[Log version] 1 [Session] d09b9f15-aa5e-4288-b9df-986b9d38884b UTC time stamps 15:11:16.095 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 15:11:16.095 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 15:11:16.095 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 15:11:16.095 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 15:11:16.095 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 15:11:16.096 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 15:11:16.193 [RazerChroma] Setup Razer Chroma resources 15:11:16.193 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 15:11:16.214 [Window] Window => active 15:11:16.602 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 15:11:16.629 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 15:11:17.185 [EAC] Init client 11000010c7fed13 15:11:17.185 [EAC] EAC client initialized 15:11:17.185 warning: [EAC] Failed to initialize localization 15:11:17.186 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 15:11:17.260 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 15:11:17.894 [AFTERMATH] Initialized Aftermath 15:11:17.897 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 15:11:18.014 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 15:11:18.615 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 15:11:18.617 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 15:11:18.698 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 15:11:18.698 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 15:11:18.698 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 15:11:18.698 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 15:11:18.698 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 15:11:18.787 [RazerChroma] Setup Razer Chroma 15:11:18.838 [LightFX ] Loaded DLL. 15:11:18.838 [LightFX ] Init() 15:11:18.845 [LightFX ] LightFX failed to initialize 15:11:18.859 [Lua] boot.lua start, os clock: 4.8399999999999999 15:11:18.860 [Lua] LUA IS STRIPPED! 15:11:18.860 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8410000000000002 15:11:18.860 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 22864MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): USB Keyboard 15:11:18.861 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 15:11:18.879 [SteamStats] RequestCurrentStats success: true 15:11:19.951 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8750226515112445 os-clock: 5.9320000000000004 15:11:19.951 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:11:19.952 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 15:11:19.952 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:11:19.953 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:11:19.953 [Lua] Development.init_application_parameters 15:11:19.953 [Lua] ----------------------------------------------------------------- 15:11:19.953 [Lua] -- Application parameters -- 15:11:19.953 [Lua] ----------------------------------------------------------------- 15:11:19.953 [Lua] ***************************************************************** 15:11:19.953 [Lua] ** Initial contents of script_data ** 15:11:19.953 [Lua] script_data.beta_level_progression = false 15:11:19.953 [Lua] script_data.build_identifier = cd937a0ba267 15:11:19.953 [Lua] script_data.debug_interactions = false 15:11:19.953 [Lua] script_data.disable_debug_draw = true 15:11:19.953 [Lua] script_data.disable_intro_trailer = false 15:11:19.953 [Lua] script_data.disable_store = false 15:11:19.953 [Lua] script_data.disable_tutorial_at_start = true 15:11:19.953 [Lua] script_data.eac-untrusted = false 15:11:19.953 [Lua] script_data.enable_detailed_tooltips = false 15:11:19.953 [Lua] script_data.force_debug_disabled = true 15:11:19.953 [Lua] script_data.force_steam = true 15:11:19.953 [Lua] script_data.hide_fps = true 15:11:19.953 [Lua] script_data.hide_version_info = true 15:11:19.953 [Lua] script_data.matchmaking_debug = true 15:11:19.953 [Lua] script_data.network_debug = true 15:11:19.953 [Lua] script_data.package_debug = true 15:11:19.953 [Lua] script_data.packaged_build = true 15:11:19.953 [Lua] script_data.settings = { } 15:11:19.953 [Lua] script_data.show_fps = false 15:11:19.953 [Lua] script_data.spawn_empty_chest = true 15:11:19.953 [Lua] script_data.telemetry_log_interval = 600 15:11:19.953 [Lua] script_data.tobii_button = false 15:11:19.953 [Lua] script_data.use_beta_overlay = false 15:11:19.953 [Lua] script_data.use_local_backend = false 15:11:19.953 [Lua] script_data.use_tech_telemetry = true 15:11:19.953 [Lua] script_data.use_telemetry = true 15:11:19.953 [Lua] ***************************************************************** 15:11:19.953 [Lua] [Boot] use baked enemy meshes: false 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:11:19.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:11:19.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:11:19.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:11:19.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:11:19.984 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:11:19.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 15:11:20.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 15:11:20.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 15:11:20.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:11:20.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:11:20.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:11:20.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:11:20.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:11:20.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:11:20.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:11:20.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:11:20.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:11:20.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:11:20.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:11:20.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:11:20.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 15:11:20.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 15:11:20.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 15:11:20.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 15:11:20.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 15:11:20.542 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 15:11:20.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 15:11:20.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 15:11:20.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 15:11:20.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:11:20.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:11:20.550 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:11:20.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 15:11:20.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 15:11:20.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 15:11:20.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:11:20.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:11:20.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:11:20.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:11:20.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:11:20.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:11:20.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 15:11:20.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 15:11:20.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 15:11:20.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:11:20.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:11:20.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:11:20.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:11:20.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:11:20.848 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:11:20.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:11:20.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:11:20.857 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:11:20.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:11:20.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:11:20.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:11:20.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:11:20.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:11:20.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:11:20.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:11:20.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:11:20.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:11:20.994 [Lua] settings.steam: nil 15:11:20.994 [Lua] Steam: table: 0000000000062590 15:11:20.994 [Lua] force_steam: true 15:11:20.994 [Lua] BUILD: release 15:11:20.994 [Lua] test_backend: nil 15:11:20.995 [Lua] DEDICATED_SERVER: false 15:11:20.995 [Lua] Using app_id '552500' to define backend 15:11:20.995 [Lua] PlayFab Title ID: 5107 15:11:21.044 [Lua] [1] = chaos_dummy_troll (string) 15:11:21.044 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:11:21.044 [Lua] [3] = skaven_rat_ogre (string) 15:11:21.044 [Lua] [4] = critter_rat (string) 15:11:21.044 [Lua] [5] = chaos_troll (string) 15:11:21.044 [Lua] [6] = beastmen_minotaur (string) 15:11:21.044 [Lua] [7] = skaven_storm_vermin_warlord (string) 15:11:21.044 [Lua] [8] = skaven_stormfiend (string) 15:11:21.044 [Lua] [9] = chaos_greed_pinata (string) 15:11:21.044 [Lua] [10] = skaven_stormfiend_demo (string) 15:11:21.044 [Lua] [11] = chaos_plague_wave_spawner (string) 15:11:21.044 [Lua] [12] = chaos_vortex (string) 15:11:21.044 [Lua] [13] = skaven_stormfiend_boss (string) 15:11:21.044 [Lua] [14] = chaos_spawn (string) 15:11:21.044 [Lua] [15] = skaven_storm_vermin_champion (string) 15:11:21.044 [Lua] [16] = chaos_tentacle (string) 15:11:21.044 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 15:11:21.044 [Lua] [18] = skaven_grey_seer (string) 15:11:21.044 [Lua] [19] = skaven_explosive_loot_rat (string) 15:11:21.044 [Lua] [20] = skaven_loot_rat (string) 15:11:21.044 [Lua] [21] = critter_pig (string) 15:11:21.044 [Lua] [22] = chaos_dummy_sorcerer (string) 15:11:21.044 [Lua] [23] = chaos_mutator_sorcerer (string) 15:11:21.044 [Lua] [24] = skaven_gutter_runner (string) 15:11:21.044 [Lua] [25] = skaven_pack_master (string) 15:11:21.044 [Lua] [26] = chaos_exalted_sorcerer (string) 15:11:21.044 [Lua] [27] = chaos_vortex_sorcerer (string) 15:11:21.044 [Lua] [28] = skaven_poison_wind_globadier (string) 15:11:21.044 [Lua] [29] = chaos_corruptor_sorcerer (string) 15:11:21.044 [Lua] [30] = chaos_warrior (string) 15:11:21.044 [Lua] [31] = skaven_warpfire_thrower (string) 15:11:21.044 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 15:11:21.044 [Lua] [33] = chaos_plague_sorcerer (string) 15:11:21.044 [Lua] [34] = curse_mutator_sorcerer (string) 15:11:21.044 [Lua] [35] = chaos_exalted_champion_warcamp (string) 15:11:21.044 [Lua] [36] = chaos_tentacle_sorcerer (string) 15:11:21.044 [Lua] [37] = skaven_ratling_gunner (string) 15:11:21.044 [Lua] [38] = chaos_exalted_champion_norsca (string) 15:11:21.044 [Lua] [39] = chaos_raider (string) 15:11:21.044 [Lua] [40] = chaos_berzerker (string) 15:11:21.044 [Lua] [41] = beastmen_ungor_dummy (string) 15:11:21.044 [Lua] [42] = skaven_storm_vermin (string) 15:11:21.044 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:11:21.044 [Lua] [44] = chaos_raider_tutorial (string) 15:11:21.044 [Lua] [45] = beastmen_gor_dummy (string) 15:11:21.044 [Lua] [46] = beastmen_bestigor_dummy (string) 15:11:21.044 [Lua] [47] = skaven_storm_vermin_with_shield (string) 15:11:21.044 [Lua] [48] = beastmen_ungor (string) 15:11:21.044 [Lua] [49] = skaven_storm_vermin_commander (string) 15:11:21.044 [Lua] [50] = beastmen_ungor_archer (string) 15:11:21.044 [Lua] [51] = beastmen_standard_bearer (string) 15:11:21.044 [Lua] [52] = beastmen_gor (string) 15:11:21.044 [Lua] [53] = beastmen_bestigor (string) 15:11:21.044 [Lua] [54] = skaven_plague_monk (string) 15:11:21.044 [Lua] [55] = chaos_marauder (string) 15:11:21.044 [Lua] [56] = skaven_dummy_clan_rat (string) 15:11:21.044 [Lua] [57] = chaos_marauder_tutorial (string) 15:11:21.044 [Lua] [58] = skaven_clan_rat (string) 15:11:21.044 [Lua] [59] = chaos_zombie (string) 15:11:21.044 [Lua] [60] = chaos_fanatic (string) 15:11:21.044 [Lua] [61] = skaven_clan_rat_tutorial (string) 15:11:21.044 [Lua] [62] = chaos_marauder_with_shield (string) 15:11:21.044 [Lua] [63] = skaven_clan_rat_with_shield (string) 15:11:21.044 [Lua] [64] = skaven_slave (string) 15:11:21.044 [Lua] [65] = skaven_dummy_slave (string) 15:11:21.079 [Lua] [UIRenderer] Loading 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:11:21.082 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:11:21.093 [Lua] level display name warcamp 15:11:21.093 [Lua] level display name prologue 15:11:21.093 [Lua] level display name military 15:11:21.093 [Lua] level display name skaven_stronghold 15:11:21.093 [Lua] level display name ussingen 15:11:21.093 [Lua] level display name fort 15:11:21.093 [Lua] level display name ground_zero 15:11:21.093 [Lua] level display name elven_ruins 15:11:21.093 [Lua] level display name farmlands 15:11:21.093 [Lua] level display name plaza 15:11:21.093 [Lua] level display name mines 15:11:21.093 [Lua] level display name magnus 15:11:21.093 [Lua] level display name crater 15:11:21.093 [Lua] level display name bell 15:11:21.093 [Lua] level display name dlc_bastion 15:11:21.093 [Lua] level display name skittergate 15:11:21.093 [Lua] level display name dlc_bogenhafen_city 15:11:21.093 [Lua] level display name dlc_bogenhafen_slum 15:11:21.093 [Lua] level display name cemetery 15:11:21.093 [Lua] level display name dlc_castle 15:11:21.093 [Lua] level display name forest_ambush 15:11:21.093 [Lua] level display name nurgle 15:11:21.093 [Lua] level display name catacombs 15:11:21.093 [Lua] level display name dlc_portals 15:11:21.133 [Lua] TIME: 0.021 15:11:22.106 [Lua] [ConflictSettings] Contained breeds generated in: 0.93399999999999928 15:11:22.179 [Lua] <>realm = official<> 15:11:22.182 warning: [ModManager] Mod with id 1397462184ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.201 warning: [ModManager] Mod with id 1603335870ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.201 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.201 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.204 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.216 warning: [ModManager] Mod with id 1694820325ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.216 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 15:11:22.512 [Lua] 15:11:22.512 [Lua] [1] = table 15:11:22.512 [Lua] [download_pending] = false (boolean) 15:11:22.512 [Lua] [id] = 1369573612 (string) 15:11:22.512 [Lua] [banned] = false (boolean) 15:11:22.512 [Lua] [author_id] = 58813412 (number) 15:11:22.512 [Lua] [tags] = table 15:11:22.512 [Lua] [1] = Tools (string) 15:11:22.512 [Lua] [2] = approved (string) 15:11:22.512 [Lua] [author] = bIbIbI(rus) (string) 15:11:22.512 [Lua] [sanctioned] = true (boolean) 15:11:22.512 [Lua] [out_of_date] = false (boolean) 15:11:22.512 [Lua] [downloading] = false (boolean) 15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:11:22.512 [Lua] [num_children] = 0 (number) 15:11:22.512 [Lua] [ugc_status] = 3 (number) 15:11:22.512 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:11:22.512 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 15:11:22.512 [Lua] [installed] = true (boolean) 15:11:22.512 [Lua] [enabled] = true (boolean) 15:11:22.512 [Lua] [name] = Vermintide Mod Framework (string) 15:11:22.512 [Lua] [dependency_error] = (string) 15:11:22.512 [Lua] [2] = table 15:11:22.512 [Lua] [download_pending] = false (boolean) 15:11:22.512 [Lua] [id] = 1402971136 (string) 15:11:22.512 [Lua] [children] = table 15:11:22.512 [Lua] [1] = 1369573612 (string) 15:11:22.512 [Lua] [banned] = false (boolean) 15:11:22.512 [Lua] [author_id] = 38300192 (number) 15:11:22.512 [Lua] [tags] = table 15:11:22.512 [Lua] [1] = approved (string) 15:11:22.512 [Lua] [2] = UI (string) 15:11:22.512 [Lua] [3] = QoL (string) 15:11:22.512 [Lua] [author] = Tomoko (string) 15:11:22.512 [Lua] [sanctioned] = true (boolean) 15:11:22.512 [Lua] [out_of_date] = false (boolean) 15:11:22.512 [Lua] [downloading] = false (boolean) 15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 15:11:22.512 [Lua] [num_children] = 1 (number) 15:11:22.512 [Lua] [ugc_status] = 3 (number) 15:11:22.512 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 15:11:22.512 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 15:11:22.512 [Lua] [installed] = true (boolean) 15:11:22.512 [Lua] [enabled] = false (boolean) 15:11:22.512 [Lua] [name] = Needii (string) 15:11:22.512 [Lua] [dependency_error] = (string) 15:11:22.512 [Lua] [3] = table 15:11:22.512 [Lua] [download_pending] = false (boolean) 15:11:22.512 [Lua] [id] = 1374248490 (string) 15:11:22.512 [Lua] [children] = table 15:11:22.512 [Lua] [1] = 1369573612 (string) 15:11:22.512 [Lua] [banned] = false (boolean) 15:11:22.512 [Lua] [author_id] = 45268594 (number) 15:11:22.512 [Lua] [tags] = table 15:11:22.512 [Lua] [1] = approved (string) 15:11:22.512 [Lua] [author] = prop joe (string) 15:11:22.512 [Lua] [sanctioned] = true (boolean) 15:11:22.512 [Lua] [out_of_date] = false (boolean) 15:11:22.512 [Lua] [downloading] = false (boolean) 15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:11:22.512 [Lua] [num_children] = 1 (number) 15:11:22.512 [Lua] [ugc_status] = 3 (number) 15:11:22.512 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:11:22.512 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:11:22.512 [Lua] [installed] = true (boolean) 15:11:22.512 [Lua] [enabled] = false (boolean) 15:11:22.512 [Lua] [name] = Penlight Lua Libraries (string) 15:11:22.512 [Lua] [dependency_error] = (string) 15:11:22.512 [Lua] [4] = table 15:11:22.512 [Lua] [download_pending] = false (boolean) 15:11:22.512 [Lua] [id] = 1383542440 (string) 15:11:22.512 [Lua] [children] = table 15:11:22.512 [Lua] [1] = 1369573612 (string) 15:11:22.512 [Lua] [banned] = false (boolean) 15:11:22.512 [Lua] [author_id] = 45268594 (number) 15:11:22.512 [Lua] [tags] = table 15:11:22.512 [Lua] [1] = approved (string) 15:11:22.512 [Lua] [2] = UI (string) 15:11:22.512 [Lua] [author] = prop joe (string) 15:11:22.512 [Lua] [sanctioned] = true (boolean) 15:11:22.512 [Lua] [out_of_date] = false (boolean) 15:11:22.512 [Lua] [downloading] = false (boolean) 15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 15:11:22.512 [Lua] [num_children] = 1 (number) 15:11:22.512 [Lua] [ugc_status] = 3 (number) 15:11:22.512 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:11:22.512 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 15:11:22.512 [Lua] [installed] = true (boolean) 15:11:22.512 [Lua] [enabled] = false (boolean) 15:11:22.512 [Lua] [name] = Weapon Kill Counter (string) 15:11:22.512 [Lua] [dependency_error] = (string) 15:11:22.512 [Lua] [5] = table 15:11:22.512 [Lua] [download_pending] = false (boolean) 15:11:22.512 [Lua] [id] = 1431393962 (string) 15:11:22.512 [Lua] [children] = table 15:11:22.512 [Lua] [1] = 1369573612 (string) 15:11:22.512 [Lua] [banned] = false (boolean) 15:11:22.512 [Lua] [author_id] = 14284923 (number) 15:11:22.512 [Lua] [tags] = table 15:11:22.512 [Lua] [1] = UI (string) 15:11:22.512 [Lua] [2] = Misc (string) 15:11:22.512 [Lua] [3] = Approved (string) 15:11:22.512 [Lua] [author] = Fracticality (string) 15:11:22.512 [Lua] [sanctioned] = true (boolean) 15:11:22.512 [Lua] [out_of_date] = false (boolean) 15:11:22.512 [Lua] [downloading] = false (boolean) 15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 15:11:22.512 [Lua] [num_children] = 1 (number) 15:11:22.512 [Lua] [ugc_status] = 3 (number) 15:11:22.512 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 15:11:22.513 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Vermitannica (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [6] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1397265260 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 26572404 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = UI (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = approved (string) 15:11:22.513 [Lua] [author] = Necrossin (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:11:22.513 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Numeric UI (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [7] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1464907434 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 14284923 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = UI (string) 15:11:22.513 [Lua] [2] = Misc (string) 15:11:22.513 [Lua] [3] = Approved (string) 15:11:22.513 [Lua] [author] = Fracticality (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:11:22.513 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Armory (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [8] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1502859403 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 96578995 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = QoL (string) 15:11:22.513 [Lua] [2] = approved (string) 15:11:22.513 [Lua] [author] = NonzeroGeoduck7 (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:11:22.513 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Notice Key Pickup (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [9] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1388911015 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 4821406 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = approved (string) 15:11:22.513 [Lua] [author] = grasmann (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 15:11:22.513 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Chat Block (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [10] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1498992606 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 84308322 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = Approved (string) 15:11:22.513 [Lua] [author] = pixaal (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:11:22.513 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Countries in Lobby Browser (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [11] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1391228174 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 4821406 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = UI (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = Approved (string) 15:11:22.513 [Lua] [author] = grasmann (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:11:22.513 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = UI Improvements (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [12] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1455893647 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 38895286 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = UI (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = Approved (string) 15:11:22.513 [Lua] [author] = Squatting Bear (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:11:22.513 [Lua] [num_children] = 0 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:11:22.513 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Player List Plus (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [13] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1383452616 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [2] = 1374248490 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 45268594 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = approved (string) 15:11:22.513 [Lua] [2] = UI (string) 15:11:22.513 [Lua] [3] = QoL (string) 15:11:22.513 [Lua] [author] = prop joe (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:11:22.513 [Lua] [num_children] = 2 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:11:22.513 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Killfeed Tweaks (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [14] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1448714756 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 18741013 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = approved (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = Misc (string) 15:11:22.513 [Lua] [author] = SkacikPL (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 15:11:22.513 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = true (boolean) 15:11:22.513 [Lua] [name] = No Wobble (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [15] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1569650837 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 81851809 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = approved (string) 15:11:22.513 [Lua] [2] = UI (string) 15:11:22.513 [Lua] [3] = QoL (string) 15:11:22.513 [Lua] [author] = Skwuruhl (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 15:11:22.513 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Crosshairs Fix (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [16] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1397462184 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 59593500 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = denied (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = Misc (string) 15:11:22.513 [Lua] [author] = Grimalackt (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 15:11:22.513 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Disconnection Resilience (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [17] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1603335870 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 18741013 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = QoL (string) 15:11:22.513 [Lua] [2] = MiscBalance/Tweaks (string) 15:11:22.513 [Lua] [author] = SkacikPL (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 15:11:22.513 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Flashlight (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [18] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1423529961 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 59593500 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = Game Modes (string) 15:11:22.513 [Lua] [author] = Grimalackt (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 15:11:22.513 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Deathwish (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [19] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1619611242 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 84308322 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = applied (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [author] = pixaal (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:11:22.513 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Skip Cutscenes Please (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [20] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1393616748 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 45268594 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [author] = prop joe (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:11:22.513 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Deed Mutators Selector (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [21] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1694820325 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 40660875 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = Area (string) 15:11:22.513 [Lua] [2] = Level (string) 15:11:22.513 [Lua] [3] = Misc (string) 15:11:22.513 [Lua] [author] = I stot I (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 15:11:22.513 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = A Quiet Drink (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [22] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [id] = 1619024877 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 59593500 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = Game Modes (string) 15:11:22.513 [Lua] [2] = applied (string) 15:11:22.513 [Lua] [author] = Grimalackt (string) 15:11:22.513 [Lua] [sanctioned] = false (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 15:11:22.513 [Lua] [num_children] = 1 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 15:11:22.513 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = Onslaught (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] [23] = table 15:11:22.513 [Lua] [download_pending] = false (boolean) 15:11:22.513 [Lua] [version] = unversioned (string) 15:11:22.513 [Lua] [id] = 1467751760 (string) 15:11:22.513 [Lua] [children] = table 15:11:22.513 [Lua] [1] = 1369573612 (string) 15:11:22.513 [Lua] [2] = 1374248490 (string) 15:11:22.513 [Lua] [3] = 1389872347 (string) 15:11:22.513 [Lua] [banned] = false (boolean) 15:11:22.513 [Lua] [author_id] = 45268594 (number) 15:11:22.513 [Lua] [tags] = table 15:11:22.513 [Lua] [1] = UI (string) 15:11:22.513 [Lua] [2] = QoL (string) 15:11:22.513 [Lua] [3] = approved (string) 15:11:22.513 [Lua] [author] = prop joe (string) 15:11:22.513 [Lua] [sanctioned] = true (boolean) 15:11:22.513 [Lua] [out_of_date] = false (boolean) 15:11:22.513 [Lua] [downloading] = false (boolean) 15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 15:11:22.513 [Lua] [num_children] = 3 (number) 15:11:22.513 [Lua] [ugc_status] = 3 (number) 15:11:22.513 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:11:22.513 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 15:11:22.513 [Lua] [installed] = true (boolean) 15:11:22.513 [Lua] [enabled] = false (boolean) 15:11:22.513 [Lua] [name] = UI Tweaks (string) 15:11:22.513 [Lua] [dependency_error] = (string) 15:11:22.513 [Lua] 15:11:22.513 [Lua] 15:11:22.513 [Lua] [1383452616] = 11 (number) 15:11:22.513 [Lua] [1502859403] = 3 (number) 15:11:22.513 [Lua] [1397265260] = 14 (number) 15:11:22.513 [Lua] [1467751760] = 13 (number) 15:11:22.513 [Lua] [1455893647] = 4 (number) 15:11:22.513 [Lua] [1388911015] = 9 (number) 15:11:22.513 [Lua] [1391228174] = 5 (number) 15:11:22.513 [Lua] [1498992606] = 6 (number) 15:11:22.513 [Lua] [1464907434] = 10 (number) 15:11:22.513 [Lua] [1448714756] = 8 (number) 15:11:22.513 [Lua] [1374248490] = 1 (number) 15:11:22.513 [Lua] [1369573612] = 15 (number) 15:11:22.513 [Lua] [1569650837] = 7 (number) 15:11:22.513 [Lua] [1402971136] = 0 (number) 15:11:22.513 [Lua] [1431393962] = 12 (number) 15:11:22.513 [Lua] [1383542440] = 2 (number) 15:11:22.513 [Lua] 15:11:22.522 [Lua] 15:11:22.522 [Lua] [1383452616] = 11 (number) 15:11:22.522 [Lua] [1502859403] = 3 (number) 15:11:22.522 [Lua] [1397265260] = 14 (number) 15:11:22.522 [Lua] [1467751760] = 13 (number) 15:11:22.522 [Lua] [1455893647] = 4 (number) 15:11:22.522 [Lua] [1388911015] = 9 (number) 15:11:22.522 [Lua] [1391228174] = 5 (number) 15:11:22.522 [Lua] [1498992606] = 6 (number) 15:11:22.522 [Lua] [1464907434] = 10 (number) 15:11:22.522 [Lua] [1448714756] = 8 (number) 15:11:22.522 [Lua] [1374248490] = 1 (number) 15:11:22.522 [Lua] [1369573612] = 15 (number) 15:11:22.522 [Lua] [1569650837] = 7 (number) 15:11:22.522 [Lua] [1402971136] = 0 (number) 15:11:22.522 [Lua] [1431393962] = 12 (number) 15:11:22.522 [Lua] [1383542440] = 2 (number) 15:11:22.522 [Lua] 15:11:22.522 [Lua] <>modded = true<> 15:11:22.522 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:11:22.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:11:22.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:11:22.612 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d16660) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d16780) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318ad30) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318aec0) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006392a0) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639250) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad19080) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad193b0) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad19260) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0) 15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9dbf0) 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffa0) 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c07e90) 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffe0) 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ff80) 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:11:22.614 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0efb50) 15:11:22.614 [Lua] <>modded = true<> 15:11:22.614 [Lua] <>Mod:1448714756:No Wobble = true<> 15:11:22.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 15:11:22.652 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 15:11:22.652 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 15:11:22.652 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 15:11:22.652 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495e260) 15:11:22.652 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 15:11:22.664 [Lua] <>project = vermintide 2<> 15:11:22.664 [Lua] <>build = release<> 15:11:22.664 [Lua] <>platform = win32<> 15:11:22.664 [Lua] <>dedicated_server = false<> 15:11:22.664 [Lua] <>title_id = 5107<> 15:11:22.664 [Lua] <>content_revision = 21999<> 15:11:22.664 [Lua] <>engine_revision = cd937a0ba267<> 15:11:22.664 [Lua] <>release_version = 4.3.0<> 15:11:22.664 [Lua] <>rendering_backend = dx11<> 15:11:22.664 [Lua] <>teamcity_build_id = 91421<> 15:11:22.665 [Lua] <>steam_id = 11000010c7fed13<> 15:11:22.665 [Lua] <>steam_profile_name = Walker Trips<> 15:11:22.665 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 15:11:22.665 [Lua] [Boot] Application build: release 15:11:22.665 [Lua] [Boot] Content revision: 21999 15:11:22.665 [Lua] [Boot] Engine revision: cd937a0ba267 15:11:22.665 [Lua] [Boot] Release version: 4.3.0 15:11:22.665 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 15:11:22.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 15:11:22.672 [Lua] initializing mechanism to: adventure 15:11:22.672 [Lua] Game:setup() total time: 0.0069999999999997 15:11:22.672 [Lua] handle rev info: 0 15:11:22.672 [Lua] handle gfx quality: 0 15:11:22.672 [Lua] default settings: 0 15:11:22.672 [Lua] user settings: 0 15:11:22.672 [Lua] set frame times: 0 15:11:22.672 [Lua] init random: 0 15:11:22.672 [Lua] managers: 0.0060000000000002274 15:11:22.672 [Lua] 15:11:22.672 [Lua] unaccounted: 0.00099999999999944578 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:11:22.673 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:11:22.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:11:22.673 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 15:11:22.673 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:11:22.673 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:11:22.673 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:11:22.673 [Lua] [Testify] Ready! 15:11:22.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:11:22.743 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:11:22.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:11:22.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:11:22.928 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:11:22.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:11:22.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:11:22.962 [Lua] [PackageManager] Force_load: resource_packages/menu 15:11:22.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:11:23.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:11:23.029 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:11:23.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:11:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:11:23.319 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:11:23.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:11:23.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:11:23.402 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:11:23.403 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:11:23.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:11:23.453 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:11:23.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:11:23.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:11:23.656 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:11:23.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:11:23.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:11:23.843 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:11:23.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:11:24.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:11:24.080 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:11:24.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:11:24.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:11:24.350 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:11:24.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:24.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:24.486 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:11:24.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:11:24.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:11:24.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:11:24.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:11:24.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:11:24.688 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:11:24.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:11:24.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:11:24.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:11:24.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:11:25.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:11:25.196 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:11:25.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:11:25.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:11:25.256 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:11:25.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:11:25.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:11:25.298 [Lua] [PackageManager] Force_load: resource_packages/careers 15:11:25.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:11:25.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:11:25.332 [Lua] [PackageManager] Force_load: resource_packages/decals 15:11:25.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:11:25.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:11:25.401 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:11:25.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:11:25.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:11:25.940 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:11:25.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:11:26.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:11:26.698 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:11:26.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:11:27.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:11:27.356 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:11:27.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:11:28.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:11:28.050 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:11:28.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:11:28.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:11:28.135 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:11:28.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:11:28.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:11:28.185 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:11:28.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:11:28.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:11:28.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:11:49.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:11:49.201 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 15:11:49.201 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x036b3b50) 15:11:49.201 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x036acf50) 15:11:49.201 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x037c2960) 15:11:49.203 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:11:49.203 [Lua] [Gamestate] Enter StateTitleScreen 15:11:49.204 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:11:49.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:11:49.218 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:11:49.218 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:11:49.218 [Save] Loading `save_data` 15:11:49.218 [Save] Load done 15:11:49.236 [Lua] [BackendManagerPlayFab] Backend Enabled 15:11:50.775 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 15:11:50.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 15:11:50.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 15:11:51.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 15:11:51.241 [Save] Saving `save_data` 15:11:51.242 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 15:11:51.243 [Save] Save done 15:11:51.243 [Save] Saving `save_data` 15:11:51.246 [Save] Save done 15:11:51.257 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 15:11:51.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 15:11:51.460 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 15:11:52.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 15:11:52.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 15:11:52.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 15:11:52.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 15:11:52.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 15:11:52.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 15:11:52.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 15:11:52.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 15:11:52.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 15:11:52.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 15:11:52.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 15:11:52.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 15:11:53.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 15:11:53.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 15:11:53.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 15:11:53.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 15:11:53.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 15:11:53.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 15:11:53.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 15:11:53.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 15:11:53.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:11:53.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 15:11:53.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 15:11:53.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 15:11:54.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 15:11:54.174 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 15:11:54.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 15:11:54.356 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 15:11:54.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 15:11:54.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 15:11:54.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 15:11:54.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 15:11:54.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 15:11:54.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 15:11:54.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 15:11:54.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 15:11:55.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 15:11:55.152 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 15:11:55.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 15:11:55.691 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 15:11:55.694 [Lua] steam item server: requesting user inventory 15:11:56.220 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 15:11:56.220 [Lua] ISI-> GET_ALL_ITEMS! 15:11:56.220 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 15:11:56.220 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 15:11:56.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 15:11:56.220 [Lua] 15:11:56.220 [Lua] 15:11:56.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 15:11:56.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 15:11:56.457 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 15:11:56.457 [Lua] [SteamManager] request_item_prices 15:11:56.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 15:11:56.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 15:11:56.902 [Lua] Player statistics loaded! 15:11:56.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 15:11:57.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 15:11:57.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 15:11:57.152 [Lua] [SteamManager] on_price_result 1 GBP 15:11:57.152 [Lua] _refresh_steam_item_prices_cb 15:11:57.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 15:11:57.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 15:11:57.461 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 15:11:57.474 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 487 item(s) to the peddler stock 15:11:57.475 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 15:11:57.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 15:11:57.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 15:11:57.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 15:11:57.984 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:11:59.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:11:59.016 [Lua] [Managers] Destroying manager group: 15:11:59.016 [Lua] [Gamestate] Enter state StateLoading 15:11:59.017 [Lua] [StateLoading] Auto Skip: nil 15:11:59.018 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:11:59.018 [Lua] [LobbyManager] Setting up network options 15:11:59.018 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 15:11:59.018 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 15:11:59.018 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 15:11:59.018 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 15:11:59.018 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:11:59.018 [Lua] LobbyManager:setup_network_options server_port: 27015 15:11:59.018 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:11:59.023 [Lua] registering RPCs 15:11:59.023 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:11:59.023 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 15:11:59.023 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:11:59.023 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:11:59.024 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:11:59.024 [Lua] [LevelTransitionHandler] promote_next_level_data 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:11:59.024 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 15:11:59.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 15:11:59.024 [SteamVoip] Creating room 9a72d9290bcb5074 15:11:59.025 [EAC] EAC server 11000010c7fed13 is initializing 15:11:59.028 [EAC] Server is also client 11000010c7fed13 15:11:59.028 [EACServer] [16:11:59:028][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info. 15:11:59.028 [Lua] ### Created peer state machine for 11000010c7fed13 15:11:59.028 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 15:11:59.028 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:11:59.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:11:59.029 warning: [Application] Application.update_render_world is deprecated. 15:11:59.034 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:11:59.034 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:11:59.034 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:11:59.034 [Lua] Set lobby begin: 15:11:59.034 [Lua] Set lobby end. 15:11:59.034 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 15:11:59.034 [Lua] [LobbyHost] Changed state from 0 to creating 15:11:59.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:11:59.067 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:11:59.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:11:59.322 [Lua] [LobbyHost] Changed state from creating to joined 15:11:59.323 [Lua] [PartyManager] Leader is set to 11000010c7fed13 15:11:59.323 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 15:11:59.323 [Lua] [ChatManager] Registering channel 1 15:11:59.323 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:11:59.323 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:11:59.323 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:11:59.338 [Lua] [NetworkServer] Changing num_players from nil to 1 15:11:59.338 [Lua] Players: 1 15:11:59.338 [Lua] Set lobby begin: 15:11:59.338 [Lua] Lobby data mission_id = inn_level 15:11:59.338 [Lua] Lobby data mechanism = adventure 15:11:59.338 [Lua] Lobby data matchmaking_type = 3 15:11:59.338 [Lua] Lobby data eac_authorized = true 15:11:59.338 [Lua] Lobby data network_hash = f5379771c25088f6 15:11:59.338 [Lua] Lobby data selected_mission_id = inn_level 15:11:59.338 [Lua] Lobby data num_players = 1 15:11:59.339 [Lua] Lobby data matchmaking = false 15:11:59.339 [Lua] Set lobby end. 15:12:00.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:12:00.333 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:12:00.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:12:01.043 [Lua] player (11000010c7fed13,1) was put into party 0 15:12:01.043 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 15:12:01.043 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 15:12:01.043 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 15:12:01.043 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:12:01.060 [Lua] Mechanism says: a client joined the game! 11000010c7fed13 15:12:04.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:12:04.374 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:12:04.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:12:04.407 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 15:12:04.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:12:04.457 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:12:04.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:12:04.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:12:04.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:12:04.559 [Lua] [LevelTransitionHandler] Level load completed! 15:12:04.559 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 15:12:04.561 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:12:04.561 [Lua] checking dlc's against conflict directors 15:12:04.561 [Lua] number of factions to include 2 15:12:04.561 [Lua] Updated list weights for random: 15:12:04.561 [Lua] skaven, 0.42 (0.00-0.42) 15:12:04.561 [Lua] chaos, 0.42 (0.42-0.83) 15:12:04.561 [Lua] beastmen, 0.17 (0.83-1.00) 15:12:04.561 [Lua] Rolled random faction: 0.27856689691543579 skaven 15:12:04.561 [Lua] Updated list weights for random: 15:12:04.561 [Lua] beastmen, 0.29 (0.00-0.29) 15:12:04.561 [Lua] chaos, 0.71 (0.29-1.00) 15:12:04.561 [Lua] Rolled random faction: 0.81953376531600952 chaos 15:12:04.561 [Lua] number of factions added 2 15:12:04.561 [Lua] --- --- --- 15:12:04.561 [Lua] Starting... difficulty 'normal' 15:12:04.561 [Lua] These are the starting conflict directors: 15:12:04.561 [Lua] inn_level 15:12:04.561 [Lua] --- --- --- 15:12:04.561 [Lua] 15:12:04.561 [Lua] DONE! Found the following directors: 15:12:04.561 [Lua] (free: 35), Master hash is: 15:12:04.561 [Lua] [EnemyPackageLoader] breed_lookup: { } 15:12:04.562 [Lua] load_startup_enemy_packages: -------------- 15:12:04.562 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:12:04.562 [Lua] critter_rat 15:12:04.576 [Lua] ### Sending rpc_level_loaded 15:12:04.576 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78 15:12:04.576 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:12:04.593 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:12:04.593 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:12:04.609 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:12:04.609 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:12:04.610 [Lua] ### Sending rpc_level_loaded 15:12:04.610 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78 15:12:04.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:12:04.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:12:04.627 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:12:04.627 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:12:04.627 [Lua] Starting async level spawning of levels/inn/world 15:12:04.627 [Umbra] Init version: 3.4.15 :: 16 threads 15:12:04.962 [Lua] Async level spawning done 15:12:04.962 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:12:05.830 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:12:05.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:12:05.831 [Lua] Set lobby begin: 15:12:05.831 [Lua] Lobby data selected_mission_id = inn_level 15:12:05.831 [Lua] Lobby data num_players = 1 15:12:05.831 [Lua] Lobby data matchmaking = false 15:12:05.831 [Lua] Lobby data host = 11000010c7fed13 15:12:05.831 [Lua] Lobby data mission_id = inn_level 15:12:05.831 [Lua] Lobby data matchmaking_type = 3 15:12:05.831 [Lua] Lobby data country_code = GB 15:12:05.831 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:05.832 [Lua] Lobby data unique_server_name = Walker Trips 15:12:05.832 [Lua] Lobby data mechanism = adventure 15:12:05.832 [Lua] Lobby data eac_authorized = true 15:12:05.832 [Lua] Set lobby end. 15:12:05.832 [Lua] [Managers] Destroying manager group: 15:12:05.832 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:12:05.832 [Lua] [Gamestate] Enter StateIngame HOST 15:12:05.832 [Lua] [Managers] Calling function on all managers: 15:12:05.833 [Lua] <>level = inn_level<> 15:12:05.833 [Lua] Set lobby begin: 15:12:05.833 [Lua] Lobby data selected_mission_id = inn_level 15:12:05.833 [Lua] Lobby data num_players = 1 15:12:05.833 [Lua] Lobby data matchmaking = false 15:12:05.833 [Lua] Lobby data host = 11000010c7fed13 15:12:05.833 [Lua] Lobby data mission_id = inn_level 15:12:05.833 [Lua] Lobby data matchmaking_type = 3 15:12:05.833 [Lua] Lobby data country_code = GB 15:12:05.833 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:05.833 [Lua] Lobby data unique_server_name = Walker Trips 15:12:05.833 [Lua] Lobby data mechanism = adventure 15:12:05.833 [Lua] Lobby data eac_authorized = true 15:12:05.834 [Lua] Set lobby end. 15:12:05.834 [Lua] [StateIngame] Server ingame 15:12:05.837 [Lua] Set lobby begin: 15:12:05.837 [Lua] Lobby data difficulty = normal 15:12:05.837 [Lua] Lobby data selected_mission_id = inn_level 15:12:05.837 [Lua] Lobby data difficulty_tweak = 0 15:12:05.837 [Lua] Lobby data num_players = 1 15:12:05.837 [Lua] Lobby data matchmaking = false 15:12:05.837 [Lua] Lobby data host = 11000010c7fed13 15:12:05.837 [Lua] Lobby data mission_id = inn_level 15:12:05.837 [Lua] Lobby data matchmaking_type = 3 15:12:05.838 [Lua] Lobby data country_code = GB 15:12:05.838 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:05.838 [Lua] Lobby data unique_server_name = Walker Trips 15:12:05.838 [Lua] Lobby data mechanism = adventure 15:12:05.838 [Lua] Lobby data eac_authorized = true 15:12:05.838 [Lua] Set lobby end. 15:12:05.838 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:12:05.838 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:12:05.838 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:12:05.838 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:12:05.838 [Lua] [Matchmaking] initializing 15:12:05.838 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 15:12:05.838 [Lua] [Matchmaking] register rpcs 15:12:05.838 [Lua] GameNetworkManager:init... creating game session 15:12:05.838 [Lua] Host GameSession.make_game_session_host with session: 15:12:05.838 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:12:05.839 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:12:05.839 [Lua] [GameNetworkManager] self.is_server = true 15:12:05.839 [Network] Setting artificial MTU limit to 65536 15:12:05.847 [Lua] Switching ConflictSettings: to: inn_level 15:12:05.847 [Lua] pacing=disabled 15:12:05.847 [Lua] roaming=nil 15:12:05.847 [Lua] disabled=false 15:12:05.847 [Lua] pack_spawning=disabled 15:12:05.847 [Lua] contained_breeds=nil 15:12:05.847 [Lua] boss=disabled 15:12:05.847 [Lua] horde=disabled 15:12:05.847 [Lua] specials=disabled 15:12:05.847 [Lua] name=inn_level 15:12:05.847 [Lua] intensity=disabled 15:12:05.847 [Lua] --- 15:12:05.847 [Lua] [LevelAnalysis] set_random_seed( 0) 15:12:05.851 [Lua] [AIInterestPointSystem] Level Seed: 0 15:12:05.851 [Lua] 15:12:05.851 [Lua] [entity_system_bag] = table 15:12:05.851 [Lua] [entity_system_bag] = metatable 15:12:05.851 [Lua] [startup_data] = table 15:12:05.851 [Lua] [entity_manager] = table 15:12:05.851 [Lua] [entity_manager] = metatable 15:12:05.851 [Lua] [unit_spawner] = table 15:12:05.851 [Lua] [unit_spawner] = metatable 15:12:05.851 [Lua] [unit_storage] = table 15:12:05.851 [Lua] [unit_storage] = metatable 15:12:05.851 [Lua] [dice_keeper] = table 15:12:05.851 [Lua] [dice_keeper] = metatable 15:12:05.851 [Lua] [is_server] = true (boolean) 15:12:05.851 [Lua] [world] = [World] 15:12:05.851 [Lua] [system_api] = table 15:12:05.851 [Lua] [entity_system] = table 15:12:05.851 [Lua] [entity_system] = metatable 15:12:05.851 [Lua] [network_lobby] = table 15:12:05.851 [Lua] [network_lobby] = metatable 15:12:05.851 [Lua] [profile_synchronizer] = table 15:12:05.851 [Lua] [profile_synchronizer] = metatable 15:12:05.851 [Lua] [level_transition_handler] = table 15:12:05.851 [Lua] [level_transition_handler] = metatable 15:12:05.851 [Lua] [num_local_human_players] = 1 (number) 15:12:05.851 [Lua] [statistics_db] = table 15:12:05.851 [Lua] [statistics_db] = metatable 15:12:05.851 [Lua] [network_server] = table 15:12:05.851 [Lua] [network_server] = metatable 15:12:05.851 [Lua] [input_manager] = table 15:12:05.851 [Lua] [input_manager] = metatable 15:12:05.851 [Lua] [network_clock] = table 15:12:05.851 [Lua] [network_clock] = metatable 15:12:05.851 [Lua] [network_transmit] = table 15:12:05.851 [Lua] [network_transmit] = metatable 15:12:05.851 [Lua] [free_flight_manager] = table 15:12:05.851 [Lua] [free_flight_manager] = metatable 15:12:05.851 [Lua] [network_manager] = table 15:12:05.851 [Lua] [network_manager] = metatable 15:12:05.851 [Lua] [network_event_delegate] = table 15:12:05.851 [Lua] [network_event_delegate] = metatable 15:12:05.851 [Lua] 15:12:05.852 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:12:05.852 [Lua] ignoring extension VersusInteractObjectiveExtension 15:12:05.852 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:12:05.852 [Lua] ignoring extension VersusSocketObjectiveExtension 15:12:05.852 [Lua] ignoring extension VersusTargetObjectiveExtension 15:12:05.852 [Lua] ignoring extension VersusMissionObjectiveExtension 15:12:05.852 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:12:05.858 [Lua] [AchievementManager] Achievements using the steam platform 15:12:05.858 [Lua] PlayerManager:add_player player_1 15:12:05.902 [Lua] [StateIngame] Level seed: 0 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 15:12:05.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 15:12:05.914 [Lua] [LevelAnalysis] set_random_seed( 0) 15:12:05.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 15:12:05.919 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 15:12:05.920 [Lua] [IngameUI] init 15:12:05.941 [Lua] cb_razer_chroma_setup 15:12:05.960 [Save] Saving `save_data` 15:12:05.962 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000029A0CA0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000029A08F0; parent_world_position = table: 00000000029A0920; local_position = table: 00000000029A0C10; size = table: 00000000029A0C60; node = table: 00000000029A0CA0 [3] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000029A0800; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000001432E80 [7] self = table: 0000000001432E80; ingame_ui_context = table: 0000000002BE33F0; input_manager = table: 000000000071AC00; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000001432E80 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 0000000002BE3420; error_prefix_data = table: 0000000001432E40; func = [function] [14] self = table: 0000000002BE3420; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000001432D60; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 0000000002BE3420 [20] self = table: 00000000000F21B0; ingame_ui_context = table: 0000000002BE33F0 [21] self = table: 00000000000F21B0; params = table: 00000000000F20B0; viewport_name = "player_1"; input_manager = table: 000000000071AC00; input_source = table: 00000000038ADB40; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041B7F10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018A38DF0; camera_system = table: 000000001A054E90; outline_system = table: 0000000004223E20; fade_system = table: 000000001A82E230; sound_sector_system = table: 00000000195A5380; sound_environment_system = table: 000000000383BC70; event_manager = table: 0000000000FFE700; level_key = "inn_level"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BE33F0 [22] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; params = table: 00000000000F20B0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true [25] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000001436D80; menu_widgets = table: 0000000001433CE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000001436D80; menu_widgets = table: 0000000001433CE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001AF67B30; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018C05EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000021D4560; cutscene_system = table: 0000000018C9B1E0; text_popup_ui = table: 0000000002C5AA50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D8B4E0; world = [World]; camera_manager = table: 000000000E66D2F0; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000002BE33F0; _fps_cooldown = 0; views = table: 0000000000C98B70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018C067B0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041B7F10; weave_onboarding = table: 0000000002D8C760; popup_handler = table: 0000000002C5A8A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000731020; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020; [21] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020; [22] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [23] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [24] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [25] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 00000000034BFF90; network_server = table: 00000000043A8E40; entity_system = table: 0000000002B1C990; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A895040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003A219B0; machines = table: 00000000000F2080; network_event_delegate = table: 0000000000731020; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000590110; _lobby_host = table: 0000000003392B80; dice_keeper = table: 00000000037166F0; network_clock = table: 0000000001B36C40; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000000719B50; 15:12:05.963 [Save] Save done 15:12:05.963 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000002DD7BA0; node_def = table: 00000000029A0620; k = "offset"; v = table: 00000000029A06E0 [2] scenegraph = table: 0000000002DD7B20; scenegraph_def = table: 0000000001432F90; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000029A0620; parent_name = nil; local_position = table: 0000000002DD7B50; node = table: 0000000002DD7BA0 [3] scenegraph_def = table: 0000000001432F90; scenegraph = table: 0000000002DD7B20; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000029A0620 [4] self = table: 0000000001432E80 [5] self = table: 0000000001432E80; ingame_ui_context = table: 0000000002BE33F0; input_manager = table: 000000000071AC00; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000001432E80 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 0000000002BE3420; error_prefix_data = table: 0000000001432E40; func = [function] [12] self = table: 0000000002BE3420; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000001432D60; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 0000000002BE3420 [18] self = table: 00000000000F21B0; ingame_ui_context = table: 0000000002BE33F0 [19] self = table: 00000000000F21B0; params = table: 00000000000F20B0; viewport_name = "player_1"; input_manager = table: 000000000071AC00; input_source = table: 00000000038ADB40; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041B7F10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018A38DF0; camera_system = table: 000000001A054E90; outline_system = table: 0000000004223E20; fade_system = table: 000000001A82E230; sound_sector_system = table: 00000000195A5380; sound_environment_system = table: 000000000383BC70; event_manager = table: 0000000000FFE700; level_key = "inn_level"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BE33F0 [20] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; params = table: 00000000000F20B0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true [23] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 00000000000F20E0 [25] self = table: 000000000071A070; loading_context = table: 0000000000719B50; is_server = true; assert_on_leak = true; input_manager = table: 000000000071AC00; level_key = "inn_level"; level_setting = table: 0000000000495250; db = table: 0000000000590110; world = [World]; network_event_delegate = table: 0000000000731020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000FFE700; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000000F20B0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001433CE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001436D80; settings_list_size_y = 1160; ui_scenegraph = table: 00000000029A0800; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001433CE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001436D80; settings_list_size_y = 1160; ui_scenegraph = table: 00000000029A0800; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001AF67B30; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018C05EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000021D4560; cutscene_system = table: 0000000018C9B1E0; text_popup_ui = table: 0000000002C5AA50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D8B4E0; world = [World]; camera_manager = table: 000000000E66D2F0; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000002BE33F0; _fps_cooldown = 0; views = table: 0000000000C98B70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018C067B0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041B7F10; weave_onboarding = table: 0000000002D8C760; popup_handler = table: 0000000002C5A8A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000731020; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020; [19] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020; [20] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [21] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [22] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [23] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 00000000034BFF90; network_server = table: 00000000043A8E40; entity_system = table: 0000000002B1C990; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A895040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003A219B0; machines = table: 00000000000F2080; network_event_delegate = table: 0000000000731020; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000590110; _lobby_host = table: 0000000003392B80; dice_keeper = table: 00000000037166F0; network_clock = table: 0000000001B36C40; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000000719B50; 15:12:05.985 [Lua] [Matchmaking] Cancelling matchmaking 15:12:05.985 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:12:05.985 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:12:05.985 [Lua] Set lobby begin: 15:12:05.985 [Lua] Lobby data difficulty = normal 15:12:05.985 [Lua] Lobby data selected_mission_id = inn_level 15:12:05.985 [Lua] Lobby data power_level = 0 15:12:05.986 [Lua] Lobby data difficulty_tweak = 0 15:12:05.986 [Lua] Lobby data num_players = 1 15:12:05.986 [Lua] Lobby data matchmaking = false 15:12:05.986 [Lua] Lobby data host = 11000010c7fed13 15:12:05.986 [Lua] Lobby data mission_id = inn_level 15:12:05.986 [Lua] Lobby data matchmaking_type = 3 15:12:05.986 [Lua] Lobby data country_code = GB 15:12:05.986 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:05.986 [Lua] Lobby data unique_server_name = Walker Trips 15:12:05.986 [Lua] Lobby data mechanism = adventure 15:12:05.986 [Lua] Lobby data eac_authorized = true 15:12:05.986 [Lua] Set lobby end. 15:12:05.987 [Flow] complete_skittergate_legend true 15:12:05.987 [Flow] complete_all_helmgart_levels_recruit true 15:12:05.989 [Flow] WitchHunterLevel:35 15:12:05.989 [Flow] LeaderYes 15:12:05.989 [Flow] ALL PC XP:304250 15:12:05.989 [Flow] Has "bogenhafen" DLC:true 15:12:05.989 [Flow] WH XP:60850 15:12:05.989 [Flow] Number of crafted items:3451 15:12:05.989 [Flow] Has "pre_order" DLC:true 15:12:05.989 [Flow] Sum of Powe Levels:1500 15:12:05.989 [Flow] lodestone diff 1:false 15:12:05.989 [Flow] magnus and forest activated 15:12:05.989 [Flow] magnus and forest activated 15:12:05.989 [Flow] cemetery and forest activated 15:12:05.989 [Flow] magnus and cemetery 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.989 [Flow] ALL RUNES ACTIVATED 15:12:05.989 [Flow] magnus and forest activated 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.989 [Flow] ALL RUNES ACTIVATED 15:12:05.989 [Flow] cemetery and forest activated 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.989 [Flow] ALL RUNES ACTIVATED 15:12:05.989 [Flow] magnus and forest activated 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.989 [Flow] ALL RUNES ACTIVATED 15:12:05.989 [Flow] magnus and cemetery 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.989 [Flow] ALL RUNES ACTIVATED 15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:12:05.991 [Lua] CurrentConflictSettings inn_level 15:12:05.991 [Lua] [ConflictDirector] conflict_director is ai_ready 15:12:05.991 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:12:05.991 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:12:05.993 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:12:05.993 [Lua] Forming navigation groups in one frame 15:12:05.993 [Lua] Forming navigation groups 15:12:06.023 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999994031 15:12:06.025 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443 15:12:06.025 [Lua] number of nav groups: 42 15:12:06.025 [Lua] number of refined nav groups : 23 15:12:06.029 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831 15:12:06.029 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:12:06.029 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:12:06.029 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:12:06.031 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 15:12:06.032 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:12:06.032 [Lua] [Managers] Calling function on all managers: 15:12:06.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:12:06.059 [Lua] [UnlockManager] All unlocks ready 15:12:06.062 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:12:06.062 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:12:06.315 [Lua] player (11000010c7fed13,1) was put into party 1 15:12:06.315 [Lua] [IngamePlayerListUI] - Destroy 15:12:06.315 [Lua] [GamePadEquipmentUI] - Destroy 15:12:06.315 [Lua] [EquipmentUI] - Destroy 15:12:06.315 [Lua] [GamePadAbilityUI] - Destroy 15:12:06.315 [Lua] [AbilityUI] - Destroy 15:12:06.323 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13 15:12:06.323 [Lua] Set lobby begin: 15:12:06.323 [Lua] Lobby data selected_mission_id = inn_level 15:12:06.323 [Lua] Lobby data num_players = 1 15:12:06.323 [Lua] Lobby data difficulty_tweak = 0 15:12:06.323 [Lua] Lobby data host = 11000010c7fed13 15:12:06.323 [Lua] Lobby data matchmaking_type = 3 15:12:06.323 [Lua] Lobby data difficulty = normal 15:12:06.323 [Lua] Lobby data player_slot_1 = 0:0 15:12:06.323 [Lua] Lobby data unique_server_name = Walker Trips 15:12:06.324 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:06.324 [Lua] Lobby data country_code = GB 15:12:06.324 [Lua] Lobby data matchmaking = false 15:12:06.324 [Lua] Lobby data power_level = 0 15:12:06.324 [Lua] Lobby data mission_id = inn_level 15:12:06.324 [Lua] Lobby data mechanism = adventure 15:12:06.324 [Lua] Lobby data player_slot_5 = 0:0 15:12:06.324 [Lua] Lobby data player_slot_2 = 0:0 15:12:06.325 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:06.325 [Lua] Lobby data player_slot_3 = 0:0 15:12:06.325 [Lua] Lobby data eac_authorized = true 15:12:06.325 [Lua] Set lobby end. 15:12:06.325 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 15:12:06.325 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:12:06.325 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:12:06.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:12:06.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 15:12:06.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:12:06.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:12:06.338 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:12:06.338 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:12:06.338 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:12:06.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:12:06.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:12:06.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:12:06.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:12:06.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:12:06.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:12:06.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:12:06.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:12:06.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:12:06.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:12:06.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:12:06.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:12:06.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:12:06.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:12:06.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:12:06.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:12:06.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:12:06.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 15:12:06.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:12:06.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:12:06.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:12:06.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:12:06.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:12:06.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 15:12:06.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 15:12:06.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 15:12:06.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:12:06.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:12:06.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:12:06.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 15:12:06.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:12:06.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 15:12:06.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 15:12:06.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 15:12:06.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:12:06.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 15:12:06.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 15:12:06.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 15:12:06.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:12:06.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:12:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 15:12:06.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 15:12:06.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:12:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 15:12:06.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 15:12:06.801 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 15:12:06.801 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:12:06.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 15:12:06.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 15:12:06.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 15:12:06.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:12:06.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:12:06.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:12:06.907 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:12:06.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:12:06.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:12:06.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:12:06.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:12:07.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:12:07.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:12:07.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:12:07.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:12:07.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:12:07.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:12:07.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:12:07.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:12:07.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:12:07.284 [Flow] DISABLE 15:12:07.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:12:07.416 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:12:07.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:12:07.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:12:07.720 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:12:07.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:12:07.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:12:07.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:12:07.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:12:07.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:12:07.826 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:12:07.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:12:07.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:12:07.905 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:12:07.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:12:08.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:12:08.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:12:08.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:12:08.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:12:08.422 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:12:08.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:12:08.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:12:08.541 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:12:08.541 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:12:08.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:12:08.592 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:12:08.592 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:12:08.643 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:12:08.643 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:12:08.661 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 15:12:08.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:08.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:08.664 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:12:08.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:12:08.693 [Lua] Players are leaving the safe zone 15:12:08.997 [Lua] StateInGameRunning:_game_actually_starts() 15:12:08.997 [Lua] [IngameUI] menu view on_enter start_menu_view 15:12:08.997 [Lua] hero_fullscreen_menu_on_enter 15:12:08.997 [Lua] ################################################################################################################# 15:12:08.997 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:12:08.997 [Lua] ################################################################################################################# 15:12:08.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 15:12:09.000 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c77200 15:12:09.001 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:12:09.011 [Lua] cb_razer_chroma_setup 15:12:09.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 15:12:09.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.023 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 15:12:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 15:12:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 15:12:09.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:12:09.035 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 15:12:09.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized 15:12:09.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:12:09.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:12:09.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:12:09.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:12:09.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 15:12:09.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 15:12:09.208 [Lua] Commit load time data 15:12:10.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x277, position: 0 15:12:10.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x277, position: 27249 15:12:10.831 [Lua] [IngameUI] menu view on_exit start_menu_view 15:12:10.831 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:12:10.831 [Lua] hero_fullscreen_menu_on_exit 15:12:10.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c77200 15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 15:12:10.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 15:12:10.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 15:12:11.337 [Lua] PlayFabMirrorBase:_commit_internal 1 15:12:11.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:12:11.339 [Lua] generate_backend_stats 11000010c7fed13:1 15:12:11.359 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:11.359 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:11.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 15:12:11.359 [Lua] Set lobby begin: 15:12:11.359 [Lua] Lobby data selected_mission_id = inn_level 15:12:11.359 [Lua] Lobby data num_players = 1 15:12:11.359 [Lua] Lobby data difficulty_tweak = 0 15:12:11.359 [Lua] Lobby data host = 11000010c7fed13 15:12:11.359 [Lua] Lobby data matchmaking_type = 3 15:12:11.359 [Lua] Lobby data difficulty = normal 15:12:11.359 [Lua] Lobby data player_slot_1 = 0:0 15:12:11.359 [Lua] Lobby data unique_server_name = Walker Trips 15:12:11.360 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:11.360 [Lua] Lobby data country_code = GB 15:12:11.360 [Lua] Lobby data matchmaking = false 15:12:11.360 [Lua] Lobby data power_level = 835 15:12:11.360 [Lua] Lobby data mission_id = inn_level 15:12:11.360 [Lua] Lobby data mechanism = adventure 15:12:11.360 [Lua] Lobby data player_slot_5 = 0:0 15:12:11.360 [Lua] Lobby data player_slot_2 = 0:0 15:12:11.360 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:11.360 [Lua] Lobby data player_slot_3 = 0:0 15:12:11.360 [Lua] Lobby data eac_authorized = true 15:12:11.360 [Lua] Set lobby end. 15:12:11.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 15:12:11.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 15:12:11.756 [Lua] commit result success 1 15:12:11.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 15:12:11.772 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 15:12:11.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 15:12:14.760 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 15:12:14.760 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:12:14.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:12:14.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:14.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:12:14.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:12:14.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 15:12:14.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:12:14.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 15:12:14.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:14.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 15:12:14.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:15.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 15:12:15.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:12:15.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 15:12:15.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:12:15.704 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 15:12:16.718 [Lua] [Matchmaking] Cancelling matchmaking 15:12:16.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:12:16.734 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:12:16.735 [Lua] TRANSITION nil nil load_next_level 15:12:16.735 [Lua] Transition type "load_next_level", is server: true 15:12:16.735 [Lua] [LevelTransitionHandler] promote_next_level_data 15:12:16.735 [Lua] [GameNetworkManager] Leaving game... 15:12:16.735 [Lua] [GameNetworkManager] Shutting down game session host. 15:12:16.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:12:16.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:12:16.735 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=12.39 15:12:16.751 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:12:18.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:12:18.747 [Lua] [Managers] Calling function on all managers: 15:12:18.747 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:12:18.747 [Lua] Clearing all global lookup lists 15:12:18.747 [Lua] [IngamePlayerListUI] - Destroy 15:12:18.747 [Lua] [GamePadEquipmentUI] - Destroy 15:12:18.747 [Lua] [EquipmentUI] - Destroy 15:12:18.747 [Lua] [GamePadAbilityUI] - Destroy 15:12:18.747 [Lua] [AbilityUI] - Destroy 15:12:18.748 [Lua] [IngameUI] destroy 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 15:12:18.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 15:12:18.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 15:12:18.796 [Lua] [Managers] Destroying manager group: 15:12:18.802 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:12:18.871 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:12:18.871 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:12:18.871 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:12:18.871 [Lua] [Matchmaking] unregister rpcs 15:12:18.871 [Lua] ############### UNLOADING PACKAGES ############### 15:12:18.871 [Lua] [Managers] Calling function on all managers: 15:12:18.871 [Lua] [Managers] Destroying manager group: 15:12:18.871 [Lua] [Gamestate] Enter state StateLoading 15:12:18.872 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:12:18.872 [Lua] [Matchmaking] register rpcs 15:12:18.873 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:12:18.873 [Lua] Set lobby begin: 15:12:18.873 [Lua] Lobby data selected_mission_id = inn_level 15:12:18.873 [Lua] Lobby data num_players = 1 15:12:18.873 [Lua] Lobby data difficulty_tweak = 0 15:12:18.873 [Lua] Lobby data host = 11000010c7fed13 15:12:18.873 [Lua] Lobby data matchmaking_type = 3 15:12:18.873 [Lua] Lobby data difficulty = normal 15:12:18.873 [Lua] Lobby data player_slot_1 = 0:0 15:12:18.873 [Lua] Lobby data unique_server_name = Walker Trips 15:12:18.873 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:18.874 [Lua] Lobby data country_code = GB 15:12:18.874 [Lua] Lobby data matchmaking = false 15:12:18.874 [Lua] Lobby data power_level = 0 15:12:18.874 [Lua] Lobby data mission_id = inn_level 15:12:18.874 [Lua] Lobby data mechanism = adventure 15:12:18.874 [Lua] Lobby data player_slot_5 = 0:0 15:12:18.874 [Lua] Lobby data player_slot_2 = 0:0 15:12:18.874 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:18.874 [Lua] Lobby data player_slot_3 = 0:0 15:12:18.874 [Lua] Lobby data eac_authorized = true 15:12:18.874 [Lua] Set lobby end. 15:12:18.874 [Lua] registering RPCs 15:12:18.874 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:12:18.874 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:12:18.874 [Lua] Set lobby begin: 15:12:18.874 [Lua] Lobby data selected_mission_id = morris_hub 15:12:18.874 [Lua] Lobby data num_players = 1 15:12:18.874 [Lua] Lobby data difficulty_tweak = 0 15:12:18.874 [Lua] Lobby data host = 11000010c7fed13 15:12:18.874 [Lua] Lobby data matchmaking_type = 3 15:12:18.875 [Lua] Lobby data difficulty = normal 15:12:18.875 [Lua] Lobby data player_slot_1 = 0:0 15:12:18.875 [Lua] Lobby data unique_server_name = Walker Trips 15:12:18.875 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:18.875 [Lua] Lobby data country_code = GB 15:12:18.875 [Lua] Lobby data matchmaking = false 15:12:18.875 [Lua] Lobby data power_level = 0 15:12:18.875 [Lua] Lobby data mission_id = morris_hub 15:12:18.875 [Lua] Lobby data mechanism = deus 15:12:18.875 [Lua] Lobby data player_slot_5 = 0:0 15:12:18.875 [Lua] Lobby data player_slot_2 = 0:0 15:12:18.875 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:18.875 [Lua] Lobby data player_slot_3 = 0:0 15:12:18.875 [Lua] Lobby data eac_authorized = true 15:12:18.875 [Lua] Set lobby end. 15:12:18.875 [Lua] initializing mechanism to: deus 15:12:18.875 [Lua] FORCE COMMIT 2 15:12:18.875 [Lua] PlayFabMirrorBase:_commit_internal 2 15:12:18.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:18.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:18.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 15:12:18.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:12:18.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 15:12:18.877 [Lua] commit result success 2 15:12:18.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27 15:12:18.878 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:12:18.878 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:12:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 15:12:18.881 [Umbra] Unload tome 15:12:18.881 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 15:12:18.961 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 15:12:18.973 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 15:12:18.973 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:12:18.973 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:12:19.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:12:19.030 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:12:19.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:12:19.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 15:12:19.172 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27 15:12:19.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27 15:12:20.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:12:20.251 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:12:20.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:12:22.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:12:22.651 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:12:22.668 [Lua] [LevelTransitionHandler] Level load completed! 15:12:22.668 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:12:22.668 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:12:22.668 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:12:22.668 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:12:22.668 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:12:22.681 [Lua] Async level spawning done 15:12:22.685 [Lua] ### Sending rpc_level_loaded 15:12:22.685 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228 15:12:22.685 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:12:22.701 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:12:22.701 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:12:22.718 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:12:22.718 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:12:22.719 [Lua] ### Sending rpc_level_loaded 15:12:22.719 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228 15:12:22.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:12:23.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:12:23.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:12:23.725 [Lua] [Matchmaking] unregister rpcs 15:12:23.725 [Lua] Set lobby begin: 15:12:23.725 [Lua] Lobby data selected_mission_id = morris_hub 15:12:23.725 [Lua] Lobby data num_players = 1 15:12:23.725 [Lua] Lobby data difficulty_tweak = 0 15:12:23.725 [Lua] Lobby data host = 11000010c7fed13 15:12:23.725 [Lua] Lobby data matchmaking_type = 3 15:12:23.725 [Lua] Lobby data difficulty = normal 15:12:23.725 [Lua] Lobby data player_slot_1 = 0:0 15:12:23.726 [Lua] Lobby data unique_server_name = Walker Trips 15:12:23.726 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:23.726 [Lua] Lobby data country_code = GB 15:12:23.726 [Lua] Lobby data matchmaking = false 15:12:23.726 [Lua] Lobby data power_level = 0 15:12:23.726 [Lua] Lobby data mission_id = morris_hub 15:12:23.726 [Lua] Lobby data mechanism = deus 15:12:23.726 [Lua] Lobby data player_slot_5 = 0:0 15:12:23.726 [Lua] Lobby data player_slot_2 = 0:0 15:12:23.726 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:23.726 [Lua] Lobby data player_slot_3 = 0:0 15:12:23.726 [Lua] Lobby data eac_authorized = true 15:12:23.726 [Lua] Set lobby end. 15:12:23.726 [Lua] [Managers] Destroying manager group: 15:12:23.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:12:23.727 [Lua] [Gamestate] Enter StateIngame HOST 15:12:23.727 [Lua] [Managers] Calling function on all managers: 15:12:23.727 [Lua] <>level = morris_hub<> 15:12:23.727 [Lua] [StateIngame] Server ingame 15:12:23.731 [Lua] Set lobby begin: 15:12:23.731 [Lua] Lobby data selected_mission_id = morris_hub 15:12:23.731 [Lua] Lobby data num_players = 1 15:12:23.732 [Lua] Lobby data difficulty_tweak = 0 15:12:23.732 [Lua] Lobby data host = 11000010c7fed13 15:12:23.732 [Lua] Lobby data matchmaking_type = 3 15:12:23.732 [Lua] Lobby data difficulty = normal 15:12:23.732 [Lua] Lobby data player_slot_1 = 0:0 15:12:23.732 [Lua] Lobby data unique_server_name = Walker Trips 15:12:23.732 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:23.732 [Lua] Lobby data country_code = GB 15:12:23.732 [Lua] Lobby data matchmaking = false 15:12:23.732 [Lua] Lobby data power_level = 0 15:12:23.733 [Lua] Lobby data mission_id = morris_hub 15:12:23.733 [Lua] Lobby data mechanism = deus 15:12:23.733 [Lua] Lobby data player_slot_5 = 0:0 15:12:23.733 [Lua] Lobby data player_slot_2 = 0:0 15:12:23.733 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:23.733 [Lua] Lobby data player_slot_3 = 0:0 15:12:23.733 [Lua] Lobby data eac_authorized = true 15:12:23.733 [Lua] Set lobby end. 15:12:23.733 [Lua] [Matchmaking] register rpcs 15:12:23.733 [Lua] GameNetworkManager:init... creating game session 15:12:23.733 [Lua] Host GameSession.make_game_session_host with session: 15:12:23.733 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:12:23.734 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:12:23.734 [Lua] [GameNetworkManager] self.is_server = true 15:12:23.734 [Network] Setting artificial MTU limit to 65536 15:12:23.742 [Lua] Switching ConflictSettings: to: disabled 15:12:23.742 [Lua] pacing=disabled 15:12:23.742 [Lua] roaming=nil 15:12:23.742 [Lua] specials=disabled 15:12:23.742 [Lua] debug_color=black 15:12:23.742 [Lua] pack_spawning=disabled 15:12:23.742 [Lua] contained_breeds=nil 15:12:23.742 [Lua] disabled=true 15:12:23.742 [Lua] boss=disabled 15:12:23.742 [Lua] horde=disabled 15:12:23.742 [Lua] name=disabled 15:12:23.742 [Lua] intensity=disabled 15:12:23.742 [Lua] --- 15:12:23.742 [Lua] [LevelAnalysis] set_random_seed( 0) 15:12:23.745 [Lua] [AIInterestPointSystem] Level Seed: 0 15:12:23.745 [Lua] 15:12:23.745 [Lua] [entity_system_bag] = table 15:12:23.745 [Lua] [entity_system_bag] = metatable 15:12:23.745 [Lua] [startup_data] = table 15:12:23.745 [Lua] [entity_manager] = table 15:12:23.745 [Lua] [entity_manager] = metatable 15:12:23.745 [Lua] [unit_spawner] = table 15:12:23.745 [Lua] [unit_spawner] = metatable 15:12:23.745 [Lua] [unit_storage] = table 15:12:23.745 [Lua] [unit_storage] = metatable 15:12:23.745 [Lua] [dice_keeper] = table 15:12:23.745 [Lua] [dice_keeper] = metatable 15:12:23.745 [Lua] [is_server] = true (boolean) 15:12:23.745 [Lua] [world] = [World] 15:12:23.745 [Lua] [system_api] = table 15:12:23.745 [Lua] [entity_system] = table 15:12:23.745 [Lua] [entity_system] = metatable 15:12:23.745 [Lua] [network_lobby] = table 15:12:23.745 [Lua] [network_lobby] = metatable 15:12:23.745 [Lua] [profile_synchronizer] = table 15:12:23.745 [Lua] [profile_synchronizer] = metatable 15:12:23.745 [Lua] [level_transition_handler] = table 15:12:23.745 [Lua] [level_transition_handler] = metatable 15:12:23.745 [Lua] [num_local_human_players] = 1 (number) 15:12:23.745 [Lua] [statistics_db] = table 15:12:23.745 [Lua] [statistics_db] = metatable 15:12:23.745 [Lua] [network_server] = table 15:12:23.745 [Lua] [network_server] = metatable 15:12:23.745 [Lua] [input_manager] = table 15:12:23.745 [Lua] [input_manager] = metatable 15:12:23.745 [Lua] [network_clock] = table 15:12:23.745 [Lua] [network_clock] = metatable 15:12:23.745 [Lua] [network_transmit] = table 15:12:23.745 [Lua] [network_transmit] = metatable 15:12:23.745 [Lua] [free_flight_manager] = table 15:12:23.745 [Lua] [free_flight_manager] = metatable 15:12:23.745 [Lua] [network_manager] = table 15:12:23.745 [Lua] [network_manager] = metatable 15:12:23.745 [Lua] [network_event_delegate] = table 15:12:23.745 [Lua] [network_event_delegate] = metatable 15:12:23.745 [Lua] 15:12:23.745 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:12:23.745 [Lua] ignoring extension VersusInteractObjectiveExtension 15:12:23.745 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:12:23.745 [Lua] ignoring extension VersusSocketObjectiveExtension 15:12:23.745 [Lua] ignoring extension VersusTargetObjectiveExtension 15:12:23.745 [Lua] ignoring extension VersusMissionObjectiveExtension 15:12:23.746 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:12:23.751 [Lua] [AchievementManager] Achievements using the steam platform 15:12:23.752 [Lua] PlayerManager:add_player player_1 15:12:23.774 [Lua] [StateIngame] Level seed: 0 15:12:23.776 [Lua] [LevelAnalysis] set_random_seed( 0) 15:12:23.777 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:12:23.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:12:23.777 [Lua] [IngameUI] init 15:12:23.799 [Lua] cb_razer_chroma_setup 15:12:23.820 [Save] Saving `save_data` 15:12:23.822 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011F70450; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000011F700A0; parent_world_position = table: 0000000011F700D0; local_position = table: 0000000011F703C0; size = table: 0000000011F70410; node = table: 0000000011F70450 [3] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000011F6FFB0; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000001220BFD0 [7] self = table: 000000001220BFD0; ingame_ui_context = table: 0000000019384AC0; input_manager = table: 000000000B185F90; world = [World] [8] self = table: 00000000048B3840; object = table: 000000001220BFD0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 00000000001A86D0; error_prefix_data = table: 000000001220BF90; func = [function] [14] self = table: 00000000001A86D0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000001220BEB0; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 00000000001A86D0 [20] self = table: 000000000B1DF7A0; ingame_ui_context = table: 0000000019384AC0 [21] self = table: 000000000B1DF7A0; params = table: 00000000016555D0; viewport_name = "player_1"; input_manager = table: 000000000B185F90; input_source = table: 0000000000C6DC20; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000136D77B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000AFE64B0; camera_system = table: 0000000001E844F0; outline_system = table: 0000000001047AC0; fade_system = table: 0000000002363AE0; sound_sector_system = table: 0000000001E89230; sound_environment_system = table: 0000000018ED1280; event_manager = table: 00000000030214F0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019384AC0 [22] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; params = table: 00000000016555D0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true [25] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001220FED0; menu_widgets = table: 000000001220CE30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001220FED0; menu_widgets = table: 000000001220CE30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000001609950; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003AB4CC0; telemetry_time_view_enter = 0; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012204E30; cutscene_system = table: 0000000001042900; text_popup_ui = table: 00000000121EDB50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000121D4400; world = [World]; camera_manager = table: 000000000280BE20; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000019384AC0; _fps_cooldown = 0; views = table: 000000000180BDD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003AB4170; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000136D77B0; weave_onboarding = table: 00000000121D56E0; popup_handler = table: 00000000121ED9A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B180240; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240; [21] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240; [22] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [23] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [24] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [25] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 00000000015F5150; network_server = table: 00000000043A8E40; entity_system = table: 000000001A13ADD0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000001655640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000014FA660; machines = table: 000000001A12AE30; network_event_delegate = table: 000000000B180240; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000017B55B0; _lobby_host = table: 0000000003392B80; dice_keeper = table: 0000000004DAA590; network_clock = table: 0000000001F12080; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000038AC050; 15:12:23.823 [Save] Save done 15:12:23.823 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011F7D2C0; node_def = table: 0000000011F6FDD0; k = "offset"; v = table: 0000000011F6FE90 [2] scenegraph = table: 0000000011F7D290; scenegraph_def = table: 000000001220C0E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011F6FDD0; parent_name = nil; local_position = table: 0000000019897490; node = table: 0000000011F7D2C0 [3] scenegraph_def = table: 000000001220C0E0; scenegraph = table: 0000000011F7D290; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011F6FDD0 [4] self = table: 000000001220BFD0 [5] self = table: 000000001220BFD0; ingame_ui_context = table: 0000000019384AC0; input_manager = table: 000000000B185F90; world = [World] [6] self = table: 00000000048B3840; object = table: 000000001220BFD0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 00000000001A86D0; error_prefix_data = table: 000000001220BF90; func = [function] [12] self = table: 00000000001A86D0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000001220BEB0; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 00000000001A86D0 [18] self = table: 000000000B1DF7A0; ingame_ui_context = table: 0000000019384AC0 [19] self = table: 000000000B1DF7A0; params = table: 00000000016555D0; viewport_name = "player_1"; input_manager = table: 000000000B185F90; input_source = table: 0000000000C6DC20; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000136D77B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000AFE64B0; camera_system = table: 0000000001E844F0; outline_system = table: 0000000001047AC0; fade_system = table: 0000000002363AE0; sound_sector_system = table: 0000000001E89230; sound_environment_system = table: 0000000018ED1280; event_manager = table: 00000000030214F0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019384AC0 [20] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; params = table: 00000000016555D0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true [23] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 000000000B1DF770 [25] self = table: 00000000018B5AF0; loading_context = table: 00000000038AC050; is_server = true; assert_on_leak = true; input_manager = table: 000000000B185F90; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 00000000017B55B0; world = [World]; network_event_delegate = table: 000000000B180240; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000030214F0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000016555D0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001220CE30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001220FED0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011F6FFB0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001220CE30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001220FED0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011F6FFB0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000001609950; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003AB4CC0; telemetry_time_view_enter = 0; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012204E30; cutscene_system = table: 0000000001042900; text_popup_ui = table: 00000000121EDB50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000121D4400; world = [World]; camera_manager = table: 000000000280BE20; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000019384AC0; _fps_cooldown = 0; views = table: 000000000180BDD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003AB4170; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000136D77B0; weave_onboarding = table: 00000000121D56E0; popup_handler = table: 00000000121ED9A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B180240; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240; [19] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240; [20] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [21] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [22] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [23] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 00000000015F5150; network_server = table: 00000000043A8E40; entity_system = table: 000000001A13ADD0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000001655640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000014FA660; machines = table: 000000001A12AE30; network_event_delegate = table: 000000000B180240; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000017B55B0; _lobby_host = table: 0000000003392B80; dice_keeper = table: 0000000004DAA590; network_clock = table: 0000000001F12080; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000038AC050; 15:12:23.847 [Lua] [Matchmaking] Cancelling matchmaking 15:12:23.847 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:12:23.847 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:12:23.847 [Lua] Set lobby begin: 15:12:23.847 [Lua] Lobby data selected_mission_id = morris_hub 15:12:23.847 [Lua] Lobby data num_players = 1 15:12:23.847 [Lua] Lobby data difficulty_tweak = 0 15:12:23.847 [Lua] Lobby data host = 11000010c7fed13 15:12:23.848 [Lua] Lobby data matchmaking_type = 3 15:12:23.848 [Lua] Lobby data difficulty = normal 15:12:23.848 [Lua] Lobby data player_slot_1 = 0:0 15:12:23.848 [Lua] Lobby data unique_server_name = Walker Trips 15:12:23.848 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:23.848 [Lua] Lobby data country_code = GB 15:12:23.848 [Lua] Lobby data matchmaking = false 15:12:23.848 [Lua] Lobby data power_level = 835 15:12:23.848 [Lua] Lobby data mission_id = morris_hub 15:12:23.848 [Lua] Lobby data mechanism = deus 15:12:23.848 [Lua] Lobby data player_slot_5 = 0:0 15:12:23.848 [Lua] Lobby data player_slot_2 = 0:0 15:12:23.848 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:23.848 [Lua] Lobby data player_slot_3 = 0:0 15:12:23.849 [Lua] Lobby data eac_authorized = true 15:12:23.849 [Lua] Set lobby end. 15:12:23.850 [Lua] CurrentConflictSettings disabled 15:12:23.850 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:12:23.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:12:23.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:12:23.850 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:12:23.850 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:12:23.850 [Lua] [Managers] Calling function on all managers: 15:12:23.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:12:23.856 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:12:23.857 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:12:23.888 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:12:23.888 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:12:23.899 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:12:23.899 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:12:23.901 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 15:12:23.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:23.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:12:23.904 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:12:23.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 15:12:24.229 [Window] Window => inactive 15:12:24.236 [Lua] StateInGameRunning:_game_actually_starts() 15:12:24.236 [Lua] ################################################################################################################# 15:12:24.236 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:12:24.236 [Lua] ################################################################################################################# 15:12:24.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28 15:12:24.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28 15:12:24.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28 15:12:24.450 [Lua] Commit load time data 15:12:25.138 [Window] Window => active 15:12:26.033 [Window] Window => inactive 15:12:41.253 [Window] Window => active 15:12:48.512 [Lua] [IngameUI] menu view on_enter start_game_view 15:12:48.513 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ad2750 15:12:48.513 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:12:48.560 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 15:12:48.560 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:12:48.560 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:12:48.560 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 15:12:52.742 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 15:12:52.742 [Lua] ............................................................................................................ 15:12:52.742 [Lua] ............................................................................................................ 15:12:52.742 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 15:12:52.742 [Lua] ............................................................................................................ 15:12:52.742 [Lua] ............................................................................................................ 15:12:52.742 [Lua] [Matchmaking] Cancelling matchmaking 15:12:52.742 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:12:52.760 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:12:52.760 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 15:12:52.760 [Lua] [Matchmaking] Filter: Free slots = 1 15:12:52.760 [Lua] [Matchmaking] Filter: Distance = close 15:12:52.760 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 15:12:52.760 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 15:12:52.760 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6 15:12:52.760 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 15:12:52.760 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 15:12:52.760 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 15:12:52.760 [Lua] [Matchmaking] Near Filter: power_level, value=835 15:12:52.760 [Lua] Set lobby begin: 15:12:52.760 [Lua] Lobby data selected_mission_id = morris_hub 15:12:52.760 [Lua] Lobby data num_players = 1 15:12:52.760 [Lua] Lobby data difficulty_tweak = 0 15:12:52.761 [Lua] Lobby data host = 11000010c7fed13 15:12:52.761 [Lua] Lobby data time_of_search = 1619017972 15:12:52.761 [Lua] Lobby data matchmaking_type = 3 15:12:52.761 [Lua] Lobby data difficulty = normal 15:12:52.761 [Lua] Lobby data player_slot_1 = 0:0 15:12:52.761 [Lua] Lobby data unique_server_name = Walker Trips 15:12:52.761 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:12:52.761 [Lua] Lobby data country_code = GB 15:12:52.761 [Lua] Lobby data matchmaking = searching 15:12:52.761 [Lua] Lobby data power_level = 835 15:12:52.762 [Lua] Lobby data mission_id = morris_hub 15:12:52.762 [Lua] Lobby data mechanism = deus 15:12:52.762 [Lua] Lobby data player_slot_5 = 0:0 15:12:52.762 [Lua] Lobby data player_slot_2 = 0:0 15:12:52.762 [Lua] Lobby data network_hash = f5379771c25088f6 15:12:52.762 [Lua] Lobby data player_slot_3 = 0:0 15:12:52.762 [Lua] Lobby data eac_authorized = true 15:12:52.762 [Lua] Set lobby end. 15:12:52.762 [Lua] ===========LobbyFinder:refresh() _refresing=false 15:12:52.764 [Lua] [ChatManager][1]System: Starting search 15:12:52.764 [Lua] [ChatManager][1]System: Legend 15:12:52.841 [Lua] [IngameUI] menu view on_exit start_game_view 15:12:52.841 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:12:52.842 [Save] Saving `save_data` 15:12:52.842 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:12:52.842 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:12:52.842 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 15:12:52.844 [Save] Save done 15:12:52.847 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ad2750 15:12:52.991 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 39 15:12:52.992 [Lua] 15:12:52.992 [Lua] [twitch_enabled] = false (string) 15:12:52.992 [Lua] [power_level] = 798 (string) 15:12:52.992 [Lua] [id] = 1860000038cea0c (string) 15:12:52.992 [Lua] [num_players] = 3 (string) 15:12:52.992 [Lua] [difficulty_tweak] = 0 (string) 15:12:52.992 [Lua] [host] = 11000010a8e07c5 (string) 15:12:52.992 [Lua] [time_of_search] = 1619014585 (string) 15:12:52.992 [Lua] [matchmaking_type] = 2 (string) 15:12:52.992 [Lua] [is_private] = false (string) 15:12:52.992 [Lua] [player_slot_4] = 11000010a8e07c5:1 (string) 15:12:52.992 [Lua] [name] = Lobby 1860000038cea0c (string) 15:12:52.992 [Lua] [difficulty] = hardest (string) 15:12:52.992 [Lua] [match_started] = true (string) 15:12:52.992 [Lua] [mechanism] = deus (string) 15:12:52.992 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.992 [Lua] [quick_game] = false (string) 15:12:52.992 [Lua] [selected_mission_id] = journey_cave (string) 15:12:52.992 [Lua] [matchmaking] = true (string) 15:12:52.992 [Lua] [player_slot_1] = 0:0 (string) 15:12:52.992 [Lua] [country_code] = GB (string) 15:12:52.992 [Lua] [mission_id] = morris_hub (string) 15:12:52.992 [Lua] [player_slot_5] = 0:0 (string) 15:12:52.992 [Lua] [player_slot_2] = 1100001081691c1:1 (string) 15:12:52.992 [Lua] [unique_server_name] = Imperium Tenebrarum (string) 15:12:52.992 [Lua] [player_slot_3] = 110000108144ad5:1 (string) 15:12:52.992 [Lua] [eac_authorized] = true (string) 15:12:52.992 [Lua] 15:12:52.992 [Lua] =======================Found valid lobby! 15:12:52.994 [Lua] 15:12:52.994 [Lua] [twitch_enabled] = false (string) 15:12:52.994 [Lua] [power_level] = 740 (string) 15:12:52.994 [Lua] [id] = 1860000038da9e1 (string) 15:12:52.994 [Lua] [unique_server_name] = Museal (string) 15:12:52.994 [Lua] [difficulty_tweak] = 0 (string) 15:12:52.994 [Lua] [host] = 110000102f3bfaf (string) 15:12:52.994 [Lua] [matchmaking_type] = 2 (string) 15:12:52.994 [Lua] [is_private] = false (string) 15:12:52.994 [Lua] [selected_mission_id] = journey_ice (string) 15:12:52.994 [Lua] [name] = Lobby 1860000038da9e1 (string) 15:12:52.994 [Lua] [difficulty] = hardest (string) 15:12:52.994 [Lua] [match_started] = true (string) 15:12:52.994 [Lua] [mechanism] = deus (string) 15:12:52.994 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.994 [Lua] [quick_game] = false (string) 15:12:52.994 [Lua] [num_players] = 2 (string) 15:12:52.994 [Lua] [matchmaking] = true (string) 15:12:52.994 [Lua] [player_slot_1] = 0:0 (string) 15:12:52.994 [Lua] [player_slot_4] = 11000010c6c0ac0:1 (string) 15:12:52.994 [Lua] [mission_id] = sig_snare_a_tzeentch_path1 (string) 15:12:52.994 [Lua] [player_slot_5] = 110000102f3bfaf:1 (string) 15:12:52.994 [Lua] [player_slot_2] = 110000102fa60d4:1 (string) 15:12:52.994 [Lua] [country_code] = GB (string) 15:12:52.994 [Lua] [player_slot_3] = 0:0 (string) 15:12:52.994 [Lua] [eac_authorized] = true (string) 15:12:52.994 [Lua] 15:12:52.994 [Lua] =======================Found valid lobby! 15:12:52.995 [Lua] 15:12:52.995 [Lua] [twitch_enabled] = false (string) 15:12:52.995 [Lua] [power_level] = 738 (string) 15:12:52.995 [Lua] [id] = 1860000038e7823 (string) 15:12:52.995 [Lua] [unique_server_name] = Doth Jenison (string) 15:12:52.995 [Lua] [difficulty_tweak] = -3 (string) 15:12:52.995 [Lua] [host] = 110000105a915c4 (string) 15:12:52.995 [Lua] [matchmaking_type] = 2 (string) 15:12:52.995 [Lua] [is_private] = false (string) 15:12:52.995 [Lua] [selected_mission_id] = journey_ice (string) 15:12:52.995 [Lua] [name] = Lobby 1860000038e7823 (string) 15:12:52.995 [Lua] [difficulty] = hardest (string) 15:12:52.995 [Lua] [match_started] = true (string) 15:12:52.995 [Lua] [mechanism] = deus (string) 15:12:52.995 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.995 [Lua] [quick_game] = false (string) 15:12:52.995 [Lua] [num_players] = 3 (string) 15:12:52.995 [Lua] [matchmaking] = true (string) 15:12:52.995 [Lua] [player_slot_1] = 0:0 (string) 15:12:52.995 [Lua] [player_slot_4] = 11000010515c24d:1 (string) 15:12:52.995 [Lua] [mission_id] = sig_gorge_tzeentch_path2 (string) 15:12:52.995 [Lua] [player_slot_5] = 110000103767c44:1 (string) 15:12:52.995 [Lua] [player_slot_2] = 110000105a915c4:1 (string) 15:12:52.995 [Lua] [country_code] = GB (string) 15:12:52.995 [Lua] [player_slot_3] = 0:0 (string) 15:12:52.995 [Lua] [eac_authorized] = true (string) 15:12:52.995 [Lua] 15:12:52.995 [Lua] =======================Found valid lobby! 15:12:52.996 [Lua] 15:12:52.996 [Lua] [twitch_enabled] = false (string) 15:12:52.996 [Lua] [power_level] = 735 (string) 15:12:52.996 [Lua] [id] = 1860000038e18b6 (string) 15:12:52.996 [Lua] [num_players] = 3 (string) 15:12:52.996 [Lua] [difficulty_tweak] = 0 (string) 15:12:52.996 [Lua] [host] = 110000102e59660 (string) 15:12:52.996 [Lua] [time_of_search] = 1619015818 (string) 15:12:52.996 [Lua] [matchmaking_type] = 2 (string) 15:12:52.996 [Lua] [is_private] = false (string) 15:12:52.996 [Lua] [player_slot_4] = 110000100e751b8:1 (string) 15:12:52.996 [Lua] [name] = Lobby 1860000038e18b6 (string) 15:12:52.996 [Lua] [difficulty] = hardest (string) 15:12:52.996 [Lua] [match_started] = true (string) 15:12:52.996 [Lua] [mechanism] = deus (string) 15:12:52.996 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.996 [Lua] [quick_game] = false (string) 15:12:52.996 [Lua] [selected_mission_id] = journey_citadel (string) 15:12:52.996 [Lua] [matchmaking] = true (string) 15:12:52.996 [Lua] [player_slot_1] = 110000102e59660:1 (string) 15:12:52.996 [Lua] [country_code] = GB (string) 15:12:52.996 [Lua] [mission_id] = pat_forest_khorne_path1 (string) 15:12:52.996 [Lua] [player_slot_5] = 110000101e5ce48:1 (string) 15:12:52.996 [Lua] [player_slot_2] = 0:0 (string) 15:12:52.996 [Lua] [unique_server_name] = Pope Paul (string) 15:12:52.996 [Lua] [player_slot_3] = 0:0 (string) 15:12:52.996 [Lua] [eac_authorized] = true (string) 15:12:52.996 [Lua] 15:12:52.996 [Lua] =======================Found valid lobby! 15:12:52.997 [Lua] 15:12:52.997 [Lua] [twitch_enabled] = false (string) 15:12:52.997 [Lua] [power_level] = 732 (string) 15:12:52.997 [Lua] [id] = 1860000038dc553 (string) 15:12:52.997 [Lua] [num_players] = 3 (string) 15:12:52.997 [Lua] [difficulty_tweak] = 7 (string) 15:12:52.997 [Lua] [host] = 110000106c0df88 (string) 15:12:52.997 [Lua] [time_of_search] = 1619015466 (string) 15:12:52.997 [Lua] [matchmaking_type] = 2 (string) 15:12:52.997 [Lua] [is_private] = false (string) 15:12:52.997 [Lua] [player_slot_4] = 11000010a0c4d2a:1 (string) 15:12:52.997 [Lua] [name] = Lobby 1860000038dc553 (string) 15:12:52.997 [Lua] [difficulty] = hardest (string) 15:12:52.997 [Lua] [match_started] = true (string) 15:12:52.997 [Lua] [mechanism] = deus (string) 15:12:52.997 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.997 [Lua] [quick_game] = true (string) 15:12:52.997 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:52.997 [Lua] [matchmaking] = true (string) 15:12:52.997 [Lua] [player_slot_1] = 110000106c0df88:1 (string) 15:12:52.997 [Lua] [country_code] = GB (string) 15:12:52.997 [Lua] [mission_id] = sig_volcano_tzeentch_path3 (string) 15:12:52.997 [Lua] [player_slot_5] = 11000010019afd5:1 (string) 15:12:52.997 [Lua] [player_slot_2] = 0:0 (string) 15:12:52.997 [Lua] [unique_server_name] = Alexander Pippington (string) 15:12:52.997 [Lua] [player_slot_3] = 11000013c05f36f:1 (string) 15:12:52.997 [Lua] [eac_authorized] = true (string) 15:12:52.997 [Lua] 15:12:52.997 [Lua] =======================Found valid lobby! 15:12:52.999 [Lua] 15:12:52.999 [Lua] [twitch_enabled] = false (string) 15:12:52.999 [Lua] [power_level] = 731 (string) 15:12:52.999 [Lua] [id] = 1860000038e59b7 (string) 15:12:52.999 [Lua] [unique_server_name] = Samano (string) 15:12:52.999 [Lua] [difficulty_tweak] = -7 (string) 15:12:52.999 [Lua] [host] = 110000101ff01e3 (string) 15:12:52.999 [Lua] [matchmaking_type] = 2 (string) 15:12:52.999 [Lua] [is_private] = false (string) 15:12:52.999 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:52.999 [Lua] [name] = Lobby 1860000038e59b7 (string) 15:12:52.999 [Lua] [difficulty] = hardest (string) 15:12:52.999 [Lua] [match_started] = true (string) 15:12:52.999 [Lua] [mechanism] = deus (string) 15:12:52.999 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:52.999 [Lua] [quick_game] = false (string) 15:12:52.999 [Lua] [num_players] = 3 (string) 15:12:52.999 [Lua] [matchmaking] = true (string) 15:12:52.999 [Lua] [player_slot_1] = 1100001066b45f9:1 (string) 15:12:52.999 [Lua] [player_slot_4] = 110000107d3b253:1 (string) 15:12:52.999 [Lua] [mission_id] = pat_forest_wastes_path2 (string) 15:12:52.999 [Lua] [player_slot_5] = 0:0 (string) 15:12:52.999 [Lua] [player_slot_2] = 110000101ff01e3:1 (string) 15:12:52.999 [Lua] [country_code] = GB (string) 15:12:52.999 [Lua] [player_slot_3] = 0:0 (string) 15:12:52.999 [Lua] [eac_authorized] = true (string) 15:12:52.999 [Lua] 15:12:52.999 [Lua] =======================Found valid lobby! 15:12:53.000 [Lua] 15:12:53.000 [Lua] [twitch_enabled] = false (string) 15:12:53.000 [Lua] [power_level] = 730 (string) 15:12:53.000 [Lua] [id] = 1860000038ebbc4 (string) 15:12:53.000 [Lua] [unique_server_name] = Petelgeuse Romanee-Conti (string) 15:12:53.000 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.000 [Lua] [host] = 110000109592193 (string) 15:12:53.000 [Lua] [matchmaking_type] = 2 (string) 15:12:53.000 [Lua] [is_private] = false (string) 15:12:53.000 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.000 [Lua] [name] = Lobby 1860000038ebbc4 (string) 15:12:53.000 [Lua] [difficulty] = hardest (string) 15:12:53.000 [Lua] [match_started] = true (string) 15:12:53.000 [Lua] [mechanism] = deus (string) 15:12:53.000 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.000 [Lua] [quick_game] = false (string) 15:12:53.000 [Lua] [num_players] = 2 (string) 15:12:53.000 [Lua] [matchmaking] = true (string) 15:12:53.000 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.000 [Lua] [player_slot_4] = 110000109592193:1 (string) 15:12:53.000 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string) 15:12:53.000 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.000 [Lua] [player_slot_2] = 110000108b8a166:1 (string) 15:12:53.000 [Lua] [country_code] = GB (string) 15:12:53.000 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.000 [Lua] [eac_authorized] = true (string) 15:12:53.000 [Lua] 15:12:53.000 [Lua] =======================Found valid lobby! 15:12:53.001 [Lua] 15:12:53.001 [Lua] [twitch_enabled] = false (string) 15:12:53.001 [Lua] [power_level] = 725 (string) 15:12:53.001 [Lua] [id] = 1860000038dc58d (string) 15:12:53.001 [Lua] [unique_server_name] = jin (string) 15:12:53.001 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.001 [Lua] [host] = 110000104dc8e43 (string) 15:12:53.001 [Lua] [matchmaking_type] = 2 (string) 15:12:53.001 [Lua] [is_private] = false (string) 15:12:53.001 [Lua] [selected_mission_id] = journey_ice (string) 15:12:53.001 [Lua] [name] = Lobby 1860000038dc58d (string) 15:12:53.001 [Lua] [difficulty] = hardest (string) 15:12:53.001 [Lua] [match_started] = true (string) 15:12:53.001 [Lua] [mechanism] = deus (string) 15:12:53.001 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.001 [Lua] [quick_game] = false (string) 15:12:53.001 [Lua] [num_players] = 3 (string) 15:12:53.001 [Lua] [matchmaking] = true (string) 15:12:53.001 [Lua] [player_slot_1] = 11000010f636f2f:1 (string) 15:12:53.001 [Lua] [player_slot_4] = 110000104dc8e43:1 (string) 15:12:53.001 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string) 15:12:53.001 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.001 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.001 [Lua] [country_code] = GB (string) 15:12:53.001 [Lua] [player_slot_3] = 110000131d6f9b4:1 (string) 15:12:53.001 [Lua] [eac_authorized] = true (string) 15:12:53.001 [Lua] 15:12:53.001 [Lua] =======================Found valid lobby! 15:12:53.002 [Lua] 15:12:53.002 [Lua] [twitch_enabled] = false (string) 15:12:53.002 [Lua] [power_level] = 725 (string) 15:12:53.002 [Lua] [id] = 1860000038ebacc (string) 15:12:53.002 [Lua] [unique_server_name] = Instathrill (string) 15:12:53.002 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.002 [Lua] [host] = 11000010f1b18ad (string) 15:12:53.002 [Lua] [matchmaking_type] = 2 (string) 15:12:53.002 [Lua] [is_private] = false (string) 15:12:53.002 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.002 [Lua] [name] = Lobby 1860000038ebacc (string) 15:12:53.002 [Lua] [difficulty] = hardest (string) 15:12:53.002 [Lua] [match_started] = true (string) 15:12:53.002 [Lua] [mechanism] = deus (string) 15:12:53.002 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.002 [Lua] [quick_game] = true (string) 15:12:53.002 [Lua] [num_players] = 2 (string) 15:12:53.002 [Lua] [matchmaking] = true (string) 15:12:53.002 [Lua] [player_slot_1] = 1100001124caae8:1 (string) 15:12:53.002 [Lua] [player_slot_4] = 11000010f1b18ad:1 (string) 15:12:53.002 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 15:12:53.002 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.002 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.002 [Lua] [country_code] = GB (string) 15:12:53.002 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.002 [Lua] [eac_authorized] = true (string) 15:12:53.002 [Lua] 15:12:53.002 [Lua] =======================Found valid lobby! 15:12:53.004 [Lua] 15:12:53.004 [Lua] [twitch_enabled] = false (string) 15:12:53.004 [Lua] [power_level] = 715 (string) 15:12:53.004 [Lua] [id] = 1860000038f175e (string) 15:12:53.004 [Lua] [unique_server_name] = gunmank (string) 15:12:53.004 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.004 [Lua] [host] = 1100001055a843b (string) 15:12:53.004 [Lua] [matchmaking_type] = 2 (string) 15:12:53.004 [Lua] [is_private] = false (string) 15:12:53.004 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.004 [Lua] [name] = Lobby 1860000038f175e (string) 15:12:53.004 [Lua] [difficulty] = hardest (string) 15:12:53.004 [Lua] [match_started] = true (string) 15:12:53.004 [Lua] [mechanism] = deus (string) 15:12:53.004 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.004 [Lua] [quick_game] = false (string) 15:12:53.004 [Lua] [num_players] = 3 (string) 15:12:53.004 [Lua] [matchmaking] = true (string) 15:12:53.004 [Lua] [player_slot_1] = 1100001049f431f:1 (string) 15:12:53.004 [Lua] [player_slot_4] = 1100001079b52d2:1 (string) 15:12:53.004 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string) 15:12:53.004 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.004 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.004 [Lua] [country_code] = GB (string) 15:12:53.004 [Lua] [player_slot_3] = 1100001055a843b:1 (string) 15:12:53.004 [Lua] [eac_authorized] = true (string) 15:12:53.004 [Lua] 15:12:53.004 [Lua] =======================Found valid lobby! 15:12:53.005 [Lua] 15:12:53.005 [Lua] [twitch_enabled] = false (string) 15:12:53.005 [Lua] [power_level] = 715 (string) 15:12:53.005 [Lua] [id] = 1860000038eaba7 (string) 15:12:53.005 [Lua] [unique_server_name] = Sgt Smith 95 (string) 15:12:53.005 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.005 [Lua] [host] = 110000103e80054 (string) 15:12:53.005 [Lua] [matchmaking_type] = 2 (string) 15:12:53.005 [Lua] [is_private] = false (string) 15:12:53.005 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.005 [Lua] [name] = Lobby 1860000038eaba7 (string) 15:12:53.005 [Lua] [difficulty] = hardest (string) 15:12:53.005 [Lua] [match_started] = true (string) 15:12:53.005 [Lua] [mechanism] = deus (string) 15:12:53.005 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.005 [Lua] [quick_game] = true (string) 15:12:53.005 [Lua] [num_players] = 2 (string) 15:12:53.005 [Lua] [matchmaking] = true (string) 15:12:53.005 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.005 [Lua] [player_slot_4] = 110000103e80054:1 (string) 15:12:53.005 [Lua] [mission_id] = dlc_morris_map (string) 15:12:53.005 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.005 [Lua] [player_slot_2] = 1100001041bb012:1 (string) 15:12:53.005 [Lua] [country_code] = GB (string) 15:12:53.005 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.005 [Lua] [eac_authorized] = true (string) 15:12:53.005 [Lua] 15:12:53.005 [Lua] =======================Found valid lobby! 15:12:53.007 [Lua] 15:12:53.007 [Lua] [twitch_enabled] = false (string) 15:12:53.007 [Lua] [power_level] = 715 (string) 15:12:53.007 [Lua] [id] = 1860000038dd4e7 (string) 15:12:53.007 [Lua] [num_players] = 3 (string) 15:12:53.007 [Lua] [difficulty_tweak] = -3 (string) 15:12:53.007 [Lua] [host] = 110000106ddea9d (string) 15:12:53.007 [Lua] [time_of_search] = 1619015562 (string) 15:12:53.007 [Lua] [matchmaking_type] = 2 (string) 15:12:53.007 [Lua] [is_private] = false (string) 15:12:53.007 [Lua] [player_slot_4] = 110000106ddea9d:1 (string) 15:12:53.007 [Lua] [name] = Lobby 1860000038dd4e7 (string) 15:12:53.007 [Lua] [difficulty] = hardest (string) 15:12:53.007 [Lua] [match_started] = true (string) 15:12:53.007 [Lua] [mechanism] = deus (string) 15:12:53.007 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.007 [Lua] [quick_game] = false (string) 15:12:53.007 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.007 [Lua] [matchmaking] = true (string) 15:12:53.007 [Lua] [player_slot_1] = 110000135940386:1 (string) 15:12:53.007 [Lua] [country_code] = GB (string) 15:12:53.007 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 15:12:53.007 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.007 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.007 [Lua] [unique_server_name] = Mr. Picklesworth (string) 15:12:53.007 [Lua] [player_slot_3] = 110000105d4e092:1 (string) 15:12:53.007 [Lua] [eac_authorized] = true (string) 15:12:53.007 [Lua] 15:12:53.007 [Lua] =======================Found valid lobby! 15:12:53.009 [Lua] 15:12:53.009 [Lua] [twitch_enabled] = false (string) 15:12:53.009 [Lua] [power_level] = 705 (string) 15:12:53.009 [Lua] [id] = 1860000038d8830 (string) 15:12:53.009 [Lua] [unique_server_name] = The Coom Slayer (string) 15:12:53.009 [Lua] [difficulty_tweak] = 0 (string) 15:12:53.009 [Lua] [host] = 11000010d6929de (string) 15:12:53.009 [Lua] [matchmaking_type] = 2 (string) 15:12:53.009 [Lua] [is_private] = false (string) 15:12:53.009 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.009 [Lua] [name] = Lobby 1860000038d8830 (string) 15:12:53.009 [Lua] [difficulty] = hardest (string) 15:12:53.009 [Lua] [match_started] = true (string) 15:12:53.009 [Lua] [mechanism] = deus (string) 15:12:53.009 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.009 [Lua] [quick_game] = true (string) 15:12:53.009 [Lua] [num_players] = 3 (string) 15:12:53.009 [Lua] [matchmaking] = true (string) 15:12:53.009 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.009 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.009 [Lua] [mission_id] = sig_crag_slaanesh_path5 (string) 15:12:53.009 [Lua] [player_slot_5] = 110000106524d2a:1 (string) 15:12:53.009 [Lua] [player_slot_2] = 11000010ecfe061:1 (string) 15:12:53.009 [Lua] [country_code] = GB (string) 15:12:53.009 [Lua] [player_slot_3] = 11000010d6929de:1 (string) 15:12:53.009 [Lua] [eac_authorized] = true (string) 15:12:53.009 [Lua] 15:12:53.009 [Lua] =======================Found valid lobby! 15:12:53.011 [Lua] 15:12:53.011 [Lua] [twitch_enabled] = false (string) 15:12:53.011 [Lua] [power_level] = 0 (string) 15:12:53.011 [Lua] [id] = 1860000038cc1fa (string) 15:12:53.011 [Lua] [unique_server_name] = Joe (string) 15:12:53.011 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.011 [Lua] [host] = 110000100f87252 (string) 15:12:53.011 [Lua] [matchmaking_type] = 2 (string) 15:12:53.011 [Lua] [is_private] = false (string) 15:12:53.011 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.011 [Lua] [name] = Lobby 1860000038cc1fa (string) 15:12:53.011 [Lua] [difficulty] = hardest (string) 15:12:53.011 [Lua] [match_started] = true (string) 15:12:53.011 [Lua] [mechanism] = deus (string) 15:12:53.011 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.011 [Lua] [quick_game] = false (string) 15:12:53.011 [Lua] [num_players] = 3 (string) 15:12:53.011 [Lua] [matchmaking] = true (string) 15:12:53.011 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.011 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.011 [Lua] [mission_id] = pat_forest_wastes_path3 (string) 15:12:53.011 [Lua] [player_slot_5] = 110000100f87252:1 (string) 15:12:53.011 [Lua] [player_slot_2] = 11000010352120c:1 (string) 15:12:53.011 [Lua] [country_code] = GB (string) 15:12:53.011 [Lua] [player_slot_3] = 110000101b4b2f1:1 (string) 15:12:53.011 [Lua] [eac_authorized] = true (string) 15:12:53.011 [Lua] 15:12:53.011 [Lua] =======================Found valid lobby! 15:12:53.012 [Lua] 15:12:53.012 [Lua] [twitch_enabled] = false (string) 15:12:53.012 [Lua] [power_level] = 765 (string) 15:12:53.012 [Lua] [id] = 1860000038d9b48 (string) 15:12:53.012 [Lua] [num_players] = 3 (string) 15:12:53.012 [Lua] [difficulty_tweak] = 0 (string) 15:12:53.012 [Lua] [host] = 110000102a1a841 (string) 15:12:53.012 [Lua] [time_of_search] = 1619015465 (string) 15:12:53.012 [Lua] [matchmaking_type] = 2 (string) 15:12:53.012 [Lua] [is_private] = false (string) 15:12:53.012 [Lua] [player_slot_4] = 110000101c780a3:1 (string) 15:12:53.012 [Lua] [name] = Lobby 1860000038d9b48 (string) 15:12:53.012 [Lua] [difficulty] = hardest (string) 15:12:53.012 [Lua] [match_started] = true (string) 15:12:53.012 [Lua] [mechanism] = deus (string) 15:12:53.012 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.012 [Lua] [quick_game] = false (string) 15:12:53.012 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.012 [Lua] [matchmaking] = true (string) 15:12:53.012 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.012 [Lua] [country_code] = FR (string) 15:12:53.012 [Lua] [mission_id] = sig_gorge_nurgle_path2 (string) 15:12:53.012 [Lua] [player_slot_5] = 110000102a1a841:1 (string) 15:12:53.012 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.012 [Lua] [unique_server_name] = Pred (string) 15:12:53.012 [Lua] [player_slot_3] = 1100001029f6dd4:1 (string) 15:12:53.013 [Lua] [eac_authorized] = true (string) 15:12:53.013 [Lua] 15:12:53.013 [Lua] =======================Found valid lobby! 15:12:53.014 [Lua] 15:12:53.014 [Lua] [twitch_enabled] = false (string) 15:12:53.014 [Lua] [power_level] = 745 (string) 15:12:53.014 [Lua] [id] = 1860000038ddbc7 (string) 15:12:53.014 [Lua] [unique_server_name] = Corbier (string) 15:12:53.014 [Lua] [difficulty_tweak] = -3 (string) 15:12:53.014 [Lua] [host] = 1100001009aeffb (string) 15:12:53.014 [Lua] [matchmaking_type] = 2 (string) 15:12:53.014 [Lua] [is_private] = false (string) 15:12:53.014 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.014 [Lua] [name] = Lobby 1860000038ddbc7 (string) 15:12:53.014 [Lua] [difficulty] = hardest (string) 15:12:53.014 [Lua] [match_started] = true (string) 15:12:53.014 [Lua] [mechanism] = deus (string) 15:12:53.014 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.014 [Lua] [quick_game] = true (string) 15:12:53.014 [Lua] [num_players] = 2 (string) 15:12:53.014 [Lua] [matchmaking] = true (string) 15:12:53.014 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.014 [Lua] [player_slot_4] = 11000010a05a59c:1 (string) 15:12:53.014 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 15:12:53.014 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.014 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.014 [Lua] [country_code] = FR (string) 15:12:53.014 [Lua] [player_slot_3] = 1100001009aeffb:1 (string) 15:12:53.014 [Lua] [eac_authorized] = true (string) 15:12:53.014 [Lua] 15:12:53.014 [Lua] =======================Found valid lobby! 15:12:53.016 [Lua] 15:12:53.016 [Lua] [twitch_enabled] = false (string) 15:12:53.016 [Lua] [power_level] = 731 (string) 15:12:53.016 [Lua] [id] = 1860000038f1605 (string) 15:12:53.016 [Lua] [unique_server_name] = CPTNapalm (string) 15:12:53.016 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.016 [Lua] [host] = 11000010274ec03 (string) 15:12:53.016 [Lua] [matchmaking_type] = 2 (string) 15:12:53.016 [Lua] [is_private] = false (string) 15:12:53.016 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.016 [Lua] [name] = Lobby 1860000038f1605 (string) 15:12:53.016 [Lua] [difficulty] = hardest (string) 15:12:53.016 [Lua] [match_started] = true (string) 15:12:53.016 [Lua] [mechanism] = deus (string) 15:12:53.016 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.016 [Lua] [quick_game] = false (string) 15:12:53.016 [Lua] [num_players] = 3 (string) 15:12:53.016 [Lua] [matchmaking] = true (string) 15:12:53.016 [Lua] [player_slot_1] = 110000104e6e39a:1 (string) 15:12:53.016 [Lua] [player_slot_4] = 110000101aeaf13:1 (string) 15:12:53.016 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 15:12:53.016 [Lua] [player_slot_5] = 11000010274ec03:1 (string) 15:12:53.016 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.016 [Lua] [country_code] = FR (string) 15:12:53.016 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.016 [Lua] [eac_authorized] = true (string) 15:12:53.016 [Lua] 15:12:53.016 [Lua] =======================Found valid lobby! 15:12:53.017 [Lua] 15:12:53.017 [Lua] [twitch_enabled] = false (string) 15:12:53.017 [Lua] [power_level] = 730 (string) 15:12:53.017 [Lua] [id] = 1860000038ec195 (string) 15:12:53.017 [Lua] [unique_server_name] = Hrolfr Ironhead (string) 15:12:53.017 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.017 [Lua] [host] = 110000100fde492 (string) 15:12:53.017 [Lua] [matchmaking_type] = 2 (string) 15:12:53.017 [Lua] [is_private] = false (string) 15:12:53.017 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.017 [Lua] [name] = Lobby 1860000038ec195 (string) 15:12:53.017 [Lua] [difficulty] = hardest (string) 15:12:53.017 [Lua] [match_started] = true (string) 15:12:53.017 [Lua] [mechanism] = deus (string) 15:12:53.017 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.017 [Lua] [quick_game] = true (string) 15:12:53.017 [Lua] [num_players] = 2 (string) 15:12:53.017 [Lua] [matchmaking] = true (string) 15:12:53.017 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.018 [Lua] [player_slot_4] = 1100001094acbd2:1 (string) 15:12:53.018 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 15:12:53.018 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.018 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.018 [Lua] [country_code] = FR (string) 15:12:53.018 [Lua] [player_slot_3] = 110000100fde492:1 (string) 15:12:53.018 [Lua] [eac_authorized] = true (string) 15:12:53.018 [Lua] 15:12:53.018 [Lua] =======================Found valid lobby! 15:12:53.019 [Lua] 15:12:53.019 [Lua] [twitch_enabled] = false (string) 15:12:53.019 [Lua] [power_level] = 728 (string) 15:12:53.019 [Lua] [id] = 1860000038e8661 (string) 15:12:53.019 [Lua] [unique_server_name] = MégaTo (string) 15:12:53.019 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.019 [Lua] [host] = 1100001033eb2d3 (string) 15:12:53.019 [Lua] [matchmaking_type] = 2 (string) 15:12:53.019 [Lua] [is_private] = false (string) 15:12:53.019 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.019 [Lua] [name] = Lobby 1860000038e8661 (string) 15:12:53.019 [Lua] [difficulty] = hardest (string) 15:12:53.019 [Lua] [match_started] = true (string) 15:12:53.019 [Lua] [mechanism] = deus (string) 15:12:53.019 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.019 [Lua] [quick_game] = true (string) 15:12:53.019 [Lua] [num_players] = 3 (string) 15:12:53.019 [Lua] [matchmaking] = true (string) 15:12:53.019 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.019 [Lua] [player_slot_4] = 110000104026cc9:1 (string) 15:12:53.019 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 15:12:53.019 [Lua] [player_slot_5] = 110000101f32b8d:1 (string) 15:12:53.019 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.019 [Lua] [country_code] = FR (string) 15:12:53.019 [Lua] [player_slot_3] = 1100001033eb2d3:1 (string) 15:12:53.019 [Lua] [eac_authorized] = true (string) 15:12:53.019 [Lua] 15:12:53.019 [Lua] =======================Found valid lobby! 15:12:53.020 [Lua] 15:12:53.020 [Lua] [twitch_enabled] = false (string) 15:12:53.020 [Lua] [power_level] = 725 (string) 15:12:53.020 [Lua] [id] = 1860000038cac51 (string) 15:12:53.020 [Lua] [unique_server_name] = Cheungy (string) 15:12:53.020 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.020 [Lua] [host] = 11000010750145d (string) 15:12:53.020 [Lua] [matchmaking_type] = 2 (string) 15:12:53.020 [Lua] [is_private] = false (string) 15:12:53.020 [Lua] [selected_mission_id] = journey_citadel (string) 15:12:53.020 [Lua] [name] = Lobby 1860000038cac51 (string) 15:12:53.020 [Lua] [difficulty] = hardest (string) 15:12:53.020 [Lua] [match_started] = true (string) 15:12:53.020 [Lua] [mechanism] = deus (string) 15:12:53.020 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.020 [Lua] [quick_game] = true (string) 15:12:53.020 [Lua] [num_players] = 3 (string) 15:12:53.020 [Lua] [matchmaking] = true (string) 15:12:53.020 [Lua] [player_slot_1] = 11000010ede55a5:1 (string) 15:12:53.020 [Lua] [player_slot_4] = 11000010750145d:1 (string) 15:12:53.020 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string) 15:12:53.020 [Lua] [player_slot_5] = 1100001085ef147:1 (string) 15:12:53.020 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.020 [Lua] [country_code] = IE (string) 15:12:53.020 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.020 [Lua] [eac_authorized] = true (string) 15:12:53.020 [Lua] 15:12:53.020 [Lua] =======================Found valid lobby! 15:12:53.021 [Lua] 15:12:53.021 [Lua] [twitch_enabled] = false (string) 15:12:53.021 [Lua] [power_level] = 725 (string) 15:12:53.021 [Lua] [id] = 1860000038f1a7c (string) 15:12:53.021 [Lua] [unique_server_name] = @roth (string) 15:12:53.021 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.021 [Lua] [host] = 1100001016c51f1 (string) 15:12:53.021 [Lua] [matchmaking_type] = 2 (string) 15:12:53.021 [Lua] [is_private] = false (string) 15:12:53.021 [Lua] [selected_mission_id] = journey_ice (string) 15:12:53.021 [Lua] [name] = Lobby 1860000038f1a7c (string) 15:12:53.021 [Lua] [difficulty] = hardest (string) 15:12:53.021 [Lua] [match_started] = true (string) 15:12:53.021 [Lua] [mechanism] = deus (string) 15:12:53.021 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.021 [Lua] [quick_game] = false (string) 15:12:53.021 [Lua] [num_players] = 1 (string) 15:12:53.021 [Lua] [matchmaking] = true (string) 15:12:53.021 [Lua] [player_slot_1] = 1100001016c51f1:1 (string) 15:12:53.021 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.021 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 15:12:53.021 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.021 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.021 [Lua] [country_code] = FR (string) 15:12:53.021 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.021 [Lua] [eac_authorized] = true (string) 15:12:53.021 [Lua] 15:12:53.021 [Lua] =======================Found valid lobby! 15:12:53.022 [Lua] 15:12:53.022 [Lua] [twitch_enabled] = false (string) 15:12:53.022 [Lua] [power_level] = 721 (string) 15:12:53.022 [Lua] [id] = 1860000038ef71d (string) 15:12:53.022 [Lua] [num_players] = 3 (string) 15:12:53.022 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.022 [Lua] [host] = 1100001025fe59f (string) 15:12:53.022 [Lua] [time_of_search] = 1619017252 (string) 15:12:53.022 [Lua] [matchmaking_type] = 2 (string) 15:12:53.022 [Lua] [is_private] = false (string) 15:12:53.022 [Lua] [player_slot_4] = 1100001068a4f54:1 (string) 15:12:53.022 [Lua] [name] = Lobby 1860000038ef71d (string) 15:12:53.022 [Lua] [difficulty] = hardest (string) 15:12:53.022 [Lua] [match_started] = true (string) 15:12:53.022 [Lua] [mechanism] = deus (string) 15:12:53.022 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.022 [Lua] [quick_game] = false (string) 15:12:53.022 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.022 [Lua] [matchmaking] = true (string) 15:12:53.022 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.022 [Lua] [country_code] = FR (string) 15:12:53.022 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 15:12:53.022 [Lua] [player_slot_5] = 1100001025fe59f:1 (string) 15:12:53.022 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.022 [Lua] [unique_server_name] = Rahl (string) 15:12:53.022 [Lua] [player_slot_3] = 110000102f9ea49:1 (string) 15:12:53.022 [Lua] [eac_authorized] = true (string) 15:12:53.022 [Lua] 15:12:53.022 [Lua] =======================Found valid lobby! 15:12:53.024 [Lua] 15:12:53.024 [Lua] [twitch_enabled] = false (string) 15:12:53.024 [Lua] [power_level] = 718 (string) 15:12:53.024 [Lua] [id] = 1860000038e3e00 (string) 15:12:53.024 [Lua] [num_players] = 3 (string) 15:12:53.024 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.024 [Lua] [host] = 11000011963ca58 (string) 15:12:53.024 [Lua] [time_of_search] = 1619016540 (string) 15:12:53.024 [Lua] [matchmaking_type] = 2 (string) 15:12:53.024 [Lua] [is_private] = false (string) 15:12:53.024 [Lua] [player_slot_4] = 110000105cb441b:1 (string) 15:12:53.024 [Lua] [name] = Lobby 1860000038e3e00 (string) 15:12:53.024 [Lua] [difficulty] = hardest (string) 15:12:53.024 [Lua] [match_started] = true (string) 15:12:53.024 [Lua] [mechanism] = deus (string) 15:12:53.024 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.024 [Lua] [quick_game] = false (string) 15:12:53.024 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.024 [Lua] [matchmaking] = true (string) 15:12:53.024 [Lua] [player_slot_1] = 1100001122388e0:1 (string) 15:12:53.024 [Lua] [country_code] = FR (string) 15:12:53.024 [Lua] [mission_id] = pat_tower_wastes_path1 (string) 15:12:53.024 [Lua] [player_slot_5] = 11000011963ca58:1 (string) 15:12:53.024 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.024 [Lua] [unique_server_name] = UGANDAPHOWK (string) 15:12:53.024 [Lua] [player_slot_3] = 11000010df3803f:1 (string) 15:12:53.024 [Lua] [eac_authorized] = true (string) 15:12:53.024 [Lua] 15:12:53.024 [Lua] =======================Found valid lobby! 15:12:53.026 [Lua] 15:12:53.026 [Lua] [twitch_enabled] = false (string) 15:12:53.026 [Lua] [power_level] = 718 (string) 15:12:53.026 [Lua] [id] = 1860000038e5ba3 (string) 15:12:53.026 [Lua] [unique_server_name] = Black Beaujolais (string) 15:12:53.026 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.026 [Lua] [host] = 110000102d27349 (string) 15:12:53.026 [Lua] [matchmaking_type] = 2 (string) 15:12:53.026 [Lua] [is_private] = false (string) 15:12:53.026 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.026 [Lua] [name] = Lobby 1860000038e5ba3 (string) 15:12:53.026 [Lua] [difficulty] = hardest (string) 15:12:53.026 [Lua] [match_started] = true (string) 15:12:53.026 [Lua] [mechanism] = deus (string) 15:12:53.026 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.026 [Lua] [quick_game] = true (string) 15:12:53.026 [Lua] [num_players] = 3 (string) 15:12:53.026 [Lua] [matchmaking] = true (string) 15:12:53.026 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.026 [Lua] [player_slot_4] = 110000102f3ae6c:1 (string) 15:12:53.026 [Lua] [mission_id] = sig_crag_wastes_path5 (string) 15:12:53.026 [Lua] [player_slot_5] = 110000103152ad3:1 (string) 15:12:53.026 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.026 [Lua] [country_code] = FR (string) 15:12:53.026 [Lua] [player_slot_3] = 110000102d27349:1 (string) 15:12:53.026 [Lua] [eac_authorized] = true (string) 15:12:53.026 [Lua] 15:12:53.026 [Lua] =======================Found valid lobby! 15:12:53.027 [Lua] 15:12:53.027 [Lua] [twitch_enabled] = false (string) 15:12:53.027 [Lua] [power_level] = 715 (string) 15:12:53.027 [Lua] [id] = 1860000038e73a4 (string) 15:12:53.027 [Lua] [unique_server_name] = Cpl. Jake Neil "La sextache" (string) 15:12:53.027 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.027 [Lua] [host] = 110000132e6fe50 (string) 15:12:53.027 [Lua] [matchmaking_type] = 2 (string) 15:12:53.027 [Lua] [is_private] = false (string) 15:12:53.027 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.027 [Lua] [name] = Lobby 1860000038e73a4 (string) 15:12:53.027 [Lua] [difficulty] = hardest (string) 15:12:53.027 [Lua] [match_started] = true (string) 15:12:53.027 [Lua] [mechanism] = deus (string) 15:12:53.027 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.027 [Lua] [quick_game] = false (string) 15:12:53.027 [Lua] [num_players] = 2 (string) 15:12:53.027 [Lua] [matchmaking] = true (string) 15:12:53.027 [Lua] [player_slot_1] = 110000132e6fe50:1 (string) 15:12:53.027 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.027 [Lua] [mission_id] = pat_town_wastes_path2 (string) 15:12:53.027 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.027 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.027 [Lua] [country_code] = FR (string) 15:12:53.027 [Lua] [player_slot_3] = 110000101e367c1:1 (string) 15:12:53.027 [Lua] [eac_authorized] = true (string) 15:12:53.027 [Lua] 15:12:53.027 [Lua] =======================Found valid lobby! 15:12:53.029 [Lua] 15:12:53.029 [Lua] [twitch_enabled] = false (string) 15:12:53.029 [Lua] [power_level] = 765 (string) 15:12:53.029 [Lua] [id] = 1860000038d257c (string) 15:12:53.029 [Lua] [unique_server_name] = Guics (string) 15:12:53.029 [Lua] [difficulty_tweak] = 0 (string) 15:12:53.029 [Lua] [host] = 11000010628c59b (string) 15:12:53.029 [Lua] [matchmaking_type] = 2 (string) 15:12:53.029 [Lua] [is_private] = false (string) 15:12:53.029 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.029 [Lua] [name] = Lobby 1860000038d257c (string) 15:12:53.029 [Lua] [difficulty] = hardest (string) 15:12:53.029 [Lua] [match_started] = true (string) 15:12:53.029 [Lua] [mechanism] = deus (string) 15:12:53.030 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.030 [Lua] [quick_game] = true (string) 15:12:53.030 [Lua] [num_players] = 3 (string) 15:12:53.030 [Lua] [matchmaking] = true (string) 15:12:53.030 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.030 [Lua] [player_slot_4] = 110000105976470:1 (string) 15:12:53.030 [Lua] [mission_id] = sig_volcano_slaanesh_path3 (string) 15:12:53.030 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.030 [Lua] [player_slot_2] = 11000010628c59b:1 (string) 15:12:53.030 [Lua] [country_code] = ES (string) 15:12:53.030 [Lua] [player_slot_3] = 110000104d4ba35:1 (string) 15:12:53.030 [Lua] [eac_authorized] = true (string) 15:12:53.030 [Lua] 15:12:53.030 [Lua] =======================Found valid lobby! 15:12:53.031 [Lua] 15:12:53.031 [Lua] [twitch_enabled] = false (string) 15:12:53.031 [Lua] [power_level] = 725 (string) 15:12:53.031 [Lua] [id] = 1860000038eeebc (string) 15:12:53.031 [Lua] [num_players] = 2 (string) 15:12:53.031 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.031 [Lua] [host] = 110000105efd4d1 (string) 15:12:53.031 [Lua] [time_of_search] = 1619017185 (string) 15:12:53.031 [Lua] [matchmaking_type] = 2 (string) 15:12:53.031 [Lua] [is_private] = false (string) 15:12:53.031 [Lua] [player_slot_4] = 110000107b1f897:1 (string) 15:12:53.031 [Lua] [name] = Lobby 1860000038eeebc (string) 15:12:53.031 [Lua] [difficulty] = hardest (string) 15:12:53.031 [Lua] [match_started] = true (string) 15:12:53.031 [Lua] [mechanism] = deus (string) 15:12:53.031 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.031 [Lua] [quick_game] = false (string) 15:12:53.031 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.031 [Lua] [matchmaking] = true (string) 15:12:53.031 [Lua] [player_slot_1] = 110000105efd4d1:1 (string) 15:12:53.031 [Lua] [country_code] = ES (string) 15:12:53.031 [Lua] [mission_id] = sig_crag_wastes_path3 (string) 15:12:53.031 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.031 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.031 [Lua] [unique_server_name] = GianTDIX (string) 15:12:53.031 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.031 [Lua] [eac_authorized] = true (string) 15:12:53.031 [Lua] 15:12:53.031 [Lua] =======================Found valid lobby! 15:12:53.033 [Lua] 15:12:53.033 [Lua] [twitch_enabled] = false (string) 15:12:53.033 [Lua] [power_level] = 721 (string) 15:12:53.033 [Lua] [id] = 1860000038cbf88 (string) 15:12:53.033 [Lua] [unique_server_name] = ⛧No Pasarán⛧ (string) 15:12:53.033 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.033 [Lua] [host] = 110000102ec7ffd (string) 15:12:53.033 [Lua] [matchmaking_type] = 2 (string) 15:12:53.033 [Lua] [is_private] = false (string) 15:12:53.033 [Lua] [selected_mission_id] = journey_citadel (string) 15:12:53.033 [Lua] [name] = Lobby 1860000038cbf88 (string) 15:12:53.033 [Lua] [difficulty] = hardest (string) 15:12:53.033 [Lua] [match_started] = true (string) 15:12:53.033 [Lua] [mechanism] = deus (string) 15:12:53.033 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.033 [Lua] [quick_game] = false (string) 15:12:53.033 [Lua] [num_players] = 3 (string) 15:12:53.033 [Lua] [matchmaking] = true (string) 15:12:53.033 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.033 [Lua] [player_slot_4] = 110000114ba0d63:1 (string) 15:12:53.033 [Lua] [mission_id] = sig_crag_slaanesh_path1 (string) 15:12:53.033 [Lua] [player_slot_5] = 110000102ec7ffd:1 (string) 15:12:53.033 [Lua] [player_slot_2] = 1100001060bd11e:1 (string) 15:12:53.033 [Lua] [country_code] = DE (string) 15:12:53.033 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.033 [Lua] [eac_authorized] = true (string) 15:12:53.033 [Lua] 15:12:53.033 [Lua] =======================Found valid lobby! 15:12:53.034 [Lua] 15:12:53.034 [Lua] [twitch_enabled] = false (string) 15:12:53.034 [Lua] [power_level] = 715 (string) 15:12:53.034 [Lua] [id] = 1860000038f48c9 (string) 15:12:53.034 [Lua] [unique_server_name] = gridemann (string) 15:12:53.034 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.034 [Lua] [host] = 11000010306a5e3 (string) 15:12:53.034 [Lua] [matchmaking_type] = 2 (string) 15:12:53.034 [Lua] [is_private] = false (string) 15:12:53.034 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.034 [Lua] [name] = Lobby 1860000038f48c9 (string) 15:12:53.034 [Lua] [difficulty] = hardest (string) 15:12:53.034 [Lua] [match_started] = true (string) 15:12:53.034 [Lua] [mechanism] = deus (string) 15:12:53.034 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.034 [Lua] [quick_game] = true (string) 15:12:53.034 [Lua] [num_players] = 2 (string) 15:12:53.034 [Lua] [matchmaking] = true (string) 15:12:53.034 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.035 [Lua] [player_slot_4] = 110000103093dc0:1 (string) 15:12:53.035 [Lua] [mission_id] = dlc_morris_map (string) 15:12:53.035 [Lua] [player_slot_5] = 11000010306a5e3:1 (string) 15:12:53.035 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.035 [Lua] [country_code] = DE (string) 15:12:53.035 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.035 [Lua] [eac_authorized] = true (string) 15:12:53.035 [Lua] 15:12:53.035 [Lua] =======================Found valid lobby! 15:12:53.036 [Lua] 15:12:53.036 [Lua] [twitch_enabled] = false (string) 15:12:53.036 [Lua] [power_level] = 711 (string) 15:12:53.036 [Lua] [id] = 1860000038d5e86 (string) 15:12:53.036 [Lua] [unique_server_name] = filthy peasant (string) 15:12:53.036 [Lua] [difficulty_tweak] = -7 (string) 15:12:53.036 [Lua] [host] = 110000105b3a78f (string) 15:12:53.036 [Lua] [matchmaking_type] = 2 (string) 15:12:53.036 [Lua] [is_private] = false (string) 15:12:53.036 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.036 [Lua] [name] = Lobby 1860000038d5e86 (string) 15:12:53.036 [Lua] [difficulty] = hardest (string) 15:12:53.036 [Lua] [match_started] = true (string) 15:12:53.036 [Lua] [mechanism] = deus (string) 15:12:53.036 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.036 [Lua] [quick_game] = true (string) 15:12:53.036 [Lua] [num_players] = 3 (string) 15:12:53.036 [Lua] [matchmaking] = true (string) 15:12:53.036 [Lua] [player_slot_1] = 110000105b3a78f:1 (string) 15:12:53.036 [Lua] [player_slot_4] = 110000102d1d1bd:1 (string) 15:12:53.036 [Lua] [mission_id] = pat_forest_wastes_path5 (string) 15:12:53.036 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.036 [Lua] [player_slot_2] = 1100001026f811f:1 (string) 15:12:53.036 [Lua] [country_code] = ES (string) 15:12:53.036 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.036 [Lua] [eac_authorized] = true (string) 15:12:53.036 [Lua] 15:12:53.036 [Lua] =======================Found valid lobby! 15:12:53.037 [Lua] 15:12:53.037 [Lua] [twitch_enabled] = false (string) 15:12:53.037 [Lua] [power_level] = 835 (string) 15:12:53.037 [Lua] [id] = 1860000038f43a8 (string) 15:12:53.037 [Lua] [num_players] = 2 (string) 15:12:53.037 [Lua] [difficulty_tweak] = 0 (string) 15:12:53.037 [Lua] [host] = 11000010a47f770 (string) 15:12:53.037 [Lua] [time_of_search] = 1619017826 (string) 15:12:53.037 [Lua] [matchmaking_type] = 2 (string) 15:12:53.037 [Lua] [is_private] = false (string) 15:12:53.037 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.037 [Lua] [name] = Lobby 1860000038f43a8 (string) 15:12:53.037 [Lua] [difficulty] = hardest (string) 15:12:53.037 [Lua] [match_started] = true (string) 15:12:53.037 [Lua] [mechanism] = deus (string) 15:12:53.037 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.037 [Lua] [quick_game] = false (string) 15:12:53.037 [Lua] [selected_mission_id] = journey_ice (string) 15:12:53.037 [Lua] [matchmaking] = true (string) 15:12:53.037 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.037 [Lua] [country_code] = US (string) 15:12:53.037 [Lua] [mission_id] = morris_hub (string) 15:12:53.037 [Lua] [player_slot_5] = 11000010a47f770:1 (string) 15:12:53.037 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.037 [Lua] [unique_server_name] = Ungoliant's Herald (string) 15:12:53.037 [Lua] [player_slot_3] = 11000010b913b7a:1 (string) 15:12:53.037 [Lua] [eac_authorized] = true (string) 15:12:53.037 [Lua] 15:12:53.037 [Lua] =======================Found valid lobby! 15:12:53.038 [Lua] 15:12:53.038 [Lua] [twitch_enabled] = false (string) 15:12:53.038 [Lua] [power_level] = 821 (string) 15:12:53.038 [Lua] [id] = 1860000038f294e (string) 15:12:53.038 [Lua] [unique_server_name] = NonstopNonsense (string) 15:12:53.038 [Lua] [difficulty_tweak] = 0 (string) 15:12:53.038 [Lua] [host] = 110000101a24e70 (string) 15:12:53.038 [Lua] [matchmaking_type] = 2 (string) 15:12:53.038 [Lua] [is_private] = false (string) 15:12:53.038 [Lua] [selected_mission_id] = journey_ice (string) 15:12:53.038 [Lua] [name] = Lobby 1860000038f294e (string) 15:12:53.038 [Lua] [difficulty] = hardest (string) 15:12:53.038 [Lua] [match_started] = true (string) 15:12:53.038 [Lua] [mechanism] = deus (string) 15:12:53.038 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.038 [Lua] [quick_game] = false (string) 15:12:53.038 [Lua] [num_players] = 3 (string) 15:12:53.038 [Lua] [matchmaking] = true (string) 15:12:53.038 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.038 [Lua] [player_slot_4] = 110000101a24e70:1 (string) 15:12:53.038 [Lua] [mission_id] = morris_hub (string) 15:12:53.038 [Lua] [player_slot_5] = 110000101638d19:1 (string) 15:12:53.038 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.038 [Lua] [country_code] = DE (string) 15:12:53.038 [Lua] [player_slot_3] = 1100001065136c7:1 (string) 15:12:53.038 [Lua] [eac_authorized] = true (string) 15:12:53.038 [Lua] 15:12:53.038 [Lua] =======================Found valid lobby! 15:12:53.040 [Lua] 15:12:53.040 [Lua] [twitch_enabled] = false (string) 15:12:53.040 [Lua] [power_level] = 755 (string) 15:12:53.040 [Lua] [id] = 1860000038d9683 (string) 15:12:53.040 [Lua] [unique_server_name] = Mr. Does Little (string) 15:12:53.040 [Lua] [difficulty_tweak] = 3 (string) 15:12:53.040 [Lua] [host] = 110000105367558 (string) 15:12:53.040 [Lua] [matchmaking_type] = 2 (string) 15:12:53.040 [Lua] [is_private] = false (string) 15:12:53.040 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.040 [Lua] [name] = Lobby 1860000038d9683 (string) 15:12:53.040 [Lua] [difficulty] = hardest (string) 15:12:53.040 [Lua] [match_started] = true (string) 15:12:53.040 [Lua] [mechanism] = deus (string) 15:12:53.040 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.040 [Lua] [quick_game] = false (string) 15:12:53.040 [Lua] [num_players] = 3 (string) 15:12:53.040 [Lua] [matchmaking] = true (string) 15:12:53.040 [Lua] [player_slot_1] = 11000010792f7ad:1 (string) 15:12:53.040 [Lua] [player_slot_4] = 110000105367558:1 (string) 15:12:53.040 [Lua] [mission_id] = sig_mordrek_tzeentch_path5 (string) 15:12:53.040 [Lua] [player_slot_5] = 11000010344d4e9:1 (string) 15:12:53.040 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.040 [Lua] [country_code] = BE (string) 15:12:53.040 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.040 [Lua] [eac_authorized] = true (string) 15:12:53.040 [Lua] 15:12:53.040 [Lua] =======================Found valid lobby! 15:12:53.041 [Lua] 15:12:53.041 [Lua] [twitch_enabled] = false (string) 15:12:53.041 [Lua] [power_level] = 741 (string) 15:12:53.041 [Lua] [id] = 1860000038d7bfe (string) 15:12:53.041 [Lua] [unique_server_name] = Nate (string) 15:12:53.041 [Lua] [difficulty_tweak] = -7 (string) 15:12:53.041 [Lua] [host] = 110000104f6ca3a (string) 15:12:53.041 [Lua] [matchmaking_type] = 2 (string) 15:12:53.041 [Lua] [is_private] = false (string) 15:12:53.041 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.041 [Lua] [name] = Lobby 1860000038d7bfe (string) 15:12:53.041 [Lua] [difficulty] = hardest (string) 15:12:53.041 [Lua] [match_started] = true (string) 15:12:53.041 [Lua] [mechanism] = deus (string) 15:12:53.041 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.041 [Lua] [quick_game] = true (string) 15:12:53.041 [Lua] [num_players] = 3 (string) 15:12:53.041 [Lua] [matchmaking] = true (string) 15:12:53.041 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.041 [Lua] [player_slot_4] = 110000104f6ca3a:1 (string) 15:12:53.041 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string) 15:12:53.041 [Lua] [player_slot_5] = 110000105ab42c7:1 (string) 15:12:53.041 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.041 [Lua] [country_code] = DE (string) 15:12:53.041 [Lua] [player_slot_3] = 1100001137ede87:1 (string) 15:12:53.041 [Lua] [eac_authorized] = true (string) 15:12:53.041 [Lua] 15:12:53.041 [Lua] =======================Found valid lobby! 15:12:53.042 [Lua] 15:12:53.042 [Lua] [twitch_enabled] = false (string) 15:12:53.042 [Lua] [power_level] = 731 (string) 15:12:53.042 [Lua] [id] = 1860000038e9e96 (string) 15:12:53.042 [Lua] [unique_server_name] = Landouin of Mousillon (string) 15:12:53.042 [Lua] [difficulty_tweak] = -7 (string) 15:12:53.042 [Lua] [host] = 110000104b37530 (string) 15:12:53.042 [Lua] [matchmaking_type] = 2 (string) 15:12:53.042 [Lua] [is_private] = false (string) 15:12:53.042 [Lua] [selected_mission_id] = journey_citadel (string) 15:12:53.042 [Lua] [name] = Lobby 1860000038e9e96 (string) 15:12:53.042 [Lua] [difficulty] = hardest (string) 15:12:53.042 [Lua] [match_started] = true (string) 15:12:53.042 [Lua] [mechanism] = deus (string) 15:12:53.042 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.042 [Lua] [quick_game] = false (string) 15:12:53.042 [Lua] [num_players] = 3 (string) 15:12:53.042 [Lua] [matchmaking] = true (string) 15:12:53.042 [Lua] [player_slot_1] = 110000102118b90:1 (string) 15:12:53.042 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.042 [Lua] [mission_id] = pat_mountain_wastes_path5 (string) 15:12:53.042 [Lua] [player_slot_5] = 110000104b37530:1 (string) 15:12:53.042 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.042 [Lua] [country_code] = DE (string) 15:12:53.042 [Lua] [player_slot_3] = 11000010e17b7a5:1 (string) 15:12:53.042 [Lua] [eac_authorized] = true (string) 15:12:53.042 [Lua] 15:12:53.042 [Lua] =======================Found valid lobby! 15:12:53.044 [Lua] 15:12:53.044 [Lua] [twitch_enabled] = false (string) 15:12:53.044 [Lua] [power_level] = 725 (string) 15:12:53.044 [Lua] [id] = 1860000038e8523 (string) 15:12:53.044 [Lua] [unique_server_name] = COLONEL FEUERBUSCH (string) 15:12:53.044 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.044 [Lua] [host] = 11000010649e657 (string) 15:12:53.044 [Lua] [matchmaking_type] = 2 (string) 15:12:53.044 [Lua] [is_private] = false (string) 15:12:53.044 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.044 [Lua] [name] = Lobby 1860000038e8523 (string) 15:12:53.044 [Lua] [difficulty] = hardest (string) 15:12:53.044 [Lua] [match_started] = true (string) 15:12:53.044 [Lua] [mechanism] = deus (string) 15:12:53.044 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.044 [Lua] [quick_game] = true (string) 15:12:53.044 [Lua] [num_players] = 2 (string) 15:12:53.044 [Lua] [matchmaking] = true (string) 15:12:53.044 [Lua] [player_slot_1] = 0:0 (string) 15:12:53.044 [Lua] [player_slot_4] = 0:0 (string) 15:12:53.044 [Lua] [mission_id] = sig_gorge_wastes_path2 (string) 15:12:53.044 [Lua] [player_slot_5] = 11000010649e657:1 (string) 15:12:53.044 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.044 [Lua] [country_code] = DE (string) 15:12:53.044 [Lua] [player_slot_3] = 11000010258c5f3:1 (string) 15:12:53.044 [Lua] [eac_authorized] = true (string) 15:12:53.044 [Lua] 15:12:53.044 [Lua] =======================Found valid lobby! 15:12:53.045 [Lua] 15:12:53.045 [Lua] [twitch_enabled] = false (string) 15:12:53.045 [Lua] [power_level] = 720 (string) 15:12:53.045 [Lua] [id] = 1860000038e4af4 (string) 15:12:53.045 [Lua] [num_players] = 2 (string) 15:12:53.045 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.045 [Lua] [host] = 11000010506d309 (string) 15:12:53.045 [Lua] [time_of_search] = 1619016948 (string) 15:12:53.045 [Lua] [matchmaking_type] = 2 (string) 15:12:53.045 [Lua] [is_private] = false (string) 15:12:53.045 [Lua] [player_slot_4] = 110000100aaec3e:1 (string) 15:12:53.045 [Lua] [name] = Lobby 1860000038e4af4 (string) 15:12:53.045 [Lua] [difficulty] = hardest (string) 15:12:53.045 [Lua] [match_started] = true (string) 15:12:53.045 [Lua] [mechanism] = deus (string) 15:12:53.045 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.045 [Lua] [quick_game] = false (string) 15:12:53.045 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.045 [Lua] [matchmaking] = true (string) 15:12:53.045 [Lua] [player_slot_1] = 11000010506d309:1 (string) 15:12:53.045 [Lua] [country_code] = BE (string) 15:12:53.045 [Lua] [mission_id] = sig_volcano_wastes_path3 (string) 15:12:53.045 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.045 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.045 [Lua] [unique_server_name] = BaronVonElfoz (string) 15:12:53.045 [Lua] [player_slot_3] = 0:0 (string) 15:12:53.045 [Lua] [eac_authorized] = true (string) 15:12:53.045 [Lua] 15:12:53.045 [Lua] =======================Found valid lobby! 15:12:53.047 [Lua] 15:12:53.047 [Lua] [twitch_enabled] = false (string) 15:12:53.047 [Lua] [power_level] = 668 (string) 15:12:53.047 [Lua] [id] = 1860000038efbe5 (string) 15:12:53.047 [Lua] [unique_server_name] = mutzelsaurus (string) 15:12:53.047 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.047 [Lua] [host] = 11000010272fc27 (string) 15:12:53.047 [Lua] [matchmaking_type] = 2 (string) 15:12:53.047 [Lua] [is_private] = false (string) 15:12:53.047 [Lua] [selected_mission_id] = journey_ruin (string) 15:12:53.047 [Lua] [name] = Lobby 1860000038efbe5 (string) 15:12:53.047 [Lua] [difficulty] = hardest (string) 15:12:53.047 [Lua] [match_started] = true (string) 15:12:53.047 [Lua] [mechanism] = deus (string) 15:12:53.047 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.047 [Lua] [quick_game] = true (string) 15:12:53.047 [Lua] [num_players] = 3 (string) 15:12:53.047 [Lua] [matchmaking] = true (string) 15:12:53.047 [Lua] [player_slot_1] = 1100001045a5a14:1 (string) 15:12:53.047 [Lua] [player_slot_4] = 11000010272fc27:1 (string) 15:12:53.047 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 15:12:53.047 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.047 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.047 [Lua] [country_code] = DE (string) 15:12:53.047 [Lua] [player_slot_3] = 1100001072835e0:1 (string) 15:12:53.047 [Lua] [eac_authorized] = true (string) 15:12:53.047 [Lua] 15:12:53.047 [Lua] =======================Found valid lobby! 15:12:53.048 [Lua] 15:12:53.048 [Lua] [twitch_enabled] = false (string) 15:12:53.048 [Lua] [power_level] = 0 (string) 15:12:53.048 [Lua] [id] = 1860000038f3e01 (string) 15:12:53.048 [Lua] [num_players] = 3 (string) 15:12:53.048 [Lua] [difficulty_tweak] = -10 (string) 15:12:53.048 [Lua] [host] = 110000100bc7081 (string) 15:12:53.048 [Lua] [time_of_search] = 1619017821 (string) 15:12:53.048 [Lua] [matchmaking_type] = 2 (string) 15:12:53.048 [Lua] [is_private] = false (string) 15:12:53.048 [Lua] [player_slot_4] = 110000105baac26:1 (string) 15:12:53.048 [Lua] [name] = Lobby 1860000038f3e01 (string) 15:12:53.048 [Lua] [difficulty] = hardest (string) 15:12:53.048 [Lua] [match_started] = true (string) 15:12:53.048 [Lua] [mechanism] = deus (string) 15:12:53.048 [Lua] [network_hash] = f5379771c25088f6 (string) 15:12:53.048 [Lua] [quick_game] = false (string) 15:12:53.048 [Lua] [selected_mission_id] = journey_cave (string) 15:12:53.048 [Lua] [matchmaking] = true (string) 15:12:53.048 [Lua] [player_slot_1] = 1100001045fa606:1 (string) 15:12:53.048 [Lua] [country_code] = BE (string) 15:12:53.048 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 15:12:53.048 [Lua] [player_slot_5] = 0:0 (string) 15:12:53.048 [Lua] [player_slot_2] = 0:0 (string) 15:12:53.048 [Lua] [unique_server_name] = Sméagol (string) 15:12:53.048 [Lua] [player_slot_3] = 110000100bc7081:1 (string) 15:12:53.048 [Lua] [eac_authorized] = true (string) 15:12:53.048 [Lua] 15:12:53.048 [Lua] =======================Found valid lobby! 15:12:53.048 [Lua] [Matchmaking] max_quick_play_search_range: close 15:12:53.048 [Lua] 15:12:53.048 [Lua] [1] = any (string) 15:12:53.048 [Lua] 15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Imperium Tenebrarum failed lobby match due to 'Journey is not unlocked' 15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Museal failed lobby match due to 'Journey is not unlocked' 15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Doth Jenison failed lobby match due to 'Journey is not unlocked' 15:12:53.050 [Lua] [Matchmaking] Lobby hosted by Pope Paul failed lobby match due to 'Journey is not unlocked' 15:12:53.050 [Lua] [Matchmaking] Lobby hosted by Alexander Pippington discarded due to 'hero is unavailable' 15:12:53.051 [Lua] [Matchmaking] Lobby hosted by Samano discarded due to 'hero is unavailable' 15:12:53.051 [Lua] [Matchmaking] Lobby hosted by Petelgeuse Romanee-Conti failed lobby match due to 'Journey is not unlocked' 15:12:53.051 [Lua] [Matchmaking] Lobby hosted by jin failed lobby match due to 'Journey is not unlocked' 15:12:53.052 [Lua] [Matchmaking] Lobby hosted by Instathrill discarded due to 'hero is unavailable' 15:12:53.052 [Lua] [Matchmaking] Lobby hosted by gunmank failed lobby match due to 'Journey is not unlocked' 15:12:53.053 [Lua] [Matchmaking] Lobby hosted by Sgt Smith 95 discarded due to 'hero is unavailable' 15:12:53.053 [Lua] [Matchmaking] Lobby hosted by Mr. Picklesworth discarded due to 'hero is unavailable' 15:12:53.054 [Lua] [Matchmaking] Lobby hosted by Joe failed lobby match due to 'Journey is not unlocked' 15:12:53.054 [Lua] [Matchmaking] Lobby hosted by Pred discarded due to 'hero is unavailable' 15:12:53.055 [Lua] [Matchmaking] Lobby hosted by Corbier discarded due to 'hero is unavailable' 15:12:53.055 [Lua] [Matchmaking] Lobby hosted by CPTNapalm discarded due to 'hero is unavailable' 15:12:53.055 [Lua] [Matchmaking] Lobby hosted by Hrolfr Ironhead discarded due to 'hero is unavailable' 15:12:53.056 [Lua] [Matchmaking] Lobby hosted by MégaTo discarded due to 'hero is unavailable' 15:12:53.056 [Lua] [Matchmaking] Lobby hosted by Cheungy failed lobby match due to 'Journey is not unlocked' 15:12:53.057 [Lua] [Matchmaking] Lobby hosted by @roth failed lobby match due to 'Journey is not unlocked' 15:12:53.057 [Lua] [Matchmaking] Lobby hosted by Rahl discarded due to 'hero is unavailable' 15:12:53.058 [Lua] [Matchmaking] Lobby hosted by UGANDAPHOWK failed lobby match due to 'Journey is not unlocked' 15:12:53.058 [Lua] [Matchmaking] Lobby hosted by Black Beaujolais discarded due to 'hero is unavailable' 15:12:53.058 [Lua] [Matchmaking] Lobby hosted by Cpl. Jake Neil "La sextache" failed lobby match due to 'Journey is not unlocked' 15:12:53.059 [Lua] [Matchmaking] Lobby hosted by Guics discarded due to 'hero is unavailable' 15:12:53.059 [Lua] [Matchmaking] Lobby hosted by GianTDIX failed lobby match due to 'Journey is not unlocked' 15:12:53.059 [Lua] [Matchmaking] Lobby hosted by ⛧No Pasarán⛧ failed lobby match due to 'Journey is not unlocked' 15:12:53.060 [Lua] [Matchmaking] Lobby hosted by gridemann discarded due to 'hero is unavailable' 15:12:53.060 [Lua] [Matchmaking] Lobby hosted by filthy peasant discarded due to 'hero is unavailable' 15:12:53.060 [Lua] [Matchmaking] Lobby hosted by Ungoliant's Herald failed lobby match due to 'Journey is not unlocked' 15:12:53.061 [Lua] [Matchmaking] Lobby hosted by NonstopNonsense failed lobby match due to 'Journey is not unlocked' 15:12:53.061 [Lua] [Matchmaking] Lobby hosted by Mr. Does Little discarded due to 'hero is unavailable' 15:12:53.061 [Lua] [Matchmaking] Lobby hosted by Nate discarded due to 'hero is unavailable' 15:12:53.062 [Lua] [Matchmaking] Lobby hosted by Landouin of Mousillon failed lobby match due to 'Journey is not unlocked' 15:12:53.062 [Lua] [Matchmaking] Lobby hosted by BaronVonElfoz discarded due to 'hero is unavailable' 15:12:53.063 [Lua] [Matchmaking] Lobby hosted by mutzelsaurus discarded due to 'hero is unavailable' 15:12:53.063 [Lua] [Matchmaking] Lobby hosted by Sméagol failed lobby match due to 'Journey is not unlocked' 15:12:53.068 [Lua] [ChatManager][1]System: Found game... 15:12:53.068 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 15:12:53.068 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 15:12:53.069 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:12:53.069 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:12:53.069 [Lua] [ChatManager][1]System: Connecting to game session. 15:12:53.087 [Lua] [LobbyClient] Changed state from nil to joining 15:12:53.308 [Lua] [LobbyClient] Changed state from joining to joined 15:12:53.308 [Lua] [PartyManager] Leader is set to 11000010d6929de 15:12:53.308 [Lua] [LobbyClient] connected to lobby, id: 1860000038d8830 15:12:53.308 [Lua] ====== Looking for host: 11000010d6929de 15:12:53.740 [Lua] LobbyInternal.open_channel lobby: userdata: 0x10ab0688, to peer: 11000010d6929de channel: 1 15:12:53.740 [Lua] Connected to host: 11000010d6929de, using channel: 1 15:12:53.741 [Lua] [Matchmaking] Joined lobby, checking network hash... 15:12:53.751 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'The Coom Slayer'... 15:12:55.288 [Lua] [Matchmaking] Connected, requesting to join game... 15:12:55.288 [Lua] bogenhafen 15:12:55.288 [Lua] scorpion_beta_extended_access 15:12:55.288 [Lua] vermintide_1 15:12:55.288 [Lua] holly 15:12:55.288 [Lua] lake_upgrade 15:12:55.288 [Lua] grass 15:12:55.288 [Lua] pre_order 15:12:55.288 [Lua] wom_beta 15:12:55.288 [Lua] morris 15:12:55.288 [Lua] lake 15:12:55.288 [Lua] cog_upgrade 15:12:55.288 [Lua] cog 15:12:55.288 [Lua] scorpion 15:12:55.373 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000038d8830 host_id:The Coom Slayer 15:12:55.373 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 15:12:55.373 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 15:12:55.374 [Lua] [ChatManager][1]System: Requesting profiles 15:12:55.460 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:11000010ecfe061 | dr:11000010d6929de | bw:0 | es:110000106524d2a 15:12:55.462 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 15:12:55.462 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 15:12:55.462 [Lua] [ChatManager][1]System: Acquiring profiles 15:12:55.539 [Lua] [ChatManager][1]System: Joining game... 15:12:55.542 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 15:12:55.542 [Lua] TRANSITION start_lobby table: 000000000053C2F0 nil 15:12:55.542 [Lua] [GameNetworkManager] Leaving game... 15:12:55.542 [Lua] [GameNetworkManager] Shutting down game session host. 15:12:55.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:12:55.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:12:55.542 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=33.07 15:12:55.559 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:12:57.308 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 15:12:57.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:12:57.546 [Lua] [Managers] Calling function on all managers: 15:12:57.546 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:12:57.546 [Lua] Clearing all global lookup lists 15:12:57.546 [Lua] [IngamePlayerListUI] - Destroy 15:12:57.546 [Lua] [GamePadEquipmentUI] - Destroy 15:12:57.547 [Lua] [EquipmentUI] - Destroy 15:12:57.547 [Lua] [AbilityUI] - Destroy 15:12:57.547 [Lua] [GamePadAbilityUI] - Destroy 15:12:57.547 [Lua] [IngameUI] destroy 15:12:57.557 [Lua] [Managers] Destroying manager group: 15:12:57.560 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:12:57.560 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:12:57.560 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:12:57.560 [Lua] [Matchmaking] unregister rpcs 15:12:57.560 [Lua] [Matchmaking] destroying 15:12:57.560 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:12:57.560 [Lua] [ChatManager] Unregistering channel 1 15:12:57.560 [Lua] [EnemyPackageLoader] network_context_destroyed 15:12:57.560 [Lua] [PartyManager] network_context_destroyed 15:12:57.560 [Lua] [GameMechanismManager] network_context_destroyed 15:12:57.560 [SteamVoip] Destroying room 9a72d9290bcb5074 15:12:57.578 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 15:12:57.594 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:12:57.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 15:12:57.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:12:57.597 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:12:57.598 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:12:57.610 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:12:57.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 15:12:57.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 15:12:57.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 15:12:57.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 15:12:57.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:12:57.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 15:12:57.641 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:12:57.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 15:12:57.641 [EACServer] [16:12:57:640][Windows][EAC Server] [Info][Destroy] Called 15:12:57.644 [Lua] [LobbyHost] Destroying 15:12:57.648 [Lua] ############### UNLOADING PACKAGES ############### 15:12:57.648 [Lua] [Managers] Calling function on all managers: 15:12:57.648 [Lua] [Managers] Destroying manager group: 15:12:57.648 [Lua] [Gamestate] Enter state StateLoading 15:12:57.651 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:12:57.651 [Lua] registering RPCs 15:12:57.651 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000053C2F0 15:12:57.651 warning: [Lua] Setting up network client 15:12:57.651 [Lua] [NetworkClient] New State connecting (old state nil) 15:12:57.651 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 15:12:57.651 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010d6929de 15:12:57.652 [EAC] Connection reset 15:12:57.652 [EAC] Set platform user auth ticket 15:12:57.652 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010d6929de my_peer_id:11000010c7fed13 15:12:57.652 [Lua] [ChatManager] Registering channel 1 15:12:57.652 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13) 15:12:57.652 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13) 15:12:57.652 [Lua] [PartyManager] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13) 15:12:57.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 15:12:57.652 [Lua] initializing mechanism to: adventure 15:12:57.652 [Lua] FORCE COMMIT 3 15:12:57.652 [Lua] PlayFabMirrorBase:_commit_internal 3 15:12:57.652 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:57.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:57.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29 15:12:57.653 [Lua] [PartyManager] Leader is set to 11000010d6929de 15:12:57.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:12:57.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29 15:12:57.655 [Lua] commit result success 3 15:12:57.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 15:12:57.739 [EAC] Set host peer 11000010d6929de to state undetermined 15:12:57.739 [EAC] Validating host 11000010d6929de 15:12:57.739 [Lua] [NetworkClient] New State connected (old state connecting) 15:12:57.741 [Lua] EAC debug check 2 nil 15:12:57.841 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:12:57.842 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:12:57.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29 15:12:57.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 15:12:57.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:12:57.891 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 15:12:57.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:12:57.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:12:57.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:12:57.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:12:58.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 15:12:58.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:12:58.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:12:58.061 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 15:12:58.112 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 15:12:58.112 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 15:12:58.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 15:12:59.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 15:12:59.236 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 15:12:59.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 15:12:59.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 15:12:59.325 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 15:12:59.325 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:12:59.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:12:59.426 [Lua] [PackageManager] Force_load: wwise/staff 15:12:59.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:12:59.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:12:59.794 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 15:12:59.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:12:59.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:12:59.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 15:12:59.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 15:12:59.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 15:12:59.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 15:12:59.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010d6929de 1 1 1 15:12:59.890 [Lua] player (11000010d6929de,1) was put into party 1 15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010ecfe061 1 1 2 15:12:59.890 [Lua] player (11000010ecfe061,1) was put into party 1 15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106524d2a 1 1 3 15:12:59.890 [Lua] player (110000106524d2a,1) was put into party 1 15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010d6929de 2 1 4 15:12:59.890 [Lua] player (11000010d6929de,2) was put into party 1 15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1 15:12:59.890 [Lua] player (11000010c7fed13,1) was put into party 0 15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010d6929de local_player_id:1 profile_index:3 career_index:4 is_bot:false 15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000106524d2a local_player_id:1 profile_index:5 career_index:1 is_bot:false 15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010ecfe061 local_player_id:1 profile_index:2 career_index:3 is_bot:false 15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010d6929de local_player_id:2 profile_index:4 career_index:1 is_bot:true 15:12:59.890 [Lua] [StateLoading] got rpc_load_level 15:12:59.890 [Lua] initializing mechanism to: deus 15:12:59.890 [Lua] PlayFabMirrorBase:_commit_internal nil 15:12:59.890 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:12:59.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:12:59.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 31 15:12:59.890 [Lua] [NetworkClient] New State loading (old state connected) 15:12:59.890 [Lua] Received new state from server ingame_deus 15:12:59.894 [Lua] Generated node with: Level , level_seed <1104785225>, Run progress <0.3333> 15:12:59.894 [Lua] Generated node with: Level , level_seed <1853157396>, Run progress <0.3333> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-503636893>, Run progress <0.83325> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-1993746842>, Run progress <0> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-823035251>, Run progress <0.6666> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-313828728>, Run progress <0> 15:12:59.894 [Lua] Generated node with: Level , level_seed <647806023>, Run progress <0.83325> 15:12:59.894 [Lua] Generated node with: Level , level_seed <139971834>, Run progress <0.83325> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-1460013039>, Run progress <0.9999> 15:12:59.894 [Lua] Generated node with: Level , level_seed <-1549774276>, Run progress <0.49995> 15:12:59.894 [Lua] Generated node with: Level , level_seed <1949501547>, Run progress <0.49995> 15:12:59.895 [Lua] Generated node with: Level , level_seed <1255408334>, Run progress <0.6666> 15:12:59.895 [Lua] Generated node with: Level , level_seed <-932238379>, Run progress <0.6666> 15:12:59.895 [Lua] Generated node with: Level , level_seed <-44561616>, Run progress <0> 15:12:59.895 [Lua] Generated node with: Level , level_seed <1175233743>, Run progress <0.16665> 15:12:59.895 [Lua] [DeusRunController] starting with seed <584766464> on difficulty and dominant god 15:12:59.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 32 15:12:59.896 [Lua] [NetworkClient] All level packages loaded! 15:12:59.896 [Lua] [NetworkClient] New State loaded (old state loading) 15:12:59.896 [Lua] [NetworkClient] on_level_loaded sig_crag_slaanesh_path5 15:12:59.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 31 15:12:59.896 [Lua] commit result success 4 15:12:59.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 15:12:59.897 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 15:12:59.897 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_slaanesh_path5 0 15:12:59.947 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:12:59.964 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path5, async-read, 15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5, sig_crag_slaanesh_path5, async-read, 15:12:59.982 [EAC] EAC host 11000010d6929de validated and trusted 15:12:59.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 15:12:59.999 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 15:13:00.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_crag 15:13:00.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 15:13:00.051 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 15:13:00.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:13:00.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 31 15:13:00.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 32 15:13:00.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 32 15:13:00.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 15:13:00.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 15:13:00.796 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:13:00.796 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:13:00.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:13:01.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:13:01.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:13:01.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:13:01.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:13:01.217 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:13:01.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 15:13:01.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 15:13:01.657 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark 15:13:01.657 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:13:01.742 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:13:01.742 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:13:01.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04 15:13:01.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04 15:13:01.877 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04 15:13:01.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 15:13:01.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 15:13:01.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 15:13:01.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 15:13:02.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 15:13:02.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 15:13:02.824 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 15:13:02.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 15:13:02.873 [Lua] [PackageManager] Force_load: wwise/coghammer 15:13:02.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:13:02.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:13:02.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 15:13:02.908 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:13:02.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:13:02.974 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:13:02.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 15:13:03.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 15:13:03.092 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 15:13:03.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:13:03.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:13:03.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:13:03.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 15:13:03.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 15:13:03.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 15:13:03.363 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:13:03.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:13:03.412 [Lua] [PackageManager] Force_load: wwise/bow 15:13:03.412 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:13:03.462 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:13:03.462 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:13:03.462 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 15:13:03.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 15:13:03.528 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 15:13:03.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:13:03.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:13:03.697 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 15:13:03.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:13:03.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:13:03.781 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:13:03.781 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:13:03.832 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:13:03.832 [Lua] [PackageManager] Force_load: wwise/handgun 15:13:03.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:13:03.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:13:03.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:13:03.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 15:13:03.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 15:13:03.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p 15:13:03.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 15:13:04.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 15:13:04.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 15:13:04.255 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:13:04.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:13:04.322 [Lua] [PackageManager] Force_load: wwise/drakegun 15:13:04.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:13:04.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:13:04.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:13:04.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:13:05.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:13:05.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:13:05.957 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:13:06.258 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:13:06.258 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:13:06.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 15:13:17.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 15:13:17.329 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 15:13:17.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:13:17.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:13:17.618 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:13:17.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 15:13:17.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 15:13:17.972 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 15:13:17.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common 15:13:18.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common 15:13:18.274 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common 15:13:18.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5 15:13:18.415 [Umbra] Loading umbra tome '#ID[f0c3710ffdb2b2d1]' 15:13:18.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5 15:13:18.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5 15:13:18.545 [Lua] [LevelTransitionHandler] Level load completed! 15:13:18.545 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_slaanesh_path5 - level_seed: 1949501547 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:13:18.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:13:18.568 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_stormfiend=true, } 15:13:18.568 [Lua] load_startup_enemy_packages: -------------- 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_spawn 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_troll 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_rat_ogre 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_stormfiend 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_minotaur 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_plague_sorcerer 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_corruptor_sorcerer 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_gutter_runner 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_pack_master 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_poison_wind_globadier 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_ratling_gunner 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_warpfire_thrower 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_vortex_sorcerer 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_standard_bearer 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_vortex 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] critter_rat 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] critter_pig 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_gor 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_storm_vermin 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_ungor_archer 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_plague_monk 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_storm_vermin_with_shield 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_ungor 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_clan_rat 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_loot_rat 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_slave 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_berzerker 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_marauder 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] skaven_clan_rat_with_shield 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] beastmen_bestigor 15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:13:18.568 [Lua] chaos_raider 15:13:18.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:13:18.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:13:18.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:13:18.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:13:18.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:13:18.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:13:19.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:13:19.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:13:19.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:13:19.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:13:19.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:13:19.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:13:19.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:13:19.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:13:19.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:13:19.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:13:19.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:13:19.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:19.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:19.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:13:19.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:13:19.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:13:19.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:13:19.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:13:19.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:13:19.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:13:19.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:13:20.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:13:20.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:13:20.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:13:20.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:13:20.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:13:20.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:13:20.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:13:20.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:13:20.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:13:20.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:13:20.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:13:20.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:13:20.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:13:20.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:13:20.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:13:20.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:13:20.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:13:20.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:13:20.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:13:20.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:13:20.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:13:20.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:13:20.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:13:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:13:21.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:13:21.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:13:21.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:13:21.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:13:21.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:13:21.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:13:21.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:13:21.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:13:21.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:13:22.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:13:22.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:13:22.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:22.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:22.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:13:22.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:13:22.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:13:22.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:13:22.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:13:22.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:13:22.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:13:22.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:13:23.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:13:23.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:13:23.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:13:23.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:13:23.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:13:23.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:13:23.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:13:23.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:13:23.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:13:23.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:13:23.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:13:23.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:24.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:24.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:13:24.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:13:24.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:13:24.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:13:24.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:13:24.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:13:24.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:13:24.794 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 15:13:24.796 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: sig_crag_slaanesh_path5 game_mode: deus 15:13:24.796 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:13:24.796 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:13:24.796 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:13:24.796 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:13:24.796 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path5/world 15:13:24.797 [Umbra] Init version: 3.4.15 :: 16 threads 15:13:24.908 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:13:28.261 [Lua] Async level spawning done 15:13:28.261 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:13:29.232 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:13:29.232 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:13:29.233 [Lua] [Managers] Destroying manager group: 15:13:29.235 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 15:13:29.235 [Lua] [Gamestate] Enter StateIngame CLIENT 15:13:29.235 [Lua] [Managers] Calling function on all managers: 15:13:29.236 [Lua] <>level = sig_crag_slaanesh_path5<> 15:13:29.236 [Lua] [StateIngame] Client ingame 15:13:29.240 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:13:29.240 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:13:29.240 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:13:29.240 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:13:29.240 [Lua] [Matchmaking] initializing 15:13:29.240 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client 15:13:29.240 [Lua] [Matchmaking] register rpcs 15:13:29.240 [Lua] GameNetworkManager:init... creating game session 15:13:29.241 [Lua] Joining GameSession userdata: 0x014fb688 as a client through channel_id 1 15:13:29.241 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:13:29.242 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:13:29.242 [Lua] [GameNetworkManager] self.is_server = false 15:13:29.242 [Network] Setting artificial MTU limit to 65536 15:13:29.254 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:13:29.254 [Lua] pacing=deus_default 15:13:29.254 [Lua] locked_func_name=beastmen 15:13:29.254 [Lua] roaming=nil 15:13:29.254 [Lua] specials=deus_skaven_beastmen 15:13:29.254 [Lua] contained_breeds=nil 15:13:29.254 [Lua] debug_color=orange 15:13:29.254 [Lua] disabled=false 15:13:29.254 [Lua] pack_spawning=deus_skaven_beastmen 15:13:29.254 [Lua] factions=nil 15:13:29.254 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:13:29.254 [Lua] boss=deus_skaven_beastmen 15:13:29.254 [Lua] horde=deus_beastmen 15:13:29.254 [Lua] name=deus_skaven_beastmen 15:13:29.254 [Lua] intensity=deus_default 15:13:29.254 [Lua] --- 15:13:29.254 [Lua] [LevelAnalysis] set_random_seed( 1949501547) 15:13:29.268 [Lua] [AIInterestPointSystem] Level Seed: 1949501547 15:13:29.269 [Lua] 15:13:29.269 [Lua] [network_manager] = table 15:13:29.269 [Lua] [network_manager] = metatable 15:13:29.269 [Lua] [startup_data] = table 15:13:29.269 [Lua] [entity_manager] = table 15:13:29.269 [Lua] [entity_manager] = metatable 15:13:29.269 [Lua] [unit_spawner] = table 15:13:29.269 [Lua] [unit_spawner] = metatable 15:13:29.269 [Lua] [unit_storage] = table 15:13:29.269 [Lua] [unit_storage] = metatable 15:13:29.269 [Lua] [dice_keeper] = table 15:13:29.269 [Lua] [dice_keeper] = metatable 15:13:29.269 [Lua] [is_server] = false (boolean) 15:13:29.269 [Lua] [world] = [World] 15:13:29.269 [Lua] [system_api] = table 15:13:29.269 [Lua] [input_manager] = table 15:13:29.269 [Lua] [input_manager] = metatable 15:13:29.269 [Lua] [profile_synchronizer] = table 15:13:29.269 [Lua] [profile_synchronizer] = metatable 15:13:29.269 [Lua] [entity_system] = table 15:13:29.269 [Lua] [entity_system] = metatable 15:13:29.269 [Lua] [level_transition_handler] = table 15:13:29.269 [Lua] [level_transition_handler] = metatable 15:13:29.269 [Lua] [num_local_human_players] = 1 (number) 15:13:29.269 [Lua] [statistics_db] = table 15:13:29.269 [Lua] [statistics_db] = metatable 15:13:29.269 [Lua] [entity_system_bag] = table 15:13:29.269 [Lua] [entity_system_bag] = metatable 15:13:29.269 [Lua] [network_lobby] = table 15:13:29.269 [Lua] [network_lobby] = metatable 15:13:29.269 [Lua] [network_transmit] = table 15:13:29.269 [Lua] [network_transmit] = metatable 15:13:29.269 [Lua] [network_clock] = table 15:13:29.269 [Lua] [network_clock] = metatable 15:13:29.269 [Lua] [free_flight_manager] = table 15:13:29.269 [Lua] [free_flight_manager] = metatable 15:13:29.269 [Lua] [network_event_delegate] = table 15:13:29.269 [Lua] [network_event_delegate] = metatable 15:13:29.269 [Lua] 15:13:29.269 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:13:29.269 [Lua] ignoring extension VersusInteractObjectiveExtension 15:13:29.269 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:13:29.269 [Lua] ignoring extension VersusSocketObjectiveExtension 15:13:29.269 [Lua] ignoring extension VersusTargetObjectiveExtension 15:13:29.269 [Lua] ignoring extension VersusMissionObjectiveExtension 15:13:29.272 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:13:29.319 [Lua] [AchievementManager] Achievements using the steam platform 15:13:29.320 [Lua] PlayerManager:add_player player_1 15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn 15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn 15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn 15:13:29.413 [Lua] [StateIngame] Level seed: 1949501547 15:13:29.443 [Lua] [IngameUI] init 15:13:29.460 [Lua] cb_razer_chroma_setup 15:13:29.479 [Save] Saving `save_data` 15:13:29.481 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000CDE6490; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000CDE60E0; parent_world_position = table: 000000000CDE6110; local_position = table: 000000000CDE6400; size = table: 000000000CDE6450; node = table: 000000000CDE6490 [3] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000CDE5FF0; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000CD58570 [7] self = table: 000000000CD58570; ingame_ui_context = table: 0000000011839970; input_manager = table: 0000000000296020; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000CD58570 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 0000000011839CB0; error_prefix_data = table: 000000000CD58530; func = [function] [14] self = table: 0000000011839CB0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000CD58450; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 0000000011839CB0 [20] self = table: 0000000011818BA0; ingame_ui_context = table: 0000000011839970 [21] self = table: 0000000011818BA0; params = table: 0000000011818A50; viewport_name = "player_1"; input_manager = table: 0000000000296020; input_source = table: 000000001182AD90; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001040670; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019F05340; camera_system = table: 0000000004BA60C0; outline_system = table: 0000000004BC4D30; fade_system = table: 0000000004BA30B0; sound_sector_system = table: 0000000004BB3FB0; sound_environment_system = table: 0000000001BB31C0; event_manager = table: 0000000000FE2FA0; level_key = "sig_crag_slaanesh_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011839970 [22] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; params = table: 0000000011818A50; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true [25] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CD5C470; menu_widgets = table: 000000000CD593D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CD5C470; menu_widgets = table: 000000000CD593D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001183FBE0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001183CEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CD51440; cutscene_system = table: 0000000004BBD210; text_popup_ui = table: 000000000D1F31F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000D1D9160; ui_top_renderer = table: 000000001183EA40; camera_manager = table: 0000000018A81DE0; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000011839970; views = table: 000000000F95F8D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001040670; weave_onboarding = table: 000000000D1DA440; popup_handler = table: 000000000D1F30B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000BF3A70; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70; [21] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70; [22] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [23] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [24] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [25] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000003F602D0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000C1AFE0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000011818940; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000004A57540; machines = table: 0000000011818A20; _quit_game = false; network_clock = table: 00000000014FB210; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path5"; dice_keeper = table: 0000000001BE16E0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000000BF3A70; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003E969F0; 15:13:29.482 [Save] Save done 15:13:29.482 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000CDF32C0; node_def = table: 000000000CDE5E10; k = "offset"; v = table: 000000000CDE5ED0 [2] scenegraph = table: 000000000CDF3290; scenegraph_def = table: 000000000CD58680; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CDE5E10; parent_name = nil; local_position = table: 000000001183C220; node = table: 000000000CDF32C0 [3] scenegraph_def = table: 000000000CD58680; scenegraph = table: 000000000CDF3290; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CDE5E10 [4] self = table: 000000000CD58570 [5] self = table: 000000000CD58570; ingame_ui_context = table: 0000000011839970; input_manager = table: 0000000000296020; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000CD58570 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 0000000011839CB0; error_prefix_data = table: 000000000CD58530; func = [function] [12] self = table: 0000000011839CB0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000CD58450; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 0000000011839CB0 [18] self = table: 0000000011818BA0; ingame_ui_context = table: 0000000011839970 [19] self = table: 0000000011818BA0; params = table: 0000000011818A50; viewport_name = "player_1"; input_manager = table: 0000000000296020; input_source = table: 000000001182AD90; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001040670; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019F05340; camera_system = table: 0000000004BA60C0; outline_system = table: 0000000004BC4D30; fade_system = table: 0000000004BA30B0; sound_sector_system = table: 0000000004BB3FB0; sound_environment_system = table: 0000000001BB31C0; event_manager = table: 0000000000FE2FA0; level_key = "sig_crag_slaanesh_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011839970 [20] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; params = table: 0000000011818A50; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true [23] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000011818A80 [25] self = table: 000000001A8D56C0; loading_context = table: 0000000003E969F0; is_server = false; assert_on_leak = true; input_manager = table: 0000000000296020; level_key = "sig_crag_slaanesh_path5"; level_setting = table: 0000000000425880; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000000BF3A70; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000FE2FA0; level = [Level]; level_key = "sig_crag_slaanesh_path5"; level_seed = 1949501547; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000011818A50 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD593D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD5C470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000CDE5FF0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD593D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD5C470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000CDE5FF0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001183FBE0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001183CEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CD51440; cutscene_system = table: 0000000004BBD210; text_popup_ui = table: 000000000D1F31F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000D1D9160; ui_top_renderer = table: 000000001183EA40; camera_manager = table: 0000000018A81DE0; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000011839970; views = table: 000000000F95F8D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001040670; weave_onboarding = table: 000000000D1DA440; popup_handler = table: 000000000D1F30B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000BF3A70; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70; [19] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70; [20] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [21] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [22] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [23] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000003F602D0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000C1AFE0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000011818940; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000004A57540; machines = table: 0000000011818A20; _quit_game = false; network_clock = table: 00000000014FB210; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path5"; dice_keeper = table: 0000000001BE16E0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000000BF3A70; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003E969F0; 15:13:29.488 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:13:29.488 [Lua] [Managers] Calling function on all managers: 15:13:29.488 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:13:29.728 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:13:29.728 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:13:29.728 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13 15:13:29.728 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de 15:13:29.728 [Lua] PlayerManager:add_remote_player 11000010d6929de 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:13:29.746 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:13:29.750 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=2 15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:13:29.750 [Lua] [GameNetworkManager] game_object_created_player, go_id=69, owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:13:29.750 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 69, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13 15:13:29.750 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061 15:13:29.750 [Lua] PlayerManager:add_remote_player 11000010ecfe061 15:13:29.767 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:13:29.767 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1 15:13:29.767 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:13:29.767 [Lua] [GameNetworkManager] game_object_created_player, go_id=70, owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:13:29.767 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 70, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13 15:13:29.767 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a 15:13:29.767 [Lua] PlayerManager:add_remote_player 110000106524d2a 15:13:29.783 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:13:29.783 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1 15:13:29.783 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit 15:13:29.786 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data 15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:13:29.786 [Lua] [GameNetworkManager] game_object_created_player, go_id=76, owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:13:29.786 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 76, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13 15:13:29.786 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de 15:13:29.786 [Lua] PlayerManager:add_remote_player 11000010d6929de 15:13:29.806 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:13:29.806 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=2 15:13:29.806 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit 15:13:29.807 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1 15:13:29.808 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:13:29.808 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.809 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.810 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.811 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.812 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.813 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.814 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.815 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.816 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.817 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.817 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.818 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.819 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.819 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.820 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.821 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.822 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.822 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.823 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.824 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.825 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.825 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.826 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.826 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.827 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.828 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.829 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.830 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:13:29.830 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.831 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.833 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.834 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.835 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.836 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.837 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.838 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.839 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.840 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.841 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.842 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.843 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.844 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.844 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.845 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.846 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.847 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.847 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.848 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:13:29.849 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.849 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.850 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.851 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.851 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.852 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.853 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.854 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.854 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.855 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.856 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.857 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.858 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.858 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.859 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:13:29.860 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.860 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.861 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:13:29.862 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1 15:13:29.862 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:13:29.862 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.863 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.864 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.864 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.865 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.866 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.866 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.867 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.868 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.869 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.869 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.870 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.871 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.871 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.872 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.873 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.874 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.874 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.875 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.876 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.876 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.877 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.878 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.878 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.879 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.880 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.880 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.881 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.882 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.882 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.883 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.884 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.884 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.885 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.885 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.886 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.887 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.887 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.888 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.889 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.889 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.890 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.891 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.891 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.892 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.893 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.894 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.894 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.895 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.896 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.896 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.897 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.897 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.898 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.899 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.899 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.900 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.901 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.901 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.902 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.902 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010d6929de go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 15:13:29.903 [Lua] test 15:13:29.903 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010d6929de 2 15:13:29.904 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:13:29.904 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.905 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.905 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.906 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.907 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.907 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.908 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.909 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.909 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.910 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.911 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.911 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.912 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.913 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.914 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.914 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.915 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:13:29.916 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.916 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.918 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.918 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.919 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:29.932 [Lua] Breedfreezer (client) received breed syncs num_breeds:11, total_units:120 15:13:29.932 [Lua] --> got 0 of chaos_marauder 15:13:29.932 [Lua] --> got 12 of skaven_clan_rat 15:13:29.932 [Lua] --> got 0 of skaven_storm_vermin 15:13:29.932 [Lua] --> got 50 of skaven_slave 15:13:29.932 [Lua] --> got 6 of beastmen_ungor_archer 15:13:29.932 [Lua] --> got 0 of chaos_raider 15:13:29.932 [Lua] --> got 0 of chaos_berzerker 15:13:29.932 [Lua] --> got 1 of beastmen_bestigor 15:13:29.932 [Lua] --> got 22 of beastmen_ungor 15:13:29.932 [Lua] --> got 0 of skaven_plague_monk 15:13:29.932 [Lua] --> got 29 of beastmen_gor 15:13:29.932 [Lua] Breed freezer counts: 11 11 15:13:29.932 [Lua] Comitting breed freezer frozen units 15:13:29.945 [Lua] [TelemetryRPCListener] Receiving session id from server abf5a8a5-4d93-41fb-b1f3-26a951a86be8 15:13:29.945 error: [Lua] SETTING ROUND ID 15:13:29.945 [Lua] [NetworkClient] rpc_game_started 15:13:29.945 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:13:29.945 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:13:29.945 [Lua] [GameNetworkManager] game_object_created_player, go_id=649, owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:13:29.945 [Lua] [GameNetworkManager] PLAYER is local player 15:13:29.945 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 15:13:29.946 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:13:29.946 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:4 career_index:3 is_bot:false 15:13:29.956 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:13:29.956 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:13:29.956 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 15:13:29.956 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 15:13:29.969 [Lua] FIRST UPDATE @0.085222963243723 15:13:30.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:13:30.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:13:30.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:13:30.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:13:30.906 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:13:30.906 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:13:30.959 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:13:30.959 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:13:30.959 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:13:30.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:13:30.995 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:13:30.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:13:31.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:13:31.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:13:31.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:13:31.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:13:31.342 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:13:31.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:13:31.557 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:31.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:13:31.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:13:31.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:13:31.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:13:31.712 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:13:31.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:13:31.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:13:31.797 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:13:31.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:13:32.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:13:32.006 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:13:32.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:13:32.181 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:13:32.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:13:32.442 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:13:32.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:13:32.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:13:32.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:13:32.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:13:32.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:13:32.571 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:13:32.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:13:32.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:13:32.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:13:32.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:13:32.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:13:32.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:13:32.799 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010d6929de 2 1 15:13:32.799 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 4 15:13:32.799 [Lua] player (11000010c7fed13,1) was put into party 1 15:13:32.799 [Lua] [IngamePlayerListUI] - Destroy 15:13:32.800 [Lua] [EquipmentUI] - Destroy 15:13:32.800 [Lua] [AbilityUI] - Destroy 15:13:32.800 [Lua] [GamePadEquipmentUI] - Destroy 15:13:32.800 [Lua] [GamePadAbilityUI] - Destroy 15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:32.890 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=76 owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:13:32.890 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 2 15:13:32.890 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=2 15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:13:32.890 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-16.78, 352.71, 36.61), Vector4(-0.0232258, 0.0232258, 0.693196, -0.72)) 15:13:32.896 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:13:32.897 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:32.897 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:32.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 15:13:32.902 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:13:32.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 15:13:32.903 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 15:13:32.904 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 15:13:32.936 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer 15:13:32.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:13:32.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 15:13:32.939 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:13:33.108 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:13:33.367 [Lua] StateInGameRunning:_game_actually_starts() 15:13:33.370 [Lua] ################################################################################################################# 15:13:33.370 [Lua] [Loading Time]: 00:00:36 [Transition]: morris_hub-sig_crag_slaanesh_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:13:33.370 [Lua] ################################################################################################################# 15:13:33.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 15:13:33.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 15:13:33.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 15:13:33.578 [Lua] Commit load time data 15:13:34.990 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:36.116 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:36.625 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:13:36.836 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:37.284 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:13:37.703 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:39.412 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:39.412 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:41.153 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:41.153 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:41.861 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:41.861 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:42.552 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:43.175 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:13:43.767 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:43.767 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:45.354 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:45.354 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:48.940 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:13:49.430 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:51.180 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:51.180 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:51.500 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:13:51.500 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:13:51.690 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:51.690 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:57.051 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:13:57.676 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:02.141 [Flow] current health: 0 15:14:02.142 [Flow] current health: 0 15:14:02.142 [Flow] 0/12 15:14:03.218 [Flow] current health: 0 15:14:04.381 [Flow] current health: 0 15:14:05.466 [Flow] current health: 0 15:14:06.192 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:06.231 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:06.494 [Flow] current health: 0 15:14:07.619 [Flow] current health: 0 15:14:07.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:14:08.273 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:08.776 [Flow] current health: 0 15:14:09.783 [Flow] current health: 0 15:14:09.791 [Flow] 1/12 15:14:09.791 [Flow] current health: 0 15:14:09.791 [Flow] current health: 0 15:14:10.848 [Flow] current health: 0 15:14:10.848 [Flow] current health: 0 15:14:10.857 [Flow] current health: 0 15:14:11.574 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:14:11.608 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:11.608 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:11.659 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:11.796 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:11.921 [Flow] current health: 0 15:14:12.098 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:12.133 [Flow] current health: 0 15:14:12.133 [Flow] current health: 0 15:14:12.166 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:12.199 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:12.251 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:12.520 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:14:12.985 [Flow] current health: 0 15:14:13.204 [Flow] current health: 0 15:14:13.204 [Flow] current health: 0 15:14:14.054 [Flow] current health: 0 15:14:14.298 [Flow] current health: 0 15:14:14.298 [Flow] current health: 0 15:14:15.122 [Flow] current health: 0 15:14:15.281 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:14:15.324 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:15.368 [Flow] current health: 0 15:14:15.368 [Flow] current health: 0 15:14:15.508 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:15.508 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:16.306 [Flow] current health: 0 15:14:16.418 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:16.518 [Flow] current health: 0 15:14:16.518 [Flow] current health: 0 15:14:16.973 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:17.419 [Flow] current health: 0 15:14:17.516 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:17.617 [Flow] current health: 0 15:14:17.617 [Flow] current health: 0 15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:18.032 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:18.484 [Flow] current health: 0 15:14:18.534 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:18.578 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:18.720 [Flow] current health: 0 15:14:18.720 [Flow] current health: 0 15:14:19.073 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:19.092 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:19.543 [Flow] current health: 0 15:14:19.615 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:19.778 [Flow] current health: 0 15:14:19.778 [Flow] current health: 0 15:14:19.934 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:14:19.934 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:19.962 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:20.652 [Flow] current health: 0 15:14:20.871 [Flow] current health: 0 15:14:20.871 [Flow] current health: 0 15:14:21.750 [Flow] current health: 0 15:14:21.953 [Flow] current health: 0 15:14:21.953 [Flow] current health: 0 15:14:22.822 [Flow] current health: 0 15:14:23.039 [Flow] 2/12 15:14:23.039 [Flow] current health: 0 15:14:23.039 [Flow] current health: 0 15:14:23.852 [Flow] current health: 0 15:14:24.101 [Flow] current health: 0 15:14:24.101 [Flow] current health: 0 15:14:24.961 [Flow] current health: 0 15:14:25.213 [Flow] current health: 0 15:14:25.213 [Flow] current health: 0 15:14:26.103 [Flow] current health: 0 15:14:26.200 [Flow] current health: 0 15:14:26.200 [Flow] current health: 0 15:14:26.928 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:14:27.205 [Flow] current health: 0 15:14:27.307 [Flow] current health: 0 15:14:27.307 [Flow] current health: 0 15:14:28.255 [Flow] current health: 0 15:14:28.264 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:28.307 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:28.433 [Flow] current health: 0 15:14:28.433 [Flow] current health: 0 15:14:28.779 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:28.846 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:29.263 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:29.306 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:14:29.355 [Flow] current health: 0 15:14:29.453 [Flow] current health: 0 15:14:29.453 [Flow] current health: 0 15:14:30.020 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:30.426 [Flow] current health: 0 15:14:30.630 [Flow] current health: 0 15:14:30.630 [Flow] current health: 0 15:14:31.487 [Flow] current health: 0 15:14:31.724 [Flow] current health: 0 15:14:31.724 [Flow] current health: 0 15:14:32.580 [Flow] current health: 0 15:14:32.911 [Flow] current health: 0 15:14:32.911 [Flow] current health: 0 15:14:33.686 [Flow] current health: 0 15:14:33.993 [Flow] current health: 0 15:14:33.993 [Flow] current health: 0 15:14:34.211 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:34.808 [Flow] current health: 0 15:14:34.996 [Flow] current health: 0 15:14:34.996 [Flow] current health: 0 15:14:35.861 [Flow] current health: 0 15:14:36.074 [Flow] current health: 0 15:14:36.074 [Flow] current health: 0 15:14:36.945 [Flow] current health: 0 15:14:37.141 [Flow] 3/12 15:14:37.141 [Flow] current health: 0 15:14:37.141 [Flow] current health: 0 15:14:38.002 [Flow] current health: 0 15:14:38.289 [Flow] current health: 0 15:14:38.289 [Flow] current health: 0 15:14:39.118 [Flow] current health: 0 15:14:39.282 [Flow] current health: 0 15:14:39.282 [Flow] current health: 0 15:14:40.231 [Flow] current health: 0 15:14:40.506 [Flow] current health: 0 15:14:40.506 [Flow] current health: 0 15:14:41.383 [Flow] current health: 0 15:14:41.623 [Flow] current health: 0 15:14:41.623 [Flow] current health: 0 15:14:42.452 [Flow] current health: 0 15:14:42.749 [Flow] current health: 0 15:14:42.749 [Flow] current health: 0 15:14:43.522 [Flow] current health: 0 15:14:43.733 [Flow] current health: 0 15:14:43.733 [Flow] current health: 0 15:14:43.918 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:44.437 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:14:44.485 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:14:44.600 [Flow] current health: 0 15:14:44.678 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:44.726 [Flow] current health: 0 15:14:44.726 [Flow] current health: 0 15:14:45.280 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:14:45.676 [Flow] current health: 0 15:14:45.924 [Flow] current health: 0 15:14:45.924 [Flow] current health: 0 15:14:46.061 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:46.772 [Flow] current health: 0 15:14:46.910 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:14:47.013 [Flow] current health: 0 15:14:47.013 [Flow] current health: 0 15:14:47.658 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:47.848 [Flow] current health: 0 15:14:48.054 [Flow] current health: 0 15:14:48.054 [Flow] current health: 0 15:14:48.596 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:14:48.948 [Flow] current health: 0 15:14:49.213 [Flow] current health: 0 15:14:49.213 [Flow] current health: 0 15:14:49.522 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:49.522 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:49.598 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:50.054 [Flow] current health: 0 15:14:50.265 [Flow] 4/12 15:14:50.265 [Flow] current health: 0 15:14:50.265 [Flow] current health: 0 15:14:50.265 [Flow] current health: 0 15:14:51.184 [Flow] current health: 0 15:14:51.365 [Flow] current health: 0 15:14:51.365 [Flow] current health: 0 15:14:52.251 [Flow] current health: 0 15:14:52.436 [Flow] current health: 0 15:14:52.436 [Flow] current health: 0 15:14:52.809 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:53.006 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit 15:14:53.006 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:14:53.366 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:53.376 [Flow] current health: 0 15:14:53.566 [Flow] current health: 0 15:14:53.566 [Flow] current health: 0 15:14:54.403 [Flow] current health: 0 15:14:54.511 [Flow] current health: 0 15:14:54.511 [Flow] current health: 0 15:14:55.474 [Flow] current health: 0 15:14:55.568 [Flow] current health: 0 15:14:55.568 [Flow] current health: 0 15:14:56.520 [Flow] current health: 0 15:14:56.649 [Flow] current health: 0 15:14:56.649 [Flow] current health: 0 15:14:56.835 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:14:57.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:14:57.586 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit 15:14:57.586 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:14:57.602 [Flow] current health: 0 15:14:57.920 [Flow] current health: 0 15:14:57.920 [Flow] current health: 0 15:14:57.971 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:58.220 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:58.738 [Flow] current health: 0 15:14:58.884 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:58.982 [Flow] current health: 0 15:14:58.982 [Flow] current health: 0 15:14:59.445 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:14:59.512 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:14:59.781 [Flow] current health: 0 15:15:00.099 [Flow] current health: 0 15:15:00.099 [Flow] current health: 0 15:15:00.883 [Flow] current health: 0 15:15:01.032 [Flow] current health: 0 15:15:01.032 [Flow] current health: 0 15:15:01.963 [Flow] current health: 0 15:15:02.249 [Flow] current health: 0 15:15:02.249 [Flow] current health: 0 15:15:02.802 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:03.031 [Flow] current health: 0 15:15:03.343 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:15:03.344 [Flow] current health: 0 15:15:03.344 [Flow] current health: 0 15:15:03.851 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:15:04.097 [Flow] current health: 0 15:15:04.380 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:15:04.417 [Flow] current health: 0 15:15:04.417 [Flow] current health: 0 15:15:05.299 [Flow] current health: 0 15:15:05.556 [Flow] current health: 0 15:15:05.556 [Flow] current health: 0 15:15:06.317 [Flow] current health: 0 15:15:06.483 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:06.539 [Flow] current health: 0 15:15:06.539 [Flow] current health: 0 15:15:07.381 [Flow] current health: 0 15:15:07.605 [Flow] current health: 0 15:15:07.605 [Flow] current health: 0 15:15:08.518 [Flow] current health: 0 15:15:08.706 [Flow] current health: 0 15:15:08.706 [Flow] current health: 0 15:15:09.582 [Flow] current health: 0 15:15:09.740 [Flow] current health: 0 15:15:09.740 [Flow] current health: 0 15:15:10.667 [Flow] current health: 0 15:15:10.800 [Flow] current health: 0 15:15:10.800 [Flow] current health: 0 15:15:11.722 [Flow] current health: 0 15:15:12.141 [Flow] current health: 0 15:15:12.141 [Flow] current health: 0 15:15:12.776 [Flow] current health: 0 15:15:13.168 [Flow] current health: 0 15:15:13.168 [Flow] current health: 0 15:15:13.743 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:15:13.850 [Flow] current health: 0 15:15:14.216 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:15:14.217 [Flow] current health: 0 15:15:14.217 [Flow] current health: 0 15:15:14.755 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:15:15.040 [Flow] current health: 0 15:15:15.337 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:15:15.358 [Flow] current health: 0 15:15:15.358 [Flow] current health: 0 15:15:16.095 [Flow] current health: 0 15:15:16.463 [Flow] current health: 0 15:15:16.463 [Flow] current health: 0 15:15:17.035 [Lua] -----Enter charged 15:15:17.188 [Flow] current health: 0 15:15:17.354 [Flow] current health: 0 15:15:17.354 [Flow] current health: 0 15:15:18.056 [Lua] -----Exit charged 15:15:18.265 [Flow] current health: 0 15:15:18.643 [Flow] current health: 0 15:15:18.643 [Flow] current health: 0 15:15:19.363 [Flow] current health: 0 15:15:19.607 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:19.706 [Flow] current health: 0 15:15:19.706 [Flow] current health: 0 15:15:19.973 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:19.973 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:20.014 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:20.230 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:20.438 [Flow] current health: 0 15:15:20.728 [Flow] current health: 0 15:15:20.728 [Flow] current health: 0 15:15:21.515 [Flow] current health: 0 15:15:21.698 [Flow] current health: 0 15:15:21.698 [Flow] current health: 0 15:15:22.526 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:22.622 [Flow] current health: 0 15:15:22.748 [Flow] current health: 0 15:15:22.748 [Flow] current health: 0 15:15:23.689 [Flow] current health: 0 15:15:23.996 [Flow] current health: 0 15:15:23.996 [Flow] current health: 0 15:15:24.801 [Flow] current health: 0 15:15:25.038 [Flow] current health: 0 15:15:25.038 [Flow] current health: 0 15:15:25.857 [Flow] current health: 0 15:15:26.109 [Flow] current health: 0 15:15:26.109 [Flow] current health: 0 15:15:26.361 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:26.724 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:26.725 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:26.965 [Flow] current health: 0 15:15:27.215 [Flow] current health: 0 15:15:27.215 [Flow] current health: 0 15:15:28.016 [Flow] current health: 0 15:15:28.273 [Flow] current health: 0 15:15:28.273 [Flow] current health: 0 15:15:29.086 [Flow] current health: 0 15:15:29.430 [Flow] current health: 0 15:15:29.430 [Flow] current health: 0 15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:30.168 [Flow] current health: 0 15:15:30.443 [Flow] current health: 0 15:15:30.443 [Flow] current health: 0 15:15:31.300 [Flow] current health: 0 15:15:31.374 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:31.483 [Flow] current health: 0 15:15:31.483 [Flow] current health: 0 15:15:31.739 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:32.365 [Flow] current health: 0 15:15:32.581 [Flow] current health: 0 15:15:32.581 [Flow] current health: 0 15:15:33.436 [Flow] current health: 0 15:15:33.711 [Flow] current health: 0 15:15:33.711 [Flow] current health: 0 15:15:34.545 [Flow] current health: 0 15:15:34.716 [Flow] current health: 0 15:15:34.716 [Flow] current health: 0 15:15:35.581 [Flow] current health: 0 15:15:35.940 [Flow] current health: 0 15:15:35.940 [Flow] current health: 0 15:15:36.639 [Flow] current health: 0 15:15:36.953 [Flow] current health: 0 15:15:36.953 [Flow] current health: 0 15:15:37.578 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:37.701 [Flow] current health: 0 15:15:37.898 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:15:38.033 [Flow] current health: 0 15:15:38.033 [Flow] current health: 0 15:15:38.763 [Flow] current health: 0 15:15:39.112 [Flow] current health: 0 15:15:39.112 [Flow] current health: 0 15:15:39.827 [Flow] current health: 0 15:15:40.245 [Flow] current health: 0 15:15:40.245 [Flow] current health: 0 15:15:40.900 [Flow] current health: 0 15:15:41.296 [Flow] current health: 0 15:15:41.296 [Flow] current health: 0 15:15:41.958 [Flow] current health: 0 15:15:42.308 [Flow] current health: 0 15:15:42.308 [Flow] current health: 0 15:15:43.031 [Flow] current health: 0 15:15:43.380 [Flow] current health: 0 15:15:43.380 [Flow] current health: 0 15:15:43.800 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:43.800 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:43.834 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:44.093 [Flow] current health: 0 15:15:44.458 [Flow] current health: 0 15:15:44.458 [Flow] current health: 0 15:15:44.458 [Flow] current health: 0 15:15:45.157 [Flow] current health: 0 15:15:45.603 [Flow] current health: 0 15:15:45.604 [Flow] current health: 0 15:15:46.223 [Flow] current health: 0 15:15:46.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:15:46.649 [Flow] current health: 0 15:15:46.649 [Flow] current health: 0 15:15:46.852 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:47.315 [Flow] current health: 0 15:15:47.522 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:15:47.735 [Flow] current health: 0 15:15:47.735 [Flow] current health: 0 15:15:48.412 [Flow] current health: 0 15:15:48.857 [Flow] current health: 0 15:15:48.857 [Flow] current health: 0 15:15:49.315 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:49.315 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:49.511 [Flow] current health: 0 15:15:49.963 [Flow] current health: 0 15:15:49.963 [Flow] current health: 0 15:15:50.558 [Flow] current health: 0 15:15:51.033 [Flow] current health: 0 15:15:51.033 [Flow] current health: 0 15:15:51.738 [Flow] current health: 0 15:15:52.201 [Flow] current health: 0 15:15:52.201 [Flow] current health: 0 15:15:52.822 [Flow] current health: 0 15:15:53.078 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:53.078 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:53.314 [Flow] current health: 0 15:15:53.314 [Flow] current health: 0 15:15:53.888 [Flow] current health: 0 15:15:54.456 [Flow] current health: 0 15:15:54.456 [Flow] current health: 0 15:15:54.988 [Flow] current health: 0 15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:55.472 [Flow] current health: 0 15:15:55.472 [Flow] current health: 0 15:15:56.017 [Flow] current health: 0 15:15:56.107 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:56.464 [Flow] current health: 0 15:15:56.464 [Flow] current health: 0 15:15:57.103 [Flow] current health: 0 15:15:57.493 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:15:57.493 [Flow] current health: 0 15:15:57.494 [Flow] current health: 0 15:15:57.669 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010d6929de go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit 15:15:57.960 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:15:58.182 [Flow] current health: 0 15:15:58.537 [Flow] current health: 0 15:15:58.537 [Flow] current health: 0 15:15:59.292 [Flow] current health: 0 15:15:59.440 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:15:59.440 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:59.472 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:15:59.856 [Flow] current health: 0 15:15:59.856 [Flow] current health: 0 15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:00.358 [Flow] current health: 0 15:16:00.821 [Flow] current health: 0 15:16:00.821 [Flow] current health: 0 15:16:01.452 [Flow] current health: 0 15:16:01.889 [Flow] current health: 0 15:16:01.889 [Flow] current health: 0 15:16:02.515 [Flow] current health: 0 15:16:02.967 [Flow] current health: 0 15:16:02.967 [Flow] current health: 0 15:16:03.625 [Flow] current health: 0 15:16:04.026 [Flow] current health: 0 15:16:04.026 [Flow] current health: 0 15:16:04.710 [Flow] current health: 0 15:16:05.102 [Flow] current health: 0 15:16:05.102 [Flow] current health: 0 15:16:05.779 [Flow] current health: 0 15:16:06.229 [Flow] current health: 0 15:16:06.229 [Flow] current health: 0 15:16:06.854 [Flow] current health: 0 15:16:07.283 [Flow] current health: 0 15:16:07.283 [Flow] current health: 0 15:16:07.808 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:07.934 [Flow] current health: 0 15:16:08.365 [Flow] current health: 0 15:16:08.365 [Flow] current health: 0 15:16:08.415 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:09.042 [Flow] current health: 0 15:16:09.416 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:09.416 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:09.451 [Flow] current health: 0 15:16:09.451 [Flow] current health: 0 15:16:09.451 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:09.451 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:09.451 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:16:10.083 [Flow] current health: 0 15:16:10.501 [Flow] current health: 0 15:16:10.501 [Flow] current health: 0 15:16:11.175 [Flow] current health: 0 15:16:11.658 [Flow] current health: 0 15:16:11.658 [Flow] current health: 0 15:16:11.765 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:12.108 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:12.154 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:12.154 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:12.303 [Flow] current health: 0 15:16:12.565 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:12.722 [Flow] current health: 0 15:16:12.722 [Flow] current health: 0 15:16:13.414 [Flow] current health: 0 15:16:13.813 [Flow] current health: 0 15:16:13.813 [Flow] current health: 0 15:16:13.870 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:14.392 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:14.521 [Flow] current health: 0 15:16:14.852 [Flow] current health: 0 15:16:14.852 [Flow] current health: 0 15:16:15.555 [Flow] current health: 0 15:16:15.987 [Flow] current health: 0 15:16:15.987 [Flow] current health: 0 15:16:16.626 [Flow] current health: 0 15:16:17.056 [Flow] current health: 0 15:16:17.056 [Flow] current health: 0 15:16:17.628 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:17.720 [Flow] current health: 0 15:16:18.148 [Flow] current health: 0 15:16:18.148 [Flow] current health: 0 15:16:18.825 [Flow] current health: 0 15:16:18.907 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:16:19.266 [Flow] current health: 0 15:16:19.266 [Flow] current health: 0 15:16:19.654 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:19.938 [Flow] current health: 0 15:16:20.203 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:20.352 [Flow] current health: 0 15:16:20.352 [Flow] current health: 0 15:16:20.969 [Flow] current health: 0 15:16:21.346 [Flow] current health: 0 15:16:21.346 [Flow] current health: 0 15:16:22.124 [Flow] current health: 0 15:16:22.437 [Flow] current health: 0 15:16:22.437 [Flow] current health: 0 15:16:23.178 [Flow] current health: 0 15:16:23.508 [Flow] current health: 0 15:16:23.508 [Flow] current health: 0 15:16:24.206 [Flow] current health: 0 15:16:24.234 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:24.234 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:24.712 [Flow] current health: 0 15:16:24.712 [Flow] current health: 0 15:16:25.259 [Flow] current health: 0 15:16:25.762 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:25.762 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:25.874 [Flow] current health: 0 15:16:25.874 [Flow] current health: 0 15:16:26.341 [Flow] current health: 0 15:16:26.922 [Flow] current health: 0 15:16:26.922 [Flow] current health: 0 15:16:27.291 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:27.457 [Flow] current health: 0 15:16:27.657 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:28.012 [Flow] current health: 0 15:16:28.012 [Flow] current health: 0 15:16:28.445 [Flow] current health: 0 15:16:29.100 [Flow] current health: 0 15:16:29.100 [Flow] current health: 0 15:16:29.496 [Flow] current health: 0 15:16:30.146 [Flow] current health: 0 15:16:30.146 [Flow] current health: 0 15:16:30.558 [Flow] current health: 0 15:16:31.055 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:31.090 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:31.090 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:31.155 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:31.256 [Flow] current health: 0 15:16:31.256 [Flow] current health: 0 15:16:31.616 [Flow] current health: 0 15:16:32.163 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:32.163 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:32.282 [Flow] current health: 0 15:16:32.282 [Flow] current health: 0 15:16:32.678 [Flow] current health: 0 15:16:33.386 [Flow] current health: 0 15:16:33.386 [Flow] current health: 0 15:16:33.800 [Flow] current health: 0 15:16:34.521 [Flow] current health: 0 15:16:34.521 [Flow] current health: 0 15:16:34.858 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:34.858 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:34.907 [Flow] current health: 0 15:16:35.558 [Flow] current health: 0 15:16:35.558 [Flow] current health: 0 15:16:35.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:35.960 [Flow] current health: 0 15:16:36.571 [Flow] current health: 0 15:16:36.571 [Flow] current health: 0 15:16:36.992 [Flow] current health: 0 15:16:37.536 [Flow] current health: 0 15:16:37.536 [Flow] current health: 0 15:16:38.044 [Flow] current health: 0 15:16:38.611 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:16:38.612 [Flow] current health: 0 15:16:38.612 [Flow] current health: 0 15:16:38.612 [Flow] current health: 0 15:16:38.612 [Flow] current health: 0 15:16:39.686 [Flow] current health: 0 15:16:40.057 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:40.511 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:16:40.796 [Flow] current health: 0 15:16:40.805 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:16:41.674 [Flow] Overcharge unit overheated 15:16:41.675 [Flow] Overcharge unit overheated 15:16:42.543 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0 15:16:45.137 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:45.137 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:46.285 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010d6929de go_type=standard_unit go_created_func_name=game_object_created_network_unit 15:16:47.970 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:16:50.200 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:51.034 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:51.035 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:53.599 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:53.599 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:16:55.693 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:16:55.693 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:16:58.936 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:04.629 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:05.060 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:05.112 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:06.191 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:07.848 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:07.848 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:10.877 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:17:10.877 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:17:12.350 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:13.482 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:15.576 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:22.220 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:23.000 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:23.098 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:23.690 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:23.992 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:24.618 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:24.820 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:26.152 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:40.614 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:47.080 [Lua] min_height 160 15:17:51.784 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:52.239 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:52.239 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:52.443 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:52.479 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:17:52.999 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:53.266 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:53.536 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:53.875 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:17:57.858 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:17:58.339 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:18:06.309 [Flow] ***************************DEBUG************************Ritual force end timer 15:18:17.304 [Lua] Received new state from server map_deus 15:18:17.304 [Lua] gm_event_end_conditions_met true false 15:18:17.304 [Save] Saving `save_data` 15:18:17.305 [Lua] Game won 15:18:17.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:18:17.307 [Save] Save done 15:18:17.307 [Save] Saving `save_data` 15:18:17.307 [Lua] generate_backend_stats 11000010c7fed13:1 15:18:17.309 [Save] Save done 15:18:17.326 [Lua] PlayFabMirrorBase:_commit_internal nil 15:18:17.326 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:18:17.326 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:18:17.327 [Lua] commit result success 5 15:18:17.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 15:18:17.327 [Lua] none table: 0000000004F70B20 table: 00000000121C9DB0 15:18:17.327 [Lua] min_height 160 15:18:17.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 15:18:17.939 [Lua] THIS IS A FUNCTION 15:18:18.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 15:18:26.130 [Lua] ConflictDirector - destroy all units 15:18:27.660 [Lua] [NetworkClient] New State loading (old state game_started) 15:18:27.660 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=649 owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:18:27.661 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:18:27.661 [Lua] destroyed player game object with id 649 callback 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a 15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=70 owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:18:27.662 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1 15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061 15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=69 owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:18:27.662 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1 15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] MUSIC object destroyed 15:18:27.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:18:27.662 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1 15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1 15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:18:27.663 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:18:27.663 [Lua] [NetworkClient] All level packages loaded! 15:18:27.663 [Lua] [NetworkClient] New State loaded (old state loading) 15:18:27.663 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 15:18:27.675 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:18:27.676 [Lua] TRANSITION nil nil load_next_level 15:18:27.676 [Lua] Transition type "load_next_level", is server: false 15:18:27.676 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=295.84 15:18:29.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:18:29.674 [Lua] [Managers] Calling function on all managers: 15:18:29.675 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:18:29.675 [Lua] Clearing all global lookup lists 15:18:29.675 [Lua] [IngamePlayerListUI] - Destroy 15:18:29.675 [Lua] [EquipmentUI] - Destroy 15:18:29.675 [Lua] [AbilityUI] - Destroy 15:18:29.675 [Lua] [GamePadEquipmentUI] - Destroy 15:18:29.675 [Lua] [GamePadAbilityUI] - Destroy 15:18:29.675 [Lua] [IngameUI] destroy 15:18:29.978 [Lua] [Managers] Destroying manager group: 15:18:29.988 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:18:30.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:18:30.145 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:18:30.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:18:30.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:18:30.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:18:30.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:18:30.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:18:30.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:18:30.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:18:30.159 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:18:30.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:18:30.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:18:30.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:18:30.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:18:30.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:18:30.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:18:30.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:18:30.183 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:18:30.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:18:30.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:18:30.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:18:30.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:18:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:18:30.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:18:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:18:30.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:18:30.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:18:30.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:18:30.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:18:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:18:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:18:30.218 [Lua] [Matchmaking] unregister rpcs 15:18:30.218 [Lua] ############### UNLOADING PACKAGES ############### 15:18:30.218 [Lua] [Gamestate] Enter state StateLoading 15:18:30.220 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:18:30.220 [Lua] [Matchmaking] register rpcs 15:18:30.220 [Lua] registering RPCs 15:18:30.220 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:18:30.220 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:18:30.220 [Lua] [PartyManager] Leader is set to 11000010d6929de 15:18:30.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:18:30.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:18:30.222 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:18:30.234 [Umbra] Unload tome 15:18:30.235 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5, sig_crag_slaanesh_path5 15:18:30.239 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path5 15:18:30.244 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path5 15:18:30.248 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path5 15:18:30.301 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path5 15:18:30.304 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path5 15:18:30.337 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path5 15:18:30.337 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:18:30.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:18:30.396 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:18:30.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:18:30.410 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:18:30.985 [Lua] [StateLoading] got rpc_load_level 15:18:30.985 [Lua] [NetworkClient] New State loading (old state loaded) 15:18:30.986 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:18:31.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:18:31.322 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:18:31.340 [Lua] [LevelTransitionHandler] Level load completed! 15:18:31.340 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:18:31.340 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:18:31.340 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:18:31.340 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:18:31.340 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:18:31.345 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:18:31.357 [Lua] [NetworkClient] All level packages loaded! 15:18:31.357 [Lua] [NetworkClient] New State loaded (old state loading) 15:18:31.357 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 15:18:31.509 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:18:31.511 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:18:31.511 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:18:31.511 [Umbra] Init version: 3.4.15 :: 16 threads 15:18:31.513 [Lua] Async level spawning done 15:18:31.513 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:18:32.522 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:18:32.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:18:32.522 [Lua] [Matchmaking] unregister rpcs 15:18:32.522 [Lua] [Managers] Destroying manager group: 15:18:32.523 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:18:32.523 [Lua] [Gamestate] Enter StateIngame CLIENT 15:18:32.523 [Lua] <>level = dlc_morris_map<> 15:18:32.523 [Lua] [StateIngame] Client ingame 15:18:32.527 [Lua] [Matchmaking] register rpcs 15:18:32.527 [Lua] GameNetworkManager:init... creating game session 15:18:32.527 [Lua] Joining GameSession userdata: 0x17a942b8 as a client through channel_id 1 15:18:32.527 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:18:32.527 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:18:32.527 [Lua] [GameNetworkManager] self.is_server = false 15:18:32.527 [Network] Setting artificial MTU limit to 65536 15:18:32.544 [Lua] Switching ConflictSettings: to: disabled 15:18:32.544 [Lua] pacing=disabled 15:18:32.544 [Lua] roaming=nil 15:18:32.544 [Lua] specials=disabled 15:18:32.544 [Lua] debug_color=black 15:18:32.544 [Lua] pack_spawning=disabled 15:18:32.544 [Lua] contained_breeds=nil 15:18:32.544 [Lua] disabled=true 15:18:32.544 [Lua] boss=disabled 15:18:32.544 [Lua] horde=disabled 15:18:32.544 [Lua] name=disabled 15:18:32.544 [Lua] intensity=disabled 15:18:32.544 [Lua] --- 15:18:32.544 [Lua] [LevelAnalysis] set_random_seed( 0) 15:18:32.549 [Lua] [AIInterestPointSystem] Level Seed: 1949501547 15:18:32.549 [Lua] 15:18:32.549 [Lua] [network_manager] = table 15:18:32.549 [Lua] [network_manager] = metatable 15:18:32.549 [Lua] [startup_data] = table 15:18:32.549 [Lua] [entity_manager] = table 15:18:32.549 [Lua] [entity_manager] = metatable 15:18:32.549 [Lua] [unit_spawner] = table 15:18:32.549 [Lua] [unit_spawner] = metatable 15:18:32.549 [Lua] [unit_storage] = table 15:18:32.549 [Lua] [unit_storage] = metatable 15:18:32.549 [Lua] [dice_keeper] = table 15:18:32.549 [Lua] [dice_keeper] = metatable 15:18:32.549 [Lua] [is_server] = false (boolean) 15:18:32.549 [Lua] [world] = [World] 15:18:32.549 [Lua] [system_api] = table 15:18:32.549 [Lua] [input_manager] = table 15:18:32.549 [Lua] [input_manager] = metatable 15:18:32.549 [Lua] [profile_synchronizer] = table 15:18:32.549 [Lua] [profile_synchronizer] = metatable 15:18:32.549 [Lua] [entity_system] = table 15:18:32.549 [Lua] [entity_system] = metatable 15:18:32.549 [Lua] [level_transition_handler] = table 15:18:32.549 [Lua] [level_transition_handler] = metatable 15:18:32.549 [Lua] [num_local_human_players] = 1 (number) 15:18:32.549 [Lua] [statistics_db] = table 15:18:32.549 [Lua] [statistics_db] = metatable 15:18:32.549 [Lua] [entity_system_bag] = table 15:18:32.549 [Lua] [entity_system_bag] = metatable 15:18:32.549 [Lua] [network_lobby] = table 15:18:32.549 [Lua] [network_lobby] = metatable 15:18:32.549 [Lua] [network_transmit] = table 15:18:32.549 [Lua] [network_transmit] = metatable 15:18:32.549 [Lua] [network_clock] = table 15:18:32.549 [Lua] [network_clock] = metatable 15:18:32.549 [Lua] [free_flight_manager] = table 15:18:32.549 [Lua] [free_flight_manager] = metatable 15:18:32.549 [Lua] [network_event_delegate] = table 15:18:32.549 [Lua] [network_event_delegate] = metatable 15:18:32.549 [Lua] 15:18:32.549 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:18:32.549 [Lua] ignoring extension VersusInteractObjectiveExtension 15:18:32.549 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:18:32.549 [Lua] ignoring extension VersusSocketObjectiveExtension 15:18:32.549 [Lua] ignoring extension VersusTargetObjectiveExtension 15:18:32.549 [Lua] ignoring extension VersusMissionObjectiveExtension 15:18:32.569 [Lua] [AchievementManager] Achievements using the steam platform 15:18:32.569 [Lua] PlayerManager:add_player player_1 15:18:32.591 [Lua] [StateIngame] Level seed: 0 15:18:32.592 [Lua] [IngameUI] init 15:18:32.606 [Lua] cb_razer_chroma_setup 15:18:32.621 [Save] Saving `save_data` 15:18:32.624 [Save] Save done 15:18:32.624 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000121E1390; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000B011F80; parent_world_position = table: 000000000B011FB0; local_position = table: 00000000121E1300; size = table: 00000000121E1350; node = table: 00000000121E1390 [3] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000B011E90; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000003F45000 [7] self = table: 0000000003F45000; ingame_ui_context = table: 000000000FA8FBE0; input_manager = table: 0000000011A31D10; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000003F45000 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000000FA90310; error_prefix_data = table: 0000000003F44FC0; func = [function] [14] self = table: 000000000FA90310; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000003F44EE0; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000FA90310 [20] self = table: 00000000016981B0; ingame_ui_context = table: 000000000FA8FBE0 [21] self = table: 00000000016981B0; params = table: 0000000001698320; viewport_name = "player_1"; input_manager = table: 0000000011A31D10; input_source = table: 0000000012210890; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001806270; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000DAD330; camera_system = table: 0000000012085F10; outline_system = table: 0000000002CF2C70; fade_system = table: 000000000215FAA0; sound_sector_system = table: 000000000D1C9E90; sound_environment_system = table: 000000001781DE20; event_manager = table: 0000000016C0DA90; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA8FBE0 [22] self = table: 0000000001698070; new_state = table: 0000000018BDA350; params = table: 0000000001698320; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000001698070; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true [25] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003F48EC0; menu_widgets = table: 0000000003F45E20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003F48EC0; menu_widgets = table: 0000000003F45E20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000CDBD410; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018F06210; telemetry_time_view_enter = 0; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003C0EB30; cutscene_system = table: 0000000000E48960; text_popup_ui = table: 00000000178280B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000178DB3A0; ui_top_renderer = table: 000000000CA52DA0; camera_manager = table: 0000000003FFC260; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000FA8FBE0; views = table: 0000000018E224C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001806270; weave_onboarding = table: 00000000178DC680; popup_handler = table: 0000000017827F00; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004143B00; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00; [22] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [23] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [24] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [25] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 000000000CE37310; _debug_gui_immediate = [Gui]; entity_system = table: 000000000CE41A20; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000189C5AA0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003EC5310; machines = table: 0000000001698280; _quit_game = false; network_clock = table: 0000000016DCA060; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000E45940; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004143B00; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003751BD0; 15:18:32.625 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000001D2E9A0; node_def = table: 000000000B011CB0; k = "offset"; v = table: 000000000B011D70 [2] scenegraph = table: 0000000001D2E920; scenegraph_def = table: 0000000003F45110; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B011CB0; parent_name = nil; local_position = table: 0000000001D2E950; node = table: 0000000001D2E9A0 [3] scenegraph_def = table: 0000000003F45110; scenegraph = table: 0000000001D2E920; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B011CB0 [4] self = table: 0000000003F45000 [5] self = table: 0000000003F45000; ingame_ui_context = table: 000000000FA8FBE0; input_manager = table: 0000000011A31D10; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000003F45000 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000000FA90310; error_prefix_data = table: 0000000003F44FC0; func = [function] [12] self = table: 000000000FA90310; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000003F44EE0; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000FA90310 [18] self = table: 00000000016981B0; ingame_ui_context = table: 000000000FA8FBE0 [19] self = table: 00000000016981B0; params = table: 0000000001698320; viewport_name = "player_1"; input_manager = table: 0000000011A31D10; input_source = table: 0000000012210890; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001806270; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000DAD330; camera_system = table: 0000000012085F10; outline_system = table: 0000000002CF2C70; fade_system = table: 000000000215FAA0; sound_sector_system = table: 000000000D1C9E90; sound_environment_system = table: 000000001781DE20; event_manager = table: 0000000016C0DA90; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA8FBE0 [20] self = table: 0000000001698070; new_state = table: 0000000018BDA350; params = table: 0000000001698320; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000001698070; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true [23] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000001698070 [25] self = table: 0000000016DC84E0; loading_context = table: 0000000003751BD0; is_server = false; assert_on_leak = true; input_manager = table: 0000000011A31D10; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000004143B00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016C0DA90; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1949501547; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000001698320 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003F45E20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003F48EC0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000B011E90; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003F45E20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003F48EC0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000B011E90; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000CDBD410; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018F06210; telemetry_time_view_enter = 0; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003C0EB30; cutscene_system = table: 0000000000E48960; text_popup_ui = table: 00000000178280B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000178DB3A0; ui_top_renderer = table: 000000000CA52DA0; camera_manager = table: 0000000003FFC260; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000FA8FBE0; views = table: 0000000018E224C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001806270; weave_onboarding = table: 00000000178DC680; popup_handler = table: 0000000017827F00; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004143B00; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00; [20] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [21] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [22] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [23] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 000000000CE37310; _debug_gui_immediate = [Gui]; entity_system = table: 000000000CE41A20; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000189C5AA0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003EC5310; machines = table: 0000000001698280; _quit_game = false; network_clock = table: 0000000016DCA060; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000E45940; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004143B00; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003751BD0; 15:18:32.630 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:18:32.630 [Lua] [Managers] Calling function on all managers: 15:18:32.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:18:33.123 [Window] Window => inactive 15:18:33.850 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:18:33.850 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:18:33.850 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13 15:18:33.850 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de 15:18:33.850 [Lua] PlayerManager:add_remote_player 11000010d6929de 15:18:33.868 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:18:33.868 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1 15:18:33.868 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states 15:18:33.871 [Lua] [TelemetryRPCListener] Receiving session id from server 0659d7bc-5dbf-41b4-9cd6-d25a55e704c6 15:18:33.871 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:18:33.871 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:18:33.871 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13 15:18:33.871 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a 15:18:33.871 [Lua] PlayerManager:add_remote_player 110000106524d2a 15:18:33.888 error: [Lua] SETTING ROUND ID 15:18:33.888 [Lua] [NetworkClient] rpc_game_started 15:18:33.888 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:18:33.888 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:18:33.888 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:18:33.888 [Lua] [GameNetworkManager] PLAYER is local player 15:18:33.888 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048 15:18:33.889 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:18:33.889 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:18:33.889 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:18:33.889 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13 15:18:33.889 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061 15:18:33.889 [Lua] PlayerManager:add_remote_player 11000010ecfe061 15:18:33.904 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:18:33.904 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 15:18:33.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:18:33.993 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1 15:18:33.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:18:33.993 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1 15:18:34.211 [Lua] StateInGameRunning:_game_actually_starts() 15:18:34.211 [Lua] ################################################################################################################# 15:18:34.211 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_slaanesh_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:18:34.211 [Lua] ################################################################################################################# 15:18:34.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36 15:18:34.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36 15:18:34.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36 15:18:34.415 [Lua] Commit load time data 15:18:38.703 [Window] Window => active 15:19:06.099 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 15:19:06.146 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 15:19:06.146 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 15:20:23.496 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 15:20:44.453 [Lua] Received new state from server ingame_deus 15:20:44.453 [Lua] gm_event_end_conditions_met true false 15:20:44.453 [Save] Saving `save_data` 15:20:44.454 [Lua] Game won 15:20:44.454 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:20:44.456 [Save] Save done 15:20:44.456 [Save] Saving `save_data` 15:20:44.457 [Lua] generate_backend_stats 11000010c7fed13:1 15:20:44.458 [Save] Save done 15:20:44.476 [Lua] PlayFabMirrorBase:_commit_internal nil 15:20:44.476 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:20:44.476 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:20:44.476 [Lua] [NetworkClient] New State loading (old state game_started) 15:20:44.476 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061 15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:20:44.476 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1 15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:20:44.476 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:20:44.476 [Lua] destroyed player game object with id 4 callback 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:20:44.476 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1 15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:20:44.476 [Lua] [GameNetworkManager] MUSIC object destroyed 15:20:44.476 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:20:44.476 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1 15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1 15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:20:44.477 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:20:44.477 [Lua] [NetworkClient] All level packages loaded! 15:20:44.477 [Lua] [NetworkClient] New State loaded (old state loading) 15:20:44.477 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1 15:20:44.477 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:20:44.477 [Lua] commit result success 6 15:20:44.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 15:20:44.477 [Lua] none table: 0000000000547A80 nil 15:20:44.478 [Lua] TRANSITION nil nil load_next_level 15:20:44.478 [Lua] Transition type "load_next_level", is server: false 15:20:44.478 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=133.70 15:20:44.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 15:20:45.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 15:20:46.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:20:46.467 [Lua] [Managers] Calling function on all managers: 15:20:46.468 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:20:46.468 [Lua] Clearing all global lookup lists 15:20:46.468 [Lua] [IngamePlayerListUI] - Destroy 15:20:46.468 [Lua] [IngameUI] destroy 15:20:46.470 [Lua] [Managers] Destroying manager group: 15:20:46.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:20:46.471 [Lua] [Matchmaking] unregister rpcs 15:20:46.471 [Lua] ############### UNLOADING PACKAGES ############### 15:20:46.471 [Lua] [Gamestate] Enter state StateLoading 15:20:46.473 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:20:46.473 [Lua] [Matchmaking] register rpcs 15:20:46.473 [Lua] registering RPCs 15:20:46.473 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:20:46.473 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:20:46.473 [Lua] [PartyManager] Leader is set to 11000010d6929de 15:20:46.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:20:46.484 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 15:20:46.484 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0 15:20:46.484 [Umbra] Unload tome 15:20:46.504 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1, async-read, 15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1, async-read, 15:20:46.506 [Lua] [StateLoading] got rpc_load_level 15:20:46.506 [Lua] [NetworkClient] New State loading (old state loaded) 15:20:46.507 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0 15:20:46.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:20:46.909 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 15:20:46.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 15:20:51.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 15:20:51.645 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 15:20:51.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 15:20:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 15:20:55.352 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 15:20:55.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 15:20:57.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 15:20:57.798 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 15:20:57.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:20:58.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:20:58.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:20:58.839 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:20:59.108 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:20:59.108 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:20:59.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 15:20:59.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 15:20:59.511 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 15:20:59.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:21:00.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:21:00.946 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 15:21:00.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 15:21:02.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 15:21:02.496 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 15:21:02.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 15:21:02.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 15:21:02.767 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 15:21:02.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 15:21:02.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 15:21:02.800 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common 15:21:02.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 15:21:02.855 [Umbra] Loading umbra tome '#ID[bf2217870bd5fd0a]' 15:21:03.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 15:21:03.155 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1 15:21:03.173 [Lua] [LevelTransitionHandler] Level load completed! 15:21:03.173 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_nurgle_path1 - level_seed: 139971834 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:21:03.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:21:03.187 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, beastmen_standard_bearer=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 15:21:03.187 [Lua] load_startup_enemy_packages: -------------- 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_spawn 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_troll 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_rat_ogre 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_stormfiend 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] beastmen_minotaur 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_plague_sorcerer 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_corruptor_sorcerer 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_gutter_runner 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_pack_master 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_poison_wind_globadier 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_ratling_gunner 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] skaven_warpfire_thrower 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_vortex_sorcerer 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] beastmen_standard_bearer 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] chaos_vortex 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:21:03.187 [Lua] critter_rat 15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] critter_pig 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] beastmen_gor 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_storm_vermin 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] beastmen_ungor_archer 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_plague_monk 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_storm_vermin_with_shield 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] beastmen_ungor 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_clan_rat 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_loot_rat 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_slave 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] chaos_fanatic 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] chaos_marauder_with_shield 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] skaven_clan_rat_with_shield 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] chaos_berzerker 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] beastmen_bestigor 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] chaos_marauder 15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:21:03.188 [Lua] chaos_raider 15:21:03.190 [Lua] [NetworkClient] All level packages loaded! 15:21:03.190 [Lua] [NetworkClient] New State loaded (old state loading) 15:21:03.190 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1 15:21:03.291 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:21:03.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:21:03.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:21:03.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:21:03.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:21:03.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:21:03.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:21:03.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:21:03.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:21:03.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:21:03.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:21:03.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:21:03.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:21:04.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:21:04.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:21:04.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:21:04.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:21:04.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:21:04.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:21:04.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:21:04.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:21:04.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:21:04.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:21:04.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:21:04.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:21:04.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:21:04.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:21:04.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:21:04.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:21:04.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:21:04.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:21:04.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:21:04.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:21:04.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:21:04.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:21:04.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:21:04.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:21:05.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:21:05.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:21:05.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:21:05.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:21:05.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:21:05.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:21:05.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:21:05.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:21:05.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:21:05.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:21:05.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:21:05.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:21:05.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:21:05.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:21:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:21:05.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:21:05.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:21:05.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:21:05.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:21:05.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:21:05.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:21:06.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:21:06.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:21:06.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:21:06.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:21:06.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:21:06.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:21:06.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:21:06.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:21:06.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:21:06.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:21:06.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:21:06.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:21:07.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:21:07.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:21:07.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:21:07.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:21:07.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:21:07.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:21:07.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:21:07.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:21:07.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:21:07.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:21:07.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:21:07.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:21:07.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:21:07.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:21:07.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:21:08.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:21:08.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:21:08.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:21:08.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:21:08.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:21:08.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:21:08.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:21:08.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:21:08.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:21:08.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:21:08.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:21:08.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:21:08.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:21:08.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:21:08.815 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_nurgle_path1 game_mode: deus 15:21:08.815 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:21:08.815 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:21:08.820 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:21:09.001 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:21:09.001 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world 15:21:09.001 [Umbra] Init version: 3.4.15 :: 16 threads 15:21:09.448 [Lua] Async level spawning done 15:21:09.448 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:21:10.412 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:21:10.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:21:10.412 [Lua] [Matchmaking] unregister rpcs 15:21:10.412 [Lua] [Managers] Destroying manager group: 15:21:10.413 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 15:21:10.413 [Lua] [Gamestate] Enter StateIngame CLIENT 15:21:10.413 [Lua] <>level = sig_snare_e_nurgle_path1<> 15:21:10.413 [Lua] [StateIngame] Client ingame 15:21:10.416 [Lua] [Matchmaking] register rpcs 15:21:10.416 [Lua] GameNetworkManager:init... creating game session 15:21:10.416 [Lua] Joining GameSession userdata: 0x01eb99b8 as a client through channel_id 1 15:21:10.417 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:21:10.417 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:21:10.417 [Lua] [GameNetworkManager] self.is_server = false 15:21:10.417 [Network] Setting artificial MTU limit to 65536 15:21:10.422 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:21:10.422 [Lua] pacing=deus_default 15:21:10.422 [Lua] locked_func_name=beastmen 15:21:10.422 [Lua] roaming=nil 15:21:10.422 [Lua] specials=deus_skaven_beastmen 15:21:10.422 [Lua] contained_breeds=nil 15:21:10.422 [Lua] debug_color=orange 15:21:10.422 [Lua] disabled=false 15:21:10.422 [Lua] pack_spawning=deus_skaven_beastmen 15:21:10.422 [Lua] factions=nil 15:21:10.422 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:21:10.422 [Lua] boss=deus_skaven_beastmen 15:21:10.422 [Lua] horde=deus_beastmen 15:21:10.422 [Lua] name=deus_skaven_beastmen 15:21:10.422 [Lua] intensity=deus_default 15:21:10.422 [Lua] --- 15:21:10.422 [Lua] [LevelAnalysis] set_random_seed( 139971834) 15:21:10.429 [Lua] [AIInterestPointSystem] Level Seed: 139971834 15:21:10.429 [Lua] 15:21:10.429 [Lua] [network_manager] = table 15:21:10.429 [Lua] [network_manager] = metatable 15:21:10.429 [Lua] [startup_data] = table 15:21:10.429 [Lua] [entity_manager] = table 15:21:10.429 [Lua] [entity_manager] = metatable 15:21:10.429 [Lua] [unit_spawner] = table 15:21:10.429 [Lua] [unit_spawner] = metatable 15:21:10.429 [Lua] [unit_storage] = table 15:21:10.429 [Lua] [unit_storage] = metatable 15:21:10.429 [Lua] [dice_keeper] = table 15:21:10.429 [Lua] [dice_keeper] = metatable 15:21:10.429 [Lua] [is_server] = false (boolean) 15:21:10.429 [Lua] [world] = [World] 15:21:10.429 [Lua] [system_api] = table 15:21:10.429 [Lua] [input_manager] = table 15:21:10.429 [Lua] [input_manager] = metatable 15:21:10.429 [Lua] [profile_synchronizer] = table 15:21:10.429 [Lua] [profile_synchronizer] = metatable 15:21:10.429 [Lua] [entity_system] = table 15:21:10.429 [Lua] [entity_system] = metatable 15:21:10.429 [Lua] [level_transition_handler] = table 15:21:10.429 [Lua] [level_transition_handler] = metatable 15:21:10.429 [Lua] [num_local_human_players] = 1 (number) 15:21:10.429 [Lua] [statistics_db] = table 15:21:10.429 [Lua] [statistics_db] = metatable 15:21:10.429 [Lua] [entity_system_bag] = table 15:21:10.429 [Lua] [entity_system_bag] = metatable 15:21:10.429 [Lua] [network_lobby] = table 15:21:10.429 [Lua] [network_lobby] = metatable 15:21:10.429 [Lua] [network_transmit] = table 15:21:10.429 [Lua] [network_transmit] = metatable 15:21:10.429 [Lua] [network_clock] = table 15:21:10.429 [Lua] [network_clock] = metatable 15:21:10.429 [Lua] [free_flight_manager] = table 15:21:10.429 [Lua] [free_flight_manager] = metatable 15:21:10.429 [Lua] [network_event_delegate] = table 15:21:10.429 [Lua] [network_event_delegate] = metatable 15:21:10.429 [Lua] 15:21:10.429 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:21:10.429 [Lua] ignoring extension VersusInteractObjectiveExtension 15:21:10.429 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:21:10.429 [Lua] ignoring extension VersusSocketObjectiveExtension 15:21:10.429 [Lua] ignoring extension VersusTargetObjectiveExtension 15:21:10.429 [Lua] ignoring extension VersusMissionObjectiveExtension 15:21:10.430 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:21:10.447 [Lua] [AchievementManager] Achievements using the steam platform 15:21:10.447 [Lua] PlayerManager:add_player player_1 15:21:10.488 [Lua] respawn_unit_spawned with group id: terror_respawn 15:21:10.488 [Lua] respawn_unit_spawned with group id: terror_respawn 15:21:10.491 [Lua] respawn_unit_spawned with group id: terror_respawn 15:21:10.503 [Lua] [StateIngame] Level seed: 139971834 15:21:10.514 [Lua] [IngameUI] init 15:21:10.530 [Lua] cb_razer_chroma_setup 15:21:10.544 [Save] Saving `save_data` 15:21:10.547 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000C8C55F0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000C8C5240; parent_world_position = table: 000000000C8C5270; local_position = table: 000000000C8C5560; size = table: 000000000C8C55B0; node = table: 000000000C8C55F0 [3] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000C8C5150; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000FD2E5B0 [7] self = table: 000000000FD2E5B0; ingame_ui_context = table: 000000000B1F1F20; input_manager = table: 000000000294D620; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000FD2E5B0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000000B1F1F50; error_prefix_data = table: 000000000FD2E570; func = [function] [14] self = table: 000000000B1F1F50; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000FD2E490; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000B1F1F50 [20] self = table: 0000000018D577C0; ingame_ui_context = table: 000000000B1F1F20 [21] self = table: 0000000018D577C0; params = table: 00000000016F5B00; viewport_name = "player_1"; input_manager = table: 000000000294D620; input_source = table: 000000001A4566A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000D522A10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001353A00; camera_system = table: 000000000210B8E0; outline_system = table: 0000000018AF4A90; fade_system = table: 00000000023BE4B0; sound_sector_system = table: 0000000001513590; sound_environment_system = table: 0000000002D38CA0; event_manager = table: 0000000002273C70; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1F1F20 [22] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; params = table: 00000000016F5B00; scope_name = "StateInGameRunning:on_enter" [23] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true [25] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000FD324B0; menu_widgets = table: 000000000FD2F410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000FD324B0; menu_widgets = table: 000000000FD2F410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000003C25C10; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A7B3BD0; telemetry_time_view_enter = 0; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000FD27480; cutscene_system = table: 0000000012225B60; text_popup_ui = table: 000000000FD0F7F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCF5760; ui_top_renderer = table: 0000000001A592F0; camera_manager = table: 0000000001EC4E60; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000B1F1F20; views = table: 000000000FC2EA80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D522A10; weave_onboarding = table: 000000000FCF6A40; popup_handler = table: 000000000FD0F6B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004B6A110; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110; [21] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110; [22] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [23] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [24] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [25] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000018C2B970; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C2C650; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000016F58E0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018DF3C60; machines = table: 00000000016F5A90; _quit_game = false; network_clock = table: 0000000001EB9540; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 0000000000B119F0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004B6A110; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016A986B0; 15:21:10.547 [Save] Save done 15:21:10.547 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000C8D2420; node_def = table: 000000000C8C4F70; k = "offset"; v = table: 000000000C8C5030 [2] scenegraph = table: 000000000C8D23F0; scenegraph_def = table: 000000000FD2E6C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C8C4F70; parent_name = nil; local_position = table: 000000000CD45190; node = table: 000000000C8D2420 [3] scenegraph_def = table: 000000000FD2E6C0; scenegraph = table: 000000000C8D23F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C8C4F70 [4] self = table: 000000000FD2E5B0 [5] self = table: 000000000FD2E5B0; ingame_ui_context = table: 000000000B1F1F20; input_manager = table: 000000000294D620; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000FD2E5B0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000000B1F1F50; error_prefix_data = table: 000000000FD2E570; func = [function] [12] self = table: 000000000B1F1F50; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000FD2E490; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000B1F1F50 [18] self = table: 0000000018D577C0; ingame_ui_context = table: 000000000B1F1F20 [19] self = table: 0000000018D577C0; params = table: 00000000016F5B00; viewport_name = "player_1"; input_manager = table: 000000000294D620; input_source = table: 000000001A4566A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000D522A10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001353A00; camera_system = table: 000000000210B8E0; outline_system = table: 0000000018AF4A90; fade_system = table: 00000000023BE4B0; sound_sector_system = table: 0000000001513590; sound_environment_system = table: 0000000002D38CA0; event_manager = table: 0000000002273C70; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1F1F20 [20] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; params = table: 00000000016F5B00; scope_name = "StateInGameRunning:on_enter" [21] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true [23] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 00000000016F5B30 [25] self = table: 00000000162E3800; loading_context = table: 0000000016A986B0; is_server = false; assert_on_leak = true; input_manager = table: 000000000294D620; level_key = "sig_snare_e_nurgle_path1"; level_setting = table: 0000000000413010; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000004B6A110; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002273C70; level = [Level]; level_key = "sig_snare_e_nurgle_path1"; level_seed = 139971834; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000016F5B00 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD2F410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD324B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000C8C5150; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD2F410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD324B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000C8C5150; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000003C25C10; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A7B3BD0; telemetry_time_view_enter = 0; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000FD27480; cutscene_system = table: 0000000012225B60; text_popup_ui = table: 000000000FD0F7F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCF5760; ui_top_renderer = table: 0000000001A592F0; camera_manager = table: 0000000001EC4E60; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000B1F1F20; views = table: 000000000FC2EA80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D522A10; weave_onboarding = table: 000000000FCF6A40; popup_handler = table: 000000000FD0F6B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004B6A110; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110; [19] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110; [20] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [21] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [22] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [23] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000018C2B970; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C2C650; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000016F58E0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018DF3C60; machines = table: 00000000016F5A90; _quit_game = false; network_clock = table: 0000000001EB9540; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 0000000000B119F0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004B6A110; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016A986B0; 15:21:10.552 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:21:10.552 [Lua] [Managers] Calling function on all managers: 15:21:10.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:21:10.724 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:21:10.724 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:21:10.724 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13 15:21:10.724 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de 15:21:10.724 [Lua] PlayerManager:add_remote_player 11000010d6929de 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:21:10.743 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.747 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.747 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states 15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:21:10.748 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:21:10.748 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13 15:21:10.748 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061 15:21:10.748 [Lua] PlayerManager:add_remote_player 11000010ecfe061 15:21:10.761 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:21:10.761 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1 15:21:10.761 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:21:10.761 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:21:10.761 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13 15:21:10.761 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a 15:21:10.761 [Lua] PlayerManager:add_remote_player 110000106524d2a 15:21:10.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:21:10.774 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1 15:21:10.780 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:0 15:21:10.780 [Lua] --> got 0 of chaos_marauder 15:21:10.780 [Lua] --> got 0 of skaven_clan_rat 15:21:10.780 [Lua] --> got 0 of skaven_storm_vermin 15:21:10.780 [Lua] --> got 0 of skaven_slave 15:21:10.780 [Lua] --> got 0 of chaos_fanatic 15:21:10.780 [Lua] --> got 0 of beastmen_ungor_archer 15:21:10.780 [Lua] --> got 0 of chaos_raider 15:21:10.780 [Lua] --> got 0 of chaos_berzerker 15:21:10.780 [Lua] --> got 0 of beastmen_bestigor 15:21:10.780 [Lua] --> got 0 of beastmen_ungor 15:21:10.780 [Lua] --> got 0 of skaven_plague_monk 15:21:10.780 [Lua] --> got 0 of beastmen_gor 15:21:10.780 [Lua] Breed freezer counts: 12 12 15:21:10.780 [Lua] Comitting breed freezer frozen units 15:21:10.780 [Lua] [TelemetryRPCListener] Receiving session id from server d4a9223a-0a28-4fae-a218-d50f36e72ace 15:21:10.780 error: [Lua] SETTING ROUND ID 15:21:10.780 [Lua] [NetworkClient] rpc_game_started 15:21:10.780 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:21:10.780 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:21:10.780 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:21:10.780 [Lua] [GameNetworkManager] PLAYER is local player 15:21:10.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 15:21:10.781 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:21:10.781 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:21:10.781 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 15:21:10.781 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit 15:21:10.783 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:21:10.784 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data 15:21:10.784 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:21:10.784 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-216.16, 291.52, 139.04), Vector4(-0.0696774, 0.0232258, -0.580645, 0.810837)) 15:21:10.786 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:21:10.823 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:21:10.825 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1 15:21:10.825 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:21:10.825 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit 15:21:10.827 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1 15:21:10.827 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:21:10.862 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:21:11.127 [Lua] StateInGameRunning:_game_actually_starts() 15:21:11.128 [Lua] ################################################################################################################# 15:21:11.128 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_snare_e_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:21:11.128 [Lua] ################################################################################################################# 15:21:11.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38 15:21:11.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38 15:21:11.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38 15:21:11.320 [Lua] Commit load time data 15:21:19.284 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:21:19.285 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:21:19.318 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:21:19.319 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:21:22.912 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:24.332 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010d6929de, connection_key=2, breed_name=curse_mutator_sorcerer) 15:21:24.332 [Lua] [PackageManager] Load: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader, async-read, prioritized 15:21:24.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/curse_mutator_sorcerer 15:21:24.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/curse_mutator_sorcerer 15:21:24.636 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:24.636 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:21:24.669 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:30.060 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010d6929de go_type=ai_unit go_created_func_name=game_object_created_network_unit 15:21:36.972 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:37.140 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:37.426 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:37.509 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:21:49.377 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:21:49.377 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:21:49.410 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:21:49.411 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:21:49.444 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:21:49.445 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:21:49.494 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:21:49.715 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:21:50.321 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:51.062 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:21:51.128 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 15:21:56.356 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:00.837 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:00.954 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:02.002 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:02.086 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:03.129 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:05.202 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:05.640 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:05.640 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:05.977 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:06.402 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:10.268 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:15.549 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 15:22:15.714 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:15.714 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:16.977 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:17.416 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:17.786 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:17.786 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:18.159 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:19.844 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:25.127 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:26.831 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:27.186 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:28.845 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:31.525 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:34.189 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:34.459 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:36.079 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:36.164 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:36.502 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:37.786 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:44.025 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 15:22:44.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fcf48e0 15:22:44.380 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:22:46.201 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:47.410 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:47.444 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:47.444 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:47.831 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:48.100 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:48.200 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:48.570 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:48.941 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:49.078 [Lua] min_height 160 15:22:49.078 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 15:22:49.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fcf48e0 15:22:49.311 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:49.733 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:49.733 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:49.733 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:22:50.088 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:22:50.527 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:53.381 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:22:55.356 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:55.423 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:56.401 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:56.639 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:22:56.707 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:22:59.979 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:01.819 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:03.406 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.407 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.456 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.490 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.491 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.524 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.524 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.576 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.577 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.608 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.609 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.659 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.659 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.692 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.693 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.726 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.727 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.764 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.765 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.810 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.811 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.843 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.844 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.877 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:03.878 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.911 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:03.912 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:04.722 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:06.073 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:07.219 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:07.219 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:07.220 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:07.272 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:07.320 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:07.793 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:08.315 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:10.644 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:13.631 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:13.701 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:13.753 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:13.754 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:13.805 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:13.859 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:13.859 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:13.914 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:13.915 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:13.951 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:13.952 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.007 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.008 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.058 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.059 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.112 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.113 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.153 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.154 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.212 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.213 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.252 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.253 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.295 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:14.295 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:14.336 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:15.966 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:20.167 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:21.174 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:21.836 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:22.717 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:23.473 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:23.569 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:23.633 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:25.156 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:25.156 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:25.213 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:25.214 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:25.337 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:26.073 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:26.347 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:26.637 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:26.701 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:26.754 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:26.755 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:26.809 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:26.810 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:26.936 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:26.976 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:26.977 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:27.031 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:30.952 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:31.170 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:31.225 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:31.278 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:31.279 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:31.375 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:32.023 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:32.085 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:32.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 15:23:32.509 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:32.678 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:32.678 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:23:32.746 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:23:32.899 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:33.455 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:23:33.844 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 15:23:33.848 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:33.848 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:34.099 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:23:34.383 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:34.571 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:34.687 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:35.301 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:35.499 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:35.598 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:36.055 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:36.812 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit 15:23:42.439 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:23:42.869 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:43.783 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:44.187 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:46.910 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 15:23:49.536 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:49.910 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010d6929de go_type=standard_unit go_created_func_name=game_object_created_network_unit 15:23:50.383 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:23:51.948 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:53.329 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:23:54.226 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:54.227 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:23:54.737 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:00.017 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:01.990 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:24:03.994 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:24:03.994 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:24:04.028 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:04.198 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:04.367 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:04.571 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:04.773 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:05.011 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:05.974 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:07.612 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:07.713 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:07.748 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:07.966 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:08.136 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:08.274 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 15:24:08.275 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:08.356 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:08.579 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:08.743 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:09.386 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:09.487 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:10.109 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:10.193 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:12.794 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:13.600 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:14.344 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:14.900 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:15.661 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:15.711 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:24:16.233 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:17.027 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:24:17.027 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:24:17.061 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:17.230 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:17.450 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:17.619 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:24:17.788 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:17.788 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:17.788 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:19.180 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:19.476 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:19.666 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:19.863 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:20.082 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:21.279 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:24:25.040 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:24:29.649 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:31.624 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:31.793 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:31.793 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:32.521 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:32.875 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:33.312 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:33.380 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:35.269 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:35.689 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:36.532 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:37.256 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:37.256 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:37.476 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:38.014 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:39.752 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:39.787 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:41.001 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:41.102 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:41.812 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:42.810 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:43.432 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:44.983 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:45.707 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:46.382 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:46.484 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:24:46.921 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:47.631 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:48.423 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:48.423 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:48.508 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:49.050 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:49.100 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:49.388 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:50.081 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:51.500 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:51.668 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:52.833 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:52.951 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:54.068 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:54.287 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:24:55.654 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:56.176 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:56.414 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:57.324 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:57.692 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:24:58.400 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:58.484 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:24:58.568 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:24:59.022 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:02.309 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:04.728 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 15:25:05.378 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:05.479 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:06.084 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:06.220 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:06.796 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:07.028 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:07.197 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:07.517 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:07.753 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:08.242 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:08.327 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:08.529 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:08.664 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:25:08.715 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:09.018 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:09.152 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:09.473 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:10.096 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:10.182 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:10.248 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:10.299 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:10.838 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:25:11.193 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:11.311 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:12.221 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:12.745 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:13.184 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:13.790 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:14.687 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:14.796 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:15.191 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:15.716 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:15.862 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:15.969 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:16.103 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:16.256 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:17.678 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:18.909 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:25:20.267 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:20.538 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:25:20.538 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:25:20.601 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:25:20.760 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:25:20.967 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:25:21.012 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:21.096 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:25:21.284 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:25:22.220 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:22.754 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:23.002 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:23.485 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:23.485 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:25:23.485 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:23.486 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:23.715 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:23.816 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:24.040 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:24.228 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:24.228 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:24.229 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:24.266 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:24.395 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:24.495 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:24.495 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:24.651 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:24.966 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:25:25.507 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:26.012 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:26.803 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:26.886 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:27.115 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:27.825 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:30.172 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:30.374 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:30.627 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:30.846 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:31.285 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:32.607 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:33.122 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:33.189 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:33.190 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 15:25:34.925 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:36.546 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:25:39.508 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:39.749 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:42.919 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:25:43.802 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:44.296 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:44.403 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:46.371 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:48.029 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:25:49.107 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:53.994 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:54.870 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:55.527 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:56.509 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:25:59.371 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106524d2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:25:59.904 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit 15:25:59.904 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1 15:25:59.930 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit 15:25:59.930 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:26:00.287 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106524d2a 15:26:03.018 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:03.678 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:26:05.028 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:05.028 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:05.779 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:26:05.866 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:06.236 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:06.291 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:26:06.752 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:08.326 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:26:08.395 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:08.395 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:08.506 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:09.352 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:11.945 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:12.446 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:13.607 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:26:13.607 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de 15:26:15.627 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:26:17.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 15:26:19.118 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:19.316 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:28.769 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:26:31.745 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:31.889 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:33.517 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:26:35.073 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:38.496 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:38.779 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit 15:26:38.780 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:26:38.781 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data 15:26:38.781 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:26:41.467 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:42.565 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:42.565 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:44.661 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:44.939 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:44.939 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:45.042 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:46.306 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:46.855 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:47.098 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:26:49.991 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:50.089 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:51.456 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:51.540 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:26:55.111 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:26:55.284 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:26:55.535 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:26:55.738 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:26:55.927 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:56.498 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:26:56.805 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:26:57.058 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:57.325 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:26:59.354 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:59.561 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:59.642 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 15:26:59.759 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:26:59.962 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.117 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.355 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:01.617 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:01.836 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:02.223 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:05.927 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:07.241 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:07.308 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:07.309 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:10.915 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:10.951 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:12.484 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:12.935 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:14.169 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:14.220 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:14.220 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:14.270 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:14.271 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:19.435 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:19.976 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:20.060 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:22.015 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:22.015 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:23.248 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:23.618 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:23.755 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:23.872 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:24.344 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:24.344 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:24.395 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:24.954 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:25.780 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:25.983 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:26.505 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:27.147 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:27.213 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:27.382 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 15:27:27.383 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:27.500 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:28.091 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:29.982 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:31.468 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:31.856 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:32.027 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:32.244 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:32.245 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:32.484 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:32.649 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:33.087 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:33.088 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:33.424 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:33.829 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:34.133 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:34.235 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:34.827 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:34.996 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:34.996 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:34.997 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:35.030 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:35.250 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:35.604 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:35.704 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:36.024 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:36.666 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:36.666 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:36.719 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:36.721 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:36.721 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:36.751 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:39.161 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:39.381 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:40.330 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source. 15:27:41.221 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:41.221 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:41.915 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:42.655 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:27:42.841 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:42.841 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:42.842 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:42.843 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:27:42.876 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:43.076 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:27:43.296 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:27:44.729 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:45.405 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:46.149 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:46.182 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:46.418 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:46.418 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:46.418 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:46.469 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:46.469 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:46.469 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:46.519 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 15:27:46.520 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 15:27:46.620 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:46.840 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:47.025 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:48.156 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:48.916 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:48.950 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:49.640 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:50.873 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:52.589 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:52.640 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:52.640 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:52.674 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:52.674 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:52.707 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:53.283 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:53.451 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:53.452 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:53.519 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:53.822 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:54.243 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:27:54.361 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:54.497 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:54.582 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:54.583 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:54.633 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.136 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:56.219 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:27:56.219 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.489 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.544 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.545 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.573 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.574 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.624 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:56.625 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.674 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.675 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.712 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.713 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.758 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.759 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.809 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.810 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.859 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.860 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.893 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.893 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.943 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.944 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:56.944 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.977 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:56.978 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.012 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.012 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.062 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.063 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.382 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:57.416 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:57.502 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.603 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.688 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:57.721 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:27:58.191 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:27:58.545 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:58.647 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:58.713 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:59.050 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:27:59.185 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:27:59.640 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:27:59.725 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:00.534 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:00.618 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:00.736 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:01.207 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:01.258 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:01.561 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:01.663 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:01.798 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:01.832 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:02.491 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:02.625 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:02.709 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:02.800 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:03.000 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:03.676 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:03.713 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:03.845 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:04.638 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:04.757 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:04.813 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:04.850 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:04.929 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:05.706 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:05.808 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:05.909 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:06.753 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:06.941 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:07.209 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:07.210 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:07.733 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:07.820 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:07.903 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:08.829 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:08.980 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:10.977 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:10.977 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:11.751 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:11.751 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:12.766 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:14.350 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:14.350 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:14.384 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:14.385 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:15.007 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:28:15.007 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 15:28:15.041 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:15.227 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:28:15.446 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 15:28:15.480 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:15.481 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:15.481 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:18.480 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:18.665 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:18.698 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:18.884 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:20.149 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:24.284 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:25.535 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:26.392 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:26.393 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:26.426 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:26.477 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:26.561 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:26.967 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:27.034 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:27.692 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:28.117 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:28.452 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:28.452 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:28.757 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:29.009 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:29.094 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:29.145 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:29.362 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061 15:28:29.362 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:28:30.038 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:30.123 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:30.173 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:31.015 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:31.100 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:31.184 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:31.738 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010d6929de go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 15:28:31.738 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 15:28:31.974 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:32.058 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.071 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.172 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.222 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010d6929de go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 15:28:33.811 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.862 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.863 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.896 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.896 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.950 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.950 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.980 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:33.981 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.031 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.031 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.065 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.065 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.115 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.116 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.149 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.150 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.200 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.201 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.235 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.320 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.370 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.371 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.371 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:34.421 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.421 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.471 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.472 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.522 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.523 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.572 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.573 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.623 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.624 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.676 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:34.676 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:35.044 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:35.045 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:35.078 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:35.331 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:35.939 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010d6929de go_type=ai_unit go_created_func_name=game_object_created_network_unit 15:28:36.496 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:36.901 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:37.457 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:39.708 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:39.827 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:43.317 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010d6929de go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 15:28:43.615 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:43.933 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:28:44.414 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:44.414 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:44.477 [Lua] 1 4 15:28:44.827 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:44.828 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:28:45.631 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:46.008 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:28:46.539 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:28:46.539 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:47.063 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:48.227 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:48.633 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:49.651 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:49.907 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:49.907 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:50.631 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:51.648 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:51.770 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:51.823 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:52.668 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:52.746 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:52.766 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:54.346 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:54.347 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:54.904 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.017 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:28:55.018 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1 15:28:55.019 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:28:55.174 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.241 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16e53, position: 0 15:28:55.882 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.882 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.948 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:55.998 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:56.420 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:56.420 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:56.724 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:56.825 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:56.858 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:57.212 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:28:57.212 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:58.193 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:28:58.262 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:28:58.263 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, DeusChestPreloadSystem, async-read, 15:28:58.804 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read, 15:28:58.804 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read, 15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 15:28:58.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p 15:28:58.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p 15:28:58.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:28:59.053 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:28:59.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:28:59.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 15:28:59.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:28:59.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:28:59.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:28:59.896 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:29:00.335 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:00.442 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:00.442 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:01.008 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:01.075 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:01.815 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:01.883 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:02.003 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:02.003 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:02.169 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:29:02.640 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:29:02.640 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:02.870 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:03.658 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:04.334 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:04.334 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:04.757 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:05.889 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:08.085 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:09.536 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a 15:29:09.536 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:29:10.770 [Lua] state dead despawn 15:29:10.836 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:11.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89f0, position: 229284 15:29:12.408 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:15.431 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:15.431 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:29:18.167 [Lua] Received new state from server inn_deus 15:29:18.168 [Save] Saving `save_data` 15:29:18.168 [Lua] gm_event_end_conditions_met false true 15:29:18.168 [Lua] Game lost 15:29:18.170 [Save] Save done 15:29:18.170 [Save] Saving `save_data` 15:29:18.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:29:18.172 [Save] Save done 15:29:18.173 [Lua] generate_backend_stats 11000010c7fed13:1 15:29:18.194 [Lua] PlayFabMirrorBase:_commit_internal nil 15:29:18.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:29:18.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:29:18.195 [Lua] commit result success 7 15:29:18.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39 15:29:18.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:29:18.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40 15:29:18.195 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 15:29:18.272 [Lua] defeat table: 000000000C9406F0 nil 15:29:18.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39 15:29:18.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39 15:29:19.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 2 15:29:19.190 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 15:29:19.190 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40 15:29:19.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40 15:29:19.828 [Save] Saving `save_data` 15:29:19.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 15:29:19.830 [Save] Save done 15:29:19.842 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 15:29:20.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 15:29:25.976 [Lua] ConflictDirector - destroy all units 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [NetworkClient] New State loading (old state game_started) 15:29:26.482 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:29:26.484 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:29:26.484 [Lua] destroyed player game object with id 48 callback 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a 15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:29:26.484 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1 15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061 15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:29:26.484 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1 15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] MUSIC object destroyed 15:29:26.484 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:29:26.484 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1 15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1 15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:29:26.485 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:29:26.485 [Lua] [NetworkClient] All level packages loaded! 15:29:26.485 [Lua] [NetworkClient] New State loaded (old state loading) 15:29:26.485 [Lua] [NetworkClient] on_level_loaded morris_hub 15:29:26.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:29:26.499 [Lua] TRANSITION nil nil load_next_level 15:29:26.499 [Lua] Transition type "load_next_level", is server: false 15:29:26.499 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=495.34 15:29:28.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:29:28.493 [Lua] [Managers] Calling function on all managers: 15:29:28.493 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:29:28.493 [Lua] Clearing all global lookup lists 15:29:28.493 [Lua] [IngamePlayerListUI] - Destroy 15:29:28.493 [Lua] [EquipmentUI] - Destroy 15:29:28.493 [Lua] [AbilityUI] - Destroy 15:29:28.493 [Lua] [GamePadEquipmentUI] - Destroy 15:29:28.493 [Lua] [GamePadAbilityUI] - Destroy 15:29:28.494 [Lua] [IngameUI] destroy 15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem 15:29:28.501 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem 15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, DeusChestPreloadSystem 15:29:28.501 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:29:28.559 [Lua] [Managers] Destroying manager group: 15:29:28.567 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:29:28.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:29:28.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:29:28.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:29:28.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:29:28.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:29:28.669 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:29:28.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:29:28.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:29:28.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:29:28.676 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:29:28.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:29:28.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:29:28.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:29:28.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:29:28.688 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:29:28.689 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:29:28.690 [Lua] [PackageManager] Unload: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader 15:29:28.692 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:29:28.693 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:29:28.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:29:28.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:29:28.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:29:28.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:29:28.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:29:28.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:29:28.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:29:28.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:29:28.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:29:28.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:29:28.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:29:28.727 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:29:28.730 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:29:28.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:29:28.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:29:28.738 [Lua] [Matchmaking] unregister rpcs 15:29:28.738 [Lua] ############### UNLOADING PACKAGES ############### 15:29:28.738 [Lua] [Managers] Calling function on all managers: 15:29:28.738 [Lua] [Managers] Destroying manager group: 15:29:28.738 [Lua] [Gamestate] Enter state StateLoading 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] Found camera: end_screen_camera 15:29:28.743 [Lua] [EndViewState] Enter Substate EndViewStateSummary 15:29:28.744 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:29:28.744 [Lua] [Matchmaking] register rpcs 15:29:28.744 [Lua] registering RPCs 15:29:28.744 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:29:28.744 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:29:28.744 [Lua] [PartyManager] Leader is set to 11000010d6929de 15:29:28.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:29:28.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:29:28.748 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:29:28.782 [Umbra] Unload tome 15:29:28.787 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1 15:29:28.787 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1 15:29:28.794 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1 15:29:28.809 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1 15:29:28.812 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1 15:29:28.817 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1 15:29:28.820 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1 15:29:28.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1 15:29:28.861 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1 15:29:28.873 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1 15:29:28.892 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1 15:29:28.892 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 15:29:28.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 15:29:29.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:29:29.034 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:29:29.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 15:29:29.344 [Lua] [StateLoading] got rpc_load_level 15:29:29.344 [Lua] [NetworkClient] New State loading (old state loaded) 15:29:29.345 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:29:30.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 15:29:30.155 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 15:29:30.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 15:29:32.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 15:29:32.480 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 15:29:32.498 [Lua] [LevelTransitionHandler] Level load completed! 15:29:32.498 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:29:32.498 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:29:32.499 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:29:32.499 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:29:32.499 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:29:32.500 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 15:29:32.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 15:29:32.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 15:29:32.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 15:29:32.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 15:29:32.517 [Lua] [NetworkClient] All level packages loaded! 15:29:32.517 [Lua] [NetworkClient] New State loaded (old state loading) 15:29:32.517 [Lua] [NetworkClient] on_level_loaded morris_hub 15:29:32.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:29:32.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:29:32.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:29:32.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:29:32.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:29:32.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:29:32.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:29:32.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:29:32.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:29:32.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, ProfileSynchronizer, async-read, 15:29:32.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, ProfileSynchronizer 15:29:32.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:29:32.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:29:32.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 15:29:33.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 15:29:33.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer 15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer 15:29:34.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 15:29:34.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p 15:29:34.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 15:29:34.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 15:29:34.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 15:29:34.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:29:34.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:29:34.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:29:35.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer, async-read, 15:29:35.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:29:35.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 15:29:35.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer 15:29:35.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 15:29:35.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 15:29:35.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:29:35.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:29:35.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 15:29:36.269 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:29:36.271 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:29:36.271 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:29:36.291 [Lua] Async level spawning done 15:29:38.533 [Lua] [EndViewState] Exit Substate EndViewStateSummary 15:29:38.533 [Lua] [PlayState] Enter Substate EndViewStateChest 15:29:43.728 [Lua] min_height 90.375600814819336 15:29:48.302 [Lua] [PlayState] Exit Substate EndViewStateChest 15:29:48.302 [Lua] [PlayState] Enter Substate EndViewStateScore 15:30:15.887 [Lua] [PlayState] Exit Substate EndViewStateScore 15:30:15.888 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:30:16.898 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:30:16.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:30:16.899 [Lua] [Matchmaking] unregister rpcs 15:30:16.899 [Lua] [Managers] Destroying manager group: 15:30:16.899 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:30:16.899 [Lua] [Gamestate] Enter StateIngame CLIENT 15:30:16.899 [Lua] [Managers] Calling function on all managers: 15:30:16.899 [Lua] <>level = morris_hub<> 15:30:16.899 [Lua] [StateIngame] Client ingame 15:30:16.902 [Lua] [Matchmaking] register rpcs 15:30:16.902 [Lua] GameNetworkManager:init... creating game session 15:30:16.903 [Lua] Joining GameSession userdata: 0x18ceacf8 as a client through channel_id 1 15:30:16.903 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:30:16.903 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:30:16.903 [Lua] [GameNetworkManager] self.is_server = false 15:30:16.903 [Network] Setting artificial MTU limit to 65536 15:30:16.912 [Lua] Switching ConflictSettings: to: disabled 15:30:16.912 [Lua] pacing=disabled 15:30:16.912 [Lua] roaming=nil 15:30:16.912 [Lua] specials=disabled 15:30:16.912 [Lua] debug_color=black 15:30:16.912 [Lua] pack_spawning=disabled 15:30:16.912 [Lua] contained_breeds=nil 15:30:16.912 [Lua] disabled=true 15:30:16.912 [Lua] boss=disabled 15:30:16.912 [Lua] horde=disabled 15:30:16.912 [Lua] name=disabled 15:30:16.912 [Lua] intensity=disabled 15:30:16.912 [Lua] --- 15:30:16.912 [Lua] [LevelAnalysis] set_random_seed( 0) 15:30:16.915 [Lua] [AIInterestPointSystem] Level Seed: 0 15:30:16.915 [Lua] 15:30:16.915 [Lua] [network_manager] = table 15:30:16.915 [Lua] [network_manager] = metatable 15:30:16.915 [Lua] [startup_data] = table 15:30:16.915 [Lua] [entity_manager] = table 15:30:16.915 [Lua] [entity_manager] = metatable 15:30:16.915 [Lua] [unit_spawner] = table 15:30:16.915 [Lua] [unit_spawner] = metatable 15:30:16.915 [Lua] [unit_storage] = table 15:30:16.915 [Lua] [unit_storage] = metatable 15:30:16.915 [Lua] [dice_keeper] = table 15:30:16.915 [Lua] [dice_keeper] = metatable 15:30:16.915 [Lua] [is_server] = false (boolean) 15:30:16.915 [Lua] [world] = [World] 15:30:16.915 [Lua] [system_api] = table 15:30:16.915 [Lua] [input_manager] = table 15:30:16.915 [Lua] [input_manager] = metatable 15:30:16.915 [Lua] [profile_synchronizer] = table 15:30:16.915 [Lua] [profile_synchronizer] = metatable 15:30:16.915 [Lua] [entity_system] = table 15:30:16.915 [Lua] [entity_system] = metatable 15:30:16.915 [Lua] [level_transition_handler] = table 15:30:16.915 [Lua] [level_transition_handler] = metatable 15:30:16.915 [Lua] [num_local_human_players] = 1 (number) 15:30:16.915 [Lua] [statistics_db] = table 15:30:16.915 [Lua] [statistics_db] = metatable 15:30:16.915 [Lua] [entity_system_bag] = table 15:30:16.915 [Lua] [entity_system_bag] = metatable 15:30:16.915 [Lua] [network_lobby] = table 15:30:16.915 [Lua] [network_lobby] = metatable 15:30:16.915 [Lua] [network_transmit] = table 15:30:16.915 [Lua] [network_transmit] = metatable 15:30:16.915 [Lua] [network_clock] = table 15:30:16.915 [Lua] [network_clock] = metatable 15:30:16.915 [Lua] [free_flight_manager] = table 15:30:16.915 [Lua] [free_flight_manager] = metatable 15:30:16.915 [Lua] [network_event_delegate] = table 15:30:16.915 [Lua] [network_event_delegate] = metatable 15:30:16.915 [Lua] 15:30:16.915 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:30:16.915 [Lua] ignoring extension VersusInteractObjectiveExtension 15:30:16.915 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:30:16.915 [Lua] ignoring extension VersusSocketObjectiveExtension 15:30:16.915 [Lua] ignoring extension VersusTargetObjectiveExtension 15:30:16.915 [Lua] ignoring extension VersusMissionObjectiveExtension 15:30:16.916 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:30:16.921 [Lua] [AchievementManager] Achievements using the steam platform 15:30:16.921 [Lua] PlayerManager:add_player player_1 15:30:16.944 [Lua] [StateIngame] Level seed: 0 15:30:16.948 [Lua] [IngameUI] init 15:30:16.966 [Lua] cb_razer_chroma_setup 15:30:16.980 [Save] Saving `save_data` 15:30:16.982 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000021C5420; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000021C5070; parent_world_position = table: 00000000021C50A0; local_position = table: 00000000021C5390; size = table: 00000000021C53E0; node = table: 00000000021C5420 [3] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000021C4F80; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000002CDCF60 [7] self = table: 0000000002CDCF60; ingame_ui_context = table: 0000000004055930; input_manager = table: 0000000003D9C910; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000002CDCF60 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 000000000CE49FC0; error_prefix_data = table: 0000000002CDCF20; func = [function] [14] self = table: 000000000CE49FC0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000002CDCE40; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000CE49FC0 [20] self = table: 000000000C90CFE0; ingame_ui_context = table: 0000000004055930 [21] self = table: 000000000C90CFE0; params = table: 00000000160F09E0; viewport_name = "player_1"; input_manager = table: 0000000003D9C910; input_source = table: 000000000B065AA0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C9FBD00; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019C12270; camera_system = table: 000000000B0E3C30; outline_system = table: 0000000016A12F60; fade_system = table: 0000000001A0CB90; sound_sector_system = table: 0000000002D025D0; sound_environment_system = table: 0000000002DF7D70; event_manager = table: 0000000004556BD0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004055930 [22] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; params = table: 00000000160F09E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true [25] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A4BA870; menu_widgets = table: 000000000418DBA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A4BA870; menu_widgets = table: 000000000418DBA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000017A71760; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000AF0B2F0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000042AFDD0; cutscene_system = table: 000000001960DA60; text_popup_ui = table: 000000000FA7B140; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016C19880; world = [World]; camera_manager = table: 000000000BC04470; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000004055930; _fps_cooldown = 0; views = table: 0000000011A086F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004320A70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000C9FBD00; weave_onboarding = table: 000000000CA3B480; popup_handler = table: 000000000FA7AF90; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001A4F7100; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100; [21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100; [22] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [23] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [24] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [25] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C58F20; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710; 15:30:16.982 [Save] Save done 15:30:16.983 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001A0D9000; node_def = table: 00000000021C4DA0; k = "offset"; v = table: 00000000021C4E60 [2] scenegraph = table: 000000001A0D8F80; scenegraph_def = table: 0000000002CDD070; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000021C4DA0; parent_name = nil; local_position = table: 000000001A0D8FB0; node = table: 000000001A0D9000 [3] scenegraph_def = table: 0000000002CDD070; scenegraph = table: 000000001A0D8F80; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000021C4DA0 [4] self = table: 0000000002CDCF60 [5] self = table: 0000000002CDCF60; ingame_ui_context = table: 0000000004055930; input_manager = table: 0000000003D9C910; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000002CDCF60 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 000000000CE49FC0; error_prefix_data = table: 0000000002CDCF20; func = [function] [12] self = table: 000000000CE49FC0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000002CDCE40; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000CE49FC0 [18] self = table: 000000000C90CFE0; ingame_ui_context = table: 0000000004055930 [19] self = table: 000000000C90CFE0; params = table: 00000000160F09E0; viewport_name = "player_1"; input_manager = table: 0000000003D9C910; input_source = table: 000000000B065AA0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C9FBD00; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019C12270; camera_system = table: 000000000B0E3C30; outline_system = table: 0000000016A12F60; fade_system = table: 0000000001A0CB90; sound_sector_system = table: 0000000002D025D0; sound_environment_system = table: 0000000002DF7D70; event_manager = table: 0000000004556BD0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004055930 [20] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; params = table: 00000000160F09E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true [23] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 000000000C90CFB0 [25] self = table: 000000000080A800; loading_context = table: 0000000003718710; is_server = false; assert_on_leak = true; input_manager = table: 0000000003D9C910; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 0000000000C58F20; world = [World]; network_event_delegate = table: 000000001A4F7100; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000004556BD0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000160F09E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000418DBA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A4BA870; settings_list_size_y = 1160; ui_scenegraph = table: 00000000021C4F80; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000418DBA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A4BA870; settings_list_size_y = 1160; ui_scenegraph = table: 00000000021C4F80; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000017A71760; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000AF0B2F0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000042AFDD0; cutscene_system = table: 000000001960DA60; text_popup_ui = table: 000000000FA7B140; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016C19880; world = [World]; camera_manager = table: 000000000BC04470; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000004055930; _fps_cooldown = 0; views = table: 0000000011A086F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004320A70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000C9FBD00; weave_onboarding = table: 000000000CA3B480; popup_handler = table: 000000000FA7AF90; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001A4F7100; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100; [19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100; [20] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [21] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [22] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [23] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C58F20; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710; 15:30:16.999 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:30:16.999 [Lua] [Managers] Calling function on all managers: 15:30:16.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:30:17.052 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:30:17.052 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:30:17.052 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13 15:30:17.052 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de 15:30:17.052 [Lua] PlayerManager:add_remote_player 11000010d6929de 15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:30:17.067 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1 15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states 15:30:17.261 [Lua] [TelemetryRPCListener] Receiving session id from server 374723f2-1a4d-4592-a730-c10b82404079 15:30:17.261 error: [Lua] SETTING ROUND ID 15:30:17.261 [Lua] [NetworkClient] rpc_game_started 15:30:17.261 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:30:17.261 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:30:17.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:30:17.261 [Lua] [GameNetworkManager] PLAYER is local player 15:30:17.261 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 15:30:17.262 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:30:17.262 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:30:17.262 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:30:17.262 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13 15:30:17.262 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061 15:30:17.262 [Lua] PlayerManager:add_remote_player 11000010ecfe061 15:30:17.275 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 15:30:17.275 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit() 15:30:17.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:30:17.275 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player 15:30:17.275 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:30:17.275 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13 15:30:17.275 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a 15:30:17.275 [Lua] PlayerManager:add_remote_player 110000106524d2a 15:30:17.288 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-1.29999, 14.75, -4.87), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 15:30:17.291 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:30:17.291 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit 15:30:17.292 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1 15:30:17.292 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data 15:30:17.292 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:30:17.351 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:30:17.402 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:30:17.402 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1 15:30:17.402 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:30:17.404 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1 15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:30:17.404 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1 15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit 15:30:17.405 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1 15:30:17.405 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:30:17.605 [Lua] StateInGameRunning:_game_actually_starts() 15:30:17.605 [Lua] ################################################################################################################# 15:30:17.605 [Lua] [Loading Time]: 00:00:49 [Transition]: sig_snare_e_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:30:17.605 [Lua] ################################################################################################################# 15:30:17.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 15:30:17.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 15:30:17.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 15:30:17.813 [Lua] Commit load time data 15:30:24.065 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:24.451 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:30:24.789 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:25.281 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:30:25.570 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:25.941 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:30:26.296 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:26.718 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:30:27.561 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:30:27.898 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061 15:31:13.740 [Lua] [Matchmaking] Adding broken lobby: 1860000038d8830 Due to bad connection or something: true, ignoring it for 120 seconds 15:31:13.740 [Lua] [GameNetworkManager] Leaving game... 15:31:13.740 [Lua] despawning player Walker Trips 15:31:13.740 [Lua] StateIngame: Got transition nil, set exit type to kicked_by_server. Will exit at t=58.72 15:31:13.756 [Lua] [Matchmaking] Removing broken lobby 1860000038d8830, perhaps it will now work again?! 15:31:13.839 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010d6929de peer_id=110000106524d2a 15:31:13.839 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1 15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010d6929de peer_id=11000010ecfe061 15:31:13.839 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1 15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010d6929de peer_id=11000010c7fed13 15:31:13.839 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:31:13.839 [Lua] destroyed player game object with id 4 callback 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] MUSIC object destroyed 15:31:13.839 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de 15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de 15:31:13.839 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1 15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1 15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de 15:31:13.840 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:31:13.841 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:31:14.833 [Steam] Connection 10dfa17 to remote 11000010d6929de rejected, reason 1000 15:31:14.851 [Lua] broken_connection to 11000010d6929de 15:31:14.851 [Application] set exit code policy to silent_limited 15:31:14.851 [Application] setting exit code to 0xfa730001 15:31:14.851 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:280: in function _update_connections [3] @scripts/network/network_client.lua:292: in function update [4] @scripts/game_state/state_ingame.lua:864: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:843: in function game_update [7] @scripts/boot.lua:628:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 00000000042E9970; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 00000000042E9970; dt = 0.016880180686712265 [4] self = table: 000000000080A800; dt = 0.016880180686712265; t = 57.827944587916136; network_manager = table: 00000000031B45F0 [5] self = table: 0000000003E5E490; dt = 0.016880180686712265; t = 1183.2234307033941 [6] self = table: 0000000000094EC0; real_world_dt = 0.016880180686712265; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016880180686712265; t = 1183.2234307033941 [7] dt = 0.016880180686712265 [2] server_peer_id = "11000010d6929de"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000871660; _network_event_delegate = table: 000000001A4F7100; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000870860; wanted_career_index = 3; lobby_client = table: 0000000001655140; _notification_sent = true; _network_state = table: 00000000042EA5D0; host_to_migrate_to = table: 0000000002A109C0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000042B3240; connecting_timeout = 0.1775235403329134; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [3] server_peer_id = "11000010d6929de"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000871660; _network_event_delegate = table: 000000001A4F7100; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000870860; wanted_career_index = 3; lobby_client = table: 0000000001655140; _notification_sent = true; _network_state = table: 00000000042EA5D0; host_to_migrate_to = table: 0000000002A109C0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000042B3240; connecting_timeout = 0.1775235403329134; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting"; [4] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; _fps_reporter = table: 0000000002A10E40; num_local_human_players = 1; _ping_reporter = table: 0000000002A11060; statistics_db = table: 0000000000C58F20; _gm_event_end_conditions_met = false; exit_type = "kicked_by_server"; world = [World]; dt = 0.016869224607944489; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _camera_carrier = table: 0000000002A10950; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; exit_time = 58.718188976868987; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100; [5] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800; [6] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710; <> <> 15:31:14.851 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started) 15:31:15.747 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "kicked_by_server" 15:31:15.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:31:15.747 [Lua] [Managers] Calling function on all managers: 15:31:15.747 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:31:15.747 [Lua] Clearing all global lookup lists 15:31:15.747 [Lua] [IngamePlayerListUI] - Destroy 15:31:15.748 [Lua] [GamePadEquipmentUI] - Destroy 15:31:15.748 [Lua] [EquipmentUI] - Destroy 15:31:15.748 [Lua] [AbilityUI] - Destroy 15:31:15.748 [Lua] [GamePadAbilityUI] - Destroy 15:31:15.748 [Lua] [IngameUI] destroy 15:31:15.754 [Lua] [Managers] Destroying manager group: 15:31:15.755 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:31:15.755 [Lua] [Matchmaking] unregister rpcs 15:31:15.755 [Lua] [Matchmaking] destroying 15:31:15.755 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:31:15.755 [Lua] [ChatManager] Unregistering channel 1 15:31:15.755 [Lua] [EnemyPackageLoader] network_context_destroyed 15:31:15.755 [Lua] [PartyManager] network_context_destroyed 15:31:15.755 [Lua] [GameMechanismManager] network_context_destroyed 15:31:15.755 [EAC] Connection reset 15:31:15.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 15:31:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 15:31:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer 15:31:15.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 15:31:15.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer 15:31:15.768 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 15:31:15.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, ProfileSynchronizer 15:31:15.771 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 15:31:15.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:31:15.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 15:31:15.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 15:31:15.788 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 15:31:15.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 15:31:15.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:31:15.790 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 15:31:15.791 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 15:31:15.793 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:31:15.793 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 15:31:15.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer 15:31:15.794 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:31:15.798 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 15:31:15.801 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:31:15.805 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 15:31:15.806 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:31:15.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 15:31:15.806 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer 15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:31:15.807 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 15:31:15.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04, ProfileSynchronizer 15:31:15.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 15:31:15.808 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 15:31:15.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer 15:31:15.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer 15:31:15.809 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 15:31:15.818 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:31:15.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:31:15.821 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 15:31:15.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 15:31:15.823 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 15:31:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 15:31:15.824 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 15:31:15.824 [Lua] LobbyClient close server channel 1 to 11000010d6929de 15:31:15.824 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10ab0688, channel: 1 15:31:15.824 [Lua] ############### UNLOADING PACKAGES ############### 15:31:15.824 [Lua] [Managers] Calling function on all managers: 15:31:15.824 [Lua] [Managers] Destroying manager group: 15:31:15.824 [Lua] [Gamestate] Enter state StateLoading 15:31:15.826 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:31:15.826 [Lua] [LobbyManager] Setting up network options 15:31:15.826 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 15:31:15.826 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 15:31:15.826 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 15:31:15.826 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 15:31:15.826 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:31:15.826 [Lua] LobbyManager:setup_network_options server_port: 27017 15:31:15.826 [Lua] registering RPCs 15:31:15.826 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:31:15.826 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 15:31:15.826 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:31:15.826 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:31:15.827 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:31:15.827 [Lua] [LevelTransitionHandler] promote_next_level_data 15:31:15.827 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:31:15.827 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:31:15.827 [SteamVoip] Creating room b9275b7aca4d7aa 15:31:15.827 [EAC] EAC server 11000010c7fed13 is initializing 15:31:15.831 [EAC] Server is also client 11000010c7fed13 15:31:15.831 [EACServer] [16:31:15:830][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info. 15:31:15.831 [Lua] ### Created peer state machine for 11000010c7fed13 15:31:15.831 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 15:31:15.831 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:31:15.831 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2262: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:211: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:127: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:95: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:594: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:96: in function on_enter [11] @foundation/scripts/util/state_machine.lua:127: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:144: in function update [14] @scripts/boot.lua:865: in function game_update [15] @scripts/boot.lua:628:in function [1] self = table: 0000000000BCF3A0; error = "kicked_by_server"; header = "popup_notice_topic"; action = "continue"; right_button = nil [2] self = table: 0000000003B5CA60; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000003718710; increment_lobby_port = true; network_options = table: 0000000018D2E910; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "kicked_by_server" [3] self = table: 0000000003B5CA60; params = table: 000000000F9EE090 [4] self = table: 0000000016B29730; new_state = table: 000000000346C9E0; params = table: 000000000F9EE090; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 0000000016B29730; new_state = table: 000000000346C9E0; notify = nil; old_state = nil [6] self = table: 0000000016B29730; parent = table: 0000000000BCF3A0; start_state = table: 000000000346C9E0; params = table: 000000000F9EE090; profiling_debugging_enabled = true [7] self = table: 0000000016B29730; parent = table: 0000000000BCF3A0; start_state = table: 000000000346C9E0; params = table: 000000000F9EE090; profiling_debugging_enabled = true [8] self = table: 0000000003128680; object = table: 0000000016B29730 [9] self = table: 0000000000BCF3A0; params = table: 000000000F9EE090 [10] self = table: 0000000000BCF3A0; param_block = table: 0000000003E48C10 [11] self = table: 0000000003E5E490; new_state = table: 000000000346F8B0; params = table: 0000000003E48C10; scope_name = "StateLoading:on_enter" [12] self = table: 0000000003E5E490; new_state = table: 000000000346F8B0; notify = true; old_state = table: 000000000080A800 [13] self = table: 0000000003E5E490; dt = 0.016888303682208061; t = 1184.1174120316282; new_state = table: 000000000346F8B0 [14] self = table: 0000000000094EC0; real_world_dt = 0.016888303682208061; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016888303682208061; t = 1184.1174120316282 [15] dt = 0.016888303682208061 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60; [2] _previous_session_error_headers_lookup = table: 0000000003A4C920; _loading_view = table: 000000000157DB60; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000BCF3A0; _world = [World]; [3] _previous_session_error_headers_lookup = table: 0000000003A4C920; _loading_view = table: 000000000157DB60; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000BCF3A0; _world = [World]; [4] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60; [5] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60; [6] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60; [7] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60; [8] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60; [11] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0; [12] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0; [13] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0; [14] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710; 15:31:15.831 [Lua] PopupManager:queue_default_popup: You have been removed from the game. Notice continue OK 15:31:15.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:31:15.836 [Handshaker] Lost connection 45 to 11000010d6929de 15:31:15.837 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:31:15.837 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:31:15.838 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:31:15.838 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:31:15.838 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:31:15.838 [Lua] Set lobby begin: 15:31:15.838 [Lua] Set lobby end. 15:31:15.838 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 15:31:15.838 [Lua] [LobbyHost] Changed state from 0 to creating 15:31:15.850 [Lua] ### Sending rpc_level_loaded 15:31:15.850 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228 15:31:15.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:15.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:16.103 [Lua] [LobbyHost] Changed state from creating to joined 15:31:16.104 [Lua] [PartyManager] Leader is set to 11000010c7fed13 15:31:16.104 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 15:31:16.104 [Lua] [ChatManager] Registering channel 1 15:31:16.104 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:31:16.104 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:31:16.104 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:31:16.104 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:31:16.104 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:31:16.104 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:31:16.116 [Lua] Async level spawning done 15:31:16.119 [Lua] [NetworkServer] Changing num_players from nil to 1 15:31:16.119 [Lua] Players: 1 15:31:16.119 [Lua] Set lobby begin: 15:31:16.119 [Lua] Lobby data mission_id = morris_hub 15:31:16.119 [Lua] Lobby data mechanism = deus 15:31:16.119 [Lua] Lobby data matchmaking_type = 3 15:31:16.119 [Lua] Lobby data eac_authorized = true 15:31:16.119 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:16.119 [Lua] Lobby data selected_mission_id = morris_hub 15:31:16.119 [Lua] Lobby data num_players = 1 15:31:16.119 [Lua] Lobby data matchmaking = false 15:31:16.120 [Lua] Set lobby end. 15:31:16.915 [Lua] PopupManager:query_result returned result: continue 15:31:17.779 [Lua] player (11000010c7fed13,1) was put into party 0 15:31:17.779 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 15:31:17.779 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 15:31:17.779 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 15:31:17.779 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:31:17.796 [Lua] Mechanism says: a client joined the game! 11000010c7fed13 15:31:17.796 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:31:17.796 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:31:17.813 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:31:17.813 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:31:17.813 [Lua] ### Sending rpc_level_loaded 15:31:17.813 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228 15:31:17.813 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:18.820 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:31:18.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:31:18.820 [Lua] Set lobby begin: 15:31:18.820 [Lua] Lobby data selected_mission_id = morris_hub 15:31:18.820 [Lua] Lobby data num_players = 1 15:31:18.820 [Lua] Lobby data matchmaking = false 15:31:18.820 [Lua] Lobby data host = 11000010c7fed13 15:31:18.820 [Lua] Lobby data mission_id = morris_hub 15:31:18.821 [Lua] Lobby data matchmaking_type = 3 15:31:18.821 [Lua] Lobby data country_code = GB 15:31:18.821 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:18.821 [Lua] Lobby data unique_server_name = Walker Trips 15:31:18.821 [Lua] Lobby data mechanism = deus 15:31:18.821 [Lua] Lobby data eac_authorized = true 15:31:18.821 [Lua] Set lobby end. 15:31:18.821 [Lua] [Managers] Destroying manager group: 15:31:18.822 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:31:18.822 [Lua] [Gamestate] Enter StateIngame HOST 15:31:18.822 [Lua] [Managers] Calling function on all managers: 15:31:18.822 [Lua] <>level = morris_hub<> 15:31:18.822 [Lua] [StateIngame] Server ingame 15:31:18.825 [Lua] Set lobby begin: 15:31:18.825 [Lua] Lobby data difficulty = normal 15:31:18.826 [Lua] Lobby data selected_mission_id = morris_hub 15:31:18.826 [Lua] Lobby data difficulty_tweak = 0 15:31:18.826 [Lua] Lobby data num_players = 1 15:31:18.826 [Lua] Lobby data matchmaking = false 15:31:18.826 [Lua] Lobby data host = 11000010c7fed13 15:31:18.826 [Lua] Lobby data mission_id = morris_hub 15:31:18.826 [Lua] Lobby data matchmaking_type = 3 15:31:18.826 [Lua] Lobby data country_code = GB 15:31:18.826 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:18.827 [Lua] Lobby data unique_server_name = Walker Trips 15:31:18.827 [Lua] Lobby data mechanism = deus 15:31:18.827 [Lua] Lobby data eac_authorized = true 15:31:18.827 [Lua] Set lobby end. 15:31:18.827 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:31:18.827 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:31:18.827 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:31:18.827 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:31:18.827 [Lua] [Matchmaking] initializing 15:31:18.827 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 15:31:18.827 [Lua] [Matchmaking] register rpcs 15:31:18.827 [Lua] GameNetworkManager:init... creating game session 15:31:18.827 [Lua] Host GameSession.make_game_session_host with session: 15:31:18.827 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:31:18.827 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:31:18.827 [Lua] [GameNetworkManager] self.is_server = true 15:31:18.827 [Network] Setting artificial MTU limit to 65536 15:31:18.842 [Lua] Switching ConflictSettings: to: disabled 15:31:18.842 [Lua] pacing=disabled 15:31:18.842 [Lua] roaming=nil 15:31:18.842 [Lua] specials=disabled 15:31:18.842 [Lua] debug_color=black 15:31:18.842 [Lua] pack_spawning=disabled 15:31:18.842 [Lua] contained_breeds=nil 15:31:18.842 [Lua] disabled=true 15:31:18.842 [Lua] boss=disabled 15:31:18.842 [Lua] horde=disabled 15:31:18.842 [Lua] name=disabled 15:31:18.842 [Lua] intensity=disabled 15:31:18.842 [Lua] --- 15:31:18.842 [Lua] [LevelAnalysis] set_random_seed( 0) 15:31:18.846 [Lua] [AIInterestPointSystem] Level Seed: 0 15:31:18.846 [Lua] 15:31:18.846 [Lua] [entity_system_bag] = table 15:31:18.846 [Lua] [entity_system_bag] = metatable 15:31:18.846 [Lua] [startup_data] = table 15:31:18.846 [Lua] [entity_manager] = table 15:31:18.846 [Lua] [entity_manager] = metatable 15:31:18.846 [Lua] [unit_spawner] = table 15:31:18.846 [Lua] [unit_spawner] = metatable 15:31:18.846 [Lua] [unit_storage] = table 15:31:18.846 [Lua] [unit_storage] = metatable 15:31:18.846 [Lua] [dice_keeper] = table 15:31:18.846 [Lua] [dice_keeper] = metatable 15:31:18.846 [Lua] [is_server] = true (boolean) 15:31:18.846 [Lua] [world] = [World] 15:31:18.846 [Lua] [system_api] = table 15:31:18.846 [Lua] [entity_system] = table 15:31:18.846 [Lua] [entity_system] = metatable 15:31:18.846 [Lua] [network_lobby] = table 15:31:18.846 [Lua] [network_lobby] = metatable 15:31:18.846 [Lua] [profile_synchronizer] = table 15:31:18.846 [Lua] [profile_synchronizer] = metatable 15:31:18.846 [Lua] [level_transition_handler] = table 15:31:18.846 [Lua] [level_transition_handler] = metatable 15:31:18.846 [Lua] [num_local_human_players] = 1 (number) 15:31:18.846 [Lua] [statistics_db] = table 15:31:18.846 [Lua] [statistics_db] = metatable 15:31:18.846 [Lua] [network_server] = table 15:31:18.846 [Lua] [network_server] = metatable 15:31:18.846 [Lua] [input_manager] = table 15:31:18.846 [Lua] [input_manager] = metatable 15:31:18.846 [Lua] [network_clock] = table 15:31:18.846 [Lua] [network_clock] = metatable 15:31:18.846 [Lua] [network_transmit] = table 15:31:18.846 [Lua] [network_transmit] = metatable 15:31:18.846 [Lua] [free_flight_manager] = table 15:31:18.846 [Lua] [free_flight_manager] = metatable 15:31:18.846 [Lua] [network_manager] = table 15:31:18.846 [Lua] [network_manager] = metatable 15:31:18.846 [Lua] [network_event_delegate] = table 15:31:18.846 [Lua] [network_event_delegate] = metatable 15:31:18.846 [Lua] 15:31:18.846 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:31:18.846 [Lua] ignoring extension VersusInteractObjectiveExtension 15:31:18.846 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:31:18.846 [Lua] ignoring extension VersusSocketObjectiveExtension 15:31:18.846 [Lua] ignoring extension VersusTargetObjectiveExtension 15:31:18.846 [Lua] ignoring extension VersusMissionObjectiveExtension 15:31:18.846 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:31:18.852 [Lua] [AchievementManager] Achievements using the steam platform 15:31:18.853 [Lua] PlayerManager:add_player player_1 15:31:18.879 [Lua] [StateIngame] Level seed: 0 15:31:18.880 [Lua] [LevelAnalysis] set_random_seed( 0) 15:31:18.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:31:18.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:31:18.882 [Lua] [IngameUI] init 15:31:18.904 [Lua] cb_razer_chroma_setup 15:31:18.919 [Save] Saving `save_data` 15:31:18.921 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000019387E50; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000019387AA0; parent_world_position = table: 0000000019387AD0; local_position = table: 0000000019387DC0; size = table: 0000000019387E10; node = table: 0000000019387E50 [3] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000193879B0; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000B0C4310 [7] self = table: 000000000B0C4310; ingame_ui_context = table: 000000000FCDEC70; input_manager = table: 000000000D6DFCF0; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000B0C4310 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 000000000AF94400; error_prefix_data = table: 000000000B0C42D0; func = [function] [14] self = table: 000000000AF94400; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000B0C41F0; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000AF94400 [20] self = table: 000000000106BB00; ingame_ui_context = table: 000000000FCDEC70 [21] self = table: 000000000106BB00; params = table: 000000000CE7C3A0; viewport_name = "player_1"; input_manager = table: 000000000D6DFCF0; input_source = table: 000000000CB281C0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000018A88170; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B165F70; camera_system = table: 000000000D692F80; outline_system = table: 00000000121A9DB0; fade_system = table: 000000001640E960; sound_sector_system = table: 0000000003F27AF0; sound_environment_system = table: 0000000000C19B10; event_manager = table: 0000000003C5FCE0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FCDEC70 [22] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true [25] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000002A87FF0; menu_widgets = table: 0000000002BB53B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000002A87FF0; menu_widgets = table: 0000000002BB53B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000012DEC40; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000016990750; telemetry_time_view_enter = 0; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D672ED0; cutscene_system = table: 0000000017A76E70; text_popup_ui = table: 0000000016B07860; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001780FDD0; world = [World]; camera_manager = table: 0000000000C91BF0; _profile_requester = table: 0000000003F16AD0; ingame_ui_context = table: 000000000FCDEC70; _fps_cooldown = 0; views = table: 0000000001F77530; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003716C70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000018A88170; weave_onboarding = table: 00000000178110B0; popup_handler = table: 0000000016B076B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DDE030; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030; [21] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030; [22] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [23] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [24] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [25] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000003747F00; network_server = table: 0000000016DD0AE0; entity_system = table: 00000000038A7640; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CE7C410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003F28D00; machines = table: 000000000CDC1D10; network_event_delegate = table: 0000000016DDE030; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000017898310; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000D6DE4F0; _lobby_host = table: 00000000034F0630; dice_keeper = table: 00000000122DCC80; network_clock = table: 0000000000B50A50; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001640E210; 15:31:18.921 [Save] Save done 15:31:18.921 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001938A7A0; node_def = table: 00000000193877D0; k = "offset"; v = table: 0000000019387890 [2] scenegraph = table: 000000001938A720; scenegraph_def = table: 000000000B0C4420; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000193877D0; parent_name = nil; local_position = table: 000000001938A750; node = table: 000000001938A7A0 [3] scenegraph_def = table: 000000000B0C4420; scenegraph = table: 000000001938A720; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000193877D0 [4] self = table: 000000000B0C4310 [5] self = table: 000000000B0C4310; ingame_ui_context = table: 000000000FCDEC70; input_manager = table: 000000000D6DFCF0; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000B0C4310 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 000000000AF94400; error_prefix_data = table: 000000000B0C42D0; func = [function] [12] self = table: 000000000AF94400; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000B0C41F0; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000AF94400 [18] self = table: 000000000106BB00; ingame_ui_context = table: 000000000FCDEC70 [19] self = table: 000000000106BB00; params = table: 000000000CE7C3A0; viewport_name = "player_1"; input_manager = table: 000000000D6DFCF0; input_source = table: 000000000CB281C0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000018A88170; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B165F70; camera_system = table: 000000000D692F80; outline_system = table: 00000000121A9DB0; fade_system = table: 000000001640E960; sound_sector_system = table: 0000000003F27AF0; sound_environment_system = table: 0000000000C19B10; event_manager = table: 0000000003C5FCE0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FCDEC70 [20] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true [23] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 000000000106BAD0 [25] self = table: 0000000002A01E20; loading_context = table: 000000001640E210; is_server = true; assert_on_leak = true; input_manager = table: 000000000D6DFCF0; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 000000000D6DE4F0; world = [World]; network_event_delegate = table: 0000000016DDE030; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003C5FCE0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000CE7C3A0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BB53B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002A87FF0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000193879B0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BB53B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002A87FF0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000193879B0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000012DEC40; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000016990750; telemetry_time_view_enter = 0; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D672ED0; cutscene_system = table: 0000000017A76E70; text_popup_ui = table: 0000000016B07860; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001780FDD0; world = [World]; camera_manager = table: 0000000000C91BF0; _profile_requester = table: 0000000003F16AD0; ingame_ui_context = table: 000000000FCDEC70; _fps_cooldown = 0; views = table: 0000000001F77530; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003716C70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000018A88170; weave_onboarding = table: 00000000178110B0; popup_handler = table: 0000000016B076B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DDE030; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030; [19] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030; [20] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [21] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [22] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [23] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000003747F00; network_server = table: 0000000016DD0AE0; entity_system = table: 00000000038A7640; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CE7C410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003F28D00; machines = table: 000000000CDC1D10; network_event_delegate = table: 0000000016DDE030; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000017898310; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000D6DE4F0; _lobby_host = table: 00000000034F0630; dice_keeper = table: 00000000122DCC80; network_clock = table: 0000000000B50A50; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001640E210; 15:31:18.936 [Lua] [Matchmaking] Cancelling matchmaking 15:31:18.936 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:31:18.936 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:31:18.936 [Lua] Set lobby begin: 15:31:18.936 [Lua] Lobby data difficulty = normal 15:31:18.936 [Lua] Lobby data selected_mission_id = morris_hub 15:31:18.936 [Lua] Lobby data power_level = 0 15:31:18.936 [Lua] Lobby data difficulty_tweak = 0 15:31:18.936 [Lua] Lobby data num_players = 1 15:31:18.937 [Lua] Lobby data matchmaking = false 15:31:18.937 [Lua] Lobby data host = 11000010c7fed13 15:31:18.937 [Lua] Lobby data mission_id = morris_hub 15:31:18.937 [Lua] Lobby data matchmaking_type = 3 15:31:18.937 [Lua] Lobby data country_code = GB 15:31:18.937 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:18.937 [Lua] Lobby data unique_server_name = Walker Trips 15:31:18.937 [Lua] Lobby data mechanism = deus 15:31:18.937 [Lua] Lobby data eac_authorized = true 15:31:18.937 [Lua] Set lobby end. 15:31:18.939 [Lua] CurrentConflictSettings disabled 15:31:18.939 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:31:18.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:31:18.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:31:18.939 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 15:31:18.939 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:31:18.939 [Lua] [Managers] Calling function on all managers: 15:31:18.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:31:18.946 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:31:18.946 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:31:18.976 [Lua] player (11000010c7fed13,1) was put into party 1 15:31:18.976 [Lua] [IngamePlayerListUI] - Destroy 15:31:18.976 [Lua] [GamePadEquipmentUI] - Destroy 15:31:18.976 [Lua] [EquipmentUI] - Destroy 15:31:18.976 [Lua] [AbilityUI] - Destroy 15:31:18.976 [Lua] [GamePadAbilityUI] - Destroy 15:31:18.983 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13 15:31:18.983 [Lua] Set lobby begin: 15:31:18.983 [Lua] Lobby data selected_mission_id = morris_hub 15:31:18.983 [Lua] Lobby data num_players = 1 15:31:18.983 [Lua] Lobby data difficulty_tweak = 0 15:31:18.983 [Lua] Lobby data host = 11000010c7fed13 15:31:18.983 [Lua] Lobby data matchmaking_type = 3 15:31:18.983 [Lua] Lobby data difficulty = normal 15:31:18.983 [Lua] Lobby data player_slot_1 = 0:0 15:31:18.983 [Lua] Lobby data unique_server_name = Walker Trips 15:31:18.983 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:31:18.984 [Lua] Lobby data country_code = GB 15:31:18.984 [Lua] Lobby data matchmaking = false 15:31:18.984 [Lua] Lobby data power_level = 0 15:31:18.984 [Lua] Lobby data mission_id = morris_hub 15:31:18.984 [Lua] Lobby data mechanism = deus 15:31:18.984 [Lua] Lobby data player_slot_5 = 0:0 15:31:18.984 [Lua] Lobby data player_slot_2 = 0:0 15:31:18.984 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:18.984 [Lua] Lobby data player_slot_3 = 0:0 15:31:18.984 [Lua] Lobby data eac_authorized = true 15:31:18.984 [Lua] Set lobby end. 15:31:18.984 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 15:31:18.985 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:31:18.985 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 15:31:18.988 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:31:18.988 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:31:19.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:31:19.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:31:19.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:19.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:19.335 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:19.335 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:31:19.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:31:19.385 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:31:19.385 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:31:19.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:31:19.438 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:31:19.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:19.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:19.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:19.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:19.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:19.724 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:19.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:19.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:19.810 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:19.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:19.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:19.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:19.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:31:19.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:31:19.910 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:31:19.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:20.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:20.011 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:20.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:31:20.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:31:20.275 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:31:20.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:20.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:20.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:20.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:20.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:20.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:20.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:20.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:20.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:20.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:20.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:20.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:20.649 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 15:31:20.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:20.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:20.652 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:31:20.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 15:31:20.764 [Lua] PlayFabMirrorBase:_commit_internal 8 15:31:20.764 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:20.764 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:20.781 [Lua] commit result success 8 15:31:20.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 15:31:20.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 15:31:20.985 [Lua] StateInGameRunning:_game_actually_starts() 15:31:20.985 [Lua] ################################################################################################################# 15:31:20.985 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:31:20.985 [Lua] ################################################################################################################# 15:31:20.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 15:31:21.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 15:31:21.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 15:31:21.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 15:31:21.694 [Lua] Commit load time data 15:31:23.869 [Lua] Set lobby begin: 15:31:23.869 [Lua] Lobby data selected_mission_id = morris_hub 15:31:23.870 [Lua] Lobby data num_players = 1 15:31:23.870 [Lua] Lobby data difficulty_tweak = 0 15:31:23.870 [Lua] Lobby data host = 11000010c7fed13 15:31:23.870 [Lua] Lobby data matchmaking_type = 3 15:31:23.870 [Lua] Lobby data difficulty = normal 15:31:23.870 [Lua] Lobby data player_slot_1 = 0:0 15:31:23.870 [Lua] Lobby data unique_server_name = Walker Trips 15:31:23.870 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:31:23.870 [Lua] Lobby data country_code = GB 15:31:23.871 [Lua] Lobby data matchmaking = false 15:31:23.871 [Lua] Lobby data power_level = 835 15:31:23.871 [Lua] Lobby data mission_id = morris_hub 15:31:23.871 [Lua] Lobby data mechanism = deus 15:31:23.871 [Lua] Lobby data player_slot_5 = 0:0 15:31:23.871 [Lua] Lobby data player_slot_2 = 0:0 15:31:23.871 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:23.871 [Lua] Lobby data player_slot_3 = 0:0 15:31:23.871 [Lua] Lobby data eac_authorized = true 15:31:23.871 [Lua] Set lobby end. 15:31:24.799 [Lua] [IngameUI] menu view on_enter start_game_view 15:31:24.800 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ccd5d0 15:31:24.800 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 15:31:24.821 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 15:31:24.821 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 15:31:24.821 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 15:31:24.821 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 15:31:26.632 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 15:31:26.632 [Lua] ............................................................................................................ 15:31:26.632 [Lua] ............................................................................................................ 15:31:26.632 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 15:31:26.632 [Lua] ............................................................................................................ 15:31:26.632 [Lua] ............................................................................................................ 15:31:26.632 [Lua] [Matchmaking] Cancelling matchmaking 15:31:26.632 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:31:26.647 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:31:26.647 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 15:31:26.647 [Lua] [Matchmaking] Filter: Free slots = 1 15:31:26.647 [Lua] [Matchmaking] Filter: Distance = close 15:31:26.647 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus 15:31:26.647 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2 15:31:26.647 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6 15:31:26.647 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 15:31:26.647 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 15:31:26.647 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 15:31:26.647 [Lua] [Matchmaking] Near Filter: power_level, value=835 15:31:26.647 [Lua] Set lobby begin: 15:31:26.647 [Lua] Lobby data selected_mission_id = morris_hub 15:31:26.647 [Lua] Lobby data num_players = 1 15:31:26.647 [Lua] Lobby data difficulty_tweak = 0 15:31:26.647 [Lua] Lobby data host = 11000010c7fed13 15:31:26.648 [Lua] Lobby data time_of_search = 1619019086 15:31:26.648 [Lua] Lobby data matchmaking_type = 3 15:31:26.648 [Lua] Lobby data difficulty = normal 15:31:26.648 [Lua] Lobby data player_slot_1 = 0:0 15:31:26.648 [Lua] Lobby data unique_server_name = Walker Trips 15:31:26.648 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:31:26.648 [Lua] Lobby data country_code = GB 15:31:26.648 [Lua] Lobby data matchmaking = searching 15:31:26.648 [Lua] Lobby data power_level = 835 15:31:26.648 [Lua] Lobby data mission_id = morris_hub 15:31:26.649 [Lua] Lobby data mechanism = deus 15:31:26.649 [Lua] Lobby data player_slot_5 = 0:0 15:31:26.649 [Lua] Lobby data player_slot_2 = 0:0 15:31:26.649 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:26.649 [Lua] Lobby data player_slot_3 = 0:0 15:31:26.649 [Lua] Lobby data eac_authorized = true 15:31:26.649 [Lua] Set lobby end. 15:31:26.649 [Lua] ===========LobbyFinder:refresh() _refresing=false 15:31:26.650 [Lua] [ChatManager][1]System: Starting search 15:31:26.650 [Lua] [ChatManager][1]System: Legend 15:31:26.732 [Lua] [IngameUI] menu view on_exit start_game_view 15:31:26.732 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 15:31:26.732 [Save] Saving `save_data` 15:31:26.732 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 15:31:26.732 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 15:31:26.732 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 15:31:26.734 [Save] Save done 15:31:26.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ccd5d0 15:31:26.958 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 38 15:31:26.960 [Lua] 15:31:26.960 [Lua] [twitch_enabled] = false (string) 15:31:26.960 [Lua] [power_level] = 834 (string) 15:31:26.960 [Lua] [id] = 1860000038e59b7 (string) 15:31:26.960 [Lua] [unique_server_name] = Samano (string) 15:31:26.960 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.960 [Lua] [host] = 110000101ff01e3 (string) 15:31:26.960 [Lua] [matchmaking_type] = 2 (string) 15:31:26.960 [Lua] [is_private] = false (string) 15:31:26.960 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.960 [Lua] [name] = Lobby 1860000038e59b7 (string) 15:31:26.960 [Lua] [difficulty] = hardest (string) 15:31:26.960 [Lua] [match_started] = true (string) 15:31:26.960 [Lua] [mechanism] = deus (string) 15:31:26.960 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.960 [Lua] [quick_game] = false (string) 15:31:26.960 [Lua] [num_players] = 3 (string) 15:31:26.960 [Lua] [matchmaking] = true (string) 15:31:26.960 [Lua] [player_slot_1] = 1100001066b45f9:1 (string) 15:31:26.960 [Lua] [player_slot_4] = 0:0 (string) 15:31:26.960 [Lua] [mission_id] = morris_hub (string) 15:31:26.960 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.960 [Lua] [player_slot_2] = 110000101ff01e3:1 (string) 15:31:26.960 [Lua] [country_code] = GB (string) 15:31:26.960 [Lua] [player_slot_3] = 110000111bb196d:1 (string) 15:31:26.960 [Lua] [eac_authorized] = true (string) 15:31:26.960 [Lua] 15:31:26.960 [Lua] =======================Found valid lobby! 15:31:26.962 [Lua] 15:31:26.962 [Lua] [twitch_enabled] = false (string) 15:31:26.962 [Lua] [power_level] = 795 (string) 15:31:26.962 [Lua] [id] = 1860000038dc2d6 (string) 15:31:26.962 [Lua] [num_players] = 3 (string) 15:31:26.962 [Lua] [difficulty_tweak] = 10 (string) 15:31:26.962 [Lua] [host] = 110000105c32529 (string) 15:31:26.962 [Lua] [time_of_search] = 1619015389 (string) 15:31:26.962 [Lua] [matchmaking_type] = 2 (string) 15:31:26.962 [Lua] [is_private] = false (string) 15:31:26.962 [Lua] [player_slot_4] = 110000100f94ec3:1 (string) 15:31:26.962 [Lua] [name] = Lobby 1860000038dc2d6 (string) 15:31:26.962 [Lua] [difficulty] = hardest (string) 15:31:26.962 [Lua] [match_started] = true (string) 15:31:26.962 [Lua] [mechanism] = deus (string) 15:31:26.962 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.962 [Lua] [quick_game] = false (string) 15:31:26.962 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.962 [Lua] [matchmaking] = true (string) 15:31:26.962 [Lua] [player_slot_1] = 110000108bfa217:1 (string) 15:31:26.962 [Lua] [country_code] = GB (string) 15:31:26.962 [Lua] [mission_id] = arena_ice_slaanesh_path1 (string) 15:31:26.962 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.962 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.962 [Lua] [unique_server_name] = Slambo (string) 15:31:26.962 [Lua] [player_slot_3] = 110000105c32529:1 (string) 15:31:26.962 [Lua] [eac_authorized] = true (string) 15:31:26.962 [Lua] 15:31:26.962 [Lua] =======================Found valid lobby! 15:31:26.963 [Lua] 15:31:26.963 [Lua] [twitch_enabled] = false (string) 15:31:26.963 [Lua] [power_level] = 741 (string) 15:31:26.963 [Lua] [id] = 1860000038ebacc (string) 15:31:26.963 [Lua] [unique_server_name] = Instathrill (string) 15:31:26.963 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.963 [Lua] [host] = 11000010f1b18ad (string) 15:31:26.963 [Lua] [matchmaking_type] = 2 (string) 15:31:26.963 [Lua] [is_private] = false (string) 15:31:26.963 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.963 [Lua] [name] = Lobby 1860000038ebacc (string) 15:31:26.963 [Lua] [difficulty] = hardest (string) 15:31:26.963 [Lua] [match_started] = true (string) 15:31:26.963 [Lua] [mechanism] = deus (string) 15:31:26.963 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.963 [Lua] [quick_game] = true (string) 15:31:26.963 [Lua] [num_players] = 3 (string) 15:31:26.963 [Lua] [matchmaking] = true (string) 15:31:26.963 [Lua] [player_slot_1] = 1100001124caae8:1 (string) 15:31:26.963 [Lua] [player_slot_4] = 11000010f1b18ad:1 (string) 15:31:26.963 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 15:31:26.963 [Lua] [player_slot_5] = 110000103aa23dd:1 (string) 15:31:26.963 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.963 [Lua] [country_code] = GB (string) 15:31:26.963 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.963 [Lua] [eac_authorized] = true (string) 15:31:26.963 [Lua] 15:31:26.963 [Lua] =======================Found valid lobby! 15:31:26.964 [Lua] 15:31:26.964 [Lua] [twitch_enabled] = false (string) 15:31:26.964 [Lua] [power_level] = 735 (string) 15:31:26.964 [Lua] [id] = 1860000038f175e (string) 15:31:26.964 [Lua] [unique_server_name] = gunmank (string) 15:31:26.964 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.964 [Lua] [host] = 1100001055a843b (string) 15:31:26.964 [Lua] [matchmaking_type] = 2 (string) 15:31:26.964 [Lua] [is_private] = false (string) 15:31:26.964 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.964 [Lua] [name] = Lobby 1860000038f175e (string) 15:31:26.964 [Lua] [difficulty] = hardest (string) 15:31:26.964 [Lua] [match_started] = true (string) 15:31:26.964 [Lua] [mechanism] = deus (string) 15:31:26.964 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.964 [Lua] [quick_game] = false (string) 15:31:26.964 [Lua] [num_players] = 3 (string) 15:31:26.964 [Lua] [matchmaking] = true (string) 15:31:26.964 [Lua] [player_slot_1] = 1100001049f431f:1 (string) 15:31:26.964 [Lua] [player_slot_4] = 1100001079b52d2:1 (string) 15:31:26.964 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 15:31:26.964 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.964 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.964 [Lua] [country_code] = GB (string) 15:31:26.964 [Lua] [player_slot_3] = 1100001055a843b:1 (string) 15:31:26.964 [Lua] [eac_authorized] = true (string) 15:31:26.964 [Lua] 15:31:26.964 [Lua] =======================Found valid lobby! 15:31:26.965 [Lua] 15:31:26.965 [Lua] [twitch_enabled] = false (string) 15:31:26.965 [Lua] [power_level] = 731 (string) 15:31:26.965 [Lua] [id] = 1860000038dc58d (string) 15:31:26.965 [Lua] [unique_server_name] = jin (string) 15:31:26.965 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.965 [Lua] [host] = 110000104dc8e43 (string) 15:31:26.965 [Lua] [matchmaking_type] = 2 (string) 15:31:26.965 [Lua] [is_private] = false (string) 15:31:26.965 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.965 [Lua] [name] = Lobby 1860000038dc58d (string) 15:31:26.965 [Lua] [difficulty] = hardest (string) 15:31:26.965 [Lua] [match_started] = true (string) 15:31:26.965 [Lua] [mechanism] = deus (string) 15:31:26.965 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.965 [Lua] [quick_game] = false (string) 15:31:26.965 [Lua] [num_players] = 3 (string) 15:31:26.965 [Lua] [matchmaking] = true (string) 15:31:26.965 [Lua] [player_slot_1] = 11000010f636f2f:1 (string) 15:31:26.965 [Lua] [player_slot_4] = 110000104dc8e43:1 (string) 15:31:26.965 [Lua] [mission_id] = pat_tower_nurgle_path5 (string) 15:31:26.965 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.965 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.965 [Lua] [country_code] = GB (string) 15:31:26.965 [Lua] [player_slot_3] = 110000131d6f9b4:1 (string) 15:31:26.965 [Lua] [eac_authorized] = true (string) 15:31:26.965 [Lua] 15:31:26.965 [Lua] =======================Found valid lobby! 15:31:26.966 [Lua] 15:31:26.966 [Lua] [twitch_enabled] = false (string) 15:31:26.966 [Lua] [power_level] = 721 (string) 15:31:26.966 [Lua] [id] = 1860000038f5785 (string) 15:31:26.966 [Lua] [num_players] = 3 (string) 15:31:26.966 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.966 [Lua] [host] = 110000103f58f0a (string) 15:31:26.966 [Lua] [time_of_search] = 1619018644 (string) 15:31:26.966 [Lua] [matchmaking_type] = 2 (string) 15:31:26.966 [Lua] [is_private] = false (string) 15:31:26.966 [Lua] [player_slot_4] = 110000103c67286:1 (string) 15:31:26.966 [Lua] [name] = Lobby 1860000038f5785 (string) 15:31:26.966 [Lua] [difficulty] = hardest (string) 15:31:26.966 [Lua] [match_started] = true (string) 15:31:26.966 [Lua] [mechanism] = deus (string) 15:31:26.966 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.966 [Lua] [quick_game] = false (string) 15:31:26.966 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.966 [Lua] [matchmaking] = true (string) 15:31:26.966 [Lua] [player_slot_1] = 1100001052a8ffb:1 (string) 15:31:26.966 [Lua] [country_code] = GB (string) 15:31:26.966 [Lua] [mission_id] = sig_volcano_wastes_path2 (string) 15:31:26.966 [Lua] [player_slot_5] = 110000103f58f0a:1 (string) 15:31:26.966 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.966 [Lua] [unique_server_name] = Snugls (string) 15:31:26.966 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.966 [Lua] [eac_authorized] = true (string) 15:31:26.966 [Lua] 15:31:26.966 [Lua] =======================Found valid lobby! 15:31:26.968 [Lua] 15:31:26.968 [Lua] [twitch_enabled] = false (string) 15:31:26.968 [Lua] [power_level] = 721 (string) 15:31:26.968 [Lua] [id] = 1860000038fd7d7 (string) 15:31:26.968 [Lua] [unique_server_name] = a little boy (string) 15:31:26.968 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.968 [Lua] [host] = 11000011a26f93e (string) 15:31:26.968 [Lua] [matchmaking_type] = 2 (string) 15:31:26.968 [Lua] [is_private] = false (string) 15:31:26.968 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.968 [Lua] [name] = Lobby 1860000038fd7d7 (string) 15:31:26.968 [Lua] [difficulty] = hardest (string) 15:31:26.968 [Lua] [match_started] = true (string) 15:31:26.968 [Lua] [mechanism] = deus (string) 15:31:26.968 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.968 [Lua] [quick_game] = false (string) 15:31:26.968 [Lua] [num_players] = 3 (string) 15:31:26.968 [Lua] [matchmaking] = true (string) 15:31:26.968 [Lua] [player_slot_1] = 11000011a26f93e:1 (string) 15:31:26.968 [Lua] [player_slot_4] = 11000010a0c4d2a:1 (string) 15:31:26.968 [Lua] [mission_id] = pat_tower_wastes_path4 (string) 15:31:26.968 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.968 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.968 [Lua] [country_code] = GB (string) 15:31:26.968 [Lua] [player_slot_3] = 11000010255382c:1 (string) 15:31:26.968 [Lua] [eac_authorized] = true (string) 15:31:26.968 [Lua] 15:31:26.968 [Lua] =======================Found valid lobby! 15:31:26.969 [Lua] 15:31:26.969 [Lua] [twitch_enabled] = false (string) 15:31:26.969 [Lua] [power_level] = 715 (string) 15:31:26.969 [Lua] [id] = 18600000390057c (string) 15:31:26.969 [Lua] [num_players] = 1 (string) 15:31:26.969 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.969 [Lua] [host] = 1100001065bf031 (string) 15:31:26.969 [Lua] [time_of_search] = 1619018956 (string) 15:31:26.969 [Lua] [matchmaking_type] = 2 (string) 15:31:26.969 [Lua] [is_private] = false (string) 15:31:26.969 [Lua] [player_slot_4] = 0:0 (string) 15:31:26.969 [Lua] [name] = Lobby 18600000390057c (string) 15:31:26.969 [Lua] [difficulty] = hardest (string) 15:31:26.969 [Lua] [match_started] = true (string) 15:31:26.969 [Lua] [mechanism] = deus (string) 15:31:26.969 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.969 [Lua] [quick_game] = false (string) 15:31:26.969 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.969 [Lua] [matchmaking] = true (string) 15:31:26.969 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.969 [Lua] [country_code] = GB (string) 15:31:26.969 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 15:31:26.969 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.969 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.969 [Lua] [unique_server_name] = BaconSizzlers (string) 15:31:26.969 [Lua] [player_slot_3] = 1100001065bf031:1 (string) 15:31:26.969 [Lua] [eac_authorized] = true (string) 15:31:26.969 [Lua] 15:31:26.969 [Lua] =======================Found valid lobby! 15:31:26.970 [Lua] 15:31:26.970 [Lua] [twitch_enabled] = false (string) 15:31:26.970 [Lua] [power_level] = 715 (string) 15:31:26.970 [Lua] [id] = 1860000038ebbc4 (string) 15:31:26.970 [Lua] [unique_server_name] = Petelgeuse Romanee-Conti (string) 15:31:26.970 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.970 [Lua] [host] = 110000109592193 (string) 15:31:26.970 [Lua] [matchmaking_type] = 2 (string) 15:31:26.970 [Lua] [is_private] = false (string) 15:31:26.970 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.970 [Lua] [name] = Lobby 1860000038ebbc4 (string) 15:31:26.970 [Lua] [difficulty] = hardest (string) 15:31:26.970 [Lua] [match_started] = true (string) 15:31:26.970 [Lua] [mechanism] = deus (string) 15:31:26.970 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.970 [Lua] [quick_game] = false (string) 15:31:26.970 [Lua] [num_players] = 2 (string) 15:31:26.970 [Lua] [matchmaking] = true (string) 15:31:26.970 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.970 [Lua] [player_slot_4] = 110000109592193:1 (string) 15:31:26.970 [Lua] [mission_id] = sig_volcano_wastes_path1 (string) 15:31:26.970 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.970 [Lua] [player_slot_2] = 110000108b8a166:1 (string) 15:31:26.970 [Lua] [country_code] = GB (string) 15:31:26.970 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.970 [Lua] [eac_authorized] = true (string) 15:31:26.970 [Lua] 15:31:26.970 [Lua] =======================Found valid lobby! 15:31:26.971 [Lua] 15:31:26.971 [Lua] [twitch_enabled] = false (string) 15:31:26.971 [Lua] [power_level] = 715 (string) 15:31:26.971 [Lua] [id] = 186000003900372 (string) 15:31:26.971 [Lua] [unique_server_name] = Franklin (string) 15:31:26.971 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.971 [Lua] [host] = 110000106a34d07 (string) 15:31:26.971 [Lua] [matchmaking_type] = 2 (string) 15:31:26.971 [Lua] [is_private] = false (string) 15:31:26.971 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.971 [Lua] [name] = Lobby 186000003900372 (string) 15:31:26.971 [Lua] [difficulty] = hardest (string) 15:31:26.971 [Lua] [match_started] = true (string) 15:31:26.971 [Lua] [mechanism] = deus (string) 15:31:26.971 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.971 [Lua] [quick_game] = true (string) 15:31:26.971 [Lua] [num_players] = 2 (string) 15:31:26.971 [Lua] [matchmaking] = true (string) 15:31:26.971 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.971 [Lua] [player_slot_4] = 110000108a377d5:1 (string) 15:31:26.971 [Lua] [mission_id] = sig_crag_wastes_path4 (string) 15:31:26.971 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.971 [Lua] [player_slot_2] = 110000106a34d07:1 (string) 15:31:26.971 [Lua] [country_code] = GB (string) 15:31:26.971 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.971 [Lua] [eac_authorized] = true (string) 15:31:26.971 [Lua] 15:31:26.971 [Lua] =======================Found valid lobby! 15:31:26.973 [Lua] 15:31:26.973 [Lua] [twitch_enabled] = false (string) 15:31:26.973 [Lua] [power_level] = 705 (string) 15:31:26.973 [Lua] [id] = 1860000038fbcae (string) 15:31:26.973 [Lua] [unique_server_name] = Museal (string) 15:31:26.973 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.973 [Lua] [host] = 110000102f3bfaf (string) 15:31:26.973 [Lua] [matchmaking_type] = 2 (string) 15:31:26.973 [Lua] [is_private] = false (string) 15:31:26.973 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.973 [Lua] [name] = Lobby 1860000038fbcae (string) 15:31:26.973 [Lua] [difficulty] = hardest (string) 15:31:26.973 [Lua] [match_started] = true (string) 15:31:26.973 [Lua] [mechanism] = deus (string) 15:31:26.973 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.973 [Lua] [quick_game] = false (string) 15:31:26.973 [Lua] [num_players] = 3 (string) 15:31:26.973 [Lua] [matchmaking] = true (string) 15:31:26.973 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.973 [Lua] [player_slot_4] = 11000010c6c0ac0:1 (string) 15:31:26.973 [Lua] [mission_id] = pat_mountain_wastes_path1 (string) 15:31:26.973 [Lua] [player_slot_5] = 110000102f3bfaf:1 (string) 15:31:26.973 [Lua] [player_slot_2] = 110000102fa60d4:1 (string) 15:31:26.973 [Lua] [country_code] = GB (string) 15:31:26.973 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.973 [Lua] [eac_authorized] = true (string) 15:31:26.973 [Lua] 15:31:26.973 [Lua] =======================Found valid lobby! 15:31:26.974 [Lua] 15:31:26.974 [Lua] [twitch_enabled] = false (string) 15:31:26.974 [Lua] [power_level] = 0 (string) 15:31:26.974 [Lua] [id] = 1860000038f6842 (string) 15:31:26.974 [Lua] [unique_server_name] = AUTMOIST (string) 15:31:26.974 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.974 [Lua] [host] = 11000010e069c83 (string) 15:31:26.974 [Lua] [matchmaking_type] = 2 (string) 15:31:26.974 [Lua] [is_private] = false (string) 15:31:26.974 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.974 [Lua] [name] = Lobby 1860000038f6842 (string) 15:31:26.974 [Lua] [difficulty] = hardest (string) 15:31:26.974 [Lua] [match_started] = true (string) 15:31:26.974 [Lua] [mechanism] = deus (string) 15:31:26.974 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.974 [Lua] [quick_game] = false (string) 15:31:26.974 [Lua] [num_players] = 3 (string) 15:31:26.974 [Lua] [matchmaking] = true (string) 15:31:26.974 [Lua] [player_slot_1] = 11000010bb6682d:1 (string) 15:31:26.974 [Lua] [player_slot_4] = 110000107d3b253:1 (string) 15:31:26.974 [Lua] [mission_id] = dlc_morris_map (string) 15:31:26.974 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.974 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.974 [Lua] [country_code] = GB (string) 15:31:26.974 [Lua] [player_slot_3] = 11000010e069c83:1 (string) 15:31:26.974 [Lua] [eac_authorized] = true (string) 15:31:26.974 [Lua] 15:31:26.974 [Lua] =======================Found valid lobby! 15:31:26.975 [Lua] 15:31:26.975 [Lua] [twitch_enabled] = false (string) 15:31:26.975 [Lua] [power_level] = 835 (string) 15:31:26.975 [Lua] [id] = 186000003900023 (string) 15:31:26.975 [Lua] [num_players] = 2 (string) 15:31:26.975 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.975 [Lua] [host] = 11000010d37d9e6 (string) 15:31:26.975 [Lua] [time_of_search] = 1619018887 (string) 15:31:26.975 [Lua] [matchmaking_type] = 2 (string) 15:31:26.975 [Lua] [is_private] = false (string) 15:31:26.975 [Lua] [player_slot_4] = 11000010d37d9e6:1 (string) 15:31:26.975 [Lua] [name] = Lobby 186000003900023 (string) 15:31:26.975 [Lua] [difficulty] = hardest (string) 15:31:26.975 [Lua] [match_started] = true (string) 15:31:26.975 [Lua] [mechanism] = deus (string) 15:31:26.975 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.975 [Lua] [quick_game] = false (string) 15:31:26.975 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.975 [Lua] [matchmaking] = true (string) 15:31:26.975 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.975 [Lua] [country_code] = FR (string) 15:31:26.975 [Lua] [mission_id] = morris_hub (string) 15:31:26.975 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.975 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.975 [Lua] [unique_server_name] = Lini'j'arae (string) 15:31:26.975 [Lua] [player_slot_3] = 11000010d41678f:1 (string) 15:31:26.975 [Lua] [eac_authorized] = true (string) 15:31:26.975 [Lua] 15:31:26.975 [Lua] =======================Found valid lobby! 15:31:26.976 [Lua] 15:31:26.976 [Lua] [twitch_enabled] = false (string) 15:31:26.976 [Lua] [power_level] = 748 (string) 15:31:26.976 [Lua] [id] = 1860000038cac51 (string) 15:31:26.976 [Lua] [unique_server_name] = Cheungy (string) 15:31:26.976 [Lua] [difficulty_tweak] = -3 (string) 15:31:26.976 [Lua] [host] = 11000010750145d (string) 15:31:26.976 [Lua] [matchmaking_type] = 2 (string) 15:31:26.976 [Lua] [is_private] = false (string) 15:31:26.976 [Lua] [selected_mission_id] = journey_citadel (string) 15:31:26.976 [Lua] [name] = Lobby 1860000038cac51 (string) 15:31:26.976 [Lua] [difficulty] = hardest (string) 15:31:26.976 [Lua] [match_started] = true (string) 15:31:26.976 [Lua] [mechanism] = deus (string) 15:31:26.976 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.976 [Lua] [quick_game] = true (string) 15:31:26.976 [Lua] [num_players] = 3 (string) 15:31:26.976 [Lua] [matchmaking] = true (string) 15:31:26.976 [Lua] [player_slot_1] = 11000010ede55a5:1 (string) 15:31:26.976 [Lua] [player_slot_4] = 11000010750145d:1 (string) 15:31:26.976 [Lua] [mission_id] = pat_town_tzeentch_path5 (string) 15:31:26.976 [Lua] [player_slot_5] = 1100001085ef147:1 (string) 15:31:26.976 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.976 [Lua] [country_code] = IE (string) 15:31:26.976 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.976 [Lua] [eac_authorized] = true (string) 15:31:26.976 [Lua] 15:31:26.976 [Lua] =======================Found valid lobby! 15:31:26.977 [Lua] 15:31:26.977 [Lua] [twitch_enabled] = false (string) 15:31:26.977 [Lua] [power_level] = 735 (string) 15:31:26.977 [Lua] [id] = 1860000038f6da8 (string) 15:31:26.977 [Lua] [num_players] = 3 (string) 15:31:26.977 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.977 [Lua] [host] = 1100001099a12db (string) 15:31:26.977 [Lua] [time_of_search] = 1619018146 (string) 15:31:26.977 [Lua] [matchmaking_type] = 2 (string) 15:31:26.977 [Lua] [is_private] = false (string) 15:31:26.977 [Lua] [player_slot_4] = 1100001099a12db:1 (string) 15:31:26.977 [Lua] [name] = Lobby 1860000038f6da8 (string) 15:31:26.977 [Lua] [difficulty] = hardest (string) 15:31:26.977 [Lua] [match_started] = true (string) 15:31:26.977 [Lua] [mechanism] = deus (string) 15:31:26.977 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.977 [Lua] [quick_game] = false (string) 15:31:26.977 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.977 [Lua] [matchmaking] = true (string) 15:31:26.977 [Lua] [player_slot_1] = 1100001039cc46d:1 (string) 15:31:26.977 [Lua] [country_code] = FR (string) 15:31:26.977 [Lua] [mission_id] = pat_mines_wastes_path2 (string) 15:31:26.977 [Lua] [player_slot_5] = 11000010429eadb:1 (string) 15:31:26.977 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.977 [Lua] [unique_server_name] = Ashenlord Boris (string) 15:31:26.977 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.977 [Lua] [eac_authorized] = true (string) 15:31:26.977 [Lua] 15:31:26.977 [Lua] =======================Found valid lobby! 15:31:26.979 [Lua] 15:31:26.979 [Lua] [twitch_enabled] = false (string) 15:31:26.979 [Lua] [power_level] = 725 (string) 15:31:26.979 [Lua] [id] = 1860000038f1a7c (string) 15:31:26.979 [Lua] [unique_server_name] = @roth (string) 15:31:26.979 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.979 [Lua] [host] = 1100001016c51f1 (string) 15:31:26.979 [Lua] [matchmaking_type] = 2 (string) 15:31:26.979 [Lua] [is_private] = false (string) 15:31:26.979 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.979 [Lua] [name] = Lobby 1860000038f1a7c (string) 15:31:26.979 [Lua] [difficulty] = hardest (string) 15:31:26.979 [Lua] [match_started] = true (string) 15:31:26.979 [Lua] [mechanism] = deus (string) 15:31:26.979 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.979 [Lua] [quick_game] = false (string) 15:31:26.979 [Lua] [num_players] = 3 (string) 15:31:26.979 [Lua] [matchmaking] = true (string) 15:31:26.979 [Lua] [player_slot_1] = 1100001016c51f1:1 (string) 15:31:26.979 [Lua] [player_slot_4] = 110000106a34f14:1 (string) 15:31:26.979 [Lua] [mission_id] = pat_mountain_wastes_path3 (string) 15:31:26.979 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.979 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.979 [Lua] [country_code] = FR (string) 15:31:26.979 [Lua] [player_slot_3] = 1100001094b3abf:1 (string) 15:31:26.979 [Lua] [eac_authorized] = true (string) 15:31:26.979 [Lua] 15:31:26.979 [Lua] =======================Found valid lobby! 15:31:26.980 [Lua] 15:31:26.980 [Lua] [twitch_enabled] = false (string) 15:31:26.980 [Lua] [power_level] = 725 (string) 15:31:26.980 [Lua] [id] = 1860000038f9030 (string) 15:31:26.980 [Lua] [unique_server_name] = Malfhast Dericht (string) 15:31:26.980 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.980 [Lua] [host] = 110000105b9084d (string) 15:31:26.980 [Lua] [matchmaking_type] = 2 (string) 15:31:26.980 [Lua] [is_private] = false (string) 15:31:26.980 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.980 [Lua] [name] = Lobby 1860000038f9030 (string) 15:31:26.980 [Lua] [difficulty] = hardest (string) 15:31:26.980 [Lua] [match_started] = true (string) 15:31:26.980 [Lua] [mechanism] = deus (string) 15:31:26.980 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.980 [Lua] [quick_game] = true (string) 15:31:26.980 [Lua] [num_players] = 2 (string) 15:31:26.980 [Lua] [matchmaking] = true (string) 15:31:26.980 [Lua] [player_slot_1] = 110000105b9084d:1 (string) 15:31:26.980 [Lua] [player_slot_4] = 110000102c42e46:1 (string) 15:31:26.980 [Lua] [mission_id] = pat_bay_wastes_path5 (string) 15:31:26.980 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.980 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.980 [Lua] [country_code] = FR (string) 15:31:26.980 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.980 [Lua] [eac_authorized] = true (string) 15:31:26.980 [Lua] 15:31:26.980 [Lua] =======================Found valid lobby! 15:31:26.981 [Lua] 15:31:26.981 [Lua] [twitch_enabled] = false (string) 15:31:26.981 [Lua] [power_level] = 718 (string) 15:31:26.981 [Lua] [id] = 1860000038fa202 (string) 15:31:26.981 [Lua] [num_players] = 3 (string) 15:31:26.981 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.981 [Lua] [host] = 110000104ba2a0e (string) 15:31:26.981 [Lua] [time_of_search] = 1619018372 (string) 15:31:26.981 [Lua] [matchmaking_type] = 2 (string) 15:31:26.981 [Lua] [is_private] = false (string) 15:31:26.981 [Lua] [player_slot_4] = 110000104ba2a0e:1 (string) 15:31:26.981 [Lua] [name] = Lobby 1860000038fa202 (string) 15:31:26.981 [Lua] [difficulty] = hardest (string) 15:31:26.981 [Lua] [match_started] = true (string) 15:31:26.981 [Lua] [mechanism] = deus (string) 15:31:26.981 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.981 [Lua] [quick_game] = false (string) 15:31:26.981 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.981 [Lua] [matchmaking] = true (string) 15:31:26.981 [Lua] [player_slot_1] = 1100001091f5ece:1 (string) 15:31:26.981 [Lua] [country_code] = FR (string) 15:31:26.981 [Lua] [mission_id] = pat_mines_wastes_path4 (string) 15:31:26.981 [Lua] [player_slot_5] = 11000010c7efda2:1 (string) 15:31:26.981 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.981 [Lua] [unique_server_name] = Kycifroth Syppik (string) 15:31:26.981 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.981 [Lua] [eac_authorized] = true (string) 15:31:26.981 [Lua] 15:31:26.981 [Lua] =======================Found valid lobby! 15:31:26.982 [Lua] 15:31:26.982 [Lua] [twitch_enabled] = true (string) 15:31:26.982 [Lua] [power_level] = 715 (string) 15:31:26.982 [Lua] [id] = 1860000038ff462 (string) 15:31:26.982 [Lua] [unique_server_name] = Neo (string) 15:31:26.982 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.982 [Lua] [host] = 110000106747349 (string) 15:31:26.982 [Lua] [matchmaking_type] = 2 (string) 15:31:26.982 [Lua] [is_private] = false (string) 15:31:26.982 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.982 [Lua] [name] = Lobby 1860000038ff462 (string) 15:31:26.982 [Lua] [difficulty] = hardest (string) 15:31:26.982 [Lua] [match_started] = true (string) 15:31:26.982 [Lua] [mechanism] = deus (string) 15:31:26.982 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.982 [Lua] [quick_game] = false (string) 15:31:26.982 [Lua] [num_players] = 1 (string) 15:31:26.982 [Lua] [matchmaking] = true (string) 15:31:26.982 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.982 [Lua] [player_slot_4] = 0:0 (string) 15:31:26.982 [Lua] [mission_id] = pat_mines_wastes_path3 (string) 15:31:26.982 [Lua] [player_slot_5] = 110000106747349:1 (string) 15:31:26.982 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.982 [Lua] [country_code] = FR (string) 15:31:26.982 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.982 [Lua] [eac_authorized] = true (string) 15:31:26.982 [Lua] 15:31:26.982 [Lua] =======================Found valid lobby! 15:31:26.983 [Lua] 15:31:26.983 [Lua] [twitch_enabled] = false (string) 15:31:26.983 [Lua] [power_level] = 476 (string) 15:31:26.983 [Lua] [id] = 1860000038fa0dc (string) 15:31:26.983 [Lua] [unique_server_name] = Harambe was an inside job (string) 15:31:26.983 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.983 [Lua] [host] = 110000104befe14 (string) 15:31:26.983 [Lua] [matchmaking_type] = 2 (string) 15:31:26.983 [Lua] [is_private] = false (string) 15:31:26.983 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.983 [Lua] [name] = Lobby 1860000038fa0dc (string) 15:31:26.983 [Lua] [difficulty] = hardest (string) 15:31:26.983 [Lua] [match_started] = true (string) 15:31:26.983 [Lua] [mechanism] = deus (string) 15:31:26.983 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.983 [Lua] [quick_game] = true (string) 15:31:26.983 [Lua] [num_players] = 3 (string) 15:31:26.983 [Lua] [matchmaking] = true (string) 15:31:26.983 [Lua] [player_slot_1] = 11000010e821057:1 (string) 15:31:26.983 [Lua] [player_slot_4] = 110000104befe14:1 (string) 15:31:26.983 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string) 15:31:26.983 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.983 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.983 [Lua] [country_code] = FR (string) 15:31:26.983 [Lua] [player_slot_3] = 110000106772b06:1 (string) 15:31:26.983 [Lua] [eac_authorized] = true (string) 15:31:26.983 [Lua] 15:31:26.983 [Lua] =======================Found valid lobby! 15:31:26.985 [Lua] 15:31:26.985 [Lua] [twitch_enabled] = false (string) 15:31:26.985 [Lua] [power_level] = 715 (string) 15:31:26.985 [Lua] [id] = 1860000038f8f6a (string) 15:31:26.985 [Lua] [unique_server_name] = Laugosh (string) 15:31:26.985 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.985 [Lua] [host] = 1100001067d43c0 (string) 15:31:26.985 [Lua] [matchmaking_type] = 2 (string) 15:31:26.985 [Lua] [is_private] = false (string) 15:31:26.985 [Lua] [selected_mission_id] = journey_ice (string) 15:31:26.985 [Lua] [name] = Lobby 1860000038f8f6a (string) 15:31:26.985 [Lua] [difficulty] = hardest (string) 15:31:26.985 [Lua] [match_started] = true (string) 15:31:26.985 [Lua] [mechanism] = deus (string) 15:31:26.985 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.985 [Lua] [quick_game] = false (string) 15:31:26.985 [Lua] [num_players] = 3 (string) 15:31:26.985 [Lua] [matchmaking] = true (string) 15:31:26.985 [Lua] [player_slot_1] = 1100001115d720e:1 (string) 15:31:26.985 [Lua] [player_slot_4] = 110000106752bb5:1 (string) 15:31:26.985 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 15:31:26.985 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.985 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.985 [Lua] [country_code] = FR (string) 15:31:26.985 [Lua] [player_slot_3] = 1100001067d43c0:1 (string) 15:31:26.985 [Lua] [eac_authorized] = true (string) 15:31:26.985 [Lua] 15:31:26.985 [Lua] =======================Found valid lobby! 15:31:26.986 [Lua] 15:31:26.986 [Lua] [twitch_enabled] = false (string) 15:31:26.986 [Lua] [power_level] = 715 (string) 15:31:26.986 [Lua] [id] = 1860000039010fb (string) 15:31:26.986 [Lua] [unique_server_name] = SoraniL (string) 15:31:26.986 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.986 [Lua] [host] = 11000010257c665 (string) 15:31:26.986 [Lua] [matchmaking_type] = 2 (string) 15:31:26.986 [Lua] [is_private] = false (string) 15:31:26.986 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.986 [Lua] [name] = Lobby 1860000039010fb (string) 15:31:26.986 [Lua] [difficulty] = hardest (string) 15:31:26.986 [Lua] [match_started] = true (string) 15:31:26.986 [Lua] [mechanism] = deus (string) 15:31:26.986 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.986 [Lua] [quick_game] = false (string) 15:31:26.986 [Lua] [num_players] = 1 (string) 15:31:26.986 [Lua] [matchmaking] = true (string) 15:31:26.986 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.986 [Lua] [player_slot_4] = 11000010257c665:1 (string) 15:31:26.986 [Lua] [mission_id] = pat_mines_wastes_path5 (string) 15:31:26.986 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.986 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.986 [Lua] [country_code] = FR (string) 15:31:26.986 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.986 [Lua] [eac_authorized] = true (string) 15:31:26.986 [Lua] 15:31:26.986 [Lua] =======================Found valid lobby! 15:31:26.988 [Lua] 15:31:26.988 [Lua] [twitch_enabled] = false (string) 15:31:26.988 [Lua] [power_level] = 715 (string) 15:31:26.988 [Lua] [id] = 1860000038fd647 (string) 15:31:26.988 [Lua] [num_players] = 3 (string) 15:31:26.988 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.988 [Lua] [host] = 11000010141f2d7 (string) 15:31:26.988 [Lua] [time_of_search] = 1619018648 (string) 15:31:26.988 [Lua] [matchmaking_type] = 2 (string) 15:31:26.988 [Lua] [is_private] = false (string) 15:31:26.988 [Lua] [player_slot_4] = 11000010141f2d7:1 (string) 15:31:26.988 [Lua] [name] = Lobby 1860000038fd647 (string) 15:31:26.988 [Lua] [difficulty] = hardest (string) 15:31:26.988 [Lua] [match_started] = true (string) 15:31:26.988 [Lua] [mechanism] = deus (string) 15:31:26.988 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.988 [Lua] [quick_game] = false (string) 15:31:26.988 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.988 [Lua] [matchmaking] = true (string) 15:31:26.988 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.988 [Lua] [country_code] = FR (string) 15:31:26.988 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 15:31:26.988 [Lua] [player_slot_5] = 110000118b5cca6:1 (string) 15:31:26.988 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.988 [Lua] [unique_server_name] = Le Duke (string) 15:31:26.988 [Lua] [player_slot_3] = 110000105b0c962:1 (string) 15:31:26.988 [Lua] [eac_authorized] = true (string) 15:31:26.988 [Lua] 15:31:26.988 [Lua] =======================Found valid lobby! 15:31:26.989 [Lua] 15:31:26.989 [Lua] [twitch_enabled] = false (string) 15:31:26.989 [Lua] [power_level] = 799 (string) 15:31:26.989 [Lua] [id] = 1860000038f5b13 (string) 15:31:26.989 [Lua] [unique_server_name] = Happyfunrun (string) 15:31:26.989 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.989 [Lua] [host] = 110000103097263 (string) 15:31:26.989 [Lua] [matchmaking_type] = 1 (string) 15:31:26.989 [Lua] [is_private] = false (string) 15:31:26.989 [Lua] [selected_mission_id] = morris_hub (string) 15:31:26.989 [Lua] [name] = Lobby 1860000038f5b13 (string) 15:31:26.989 [Lua] [difficulty] = hardest (string) 15:31:26.989 [Lua] [match_started] = true (string) 15:31:26.989 [Lua] [mechanism] = deus (string) 15:31:26.989 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.989 [Lua] [quick_game] = true (string) 15:31:26.989 [Lua] [num_players] = 3 (string) 15:31:26.989 [Lua] [matchmaking] = true (string) 15:31:26.989 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.989 [Lua] [player_slot_4] = 11000010df5bbe7:1 (string) 15:31:26.989 [Lua] [mission_id] = morris_hub (string) 15:31:26.989 [Lua] [player_slot_5] = 1100001094310bf:1 (string) 15:31:26.989 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.989 [Lua] [country_code] = SE (string) 15:31:26.989 [Lua] [player_slot_3] = 110000103097263:1 (string) 15:31:26.989 [Lua] [eac_authorized] = true (string) 15:31:26.989 [Lua] 15:31:26.989 [Lua] =======================Found valid lobby! 15:31:26.990 [Lua] 15:31:26.990 [Lua] [twitch_enabled] = false (string) 15:31:26.990 [Lua] [power_level] = 755 (string) 15:31:26.990 [Lua] [id] = 1860000038d5e86 (string) 15:31:26.990 [Lua] [unique_server_name] = filthy peasant (string) 15:31:26.990 [Lua] [difficulty_tweak] = 7 (string) 15:31:26.990 [Lua] [host] = 110000105b3a78f (string) 15:31:26.990 [Lua] [matchmaking_type] = 2 (string) 15:31:26.990 [Lua] [is_private] = false (string) 15:31:26.990 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.990 [Lua] [name] = Lobby 1860000038d5e86 (string) 15:31:26.990 [Lua] [difficulty] = hardest (string) 15:31:26.990 [Lua] [match_started] = true (string) 15:31:26.990 [Lua] [mechanism] = deus (string) 15:31:26.990 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.990 [Lua] [quick_game] = true (string) 15:31:26.990 [Lua] [num_players] = 3 (string) 15:31:26.990 [Lua] [matchmaking] = true (string) 15:31:26.990 [Lua] [player_slot_1] = 110000105b3a78f:1 (string) 15:31:26.990 [Lua] [player_slot_4] = 110000102d1d1bd:1 (string) 15:31:26.990 [Lua] [mission_id] = sig_volcano_wastes_path5 (string) 15:31:26.990 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.990 [Lua] [player_slot_2] = 1100001026f811f:1 (string) 15:31:26.990 [Lua] [country_code] = ES (string) 15:31:26.990 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.990 [Lua] [eac_authorized] = true (string) 15:31:26.990 [Lua] 15:31:26.990 [Lua] =======================Found valid lobby! 15:31:26.992 [Lua] 15:31:26.992 [Lua] [twitch_enabled] = false (string) 15:31:26.992 [Lua] [power_level] = 715 (string) 15:31:26.992 [Lua] [id] = 1860000038fc545 (string) 15:31:26.992 [Lua] [num_players] = 2 (string) 15:31:26.992 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.992 [Lua] [host] = 110000103d6d871 (string) 15:31:26.992 [Lua] [time_of_search] = 1619018712 (string) 15:31:26.992 [Lua] [matchmaking_type] = 2 (string) 15:31:26.992 [Lua] [is_private] = false (string) 15:31:26.992 [Lua] [player_slot_4] = 110000105fa3b99:1 (string) 15:31:26.992 [Lua] [name] = Lobby 1860000038fc545 (string) 15:31:26.992 [Lua] [difficulty] = hardest (string) 15:31:26.992 [Lua] [match_started] = true (string) 15:31:26.992 [Lua] [mechanism] = deus (string) 15:31:26.992 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.992 [Lua] [quick_game] = false (string) 15:31:26.992 [Lua] [selected_mission_id] = journey_citadel (string) 15:31:26.992 [Lua] [matchmaking] = true (string) 15:31:26.992 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.992 [Lua] [country_code] = DE (string) 15:31:26.992 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string) 15:31:26.992 [Lua] [player_slot_5] = 110000103d6d871:1 (string) 15:31:26.992 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.992 [Lua] [unique_server_name] = Razzewatz (string) 15:31:26.992 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.992 [Lua] [eac_authorized] = true (string) 15:31:26.992 [Lua] 15:31:26.992 [Lua] =======================Found valid lobby! 15:31:26.993 [Lua] 15:31:26.993 [Lua] [twitch_enabled] = false (string) 15:31:26.993 [Lua] [power_level] = 715 (string) 15:31:26.993 [Lua] [id] = 1860000038d62ae (string) 15:31:26.993 [Lua] [unique_server_name] = ElTrucho93 (string) 15:31:26.993 [Lua] [difficulty_tweak] = -10 (string) 15:31:26.993 [Lua] [host] = 1100001077767e0 (string) 15:31:26.993 [Lua] [matchmaking_type] = 2 (string) 15:31:26.993 [Lua] [is_private] = false (string) 15:31:26.993 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.993 [Lua] [name] = Lobby 1860000038d62ae (string) 15:31:26.993 [Lua] [difficulty] = hardest (string) 15:31:26.993 [Lua] [match_started] = true (string) 15:31:26.993 [Lua] [mechanism] = deus (string) 15:31:26.993 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.993 [Lua] [quick_game] = false (string) 15:31:26.993 [Lua] [num_players] = 3 (string) 15:31:26.993 [Lua] [matchmaking] = true (string) 15:31:26.993 [Lua] [player_slot_1] = 110000103dfb2c1:1 (string) 15:31:26.993 [Lua] [player_slot_4] = 1100001077767e0:1 (string) 15:31:26.993 [Lua] [mission_id] = sig_gorge_wastes_path1 (string) 15:31:26.993 [Lua] [player_slot_5] = 11000010368e672:1 (string) 15:31:26.993 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.993 [Lua] [country_code] = ES (string) 15:31:26.993 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.993 [Lua] [eac_authorized] = true (string) 15:31:26.993 [Lua] 15:31:26.993 [Lua] =======================Found valid lobby! 15:31:26.994 [Lua] 15:31:26.994 [Lua] [twitch_enabled] = false (string) 15:31:26.994 [Lua] [power_level] = 834 (string) 15:31:26.994 [Lua] [id] = 1860000039005ce (string) 15:31:26.994 [Lua] [unique_server_name] = m4n1c (string) 15:31:26.994 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.994 [Lua] [host] = 11000010a029525 (string) 15:31:26.994 [Lua] [matchmaking_type] = 2 (string) 15:31:26.994 [Lua] [is_private] = false (string) 15:31:26.994 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:26.994 [Lua] [name] = Lobby 1860000039005ce (string) 15:31:26.994 [Lua] [difficulty] = hardest (string) 15:31:26.994 [Lua] [match_started] = true (string) 15:31:26.994 [Lua] [mechanism] = deus (string) 15:31:26.994 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.994 [Lua] [quick_game] = false (string) 15:31:26.994 [Lua] [num_players] = 3 (string) 15:31:26.994 [Lua] [matchmaking] = true (string) 15:31:26.994 [Lua] [player_slot_1] = 11000010a029525:1 (string) 15:31:26.994 [Lua] [player_slot_4] = 0:0 (string) 15:31:26.994 [Lua] [mission_id] = morris_hub (string) 15:31:26.994 [Lua] [player_slot_5] = 11000010d1bab5a:1 (string) 15:31:26.994 [Lua] [player_slot_2] = 11000010fa70228:1 (string) 15:31:26.994 [Lua] [country_code] = DE (string) 15:31:26.994 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.994 [Lua] [eac_authorized] = true (string) 15:31:26.994 [Lua] 15:31:26.994 [Lua] =======================Found valid lobby! 15:31:26.996 [Lua] 15:31:26.996 [Lua] [twitch_enabled] = false (string) 15:31:26.996 [Lua] [power_level] = 825 (string) 15:31:26.996 [Lua] [id] = 18600000390073b (string) 15:31:26.996 [Lua] [num_players] = 2 (string) 15:31:26.996 [Lua] [difficulty_tweak] = 0 (string) 15:31:26.996 [Lua] [host] = 11000010a9109a6 (string) 15:31:26.996 [Lua] [time_of_search] = 1619019008 (string) 15:31:26.996 [Lua] [matchmaking_type] = 2 (string) 15:31:26.996 [Lua] [is_private] = false (string) 15:31:26.996 [Lua] [player_slot_4] = 0:0 (string) 15:31:26.996 [Lua] [name] = Lobby 18600000390073b (string) 15:31:26.996 [Lua] [difficulty] = hardest (string) 15:31:26.996 [Lua] [match_started] = true (string) 15:31:26.996 [Lua] [mechanism] = deus (string) 15:31:26.996 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.996 [Lua] [quick_game] = false (string) 15:31:26.996 [Lua] [selected_mission_id] = journey_citadel (string) 15:31:26.996 [Lua] [matchmaking] = true (string) 15:31:26.996 [Lua] [player_slot_1] = 11000010a9109a6:1 (string) 15:31:26.996 [Lua] [country_code] = US (string) 15:31:26.996 [Lua] [mission_id] = morris_hub (string) 15:31:26.996 [Lua] [player_slot_5] = 1100001050ddfd0:1 (string) 15:31:26.996 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.996 [Lua] [unique_server_name] = Nolove4noobz (string) 15:31:26.996 [Lua] [player_slot_3] = 0:0 (string) 15:31:26.996 [Lua] [eac_authorized] = true (string) 15:31:26.996 [Lua] 15:31:26.996 [Lua] =======================Found valid lobby! 15:31:26.997 [Lua] 15:31:26.997 [Lua] [twitch_enabled] = false (string) 15:31:26.997 [Lua] [power_level] = 738 (string) 15:31:26.997 [Lua] [id] = 1860000038ddf5f (string) 15:31:26.997 [Lua] [num_players] = 3 (string) 15:31:26.997 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.997 [Lua] [host] = 1100001071564c6 (string) 15:31:26.997 [Lua] [time_of_search] = 1619017177 (string) 15:31:26.997 [Lua] [matchmaking_type] = 2 (string) 15:31:26.997 [Lua] [is_private] = false (string) 15:31:26.997 [Lua] [player_slot_4] = 1100001000a509f:1 (string) 15:31:26.997 [Lua] [name] = Lobby 1860000038ddf5f (string) 15:31:26.997 [Lua] [difficulty] = hardest (string) 15:31:26.997 [Lua] [match_started] = true (string) 15:31:26.997 [Lua] [mechanism] = deus (string) 15:31:26.997 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.997 [Lua] [quick_game] = false (string) 15:31:26.997 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.997 [Lua] [matchmaking] = true (string) 15:31:26.997 [Lua] [player_slot_1] = 0:0 (string) 15:31:26.997 [Lua] [country_code] = US (string) 15:31:26.997 [Lua] [mission_id] = pat_mountain_wastes_path4 (string) 15:31:26.997 [Lua] [player_slot_5] = 1100001071564c6:1 (string) 15:31:26.997 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.997 [Lua] [unique_server_name] = ARANBABA (string) 15:31:26.997 [Lua] [player_slot_3] = 110000102212cfc:1 (string) 15:31:26.997 [Lua] [eac_authorized] = true (string) 15:31:26.997 [Lua] 15:31:26.997 [Lua] =======================Found valid lobby! 15:31:26.998 [Lua] 15:31:26.998 [Lua] [twitch_enabled] = false (string) 15:31:26.998 [Lua] [power_level] = 735 (string) 15:31:26.998 [Lua] [id] = 1860000038f3e01 (string) 15:31:26.998 [Lua] [num_players] = 3 (string) 15:31:26.998 [Lua] [difficulty_tweak] = -7 (string) 15:31:26.998 [Lua] [host] = 110000100bc7081 (string) 15:31:26.998 [Lua] [time_of_search] = 1619017821 (string) 15:31:26.998 [Lua] [matchmaking_type] = 2 (string) 15:31:26.998 [Lua] [is_private] = false (string) 15:31:26.998 [Lua] [player_slot_4] = 1100001066d9ed0:1 (string) 15:31:26.998 [Lua] [name] = Lobby 1860000038f3e01 (string) 15:31:26.998 [Lua] [difficulty] = hardest (string) 15:31:26.998 [Lua] [match_started] = true (string) 15:31:26.998 [Lua] [mechanism] = deus (string) 15:31:26.998 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:26.998 [Lua] [quick_game] = false (string) 15:31:26.998 [Lua] [selected_mission_id] = journey_cave (string) 15:31:26.998 [Lua] [matchmaking] = true (string) 15:31:26.998 [Lua] [player_slot_1] = 1100001045fa606:1 (string) 15:31:26.998 [Lua] [country_code] = BE (string) 15:31:26.998 [Lua] [mission_id] = sig_gorge_wastes_path4 (string) 15:31:26.998 [Lua] [player_slot_5] = 0:0 (string) 15:31:26.998 [Lua] [player_slot_2] = 0:0 (string) 15:31:26.998 [Lua] [unique_server_name] = Sméagol (string) 15:31:26.998 [Lua] [player_slot_3] = 110000100bc7081:1 (string) 15:31:26.998 [Lua] [eac_authorized] = true (string) 15:31:26.998 [Lua] 15:31:26.998 [Lua] =======================Found valid lobby! 15:31:27.000 [Lua] 15:31:27.000 [Lua] [twitch_enabled] = false (string) 15:31:27.000 [Lua] [power_level] = 0 (string) 15:31:27.000 [Lua] [id] = 1860000038f9502 (string) 15:31:27.000 [Lua] [unique_server_name] = Gaybralter (string) 15:31:27.000 [Lua] [difficulty_tweak] = -10 (string) 15:31:27.000 [Lua] [host] = 11000013c457ee4 (string) 15:31:27.000 [Lua] [matchmaking_type] = 3 (string) 15:31:27.000 [Lua] [is_private] = false (string) 15:31:27.000 [Lua] [selected_mission_id] = morris_hub (string) 15:31:27.000 [Lua] [name] = Lobby 1860000038f9502 (string) 15:31:27.000 [Lua] [difficulty] = hardest (string) 15:31:27.000 [Lua] [match_started] = true (string) 15:31:27.000 [Lua] [mechanism] = deus (string) 15:31:27.000 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.000 [Lua] [quick_game] = false (string) 15:31:27.000 [Lua] [num_players] = 3 (string) 15:31:27.000 [Lua] [matchmaking] = false (string) 15:31:27.000 [Lua] [player_slot_1] = 11000013c457ee4:1 (string) 15:31:27.000 [Lua] [player_slot_4] = 1100001068a4f54:1 (string) 15:31:27.000 [Lua] [mission_id] = morris_hub (string) 15:31:27.000 [Lua] [player_slot_5] = 0:0 (string) 15:31:27.000 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.000 [Lua] [country_code] = BE (string) 15:31:27.000 [Lua] [player_slot_3] = 110000108b324ca:1 (string) 15:31:27.000 [Lua] [eac_authorized] = true (string) 15:31:27.000 [Lua] 15:31:27.000 [Lua] =======================Found valid lobby! 15:31:27.001 [Lua] 15:31:27.001 [Lua] [twitch_enabled] = false (string) 15:31:27.001 [Lua] [power_level] = 725 (string) 15:31:27.001 [Lua] [id] = 1860000038f43a8 (string) 15:31:27.001 [Lua] [num_players] = 3 (string) 15:31:27.001 [Lua] [difficulty_tweak] = -7 (string) 15:31:27.001 [Lua] [host] = 11000010a47f770 (string) 15:31:27.001 [Lua] [time_of_search] = 1619017826 (string) 15:31:27.001 [Lua] [matchmaking_type] = 2 (string) 15:31:27.001 [Lua] [is_private] = false (string) 15:31:27.001 [Lua] [player_slot_4] = 0:0 (string) 15:31:27.001 [Lua] [name] = Lobby 1860000038f43a8 (string) 15:31:27.001 [Lua] [difficulty] = hardest (string) 15:31:27.001 [Lua] [match_started] = true (string) 15:31:27.001 [Lua] [mechanism] = deus (string) 15:31:27.001 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.001 [Lua] [quick_game] = false (string) 15:31:27.001 [Lua] [selected_mission_id] = journey_ice (string) 15:31:27.001 [Lua] [matchmaking] = true (string) 15:31:27.001 [Lua] [player_slot_1] = 11000010e6f9993:1 (string) 15:31:27.001 [Lua] [country_code] = US (string) 15:31:27.001 [Lua] [mission_id] = pat_bay_wastes_path2 (string) 15:31:27.001 [Lua] [player_slot_5] = 11000010a47f770:1 (string) 15:31:27.001 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.001 [Lua] [unique_server_name] = Ungoliant's Herald (string) 15:31:27.001 [Lua] [player_slot_3] = 11000010b913b7a:1 (string) 15:31:27.001 [Lua] [eac_authorized] = true (string) 15:31:27.001 [Lua] 15:31:27.001 [Lua] =======================Found valid lobby! 15:31:27.003 [Lua] 15:31:27.003 [Lua] [twitch_enabled] = false (string) 15:31:27.003 [Lua] [power_level] = 725 (string) 15:31:27.003 [Lua] [id] = 1860000038fc64f (string) 15:31:27.003 [Lua] [num_players] = 1 (string) 15:31:27.003 [Lua] [difficulty_tweak] = -10 (string) 15:31:27.003 [Lua] [host] = 110000100aaec3e (string) 15:31:27.003 [Lua] [time_of_search] = 1619018567 (string) 15:31:27.003 [Lua] [matchmaking_type] = 2 (string) 15:31:27.003 [Lua] [is_private] = false (string) 15:31:27.003 [Lua] [player_slot_4] = 110000100aaec3e:1 (string) 15:31:27.003 [Lua] [name] = Lobby 1860000038fc64f (string) 15:31:27.003 [Lua] [difficulty] = hardest (string) 15:31:27.003 [Lua] [match_started] = true (string) 15:31:27.003 [Lua] [mechanism] = deus (string) 15:31:27.003 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.003 [Lua] [quick_game] = false (string) 15:31:27.003 [Lua] [selected_mission_id] = journey_cave (string) 15:31:27.003 [Lua] [matchmaking] = true (string) 15:31:27.003 [Lua] [player_slot_1] = 0:0 (string) 15:31:27.003 [Lua] [country_code] = BE (string) 15:31:27.003 [Lua] [mission_id] = pat_mines_wastes_path1 (string) 15:31:27.003 [Lua] [player_slot_5] = 0:0 (string) 15:31:27.003 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.003 [Lua] [unique_server_name] = Father Rustskull (string) 15:31:27.003 [Lua] [player_slot_3] = 0:0 (string) 15:31:27.003 [Lua] [eac_authorized] = true (string) 15:31:27.003 [Lua] 15:31:27.003 [Lua] =======================Found valid lobby! 15:31:27.004 [Lua] 15:31:27.004 [Lua] [twitch_enabled] = false (string) 15:31:27.004 [Lua] [power_level] = 725 (string) 15:31:27.004 [Lua] [id] = 1860000038e9e96 (string) 15:31:27.004 [Lua] [unique_server_name] = Landouin of Mousillon (string) 15:31:27.004 [Lua] [difficulty_tweak] = 0 (string) 15:31:27.004 [Lua] [host] = 110000104b37530 (string) 15:31:27.004 [Lua] [matchmaking_type] = 2 (string) 15:31:27.004 [Lua] [is_private] = false (string) 15:31:27.004 [Lua] [selected_mission_id] = journey_citadel (string) 15:31:27.004 [Lua] [name] = Lobby 1860000038e9e96 (string) 15:31:27.004 [Lua] [difficulty] = hardest (string) 15:31:27.004 [Lua] [match_started] = true (string) 15:31:27.004 [Lua] [mechanism] = deus (string) 15:31:27.004 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.004 [Lua] [quick_game] = false (string) 15:31:27.004 [Lua] [num_players] = 3 (string) 15:31:27.004 [Lua] [matchmaking] = true (string) 15:31:27.004 [Lua] [player_slot_1] = 11000010666544b:1 (string) 15:31:27.004 [Lua] [player_slot_4] = 0:0 (string) 15:31:27.004 [Lua] [mission_id] = pat_bay_khorne_path2 (string) 15:31:27.004 [Lua] [player_slot_5] = 110000104b37530:1 (string) 15:31:27.004 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.004 [Lua] [country_code] = DE (string) 15:31:27.004 [Lua] [player_slot_3] = 11000010e17b7a5:1 (string) 15:31:27.004 [Lua] [eac_authorized] = true (string) 15:31:27.004 [Lua] 15:31:27.004 [Lua] =======================Found valid lobby! 15:31:27.005 [Lua] 15:31:27.005 [Lua] [twitch_enabled] = false (string) 15:31:27.005 [Lua] [power_level] = 721 (string) 15:31:27.005 [Lua] [id] = 1860000038fa7a6 (string) 15:31:27.005 [Lua] [unique_server_name] = Disborusta (string) 15:31:27.005 [Lua] [difficulty_tweak] = -10 (string) 15:31:27.005 [Lua] [host] = 1100001019e2015 (string) 15:31:27.005 [Lua] [matchmaking_type] = 2 (string) 15:31:27.005 [Lua] [is_private] = false (string) 15:31:27.005 [Lua] [selected_mission_id] = journey_ice (string) 15:31:27.005 [Lua] [name] = Lobby 1860000038fa7a6 (string) 15:31:27.005 [Lua] [difficulty] = hardest (string) 15:31:27.005 [Lua] [match_started] = true (string) 15:31:27.005 [Lua] [mechanism] = deus (string) 15:31:27.005 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.005 [Lua] [quick_game] = false (string) 15:31:27.005 [Lua] [num_players] = 3 (string) 15:31:27.005 [Lua] [matchmaking] = true (string) 15:31:27.005 [Lua] [player_slot_1] = 0:0 (string) 15:31:27.005 [Lua] [player_slot_4] = 0:0 (string) 15:31:27.005 [Lua] [mission_id] = pat_tower_wastes_path2 (string) 15:31:27.005 [Lua] [player_slot_5] = 11000010507f8ed:1 (string) 15:31:27.005 [Lua] [player_slot_2] = 1100001019e2015:1 (string) 15:31:27.005 [Lua] [country_code] = DE (string) 15:31:27.005 [Lua] [player_slot_3] = 1100001030b91f8:1 (string) 15:31:27.005 [Lua] [eac_authorized] = true (string) 15:31:27.005 [Lua] 15:31:27.005 [Lua] =======================Found valid lobby! 15:31:27.006 [Lua] 15:31:27.006 [Lua] [twitch_enabled] = false (string) 15:31:27.006 [Lua] [power_level] = 720 (string) 15:31:27.006 [Lua] [id] = 1860000038f9b68 (string) 15:31:27.006 [Lua] [unique_server_name] = GImli (string) 15:31:27.006 [Lua] [difficulty_tweak] = -10 (string) 15:31:27.006 [Lua] [host] = 110000104e5f3b3 (string) 15:31:27.006 [Lua] [matchmaking_type] = 2 (string) 15:31:27.006 [Lua] [is_private] = false (string) 15:31:27.006 [Lua] [selected_mission_id] = journey_ice (string) 15:31:27.006 [Lua] [name] = Lobby 1860000038f9b68 (string) 15:31:27.006 [Lua] [difficulty] = hardest (string) 15:31:27.006 [Lua] [match_started] = true (string) 15:31:27.006 [Lua] [mechanism] = deus (string) 15:31:27.006 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.006 [Lua] [quick_game] = false (string) 15:31:27.006 [Lua] [num_players] = 2 (string) 15:31:27.006 [Lua] [matchmaking] = true (string) 15:31:27.006 [Lua] [player_slot_1] = 0:0 (string) 15:31:27.006 [Lua] [player_slot_4] = 0:0 (string) 15:31:27.006 [Lua] [mission_id] = sig_gorge_wastes_path3 (string) 15:31:27.006 [Lua] [player_slot_5] = 110000104e5f3b3:1 (string) 15:31:27.006 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.006 [Lua] [country_code] = DE (string) 15:31:27.006 [Lua] [player_slot_3] = 11000010590c431:1 (string) 15:31:27.006 [Lua] [eac_authorized] = true (string) 15:31:27.006 [Lua] 15:31:27.006 [Lua] =======================Found valid lobby! 15:31:27.008 [Lua] 15:31:27.008 [Lua] [twitch_enabled] = false (string) 15:31:27.008 [Lua] [power_level] = 718 (string) 15:31:27.008 [Lua] [id] = 1860000038e76a1 (string) 15:31:27.008 [Lua] [unique_server_name] = Music Man (string) 15:31:27.008 [Lua] [difficulty_tweak] = 0 (string) 15:31:27.008 [Lua] [host] = 110000110abeb70 (string) 15:31:27.008 [Lua] [matchmaking_type] = 2 (string) 15:31:27.008 [Lua] [is_private] = false (string) 15:31:27.008 [Lua] [selected_mission_id] = journey_ruin (string) 15:31:27.008 [Lua] [name] = Lobby 1860000038e76a1 (string) 15:31:27.008 [Lua] [difficulty] = hardest (string) 15:31:27.008 [Lua] [match_started] = true (string) 15:31:27.008 [Lua] [mechanism] = deus (string) 15:31:27.008 [Lua] [network_hash] = f5379771c25088f6 (string) 15:31:27.008 [Lua] [quick_game] = false (string) 15:31:27.008 [Lua] [num_players] = 3 (string) 15:31:27.008 [Lua] [matchmaking] = true (string) 15:31:27.008 [Lua] [player_slot_1] = 1100001147c43db:1 (string) 15:31:27.008 [Lua] [player_slot_4] = 11000010abed77f:1 (string) 15:31:27.008 [Lua] [mission_id] = sig_mordrek_slaanesh_path1 (string) 15:31:27.008 [Lua] [player_slot_5] = 0:0 (string) 15:31:27.008 [Lua] [player_slot_2] = 0:0 (string) 15:31:27.008 [Lua] [country_code] = DK (string) 15:31:27.008 [Lua] [player_slot_3] = 110000110abeb70:1 (string) 15:31:27.008 [Lua] [eac_authorized] = true (string) 15:31:27.008 [Lua] 15:31:27.008 [Lua] =======================Found valid lobby! 15:31:27.008 [Lua] [Matchmaking] max_quick_play_search_range: close 15:31:27.008 [Lua] 15:31:27.008 [Lua] [1] = any (string) 15:31:27.008 [Lua] 15:31:27.009 [Lua] [Matchmaking] Lobby hosted by Slambo failed lobby match due to 'Journey is not unlocked' 15:31:27.009 [Lua] [Matchmaking] Lobby hosted by Instathrill discarded due to 'hero is unavailable' 15:31:27.009 [Lua] [Matchmaking] Lobby hosted by gunmank failed lobby match due to 'Journey is not unlocked' 15:31:27.010 [Lua] [Matchmaking] Lobby hosted by jin failed lobby match due to 'Journey is not unlocked' 15:31:27.010 [Lua] [Matchmaking] Lobby hosted by Snugls failed lobby match due to 'Journey is not unlocked' 15:31:27.010 [Lua] [Matchmaking] Lobby hosted by a little boy discarded due to 'hero is unavailable' 15:31:27.011 [Lua] [Matchmaking] Lobby hosted by BaconSizzlers failed lobby match due to 'Journey is not unlocked' 15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Petelgeuse Romanee-Conti failed lobby match due to 'Journey is not unlocked' 15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Franklin discarded due to 'hero is unavailable' 15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Museal failed lobby match due to 'Journey is not unlocked' 15:31:27.012 [Lua] [Matchmaking] Lobby hosted by AUTMOIST failed lobby match due to 'Journey is not unlocked' 15:31:27.012 [Lua] [Matchmaking] Lobby hosted by Lini'j'arae failed lobby match due to 'Journey is not unlocked' 15:31:27.012 [Lua] [Matchmaking] Lobby hosted by Cheungy failed lobby match due to 'Journey is not unlocked' 15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Ashenlord Boris failed lobby match due to 'Journey is not unlocked' 15:31:27.013 [Lua] [Matchmaking] Lobby hosted by @roth failed lobby match due to 'Journey is not unlocked' 15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Malfhast Dericht failed lobby match due to 'Journey is not unlocked' 15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Kycifroth Syppik failed lobby match due to 'Journey is not unlocked' 15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Neo failed lobby match due to 'twitch_mode' 15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Harambe was an inside job discarded due to 'hero is unavailable' 15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Laugosh failed lobby match due to 'Journey is not unlocked' 15:31:27.014 [Lua] [Matchmaking] Lobby hosted by SoraniL failed lobby match due to 'Journey is not unlocked' 15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Le Duke failed lobby match due to 'Journey is not unlocked' 15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Happyfunrun discarded due to 'hero is unavailable' 15:31:27.015 [Lua] [Matchmaking] Lobby hosted by filthy peasant discarded due to 'hero is unavailable' 15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Razzewatz failed lobby match due to 'Journey is not unlocked' 15:31:27.016 [Lua] [Matchmaking] Lobby hosted by ElTrucho93 discarded due to 'hero is unavailable' 15:31:27.016 [Lua] [Matchmaking] Lobby hosted by Nolove4noobz failed lobby match due to 'Journey is not unlocked' 15:31:27.017 [Lua] [Matchmaking] Lobby hosted by ARANBABA failed lobby match due to 'Journey is not unlocked' 15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Sméagol failed lobby match due to 'Journey is not unlocked' 15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Gaybralter failed lobby match due to 'lobby is not valid' 15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Ungoliant's Herald failed lobby match due to 'Journey is not unlocked' 15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Father Rustskull failed lobby match due to 'Journey is not unlocked' 15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Landouin of Mousillon failed lobby match due to 'Journey is not unlocked' 15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'Journey is not unlocked' 15:31:27.018 [Lua] [Matchmaking] Lobby hosted by GImli failed lobby match due to 'Journey is not unlocked' 15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Music Man discarded due to 'hero is unavailable' 15:31:27.023 [Lua] [ChatManager][1]System: Found game... 15:31:27.023 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 15:31:27.023 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 15:31:27.023 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:31:27.023 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:31:27.023 [Lua] [ChatManager][1]System: Connecting to game session. 15:31:27.040 [Lua] [LobbyClient] Changed state from nil to joining 15:31:27.244 [Lua] [LobbyClient] Changed state from joining to joined 15:31:27.244 [Lua] [PartyManager] Leader is set to 110000101ff01e3 15:31:27.244 [Lua] [LobbyClient] connected to lobby, id: 1860000038e59b7 15:31:27.244 [Lua] ====== Looking for host: 110000101ff01e3 15:31:27.246 [Lua] LobbyInternal.open_channel lobby: userdata: 0x117e0538, to peer: 110000101ff01e3 channel: 2 15:31:27.246 [Lua] Connected to host: 110000101ff01e3, using channel: 2 15:31:27.246 [Lua] [Matchmaking] Joined lobby, checking network hash... 15:31:27.261 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Samano'... 15:31:28.676 [Lua] [Matchmaking] Connected, requesting to join game... 15:31:28.676 [Lua] bogenhafen 15:31:28.676 [Lua] scorpion_beta_extended_access 15:31:28.676 [Lua] vermintide_1 15:31:28.676 [Lua] holly 15:31:28.676 [Lua] lake_upgrade 15:31:28.676 [Lua] grass 15:31:28.676 [Lua] pre_order 15:31:28.676 [Lua] wom_beta 15:31:28.676 [Lua] morris 15:31:28.676 [Lua] lake 15:31:28.676 [Lua] cog_upgrade 15:31:28.676 [Lua] cog 15:31:28.676 [Lua] scorpion 15:31:28.760 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000038e59b7 host_id:Samano 15:31:28.760 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 15:31:28.760 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 15:31:28.760 [Lua] [ChatManager][1]System: Requesting profiles 15:31:28.826 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:1100001066b45f9 | we:110000101ff01e3 | dr:110000111bb196d | bw:0 | es:0 15:31:28.827 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 15:31:28.827 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 15:31:28.828 [Lua] [ChatManager][1]System: Acquiring profiles 15:31:28.893 [Lua] [ChatManager][1]System: Joining game... 15:31:28.896 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 15:31:28.896 [Lua] TRANSITION start_lobby table: 0000000001513CD0 nil 15:31:28.896 [Lua] [GameNetworkManager] Leaving game... 15:31:28.896 [Lua] [GameNetworkManager] Shutting down game session host. 15:31:28.896 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:31:28.896 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:31:28.896 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=11.98 15:31:28.912 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:31:28.946 [Lua] Set lobby begin: 15:31:28.946 [Lua] Lobby data selected_mission_id = morris_hub 15:31:28.946 [Lua] Lobby data num_players = 1 15:31:28.946 [Lua] Lobby data difficulty_tweak = 0 15:31:28.946 [Lua] Lobby data host = 11000010c7fed13 15:31:28.946 [Lua] Lobby data time_of_search = 1619019086 15:31:28.947 [Lua] Lobby data matchmaking_type = 3 15:31:28.947 [Lua] Lobby data difficulty = normal 15:31:28.947 [Lua] Lobby data player_slot_1 = 0:0 15:31:28.947 [Lua] Lobby data unique_server_name = Walker Trips 15:31:28.947 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:31:28.947 [Lua] Lobby data country_code = GB 15:31:28.947 [Lua] Lobby data matchmaking = searching 15:31:28.947 [Lua] Lobby data power_level = 0 15:31:28.947 [Lua] Lobby data mission_id = morris_hub 15:31:28.947 [Lua] Lobby data mechanism = deus 15:31:28.947 [Lua] Lobby data player_slot_5 = 0:0 15:31:28.947 [Lua] Lobby data player_slot_2 = 0:0 15:31:28.947 [Lua] Lobby data network_hash = f5379771c25088f6 15:31:28.947 [Lua] Lobby data player_slot_3 = 0:0 15:31:28.947 [Lua] Lobby data eac_authorized = true 15:31:28.947 [Lua] Set lobby end. 15:31:30.630 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 15:31:30.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:31:30.901 [Lua] [Managers] Calling function on all managers: 15:31:30.901 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:31:30.902 [Lua] Clearing all global lookup lists 15:31:30.902 [Lua] [IngamePlayerListUI] - Destroy 15:31:30.902 [Lua] [GamePadEquipmentUI] - Destroy 15:31:30.902 [Lua] [EquipmentUI] - Destroy 15:31:30.902 [Lua] [AbilityUI] - Destroy 15:31:30.902 [Lua] [GamePadAbilityUI] - Destroy 15:31:30.902 [Lua] [IngameUI] destroy 15:31:30.908 [Lua] [Managers] Destroying manager group: 15:31:30.910 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:31:30.910 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:31:30.910 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:31:30.910 [Lua] [Matchmaking] unregister rpcs 15:31:30.910 [Lua] [Matchmaking] destroying 15:31:30.910 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:31:30.910 [Lua] [ChatManager] Unregistering channel 1 15:31:30.910 [Lua] [EnemyPackageLoader] network_context_destroyed 15:31:30.910 [Lua] [PartyManager] network_context_destroyed 15:31:30.910 [Lua] [GameMechanismManager] network_context_destroyed 15:31:30.910 [SteamVoip] Destroying room b9275b7aca4d7aa 15:31:30.919 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 15:31:30.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 15:31:30.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:31:30.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:31:30.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:31:30.922 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:31:30.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 15:31:30.923 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 15:31:30.931 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:31:30.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 15:31:30.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 15:31:30.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 15:31:30.957 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:31:30.957 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:31:30.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 15:31:30.958 [EACServer] [16:31:30:957][Windows][EAC Server] [Info][Destroy] Called 15:31:30.960 [Lua] [LobbyHost] Destroying 15:31:30.961 [Lua] ############### UNLOADING PACKAGES ############### 15:31:30.961 [Lua] [Managers] Calling function on all managers: 15:31:30.961 [Lua] [Managers] Destroying manager group: 15:31:30.961 [Lua] [Gamestate] Enter state StateLoading 15:31:30.963 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:31:30.963 [Lua] registering RPCs 15:31:30.963 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001513CD0 15:31:30.963 warning: [Lua] Setting up network client 15:31:30.963 [Lua] [NetworkClient] New State connecting (old state nil) 15:31:30.963 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf 15:31:30.963 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000101ff01e3 15:31:30.963 [EAC] Connection reset 15:31:30.964 [EAC] Set platform user auth ticket 15:31:30.964 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ff01e3 my_peer_id:11000010c7fed13 15:31:30.964 [Lua] [ChatManager] Registering channel 1 15:31:30.964 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13) 15:31:30.964 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13) 15:31:30.964 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13) 15:31:30.964 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 15:31:30.964 [Lua] initializing mechanism to: adventure 15:31:30.964 [Lua] FORCE COMMIT 9 15:31:30.964 [Lua] PlayFabMirrorBase:_commit_internal 9 15:31:30.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:30.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:30.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 45 15:31:30.964 [Lua] [PartyManager] Leader is set to 110000101ff01e3 15:31:30.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:31:30.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 45 15:31:30.966 [Lua] commit result success 9 15:31:30.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 15:31:31.050 [EAC] Set host peer 110000101ff01e3 to state undetermined 15:31:31.050 [EAC] Validating host 110000101ff01e3 15:31:31.050 [Lua] [NetworkClient] New State connected (old state connecting) 15:31:31.051 [Lua] EAC debug check 2 nil 15:31:31.117 [Lua] [EnemyPackageLoader] New connection established (2) (key=5) 15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 15:31:31.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 45 15:31:31.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 15:31:31.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 15:31:31.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 15:31:31.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p 15:31:31.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 15:31:31.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 15:31:31.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 15:31:31.606 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 15:31:31.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 15:31:31.673 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 15:31:31.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:31:31.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:31:31.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 15:31:31.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 15:31:31.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 15:31:31.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 15:31:31.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:31:31.884 [EAC] EAC host 110000101ff01e3 validated and trusted 15:31:32.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:31:32.114 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 15:31:32.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:31:32.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:31:32.729 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:31:32.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10 15:31:32.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10 15:31:32.780 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10 15:31:32.780 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 15:31:32.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 15:31:32.863 [Lua] [PackageManager] Force_load: wwise/flail 15:31:32.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:31:33.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:31:33.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 15:31:33.020 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:31:33.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:31:33.066 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:31:33.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 1 1 1 15:31:33.083 [Lua] player (110000101ff01e3,1) was put into party 1 15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001066b45f9 1 1 2 15:31:33.083 [Lua] player (1100001066b45f9,1) was put into party 1 15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010c7fed13 1 0 1 15:31:33.083 [Lua] player (11000010c7fed13,1) was put into party 0 15:31:33.083 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001066b45f9 local_player_id:1 profile_index:1 career_index:2 is_bot:false 15:31:33.083 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:1 profile_index:2 career_index:3 is_bot:false 15:31:33.117 [Lua] [StateLoading] got rpc_load_level 15:31:33.117 [Lua] initializing mechanism to: deus 15:31:33.117 [Lua] PlayFabMirrorBase:_commit_internal nil 15:31:33.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:33.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:31:33.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 47 15:31:33.117 [Lua] [NetworkClient] New State loading (old state connected) 15:31:33.117 [Lua] Received new state from server inn_deus 15:31:33.117 [Lua] [NetworkClient] All level packages loaded! 15:31:33.117 [Lua] [NetworkClient] New State loaded (old state loading) 15:31:33.117 [Lua] [NetworkClient] on_level_loaded morris_hub 15:31:33.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 47 15:31:33.118 [Lua] commit result success 10 15:31:33.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 15:31:33.118 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:31:33.118 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 15:31:33.135 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:31:33.135 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:31:33.135 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 15:31:33.218 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:31:33.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 47 15:31:33.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 15:31:33.318 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 15:31:33.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:33.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 15:31:33.320 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 15:31:33.320 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:31:33.320 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 15:31:33.337 [Lua] Async level spawning done 15:31:33.337 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:33.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:33.372 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:31:33.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:31:33.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 15:31:33.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:31:33.611 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 15:31:33.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 15:31:33.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 15:31:33.798 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 15:31:33.798 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 15:31:33.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 15:31:33.865 [Lua] [PackageManager] Force_load: wwise/staff 15:31:33.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:31:33.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:31:33.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 15:31:34.708 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:35.716 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:31:35.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:31:35.717 [Lua] [Managers] Destroying manager group: 15:31:35.717 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:31:35.717 [Lua] [Gamestate] Enter StateIngame CLIENT 15:31:35.717 [Lua] [Managers] Calling function on all managers: 15:31:35.718 [Lua] <>level = morris_hub<> 15:31:35.718 [Lua] [StateIngame] Client ingame 15:31:35.721 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:31:35.721 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:31:35.721 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:31:35.721 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:31:35.721 [Lua] [Matchmaking] initializing 15:31:35.721 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client 15:31:35.721 [Lua] [Matchmaking] register rpcs 15:31:35.721 [Lua] GameNetworkManager:init... creating game session 15:31:35.721 [Lua] Joining GameSession userdata: 0x006a0858 as a client through channel_id 2 15:31:35.721 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:31:35.722 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:31:35.722 [Lua] [GameNetworkManager] self.is_server = false 15:31:35.722 [Network] Setting artificial MTU limit to 65536 15:31:35.736 [Lua] Switching ConflictSettings: to: disabled 15:31:35.736 [Lua] pacing=disabled 15:31:35.736 [Lua] roaming=nil 15:31:35.736 [Lua] specials=disabled 15:31:35.736 [Lua] debug_color=black 15:31:35.736 [Lua] pack_spawning=disabled 15:31:35.736 [Lua] contained_breeds=nil 15:31:35.736 [Lua] disabled=true 15:31:35.736 [Lua] boss=disabled 15:31:35.736 [Lua] horde=disabled 15:31:35.736 [Lua] name=disabled 15:31:35.736 [Lua] intensity=disabled 15:31:35.736 [Lua] --- 15:31:35.736 [Lua] [LevelAnalysis] set_random_seed( 0) 15:31:35.739 [Lua] [AIInterestPointSystem] Level Seed: 0 15:31:35.740 [Lua] 15:31:35.740 [Lua] [network_manager] = table 15:31:35.740 [Lua] [network_manager] = metatable 15:31:35.740 [Lua] [startup_data] = table 15:31:35.740 [Lua] [entity_manager] = table 15:31:35.740 [Lua] [entity_manager] = metatable 15:31:35.740 [Lua] [unit_spawner] = table 15:31:35.740 [Lua] [unit_spawner] = metatable 15:31:35.740 [Lua] [unit_storage] = table 15:31:35.740 [Lua] [unit_storage] = metatable 15:31:35.740 [Lua] [dice_keeper] = table 15:31:35.740 [Lua] [dice_keeper] = metatable 15:31:35.740 [Lua] [is_server] = false (boolean) 15:31:35.740 [Lua] [world] = [World] 15:31:35.740 [Lua] [system_api] = table 15:31:35.740 [Lua] [input_manager] = table 15:31:35.740 [Lua] [input_manager] = metatable 15:31:35.740 [Lua] [profile_synchronizer] = table 15:31:35.740 [Lua] [profile_synchronizer] = metatable 15:31:35.740 [Lua] [entity_system] = table 15:31:35.740 [Lua] [entity_system] = metatable 15:31:35.740 [Lua] [level_transition_handler] = table 15:31:35.740 [Lua] [level_transition_handler] = metatable 15:31:35.740 [Lua] [num_local_human_players] = 1 (number) 15:31:35.740 [Lua] [statistics_db] = table 15:31:35.740 [Lua] [statistics_db] = metatable 15:31:35.740 [Lua] [entity_system_bag] = table 15:31:35.740 [Lua] [entity_system_bag] = metatable 15:31:35.740 [Lua] [network_lobby] = table 15:31:35.740 [Lua] [network_lobby] = metatable 15:31:35.740 [Lua] [network_transmit] = table 15:31:35.740 [Lua] [network_transmit] = metatable 15:31:35.740 [Lua] [network_clock] = table 15:31:35.740 [Lua] [network_clock] = metatable 15:31:35.740 [Lua] [free_flight_manager] = table 15:31:35.740 [Lua] [free_flight_manager] = metatable 15:31:35.740 [Lua] [network_event_delegate] = table 15:31:35.740 [Lua] [network_event_delegate] = metatable 15:31:35.740 [Lua] 15:31:35.740 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:31:35.740 [Lua] ignoring extension VersusInteractObjectiveExtension 15:31:35.740 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:31:35.740 [Lua] ignoring extension VersusSocketObjectiveExtension 15:31:35.740 [Lua] ignoring extension VersusTargetObjectiveExtension 15:31:35.740 [Lua] ignoring extension VersusMissionObjectiveExtension 15:31:35.741 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:31:35.747 [Lua] [AchievementManager] Achievements using the steam platform 15:31:35.747 [Lua] PlayerManager:add_player player_1 15:31:35.774 [Lua] [StateIngame] Level seed: 0 15:31:35.777 [Lua] [IngameUI] init 15:31:35.795 [Lua] cb_razer_chroma_setup 15:31:35.816 [Save] Saving `save_data` 15:31:35.818 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016B6A470; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000012586240; parent_world_position = table: 0000000016B6A0F0; local_position = table: 0000000016B6A3E0; size = table: 0000000016B6A430; node = table: 0000000016B6A470 [3] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000012586B40; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000003F48A30 [7] self = table: 0000000003F48A30; ingame_ui_context = table: 0000000003C63140; input_manager = table: 0000000016AE0740; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000003F48A30 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 0000000017911110; error_prefix_data = table: 0000000003F489F0; func = [function] [14] self = table: 0000000017911110; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000003F488A0; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 0000000017911110 [20] self = table: 0000000002C84B50; ingame_ui_context = table: 0000000003C63140 [21] self = table: 0000000002C84B50; params = table: 0000000004BCD7C0; viewport_name = "player_1"; input_manager = table: 0000000016AE0740; input_source = table: 0000000004B3C600; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000000D7FB50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000034C3110; camera_system = table: 0000000001DA3E40; outline_system = table: 000000000121EFB0; fade_system = table: 00000000022C0C80; sound_sector_system = table: 00000000006B9430; sound_environment_system = table: 0000000001018120; event_manager = table: 00000000122AE9C0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003C63140 [22] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true [25] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000162EA480; menu_widgets = table: 000000000FDCF5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000162EA480; menu_widgets = table: 000000000FDCF5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000BBF8FC0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002C9A3E0; telemetry_time_view_enter = 0; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CA00E80; cutscene_system = table: 0000000000AE0960; text_popup_ui = table: 0000000011CC8810; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001786AE70; world = [World]; camera_manager = table: 000000000196B6F0; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003C63140; _fps_cooldown = 0; views = table: 0000000017A708D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000023EA4E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000000D7FB50; weave_onboarding = table: 000000000D5E2CD0; popup_handler = table: 0000000011CC8660; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001939C320; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320; [22] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [23] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [24] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [25] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000016230BC0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016819A80; parent = table: 0000000000094EC0; network_client = table: 000000000AF9DF80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001B37280; machines = table: 0000000018DD3410; _level_flow_events = table: 0000000004BCD930; _quit_game = false; network_clock = table: 000000000FD52CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000160E5260; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE8E6B0; network_event_delegate = table: 000000001939C320; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002B4EC80; 15:31:35.818 [Save] Save done 15:31:35.819 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000001180DA30; node_def = table: 0000000012586960; k = "offset"; v = table: 0000000012586A20 [2] scenegraph = table: 000000001180D9B0; scenegraph_def = table: 0000000003F48B40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012586960; parent_name = nil; local_position = table: 000000001180D9E0; node = table: 000000001180DA30 [3] scenegraph_def = table: 0000000003F48B40; scenegraph = table: 000000001180D9B0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012586960 [4] self = table: 0000000003F48A30 [5] self = table: 0000000003F48A30; ingame_ui_context = table: 0000000003C63140; input_manager = table: 0000000016AE0740; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000003F48A30 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 0000000017911110; error_prefix_data = table: 0000000003F489F0; func = [function] [12] self = table: 0000000017911110; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000003F488A0; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 0000000017911110 [18] self = table: 0000000002C84B50; ingame_ui_context = table: 0000000003C63140 [19] self = table: 0000000002C84B50; params = table: 0000000004BCD7C0; viewport_name = "player_1"; input_manager = table: 0000000016AE0740; input_source = table: 0000000004B3C600; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000000D7FB50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000034C3110; camera_system = table: 0000000001DA3E40; outline_system = table: 000000000121EFB0; fade_system = table: 00000000022C0C80; sound_sector_system = table: 00000000006B9430; sound_environment_system = table: 0000000001018120; event_manager = table: 00000000122AE9C0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003C63140 [20] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true [23] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000002C84B20 [25] self = table: 0000000016951670; loading_context = table: 0000000002B4EC80; is_server = false; assert_on_leak = true; input_manager = table: 0000000016AE0740; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 00000000160E5260; world = [World]; network_event_delegate = table: 000000001939C320; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000122AE9C0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000004BCD7C0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FDCF5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000162EA480; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012586B40; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FDCF5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000162EA480; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012586B40; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000BBF8FC0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002C9A3E0; telemetry_time_view_enter = 0; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CA00E80; cutscene_system = table: 0000000000AE0960; text_popup_ui = table: 0000000011CC8810; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001786AE70; world = [World]; camera_manager = table: 000000000196B6F0; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003C63140; _fps_cooldown = 0; views = table: 0000000017A708D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000023EA4E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000000D7FB50; weave_onboarding = table: 000000000D5E2CD0; popup_handler = table: 0000000011CC8660; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001939C320; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320; [20] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [21] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [22] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [23] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000016230BC0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016819A80; parent = table: 0000000000094EC0; network_client = table: 000000000AF9DF80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001B37280; machines = table: 0000000018DD3410; _level_flow_events = table: 0000000004BCD930; _quit_game = false; network_clock = table: 000000000FD52CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000160E5260; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE8E6B0; network_event_delegate = table: 000000001939C320; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002B4EC80; 15:31:35.835 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:31:35.835 [Lua] [Managers] Calling function on all managers: 15:31:35.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:31:35.892 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:31:35.892 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:31:35.892 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:31:35.892 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:31:35.892 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:31:35.907 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1 15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states 15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:31:35.907 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:31:35.907 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13 15:31:35.907 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9 15:31:35.907 [Lua] PlayerManager:add_remote_player 1100001066b45f9 15:31:35.921 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:31:35.921 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1 15:31:35.921 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001066b45f9 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:31:35.922 [Lua] PlayerManager:assign_unit_ownership Jame 1100001066b45f9 1 15:31:35.922 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:31:35.922 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101ff01e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:31:35.923 [Lua] PlayerManager:assign_unit_ownership Samano 110000101ff01e3 1 15:31:35.924 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:31:35.934 [Lua] [TelemetryRPCListener] Receiving session id from server 68ae6227-21a2-49ca-b42d-7ed40ba5cfac 15:31:35.934 error: [Lua] SETTING ROUND ID 15:31:35.934 [Lua] [NetworkClient] rpc_game_started 15:31:35.934 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:31:35.934 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:31:35.934 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:31:35.934 [Lua] [GameNetworkManager] PLAYER is local player 15:31:35.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096 15:31:35.937 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:31:35.937 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010c7fed13 1 1 3 15:31:35.937 [Lua] player (11000010c7fed13,1) was put into party 1 15:31:35.937 [Lua] [IngamePlayerListUI] - Destroy 15:31:35.937 [Lua] [GamePadEquipmentUI] - Destroy 15:31:35.937 [Lua] [EquipmentUI] - Destroy 15:31:35.937 [Lua] [AbilityUI] - Destroy 15:31:35.937 [Lua] [GamePadAbilityUI] - Destroy 15:31:35.947 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:4 career_index:3 is_bot:false 15:31:35.947 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:31:35.947 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:31:35.947 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 15:31:35.991 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list. 15:31:36.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:31:36.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 15:31:36.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:36.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:36.438 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:31:36.438 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:31:36.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:31:36.488 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:31:36.488 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:31:36.538 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:31:36.538 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:31:36.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:36.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:36.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:31:36.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:36.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:36.994 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:36.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:37.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:37.078 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:31:37.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:37.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:37.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 15:31:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:31:37.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:31:37.271 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:31:37.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:37.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:37.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:31:37.400 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:31:37.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:31:37.703 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:31:37.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:37.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:37.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:31:37.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:37.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:37.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 15:31:37.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:38.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:38.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:31:38.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:38.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:38.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 15:31:44.644 [Lua] rpc_client_connection_state Channel: 2, PeerID: 110000111bb196d, Reason: disconnected 15:31:44.644 [Lua] [ChatManager][1]System: Mafu has left the game 15:31:44.645 [Lua] PlayerManager:rpc_to_client_spawn_player(2, 4, Vector3(-0.959961, 15.3801, -4.71997), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258)) 15:31:44.647 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:31:44.713 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:31:44.967 [Lua] StateInGameRunning:_game_actually_starts() 15:31:44.967 [Lua] ################################################################################################################# 15:31:44.967 [Lua] [Loading Time]: 00:00:14 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:31:44.967 [Lua] ################################################################################################################# 15:31:44.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 15:31:44.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 15:31:45.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 15:31:45.173 [Lua] Commit load time data 15:31:50.534 [Lua] [LobbyMembers] Member left 110000111bb196d 15:31:52.537 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:52.957 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:31:54.930 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:55.350 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:31:55.669 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:56.124 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:31:56.392 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:56.814 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:31:57.186 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:31:57.642 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:32:00.985 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient 15:32:00.987 [Lua] Generated node with: Level , level_seed <275219611>, Run progress <0.49995> 15:32:00.987 [Lua] Generated node with: Level , level_seed <1135178046>, Run progress <0.49995> 15:32:00.987 [Lua] Generated node with: Level , level_seed <1043752837>, Run progress <0.9999> 15:32:00.987 [Lua] Generated node with: Level , level_seed <778973984>, Run progress <0.16665> 15:32:00.987 [Lua] Generated node with: Level , level_seed <2122730495>, Run progress <0.49995> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1754306222>, Run progress <0.3333> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1710229367>, Run progress <0> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1314510764>, Run progress <0.16665> 15:32:00.987 [Lua] Generated node with: Level , level_seed <1713665955>, Run progress <0.83325> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1562445658>, Run progress <0.3333> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1593198643>, Run progress <0.6666> 15:32:00.987 [Lua] Generated node with: Level , level_seed <1009645256>, Run progress <0.83325> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1264571513>, Run progress <0> 15:32:00.987 [Lua] Generated node with: Level , level_seed <2048389946>, Run progress <0> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-1153865391>, Run progress <0.83325> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-415722884>, Run progress <0.6666> 15:32:00.987 [Lua] Generated node with: Level , level_seed <-758658133>, Run progress <0.6666> 15:32:00.987 [Lua] Generated node with: Level , level_seed <1869442318>, Run progress <0.6666> 15:32:00.987 [Lua] Generated node with: Level , level_seed <617550101>, Run progress <0.16665> 15:32:00.987 [Lua] [DeusRunController] starting with seed <544858944> on difficulty and dominant god 15:32:00.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 50 15:32:00.987 [Lua] Received new state from server map_deus 15:32:00.987 [Save] Saving `save_data` 15:32:00.987 [Lua] gm_event_end_conditions_met false false 15:32:00.988 [Lua] PlayFabMirrorBase:_commit_internal nil 15:32:00.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:32:00.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:32:00.988 [Lua] [NetworkClient] New State loading (old state game_started) 15:32:00.988 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:32:00.988 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:32:00.988 [Lua] destroyed player game object with id 27 callback 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066b45f9 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9 15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:32:00.988 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1 15:32:00.988 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] MUSIC object destroyed 15:32:00.988 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:00.988 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list. 15:32:00.988 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1 15:32:00.988 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1 15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:00.989 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:32:00.989 [Lua] [NetworkClient] All level packages loaded! 15:32:00.989 [Lua] [NetworkClient] New State loaded (old state loading) 15:32:00.989 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 15:32:00.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:32:00.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 50 15:32:00.989 [Lua] commit result success 11 15:32:00.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 15:32:00.990 [Lua] TRANSITION nil nil load_next_level 15:32:00.990 [Lua] Transition type "load_next_level", is server: false 15:32:00.990 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.21 15:32:00.990 [Save] Save done 15:32:00.990 [Save] Saving `save_data` 15:32:00.992 [Save] Save done 15:32:01.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 50 15:32:01.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 15:32:01.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 15:32:02.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:32:02.991 [Lua] [Managers] Calling function on all managers: 15:32:02.991 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:32:02.991 [Lua] Clearing all global lookup lists 15:32:02.991 [Lua] [IngamePlayerListUI] - Destroy 15:32:02.991 [Lua] [GamePadEquipmentUI] - Destroy 15:32:02.991 [Lua] [EquipmentUI] - Destroy 15:32:02.991 [Lua] [AbilityUI] - Destroy 15:32:02.991 [Lua] [GamePadAbilityUI] - Destroy 15:32:02.992 [Lua] [IngameUI] destroy 15:32:02.998 [Lua] [Managers] Destroying manager group: 15:32:02.999 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:32:03.000 [Lua] [Matchmaking] unregister rpcs 15:32:03.000 [Lua] ############### UNLOADING PACKAGES ############### 15:32:03.000 [Lua] [Managers] Calling function on all managers: 15:32:03.000 [Lua] [Managers] Destroying manager group: 15:32:03.000 [Lua] [Gamestate] Enter state StateLoading 15:32:03.002 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:32:03.002 [Lua] [Matchmaking] register rpcs 15:32:03.002 [Lua] registering RPCs 15:32:03.002 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:32:03.002 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:32:03.002 [Lua] [PartyManager] Leader is set to 110000101ff01e3 15:32:03.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:32:03.008 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:32:03.008 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:32:03.046 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 15:32:03.055 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 15:32:03.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:32:03.063 [Lua] [StateLoading] got rpc_load_level 15:32:03.063 [Lua] [NetworkClient] New State loading (old state loaded) 15:32:03.064 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:32:03.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:32:03.091 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:32:03.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:32:03.109 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:32:03.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read, 15:32:03.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read, 15:32:03.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer 15:32:03.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 15:32:04.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:32:04.002 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:32:04.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:32:04.019 [Lua] [LevelTransitionHandler] Level load completed! 15:32:04.019 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1710229367 - use_random_directors: false - conflict_director_name: disabled 15:32:04.019 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:32:04.019 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:32:04.019 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:32:04.019 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:32:04.024 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 15:32:04.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 15:32:04.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 15:32:04.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 15:32:04.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 15:32:04.039 [Lua] [NetworkClient] All level packages loaded! 15:32:04.039 [Lua] [NetworkClient] New State loaded (old state loading) 15:32:04.039 [Lua] [NetworkClient] on_level_loaded dlc_morris_map 15:32:04.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:32:04.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p 15:32:04.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:32:04.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read, 15:32:04.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 15:32:04.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer 15:32:04.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer 15:32:04.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:32:04.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 15:32:04.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:32:04.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:32:04.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:32:04.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:32:04.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:32:04.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:32:04.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:32:04.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:32:04.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:32:04.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:32:04.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:32:04.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:32:04.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 15:32:04.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 15:32:04.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p 15:32:04.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:32:04.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:32:04.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:32:04.881 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:32:04.881 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:32:04.881 [Umbra] Init version: 3.4.15 :: 16 threads 15:32:04.883 [Lua] Async level spawning done 15:32:04.931 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:32:04.932 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:32:05.944 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:32:05.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:32:05.944 [Lua] [Matchmaking] unregister rpcs 15:32:05.944 [Lua] [Managers] Destroying manager group: 15:32:05.944 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:32:05.944 [Lua] [Gamestate] Enter StateIngame CLIENT 15:32:05.944 [Lua] [Managers] Calling function on all managers: 15:32:05.945 [Lua] <>level = dlc_morris_map<> 15:32:05.945 [Lua] [StateIngame] Client ingame 15:32:05.948 [Lua] [Matchmaking] register rpcs 15:32:05.948 [Lua] GameNetworkManager:init... creating game session 15:32:05.948 [Lua] Joining GameSession userdata: 0x123f2da8 as a client through channel_id 2 15:32:05.948 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:32:05.948 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:32:05.948 [Lua] [GameNetworkManager] self.is_server = false 15:32:05.948 [Network] Setting artificial MTU limit to 65536 15:32:05.960 [Lua] Switching ConflictSettings: to: disabled 15:32:05.960 [Lua] pacing=disabled 15:32:05.960 [Lua] roaming=nil 15:32:05.960 [Lua] specials=disabled 15:32:05.960 [Lua] debug_color=black 15:32:05.960 [Lua] pack_spawning=disabled 15:32:05.960 [Lua] contained_breeds=nil 15:32:05.960 [Lua] disabled=true 15:32:05.960 [Lua] boss=disabled 15:32:05.960 [Lua] horde=disabled 15:32:05.960 [Lua] name=disabled 15:32:05.960 [Lua] intensity=disabled 15:32:05.960 [Lua] --- 15:32:05.960 [Lua] [LevelAnalysis] set_random_seed( -1710229367) 15:32:05.964 [Lua] [AIInterestPointSystem] Level Seed: -1710229367 15:32:05.964 [Lua] 15:32:05.964 [Lua] [network_manager] = table 15:32:05.964 [Lua] [network_manager] = metatable 15:32:05.964 [Lua] [startup_data] = table 15:32:05.964 [Lua] [entity_manager] = table 15:32:05.964 [Lua] [entity_manager] = metatable 15:32:05.964 [Lua] [unit_spawner] = table 15:32:05.964 [Lua] [unit_spawner] = metatable 15:32:05.964 [Lua] [unit_storage] = table 15:32:05.964 [Lua] [unit_storage] = metatable 15:32:05.964 [Lua] [dice_keeper] = table 15:32:05.964 [Lua] [dice_keeper] = metatable 15:32:05.964 [Lua] [is_server] = false (boolean) 15:32:05.964 [Lua] [world] = [World] 15:32:05.964 [Lua] [system_api] = table 15:32:05.964 [Lua] [input_manager] = table 15:32:05.964 [Lua] [input_manager] = metatable 15:32:05.964 [Lua] [profile_synchronizer] = table 15:32:05.964 [Lua] [profile_synchronizer] = metatable 15:32:05.964 [Lua] [entity_system] = table 15:32:05.964 [Lua] [entity_system] = metatable 15:32:05.964 [Lua] [level_transition_handler] = table 15:32:05.964 [Lua] [level_transition_handler] = metatable 15:32:05.964 [Lua] [num_local_human_players] = 1 (number) 15:32:05.964 [Lua] [statistics_db] = table 15:32:05.964 [Lua] [statistics_db] = metatable 15:32:05.964 [Lua] [entity_system_bag] = table 15:32:05.964 [Lua] [entity_system_bag] = metatable 15:32:05.964 [Lua] [network_lobby] = table 15:32:05.964 [Lua] [network_lobby] = metatable 15:32:05.964 [Lua] [network_transmit] = table 15:32:05.964 [Lua] [network_transmit] = metatable 15:32:05.964 [Lua] [network_clock] = table 15:32:05.964 [Lua] [network_clock] = metatable 15:32:05.964 [Lua] [free_flight_manager] = table 15:32:05.964 [Lua] [free_flight_manager] = metatable 15:32:05.964 [Lua] [network_event_delegate] = table 15:32:05.964 [Lua] [network_event_delegate] = metatable 15:32:05.964 [Lua] 15:32:05.965 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:32:05.965 [Lua] ignoring extension VersusInteractObjectiveExtension 15:32:05.965 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:32:05.965 [Lua] ignoring extension VersusSocketObjectiveExtension 15:32:05.965 [Lua] ignoring extension VersusTargetObjectiveExtension 15:32:05.965 [Lua] ignoring extension VersusMissionObjectiveExtension 15:32:05.978 [Lua] [AchievementManager] Achievements using the steam platform 15:32:05.978 [Lua] PlayerManager:add_player player_1 15:32:05.998 [Lua] [StateIngame] Level seed: -1710229367 15:32:05.999 [Lua] [IngameUI] init 15:32:06.010 [Lua] cb_razer_chroma_setup 15:32:06.025 [Save] Saving `save_data` 15:32:06.027 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000000FBC0A0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000000FBBCF0; parent_world_position = table: 0000000000FBBD20; local_position = table: 0000000000FBC010; size = table: 0000000000FBC060; node = table: 0000000000FBC0A0 [3] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000000FBBC00; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000FA78100 [7] self = table: 000000000FA78100; ingame_ui_context = table: 000000000018AC70; input_manager = table: 0000000000B0E410; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000FA78100 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000001231AFD0; error_prefix_data = table: 000000000FA780C0; func = [function] [14] self = table: 000000001231AFD0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000FA77F70; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000001231AFD0 [20] self = table: 0000000003B69D30; ingame_ui_context = table: 000000000018AC70 [21] self = table: 0000000003B69D30; params = table: 0000000002CF42A0; viewport_name = "player_1"; input_manager = table: 0000000000B0E410; input_source = table: 0000000003BFB040; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000162195A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000226F400; camera_system = table: 0000000000F46B80; outline_system = table: 0000000016B728B0; fade_system = table: 0000000016BEB0B0; sound_sector_system = table: 0000000001B6E1D0; sound_environment_system = table: 0000000001310F80; event_manager = table: 0000000018C33820; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000018AC70 [22] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true [25] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CBC39A0; menu_widgets = table: 000000000FD52A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CBC39A0; menu_widgets = table: 000000000FD52A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000028F8FF0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000018AB70; telemetry_time_view_enter = 0; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016435DA0; cutscene_system = table: 00000000028C7C10; text_popup_ui = table: 000000000FA71E60; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011FF4E80; ui_top_renderer = table: 000000000D5C35D0; camera_manager = table: 00000000011A2700; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 000000000018AC70; views = table: 0000000011F9D090; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000162195A0; weave_onboarding = table: 0000000011FF6060; popup_handler = table: 000000000FA71D20; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DB3A60; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60; [22] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [23] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [24] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [25] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 00000000160C2000; _debug_gui_immediate = [Gui]; entity_system = table: 000000000176EC70; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016BDD860; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CA20400; machines = table: 000000000D672E20; _quit_game = false; network_clock = table: 000000000AF54AC0; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000001655CF0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 0000000016DB3A60; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000018C060D0; 15:32:06.028 [Save] Save done 15:32:06.028 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000003B7F450; node_def = table: 0000000000FBBA20; k = "offset"; v = table: 0000000000FBBAE0 [2] scenegraph = table: 0000000003B7F3D0; scenegraph_def = table: 000000000FD51AB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000FBBA20; parent_name = nil; local_position = table: 0000000003B7F400; node = table: 0000000003B7F450 [3] scenegraph_def = table: 000000000FD51AB0; scenegraph = table: 0000000003B7F3D0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000FBBA20 [4] self = table: 000000000FA78100 [5] self = table: 000000000FA78100; ingame_ui_context = table: 000000000018AC70; input_manager = table: 0000000000B0E410; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000FA78100 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000001231AFD0; error_prefix_data = table: 000000000FA780C0; func = [function] [12] self = table: 000000001231AFD0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000FA77F70; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000001231AFD0 [18] self = table: 0000000003B69D30; ingame_ui_context = table: 000000000018AC70 [19] self = table: 0000000003B69D30; params = table: 0000000002CF42A0; viewport_name = "player_1"; input_manager = table: 0000000000B0E410; input_source = table: 0000000003BFB040; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000162195A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000226F400; camera_system = table: 0000000000F46B80; outline_system = table: 0000000016B728B0; fade_system = table: 0000000016BEB0B0; sound_sector_system = table: 0000000001B6E1D0; sound_environment_system = table: 0000000001310F80; event_manager = table: 0000000018C33820; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000018AC70 [20] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true [23] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000002CF42D0 [25] self = table: 0000000004B32D30; loading_context = table: 0000000018C060D0; is_server = false; assert_on_leak = true; input_manager = table: 0000000000B0E410; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 000000000F9785E0; world = [World]; network_event_delegate = table: 0000000016DB3A60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000018C33820; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1710229367; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000002CF42A0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD52A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CBC39A0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FBBC00; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD52A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CBC39A0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FBBC00; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000028F8FF0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000018AB70; telemetry_time_view_enter = 0; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016435DA0; cutscene_system = table: 00000000028C7C10; text_popup_ui = table: 000000000FA71E60; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011FF4E80; ui_top_renderer = table: 000000000D5C35D0; camera_manager = table: 00000000011A2700; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 000000000018AC70; views = table: 0000000011F9D090; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000162195A0; weave_onboarding = table: 0000000011FF6060; popup_handler = table: 000000000FA71D20; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DB3A60; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60; [20] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [21] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [22] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [23] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 00000000160C2000; _debug_gui_immediate = [Gui]; entity_system = table: 000000000176EC70; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016BDD860; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CA20400; machines = table: 000000000D672E20; _quit_game = false; network_clock = table: 000000000AF54AC0; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000001655CF0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 0000000016DB3A60; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000018C060D0; 15:32:06.032 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:32:06.032 [Lua] [Managers] Calling function on all managers: 15:32:06.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:32:06.103 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:06.103 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:06.103 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:32:06.103 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:32:06.103 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:32:06.115 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:06.115 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1 15:32:06.115 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states 15:32:06.172 [Lua] [TelemetryRPCListener] Receiving session id from server b8179229-e9fe-4f95-8adc-13c5844fde55 15:32:06.172 error: [Lua] SETTING ROUND ID 15:32:06.172 [Lua] [NetworkClient] rpc_game_started 15:32:06.172 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:32:06.172 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:06.172 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:32:06.172 [Lua] [GameNetworkManager] PLAYER is local player 15:32:06.172 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 15:32:06.173 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:32:06.173 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:32:06.173 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 15:32:06.173 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:06.173 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:32:06.173 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13 15:32:06.173 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9 15:32:06.173 [Lua] PlayerManager:add_remote_player 1100001066b45f9 15:32:06.206 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list. 15:32:06.239 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:06.239 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1 15:32:06.426 [Lua] StateInGameRunning:_game_actually_starts() 15:32:06.426 [Lua] ################################################################################################################# 15:32:06.426 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:32:06.426 [Lua] ################################################################################################################# 15:32:06.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 15:32:06.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 15:32:06.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 15:32:06.630 [Lua] Commit load time data 15:32:27.241 [Lua] Received new state from server ingame_deus 15:32:27.241 [Lua] gm_event_end_conditions_met true false 15:32:27.241 [Save] Saving `save_data` 15:32:27.242 [Lua] Game won 15:32:27.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:32:27.244 [Save] Save done 15:32:27.244 [Save] Saving `save_data` 15:32:27.245 [Lua] generate_backend_stats 11000010c7fed13:1 15:32:27.246 [Save] Save done 15:32:27.265 [Lua] PlayFabMirrorBase:_commit_internal nil 15:32:27.265 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:32:27.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:32:27.265 [Lua] [NetworkClient] New State loading (old state game_started) 15:32:27.265 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9 15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:32:27.265 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1 15:32:27.265 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:32:27.265 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:32:27.265 [Lua] destroyed player game object with id 3 callback 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:27.265 [Lua] [GameNetworkManager] MUSIC object destroyed 15:32:27.265 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:27.265 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list. 15:32:27.265 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1 15:32:27.265 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1 15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:27.266 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:32:27.266 [Lua] [NetworkClient] All level packages loaded! 15:32:27.266 [Lua] [NetworkClient] New State loaded (old state loading) 15:32:27.266 [Lua] [NetworkClient] on_level_loaded pat_town_wastes_path2 15:32:27.266 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:32:27.266 [Lua] commit result success 12 15:32:27.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 15:32:27.266 [Lua] none table: 0000000016C86C80 nil 15:32:27.267 [Lua] TRANSITION nil nil load_next_level 15:32:27.267 [Lua] Transition type "load_next_level", is server: false 15:32:27.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.21 15:32:27.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 15:32:27.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 15:32:29.255 [Lua] [NetworkClient] New State loading (old state loaded) 15:32:29.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:32:29.272 [Lua] [Managers] Calling function on all managers: 15:32:29.272 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:32:29.272 [Lua] Clearing all global lookup lists 15:32:29.272 [Lua] [IngamePlayerListUI] - Destroy 15:32:29.273 [Lua] [IngameUI] destroy 15:32:29.274 [Lua] [Managers] Destroying manager group: 15:32:29.275 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:32:29.275 [Lua] [Matchmaking] unregister rpcs 15:32:29.275 [Lua] ############### UNLOADING PACKAGES ############### 15:32:29.275 [Lua] [Gamestate] Enter state StateLoading 15:32:29.277 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:32:29.277 [Lua] [Matchmaking] register rpcs 15:32:29.277 [Lua] registering RPCs 15:32:29.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:32:29.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:32:29.278 [Lua] [PartyManager] Leader is set to 110000101ff01e3 15:32:29.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:32:29.289 [Lua] [NetworkClient] All level packages loaded! 15:32:29.289 [Lua] [NetworkClient] New State loaded (old state loading) 15:32:29.289 [Lua] [NetworkClient] on_level_loaded pat_town_wastes_path2 15:32:29.289 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 15:32:29.289 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0 15:32:29.290 [Umbra] Unload tome 15:32:29.303 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2, async-read, 15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2, async-read, 15:32:29.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 15:32:29.338 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 15:32:29.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:32:29.413 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 15:32:30.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:32:30.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:32:30.498 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:32:30.751 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:32:30.751 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:32:30.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 15:32:34.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 15:32:34.990 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 15:32:34.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 15:32:35.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 15:32:35.276 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 15:32:35.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 15:32:35.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 15:32:35.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 15:32:35.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 15:32:36.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common 15:32:36.126 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common 15:32:36.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 15:32:36.163 [Umbra] Loading umbra tome '#ID[f82bbf97275a8bd7]' 15:32:36.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 15:32:36.209 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2 15:32:36.227 [Lua] [LevelTransitionHandler] Level load completed! 15:32:36.227 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -1264571513 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:32:36.241 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:32:36.241 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_berzerker=true, skaven_rat_ogre=true, beastmen_standard_bearer=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 15:32:36.241 [Lua] load_startup_enemy_packages: -------------- 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_spawn 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_troll 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_rat_ogre 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_stormfiend 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_minotaur 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_plague_sorcerer 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_corruptor_sorcerer 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_gutter_runner 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_pack_master 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_poison_wind_globadier 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_ratling_gunner 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_warpfire_thrower 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_vortex_sorcerer 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_standard_bearer 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_vortex 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] critter_rat 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] critter_pig 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_marauder 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_gor 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_storm_vermin 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_ungor_archer 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_berzerker 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_warrior 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_loot_rat 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_ungor 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_clan_rat 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_clan_rat_with_shield 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_slave 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_fanatic 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_marauder_with_shield 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] chaos_raider 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] beastmen_bestigor 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_plague_monk 15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:32:36.241 [Lua] skaven_storm_vermin_with_shield 15:32:36.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:32:36.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:32:36.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:32:36.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:32:36.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:32:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:32:36.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:32:36.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:32:36.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:32:36.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:32:36.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:32:36.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:32:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:32:37.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:32:37.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:32:37.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:32:37.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:32:37.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:32:37.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:32:37.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:32:37.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:32:37.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:32:37.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:32:37.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:32:37.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:32:37.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:32:37.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:32:37.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:32:37.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:32:37.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:32:37.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:32:37.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:32:37.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:32:38.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:32:38.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:32:38.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:32:38.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:32:38.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:32:38.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:32:38.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:32:38.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:32:38.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:32:38.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:32:38.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:32:38.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:32:38.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:32:38.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:32:38.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:32:38.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:32:38.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:32:38.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:32:38.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:32:38.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:32:38.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:32:38.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:32:38.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:32:38.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:32:39.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:32:39.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:32:39.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:32:39.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:32:39.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:32:39.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:32:39.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:32:39.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:32:39.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:32:40.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:32:40.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:32:40.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:32:40.037 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4 15:32:40.037 [Lua] player (110000101ff01e3,2) was put into party 1 15:32:40.037 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true 15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 15:32:40.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 15:32:40.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:32:40.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:32:40.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:32:40.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:32:40.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:32:40.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:32:40.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:32:40.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:32:40.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:32:40.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:32:40.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:32:40.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:32:41.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:32:41.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:32:41.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:32:41.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:32:41.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:32:41.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:32:41.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:32:41.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:32:41.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:32:41.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:32:41.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:32:41.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:32:41.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:32:41.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:32:41.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:32:42.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:32:42.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:32:42.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:32:42.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:32:42.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:32:42.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:32:42.338 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus 15:32:42.338 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:32:42.338 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:32:42.344 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:32:43.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:32:43.243 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 15:32:43.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 15:32:43.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 15:32:43.268 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 15:32:43.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 15:32:43.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 15:32:43.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 15:32:43.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:32:43.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:32:43.336 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 15:32:43.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 15:32:43.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 15:32:43.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 15:32:43.539 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 15:32:43.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 15:32:43.589 [Lua] [PackageManager] Force_load: wwise/handgun 15:32:43.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:32:43.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:32:43.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 15:32:43.642 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:32:43.642 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world 15:32:43.642 [Umbra] Init version: 3.4.15 :: 16 threads 15:32:44.016 [Lua] Async level spawning done 15:32:44.016 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:32:44.988 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:32:44.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:32:44.988 [Lua] [Matchmaking] unregister rpcs 15:32:44.988 [Lua] [Managers] Destroying manager group: 15:32:44.989 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 15:32:44.989 [Lua] [Gamestate] Enter StateIngame CLIENT 15:32:44.989 [Lua] <>level = pat_town_wastes_path2<> 15:32:44.989 [Lua] [StateIngame] Client ingame 15:32:44.992 [Lua] [Matchmaking] register rpcs 15:32:44.992 [Lua] GameNetworkManager:init... creating game session 15:32:44.992 [Lua] Joining GameSession userdata: 0x1a7b4718 as a client through channel_id 2 15:32:44.993 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:32:44.993 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:32:44.993 [Lua] [GameNetworkManager] self.is_server = false 15:32:44.993 [Network] Setting artificial MTU limit to 65536 15:32:44.998 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:32:44.998 [Lua] pacing=deus_default 15:32:44.998 [Lua] locked_func_name=beastmen 15:32:44.998 [Lua] roaming=nil 15:32:44.998 [Lua] specials=deus_skaven_beastmen 15:32:44.998 [Lua] contained_breeds=nil 15:32:44.998 [Lua] debug_color=orange 15:32:44.998 [Lua] disabled=false 15:32:44.998 [Lua] pack_spawning=deus_skaven_beastmen 15:32:44.998 [Lua] factions=nil 15:32:44.998 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:32:44.998 [Lua] boss=deus_skaven_beastmen 15:32:44.998 [Lua] horde=deus_beastmen 15:32:44.998 [Lua] name=deus_skaven_beastmen 15:32:44.998 [Lua] intensity=deus_default 15:32:44.998 [Lua] --- 15:32:44.998 [Lua] [LevelAnalysis] set_random_seed( -1264571513) 15:32:45.004 [Lua] [AIInterestPointSystem] Level Seed: -1264571513 15:32:45.004 [Lua] 15:32:45.004 [Lua] [network_manager] = table 15:32:45.004 [Lua] [network_manager] = metatable 15:32:45.004 [Lua] [startup_data] = table 15:32:45.004 [Lua] [entity_manager] = table 15:32:45.004 [Lua] [entity_manager] = metatable 15:32:45.004 [Lua] [unit_spawner] = table 15:32:45.004 [Lua] [unit_spawner] = metatable 15:32:45.004 [Lua] [unit_storage] = table 15:32:45.004 [Lua] [unit_storage] = metatable 15:32:45.004 [Lua] [dice_keeper] = table 15:32:45.004 [Lua] [dice_keeper] = metatable 15:32:45.004 [Lua] [is_server] = false (boolean) 15:32:45.004 [Lua] [world] = [World] 15:32:45.004 [Lua] [system_api] = table 15:32:45.004 [Lua] [input_manager] = table 15:32:45.004 [Lua] [input_manager] = metatable 15:32:45.004 [Lua] [profile_synchronizer] = table 15:32:45.004 [Lua] [profile_synchronizer] = metatable 15:32:45.004 [Lua] [entity_system] = table 15:32:45.004 [Lua] [entity_system] = metatable 15:32:45.004 [Lua] [level_transition_handler] = table 15:32:45.004 [Lua] [level_transition_handler] = metatable 15:32:45.004 [Lua] [num_local_human_players] = 1 (number) 15:32:45.004 [Lua] [statistics_db] = table 15:32:45.004 [Lua] [statistics_db] = metatable 15:32:45.004 [Lua] [entity_system_bag] = table 15:32:45.004 [Lua] [entity_system_bag] = metatable 15:32:45.004 [Lua] [network_lobby] = table 15:32:45.004 [Lua] [network_lobby] = metatable 15:32:45.004 [Lua] [network_transmit] = table 15:32:45.004 [Lua] [network_transmit] = metatable 15:32:45.004 [Lua] [network_clock] = table 15:32:45.004 [Lua] [network_clock] = metatable 15:32:45.004 [Lua] [free_flight_manager] = table 15:32:45.004 [Lua] [free_flight_manager] = metatable 15:32:45.004 [Lua] [network_event_delegate] = table 15:32:45.004 [Lua] [network_event_delegate] = metatable 15:32:45.004 [Lua] 15:32:45.004 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:32:45.004 [Lua] ignoring extension VersusInteractObjectiveExtension 15:32:45.004 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:32:45.004 [Lua] ignoring extension VersusSocketObjectiveExtension 15:32:45.004 [Lua] ignoring extension VersusTargetObjectiveExtension 15:32:45.004 [Lua] ignoring extension VersusMissionObjectiveExtension 15:32:45.006 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:32:45.022 [Lua] [AchievementManager] Achievements using the steam platform 15:32:45.022 [Lua] PlayerManager:add_player player_1 15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:32:45.071 [Lua] [StateIngame] Level seed: -1264571513 15:32:45.082 [Lua] [IngameUI] init 15:32:45.099 [Lua] cb_razer_chroma_setup 15:32:45.121 [Save] Saving `save_data` 15:32:45.123 [Save] Save done 15:32:45.124 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000120F9EF0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000120F9B40; parent_world_position = table: 00000000120F9B70; local_position = table: 00000000120F9E60; size = table: 00000000120F9EB0; node = table: 00000000120F9EF0 [3] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000120F9A50; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000FDF6BF0 [7] self = table: 000000000FDF6BF0; ingame_ui_context = table: 0000000003ECFF90; input_manager = table: 00000000029C7A90; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000FDF6BF0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 0000000003ED06C0; error_prefix_data = table: 000000000FDF6BB0; func = [function] [14] self = table: 0000000003ED06C0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000FDF6A60; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 0000000003ED06C0 [20] self = table: 0000000008CB7EE0; ingame_ui_context = table: 0000000003ECFF90 [21] self = table: 0000000008CB7EE0; params = table: 0000000008CB7E80; viewport_name = "player_1"; input_manager = table: 00000000029C7A90; input_source = table: 000000001219D340; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002DB3010; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001842B90; camera_system = table: 00000000042FFE70; outline_system = table: 0000000017A34120; fade_system = table: 00000000122B5730; sound_sector_system = table: 000000000CEA4AA0; sound_environment_system = table: 00000000027BF2B0; event_manager = table: 000000001935A230; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003ECFF90 [22] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true [25] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000168CD970; menu_widgets = table: 00000000168CA8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000168CD970; menu_widgets = table: 00000000168CA8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001230B8A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003ED1680; telemetry_time_view_enter = 0; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011CA7A40; cutscene_system = table: 0000000011E16E30; text_popup_ui = table: 0000000011C8FDB0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011C75D20; ui_top_renderer = table: 0000000003ED0380; camera_manager = table: 000000000D5EBC30; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003ECFF90; views = table: 0000000011FBECE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000002DB3010; weave_onboarding = table: 0000000011C77000; popup_handler = table: 0000000011C8FC70; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000189DB4E0; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0; [21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0; [22] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [23] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [24] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [25] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000001008940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016B52290; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016AEF4A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000DB1630; machines = table: 0000000008CB7E50; _quit_game = false; network_clock = table: 0000000016492260; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; dice_keeper = table: 0000000001EFE020; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 00000000189DB4E0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002835E10; 15:32:45.125 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012106D00; node_def = table: 00000000120F9870; k = "offset"; v = table: 00000000120F9930 [2] scenegraph = table: 0000000012106CD0; scenegraph_def = table: 00000000168C99A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000120F9870; parent_name = nil; local_position = table: 0000000016B033E0; node = table: 0000000012106D00 [3] scenegraph_def = table: 00000000168C99A0; scenegraph = table: 0000000012106CD0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000120F9870 [4] self = table: 000000000FDF6BF0 [5] self = table: 000000000FDF6BF0; ingame_ui_context = table: 0000000003ECFF90; input_manager = table: 00000000029C7A90; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000FDF6BF0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 0000000003ED06C0; error_prefix_data = table: 000000000FDF6BB0; func = [function] [12] self = table: 0000000003ED06C0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000FDF6A60; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 0000000003ED06C0 [18] self = table: 0000000008CB7EE0; ingame_ui_context = table: 0000000003ECFF90 [19] self = table: 0000000008CB7EE0; params = table: 0000000008CB7E80; viewport_name = "player_1"; input_manager = table: 00000000029C7A90; input_source = table: 000000001219D340; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002DB3010; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001842B90; camera_system = table: 00000000042FFE70; outline_system = table: 0000000017A34120; fade_system = table: 00000000122B5730; sound_sector_system = table: 000000000CEA4AA0; sound_environment_system = table: 00000000027BF2B0; event_manager = table: 000000001935A230; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003ECFF90 [20] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true [23] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000008CB7EB0 [25] self = table: 000000000D163560; loading_context = table: 0000000002835E10; is_server = false; assert_on_leak = true; input_manager = table: 00000000029C7A90; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000003D6750; db = table: 000000000F9785E0; world = [World]; network_event_delegate = table: 00000000189DB4E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001935A230; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000008CB7E80 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000168CA8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000168CD970; settings_list_size_y = 1160; ui_scenegraph = table: 00000000120F9A50; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000168CA8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000168CD970; settings_list_size_y = 1160; ui_scenegraph = table: 00000000120F9A50; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001230B8A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003ED1680; telemetry_time_view_enter = 0; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011CA7A40; cutscene_system = table: 0000000011E16E30; text_popup_ui = table: 0000000011C8FDB0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011C75D20; ui_top_renderer = table: 0000000003ED0380; camera_manager = table: 000000000D5EBC30; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003ECFF90; views = table: 0000000011FBECE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000002DB3010; weave_onboarding = table: 0000000011C77000; popup_handler = table: 0000000011C8FC70; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000189DB4E0; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0; [19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0; [20] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [21] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [22] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [23] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000001008940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016B52290; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016AEF4A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000DB1630; machines = table: 0000000008CB7E50; _quit_game = false; network_clock = table: 0000000016492260; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; dice_keeper = table: 0000000001EFE020; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 00000000189DB4E0; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002835E10; 15:32:45.131 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 15:32:45.131 [Lua] [Managers] Calling function on all managers: 15:32:45.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:32:45.352 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.352 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.352 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:32:45.352 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:32:45.352 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:45.367 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1 15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:32:45.370 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:32:45.370 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states 15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.372 [Lua] [GameNetworkManager] game_object_created_player, go_id=43, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.372 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 43, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:32:45.372 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:32:45.372 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:32:45.385 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:45.385 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2 15:32:45.391 [Lua] Breedfreezer (client) received breed syncs num_breeds:13, total_units:0 15:32:45.391 [Lua] --> got 0 of chaos_marauder 15:32:45.391 [Lua] --> got 0 of skaven_clan_rat 15:32:45.391 [Lua] --> got 0 of skaven_storm_vermin 15:32:45.391 [Lua] --> got 0 of skaven_slave 15:32:45.391 [Lua] --> got 0 of chaos_fanatic 15:32:45.391 [Lua] --> got 0 of beastmen_ungor_archer 15:32:45.391 [Lua] --> got 0 of chaos_raider 15:32:45.391 [Lua] --> got 0 of chaos_warrior 15:32:45.391 [Lua] --> got 0 of chaos_berzerker 15:32:45.391 [Lua] --> got 0 of beastmen_bestigor 15:32:45.391 [Lua] --> got 0 of beastmen_ungor 15:32:45.391 [Lua] --> got 0 of skaven_plague_monk 15:32:45.391 [Lua] --> got 0 of beastmen_gor 15:32:45.391 [Lua] Breed freezer counts: 13 13 15:32:45.391 [Lua] Comitting breed freezer frozen units 15:32:45.391 [Lua] [TelemetryRPCListener] Receiving session id from server b320ec68-ebe3-4552-913f-8b2e028af389 15:32:45.391 error: [Lua] SETTING ROUND ID 15:32:45.391 [Lua] [NetworkClient] rpc_game_started 15:32:45.391 [Lua] [NetworkClient] New State game_started (old state is_ingame) 15:32:45.391 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.391 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:32:45.391 [Lua] [GameNetworkManager] PLAYER is local player 15:32:45.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024 15:32:45.392 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 15:32:45.392 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 15:32:45.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there 15:32:45.486 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list. 15:32:45.551 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.551 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:32:45.551 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13 15:32:45.551 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9 15:32:45.551 [Lua] PlayerManager:add_remote_player 1100001066b45f9 15:32:45.564 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 15:32:45.564 [Lua] test 15:32:45.565 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2 15:32:45.565 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:45.565 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101ff01e3 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:32:45.566 [Lua] PlayerManager:assign_unit_ownership Samano 110000101ff01e3 1 15:32:45.566 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:32:45.566 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000101ff01e3 2 1 15:32:45.566 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=43 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.566 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list. 15:32:45.566 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2 15:32:45.566 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2 15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:45.566 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4 15:32:45.566 [Lua] player (110000101ff01e3,2) was put into party 1 15:32:45.566 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.566 [Lua] [GameNetworkManager] game_object_created_player, go_id=51, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.566 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 51, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:32:45.566 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:32:45.566 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:32:45.579 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:45.579 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2 15:32:45.579 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true 15:32:45.839 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:45.839 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1 15:32:45.839 [Lua] PlayerManager:rpc_to_client_spawn_player(2, 4, Vector3(-124.01, -39.9, 6.34003), Vector4(0.0232258, 0.0232258, -0.209032, 0.977357)) 15:32:45.845 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:32:45.845 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 15:32:45.846 [Lua] test 15:32:45.846 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2 15:32:45.846 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:32:45.873 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000101ff01e3 2 1 15:32:45.873 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=51 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.873 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2 15:32:45.873 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2 15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:32:45.873 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4 15:32:45.873 [Lua] player (110000101ff01e3,2) was put into party 1 15:32:45.873 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:32:45.873 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:32:45.873 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:32:45.873 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:32:45.873 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:32:45.886 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:32:45.886 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2 15:32:45.887 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true 15:32:45.913 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:45.949 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066b45f9 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:32:45.950 [Lua] PlayerManager:assign_unit_ownership Jame 1100001066b45f9 1 15:32:45.951 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:45.951 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 15:32:45.952 [Lua] test 15:32:45.952 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2 15:32:45.952 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:32:46.166 [Lua] StateInGameRunning:_game_actually_starts() 15:32:46.166 [Lua] ################################################################################################################# 15:32:46.166 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 15:32:46.166 [Lua] ################################################################################################################# 15:32:46.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 15:32:46.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 15:32:46.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 15:32:46.370 [Lua] Commit load time data 15:32:51.760 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:32:51.760 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:32:51.761 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:06.498 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:06.498 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:16.537 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101ff01e3 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit 15:33:17.617 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:17.618 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:17.618 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:18.173 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:18.206 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:19.608 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:19.608 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:20.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 15:33:20.202 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 15:33:20.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 15:33:20.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 15:33:20.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:33:20.335 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:33:20.335 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:33:22.305 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:22.306 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:22.306 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:22.594 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:23.419 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:24.261 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:24.261 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:24.294 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:24.599 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:25.226 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 15:33:25.226 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 15:33:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read, 15:33:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 15:33:25.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 15:33:25.360 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 15:33:25.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:33:25.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:33:25.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:33:25.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 15:33:25.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 15:33:25.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 15:33:26.337 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:26.337 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:26.338 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:26.403 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:26.403 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:27.600 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:28.155 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:29.049 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:29.116 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:29.116 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:29.166 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:29.810 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:29.894 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:30.366 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:30.417 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:30.451 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:30.452 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:30.452 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:30.619 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:30.789 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:30.789 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:31.413 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:31.413 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:31.937 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:32.173 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:32.294 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:32.627 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066b45f9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:32.627 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066b45f9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:32.678 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:32.948 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066b45f9 15:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066b45f9 15:33:33.270 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:33.846 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:35.043 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:35.112 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:35.178 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:35.178 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:35.212 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:35.212 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:35.583 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:35.799 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:36.329 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:36.821 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:37.984 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:38.202 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:39.637 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:40.380 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:40.414 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:40.667 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:40.699 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:40.732 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:40.766 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:40.767 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:40.767 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:40.936 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:40.986 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:41.154 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:41.221 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:41.475 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:41.679 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:41.847 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:41.847 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:41.880 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:41.881 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:41.966 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:42.067 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101ff01e3 go_type=ai_unit go_created_func_name=game_object_created_network_unit 15:33:42.118 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:42.675 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:42.743 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:42.860 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:43.248 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:43.365 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:43.635 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:44.091 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:44.124 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:44.224 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:44.747 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:33:44.865 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:45.082 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:45.116 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:45.250 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:45.470 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:45.521 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:47.311 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:47.346 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:48.289 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:49.404 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:49.471 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:49.572 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:50.164 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:50.503 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:51.415 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:51.450 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:51.770 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:52.175 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:53.624 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:53.625 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:33:53.913 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:56.090 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:56.159 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:56.378 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:57.270 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:33:57.675 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:33:57.758 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:33:58.315 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 15:33:59.921 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:00.039 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:00.968 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:01.694 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:02.066 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:02.624 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:02.724 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:03.568 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:03.854 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:04.378 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:04.378 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:04.429 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:04.430 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:04.430 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:04.952 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:04.952 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:04.986 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:05.020 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:05.423 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:05.423 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:05.456 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:07.178 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:07.651 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:08.342 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:08.411 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:08.411 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:09.220 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:09.257 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:34:10.423 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:34:10.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:10.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:12.407 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101ff01e3 go_type=ai_unit go_created_func_name=game_object_created_network_unit 15:34:13.485 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:13.553 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:13.941 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:15.019 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:15.408 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:15.427 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read, 15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 15:34:15.427 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 15:34:15.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:34:15.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:34:15.762 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:16.150 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:16.235 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.268 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.269 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.270 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.270 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.271 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.302 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.303 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.304 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.305 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.336 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.337 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.338 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.339 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.371 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.372 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.373 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.374 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.405 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.406 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:16.521 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:17.196 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:17.196 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:18.696 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:19.218 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:20.351 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:20.436 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:21.139 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:21.698 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:21.782 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:22.323 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:22.542 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:23.116 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:23.267 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:23.843 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:23.860 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:24.300 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 15:34:24.334 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.335 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.368 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.368 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.369 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.369 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.402 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.402 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.403 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.403 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.435 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.436 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.436 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.437 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.469 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.470 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.471 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.472 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.519 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.520 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:24.521 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:25.512 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:25.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:34:25.521 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:25.992 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:26.328 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:26.598 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:26.851 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:26.851 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:27.339 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:27.339 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:27.406 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:29.293 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:29.360 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:29.764 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:29.866 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:30.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:34:30.517 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:34:30.517 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:34:30.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:30.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:31.248 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:31.432 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6] 15:34:31.432 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6] 15:34:31.500 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:31.500 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:32.008 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd] 15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97] 15:34:32.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f44fe1ef] 15:34:32.681 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:33.461 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:34.890 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:34.890 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:35.176 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:35.538 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:35.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:34:35.550 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:35.742 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:35.742 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:35.843 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:37.294 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:37.783 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:37.783 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:38.542 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:38.542 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:39.147 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:39.231 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:39.472 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:40.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:34:40.550 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:34:40.550 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:34:40.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 15:34:40.552 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:40.552 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:40.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:40.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:40.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:34:41.534 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:42.051 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:42.051 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:42.158 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101ff01e3 go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:34:42.557 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:42.659 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:42.693 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101ff01e3 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:42.693 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:45.578 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 15:34:45.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 15:34:45.578 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 15:34:45.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 15:34:45.578 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:45.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:34:45.578 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:45.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:34:45.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 15:34:46.198 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:47.567 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:48.258 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:48.258 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066b45f9 15:34:48.866 [Lua] rpc_client_connection_state Channel: 2, PeerID: 1100001066b45f9, Reason: disconnected 15:34:48.866 [Lua] [ChatManager][1]System: Jame has left the game 15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9 15:34:48.866 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9 15:34:48.866 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1 15:34:48.866 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1 15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:34:48.866 [Lua] PartyManager:rpc_remove_peer_from_party() 2 1100001066b45f9 1 1 15:34:48.867 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:34:48.867 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 3 1 2 15:34:48.867 [Lua] player (110000101ff01e3,3) was put into party 1 15:34:48.867 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player 15:34:48.867 [Lua] [GameNetworkManager] game_object_created_player, go_id=238, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:34:48.867 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 238, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13 15:34:48.867 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3 15:34:48.867 [Lua] PlayerManager:add_remote_player 110000101ff01e3 15:34:48.882 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:34:48.882 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=3 15:34:48.882 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:3 profile_index:3 career_index:2 is_bot:true 15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read, 15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer, async-read, 15:34:48.884 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 15:34:48.885 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 15:34:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 15:34:48.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer 15:34:48.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer 15:34:48.939 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:34:48.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:34:48.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 15:34:48.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:34:49.570 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:49.570 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:49.671 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:49.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:34:49.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 15:34:49.830 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:34:49.877 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:34:49.877 [Lua] [PackageManager] Force_load: wwise/drakegun 15:34:49.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 15:34:50.043 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101ff01e3 go_type=prop_unit go_created_func_name=game_object_created_network_unit 15:34:50.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 15:34:50.096 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 15:34:50.096 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:34:50.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:34:50.162 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:34:50.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:34:50.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:34:50.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 15:34:50.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:34:50.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:34:50.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:34:50.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:50.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:50.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:50.467 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 15:34:50.468 [Lua] test 15:34:50.468 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101ff01e3 3 15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 15:34:50.471 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:50.471 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:50.569 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101ff01e3 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 15:34:50.569 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem 15:34:50.663 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 15:34:50.663 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:50.663 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:51.123 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 15:34:51.411 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game 15:34:51.411 [Lua] [NetworkClient] New State denied_enter_game (old state game_started) 15:34:51.411 [Lua] [NetworkClient] Connection to server failed with reason host_left_game 15:34:51.411 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=238 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:34:51.411 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 3 15:34:51.411 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:34:51.412 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2 15:34:51.412 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13 15:34:51.412 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1 15:34:51.412 [Lua] destroyed player game object with id 45 callback 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] MUSIC object destroyed 15:34:51.412 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3 15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3 15:34:51.412 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1 15:34:51.412 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1 15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3 15:34:51.413 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 15:34:51.424 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:34:51.425 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=128.03 15:34:51.428 [Lua] [LobbyMembers] Member left 1100001066b45f9 15:34:53.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:34:53.419 [Lua] [Managers] Calling function on all managers: 15:34:53.420 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:34:53.420 [Lua] Clearing all global lookup lists 15:34:53.420 [Lua] [IngamePlayerListUI] - Destroy 15:34:53.420 [Lua] [EquipmentUI] - Destroy 15:34:53.420 [Lua] [AbilityUI] - Destroy 15:34:53.420 [Lua] [GamePadEquipmentUI] - Destroy 15:34:53.420 [Lua] [GamePadAbilityUI] - Destroy 15:34:53.420 [Lua] [IngameUI] destroy 15:34:53.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem 15:34:53.428 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem 15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 15:34:53.429 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem 15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:34:53.476 [Lua] [Managers] Destroying manager group: 15:34:53.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:34:53.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:34:53.551 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:34:53.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:34:53.558 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:34:53.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:34:53.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:34:53.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:34:53.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:34:53.563 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:34:53.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:34:53.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:34:53.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:34:53.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:34:53.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:34:53.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:34:53.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:34:53.582 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:34:53.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:34:53.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:34:53.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:34:53.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:34:53.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:34:53.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:34:53.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:34:53.601 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:34:53.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:34:53.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:34:53.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:34:53.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:34:53.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:34:53.618 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:34:53.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:34:53.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:34:53.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:34:53.632 [Lua] [Matchmaking] unregister rpcs 15:34:53.632 [Lua] [Matchmaking] destroying 15:34:53.632 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 15:34:53.632 [Lua] [ChatManager] Unregistering channel 1 15:34:53.632 [Lua] [EnemyPackageLoader] network_context_destroyed 15:34:53.632 [Lua] [PartyManager] network_context_destroyed 15:34:53.632 [Lua] [GameMechanismManager] network_context_destroyed 15:34:53.632 [EAC] Connection reset 15:34:53.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 15:34:53.640 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:34:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 15:34:53.644 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 15:34:53.645 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 15:34:53.646 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 15:34:53.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer 15:34:53.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 15:34:53.646 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:34:53.647 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 15:34:53.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 15:34:53.654 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 15:34:53.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer 15:34:53.655 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 15:34:53.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 15:34:53.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer 15:34:53.655 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer 15:34:53.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer 15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 15:34:53.656 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 15:34:53.657 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 15:34:53.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer 15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer 15:34:53.660 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:34:53.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 15:34:53.661 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 15:34:53.670 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 15:34:53.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 15:34:53.676 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 15:34:53.680 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 15:34:53.681 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:34:53.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 15:34:53.682 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 15:34:53.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:34:53.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer 15:34:53.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 15:34:53.684 [Lua] LobbyClient close server channel 2 to 110000101ff01e3 15:34:53.684 [Lua] LobbyInternal.close_channel lobby: userdata: 0x117e0538, channel: 2 15:34:53.684 [Connection] Dropped game chunk from 110000101ff01e3 because channel 2 can't communicate 15:34:53.684 [Connection] Dropped channel chunk from 110000101ff01e3 because channel 2 can't communicate 15:34:53.684 [Lua] ############### UNLOADING PACKAGES ############### 15:34:53.684 [Lua] [Managers] Calling function on all managers: 15:34:53.684 [Lua] [Managers] Destroying manager group: 15:34:53.684 [Lua] [Gamestate] Enter state StateLoading 15:34:53.685 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost 15:34:53.685 [Lua] [LobbyManager] Setting up network options 15:34:53.685 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017 15:34:53.685 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016 15:34:53.685 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766 15:34:53.685 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017 15:34:53.685 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015 15:34:53.685 [Lua] LobbyManager:setup_network_options server_port: 27017 15:34:53.685 [Lua] registering RPCs 15:34:53.685 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to 15:34:53.686 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path2, mc:deus, gm:deus, env:0, seed:-1264571513, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 ) 15:34:53.686 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27017, steam_port=8766, map="None", } platform_lobby: nil 15:34:53.686 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:34:53.686 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:34:53.686 [Lua] [LevelTransitionHandler] promote_next_level_data 15:34:53.686 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 15:34:53.686 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0 15:34:53.686 [Lua] Set lobby begin: 15:34:53.686 [Lua] Set lobby end. 15:34:53.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:34:53.688 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -1264571513 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:34:53.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:34:53.702 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_berzerker=true, skaven_rat_ogre=true, beastmen_standard_bearer=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 15:34:53.702 [Lua] load_startup_enemy_packages: -------------- 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_spawn 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_troll 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_rat_ogre 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_stormfiend 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_minotaur 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_plague_sorcerer 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_corruptor_sorcerer 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_gutter_runner 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_pack_master 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_poison_wind_globadier 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_ratling_gunner 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_warpfire_thrower 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_vortex_sorcerer 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_standard_bearer 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_vortex 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] critter_rat 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] critter_pig 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_marauder 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_gor 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_storm_vermin 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_ungor_archer 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_berzerker 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_warrior 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_loot_rat 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_ungor 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_clan_rat 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_clan_rat_with_shield 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_slave 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_fanatic 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_marauder_with_shield 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] chaos_raider 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] beastmen_bestigor 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_plague_monk 15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:34:53.702 [Lua] skaven_storm_vermin_with_shield 15:34:53.703 [Lua] [LobbyHost] Changed state from 0 to creating 15:34:53.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 15:34:53.738 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 15:34:53.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn 15:34:53.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:34:53.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:34:53.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:34:53.992 [Lua] [LobbyHost] Changed state from creating to joined 15:34:53.992 [Lua] [PartyManager] Leader is set to 11000010c7fed13 15:34:53.993 [SteamVoip] Creating room 274ab561b5f7cf4c 15:34:53.993 [EAC] EAC server 11000010c7fed13 is initializing 15:34:53.997 [EAC] Server is also client 11000010c7fed13 15:34:53.997 [EACServer] [16:34:53:997][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info. 15:34:53.997 [Lua] ### Created peer state machine for 11000010c7fed13 15:34:53.997 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 15:34:53.997 [Lua] [StateLoadingMigrateHost] cb_server_created 15:34:53.997 [Lua] Set lobby begin: 15:34:53.997 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:34:53.997 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:34:53.997 [Lua] Lobby data is_private = false 15:34:53.997 [Lua] Lobby data network_hash = f5379771c25088f6 15:34:53.998 [Lua] Lobby data difficulty = hardest 15:34:53.998 [Lua] Lobby data matchmaking_type = 3 15:34:53.998 [Lua] Lobby data matchmaking = true 15:34:53.998 [Lua] Set lobby end. 15:34:53.998 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 15:34:53.998 [Lua] [ChatManager] Registering channel 1 15:34:53.998 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:34:53.998 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:34:53.998 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 15:34:54.009 [Lua] [NetworkServer] Changing num_players from nil to 1 15:34:54.009 [Lua] Players: 1 15:34:54.009 [Lua] Set lobby begin: 15:34:54.009 [Lua] Lobby data matchmaking_type = 3 15:34:54.009 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:34:54.009 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:34:54.009 [Lua] Lobby data is_private = false 15:34:54.009 [Lua] Lobby data network_hash = f5379771c25088f6 15:34:54.009 [Lua] Lobby data difficulty = hardest 15:34:54.009 [Lua] Lobby data num_players = 1 15:34:54.009 [Lua] Lobby data matchmaking = true 15:34:54.009 [Lua] Set lobby end. 15:34:54.010 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:34:54.010 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:34:54.010 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:34:54.010 [Lua] Set lobby begin: 15:34:54.010 [Lua] Lobby data difficulty = hardest 15:34:54.010 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:34:54.010 [Lua] Lobby data num_players = 1 15:34:54.010 [Lua] Lobby data matchmaking = true 15:34:54.010 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:34:54.010 [Lua] Lobby data matchmaking_type = 3 15:34:54.011 [Lua] Lobby data is_private = false 15:34:54.011 [Lua] Lobby data network_hash = f5379771c25088f6 15:34:54.011 [Lua] Lobby data eac_authorized = true 15:34:54.011 [Lua] Set lobby end. 15:34:54.011 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 15:34:54.011 [Lua] ### Sending rpc_level_loaded 15:34:54.011 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 371 15:34:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:34:54.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:34:54.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:34:54.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:34:54.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:34:54.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:34:54.395 [Steam] Connection d3352625 to remote 110000101ff01e3 rejected, reason 1000 15:34:54.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:34:54.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:34:54.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:34:54.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:34:54.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:34:54.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:34:54.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:34:54.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:34:54.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:34:54.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:34:54.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:34:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:34:54.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:34:54.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:34:54.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:34:55.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:34:55.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:34:55.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:34:55.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:34:55.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:34:55.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:34:55.389 [Handshaker] Lost connection 46 to 110000101ff01e3 15:34:55.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:34:55.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:34:55.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:34:55.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:34:55.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:34:55.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:34:55.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:34:55.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:34:55.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:34:55.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:34:55.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:34:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:34:55.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:34:55.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:34:55.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:34:56.012 [Lua] player (11000010c7fed13,1) was put into party 0 15:34:56.012 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session 15:34:56.012 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13 15:34:56.012 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 15:34:56.012 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:34:56.028 [Lua] Mechanism says: a client joined the game! 11000010c7fed13 15:34:56.028 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:34:56.028 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:34:56.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:34:56.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:34:56.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:34:56.046 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:34:56.046 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:34:56.046 [Lua] ### Sending rpc_level_loaded 15:34:56.046 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 371 15:34:56.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:34:56.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:34:56.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:34:56.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:34:56.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:34:56.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:34:56.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:34:56.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:34:56.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:34:56.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:34:56.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:34:56.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:34:57.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:34:57.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:34:57.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:34:57.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:34:57.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:34:57.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:34:57.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:34:57.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:34:57.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:34:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:34:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:34:57.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:34:57.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:34:57.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:34:57.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:34:57.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:34:57.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:34:57.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:34:58.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:34:58.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:34:58.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:34:58.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:34:58.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:34:58.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:34:58.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:34:58.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:34:58.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:34:58.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:34:58.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:34:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:34:59.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:34:59.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:34:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:34:59.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:34:59.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:34:59.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:34:59.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:34:59.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:34:59.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:34:59.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:34:59.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:34:59.737 [Lua] [StateLoading] loadout_changed: false old_loadout: deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus 15:34:59.737 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:34:59.737 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world 15:34:59.737 [Umbra] Init version: 3.4.15 :: 16 threads 15:35:00.090 [Lua] Async level spawning done 15:35:00.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:35:01.052 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:35:01.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:35:01.052 [Lua] Set lobby begin: 15:35:01.052 [Lua] Lobby data difficulty = hardest 15:35:01.053 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:35:01.053 [Lua] Lobby data num_players = 1 15:35:01.053 [Lua] Lobby data matchmaking = true 15:35:01.053 [Lua] Lobby data host = 11000010c7fed13 15:35:01.053 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:35:01.053 [Lua] Lobby data matchmaking_type = 3 15:35:01.053 [Lua] Lobby data is_private = false 15:35:01.053 [Lua] Lobby data network_hash = f5379771c25088f6 15:35:01.053 [Lua] Lobby data country_code = GB 15:35:01.053 [Lua] Lobby data unique_server_name = Walker Trips 15:35:01.054 [Lua] Lobby data eac_authorized = true 15:35:01.054 [Lua] Set lobby end. 15:35:01.054 [Lua] [Managers] Destroying manager group: 15:35:01.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 15:35:01.054 [Lua] [Gamestate] Enter StateIngame HOST 15:35:01.054 [Lua] [Managers] Calling function on all managers: 15:35:01.055 [Lua] <>level = pat_town_wastes_path2<> 15:35:01.055 [Lua] [StateIngame] Server ingame 15:35:01.058 [Lua] Set lobby begin: 15:35:01.058 [Lua] Lobby data difficulty = hardest 15:35:01.058 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:35:01.058 [Lua] Lobby data difficulty_tweak = -10 15:35:01.059 [Lua] Lobby data num_players = 1 15:35:01.059 [Lua] Lobby data matchmaking = true 15:35:01.059 [Lua] Lobby data host = 11000010c7fed13 15:35:01.059 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:35:01.059 [Lua] Lobby data matchmaking_type = 3 15:35:01.059 [Lua] Lobby data is_private = false 15:35:01.059 [Lua] Lobby data network_hash = f5379771c25088f6 15:35:01.059 [Lua] Lobby data country_code = GB 15:35:01.059 [Lua] Lobby data unique_server_name = Walker Trips 15:35:01.060 [Lua] Lobby data eac_authorized = true 15:35:01.060 [Lua] Set lobby end. 15:35:01.060 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 15:35:01.060 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 15:35:01.060 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 15:35:01.060 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:35:01.060 [Lua] [Matchmaking] initializing 15:35:01.060 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 15:35:01.060 [Lua] [Matchmaking] register rpcs 15:35:01.060 [Lua] GameNetworkManager:init... creating game session 15:35:01.060 [Lua] Host GameSession.make_game_session_host with session: 15:35:01.060 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:35:01.060 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:35:01.060 [Lua] [GameNetworkManager] self.is_server = true 15:35:01.060 [Network] Setting artificial MTU limit to 65536 15:35:01.066 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:35:01.066 [Lua] pacing=deus_default 15:35:01.066 [Lua] locked_func_name=beastmen 15:35:01.066 [Lua] roaming=nil 15:35:01.066 [Lua] specials=deus_skaven_beastmen 15:35:01.066 [Lua] contained_breeds=nil 15:35:01.066 [Lua] debug_color=orange 15:35:01.066 [Lua] disabled=false 15:35:01.066 [Lua] pack_spawning=deus_skaven_beastmen 15:35:01.066 [Lua] factions=nil 15:35:01.066 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:35:01.066 [Lua] boss=deus_skaven_beastmen 15:35:01.066 [Lua] horde=deus_beastmen 15:35:01.066 [Lua] name=deus_skaven_beastmen 15:35:01.066 [Lua] intensity=deus_default 15:35:01.066 [Lua] --- 15:35:01.066 [Lua] [LevelAnalysis] set_random_seed( -1264571513) 15:35:01.072 [Lua] [AIInterestPointSystem] Level Seed: -1264571513 15:35:01.072 [Lua] 15:35:01.072 [Lua] [entity_system_bag] = table 15:35:01.072 [Lua] [entity_system_bag] = metatable 15:35:01.072 [Lua] [startup_data] = table 15:35:01.072 [Lua] [entity_manager] = table 15:35:01.072 [Lua] [entity_manager] = metatable 15:35:01.072 [Lua] [unit_spawner] = table 15:35:01.072 [Lua] [unit_spawner] = metatable 15:35:01.072 [Lua] [unit_storage] = table 15:35:01.072 [Lua] [unit_storage] = metatable 15:35:01.072 [Lua] [dice_keeper] = table 15:35:01.072 [Lua] [dice_keeper] = metatable 15:35:01.072 [Lua] [is_server] = true (boolean) 15:35:01.072 [Lua] [world] = [World] 15:35:01.072 [Lua] [system_api] = table 15:35:01.072 [Lua] [entity_system] = table 15:35:01.072 [Lua] [entity_system] = metatable 15:35:01.072 [Lua] [network_lobby] = table 15:35:01.072 [Lua] [network_lobby] = metatable 15:35:01.072 [Lua] [profile_synchronizer] = table 15:35:01.072 [Lua] [profile_synchronizer] = metatable 15:35:01.072 [Lua] [level_transition_handler] = table 15:35:01.072 [Lua] [level_transition_handler] = metatable 15:35:01.072 [Lua] [num_local_human_players] = 1 (number) 15:35:01.072 [Lua] [statistics_db] = table 15:35:01.072 [Lua] [statistics_db] = metatable 15:35:01.072 [Lua] [network_server] = table 15:35:01.072 [Lua] [network_server] = metatable 15:35:01.072 [Lua] [input_manager] = table 15:35:01.072 [Lua] [input_manager] = metatable 15:35:01.072 [Lua] [network_clock] = table 15:35:01.072 [Lua] [network_clock] = metatable 15:35:01.072 [Lua] [network_transmit] = table 15:35:01.072 [Lua] [network_transmit] = metatable 15:35:01.072 [Lua] [free_flight_manager] = table 15:35:01.072 [Lua] [free_flight_manager] = metatable 15:35:01.072 [Lua] [network_manager] = table 15:35:01.072 [Lua] [network_manager] = metatable 15:35:01.072 [Lua] [network_event_delegate] = table 15:35:01.072 [Lua] [network_event_delegate] = metatable 15:35:01.072 [Lua] 15:35:01.072 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:35:01.072 [Lua] ignoring extension VersusInteractObjectiveExtension 15:35:01.072 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:35:01.072 [Lua] ignoring extension VersusSocketObjectiveExtension 15:35:01.072 [Lua] ignoring extension VersusTargetObjectiveExtension 15:35:01.072 [Lua] ignoring extension VersusMissionObjectiveExtension 15:35:01.074 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:35:01.096 [Lua] [AchievementManager] Achievements using the steam platform 15:35:01.096 [Lua] PlayerManager:add_player player_1 15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 15:35:01.147 [Lua] [StateIngame] Level seed: -1264571513 15:35:01.164 [Lua] [LevelAnalysis] set_random_seed( -1264571513) 15:35:01.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:35:01.167 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:35:01.167 [Lua] [IngameUI] init 15:35:01.186 [Lua] cb_razer_chroma_setup 15:35:01.208 [Save] Saving `save_data` 15:35:01.210 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000001434650; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000014342A0; parent_world_position = table: 00000000014342D0; local_position = table: 00000000014345C0; size = table: 0000000001434610; node = table: 0000000001434650 [3] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000014341B0; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000BC8ECD0 [7] self = table: 000000000BC8ECD0; ingame_ui_context = table: 000000000C76EC00; input_manager = table: 000000000C7563E0; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000BC8ECD0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000000CBBA3E0; error_prefix_data = table: 000000000BC8EC90; func = [function] [14] self = table: 000000000CBBA3E0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000BC8EB40; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000CBBA3E0 [20] self = table: 0000000016A0E1E0; ingame_ui_context = table: 000000000C76EC00 [21] self = table: 0000000016A0E1E0; params = table: 000000000C7D59D0; viewport_name = "player_1"; input_manager = table: 000000000C7563E0; input_source = table: 00000000105F5230; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000039984A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000037F4270; camera_system = table: 000000001697CE60; outline_system = table: 00000000006AF160; fade_system = table: 00000000005D57D0; sound_sector_system = table: 00000000005DB850; sound_environment_system = table: 00000000014BD590; event_manager = table: 000000000AEBC410; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C76EC00 [22] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true [25] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000B02B880; menu_widgets = table: 000000001AF3D930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000B02B880; menu_widgets = table: 000000001AF3D930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000012DC72F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D259FB0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011D9E890; cutscene_system = table: 00000000006B23C0; text_popup_ui = table: 0000000011A38010; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000110B960; ui_top_renderer = table: 000000000D24AB10; camera_manager = table: 0000000001BE3400; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000C76EC00; views = table: 000000000B07E1E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000039984A0; weave_onboarding = table: 0000000018AB65D0; popup_handler = table: 0000000011A37E60; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000C1A500; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500; [22] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [23] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [24] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [25] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000000742B20; network_server = table: 000000001A4F7750; entity_system = table: 00000000033EDEE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C933E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000192BE450; machines = table: 000000000C7D59A0; _quit_game = false; network_clock = table: 000000001690CF70; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000003746410; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE0E780; network_event_delegate = table: 0000000000C1A500; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003AF1CB0; 15:35:01.210 [Save] Save done 15:35:01.211 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000012273E60; node_def = table: 000000000FDF5AA0; k = "offset"; v = table: 000000000FDF5B60 [2] scenegraph = table: 0000000012273DE0; scenegraph_def = table: 000000001AF3C9C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000FDF5AA0; parent_name = nil; local_position = table: 0000000012273E10; node = table: 0000000012273E60 [3] scenegraph_def = table: 000000001AF3C9C0; scenegraph = table: 0000000012273DE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000FDF5AA0 [4] self = table: 000000000BC8ECD0 [5] self = table: 000000000BC8ECD0; ingame_ui_context = table: 000000000C76EC00; input_manager = table: 000000000C7563E0; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000BC8ECD0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000000CBBA3E0; error_prefix_data = table: 000000000BC8EC90; func = [function] [12] self = table: 000000000CBBA3E0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000BC8EB40; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000CBBA3E0 [18] self = table: 0000000016A0E1E0; ingame_ui_context = table: 000000000C76EC00 [19] self = table: 0000000016A0E1E0; params = table: 000000000C7D59D0; viewport_name = "player_1"; input_manager = table: 000000000C7563E0; input_source = table: 00000000105F5230; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000039984A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000037F4270; camera_system = table: 000000001697CE60; outline_system = table: 00000000006AF160; fade_system = table: 00000000005D57D0; sound_sector_system = table: 00000000005DB850; sound_environment_system = table: 00000000014BD590; event_manager = table: 000000000AEBC410; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C76EC00 [20] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true [23] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000001E80470 [25] self = table: 0000000003746190; loading_context = table: 0000000003AF1CB0; is_server = true; assert_on_leak = true; input_manager = table: 000000000C7563E0; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000003D6750; db = table: 0000000003746410; world = [World]; network_event_delegate = table: 0000000000C1A500; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000AEBC410; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000C7D59D0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3D930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000B02B880; settings_list_size_y = 1160; ui_scenegraph = table: 00000000014341B0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3D930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000B02B880; settings_list_size_y = 1160; ui_scenegraph = table: 00000000014341B0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000012DC72F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D259FB0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011D9E890; cutscene_system = table: 00000000006B23C0; text_popup_ui = table: 0000000011A38010; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000110B960; ui_top_renderer = table: 000000000D24AB10; camera_manager = table: 0000000001BE3400; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000C76EC00; views = table: 000000000B07E1E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000039984A0; weave_onboarding = table: 0000000018AB65D0; popup_handler = table: 0000000011A37E60; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000C1A500; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500; [20] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [21] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [22] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [23] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000000742B20; network_server = table: 000000001A4F7750; entity_system = table: 00000000033EDEE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C933E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000192BE450; machines = table: 000000000C7D59A0; _quit_game = false; network_clock = table: 000000001690CF70; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000003746410; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE0E780; network_event_delegate = table: 0000000000C1A500; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003AF1CB0; 15:35:01.215 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:35:01.215 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 15:35:01.215 [Lua] Set lobby begin: 15:35:01.215 [Lua] Lobby data difficulty = hardest 15:35:01.215 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:35:01.215 [Lua] Lobby data power_level = 0 15:35:01.215 [Lua] Lobby data difficulty_tweak = -10 15:35:01.215 [Lua] Lobby data num_players = 1 15:35:01.215 [Lua] Lobby data matchmaking = true 15:35:01.215 [Lua] Lobby data host = 11000010c7fed13 15:35:01.215 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:35:01.215 [Lua] Lobby data matchmaking_type = 3 15:35:01.215 [Lua] Lobby data is_private = false 15:35:01.216 [Lua] Lobby data network_hash = f5379771c25088f6 15:35:01.216 [Lua] Lobby data country_code = GB 15:35:01.216 [Lua] Lobby data unique_server_name = Walker Trips 15:35:01.216 [Lua] Lobby data eac_authorized = true 15:35:01.216 [Lua] Set lobby end. 15:35:01.216 [Lua] CurrentConflictSettings deus_skaven_beastmen 15:35:01.216 [Lua] [ConflictDirector] conflict_director is ai_ready 15:35:01.217 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:35:01.217 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219 15:35:01.219 [Lua] [waypoints] = table 15:35:01.219 [Lua] [astar_points] = table 15:35:01.219 [Lua] [travel_dist] = 154.87723618745804 (number) 15:35:01.219 [Lua] [one_directional] = false (boolean) 15:35:01.219 [Lua] [id] = boss_1 (string) 15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 271.34378051757812 15:35:01.219 [Lua] [waypoints] = table 15:35:01.219 [Lua] [astar_points] = table 15:35:01.219 [Lua] [travel_dist] = 271.34378492832184 (number) 15:35:01.219 [Lua] [one_directional] = false (boolean) 15:35:01.219 [Lua] [id] = boss_2 (string) 15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 439.56338500976562 15:35:01.219 [Lua] [waypoints] = table 15:35:01.219 [Lua] [astar_points] = table 15:35:01.219 [Lua] [travel_dist] = 439.56339649856091 (number) 15:35:01.219 [Lua] [one_directional] = false (boolean) 15:35:01.219 [Lua] [id] = boss_3 (string) 15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 556.41058349609375 15:35:01.219 [Lua] [waypoints] = table 15:35:01.219 [Lua] [astar_points] = table 15:35:01.219 [Lua] [travel_dist] = 556.41061274707317 (number) 15:35:01.219 [Lua] [one_directional] = false (boolean) 15:35:01.219 [Lua] [id] = boss_4 (string) 15:35:01.220 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:35:01.220 [Lua] Forming navigation groups in one frame 15:35:01.220 [Lua] Forming navigation groups 15:35:01.272 [Lua] NavigationGroupManager -> calulation time A: 0.051999999999907232 15:35:01.356 [Lua] NavigationGroupManager -> calulation time B: 0.084000000000060027 15:35:01.356 [Lua] number of nav groups: 121 15:35:01.356 [Lua] number of refined nav groups : 92 15:35:01.361 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657 15:35:01.361 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.700565788149834 Normalized coefficient: 1.2401022334528913 15:35:01.364 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 4.9033704444766055 Normalized coefficient: 1.4683777376254392 15:35:01.367 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path2 15:35:01.367 [Lua] [LevelAnalysis] This level has a total main-path length of 556.523 meters. 15:35:01.367 [Lua] [LevelAnalysis] num_event_places_f: 0.33768166700998942 , num_event_places: 0 , trailing_event_fraction: 0.33768166700998942 , num_events: 0 15:35:01.367 [Lua] [LevelAnalysis] Level path distance: 556.52250051498413 15:35:01.367 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:35:01.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:35:01.373 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:35:01.375 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=42 15:35:01.376 [Lua] Adding main path event: Vector3Box(-45.6963, 87.7706, -13.862) boss_event_storm_fiend 45 table: 000000000CB9E260 15:35:01.376 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:35:01.376 [Lua] [Managers] Calling function on all managers: 15:35:01.376 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:35:01.406 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:35:01.406 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:35:01.409 [Lua] player (11000010c7fed13,2) was put into party 1 15:35:01.421 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43 15:35:01.421 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44 15:35:01.421 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 15:35:01.425 [Lua] player (11000010c7fed13,3) was put into party 1 15:35:01.437 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 15:35:01.437 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 15:35:01.437 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 15:35:01.441 [Lua] player (11000010c7fed13,4) was put into party 1 15:35:01.453 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 15:35:01.453 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 15:35:01.453 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 15:35:01.457 [Lua] player (11000010c7fed13,5) was put into party 1 15:35:01.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49 15:35:01.470 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50 15:35:01.470 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:5) to profile(4) career(3) 15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 15:35:01.609 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13 15:35:01.609 [Lua] Set lobby begin: 15:35:01.609 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:35:01.609 [Lua] Lobby data num_players = 1 15:35:01.609 [Lua] Lobby data difficulty_tweak = -10 15:35:01.609 [Lua] Lobby data host = 11000010c7fed13 15:35:01.609 [Lua] Lobby data matchmaking_type = 3 15:35:01.609 [Lua] Lobby data is_private = false 15:35:01.609 [Lua] Lobby data difficulty = hardest 15:35:01.609 [Lua] Lobby data player_slot_1 = 0:0 15:35:01.609 [Lua] Lobby data unique_server_name = Walker Trips 15:35:01.609 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:35:01.610 [Lua] Lobby data matchmaking = true 15:35:01.610 [Lua] Lobby data network_hash = f5379771c25088f6 15:35:01.610 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:35:01.610 [Lua] Lobby data power_level = 0 15:35:01.610 [Lua] Lobby data player_slot_5 = 0:0 15:35:01.610 [Lua] Lobby data player_slot_2 = 0:0 15:35:01.610 [Lua] Lobby data country_code = GB 15:35:01.610 [Lua] Lobby data player_slot_3 = 0:0 15:35:01.610 [Lua] Lobby data eac_authorized = true 15:35:01.610 [Lua] Set lobby end. 15:35:01.610 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 15:35:01.615 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:35:01.615 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:35:01.621 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:35:01.621 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:35:01.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:35:01.907 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:35:01.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 15:35:02.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 15:35:02.227 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 15:35:02.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:35:03.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:35:03.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:35:03.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:35:03.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:35:03.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:35:03.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:35:04.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:35:04.189 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:35:04.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:35:04.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:35:04.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:35:04.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:35:04.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:35:04.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:35:04.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:35:04.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:35:04.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:35:04.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:35:04.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:35:04.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:35:04.832 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 15:35:04.883 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 15:35:04.883 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 15:35:04.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:35:04.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:35:04.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:35:04.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:35:04.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:35:04.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:35:04.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:35:05.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:35:05.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:35:05.922 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 15:35:05.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 15:35:05.961 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 15:35:05.961 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:35:06.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:35:06.010 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:35:06.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:35:06.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:35:06.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:35:06.045 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 15:35:06.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 15:35:06.095 [Lua] [PackageManager] Force_load: wwise/we_deus_01 15:35:06.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:35:06.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:35:06.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:35:06.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:35:06.135 [Lua] Set lobby begin: 15:35:06.135 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:35:06.135 [Lua] Lobby data num_players = 1 15:35:06.135 [Lua] Lobby data difficulty_tweak = -10 15:35:06.135 [Lua] Lobby data host = 11000010c7fed13 15:35:06.135 [Lua] Lobby data matchmaking_type = 3 15:35:06.135 [Lua] Lobby data is_private = false 15:35:06.135 [Lua] Lobby data difficulty = hardest 15:35:06.136 [Lua] Lobby data player_slot_1 = 0:0 15:35:06.136 [Lua] Lobby data unique_server_name = Walker Trips 15:35:06.136 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:35:06.136 [Lua] Lobby data matchmaking = true 15:35:06.136 [Lua] Lobby data network_hash = f5379771c25088f6 15:35:06.136 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:35:06.136 [Lua] Lobby data power_level = 715 15:35:06.136 [Lua] Lobby data player_slot_5 = 0:0 15:35:06.136 [Lua] Lobby data player_slot_2 = 0:0 15:35:06.136 [Lua] Lobby data country_code = GB 15:35:06.136 [Lua] Lobby data player_slot_3 = 0:0 15:35:06.136 [Lua] Lobby data eac_authorized = true 15:35:06.137 [Lua] Set lobby end. 15:35:06.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:35:06.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 15:35:06.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:35:06.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:35:06.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 15:35:06.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:35:06.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:35:06.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:35:06.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:35:06.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:35:06.730 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 15:35:06.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:35:06.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:35:06.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01 15:35:06.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:35:07.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:35:07.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:35:07.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:35:07.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:35:07.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:35:07.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:35:07.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:35:07.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:35:07.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:35:07.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:35:07.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:35:07.422 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:35:07.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:35:07.472 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:35:07.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:35:07.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:35:07.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:35:07.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:35:07.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:35:07.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 15:35:07.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:35:07.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:35:07.708 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:35:07.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:35:07.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:35:07.929 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:35:07.929 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:35:07.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:35:07.977 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:35:07.977 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:35:08.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:35:08.028 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:35:08.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:35:08.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:35:08.078 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:35:08.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:35:08.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:35:08.180 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 15:35:08.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:35:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:35:08.280 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 15:35:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 15:35:08.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 15:35:08.347 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 15:35:08.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:35:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:35:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:35:08.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:35:08.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:35:08.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:35:08.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:35:08.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:35:08.839 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:35:08.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:35:08.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:35:08.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:35:08.873 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:35:08.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:35:08.940 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:35:08.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 15:35:09.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 15:35:09.092 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 15:35:09.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:35:09.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:35:09.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:35:09.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:35:09.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:35:09.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:35:09.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:35:09.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:35:09.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:35:09.381 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:35:09.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:35:09.431 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:35:09.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:35:09.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:35:09.712 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:35:09.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:35:09.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:35:09.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:35:09.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:35:09.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:35:09.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 15:35:09.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:35:09.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:35:09.847 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 15:35:09.847 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:35:09.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:35:09.898 [Lua] [PackageManager] Force_load: wwise/drakegun 15:35:09.898 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 15:35:09.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 15:35:09.949 [Lua] [PackageManager] Force_load: wwise/coghammer 15:35:09.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:35:10.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:35:10.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:35:10.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:35:10.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:35:10.371 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:35:10.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:35:10.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:35:10.421 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:35:10.440 [Lua] test 15:35:10.440 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2 15:35:10.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 15:35:10.442 [Lua] test 15:35:10.442 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 15:35:10.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 15:35:10.445 [Lua] test 15:35:10.445 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:35:10.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 15:35:10.447 [Lua] test 15:35:10.447 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010c7fed13 5 15:35:10.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.449 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 15:35:10.449 [Lua] player (11000010c7fed13,1) was put into party 1 15:35:10.449 [Lua] [IngamePlayerListUI] - Destroy 15:35:10.450 [Lua] [EquipmentUI] - Destroy 15:35:10.450 [Lua] [AbilityUI] - Destroy 15:35:10.450 [Lua] [GamePadEquipmentUI] - Destroy 15:35:10.450 [Lua] [GamePadAbilityUI] - Destroy 15:35:10.464 [Lua] [GameNetworkManager] destroying game object with go_id=58 15:35:10.472 [Lua] Switching ConflictSettings: to: deus_skaven 15:35:10.472 [Lua] pacing=deus_default 15:35:10.472 [Lua] roaming=nil 15:35:10.472 [Lua] specials=deus_skaven 15:35:10.472 [Lua] contained_breeds=nil 15:35:10.472 [Lua] debug_color=orange 15:35:10.472 [Lua] disabled=false 15:35:10.472 [Lua] pack_spawning=skaven 15:35:10.472 [Lua] description=deus_conflict_director_skaven_chaos_name 15:35:10.472 [Lua] factions=nil 15:35:10.472 [Lua] boss=deus_skaven 15:35:10.472 [Lua] horde=deus_default 15:35:10.472 [Lua] name=deus_skaven 15:35:10.472 [Lua] intensity=deus_default 15:35:10.472 [Lua] --- 15:35:10.472 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 15:35:10.472 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1 15:35:10.472 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 15:35:10.472 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 15:35:10.473 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 15:35:10.473 [Lua] updating bot weapon metadata for weapon: wh_deus_01_template_1 15:35:10.474 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 5 15:35:10.474 [Lua] [GameNetworkManager] destroying game object with go_id=49 15:35:10.476 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-124.107, -41.7675, 6.44364), Vector4(0, 0, 0.043619, -0.999048)) 15:35:10.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:10.479 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:35:10.479 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 15:35:10.805 [Lua] StateInGameRunning:_game_actually_starts() 15:35:10.806 [Lua] ################################################################################################################# 15:35:10.806 [Lua] [Loading Time]: 00:00:17 [Transition]: pat_town_wastes_path2-pat_town_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:35:10.806 [Lua] ################################################################################################################# 15:35:10.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55 15:35:10.822 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55 15:35:11.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55 15:35:11.567 [Lua] Commit load time data 15:35:20.729 [Lua] Players are leaving the safe zone 15:35:43.723 [Lua] main path terror event triggered: boss_event_storm_fiend 15:35:43.723 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 15:35:43.758 [Lua] Init group template: boss_door_closers 15:35:45.584 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 15:35:45.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 15:35:45.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 15:35:45.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 15:35:51.460 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:35:51.473 [Lua] Spline already found! 15:35:51.512 [Lua] Init group template: spline_patrol 15:36:00.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:01.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:02.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:02.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:03.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:07.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:08.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:09.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:09.128 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 15:36:09.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:10.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:10.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:15.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:18.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:18.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:34.766 [Lua] 4 15:36:38.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read, 15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read, 15:36:50.846 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:36:50.846 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:36:50.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:36:50.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:37:00.879 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:37:00.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 15:37:02.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:37:10.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:37:10.900 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:37:10.900 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:37:15.910 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:37:15.910 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:37:15.910 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:37:15.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:37:15.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:37:27.077 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:37:27.093 [Lua] Spline already found! 15:37:27.180 [Lua] Init group template: spline_patrol 15:37:35.628 [Lua] [DeusChestExtension] equipped: 15:37:35.628 [Lua] 15:37:35.628 [Lua] [backend_id] = we_deus_01951af5fa-df44-4b6d-8f44-63753401f6a1 (string) 15:37:35.628 [Lua] [power_level] = 500 (number) 15:37:35.628 [Lua] [deus_item_key] = deus_we_deus_01 (string) 15:37:35.628 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:37:35.628 [Lua] [skin] = we_deus_01_skin_01 (string) 15:37:35.628 [Lua] [properties] = table 15:37:35.628 [Lua] [rarity] = common (string) 15:37:35.628 [Lua] [key] = we_deus_01 (string) 15:37:35.628 [Lua] [data] = table 15:37:35.628 [Lua] 15:37:35.629 [Lua] min_height 259.73922729492188 15:37:35.644 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:37:35.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:37:35.984 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:37:36.639 [Lua] Set lobby begin: 15:37:36.639 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:37:36.639 [Lua] Lobby data num_players = 1 15:37:36.640 [Lua] Lobby data difficulty_tweak = -10 15:37:36.640 [Lua] Lobby data host = 11000010c7fed13 15:37:36.640 [Lua] Lobby data matchmaking_type = 3 15:37:36.640 [Lua] Lobby data is_private = false 15:37:36.640 [Lua] Lobby data difficulty = hardest 15:37:36.640 [Lua] Lobby data player_slot_1 = 0:0 15:37:36.640 [Lua] Lobby data unique_server_name = Walker Trips 15:37:36.640 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:37:36.640 [Lua] Lobby data matchmaking = true 15:37:36.640 [Lua] Lobby data network_hash = f5379771c25088f6 15:37:36.641 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:37:36.641 [Lua] Lobby data power_level = 725 15:37:36.641 [Lua] Lobby data player_slot_5 = 0:0 15:37:36.641 [Lua] Lobby data player_slot_2 = 0:0 15:37:36.641 [Lua] Lobby data country_code = GB 15:37:36.641 [Lua] Lobby data player_slot_3 = 0:0 15:37:36.641 [Lua] Lobby data eac_authorized = true 15:37:36.641 [Lua] Set lobby end. 15:37:40.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:37:40.994 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:37:41.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:37:41.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:37:41.315 [Flow] destructible planks state 1 15:37:41.315 [Flow] destructible planks state 2 15:37:41.316 [Flow] destructible planks state 1 15:37:41.316 [Flow] destructible planks state 2 15:37:41.316 [Flow] destructible planks state 3 - destroyed 15:37:41.365 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:37:41.958 [Flow] destructible planks state 3 - destroyed 15:37:42.009 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:37:44.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 15:38:03.634 [Lua] simple los failed 15:38:12.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:38:19.373 [Lua] Override Player Respawning Terror_event_respawn true 15:38:25.652 [Lua] 1 15:38:39.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2] 15:38:55.029 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -1264571520) 15:39:01.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:39:01.280 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:01.280 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:06.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:39:06.354 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:39:06.354 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:39:06.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:39:06.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:39:06.515 [Lua] 1 15:39:08.021 [Lua] 6 15:39:08.326 [Lua] 4 15:39:08.611 [Lua] 4 15:39:11.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:39:11.383 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:11.383 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:11.818 [Lua] 1 15:39:11.818 [Lua] 2 15:39:19.425 [Lua] event horde ends! 15:39:22.934 [Lua] 1 15:39:23.693 [Lua] 1 15:39:24.662 [Lua] 2 15:39:25.135 [Lua] 1 15:39:27.540 [Lua] event horde ends! 15:39:28.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:39:46.224 [Lua] ready to jump failed 15:39:46.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:39:46.799 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:39:46.799 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:39:46.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:39:46.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:39:50.643 [Lua] 4 15:39:51.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:39:51.871 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:51.871 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:39:52.143 [Lua] 1 15:39:52.708 [Lua] event horde ends! 15:39:54.768 [Lua] ready to jump failed 15:40:00.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:00.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:00.795 [Lua] event horde ends! 15:40:00.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:01.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:01.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:01.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:01.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:40:01.987 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:40:01.987 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:40:02.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:02.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:02.156 [Lua] 1 15:40:02.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:12.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:40:12.125 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:12.125 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:14.668 [Lua] 1 15:40:14.668 [Lua] 2 15:40:14.745 [Lua] 2 15:40:14.745 [Lua] 1 15:40:14.745 [Lua] 1 15:40:19.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:21.311 [Lua] 1 15:40:21.311 [Lua] 2 15:40:21.419 [Lua] 1 15:40:21.419 [Lua] 2 15:40:21.419 [Lua] 1 15:40:21.985 [Lua] 1 15:40:22.175 [Lua] event horde ends! 15:40:32.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:40:32.406 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:40:32.406 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:40:32.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:32.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:36.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:36.468 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 42 15:40:37.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:40:37.470 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:37.470 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:40.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:41.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:42.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1044609 15:40:42.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:43.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:43.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1100863 15:40:43.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1100863 15:40:43.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:45.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:45.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:45.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:47.148 [Lua] event horde ends! 15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0 15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0 15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0 15:40:47.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:40:47.701 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:40:47.701 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:40:47.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:47.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:40:51.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:51.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:52.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:40:52.757 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:52.757 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:40:54.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:56.084 [Lua] state dead despawn 15:40:56.101 [Lua] [GameNetworkManager] destroying game object with go_id=52 15:40:56.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:56.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:58.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:40:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:41:01.572 [Lua] state dead despawn 15:41:01.589 [Lua] [GameNetworkManager] destroying game object with go_id=56 15:41:04.268 [Lua] state dead despawn 15:41:04.284 [Lua] [GameNetworkManager] destroying game object with go_id=54 15:41:07.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:41:07.896 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:41:07.896 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:41:07.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:41:07.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:41:12.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:41:12.949 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:41:12.949 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:41:18.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0 15:41:18.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0 15:41:20.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 83264 15:41:21.234 [Lua] [RespawnHandler] Found available override unit 15:41:21.234 [Lua] test 15:41:21.234 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2 15:41:21.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:41:21.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=328 15:41:26.644 [Lua] [RespawnHandler] Found available override unit 15:41:26.645 [Lua] test 15:41:26.645 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:41:26.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:41:26.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=330 15:41:28.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:41:28.011 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:41:28.011 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:41:28.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:41:28.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:41:29.365 [Lua] [RespawnHandler] Found available override unit 15:41:29.365 [Lua] test 15:41:29.365 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 15:41:29.367 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:41:29.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332 15:41:38.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:41:38.059 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:41:38.059 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:41:39.567 [Lua] Override Player Respawning Terror_event_respawn false 15:41:57.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 31 15:42:00.065 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 26 15:42:00.791 [Lua] 1 15:42:09.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:42:09.734 [Lua] Spline already found! 15:42:09.770 [Lua] Init group template: spline_patrol 15:42:14.606 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 28 15:42:15.820 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 27 15:42:18.063 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 15:42:18.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 26 15:42:18.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 25 15:42:29.624 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 15:42:29.624 [Lua] ERROR: Tried to freeze unit twice in the same frame. 15:42:36.703 [Lua] ready to jump failed 15:42:49.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 107, name: `unknown` 15:43:13.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:43:13.383 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:43:13.383 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:43:13.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:43:13.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:43:14.058 [Lua] min_height 160 15:43:14.730 [Lua] Time for new HOOORDE! multi_first_wave 15:43:14.730 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 15:43:14.730 [Lua] horde requested: ambush 15:43:14.730 [Lua] setting up ambush-horde 15:43:14.730 [Lua] Composing horde 'medium' .. using variant 'plain' 15:43:14.730 [Lua] -> spawning: 19 15:43:14.730 [Lua] horde crated with id 5 of type ambush 15:43:14.730 [Lua] ambush horde has started 15:43:18.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:43:18.393 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:43:18.393 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:43:18.712 [Lua] Init group template: horde 15:43:25.760 [Lua] HORDE: last wave, reset to standard horde delay 15:43:25.760 [Lua] Time for new HOOORDE! multi_last_wave 15:43:25.760 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 15:43:25.760 [Lua] horde requested: ambush 15:43:25.760 [Lua] setting up ambush-horde 15:43:25.760 [Lua] Composing horde 'medium' .. using variant 'plain' 15:43:25.760 [Lua] -> spawning: 18 15:43:25.760 [Lua] horde crated with id 6 of type ambush 15:43:25.760 [Lua] ambush horde has started 15:43:30.267 [Lua] Init group template: horde 15:43:58.612 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 15:43:58.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 15:43:58.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:43:58.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 15:43:59.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:43:59.604 [Lua] Spline already found! 15:43:59.658 [Lua] Init group template: spline_patrol 15:44:01.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 19 36 15:44:01.502 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 34 15:44:01.806 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 33 15:44:01.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 32 15:44:01.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 31 15:44:02.336 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 30 15:44:05.833 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 38 15:44:05.851 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 37 15:44:06.053 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 35 15:44:06.324 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 34 15:44:12.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source. 15:44:13.284 [Flow] destructible planks state 1 15:44:13.284 [Flow] destructible planks state 2 15:44:13.284 [Flow] destructible planks state 3 - destroyed 15:44:13.333 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:44:13.942 [Flow] destructible planks state 1 15:44:13.942 [Flow] destructible planks state 2 15:44:13.942 [Flow] destructible planks state 3 - destroyed 15:44:13.993 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:44:14.597 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 30 15:44:16.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:17.369 [Flow] destructible planks state 1 15:44:17.369 [Flow] destructible planks state 2 15:44:17.369 [Flow] destructible planks state 3 - destroyed 15:44:17.387 [Flow] destructible planks state 1 15:44:17.387 [Flow] destructible planks state 2 15:44:17.387 [Flow] destructible planks state 3 - destroyed 15:44:17.429 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:44:17.454 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 15:44:19.441 [Lua] Horde killed: ? 15:44:21.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:22.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 27 15:44:22.684 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 26 15:44:25.689 [Lua] Horde killed: ? 15:44:26.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:26.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:27.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:27.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:27.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:27.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:29.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:33.030 [Lua] 4 15:44:33.030 [Lua] 3 15:44:33.030 [Lua] 2 15:44:35.830 [Lua] 1 15:44:35.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown` 15:44:37.182 [Lua] 1 15:44:52.807 [Lua] 2 15:44:52.807 [Lua] 1 15:44:55.063 [Lua] 2 15:44:55.063 [Lua] 1 15:44:57.190 [Lua] 1 15:45:19.068 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:45:19.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 15:45:24.832 [Lua] Complete level triggered. 15:45:24.832 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:45:24.832 [Lua] [NetworkServer] Entering post game 15:45:24.832 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:45:24.832 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 15:45:24.833 [Lua] gm_event_end_conditions_met true false 15:45:24.833 [Save] Saving `save_data` 15:45:24.834 [Lua] Game won 15:45:24.834 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:45:24.835 [Save] Save done 15:45:24.835 [Save] Saving `save_data` 15:45:24.836 [Lua] generate_backend_stats 11000010c7fed13:1 15:45:24.838 [Save] Save done 15:45:24.857 [Lua] PlayFabMirrorBase:_commit_internal nil 15:45:24.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56 15:45:24.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:45:24.860 [Save] Saving `save_data` 15:45:24.863 [Save] Save done 15:45:24.867 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 3 15:45:24.870 [Lua] Complete level triggered. 15:45:24.886 [Lua] Complete level triggered. 15:45:24.903 [Lua] Complete level triggered. 15:45:24.920 [Lua] Complete level triggered. 15:45:24.937 [Lua] Complete level triggered. 15:45:24.953 [Lua] Complete level triggered. 15:45:24.970 [Lua] Complete level triggered. 15:45:24.988 [Lua] Complete level triggered. 15:45:25.005 [Lua] Complete level triggered. 15:45:25.022 [Lua] Complete level triggered. 15:45:25.039 [Lua] Complete level triggered. 15:45:25.056 [Lua] Complete level triggered. 15:45:25.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 15:45:25.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56 15:45:26.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56 15:45:26.101 [Lua] commit result success 13 15:45:26.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 15:45:26.101 [Lua] none table: 000000000B22CB20 table: 0000000019478770 15:45:26.102 [Lua] min_height 160 15:45:26.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 15:45:26.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 15:45:26.729 [Lua] THIS IS A FUNCTION 15:45:34.915 [Lua] ConflictDirector - destroy all units 15:45:34.931 [Lua] TRANSITION nil nil load_next_level 15:45:34.931 [Lua] Transition type "load_next_level", is server: true 15:45:34.931 [Lua] [LevelTransitionHandler] promote_next_level_data 15:45:34.931 [Lua] [GameNetworkManager] Leaving game... 15:45:34.931 [Lua] [GameNetworkManager] Shutting down game session host. 15:45:34.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:45:34.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:45:34.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=633.24 15:45:34.947 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:45:36.950 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:45:36.950 [Lua] [Managers] Calling function on all managers: 15:45:36.951 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:45:36.951 [Lua] Clearing all global lookup lists 15:45:36.951 [Lua] [IngamePlayerListUI] - Destroy 15:45:36.951 [Lua] [EquipmentUI] - Destroy 15:45:36.951 [Lua] [AbilityUI] - Destroy 15:45:36.951 [Lua] [GamePadEquipmentUI] - Destroy 15:45:36.951 [Lua] [GamePadAbilityUI] - Destroy 15:45:36.951 [Lua] [IngameUI] destroy 15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4 15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3 15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2 15:45:36.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:45:36.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:45:37.015 [Lua] [Managers] Destroying manager group: 15:45:37.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:45:37.112 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:45:37.114 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 15:45:37.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:45:37.121 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 15:45:37.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:45:37.124 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:45:37.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:45:37.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:45:37.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:45:37.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:45:37.131 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 15:45:37.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:45:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:45:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:45:37.141 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:45:37.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:45:37.145 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:45:37.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:45:37.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:45:37.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:45:37.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:45:37.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:45:37.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:45:37.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:45:37.167 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:45:37.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:45:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:45:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:45:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:45:37.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:45:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 15:45:37.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:45:37.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:45:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:45:37.195 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 15:45:37.195 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:45:37.195 [Lua] [Matchmaking] unregister rpcs 15:45:37.195 [Lua] ############### UNLOADING PACKAGES ############### 15:45:37.195 [Lua] [Managers] Calling function on all managers: 15:45:37.195 [Lua] [Managers] Destroying manager group: 15:45:37.195 [Lua] [Gamestate] Enter state StateLoading 15:45:37.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:37.196 [Lua] [Matchmaking] register rpcs 15:45:37.197 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:45:37.197 [Lua] Set lobby begin: 15:45:37.197 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:37.197 [Lua] Lobby data num_players = 1 15:45:37.197 [Lua] Lobby data difficulty_tweak = -10 15:45:37.197 [Lua] Lobby data host = 11000010c7fed13 15:45:37.197 [Lua] Lobby data matchmaking_type = 3 15:45:37.197 [Lua] Lobby data is_private = false 15:45:37.197 [Lua] Lobby data difficulty = hardest 15:45:37.197 [Lua] Lobby data player_slot_1 = 0:0 15:45:37.197 [Lua] Lobby data unique_server_name = Walker Trips 15:45:37.198 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:37.198 [Lua] Lobby data matchmaking = true 15:45:37.198 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:37.198 [Lua] Lobby data mission_id = pat_town_wastes_path2 15:45:37.198 [Lua] Lobby data power_level = 0 15:45:37.198 [Lua] Lobby data player_slot_5 = 0:0 15:45:37.198 [Lua] Lobby data player_slot_2 = 0:0 15:45:37.198 [Lua] Lobby data country_code = GB 15:45:37.198 [Lua] Lobby data player_slot_3 = 0:0 15:45:37.198 [Lua] Lobby data eac_authorized = true 15:45:37.198 [Lua] Set lobby end. 15:45:37.198 [Lua] registering RPCs 15:45:37.198 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:45:37.198 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:45:37.198 [Lua] Set lobby begin: 15:45:37.198 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:37.198 [Lua] Lobby data num_players = 1 15:45:37.199 [Lua] Lobby data difficulty_tweak = -10 15:45:37.199 [Lua] Lobby data host = 11000010c7fed13 15:45:37.199 [Lua] Lobby data matchmaking_type = 3 15:45:37.199 [Lua] Lobby data is_private = false 15:45:37.199 [Lua] Lobby data difficulty = hardest 15:45:37.199 [Lua] Lobby data player_slot_1 = 0:0 15:45:37.199 [Lua] Lobby data unique_server_name = Walker Trips 15:45:37.199 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:37.199 [Lua] Lobby data matchmaking = true 15:45:37.199 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:37.199 [Lua] Lobby data mission_id = dlc_morris_map 15:45:37.199 [Lua] Lobby data power_level = 0 15:45:37.199 [Lua] Lobby data player_slot_5 = 0:0 15:45:37.199 [Lua] Lobby data player_slot_2 = 0:0 15:45:37.199 [Lua] Lobby data country_code = GB 15:45:37.199 [Lua] Lobby data player_slot_3 = 0:0 15:45:37.199 [Lua] Lobby data eac_authorized = true 15:45:37.200 [Lua] Set lobby end. 15:45:37.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:37.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:45:37.210 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 15:45:37.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 15:45:37.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 15:45:37.222 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 15:45:37.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer 15:45:37.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 15:45:37.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 15:45:37.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 15:45:37.234 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 15:45:37.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 15:45:37.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 15:45:37.261 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 15:45:37.261 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 15:45:37.262 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:45:37.263 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 15:45:37.263 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 15:45:37.263 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 15:45:37.263 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:45:37.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 15:45:37.265 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:45:37.270 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 15:45:37.271 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 15:45:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 15:45:37.271 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 15:45:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer 15:45:37.272 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 15:45:37.272 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:45:37.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:45:37.273 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:45:37.273 [Umbra] Unload tome 15:45:37.273 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2 15:45:37.276 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2 15:45:37.279 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2 15:45:37.284 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2 15:45:37.331 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2 15:45:37.333 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2 15:45:37.366 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2 15:45:37.366 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:45:37.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:45:37.472 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:45:37.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:45:37.488 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:45:38.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:45:38.402 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:45:38.421 [Lua] [LevelTransitionHandler] Level load completed! 15:45:38.421 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:45:38.421 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:45:38.421 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:45:38.421 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:45:38.421 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:45:38.426 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:45:38.435 [Lua] ### Sending rpc_level_loaded 15:45:38.435 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327 15:45:38.435 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:45:38.436 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:45:38.436 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:45:38.436 [Umbra] Init version: 3.4.15 :: 16 threads 15:45:38.437 [Lua] Async level spawning done 15:45:38.452 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:45:38.452 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:45:38.469 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:45:38.469 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:45:38.469 [Lua] ### Sending rpc_level_loaded 15:45:38.469 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327 15:45:38.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:45:39.508 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:45:39.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:45:39.508 [Lua] [Matchmaking] unregister rpcs 15:45:39.508 [Lua] Set lobby begin: 15:45:39.508 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:39.508 [Lua] Lobby data num_players = 1 15:45:39.508 [Lua] Lobby data difficulty_tweak = -10 15:45:39.508 [Lua] Lobby data host = 11000010c7fed13 15:45:39.509 [Lua] Lobby data matchmaking_type = 3 15:45:39.509 [Lua] Lobby data is_private = false 15:45:39.509 [Lua] Lobby data difficulty = hardest 15:45:39.509 [Lua] Lobby data player_slot_1 = 0:0 15:45:39.509 [Lua] Lobby data unique_server_name = Walker Trips 15:45:39.509 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:39.509 [Lua] Lobby data matchmaking = true 15:45:39.509 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:39.509 [Lua] Lobby data mission_id = dlc_morris_map 15:45:39.509 [Lua] Lobby data power_level = 0 15:45:39.510 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.510 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.510 [Lua] Lobby data country_code = GB 15:45:39.510 [Lua] Lobby data player_slot_3 = 0:0 15:45:39.510 [Lua] Lobby data eac_authorized = true 15:45:39.510 [Lua] Set lobby end. 15:45:39.510 [Lua] [Managers] Destroying manager group: 15:45:39.511 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:45:39.511 [Lua] [Gamestate] Enter StateIngame HOST 15:45:39.511 [Lua] [Managers] Calling function on all managers: 15:45:39.511 [Lua] <>level = dlc_morris_map<> 15:45:39.511 [Lua] [StateIngame] Server ingame 15:45:39.514 [Lua] Set lobby begin: 15:45:39.514 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:39.514 [Lua] Lobby data num_players = 1 15:45:39.514 [Lua] Lobby data difficulty_tweak = 0 15:45:39.514 [Lua] Lobby data host = 11000010c7fed13 15:45:39.514 [Lua] Lobby data matchmaking_type = 3 15:45:39.515 [Lua] Lobby data is_private = false 15:45:39.515 [Lua] Lobby data difficulty = normal 15:45:39.515 [Lua] Lobby data player_slot_1 = 0:0 15:45:39.515 [Lua] Lobby data unique_server_name = Walker Trips 15:45:39.515 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:39.515 [Lua] Lobby data matchmaking = true 15:45:39.515 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:39.515 [Lua] Lobby data mission_id = dlc_morris_map 15:45:39.515 [Lua] Lobby data power_level = 0 15:45:39.515 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.515 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.515 [Lua] Lobby data country_code = GB 15:45:39.515 [Lua] Lobby data player_slot_3 = 0:0 15:45:39.515 [Lua] Lobby data eac_authorized = true 15:45:39.515 [Lua] Set lobby end. 15:45:39.515 [Lua] [Matchmaking] register rpcs 15:45:39.515 [Lua] GameNetworkManager:init... creating game session 15:45:39.515 [Lua] Host GameSession.make_game_session_host with session: 15:45:39.516 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:45:39.516 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:45:39.516 [Lua] [GameNetworkManager] self.is_server = true 15:45:39.516 [Network] Setting artificial MTU limit to 65536 15:45:39.528 [Lua] Switching ConflictSettings: to: disabled 15:45:39.528 [Lua] pacing=disabled 15:45:39.528 [Lua] roaming=nil 15:45:39.528 [Lua] specials=disabled 15:45:39.528 [Lua] debug_color=black 15:45:39.528 [Lua] pack_spawning=disabled 15:45:39.528 [Lua] contained_breeds=nil 15:45:39.528 [Lua] disabled=true 15:45:39.528 [Lua] boss=disabled 15:45:39.528 [Lua] horde=disabled 15:45:39.528 [Lua] name=disabled 15:45:39.528 [Lua] intensity=disabled 15:45:39.528 [Lua] --- 15:45:39.528 [Lua] [LevelAnalysis] set_random_seed( 0) 15:45:39.531 [Lua] [AIInterestPointSystem] Level Seed: -1264571513 15:45:39.531 [Lua] 15:45:39.531 [Lua] [entity_system_bag] = table 15:45:39.531 [Lua] [entity_system_bag] = metatable 15:45:39.531 [Lua] [startup_data] = table 15:45:39.531 [Lua] [entity_manager] = table 15:45:39.531 [Lua] [entity_manager] = metatable 15:45:39.531 [Lua] [unit_spawner] = table 15:45:39.531 [Lua] [unit_spawner] = metatable 15:45:39.531 [Lua] [unit_storage] = table 15:45:39.531 [Lua] [unit_storage] = metatable 15:45:39.531 [Lua] [dice_keeper] = table 15:45:39.531 [Lua] [dice_keeper] = metatable 15:45:39.531 [Lua] [is_server] = true (boolean) 15:45:39.531 [Lua] [world] = [World] 15:45:39.531 [Lua] [system_api] = table 15:45:39.531 [Lua] [entity_system] = table 15:45:39.531 [Lua] [entity_system] = metatable 15:45:39.531 [Lua] [network_lobby] = table 15:45:39.531 [Lua] [network_lobby] = metatable 15:45:39.531 [Lua] [profile_synchronizer] = table 15:45:39.532 [Lua] [profile_synchronizer] = metatable 15:45:39.532 [Lua] [level_transition_handler] = table 15:45:39.532 [Lua] [level_transition_handler] = metatable 15:45:39.532 [Lua] [num_local_human_players] = 1 (number) 15:45:39.532 [Lua] [statistics_db] = table 15:45:39.532 [Lua] [statistics_db] = metatable 15:45:39.532 [Lua] [network_server] = table 15:45:39.532 [Lua] [network_server] = metatable 15:45:39.532 [Lua] [input_manager] = table 15:45:39.532 [Lua] [input_manager] = metatable 15:45:39.532 [Lua] [network_clock] = table 15:45:39.532 [Lua] [network_clock] = metatable 15:45:39.532 [Lua] [network_transmit] = table 15:45:39.532 [Lua] [network_transmit] = metatable 15:45:39.532 [Lua] [free_flight_manager] = table 15:45:39.532 [Lua] [free_flight_manager] = metatable 15:45:39.532 [Lua] [network_manager] = table 15:45:39.532 [Lua] [network_manager] = metatable 15:45:39.532 [Lua] [network_event_delegate] = table 15:45:39.532 [Lua] [network_event_delegate] = metatable 15:45:39.532 [Lua] 15:45:39.532 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:45:39.532 [Lua] ignoring extension VersusInteractObjectiveExtension 15:45:39.532 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:45:39.532 [Lua] ignoring extension VersusSocketObjectiveExtension 15:45:39.532 [Lua] ignoring extension VersusTargetObjectiveExtension 15:45:39.532 [Lua] ignoring extension VersusMissionObjectiveExtension 15:45:39.544 [Lua] [AchievementManager] Achievements using the steam platform 15:45:39.544 [Lua] PlayerManager:add_player player_1 15:45:39.563 [Lua] [StateIngame] Level seed: 0 15:45:39.563 [Lua] [LevelAnalysis] set_random_seed( -1264571513) 15:45:39.564 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:45:39.564 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:45:39.564 [Lua] [IngameUI] init 15:45:39.575 [Lua] cb_razer_chroma_setup 15:45:39.591 [Save] Saving `save_data` 15:45:39.593 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000A369E60; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000A369AB0; parent_world_position = table: 000000000A369AE0; local_position = table: 000000000A369DD0; size = table: 000000000A369E20; node = table: 000000000A369E60 [3] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000A3699C0; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 00000000129F50B0 [7] self = table: 00000000129F50B0; ingame_ui_context = table: 000000000FB3ABA0; input_manager = table: 0000000016C196B0; world = [World] [8] self = table: 00000000048B3840; object = table: 00000000129F50B0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000000FB3AEE0; error_prefix_data = table: 00000000129F5070; func = [function] [14] self = table: 000000000FB3AEE0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000129F4F90; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000FB3AEE0 [20] self = table: 0000000012A24600; ingame_ui_context = table: 000000000FB3ABA0 [21] self = table: 0000000012A24600; params = table: 0000000012A24770; viewport_name = "player_1"; input_manager = table: 0000000016C196B0; input_source = table: 0000000002AFD0A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041FB580; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000012188860; camera_system = table: 000000000D5C2600; outline_system = table: 0000000017A55DF0; fade_system = table: 0000000016328600; sound_sector_system = table: 0000000012E67DF0; sound_environment_system = table: 000000001AF64CB0; event_manager = table: 0000000015E97C80; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FB3ABA0 [22] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; params = table: 0000000012A24770; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true [25] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000129F8FB0; menu_widgets = table: 00000000129F5F10; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000129F8FB0; menu_widgets = table: 00000000129F5F10; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000168BCCB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000FB3B4B0; telemetry_time_view_enter = 0; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000129EDF80; cutscene_system = table: 0000000016C1B2A0; text_popup_ui = table: 00000000129D6320; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000129BC2B0; ui_top_renderer = table: 000000000D34E8B0; camera_manager = table: 00000000037F64A0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000FB3ABA0; views = table: 0000000012A322A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041FB580; weave_onboarding = table: 00000000129BD590; popup_handler = table: 00000000129D61E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B1B4410; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410; [22] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [23] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [24] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [25] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 000000000C23B3B0; network_server = table: 000000001A4F7750; entity_system = table: 0000000016985540; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000012A247E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000016BC1590; machines = table: 0000000012A246D0; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000015E63440; network_event_delegate = table: 000000000B1B4410; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000121C03B0; 15:45:39.593 [Save] Save done 15:45:39.594 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000A373450; node_def = table: 000000000A3697E0; k = "offset"; v = table: 000000000A3698A0 [2] scenegraph = table: 000000000A3733D0; scenegraph_def = table: 00000000129F51C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A3697E0; parent_name = nil; local_position = table: 000000000A373400; node = table: 000000000A373450 [3] scenegraph_def = table: 00000000129F51C0; scenegraph = table: 000000000A3733D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A3697E0 [4] self = table: 00000000129F50B0 [5] self = table: 00000000129F50B0; ingame_ui_context = table: 000000000FB3ABA0; input_manager = table: 0000000016C196B0; world = [World] [6] self = table: 00000000048B3840; object = table: 00000000129F50B0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000000FB3AEE0; error_prefix_data = table: 00000000129F5070; func = [function] [12] self = table: 000000000FB3AEE0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000129F4F90; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000FB3AEE0 [18] self = table: 0000000012A24600; ingame_ui_context = table: 000000000FB3ABA0 [19] self = table: 0000000012A24600; params = table: 0000000012A24770; viewport_name = "player_1"; input_manager = table: 0000000016C196B0; input_source = table: 0000000002AFD0A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041FB580; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000012188860; camera_system = table: 000000000D5C2600; outline_system = table: 0000000017A55DF0; fade_system = table: 0000000016328600; sound_sector_system = table: 0000000012E67DF0; sound_environment_system = table: 000000001AF64CB0; event_manager = table: 0000000015E97C80; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FB3ABA0 [20] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; params = table: 0000000012A24770; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true [23] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000012A244C0 [25] self = table: 0000000000200BC0; loading_context = table: 00000000121C03B0; is_server = true; assert_on_leak = true; input_manager = table: 0000000016C196B0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 000000000B1B4410; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000015E97C80; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000012A24770 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129F5F10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000129F8FB0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A3699C0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129F5F10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000129F8FB0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A3699C0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000168BCCB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000FB3B4B0; telemetry_time_view_enter = 0; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000129EDF80; cutscene_system = table: 0000000016C1B2A0; text_popup_ui = table: 00000000129D6320; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000129BC2B0; ui_top_renderer = table: 000000000D34E8B0; camera_manager = table: 00000000037F64A0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000FB3ABA0; views = table: 0000000012A322A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041FB580; weave_onboarding = table: 00000000129BD590; popup_handler = table: 00000000129D61E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B1B4410; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410; [20] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [21] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [22] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [23] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 000000000C23B3B0; network_server = table: 000000001A4F7750; entity_system = table: 0000000016985540; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000012A247E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000016BC1590; machines = table: 0000000012A246D0; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000015E63440; network_event_delegate = table: 000000000B1B4410; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000121C03B0; 15:45:39.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:45:39.598 [Lua] Set lobby begin: 15:45:39.598 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:39.598 [Lua] Lobby data num_players = 1 15:45:39.598 [Lua] Lobby data difficulty_tweak = 0 15:45:39.598 [Lua] Lobby data host = 11000010c7fed13 15:45:39.598 [Lua] Lobby data matchmaking_type = 3 15:45:39.598 [Lua] Lobby data is_private = false 15:45:39.598 [Lua] Lobby data difficulty = normal 15:45:39.599 [Lua] Lobby data player_slot_1 = 0:0 15:45:39.599 [Lua] Lobby data unique_server_name = Walker Trips 15:45:39.599 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:39.599 [Lua] Lobby data matchmaking = true 15:45:39.599 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:39.599 [Lua] Lobby data mission_id = dlc_morris_map 15:45:39.599 [Lua] Lobby data power_level = 725 15:45:39.599 [Lua] Lobby data player_slot_5 = 0:0 15:45:39.599 [Lua] Lobby data player_slot_2 = 0:0 15:45:39.599 [Lua] Lobby data country_code = GB 15:45:39.599 [Lua] Lobby data player_slot_3 = 0:0 15:45:39.599 [Lua] Lobby data eac_authorized = true 15:45:39.599 [Lua] Set lobby end. 15:45:39.599 [Lua] CurrentConflictSettings disabled 15:45:39.599 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:45:39.599 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:45:39.600 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:45:39.600 [Lua] [Managers] Calling function on all managers: 15:45:39.600 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:45:39.604 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:45:39.604 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:45:39.632 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:45:39.632 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:45:39.637 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:45:39.637 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:45:39.923 [Lua] StateInGameRunning:_game_actually_starts() 15:45:39.923 [Lua] ################################################################################################################# 15:45:39.923 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:45:39.923 [Lua] ################################################################################################################# 15:45:39.923 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 15:45:39.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 15:45:40.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 15:45:40.143 [Lua] Commit load time data 15:45:53.254 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path5, mc:deus, gm:deus, env:0, seed:617550101, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 ) 15:45:53.254 [Lua] [NetworkServer] Entering post game 15:45:53.254 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:45:53.254 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 15:45:53.255 [Save] Saving `save_data` 15:45:53.255 [Lua] gm_event_end_conditions_met true false 15:45:53.255 [Lua] Game won 15:45:53.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:45:53.257 [Save] Save done 15:45:53.257 [Save] Saving `save_data` 15:45:53.257 [Lua] generate_backend_stats 11000010c7fed13:1 15:45:53.259 [Save] Save done 15:45:53.276 [Lua] PlayFabMirrorBase:_commit_internal nil 15:45:53.276 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:45:53.276 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:45:53.276 [Save] Saving `save_data` 15:45:53.276 [Lua] TRANSITION nil nil load_next_level 15:45:53.276 [Lua] Transition type "load_next_level", is server: true 15:45:53.276 [Lua] [LevelTransitionHandler] promote_next_level_data 15:45:53.276 [Lua] [GameNetworkManager] Leaving game... 15:45:53.276 [Lua] [GameNetworkManager] Shutting down game session host. 15:45:53.276 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:45:53.276 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:45:53.276 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=15.68 15:45:53.279 [Save] Save done 15:45:53.279 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:45:53.279 [Lua] commit result success 14 15:45:53.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59 15:45:53.279 [Lua] none table: 0000000017A3A3D0 nil 15:45:53.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59 15:45:53.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59 15:45:54.648 [Lua] Set lobby begin: 15:45:54.648 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:54.648 [Lua] Lobby data num_players = 1 15:45:54.649 [Lua] Lobby data difficulty_tweak = 0 15:45:54.649 [Lua] Lobby data host = 11000010c7fed13 15:45:54.649 [Lua] Lobby data matchmaking_type = 3 15:45:54.649 [Lua] Lobby data is_private = false 15:45:54.649 [Lua] Lobby data difficulty = normal 15:45:54.649 [Lua] Lobby data player_slot_1 = 0:0 15:45:54.649 [Lua] Lobby data unique_server_name = Walker Trips 15:45:54.649 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:54.649 [Lua] Lobby data matchmaking = true 15:45:54.649 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:54.649 [Lua] Lobby data mission_id = dlc_morris_map 15:45:54.649 [Lua] Lobby data power_level = 0 15:45:54.649 [Lua] Lobby data player_slot_5 = 0:0 15:45:54.650 [Lua] Lobby data player_slot_2 = 0:0 15:45:54.650 [Lua] Lobby data country_code = GB 15:45:54.650 [Lua] Lobby data player_slot_3 = 0:0 15:45:54.650 [Lua] Lobby data eac_authorized = true 15:45:54.650 [Lua] Set lobby end. 15:45:55.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:45:55.274 [Lua] [Managers] Calling function on all managers: 15:45:55.274 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:45:55.274 [Lua] Clearing all global lookup lists 15:45:55.274 [Lua] [IngamePlayerListUI] - Destroy 15:45:55.275 [Lua] [IngameUI] destroy 15:45:55.276 [Lua] [Managers] Destroying manager group: 15:45:55.277 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:45:55.277 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 15:45:55.277 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:45:55.277 [Lua] [Matchmaking] unregister rpcs 15:45:55.277 [Lua] ############### UNLOADING PACKAGES ############### 15:45:55.277 [Lua] [Gamestate] Enter state StateLoading 15:45:55.279 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:45:55.279 [Lua] [Matchmaking] register rpcs 15:45:55.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:45:55.279 [Lua] registering RPCs 15:45:55.279 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:45:55.279 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:45:55.279 [Lua] Set lobby begin: 15:45:55.279 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:45:55.279 [Lua] Lobby data num_players = 1 15:45:55.280 [Lua] Lobby data difficulty_tweak = 0 15:45:55.280 [Lua] Lobby data host = 11000010c7fed13 15:45:55.280 [Lua] Lobby data matchmaking_type = 3 15:45:55.280 [Lua] Lobby data is_private = false 15:45:55.280 [Lua] Lobby data difficulty = normal 15:45:55.280 [Lua] Lobby data player_slot_1 = 0:0 15:45:55.280 [Lua] Lobby data unique_server_name = Walker Trips 15:45:55.280 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:45:55.280 [Lua] Lobby data matchmaking = true 15:45:55.281 [Lua] Lobby data network_hash = f5379771c25088f6 15:45:55.281 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:45:55.281 [Lua] Lobby data power_level = 0 15:45:55.281 [Lua] Lobby data player_slot_5 = 0:0 15:45:55.281 [Lua] Lobby data player_slot_2 = 0:0 15:45:55.281 [Lua] Lobby data country_code = GB 15:45:55.281 [Lua] Lobby data player_slot_3 = 0:0 15:45:55.281 [Lua] Lobby data eac_authorized = true 15:45:55.281 [Lua] Set lobby end. 15:45:55.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:45:55.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized 15:45:55.291 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path5 0 15:45:55.292 [Umbra] Unload tome 15:45:55.308 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5, async-read, 15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5, async-read, 15:45:55.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano 15:45:55.443 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano 15:45:55.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:45:56.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:45:56.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:45:56.487 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:45:56.755 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:45:56.755 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:45:56.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano 15:46:08.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano 15:46:08.045 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano 15:46:08.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:46:09.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:46:09.237 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common 15:46:09.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 15:46:09.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 15:46:09.540 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 15:46:09.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 15:46:09.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 15:46:09.591 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common 15:46:09.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 15:46:09.645 [Umbra] Loading umbra tome '#ID[2eb144cd3d1e1b11]' 15:46:09.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 15:46:09.725 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5 15:46:09.743 [Lua] [LevelTransitionHandler] Level load completed! 15:46:09.743 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path5 - level_seed: 617550101 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 15:46:09.758 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:46:09.758 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 15:46:09.758 [Lua] load_startup_enemy_packages: -------------- 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_spawn 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_troll 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_rat_ogre 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_stormfiend 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] beastmen_minotaur 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_plague_sorcerer 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_corruptor_sorcerer 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_gutter_runner 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_pack_master 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_poison_wind_globadier 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_ratling_gunner 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_warpfire_thrower 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_vortex_sorcerer 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] beastmen_standard_bearer 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_vortex 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] critter_rat 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] critter_pig 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_storm_vermin_with_shield 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_storm_vermin 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_warrior 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_clan_rat 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_raider 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_slave 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_fanatic 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_loot_rat 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_marauder_with_shield 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_berzerker 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_clan_rat_with_shield 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] chaos_marauder 15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:46:09.758 [Lua] skaven_plague_monk 15:46:09.761 [Lua] ### Sending rpc_level_loaded 15:46:09.761 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 377 15:46:09.761 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:46:09.778 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:46:09.778 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:46:09.794 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:46:09.794 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:46:09.794 [Lua] ### Sending rpc_level_loaded 15:46:09.794 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 377 15:46:09.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:46:09.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:46:09.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:46:10.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:46:10.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:46:10.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:46:10.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:46:10.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:46:10.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:46:10.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:46:10.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:46:10.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:46:10.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:46:10.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:46:10.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:46:10.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:46:10.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:46:10.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:10.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:10.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:46:10.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:46:10.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:46:10.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:46:10.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:46:11.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:46:11.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:46:11.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:46:11.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:46:11.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:46:11.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:46:11.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:46:11.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:46:11.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:46:11.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:46:11.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:46:11.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:46:11.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:46:11.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:46:12.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:46:12.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:46:12.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:46:12.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:46:12.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:46:12.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:46:12.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:46:12.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:46:12.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:46:12.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:46:12.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:46:12.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:46:12.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:46:12.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:46:12.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:46:12.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:46:13.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:46:13.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:46:13.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:46:13.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:46:13.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:46:13.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:46:13.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:46:13.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:46:13.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:46:13.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:46:13.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:46:13.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:46:13.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:46:13.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:46:13.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:46:13.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:46:13.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:46:13.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:46:14.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:46:14.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:46:14.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:46:14.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:46:14.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:46:14.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:46:14.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:46:14.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:46:14.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:46:14.690 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path5 game_mode: deus 15:46:14.690 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:46:14.690 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:46:14.695 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:46:14.708 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:46:14.708 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world 15:46:14.708 [Umbra] Init version: 3.4.15 :: 16 threads 15:46:15.221 [Lua] Async level spawning done 15:46:15.221 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:46:16.189 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:46:16.189 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:46:16.189 [Lua] [Matchmaking] unregister rpcs 15:46:16.189 [Lua] Set lobby begin: 15:46:16.189 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:46:16.189 [Lua] Lobby data num_players = 1 15:46:16.190 [Lua] Lobby data difficulty_tweak = 0 15:46:16.190 [Lua] Lobby data host = 11000010c7fed13 15:46:16.190 [Lua] Lobby data matchmaking_type = 3 15:46:16.190 [Lua] Lobby data is_private = false 15:46:16.190 [Lua] Lobby data difficulty = normal 15:46:16.190 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.190 [Lua] Lobby data unique_server_name = Walker Trips 15:46:16.190 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:46:16.190 [Lua] Lobby data matchmaking = true 15:46:16.190 [Lua] Lobby data network_hash = f5379771c25088f6 15:46:16.191 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:46:16.191 [Lua] Lobby data power_level = 0 15:46:16.191 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.191 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.191 [Lua] Lobby data country_code = GB 15:46:16.191 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.191 [Lua] Lobby data eac_authorized = true 15:46:16.191 [Lua] Set lobby end. 15:46:16.191 [Lua] [Managers] Destroying manager group: 15:46:16.192 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens 15:46:16.192 [Lua] [Gamestate] Enter StateIngame HOST 15:46:16.192 [Lua] <>level = sig_volcano_wastes_path5<> 15:46:16.192 [Lua] [StateIngame] Server ingame 15:46:16.195 [Lua] Set lobby begin: 15:46:16.195 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:46:16.195 [Lua] Lobby data num_players = 1 15:46:16.195 [Lua] Lobby data difficulty_tweak = -7 15:46:16.195 [Lua] Lobby data host = 11000010c7fed13 15:46:16.195 [Lua] Lobby data matchmaking_type = 3 15:46:16.195 [Lua] Lobby data is_private = false 15:46:16.195 [Lua] Lobby data difficulty = hardest 15:46:16.195 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.195 [Lua] Lobby data unique_server_name = Walker Trips 15:46:16.196 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:46:16.196 [Lua] Lobby data matchmaking = true 15:46:16.196 [Lua] Lobby data network_hash = f5379771c25088f6 15:46:16.196 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:46:16.196 [Lua] Lobby data power_level = 0 15:46:16.196 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.196 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.196 [Lua] Lobby data country_code = GB 15:46:16.196 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.196 [Lua] Lobby data eac_authorized = true 15:46:16.196 [Lua] Set lobby end. 15:46:16.196 [Lua] [Matchmaking] register rpcs 15:46:16.196 [Lua] GameNetworkManager:init... creating game session 15:46:16.196 [Lua] Host GameSession.make_game_session_host with session: 15:46:16.196 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:46:16.196 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:46:16.196 [Lua] [GameNetworkManager] self.is_server = true 15:46:16.196 [Network] Setting artificial MTU limit to 65536 15:46:16.203 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:46:16.203 [Lua] pacing=deus_default 15:46:16.203 [Lua] roaming=nil 15:46:16.203 [Lua] specials=deus_default 15:46:16.203 [Lua] contained_breeds=nil 15:46:16.203 [Lua] debug_color=maroon 15:46:16.203 [Lua] disabled=false 15:46:16.203 [Lua] pack_spawning=deus_default 15:46:16.203 [Lua] factions=nil 15:46:16.203 [Lua] description=deus_conflict_director_skaven_chaos_name 15:46:16.203 [Lua] boss=deus_default 15:46:16.203 [Lua] horde=deus_default 15:46:16.203 [Lua] name=deus_skaven_chaos 15:46:16.203 [Lua] intensity=deus_default 15:46:16.203 [Lua] --- 15:46:16.203 [Lua] [LevelAnalysis] set_random_seed( 617550101) 15:46:16.207 [Lua] [AIInterestPointSystem] Level Seed: 617550101 15:46:16.207 [Lua] 15:46:16.207 [Lua] [entity_system_bag] = table 15:46:16.207 [Lua] [entity_system_bag] = metatable 15:46:16.208 [Lua] [startup_data] = table 15:46:16.208 [Lua] [entity_manager] = table 15:46:16.208 [Lua] [entity_manager] = metatable 15:46:16.208 [Lua] [unit_spawner] = table 15:46:16.208 [Lua] [unit_spawner] = metatable 15:46:16.208 [Lua] [unit_storage] = table 15:46:16.208 [Lua] [unit_storage] = metatable 15:46:16.208 [Lua] [dice_keeper] = table 15:46:16.208 [Lua] [dice_keeper] = metatable 15:46:16.208 [Lua] [is_server] = true (boolean) 15:46:16.208 [Lua] [world] = [World] 15:46:16.208 [Lua] [system_api] = table 15:46:16.208 [Lua] [entity_system] = table 15:46:16.208 [Lua] [entity_system] = metatable 15:46:16.208 [Lua] [network_lobby] = table 15:46:16.208 [Lua] [network_lobby] = metatable 15:46:16.208 [Lua] [profile_synchronizer] = table 15:46:16.208 [Lua] [profile_synchronizer] = metatable 15:46:16.208 [Lua] [level_transition_handler] = table 15:46:16.208 [Lua] [level_transition_handler] = metatable 15:46:16.208 [Lua] [num_local_human_players] = 1 (number) 15:46:16.208 [Lua] [statistics_db] = table 15:46:16.208 [Lua] [statistics_db] = metatable 15:46:16.208 [Lua] [network_server] = table 15:46:16.208 [Lua] [network_server] = metatable 15:46:16.208 [Lua] [input_manager] = table 15:46:16.208 [Lua] [input_manager] = metatable 15:46:16.208 [Lua] [network_clock] = table 15:46:16.208 [Lua] [network_clock] = metatable 15:46:16.208 [Lua] [network_transmit] = table 15:46:16.208 [Lua] [network_transmit] = metatable 15:46:16.208 [Lua] [free_flight_manager] = table 15:46:16.208 [Lua] [free_flight_manager] = metatable 15:46:16.208 [Lua] [network_manager] = table 15:46:16.208 [Lua] [network_manager] = metatable 15:46:16.208 [Lua] [network_event_delegate] = table 15:46:16.208 [Lua] [network_event_delegate] = metatable 15:46:16.208 [Lua] 15:46:16.208 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:46:16.208 [Lua] ignoring extension VersusInteractObjectiveExtension 15:46:16.208 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:46:16.208 [Lua] ignoring extension VersusSocketObjectiveExtension 15:46:16.208 [Lua] ignoring extension VersusTargetObjectiveExtension 15:46:16.208 [Lua] ignoring extension VersusMissionObjectiveExtension 15:46:16.209 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:46:16.226 [Lua] [AchievementManager] Achievements using the steam platform 15:46:16.226 [Lua] PlayerManager:add_player player_1 15:46:16.270 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.271 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.271 [Lua] respawn_unit_spawned with group id: terror_respawn 15:46:16.272 [Lua] [StateIngame] Level seed: 617550101 15:46:16.285 [Lua] [LevelAnalysis] set_random_seed( 617550101) 15:46:16.288 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:46:16.288 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:46:16.289 [Lua] [IngameUI] init 15:46:16.306 [Lua] cb_razer_chroma_setup 15:46:16.322 [Save] Saving `save_data` 15:46:16.324 [Save] Save done 15:46:16.324 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000001781A0E0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000017819D30; parent_world_position = table: 0000000017819D60; local_position = table: 000000001781A050; size = table: 000000001781A0A0; node = table: 000000001781A0E0 [3] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000017819C40; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000001EF42D0 [7] self = table: 0000000001EF42D0; ingame_ui_context = table: 000000000CDCF5A0; input_manager = table: 000000001178C500; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000001EF42D0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 000000000C8AA960; error_prefix_data = table: 0000000001EF4290; func = [function] [14] self = table: 000000000C8AA960; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 0000000001EF4140; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000C8AA960 [20] self = table: 000000000C74CF60; ingame_ui_context = table: 000000000CDCF5A0 [21] self = table: 000000000C74CF60; params = table: 00000000167D84E0; viewport_name = "player_1"; input_manager = table: 000000001178C500; input_source = table: 0000000016375ED0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000126B17D0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000189214E0; camera_system = table: 000000000206E480; outline_system = table: 0000000001E7F1A0; fade_system = table: 0000000002B5D310; sound_sector_system = table: 0000000001A95DE0; sound_environment_system = table: 000000000419C2B0; event_manager = table: 000000000707DFE0; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDCF5A0 [22] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; params = table: 00000000167D84E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true [25] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000D410320; menu_widgets = table: 000000000CB67CB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000D410320; menu_widgets = table: 000000000CB67CB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000129FFEB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A83C230; telemetry_time_view_enter = 0; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BC009A0; cutscene_system = table: 000000000BA86480; text_popup_ui = table: 00000000179BD7E0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BCFDDA0; ui_top_renderer = table: 000000000FA29A50; camera_manager = table: 00000000030DE200; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000CDCF5A0; views = table: 0000000018F98CE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000126B17D0; weave_onboarding = table: 0000000011CF65C0; popup_handler = table: 00000000179BD630; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011C60650; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650; [22] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [23] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [24] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [25] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000002C8D000; network_server = table: 000000001A4F7750; entity_system = table: 000000000018B100; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C74CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF137F0; machines = table: 00000000167D8440; _quit_game = false; network_clock = table: 000000000CE55500; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000000199DEF0; network_event_delegate = table: 0000000011C60650; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000D580610; 15:46:16.325 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000017811070; node_def = table: 0000000017819A60; k = "offset"; v = table: 0000000017819B20 [2] scenegraph = table: 0000000017810FF0; scenegraph_def = table: 0000000001EF43E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017819A60; parent_name = nil; local_position = table: 0000000017811020; node = table: 0000000017811070 [3] scenegraph_def = table: 0000000001EF43E0; scenegraph = table: 0000000017810FF0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017819A60 [4] self = table: 0000000001EF42D0 [5] self = table: 0000000001EF42D0; ingame_ui_context = table: 000000000CDCF5A0; input_manager = table: 000000001178C500; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000001EF42D0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 000000000C8AA960; error_prefix_data = table: 0000000001EF4290; func = [function] [12] self = table: 000000000C8AA960; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 0000000001EF4140; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000C8AA960 [18] self = table: 000000000C74CF60; ingame_ui_context = table: 000000000CDCF5A0 [19] self = table: 000000000C74CF60; params = table: 00000000167D84E0; viewport_name = "player_1"; input_manager = table: 000000001178C500; input_source = table: 0000000016375ED0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000126B17D0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000189214E0; camera_system = table: 000000000206E480; outline_system = table: 0000000001E7F1A0; fade_system = table: 0000000002B5D310; sound_sector_system = table: 0000000001A95DE0; sound_environment_system = table: 000000000419C2B0; event_manager = table: 000000000707DFE0; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDCF5A0 [20] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; params = table: 00000000167D84E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true [23] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 000000000C74CDB0 [25] self = table: 000000001178C280; loading_context = table: 000000000D580610; is_server = true; assert_on_leak = true; input_manager = table: 000000001178C500; level_key = "sig_volcano_wastes_path5"; level_setting = table: 0000000000387E90; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 0000000011C60650; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000707DFE0; level = [Level]; level_key = "sig_volcano_wastes_path5"; level_seed = 617550101; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000167D84E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CB67CB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D410320; settings_list_size_y = 1160; ui_scenegraph = table: 0000000017819C40; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CB67CB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D410320; settings_list_size_y = 1160; ui_scenegraph = table: 0000000017819C40; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000129FFEB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A83C230; telemetry_time_view_enter = 0; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BC009A0; cutscene_system = table: 000000000BA86480; text_popup_ui = table: 00000000179BD7E0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BCFDDA0; ui_top_renderer = table: 000000000FA29A50; camera_manager = table: 00000000030DE200; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000CDCF5A0; views = table: 0000000018F98CE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000126B17D0; weave_onboarding = table: 0000000011CF65C0; popup_handler = table: 00000000179BD630; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011C60650; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650; [20] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [21] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [22] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [23] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000002C8D000; network_server = table: 000000001A4F7750; entity_system = table: 000000000018B100; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C74CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF137F0; machines = table: 00000000167D8440; _quit_game = false; network_clock = table: 000000000CE55500; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000000199DEF0; network_event_delegate = table: 0000000011C60650; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000D580610; 15:46:16.329 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:46:16.329 [Lua] Set lobby begin: 15:46:16.329 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:46:16.329 [Lua] Lobby data num_players = 1 15:46:16.329 [Lua] Lobby data difficulty_tweak = -7 15:46:16.329 [Lua] Lobby data host = 11000010c7fed13 15:46:16.329 [Lua] Lobby data matchmaking_type = 3 15:46:16.329 [Lua] Lobby data is_private = false 15:46:16.330 [Lua] Lobby data difficulty = hardest 15:46:16.330 [Lua] Lobby data player_slot_1 = 0:0 15:46:16.330 [Lua] Lobby data unique_server_name = Walker Trips 15:46:16.330 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:46:16.330 [Lua] Lobby data matchmaking = true 15:46:16.330 [Lua] Lobby data network_hash = f5379771c25088f6 15:46:16.330 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:46:16.330 [Lua] Lobby data power_level = 725 15:46:16.330 [Lua] Lobby data player_slot_5 = 0:0 15:46:16.330 [Lua] Lobby data player_slot_2 = 0:0 15:46:16.330 [Lua] Lobby data country_code = GB 15:46:16.330 [Lua] Lobby data player_slot_3 = 0:0 15:46:16.330 [Lua] Lobby data eac_authorized = true 15:46:16.330 [Lua] Set lobby end. 15:46:16.332 [Lua] CurrentConflictSettings deus_skaven_chaos 15:46:16.332 [Lua] [ConflictDirector] conflict_director is ai_ready 15:46:16.333 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:46:16.333 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:46:16.334 [Lua] NORMAL PATROL MAIN PATH 246.98822021484375 15:46:16.334 [Lua] [waypoints] = table 15:46:16.335 [Lua] [astar_points] = table 15:46:16.335 [Lua] [travel_dist] = 246.98822930455208 (number) 15:46:16.335 [Lua] [one_directional] = false (boolean) 15:46:16.335 [Lua] [id] = boss_2 (string) 15:46:16.335 [Lua] NORMAL PATROL MAIN PATH 612.9722900390625 15:46:16.335 [Lua] [waypoints] = table 15:46:16.335 [Lua] [astar_points] = table 15:46:16.335 [Lua] [travel_dist] = 612.97229918837547 (number) 15:46:16.335 [Lua] [one_directional] = false (boolean) 15:46:16.335 [Lua] [id] = boss_3 (string) 15:46:16.335 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:46:16.335 [Lua] Forming navigation groups in one frame 15:46:16.335 [Lua] Forming navigation groups 15:46:16.370 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481 15:46:16.421 [Lua] NavigationGroupManager -> calulation time B: 0.052000000000134605 15:46:16.421 [Lua] number of nav groups: 117 15:46:16.422 [Lua] number of refined nav groups : 75 15:46:16.426 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 15:46:16.427 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.344921189546579 Normalized coefficient: 1.0263982333600621 15:46:16.429 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.0335771333426251 Normalized coefficient: 1.2951679968299263 15:46:16.431 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 15:46:16.432 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path5 15:46:16.432 [Lua] [LevelAnalysis] This level has a total main-path length of 642.779 meters. 15:46:16.432 [Lua] [LevelAnalysis] num_event_places_f: 0.39518612639109296 , num_event_places: 0 , trailing_event_fraction: 0.39518612639109296 , num_events: 1 15:46:16.432 [Lua] [LevelAnalysis] Level path distance: 642.7791895866394 15:46:16.432 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 642.7791895866394 forbidden_dist: -542.7791895866394 15:46:16.432 [Lua] [LevelAnalysis] wanted_distance: 415.25878863087212 15:46:16.432 [Lua] [LevelAnalysis] Terror events added: 15:46:16.432 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:46:16.432 [Lua] Adding main path event: Vector3Box(85.9276, 91.1054, 47.4599) rare_event_loot_rat 45 table: 000000000D814B10 15:46:16.432 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:46:16.447 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:46:16.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:46:16.453 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 15:46:16.453 [Lua] Adding main path event: Vector3Box(-63.7711, 44.1372, 45.402) boss_event_chaos_troll 45 table: 000000000D52C860 15:46:16.453 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:46:16.453 [Lua] [Managers] Calling function on all managers: 15:46:16.453 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:46:16.466 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:46:16.466 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:46:16.469 [Lua] player (11000010c7fed13,2) was put into party 1 15:46:16.481 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 15:46:16.481 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 15:46:16.481 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 15:46:16.485 [Lua] player (11000010c7fed13,3) was put into party 1 15:46:16.498 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 15:46:16.498 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 15:46:16.498 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 15:46:16.502 [Lua] player (11000010c7fed13,4) was put into party 1 15:46:16.515 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50 15:46:16.515 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=51 15:46:16.515 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 15:46:16.605 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:16.605 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 15:46:16.605 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:46:16.606 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:46:16.606 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:46:16.635 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:46:16.635 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:46:17.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:46:17.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:46:17.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 15:46:17.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 15:46:17.793 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 15:46:17.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:46:18.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:46:18.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:46:18.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:46:18.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:46:18.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:46:18.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:46:18.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:46:18.679 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:46:18.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:46:18.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:46:18.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:46:18.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:46:18.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:46:18.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:46:18.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:46:19.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:46:19.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:46:19.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:46:19.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:46:19.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:46:19.100 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 15:46:19.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 15:46:19.151 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 15:46:19.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:46:19.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:46:19.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:46:19.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:46:19.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:46:19.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:46:19.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:46:19.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:46:19.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:46:19.644 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 15:46:19.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 15:46:19.693 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 15:46:19.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:46:19.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:46:19.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:46:19.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:46:19.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:46:19.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:46:19.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:46:19.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:46:19.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:46:19.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:46:19.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:46:19.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:46:19.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:46:19.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:46:19.957 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:46:19.957 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:46:20.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:46:20.005 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:46:20.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:46:20.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:46:20.055 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:46:20.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:46:20.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:46:20.106 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:46:20.106 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:46:20.157 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:46:20.157 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:46:20.157 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:46:20.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:46:20.207 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:46:20.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:46:20.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:46:20.258 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:46:20.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:46:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:46:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:46:20.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:46:20.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:46:20.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:46:20.393 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:46:20.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:46:20.460 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:46:20.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 15:46:20.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 15:46:20.628 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 15:46:20.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:46:20.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:46:20.713 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:46:20.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:46:20.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:46:20.747 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:46:20.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:46:20.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:46:20.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:46:20.780 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:46:20.831 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:46:20.831 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:46:20.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:46:20.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:46:20.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:46:20.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:46:20.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:46:20.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:46:20.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:46:21.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:46:21.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:46:21.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:46:21.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:46:21.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:46:21.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:46:21.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:46:21.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:46:21.136 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 15:46:21.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 15:46:21.186 [Lua] [PackageManager] Force_load: wwise/coghammer 15:46:21.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:46:21.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:46:21.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:46:21.254 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:46:21.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:46:21.305 [Lua] [PackageManager] Force_load: wwise/drakegun 15:46:21.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:46:21.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:46:21.407 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:46:21.425 [Lua] test 15:46:21.425 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2 15:46:21.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 15:46:21.427 [Lua] test 15:46:21.427 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 15:46:21.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.431 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 15:46:21.431 [Lua] test 15:46:21.431 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:46:21.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 15:46:21.436 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-143.155, 91.4258, 49.0439), Vector4(0, 0, 0.925402, 0.378987)) 15:46:21.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.438 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:46:21.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 15:46:21.440 [Lua] [GameNetworkManager] destroying game object with go_id=57 15:46:21.447 [Lua] Switching ConflictSettings: to: deus_skaven 15:46:21.447 [Lua] pacing=deus_default 15:46:21.447 [Lua] roaming=nil 15:46:21.447 [Lua] specials=deus_skaven 15:46:21.447 [Lua] contained_breeds=nil 15:46:21.447 [Lua] debug_color=orange 15:46:21.447 [Lua] disabled=false 15:46:21.447 [Lua] pack_spawning=skaven 15:46:21.447 [Lua] description=deus_conflict_director_skaven_chaos_name 15:46:21.447 [Lua] factions=nil 15:46:21.447 [Lua] boss=deus_skaven 15:46:21.447 [Lua] horde=deus_default 15:46:21.447 [Lua] name=deus_skaven 15:46:21.447 [Lua] intensity=deus_default 15:46:21.447 [Lua] --- 15:46:21.451 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4 15:46:21.451 [Lua] [GameNetworkManager] destroying game object with go_id=50 15:46:21.451 [Lua] player (11000010c7fed13,4) was put into party 1 15:46:21.468 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:46:21.468 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 15:46:21.468 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 15:46:21.481 [Lua] test 15:46:21.481 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:46:21.483 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:46:21.483 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 15:46:21.802 [Lua] StateInGameRunning:_game_actually_starts() 15:46:21.803 [Lua] ################################################################################################################# 15:46:21.803 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-sig_volcano_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:46:21.803 [Lua] ################################################################################################################# 15:46:21.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60 15:46:21.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60 15:46:22.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60 15:46:22.008 [Lua] Commit load time data 15:47:35.312 [Lua] Players are leaving the safe zone 15:48:01.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read, 15:48:01.811 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:48:01.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 15:48:01.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p 15:48:02.317 [Lua] 33 15:48:02.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:02.453 [Lua] 33 15:48:02.722 [Lua] 13 15:48:02.722 [Lua] 33 15:48:02.857 [Lua] 17 15:48:03.316 [Lua] 4 15:48:03.800 [Lua] 13 15:48:03.884 [Lua] 20 15:48:03.969 [Lua] 20 15:48:03.969 [Lua] 33 15:48:04.221 [Lua] 13 15:48:04.221 [Lua] 25 15:48:04.306 [Lua] 20 15:48:04.373 [Lua] 20 15:48:29.058 [Lua] main path terror event triggered: boss_event_chaos_troll 15:48:29.058 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0) 15:48:29.094 [Lua] Init group template: boss_door_closers 15:48:46.908 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:48:50.833 [Lua] simple los failed 15:48:50.902 [Lua] simple los failed 15:48:53.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:53.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:54.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:54.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:55.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:55.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:55.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:56.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:56.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:56.454 [Lua] chaos troll died! 15:48:56.688 [Lua] ready to jump failed 15:48:57.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:57.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:58.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:48:58.461 [Lua] fence jumping 15:48:59.053 [Lua] simple los failed 15:49:01.801 [Lua] state dead despawn 15:49:01.816 [Lua] [GameNetworkManager] destroying game object with go_id=55 15:49:18.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:26.852 [Lua] test 15:49:26.852 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 15:49:26.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:49:26.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=155 15:49:28.498 [Lua] Time for new HOOORDE! multi_first_wave 15:49:28.498 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 15:49:28.498 [Lua] horde requested: vector_blob 15:49:28.498 [Lua] wants to spawn behind within distance: 60 15:49:28.498 [Lua] horde crated with id 2 of type vector_blob 15:49:28.498 [Lua] managed to spawn 58/58 horde enemies 15:49:28.498 [Lua] vector blob horde has started 15:49:29.463 [Lua] Init group template: horde 15:49:46.406 [Lua] HORDE: Pushing horde in time; too many units out 64 15:49:49.654 [Lua] chaos troll was despawned! 15:49:51.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:51.506 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:49:51.506 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:49:51.506 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 15:49:51.506 [Lua] horde requested: vector_blob 15:49:51.506 [Lua] wants to spawn ahead within distance: 60 15:49:51.506 [Lua] horde crated with id 3 of type vector_blob 15:49:51.507 [Lua] managed to spawn 55/55 horde enemies 15:49:51.507 [Lua] vector blob horde has started 15:49:52.526 [Lua] Init group template: horde 15:49:52.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:52.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:53.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1044609 15:49:54.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:54.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1100863 15:49:54.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1100863 15:49:56.474 [Lua] state dead despawn 15:49:56.490 [Lua] [GameNetworkManager] destroying game object with go_id=53 15:49:58.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:49:58.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:50:12.649 [Lua] Horde killed: ? 15:50:17.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:50:21.626 [Lua] test 15:50:21.626 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2 15:50:21.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:21.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=269 15:50:22.502 [Lua] state dead despawn 15:50:22.519 [Lua] [GameNetworkManager] destroying game object with go_id=63 15:50:31.942 [Lua] Horde killed: ? 15:50:47.586 [Lua] test 15:50:47.586 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:50:47.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:50:47.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=290 15:51:02.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem 15:51:02.706 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:51:03.252 [Lua] Switching ConflictSettings: to: deus_chaos 15:51:03.252 [Lua] pacing=deus_chaos 15:51:03.252 [Lua] roaming=nil 15:51:03.252 [Lua] specials=deus_chaos 15:51:03.252 [Lua] debug_color=purple 15:51:03.252 [Lua] contained_breeds=nil 15:51:03.252 [Lua] pack_spawning=deus_chaos 15:51:03.252 [Lua] disabled=false 15:51:03.252 [Lua] factions=nil 15:51:03.252 [Lua] boss=deus_chaos 15:51:03.252 [Lua] horde=deus_chaos 15:51:03.252 [Lua] name=deus_chaos 15:51:03.252 [Lua] intensity=deus_default 15:51:03.252 [Lua] --- 15:51:09.813 [Lua] 1 15:51:12.279 [Lua] 1 15:51:15.566 [Lua] CACHED ASTAR FAIL 15:51:16.700 [Lua] CACHED ASTAR FAIL 15:51:18.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:51:23.237 [Lua] ready to jump failed 15:51:27.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:51:27.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:51:32.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 15:51:32.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:51:32.799 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:51:32.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:51:32.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 15:51:32.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:51:32.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:51:32.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:51:32.965 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:51:33.015 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:51:33.015 [Lua] [PackageManager] Force_load: wwise/bow 15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 15:51:42.843 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 15:51:42.843 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:51:42.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 15:51:42.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 15:51:42.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:51:42.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:51:42.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 15:51:42.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:51:43.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:51:43.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 15:51:44.192 [Lua] main path terror event triggered: rare_event_loot_rat 15:51:44.192 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 15:51:50.321 [Lua] [DeusChestExtension] equipped: 15:51:50.321 [Lua] 15:51:50.321 [Lua] [backend_id] = ww_shortbow238a96e5-ffa4-4e18-b02c-d84c620dddd9 (string) 15:51:50.321 [Lua] [power_level] = 550 (number) 15:51:50.321 [Lua] [deus_item_key] = deus_we_shortbow (string) 15:51:50.321 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:51:50.321 [Lua] [skin] = we_shortbow_skin_03 (string) 15:51:50.321 [Lua] [properties] = table 15:51:50.321 [Lua] [rarity] = rare (string) 15:51:50.321 [Lua] [key] = we_shortbow (string) 15:51:50.321 [Lua] [data] = table 15:51:50.321 [Lua] 15:51:50.322 [Lua] min_height 280.36239624023438 15:51:50.336 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer, async-read, 15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer, async-read, 15:51:50.352 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer 15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer 15:51:50.356 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded: 15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 15:51:50.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 15:51:50.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03 15:51:50.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:51:50.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:51:50.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 15:51:52.698 [Lua] Set lobby begin: 15:51:52.698 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:51:52.698 [Lua] Lobby data num_players = 1 15:51:52.698 [Lua] Lobby data difficulty_tweak = -7 15:51:52.698 [Lua] Lobby data host = 11000010c7fed13 15:51:52.698 [Lua] Lobby data matchmaking_type = 3 15:51:52.698 [Lua] Lobby data is_private = false 15:51:52.698 [Lua] Lobby data difficulty = hardest 15:51:52.699 [Lua] Lobby data player_slot_1 = 0:0 15:51:52.699 [Lua] Lobby data unique_server_name = Walker Trips 15:51:52.699 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:51:52.699 [Lua] Lobby data matchmaking = true 15:51:52.699 [Lua] Lobby data network_hash = f5379771c25088f6 15:51:52.699 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:51:52.699 [Lua] Lobby data power_level = 735 15:51:52.699 [Lua] Lobby data player_slot_5 = 0:0 15:51:52.699 [Lua] Lobby data player_slot_2 = 0:0 15:51:52.699 [Lua] Lobby data country_code = GB 15:51:52.699 [Lua] Lobby data player_slot_3 = 0:0 15:51:52.699 [Lua] Lobby data eac_authorized = true 15:51:52.699 [Lua] Set lobby end. 15:51:52.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 15:51:52.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 15:51:52.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 15:51:52.873 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 15:51:52.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 15:51:52.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 15:51:55.794 [Lua] Override Player Respawning terror_respawn true 15:52:02.913 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 617550080) 15:52:07.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0 15:52:11.800 [Lua] [DeusChestExtension] equipped: 15:52:11.800 [Lua] 15:52:11.800 [Lua] [backend_id] = ww_2h_axe62a9a558-7a80-4bd3-ad4e-b0bf6c91b0f1 (string) 15:52:11.800 [Lua] [power_level] = 550 (number) 15:52:11.800 [Lua] [deus_item_key] = deus_we_2h_axe (string) 15:52:11.800 [Lua] [traits] = table 15:52:11.800 [Lua] [skin] = we_2h_axe_skin_02 (string) 15:52:11.800 [Lua] [bypass_skin_ownership_check] = true (boolean) 15:52:11.800 [Lua] [properties] = table 15:52:11.800 [Lua] [key] = we_2h_axe (string) 15:52:11.800 [Lua] [rarity] = rare (string) 15:52:11.800 [Lua] [data] = table 15:52:11.800 [Lua] 15:52:11.806 [Lua] min_height 300.36239624023438 15:52:11.816 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:52:11.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer, async-read, 15:52:11.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer, async-read, 15:52:11.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 15:52:11.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 15:52:12.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2 15:52:12.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2 15:52:12.759 [Lua] Set lobby begin: 15:52:12.759 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:52:12.759 [Lua] Lobby data num_players = 1 15:52:12.759 [Lua] Lobby data difficulty_tweak = -7 15:52:12.759 [Lua] Lobby data host = 11000010c7fed13 15:52:12.759 [Lua] Lobby data matchmaking_type = 3 15:52:12.759 [Lua] Lobby data is_private = false 15:52:12.759 [Lua] Lobby data difficulty = hardest 15:52:12.759 [Lua] Lobby data player_slot_1 = 0:0 15:52:12.759 [Lua] Lobby data unique_server_name = Walker Trips 15:52:12.759 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:52:12.759 [Lua] Lobby data matchmaking = true 15:52:12.760 [Lua] Lobby data network_hash = f5379771c25088f6 15:52:12.760 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:52:12.760 [Lua] Lobby data power_level = 755 15:52:12.760 [Lua] Lobby data player_slot_5 = 0:0 15:52:12.760 [Lua] Lobby data player_slot_2 = 0:0 15:52:12.760 [Lua] Lobby data country_code = GB 15:52:12.760 [Lua] Lobby data player_slot_3 = 0:0 15:52:12.760 [Lua] Lobby data eac_authorized = true 15:52:12.760 [Lua] Set lobby end. 15:52:12.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:52:12.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:52:12.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:52:23.448 [Lua] 2 15:52:24.039 [Lua] 2 15:52:25.099 [Lua] 2 15:52:25.824 [Lua] 2 15:52:27.126 [Lua] event horde ends! 15:52:27.520 [Lua] 1 15:52:27.557 [Lua] 2 15:52:29.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:52:35.205 [Lua] event horde ends! 15:52:38.377 [Lua] 8 15:52:38.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:52:41.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:52:48.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 15:52:50.542 [Lua] event horde ends! 15:52:50.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2094545 15:52:58.073 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:52:58.073 [Lua] pacing=deus_default 15:52:58.073 [Lua] roaming=nil 15:52:58.073 [Lua] specials=deus_default 15:52:58.073 [Lua] contained_breeds=nil 15:52:58.073 [Lua] debug_color=maroon 15:52:58.073 [Lua] disabled=false 15:52:58.073 [Lua] pack_spawning=deus_default 15:52:58.073 [Lua] factions=nil 15:52:58.073 [Lua] description=deus_conflict_director_skaven_chaos_name 15:52:58.073 [Lua] boss=deus_default 15:52:58.073 [Lua] horde=deus_default 15:52:58.073 [Lua] name=deus_skaven_chaos 15:52:58.073 [Lua] intensity=deus_default 15:52:58.073 [Lua] --- 15:52:58.375 [Lua] Switching ConflictSettings: to: deus_chaos 15:52:58.375 [Lua] pacing=deus_chaos 15:52:58.375 [Lua] roaming=nil 15:52:58.375 [Lua] specials=deus_chaos 15:52:58.375 [Lua] debug_color=purple 15:52:58.375 [Lua] contained_breeds=nil 15:52:58.375 [Lua] pack_spawning=deus_chaos 15:52:58.375 [Lua] disabled=false 15:52:58.375 [Lua] factions=nil 15:52:58.375 [Lua] boss=deus_chaos 15:52:58.375 [Lua] horde=deus_chaos 15:52:58.375 [Lua] name=deus_chaos 15:52:58.375 [Lua] intensity=deus_default 15:52:58.375 [Lua] --- 15:52:59.757 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:52:59.757 [Lua] pacing=deus_default 15:52:59.757 [Lua] roaming=nil 15:52:59.757 [Lua] specials=deus_default 15:52:59.757 [Lua] contained_breeds=nil 15:52:59.757 [Lua] debug_color=maroon 15:52:59.757 [Lua] disabled=false 15:52:59.757 [Lua] pack_spawning=deus_default 15:52:59.757 [Lua] factions=nil 15:52:59.757 [Lua] description=deus_conflict_director_skaven_chaos_name 15:52:59.757 [Lua] boss=deus_default 15:52:59.757 [Lua] horde=deus_default 15:52:59.757 [Lua] name=deus_skaven_chaos 15:52:59.757 [Lua] intensity=deus_default 15:52:59.757 [Lua] --- 15:53:02.454 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:02.454 [Lua] pacing=deus_chaos 15:53:02.454 [Lua] roaming=nil 15:53:02.454 [Lua] specials=deus_chaos 15:53:02.454 [Lua] debug_color=purple 15:53:02.454 [Lua] contained_breeds=nil 15:53:02.454 [Lua] pack_spawning=deus_chaos 15:53:02.454 [Lua] disabled=false 15:53:02.454 [Lua] factions=nil 15:53:02.454 [Lua] boss=deus_chaos 15:53:02.454 [Lua] horde=deus_chaos 15:53:02.454 [Lua] name=deus_chaos 15:53:02.454 [Lua] intensity=deus_default 15:53:02.454 [Lua] --- 15:53:02.503 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:02.503 [Lua] pacing=deus_default 15:53:02.503 [Lua] roaming=nil 15:53:02.503 [Lua] specials=deus_default 15:53:02.503 [Lua] contained_breeds=nil 15:53:02.503 [Lua] debug_color=maroon 15:53:02.503 [Lua] disabled=false 15:53:02.503 [Lua] pack_spawning=deus_default 15:53:02.503 [Lua] factions=nil 15:53:02.503 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:02.503 [Lua] boss=deus_default 15:53:02.503 [Lua] horde=deus_default 15:53:02.503 [Lua] name=deus_skaven_chaos 15:53:02.503 [Lua] intensity=deus_default 15:53:02.503 [Lua] --- 15:53:05.185 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:05.185 [Lua] pacing=deus_chaos 15:53:05.185 [Lua] roaming=nil 15:53:05.185 [Lua] specials=deus_chaos 15:53:05.185 [Lua] debug_color=purple 15:53:05.185 [Lua] contained_breeds=nil 15:53:05.185 [Lua] pack_spawning=deus_chaos 15:53:05.185 [Lua] disabled=false 15:53:05.185 [Lua] factions=nil 15:53:05.185 [Lua] boss=deus_chaos 15:53:05.185 [Lua] horde=deus_chaos 15:53:05.185 [Lua] name=deus_chaos 15:53:05.185 [Lua] intensity=deus_default 15:53:05.185 [Lua] --- 15:53:05.203 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:05.203 [Lua] pacing=deus_default 15:53:05.203 [Lua] roaming=nil 15:53:05.203 [Lua] specials=deus_default 15:53:05.203 [Lua] contained_breeds=nil 15:53:05.203 [Lua] debug_color=maroon 15:53:05.203 [Lua] disabled=false 15:53:05.203 [Lua] pack_spawning=deus_default 15:53:05.203 [Lua] factions=nil 15:53:05.203 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:05.203 [Lua] boss=deus_default 15:53:05.203 [Lua] horde=deus_default 15:53:05.203 [Lua] name=deus_skaven_chaos 15:53:05.203 [Lua] intensity=deus_default 15:53:05.203 [Lua] --- 15:53:07.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0 15:53:07.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2880005 15:53:07.094 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:07.094 [Lua] pacing=deus_chaos 15:53:07.094 [Lua] roaming=nil 15:53:07.094 [Lua] specials=deus_chaos 15:53:07.094 [Lua] debug_color=purple 15:53:07.094 [Lua] contained_breeds=nil 15:53:07.094 [Lua] pack_spawning=deus_chaos 15:53:07.094 [Lua] disabled=false 15:53:07.094 [Lua] factions=nil 15:53:07.094 [Lua] boss=deus_chaos 15:53:07.094 [Lua] horde=deus_chaos 15:53:07.094 [Lua] name=deus_chaos 15:53:07.094 [Lua] intensity=deus_default 15:53:07.094 [Lua] --- 15:53:07.126 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:07.126 [Lua] pacing=deus_default 15:53:07.126 [Lua] roaming=nil 15:53:07.126 [Lua] specials=deus_default 15:53:07.126 [Lua] contained_breeds=nil 15:53:07.126 [Lua] debug_color=maroon 15:53:07.126 [Lua] disabled=false 15:53:07.126 [Lua] pack_spawning=deus_default 15:53:07.126 [Lua] factions=nil 15:53:07.126 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:07.126 [Lua] boss=deus_default 15:53:07.126 [Lua] horde=deus_default 15:53:07.126 [Lua] name=deus_skaven_chaos 15:53:07.126 [Lua] intensity=deus_default 15:53:07.126 [Lua] --- 15:53:07.631 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:07.631 [Lua] pacing=deus_chaos 15:53:07.631 [Lua] roaming=nil 15:53:07.631 [Lua] specials=deus_chaos 15:53:07.631 [Lua] debug_color=purple 15:53:07.631 [Lua] contained_breeds=nil 15:53:07.631 [Lua] pack_spawning=deus_chaos 15:53:07.631 [Lua] disabled=false 15:53:07.631 [Lua] factions=nil 15:53:07.631 [Lua] boss=deus_chaos 15:53:07.631 [Lua] horde=deus_chaos 15:53:07.631 [Lua] name=deus_chaos 15:53:07.631 [Lua] intensity=deus_default 15:53:07.631 [Lua] --- 15:53:08.103 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:08.103 [Lua] pacing=deus_default 15:53:08.103 [Lua] roaming=nil 15:53:08.103 [Lua] specials=deus_default 15:53:08.103 [Lua] contained_breeds=nil 15:53:08.103 [Lua] debug_color=maroon 15:53:08.103 [Lua] disabled=false 15:53:08.103 [Lua] pack_spawning=deus_default 15:53:08.103 [Lua] factions=nil 15:53:08.103 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:08.103 [Lua] boss=deus_default 15:53:08.103 [Lua] horde=deus_default 15:53:08.103 [Lua] name=deus_skaven_chaos 15:53:08.103 [Lua] intensity=deus_default 15:53:08.103 [Lua] --- 15:53:08.154 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:08.154 [Lua] pacing=deus_chaos 15:53:08.154 [Lua] roaming=nil 15:53:08.154 [Lua] specials=deus_chaos 15:53:08.154 [Lua] debug_color=purple 15:53:08.154 [Lua] contained_breeds=nil 15:53:08.154 [Lua] pack_spawning=deus_chaos 15:53:08.154 [Lua] disabled=false 15:53:08.154 [Lua] factions=nil 15:53:08.154 [Lua] boss=deus_chaos 15:53:08.154 [Lua] horde=deus_chaos 15:53:08.154 [Lua] name=deus_chaos 15:53:08.154 [Lua] intensity=deus_default 15:53:08.154 [Lua] --- 15:53:08.188 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:08.188 [Lua] pacing=deus_default 15:53:08.188 [Lua] roaming=nil 15:53:08.188 [Lua] specials=deus_default 15:53:08.188 [Lua] contained_breeds=nil 15:53:08.188 [Lua] debug_color=maroon 15:53:08.188 [Lua] disabled=false 15:53:08.188 [Lua] pack_spawning=deus_default 15:53:08.188 [Lua] factions=nil 15:53:08.188 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:08.188 [Lua] boss=deus_default 15:53:08.188 [Lua] horde=deus_default 15:53:08.188 [Lua] name=deus_skaven_chaos 15:53:08.188 [Lua] intensity=deus_default 15:53:08.188 [Lua] --- 15:53:08.899 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:08.899 [Lua] pacing=deus_chaos 15:53:08.899 [Lua] roaming=nil 15:53:08.899 [Lua] specials=deus_chaos 15:53:08.899 [Lua] debug_color=purple 15:53:08.899 [Lua] contained_breeds=nil 15:53:08.899 [Lua] pack_spawning=deus_chaos 15:53:08.899 [Lua] disabled=false 15:53:08.899 [Lua] factions=nil 15:53:08.899 [Lua] boss=deus_chaos 15:53:08.899 [Lua] horde=deus_chaos 15:53:08.899 [Lua] name=deus_chaos 15:53:08.899 [Lua] intensity=deus_default 15:53:08.899 [Lua] --- 15:53:08.909 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 1 24 15:53:09.253 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:09.253 [Lua] pacing=deus_default 15:53:09.253 [Lua] roaming=nil 15:53:09.253 [Lua] specials=deus_default 15:53:09.253 [Lua] contained_breeds=nil 15:53:09.253 [Lua] debug_color=maroon 15:53:09.253 [Lua] disabled=false 15:53:09.253 [Lua] pack_spawning=deus_default 15:53:09.253 [Lua] factions=nil 15:53:09.253 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:09.253 [Lua] boss=deus_default 15:53:09.253 [Lua] horde=deus_default 15:53:09.253 [Lua] name=deus_skaven_chaos 15:53:09.253 [Lua] intensity=deus_default 15:53:09.253 [Lua] --- 15:53:09.808 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:09.808 [Lua] pacing=deus_chaos 15:53:09.808 [Lua] roaming=nil 15:53:09.808 [Lua] specials=deus_chaos 15:53:09.808 [Lua] debug_color=purple 15:53:09.808 [Lua] contained_breeds=nil 15:53:09.808 [Lua] pack_spawning=deus_chaos 15:53:09.808 [Lua] disabled=false 15:53:09.808 [Lua] factions=nil 15:53:09.808 [Lua] boss=deus_chaos 15:53:09.808 [Lua] horde=deus_chaos 15:53:09.808 [Lua] name=deus_chaos 15:53:09.808 [Lua] intensity=deus_default 15:53:09.808 [Lua] --- 15:53:10.472 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:10.472 [Lua] pacing=deus_default 15:53:10.472 [Lua] roaming=nil 15:53:10.472 [Lua] specials=deus_default 15:53:10.472 [Lua] contained_breeds=nil 15:53:10.472 [Lua] debug_color=maroon 15:53:10.472 [Lua] disabled=false 15:53:10.472 [Lua] pack_spawning=deus_default 15:53:10.472 [Lua] factions=nil 15:53:10.472 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:10.472 [Lua] boss=deus_default 15:53:10.472 [Lua] horde=deus_default 15:53:10.472 [Lua] name=deus_skaven_chaos 15:53:10.472 [Lua] intensity=deus_default 15:53:10.472 [Lua] --- 15:53:10.827 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:10.827 [Lua] pacing=deus_chaos 15:53:10.827 [Lua] roaming=nil 15:53:10.827 [Lua] specials=deus_chaos 15:53:10.827 [Lua] debug_color=purple 15:53:10.827 [Lua] contained_breeds=nil 15:53:10.827 [Lua] pack_spawning=deus_chaos 15:53:10.827 [Lua] disabled=false 15:53:10.827 [Lua] factions=nil 15:53:10.827 [Lua] boss=deus_chaos 15:53:10.827 [Lua] horde=deus_chaos 15:53:10.827 [Lua] name=deus_chaos 15:53:10.827 [Lua] intensity=deus_default 15:53:10.827 [Lua] --- 15:53:11.247 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:11.247 [Lua] pacing=deus_default 15:53:11.247 [Lua] roaming=nil 15:53:11.247 [Lua] specials=deus_default 15:53:11.247 [Lua] contained_breeds=nil 15:53:11.247 [Lua] debug_color=maroon 15:53:11.247 [Lua] disabled=false 15:53:11.247 [Lua] pack_spawning=deus_default 15:53:11.247 [Lua] factions=nil 15:53:11.247 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:11.247 [Lua] boss=deus_default 15:53:11.247 [Lua] horde=deus_default 15:53:11.247 [Lua] name=deus_skaven_chaos 15:53:11.247 [Lua] intensity=deus_default 15:53:11.247 [Lua] --- 15:53:13.020 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:13.020 [Lua] pacing=deus_chaos 15:53:13.020 [Lua] roaming=nil 15:53:13.020 [Lua] specials=deus_chaos 15:53:13.020 [Lua] debug_color=purple 15:53:13.020 [Lua] contained_breeds=nil 15:53:13.020 [Lua] pack_spawning=deus_chaos 15:53:13.020 [Lua] disabled=false 15:53:13.020 [Lua] factions=nil 15:53:13.020 [Lua] boss=deus_chaos 15:53:13.020 [Lua] horde=deus_chaos 15:53:13.020 [Lua] name=deus_chaos 15:53:13.020 [Lua] intensity=deus_default 15:53:13.020 [Lua] --- 15:53:14.649 [Lua] event horde ends! 15:53:16.316 [Lua] 1 15:53:18.555 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:18.555 [Lua] pacing=deus_default 15:53:18.555 [Lua] roaming=nil 15:53:18.555 [Lua] specials=deus_default 15:53:18.555 [Lua] contained_breeds=nil 15:53:18.555 [Lua] debug_color=maroon 15:53:18.555 [Lua] disabled=false 15:53:18.555 [Lua] pack_spawning=deus_default 15:53:18.555 [Lua] factions=nil 15:53:18.555 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:18.555 [Lua] boss=deus_default 15:53:18.555 [Lua] horde=deus_default 15:53:18.555 [Lua] name=deus_skaven_chaos 15:53:18.555 [Lua] intensity=deus_default 15:53:18.555 [Lua] --- 15:53:19.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:53:21.301 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:21.301 [Lua] pacing=deus_chaos 15:53:21.301 [Lua] roaming=nil 15:53:21.301 [Lua] specials=deus_chaos 15:53:21.301 [Lua] debug_color=purple 15:53:21.301 [Lua] contained_breeds=nil 15:53:21.301 [Lua] pack_spawning=deus_chaos 15:53:21.301 [Lua] disabled=false 15:53:21.301 [Lua] factions=nil 15:53:21.301 [Lua] boss=deus_chaos 15:53:21.301 [Lua] horde=deus_chaos 15:53:21.301 [Lua] name=deus_chaos 15:53:21.301 [Lua] intensity=deus_default 15:53:21.301 [Lua] --- 15:53:27.699 [Lua] event horde ends! 15:53:27.921 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:27.921 [Lua] pacing=deus_default 15:53:27.921 [Lua] roaming=nil 15:53:27.921 [Lua] specials=deus_default 15:53:27.921 [Lua] contained_breeds=nil 15:53:27.921 [Lua] debug_color=maroon 15:53:27.921 [Lua] disabled=false 15:53:27.921 [Lua] pack_spawning=deus_default 15:53:27.921 [Lua] factions=nil 15:53:27.921 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:27.921 [Lua] boss=deus_default 15:53:27.921 [Lua] horde=deus_default 15:53:27.921 [Lua] name=deus_skaven_chaos 15:53:27.921 [Lua] intensity=deus_default 15:53:27.921 [Lua] --- 15:53:28.410 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:28.410 [Lua] pacing=deus_chaos 15:53:28.410 [Lua] roaming=nil 15:53:28.410 [Lua] specials=deus_chaos 15:53:28.410 [Lua] debug_color=purple 15:53:28.410 [Lua] contained_breeds=nil 15:53:28.410 [Lua] pack_spawning=deus_chaos 15:53:28.410 [Lua] disabled=false 15:53:28.410 [Lua] factions=nil 15:53:28.410 [Lua] boss=deus_chaos 15:53:28.410 [Lua] horde=deus_chaos 15:53:28.410 [Lua] name=deus_chaos 15:53:28.410 [Lua] intensity=deus_default 15:53:28.410 [Lua] --- 15:53:28.426 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:28.426 [Lua] pacing=deus_default 15:53:28.426 [Lua] roaming=nil 15:53:28.426 [Lua] specials=deus_default 15:53:28.426 [Lua] contained_breeds=nil 15:53:28.426 [Lua] debug_color=maroon 15:53:28.426 [Lua] disabled=false 15:53:28.426 [Lua] pack_spawning=deus_default 15:53:28.426 [Lua] factions=nil 15:53:28.426 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:28.426 [Lua] boss=deus_default 15:53:28.426 [Lua] horde=deus_default 15:53:28.426 [Lua] name=deus_skaven_chaos 15:53:28.426 [Lua] intensity=deus_default 15:53:28.426 [Lua] --- 15:53:28.628 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:28.628 [Lua] pacing=deus_chaos 15:53:28.628 [Lua] roaming=nil 15:53:28.628 [Lua] specials=deus_chaos 15:53:28.628 [Lua] debug_color=purple 15:53:28.628 [Lua] contained_breeds=nil 15:53:28.628 [Lua] pack_spawning=deus_chaos 15:53:28.628 [Lua] disabled=false 15:53:28.628 [Lua] factions=nil 15:53:28.628 [Lua] boss=deus_chaos 15:53:28.628 [Lua] horde=deus_chaos 15:53:28.628 [Lua] name=deus_chaos 15:53:28.628 [Lua] intensity=deus_default 15:53:28.628 [Lua] --- 15:53:28.708 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:53:28.708 [Lua] pacing=deus_default 15:53:28.708 [Lua] roaming=nil 15:53:28.708 [Lua] specials=deus_default 15:53:28.708 [Lua] contained_breeds=nil 15:53:28.708 [Lua] debug_color=maroon 15:53:28.708 [Lua] disabled=false 15:53:28.708 [Lua] pack_spawning=deus_default 15:53:28.708 [Lua] factions=nil 15:53:28.708 [Lua] description=deus_conflict_director_skaven_chaos_name 15:53:28.708 [Lua] boss=deus_default 15:53:28.708 [Lua] horde=deus_default 15:53:28.708 [Lua] name=deus_skaven_chaos 15:53:28.708 [Lua] intensity=deus_default 15:53:28.708 [Lua] --- 15:53:30.450 [Lua] Switching ConflictSettings: to: deus_chaos 15:53:30.450 [Lua] pacing=deus_chaos 15:53:30.450 [Lua] roaming=nil 15:53:30.450 [Lua] specials=deus_chaos 15:53:30.450 [Lua] debug_color=purple 15:53:30.450 [Lua] contained_breeds=nil 15:53:30.450 [Lua] pack_spawning=deus_chaos 15:53:30.450 [Lua] disabled=false 15:53:30.450 [Lua] factions=nil 15:53:30.450 [Lua] boss=deus_chaos 15:53:30.450 [Lua] horde=deus_chaos 15:53:30.450 [Lua] name=deus_chaos 15:53:30.450 [Lua] intensity=deus_default 15:53:30.450 [Lua] --- 15:53:34.778 [Lua] 1 15:53:34.778 [Lua] 2 15:53:36.281 [Lua] 1 15:53:36.348 [Lua] 1 15:53:36.348 [Lua] 1 15:53:39.140 [Lua] 1 15:53:39.975 [Lua] 8 15:53:40.651 [Lua] 8 15:53:40.801 [Lua] 8 15:53:41.186 [Lua] 8 15:53:43.918 [Lua] event horde ends! 15:53:48.226 [Lua] 1 15:53:50.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:53:50.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:53:51.984 [Lua] event horde ends! 15:53:53.586 [Lua] 1 15:53:57.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:54:01.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:54:05.276 [Lua] event horde ends! 15:54:05.298 [Lua] event horde ends! 15:54:07.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0 15:54:07.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2880000 15:54:13.489 [Lua] 1 15:54:16.298 [Lua] 1 15:54:16.298 [Lua] 2 15:54:16.322 [Lua] 3 15:54:16.853 [Lua] 1 15:54:19.250 [Lua] 1 15:54:19.251 [Lua] 5 15:54:19.251 [Lua] 2 15:54:19.251 [Lua] 4 15:54:19.251 [Lua] 6 15:54:19.251 [Lua] 3 15:54:21.319 [Lua] 4 15:54:21.319 [Lua] 2 15:54:21.319 [Lua] 3 15:54:21.319 [Lua] 1 15:54:21.386 [Lua] 4 15:54:21.386 [Lua] 2 15:54:21.386 [Lua] 1 15:54:21.386 [Lua] 3 15:54:21.386 [Lua] 1 15:54:24.545 [Lua] event horde ends! 15:54:25.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:54:32.703 [Lua] event horde ends! 15:54:38.257 [Lua] Override Player Respawning terror_respawn false 15:54:38.258 [Lua] [flow] string="Magnus Gate Destroyed" 15:54:50.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:54:50.731 [Lua] Spline already found! 15:54:50.767 [Lua] Init group template: spline_patrol 15:54:54.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:54:54.209 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:54:54.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:54:54.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 15:54:54.210 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:54:56.218 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 15:54:56.218 [Lua] pacing=deus_default 15:54:56.218 [Lua] roaming=nil 15:54:56.218 [Lua] specials=deus_default 15:54:56.218 [Lua] contained_breeds=nil 15:54:56.218 [Lua] debug_color=maroon 15:54:56.218 [Lua] disabled=false 15:54:56.218 [Lua] pack_spawning=deus_default 15:54:56.218 [Lua] factions=nil 15:54:56.218 [Lua] description=deus_conflict_director_skaven_chaos_name 15:54:56.218 [Lua] boss=deus_default 15:54:56.218 [Lua] horde=deus_default 15:54:56.218 [Lua] name=deus_skaven_chaos 15:54:56.218 [Lua] intensity=deus_default 15:54:56.218 [Lua] --- 15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 15:54:59.233 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 15:54:59.233 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 15:54:59.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:54:59.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 15:54:59.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 15:54:59.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 15:54:59.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:55:04.241 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 15:55:04.241 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:55:06.912 [Lua] 1 15:55:09.019 [Lua] 1 15:55:17.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 15:55:30.504 [Lua] simple los failed 15:55:44.027 [Lua] 1 15:55:47.526 [Lua] Time for new HOOORDE! multi_first_wave 15:55:47.526 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 15:55:47.526 [Lua] horde requested: ambush 15:55:47.526 [Lua] setting up ambush-horde 15:55:47.526 [Lua] Composing horde 'large' .. using variant 'plain' 15:55:47.526 [Lua] -> spawning: 56 15:55:47.526 [Lua] horde crated with id 5 of type ambush 15:55:47.526 [Lua] ambush horde has started 15:55:48.306 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 15:55:52.602 [Lua] Init group template: horde 15:55:53.373 [Lua] 1 15:55:55.991 [Lua] min_height 160 15:56:00.492 [Lua] 1 15:56:01.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30419, position: 0 15:56:02.158 [Lua] 3 15:56:02.159 [Lua] 2 15:56:02.159 [Lua] 1 15:56:02.159 [Lua] 4 15:56:02.835 [Lua] 2 15:56:02.875 [Lua] 4 15:56:03.585 [Lua] 2 15:56:06.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:06.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:06.960 [Lua] 1 15:56:10.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:11.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:11.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:11.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:12.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:12.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:13.127 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:56:13.127 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:56:13.127 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 15:56:13.127 [Lua] horde requested: ambush 15:56:13.127 [Lua] setting up ambush-horde 15:56:13.127 [Lua] Composing horde 'large' .. using variant 'plain' 15:56:13.127 [Lua] -> spawning: 53 15:56:13.127 [Lua] horde crated with id 6 of type ambush 15:56:13.127 [Lua] ambush horde has started 15:56:13.210 [Lua] 9 15:56:13.210 [Lua] 1 15:56:13.210 [Lua] 8 15:56:13.210 [Lua] 4 15:56:13.211 [Lua] 2 15:56:13.211 [Lua] 6 15:56:13.211 [Lua] 3 15:56:13.211 [Lua] 5 15:56:13.211 [Lua] 7 15:56:14.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:14.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:14.996 [Lua] 1 15:56:15.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:15.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:15.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:16.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:18.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown` 15:56:18.220 [Lua] Init group template: horde 15:56:21.820 [Lua] 2 15:56:21.820 [Lua] 1 15:56:23.902 [Lua] 3 15:56:23.902 [Lua] 1 15:56:23.902 [Lua] 2 15:56:23.902 [Lua] 4 15:56:24.586 [Lua] 1 15:56:24.586 [Lua] 2 15:56:24.606 [Lua] 3 15:56:24.627 [Lua] 4 15:56:27.968 [Lua] 1 15:56:27.989 [Lua] 2 15:56:36.840 [Lua] 1 15:56:37.571 [Lua] 2 15:56:37.571 [Lua] 3 15:56:37.613 [Lua] 4 15:56:38.363 [Lua] 2 15:56:38.363 [Lua] 1 15:56:41.910 [Lua] 6 15:56:42.145 [Lua] 4 15:57:08.197 [Lua] 1 15:57:27.019 [Lua] 1 15:57:42.180 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:43.427 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:47.873 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 15:57:49.333 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:50.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 15:57:50.740 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:51.041 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:51.109 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:51.211 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:57:52.858 [Lua] Complete level triggered. 15:57:52.859 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 15:57:52.859 [Lua] [NetworkServer] Entering post game 15:57:52.859 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:57:52.859 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 15:57:52.860 [Lua] gm_event_end_conditions_met true false 15:57:52.860 [Save] Saving `save_data` 15:57:52.860 [Lua] Game won 15:57:52.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:57:52.862 [Save] Save done 15:57:52.862 [Save] Saving `save_data` 15:57:52.863 [Lua] generate_backend_stats 11000010c7fed13:1 15:57:52.864 [Save] Save done 15:57:52.884 [Lua] PlayFabMirrorBase:_commit_internal nil 15:57:52.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 61 15:57:52.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:57:52.888 [Save] Saving `save_data` 15:57:52.891 [Save] Save done 15:57:52.894 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 61 4 15:57:53.637 [Lua] [PlayFabRequestQueue] EAC Enabled! 61 15:57:53.637 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 61 15:57:54.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 61 15:57:54.073 [Lua] commit result success 15 15:57:54.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 15:57:54.073 [Lua] none table: 00000000019439D0 table: 000000000FD664A0 15:57:54.073 [Lua] min_height 160 15:57:54.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 15:57:54.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 15:57:54.699 [Lua] THIS IS A FUNCTION 15:58:02.876 [Lua] ConflictDirector - destroy all units 15:58:02.880 [Lua] Horde killed: ? 15:58:02.880 [Lua] Horde killed: ? 15:58:02.893 [Lua] TRANSITION nil nil load_next_level 15:58:02.893 [Lua] Transition type "load_next_level", is server: true 15:58:02.893 [Lua] [LevelTransitionHandler] promote_next_level_data 15:58:02.893 [Lua] [GameNetworkManager] Leaving game... 15:58:02.893 [Lua] [GameNetworkManager] Shutting down game session host. 15:58:02.893 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:58:02.893 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:58:02.893 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=706.04 15:58:02.912 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:58:04.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:58:04.906 [Lua] [Managers] Calling function on all managers: 15:58:04.907 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:58:04.907 [Lua] Clearing all global lookup lists 15:58:04.907 [Lua] [IngamePlayerListUI] - Destroy 15:58:04.907 [Lua] [EquipmentUI] - Destroy 15:58:04.907 [Lua] [AbilityUI] - Destroy 15:58:04.907 [Lua] [GamePadEquipmentUI] - Destroy 15:58:04.907 [Lua] [GamePadAbilityUI] - Destroy 15:58:04.907 [Lua] [IngameUI] destroy 15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4 15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3 15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2 15:58:04.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:04.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 15:58:05.080 [Lua] [Managers] Destroying manager group: 15:58:05.088 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:58:05.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 15:58:05.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 15:58:05.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 15:58:05.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 15:58:05.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 15:58:05.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 15:58:05.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 15:58:05.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 15:58:05.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 15:58:05.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 15:58:05.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 15:58:05.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 15:58:05.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 15:58:05.204 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:58:05.208 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 15:58:05.210 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 15:58:05.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 15:58:05.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 15:58:05.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 15:58:05.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 15:58:05.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 15:58:05.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 15:58:05.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 15:58:05.234 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 15:58:05.235 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 15:58:05.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 15:58:05.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 15:58:05.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 15:58:05.257 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 15:58:05.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 15:58:05.262 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 15:58:05.262 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:58:05.262 [Lua] [Matchmaking] unregister rpcs 15:58:05.262 [Lua] ############### UNLOADING PACKAGES ############### 15:58:05.263 [Lua] [Gamestate] Enter state StateLoading 15:58:05.264 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:58:05.264 [Lua] [Matchmaking] register rpcs 15:58:05.265 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:58:05.265 [Lua] Set lobby begin: 15:58:05.265 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:05.265 [Lua] Lobby data num_players = 1 15:58:05.265 [Lua] Lobby data difficulty_tweak = -7 15:58:05.265 [Lua] Lobby data host = 11000010c7fed13 15:58:05.265 [Lua] Lobby data matchmaking_type = 3 15:58:05.265 [Lua] Lobby data is_private = false 15:58:05.265 [Lua] Lobby data difficulty = hardest 15:58:05.265 [Lua] Lobby data player_slot_1 = 0:0 15:58:05.266 [Lua] Lobby data unique_server_name = Walker Trips 15:58:05.266 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:05.266 [Lua] Lobby data matchmaking = true 15:58:05.266 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:05.266 [Lua] Lobby data mission_id = sig_volcano_wastes_path5 15:58:05.266 [Lua] Lobby data power_level = 0 15:58:05.266 [Lua] Lobby data player_slot_5 = 0:0 15:58:05.266 [Lua] Lobby data player_slot_2 = 0:0 15:58:05.266 [Lua] Lobby data country_code = GB 15:58:05.266 [Lua] Lobby data player_slot_3 = 0:0 15:58:05.267 [Lua] Lobby data eac_authorized = true 15:58:05.267 [Lua] Set lobby end. 15:58:05.267 [Lua] registering RPCs 15:58:05.267 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:58:05.267 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:58:05.267 [Lua] Set lobby begin: 15:58:05.267 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:05.267 [Lua] Lobby data num_players = 1 15:58:05.267 [Lua] Lobby data difficulty_tweak = -7 15:58:05.267 [Lua] Lobby data host = 11000010c7fed13 15:58:05.267 [Lua] Lobby data matchmaking_type = 3 15:58:05.267 [Lua] Lobby data is_private = false 15:58:05.267 [Lua] Lobby data difficulty = hardest 15:58:05.267 [Lua] Lobby data player_slot_1 = 0:0 15:58:05.267 [Lua] Lobby data unique_server_name = Walker Trips 15:58:05.268 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:05.268 [Lua] Lobby data matchmaking = true 15:58:05.268 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:05.268 [Lua] Lobby data mission_id = dlc_morris_map 15:58:05.268 [Lua] Lobby data power_level = 0 15:58:05.268 [Lua] Lobby data player_slot_5 = 0:0 15:58:05.268 [Lua] Lobby data player_slot_2 = 0:0 15:58:05.268 [Lua] Lobby data country_code = GB 15:58:05.268 [Lua] Lobby data player_slot_3 = 0:0 15:58:05.268 [Lua] Lobby data eac_authorized = true 15:58:05.268 [Lua] Set lobby end. 15:58:05.268 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:58:05.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:58:05.279 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 15:58:05.281 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 15:58:05.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 15:58:05.289 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 15:58:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer 15:58:05.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 15:58:05.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 15:58:05.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 15:58:05.298 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 15:58:05.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 15:58:05.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 15:58:05.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 15:58:05.314 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 15:58:05.315 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 15:58:05.316 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 15:58:05.316 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 15:58:05.317 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 15:58:05.317 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 15:58:05.317 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 15:58:05.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 15:58:05.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 15:58:05.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:58:05.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 15:58:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 15:58:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 15:58:05.319 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 15:58:05.327 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 15:58:05.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 15:58:05.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 15:58:05.328 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 15:58:05.328 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 15:58:05.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer 15:58:05.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 15:58:05.329 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 15:58:05.329 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 15:58:05.329 [Umbra] Unload tome 15:58:05.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5 15:58:05.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5 15:58:05.333 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5 15:58:05.342 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5 15:58:05.400 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5 15:58:05.403 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5 15:58:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5 15:58:05.431 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 15:58:05.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 15:58:05.517 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 15:58:05.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 15:58:05.531 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 15:58:06.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 15:58:06.422 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 15:58:06.439 [Lua] [LevelTransitionHandler] Level load completed! 15:58:06.439 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 15:58:06.439 [Lua] [EnemyPackageLoader] Load no enemies on this level 15:58:06.439 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 15:58:06.439 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:58:06.439 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:58:06.444 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:58:06.456 [Lua] ### Sending rpc_level_loaded 15:58:06.456 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327 15:58:06.456 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:58:06.456 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:58:06.456 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 15:58:06.456 [Umbra] Init version: 3.4.15 :: 16 threads 15:58:06.458 [Lua] Async level spawning done 15:58:06.473 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:58:06.473 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:58:06.490 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:58:06.490 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:58:06.490 [Lua] ### Sending rpc_level_loaded 15:58:06.490 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327 15:58:06.557 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:58:07.563 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:58:07.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:58:07.563 [Lua] [Matchmaking] unregister rpcs 15:58:07.563 [Lua] Set lobby begin: 15:58:07.563 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:07.563 [Lua] Lobby data num_players = 1 15:58:07.563 [Lua] Lobby data difficulty_tweak = -7 15:58:07.563 [Lua] Lobby data host = 11000010c7fed13 15:58:07.563 [Lua] Lobby data matchmaking_type = 3 15:58:07.563 [Lua] Lobby data is_private = false 15:58:07.563 [Lua] Lobby data difficulty = hardest 15:58:07.564 [Lua] Lobby data player_slot_1 = 0:0 15:58:07.564 [Lua] Lobby data unique_server_name = Walker Trips 15:58:07.564 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:07.564 [Lua] Lobby data matchmaking = true 15:58:07.564 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:07.564 [Lua] Lobby data mission_id = dlc_morris_map 15:58:07.564 [Lua] Lobby data power_level = 0 15:58:07.564 [Lua] Lobby data player_slot_5 = 0:0 15:58:07.564 [Lua] Lobby data player_slot_2 = 0:0 15:58:07.564 [Lua] Lobby data country_code = GB 15:58:07.564 [Lua] Lobby data player_slot_3 = 0:0 15:58:07.564 [Lua] Lobby data eac_authorized = true 15:58:07.565 [Lua] Set lobby end. 15:58:07.565 [Lua] [Managers] Destroying manager group: 15:58:07.565 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 15:58:07.565 [Lua] [Gamestate] Enter StateIngame HOST 15:58:07.566 [Lua] <>level = dlc_morris_map<> 15:58:07.566 [Lua] [StateIngame] Server ingame 15:58:07.569 [Lua] Set lobby begin: 15:58:07.569 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:07.569 [Lua] Lobby data num_players = 1 15:58:07.569 [Lua] Lobby data difficulty_tweak = 0 15:58:07.569 [Lua] Lobby data host = 11000010c7fed13 15:58:07.569 [Lua] Lobby data matchmaking_type = 3 15:58:07.569 [Lua] Lobby data is_private = false 15:58:07.569 [Lua] Lobby data difficulty = normal 15:58:07.570 [Lua] Lobby data player_slot_1 = 0:0 15:58:07.570 [Lua] Lobby data unique_server_name = Walker Trips 15:58:07.570 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:07.570 [Lua] Lobby data matchmaking = true 15:58:07.570 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:07.570 [Lua] Lobby data mission_id = dlc_morris_map 15:58:07.570 [Lua] Lobby data power_level = 0 15:58:07.570 [Lua] Lobby data player_slot_5 = 0:0 15:58:07.570 [Lua] Lobby data player_slot_2 = 0:0 15:58:07.570 [Lua] Lobby data country_code = GB 15:58:07.571 [Lua] Lobby data player_slot_3 = 0:0 15:58:07.571 [Lua] Lobby data eac_authorized = true 15:58:07.571 [Lua] Set lobby end. 15:58:07.571 [Lua] [Matchmaking] register rpcs 15:58:07.571 [Lua] GameNetworkManager:init... creating game session 15:58:07.571 [Lua] Host GameSession.make_game_session_host with session: 15:58:07.571 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:58:07.571 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:58:07.571 [Lua] [GameNetworkManager] self.is_server = true 15:58:07.571 [Network] Setting artificial MTU limit to 65536 15:58:07.584 [Lua] Switching ConflictSettings: to: disabled 15:58:07.584 [Lua] pacing=disabled 15:58:07.584 [Lua] roaming=nil 15:58:07.584 [Lua] specials=disabled 15:58:07.584 [Lua] debug_color=black 15:58:07.584 [Lua] pack_spawning=disabled 15:58:07.584 [Lua] contained_breeds=nil 15:58:07.584 [Lua] disabled=true 15:58:07.584 [Lua] boss=disabled 15:58:07.584 [Lua] horde=disabled 15:58:07.584 [Lua] name=disabled 15:58:07.584 [Lua] intensity=disabled 15:58:07.584 [Lua] --- 15:58:07.584 [Lua] [LevelAnalysis] set_random_seed( 0) 15:58:07.587 [Lua] [AIInterestPointSystem] Level Seed: 617550101 15:58:07.587 [Lua] 15:58:07.587 [Lua] [entity_system_bag] = table 15:58:07.587 [Lua] [entity_system_bag] = metatable 15:58:07.587 [Lua] [startup_data] = table 15:58:07.587 [Lua] [entity_manager] = table 15:58:07.587 [Lua] [entity_manager] = metatable 15:58:07.587 [Lua] [unit_spawner] = table 15:58:07.587 [Lua] [unit_spawner] = metatable 15:58:07.587 [Lua] [unit_storage] = table 15:58:07.587 [Lua] [unit_storage] = metatable 15:58:07.587 [Lua] [dice_keeper] = table 15:58:07.587 [Lua] [dice_keeper] = metatable 15:58:07.587 [Lua] [is_server] = true (boolean) 15:58:07.587 [Lua] [world] = [World] 15:58:07.587 [Lua] [system_api] = table 15:58:07.587 [Lua] [entity_system] = table 15:58:07.587 [Lua] [entity_system] = metatable 15:58:07.587 [Lua] [network_lobby] = table 15:58:07.587 [Lua] [network_lobby] = metatable 15:58:07.587 [Lua] [profile_synchronizer] = table 15:58:07.587 [Lua] [profile_synchronizer] = metatable 15:58:07.587 [Lua] [level_transition_handler] = table 15:58:07.587 [Lua] [level_transition_handler] = metatable 15:58:07.587 [Lua] [num_local_human_players] = 1 (number) 15:58:07.587 [Lua] [statistics_db] = table 15:58:07.587 [Lua] [statistics_db] = metatable 15:58:07.587 [Lua] [network_server] = table 15:58:07.587 [Lua] [network_server] = metatable 15:58:07.587 [Lua] [input_manager] = table 15:58:07.587 [Lua] [input_manager] = metatable 15:58:07.587 [Lua] [network_clock] = table 15:58:07.587 [Lua] [network_clock] = metatable 15:58:07.587 [Lua] [network_transmit] = table 15:58:07.587 [Lua] [network_transmit] = metatable 15:58:07.587 [Lua] [free_flight_manager] = table 15:58:07.587 [Lua] [free_flight_manager] = metatable 15:58:07.587 [Lua] [network_manager] = table 15:58:07.587 [Lua] [network_manager] = metatable 15:58:07.587 [Lua] [network_event_delegate] = table 15:58:07.587 [Lua] [network_event_delegate] = metatable 15:58:07.587 [Lua] 15:58:07.587 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:58:07.587 [Lua] ignoring extension VersusInteractObjectiveExtension 15:58:07.587 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:58:07.587 [Lua] ignoring extension VersusSocketObjectiveExtension 15:58:07.587 [Lua] ignoring extension VersusTargetObjectiveExtension 15:58:07.587 [Lua] ignoring extension VersusMissionObjectiveExtension 15:58:07.600 [Lua] [AchievementManager] Achievements using the steam platform 15:58:07.601 [Lua] PlayerManager:add_player player_1 15:58:07.619 [Lua] [StateIngame] Level seed: 0 15:58:07.620 [Lua] [LevelAnalysis] set_random_seed( 617550101) 15:58:07.620 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:58:07.620 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:58:07.621 [Lua] [IngameUI] init 15:58:07.631 [Lua] cb_razer_chroma_setup 15:58:07.646 [Save] Saving `save_data` 15:58:07.648 [Save] Save done 15:58:07.648 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 000000000A5C6BD0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000A5C6820; parent_world_position = table: 000000000A5C6850; local_position = table: 000000000A5C6B40; size = table: 000000000A5C6B90; node = table: 000000000A5C6BD0 [3] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000A5C6730; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000A5391E0 [7] self = table: 000000000A5391E0; ingame_ui_context = table: 00000000129B9D50; input_manager = table: 000000000A24BA80; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000A5391E0 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 00000000129BA090; error_prefix_data = table: 000000000A5391A0; func = [function] [14] self = table: 00000000129BA090; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000A5390C0; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 00000000129BA090 [20] self = table: 000000001212D820; ingame_ui_context = table: 00000000129B9D50 [21] self = table: 000000001212D820; params = table: 000000001212D990; viewport_name = "player_1"; input_manager = table: 000000000A24BA80; input_source = table: 000000000110F7E0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000002C3EC0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B1DB8E0; camera_system = table: 000000000AF07CD0; outline_system = table: 000000000D7B2160; fade_system = table: 000000000CE27F50; sound_sector_system = table: 000000000CE82070; sound_environment_system = table: 000000000FDDE990; event_manager = table: 0000000002183330; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129B9D50 [22] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; params = table: 000000001212D990; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true [25] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000A53D0E0; menu_widgets = table: 000000000A53A040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000A53D0E0; menu_widgets = table: 000000000A53A040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000118928D0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000129BB2B0; telemetry_time_view_enter = 0; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000A5320B0; cutscene_system = table: 000000000D7B19D0; text_popup_ui = table: 000000000A51A450; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000A5003E0; ui_top_renderer = table: 0000000011893190; camera_manager = table: 00000000005C41B0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000129B9D50; views = table: 0000000017B859C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000002C3EC0; weave_onboarding = table: 000000000A5016C0; popup_handler = table: 000000000A51A310; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000001A08E10; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10; [22] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [23] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [24] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [25] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 0000000011A59F50; network_server = table: 000000001A4F7750; entity_system = table: 0000000015E52700; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016A3A600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001796E2F0; machines = table: 000000001212D920; _quit_game = false; network_clock = table: 00000000162629E0; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 00000000118ACDA0; network_event_delegate = table: 0000000001A08E10; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001AEF6990; 15:58:07.649 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000A5D01C0; node_def = table: 000000000A5C6550; k = "offset"; v = table: 000000000A5C6610 [2] scenegraph = table: 000000000A5D0140; scenegraph_def = table: 000000000A5392F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A5C6550; parent_name = nil; local_position = table: 000000000A5D0170; node = table: 000000000A5D01C0 [3] scenegraph_def = table: 000000000A5392F0; scenegraph = table: 000000000A5D0140; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A5C6550 [4] self = table: 000000000A5391E0 [5] self = table: 000000000A5391E0; ingame_ui_context = table: 00000000129B9D50; input_manager = table: 000000000A24BA80; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000A5391E0 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 00000000129BA090; error_prefix_data = table: 000000000A5391A0; func = [function] [12] self = table: 00000000129BA090; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000A5390C0; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 00000000129BA090 [18] self = table: 000000001212D820; ingame_ui_context = table: 00000000129B9D50 [19] self = table: 000000001212D820; params = table: 000000001212D990; viewport_name = "player_1"; input_manager = table: 000000000A24BA80; input_source = table: 000000000110F7E0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000002C3EC0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B1DB8E0; camera_system = table: 000000000AF07CD0; outline_system = table: 000000000D7B2160; fade_system = table: 000000000CE27F50; sound_sector_system = table: 000000000CE82070; sound_environment_system = table: 000000000FDDE990; event_manager = table: 0000000002183330; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129B9D50 [20] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; params = table: 000000001212D990; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true [23] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 000000001212D9C0 [25] self = table: 000000000A3202F0; loading_context = table: 000000001AEF6990; is_server = true; assert_on_leak = true; input_manager = table: 000000000A24BA80; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 0000000001A08E10; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002183330; level = [Level]; level_key = "dlc_morris_map"; level_seed = 617550101; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000001212D990 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A53A040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A53D0E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A5C6730; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A53A040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A53D0E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A5C6730; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000118928D0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000129BB2B0; telemetry_time_view_enter = 0; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000A5320B0; cutscene_system = table: 000000000D7B19D0; text_popup_ui = table: 000000000A51A450; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000A5003E0; ui_top_renderer = table: 0000000011893190; camera_manager = table: 00000000005C41B0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000129B9D50; views = table: 0000000017B859C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000002C3EC0; weave_onboarding = table: 000000000A5016C0; popup_handler = table: 000000000A51A310; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000001A08E10; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10; [20] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [21] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [22] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [23] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 0000000011A59F50; network_server = table: 000000001A4F7750; entity_system = table: 0000000015E52700; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016A3A600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001796E2F0; machines = table: 000000001212D920; _quit_game = false; network_clock = table: 00000000162629E0; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 00000000118ACDA0; network_event_delegate = table: 0000000001A08E10; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001AEF6990; 15:58:07.653 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:58:07.653 [Lua] Set lobby begin: 15:58:07.653 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:07.653 [Lua] Lobby data num_players = 1 15:58:07.653 [Lua] Lobby data difficulty_tweak = 0 15:58:07.653 [Lua] Lobby data host = 11000010c7fed13 15:58:07.653 [Lua] Lobby data matchmaking_type = 3 15:58:07.654 [Lua] Lobby data is_private = false 15:58:07.654 [Lua] Lobby data difficulty = normal 15:58:07.654 [Lua] Lobby data player_slot_1 = 0:0 15:58:07.654 [Lua] Lobby data unique_server_name = Walker Trips 15:58:07.654 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:07.654 [Lua] Lobby data matchmaking = true 15:58:07.654 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:07.654 [Lua] Lobby data mission_id = dlc_morris_map 15:58:07.654 [Lua] Lobby data power_level = 755 15:58:07.655 [Lua] Lobby data player_slot_5 = 0:0 15:58:07.655 [Lua] Lobby data player_slot_2 = 0:0 15:58:07.655 [Lua] Lobby data country_code = GB 15:58:07.655 [Lua] Lobby data player_slot_3 = 0:0 15:58:07.655 [Lua] Lobby data eac_authorized = true 15:58:07.655 [Lua] Set lobby end. 15:58:07.655 [Lua] CurrentConflictSettings disabled 15:58:07.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 15:58:07.655 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 15:58:07.655 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:58:07.655 [Lua] [Managers] Calling function on all managers: 15:58:07.655 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:58:07.659 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:58:07.659 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:58:07.680 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:58:07.680 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:58:07.691 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:58:07.691 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:58:07.979 [Lua] StateInGameRunning:_game_actually_starts() 15:58:07.979 [Lua] ################################################################################################################# 15:58:07.979 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_volcano_wastes_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:58:07.979 [Lua] ################################################################################################################# 15:58:07.979 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63 15:58:07.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63 15:58:08.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63 15:58:08.181 [Lua] Commit load time data 15:58:20.152 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 15:58:20.186 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 15:58:20.186 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 15:58:29.334 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 15:58:46.117 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path4, mc:deus, gm:deus, env:0, seed:1135178046, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 ) 15:58:46.117 [Lua] [NetworkServer] Entering post game 15:58:46.117 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 15:58:46.117 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 15:58:46.117 [Lua] gm_event_end_conditions_met true false 15:58:46.117 [Save] Saving `save_data` 15:58:46.118 [Lua] Game won 15:58:46.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:58:46.120 [Save] Save done 15:58:46.120 [Save] Saving `save_data` 15:58:46.120 [Lua] generate_backend_stats 11000010c7fed13:1 15:58:46.122 [Save] Save done 15:58:46.140 [Lua] PlayFabMirrorBase:_commit_internal nil 15:58:46.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:58:46.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 15:58:46.141 [Save] Saving `save_data` 15:58:46.141 [Lua] TRANSITION nil nil load_next_level 15:58:46.141 [Lua] Transition type "load_next_level", is server: true 15:58:46.141 [Lua] [LevelTransitionHandler] promote_next_level_data 15:58:46.141 [Lua] [GameNetworkManager] Leaving game... 15:58:46.141 [Lua] [GameNetworkManager] Shutting down game session host. 15:58:46.141 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:58:46.141 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:58:46.141 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.43 15:58:46.143 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:58:46.143 [Lua] commit result success 16 15:58:46.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64 15:58:46.143 [Lua] none table: 000000000CA411B0 nil 15:58:46.143 [Save] Save done 15:58:46.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64 15:58:46.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64 15:58:47.803 [Lua] Set lobby begin: 15:58:47.803 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:47.803 [Lua] Lobby data num_players = 1 15:58:47.803 [Lua] Lobby data difficulty_tweak = 0 15:58:47.803 [Lua] Lobby data host = 11000010c7fed13 15:58:47.803 [Lua] Lobby data matchmaking_type = 3 15:58:47.803 [Lua] Lobby data is_private = false 15:58:47.803 [Lua] Lobby data difficulty = normal 15:58:47.804 [Lua] Lobby data player_slot_1 = 0:0 15:58:47.804 [Lua] Lobby data unique_server_name = Walker Trips 15:58:47.804 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:47.804 [Lua] Lobby data matchmaking = true 15:58:47.804 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:47.804 [Lua] Lobby data mission_id = dlc_morris_map 15:58:47.804 [Lua] Lobby data power_level = 0 15:58:47.804 [Lua] Lobby data player_slot_5 = 0:0 15:58:47.804 [Lua] Lobby data player_slot_2 = 0:0 15:58:47.804 [Lua] Lobby data country_code = GB 15:58:47.804 [Lua] Lobby data player_slot_3 = 0:0 15:58:47.804 [Lua] Lobby data eac_authorized = true 15:58:47.804 [Lua] Set lobby end. 15:58:48.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:58:48.142 [Lua] [Managers] Calling function on all managers: 15:58:48.142 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 15:58:48.142 [Lua] Clearing all global lookup lists 15:58:48.142 [Lua] [IngamePlayerListUI] - Destroy 15:58:48.142 [Lua] [IngameUI] destroy 15:58:48.144 [Lua] [Managers] Destroying manager group: 15:58:48.145 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:58:48.145 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 15:58:48.145 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 15:58:48.145 [Lua] [Matchmaking] unregister rpcs 15:58:48.145 [Lua] ############### UNLOADING PACKAGES ############### 15:58:48.145 [Lua] [Gamestate] Enter state StateLoading 15:58:48.147 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:58:48.147 [Lua] [Matchmaking] register rpcs 15:58:48.147 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:58:48.147 [Lua] registering RPCs 15:58:48.147 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:58:48.147 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:58:48.147 [Lua] Set lobby begin: 15:58:48.147 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:58:48.147 [Lua] Lobby data num_players = 1 15:58:48.147 [Lua] Lobby data difficulty_tweak = 0 15:58:48.147 [Lua] Lobby data host = 11000010c7fed13 15:58:48.148 [Lua] Lobby data matchmaking_type = 3 15:58:48.148 [Lua] Lobby data is_private = false 15:58:48.148 [Lua] Lobby data difficulty = normal 15:58:48.148 [Lua] Lobby data player_slot_1 = 0:0 15:58:48.148 [Lua] Lobby data unique_server_name = Walker Trips 15:58:48.148 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:58:48.148 [Lua] Lobby data matchmaking = true 15:58:48.148 [Lua] Lobby data network_hash = f5379771c25088f6 15:58:48.148 [Lua] Lobby data mission_id = sig_crag_wastes_path4 15:58:48.148 [Lua] Lobby data power_level = 0 15:58:48.148 [Lua] Lobby data player_slot_5 = 0:0 15:58:48.148 [Lua] Lobby data player_slot_2 = 0:0 15:58:48.148 [Lua] Lobby data country_code = GB 15:58:48.149 [Lua] Lobby data player_slot_3 = 0:0 15:58:48.149 [Lua] Lobby data eac_authorized = true 15:58:48.149 [Lua] Set lobby end. 15:58:48.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:58:48.159 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 15:58:48.159 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path4 0 15:58:48.160 [Umbra] Unload tome 15:58:48.180 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4, async-read, 15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4, async-read, 15:58:48.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 15:58:48.215 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 15:58:48.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 15:58:49.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 15:58:49.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 15:58:49.326 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 15:58:49.578 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 15:58:49.578 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 15:58:49.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 15:58:55.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 15:58:55.676 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 15:58:55.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:58:55.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:58:55.793 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 15:58:55.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 15:58:56.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 15:58:56.080 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 15:58:56.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 15:58:56.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 15:58:56.434 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common 15:58:56.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 15:58:56.472 [Umbra] Loading umbra tome '#ID[b6ef96e046db31e4]' 15:58:56.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 15:58:56.602 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4 15:58:56.620 [Lua] [LevelTransitionHandler] Level load completed! 15:58:56.620 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path4 - level_seed: 1135178046 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 15:58:56.640 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:58:56.640 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_stormfiend=true, } 15:58:56.640 [Lua] load_startup_enemy_packages: -------------- 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_spawn 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_troll 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_rat_ogre 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_stormfiend 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_minotaur 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_plague_sorcerer 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_corruptor_sorcerer 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_gutter_runner 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_pack_master 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_poison_wind_globadier 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_ratling_gunner 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_warpfire_thrower 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_vortex_sorcerer 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_standard_bearer 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_vortex 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] critter_rat 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] critter_pig 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_gor 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_storm_vermin 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_ungor_archer 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_plague_monk 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_storm_vermin_with_shield 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_ungor 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_clan_rat 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_loot_rat 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_slave 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_berzerker 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_marauder 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] skaven_clan_rat_with_shield 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] beastmen_bestigor 15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:58:56.640 [Lua] chaos_raider 15:58:56.643 [Lua] ### Sending rpc_level_loaded 15:58:56.643 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 348 15:58:56.643 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 15:58:56.660 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 15:58:56.660 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 15:58:56.676 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 15:58:56.676 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 15:58:56.676 [Lua] ### Sending rpc_level_loaded 15:58:56.676 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 348 15:58:56.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:58:56.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:58:56.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:58:56.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:58:56.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:58:56.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:58:57.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:58:57.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:58:57.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:58:57.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:58:57.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:58:57.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:58:57.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:58:57.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:58:57.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:58:57.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:58:57.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:58:57.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:57.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:57.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:58:57.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:58:57.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:58:57.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:58:57.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:58:57.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:58:57.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:58:57.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:58.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:58:58.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:58:58.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:58:58.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:58:58.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:58:58.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:58:58.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:58:58.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:58:58.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:58.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:58:58.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:58:58.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:58:58.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:58:58.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:58:58.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:58:58.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:58:58.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:58:58.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:58:58.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:58:58.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:58:58.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:58:58.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:58:58.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:58:58.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 15:58:59.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 15:58:59.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 15:58:59.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:58:59.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:58:59.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:58:59.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 15:58:59.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 15:58:59.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 15:58:59.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:58:59.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:58:59.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:58:59.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:59:00.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:59:00.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:59:00.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 15:59:00.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 15:59:00.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 15:59:00.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:59:00.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:59:00.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:59:00.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:59:00.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:59:00.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:59:00.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:59:01.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:59:01.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:59:01.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:59:01.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:59:01.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:59:01.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:59:01.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:59:01.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:59:01.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:59:01.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:59:01.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:59:01.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 15:59:01.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 15:59:01.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 15:59:01.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:59:02.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:59:02.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:59:02.069 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path4 game_mode: deus 15:59:02.069 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 15:59:02.069 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 15:59:02.074 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 15:59:02.087 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 15:59:02.087 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world 15:59:02.087 [Umbra] Init version: 3.4.15 :: 16 threads 15:59:04.572 [Lua] Async level spawning done 15:59:04.572 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:59:05.530 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:59:05.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:59:05.530 [Lua] [Matchmaking] unregister rpcs 15:59:05.531 [Lua] Set lobby begin: 15:59:05.531 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:59:05.531 [Lua] Lobby data num_players = 1 15:59:05.531 [Lua] Lobby data difficulty_tweak = 0 15:59:05.531 [Lua] Lobby data host = 11000010c7fed13 15:59:05.531 [Lua] Lobby data matchmaking_type = 3 15:59:05.531 [Lua] Lobby data is_private = false 15:59:05.531 [Lua] Lobby data difficulty = normal 15:59:05.531 [Lua] Lobby data player_slot_1 = 0:0 15:59:05.532 [Lua] Lobby data unique_server_name = Walker Trips 15:59:05.532 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:59:05.532 [Lua] Lobby data matchmaking = true 15:59:05.532 [Lua] Lobby data network_hash = f5379771c25088f6 15:59:05.532 [Lua] Lobby data mission_id = sig_crag_wastes_path4 15:59:05.532 [Lua] Lobby data power_level = 0 15:59:05.532 [Lua] Lobby data player_slot_5 = 0:0 15:59:05.532 [Lua] Lobby data player_slot_2 = 0:0 15:59:05.532 [Lua] Lobby data country_code = GB 15:59:05.532 [Lua] Lobby data player_slot_3 = 0:0 15:59:05.532 [Lua] Lobby data eac_authorized = true 15:59:05.533 [Lua] Set lobby end. 15:59:05.533 [Lua] [Managers] Destroying manager group: 15:59:05.533 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 15:59:05.533 [Lua] [Gamestate] Enter StateIngame HOST 15:59:05.534 [Lua] <>level = sig_crag_wastes_path4<> 15:59:05.534 [Lua] [StateIngame] Server ingame 15:59:05.537 [Lua] Set lobby begin: 15:59:05.537 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:59:05.537 [Lua] Lobby data num_players = 1 15:59:05.537 [Lua] Lobby data difficulty_tweak = 0 15:59:05.537 [Lua] Lobby data host = 11000010c7fed13 15:59:05.537 [Lua] Lobby data matchmaking_type = 3 15:59:05.537 [Lua] Lobby data is_private = false 15:59:05.537 [Lua] Lobby data difficulty = hardest 15:59:05.538 [Lua] Lobby data player_slot_1 = 0:0 15:59:05.538 [Lua] Lobby data unique_server_name = Walker Trips 15:59:05.538 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:59:05.538 [Lua] Lobby data matchmaking = true 15:59:05.538 [Lua] Lobby data network_hash = f5379771c25088f6 15:59:05.538 [Lua] Lobby data mission_id = sig_crag_wastes_path4 15:59:05.538 [Lua] Lobby data power_level = 0 15:59:05.538 [Lua] Lobby data player_slot_5 = 0:0 15:59:05.538 [Lua] Lobby data player_slot_2 = 0:0 15:59:05.538 [Lua] Lobby data country_code = GB 15:59:05.538 [Lua] Lobby data player_slot_3 = 0:0 15:59:05.539 [Lua] Lobby data eac_authorized = true 15:59:05.539 [Lua] Set lobby end. 15:59:05.539 [Lua] [Matchmaking] register rpcs 15:59:05.539 [Lua] GameNetworkManager:init... creating game session 15:59:05.539 [Lua] Host GameSession.make_game_session_host with session: 15:59:05.539 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:59:05.539 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 15:59:05.539 [Lua] [GameNetworkManager] self.is_server = true 15:59:05.539 [Network] Setting artificial MTU limit to 65536 15:59:05.545 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 15:59:05.545 [Lua] pacing=deus_default 15:59:05.545 [Lua] locked_func_name=beastmen 15:59:05.545 [Lua] roaming=nil 15:59:05.545 [Lua] specials=deus_skaven_beastmen 15:59:05.545 [Lua] contained_breeds=nil 15:59:05.545 [Lua] debug_color=orange 15:59:05.545 [Lua] disabled=false 15:59:05.545 [Lua] pack_spawning=deus_skaven_beastmen 15:59:05.545 [Lua] factions=nil 15:59:05.545 [Lua] description=deus_conflict_director_skaven_beastmen_name 15:59:05.545 [Lua] boss=deus_skaven_beastmen 15:59:05.545 [Lua] horde=deus_beastmen 15:59:05.545 [Lua] name=deus_skaven_beastmen 15:59:05.545 [Lua] intensity=deus_default 15:59:05.545 [Lua] --- 15:59:05.546 [Lua] [LevelAnalysis] set_random_seed( 1135178046) 15:59:05.552 [Lua] [AIInterestPointSystem] Level Seed: 1135178046 15:59:05.552 [Lua] 15:59:05.552 [Lua] [entity_system_bag] = table 15:59:05.552 [Lua] [entity_system_bag] = metatable 15:59:05.552 [Lua] [startup_data] = table 15:59:05.552 [Lua] [entity_manager] = table 15:59:05.552 [Lua] [entity_manager] = metatable 15:59:05.552 [Lua] [unit_spawner] = table 15:59:05.552 [Lua] [unit_spawner] = metatable 15:59:05.552 [Lua] [unit_storage] = table 15:59:05.552 [Lua] [unit_storage] = metatable 15:59:05.552 [Lua] [dice_keeper] = table 15:59:05.552 [Lua] [dice_keeper] = metatable 15:59:05.552 [Lua] [is_server] = true (boolean) 15:59:05.552 [Lua] [world] = [World] 15:59:05.552 [Lua] [system_api] = table 15:59:05.552 [Lua] [entity_system] = table 15:59:05.552 [Lua] [entity_system] = metatable 15:59:05.552 [Lua] [network_lobby] = table 15:59:05.552 [Lua] [network_lobby] = metatable 15:59:05.552 [Lua] [profile_synchronizer] = table 15:59:05.552 [Lua] [profile_synchronizer] = metatable 15:59:05.552 [Lua] [level_transition_handler] = table 15:59:05.552 [Lua] [level_transition_handler] = metatable 15:59:05.552 [Lua] [num_local_human_players] = 1 (number) 15:59:05.552 [Lua] [statistics_db] = table 15:59:05.552 [Lua] [statistics_db] = metatable 15:59:05.552 [Lua] [network_server] = table 15:59:05.552 [Lua] [network_server] = metatable 15:59:05.552 [Lua] [input_manager] = table 15:59:05.552 [Lua] [input_manager] = metatable 15:59:05.552 [Lua] [network_clock] = table 15:59:05.552 [Lua] [network_clock] = metatable 15:59:05.552 [Lua] [network_transmit] = table 15:59:05.552 [Lua] [network_transmit] = metatable 15:59:05.552 [Lua] [free_flight_manager] = table 15:59:05.552 [Lua] [free_flight_manager] = metatable 15:59:05.552 [Lua] [network_manager] = table 15:59:05.552 [Lua] [network_manager] = metatable 15:59:05.552 [Lua] [network_event_delegate] = table 15:59:05.552 [Lua] [network_event_delegate] = metatable 15:59:05.552 [Lua] 15:59:05.552 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:59:05.552 [Lua] ignoring extension VersusInteractObjectiveExtension 15:59:05.552 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:59:05.552 [Lua] ignoring extension VersusSocketObjectiveExtension 15:59:05.552 [Lua] ignoring extension VersusTargetObjectiveExtension 15:59:05.552 [Lua] ignoring extension VersusMissionObjectiveExtension 15:59:05.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:59:05.571 [Lua] [AchievementManager] Achievements using the steam platform 15:59:05.571 [Lua] PlayerManager:add_player player_1 15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn 15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn 15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn 15:59:05.636 [Lua] [StateIngame] Level seed: 1135178046 15:59:05.661 [Lua] [LevelAnalysis] set_random_seed( 1135178046) 15:59:05.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:59:05.668 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:59:05.668 [Lua] [IngameUI] init 15:59:05.684 [Lua] cb_razer_chroma_setup 15:59:05.699 [Save] Saving `save_data` 15:59:05.701 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000012E77AD0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000012E5FF30; parent_world_position = table: 0000000012E5FF60; local_position = table: 0000000012E77A40; size = table: 0000000012E77A90; node = table: 0000000012E77AD0 [3] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000012E5FE40; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 000000000F95B730 [7] self = table: 000000000F95B730; ingame_ui_context = table: 0000000015FD9A80; input_manager = table: 0000000016DB5580; world = [World] [8] self = table: 00000000048B3840; object = table: 000000000F95B730 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [13] mod = table: 0000000000E5FAA0; error_prefix_data = table: 000000000F95B6F0; func = [function] [14] self = table: 0000000000E5FAA0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000F95B610; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 0000000000E5FAA0 [20] self = table: 00000000039750E0; ingame_ui_context = table: 0000000015FD9A80 [21] self = table: 00000000039750E0; params = table: 000000000AF64490; viewport_name = "player_1"; input_manager = table: 0000000016DB5580; input_source = table: 000000000C74A170; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000016A4AC70; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000491C1D0; camera_system = table: 00000000036FB020; outline_system = table: 000000000BD177D0; fade_system = table: 00000000014919E0; sound_sector_system = table: 0000000019554F90; sound_environment_system = table: 000000000D5401F0; event_manager = table: 000000000EFE2A00; level_key = "sig_crag_wastes_path4"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015FD9A80 [22] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; params = table: 000000000AF64490; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true [25] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000012A93CF0; menu_widgets = table: 0000000002DC1570; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000012A93CF0; menu_widgets = table: 0000000002DC1570; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000FDF7C80; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000120CDEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000018EE9F60; cutscene_system = table: 000000001685C550; text_popup_ui = table: 0000000003B880D0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000027BE370; ui_top_renderer = table: 00000000120CE070; camera_manager = table: 00000000015CD0D0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 0000000015FD9A80; views = table: 000000000CDF7B50; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000016A4AC70; weave_onboarding = table: 00000000063E3FE0; popup_handler = table: 0000000003B87F20; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000D179000; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000; [22] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [23] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [24] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [25] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 000000001224C6F0; network_server = table: 000000001A4F7750; entity_system = table: 000000000CE17000; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000AF643A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002D83EA0; machines = table: 000000000AF64460; _quit_game = false; network_clock = table: 000000001A84DC20; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_crag_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001A422E80; network_event_delegate = table: 000000000D179000; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016DB4FE0; 15:59:05.701 [Save] Save done 15:59:05.703 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000B181E90; node_def = table: 0000000012E5FC60; k = "offset"; v = table: 0000000012E5FD20 [2] scenegraph = table: 000000000B181E10; scenegraph_def = table: 000000000F95B840; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012E5FC60; parent_name = nil; local_position = table: 000000000B181E40; node = table: 000000000B181E90 [3] scenegraph_def = table: 000000000F95B840; scenegraph = table: 000000000B181E10; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012E5FC60 [4] self = table: 000000000F95B730 [5] self = table: 000000000F95B730; ingame_ui_context = table: 0000000015FD9A80; input_manager = table: 0000000016DB5580; world = [World] [6] self = table: 00000000048B3840; object = table: 000000000F95B730 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0 [11] mod = table: 0000000000E5FAA0; error_prefix_data = table: 000000000F95B6F0; func = [function] [12] self = table: 0000000000E5FAA0; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000F95B610; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 0000000000E5FAA0 [18] self = table: 00000000039750E0; ingame_ui_context = table: 0000000015FD9A80 [19] self = table: 00000000039750E0; params = table: 000000000AF64490; viewport_name = "player_1"; input_manager = table: 0000000016DB5580; input_source = table: 000000000C74A170; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000016A4AC70; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000491C1D0; camera_system = table: 00000000036FB020; outline_system = table: 000000000BD177D0; fade_system = table: 00000000014919E0; sound_sector_system = table: 0000000019554F90; sound_environment_system = table: 000000000D5401F0; event_manager = table: 000000000EFE2A00; level_key = "sig_crag_wastes_path4"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015FD9A80 [20] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; params = table: 000000000AF64490; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true [23] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000003974FC0 [25] self = table: 0000000016DB5300; loading_context = table: 0000000016DB4FE0; is_server = true; assert_on_leak = true; input_manager = table: 0000000016DB5580; level_key = "sig_crag_wastes_path4"; level_setting = table: 000000000042EDC0; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 000000000D179000; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000EFE2A00; level = [Level]; level_key = "sig_crag_wastes_path4"; level_seed = 1135178046; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000AF64490 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002DC1570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012A93CF0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012E5FE40; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002DC1570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012A93CF0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012E5FE40; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000FDF7C80; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000120CDEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000018EE9F60; cutscene_system = table: 000000001685C550; text_popup_ui = table: 0000000003B880D0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000027BE370; ui_top_renderer = table: 00000000120CE070; camera_manager = table: 00000000015CD0D0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 0000000015FD9A80; views = table: 000000000CDF7B50; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000016A4AC70; weave_onboarding = table: 00000000063E3FE0; popup_handler = table: 0000000003B87F20; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000D179000; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000; [20] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [21] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [22] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [23] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 000000001224C6F0; network_server = table: 000000001A4F7750; entity_system = table: 000000000CE17000; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000AF643A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002D83EA0; machines = table: 000000000AF64460; _quit_game = false; network_clock = table: 000000001A84DC20; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_crag_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001A422E80; network_event_delegate = table: 000000000D179000; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016DB4FE0; 15:59:05.707 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:59:05.707 [Lua] Set lobby begin: 15:59:05.707 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 15:59:05.707 [Lua] Lobby data num_players = 1 15:59:05.707 [Lua] Lobby data difficulty_tweak = 0 15:59:05.707 [Lua] Lobby data host = 11000010c7fed13 15:59:05.707 [Lua] Lobby data matchmaking_type = 3 15:59:05.707 [Lua] Lobby data is_private = false 15:59:05.707 [Lua] Lobby data difficulty = hardest 15:59:05.707 [Lua] Lobby data player_slot_1 = 0:0 15:59:05.707 [Lua] Lobby data unique_server_name = Walker Trips 15:59:05.707 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 15:59:05.707 [Lua] Lobby data matchmaking = true 15:59:05.707 [Lua] Lobby data network_hash = f5379771c25088f6 15:59:05.708 [Lua] Lobby data mission_id = sig_crag_wastes_path4 15:59:05.708 [Lua] Lobby data power_level = 755 15:59:05.708 [Lua] Lobby data player_slot_5 = 0:0 15:59:05.708 [Lua] Lobby data player_slot_2 = 0:0 15:59:05.708 [Lua] Lobby data country_code = GB 15:59:05.708 [Lua] Lobby data player_slot_3 = 0:0 15:59:05.708 [Lua] Lobby data eac_authorized = true 15:59:05.708 [Lua] Set lobby end. 15:59:05.708 [Lua] CurrentConflictSettings deus_skaven_beastmen 15:59:05.708 [Lua] [ConflictDirector] conflict_director is ai_ready 15:59:05.709 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:59:05.709 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812 15:59:05.711 [Lua] [waypoints] = table 15:59:05.711 [Lua] [astar_points] = table 15:59:05.711 [Lua] [travel_dist] = 233.81838494539261 (number) 15:59:05.711 [Lua] [one_directional] = false (boolean) 15:59:05.711 [Lua] [id] = boss_1 (string) 15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125 15:59:05.711 [Lua] [waypoints] = table 15:59:05.711 [Lua] [astar_points] = table 15:59:05.711 [Lua] [travel_dist] = 525.29698348045349 (number) 15:59:05.711 [Lua] [one_directional] = false (boolean) 15:59:05.711 [Lua] [id] = boss_2 (string) 15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 1006.3828735351562 15:59:05.711 [Lua] [waypoints] = table 15:59:05.711 [Lua] [astar_points] = table 15:59:05.711 [Lua] [travel_dist] = 1006.3828930258751 (number) 15:59:05.711 [Lua] [one_directional] = false (boolean) 15:59:05.711 [Lua] [id] = boss_3 (string) 15:59:05.711 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:59:05.711 [Lua] Forming navigation groups in one frame 15:59:05.711 [Lua] Forming navigation groups 15:59:05.718 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456 15:59:05.853 [Lua] NavigationGroupManager -> calulation time B: 0.13499999999976353 15:59:05.853 [Lua] number of nav groups: 152 15:59:05.854 [Lua] number of refined nav groups : 103 15:59:05.856 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 15:59:05.856 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.732565885782247 Normalized coefficient: 1.1469087518674463 15:59:05.859 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.1039306249469547 Normalized coefficient: 1.9435013364398197 15:59:05.861 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 9.1723300129175165 Normalized coefficient: 1.1774543638083466 15:59:05.867 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path4 15:59:05.867 [Lua] [LevelAnalysis] This level has a total main-path length of 1038.185 meters. 15:59:05.867 [Lua] [LevelAnalysis] num_event_places_f: 0.6587901929219564 , num_event_places: 0 , trailing_event_fraction: 0.6587901929219564 , num_events: 1 15:59:05.867 [Lua] [LevelAnalysis] Level path distance: 1038.1852893829346 15:59:05.867 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1038.1852893829346 forbidden_dist: -938.18528938293457 15:59:05.867 [Lua] [LevelAnalysis] wanted_distance: 229.22618430547607 15:59:05.867 [Lua] [LevelAnalysis] Terror events added: 15:59:05.867 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:59:05.867 [Lua] Adding main path event: Vector3Box(134.606, 86.6108, 26.7858) rare_event_loot_rat 45 table: 0000000015FE4880 15:59:05.867 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:59:05.870 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:59:05.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:59:05.877 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 15:59:05.877 [Lua] Adding main path event: Vector3Box(70.09, 109.85, 22.471) boss_event_chaos_spawn 45 table: 000000000C864510 15:59:05.878 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 15:59:05.878 [Lua] [Managers] Calling function on all managers: 15:59:05.878 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:59:05.891 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 15:59:05.891 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 15:59:05.895 [Lua] player (11000010c7fed13,2) was put into party 1 15:59:05.909 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 15:59:05.909 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61 15:59:05.909 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 15:59:05.914 [Lua] player (11000010c7fed13,3) was put into party 1 15:59:05.930 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 15:59:05.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 15:59:05.930 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 15:59:05.934 [Lua] player (11000010c7fed13,4) was put into party 1 15:59:05.949 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 15:59:05.949 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 15:59:05.949 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 15:59:06.038 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 15:59:06.038 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 15:59:06.056 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 15:59:06.056 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 15:59:06.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:59:06.205 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 15:59:06.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 15:59:06.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 15:59:06.371 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 15:59:06.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:59:06.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:59:06.763 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 15:59:06.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:59:06.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:59:06.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 15:59:06.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:59:07.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:59:07.250 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 15:59:07.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:59:07.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:59:07.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01 15:59:07.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:59:07.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:59:07.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 15:59:07.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:59:07.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:59:07.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 15:59:07.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:59:07.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:59:07.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 15:59:07.654 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 15:59:07.704 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 15:59:07.704 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 15:59:07.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:59:07.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:59:07.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 15:59:07.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:59:07.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:59:07.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 15:59:07.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:59:08.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:59:08.172 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 15:59:08.173 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 15:59:08.221 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 15:59:08.221 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 15:59:08.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:59:08.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:59:08.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 15:59:08.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:59:08.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:59:08.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02 15:59:08.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:59:08.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:59:08.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 15:59:08.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:59:08.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:59:08.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1 15:59:08.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:59:08.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:59:08.491 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 15:59:08.491 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 15:59:08.540 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 15:59:08.540 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 15:59:08.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 15:59:08.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 15:59:08.590 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 15:59:08.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:59:08.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:59:08.640 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 15:59:08.641 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 15:59:08.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 15:59:08.693 [Lua] [PackageManager] Force_load: wwise/flamethrower 15:59:08.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 15:59:08.748 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 15:59:08.748 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 15:59:08.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:59:08.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:59:08.798 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 15:59:08.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:59:08.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:59:08.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 15:59:08.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:59:08.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:59:08.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 15:59:08.927 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:59:08.994 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:59:08.994 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:59:08.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 15:59:09.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 15:59:09.146 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 15:59:09.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:59:09.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:59:09.247 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 15:59:09.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:59:09.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:59:09.281 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09 15:59:09.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:59:09.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:59:09.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 15:59:09.315 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 15:59:09.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 15:59:09.366 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 15:59:09.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:59:09.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:59:09.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 15:59:09.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:59:09.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:59:09.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 15:59:09.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:59:09.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:59:09.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 15:59:09.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:59:09.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:59:09.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 15:59:09.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:59:09.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:59:09.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 15:59:09.672 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 15:59:09.721 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 15:59:09.721 [Lua] [PackageManager] Force_load: wwise/coghammer 15:59:09.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:59:09.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:59:09.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2 15:59:09.789 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 15:59:09.838 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 15:59:09.838 [Lua] [PackageManager] Force_load: wwise/drakegun 15:59:09.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:59:09.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:59:09.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 15:59:09.957 [Lua] test 15:59:09.957 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2 15:59:09.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:09.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 15:59:09.960 [Lua] test 15:59:09.960 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 15:59:09.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:09.962 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 15:59:09.963 [Lua] test 15:59:09.963 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:59:09.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:09.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 15:59:09.967 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(253.38, -13.8046, 15.11), Vector4(0, 0, 0.988252, 0.152834)) 15:59:09.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:09.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:09.970 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 15:59:09.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 15:59:09.972 [Lua] [GameNetworkManager] destroying game object with go_id=71 15:59:09.979 [Lua] Switching ConflictSettings: to: deus_beastmen 15:59:09.979 [Lua] pacing=deus_beastmen 15:59:09.979 [Lua] locked_func_name=beastmen 15:59:09.979 [Lua] roaming=nil 15:59:09.979 [Lua] specials=deus_beastmen 15:59:09.979 [Lua] debug_color=purple 15:59:09.979 [Lua] contained_breeds=nil 15:59:09.979 [Lua] pack_spawning=deus_beastmen 15:59:09.979 [Lua] disabled=false 15:59:09.979 [Lua] factions=nil 15:59:09.979 [Lua] boss=deus_beastmen 15:59:09.979 [Lua] horde=deus_beastmen 15:59:09.979 [Lua] name=deus_beastmen 15:59:09.979 [Lua] intensity=deus_default 15:59:09.979 [Lua] --- 15:59:09.981 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4 15:59:09.981 [Lua] [GameNetworkManager] destroying game object with go_id=64 15:59:09.981 [Lua] player (11000010c7fed13,4) was put into party 1 15:59:09.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74 15:59:09.999 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75 15:59:09.999 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 15:59:10.011 [Lua] test 15:59:10.011 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4 15:59:10.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:59:10.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77 15:59:10.363 [Lua] StateInGameRunning:_game_actually_starts() 15:59:10.366 [Lua] ################################################################################################################# 15:59:10.366 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_crag_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:59:10.366 [Lua] ################################################################################################################# 15:59:10.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 65 15:59:10.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 65 15:59:10.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 65 15:59:10.571 [Lua] Commit load time data 15:59:35.502 [Lua] Players are leaving the safe zone 15:59:42.113 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 15:59:42.130 [Lua] Spline already found! 15:59:42.183 [Lua] Init group template: spline_patrol 16:00:05.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:06.565 [Lua] Time for new HOOORDE! multi_first_wave 16:00:06.565 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 16:00:06.565 [Lua] horde requested: vector_blob 16:00:06.565 [Lua] wants to spawn behind within distance: 60 16:00:06.565 [Lua] horde crated with id 2 of type vector_blob 16:00:06.565 [Lua] managed to spawn 23/23 horde enemies 16:00:06.565 [Lua] vector blob horde has started 16:00:06.940 [Lua] Init group template: horde 16:00:09.856 [Lua] fence jumping 16:00:10.430 [Lua] simple los failed 16:00:15.595 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:00:15.595 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:00:15.595 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 16:00:15.595 [Lua] horde requested: vector_blob 16:00:15.595 [Lua] wants to spawn behind within distance: 60 16:00:15.595 [Lua] horde crated with id 3 of type vector_blob 16:00:15.595 [Lua] managed to spawn 21/21 horde enemies 16:00:15.595 [Lua] vector blob horde has started 16:00:15.982 [Lua] Init group template: horde 16:00:17.252 [Lua] fence jumping 16:00:18.167 [Lua] simple los failed 16:00:19.015 [Lua] ready to jump failed 16:00:28.567 [Lua] 2 16:00:28.601 [Lua] 3 16:00:28.602 [Lua] 4 16:00:28.620 [Lua] 5 16:00:28.620 [Lua] 6 16:00:29.818 [Lua] 1 16:00:29.818 [Lua] 3 16:00:29.818 [Lua] 2 16:00:29.819 [Lua] 4 16:00:30.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:30.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:31.092 [Lua] HORDE: last wave, reset to standard horde delay 16:00:31.092 [Lua] Time for new HOOORDE! multi_last_wave 16:00:31.092 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 16:00:31.092 [Lua] horde requested: vector_blob 16:00:31.093 [Lua] wants to spawn behind within distance: 60 16:00:31.093 [Lua] horde crated with id 4 of type vector_blob 16:00:31.093 [Lua] managed to spawn 20/20 horde enemies 16:00:31.093 [Lua] vector blob horde has started 16:00:31.520 [Lua] Init group template: horde 16:00:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:36.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:41.816 [Lua] state dead despawn 16:00:41.833 [Lua] [GameNetworkManager] destroying game object with go_id=69 16:00:48.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:51.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:00:56.352 [Lua] Horde killed: ? 16:00:56.980 [Lua] Horde killed: ? 16:00:56.980 [Lua] Horde killed: ? 16:01:06.954 [Lua] test 16:01:06.954 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3 16:01:06.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:01:06.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=253 16:01:10.343 [Lua] Coordinated attack! 16:01:11.069 [Lua] main path terror event triggered: rare_event_loot_rat 16:01:11.069 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 16:01:19.032 [Lua] Time for new HOOORDE! multi_first_wave 16:01:19.032 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 16:01:19.032 [Lua] horde requested: vector_blob 16:01:19.032 [Lua] wants to spawn ahead within distance: 60 16:01:19.032 [Lua] horde crated with id 5 of type vector_blob 16:01:19.032 [Lua] managed to spawn 20/20 horde enemies 16:01:19.032 [Lua] vector blob horde has started 16:01:19.357 [Lua] Init group template: horde 16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read, 16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:01:26.562 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:01:26.562 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:01:26.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p 16:01:26.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p 16:01:26.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:01:26.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:01:26.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:01:27.102 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:01:27.102 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:01:27.102 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 16:01:27.102 [Lua] horde requested: vector_blob 16:01:27.102 [Lua] wants to spawn ahead within distance: 60 16:01:27.102 [Lua] horde crated with id 6 of type vector_blob 16:01:27.102 [Lua] managed to spawn 22/22 horde enemies 16:01:27.102 [Lua] vector blob horde has started 16:01:27.474 [Lua] Init group template: horde 16:01:30.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:30.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:31.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:32.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:32.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:37.145 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 3 size: 45 action: flee 16:01:37.323 [Lua] HORDE: last wave, reset to standard horde delay 16:01:37.323 [Lua] Time for new HOOORDE! multi_last_wave 16:01:37.323 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 16:01:37.323 [Lua] horde requested: vector_blob 16:01:37.323 [Lua] wants to spawn ahead within distance: 60 16:01:37.323 [Lua] horde crated with id 7 of type vector_blob 16:01:37.323 [Lua] managed to spawn 22/22 horde enemies 16:01:37.323 [Lua] vector blob horde has started 16:01:37.799 [Lua] Init group template: horde 16:01:37.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:38.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:39.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:39.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:43.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:43.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:45.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:48.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:49.029 [Lua] Horde killed: ? 16:01:50.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:52.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:53.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:56.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:01:56.746 [Lua] Horde killed: ? 16:02:01.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:02:01.168 [Lua] Spline already found! 16:02:01.215 [Lua] Init group template: spline_patrol 16:02:03.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:02:03.997 [Lua] -----Enter charged 16:02:04.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:02:04.232 [Lua] -----Exit charged 16:02:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:02:05.960 [Lua] Horde killed: ? 16:02:07.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:03:53.064 [Lua] [DeusChestExtension] equipped: 16:03:53.064 [Lua] 16:03:53.064 [Lua] [backend_id] = ww_2h_axe6bdb35c0-7d08-408a-b436-be78639f609e (string) 16:03:53.064 [Lua] [power_level] = 600 (number) 16:03:53.064 [Lua] [deus_item_key] = deus_we_2h_axe (string) 16:03:53.064 [Lua] [traits] = table 16:03:53.064 [Lua] [skin] = we_2h_axe_skin_06 (string) 16:03:53.064 [Lua] [bypass_skin_ownership_check] = true (boolean) 16:03:53.064 [Lua] [properties] = table 16:03:53.064 [Lua] [key] = we_2h_axe (string) 16:03:53.064 [Lua] [rarity] = exotic (string) 16:03:53.064 [Lua] [data] = table 16:03:53.064 [Lua] 16:03:53.065 [Lua] min_height 341.60879516601562 16:03:53.080 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:03:53.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2, ProfileSynchronizer, async-read, 16:03:53.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, ProfileSynchronizer, async-read, 16:03:53.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer 16:03:53.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer 16:03:53.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2 16:03:53.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2 16:03:57.956 [Lua] Set lobby begin: 16:03:57.956 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 16:03:57.956 [Lua] Lobby data num_players = 1 16:03:57.956 [Lua] Lobby data difficulty_tweak = 0 16:03:57.956 [Lua] Lobby data host = 11000010c7fed13 16:03:57.956 [Lua] Lobby data matchmaking_type = 3 16:03:57.956 [Lua] Lobby data is_private = false 16:03:57.956 [Lua] Lobby data difficulty = hardest 16:03:57.956 [Lua] Lobby data player_slot_1 = 0:0 16:03:57.957 [Lua] Lobby data unique_server_name = Walker Trips 16:03:57.957 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:03:57.957 [Lua] Lobby data matchmaking = true 16:03:57.957 [Lua] Lobby data network_hash = f5379771c25088f6 16:03:57.957 [Lua] Lobby data mission_id = sig_crag_wastes_path4 16:03:57.957 [Lua] Lobby data power_level = 765 16:03:57.957 [Lua] Lobby data player_slot_5 = 0:0 16:03:57.957 [Lua] Lobby data player_slot_2 = 0:0 16:03:57.957 [Lua] Lobby data country_code = GB 16:03:57.958 [Lua] Lobby data player_slot_3 = 0:0 16:03:57.958 [Lua] Lobby data eac_authorized = true 16:03:57.958 [Lua] Set lobby end. 16:04:25.933 [Lua] Time for new HOOORDE! multi_first_wave 16:04:25.933 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 16:04:25.933 [Lua] horde requested: vector 16:04:25.933 [Lua] setting up vector-horde 16:04:25.933 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:04:25.933 [Lua] --> horde wants to spawn ahead of players (0.28327547434481/0.67 16:04:25.934 [Lua] -> spawning: 17 16:04:25.934 [Lua] horde crated with id 9 of type vector 16:04:25.934 [Lua] vector horde has started 16:04:26.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:26.626 [Lua] -----Enter charged 16:04:27.640 [Lua] -----Exit charged 16:04:29.849 [Lua] main path terror event triggered: boss_event_chaos_spawn 16:04:29.849 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 16:04:29.884 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 16:04:29.887 [Lua] Init group template: boss_door_closers 16:04:31.808 [Lua] 7 16:04:31.942 [Lua] 7 16:04:33.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:33.130 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:33.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:04:33.135 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:38.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 16:04:38.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 16:04:38.165 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 16:04:38.165 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 16:04:38.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:04:38.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 16:04:42.470 [Lua] moving away from target, need to turn left to get back 16:04:43.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:43.190 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:43.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 16:04:43.200 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:04:45.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:47.238 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:04:47.238 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:04:47.238 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 16:04:47.238 [Lua] horde requested: vector 16:04:47.238 [Lua] setting up vector-horde 16:04:47.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:04:47.238 [Lua] --> horde wants to spawn ahead of players (0.034837507572946/0.67 16:04:47.238 [Lua] -> spawning: 20 16:04:47.238 [Lua] horde crated with id 11 of type vector 16:04:47.238 [Lua] vector horde has started 16:04:49.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:49.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:50.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:50.614 [Lua] 57 16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:54.284 [Lua] HORDE: last wave, reset to standard horde delay 16:04:54.284 [Lua] Time for new HOOORDE! multi_last_wave 16:04:54.284 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 16:04:54.284 [Lua] horde requested: vector 16:04:54.284 [Lua] setting up vector-horde 16:04:54.284 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 16:04:54.284 [Lua] --> horde wants to spawn ahead of players (0.33250174447762/0.67 16:04:54.285 [Lua] -> spawning: 19 16:04:54.285 [Lua] horde crated with id 12 of type vector 16:04:54.285 [Lua] vector horde has started 16:04:55.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:55.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:56.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:04:59.099 [Lua] simple los failed 16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:05.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:05.658 [Lua] 1 16:05:06.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:07.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:08.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:09.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:10.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:11.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:11.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:11.977 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 16:05:11.977 [Lua] [NetworkServer] Entering post game 16:05:11.977 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 16:05:11.977 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 16:05:11.978 [Lua] gm_event_end_conditions_met false true 16:05:11.978 [Save] Saving `save_data` 16:05:11.978 [Lua] Game lost 16:05:11.980 [Save] Save done 16:05:11.980 [Save] Saving `save_data` 16:05:11.982 [Save] Save done 16:05:11.982 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:05:11.985 [Lua] generate_backend_stats 11000010c7fed13:1 16:05:12.004 [Lua] PlayFabMirrorBase:_commit_internal nil 16:05:12.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:05:12.004 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:05:12.005 [Save] Saving `save_data` 16:05:12.007 [Save] Save done 16:05:12.011 [Lua] commit result success 17 16:05:12.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 16:05:12.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:05:12.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 67 16:05:12.011 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:05:12.011 [Lua] defeat table: 000000000FCF62C0 nil 16:05:12.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 16:05:12.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown` 16:05:12.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 16:05:12.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 67 5 16:05:12.965 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 16:05:12.965 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 67 16:05:13.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 67 16:05:13.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 16:05:13.623 [Save] Saving `save_data` 16:05:13.626 [Save] Save done 16:05:13.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 16:05:13.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 16:05:19.720 [Lua] ConflictDirector - destroy all units 16:05:19.735 [Lua] TRANSITION nil nil load_next_level 16:05:19.735 [Lua] Transition type "load_next_level", is server: true 16:05:19.735 [Lua] [LevelTransitionHandler] promote_next_level_data 16:05:19.735 [Lua] [GameNetworkManager] Leaving game... 16:05:19.735 [Lua] [GameNetworkManager] Shutting down game session host. 16:05:19.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:05:19.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:05:19.735 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=373.89 16:05:19.752 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:05:21.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:05:21.751 [Lua] [Managers] Calling function on all managers: 16:05:21.752 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:05:21.752 [Lua] Clearing all global lookup lists 16:05:21.752 [Lua] [IngamePlayerListUI] - Destroy 16:05:21.752 [Lua] [EquipmentUI] - Destroy 16:05:21.752 [Lua] [AbilityUI] - Destroy 16:05:21.752 [Lua] [GamePadEquipmentUI] - Destroy 16:05:21.752 [Lua] [GamePadAbilityUI] - Destroy 16:05:21.752 [Lua] [IngameUI] destroy 16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4 16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3 16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2 16:05:21.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 16:05:22.042 [Lua] [Managers] Destroying manager group: 16:05:22.053 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:05:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:05:22.195 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 16:05:22.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 16:05:22.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:05:22.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:05:22.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:05:22.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:05:22.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:05:22.209 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 16:05:22.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:05:22.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:05:22.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:05:22.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:05:22.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:05:22.223 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:05:22.226 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:05:22.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:05:22.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:05:22.233 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:05:22.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:05:22.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:05:22.243 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:05:22.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:05:22.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:05:22.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:05:22.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:05:22.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:05:22.269 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 16:05:22.272 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:05:22.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:05:22.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:05:22.280 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 16:05:22.280 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 16:05:22.280 [Lua] [Matchmaking] unregister rpcs 16:05:22.280 [Lua] ############### UNLOADING PACKAGES ############### 16:05:22.280 [Lua] [Managers] Calling function on all managers: 16:05:22.280 [Lua] [Managers] Destroying manager group: 16:05:22.280 [Lua] [Gamestate] Enter state StateLoading 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] Found camera: end_screen_camera 16:05:22.285 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:05:22.285 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:05:22.286 [Lua] [Matchmaking] register rpcs 16:05:22.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:05:22.286 [Lua] Set lobby begin: 16:05:22.286 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2 16:05:22.286 [Lua] Lobby data num_players = 1 16:05:22.286 [Lua] Lobby data difficulty_tweak = 0 16:05:22.286 [Lua] Lobby data host = 11000010c7fed13 16:05:22.286 [Lua] Lobby data matchmaking_type = 3 16:05:22.286 [Lua] Lobby data is_private = false 16:05:22.286 [Lua] Lobby data difficulty = hardest 16:05:22.286 [Lua] Lobby data player_slot_1 = 0:0 16:05:22.286 [Lua] Lobby data unique_server_name = Walker Trips 16:05:22.287 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:22.287 [Lua] Lobby data matchmaking = true 16:05:22.287 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:22.287 [Lua] Lobby data mission_id = sig_crag_wastes_path4 16:05:22.287 [Lua] Lobby data power_level = 0 16:05:22.287 [Lua] Lobby data player_slot_5 = 0:0 16:05:22.287 [Lua] Lobby data player_slot_2 = 0:0 16:05:22.287 [Lua] Lobby data country_code = GB 16:05:22.287 [Lua] Lobby data player_slot_3 = 0:0 16:05:22.288 [Lua] Lobby data eac_authorized = true 16:05:22.288 [Lua] Set lobby end. 16:05:22.288 [Lua] registering RPCs 16:05:22.288 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:05:22.288 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:05:22.288 [Lua] Set lobby begin: 16:05:22.288 [Lua] Lobby data selected_mission_id = morris_hub 16:05:22.288 [Lua] Lobby data num_players = 1 16:05:22.288 [Lua] Lobby data difficulty_tweak = 0 16:05:22.288 [Lua] Lobby data host = 11000010c7fed13 16:05:22.288 [Lua] Lobby data matchmaking_type = 3 16:05:22.288 [Lua] Lobby data is_private = false 16:05:22.288 [Lua] Lobby data difficulty = hardest 16:05:22.288 [Lua] Lobby data player_slot_1 = 0:0 16:05:22.288 [Lua] Lobby data mechanism = deus 16:05:22.288 [Lua] Lobby data unique_server_name = Walker Trips 16:05:22.288 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:22.288 [Lua] Lobby data matchmaking = false 16:05:22.288 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:22.289 [Lua] Lobby data mission_id = morris_hub 16:05:22.289 [Lua] Lobby data power_level = 0 16:05:22.289 [Lua] Lobby data player_slot_5 = 0:0 16:05:22.289 [Lua] Lobby data player_slot_2 = 0:0 16:05:22.289 [Lua] Lobby data country_code = GB 16:05:22.289 [Lua] Lobby data player_slot_3 = 0:0 16:05:22.289 [Lua] Lobby data eac_authorized = true 16:05:22.289 [Lua] Set lobby end. 16:05:22.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:05:22.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:05:22.332 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 16:05:22.335 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 16:05:22.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer 16:05:22.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 16:05:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer 16:05:22.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 16:05:22.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer 16:05:22.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer 16:05:22.354 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 16:05:22.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 16:05:22.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 16:05:22.374 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer 16:05:22.374 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer 16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer 16:05:22.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer 16:05:22.376 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer 16:05:22.376 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 16:05:22.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer 16:05:22.377 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 16:05:22.377 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 16:05:22.378 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 16:05:22.378 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 16:05:22.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 16:05:22.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer 16:05:22.379 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 16:05:22.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer 16:05:22.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer 16:05:22.380 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 16:05:22.385 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer 16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer 16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 16:05:22.386 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:05:22.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer 16:05:22.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer 16:05:22.387 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 16:05:22.388 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 16:05:22.388 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 16:05:22.388 [Umbra] Unload tome 16:05:22.390 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4 16:05:22.391 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4 16:05:22.394 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4 16:05:22.398 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4 16:05:22.450 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4 16:05:22.452 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4 16:05:22.482 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4 16:05:22.482 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 16:05:22.482 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 16:05:22.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 16:05:22.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 16:05:22.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 16:05:23.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 16:05:23.734 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 16:05:23.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 16:05:26.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 16:05:26.082 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 16:05:26.099 [Lua] [LevelTransitionHandler] Level load completed! 16:05:26.099 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 16:05:26.099 [Lua] [EnemyPackageLoader] Load no enemies on this level 16:05:26.100 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 16:05:26.100 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 16:05:26.100 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1) 16:05:26.101 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer 16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer 16:05:26.118 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 16:05:26.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, ProfileSynchronizer 16:05:26.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 16:05:26.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2, ProfileSynchronizer 16:05:26.120 [Lua] ### Sending rpc_level_loaded 16:05:26.120 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228 16:05:26.120 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 16:05:26.133 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 16:05:26.133 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 16:05:26.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:05:26.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 16:05:26.166 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 16:05:26.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 16:05:26.216 [Lua] [PackageManager] Force_load: wwise/we_deus_01 16:05:26.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:05:26.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:05:26.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 16:05:26.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:05:26.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:05:26.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 16:05:26.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:05:26.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:05:26.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 16:05:26.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 16:05:26.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 16:05:26.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 16:05:26.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:05:26.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:05:26.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 16:05:26.640 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 16:05:26.640 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 16:05:26.641 [Lua] ### Sending rpc_level_loaded 16:05:26.641 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228 16:05:26.641 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 16:05:26.641 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 16:05:26.653 [Lua] Async level spawning done 16:05:30.958 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:05:30.958 [Lua] [PlayState] Enter Substate EndViewStateChest 16:05:33.583 [Lua] min_height 90.375600814819336 16:05:36.779 [Lua] [PlayState] Exit Substate EndViewStateChest 16:05:36.779 [Lua] [PlayState] Enter Substate EndViewStateScore 16:05:42.830 [Lua] [PlayState] Exit Substate EndViewStateScore 16:05:42.831 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:05:43.836 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:05:43.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:05:43.836 [Lua] [Matchmaking] unregister rpcs 16:05:43.836 [Lua] Set lobby begin: 16:05:43.836 [Lua] Lobby data selected_mission_id = morris_hub 16:05:43.836 [Lua] Lobby data num_players = 1 16:05:43.836 [Lua] Lobby data difficulty_tweak = 0 16:05:43.837 [Lua] Lobby data host = 11000010c7fed13 16:05:43.837 [Lua] Lobby data matchmaking_type = 3 16:05:43.837 [Lua] Lobby data is_private = false 16:05:43.837 [Lua] Lobby data difficulty = hardest 16:05:43.837 [Lua] Lobby data player_slot_1 = 0:0 16:05:43.837 [Lua] Lobby data mechanism = deus 16:05:43.837 [Lua] Lobby data unique_server_name = Walker Trips 16:05:43.837 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:43.837 [Lua] Lobby data matchmaking = false 16:05:43.837 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:43.838 [Lua] Lobby data mission_id = morris_hub 16:05:43.838 [Lua] Lobby data power_level = 0 16:05:43.838 [Lua] Lobby data player_slot_5 = 0:0 16:05:43.838 [Lua] Lobby data player_slot_2 = 0:0 16:05:43.838 [Lua] Lobby data country_code = GB 16:05:43.838 [Lua] Lobby data player_slot_3 = 0:0 16:05:43.838 [Lua] Lobby data eac_authorized = true 16:05:43.838 [Lua] Set lobby end. 16:05:43.838 [Lua] [Managers] Destroying manager group: 16:05:43.839 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 16:05:43.839 [Lua] [Gamestate] Enter StateIngame HOST 16:05:43.839 [Lua] [Managers] Calling function on all managers: 16:05:43.839 [Lua] <>level = morris_hub<> 16:05:43.839 [Lua] [StateIngame] Server ingame 16:05:43.842 [Lua] Set lobby begin: 16:05:43.842 [Lua] Lobby data selected_mission_id = morris_hub 16:05:43.842 [Lua] Lobby data num_players = 1 16:05:43.842 [Lua] Lobby data difficulty_tweak = 0 16:05:43.842 [Lua] Lobby data host = 11000010c7fed13 16:05:43.843 [Lua] Lobby data matchmaking_type = 3 16:05:43.843 [Lua] Lobby data is_private = false 16:05:43.843 [Lua] Lobby data difficulty = normal 16:05:43.843 [Lua] Lobby data player_slot_1 = 0:0 16:05:43.843 [Lua] Lobby data mechanism = deus 16:05:43.843 [Lua] Lobby data unique_server_name = Walker Trips 16:05:43.843 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:43.843 [Lua] Lobby data matchmaking = false 16:05:43.843 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:43.844 [Lua] Lobby data mission_id = morris_hub 16:05:43.844 [Lua] Lobby data power_level = 0 16:05:43.844 [Lua] Lobby data player_slot_5 = 0:0 16:05:43.844 [Lua] Lobby data player_slot_2 = 0:0 16:05:43.844 [Lua] Lobby data country_code = GB 16:05:43.844 [Lua] Lobby data player_slot_3 = 0:0 16:05:43.844 [Lua] Lobby data eac_authorized = true 16:05:43.844 [Lua] Set lobby end. 16:05:43.844 [Lua] [Matchmaking] register rpcs 16:05:43.844 [Lua] GameNetworkManager:init... creating game session 16:05:43.844 [Lua] Host GameSession.make_game_session_host with session: 16:05:43.844 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:05:43.844 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 16:05:43.844 [Lua] [GameNetworkManager] self.is_server = true 16:05:43.844 [Network] Setting artificial MTU limit to 65536 16:05:43.855 [Lua] Switching ConflictSettings: to: disabled 16:05:43.855 [Lua] pacing=disabled 16:05:43.855 [Lua] roaming=nil 16:05:43.855 [Lua] specials=disabled 16:05:43.855 [Lua] debug_color=black 16:05:43.855 [Lua] pack_spawning=disabled 16:05:43.855 [Lua] contained_breeds=nil 16:05:43.855 [Lua] disabled=true 16:05:43.855 [Lua] boss=disabled 16:05:43.855 [Lua] horde=disabled 16:05:43.855 [Lua] name=disabled 16:05:43.855 [Lua] intensity=disabled 16:05:43.855 [Lua] --- 16:05:43.855 [Lua] [LevelAnalysis] set_random_seed( 0) 16:05:43.858 [Lua] [AIInterestPointSystem] Level Seed: 0 16:05:43.858 [Lua] 16:05:43.858 [Lua] [entity_system_bag] = table 16:05:43.858 [Lua] [entity_system_bag] = metatable 16:05:43.858 [Lua] [startup_data] = table 16:05:43.858 [Lua] [entity_manager] = table 16:05:43.858 [Lua] [entity_manager] = metatable 16:05:43.858 [Lua] [unit_spawner] = table 16:05:43.858 [Lua] [unit_spawner] = metatable 16:05:43.858 [Lua] [unit_storage] = table 16:05:43.858 [Lua] [unit_storage] = metatable 16:05:43.858 [Lua] [dice_keeper] = table 16:05:43.858 [Lua] [dice_keeper] = metatable 16:05:43.858 [Lua] [is_server] = true (boolean) 16:05:43.858 [Lua] [world] = [World] 16:05:43.858 [Lua] [system_api] = table 16:05:43.858 [Lua] [entity_system] = table 16:05:43.858 [Lua] [entity_system] = metatable 16:05:43.858 [Lua] [network_lobby] = table 16:05:43.858 [Lua] [network_lobby] = metatable 16:05:43.858 [Lua] [profile_synchronizer] = table 16:05:43.858 [Lua] [profile_synchronizer] = metatable 16:05:43.858 [Lua] [level_transition_handler] = table 16:05:43.858 [Lua] [level_transition_handler] = metatable 16:05:43.858 [Lua] [num_local_human_players] = 1 (number) 16:05:43.858 [Lua] [statistics_db] = table 16:05:43.858 [Lua] [statistics_db] = metatable 16:05:43.858 [Lua] [network_server] = table 16:05:43.858 [Lua] [network_server] = metatable 16:05:43.858 [Lua] [input_manager] = table 16:05:43.858 [Lua] [input_manager] = metatable 16:05:43.858 [Lua] [network_clock] = table 16:05:43.858 [Lua] [network_clock] = metatable 16:05:43.858 [Lua] [network_transmit] = table 16:05:43.858 [Lua] [network_transmit] = metatable 16:05:43.858 [Lua] [free_flight_manager] = table 16:05:43.858 [Lua] [free_flight_manager] = metatable 16:05:43.858 [Lua] [network_manager] = table 16:05:43.858 [Lua] [network_manager] = metatable 16:05:43.858 [Lua] [network_event_delegate] = table 16:05:43.858 [Lua] [network_event_delegate] = metatable 16:05:43.858 [Lua] 16:05:43.858 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:05:43.858 [Lua] ignoring extension VersusInteractObjectiveExtension 16:05:43.858 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:05:43.858 [Lua] ignoring extension VersusSocketObjectiveExtension 16:05:43.858 [Lua] ignoring extension VersusTargetObjectiveExtension 16:05:43.858 [Lua] ignoring extension VersusMissionObjectiveExtension 16:05:43.859 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:05:43.863 [Lua] [AchievementManager] Achievements using the steam platform 16:05:43.864 [Lua] PlayerManager:add_player player_1 16:05:43.888 [Lua] [StateIngame] Level seed: 0 16:05:43.890 [Lua] [LevelAnalysis] set_random_seed( 0) 16:05:43.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:05:43.891 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:05:43.891 [Lua] [IngameUI] init 16:05:43.910 [Lua] cb_razer_chroma_setup 16:05:43.925 [Save] Saving `save_data` 16:05:43.928 [Save] Save done 16:05:43.928 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000016A5A2B0; node_def = table: 000000000489A940; k = "scale"; v = "fit" [2] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000016A59F00; parent_world_position = table: 0000000016A59F30; local_position = table: 0000000016A5A220; size = table: 0000000016A5A270; node = table: 0000000016A5A2B0 [3] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000016A59E10; name = "sg_settings_list_mask"; node = table: 000000000489B900 [6] self = table: 0000000017844060 [7] self = table: 0000000017844060; ingame_ui_context = table: 00000000035F3CF0; input_manager = table: 000000000E802910; world = [World] [8] self = table: 00000000048B3840; object = table: 0000000017844060 [10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [13] mod = table: 000000000C9E7250; error_prefix_data = table: 0000000017844020; func = [function] [14] self = table: 000000000C9E7250; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000125F0D30; safe_hooks = table: 0000000003BBDF40; i = 1 [19] self = table: 000000001AD18F30; object = table: 000000000C9E7250 [20] self = table: 00000000169BED70; ingame_ui_context = table: 00000000035F3CF0 [21] self = table: 00000000169BED70; params = table: 000000000A572710; viewport_name = "player_1"; input_manager = table: 000000000E802910; input_source = table: 000000001269B7B0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000001AE32200; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B53E70; camera_system = table: 000000000D5333D0; outline_system = table: 0000000002C369F0; fade_system = table: 00000000030A6B80; sound_sector_system = table: 0000000004B7E2C0; sound_environment_system = table: 0000000018A38970; event_manager = table: 000000000BF06310; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000035F3CF0 [22] self = table: 0000000001053330; new_state = table: 0000000018BDA350; params = table: 000000000A572710; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000001053330; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [24] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true [25] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016B8B9E0; menu_widgets = table: 000000000B1092D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016B8B9E0; menu_widgets = table: 000000000B1092D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000162C4C90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000010CDF90; telemetry_time_view_enter = 0; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CB9D0E0; cutscene_system = table: 000000000CE7FF30; text_popup_ui = table: 00000000014C71B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000117D1AF0; world = [World]; camera_manager = table: 000000001A6D68F0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000035F3CF0; _fps_cooldown = 0; views = table: 00000000192835D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000179F9920; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AE32200; weave_onboarding = table: 00000000117D1E60; popup_handler = table: 0000000000B197B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003392970; [19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970; [21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970; [22] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [23] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [24] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [25] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [27] world_name = "level_world"; entity_system_bag = table: 000000000F972100; network_server = table: 000000001A4F7750; entity_system = table: 000000000B12A470; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000035F41D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AE78900; machines = table: 000000000A036500; network_event_delegate = table: 0000000003392970; free_flight_manager = table: 0000000002F91760; network_transmit = table: 000000000D525C90; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000012A046B0; _lobby_host = table: 0000000016CD2330; dice_keeper = table: 000000000D42E9D0; network_clock = table: 00000000196670A0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000CEC3740; 16:05:43.929 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 000000000CB05570; node_def = table: 000000000CEB3730; k = "offset"; v = table: 000000000D8274E0 [2] scenegraph = table: 000000000CB054F0; scenegraph_def = table: 0000000017844170; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CEB3730; parent_name = nil; local_position = table: 000000000CB05520; node = table: 000000000CB05570 [3] scenegraph_def = table: 0000000017844170; scenegraph = table: 000000000CB054F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CEB3730 [4] self = table: 0000000017844060 [5] self = table: 0000000017844060; ingame_ui_context = table: 00000000035F3CF0; input_manager = table: 000000000E802910; world = [World] [6] self = table: 00000000048B3840; object = table: 0000000017844060 [8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0 [11] mod = table: 000000000C9E7250; error_prefix_data = table: 0000000017844020; func = [function] [12] self = table: 000000000C9E7250; view_name = "vmf_options_view"; _ = table: 00000000048B6240 [14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000125F0D30; safe_hooks = table: 0000000003BBDF40; i = 1 [17] self = table: 000000001AD18F30; object = table: 000000000C9E7250 [18] self = table: 00000000169BED70; ingame_ui_context = table: 00000000035F3CF0 [19] self = table: 00000000169BED70; params = table: 000000000A572710; viewport_name = "player_1"; input_manager = table: 000000000E802910; input_source = table: 000000001269B7B0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000001AE32200; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B53E70; camera_system = table: 000000000D5333D0; outline_system = table: 0000000002C369F0; fade_system = table: 00000000030A6B80; sound_sector_system = table: 0000000004B7E2C0; sound_environment_system = table: 0000000018A38970; event_manager = table: 000000000BF06310; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000035F3CF0 [20] self = table: 0000000001053330; new_state = table: 0000000018BDA350; params = table: 000000000A572710; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000001053330; new_state = table: 0000000018BDA350; notify = nil; old_state = nil [22] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true [23] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true [24] self = table: 0000000003128680; object = table: 0000000001053330 [25] self = table: 0000000000B5D190; loading_context = table: 000000000CEC3740; is_server = true; assert_on_leak = true; input_manager = table: 000000000E802910; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 0000000012A046B0; world = [World]; network_event_delegate = table: 0000000003392970; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000BF06310; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000A572710 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1092D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016B8B9E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016A59E10; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1092D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016B8B9E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016A59E10; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 00000000048B3840; [12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000162C4C90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000010CDF90; telemetry_time_view_enter = 0; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CB9D0E0; cutscene_system = table: 000000000CE7FF30; text_popup_ui = table: 00000000014C71B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000117D1AF0; world = [World]; camera_manager = table: 000000001A6D68F0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000035F3CF0; _fps_cooldown = 0; views = table: 00000000192835D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000179F9920; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AE32200; weave_onboarding = table: 00000000117D1E60; popup_handler = table: 0000000000B197B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003392970; [17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30; [18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970; [19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970; [20] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [21] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [22] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [23] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70; [24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0; [25] world_name = "level_world"; entity_system_bag = table: 000000000F972100; network_server = table: 000000001A4F7750; entity_system = table: 000000000B12A470; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000035F41D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AE78900; machines = table: 000000000A036500; network_event_delegate = table: 0000000003392970; free_flight_manager = table: 0000000002F91760; network_transmit = table: 000000000D525C90; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000012A046B0; _lobby_host = table: 0000000016CD2330; dice_keeper = table: 000000000D42E9D0; network_clock = table: 00000000196670A0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190; [29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000CEC3740; 16:05:43.943 [Lua] [Matchmaking] Cancelling matchmaking 16:05:43.943 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:05:43.943 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:05:43.943 [Lua] Set lobby begin: 16:05:43.943 [Lua] Lobby data selected_mission_id = morris_hub 16:05:43.944 [Lua] Lobby data num_players = 1 16:05:43.944 [Lua] Lobby data difficulty_tweak = 0 16:05:43.944 [Lua] Lobby data host = 11000010c7fed13 16:05:43.944 [Lua] Lobby data matchmaking_type = 3 16:05:43.944 [Lua] Lobby data is_private = false 16:05:43.944 [Lua] Lobby data difficulty = normal 16:05:43.944 [Lua] Lobby data player_slot_1 = 0:0 16:05:43.945 [Lua] Lobby data mechanism = deus 16:05:43.945 [Lua] Lobby data unique_server_name = Walker Trips 16:05:43.945 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:43.945 [Lua] Lobby data matchmaking = false 16:05:43.945 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:43.945 [Lua] Lobby data mission_id = morris_hub 16:05:43.945 [Lua] Lobby data power_level = 0 16:05:43.945 [Lua] Lobby data player_slot_5 = 0:0 16:05:43.945 [Lua] Lobby data player_slot_2 = 0:0 16:05:43.945 [Lua] Lobby data country_code = GB 16:05:43.945 [Lua] Lobby data player_slot_3 = 0:0 16:05:43.945 [Lua] Lobby data eac_authorized = true 16:05:43.946 [Lua] Set lobby end. 16:05:43.948 [Lua] Set lobby begin: 16:05:43.948 [Lua] Lobby data selected_mission_id = morris_hub 16:05:43.948 [Lua] Lobby data num_players = 1 16:05:43.948 [Lua] Lobby data difficulty_tweak = 0 16:05:43.948 [Lua] Lobby data host = 11000010c7fed13 16:05:43.948 [Lua] Lobby data matchmaking_type = 3 16:05:43.948 [Lua] Lobby data is_private = false 16:05:43.948 [Lua] Lobby data difficulty = normal 16:05:43.948 [Lua] Lobby data player_slot_1 = 0:0 16:05:43.948 [Lua] Lobby data mechanism = deus 16:05:43.948 [Lua] Lobby data unique_server_name = Walker Trips 16:05:43.949 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:43.949 [Lua] Lobby data matchmaking = false 16:05:43.949 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:43.949 [Lua] Lobby data mission_id = morris_hub 16:05:43.949 [Lua] Lobby data power_level = 0 16:05:43.949 [Lua] Lobby data player_slot_5 = 0:0 16:05:43.949 [Lua] Lobby data player_slot_2 = 0:0 16:05:43.949 [Lua] Lobby data country_code = GB 16:05:43.949 [Lua] Lobby data player_slot_3 = 0:0 16:05:43.949 [Lua] Lobby data eac_authorized = true 16:05:43.949 [Lua] Set lobby end. 16:05:43.949 [Lua] [PartyManager] Leader is set to 11000010c7fed13 16:05:43.949 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:05:43.950 [Lua] Set lobby begin: 16:05:43.950 [Lua] Lobby data selected_mission_id = morris_hub 16:05:43.950 [Lua] Lobby data num_players = 1 16:05:43.950 [Lua] Lobby data difficulty_tweak = 0 16:05:43.950 [Lua] Lobby data host = 11000010c7fed13 16:05:43.950 [Lua] Lobby data matchmaking_type = 3 16:05:43.950 [Lua] Lobby data is_private = false 16:05:43.950 [Lua] Lobby data difficulty = normal 16:05:43.950 [Lua] Lobby data player_slot_1 = 0:0 16:05:43.950 [Lua] Lobby data mechanism = deus 16:05:43.950 [Lua] Lobby data unique_server_name = Walker Trips 16:05:43.950 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 16:05:43.950 [Lua] Lobby data matchmaking = false 16:05:43.950 [Lua] Lobby data network_hash = f5379771c25088f6 16:05:43.950 [Lua] Lobby data mission_id = morris_hub 16:05:43.950 [Lua] Lobby data power_level = 835 16:05:43.950 [Lua] Lobby data player_slot_5 = 0:0 16:05:43.950 [Lua] Lobby data player_slot_2 = 0:0 16:05:43.950 [Lua] Lobby data country_code = GB 16:05:43.951 [Lua] Lobby data player_slot_3 = 0:0 16:05:43.951 [Lua] Lobby data eac_authorized = true 16:05:43.951 [Lua] Set lobby end. 16:05:43.952 [Lua] CurrentConflictSettings disabled 16:05:43.952 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:05:43.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:05:43.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 16:05:43.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 16:05:43.952 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 16:05:43.952 [Lua] [Managers] Calling function on all managers: 16:05:43.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:05:43.960 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 16:05:43.960 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 16:05:43.995 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 16:05:43.995 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 16:05:44.003 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 16:05:44.003 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 16:05:44.005 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 16:05:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:05:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:05:44.008 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1 16:05:44.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 16:05:44.338 [Lua] StateInGameRunning:_game_actually_starts() 16:05:44.338 [Lua] ################################################################################################################# 16:05:44.338 [Lua] [Loading Time]: 00:00:23 [Transition]: sig_crag_wastes_path4-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:05:44.338 [Lua] ################################################################################################################# 16:05:44.338 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69 16:05:44.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69 16:05:44.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69 16:05:44.541 [Lua] Commit load time data 16:05:49.895 [Lua] [IngameUI] menu view on_enter ingame_menu 16:05:50.810 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 16:05:51.433 [Lua] PopupManager:query_result returned result: end_game 16:05:51.433 [ReturnCode] force silent exit code 16:05:51.433 [Lua] PlayFabMirrorBase:_commit_internal nil 16:05:51.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:05:51.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 16:05:51.449 [Lua] commit result success 18 16:05:51.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 16:05:51.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 71 16:05:51.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 16:05:51.638 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 16:05:51.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 71 16:05:51.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 71 16:05:51.855 [Lua] [Matchmaking] Doing transition quit_game from UI 16:05:51.855 [Lua] TRANSITION quit_game nil nil 16:05:51.855 [Lua] [GameNetworkManager] Leaving game... 16:05:51.855 [Lua] [GameNetworkManager] Shutting down game session host. 16:05:51.855 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:05:51.855 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:05:51.855 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=9.94 16:05:51.871 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:05:53.868 [Application] Lua signals application exit. 16:05:53.923 [ReturnCode] force silent exit code 16:05:53.923 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:05:53.923 [Lua] [Managers] Calling function on all managers: 16:05:53.924 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1 16:05:53.924 [Lua] Clearing all global lookup lists 16:05:53.924 [Lua] [IngamePlayerListUI] - Destroy 16:05:53.924 [Lua] [GamePadEquipmentUI] - Destroy 16:05:53.924 [Lua] [EquipmentUI] - Destroy 16:05:53.924 [Lua] [AbilityUI] - Destroy 16:05:53.924 [Lua] [GamePadAbilityUI] - Destroy 16:05:53.924 [Lua] [IngameUI] destroy 16:05:53.924 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']] 16:05:53.930 [Lua] [Managers] Destroying manager group: 16:05:53.931 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:05:53.931 [Lua] [Matchmaking] unregister rpcs 16:05:53.931 [Lua] [Matchmaking] destroying 16:05:53.931 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:05:53.931 [Lua] [ChatManager] Unregistering channel 1 16:05:53.931 [Lua] [EnemyPackageLoader] network_context_destroyed 16:05:53.931 [Lua] [PartyManager] network_context_destroyed 16:05:53.931 [Lua] [GameMechanismManager] network_context_destroyed 16:05:53.932 [SteamVoip] Destroying room 274ab561b5f7cf4c 16:05:53.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 16:05:53.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 16:05:53.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 16:05:53.943 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 16:05:53.944 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 16:05:53.949 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 16:05:53.950 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 16:05:53.950 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 16:05:53.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 16:05:53.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer 16:05:53.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 16:05:53.957 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 16:05:53.961 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 16:05:53.962 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer 16:05:53.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 16:05:53.962 [EACServer] [17:05:53:961][Windows][EAC Server] [Info][Destroy] Called 16:05:53.964 [Lua] [LobbyHost] Destroying 16:05:54.002 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 16:05:54.017 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 16:05:54.017 [Lua] ############### UNLOADING PACKAGES ############### 16:05:54.017 [Lua] [Managers] Calling function on all managers: 16:05:54.017 [Lua] [Managers] Destroying manager group: 16:05:54.017 [Lua] [Managers] Destroying manager group: 16:05:54.017 [Lua] [Managers] Destroying manager group: 16:05:54.017 [Lua] [Managers] Destroying manager group: 16:05:54.167 [Lua] VMF:ON_UNLOAD() 16:05:54.176 [Lua] [PackageManager] Destroy() 16:05:54.176 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 16:05:54.181 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 16:05:54.205 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 16:05:54.210 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 16:05:54.220 [Lua] [PackageManager] Unload: resource_packages/inventory, global 16:05:54.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 16:05:54.227 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 16:05:54.227 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 16:05:54.229 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 16:05:54.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 16:05:54.232 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 16:05:54.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 16:05:54.233 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 16:05:54.234 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 16:05:54.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/decals, global 16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 16:05:54.237 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 16:05:54.246 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 16:05:54.246 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 16:05:54.248 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 16:05:54.260 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 16:05:54.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 16:05:54.267 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 16:05:54.277 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 16:05:54.280 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 16:05:54.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 16:05:54.314 [Lua] [PackageManager] Unload: resource_packages/ingame, global 16:05:54.314 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 16:05:54.316 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 16:05:54.331 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 16:05:54.331 [Lua] [PackageManager] Unload: resource_packages/careers, global 16:05:54.361 [Lua] [PackageManager] Unload: resource_packages/pickups, global 16:05:54.362 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 16:05:54.362 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 16:05:54.565 [RazerChroma] Shutdown Razer Chroma 16:05:55.179 [EAC] Shutdown [Log end]