = true
19:34:13.747 [Lua] Lobby data power_level = 0
19:34:13.747 [Lua] Lobby data mission_id = dlc_morris_map
19:34:13.747 [Lua] Lobby data mechanism = deus
19:34:13.747 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:13.747 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:13.747 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:13.747 [Lua] Lobby data player_slot_3 = 0:0
19:34:13.747 [Lua] Lobby data eac_authorized = true
19:34:13.747 [Lua] Set lobby end.
19:34:13.747 [Lua] [Managers] Destroying manager group:
19:34:13.748 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:34:13.748 [Lua] [Gamestate] Enter StateIngame HOST
19:34:13.748 [Lua] <>level = dlc_morris_map<>
19:34:13.748 [Lua] [StateIngame] Server ingame
19:34:13.751 [Lua] Set lobby begin:
19:34:13.751 [Lua] Lobby data twitch_enabled = false
19:34:13.751 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:13.751 [Lua] Lobby data num_players = 2
19:34:13.752 [Lua] Lobby data difficulty_tweak = 0
19:34:13.752 [Lua] Lobby data host = 11000010c7fed13
19:34:13.752 [Lua] Lobby data matchmaking_type = 2
19:34:13.752 [Lua] Lobby data is_private = false
19:34:13.752 [Lua] Lobby data match_started = true
19:34:13.752 [Lua] Lobby data difficulty = normal
19:34:13.752 [Lua] Lobby data player_slot_1 = 0:0
19:34:13.752 [Lua] Lobby data player_slot_4 = 0:0
19:34:13.752 [Lua] Lobby data unique_server_name = Walker Trips
19:34:13.753 [Lua] Lobby data quick_game = false
19:34:13.753 [Lua] Lobby data country_code = GB
19:34:13.753 [Lua] Lobby data matchmaking = true
19:34:13.753 [Lua] Lobby data power_level = 0
19:34:13.753 [Lua] Lobby data mission_id = dlc_morris_map
19:34:13.753 [Lua] Lobby data mechanism = deus
19:34:13.753 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:13.753 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:13.753 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:13.753 [Lua] Lobby data player_slot_3 = 0:0
19:34:13.753 [Lua] Lobby data eac_authorized = true
19:34:13.753 [Lua] Set lobby end.
19:34:13.753 [Lua] [Matchmaking] register rpcs
19:34:13.753 [Lua] GameNetworkManager:init... creating game session
19:34:13.753 [Lua] Host GameSession.make_game_session_host with session:
19:34:13.753 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:34:13.753 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:34:13.753 [Lua] [GameNetworkManager] self.is_server = true
19:34:13.754 [Network] Setting artificial MTU limit to 65536
19:34:13.767 [Lua] Switching ConflictSettings: to: disabled
19:34:13.767 [Lua] pacing=disabled
19:34:13.767 [Lua] roaming=nil
19:34:13.767 [Lua] specials=disabled
19:34:13.767 [Lua] debug_color=black
19:34:13.767 [Lua] pack_spawning=disabled
19:34:13.767 [Lua] contained_breeds=nil
19:34:13.767 [Lua] disabled=true
19:34:13.767 [Lua] boss=disabled
19:34:13.767 [Lua] horde=disabled
19:34:13.767 [Lua] name=disabled
19:34:13.767 [Lua] intensity=disabled
19:34:13.767 [Lua] ---
19:34:13.767 [Lua] [LevelAnalysis] set_random_seed( 0)
19:34:13.770 [Lua] [AIInterestPointSystem] Level Seed: 1154832584
19:34:13.770 [Lua]
19:34:13.770 [Lua] [entity_system_bag] = table
19:34:13.770 [Lua] [entity_system_bag] = metatable
19:34:13.770 [Lua] [startup_data] = table
19:34:13.770 [Lua] [entity_manager] = table
19:34:13.770 [Lua] [entity_manager] = metatable
19:34:13.770 [Lua] [unit_spawner] = table
19:34:13.770 [Lua] [unit_spawner] = metatable
19:34:13.770 [Lua] [unit_storage] = table
19:34:13.771 [Lua] [unit_storage] = metatable
19:34:13.771 [Lua] [dice_keeper] = table
19:34:13.771 [Lua] [dice_keeper] = metatable
19:34:13.771 [Lua] [is_server] = true (boolean)
19:34:13.771 [Lua] [world] = [World]
19:34:13.771 [Lua] [system_api] = table
19:34:13.771 [Lua] [entity_system] = table
19:34:13.771 [Lua] [entity_system] = metatable
19:34:13.771 [Lua] [network_lobby] = table
19:34:13.771 [Lua] [network_lobby] = metatable
19:34:13.771 [Lua] [profile_synchronizer] = table
19:34:13.771 [Lua] [profile_synchronizer] = metatable
19:34:13.771 [Lua] [level_transition_handler] = table
19:34:13.771 [Lua] [level_transition_handler] = metatable
19:34:13.771 [Lua] [num_local_human_players] = 1 (number)
19:34:13.771 [Lua] [statistics_db] = table
19:34:13.771 [Lua] [statistics_db] = metatable
19:34:13.771 [Lua] [network_server] = table
19:34:13.771 [Lua] [network_server] = metatable
19:34:13.771 [Lua] [input_manager] = table
19:34:13.771 [Lua] [input_manager] = metatable
19:34:13.771 [Lua] [network_clock] = table
19:34:13.771 [Lua] [network_clock] = metatable
19:34:13.771 [Lua] [network_transmit] = table
19:34:13.771 [Lua] [network_transmit] = metatable
19:34:13.771 [Lua] [free_flight_manager] = table
19:34:13.771 [Lua] [free_flight_manager] = metatable
19:34:13.771 [Lua] [network_manager] = table
19:34:13.771 [Lua] [network_manager] = metatable
19:34:13.771 [Lua] [network_event_delegate] = table
19:34:13.771 [Lua] [network_event_delegate] = metatable
19:34:13.771 [Lua]
19:34:13.771 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:34:13.771 [Lua] ignoring extension VersusInteractObjectiveExtension
19:34:13.771 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:34:13.771 [Lua] ignoring extension VersusSocketObjectiveExtension
19:34:13.771 [Lua] ignoring extension VersusTargetObjectiveExtension
19:34:13.771 [Lua] ignoring extension VersusMissionObjectiveExtension
19:34:13.784 [Lua] [AchievementManager] Achievements using the steam platform
19:34:13.785 [Lua] PlayerManager:add_player player_1
19:34:13.803 [Lua] [StateIngame] Level seed: 0
19:34:13.804 [Lua] [LevelAnalysis] set_random_seed( 1154832584)
19:34:13.804 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:34:13.804 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:34:13.804 [Lua] [IngameUI] init
19:34:13.816 [Lua] cb_razer_chroma_setup
19:34:13.830 [Save] Saving `save_data`
19:34:13.832 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000124B11C0; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000124B0D20; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 00000000124B0E10; parent_world_position = table: 00000000124B0E40; local_position = table: 00000000124B1130; size = table: 00000000124B1180; node = table: 00000000124B11C0
[3] scenegraph = table: 00000000124B0D20; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000124B0D20; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 00000000124B0D20; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 00000000124236B0
[7] self = table: 00000000124236B0; ingame_ui_context = table: 000000000CCDFA10; input_manager = table: 0000000001B69ED0; world = [World]
[8] self = table: 00000000048B2850; object = table: 00000000124236B0
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 000000000CCDFD50; error_prefix_data = table: 0000000012423670; func = [function]
[14] self = table: 000000000CCDFD50; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000012423590; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 000000000CCDFD50
[20] self = table: 000000000FD8BF40; ingame_ui_context = table: 000000000CCDFA10
[21] self = table: 000000000FD8BF40; params = table: 000000000FD8C080; viewport_name = "player_1"; input_manager = table: 0000000001B69ED0; input_source = table: 000000000CD08450; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000FA80630; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000016A94490; camera_system = table: 000000000D14AB20; outline_system = table: 00000000041FC8C0; fade_system = table: 0000000000691150; sound_sector_system = table: 000000000D14B260; sound_environment_system = table: 0000000003B72210; event_manager = table: 0000000016A0A4A0; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CCDFA10
[22] self = table: 000000000FD8C0B0; new_state = table: 0000000018BDA320; params = table: 000000000FD8C080; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000FD8C0B0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000000FD8C0B0; parent = table: 0000000001195BF0; start_state = table: 0000000018BDA320; params = table: 000000000FD8C080; profiling_debugging_enabled = true
[25] self = table: 000000000FD8C0B0; parent = table: 0000000001195BF0; start_state = table: 0000000018BDA320; params = table: 000000000FD8C080; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CCE12F0; ingame_ui = table: 000000000CCDFD50; definitions = table: 0000000012423720; input_manager = table: 0000000001B69ED0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000012423860; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000124275B0; menu_widgets = table: 0000000012424510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CCE12F0; ingame_ui = table: 000000000CCDFD50; definitions = table: 0000000012423720; input_manager = table: 0000000001B69ED0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000012423860; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000124275B0; menu_widgets = table: 0000000012424510; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000B25A330; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000CCE12F0; telemetry_time_view_enter = 0; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000001241C580; cutscene_system = table: 000000000FA47330; text_popup_ui = table: 0000000012404920; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000015FA8DE0; ui_top_renderer = table: 000000000335C3C0; camera_manager = table: 00000000033B8570; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 000000000CCDFA10; views = table: 000000000FBA9DB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000FA80630; weave_onboarding = table: 0000000015FAA0C0; popup_handler = table: 00000000124047E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000121974A0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000001195BF0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CCDFA10; end_conditions_met = false; player = table: 000000000FA80630; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000121974A0;
[21] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000001195BF0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CCDFA10; end_conditions_met = false; player = table: 000000000FA80630; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000121974A0;
[22] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[23] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[24] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[25] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000C7B0510; network_server = table: 0000000018A5AC40; entity_system = table: 00000000094962D0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000FD8C290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002AFE230; machines = table: 000000000FD8C010; _quit_game = false; network_clock = table: 0000000000F3F3B0; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 000000000BD60B30; network_event_delegate = table: 00000000121974A0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000000C1F760;
19:34:13.832 [Save] Save done
19:34:13.833 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000124BA7B0; node_def = table: 00000000124B0B40; k = "offset"; v = table: 00000000124B0C00
[2] scenegraph = table: 00000000124BA730; scenegraph_def = table: 00000000124237C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000124B0B40; parent_name = nil; local_position = table: 00000000124BA760; node = table: 00000000124BA7B0
[3] scenegraph_def = table: 00000000124237C0; scenegraph = table: 00000000124BA730; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000124B0B40
[4] self = table: 00000000124236B0
[5] self = table: 00000000124236B0; ingame_ui_context = table: 000000000CCDFA10; input_manager = table: 0000000001B69ED0; world = [World]
[6] self = table: 00000000048B2850; object = table: 00000000124236B0
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 000000000CCDFD50; error_prefix_data = table: 0000000012423670; func = [function]
[12] self = table: 000000000CCDFD50; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000012423590; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 000000000CCDFD50
[18] self = table: 000000000FD8BF40; ingame_ui_context = table: 000000000CCDFA10
[19] self = table: 000000000FD8BF40; params = table: 000000000FD8C080; viewport_name = "player_1"; input_manager = table: 0000000001B69ED0; input_source = table: 000000000CD08450; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000FA80630; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000016A94490; camera_system = table: 000000000D14AB20; outline_system = table: 00000000041FC8C0; fade_system = table: 0000000000691150; sound_sector_system = table: 000000000D14B260; sound_environment_system = table: 0000000003B72210; event_manager = table: 0000000016A0A4A0; level_key = "dlc_morris_map"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CCDFA10
[20] self = table: 000000000FD8C0B0; new_state = table: 0000000018BDA320; params = table: 000000000FD8C080; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000FD8C0B0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000000FD8C0B0; parent = table: 0000000001195BF0; start_state = table: 0000000018BDA320; params = table: 000000000FD8C080; profiling_debugging_enabled = true
[23] self = table: 000000000FD8C0B0; parent = table: 0000000001195BF0; start_state = table: 0000000018BDA320; params = table: 000000000FD8C080; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000000FD8C0B0
[25] self = table: 0000000001195BF0; loading_context = table: 0000000000C1F760; is_server = true; assert_on_leak = true; input_manager = table: 0000000001B69ED0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8540; db = table: 000000000BB704E0; world = [World]; network_event_delegate = table: 00000000121974A0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016A0A4A0; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1154832584; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000000FD8C080
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012424510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CCE12F0; ingame_ui = table: 000000000CCDFD50; definitions = table: 0000000012423720; input_manager = table: 0000000001B69ED0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012423860; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124275B0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000124B0D20; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012424510; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CCE12F0; ingame_ui = table: 000000000CCDFD50; definitions = table: 0000000012423720; input_manager = table: 0000000001B69ED0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012423860; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000124275B0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000124B0D20; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 000000000B25A330; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000CCE12F0; telemetry_time_view_enter = 0; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 000000001241C580; cutscene_system = table: 000000000FA47330; text_popup_ui = table: 0000000012404920; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000015FA8DE0; ui_top_renderer = table: 000000000335C3C0; camera_manager = table: 00000000033B8570; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 000000000CCDFA10; views = table: 000000000FBA9DB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 000000000FA80630; weave_onboarding = table: 0000000015FAA0C0; popup_handler = table: 00000000124047E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000121974A0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000001195BF0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CCDFA10; end_conditions_met = false; player = table: 000000000FA80630; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000121974A0;
[19] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 0000000001195BF0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 000000000CCDFA10; end_conditions_met = false; player = table: 000000000FA80630; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 00000000121974A0;
[20] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[21] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[22] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[23] _params = table: 000000000FD8C080; _profiling_debugging_enabled = true; _parent = table: 0000000001195BF0; _state = table: 000000000FD8BF40;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000C7B0510; network_server = table: 0000000018A5AC40; entity_system = table: 00000000094962D0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000FD8C290; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000001B69ED0; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002AFE230; machines = table: 000000000FD8C010; _quit_game = false; network_clock = table: 0000000000F3F3B0; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 000000000BD60B30; network_event_delegate = table: 00000000121974A0;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000001195BF0;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 0000000000C1F760;
19:34:13.837 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:34:13.837 [Lua] Set lobby begin:
19:34:13.837 [Lua] Lobby data twitch_enabled = false
19:34:13.837 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:13.837 [Lua] Lobby data num_players = 2
19:34:13.837 [Lua] Lobby data difficulty_tweak = 0
19:34:13.838 [Lua] Lobby data host = 11000010c7fed13
19:34:13.838 [Lua] Lobby data matchmaking_type = 2
19:34:13.838 [Lua] Lobby data is_private = false
19:34:13.838 [Lua] Lobby data match_started = true
19:34:13.838 [Lua] Lobby data difficulty = normal
19:34:13.838 [Lua] Lobby data player_slot_1 = 0:0
19:34:13.838 [Lua] Lobby data player_slot_4 = 0:0
19:34:13.838 [Lua] Lobby data unique_server_name = Walker Trips
19:34:13.838 [Lua] Lobby data quick_game = false
19:34:13.839 [Lua] Lobby data country_code = GB
19:34:13.839 [Lua] Lobby data matchmaking = true
19:34:13.839 [Lua] Lobby data power_level = 725
19:34:13.839 [Lua] Lobby data mission_id = dlc_morris_map
19:34:13.839 [Lua] Lobby data mechanism = deus
19:34:13.839 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:13.839 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:13.839 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:13.839 [Lua] Lobby data player_slot_3 = 0:0
19:34:13.840 [Lua] Lobby data eac_authorized = true
19:34:13.840 [Lua] Set lobby end.
19:34:13.840 [Lua] CurrentConflictSettings disabled
19:34:13.840 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
19:34:13.840 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
19:34:13.840 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:34:13.840 [Lua] [Managers] Calling function on all managers:
19:34:13.840 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:34:13.845 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:34:13.845 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:34:13.867 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:34:13.867 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:34:13.913 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForEnterGame
19:34:13.913 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForGameObjectSync
19:34:13.928 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001065858c0
19:34:13.929 [Lua] PlayerManager:add_remote_player 1100001065858c0
19:34:13.929 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:34:13.929 [Lua] RemotePlayer:create_game_object( ) 3
19:34:13.942 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForGameObjectSync
19:34:13.942 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForPlayers
19:34:13.947 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:34:13.947 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:34:13.947 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForPlayers
19:34:13.947 [Lua] [PeerSM] 1100001065858c0 :: on_enter InGame
19:34:14.028 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001065858c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:34:14.028 [Lua] Adding player sync data to peer=1100001065858c0 local_player_id=1
19:34:14.164 [Lua] StateInGameRunning:_game_actually_starts()
19:34:14.164 [Lua] #################################################################################################################
19:34:14.164 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_tower_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:34:14.164 [Lua] #################################################################################################################
19:34:14.164 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 68
19:34:14.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 68
19:34:14.368 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 68
19:34:14.368 [Lua] Commit load time data
19:34:18.853 [Lua] Set lobby begin:
19:34:18.853 [Lua] Lobby data twitch_enabled = false
19:34:18.854 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:18.854 [Lua] Lobby data num_players = 2
19:34:18.854 [Lua] Lobby data difficulty_tweak = 0
19:34:18.854 [Lua] Lobby data host = 11000010c7fed13
19:34:18.854 [Lua] Lobby data matchmaking_type = 2
19:34:18.854 [Lua] Lobby data is_private = false
19:34:18.854 [Lua] Lobby data match_started = true
19:34:18.854 [Lua] Lobby data difficulty = normal
19:34:18.854 [Lua] Lobby data player_slot_1 = 0:0
19:34:18.854 [Lua] Lobby data player_slot_4 = 0:0
19:34:18.854 [Lua] Lobby data unique_server_name = Walker Trips
19:34:18.854 [Lua] Lobby data quick_game = false
19:34:18.855 [Lua] Lobby data country_code = GB
19:34:18.855 [Lua] Lobby data matchmaking = true
19:34:18.855 [Lua] Lobby data power_level = 362
19:34:18.855 [Lua] Lobby data mission_id = dlc_morris_map
19:34:18.855 [Lua] Lobby data mechanism = deus
19:34:18.855 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:18.855 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:18.855 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:18.855 [Lua] Lobby data player_slot_3 = 0:0
19:34:18.855 [Lua] Lobby data eac_authorized = true
19:34:18.855 [Lua] Set lobby end.
19:34:23.856 [Lua] Set lobby begin:
19:34:23.856 [Lua] Lobby data twitch_enabled = false
19:34:23.856 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:23.856 [Lua] Lobby data num_players = 2
19:34:23.856 [Lua] Lobby data difficulty_tweak = 0
19:34:23.856 [Lua] Lobby data host = 11000010c7fed13
19:34:23.856 [Lua] Lobby data matchmaking_type = 2
19:34:23.857 [Lua] Lobby data is_private = false
19:34:23.857 [Lua] Lobby data match_started = true
19:34:23.857 [Lua] Lobby data difficulty = normal
19:34:23.857 [Lua] Lobby data player_slot_1 = 0:0
19:34:23.857 [Lua] Lobby data player_slot_4 = 0:0
19:34:23.857 [Lua] Lobby data unique_server_name = Walker Trips
19:34:23.857 [Lua] Lobby data quick_game = false
19:34:23.857 [Lua] Lobby data country_code = GB
19:34:23.857 [Lua] Lobby data matchmaking = true
19:34:23.857 [Lua] Lobby data power_level = 720
19:34:23.857 [Lua] Lobby data mission_id = dlc_morris_map
19:34:23.857 [Lua] Lobby data mechanism = deus
19:34:23.858 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:23.858 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:23.858 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:23.858 [Lua] Lobby data player_slot_3 = 0:0
19:34:23.858 [Lua] Lobby data eac_authorized = true
19:34:23.858 [Lua] Set lobby end.
19:34:29.016 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mines_wastes_path5, mc:deus, gm:deus, env:0, seed:-1932970481, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 )
19:34:29.016 [Lua] [NetworkServer] Entering post game
19:34:29.016 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:34:29.016 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
19:34:29.016 [Lua] [PeerSM] 1100001065858c0 :: on_exit InGame
19:34:29.016 [Lua] [PeerSM] 1100001065858c0 :: on_enter InPostGame
19:34:29.016 [Save] Saving `save_data`
19:34:29.016 [Lua] gm_event_end_conditions_met true false
19:34:29.016 [Lua] Game won
19:34:29.016 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:34:29.018 [Save] Save done
19:34:29.018 [Save] Saving `save_data`
19:34:29.019 [Lua] generate_backend_stats 11000010c7fed13:1
19:34:29.020 [Save] Save done
19:34:29.039 [Lua] PlayFabMirrorBase:_commit_internal nil
19:34:29.039 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:34:29.039 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:34:29.040 [Save] Saving `save_data`
19:34:29.040 [Lua] TRANSITION nil nil load_next_level
19:34:29.040 [Lua] Transition type "load_next_level", is server: true
19:34:29.040 [Lua] [LevelTransitionHandler] promote_next_level_data
19:34:29.040 [Lua] [GameNetworkManager] Leaving game...
19:34:29.040 [Lua] [GameNetworkManager] Shutting down game session host.
19:34:29.040 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:34:29.040 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:34:29.040 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.19
19:34:29.042 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:34:29.042 [Lua] commit result success 18
19:34:29.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 69
19:34:29.042 [Lua] none table: 000000000AE34220 nil
19:34:29.042 [Save] Save done
19:34:29.059 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 69
19:34:29.126 [Lua] ### Sending rpc_level_loaded
19:34:29.126 [Lua] #### Has state machine: false, peer_id: 1100001065858c0, level_id: 320
19:34:29.228 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 69
19:34:31.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:34:31.036 [Lua] [Managers] Calling function on all managers:
19:34:31.036 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:34:31.036 [Lua] Clearing all global lookup lists
19:34:31.037 [Lua] [IngamePlayerListUI] - Destroy
19:34:31.037 [Lua] [IngameUI] destroy
19:34:31.038 [Lua] PlayerManager:remove_player peer_id=1100001065858c0 1
19:34:31.039 [Lua] [Managers] Destroying manager group:
19:34:31.039 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:34:31.040 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
19:34:31.040 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:34:31.040 [Lua] [PeerSM] 1100001065858c0 :: on_exit InPostGame
19:34:31.040 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:34:31.040 [Lua] [Matchmaking] unregister rpcs
19:34:31.040 [Lua] ############### UNLOADING PACKAGES ###############
19:34:31.040 [Lua] [Gamestate] Enter state StateLoading
19:34:31.041 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:34:31.042 [Lua] [Matchmaking] register rpcs
19:34:31.042 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:34:31.042 [Lua] Set lobby begin:
19:34:31.042 [Lua] Lobby data twitch_enabled = false
19:34:31.042 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:31.042 [Lua] Lobby data num_players = 2
19:34:31.042 [Lua] Lobby data difficulty_tweak = 0
19:34:31.042 [Lua] Lobby data host = 11000010c7fed13
19:34:31.042 [Lua] Lobby data matchmaking_type = 2
19:34:31.043 [Lua] Lobby data is_private = false
19:34:31.043 [Lua] Lobby data match_started = true
19:34:31.043 [Lua] Lobby data difficulty = normal
19:34:31.043 [Lua] Lobby data player_slot_1 = 0:0
19:34:31.043 [Lua] Lobby data player_slot_4 = 0:0
19:34:31.043 [Lua] Lobby data unique_server_name = Walker Trips
19:34:31.043 [Lua] Lobby data quick_game = false
19:34:31.043 [Lua] Lobby data country_code = GB
19:34:31.043 [Lua] Lobby data matchmaking = true
19:34:31.043 [Lua] Lobby data power_level = 0
19:34:31.043 [Lua] Lobby data mission_id = dlc_morris_map
19:34:31.043 [Lua] Lobby data mechanism = deus
19:34:31.043 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:31.044 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:31.044 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:31.044 [Lua] Lobby data player_slot_3 = 0:0
19:34:31.044 [Lua] Lobby data eac_authorized = true
19:34:31.044 [Lua] Set lobby end.
19:34:31.044 [Lua] registering RPCs
19:34:31.044 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:34:31.044 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:34:31.044 [Lua] Set lobby begin:
19:34:31.044 [Lua] Lobby data twitch_enabled = false
19:34:31.044 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:31.044 [Lua] Lobby data num_players = 2
19:34:31.044 [Lua] Lobby data difficulty_tweak = 0
19:34:31.044 [Lua] Lobby data host = 11000010c7fed13
19:34:31.044 [Lua] Lobby data matchmaking_type = 2
19:34:31.044 [Lua] Lobby data is_private = false
19:34:31.044 [Lua] Lobby data match_started = true
19:34:31.044 [Lua] Lobby data difficulty = normal
19:34:31.044 [Lua] Lobby data player_slot_1 = 0:0
19:34:31.044 [Lua] Lobby data player_slot_4 = 0:0
19:34:31.045 [Lua] Lobby data unique_server_name = Walker Trips
19:34:31.045 [Lua] Lobby data quick_game = false
19:34:31.045 [Lua] Lobby data country_code = GB
19:34:31.045 [Lua] Lobby data matchmaking = true
19:34:31.045 [Lua] Lobby data power_level = 0
19:34:31.045 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:34:31.045 [Lua] Lobby data mechanism = deus
19:34:31.045 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:31.045 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:31.045 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:31.045 [Lua] Lobby data player_slot_3 = 0:0
19:34:31.045 [Lua] Lobby data eac_authorized = true
19:34:31.045 [Lua] Set lobby end.
19:34:31.045 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:34:31.053 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:34:31.053 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized
19:34:31.053 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_wastes_path5 0
19:34:31.054 [Umbra] Unload tome
19:34:31.077 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/wastes_common, pat_mines_wastes_path5, async-read,
19:34:31.077 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/wastes_path5, pat_mines_wastes_path5, async-read,
19:34:31.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mines
19:34:31.271 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mines
19:34:31.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:34:32.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:34:32.424 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:34:32.424 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:34:32.677 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:34:32.677 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:34:32.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines
19:34:37.032 [Window] Window => inactive
19:34:37.483 [Lua] ### Sending rpc_level_loaded
19:34:37.483 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 320
19:34:37.483 [Lua] Peer 1100001065858c0 has loaded the level and all enemies are loaded
19:34:37.483 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:34:37.483 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:34:37.500 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:34:37.500 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:34:42.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines
19:34:42.432 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines
19:34:42.433 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/path_common
19:34:42.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/path_common
19:34:42.734 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/path_common
19:34:42.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
19:34:43.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
19:34:43.053 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
19:34:43.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/wastes_common
19:34:43.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/wastes_common
19:34:43.760 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/wastes_common
19:34:43.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/wastes_path5
19:34:43.797 [Umbra] Loading umbra tome '#ID[cae4a460dbed96da]'
19:34:43.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/wastes_path5
19:34:43.862 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/wastes_path5
19:34:43.879 [Lua] [LevelTransitionHandler] Level load completed!
19:34:43.879 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mines_wastes_path5 - level_seed: -1932970481 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
19:34:43.894 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:34:43.894 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
beastmen_standard_bearer=true,
chaos_raider=true,
skaven_storm_vermin_commander=true,
}
19:34:43.894 [Lua] load_startup_enemy_packages: --------------
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_spawn
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_troll
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_rat_ogre
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_stormfiend
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_minotaur
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_plague_sorcerer
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_corruptor_sorcerer
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_gutter_runner
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_pack_master
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_poison_wind_globadier
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_ratling_gunner
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_warpfire_thrower
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_vortex_sorcerer
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_standard_bearer
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_vortex
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] critter_rat
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] critter_pig
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_marauder
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_gor
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_storm_vermin
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_ungor_archer
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_plague_monk
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_storm_vermin_with_shield
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_ungor
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_clan_rat
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_loot_rat
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_fanatic
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_marauder_with_shield
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] skaven_clan_rat_with_shield
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_berzerker
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] beastmen_bestigor
19:34:43.894 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:34:43.894 [Lua] chaos_raider
19:34:43.897 [Lua] ### Sending rpc_level_loaded
19:34:43.897 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 320
19:34:43.897 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:34:43.914 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:34:43.914 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:34:43.930 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:34:43.930 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:34:43.930 [Lua] ### Sending rpc_level_loaded
19:34:43.930 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 320
19:34:44.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:34:44.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:34:44.099 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:34:44.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:34:44.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:34:44.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:34:44.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:34:44.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:34:44.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:34:44.508 [Window] Window => active
19:34:44.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:34:44.621 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:34:44.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:34:44.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:34:44.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:34:44.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:34:44.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:34:44.976 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:34:44.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:34:45.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:34:45.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:34:45.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:34:45.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:34:45.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:34:45.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:34:45.398 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:34:45.398 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:34:45.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:34:45.584 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:34:45.584 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:34:45.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:34:45.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:34:45.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:34:45.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:34:45.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:34:45.853 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:34:45.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:34:45.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:34:45.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:34:45.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:34:46.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:34:46.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:34:46.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:34:46.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:34:46.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:34:46.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:34:46.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:34:46.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:34:46.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:34:46.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:34:46.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:34:46.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:34:46.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:34:46.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:34:46.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
19:34:47.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
19:34:47.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
19:34:47.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:34:47.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:34:47.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:34:47.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
19:34:48.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
19:34:48.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
19:34:48.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:34:48.372 [EACServer] [20:34:48:371][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
19:34:48.372 [EACServer] [20:34:48:371][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:34:48.372 [EACServer] [20:34:48:371][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:34:48.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:34:48.468 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:34:48.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:34:48.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:34:48.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:34:48.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
19:34:49.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
19:34:49.478 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
19:34:49.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:34:49.765 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:34:49.765 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:34:49.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:34:49.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:34:49.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:34:49.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:34:50.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:34:50.052 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:34:50.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:34:50.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:34:50.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:34:50.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:34:50.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:34:50.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:34:50.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:34:50.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:34:50.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:34:50.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
19:34:51.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
19:34:51.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
19:34:51.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:34:51.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:34:51.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:34:51.692 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mines_wastes_path5 game_mode: deus
19:34:51.692 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:34:51.692 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:34:51.697 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:34:51.775 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:34:51.775 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mines/generated/wastes_path5/world
19:34:51.775 [Umbra] Init version: 3.4.15 :: 16 threads
19:34:52.238 [Lua] Async level spawning done
19:34:52.238 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:34:53.206 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:34:53.206 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:34:53.206 [Lua] [Matchmaking] unregister rpcs
19:34:53.206 [Lua] Set lobby begin:
19:34:53.206 [Lua] Lobby data twitch_enabled = false
19:34:53.206 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:53.206 [Lua] Lobby data num_players = 2
19:34:53.206 [Lua] Lobby data difficulty_tweak = 0
19:34:53.206 [Lua] Lobby data host = 11000010c7fed13
19:34:53.207 [Lua] Lobby data matchmaking_type = 2
19:34:53.207 [Lua] Lobby data is_private = false
19:34:53.207 [Lua] Lobby data match_started = true
19:34:53.207 [Lua] Lobby data difficulty = normal
19:34:53.207 [Lua] Lobby data player_slot_1 = 0:0
19:34:53.207 [Lua] Lobby data player_slot_4 = 0:0
19:34:53.207 [Lua] Lobby data unique_server_name = Walker Trips
19:34:53.207 [Lua] Lobby data quick_game = false
19:34:53.207 [Lua] Lobby data country_code = GB
19:34:53.207 [Lua] Lobby data matchmaking = true
19:34:53.207 [Lua] Lobby data power_level = 0
19:34:53.207 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:34:53.207 [Lua] Lobby data mechanism = deus
19:34:53.208 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:53.208 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:53.208 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:53.208 [Lua] Lobby data player_slot_3 = 0:0
19:34:53.208 [Lua] Lobby data eac_authorized = true
19:34:53.208 [Lua] Set lobby end.
19:34:53.208 [Lua] [Managers] Destroying manager group:
19:34:53.208 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens
19:34:53.208 [Lua] [Gamestate] Enter StateIngame HOST
19:34:53.209 [Lua] <>level = pat_mines_wastes_path5<>
19:34:53.209 [Lua] [StateIngame] Server ingame
19:34:53.212 [Lua] Set lobby begin:
19:34:53.212 [Lua] Lobby data twitch_enabled = false
19:34:53.212 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:53.212 [Lua] Lobby data num_players = 2
19:34:53.212 [Lua] Lobby data difficulty_tweak = -7
19:34:53.212 [Lua] Lobby data host = 11000010c7fed13
19:34:53.212 [Lua] Lobby data matchmaking_type = 2
19:34:53.212 [Lua] Lobby data is_private = false
19:34:53.212 [Lua] Lobby data match_started = true
19:34:53.212 [Lua] Lobby data difficulty = hardest
19:34:53.212 [Lua] Lobby data player_slot_1 = 0:0
19:34:53.212 [Lua] Lobby data player_slot_4 = 0:0
19:34:53.212 [Lua] Lobby data unique_server_name = Walker Trips
19:34:53.212 [Lua] Lobby data quick_game = false
19:34:53.213 [Lua] Lobby data country_code = GB
19:34:53.213 [Lua] Lobby data matchmaking = true
19:34:53.213 [Lua] Lobby data power_level = 0
19:34:53.213 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:34:53.213 [Lua] Lobby data mechanism = deus
19:34:53.213 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:53.213 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:53.213 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:53.213 [Lua] Lobby data player_slot_3 = 0:0
19:34:53.213 [Lua] Lobby data eac_authorized = true
19:34:53.213 [Lua] Set lobby end.
19:34:53.213 [Lua] [Matchmaking] register rpcs
19:34:53.213 [Lua] GameNetworkManager:init... creating game session
19:34:53.213 [Lua] Host GameSession.make_game_session_host with session:
19:34:53.214 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:34:53.214 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
19:34:53.214 [Lua] [GameNetworkManager] self.is_server = true
19:34:53.214 [Network] Setting artificial MTU limit to 65536
19:34:53.221 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
19:34:53.221 [Lua] pacing=deus_default
19:34:53.221 [Lua] locked_func_name=beastmen
19:34:53.221 [Lua] roaming=nil
19:34:53.221 [Lua] specials=deus_skaven_beastmen
19:34:53.221 [Lua] contained_breeds=nil
19:34:53.221 [Lua] debug_color=orange
19:34:53.221 [Lua] disabled=false
19:34:53.221 [Lua] pack_spawning=deus_skaven_beastmen
19:34:53.221 [Lua] factions=nil
19:34:53.221 [Lua] description=deus_conflict_director_skaven_beastmen_name
19:34:53.221 [Lua] boss=deus_skaven_beastmen
19:34:53.221 [Lua] horde=deus_beastmen
19:34:53.221 [Lua] name=deus_skaven_beastmen
19:34:53.221 [Lua] intensity=deus_default
19:34:53.221 [Lua] ---
19:34:53.221 [Lua] [LevelAnalysis] set_random_seed( -1932970481)
19:34:53.226 [Lua] [AIInterestPointSystem] Level Seed: -1932970481
19:34:53.226 [Lua]
19:34:53.226 [Lua] [entity_system_bag] = table
19:34:53.226 [Lua] [entity_system_bag] = metatable
19:34:53.226 [Lua] [startup_data] = table
19:34:53.226 [Lua] [entity_manager] = table
19:34:53.226 [Lua] [entity_manager] = metatable
19:34:53.226 [Lua] [unit_spawner] = table
19:34:53.226 [Lua] [unit_spawner] = metatable
19:34:53.226 [Lua] [unit_storage] = table
19:34:53.226 [Lua] [unit_storage] = metatable
19:34:53.226 [Lua] [dice_keeper] = table
19:34:53.226 [Lua] [dice_keeper] = metatable
19:34:53.226 [Lua] [is_server] = true (boolean)
19:34:53.226 [Lua] [world] = [World]
19:34:53.226 [Lua] [system_api] = table
19:34:53.226 [Lua] [entity_system] = table
19:34:53.226 [Lua] [entity_system] = metatable
19:34:53.226 [Lua] [network_lobby] = table
19:34:53.226 [Lua] [network_lobby] = metatable
19:34:53.226 [Lua] [profile_synchronizer] = table
19:34:53.226 [Lua] [profile_synchronizer] = metatable
19:34:53.226 [Lua] [level_transition_handler] = table
19:34:53.226 [Lua] [level_transition_handler] = metatable
19:34:53.226 [Lua] [num_local_human_players] = 1 (number)
19:34:53.226 [Lua] [statistics_db] = table
19:34:53.226 [Lua] [statistics_db] = metatable
19:34:53.226 [Lua] [network_server] = table
19:34:53.226 [Lua] [network_server] = metatable
19:34:53.226 [Lua] [input_manager] = table
19:34:53.226 [Lua] [input_manager] = metatable
19:34:53.226 [Lua] [network_clock] = table
19:34:53.226 [Lua] [network_clock] = metatable
19:34:53.226 [Lua] [network_transmit] = table
19:34:53.226 [Lua] [network_transmit] = metatable
19:34:53.226 [Lua] [free_flight_manager] = table
19:34:53.226 [Lua] [free_flight_manager] = metatable
19:34:53.226 [Lua] [network_manager] = table
19:34:53.226 [Lua] [network_manager] = metatable
19:34:53.226 [Lua] [network_event_delegate] = table
19:34:53.226 [Lua] [network_event_delegate] = metatable
19:34:53.226 [Lua]
19:34:53.226 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:34:53.226 [Lua] ignoring extension VersusInteractObjectiveExtension
19:34:53.226 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:34:53.226 [Lua] ignoring extension VersusSocketObjectiveExtension
19:34:53.226 [Lua] ignoring extension VersusTargetObjectiveExtension
19:34:53.226 [Lua] ignoring extension VersusMissionObjectiveExtension
19:34:53.228 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:34:53.246 [Lua] [AchievementManager] Achievements using the steam platform
19:34:53.246 [Lua] PlayerManager:add_player player_1
19:34:53.319 [Lua] respawn_unit_spawned with group id: terror_respawn
19:34:53.319 [Lua] respawn_unit_spawned with group id: terror_respawn
19:34:53.319 [Lua] respawn_unit_spawned with group id: terror_respawn
19:34:53.321 [Lua] [StateIngame] Level seed: -1932970481
19:34:53.333 [Lua] [LevelAnalysis] set_random_seed( -1932970481)
19:34:53.337 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:34:53.337 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:34:53.337 [Lua] [IngameUI] init
19:34:53.354 [Lua] cb_razer_chroma_setup
19:34:53.371 [Save] Saving `save_data`
19:34:53.373 [Save] Save done
19:34:53.373 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000F9B8970; node_def = table: 0000000004899950; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000F9B84D0; scenegraph_def = table: 0000000004898990; name = "sg_aligner"; node_def = table: 0000000004899950; parent_name = "sg_root"; parent = table: 000000000F9B85C0; parent_world_position = table: 000000000F9B85F0; local_position = table: 000000000F9B88E0; size = table: 000000000F9B8930; node = table: 000000000F9B8970
[3] scenegraph = table: 000000000F9B84D0; scenegraph_def = table: 0000000004898990; name = "sg_background_settings_list"; node_def = table: 0000000004898ED0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000F9B84D0; scenegraph_def = table: 0000000004898990; name = "sg_settings_list_mask"; node_def = table: 000000000489A910; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004898990; scenegraph = table: 000000000F9B84D0; name = "sg_settings_list_mask"; node = table: 000000000489A910
[6] self = table: 000000000D7DA430
[7] self = table: 000000000D7DA430; ingame_ui_context = table: 0000000000C73B40; input_manager = table: 00000000028BB430; world = [World]
[8] self = table: 00000000048B2850; object = table: 000000000D7DA430
[10] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[13] mod = table: 00000000169B6200; error_prefix_data = table: 000000000D7D9EE0; func = [function]
[14] self = table: 00000000169B6200; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[16] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000BAB0D50; safe_hooks = table: 0000000003B69FD0; i = 1
[19] self = table: 000000001AD18F00; object = table: 00000000169B6200
[20] self = table: 000000001A6D51C0; ingame_ui_context = table: 0000000000C73B40
[21] self = table: 000000001A6D51C0; params = table: 000000001A6D5070; viewport_name = "player_1"; input_manager = table: 00000000028BB430; input_source = table: 0000000012345B50; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000011F2DE80; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018EC4100; camera_system = table: 0000000016178920; outline_system = table: 000000000CE5C1A0; fade_system = table: 0000000013023900; sound_sector_system = table: 00000000163568F0; sound_environment_system = table: 0000000003837400; event_manager = table: 000000000A49EDB0; level_key = "pat_mines_wastes_path5"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000000C73B40
[22] self = table: 000000001A6D50A0; new_state = table: 0000000018BDA320; params = table: 000000001A6D5070; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001A6D50A0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[24] self = table: 000000001A6D50A0; parent = table: 00000000028BB1B0; start_state = table: 0000000018BDA320; params = table: 000000001A6D5070; profiling_debugging_enabled = true
[25] self = table: 000000001A6D50A0; parent = table: 00000000028BB1B0; start_state = table: 0000000018BDA320; params = table: 000000001A6D5070; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D648C40; ingame_ui = table: 00000000169B6200; definitions = table: 000000000BAB0250; input_manager = table: 00000000028BB430; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B197B00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003E456E0; menu_widgets = table: 000000000D1F14E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D648C40; ingame_ui = table: 00000000169B6200; definitions = table: 000000000BAB0250; input_manager = table: 00000000028BB430; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B197B00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003E456E0; menu_widgets = table: 000000000D1F14E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[14] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000002BFA1F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D648C40; telemetry_time_view_enter = 0; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000012011A40; cutscene_system = table: 000000001622AB20; text_popup_ui = table: 0000000018AC8C90; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001A739700; ui_top_renderer = table: 000000000CB58000; camera_manager = table: 00000000021D6F10; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000000C73B40; views = table: 000000001A492C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000011F2DE80; weave_onboarding = table: 000000000B0086B0; popup_handler = table: 0000000018AC8AE0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000F972D70;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[20] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 00000000028BB1B0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000000C73B40; end_conditions_met = false; player = table: 0000000011F2DE80; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000F972D70;
[21] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 00000000028BB1B0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000000C73B40; end_conditions_met = false; player = table: 0000000011F2DE80; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000F972D70;
[22] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[23] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[24] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[25] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000025D32A0; network_server = table: 0000000018A5AC40; entity_system = table: 0000000001E4DE30; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A6D4F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000017D330; machines = table: 000000001A6D5040; _quit_game = false; network_clock = table: 000000000A492290; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "deus"; level_key = "pat_mines_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000018C2AE70; network_event_delegate = table: 000000000F972D70;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[29] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[30] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[31] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000028BA8F0;
19:34:53.374 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000003CDE470; node_def = table: 000000000F9B82F0; k = "offset"; v = table: 000000000F9B83B0
[2] scenegraph = table: 0000000003CDE3F0; scenegraph_def = table: 000000000BAB02F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000F9B82F0; parent_name = nil; local_position = table: 0000000003CDE420; node = table: 0000000003CDE470
[3] scenegraph_def = table: 000000000BAB02F0; scenegraph = table: 0000000003CDE3F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000F9B82F0
[4] self = table: 000000000D7DA430
[5] self = table: 000000000D7DA430; ingame_ui_context = table: 0000000000C73B40; input_manager = table: 00000000028BB430; world = [World]
[6] self = table: 00000000048B2850; object = table: 000000000D7DA430
[8] mod = table: 0000000000D30B80; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B4DC0; mod = table: 0000000000D30B80; init_view_function = [function]; transitions = table: 00000000048B5CD0; blocked_transitions = table: 00000000048B6800
[11] mod = table: 00000000169B6200; error_prefix_data = table: 000000000D7D9EE0; func = [function]
[12] self = table: 00000000169B6200; view_name = "vmf_options_view"; _ = table: 00000000048B5250
[14] mod = table: 0000000000D30B80; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000BAB0D50; safe_hooks = table: 0000000003B69FD0; i = 1
[17] self = table: 000000001AD18F00; object = table: 00000000169B6200
[18] self = table: 000000001A6D51C0; ingame_ui_context = table: 0000000000C73B40
[19] self = table: 000000001A6D51C0; params = table: 000000001A6D5070; viewport_name = "player_1"; input_manager = table: 00000000028BB430; input_source = table: 0000000012345B50; player_manager = table: 0000000002F8E5E0; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000011F2DE80; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018EC4100; camera_system = table: 0000000016178920; outline_system = table: 000000000CE5C1A0; fade_system = table: 0000000013023900; sound_sector_system = table: 00000000163568F0; sound_environment_system = table: 0000000003837400; event_manager = table: 000000000A49EDB0; level_key = "pat_mines_wastes_path5"; world_manager = table: 000000000485FC70; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000000C73B40
[20] self = table: 000000001A6D50A0; new_state = table: 0000000018BDA320; params = table: 000000001A6D5070; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001A6D50A0; new_state = table: 0000000018BDA320; notify = nil; old_state = nil
[22] self = table: 000000001A6D50A0; parent = table: 00000000028BB1B0; start_state = table: 0000000018BDA320; params = table: 000000001A6D5070; profiling_debugging_enabled = true
[23] self = table: 000000001A6D50A0; parent = table: 00000000028BB1B0; start_state = table: 0000000018BDA320; params = table: 000000001A6D5070; profiling_debugging_enabled = true
[24] self = table: 0000000003128650; object = table: 000000001A6D50A0
[25] self = table: 00000000028BB1B0; loading_context = table: 00000000028BA8F0; is_server = true; assert_on_leak = true; input_manager = table: 00000000028BB430; level_key = "pat_mines_wastes_path5"; level_setting = table: 000000000030B2B0; db = table: 000000000BB704E0; world = [World]; network_event_delegate = table: 000000000F972D70; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000019AE3870; level_transition_handler = table: 0000000003009BE0; difficulty = "hardest"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000A49EDB0; level = [Level]; level_key = "pat_mines_wastes_path5"; level_seed = -1932970481; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_mines/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E8E0; params = table: 000000001A6D5070
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D1F14E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D648C40; ingame_ui = table: 00000000169B6200; definitions = table: 000000000BAB0250; input_manager = table: 00000000028BB430; wwise_world = [WwiseWorld]; render_settings = table: 000000000B197B00; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003E456E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000F9B84D0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D1F14E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D648C40; ingame_ui = table: 00000000169B6200; definitions = table: 000000000BAB0250; input_manager = table: 00000000028BB430; wwise_world = [WwiseWorld]; render_settings = table: 000000000B197B00; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003E456E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000F9B84D0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B2850;
[12] fps = 0; world_manager = table: 000000000485FC70; ingame_hud = table: 0000000002BFA1F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D648C40; telemetry_time_view_enter = 0; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; blocked_transitions = table: 000000001AD18D90; motd_ui = table: 0000000012011A40; cutscene_system = table: 000000001622AB20; text_popup_ui = table: 0000000018AC8C90; local_player_id = 1; unlock_manager = table: 0000000002F7C3D0; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001A739700; ui_top_renderer = table: 000000000CB58000; camera_manager = table: 00000000021D6F10; _profile_requester = table: 000000000FCFE800; ingame_ui_context = table: 0000000000C73B40; views = table: 000000001A492C90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CB0; _player = table: 0000000011F2DE80; weave_onboarding = table: 000000000B0086B0; popup_handler = table: 0000000018AC8AE0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000F972D70;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F00;
[18] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 00000000028BB1B0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000000C73B40; end_conditions_met = false; player = table: 0000000011F2DE80; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000F972D70;
[19] world_name = "level_world"; network_server = table: 0000000018A5AC40; local_player_id = 1; parent = table: 00000000028BB1B0; _booted_eac_untrusted = false; statistics_db = table: 000000000BB704E0; is_server = true; _lobby_host = table: 000000000D15C790; world = [World]; _network_options = table: 0000000018D2E8E0; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; ingame_ui_context = table: 0000000000C73B40; end_conditions_met = false; player = table: 0000000011F2DE80; free_flight_manager = table: 0000000002F8FB40; viewport_name = "player_1"; network_event_delegate = table: 000000000F972D70;
[20] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[21] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[22] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[23] _params = table: 000000001A6D5070; _profiling_debugging_enabled = true; _parent = table: 00000000028BB1B0; _state = table: 000000001A6D51C0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128650; super = table: 00000000000B2CE0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000025D32A0; network_server = table: 0000000018A5AC40; entity_system = table: 0000000001E4DE30; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A6D4F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000028BB430; profile_synchronizer = table: 000000000FD02850; _debug_gui = [Gui]; network_transmit = table: 0000000011CEBB50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000017D330; machines = table: 000000001A6D5040; _quit_game = false; network_clock = table: 000000000A492290; _onclose_called = false; _lobby_host = table: 000000000D15C790; statistics_db = table: 000000000BB704E0; game_mode_key = "deus"; level_key = "pat_mines_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F8FB40; dice_keeper = table: 0000000018C2AE70; network_event_delegate = table: 000000000F972D70;
[26] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[27] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[28] _params = table: 0000000003DEE450; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000028BB1B0;
[29] startup_package_handles = table: 0000000000098BE0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B40; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E1A4D0; startup_timer = 5.9032426001504064; has_booted = true; loading_context = table: 00000000028BA8F0;
19:34:53.379 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:34:53.379 [Lua] Set lobby begin:
19:34:53.379 [Lua] Lobby data twitch_enabled = false
19:34:53.379 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:53.379 [Lua] Lobby data num_players = 2
19:34:53.379 [Lua] Lobby data difficulty_tweak = -7
19:34:53.379 [Lua] Lobby data host = 11000010c7fed13
19:34:53.379 [Lua] Lobby data matchmaking_type = 2
19:34:53.379 [Lua] Lobby data is_private = false
19:34:53.379 [Lua] Lobby data match_started = true
19:34:53.380 [Lua] Lobby data difficulty = hardest
19:34:53.380 [Lua] Lobby data player_slot_1 = 0:0
19:34:53.380 [Lua] Lobby data player_slot_4 = 0:0
19:34:53.380 [Lua] Lobby data unique_server_name = Walker Trips
19:34:53.380 [Lua] Lobby data quick_game = false
19:34:53.380 [Lua] Lobby data country_code = GB
19:34:53.380 [Lua] Lobby data matchmaking = true
19:34:53.380 [Lua] Lobby data power_level = 725
19:34:53.380 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:34:53.380 [Lua] Lobby data mechanism = deus
19:34:53.380 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:53.380 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:53.380 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:53.381 [Lua] Lobby data player_slot_3 = 0:0
19:34:53.381 [Lua] Lobby data eac_authorized = true
19:34:53.381 [Lua] Set lobby end.
19:34:53.381 [Lua] CurrentConflictSettings deus_skaven_beastmen
19:34:53.381 [Lua] [ConflictDirector] conflict_director is ai_ready
19:34:53.381 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:34:53.382 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:34:53.382 [Lua] NORMAL PATROL MAIN PATH 241.24386596679688
19:34:53.382 [Lua] [waypoints] = table
19:34:53.382 [Lua] [astar_points] = table
19:34:53.382 [Lua] [travel_dist] = 241.24386864900589 (number)
19:34:53.382 [Lua] [one_directional] = false (boolean)
19:34:53.382 [Lua] [id] = boss_1 (string)
19:34:53.382 [Lua] NORMAL PATROL MAIN PATH 504.69735717773438
19:34:53.382 [Lua] [waypoints] = table
19:34:53.382 [Lua] [astar_points] = table
19:34:53.382 [Lua] [travel_dist] = 504.69735851883888 (number)
19:34:53.382 [Lua] [one_directional] = false (boolean)
19:34:53.382 [Lua] [id] = boss_2 (string)
19:34:53.383 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:34:53.383 [Lua] Forming navigation groups in one frame
19:34:53.383 [Lua] Forming navigation groups
19:34:53.397 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999872671
19:34:53.463 [Lua] NavigationGroupManager -> calulation time B: 0.065999999999803549
19:34:53.463 [Lua] number of nav groups: 82
19:34:53.464 [Lua] number of refined nav groups : 64
19:34:53.465 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268
19:34:53.466 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.693153548240664 Normalized coefficient: 1.2408263982738175
19:34:53.468 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 2.9952696025371548 Normalized coefficient: 1.0516582538452568
19:34:53.470 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mines_wastes_path5
19:34:53.470 [Lua] [LevelAnalysis] This level has a total main-path length of 493.332 meters.
19:34:53.470 [Lua] [LevelAnalysis] num_event_places_f: 0.29555459054311117 , num_event_places: 0 , trailing_event_fraction: 0.29555459054311117 , num_events: 0
19:34:53.470 [Lua] [LevelAnalysis] Level path distance: 493.33188581466675
19:34:53.470 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:34:53.473 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:34:53.476 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:34:53.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:34:53.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:34:53.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:34:53.479 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:34:53.479 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=43
19:34:53.479 [Lua] NORMAL PATROL MAIN PATH 241.24386596679688
19:34:53.479 [Lua] [waypoints] = table
19:34:53.479 [Lua] [astar_points] = table
19:34:53.479 [Lua] [travel_dist] = 241.24386864900589 (number)
19:34:53.479 [Lua] [one_directional] = false (boolean)
19:34:53.479 [Lua] [id] = boss_1 (string)
19:34:53.480 [Lua] Adding main path event: Vector3Box(-44.2559, 352.547, 81.051) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000C9F43D0
19:34:53.480 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:34:53.480 [Lua] [Managers] Calling function on all managers:
19:34:53.480 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:34:53.488 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
19:34:53.488 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
19:34:53.488 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForEnterGame
19:34:53.488 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForGameObjectSync
19:34:53.491 [Lua] player (11000010c7fed13,2) was put into party 1
19:34:53.505 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44
19:34:53.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45
19:34:53.505 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
19:34:53.511 [Lua] player (11000010c7fed13,3) was put into party 1
19:34:53.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
19:34:53.525 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47
19:34:53.525 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(1) career(1)
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.597 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.598 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001065858c0
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.616 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.616 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.616 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.615 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.616 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.616 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.619 [Lua] Breedfreezer (server) starting a hot join sync
19:34:53.619 [Lua] packing 0 units of breed chaos_marauder
19:34:53.619 [Lua] packing 0 units of breed skaven_clan_rat
19:34:53.619 [Lua] packing 0 units of breed skaven_storm_vermin
19:34:53.619 [Lua] packing 0 units of breed chaos_fanatic
19:34:53.619 [Lua] packing 0 units of breed beastmen_ungor_archer
19:34:53.619 [Lua] packing 0 units of breed chaos_raider
19:34:53.619 [Lua] packing 0 units of breed chaos_berzerker
19:34:53.619 [Lua] packing 0 units of breed beastmen_bestigor
19:34:53.619 [Lua] packing 0 units of breed beastmen_ungor
19:34:53.619 [Lua] packing 0 units of breed skaven_plague_monk
19:34:53.619 [Lua] packing 0 units of breed beastmen_gor
19:34:53.619 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:34:53.619 [Lua]
19:34:53.619 [Lua] [1] = 1 (number)
19:34:53.619 [Lua] [2] = 0 (number)
19:34:53.619 [Lua] [3] = 1 (number)
19:34:53.619 [Lua] [4] = 0 (number)
19:34:53.619 [Lua] [5] = 1 (number)
19:34:53.619 [Lua] [6] = 0 (number)
19:34:53.619 [Lua] [7] = 1 (number)
19:34:53.619 [Lua] [8] = 0 (number)
19:34:53.619 [Lua] [9] = 1 (number)
19:34:53.619 [Lua] [10] = 0 (number)
19:34:53.619 [Lua] [11] = 1 (number)
19:34:53.619 [Lua] [12] = 0 (number)
19:34:53.619 [Lua] [13] = 1 (number)
19:34:53.619 [Lua] [14] = 0 (number)
19:34:53.619 [Lua] [15] = 1 (number)
19:34:53.619 [Lua] [16] = 0 (number)
19:34:53.619 [Lua] [17] = 1 (number)
19:34:53.619 [Lua] [18] = 0 (number)
19:34:53.619 [Lua] [19] = 1 (number)
19:34:53.619 [Lua] [20] = 0 (number)
19:34:53.619 [Lua] [21] = 1 (number)
19:34:53.619 [Lua] [22] = 0 (number)
19:34:53.619 [Lua]
19:34:53.619 [Lua]
19:34:53.619 [Lua]
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
19:34:53.620 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
19:34:53.620 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
19:34:53.620 [Lua] PlayerManager:add_remote_player 1100001065858c0
19:34:53.620 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
19:34:53.620 [Lua] RemotePlayer:create_game_object( ) 48
19:34:53.635 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForGameObjectSync
19:34:53.635 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForPlayers
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.640 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.642 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
19:34:53.642 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
19:34:53.642 [Lua] [PeerSM] 1100001065858c0 :: on_exit WaitingForPlayers
19:34:53.642 [Lua] [PeerSM] 1100001065858c0 :: on_enter InGame
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.657 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.674 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.692 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001065858c0 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 [Lua] Adding player sync data to peer=1100001065858c0 local_player_id=1
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.709 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
19:34:53.730 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
19:34:53.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.731 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.746 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.746 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.746 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.746 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.747 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.746 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.762 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:34:53.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
19:34:53.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.778 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.793 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.792 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.807 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.824 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.859 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.884 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.901 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.917 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.934 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.950 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.949 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.964 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:34:53.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
19:34:53.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.979 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:53.992 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:34:54.018 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:34:54.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.040 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.051 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.068 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.084 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.102 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.121 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.134 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.147 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:34:54.147 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
19:34:54.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.151 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.168 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.186 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.203 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.214 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:34:54.214 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
19:34:54.214 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.219 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.236 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.257 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.269 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.269 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.269 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.269 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.270 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:34:54.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
19:34:54.283 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.286 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.303 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.322 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.333 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:34:54.333 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
19:34:54.333 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.336 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.353 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.371 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.388 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:34:54.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
19:34:54.400 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.404 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.421 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.451 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
19:34:54.451 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
19:34:54.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.490 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.508 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.519 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:34:54.519 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:34:54.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.523 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.541 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.558 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.574 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:34:54.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
19:34:54.587 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.591 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.606 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.623 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.637 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:34:54.637 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:34:54.637 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.641 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.658 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.675 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.697 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.710 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:34:54.723 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:34:54.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.728 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.743 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:34:54.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
19:34:54.756 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:34:54.760 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.760 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.761 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.777 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.799 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:34:54.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
19:34:54.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.812 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.849 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.853 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.880 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.890 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.923 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.973 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:54.989 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.024 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.043 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.058 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.079 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.079 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.078 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.092 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.109 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.126 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.142 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.178 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.182 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.190 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:34:55.190 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
19:34:55.190 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.193 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.211 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.227 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.243 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:34:55.243 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:34:55.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.246 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.261 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.276 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.295 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.312 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:34:55.326 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
19:34:55.327 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.330 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.374 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.384 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.410 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.420 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.438 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.454 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.455 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.472 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.488 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.505 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.521 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.521 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.521 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.521 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.522 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.535 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.550 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.567 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.592 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:34:55.598 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:34:55.598 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.602 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.619 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:34:55.631 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
19:34:55.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.635 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.654 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.670 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.690 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.708 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.719 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.736 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
19:34:55.750 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
19:34:55.750 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.753 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.770 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.786 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
19:34:55.799 [Lua] [PackageManager] Force_load: wwise/drakegun
19:34:55.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.803 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.819 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.839 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.854 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.883 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.882 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:34:55.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
19:34:55.885 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.889 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.906 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.926 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:34:55.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
19:34:55.936 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.940 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.956 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.975 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.975 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.975 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.974 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.986 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
19:34:55.986 [Lua] [PackageManager] Force_load: wwise/coghammer
19:34:55.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:55.990 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.007 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:34:56.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
19:34:56.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.023 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.039 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.057 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.073 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.094 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.108 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:34:56.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
19:34:56.121 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.124 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.141 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.158 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.172 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
19:34:56.172 [Lua] [PackageManager] Force_load: wwise/flamethrower
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.176 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.176 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.176 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.176 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.176 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.175 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.190 [Lua] test
19:34:56.190 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:34:56.193 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.54545454545454541)
19:34:56.193 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
19:34:56.193 [Lua] test
19:34:56.193 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 3
19:34:56.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:34:56.195 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
19:34:56.198 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-49.1319, 503.746, 114.213), Vector4(0, 0, 0.990539, -0.137229))
19:34:56.201 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:34:56.201 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:34:56.201 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:34:56.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
19:34:56.205 [Lua] [GameNetworkManager] destroying game object with go_id=50
19:34:56.206 [Lua] [GameNetworkManager] destroying game object with go_id=52
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.208 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.215 [Lua] Switching ConflictSettings: to: deus_beastmen
19:34:56.215 [Lua] pacing=deus_beastmen
19:34:56.215 [Lua] locked_func_name=beastmen
19:34:56.215 [Lua] roaming=nil
19:34:56.215 [Lua] specials=deus_beastmen
19:34:56.215 [Lua] debug_color=purple
19:34:56.215 [Lua] contained_breeds=nil
19:34:56.215 [Lua] pack_spawning=deus_beastmen
19:34:56.215 [Lua] disabled=false
19:34:56.215 [Lua] factions=nil
19:34:56.215 [Lua] boss=deus_beastmen
19:34:56.215 [Lua] horde=deus_beastmen
19:34:56.215 [Lua] name=deus_beastmen
19:34:56.215 [Lua] intensity=deus_default
19:34:56.215 [Lua] ---
19:34:56.217 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
19:34:56.217 [Lua] [GameNetworkManager] destroying game object with go_id=44
19:34:56.217 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
19:34:56.217 [Lua] [GameNetworkManager] destroying game object with go_id=46
19:34:56.217 [Lua] player (11000010c7fed13,2) was put into party 1
19:34:56.234 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55
19:34:56.234 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=56
19:34:56.234 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(3) career(4)
19:34:56.239 [Lua] player (11000010c7fed13,3) was put into party 1
19:34:56.255 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57
19:34:56.255 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58
19:34:56.255 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(1) career(1)
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.264 error: [Umbra] Error 5 from queryPortalVisibility.
19:34:56.265 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001065858c0 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:34:56.265 [Lua] [NetworkServer] Peer 1100001065858c0 spawned player.
19:34:56.266 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
19:34:56.266 [Lua] PlayerManager:assign_unit_ownership nlseth 1100001065858c0 1
19:34:56.267 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81777777777777783) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:34:56.405 [Lua] test
19:34:56.405 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:34:56.408 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.59999999999999998) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.54545454545454541)
19:34:56.408 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
19:34:56.408 [Lua] test
19:34:56.408 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 3
19:34:56.410 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:34:56.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
19:34:56.572 [Lua] StateInGameRunning:_game_actually_starts()
19:34:56.573 [Lua] #################################################################################################################
19:34:56.573 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-pat_mines_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:34:56.573 [Lua] #################################################################################################################
19:34:56.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 70
19:34:56.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 70
19:34:56.784 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 70
19:34:56.784 [Lua] Commit load time data
19:34:58.326 [Lua] Set lobby begin:
19:34:58.326 [Lua] Lobby data twitch_enabled = false
19:34:58.326 [Lua] Lobby data selected_mission_id = journey_ruin
19:34:58.326 [Lua] Lobby data num_players = 2
19:34:58.326 [Lua] Lobby data difficulty_tweak = -7
19:34:58.326 [Lua] Lobby data host = 11000010c7fed13
19:34:58.327 [Lua] Lobby data matchmaking_type = 2
19:34:58.327 [Lua] Lobby data is_private = false
19:34:58.327 [Lua] Lobby data match_started = true
19:34:58.327 [Lua] Lobby data difficulty = hardest
19:34:58.327 [Lua] Lobby data player_slot_1 = 0:0
19:34:58.327 [Lua] Lobby data player_slot_4 = 0:0
19:34:58.327 [Lua] Lobby data unique_server_name = Walker Trips
19:34:58.327 [Lua] Lobby data quick_game = false
19:34:58.327 [Lua] Lobby data country_code = GB
19:34:58.327 [Lua] Lobby data matchmaking = true
19:34:58.327 [Lua] Lobby data power_level = 720
19:34:58.327 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:34:58.327 [Lua] Lobby data mechanism = deus
19:34:58.327 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:34:58.327 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:34:58.327 [Lua] Lobby data network_hash = f5379771c25088f6
19:34:58.327 [Lua] Lobby data player_slot_3 = 0:0
19:34:58.327 [Lua] Lobby data eac_authorized = true
19:34:58.328 [Lua] Set lobby end.
19:34:58.330 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:34:58.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem, async-read,
19:34:58.494 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
19:34:58.494 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p
19:35:03.337 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
19:35:03.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read,
19:35:03.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
19:35:03.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p
19:35:14.217 [Lua] Players are leaving the safe zone
19:35:14.219 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo
19:35:30.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:35:35.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:35:35.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:35:36.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:35:38.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:36:01.645 [Lua] [DeusChestExtension] equipped:
19:36:01.645 [Lua]
19:36:01.645 [Lua] [backend_id] = bw_morningstarc5face10-d6d3-4146-91a3-2fa29d426d18 (string)
19:36:01.645 [Lua] [power_level] = 500 (number)
19:36:01.645 [Lua] [deus_item_key] = deus_bw_1h_mace (string)
19:36:01.645 [Lua] [bypass_skin_ownership_check] = true (boolean)
19:36:01.645 [Lua] [skin] = bw_1h_mace_skin_03 (string)
19:36:01.645 [Lua] [properties] = table
19:36:01.645 [Lua] [rarity] = common (string)
19:36:01.645 [Lua] [key] = bw_1h_mace (string)
19:36:01.645 [Lua] [data] = table
19:36:01.645 [Lua]
19:36:01.646 [Lua] min_height 259.73922729492188
19:36:01.662 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:36:01.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, ProfileSynchronizer, async-read,
19:36:01.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, ProfileSynchronizer, async-read,
19:36:01.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2_3p, ProfileSynchronizer
19:36:01.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_sword_01_t2, ProfileSynchronizer
19:36:01.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
19:36:01.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03
19:36:15.571 [Lua] 1
19:36:18.135 [Lua] 27
19:36:18.255 [Lua] 27
19:36:47.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:36:48.374 [EACServer] [20:36:48:374][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:36:50.812 [Lua] min_height 160
19:36:54.267 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:36:54.285 [Lua] Spline already found!
19:36:54.331 [Lua] Init group template: spline_patrol
19:36:59.280 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:59.280 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:59.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem
19:37:09.509 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
19:37:09.509 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
19:37:09.527 [Lua] > starting new spline, using new navbot: standard , id: boss_1
19:37:09.545 [Lua] > continuing spline boss_1 index: 2 retries: 0
19:37:09.576 [Lua] Time for new HOOORDE! multi_first_wave
19:37:09.576 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
19:37:09.576 [Lua] horde requested: vector_blob
19:37:09.576 [Lua] wants to spawn ahead within distance: 60
19:37:09.576 [Lua] horde crated with id 3 of type vector_blob
19:37:09.576 [Lua] managed to spawn 13/13 horde enemies
19:37:09.576 [Lua] vector blob horde has started
19:37:09.578 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:37:09.578 [Lua] > continuing spline boss_1 index: 3 retries: 0
19:37:09.595 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:37:09.595 [Lua] > continuing spline boss_1 index: 4 retries: 0
19:37:09.612 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:37:09.612 [Lua] > continuing spline boss_1 index: 5 retries: 0
19:37:09.630 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:37:09.630 [Lua] > spline completed boss_1 retries: 0
19:37:09.781 [Lua] Init group template: horde
19:37:10.051 [Lua] Init group template: spline_patrol
19:37:13.881 [Lua] 7
19:37:14.453 [Lua] 7
19:37:17.759 [Lua] HORDE: last wave, reset to standard horde delay
19:37:17.759 [Lua] Time for new HOOORDE! multi_last_wave
19:37:17.759 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
19:37:17.759 [Lua] horde requested: vector_blob
19:37:17.759 [Lua] wants to spawn ahead within distance: 60
19:37:17.759 [Lua] horde crated with id 4 of type vector_blob
19:37:17.759 [Lua] managed to spawn 13/13 horde enemies
19:37:17.759 [Lua] vector blob horde has started
19:37:17.970 [Lua] Init group template: horde
19:37:25.412 [Lua] Horde killed: ?
19:37:32.798 [Lua] 1
19:37:33.600 [Lua] 2
19:37:33.619 [Lua] 3
19:37:34.295 [Lua] 2
19:37:34.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:37:36.389 [Lua] Horde killed: ?
19:37:39.819 [Lua] state dead despawn
19:37:39.833 [Lua] [GameNetworkManager] destroying game object with go_id=67
19:37:49.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:37:51.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:37:55.664 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001065858c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:56.635 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001065858c0
19:38:01.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:01.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:02.345 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
19:38:03.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:04.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:05.023 [Lua] test
19:38:05.023 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 2
19:38:05.025 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.54545454545454541)
19:38:05.025 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=199
19:38:05.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:06.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:06.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:06.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:09.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:10.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:11.954 [Lua] state dead despawn
19:38:11.970 [Lua] [GameNetworkManager] destroying game object with go_id=54
19:38:18.208 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:34.750 [Lua] Time for new HOOORDE! multi_first_wave
19:38:34.750 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
19:38:34.750 [Lua] horde requested: vector_blob
19:38:34.750 [Lua] wants to spawn ahead within distance: 60
19:38:34.750 [Lua] horde crated with id 5 of type vector_blob
19:38:34.751 [Lua] managed to spawn 12/12 horde enemies
19:38:34.751 [Lua] vector blob horde has started
19:38:34.939 [Lua] Init group template: horde
19:38:37.036 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
19:38:37.037 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
19:38:37.037 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
19:38:37.037 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=219
19:38:37.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
19:38:37.049 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
19:38:37.049 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:38:37.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read,
19:38:37.049 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
19:38:37.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:38:37.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
19:38:37.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
19:38:37.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
19:38:37.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
19:38:37.405 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 4 23
19:38:43.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:38:43.689 [Lua] Spline already found!
19:38:43.726 [Lua] Init group template: spline_patrol
19:38:44.814 [Lua] HORDE: last wave, reset to standard horde delay
19:38:44.814 [Lua] Time for new HOOORDE! multi_last_wave
19:38:44.814 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
19:38:44.814 [Lua] horde requested: vector_blob
19:38:44.814 [Lua] wants to spawn ahead within distance: 60
19:38:44.815 [Lua] horde crated with id 7 of type vector_blob
19:38:44.815 [Lua] managed to spawn 13/13 horde enemies
19:38:44.815 [Lua] vector blob horde has started
19:38:45.038 [Lua] Init group template: horde
19:38:45.570 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001065858c0 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:46.842 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001065858c0
19:38:48.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:48.376 [EACServer] [20:38:48:376][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:38:48.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:49.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:49.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:50.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:50.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:50.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:51.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:51.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:51.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:51.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:52.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:52.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:53.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:53.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:53.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:53.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:55.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:55.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:55.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:55.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:55.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:56.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:56.487 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:56.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:56.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:56.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:58.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:58.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:58.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:38:58.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 46, name: `unknown`
19:39:00.521 [Lua] state dead despawn
19:39:00.537 [Lua] [GameNetworkManager] destroying game object with go_id=69
19:39:00.792 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
19:39:00.792 [Lua] [NetworkServer] Entering post game
19:39:00.792 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
19:39:00.792 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
19:39:00.792 [Lua] [PeerSM] 1100001065858c0 :: on_exit InGame
19:39:00.792 [Lua] [PeerSM] 1100001065858c0 :: on_enter InPostGame
19:39:00.794 [Save] Saving `save_data`
19:39:00.794 [Lua] gm_event_end_conditions_met false true
19:39:00.795 [Lua] Game lost
19:39:00.797 [Save] Save done
19:39:00.797 [Save] Saving `save_data`
19:39:00.800 [Save] Save done
19:39:00.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:39:00.805 [Lua] generate_backend_stats 11000010c7fed13:1
19:39:00.827 [Lua] PlayFabMirrorBase:_commit_internal nil
19:39:00.827 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:39:00.827 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:39:00.827 [Save] Saving `save_data`
19:39:00.829 [Save] Save done
19:39:00.832 [Lua] commit result success 19
19:39:00.832 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 71
19:39:00.832 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:39:00.833 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 72
19:39:00.833 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:39:00.833 [Lua] defeat table: 000000000AFBC8A0 nil
19:39:00.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 71
19:39:01.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 71
19:39:01.591 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 72 4
19:39:01.779 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
19:39:01.779 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 72
19:39:02.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 72
19:39:02.440 [Save] Saving `save_data`
19:39:02.440 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73
19:39:02.442 [Save] Save done
19:39:02.452 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73
19:39:02.621 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73
19:39:08.543 [Lua] ConflictDirector - destroy all units
19:39:08.550 [Lua] Horde killed: ?
19:39:08.550 [Lua] Horde killed: ?
19:39:08.560 [Lua] TRANSITION nil nil load_next_level
19:39:08.560 [Lua] Transition type "load_next_level", is server: true
19:39:08.560 [Lua] [LevelTransitionHandler] promote_next_level_data
19:39:08.560 [Lua] [GameNetworkManager] Leaving game...
19:39:08.560 [Lua] [GameNetworkManager] Shutting down game session host.
19:39:08.560 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:39:08.560 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:39:08.560 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=255.42
19:39:08.577 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:39:08.660 [Lua] ### Sending rpc_level_loaded
19:39:08.660 [Lua] #### Has state machine: false, peer_id: 1100001065858c0, level_id: 228
19:39:10.568 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:39:10.568 [Lua] [Managers] Calling function on all managers:
19:39:10.569 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
19:39:10.569 [Lua] Clearing all global lookup lists
19:39:10.569 [Lua] [IngamePlayerListUI] - Destroy
19:39:10.569 [Lua] [EquipmentUI] - Destroy
19:39:10.569 [Lua] [AbilityUI] - Destroy
19:39:10.569 [Lua] [GamePadEquipmentUI] - Destroy
19:39:10.569 [Lua] [GamePadAbilityUI] - Destroy
19:39:10.570 [Lua] [IngameUI] destroy
19:39:10.570 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
19:39:10.570 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
19:39:10.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
19:39:10.591 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:10.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem
19:39:10.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:10.591 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:10.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:10.591 [Lua] PlayerManager:remove_player peer_id=1100001065858c0 1
19:39:10.680 [Lua] [Managers] Destroying manager group:
19:39:10.688 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:39:10.769 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:39:10.772 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
19:39:10.777 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
19:39:10.779 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:39:10.780 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:39:10.781 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:39:10.782 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:39:10.783 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:39:10.783 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:39:10.788 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
19:39:10.791 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:39:10.792 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:39:10.793 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:39:10.797 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:39:10.800 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:39:10.800 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:39:10.801 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:39:10.803 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:39:10.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:39:10.811 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:39:10.811 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:39:10.813 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:39:10.815 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:39:10.816 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:39:10.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:39:10.820 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:39:10.823 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:39:10.824 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:39:10.841 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
19:39:10.843 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:39:10.847 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:39:10.853 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:39:10.853 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
19:39:10.853 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
19:39:10.853 [Lua] [PeerSM] 1100001065858c0 :: on_exit InPostGame
19:39:10.853 [Lua] [PeerSM] 1100001065858c0 :: on_enter Loading
19:39:10.853 [Lua] [Matchmaking] unregister rpcs
19:39:10.853 [Lua] ############### UNLOADING PACKAGES ###############
19:39:10.854 [Lua] [Managers] Calling function on all managers:
19:39:10.854 [Lua] [Managers] Destroying manager group:
19:39:10.854 [Lua] [Gamestate] Enter state StateLoading
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] Found camera: end_screen_camera
19:39:10.859 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:39:10.860 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:39:10.860 [Lua] [Matchmaking] register rpcs
19:39:10.860 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
19:39:10.860 [Lua] Set lobby begin:
19:39:10.860 [Lua] Lobby data twitch_enabled = false
19:39:10.860 [Lua] Lobby data selected_mission_id = journey_ruin
19:39:10.860 [Lua] Lobby data num_players = 2
19:39:10.861 [Lua] Lobby data difficulty_tweak = -7
19:39:10.861 [Lua] Lobby data host = 11000010c7fed13
19:39:10.861 [Lua] Lobby data matchmaking_type = 2
19:39:10.861 [Lua] Lobby data is_private = false
19:39:10.861 [Lua] Lobby data match_started = true
19:39:10.861 [Lua] Lobby data difficulty = hardest
19:39:10.861 [Lua] Lobby data player_slot_1 = 0:0
19:39:10.861 [Lua] Lobby data player_slot_4 = 0:0
19:39:10.861 [Lua] Lobby data unique_server_name = Walker Trips
19:39:10.861 [Lua] Lobby data quick_game = false
19:39:10.861 [Lua] Lobby data country_code = GB
19:39:10.861 [Lua] Lobby data matchmaking = true
19:39:10.862 [Lua] Lobby data power_level = 0
19:39:10.862 [Lua] Lobby data mission_id = pat_mines_wastes_path5
19:39:10.862 [Lua] Lobby data mechanism = deus
19:39:10.862 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:39:10.862 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:39:10.862 [Lua] Lobby data network_hash = f5379771c25088f6
19:39:10.862 [Lua] Lobby data player_slot_3 = 0:0
19:39:10.862 [Lua] Lobby data eac_authorized = true
19:39:10.862 [Lua] Set lobby end.
19:39:10.862 [Lua] registering RPCs
19:39:10.862 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:39:10.862 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:39:10.862 [Lua] Set lobby begin:
19:39:10.862 [Lua] Lobby data twitch_enabled = false
19:39:10.862 [Lua] Lobby data selected_mission_id = morris_hub
19:39:10.862 [Lua] Lobby data num_players = 2
19:39:10.862 [Lua] Lobby data difficulty_tweak = -7
19:39:10.862 [Lua] Lobby data host = 11000010c7fed13
19:39:10.862 [Lua] Lobby data matchmaking_type = 3
19:39:10.862 [Lua] Lobby data is_private = false
19:39:10.862 [Lua] Lobby data match_started = true
19:39:10.862 [Lua] Lobby data difficulty = hardest
19:39:10.863 [Lua] Lobby data player_slot_1 = 0:0
19:39:10.863 [Lua] Lobby data player_slot_4 = 0:0
19:39:10.863 [Lua] Lobby data unique_server_name = Walker Trips
19:39:10.863 [Lua] Lobby data quick_game = false
19:39:10.863 [Lua] Lobby data country_code = GB
19:39:10.863 [Lua] Lobby data matchmaking = false
19:39:10.863 [Lua] Lobby data power_level = 0
19:39:10.863 [Lua] Lobby data mission_id = morris_hub
19:39:10.863 [Lua] Lobby data mechanism = deus
19:39:10.863 [Lua] Lobby data player_slot_5 = 1100001065858c0:1
19:39:10.863 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1
19:39:10.863 [Lua] Lobby data network_hash = f5379771c25088f6
19:39:10.863 [Lua] Lobby data player_slot_3 = 0:0
19:39:10.863 [Lua] Lobby data eac_authorized = true
19:39:10.863 [Lua] Set lobby end.
19:39:10.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:39:10.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
19:39:10.913 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
19:39:10.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer
19:39:10.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
19:39:10.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
19:39:10.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
19:39:10.945 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
19:39:10.945 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
19:39:10.945 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:39:10.945 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
19:39:10.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
19:39:10.946 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer
19:39:10.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
19:39:10.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
19:39:10.951 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
19:39:10.952 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
19:39:10.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
19:39:10.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
19:39:10.953 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
19:39:10.953 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:39:10.953 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:39:10.954 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
19:39:10.957 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
19:39:10.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
19:39:10.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
19:39:10.959 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
19:39:10.959 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
19:39:10.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
19:39:10.960 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
19:39:10.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001065858c0
19:39:10.961 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:39:10.961 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:39:10.961 [Umbra] Unload tome
19:39:10.961 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/wastes_path5, pat_mines_wastes_path5
19:39:10.963 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/wastes_common, pat_mines_wastes_path5
19:39:10.966 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mines_wastes_path5
19:39:10.972 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_wastes_path5
19:39:11.027 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_wastes_path5
19:39:11.029 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mines_wastes_path5
19:39:11.059 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mines_wastes_path5
19:39:11.060 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
19:39:11.060 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
19:39:11.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:39:11.141 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:39:11.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:39:12.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:39:12.344 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:39:12.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
19:39:14.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
19:39:14.708 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
19:39:14.725 [Lua] [LevelTransitionHandler] Level load completed!
19:39:14.725 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:39:14.725 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:39:14.726 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:39:14.726 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:39:14.726 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
19:39:14.727 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:39:14.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer, async-read,
19:39:14.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer, async-read,
19:39:14.742 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
19:39:14.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03, ProfileSynchronizer
19:39:14.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_03/wpn_brw_mace_03_3p, ProfileSynchronizer
19:39:14.744 [Lua] ### Sending rpc_level_loaded
19:39:14.744 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
19:39:14.744 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
19:39:14.759 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
19:39:14.759 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
19:39:14.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:39:14.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01
19:39:14.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:39:14.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:39:14.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p
19:39:14.946 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
19:39:14.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
19:39:14.995 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
19:39:15.347 [Lua] ### Sending rpc_level_loaded
19:39:15.347 [Lua] #### Has state machine: true, peer_id: 1100001065858c0, level_id: 228
19:39:15.347 [Lua] Peer 1100001065858c0 has loaded the level and all enemies are loaded
19:39:15.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:39:15.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:39:15.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:39:15.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer
19:39:15.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer
19:39:15.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
19:39:15.348 [Lua] [PeerSM] 1100001065858c0 :: on_exit Loading
19:39:15.348 [Lua] [PeerSM] 1100001065858c0 :: on_enter LoadingProfilePackages
19:39:15.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
19:39:15.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
19:39:15.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:39:15.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:39:15.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
19:39:15.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:39:15.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:39:15.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
19:39:15.871 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
19:39:15.871 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
19:39:15.871 [Lua] [PeerSM] 1100001065858c0 :: on_exit LoadingProfilePackages
19:39:15.871 [Lua] [PeerSM] 1100001065858c0 :: on_enter WaitingForEnterGame
19:39:15.872 [Lua] ### Sending rpc_level_loaded
19:39:15.872 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
19:39:15.872 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:39:15.872 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:39:15.884 [Lua] Async level spawning done
19:39:16.747 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:39:16.747 [Lua] [PlayState] Enter Substate EndViewStateChest
19:39:19.828 [Lua] min_height 90.375600814819336
19:39:23.167 [Lua] [PlayState] Exit Substate EndViewStateChest
19:39:23.167 [Lua] [PlayState] Enter Substate EndViewStateScore
19:39:55.530 [ReturnCode] force silent exit code
19:39:55.530 [Application] Window signals application exit.
19:39:55.629 [ReturnCode] force silent exit code
19:39:55.629 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:39:55.629 [Lua] [Matchmaking] unregister rpcs
19:39:55.629 [Lua] [Matchmaking] destroying
19:39:55.629 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
19:39:55.629 [SteamVoip] Destroying room 7477424b243a332e
19:39:55.630 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
19:39:55.631 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
19:39:55.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
19:39:55.631 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
19:39:55.635 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
19:39:55.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
19:39:55.638 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
19:39:55.638 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, ProfileSynchronizer
19:39:55.641 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
19:39:55.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer
19:39:55.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer
19:39:55.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
19:39:55.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer
19:39:55.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01, ProfileSynchronizer
19:39:55.647 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
19:39:55.647 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer
19:39:55.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01, ProfileSynchronizer
19:39:55.647 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:39:55.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
19:39:55.648 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
19:39:55.648 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
19:39:55.658 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
19:39:55.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_runed_01_3p, ProfileSynchronizer
19:39:55.660 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer
19:39:55.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
19:39:55.660 [EAC] EAC server lost client 1100001065858c0
19:39:55.660 [EACServer] [20:39:55:659][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001065858C0 PlayerGUID: 76561198066718912
19:39:55.661 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0d33e168, channel: 2
19:39:55.661 [EACServer] [20:39:55:660][Windows][EAC Server] [Info][Destroy] Called
19:39:55.663 [Lua] [LobbyHost] Destroying
19:39:55.665 [Lua] [ChatManager] Unregistering channel 1
19:39:55.665 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:39:55.665 [Lua] [EnemyPackageLoader] network_context_destroyed
19:39:55.665 [Lua] [PartyManager] network_context_destroyed
19:39:55.665 [Lua] [GameMechanismManager] network_context_destroyed
19:39:55.673 [Lua] [Managers] Destroying manager group:
19:39:55.673 [Lua] [PlayState] Exit Substate EndViewStateScore
19:39:55.684 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:39:55.684 [Lua] [Managers] Destroying manager group:
19:39:55.684 [Lua] [Managers] Destroying manager group:
19:39:55.684 [Lua] [Managers] Destroying manager group:
19:39:55.687 [Lua] VMF:ON_UNLOAD()
19:39:55.697 [Lua] [PackageManager] Destroy()
19:39:55.698 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
19:39:55.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
19:39:55.725 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
19:39:55.731 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
19:39:55.741 [Lua] [PackageManager] Unload: resource_packages/inventory, global
19:39:55.742 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
19:39:55.742 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
19:39:55.743 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
19:39:55.743 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
19:39:55.748 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
19:39:55.748 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
19:39:55.750 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
19:39:55.753 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
19:39:55.753 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
19:39:55.754 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
19:39:55.754 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
19:39:55.755 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
19:39:55.756 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
19:39:55.756 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
19:39:55.756 [Lua] [PackageManager] Unload: resource_packages/decals, global
19:39:55.757 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
19:39:55.762 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
19:39:55.769 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
19:39:55.769 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
19:39:55.769 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
19:39:55.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
19:39:55.771 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
19:39:55.772 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
19:39:55.775 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
19:39:55.776 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
19:39:55.777 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
19:39:55.778 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
19:39:55.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
19:39:55.778 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
19:39:55.784 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
19:39:55.787 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
19:39:55.791 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
19:39:55.791 [Lua] [PackageManager] Unload: resource_packages/careers, global
19:39:55.794 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
19:39:55.811 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
19:39:55.811 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
19:39:55.812 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
19:39:55.812 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
19:39:55.858 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
19:39:55.858 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
19:39:55.861 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
19:39:55.895 [Lua] [PackageManager] Unload: resource_packages/ingame, global
19:39:55.898 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
19:39:55.913 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
19:39:55.941 [Lua] [PackageManager] Unload: resource_packages/pickups, global
19:39:55.942 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
19:39:55.942 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
19:39:56.125 [RazerChroma] Shutdown Razer Chroma
19:39:57.244 [EAC] Shutdown
[Log end]