[Log version] 1
[Session] d09b9f15-aa5e-4288-b9df-986b9d38884b
UTC time stamps
15:11:16.095 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
15:11:16.095 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
15:11:16.095 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
15:11:16.095 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
15:11:16.095 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
15:11:16.096 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
15:11:16.193 [RazerChroma] Setup Razer Chroma resources
15:11:16.193 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
15:11:16.214 [Window] Window => active
15:11:16.602 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
15:11:16.629 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
15:11:17.185 [EAC] Init client 11000010c7fed13
15:11:17.185 [EAC] EAC client initialized
15:11:17.185 warning: [EAC] Failed to initialize localization
15:11:17.186 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
15:11:17.260 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080)
15:11:17.894 [AFTERMATH] Initialized Aftermath
15:11:17.897 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
15:11:18.014 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
15:11:18.615 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
15:11:18.617 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
15:11:18.698 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
15:11:18.698 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
15:11:18.698 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2`
15:11:18.698 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
15:11:18.698 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
15:11:18.787 [RazerChroma] Setup Razer Chroma
15:11:18.838 [LightFX ] Loaded DLL.
15:11:18.838 [LightFX ] Init()
15:11:18.845 [LightFX ] LightFX failed to initialize
15:11:18.859 [Lua] boot.lua start, os clock: 4.8399999999999999
15:11:18.860 [Lua] LUA IS STRIPPED!
15:11:18.860 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8410000000000002
15:11:18.860 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00001000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 32705MB
Available: 22864MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8
--- Graphics
Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): 11.6 inch PenDisplay
Input device: Generic (17.0): Pentablet HID
Input device: Generic (17.0): Stream Deck XL
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): USB Keyboard
15:11:18.861 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
15:11:18.879 [SteamStats] RequestCurrentStats success: true
15:11:19.951 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.8750226515112445 os-clock: 5.9320000000000004
15:11:19.951 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/strings [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
15:11:19.952 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
15:11:19.952 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
15:11:19.953 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
15:11:19.953 [Lua] Development.init_application_parameters
15:11:19.953 [Lua] -----------------------------------------------------------------
15:11:19.953 [Lua] -- Application parameters --
15:11:19.953 [Lua] -----------------------------------------------------------------
15:11:19.953 [Lua] *****************************************************************
15:11:19.953 [Lua] ** Initial contents of script_data **
15:11:19.953 [Lua] script_data.beta_level_progression = false
15:11:19.953 [Lua] script_data.build_identifier = cd937a0ba267
15:11:19.953 [Lua] script_data.debug_interactions = false
15:11:19.953 [Lua] script_data.disable_debug_draw = true
15:11:19.953 [Lua] script_data.disable_intro_trailer = false
15:11:19.953 [Lua] script_data.disable_store = false
15:11:19.953 [Lua] script_data.disable_tutorial_at_start = true
15:11:19.953 [Lua] script_data.eac-untrusted = false
15:11:19.953 [Lua] script_data.enable_detailed_tooltips = false
15:11:19.953 [Lua] script_data.force_debug_disabled = true
15:11:19.953 [Lua] script_data.force_steam = true
15:11:19.953 [Lua] script_data.hide_fps = true
15:11:19.953 [Lua] script_data.hide_version_info = true
15:11:19.953 [Lua] script_data.matchmaking_debug = true
15:11:19.953 [Lua] script_data.network_debug = true
15:11:19.953 [Lua] script_data.package_debug = true
15:11:19.953 [Lua] script_data.packaged_build = true
15:11:19.953 [Lua] script_data.settings = { }
15:11:19.953 [Lua] script_data.show_fps = false
15:11:19.953 [Lua] script_data.spawn_empty_chest = true
15:11:19.953 [Lua] script_data.telemetry_log_interval = 600
15:11:19.953 [Lua] script_data.tobii_button = false
15:11:19.953 [Lua] script_data.use_beta_overlay = false
15:11:19.953 [Lua] script_data.use_local_backend = false
15:11:19.953 [Lua] script_data.use_tech_telemetry = true
15:11:19.953 [Lua] script_data.use_telemetry = true
15:11:19.953 [Lua] *****************************************************************
15:11:19.953 [Lua] [Boot] use baked enemy meshes: false
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
15:11:19.953 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
15:11:19.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
15:11:19.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
15:11:19.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
15:11:19.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
15:11:19.984 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
15:11:19.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
15:11:20.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
15:11:20.001 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
15:11:20.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
15:11:20.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
15:11:20.087 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
15:11:20.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
15:11:20.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
15:11:20.114 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
15:11:20.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
15:11:20.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
15:11:20.249 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
15:11:20.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
15:11:20.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
15:11:20.270 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
15:11:20.270 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
15:11:20.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
15:11:20.330 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
15:11:20.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
15:11:20.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
15:11:20.542 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
15:11:20.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
15:11:20.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
15:11:20.544 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
15:11:20.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
15:11:20.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
15:11:20.550 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
15:11:20.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
15:11:20.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
15:11:20.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
15:11:20.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
15:11:20.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
15:11:20.811 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
15:11:20.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
15:11:20.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
15:11:20.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
15:11:20.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
15:11:20.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
15:11:20.824 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
15:11:20.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
15:11:20.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
15:11:20.833 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
15:11:20.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
15:11:20.848 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
15:11:20.848 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
15:11:20.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
15:11:20.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
15:11:20.857 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
15:11:20.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
15:11:20.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
15:11:20.924 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
15:11:20.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
15:11:20.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
15:11:20.955 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
15:11:20.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
15:11:20.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
15:11:20.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
15:11:20.994 [Lua] settings.steam: nil
15:11:20.994 [Lua] Steam: table: 0000000000062590
15:11:20.994 [Lua] force_steam: true
15:11:20.994 [Lua] BUILD: release
15:11:20.994 [Lua] test_backend: nil
15:11:20.995 [Lua] DEDICATED_SERVER: false
15:11:20.995 [Lua] Using app_id '552500' to define backend
15:11:20.995 [Lua] PlayFab Title ID: 5107
15:11:21.044 [Lua] [1] = chaos_dummy_troll (string)
15:11:21.044 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
15:11:21.044 [Lua] [3] = skaven_rat_ogre (string)
15:11:21.044 [Lua] [4] = critter_rat (string)
15:11:21.044 [Lua] [5] = chaos_troll (string)
15:11:21.044 [Lua] [6] = beastmen_minotaur (string)
15:11:21.044 [Lua] [7] = skaven_storm_vermin_warlord (string)
15:11:21.044 [Lua] [8] = skaven_stormfiend (string)
15:11:21.044 [Lua] [9] = chaos_greed_pinata (string)
15:11:21.044 [Lua] [10] = skaven_stormfiend_demo (string)
15:11:21.044 [Lua] [11] = chaos_plague_wave_spawner (string)
15:11:21.044 [Lua] [12] = chaos_vortex (string)
15:11:21.044 [Lua] [13] = skaven_stormfiend_boss (string)
15:11:21.044 [Lua] [14] = chaos_spawn (string)
15:11:21.044 [Lua] [15] = skaven_storm_vermin_champion (string)
15:11:21.044 [Lua] [16] = chaos_tentacle (string)
15:11:21.044 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
15:11:21.044 [Lua] [18] = skaven_grey_seer (string)
15:11:21.044 [Lua] [19] = skaven_explosive_loot_rat (string)
15:11:21.044 [Lua] [20] = skaven_loot_rat (string)
15:11:21.044 [Lua] [21] = critter_pig (string)
15:11:21.044 [Lua] [22] = chaos_dummy_sorcerer (string)
15:11:21.044 [Lua] [23] = chaos_mutator_sorcerer (string)
15:11:21.044 [Lua] [24] = skaven_gutter_runner (string)
15:11:21.044 [Lua] [25] = skaven_pack_master (string)
15:11:21.044 [Lua] [26] = chaos_exalted_sorcerer (string)
15:11:21.044 [Lua] [27] = chaos_vortex_sorcerer (string)
15:11:21.044 [Lua] [28] = skaven_poison_wind_globadier (string)
15:11:21.044 [Lua] [29] = chaos_corruptor_sorcerer (string)
15:11:21.044 [Lua] [30] = chaos_warrior (string)
15:11:21.044 [Lua] [31] = skaven_warpfire_thrower (string)
15:11:21.044 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
15:11:21.044 [Lua] [33] = chaos_plague_sorcerer (string)
15:11:21.044 [Lua] [34] = curse_mutator_sorcerer (string)
15:11:21.044 [Lua] [35] = chaos_exalted_champion_warcamp (string)
15:11:21.044 [Lua] [36] = chaos_tentacle_sorcerer (string)
15:11:21.044 [Lua] [37] = skaven_ratling_gunner (string)
15:11:21.044 [Lua] [38] = chaos_exalted_champion_norsca (string)
15:11:21.044 [Lua] [39] = chaos_raider (string)
15:11:21.044 [Lua] [40] = chaos_berzerker (string)
15:11:21.044 [Lua] [41] = beastmen_ungor_dummy (string)
15:11:21.044 [Lua] [42] = skaven_storm_vermin (string)
15:11:21.044 [Lua] [43] = beastmen_standard_bearer_crater (string)
15:11:21.044 [Lua] [44] = chaos_raider_tutorial (string)
15:11:21.044 [Lua] [45] = beastmen_gor_dummy (string)
15:11:21.044 [Lua] [46] = beastmen_bestigor_dummy (string)
15:11:21.044 [Lua] [47] = skaven_storm_vermin_with_shield (string)
15:11:21.044 [Lua] [48] = beastmen_ungor (string)
15:11:21.044 [Lua] [49] = skaven_storm_vermin_commander (string)
15:11:21.044 [Lua] [50] = beastmen_ungor_archer (string)
15:11:21.044 [Lua] [51] = beastmen_standard_bearer (string)
15:11:21.044 [Lua] [52] = beastmen_gor (string)
15:11:21.044 [Lua] [53] = beastmen_bestigor (string)
15:11:21.044 [Lua] [54] = skaven_plague_monk (string)
15:11:21.044 [Lua] [55] = chaos_marauder (string)
15:11:21.044 [Lua] [56] = skaven_dummy_clan_rat (string)
15:11:21.044 [Lua] [57] = chaos_marauder_tutorial (string)
15:11:21.044 [Lua] [58] = skaven_clan_rat (string)
15:11:21.044 [Lua] [59] = chaos_zombie (string)
15:11:21.044 [Lua] [60] = chaos_fanatic (string)
15:11:21.044 [Lua] [61] = skaven_clan_rat_tutorial (string)
15:11:21.044 [Lua] [62] = chaos_marauder_with_shield (string)
15:11:21.044 [Lua] [63] = skaven_clan_rat_with_shield (string)
15:11:21.044 [Lua] [64] = skaven_slave (string)
15:11:21.044 [Lua] [65] = skaven_dummy_slave (string)
15:11:21.079 [Lua] [UIRenderer] Loading
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
15:11:21.082 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
15:11:21.093 [Lua] level display name warcamp
15:11:21.093 [Lua] level display name prologue
15:11:21.093 [Lua] level display name military
15:11:21.093 [Lua] level display name skaven_stronghold
15:11:21.093 [Lua] level display name ussingen
15:11:21.093 [Lua] level display name fort
15:11:21.093 [Lua] level display name ground_zero
15:11:21.093 [Lua] level display name elven_ruins
15:11:21.093 [Lua] level display name farmlands
15:11:21.093 [Lua] level display name plaza
15:11:21.093 [Lua] level display name mines
15:11:21.093 [Lua] level display name magnus
15:11:21.093 [Lua] level display name crater
15:11:21.093 [Lua] level display name bell
15:11:21.093 [Lua] level display name dlc_bastion
15:11:21.093 [Lua] level display name skittergate
15:11:21.093 [Lua] level display name dlc_bogenhafen_city
15:11:21.093 [Lua] level display name dlc_bogenhafen_slum
15:11:21.093 [Lua] level display name cemetery
15:11:21.093 [Lua] level display name dlc_castle
15:11:21.093 [Lua] level display name forest_ambush
15:11:21.093 [Lua] level display name nurgle
15:11:21.093 [Lua] level display name catacombs
15:11:21.093 [Lua] level display name dlc_portals
15:11:21.133 [Lua] TIME: 0.021
15:11:22.106 [Lua] [ConflictSettings] Contained breeds generated in: 0.93399999999999928
15:11:22.179 [Lua] <>realm = official<>
15:11:22.182 warning: [ModManager] Mod with id 1397462184ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.201 warning: [ModManager] Mod with id 1603335870ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.201 warning: [ModManager] Mod with id 1423529961ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.201 warning: [ModManager] Mod with id 1619611242ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.204 warning: [ModManager] Mod with id 1393616748ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.216 warning: [ModManager] Mod with id 1694820325ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.216 warning: [ModManager] Mod with id 1619024877ll and path D:\SteamLibrary5\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
15:11:22.512 [Lua]
15:11:22.512 [Lua] [1] = table
15:11:22.512 [Lua] [download_pending] = false (boolean)
15:11:22.512 [Lua] [id] = 1369573612 (string)
15:11:22.512 [Lua] [banned] = false (boolean)
15:11:22.512 [Lua] [author_id] = 58813412 (number)
15:11:22.512 [Lua] [tags] = table
15:11:22.512 [Lua] [1] = Tools (string)
15:11:22.512 [Lua] [2] = approved (string)
15:11:22.512 [Lua] [author] = bIbIbI(rus) (string)
15:11:22.512 [Lua] [sanctioned] = true (boolean)
15:11:22.512 [Lua] [out_of_date] = false (boolean)
15:11:22.512 [Lua] [downloading] = false (boolean)
15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
15:11:22.512 [Lua] [num_children] = 0 (number)
15:11:22.512 [Lua] [ugc_status] = 3 (number)
15:11:22.512 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
15:11:22.512 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
15:11:22.512 [Lua] [installed] = true (boolean)
15:11:22.512 [Lua] [enabled] = true (boolean)
15:11:22.512 [Lua] [name] = Vermintide Mod Framework (string)
15:11:22.512 [Lua] [dependency_error] = (string)
15:11:22.512 [Lua] [2] = table
15:11:22.512 [Lua] [download_pending] = false (boolean)
15:11:22.512 [Lua] [id] = 1402971136 (string)
15:11:22.512 [Lua] [children] = table
15:11:22.512 [Lua] [1] = 1369573612 (string)
15:11:22.512 [Lua] [banned] = false (boolean)
15:11:22.512 [Lua] [author_id] = 38300192 (number)
15:11:22.512 [Lua] [tags] = table
15:11:22.512 [Lua] [1] = approved (string)
15:11:22.512 [Lua] [2] = UI (string)
15:11:22.512 [Lua] [3] = QoL (string)
15:11:22.512 [Lua] [author] = Tomoko (string)
15:11:22.512 [Lua] [sanctioned] = true (boolean)
15:11:22.512 [Lua] [out_of_date] = false (boolean)
15:11:22.512 [Lua] [downloading] = false (boolean)
15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
15:11:22.512 [Lua] [num_children] = 1 (number)
15:11:22.512 [Lua] [ugc_status] = 3 (number)
15:11:22.512 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
15:11:22.512 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
15:11:22.512 [Lua] [installed] = true (boolean)
15:11:22.512 [Lua] [enabled] = false (boolean)
15:11:22.512 [Lua] [name] = Needii (string)
15:11:22.512 [Lua] [dependency_error] = (string)
15:11:22.512 [Lua] [3] = table
15:11:22.512 [Lua] [download_pending] = false (boolean)
15:11:22.512 [Lua] [id] = 1374248490 (string)
15:11:22.512 [Lua] [children] = table
15:11:22.512 [Lua] [1] = 1369573612 (string)
15:11:22.512 [Lua] [banned] = false (boolean)
15:11:22.512 [Lua] [author_id] = 45268594 (number)
15:11:22.512 [Lua] [tags] = table
15:11:22.512 [Lua] [1] = approved (string)
15:11:22.512 [Lua] [author] = prop joe (string)
15:11:22.512 [Lua] [sanctioned] = true (boolean)
15:11:22.512 [Lua] [out_of_date] = false (boolean)
15:11:22.512 [Lua] [downloading] = false (boolean)
15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
15:11:22.512 [Lua] [num_children] = 1 (number)
15:11:22.512 [Lua] [ugc_status] = 3 (number)
15:11:22.512 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
15:11:22.512 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
15:11:22.512 [Lua] [installed] = true (boolean)
15:11:22.512 [Lua] [enabled] = false (boolean)
15:11:22.512 [Lua] [name] = Penlight Lua Libraries (string)
15:11:22.512 [Lua] [dependency_error] = (string)
15:11:22.512 [Lua] [4] = table
15:11:22.512 [Lua] [download_pending] = false (boolean)
15:11:22.512 [Lua] [id] = 1383542440 (string)
15:11:22.512 [Lua] [children] = table
15:11:22.512 [Lua] [1] = 1369573612 (string)
15:11:22.512 [Lua] [banned] = false (boolean)
15:11:22.512 [Lua] [author_id] = 45268594 (number)
15:11:22.512 [Lua] [tags] = table
15:11:22.512 [Lua] [1] = approved (string)
15:11:22.512 [Lua] [2] = UI (string)
15:11:22.512 [Lua] [author] = prop joe (string)
15:11:22.512 [Lua] [sanctioned] = true (boolean)
15:11:22.512 [Lua] [out_of_date] = false (boolean)
15:11:22.512 [Lua] [downloading] = false (boolean)
15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
15:11:22.512 [Lua] [num_children] = 1 (number)
15:11:22.512 [Lua] [ugc_status] = 3 (number)
15:11:22.512 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:11:22.512 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
15:11:22.512 [Lua] [installed] = true (boolean)
15:11:22.512 [Lua] [enabled] = false (boolean)
15:11:22.512 [Lua] [name] = Weapon Kill Counter (string)
15:11:22.512 [Lua] [dependency_error] = (string)
15:11:22.512 [Lua] [5] = table
15:11:22.512 [Lua] [download_pending] = false (boolean)
15:11:22.512 [Lua] [id] = 1431393962 (string)
15:11:22.512 [Lua] [children] = table
15:11:22.512 [Lua] [1] = 1369573612 (string)
15:11:22.512 [Lua] [banned] = false (boolean)
15:11:22.512 [Lua] [author_id] = 14284923 (number)
15:11:22.512 [Lua] [tags] = table
15:11:22.512 [Lua] [1] = UI (string)
15:11:22.512 [Lua] [2] = Misc (string)
15:11:22.512 [Lua] [3] = Approved (string)
15:11:22.512 [Lua] [author] = Fracticality (string)
15:11:22.512 [Lua] [sanctioned] = true (boolean)
15:11:22.512 [Lua] [out_of_date] = false (boolean)
15:11:22.512 [Lua] [downloading] = false (boolean)
15:11:22.512 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
15:11:22.512 [Lua] [num_children] = 1 (number)
15:11:22.512 [Lua] [ugc_status] = 3 (number)
15:11:22.512 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
15:11:22.513 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Vermitannica (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [6] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1397265260 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 26572404 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = UI (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = approved (string)
15:11:22.513 [Lua] [author] = Necrossin (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
15:11:22.513 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Numeric UI (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [7] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1464907434 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 14284923 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = UI (string)
15:11:22.513 [Lua] [2] = Misc (string)
15:11:22.513 [Lua] [3] = Approved (string)
15:11:22.513 [Lua] [author] = Fracticality (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
15:11:22.513 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Armory (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [8] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1502859403 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 96578995 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = QoL (string)
15:11:22.513 [Lua] [2] = approved (string)
15:11:22.513 [Lua] [author] = NonzeroGeoduck7 (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
15:11:22.513 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Notice Key Pickup (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [9] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1388911015 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 4821406 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = approved (string)
15:11:22.513 [Lua] [author] = grasmann (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
15:11:22.513 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Chat Block (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [10] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1498992606 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 84308322 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = Approved (string)
15:11:22.513 [Lua] [author] = pixaal (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
15:11:22.513 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Countries in Lobby Browser (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [11] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1391228174 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 4821406 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = UI (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = Approved (string)
15:11:22.513 [Lua] [author] = grasmann (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
15:11:22.513 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = UI Improvements (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [12] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1455893647 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 38895286 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = UI (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = Approved (string)
15:11:22.513 [Lua] [author] = Squatting Bear (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
15:11:22.513 [Lua] [num_children] = 0 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
15:11:22.513 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Player List Plus (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [13] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1383452616 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [2] = 1374248490 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 45268594 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = approved (string)
15:11:22.513 [Lua] [2] = UI (string)
15:11:22.513 [Lua] [3] = QoL (string)
15:11:22.513 [Lua] [author] = prop joe (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
15:11:22.513 [Lua] [num_children] = 2 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:11:22.513 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Killfeed Tweaks (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [14] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1448714756 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 18741013 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = approved (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = Misc (string)
15:11:22.513 [Lua] [author] = SkacikPL (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
15:11:22.513 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = true (boolean)
15:11:22.513 [Lua] [name] = No Wobble (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [15] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1569650837 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 81851809 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = approved (string)
15:11:22.513 [Lua] [2] = UI (string)
15:11:22.513 [Lua] [3] = QoL (string)
15:11:22.513 [Lua] [author] = Skwuruhl (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
15:11:22.513 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Crosshairs Fix (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [16] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1397462184 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 59593500 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = denied (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = Misc (string)
15:11:22.513 [Lua] [author] = Grimalackt (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required.
In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string)
15:11:22.513 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Disconnection Resilience (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [17] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1603335870 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 18741013 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = QoL (string)
15:11:22.513 [Lua] [2] = MiscBalance/Tweaks (string)
15:11:22.513 [Lua] [author] = SkacikPL (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1]
[u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u]
As a bonus the mod features a bunch of customizable parameters such as:
[list]
[*]Separate Red, Green and Blue color values.
[*]Light strength (which also influences effective distance of the flashlight).
[*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker)
[*]Offset on X(left/right) and Z(up down) axes.
[*]Option to enable/disable flashlight shadows to optimize performance/visuals.
[/list]
All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string)
15:11:22.513 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Flashlight (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [18] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1423529961 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 59593500 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = Game Modes (string)
15:11:22.513 [Lua] [author] = Grimalackt (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now.
Now, your opponents actually possess a will to live, and all wish for your death.
If you truly believe yourself a legend, you will crush their dreams.[/i]
-------
Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength.
This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies).
The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version :
* Increased health of all common infantry by ~125%.
* Increased health of all elites and specials by ~80%.
* Increased health of bosses by 50%.
* Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats.
* Increased the damage of common infantry by ~25-33%.
* Increased the damage of elites, specials and bosses by ~50%.
While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game.
Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string)
15:11:22.513 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Deathwish (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [19] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1619611242 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 84308322 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = applied (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [author] = pixaal (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed.
Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene".
This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable.
Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
15:11:22.513 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Skip Cutscenes Please (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [20] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1393616748 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 45268594 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [author] = prop joe (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
15:11:22.513 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Deed Mutators Selector (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [21] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1694820325 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 40660875 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = Area (string)
15:11:22.513 [Lua] [2] = Level (string)
15:11:22.513 [Lua] [3] = Misc (string)
15:11:22.513 [Lua] [author] = I stot I (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
15:11:22.513 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = A Quiet Drink (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [22] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [id] = 1619024877 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 59593500 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = Game Modes (string)
15:11:22.513 [Lua] [2] = applied (string)
15:11:22.513 [Lua] [author] = Grimalackt (string)
15:11:22.513 [Lua] [sanctioned] = false (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
15:11:22.513 [Lua] [num_children] = 1 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
15:11:22.513 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = Onslaught (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua] [23] = table
15:11:22.513 [Lua] [download_pending] = false (boolean)
15:11:22.513 [Lua] [version] = unversioned (string)
15:11:22.513 [Lua] [id] = 1467751760 (string)
15:11:22.513 [Lua] [children] = table
15:11:22.513 [Lua] [1] = 1369573612 (string)
15:11:22.513 [Lua] [2] = 1374248490 (string)
15:11:22.513 [Lua] [3] = 1389872347 (string)
15:11:22.513 [Lua] [banned] = false (boolean)
15:11:22.513 [Lua] [author_id] = 45268594 (number)
15:11:22.513 [Lua] [tags] = table
15:11:22.513 [Lua] [1] = UI (string)
15:11:22.513 [Lua] [2] = QoL (string)
15:11:22.513 [Lua] [3] = approved (string)
15:11:22.513 [Lua] [author] = prop joe (string)
15:11:22.513 [Lua] [sanctioned] = true (boolean)
15:11:22.513 [Lua] [out_of_date] = false (boolean)
15:11:22.513 [Lua] [downloading] = false (boolean)
15:11:22.513 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
15:11:22.513 [Lua] [num_children] = 3 (number)
15:11:22.513 [Lua] [ugc_status] = 3 (number)
15:11:22.513 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
15:11:22.513 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
15:11:22.513 [Lua] [installed] = true (boolean)
15:11:22.513 [Lua] [enabled] = false (boolean)
15:11:22.513 [Lua] [name] = UI Tweaks (string)
15:11:22.513 [Lua] [dependency_error] = (string)
15:11:22.513 [Lua]
15:11:22.513 [Lua]
15:11:22.513 [Lua] [1383452616] = 11 (number)
15:11:22.513 [Lua] [1502859403] = 3 (number)
15:11:22.513 [Lua] [1397265260] = 14 (number)
15:11:22.513 [Lua] [1467751760] = 13 (number)
15:11:22.513 [Lua] [1455893647] = 4 (number)
15:11:22.513 [Lua] [1388911015] = 9 (number)
15:11:22.513 [Lua] [1391228174] = 5 (number)
15:11:22.513 [Lua] [1498992606] = 6 (number)
15:11:22.513 [Lua] [1464907434] = 10 (number)
15:11:22.513 [Lua] [1448714756] = 8 (number)
15:11:22.513 [Lua] [1374248490] = 1 (number)
15:11:22.513 [Lua] [1369573612] = 15 (number)
15:11:22.513 [Lua] [1569650837] = 7 (number)
15:11:22.513 [Lua] [1402971136] = 0 (number)
15:11:22.513 [Lua] [1431393962] = 12 (number)
15:11:22.513 [Lua] [1383542440] = 2 (number)
15:11:22.513 [Lua]
15:11:22.522 [Lua]
15:11:22.522 [Lua] [1383452616] = 11 (number)
15:11:22.522 [Lua] [1502859403] = 3 (number)
15:11:22.522 [Lua] [1397265260] = 14 (number)
15:11:22.522 [Lua] [1467751760] = 13 (number)
15:11:22.522 [Lua] [1455893647] = 4 (number)
15:11:22.522 [Lua] [1388911015] = 9 (number)
15:11:22.522 [Lua] [1391228174] = 5 (number)
15:11:22.522 [Lua] [1498992606] = 6 (number)
15:11:22.522 [Lua] [1464907434] = 10 (number)
15:11:22.522 [Lua] [1448714756] = 8 (number)
15:11:22.522 [Lua] [1374248490] = 1 (number)
15:11:22.522 [Lua] [1369573612] = 15 (number)
15:11:22.522 [Lua] [1569650837] = 7 (number)
15:11:22.522 [Lua] [1402971136] = 0 (number)
15:11:22.522 [Lua] [1431393962] = 12 (number)
15:11:22.522 [Lua] [1383542440] = 2 (number)
15:11:22.522 [Lua]
15:11:22.522 [Lua] <>modded = true<>
15:11:22.522 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
15:11:22.586 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
15:11:22.612 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
15:11:22.612 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d16660)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d16780)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318ad30)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318aec0)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006392a0)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639250)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad19080)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad193b0)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad19260)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0)
15:11:22.613 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9dbf0)
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffa0)
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c07e90)
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffe0)
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ff80)
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:11:22.614 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0efb50)
15:11:22.614 [Lua] <>modded = true<>
15:11:22.614 [Lua] <>Mod:1448714756:No Wobble = true<>
15:11:22.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
15:11:22.652 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
15:11:22.652 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
15:11:22.652 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
15:11:22.652 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495e260)
15:11:22.652 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
15:11:22.664 [Lua] <>project = vermintide 2<>
15:11:22.664 [Lua] <>build = release<>
15:11:22.664 [Lua] <>platform = win32<>
15:11:22.664 [Lua] <>dedicated_server = false<>
15:11:22.664 [Lua] <>title_id = 5107<>
15:11:22.664 [Lua] <>content_revision = 21999<>
15:11:22.664 [Lua] <>engine_revision = cd937a0ba267<>
15:11:22.664 [Lua] <>release_version = 4.3.0<>
15:11:22.664 [Lua] <>rendering_backend = dx11<>
15:11:22.664 [Lua] <>teamcity_build_id = 91421<>
15:11:22.665 [Lua] <>steam_id = 11000010c7fed13<>
15:11:22.665 [Lua] <>steam_profile_name = Walker Trips<>
15:11:22.665 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<>
15:11:22.665 [Lua] [Boot] Application build: release
15:11:22.665 [Lua] [Boot] Content revision: 21999
15:11:22.665 [Lua] [Boot] Engine revision: cd937a0ba267
15:11:22.665 [Lua] [Boot] Release version: 4.3.0
15:11:22.665 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips
15:11:22.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
15:11:22.672 [Lua] initializing mechanism to: adventure
15:11:22.672 [Lua] Game:setup() total time: 0.0069999999999997
15:11:22.672 [Lua] handle rev info: 0
15:11:22.672 [Lua] handle gfx quality: 0
15:11:22.672 [Lua] default settings: 0
15:11:22.672 [Lua] user settings: 0
15:11:22.672 [Lua] set frame times: 0
15:11:22.672 [Lua] init random: 0
15:11:22.672 [Lua] managers: 0.0060000000000002274
15:11:22.672 [Lua]
15:11:22.672 [Lua] unaccounted: 0.00099999999999944578
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
15:11:22.673 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
15:11:22.673 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
15:11:22.673 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
15:11:22.673 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
15:11:22.673 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
15:11:22.673 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
15:11:22.673 [Lua] [Testify] Ready!
15:11:22.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
15:11:22.743 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
15:11:22.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
15:11:22.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
15:11:22.928 [Lua] [PackageManager] Force_load: resource_packages/title_screen
15:11:22.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
15:11:22.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
15:11:22.962 [Lua] [PackageManager] Force_load: resource_packages/menu
15:11:22.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
15:11:23.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
15:11:23.029 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
15:11:23.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
15:11:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
15:11:23.319 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
15:11:23.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
15:11:23.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
15:11:23.402 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
15:11:23.403 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
15:11:23.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
15:11:23.453 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
15:11:23.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
15:11:23.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
15:11:23.656 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
15:11:23.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
15:11:23.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
15:11:23.843 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
15:11:23.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
15:11:24.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
15:11:24.080 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
15:11:24.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
15:11:24.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
15:11:24.350 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
15:11:24.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:24.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:24.486 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
15:11:24.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
15:11:24.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
15:11:24.604 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
15:11:24.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
15:11:24.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
15:11:24.688 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
15:11:24.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
15:11:24.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
15:11:24.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
15:11:24.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
15:11:25.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
15:11:25.196 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
15:11:25.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
15:11:25.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
15:11:25.256 [Lua] [PackageManager] Force_load: resource_packages/inventory
15:11:25.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
15:11:25.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
15:11:25.298 [Lua] [PackageManager] Force_load: resource_packages/careers
15:11:25.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
15:11:25.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
15:11:25.332 [Lua] [PackageManager] Force_load: resource_packages/decals
15:11:25.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
15:11:25.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
15:11:25.401 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
15:11:25.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
15:11:25.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
15:11:25.940 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
15:11:25.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
15:11:26.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
15:11:26.698 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
15:11:26.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
15:11:27.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
15:11:27.356 [Lua] [PackageManager] Force_load: resource_packages/ingame
15:11:27.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
15:11:28.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
15:11:28.050 [Lua] [PackageManager] Force_load: resource_packages/pickups
15:11:28.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
15:11:28.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
15:11:28.135 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
15:11:28.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
15:11:28.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
15:11:28.185 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
15:11:28.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
15:11:28.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
15:11:28.236 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
15:11:49.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
15:11:49.201 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
15:11:49.201 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x036b3b50)
15:11:49.201 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x036acf50)
15:11:49.201 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x037c2960)
15:11:49.203 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
15:11:49.203 [Lua] [Gamestate] Enter StateTitleScreen
15:11:49.204 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
15:11:49.204 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
15:11:49.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
15:11:49.218 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
15:11:49.218 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
15:11:49.218 [Save] Loading `save_data`
15:11:49.218 [Save] Load done
15:11:49.236 [Lua] [BackendManagerPlayFab] Backend Enabled
15:11:50.775 [Lua] <>playfab_id = 4ED0BA66F820EEB<>
15:11:50.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
15:11:50.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
15:11:51.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
15:11:51.241 [Save] Saving `save_data`
15:11:51.242 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
15:11:51.243 [Save] Save done
15:11:51.243 [Save] Saving `save_data`
15:11:51.246 [Save] Save done
15:11:51.257 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
15:11:51.460 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
15:11:51.460 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
15:11:52.019 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
15:11:52.019 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
15:11:52.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
15:11:52.205 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
15:11:52.205 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
15:11:52.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
15:11:52.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
15:11:52.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
15:11:52.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
15:11:52.732 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
15:11:52.732 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
15:11:52.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
15:11:53.207 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
15:11:53.207 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
15:11:53.222 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
15:11:53.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
15:11:53.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
15:11:53.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
15:11:53.729 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
15:11:53.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
15:11:53.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:11:53.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
15:11:53.915 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
15:11:53.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
15:11:54.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
15:11:54.174 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
15:11:54.186 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
15:11:54.356 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
15:11:54.356 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
15:11:54.372 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
15:11:54.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
15:11:54.780 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
15:11:54.797 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
15:11:54.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
15:11:54.965 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
15:11:54.982 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
15:11:55.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
15:11:55.152 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
15:11:55.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
15:11:55.691 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
15:11:55.694 [Lua] steam item server: requesting user inventory
15:11:56.220 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
15:11:56.220 [Lua] ISI-> GET_ALL_ITEMS!
15:11:56.220 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
15:11:56.220 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
15:11:56.220 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
15:11:56.220 [Lua]
15:11:56.220 [Lua]
15:11:56.237 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
15:11:56.440 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
15:11:56.457 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
15:11:56.457 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
15:11:56.457 [Lua] [SteamManager] request_item_prices
15:11:56.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
15:11:56.902 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
15:11:56.902 [Lua] Player statistics loaded!
15:11:56.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
15:11:57.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
15:11:57.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
15:11:57.152 [Lua] [SteamManager] on_price_result 1 GBP
15:11:57.152 [Lua] _refresh_steam_item_prices_cb
15:11:57.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
15:11:57.287 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
15:11:57.461 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
15:11:57.474 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 487 item(s) to the peddler stock
15:11:57.475 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
15:11:57.746 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
15:11:57.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
15:11:57.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
15:11:57.984 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
15:11:59.015 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
15:11:59.016 [Lua] [Managers] Destroying manager group:
15:11:59.016 [Lua] [Gamestate] Enter state StateLoading
15:11:59.017 [Lua] [StateLoading] Auto Skip: nil
15:11:59.018 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:11:59.018 [Lua] [LobbyManager] Setting up network options
15:11:59.018 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
15:11:59.018 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
15:11:59.018 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
15:11:59.018 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
15:11:59.018 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:11:59.018 [Lua] LobbyManager:setup_network_options server_port: 27015
15:11:59.018 [Lua] state_loading_restart_network JOIN VIA STEAM 0
15:11:59.023 [Lua] registering RPCs
15:11:59.023 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:11:59.023 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
15:11:59.023 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:11:59.023 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:11:59.024 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:11:59.024 [Lua] [LevelTransitionHandler] promote_next_level_data
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
15:11:59.024 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
15:11:59.024 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
15:11:59.024 [SteamVoip] Creating room 9a72d9290bcb5074
15:11:59.025 [EAC] EAC server 11000010c7fed13 is initializing
15:11:59.028 [EAC] Server is also client 11000010c7fed13
15:11:59.028 [EACServer] [16:11:59:028][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
15:11:59.028 [Lua] ### Created peer state machine for 11000010c7fed13
15:11:59.028 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
15:11:59.028 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:11:59.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:11:59.029 warning: [Application] Application.update_render_world is deprecated.
15:11:59.034 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:11:59.034 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:11:59.034 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:11:59.034 [Lua] Set lobby begin:
15:11:59.034 [Lua] Set lobby end.
15:11:59.034 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
15:11:59.034 [Lua] [LobbyHost] Changed state from 0 to creating
15:11:59.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
15:11:59.067 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
15:11:59.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:11:59.322 [Lua] [LobbyHost] Changed state from creating to joined
15:11:59.323 [Lua] [PartyManager] Leader is set to 11000010c7fed13
15:11:59.323 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
15:11:59.323 [Lua] [ChatManager] Registering channel 1
15:11:59.323 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:11:59.323 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:11:59.323 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:11:59.338 [Lua] [NetworkServer] Changing num_players from nil to 1
15:11:59.338 [Lua] Players: 1
15:11:59.338 [Lua] Set lobby begin:
15:11:59.338 [Lua] Lobby data mission_id = inn_level
15:11:59.338 [Lua] Lobby data mechanism = adventure
15:11:59.338 [Lua] Lobby data matchmaking_type = 3
15:11:59.338 [Lua] Lobby data eac_authorized = true
15:11:59.338 [Lua] Lobby data network_hash = f5379771c25088f6
15:11:59.338 [Lua] Lobby data selected_mission_id = inn_level
15:11:59.338 [Lua] Lobby data num_players = 1
15:11:59.339 [Lua] Lobby data matchmaking = false
15:11:59.339 [Lua] Set lobby end.
15:12:00.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:12:00.333 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:12:00.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
15:12:01.043 [Lua] player (11000010c7fed13,1) was put into party 0
15:12:01.043 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
15:12:01.043 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
15:12:01.043 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
15:12:01.043 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:12:01.060 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
15:12:04.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
15:12:04.374 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
15:12:04.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
15:12:04.407 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
15:12:04.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
15:12:04.457 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
15:12:04.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:12:04.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:12:04.542 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
15:12:04.559 [Lua] [LevelTransitionHandler] Level load completed!
15:12:04.559 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
15:12:04.561 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:12:04.561 [Lua] checking dlc's against conflict directors
15:12:04.561 [Lua] number of factions to include 2
15:12:04.561 [Lua] Updated list weights for random:
15:12:04.561 [Lua] skaven, 0.42 (0.00-0.42)
15:12:04.561 [Lua] chaos, 0.42 (0.42-0.83)
15:12:04.561 [Lua] beastmen, 0.17 (0.83-1.00)
15:12:04.561 [Lua] Rolled random faction: 0.27856689691543579 skaven
15:12:04.561 [Lua] Updated list weights for random:
15:12:04.561 [Lua] beastmen, 0.29 (0.00-0.29)
15:12:04.561 [Lua] chaos, 0.71 (0.29-1.00)
15:12:04.561 [Lua] Rolled random faction: 0.81953376531600952 chaos
15:12:04.561 [Lua] number of factions added 2
15:12:04.561 [Lua] --- --- ---
15:12:04.561 [Lua] Starting... difficulty 'normal'
15:12:04.561 [Lua] These are the starting conflict directors:
15:12:04.561 [Lua] inn_level
15:12:04.561 [Lua] --- --- ---
15:12:04.561 [Lua]
15:12:04.561 [Lua] DONE! Found the following directors:
15:12:04.561 [Lua] (free: 35), Master hash is:
15:12:04.561 [Lua] [EnemyPackageLoader] breed_lookup: {
}
15:12:04.562 [Lua] load_startup_enemy_packages: --------------
15:12:04.562 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:12:04.562 [Lua] critter_rat
15:12:04.576 [Lua] ### Sending rpc_level_loaded
15:12:04.576 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 78
15:12:04.576 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:12:04.593 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:12:04.593 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:12:04.609 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:12:04.609 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:12:04.610 [Lua] ### Sending rpc_level_loaded
15:12:04.610 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 78
15:12:04.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:12:04.626 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:12:04.627 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
15:12:04.627 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:12:04.627 [Lua] Starting async level spawning of levels/inn/world
15:12:04.627 [Umbra] Init version: 3.4.15 :: 16 threads
15:12:04.962 [Lua] Async level spawning done
15:12:04.962 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:12:05.830 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:12:05.830 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:12:05.831 [Lua] Set lobby begin:
15:12:05.831 [Lua] Lobby data selected_mission_id = inn_level
15:12:05.831 [Lua] Lobby data num_players = 1
15:12:05.831 [Lua] Lobby data matchmaking = false
15:12:05.831 [Lua] Lobby data host = 11000010c7fed13
15:12:05.831 [Lua] Lobby data mission_id = inn_level
15:12:05.831 [Lua] Lobby data matchmaking_type = 3
15:12:05.831 [Lua] Lobby data country_code = GB
15:12:05.831 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:05.832 [Lua] Lobby data unique_server_name = Walker Trips
15:12:05.832 [Lua] Lobby data mechanism = adventure
15:12:05.832 [Lua] Lobby data eac_authorized = true
15:12:05.832 [Lua] Set lobby end.
15:12:05.832 [Lua] [Managers] Destroying manager group:
15:12:05.832 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
15:12:05.832 [Lua] [Gamestate] Enter StateIngame HOST
15:12:05.832 [Lua] [Managers] Calling function on all managers:
15:12:05.833 [Lua] <>level = inn_level<>
15:12:05.833 [Lua] Set lobby begin:
15:12:05.833 [Lua] Lobby data selected_mission_id = inn_level
15:12:05.833 [Lua] Lobby data num_players = 1
15:12:05.833 [Lua] Lobby data matchmaking = false
15:12:05.833 [Lua] Lobby data host = 11000010c7fed13
15:12:05.833 [Lua] Lobby data mission_id = inn_level
15:12:05.833 [Lua] Lobby data matchmaking_type = 3
15:12:05.833 [Lua] Lobby data country_code = GB
15:12:05.833 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:05.833 [Lua] Lobby data unique_server_name = Walker Trips
15:12:05.833 [Lua] Lobby data mechanism = adventure
15:12:05.833 [Lua] Lobby data eac_authorized = true
15:12:05.834 [Lua] Set lobby end.
15:12:05.834 [Lua] [StateIngame] Server ingame
15:12:05.837 [Lua] Set lobby begin:
15:12:05.837 [Lua] Lobby data difficulty = normal
15:12:05.837 [Lua] Lobby data selected_mission_id = inn_level
15:12:05.837 [Lua] Lobby data difficulty_tweak = 0
15:12:05.837 [Lua] Lobby data num_players = 1
15:12:05.837 [Lua] Lobby data matchmaking = false
15:12:05.837 [Lua] Lobby data host = 11000010c7fed13
15:12:05.837 [Lua] Lobby data mission_id = inn_level
15:12:05.837 [Lua] Lobby data matchmaking_type = 3
15:12:05.838 [Lua] Lobby data country_code = GB
15:12:05.838 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:05.838 [Lua] Lobby data unique_server_name = Walker Trips
15:12:05.838 [Lua] Lobby data mechanism = adventure
15:12:05.838 [Lua] Lobby data eac_authorized = true
15:12:05.838 [Lua] Set lobby end.
15:12:05.838 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:12:05.838 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:12:05.838 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:12:05.838 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:12:05.838 [Lua] [Matchmaking] initializing
15:12:05.838 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
15:12:05.838 [Lua] [Matchmaking] register rpcs
15:12:05.838 [Lua] GameNetworkManager:init... creating game session
15:12:05.838 [Lua] Host GameSession.make_game_session_host with session:
15:12:05.838 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:12:05.839 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:12:05.839 [Lua] [GameNetworkManager] self.is_server = true
15:12:05.839 [Network] Setting artificial MTU limit to 65536
15:12:05.847 [Lua] Switching ConflictSettings: to: inn_level
15:12:05.847 [Lua] pacing=disabled
15:12:05.847 [Lua] roaming=nil
15:12:05.847 [Lua] disabled=false
15:12:05.847 [Lua] pack_spawning=disabled
15:12:05.847 [Lua] contained_breeds=nil
15:12:05.847 [Lua] boss=disabled
15:12:05.847 [Lua] horde=disabled
15:12:05.847 [Lua] specials=disabled
15:12:05.847 [Lua] name=inn_level
15:12:05.847 [Lua] intensity=disabled
15:12:05.847 [Lua] ---
15:12:05.847 [Lua] [LevelAnalysis] set_random_seed( 0)
15:12:05.851 [Lua] [AIInterestPointSystem] Level Seed: 0
15:12:05.851 [Lua]
15:12:05.851 [Lua] [entity_system_bag] = table
15:12:05.851 [Lua] [entity_system_bag] = metatable
15:12:05.851 [Lua] [startup_data] = table
15:12:05.851 [Lua] [entity_manager] = table
15:12:05.851 [Lua] [entity_manager] = metatable
15:12:05.851 [Lua] [unit_spawner] = table
15:12:05.851 [Lua] [unit_spawner] = metatable
15:12:05.851 [Lua] [unit_storage] = table
15:12:05.851 [Lua] [unit_storage] = metatable
15:12:05.851 [Lua] [dice_keeper] = table
15:12:05.851 [Lua] [dice_keeper] = metatable
15:12:05.851 [Lua] [is_server] = true (boolean)
15:12:05.851 [Lua] [world] = [World]
15:12:05.851 [Lua] [system_api] = table
15:12:05.851 [Lua] [entity_system] = table
15:12:05.851 [Lua] [entity_system] = metatable
15:12:05.851 [Lua] [network_lobby] = table
15:12:05.851 [Lua] [network_lobby] = metatable
15:12:05.851 [Lua] [profile_synchronizer] = table
15:12:05.851 [Lua] [profile_synchronizer] = metatable
15:12:05.851 [Lua] [level_transition_handler] = table
15:12:05.851 [Lua] [level_transition_handler] = metatable
15:12:05.851 [Lua] [num_local_human_players] = 1 (number)
15:12:05.851 [Lua] [statistics_db] = table
15:12:05.851 [Lua] [statistics_db] = metatable
15:12:05.851 [Lua] [network_server] = table
15:12:05.851 [Lua] [network_server] = metatable
15:12:05.851 [Lua] [input_manager] = table
15:12:05.851 [Lua] [input_manager] = metatable
15:12:05.851 [Lua] [network_clock] = table
15:12:05.851 [Lua] [network_clock] = metatable
15:12:05.851 [Lua] [network_transmit] = table
15:12:05.851 [Lua] [network_transmit] = metatable
15:12:05.851 [Lua] [free_flight_manager] = table
15:12:05.851 [Lua] [free_flight_manager] = metatable
15:12:05.851 [Lua] [network_manager] = table
15:12:05.851 [Lua] [network_manager] = metatable
15:12:05.851 [Lua] [network_event_delegate] = table
15:12:05.851 [Lua] [network_event_delegate] = metatable
15:12:05.851 [Lua]
15:12:05.852 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:12:05.852 [Lua] ignoring extension VersusInteractObjectiveExtension
15:12:05.852 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:12:05.852 [Lua] ignoring extension VersusSocketObjectiveExtension
15:12:05.852 [Lua] ignoring extension VersusTargetObjectiveExtension
15:12:05.852 [Lua] ignoring extension VersusMissionObjectiveExtension
15:12:05.852 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:12:05.858 [Lua] [AchievementManager] Achievements using the steam platform
15:12:05.858 [Lua] PlayerManager:add_player player_1
15:12:05.902 [Lua] [StateIngame] Level seed: 0
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
15:12:05.910 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
15:12:05.910 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
15:12:05.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read,
15:12:05.912 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read,
15:12:05.914 [Lua] [LevelAnalysis] set_random_seed( 0)
15:12:05.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
15:12:05.919 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6
15:12:05.920 [Lua] [IngameUI] init
15:12:05.941 [Lua] cb_razer_chroma_setup
15:12:05.960 [Save] Saving `save_data`
15:12:05.962 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000029A0CA0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000029A08F0; parent_world_position = table: 00000000029A0920; local_position = table: 00000000029A0C10; size = table: 00000000029A0C60; node = table: 00000000029A0CA0
[3] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000029A0800; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000029A0800; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000001432E80
[7] self = table: 0000000001432E80; ingame_ui_context = table: 0000000002BE33F0; input_manager = table: 000000000071AC00; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000001432E80
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 0000000002BE3420; error_prefix_data = table: 0000000001432E40; func = [function]
[14] self = table: 0000000002BE3420; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000001432D60; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000002BE3420
[20] self = table: 00000000000F21B0; ingame_ui_context = table: 0000000002BE33F0
[21] self = table: 00000000000F21B0; params = table: 00000000000F20B0; viewport_name = "player_1"; input_manager = table: 000000000071AC00; input_source = table: 00000000038ADB40; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041B7F10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018A38DF0; camera_system = table: 000000001A054E90; outline_system = table: 0000000004223E20; fade_system = table: 000000001A82E230; sound_sector_system = table: 00000000195A5380; sound_environment_system = table: 000000000383BC70; event_manager = table: 0000000000FFE700; level_key = "inn_level"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BE33F0
[22] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; params = table: 00000000000F20B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true
[25] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000001436D80; menu_widgets = table: 0000000001433CE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000001436D80; menu_widgets = table: 0000000001433CE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001AF67B30; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018C05EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000021D4560; cutscene_system = table: 0000000018C9B1E0; text_popup_ui = table: 0000000002C5AA50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D8B4E0; world = [World]; camera_manager = table: 000000000E66D2F0; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000002BE33F0; _fps_cooldown = 0; views = table: 0000000000C98B70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018C067B0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041B7F10; weave_onboarding = table: 0000000002D8C760; popup_handler = table: 0000000002C5A8A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000731020;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020;
[21] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020;
[22] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[23] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[24] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[25] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000034BFF90; network_server = table: 00000000043A8E40; entity_system = table: 0000000002B1C990; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A895040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003A219B0; machines = table: 00000000000F2080; network_event_delegate = table: 0000000000731020; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000590110; _lobby_host = table: 0000000003392B80; dice_keeper = table: 00000000037166F0; network_clock = table: 0000000001B36C40; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000000719B50;
15:12:05.963 [Save] Save done
15:12:05.963 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002DD7BA0; node_def = table: 00000000029A0620; k = "offset"; v = table: 00000000029A06E0
[2] scenegraph = table: 0000000002DD7B20; scenegraph_def = table: 0000000001432F90; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000029A0620; parent_name = nil; local_position = table: 0000000002DD7B50; node = table: 0000000002DD7BA0
[3] scenegraph_def = table: 0000000001432F90; scenegraph = table: 0000000002DD7B20; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000029A0620
[4] self = table: 0000000001432E80
[5] self = table: 0000000001432E80; ingame_ui_context = table: 0000000002BE33F0; input_manager = table: 000000000071AC00; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000001432E80
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 0000000002BE3420; error_prefix_data = table: 0000000001432E40; func = [function]
[12] self = table: 0000000002BE3420; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000001432D60; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000002BE3420
[18] self = table: 00000000000F21B0; ingame_ui_context = table: 0000000002BE33F0
[19] self = table: 00000000000F21B0; params = table: 00000000000F20B0; viewport_name = "player_1"; input_manager = table: 000000000071AC00; input_source = table: 00000000038ADB40; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041B7F10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000018A38DF0; camera_system = table: 000000001A054E90; outline_system = table: 0000000004223E20; fade_system = table: 000000001A82E230; sound_sector_system = table: 00000000195A5380; sound_environment_system = table: 000000000383BC70; event_manager = table: 0000000000FFE700; level_key = "inn_level"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002BE33F0
[20] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; params = table: 00000000000F20B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000000F20E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true
[23] self = table: 00000000000F20E0; parent = table: 000000000071A070; start_state = table: 0000000018BDA350; params = table: 00000000000F20B0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 00000000000F20E0
[25] self = table: 000000000071A070; loading_context = table: 0000000000719B50; is_server = true; assert_on_leak = true; input_manager = table: 000000000071AC00; level_key = "inn_level"; level_setting = table: 0000000000495250; db = table: 0000000000590110; world = [World]; network_event_delegate = table: 0000000000731020; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000FFE700; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000000F20B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001433CE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001436D80; settings_list_size_y = 1160; ui_scenegraph = table: 00000000029A0800; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001433CE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018C05EF0; ingame_ui = table: 0000000002BE3420; definitions = table: 0000000001432EF0; input_manager = table: 000000000071AC00; wwise_world = [WwiseWorld]; render_settings = table: 0000000001433030; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001436D80; settings_list_size_y = 1160; ui_scenegraph = table: 00000000029A0800; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001AF67B30; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018C05EF0; telemetry_time_view_enter = 0; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000021D4560; cutscene_system = table: 0000000018C9B1E0; text_popup_ui = table: 0000000002C5AA50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000002D8B4E0; world = [World]; camera_manager = table: 000000000E66D2F0; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000002BE33F0; _fps_cooldown = 0; views = table: 0000000000C98B70; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000018C067B0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041B7F10; weave_onboarding = table: 0000000002D8C760; popup_handler = table: 0000000002C5A8A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000731020;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020;
[19] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 000000000071A070; _booted_eac_untrusted = false; statistics_db = table: 0000000000590110; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000002BE33F0; end_conditions_met = false; player = table: 00000000041B7F10; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000731020;
[20] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[21] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[22] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[23] _params = table: 00000000000F20B0; _profiling_debugging_enabled = true; _parent = table: 000000000071A070; _state = table: 00000000000F21B0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000034BFF90; network_server = table: 00000000043A8E40; entity_system = table: 0000000002B1C990; parent = table: 0000000000094EC0; _level_flow_events = table: 000000001A895040; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000071AC00; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003A219B0; machines = table: 00000000000F2080; network_event_delegate = table: 0000000000731020; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000590110; _lobby_host = table: 0000000003392B80; dice_keeper = table: 00000000037166F0; network_clock = table: 0000000001B36C40; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000071A070;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000000719B50;
15:12:05.985 [Lua] [Matchmaking] Cancelling matchmaking
15:12:05.985 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:12:05.985 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:12:05.985 [Lua] Set lobby begin:
15:12:05.985 [Lua] Lobby data difficulty = normal
15:12:05.985 [Lua] Lobby data selected_mission_id = inn_level
15:12:05.985 [Lua] Lobby data power_level = 0
15:12:05.986 [Lua] Lobby data difficulty_tweak = 0
15:12:05.986 [Lua] Lobby data num_players = 1
15:12:05.986 [Lua] Lobby data matchmaking = false
15:12:05.986 [Lua] Lobby data host = 11000010c7fed13
15:12:05.986 [Lua] Lobby data mission_id = inn_level
15:12:05.986 [Lua] Lobby data matchmaking_type = 3
15:12:05.986 [Lua] Lobby data country_code = GB
15:12:05.986 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:05.986 [Lua] Lobby data unique_server_name = Walker Trips
15:12:05.986 [Lua] Lobby data mechanism = adventure
15:12:05.986 [Lua] Lobby data eac_authorized = true
15:12:05.986 [Lua] Set lobby end.
15:12:05.987 [Flow] complete_skittergate_legend true
15:12:05.987 [Flow] complete_all_helmgart_levels_recruit true
15:12:05.989 [Flow] WitchHunterLevel:35
15:12:05.989 [Flow] LeaderYes
15:12:05.989 [Flow] ALL PC XP:304250
15:12:05.989 [Flow] Has "bogenhafen" DLC:true
15:12:05.989 [Flow] WH XP:60850
15:12:05.989 [Flow] Number of crafted items:3451
15:12:05.989 [Flow] Has "pre_order" DLC:true
15:12:05.989 [Flow] Sum of Powe Levels:1500
15:12:05.989 [Flow] lodestone diff 1:false
15:12:05.989 [Flow] magnus and forest activated
15:12:05.989 [Flow] magnus and forest activated
15:12:05.989 [Flow] cemetery and forest activated
15:12:05.989 [Flow] magnus and cemetery
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.989 [Flow] ALL RUNES ACTIVATED
15:12:05.989 [Flow] magnus and forest activated
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.989 [Flow] ALL RUNES ACTIVATED
15:12:05.989 [Flow] cemetery and forest activated
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.989 [Flow] ALL RUNES ACTIVATED
15:12:05.989 [Flow] magnus and forest activated
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.989 [Flow] ALL RUNES ACTIVATED
15:12:05.989 [Flow] magnus and cemetery
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.989 [Flow] ALL RUNES ACTIVATED
15:12:05.989 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
15:12:05.991 [Lua] CurrentConflictSettings inn_level
15:12:05.991 [Lua] [ConflictDirector] conflict_director is ai_ready
15:12:05.991 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:12:05.991 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:12:05.993 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:12:05.993 [Lua] Forming navigation groups in one frame
15:12:05.993 [Lua] Forming navigation groups
15:12:06.023 [Lua] NavigationGroupManager -> calulation time A: 0.029999999999994031
15:12:06.025 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
15:12:06.025 [Lua] number of nav groups: 42
15:12:06.025 [Lua] number of refined nav groups : 23
15:12:06.029 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
15:12:06.029 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
15:12:06.029 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:12:06.029 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:12:06.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
15:12:06.031 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27
15:12:06.032 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:12:06.032 [Lua] [Managers] Calling function on all managers:
15:12:06.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:12:06.059 [Lua] [UnlockManager] All unlocks ready
15:12:06.062 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:12:06.062 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:12:06.315 [Lua] player (11000010c7fed13,1) was put into party 1
15:12:06.315 [Lua] [IngamePlayerListUI] - Destroy
15:12:06.315 [Lua] [GamePadEquipmentUI] - Destroy
15:12:06.315 [Lua] [EquipmentUI] - Destroy
15:12:06.315 [Lua] [GamePadAbilityUI] - Destroy
15:12:06.315 [Lua] [AbilityUI] - Destroy
15:12:06.323 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13
15:12:06.323 [Lua] Set lobby begin:
15:12:06.323 [Lua] Lobby data selected_mission_id = inn_level
15:12:06.323 [Lua] Lobby data num_players = 1
15:12:06.323 [Lua] Lobby data difficulty_tweak = 0
15:12:06.323 [Lua] Lobby data host = 11000010c7fed13
15:12:06.323 [Lua] Lobby data matchmaking_type = 3
15:12:06.323 [Lua] Lobby data difficulty = normal
15:12:06.323 [Lua] Lobby data player_slot_1 = 0:0
15:12:06.323 [Lua] Lobby data unique_server_name = Walker Trips
15:12:06.324 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:06.324 [Lua] Lobby data country_code = GB
15:12:06.324 [Lua] Lobby data matchmaking = false
15:12:06.324 [Lua] Lobby data power_level = 0
15:12:06.324 [Lua] Lobby data mission_id = inn_level
15:12:06.324 [Lua] Lobby data mechanism = adventure
15:12:06.324 [Lua] Lobby data player_slot_5 = 0:0
15:12:06.324 [Lua] Lobby data player_slot_2 = 0:0
15:12:06.325 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:06.325 [Lua] Lobby data player_slot_3 = 0:0
15:12:06.325 [Lua] Lobby data eac_authorized = true
15:12:06.325 [Lua] Set lobby end.
15:12:06.325 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
15:12:06.325 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:12:06.325 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:12:06.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:12:06.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
15:12:06.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
15:12:06.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:12:06.338 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:12:06.338 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:12:06.338 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:12:06.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:12:06.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
15:12:06.364 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
15:12:06.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:12:06.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
15:12:06.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
15:12:06.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
15:12:06.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:12:06.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
15:12:06.460 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
15:12:06.460 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
15:12:06.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
15:12:06.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
15:12:06.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
15:12:06.512 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
15:12:06.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:12:06.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:12:06.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56
15:12:06.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
15:12:06.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:12:06.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:12:06.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
15:12:06.586 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
15:12:06.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
15:12:06.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
15:12:06.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK
15:12:06.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
15:12:06.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:12:06.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:12:06.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
15:12:06.653 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
15:12:06.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
15:12:06.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
15:12:06.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007
15:12:06.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
15:12:06.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
15:12:06.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
15:12:06.721 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
15:12:06.722 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
15:12:06.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:12:06.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
15:12:06.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
15:12:06.758 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
15:12:06.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
15:12:06.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
15:12:06.801 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016
15:12:06.801 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
15:12:06.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
15:12:06.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
15:12:06.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
15:12:06.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
15:12:06.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:12:06.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:12:06.907 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:12:06.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:12:06.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:12:06.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:12:06.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:12:07.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:12:07.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:12:07.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:12:07.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:12:07.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:12:07.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:12:07.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:12:07.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:12:07.160 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:12:07.284 [Flow] DISABLE
15:12:07.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:12:07.416 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:12:07.417 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:12:07.720 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:12:07.720 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:12:07.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:12:07.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:12:07.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:12:07.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:12:07.826 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:12:07.826 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:12:07.826 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:12:07.905 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:12:07.905 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:12:07.905 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:12:08.125 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:12:08.125 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:12:08.126 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:12:08.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:12:08.422 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:12:08.422 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:12:08.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:12:08.541 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:12:08.541 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:12:08.592 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:12:08.592 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:12:08.592 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:12:08.643 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:12:08.643 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:12:08.661 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
15:12:08.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:08.664 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:08.664 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:12:08.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
15:12:08.693 [Lua] Players are leaving the safe zone
15:12:08.997 [Lua] StateInGameRunning:_game_actually_starts()
15:12:08.997 [Lua] [IngameUI] menu view on_enter start_menu_view
15:12:08.997 [Lua] hero_fullscreen_menu_on_enter
15:12:08.997 [Lua] #################################################################################################################
15:12:08.997 [Lua] [Loading Time]: 00:00:09 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:12:08.997 [Lua] #################################################################################################################
15:12:08.997 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
15:12:09.000 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03c77200
15:12:09.001 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
15:12:09.011 [Lua] cb_razer_chroma_setup
15:12:09.017 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
15:12:09.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.022 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.023 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
15:12:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
15:12:09.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
15:12:09.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.034 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:12:09.035 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
15:12:09.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView, async-read, prioritized
15:12:09.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:12:09.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:12:09.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:12:09.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:12:09.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
15:12:09.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
15:12:09.208 [Lua] Commit load time data
15:12:10.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x277, position: 0
15:12:10.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x277, position: 27249
15:12:10.831 [Lua] [IngameUI] menu view on_exit start_menu_view
15:12:10.831 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
15:12:10.831 [Lua] hero_fullscreen_menu_on_exit
15:12:10.833 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03c77200
15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:10.833 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
15:12:10.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
15:12:10.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
15:12:11.337 [Lua] PlayFabMirrorBase:_commit_internal 1
15:12:11.337 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:12:11.339 [Lua] generate_backend_stats 11000010c7fed13:1
15:12:11.359 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:11.359 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:11.359 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
15:12:11.359 [Lua] Set lobby begin:
15:12:11.359 [Lua] Lobby data selected_mission_id = inn_level
15:12:11.359 [Lua] Lobby data num_players = 1
15:12:11.359 [Lua] Lobby data difficulty_tweak = 0
15:12:11.359 [Lua] Lobby data host = 11000010c7fed13
15:12:11.359 [Lua] Lobby data matchmaking_type = 3
15:12:11.359 [Lua] Lobby data difficulty = normal
15:12:11.359 [Lua] Lobby data player_slot_1 = 0:0
15:12:11.359 [Lua] Lobby data unique_server_name = Walker Trips
15:12:11.360 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:11.360 [Lua] Lobby data country_code = GB
15:12:11.360 [Lua] Lobby data matchmaking = false
15:12:11.360 [Lua] Lobby data power_level = 835
15:12:11.360 [Lua] Lobby data mission_id = inn_level
15:12:11.360 [Lua] Lobby data mechanism = adventure
15:12:11.360 [Lua] Lobby data player_slot_5 = 0:0
15:12:11.360 [Lua] Lobby data player_slot_2 = 0:0
15:12:11.360 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:11.360 [Lua] Lobby data player_slot_3 = 0:0
15:12:11.360 [Lua] Lobby data eac_authorized = true
15:12:11.360 [Lua] Set lobby end.
15:12:11.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
15:12:11.742 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
15:12:11.756 [Lua] commit result success 1
15:12:11.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
15:12:11.772 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
15:12:11.945 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
15:12:14.760 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read,
15:12:14.760 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:12:14.777 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
15:12:14.777 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:14.794 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
15:12:14.794 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:12:14.828 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read,
15:12:14.828 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:12:14.845 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read,
15:12:14.845 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:14.879 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read,
15:12:14.879 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:15.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read,
15:12:15.014 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
15:12:15.030 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read,
15:12:15.030 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
15:12:15.704 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
15:12:16.718 [Lua] [Matchmaking] Cancelling matchmaking
15:12:16.718 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:12:16.734 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:12:16.735 [Lua] TRANSITION nil nil load_next_level
15:12:16.735 [Lua] Transition type "load_next_level", is server: true
15:12:16.735 [Lua] [LevelTransitionHandler] promote_next_level_data
15:12:16.735 [Lua] [GameNetworkManager] Leaving game...
15:12:16.735 [Lua] [GameNetworkManager] Shutting down game session host.
15:12:16.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:12:16.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:12:16.735 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=12.39
15:12:16.751 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:12:18.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:12:18.747 [Lua] [Managers] Calling function on all managers:
15:12:18.747 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:12:18.747 [Lua] Clearing all global lookup lists
15:12:18.747 [Lua] [IngamePlayerListUI] - Destroy
15:12:18.747 [Lua] [GamePadEquipmentUI] - Destroy
15:12:18.747 [Lua] [EquipmentUI] - Destroy
15:12:18.747 [Lua] [GamePadAbilityUI] - Destroy
15:12:18.747 [Lua] [AbilityUI] - Destroy
15:12:18.748 [Lua] [IngameUI] destroy
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1
15:12:18.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2
15:12:18.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1
15:12:18.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1
15:12:18.754 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3
15:12:18.796 [Lua] [Managers] Destroying manager group:
15:12:18.802 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:12:18.871 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:12:18.871 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:12:18.871 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:12:18.871 [Lua] [Matchmaking] unregister rpcs
15:12:18.871 [Lua] ############### UNLOADING PACKAGES ###############
15:12:18.871 [Lua] [Managers] Calling function on all managers:
15:12:18.871 [Lua] [Managers] Destroying manager group:
15:12:18.871 [Lua] [Gamestate] Enter state StateLoading
15:12:18.872 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:12:18.872 [Lua] [Matchmaking] register rpcs
15:12:18.873 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:12:18.873 [Lua] Set lobby begin:
15:12:18.873 [Lua] Lobby data selected_mission_id = inn_level
15:12:18.873 [Lua] Lobby data num_players = 1
15:12:18.873 [Lua] Lobby data difficulty_tweak = 0
15:12:18.873 [Lua] Lobby data host = 11000010c7fed13
15:12:18.873 [Lua] Lobby data matchmaking_type = 3
15:12:18.873 [Lua] Lobby data difficulty = normal
15:12:18.873 [Lua] Lobby data player_slot_1 = 0:0
15:12:18.873 [Lua] Lobby data unique_server_name = Walker Trips
15:12:18.873 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:18.874 [Lua] Lobby data country_code = GB
15:12:18.874 [Lua] Lobby data matchmaking = false
15:12:18.874 [Lua] Lobby data power_level = 0
15:12:18.874 [Lua] Lobby data mission_id = inn_level
15:12:18.874 [Lua] Lobby data mechanism = adventure
15:12:18.874 [Lua] Lobby data player_slot_5 = 0:0
15:12:18.874 [Lua] Lobby data player_slot_2 = 0:0
15:12:18.874 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:18.874 [Lua] Lobby data player_slot_3 = 0:0
15:12:18.874 [Lua] Lobby data eac_authorized = true
15:12:18.874 [Lua] Set lobby end.
15:12:18.874 [Lua] registering RPCs
15:12:18.874 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:12:18.874 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:12:18.874 [Lua] Set lobby begin:
15:12:18.874 [Lua] Lobby data selected_mission_id = morris_hub
15:12:18.874 [Lua] Lobby data num_players = 1
15:12:18.874 [Lua] Lobby data difficulty_tweak = 0
15:12:18.874 [Lua] Lobby data host = 11000010c7fed13
15:12:18.874 [Lua] Lobby data matchmaking_type = 3
15:12:18.875 [Lua] Lobby data difficulty = normal
15:12:18.875 [Lua] Lobby data player_slot_1 = 0:0
15:12:18.875 [Lua] Lobby data unique_server_name = Walker Trips
15:12:18.875 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:18.875 [Lua] Lobby data country_code = GB
15:12:18.875 [Lua] Lobby data matchmaking = false
15:12:18.875 [Lua] Lobby data power_level = 0
15:12:18.875 [Lua] Lobby data mission_id = morris_hub
15:12:18.875 [Lua] Lobby data mechanism = deus
15:12:18.875 [Lua] Lobby data player_slot_5 = 0:0
15:12:18.875 [Lua] Lobby data player_slot_2 = 0:0
15:12:18.875 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:18.875 [Lua] Lobby data player_slot_3 = 0:0
15:12:18.875 [Lua] Lobby data eac_authorized = true
15:12:18.875 [Lua] Set lobby end.
15:12:18.875 [Lua] initializing mechanism to: deus
15:12:18.875 [Lua] FORCE COMMIT 2
15:12:18.875 [Lua] PlayFabMirrorBase:_commit_internal 2
15:12:18.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:18.875 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:18.875 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26
15:12:18.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:12:18.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26
15:12:18.877 [Lua] commit result success 2
15:12:18.877 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
15:12:18.878 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:12:18.878 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:12:18.881 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
15:12:18.881 [Umbra] Unload tome
15:12:18.881 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
15:12:18.961 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
15:12:18.973 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
15:12:18.973 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
15:12:18.973 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
15:12:19.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:12:19.030 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:12:19.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:12:19.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26
15:12:19.172 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
15:12:19.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
15:12:20.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:12:20.251 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:12:20.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
15:12:22.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
15:12:22.651 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
15:12:22.668 [Lua] [LevelTransitionHandler] Level load completed!
15:12:22.668 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:12:22.668 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:12:22.668 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
15:12:22.668 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:12:22.668 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
15:12:22.681 [Lua] Async level spawning done
15:12:22.685 [Lua] ### Sending rpc_level_loaded
15:12:22.685 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
15:12:22.685 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:12:22.701 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:12:22.701 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:12:22.718 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:12:22.718 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:12:22.719 [Lua] ### Sending rpc_level_loaded
15:12:22.719 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
15:12:22.719 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:12:23.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:12:23.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:12:23.725 [Lua] [Matchmaking] unregister rpcs
15:12:23.725 [Lua] Set lobby begin:
15:12:23.725 [Lua] Lobby data selected_mission_id = morris_hub
15:12:23.725 [Lua] Lobby data num_players = 1
15:12:23.725 [Lua] Lobby data difficulty_tweak = 0
15:12:23.725 [Lua] Lobby data host = 11000010c7fed13
15:12:23.725 [Lua] Lobby data matchmaking_type = 3
15:12:23.725 [Lua] Lobby data difficulty = normal
15:12:23.725 [Lua] Lobby data player_slot_1 = 0:0
15:12:23.726 [Lua] Lobby data unique_server_name = Walker Trips
15:12:23.726 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:23.726 [Lua] Lobby data country_code = GB
15:12:23.726 [Lua] Lobby data matchmaking = false
15:12:23.726 [Lua] Lobby data power_level = 0
15:12:23.726 [Lua] Lobby data mission_id = morris_hub
15:12:23.726 [Lua] Lobby data mechanism = deus
15:12:23.726 [Lua] Lobby data player_slot_5 = 0:0
15:12:23.726 [Lua] Lobby data player_slot_2 = 0:0
15:12:23.726 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:23.726 [Lua] Lobby data player_slot_3 = 0:0
15:12:23.726 [Lua] Lobby data eac_authorized = true
15:12:23.726 [Lua] Set lobby end.
15:12:23.726 [Lua] [Managers] Destroying manager group:
15:12:23.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:12:23.727 [Lua] [Gamestate] Enter StateIngame HOST
15:12:23.727 [Lua] [Managers] Calling function on all managers:
15:12:23.727 [Lua] <>level = morris_hub<>
15:12:23.727 [Lua] [StateIngame] Server ingame
15:12:23.731 [Lua] Set lobby begin:
15:12:23.731 [Lua] Lobby data selected_mission_id = morris_hub
15:12:23.731 [Lua] Lobby data num_players = 1
15:12:23.732 [Lua] Lobby data difficulty_tweak = 0
15:12:23.732 [Lua] Lobby data host = 11000010c7fed13
15:12:23.732 [Lua] Lobby data matchmaking_type = 3
15:12:23.732 [Lua] Lobby data difficulty = normal
15:12:23.732 [Lua] Lobby data player_slot_1 = 0:0
15:12:23.732 [Lua] Lobby data unique_server_name = Walker Trips
15:12:23.732 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:23.732 [Lua] Lobby data country_code = GB
15:12:23.732 [Lua] Lobby data matchmaking = false
15:12:23.732 [Lua] Lobby data power_level = 0
15:12:23.733 [Lua] Lobby data mission_id = morris_hub
15:12:23.733 [Lua] Lobby data mechanism = deus
15:12:23.733 [Lua] Lobby data player_slot_5 = 0:0
15:12:23.733 [Lua] Lobby data player_slot_2 = 0:0
15:12:23.733 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:23.733 [Lua] Lobby data player_slot_3 = 0:0
15:12:23.733 [Lua] Lobby data eac_authorized = true
15:12:23.733 [Lua] Set lobby end.
15:12:23.733 [Lua] [Matchmaking] register rpcs
15:12:23.733 [Lua] GameNetworkManager:init... creating game session
15:12:23.733 [Lua] Host GameSession.make_game_session_host with session:
15:12:23.733 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:12:23.734 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:12:23.734 [Lua] [GameNetworkManager] self.is_server = true
15:12:23.734 [Network] Setting artificial MTU limit to 65536
15:12:23.742 [Lua] Switching ConflictSettings: to: disabled
15:12:23.742 [Lua] pacing=disabled
15:12:23.742 [Lua] roaming=nil
15:12:23.742 [Lua] specials=disabled
15:12:23.742 [Lua] debug_color=black
15:12:23.742 [Lua] pack_spawning=disabled
15:12:23.742 [Lua] contained_breeds=nil
15:12:23.742 [Lua] disabled=true
15:12:23.742 [Lua] boss=disabled
15:12:23.742 [Lua] horde=disabled
15:12:23.742 [Lua] name=disabled
15:12:23.742 [Lua] intensity=disabled
15:12:23.742 [Lua] ---
15:12:23.742 [Lua] [LevelAnalysis] set_random_seed( 0)
15:12:23.745 [Lua] [AIInterestPointSystem] Level Seed: 0
15:12:23.745 [Lua]
15:12:23.745 [Lua] [entity_system_bag] = table
15:12:23.745 [Lua] [entity_system_bag] = metatable
15:12:23.745 [Lua] [startup_data] = table
15:12:23.745 [Lua] [entity_manager] = table
15:12:23.745 [Lua] [entity_manager] = metatable
15:12:23.745 [Lua] [unit_spawner] = table
15:12:23.745 [Lua] [unit_spawner] = metatable
15:12:23.745 [Lua] [unit_storage] = table
15:12:23.745 [Lua] [unit_storage] = metatable
15:12:23.745 [Lua] [dice_keeper] = table
15:12:23.745 [Lua] [dice_keeper] = metatable
15:12:23.745 [Lua] [is_server] = true (boolean)
15:12:23.745 [Lua] [world] = [World]
15:12:23.745 [Lua] [system_api] = table
15:12:23.745 [Lua] [entity_system] = table
15:12:23.745 [Lua] [entity_system] = metatable
15:12:23.745 [Lua] [network_lobby] = table
15:12:23.745 [Lua] [network_lobby] = metatable
15:12:23.745 [Lua] [profile_synchronizer] = table
15:12:23.745 [Lua] [profile_synchronizer] = metatable
15:12:23.745 [Lua] [level_transition_handler] = table
15:12:23.745 [Lua] [level_transition_handler] = metatable
15:12:23.745 [Lua] [num_local_human_players] = 1 (number)
15:12:23.745 [Lua] [statistics_db] = table
15:12:23.745 [Lua] [statistics_db] = metatable
15:12:23.745 [Lua] [network_server] = table
15:12:23.745 [Lua] [network_server] = metatable
15:12:23.745 [Lua] [input_manager] = table
15:12:23.745 [Lua] [input_manager] = metatable
15:12:23.745 [Lua] [network_clock] = table
15:12:23.745 [Lua] [network_clock] = metatable
15:12:23.745 [Lua] [network_transmit] = table
15:12:23.745 [Lua] [network_transmit] = metatable
15:12:23.745 [Lua] [free_flight_manager] = table
15:12:23.745 [Lua] [free_flight_manager] = metatable
15:12:23.745 [Lua] [network_manager] = table
15:12:23.745 [Lua] [network_manager] = metatable
15:12:23.745 [Lua] [network_event_delegate] = table
15:12:23.745 [Lua] [network_event_delegate] = metatable
15:12:23.745 [Lua]
15:12:23.745 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:12:23.745 [Lua] ignoring extension VersusInteractObjectiveExtension
15:12:23.745 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:12:23.745 [Lua] ignoring extension VersusSocketObjectiveExtension
15:12:23.745 [Lua] ignoring extension VersusTargetObjectiveExtension
15:12:23.745 [Lua] ignoring extension VersusMissionObjectiveExtension
15:12:23.746 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:12:23.751 [Lua] [AchievementManager] Achievements using the steam platform
15:12:23.752 [Lua] PlayerManager:add_player player_1
15:12:23.774 [Lua] [StateIngame] Level seed: 0
15:12:23.776 [Lua] [LevelAnalysis] set_random_seed( 0)
15:12:23.777 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:12:23.777 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:12:23.777 [Lua] [IngameUI] init
15:12:23.799 [Lua] cb_razer_chroma_setup
15:12:23.820 [Save] Saving `save_data`
15:12:23.822 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011F70450; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000011F700A0; parent_world_position = table: 0000000011F700D0; local_position = table: 0000000011F703C0; size = table: 0000000011F70410; node = table: 0000000011F70450
[3] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011F6FFB0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000011F6FFB0; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000001220BFD0
[7] self = table: 000000001220BFD0; ingame_ui_context = table: 0000000019384AC0; input_manager = table: 000000000B185F90; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000001220BFD0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 00000000001A86D0; error_prefix_data = table: 000000001220BF90; func = [function]
[14] self = table: 00000000001A86D0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001220BEB0; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 00000000001A86D0
[20] self = table: 000000000B1DF7A0; ingame_ui_context = table: 0000000019384AC0
[21] self = table: 000000000B1DF7A0; params = table: 00000000016555D0; viewport_name = "player_1"; input_manager = table: 000000000B185F90; input_source = table: 0000000000C6DC20; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000136D77B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000AFE64B0; camera_system = table: 0000000001E844F0; outline_system = table: 0000000001047AC0; fade_system = table: 0000000002363AE0; sound_sector_system = table: 0000000001E89230; sound_environment_system = table: 0000000018ED1280; event_manager = table: 00000000030214F0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019384AC0
[22] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; params = table: 00000000016555D0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true
[25] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001220FED0; menu_widgets = table: 000000001220CE30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001220FED0; menu_widgets = table: 000000001220CE30; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000001609950; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003AB4CC0; telemetry_time_view_enter = 0; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012204E30; cutscene_system = table: 0000000001042900; text_popup_ui = table: 00000000121EDB50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000121D4400; world = [World]; camera_manager = table: 000000000280BE20; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000019384AC0; _fps_cooldown = 0; views = table: 000000000180BDD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003AB4170; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000136D77B0; weave_onboarding = table: 00000000121D56E0; popup_handler = table: 00000000121ED9A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B180240;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240;
[21] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240;
[22] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[23] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[24] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[25] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000015F5150; network_server = table: 00000000043A8E40; entity_system = table: 000000001A13ADD0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000001655640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000014FA660; machines = table: 000000001A12AE30; network_event_delegate = table: 000000000B180240; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000017B55B0; _lobby_host = table: 0000000003392B80; dice_keeper = table: 0000000004DAA590; network_clock = table: 0000000001F12080; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000038AC050;
15:12:23.823 [Save] Save done
15:12:23.823 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011F7D2C0; node_def = table: 0000000011F6FDD0; k = "offset"; v = table: 0000000011F6FE90
[2] scenegraph = table: 0000000011F7D290; scenegraph_def = table: 000000001220C0E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011F6FDD0; parent_name = nil; local_position = table: 0000000019897490; node = table: 0000000011F7D2C0
[3] scenegraph_def = table: 000000001220C0E0; scenegraph = table: 0000000011F7D290; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011F6FDD0
[4] self = table: 000000001220BFD0
[5] self = table: 000000001220BFD0; ingame_ui_context = table: 0000000019384AC0; input_manager = table: 000000000B185F90; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000001220BFD0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 00000000001A86D0; error_prefix_data = table: 000000001220BF90; func = [function]
[12] self = table: 00000000001A86D0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001220BEB0; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 00000000001A86D0
[18] self = table: 000000000B1DF7A0; ingame_ui_context = table: 0000000019384AC0
[19] self = table: 000000000B1DF7A0; params = table: 00000000016555D0; viewport_name = "player_1"; input_manager = table: 000000000B185F90; input_source = table: 0000000000C6DC20; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000136D77B0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000AFE64B0; camera_system = table: 0000000001E844F0; outline_system = table: 0000000001047AC0; fade_system = table: 0000000002363AE0; sound_sector_system = table: 0000000001E89230; sound_environment_system = table: 0000000018ED1280; event_manager = table: 00000000030214F0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019384AC0
[20] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; params = table: 00000000016555D0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000B1DF770; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true
[23] self = table: 000000000B1DF770; parent = table: 00000000018B5AF0; start_state = table: 0000000018BDA350; params = table: 00000000016555D0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000B1DF770
[25] self = table: 00000000018B5AF0; loading_context = table: 00000000038AC050; is_server = true; assert_on_leak = true; input_manager = table: 000000000B185F90; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 00000000017B55B0; world = [World]; network_event_delegate = table: 000000000B180240; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000030214F0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000016555D0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001220CE30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001220FED0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011F6FFB0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001220CE30; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003AB4CC0; ingame_ui = table: 00000000001A86D0; definitions = table: 000000001220C040; input_manager = table: 000000000B185F90; wwise_world = [WwiseWorld]; render_settings = table: 000000001220C180; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001220FED0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000011F6FFB0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000001609950; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003AB4CC0; telemetry_time_view_enter = 0; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012204E30; cutscene_system = table: 0000000001042900; text_popup_ui = table: 00000000121EDB50; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000121D4400; world = [World]; camera_manager = table: 000000000280BE20; _profile_requester = table: 0000000004B6BA10; ingame_ui_context = table: 0000000019384AC0; _fps_cooldown = 0; views = table: 000000000180BDD0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003AB4170; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000136D77B0; weave_onboarding = table: 00000000121D56E0; popup_handler = table: 00000000121ED9A0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B180240;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240;
[19] world_name = "level_world"; network_server = table: 00000000043A8E40; local_player_id = 1; parent = table: 00000000018B5AF0; _booted_eac_untrusted = false; statistics_db = table: 00000000017B55B0; is_server = true; _lobby_host = table: 0000000003392B80; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; is_in_inn = true; ingame_ui_context = table: 0000000019384AC0; end_conditions_met = false; player = table: 00000000136D77B0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B180240;
[20] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[21] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[22] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[23] _params = table: 00000000016555D0; _profiling_debugging_enabled = true; _parent = table: 00000000018B5AF0; _state = table: 000000000B1DF7A0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000015F5150; network_server = table: 00000000043A8E40; entity_system = table: 000000001A13ADD0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000001655640; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B185F90; profile_synchronizer = table: 0000000004B69690; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000014FA660; machines = table: 000000001A12AE30; network_event_delegate = table: 000000000B180240; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000002E71EF0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000017B55B0; _lobby_host = table: 0000000003392B80; dice_keeper = table: 0000000004DAA590; network_clock = table: 0000000001F12080; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000018B5AF0;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000038AC050;
15:12:23.847 [Lua] [Matchmaking] Cancelling matchmaking
15:12:23.847 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:12:23.847 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:12:23.847 [Lua] Set lobby begin:
15:12:23.847 [Lua] Lobby data selected_mission_id = morris_hub
15:12:23.847 [Lua] Lobby data num_players = 1
15:12:23.847 [Lua] Lobby data difficulty_tweak = 0
15:12:23.847 [Lua] Lobby data host = 11000010c7fed13
15:12:23.848 [Lua] Lobby data matchmaking_type = 3
15:12:23.848 [Lua] Lobby data difficulty = normal
15:12:23.848 [Lua] Lobby data player_slot_1 = 0:0
15:12:23.848 [Lua] Lobby data unique_server_name = Walker Trips
15:12:23.848 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:23.848 [Lua] Lobby data country_code = GB
15:12:23.848 [Lua] Lobby data matchmaking = false
15:12:23.848 [Lua] Lobby data power_level = 835
15:12:23.848 [Lua] Lobby data mission_id = morris_hub
15:12:23.848 [Lua] Lobby data mechanism = deus
15:12:23.848 [Lua] Lobby data player_slot_5 = 0:0
15:12:23.848 [Lua] Lobby data player_slot_2 = 0:0
15:12:23.848 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:23.848 [Lua] Lobby data player_slot_3 = 0:0
15:12:23.849 [Lua] Lobby data eac_authorized = true
15:12:23.849 [Lua] Set lobby end.
15:12:23.850 [Lua] CurrentConflictSettings disabled
15:12:23.850 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:12:23.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:12:23.850 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:12:23.850 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
15:12:23.850 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:12:23.850 [Lua] [Managers] Calling function on all managers:
15:12:23.850 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:12:23.856 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:12:23.857 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:12:23.888 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:12:23.888 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:12:23.899 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:12:23.899 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:12:23.901 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
15:12:23.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:23.904 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:12:23.904 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:12:23.904 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
15:12:24.229 [Window] Window => inactive
15:12:24.236 [Lua] StateInGameRunning:_game_actually_starts()
15:12:24.236 [Lua] #################################################################################################################
15:12:24.236 [Lua] [Loading Time]: 00:00:05 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:12:24.236 [Lua] #################################################################################################################
15:12:24.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
15:12:24.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
15:12:24.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
15:12:24.450 [Lua] Commit load time data
15:12:25.138 [Window] Window => active
15:12:26.033 [Window] Window => inactive
15:12:41.253 [Window] Window => active
15:12:48.512 [Lua] [IngameUI] menu view on_enter start_game_view
15:12:48.513 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02ad2750
15:12:48.513 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:12:48.560 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
15:12:48.560 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
15:12:48.560 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
15:12:48.560 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
15:12:52.742 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
15:12:52.742 [Lua] ............................................................................................................
15:12:52.742 [Lua] ............................................................................................................
15:12:52.742 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
15:12:52.742 [Lua] ............................................................................................................
15:12:52.742 [Lua] ............................................................................................................
15:12:52.742 [Lua] [Matchmaking] Cancelling matchmaking
15:12:52.742 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:12:52.760 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:12:52.760 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
15:12:52.760 [Lua] [Matchmaking] Filter: Free slots = 1
15:12:52.760 [Lua] [Matchmaking] Filter: Distance = close
15:12:52.760 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
15:12:52.760 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
15:12:52.760 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6
15:12:52.760 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:12:52.760 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
15:12:52.760 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:12:52.760 [Lua] [Matchmaking] Near Filter: power_level, value=835
15:12:52.760 [Lua] Set lobby begin:
15:12:52.760 [Lua] Lobby data selected_mission_id = morris_hub
15:12:52.760 [Lua] Lobby data num_players = 1
15:12:52.760 [Lua] Lobby data difficulty_tweak = 0
15:12:52.761 [Lua] Lobby data host = 11000010c7fed13
15:12:52.761 [Lua] Lobby data time_of_search = 1619017972
15:12:52.761 [Lua] Lobby data matchmaking_type = 3
15:12:52.761 [Lua] Lobby data difficulty = normal
15:12:52.761 [Lua] Lobby data player_slot_1 = 0:0
15:12:52.761 [Lua] Lobby data unique_server_name = Walker Trips
15:12:52.761 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:12:52.761 [Lua] Lobby data country_code = GB
15:12:52.761 [Lua] Lobby data matchmaking = searching
15:12:52.761 [Lua] Lobby data power_level = 835
15:12:52.762 [Lua] Lobby data mission_id = morris_hub
15:12:52.762 [Lua] Lobby data mechanism = deus
15:12:52.762 [Lua] Lobby data player_slot_5 = 0:0
15:12:52.762 [Lua] Lobby data player_slot_2 = 0:0
15:12:52.762 [Lua] Lobby data network_hash = f5379771c25088f6
15:12:52.762 [Lua] Lobby data player_slot_3 = 0:0
15:12:52.762 [Lua] Lobby data eac_authorized = true
15:12:52.762 [Lua] Set lobby end.
15:12:52.762 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:12:52.764 [Lua] [ChatManager][1]System: Starting search
15:12:52.764 [Lua] [ChatManager][1]System: Legend
15:12:52.841 [Lua] [IngameUI] menu view on_exit start_game_view
15:12:52.841 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:12:52.842 [Save] Saving `save_data`
15:12:52.842 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
15:12:52.842 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
15:12:52.842 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
15:12:52.844 [Save] Save done
15:12:52.847 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02ad2750
15:12:52.991 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 39
15:12:52.992 [Lua]
15:12:52.992 [Lua] [twitch_enabled] = false (string)
15:12:52.992 [Lua] [power_level] = 798 (string)
15:12:52.992 [Lua] [id] = 1860000038cea0c (string)
15:12:52.992 [Lua] [num_players] = 3 (string)
15:12:52.992 [Lua] [difficulty_tweak] = 0 (string)
15:12:52.992 [Lua] [host] = 11000010a8e07c5 (string)
15:12:52.992 [Lua] [time_of_search] = 1619014585 (string)
15:12:52.992 [Lua] [matchmaking_type] = 2 (string)
15:12:52.992 [Lua] [is_private] = false (string)
15:12:52.992 [Lua] [player_slot_4] = 11000010a8e07c5:1 (string)
15:12:52.992 [Lua] [name] = Lobby 1860000038cea0c (string)
15:12:52.992 [Lua] [difficulty] = hardest (string)
15:12:52.992 [Lua] [match_started] = true (string)
15:12:52.992 [Lua] [mechanism] = deus (string)
15:12:52.992 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.992 [Lua] [quick_game] = false (string)
15:12:52.992 [Lua] [selected_mission_id] = journey_cave (string)
15:12:52.992 [Lua] [matchmaking] = true (string)
15:12:52.992 [Lua] [player_slot_1] = 0:0 (string)
15:12:52.992 [Lua] [country_code] = GB (string)
15:12:52.992 [Lua] [mission_id] = morris_hub (string)
15:12:52.992 [Lua] [player_slot_5] = 0:0 (string)
15:12:52.992 [Lua] [player_slot_2] = 1100001081691c1:1 (string)
15:12:52.992 [Lua] [unique_server_name] = Imperium Tenebrarum (string)
15:12:52.992 [Lua] [player_slot_3] = 110000108144ad5:1 (string)
15:12:52.992 [Lua] [eac_authorized] = true (string)
15:12:52.992 [Lua]
15:12:52.992 [Lua] =======================Found valid lobby!
15:12:52.994 [Lua]
15:12:52.994 [Lua] [twitch_enabled] = false (string)
15:12:52.994 [Lua] [power_level] = 740 (string)
15:12:52.994 [Lua] [id] = 1860000038da9e1 (string)
15:12:52.994 [Lua] [unique_server_name] = Museal (string)
15:12:52.994 [Lua] [difficulty_tweak] = 0 (string)
15:12:52.994 [Lua] [host] = 110000102f3bfaf (string)
15:12:52.994 [Lua] [matchmaking_type] = 2 (string)
15:12:52.994 [Lua] [is_private] = false (string)
15:12:52.994 [Lua] [selected_mission_id] = journey_ice (string)
15:12:52.994 [Lua] [name] = Lobby 1860000038da9e1 (string)
15:12:52.994 [Lua] [difficulty] = hardest (string)
15:12:52.994 [Lua] [match_started] = true (string)
15:12:52.994 [Lua] [mechanism] = deus (string)
15:12:52.994 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.994 [Lua] [quick_game] = false (string)
15:12:52.994 [Lua] [num_players] = 2 (string)
15:12:52.994 [Lua] [matchmaking] = true (string)
15:12:52.994 [Lua] [player_slot_1] = 0:0 (string)
15:12:52.994 [Lua] [player_slot_4] = 11000010c6c0ac0:1 (string)
15:12:52.994 [Lua] [mission_id] = sig_snare_a_tzeentch_path1 (string)
15:12:52.994 [Lua] [player_slot_5] = 110000102f3bfaf:1 (string)
15:12:52.994 [Lua] [player_slot_2] = 110000102fa60d4:1 (string)
15:12:52.994 [Lua] [country_code] = GB (string)
15:12:52.994 [Lua] [player_slot_3] = 0:0 (string)
15:12:52.994 [Lua] [eac_authorized] = true (string)
15:12:52.994 [Lua]
15:12:52.994 [Lua] =======================Found valid lobby!
15:12:52.995 [Lua]
15:12:52.995 [Lua] [twitch_enabled] = false (string)
15:12:52.995 [Lua] [power_level] = 738 (string)
15:12:52.995 [Lua] [id] = 1860000038e7823 (string)
15:12:52.995 [Lua] [unique_server_name] = Doth Jenison (string)
15:12:52.995 [Lua] [difficulty_tweak] = -3 (string)
15:12:52.995 [Lua] [host] = 110000105a915c4 (string)
15:12:52.995 [Lua] [matchmaking_type] = 2 (string)
15:12:52.995 [Lua] [is_private] = false (string)
15:12:52.995 [Lua] [selected_mission_id] = journey_ice (string)
15:12:52.995 [Lua] [name] = Lobby 1860000038e7823 (string)
15:12:52.995 [Lua] [difficulty] = hardest (string)
15:12:52.995 [Lua] [match_started] = true (string)
15:12:52.995 [Lua] [mechanism] = deus (string)
15:12:52.995 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.995 [Lua] [quick_game] = false (string)
15:12:52.995 [Lua] [num_players] = 3 (string)
15:12:52.995 [Lua] [matchmaking] = true (string)
15:12:52.995 [Lua] [player_slot_1] = 0:0 (string)
15:12:52.995 [Lua] [player_slot_4] = 11000010515c24d:1 (string)
15:12:52.995 [Lua] [mission_id] = sig_gorge_tzeentch_path2 (string)
15:12:52.995 [Lua] [player_slot_5] = 110000103767c44:1 (string)
15:12:52.995 [Lua] [player_slot_2] = 110000105a915c4:1 (string)
15:12:52.995 [Lua] [country_code] = GB (string)
15:12:52.995 [Lua] [player_slot_3] = 0:0 (string)
15:12:52.995 [Lua] [eac_authorized] = true (string)
15:12:52.995 [Lua]
15:12:52.995 [Lua] =======================Found valid lobby!
15:12:52.996 [Lua]
15:12:52.996 [Lua] [twitch_enabled] = false (string)
15:12:52.996 [Lua] [power_level] = 735 (string)
15:12:52.996 [Lua] [id] = 1860000038e18b6 (string)
15:12:52.996 [Lua] [num_players] = 3 (string)
15:12:52.996 [Lua] [difficulty_tweak] = 0 (string)
15:12:52.996 [Lua] [host] = 110000102e59660 (string)
15:12:52.996 [Lua] [time_of_search] = 1619015818 (string)
15:12:52.996 [Lua] [matchmaking_type] = 2 (string)
15:12:52.996 [Lua] [is_private] = false (string)
15:12:52.996 [Lua] [player_slot_4] = 110000100e751b8:1 (string)
15:12:52.996 [Lua] [name] = Lobby 1860000038e18b6 (string)
15:12:52.996 [Lua] [difficulty] = hardest (string)
15:12:52.996 [Lua] [match_started] = true (string)
15:12:52.996 [Lua] [mechanism] = deus (string)
15:12:52.996 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.996 [Lua] [quick_game] = false (string)
15:12:52.996 [Lua] [selected_mission_id] = journey_citadel (string)
15:12:52.996 [Lua] [matchmaking] = true (string)
15:12:52.996 [Lua] [player_slot_1] = 110000102e59660:1 (string)
15:12:52.996 [Lua] [country_code] = GB (string)
15:12:52.996 [Lua] [mission_id] = pat_forest_khorne_path1 (string)
15:12:52.996 [Lua] [player_slot_5] = 110000101e5ce48:1 (string)
15:12:52.996 [Lua] [player_slot_2] = 0:0 (string)
15:12:52.996 [Lua] [unique_server_name] = Pope Paul (string)
15:12:52.996 [Lua] [player_slot_3] = 0:0 (string)
15:12:52.996 [Lua] [eac_authorized] = true (string)
15:12:52.996 [Lua]
15:12:52.996 [Lua] =======================Found valid lobby!
15:12:52.997 [Lua]
15:12:52.997 [Lua] [twitch_enabled] = false (string)
15:12:52.997 [Lua] [power_level] = 732 (string)
15:12:52.997 [Lua] [id] = 1860000038dc553 (string)
15:12:52.997 [Lua] [num_players] = 3 (string)
15:12:52.997 [Lua] [difficulty_tweak] = 7 (string)
15:12:52.997 [Lua] [host] = 110000106c0df88 (string)
15:12:52.997 [Lua] [time_of_search] = 1619015466 (string)
15:12:52.997 [Lua] [matchmaking_type] = 2 (string)
15:12:52.997 [Lua] [is_private] = false (string)
15:12:52.997 [Lua] [player_slot_4] = 11000010a0c4d2a:1 (string)
15:12:52.997 [Lua] [name] = Lobby 1860000038dc553 (string)
15:12:52.997 [Lua] [difficulty] = hardest (string)
15:12:52.997 [Lua] [match_started] = true (string)
15:12:52.997 [Lua] [mechanism] = deus (string)
15:12:52.997 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.997 [Lua] [quick_game] = true (string)
15:12:52.997 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:52.997 [Lua] [matchmaking] = true (string)
15:12:52.997 [Lua] [player_slot_1] = 110000106c0df88:1 (string)
15:12:52.997 [Lua] [country_code] = GB (string)
15:12:52.997 [Lua] [mission_id] = sig_volcano_tzeentch_path3 (string)
15:12:52.997 [Lua] [player_slot_5] = 11000010019afd5:1 (string)
15:12:52.997 [Lua] [player_slot_2] = 0:0 (string)
15:12:52.997 [Lua] [unique_server_name] = Alexander Pippington (string)
15:12:52.997 [Lua] [player_slot_3] = 11000013c05f36f:1 (string)
15:12:52.997 [Lua] [eac_authorized] = true (string)
15:12:52.997 [Lua]
15:12:52.997 [Lua] =======================Found valid lobby!
15:12:52.999 [Lua]
15:12:52.999 [Lua] [twitch_enabled] = false (string)
15:12:52.999 [Lua] [power_level] = 731 (string)
15:12:52.999 [Lua] [id] = 1860000038e59b7 (string)
15:12:52.999 [Lua] [unique_server_name] = Samano (string)
15:12:52.999 [Lua] [difficulty_tweak] = -7 (string)
15:12:52.999 [Lua] [host] = 110000101ff01e3 (string)
15:12:52.999 [Lua] [matchmaking_type] = 2 (string)
15:12:52.999 [Lua] [is_private] = false (string)
15:12:52.999 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:52.999 [Lua] [name] = Lobby 1860000038e59b7 (string)
15:12:52.999 [Lua] [difficulty] = hardest (string)
15:12:52.999 [Lua] [match_started] = true (string)
15:12:52.999 [Lua] [mechanism] = deus (string)
15:12:52.999 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:52.999 [Lua] [quick_game] = false (string)
15:12:52.999 [Lua] [num_players] = 3 (string)
15:12:52.999 [Lua] [matchmaking] = true (string)
15:12:52.999 [Lua] [player_slot_1] = 1100001066b45f9:1 (string)
15:12:52.999 [Lua] [player_slot_4] = 110000107d3b253:1 (string)
15:12:52.999 [Lua] [mission_id] = pat_forest_wastes_path2 (string)
15:12:52.999 [Lua] [player_slot_5] = 0:0 (string)
15:12:52.999 [Lua] [player_slot_2] = 110000101ff01e3:1 (string)
15:12:52.999 [Lua] [country_code] = GB (string)
15:12:52.999 [Lua] [player_slot_3] = 0:0 (string)
15:12:52.999 [Lua] [eac_authorized] = true (string)
15:12:52.999 [Lua]
15:12:52.999 [Lua] =======================Found valid lobby!
15:12:53.000 [Lua]
15:12:53.000 [Lua] [twitch_enabled] = false (string)
15:12:53.000 [Lua] [power_level] = 730 (string)
15:12:53.000 [Lua] [id] = 1860000038ebbc4 (string)
15:12:53.000 [Lua] [unique_server_name] = Petelgeuse Romanee-Conti (string)
15:12:53.000 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.000 [Lua] [host] = 110000109592193 (string)
15:12:53.000 [Lua] [matchmaking_type] = 2 (string)
15:12:53.000 [Lua] [is_private] = false (string)
15:12:53.000 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.000 [Lua] [name] = Lobby 1860000038ebbc4 (string)
15:12:53.000 [Lua] [difficulty] = hardest (string)
15:12:53.000 [Lua] [match_started] = true (string)
15:12:53.000 [Lua] [mechanism] = deus (string)
15:12:53.000 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.000 [Lua] [quick_game] = false (string)
15:12:53.000 [Lua] [num_players] = 2 (string)
15:12:53.000 [Lua] [matchmaking] = true (string)
15:12:53.000 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.000 [Lua] [player_slot_4] = 110000109592193:1 (string)
15:12:53.000 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
15:12:53.000 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.000 [Lua] [player_slot_2] = 110000108b8a166:1 (string)
15:12:53.000 [Lua] [country_code] = GB (string)
15:12:53.000 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.000 [Lua] [eac_authorized] = true (string)
15:12:53.000 [Lua]
15:12:53.000 [Lua] =======================Found valid lobby!
15:12:53.001 [Lua]
15:12:53.001 [Lua] [twitch_enabled] = false (string)
15:12:53.001 [Lua] [power_level] = 725 (string)
15:12:53.001 [Lua] [id] = 1860000038dc58d (string)
15:12:53.001 [Lua] [unique_server_name] = jin (string)
15:12:53.001 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.001 [Lua] [host] = 110000104dc8e43 (string)
15:12:53.001 [Lua] [matchmaking_type] = 2 (string)
15:12:53.001 [Lua] [is_private] = false (string)
15:12:53.001 [Lua] [selected_mission_id] = journey_ice (string)
15:12:53.001 [Lua] [name] = Lobby 1860000038dc58d (string)
15:12:53.001 [Lua] [difficulty] = hardest (string)
15:12:53.001 [Lua] [match_started] = true (string)
15:12:53.001 [Lua] [mechanism] = deus (string)
15:12:53.001 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.001 [Lua] [quick_game] = false (string)
15:12:53.001 [Lua] [num_players] = 3 (string)
15:12:53.001 [Lua] [matchmaking] = true (string)
15:12:53.001 [Lua] [player_slot_1] = 11000010f636f2f:1 (string)
15:12:53.001 [Lua] [player_slot_4] = 110000104dc8e43:1 (string)
15:12:53.001 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
15:12:53.001 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.001 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.001 [Lua] [country_code] = GB (string)
15:12:53.001 [Lua] [player_slot_3] = 110000131d6f9b4:1 (string)
15:12:53.001 [Lua] [eac_authorized] = true (string)
15:12:53.001 [Lua]
15:12:53.001 [Lua] =======================Found valid lobby!
15:12:53.002 [Lua]
15:12:53.002 [Lua] [twitch_enabled] = false (string)
15:12:53.002 [Lua] [power_level] = 725 (string)
15:12:53.002 [Lua] [id] = 1860000038ebacc (string)
15:12:53.002 [Lua] [unique_server_name] = Instathrill (string)
15:12:53.002 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.002 [Lua] [host] = 11000010f1b18ad (string)
15:12:53.002 [Lua] [matchmaking_type] = 2 (string)
15:12:53.002 [Lua] [is_private] = false (string)
15:12:53.002 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.002 [Lua] [name] = Lobby 1860000038ebacc (string)
15:12:53.002 [Lua] [difficulty] = hardest (string)
15:12:53.002 [Lua] [match_started] = true (string)
15:12:53.002 [Lua] [mechanism] = deus (string)
15:12:53.002 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.002 [Lua] [quick_game] = true (string)
15:12:53.002 [Lua] [num_players] = 2 (string)
15:12:53.002 [Lua] [matchmaking] = true (string)
15:12:53.002 [Lua] [player_slot_1] = 1100001124caae8:1 (string)
15:12:53.002 [Lua] [player_slot_4] = 11000010f1b18ad:1 (string)
15:12:53.002 [Lua] [mission_id] = pat_bay_wastes_path5 (string)
15:12:53.002 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.002 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.002 [Lua] [country_code] = GB (string)
15:12:53.002 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.002 [Lua] [eac_authorized] = true (string)
15:12:53.002 [Lua]
15:12:53.002 [Lua] =======================Found valid lobby!
15:12:53.004 [Lua]
15:12:53.004 [Lua] [twitch_enabled] = false (string)
15:12:53.004 [Lua] [power_level] = 715 (string)
15:12:53.004 [Lua] [id] = 1860000038f175e (string)
15:12:53.004 [Lua] [unique_server_name] = gunmank (string)
15:12:53.004 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.004 [Lua] [host] = 1100001055a843b (string)
15:12:53.004 [Lua] [matchmaking_type] = 2 (string)
15:12:53.004 [Lua] [is_private] = false (string)
15:12:53.004 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.004 [Lua] [name] = Lobby 1860000038f175e (string)
15:12:53.004 [Lua] [difficulty] = hardest (string)
15:12:53.004 [Lua] [match_started] = true (string)
15:12:53.004 [Lua] [mechanism] = deus (string)
15:12:53.004 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.004 [Lua] [quick_game] = false (string)
15:12:53.004 [Lua] [num_players] = 3 (string)
15:12:53.004 [Lua] [matchmaking] = true (string)
15:12:53.004 [Lua] [player_slot_1] = 1100001049f431f:1 (string)
15:12:53.004 [Lua] [player_slot_4] = 1100001079b52d2:1 (string)
15:12:53.004 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
15:12:53.004 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.004 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.004 [Lua] [country_code] = GB (string)
15:12:53.004 [Lua] [player_slot_3] = 1100001055a843b:1 (string)
15:12:53.004 [Lua] [eac_authorized] = true (string)
15:12:53.004 [Lua]
15:12:53.004 [Lua] =======================Found valid lobby!
15:12:53.005 [Lua]
15:12:53.005 [Lua] [twitch_enabled] = false (string)
15:12:53.005 [Lua] [power_level] = 715 (string)
15:12:53.005 [Lua] [id] = 1860000038eaba7 (string)
15:12:53.005 [Lua] [unique_server_name] = Sgt Smith 95 (string)
15:12:53.005 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.005 [Lua] [host] = 110000103e80054 (string)
15:12:53.005 [Lua] [matchmaking_type] = 2 (string)
15:12:53.005 [Lua] [is_private] = false (string)
15:12:53.005 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.005 [Lua] [name] = Lobby 1860000038eaba7 (string)
15:12:53.005 [Lua] [difficulty] = hardest (string)
15:12:53.005 [Lua] [match_started] = true (string)
15:12:53.005 [Lua] [mechanism] = deus (string)
15:12:53.005 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.005 [Lua] [quick_game] = true (string)
15:12:53.005 [Lua] [num_players] = 2 (string)
15:12:53.005 [Lua] [matchmaking] = true (string)
15:12:53.005 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.005 [Lua] [player_slot_4] = 110000103e80054:1 (string)
15:12:53.005 [Lua] [mission_id] = dlc_morris_map (string)
15:12:53.005 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.005 [Lua] [player_slot_2] = 1100001041bb012:1 (string)
15:12:53.005 [Lua] [country_code] = GB (string)
15:12:53.005 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.005 [Lua] [eac_authorized] = true (string)
15:12:53.005 [Lua]
15:12:53.005 [Lua] =======================Found valid lobby!
15:12:53.007 [Lua]
15:12:53.007 [Lua] [twitch_enabled] = false (string)
15:12:53.007 [Lua] [power_level] = 715 (string)
15:12:53.007 [Lua] [id] = 1860000038dd4e7 (string)
15:12:53.007 [Lua] [num_players] = 3 (string)
15:12:53.007 [Lua] [difficulty_tweak] = -3 (string)
15:12:53.007 [Lua] [host] = 110000106ddea9d (string)
15:12:53.007 [Lua] [time_of_search] = 1619015562 (string)
15:12:53.007 [Lua] [matchmaking_type] = 2 (string)
15:12:53.007 [Lua] [is_private] = false (string)
15:12:53.007 [Lua] [player_slot_4] = 110000106ddea9d:1 (string)
15:12:53.007 [Lua] [name] = Lobby 1860000038dd4e7 (string)
15:12:53.007 [Lua] [difficulty] = hardest (string)
15:12:53.007 [Lua] [match_started] = true (string)
15:12:53.007 [Lua] [mechanism] = deus (string)
15:12:53.007 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.007 [Lua] [quick_game] = false (string)
15:12:53.007 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.007 [Lua] [matchmaking] = true (string)
15:12:53.007 [Lua] [player_slot_1] = 110000135940386:1 (string)
15:12:53.007 [Lua] [country_code] = GB (string)
15:12:53.007 [Lua] [mission_id] = sig_gorge_wastes_path2 (string)
15:12:53.007 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.007 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.007 [Lua] [unique_server_name] = Mr. Picklesworth (string)
15:12:53.007 [Lua] [player_slot_3] = 110000105d4e092:1 (string)
15:12:53.007 [Lua] [eac_authorized] = true (string)
15:12:53.007 [Lua]
15:12:53.007 [Lua] =======================Found valid lobby!
15:12:53.009 [Lua]
15:12:53.009 [Lua] [twitch_enabled] = false (string)
15:12:53.009 [Lua] [power_level] = 705 (string)
15:12:53.009 [Lua] [id] = 1860000038d8830 (string)
15:12:53.009 [Lua] [unique_server_name] = The Coom Slayer (string)
15:12:53.009 [Lua] [difficulty_tweak] = 0 (string)
15:12:53.009 [Lua] [host] = 11000010d6929de (string)
15:12:53.009 [Lua] [matchmaking_type] = 2 (string)
15:12:53.009 [Lua] [is_private] = false (string)
15:12:53.009 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.009 [Lua] [name] = Lobby 1860000038d8830 (string)
15:12:53.009 [Lua] [difficulty] = hardest (string)
15:12:53.009 [Lua] [match_started] = true (string)
15:12:53.009 [Lua] [mechanism] = deus (string)
15:12:53.009 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.009 [Lua] [quick_game] = true (string)
15:12:53.009 [Lua] [num_players] = 3 (string)
15:12:53.009 [Lua] [matchmaking] = true (string)
15:12:53.009 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.009 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.009 [Lua] [mission_id] = sig_crag_slaanesh_path5 (string)
15:12:53.009 [Lua] [player_slot_5] = 110000106524d2a:1 (string)
15:12:53.009 [Lua] [player_slot_2] = 11000010ecfe061:1 (string)
15:12:53.009 [Lua] [country_code] = GB (string)
15:12:53.009 [Lua] [player_slot_3] = 11000010d6929de:1 (string)
15:12:53.009 [Lua] [eac_authorized] = true (string)
15:12:53.009 [Lua]
15:12:53.009 [Lua] =======================Found valid lobby!
15:12:53.011 [Lua]
15:12:53.011 [Lua] [twitch_enabled] = false (string)
15:12:53.011 [Lua] [power_level] = 0 (string)
15:12:53.011 [Lua] [id] = 1860000038cc1fa (string)
15:12:53.011 [Lua] [unique_server_name] = Joe (string)
15:12:53.011 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.011 [Lua] [host] = 110000100f87252 (string)
15:12:53.011 [Lua] [matchmaking_type] = 2 (string)
15:12:53.011 [Lua] [is_private] = false (string)
15:12:53.011 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.011 [Lua] [name] = Lobby 1860000038cc1fa (string)
15:12:53.011 [Lua] [difficulty] = hardest (string)
15:12:53.011 [Lua] [match_started] = true (string)
15:12:53.011 [Lua] [mechanism] = deus (string)
15:12:53.011 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.011 [Lua] [quick_game] = false (string)
15:12:53.011 [Lua] [num_players] = 3 (string)
15:12:53.011 [Lua] [matchmaking] = true (string)
15:12:53.011 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.011 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.011 [Lua] [mission_id] = pat_forest_wastes_path3 (string)
15:12:53.011 [Lua] [player_slot_5] = 110000100f87252:1 (string)
15:12:53.011 [Lua] [player_slot_2] = 11000010352120c:1 (string)
15:12:53.011 [Lua] [country_code] = GB (string)
15:12:53.011 [Lua] [player_slot_3] = 110000101b4b2f1:1 (string)
15:12:53.011 [Lua] [eac_authorized] = true (string)
15:12:53.011 [Lua]
15:12:53.011 [Lua] =======================Found valid lobby!
15:12:53.012 [Lua]
15:12:53.012 [Lua] [twitch_enabled] = false (string)
15:12:53.012 [Lua] [power_level] = 765 (string)
15:12:53.012 [Lua] [id] = 1860000038d9b48 (string)
15:12:53.012 [Lua] [num_players] = 3 (string)
15:12:53.012 [Lua] [difficulty_tweak] = 0 (string)
15:12:53.012 [Lua] [host] = 110000102a1a841 (string)
15:12:53.012 [Lua] [time_of_search] = 1619015465 (string)
15:12:53.012 [Lua] [matchmaking_type] = 2 (string)
15:12:53.012 [Lua] [is_private] = false (string)
15:12:53.012 [Lua] [player_slot_4] = 110000101c780a3:1 (string)
15:12:53.012 [Lua] [name] = Lobby 1860000038d9b48 (string)
15:12:53.012 [Lua] [difficulty] = hardest (string)
15:12:53.012 [Lua] [match_started] = true (string)
15:12:53.012 [Lua] [mechanism] = deus (string)
15:12:53.012 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.012 [Lua] [quick_game] = false (string)
15:12:53.012 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.012 [Lua] [matchmaking] = true (string)
15:12:53.012 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.012 [Lua] [country_code] = FR (string)
15:12:53.012 [Lua] [mission_id] = sig_gorge_nurgle_path2 (string)
15:12:53.012 [Lua] [player_slot_5] = 110000102a1a841:1 (string)
15:12:53.012 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.012 [Lua] [unique_server_name] = Pred (string)
15:12:53.012 [Lua] [player_slot_3] = 1100001029f6dd4:1 (string)
15:12:53.013 [Lua] [eac_authorized] = true (string)
15:12:53.013 [Lua]
15:12:53.013 [Lua] =======================Found valid lobby!
15:12:53.014 [Lua]
15:12:53.014 [Lua] [twitch_enabled] = false (string)
15:12:53.014 [Lua] [power_level] = 745 (string)
15:12:53.014 [Lua] [id] = 1860000038ddbc7 (string)
15:12:53.014 [Lua] [unique_server_name] = Corbier (string)
15:12:53.014 [Lua] [difficulty_tweak] = -3 (string)
15:12:53.014 [Lua] [host] = 1100001009aeffb (string)
15:12:53.014 [Lua] [matchmaking_type] = 2 (string)
15:12:53.014 [Lua] [is_private] = false (string)
15:12:53.014 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.014 [Lua] [name] = Lobby 1860000038ddbc7 (string)
15:12:53.014 [Lua] [difficulty] = hardest (string)
15:12:53.014 [Lua] [match_started] = true (string)
15:12:53.014 [Lua] [mechanism] = deus (string)
15:12:53.014 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.014 [Lua] [quick_game] = true (string)
15:12:53.014 [Lua] [num_players] = 2 (string)
15:12:53.014 [Lua] [matchmaking] = true (string)
15:12:53.014 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.014 [Lua] [player_slot_4] = 11000010a05a59c:1 (string)
15:12:53.014 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
15:12:53.014 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.014 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.014 [Lua] [country_code] = FR (string)
15:12:53.014 [Lua] [player_slot_3] = 1100001009aeffb:1 (string)
15:12:53.014 [Lua] [eac_authorized] = true (string)
15:12:53.014 [Lua]
15:12:53.014 [Lua] =======================Found valid lobby!
15:12:53.016 [Lua]
15:12:53.016 [Lua] [twitch_enabled] = false (string)
15:12:53.016 [Lua] [power_level] = 731 (string)
15:12:53.016 [Lua] [id] = 1860000038f1605 (string)
15:12:53.016 [Lua] [unique_server_name] = CPTNapalm (string)
15:12:53.016 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.016 [Lua] [host] = 11000010274ec03 (string)
15:12:53.016 [Lua] [matchmaking_type] = 2 (string)
15:12:53.016 [Lua] [is_private] = false (string)
15:12:53.016 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.016 [Lua] [name] = Lobby 1860000038f1605 (string)
15:12:53.016 [Lua] [difficulty] = hardest (string)
15:12:53.016 [Lua] [match_started] = true (string)
15:12:53.016 [Lua] [mechanism] = deus (string)
15:12:53.016 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.016 [Lua] [quick_game] = false (string)
15:12:53.016 [Lua] [num_players] = 3 (string)
15:12:53.016 [Lua] [matchmaking] = true (string)
15:12:53.016 [Lua] [player_slot_1] = 110000104e6e39a:1 (string)
15:12:53.016 [Lua] [player_slot_4] = 110000101aeaf13:1 (string)
15:12:53.016 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
15:12:53.016 [Lua] [player_slot_5] = 11000010274ec03:1 (string)
15:12:53.016 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.016 [Lua] [country_code] = FR (string)
15:12:53.016 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.016 [Lua] [eac_authorized] = true (string)
15:12:53.016 [Lua]
15:12:53.016 [Lua] =======================Found valid lobby!
15:12:53.017 [Lua]
15:12:53.017 [Lua] [twitch_enabled] = false (string)
15:12:53.017 [Lua] [power_level] = 730 (string)
15:12:53.017 [Lua] [id] = 1860000038ec195 (string)
15:12:53.017 [Lua] [unique_server_name] = Hrolfr Ironhead (string)
15:12:53.017 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.017 [Lua] [host] = 110000100fde492 (string)
15:12:53.017 [Lua] [matchmaking_type] = 2 (string)
15:12:53.017 [Lua] [is_private] = false (string)
15:12:53.017 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.017 [Lua] [name] = Lobby 1860000038ec195 (string)
15:12:53.017 [Lua] [difficulty] = hardest (string)
15:12:53.017 [Lua] [match_started] = true (string)
15:12:53.017 [Lua] [mechanism] = deus (string)
15:12:53.017 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.017 [Lua] [quick_game] = true (string)
15:12:53.017 [Lua] [num_players] = 2 (string)
15:12:53.017 [Lua] [matchmaking] = true (string)
15:12:53.017 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.018 [Lua] [player_slot_4] = 1100001094acbd2:1 (string)
15:12:53.018 [Lua] [mission_id] = pat_bay_wastes_path5 (string)
15:12:53.018 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.018 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.018 [Lua] [country_code] = FR (string)
15:12:53.018 [Lua] [player_slot_3] = 110000100fde492:1 (string)
15:12:53.018 [Lua] [eac_authorized] = true (string)
15:12:53.018 [Lua]
15:12:53.018 [Lua] =======================Found valid lobby!
15:12:53.019 [Lua]
15:12:53.019 [Lua] [twitch_enabled] = false (string)
15:12:53.019 [Lua] [power_level] = 728 (string)
15:12:53.019 [Lua] [id] = 1860000038e8661 (string)
15:12:53.019 [Lua] [unique_server_name] = MégaTo (string)
15:12:53.019 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.019 [Lua] [host] = 1100001033eb2d3 (string)
15:12:53.019 [Lua] [matchmaking_type] = 2 (string)
15:12:53.019 [Lua] [is_private] = false (string)
15:12:53.019 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.019 [Lua] [name] = Lobby 1860000038e8661 (string)
15:12:53.019 [Lua] [difficulty] = hardest (string)
15:12:53.019 [Lua] [match_started] = true (string)
15:12:53.019 [Lua] [mechanism] = deus (string)
15:12:53.019 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.019 [Lua] [quick_game] = true (string)
15:12:53.019 [Lua] [num_players] = 3 (string)
15:12:53.019 [Lua] [matchmaking] = true (string)
15:12:53.019 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.019 [Lua] [player_slot_4] = 110000104026cc9:1 (string)
15:12:53.019 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
15:12:53.019 [Lua] [player_slot_5] = 110000101f32b8d:1 (string)
15:12:53.019 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.019 [Lua] [country_code] = FR (string)
15:12:53.019 [Lua] [player_slot_3] = 1100001033eb2d3:1 (string)
15:12:53.019 [Lua] [eac_authorized] = true (string)
15:12:53.019 [Lua]
15:12:53.019 [Lua] =======================Found valid lobby!
15:12:53.020 [Lua]
15:12:53.020 [Lua] [twitch_enabled] = false (string)
15:12:53.020 [Lua] [power_level] = 725 (string)
15:12:53.020 [Lua] [id] = 1860000038cac51 (string)
15:12:53.020 [Lua] [unique_server_name] = Cheungy (string)
15:12:53.020 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.020 [Lua] [host] = 11000010750145d (string)
15:12:53.020 [Lua] [matchmaking_type] = 2 (string)
15:12:53.020 [Lua] [is_private] = false (string)
15:12:53.020 [Lua] [selected_mission_id] = journey_citadel (string)
15:12:53.020 [Lua] [name] = Lobby 1860000038cac51 (string)
15:12:53.020 [Lua] [difficulty] = hardest (string)
15:12:53.020 [Lua] [match_started] = true (string)
15:12:53.020 [Lua] [mechanism] = deus (string)
15:12:53.020 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.020 [Lua] [quick_game] = true (string)
15:12:53.020 [Lua] [num_players] = 3 (string)
15:12:53.020 [Lua] [matchmaking] = true (string)
15:12:53.020 [Lua] [player_slot_1] = 11000010ede55a5:1 (string)
15:12:53.020 [Lua] [player_slot_4] = 11000010750145d:1 (string)
15:12:53.020 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
15:12:53.020 [Lua] [player_slot_5] = 1100001085ef147:1 (string)
15:12:53.020 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.020 [Lua] [country_code] = IE (string)
15:12:53.020 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.020 [Lua] [eac_authorized] = true (string)
15:12:53.020 [Lua]
15:12:53.020 [Lua] =======================Found valid lobby!
15:12:53.021 [Lua]
15:12:53.021 [Lua] [twitch_enabled] = false (string)
15:12:53.021 [Lua] [power_level] = 725 (string)
15:12:53.021 [Lua] [id] = 1860000038f1a7c (string)
15:12:53.021 [Lua] [unique_server_name] = @roth (string)
15:12:53.021 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.021 [Lua] [host] = 1100001016c51f1 (string)
15:12:53.021 [Lua] [matchmaking_type] = 2 (string)
15:12:53.021 [Lua] [is_private] = false (string)
15:12:53.021 [Lua] [selected_mission_id] = journey_ice (string)
15:12:53.021 [Lua] [name] = Lobby 1860000038f1a7c (string)
15:12:53.021 [Lua] [difficulty] = hardest (string)
15:12:53.021 [Lua] [match_started] = true (string)
15:12:53.021 [Lua] [mechanism] = deus (string)
15:12:53.021 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.021 [Lua] [quick_game] = false (string)
15:12:53.021 [Lua] [num_players] = 1 (string)
15:12:53.021 [Lua] [matchmaking] = true (string)
15:12:53.021 [Lua] [player_slot_1] = 1100001016c51f1:1 (string)
15:12:53.021 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.021 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
15:12:53.021 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.021 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.021 [Lua] [country_code] = FR (string)
15:12:53.021 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.021 [Lua] [eac_authorized] = true (string)
15:12:53.021 [Lua]
15:12:53.021 [Lua] =======================Found valid lobby!
15:12:53.022 [Lua]
15:12:53.022 [Lua] [twitch_enabled] = false (string)
15:12:53.022 [Lua] [power_level] = 721 (string)
15:12:53.022 [Lua] [id] = 1860000038ef71d (string)
15:12:53.022 [Lua] [num_players] = 3 (string)
15:12:53.022 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.022 [Lua] [host] = 1100001025fe59f (string)
15:12:53.022 [Lua] [time_of_search] = 1619017252 (string)
15:12:53.022 [Lua] [matchmaking_type] = 2 (string)
15:12:53.022 [Lua] [is_private] = false (string)
15:12:53.022 [Lua] [player_slot_4] = 1100001068a4f54:1 (string)
15:12:53.022 [Lua] [name] = Lobby 1860000038ef71d (string)
15:12:53.022 [Lua] [difficulty] = hardest (string)
15:12:53.022 [Lua] [match_started] = true (string)
15:12:53.022 [Lua] [mechanism] = deus (string)
15:12:53.022 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.022 [Lua] [quick_game] = false (string)
15:12:53.022 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.022 [Lua] [matchmaking] = true (string)
15:12:53.022 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.022 [Lua] [country_code] = FR (string)
15:12:53.022 [Lua] [mission_id] = sig_volcano_wastes_path1 (string)
15:12:53.022 [Lua] [player_slot_5] = 1100001025fe59f:1 (string)
15:12:53.022 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.022 [Lua] [unique_server_name] = Rahl (string)
15:12:53.022 [Lua] [player_slot_3] = 110000102f9ea49:1 (string)
15:12:53.022 [Lua] [eac_authorized] = true (string)
15:12:53.022 [Lua]
15:12:53.022 [Lua] =======================Found valid lobby!
15:12:53.024 [Lua]
15:12:53.024 [Lua] [twitch_enabled] = false (string)
15:12:53.024 [Lua] [power_level] = 718 (string)
15:12:53.024 [Lua] [id] = 1860000038e3e00 (string)
15:12:53.024 [Lua] [num_players] = 3 (string)
15:12:53.024 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.024 [Lua] [host] = 11000011963ca58 (string)
15:12:53.024 [Lua] [time_of_search] = 1619016540 (string)
15:12:53.024 [Lua] [matchmaking_type] = 2 (string)
15:12:53.024 [Lua] [is_private] = false (string)
15:12:53.024 [Lua] [player_slot_4] = 110000105cb441b:1 (string)
15:12:53.024 [Lua] [name] = Lobby 1860000038e3e00 (string)
15:12:53.024 [Lua] [difficulty] = hardest (string)
15:12:53.024 [Lua] [match_started] = true (string)
15:12:53.024 [Lua] [mechanism] = deus (string)
15:12:53.024 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.024 [Lua] [quick_game] = false (string)
15:12:53.024 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.024 [Lua] [matchmaking] = true (string)
15:12:53.024 [Lua] [player_slot_1] = 1100001122388e0:1 (string)
15:12:53.024 [Lua] [country_code] = FR (string)
15:12:53.024 [Lua] [mission_id] = pat_tower_wastes_path1 (string)
15:12:53.024 [Lua] [player_slot_5] = 11000011963ca58:1 (string)
15:12:53.024 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.024 [Lua] [unique_server_name] = UGANDAPHOWK (string)
15:12:53.024 [Lua] [player_slot_3] = 11000010df3803f:1 (string)
15:12:53.024 [Lua] [eac_authorized] = true (string)
15:12:53.024 [Lua]
15:12:53.024 [Lua] =======================Found valid lobby!
15:12:53.026 [Lua]
15:12:53.026 [Lua] [twitch_enabled] = false (string)
15:12:53.026 [Lua] [power_level] = 718 (string)
15:12:53.026 [Lua] [id] = 1860000038e5ba3 (string)
15:12:53.026 [Lua] [unique_server_name] = Black Beaujolais (string)
15:12:53.026 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.026 [Lua] [host] = 110000102d27349 (string)
15:12:53.026 [Lua] [matchmaking_type] = 2 (string)
15:12:53.026 [Lua] [is_private] = false (string)
15:12:53.026 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.026 [Lua] [name] = Lobby 1860000038e5ba3 (string)
15:12:53.026 [Lua] [difficulty] = hardest (string)
15:12:53.026 [Lua] [match_started] = true (string)
15:12:53.026 [Lua] [mechanism] = deus (string)
15:12:53.026 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.026 [Lua] [quick_game] = true (string)
15:12:53.026 [Lua] [num_players] = 3 (string)
15:12:53.026 [Lua] [matchmaking] = true (string)
15:12:53.026 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.026 [Lua] [player_slot_4] = 110000102f3ae6c:1 (string)
15:12:53.026 [Lua] [mission_id] = sig_crag_wastes_path5 (string)
15:12:53.026 [Lua] [player_slot_5] = 110000103152ad3:1 (string)
15:12:53.026 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.026 [Lua] [country_code] = FR (string)
15:12:53.026 [Lua] [player_slot_3] = 110000102d27349:1 (string)
15:12:53.026 [Lua] [eac_authorized] = true (string)
15:12:53.026 [Lua]
15:12:53.026 [Lua] =======================Found valid lobby!
15:12:53.027 [Lua]
15:12:53.027 [Lua] [twitch_enabled] = false (string)
15:12:53.027 [Lua] [power_level] = 715 (string)
15:12:53.027 [Lua] [id] = 1860000038e73a4 (string)
15:12:53.027 [Lua] [unique_server_name] = Cpl. Jake Neil "La sextache" (string)
15:12:53.027 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.027 [Lua] [host] = 110000132e6fe50 (string)
15:12:53.027 [Lua] [matchmaking_type] = 2 (string)
15:12:53.027 [Lua] [is_private] = false (string)
15:12:53.027 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.027 [Lua] [name] = Lobby 1860000038e73a4 (string)
15:12:53.027 [Lua] [difficulty] = hardest (string)
15:12:53.027 [Lua] [match_started] = true (string)
15:12:53.027 [Lua] [mechanism] = deus (string)
15:12:53.027 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.027 [Lua] [quick_game] = false (string)
15:12:53.027 [Lua] [num_players] = 2 (string)
15:12:53.027 [Lua] [matchmaking] = true (string)
15:12:53.027 [Lua] [player_slot_1] = 110000132e6fe50:1 (string)
15:12:53.027 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.027 [Lua] [mission_id] = pat_town_wastes_path2 (string)
15:12:53.027 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.027 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.027 [Lua] [country_code] = FR (string)
15:12:53.027 [Lua] [player_slot_3] = 110000101e367c1:1 (string)
15:12:53.027 [Lua] [eac_authorized] = true (string)
15:12:53.027 [Lua]
15:12:53.027 [Lua] =======================Found valid lobby!
15:12:53.029 [Lua]
15:12:53.029 [Lua] [twitch_enabled] = false (string)
15:12:53.029 [Lua] [power_level] = 765 (string)
15:12:53.029 [Lua] [id] = 1860000038d257c (string)
15:12:53.029 [Lua] [unique_server_name] = Guics (string)
15:12:53.029 [Lua] [difficulty_tweak] = 0 (string)
15:12:53.029 [Lua] [host] = 11000010628c59b (string)
15:12:53.029 [Lua] [matchmaking_type] = 2 (string)
15:12:53.029 [Lua] [is_private] = false (string)
15:12:53.029 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.029 [Lua] [name] = Lobby 1860000038d257c (string)
15:12:53.029 [Lua] [difficulty] = hardest (string)
15:12:53.029 [Lua] [match_started] = true (string)
15:12:53.029 [Lua] [mechanism] = deus (string)
15:12:53.030 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.030 [Lua] [quick_game] = true (string)
15:12:53.030 [Lua] [num_players] = 3 (string)
15:12:53.030 [Lua] [matchmaking] = true (string)
15:12:53.030 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.030 [Lua] [player_slot_4] = 110000105976470:1 (string)
15:12:53.030 [Lua] [mission_id] = sig_volcano_slaanesh_path3 (string)
15:12:53.030 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.030 [Lua] [player_slot_2] = 11000010628c59b:1 (string)
15:12:53.030 [Lua] [country_code] = ES (string)
15:12:53.030 [Lua] [player_slot_3] = 110000104d4ba35:1 (string)
15:12:53.030 [Lua] [eac_authorized] = true (string)
15:12:53.030 [Lua]
15:12:53.030 [Lua] =======================Found valid lobby!
15:12:53.031 [Lua]
15:12:53.031 [Lua] [twitch_enabled] = false (string)
15:12:53.031 [Lua] [power_level] = 725 (string)
15:12:53.031 [Lua] [id] = 1860000038eeebc (string)
15:12:53.031 [Lua] [num_players] = 2 (string)
15:12:53.031 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.031 [Lua] [host] = 110000105efd4d1 (string)
15:12:53.031 [Lua] [time_of_search] = 1619017185 (string)
15:12:53.031 [Lua] [matchmaking_type] = 2 (string)
15:12:53.031 [Lua] [is_private] = false (string)
15:12:53.031 [Lua] [player_slot_4] = 110000107b1f897:1 (string)
15:12:53.031 [Lua] [name] = Lobby 1860000038eeebc (string)
15:12:53.031 [Lua] [difficulty] = hardest (string)
15:12:53.031 [Lua] [match_started] = true (string)
15:12:53.031 [Lua] [mechanism] = deus (string)
15:12:53.031 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.031 [Lua] [quick_game] = false (string)
15:12:53.031 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.031 [Lua] [matchmaking] = true (string)
15:12:53.031 [Lua] [player_slot_1] = 110000105efd4d1:1 (string)
15:12:53.031 [Lua] [country_code] = ES (string)
15:12:53.031 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
15:12:53.031 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.031 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.031 [Lua] [unique_server_name] = GianTDIX (string)
15:12:53.031 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.031 [Lua] [eac_authorized] = true (string)
15:12:53.031 [Lua]
15:12:53.031 [Lua] =======================Found valid lobby!
15:12:53.033 [Lua]
15:12:53.033 [Lua] [twitch_enabled] = false (string)
15:12:53.033 [Lua] [power_level] = 721 (string)
15:12:53.033 [Lua] [id] = 1860000038cbf88 (string)
15:12:53.033 [Lua] [unique_server_name] = ⛧No Pasarán⛧ (string)
15:12:53.033 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.033 [Lua] [host] = 110000102ec7ffd (string)
15:12:53.033 [Lua] [matchmaking_type] = 2 (string)
15:12:53.033 [Lua] [is_private] = false (string)
15:12:53.033 [Lua] [selected_mission_id] = journey_citadel (string)
15:12:53.033 [Lua] [name] = Lobby 1860000038cbf88 (string)
15:12:53.033 [Lua] [difficulty] = hardest (string)
15:12:53.033 [Lua] [match_started] = true (string)
15:12:53.033 [Lua] [mechanism] = deus (string)
15:12:53.033 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.033 [Lua] [quick_game] = false (string)
15:12:53.033 [Lua] [num_players] = 3 (string)
15:12:53.033 [Lua] [matchmaking] = true (string)
15:12:53.033 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.033 [Lua] [player_slot_4] = 110000114ba0d63:1 (string)
15:12:53.033 [Lua] [mission_id] = sig_crag_slaanesh_path1 (string)
15:12:53.033 [Lua] [player_slot_5] = 110000102ec7ffd:1 (string)
15:12:53.033 [Lua] [player_slot_2] = 1100001060bd11e:1 (string)
15:12:53.033 [Lua] [country_code] = DE (string)
15:12:53.033 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.033 [Lua] [eac_authorized] = true (string)
15:12:53.033 [Lua]
15:12:53.033 [Lua] =======================Found valid lobby!
15:12:53.034 [Lua]
15:12:53.034 [Lua] [twitch_enabled] = false (string)
15:12:53.034 [Lua] [power_level] = 715 (string)
15:12:53.034 [Lua] [id] = 1860000038f48c9 (string)
15:12:53.034 [Lua] [unique_server_name] = gridemann (string)
15:12:53.034 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.034 [Lua] [host] = 11000010306a5e3 (string)
15:12:53.034 [Lua] [matchmaking_type] = 2 (string)
15:12:53.034 [Lua] [is_private] = false (string)
15:12:53.034 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.034 [Lua] [name] = Lobby 1860000038f48c9 (string)
15:12:53.034 [Lua] [difficulty] = hardest (string)
15:12:53.034 [Lua] [match_started] = true (string)
15:12:53.034 [Lua] [mechanism] = deus (string)
15:12:53.034 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.034 [Lua] [quick_game] = true (string)
15:12:53.034 [Lua] [num_players] = 2 (string)
15:12:53.034 [Lua] [matchmaking] = true (string)
15:12:53.034 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.035 [Lua] [player_slot_4] = 110000103093dc0:1 (string)
15:12:53.035 [Lua] [mission_id] = dlc_morris_map (string)
15:12:53.035 [Lua] [player_slot_5] = 11000010306a5e3:1 (string)
15:12:53.035 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.035 [Lua] [country_code] = DE (string)
15:12:53.035 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.035 [Lua] [eac_authorized] = true (string)
15:12:53.035 [Lua]
15:12:53.035 [Lua] =======================Found valid lobby!
15:12:53.036 [Lua]
15:12:53.036 [Lua] [twitch_enabled] = false (string)
15:12:53.036 [Lua] [power_level] = 711 (string)
15:12:53.036 [Lua] [id] = 1860000038d5e86 (string)
15:12:53.036 [Lua] [unique_server_name] = filthy peasant (string)
15:12:53.036 [Lua] [difficulty_tweak] = -7 (string)
15:12:53.036 [Lua] [host] = 110000105b3a78f (string)
15:12:53.036 [Lua] [matchmaking_type] = 2 (string)
15:12:53.036 [Lua] [is_private] = false (string)
15:12:53.036 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.036 [Lua] [name] = Lobby 1860000038d5e86 (string)
15:12:53.036 [Lua] [difficulty] = hardest (string)
15:12:53.036 [Lua] [match_started] = true (string)
15:12:53.036 [Lua] [mechanism] = deus (string)
15:12:53.036 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.036 [Lua] [quick_game] = true (string)
15:12:53.036 [Lua] [num_players] = 3 (string)
15:12:53.036 [Lua] [matchmaking] = true (string)
15:12:53.036 [Lua] [player_slot_1] = 110000105b3a78f:1 (string)
15:12:53.036 [Lua] [player_slot_4] = 110000102d1d1bd:1 (string)
15:12:53.036 [Lua] [mission_id] = pat_forest_wastes_path5 (string)
15:12:53.036 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.036 [Lua] [player_slot_2] = 1100001026f811f:1 (string)
15:12:53.036 [Lua] [country_code] = ES (string)
15:12:53.036 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.036 [Lua] [eac_authorized] = true (string)
15:12:53.036 [Lua]
15:12:53.036 [Lua] =======================Found valid lobby!
15:12:53.037 [Lua]
15:12:53.037 [Lua] [twitch_enabled] = false (string)
15:12:53.037 [Lua] [power_level] = 835 (string)
15:12:53.037 [Lua] [id] = 1860000038f43a8 (string)
15:12:53.037 [Lua] [num_players] = 2 (string)
15:12:53.037 [Lua] [difficulty_tweak] = 0 (string)
15:12:53.037 [Lua] [host] = 11000010a47f770 (string)
15:12:53.037 [Lua] [time_of_search] = 1619017826 (string)
15:12:53.037 [Lua] [matchmaking_type] = 2 (string)
15:12:53.037 [Lua] [is_private] = false (string)
15:12:53.037 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.037 [Lua] [name] = Lobby 1860000038f43a8 (string)
15:12:53.037 [Lua] [difficulty] = hardest (string)
15:12:53.037 [Lua] [match_started] = true (string)
15:12:53.037 [Lua] [mechanism] = deus (string)
15:12:53.037 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.037 [Lua] [quick_game] = false (string)
15:12:53.037 [Lua] [selected_mission_id] = journey_ice (string)
15:12:53.037 [Lua] [matchmaking] = true (string)
15:12:53.037 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.037 [Lua] [country_code] = US (string)
15:12:53.037 [Lua] [mission_id] = morris_hub (string)
15:12:53.037 [Lua] [player_slot_5] = 11000010a47f770:1 (string)
15:12:53.037 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.037 [Lua] [unique_server_name] = Ungoliant's Herald (string)
15:12:53.037 [Lua] [player_slot_3] = 11000010b913b7a:1 (string)
15:12:53.037 [Lua] [eac_authorized] = true (string)
15:12:53.037 [Lua]
15:12:53.037 [Lua] =======================Found valid lobby!
15:12:53.038 [Lua]
15:12:53.038 [Lua] [twitch_enabled] = false (string)
15:12:53.038 [Lua] [power_level] = 821 (string)
15:12:53.038 [Lua] [id] = 1860000038f294e (string)
15:12:53.038 [Lua] [unique_server_name] = NonstopNonsense (string)
15:12:53.038 [Lua] [difficulty_tweak] = 0 (string)
15:12:53.038 [Lua] [host] = 110000101a24e70 (string)
15:12:53.038 [Lua] [matchmaking_type] = 2 (string)
15:12:53.038 [Lua] [is_private] = false (string)
15:12:53.038 [Lua] [selected_mission_id] = journey_ice (string)
15:12:53.038 [Lua] [name] = Lobby 1860000038f294e (string)
15:12:53.038 [Lua] [difficulty] = hardest (string)
15:12:53.038 [Lua] [match_started] = true (string)
15:12:53.038 [Lua] [mechanism] = deus (string)
15:12:53.038 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.038 [Lua] [quick_game] = false (string)
15:12:53.038 [Lua] [num_players] = 3 (string)
15:12:53.038 [Lua] [matchmaking] = true (string)
15:12:53.038 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.038 [Lua] [player_slot_4] = 110000101a24e70:1 (string)
15:12:53.038 [Lua] [mission_id] = morris_hub (string)
15:12:53.038 [Lua] [player_slot_5] = 110000101638d19:1 (string)
15:12:53.038 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.038 [Lua] [country_code] = DE (string)
15:12:53.038 [Lua] [player_slot_3] = 1100001065136c7:1 (string)
15:12:53.038 [Lua] [eac_authorized] = true (string)
15:12:53.038 [Lua]
15:12:53.038 [Lua] =======================Found valid lobby!
15:12:53.040 [Lua]
15:12:53.040 [Lua] [twitch_enabled] = false (string)
15:12:53.040 [Lua] [power_level] = 755 (string)
15:12:53.040 [Lua] [id] = 1860000038d9683 (string)
15:12:53.040 [Lua] [unique_server_name] = Mr. Does Little (string)
15:12:53.040 [Lua] [difficulty_tweak] = 3 (string)
15:12:53.040 [Lua] [host] = 110000105367558 (string)
15:12:53.040 [Lua] [matchmaking_type] = 2 (string)
15:12:53.040 [Lua] [is_private] = false (string)
15:12:53.040 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.040 [Lua] [name] = Lobby 1860000038d9683 (string)
15:12:53.040 [Lua] [difficulty] = hardest (string)
15:12:53.040 [Lua] [match_started] = true (string)
15:12:53.040 [Lua] [mechanism] = deus (string)
15:12:53.040 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.040 [Lua] [quick_game] = false (string)
15:12:53.040 [Lua] [num_players] = 3 (string)
15:12:53.040 [Lua] [matchmaking] = true (string)
15:12:53.040 [Lua] [player_slot_1] = 11000010792f7ad:1 (string)
15:12:53.040 [Lua] [player_slot_4] = 110000105367558:1 (string)
15:12:53.040 [Lua] [mission_id] = sig_mordrek_tzeentch_path5 (string)
15:12:53.040 [Lua] [player_slot_5] = 11000010344d4e9:1 (string)
15:12:53.040 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.040 [Lua] [country_code] = BE (string)
15:12:53.040 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.040 [Lua] [eac_authorized] = true (string)
15:12:53.040 [Lua]
15:12:53.040 [Lua] =======================Found valid lobby!
15:12:53.041 [Lua]
15:12:53.041 [Lua] [twitch_enabled] = false (string)
15:12:53.041 [Lua] [power_level] = 741 (string)
15:12:53.041 [Lua] [id] = 1860000038d7bfe (string)
15:12:53.041 [Lua] [unique_server_name] = Nate (string)
15:12:53.041 [Lua] [difficulty_tweak] = -7 (string)
15:12:53.041 [Lua] [host] = 110000104f6ca3a (string)
15:12:53.041 [Lua] [matchmaking_type] = 2 (string)
15:12:53.041 [Lua] [is_private] = false (string)
15:12:53.041 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.041 [Lua] [name] = Lobby 1860000038d7bfe (string)
15:12:53.041 [Lua] [difficulty] = hardest (string)
15:12:53.041 [Lua] [match_started] = true (string)
15:12:53.041 [Lua] [mechanism] = deus (string)
15:12:53.041 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.041 [Lua] [quick_game] = true (string)
15:12:53.041 [Lua] [num_players] = 3 (string)
15:12:53.041 [Lua] [matchmaking] = true (string)
15:12:53.041 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.041 [Lua] [player_slot_4] = 110000104f6ca3a:1 (string)
15:12:53.041 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
15:12:53.041 [Lua] [player_slot_5] = 110000105ab42c7:1 (string)
15:12:53.041 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.041 [Lua] [country_code] = DE (string)
15:12:53.041 [Lua] [player_slot_3] = 1100001137ede87:1 (string)
15:12:53.041 [Lua] [eac_authorized] = true (string)
15:12:53.041 [Lua]
15:12:53.041 [Lua] =======================Found valid lobby!
15:12:53.042 [Lua]
15:12:53.042 [Lua] [twitch_enabled] = false (string)
15:12:53.042 [Lua] [power_level] = 731 (string)
15:12:53.042 [Lua] [id] = 1860000038e9e96 (string)
15:12:53.042 [Lua] [unique_server_name] = Landouin of Mousillon (string)
15:12:53.042 [Lua] [difficulty_tweak] = -7 (string)
15:12:53.042 [Lua] [host] = 110000104b37530 (string)
15:12:53.042 [Lua] [matchmaking_type] = 2 (string)
15:12:53.042 [Lua] [is_private] = false (string)
15:12:53.042 [Lua] [selected_mission_id] = journey_citadel (string)
15:12:53.042 [Lua] [name] = Lobby 1860000038e9e96 (string)
15:12:53.042 [Lua] [difficulty] = hardest (string)
15:12:53.042 [Lua] [match_started] = true (string)
15:12:53.042 [Lua] [mechanism] = deus (string)
15:12:53.042 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.042 [Lua] [quick_game] = false (string)
15:12:53.042 [Lua] [num_players] = 3 (string)
15:12:53.042 [Lua] [matchmaking] = true (string)
15:12:53.042 [Lua] [player_slot_1] = 110000102118b90:1 (string)
15:12:53.042 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.042 [Lua] [mission_id] = pat_mountain_wastes_path5 (string)
15:12:53.042 [Lua] [player_slot_5] = 110000104b37530:1 (string)
15:12:53.042 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.042 [Lua] [country_code] = DE (string)
15:12:53.042 [Lua] [player_slot_3] = 11000010e17b7a5:1 (string)
15:12:53.042 [Lua] [eac_authorized] = true (string)
15:12:53.042 [Lua]
15:12:53.042 [Lua] =======================Found valid lobby!
15:12:53.044 [Lua]
15:12:53.044 [Lua] [twitch_enabled] = false (string)
15:12:53.044 [Lua] [power_level] = 725 (string)
15:12:53.044 [Lua] [id] = 1860000038e8523 (string)
15:12:53.044 [Lua] [unique_server_name] = COLONEL FEUERBUSCH (string)
15:12:53.044 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.044 [Lua] [host] = 11000010649e657 (string)
15:12:53.044 [Lua] [matchmaking_type] = 2 (string)
15:12:53.044 [Lua] [is_private] = false (string)
15:12:53.044 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.044 [Lua] [name] = Lobby 1860000038e8523 (string)
15:12:53.044 [Lua] [difficulty] = hardest (string)
15:12:53.044 [Lua] [match_started] = true (string)
15:12:53.044 [Lua] [mechanism] = deus (string)
15:12:53.044 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.044 [Lua] [quick_game] = true (string)
15:12:53.044 [Lua] [num_players] = 2 (string)
15:12:53.044 [Lua] [matchmaking] = true (string)
15:12:53.044 [Lua] [player_slot_1] = 0:0 (string)
15:12:53.044 [Lua] [player_slot_4] = 0:0 (string)
15:12:53.044 [Lua] [mission_id] = sig_gorge_wastes_path2 (string)
15:12:53.044 [Lua] [player_slot_5] = 11000010649e657:1 (string)
15:12:53.044 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.044 [Lua] [country_code] = DE (string)
15:12:53.044 [Lua] [player_slot_3] = 11000010258c5f3:1 (string)
15:12:53.044 [Lua] [eac_authorized] = true (string)
15:12:53.044 [Lua]
15:12:53.044 [Lua] =======================Found valid lobby!
15:12:53.045 [Lua]
15:12:53.045 [Lua] [twitch_enabled] = false (string)
15:12:53.045 [Lua] [power_level] = 720 (string)
15:12:53.045 [Lua] [id] = 1860000038e4af4 (string)
15:12:53.045 [Lua] [num_players] = 2 (string)
15:12:53.045 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.045 [Lua] [host] = 11000010506d309 (string)
15:12:53.045 [Lua] [time_of_search] = 1619016948 (string)
15:12:53.045 [Lua] [matchmaking_type] = 2 (string)
15:12:53.045 [Lua] [is_private] = false (string)
15:12:53.045 [Lua] [player_slot_4] = 110000100aaec3e:1 (string)
15:12:53.045 [Lua] [name] = Lobby 1860000038e4af4 (string)
15:12:53.045 [Lua] [difficulty] = hardest (string)
15:12:53.045 [Lua] [match_started] = true (string)
15:12:53.045 [Lua] [mechanism] = deus (string)
15:12:53.045 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.045 [Lua] [quick_game] = false (string)
15:12:53.045 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.045 [Lua] [matchmaking] = true (string)
15:12:53.045 [Lua] [player_slot_1] = 11000010506d309:1 (string)
15:12:53.045 [Lua] [country_code] = BE (string)
15:12:53.045 [Lua] [mission_id] = sig_volcano_wastes_path3 (string)
15:12:53.045 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.045 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.045 [Lua] [unique_server_name] = BaronVonElfoz (string)
15:12:53.045 [Lua] [player_slot_3] = 0:0 (string)
15:12:53.045 [Lua] [eac_authorized] = true (string)
15:12:53.045 [Lua]
15:12:53.045 [Lua] =======================Found valid lobby!
15:12:53.047 [Lua]
15:12:53.047 [Lua] [twitch_enabled] = false (string)
15:12:53.047 [Lua] [power_level] = 668 (string)
15:12:53.047 [Lua] [id] = 1860000038efbe5 (string)
15:12:53.047 [Lua] [unique_server_name] = mutzelsaurus (string)
15:12:53.047 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.047 [Lua] [host] = 11000010272fc27 (string)
15:12:53.047 [Lua] [matchmaking_type] = 2 (string)
15:12:53.047 [Lua] [is_private] = false (string)
15:12:53.047 [Lua] [selected_mission_id] = journey_ruin (string)
15:12:53.047 [Lua] [name] = Lobby 1860000038efbe5 (string)
15:12:53.047 [Lua] [difficulty] = hardest (string)
15:12:53.047 [Lua] [match_started] = true (string)
15:12:53.047 [Lua] [mechanism] = deus (string)
15:12:53.047 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.047 [Lua] [quick_game] = true (string)
15:12:53.047 [Lua] [num_players] = 3 (string)
15:12:53.047 [Lua] [matchmaking] = true (string)
15:12:53.047 [Lua] [player_slot_1] = 1100001045a5a14:1 (string)
15:12:53.047 [Lua] [player_slot_4] = 11000010272fc27:1 (string)
15:12:53.047 [Lua] [mission_id] = sig_volcano_wastes_path1 (string)
15:12:53.047 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.047 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.047 [Lua] [country_code] = DE (string)
15:12:53.047 [Lua] [player_slot_3] = 1100001072835e0:1 (string)
15:12:53.047 [Lua] [eac_authorized] = true (string)
15:12:53.047 [Lua]
15:12:53.047 [Lua] =======================Found valid lobby!
15:12:53.048 [Lua]
15:12:53.048 [Lua] [twitch_enabled] = false (string)
15:12:53.048 [Lua] [power_level] = 0 (string)
15:12:53.048 [Lua] [id] = 1860000038f3e01 (string)
15:12:53.048 [Lua] [num_players] = 3 (string)
15:12:53.048 [Lua] [difficulty_tweak] = -10 (string)
15:12:53.048 [Lua] [host] = 110000100bc7081 (string)
15:12:53.048 [Lua] [time_of_search] = 1619017821 (string)
15:12:53.048 [Lua] [matchmaking_type] = 2 (string)
15:12:53.048 [Lua] [is_private] = false (string)
15:12:53.048 [Lua] [player_slot_4] = 110000105baac26:1 (string)
15:12:53.048 [Lua] [name] = Lobby 1860000038f3e01 (string)
15:12:53.048 [Lua] [difficulty] = hardest (string)
15:12:53.048 [Lua] [match_started] = true (string)
15:12:53.048 [Lua] [mechanism] = deus (string)
15:12:53.048 [Lua] [network_hash] = f5379771c25088f6 (string)
15:12:53.048 [Lua] [quick_game] = false (string)
15:12:53.048 [Lua] [selected_mission_id] = journey_cave (string)
15:12:53.048 [Lua] [matchmaking] = true (string)
15:12:53.048 [Lua] [player_slot_1] = 1100001045fa606:1 (string)
15:12:53.048 [Lua] [country_code] = BE (string)
15:12:53.048 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
15:12:53.048 [Lua] [player_slot_5] = 0:0 (string)
15:12:53.048 [Lua] [player_slot_2] = 0:0 (string)
15:12:53.048 [Lua] [unique_server_name] = Sméagol (string)
15:12:53.048 [Lua] [player_slot_3] = 110000100bc7081:1 (string)
15:12:53.048 [Lua] [eac_authorized] = true (string)
15:12:53.048 [Lua]
15:12:53.048 [Lua] =======================Found valid lobby!
15:12:53.048 [Lua] [Matchmaking] max_quick_play_search_range: close
15:12:53.048 [Lua]
15:12:53.048 [Lua] [1] = any (string)
15:12:53.048 [Lua]
15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Imperium Tenebrarum failed lobby match due to 'Journey is not unlocked'
15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Museal failed lobby match due to 'Journey is not unlocked'
15:12:53.049 [Lua] [Matchmaking] Lobby hosted by Doth Jenison failed lobby match due to 'Journey is not unlocked'
15:12:53.050 [Lua] [Matchmaking] Lobby hosted by Pope Paul failed lobby match due to 'Journey is not unlocked'
15:12:53.050 [Lua] [Matchmaking] Lobby hosted by Alexander Pippington discarded due to 'hero is unavailable'
15:12:53.051 [Lua] [Matchmaking] Lobby hosted by Samano discarded due to 'hero is unavailable'
15:12:53.051 [Lua] [Matchmaking] Lobby hosted by Petelgeuse Romanee-Conti failed lobby match due to 'Journey is not unlocked'
15:12:53.051 [Lua] [Matchmaking] Lobby hosted by jin failed lobby match due to 'Journey is not unlocked'
15:12:53.052 [Lua] [Matchmaking] Lobby hosted by Instathrill discarded due to 'hero is unavailable'
15:12:53.052 [Lua] [Matchmaking] Lobby hosted by gunmank failed lobby match due to 'Journey is not unlocked'
15:12:53.053 [Lua] [Matchmaking] Lobby hosted by Sgt Smith 95 discarded due to 'hero is unavailable'
15:12:53.053 [Lua] [Matchmaking] Lobby hosted by Mr. Picklesworth discarded due to 'hero is unavailable'
15:12:53.054 [Lua] [Matchmaking] Lobby hosted by Joe failed lobby match due to 'Journey is not unlocked'
15:12:53.054 [Lua] [Matchmaking] Lobby hosted by Pred discarded due to 'hero is unavailable'
15:12:53.055 [Lua] [Matchmaking] Lobby hosted by Corbier discarded due to 'hero is unavailable'
15:12:53.055 [Lua] [Matchmaking] Lobby hosted by CPTNapalm discarded due to 'hero is unavailable'
15:12:53.055 [Lua] [Matchmaking] Lobby hosted by Hrolfr Ironhead discarded due to 'hero is unavailable'
15:12:53.056 [Lua] [Matchmaking] Lobby hosted by MégaTo discarded due to 'hero is unavailable'
15:12:53.056 [Lua] [Matchmaking] Lobby hosted by Cheungy failed lobby match due to 'Journey is not unlocked'
15:12:53.057 [Lua] [Matchmaking] Lobby hosted by @roth failed lobby match due to 'Journey is not unlocked'
15:12:53.057 [Lua] [Matchmaking] Lobby hosted by Rahl discarded due to 'hero is unavailable'
15:12:53.058 [Lua] [Matchmaking] Lobby hosted by UGANDAPHOWK failed lobby match due to 'Journey is not unlocked'
15:12:53.058 [Lua] [Matchmaking] Lobby hosted by Black Beaujolais discarded due to 'hero is unavailable'
15:12:53.058 [Lua] [Matchmaking] Lobby hosted by Cpl. Jake Neil "La sextache" failed lobby match due to 'Journey is not unlocked'
15:12:53.059 [Lua] [Matchmaking] Lobby hosted by Guics discarded due to 'hero is unavailable'
15:12:53.059 [Lua] [Matchmaking] Lobby hosted by GianTDIX failed lobby match due to 'Journey is not unlocked'
15:12:53.059 [Lua] [Matchmaking] Lobby hosted by ⛧No Pasarán⛧ failed lobby match due to 'Journey is not unlocked'
15:12:53.060 [Lua] [Matchmaking] Lobby hosted by gridemann discarded due to 'hero is unavailable'
15:12:53.060 [Lua] [Matchmaking] Lobby hosted by filthy peasant discarded due to 'hero is unavailable'
15:12:53.060 [Lua] [Matchmaking] Lobby hosted by Ungoliant's Herald failed lobby match due to 'Journey is not unlocked'
15:12:53.061 [Lua] [Matchmaking] Lobby hosted by NonstopNonsense failed lobby match due to 'Journey is not unlocked'
15:12:53.061 [Lua] [Matchmaking] Lobby hosted by Mr. Does Little discarded due to 'hero is unavailable'
15:12:53.061 [Lua] [Matchmaking] Lobby hosted by Nate discarded due to 'hero is unavailable'
15:12:53.062 [Lua] [Matchmaking] Lobby hosted by Landouin of Mousillon failed lobby match due to 'Journey is not unlocked'
15:12:53.062 [Lua] [Matchmaking] Lobby hosted by BaronVonElfoz discarded due to 'hero is unavailable'
15:12:53.063 [Lua] [Matchmaking] Lobby hosted by mutzelsaurus discarded due to 'hero is unavailable'
15:12:53.063 [Lua] [Matchmaking] Lobby hosted by Sméagol failed lobby match due to 'Journey is not unlocked'
15:12:53.068 [Lua] [ChatManager][1]System: Found game...
15:12:53.068 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
15:12:53.068 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
15:12:53.069 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:12:53.069 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:12:53.069 [Lua] [ChatManager][1]System: Connecting to game session.
15:12:53.087 [Lua] [LobbyClient] Changed state from nil to joining
15:12:53.308 [Lua] [LobbyClient] Changed state from joining to joined
15:12:53.308 [Lua] [PartyManager] Leader is set to 11000010d6929de
15:12:53.308 [Lua] [LobbyClient] connected to lobby, id: 1860000038d8830
15:12:53.308 [Lua] ====== Looking for host: 11000010d6929de
15:12:53.740 [Lua] LobbyInternal.open_channel lobby: userdata: 0x10ab0688, to peer: 11000010d6929de channel: 1
15:12:53.740 [Lua] Connected to host: 11000010d6929de, using channel: 1
15:12:53.741 [Lua] [Matchmaking] Joined lobby, checking network hash...
15:12:53.751 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'The Coom Slayer'...
15:12:55.288 [Lua] [Matchmaking] Connected, requesting to join game...
15:12:55.288 [Lua] bogenhafen
15:12:55.288 [Lua] scorpion_beta_extended_access
15:12:55.288 [Lua] vermintide_1
15:12:55.288 [Lua] holly
15:12:55.288 [Lua] lake_upgrade
15:12:55.288 [Lua] grass
15:12:55.288 [Lua] pre_order
15:12:55.288 [Lua] wom_beta
15:12:55.288 [Lua] morris
15:12:55.288 [Lua] lake
15:12:55.288 [Lua] cog_upgrade
15:12:55.288 [Lua] cog
15:12:55.288 [Lua] scorpion
15:12:55.373 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000038d8830 host_id:The Coom Slayer
15:12:55.373 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
15:12:55.373 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
15:12:55.374 [Lua] [ChatManager][1]System: Requesting profiles
15:12:55.460 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:0 | we:11000010ecfe061 | dr:11000010d6929de | bw:0 | es:110000106524d2a
15:12:55.462 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
15:12:55.462 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
15:12:55.462 [Lua] [ChatManager][1]System: Acquiring profiles
15:12:55.539 [Lua] [ChatManager][1]System: Joining game...
15:12:55.542 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
15:12:55.542 [Lua] TRANSITION start_lobby table: 000000000053C2F0 nil
15:12:55.542 [Lua] [GameNetworkManager] Leaving game...
15:12:55.542 [Lua] [GameNetworkManager] Shutting down game session host.
15:12:55.542 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:12:55.542 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:12:55.542 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=33.07
15:12:55.559 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:12:57.308 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
15:12:57.546 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:12:57.546 [Lua] [Managers] Calling function on all managers:
15:12:57.546 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:12:57.546 [Lua] Clearing all global lookup lists
15:12:57.546 [Lua] [IngamePlayerListUI] - Destroy
15:12:57.546 [Lua] [GamePadEquipmentUI] - Destroy
15:12:57.547 [Lua] [EquipmentUI] - Destroy
15:12:57.547 [Lua] [AbilityUI] - Destroy
15:12:57.547 [Lua] [GamePadAbilityUI] - Destroy
15:12:57.547 [Lua] [IngameUI] destroy
15:12:57.557 [Lua] [Managers] Destroying manager group:
15:12:57.560 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:12:57.560 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:12:57.560 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:12:57.560 [Lua] [Matchmaking] unregister rpcs
15:12:57.560 [Lua] [Matchmaking] destroying
15:12:57.560 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:12:57.560 [Lua] [ChatManager] Unregistering channel 1
15:12:57.560 [Lua] [EnemyPackageLoader] network_context_destroyed
15:12:57.560 [Lua] [PartyManager] network_context_destroyed
15:12:57.560 [Lua] [GameMechanismManager] network_context_destroyed
15:12:57.560 [SteamVoip] Destroying room 9a72d9290bcb5074
15:12:57.578 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
15:12:57.594 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
15:12:57.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
15:12:57.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
15:12:57.597 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:12:57.598 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
15:12:57.610 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
15:12:57.634 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
15:12:57.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
15:12:57.635 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
15:12:57.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
15:12:57.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
15:12:57.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
15:12:57.641 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
15:12:57.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
15:12:57.641 [EACServer] [16:12:57:640][Windows][EAC Server] [Info][Destroy] Called
15:12:57.644 [Lua] [LobbyHost] Destroying
15:12:57.648 [Lua] ############### UNLOADING PACKAGES ###############
15:12:57.648 [Lua] [Managers] Calling function on all managers:
15:12:57.648 [Lua] [Managers] Destroying manager group:
15:12:57.648 [Lua] [Gamestate] Enter state StateLoading
15:12:57.651 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:12:57.651 [Lua] registering RPCs
15:12:57.651 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000053C2F0
15:12:57.651 warning: [Lua] Setting up network client
15:12:57.651 [Lua] [NetworkClient] New State connecting (old state nil)
15:12:57.651 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf
15:12:57.651 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010d6929de
15:12:57.652 [EAC] Connection reset
15:12:57.652 [EAC] Set platform user auth ticket
15:12:57.652 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010d6929de my_peer_id:11000010c7fed13
15:12:57.652 [Lua] [ChatManager] Registering channel 1
15:12:57.652 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13)
15:12:57.652 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13)
15:12:57.652 [Lua] [PartyManager] network_context_created (server_peer_id=11000010d6929de, own_peer_id=11000010c7fed13)
15:12:57.652 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
15:12:57.652 [Lua] initializing mechanism to: adventure
15:12:57.652 [Lua] FORCE COMMIT 3
15:12:57.652 [Lua] PlayFabMirrorBase:_commit_internal 3
15:12:57.652 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:57.652 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:57.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 29
15:12:57.653 [Lua] [PartyManager] Leader is set to 11000010d6929de
15:12:57.653 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:12:57.655 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 29
15:12:57.655 [Lua] commit result success 3
15:12:57.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
15:12:57.739 [EAC] Set host peer 11000010d6929de to state undetermined
15:12:57.739 [EAC] Validating host 11000010d6929de
15:12:57.739 [Lua] [NetworkClient] New State connected (old state connecting)
15:12:57.741 [Lua] EAC debug check 2 nil
15:12:57.841 [Lua] [EnemyPackageLoader] New connection established (1) (key=2)
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:12:57.842 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
15:12:57.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
15:12:57.844 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 29
15:12:57.859 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
15:12:57.891 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:12:57.891 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
15:12:57.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:12:57.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:12:57.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:12:57.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:12:58.048 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
15:12:58.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:12:58.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:12:58.061 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
15:12:58.112 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
15:12:58.112 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
15:12:58.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:12:59.236 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:12:59.236 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base
15:12:59.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
15:12:59.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
15:12:59.325 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
15:12:59.325 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:12:59.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:12:59.426 [Lua] [PackageManager] Force_load: wwise/staff
15:12:59.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:12:59.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:12:59.794 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
15:12:59.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:12:59.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:12:59.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
15:12:59.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
15:12:59.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
15:12:59.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p
15:12:59.874 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010d6929de 1 1 1
15:12:59.890 [Lua] player (11000010d6929de,1) was put into party 1
15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010ecfe061 1 1 2
15:12:59.890 [Lua] player (11000010ecfe061,1) was put into party 1
15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106524d2a 1 1 3
15:12:59.890 [Lua] player (110000106524d2a,1) was put into party 1
15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010d6929de 2 1 4
15:12:59.890 [Lua] player (11000010d6929de,2) was put into party 1
15:12:59.890 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 0 1
15:12:59.890 [Lua] player (11000010c7fed13,1) was put into party 0
15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010d6929de local_player_id:1 profile_index:3 career_index:4 is_bot:false
15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000106524d2a local_player_id:1 profile_index:5 career_index:1 is_bot:false
15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010ecfe061 local_player_id:1 profile_index:2 career_index:3 is_bot:false
15:12:59.890 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010d6929de local_player_id:2 profile_index:4 career_index:1 is_bot:true
15:12:59.890 [Lua] [StateLoading] got rpc_load_level
15:12:59.890 [Lua] initializing mechanism to: deus
15:12:59.890 [Lua] PlayFabMirrorBase:_commit_internal nil
15:12:59.890 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:12:59.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:12:59.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 31
15:12:59.890 [Lua] [NetworkClient] New State loading (old state connected)
15:12:59.890 [Lua] Received new state from server ingame_deus
15:12:59.894 [Lua] Generated node with: Level , level_seed <1104785225>, Run progress <0.3333>
15:12:59.894 [Lua] Generated node with: Level , level_seed <1853157396>, Run progress <0.3333>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-503636893>, Run progress <0.83325>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-1993746842>, Run progress <0>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-823035251>, Run progress <0.6666>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-313828728>, Run progress <0>
15:12:59.894 [Lua] Generated node with: Level , level_seed <647806023>, Run progress <0.83325>
15:12:59.894 [Lua] Generated node with: Level , level_seed <139971834>, Run progress <0.83325>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-1460013039>, Run progress <0.9999>
15:12:59.894 [Lua] Generated node with: Level , level_seed <-1549774276>, Run progress <0.49995>
15:12:59.894 [Lua] Generated node with: Level , level_seed <1949501547>, Run progress <0.49995>
15:12:59.895 [Lua] Generated node with: Level , level_seed <1255408334>, Run progress <0.6666>
15:12:59.895 [Lua] Generated node with: Level , level_seed <-932238379>, Run progress <0.6666>
15:12:59.895 [Lua] Generated node with: Level , level_seed <-44561616>, Run progress <0>
15:12:59.895 [Lua] Generated node with: Level , level_seed <1175233743>, Run progress <0.16665>
15:12:59.895 [Lua] [DeusRunController] starting with seed <584766464> on difficulty and dominant god
15:12:59.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 32
15:12:59.896 [Lua] [NetworkClient] All level packages loaded!
15:12:59.896 [Lua] [NetworkClient] New State loaded (old state loading)
15:12:59.896 [Lua] [NetworkClient] on_level_loaded sig_crag_slaanesh_path5
15:12:59.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 31
15:12:59.896 [Lua] commit result success 4
15:12:59.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
15:12:59.897 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
15:12:59.897 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_slaanesh_path5 0
15:12:59.947 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
15:12:59.964 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path5, async-read,
15:12:59.964 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5, sig_crag_slaanesh_path5, async-read,
15:12:59.982 [EAC] EAC host 11000010d6929de validated and trusted
15:12:59.999 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
15:12:59.999 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02
15:13:00.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_crag
15:13:00.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
15:13:00.051 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
15:13:00.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:13:00.139 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 31
15:13:00.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 32
15:13:00.374 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 32
15:13:00.390 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
15:13:00.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
15:13:00.796 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:13:00.796 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:13:00.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:13:01.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:13:01.184 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:13:01.184 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:13:01.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:13:01.217 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:13:01.217 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
15:13:01.657 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
15:13:01.657 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark
15:13:01.657 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:13:01.742 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:13:01.742 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:13:01.742 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04
15:13:01.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04
15:13:01.877 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04
15:13:01.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
15:13:01.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
15:13:01.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
15:13:01.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:13:02.824 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:13:02.824 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base
15:13:02.824 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:13:02.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:13:02.873 [Lua] [PackageManager] Force_load: wwise/coghammer
15:13:02.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:13:02.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:13:02.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
15:13:02.908 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:13:02.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:13:02.974 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:13:02.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:13:03.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:13:03.092 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:13:03.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:13:03.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:13:03.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:13:03.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
15:13:03.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
15:13:03.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
15:13:03.363 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:13:03.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:13:03.412 [Lua] [PackageManager] Force_load: wwise/bow
15:13:03.412 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:13:03.462 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:13:03.462 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:13:03.462 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
15:13:03.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
15:13:03.528 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
15:13:03.529 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:13:03.697 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:13:03.697 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
15:13:03.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:13:03.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:13:03.781 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:13:03.781 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
15:13:03.832 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
15:13:03.832 [Lua] [PackageManager] Force_load: wwise/handgun
15:13:03.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:13:03.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:13:03.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:13:03.934 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
15:13:03.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
15:13:03.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p
15:13:03.985 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:13:04.255 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:13:04.255 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
15:13:04.255 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:13:04.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:13:04.322 [Lua] [PackageManager] Force_load: wwise/drakegun
15:13:04.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:13:04.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:13:04.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:13:04.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:13:05.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:13:05.957 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:13:05.957 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:13:06.258 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:13:06.258 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:13:06.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
15:13:17.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
15:13:17.329 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
15:13:17.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:13:17.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:13:17.618 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:13:17.619 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
15:13:17.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
15:13:17.972 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
15:13:17.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
15:13:18.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
15:13:18.274 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
15:13:18.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5
15:13:18.415 [Umbra] Loading umbra tome '#ID[f0c3710ffdb2b2d1]'
15:13:18.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5
15:13:18.527 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5
15:13:18.545 [Lua] [LevelTransitionHandler] Level load completed!
15:13:18.545 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_slaanesh_path5 - level_seed: 1949501547 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:13:18.568 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:13:18.568 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_berzerker=true,
beastmen_minotaur=true,
chaos_marauder=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
skaven_stormfiend=true,
}
15:13:18.568 [Lua] load_startup_enemy_packages: --------------
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_spawn
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_troll
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_rat_ogre
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_stormfiend
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_minotaur
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_plague_sorcerer
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_corruptor_sorcerer
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_gutter_runner
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_pack_master
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_poison_wind_globadier
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_ratling_gunner
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_warpfire_thrower
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_vortex_sorcerer
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_standard_bearer
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_vortex
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] critter_rat
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] critter_pig
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_gor
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_storm_vermin
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_ungor_archer
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_plague_monk
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_storm_vermin_with_shield
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_ungor
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_clan_rat
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_loot_rat
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_slave
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_berzerker
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_marauder
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] skaven_clan_rat_with_shield
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] beastmen_bestigor
15:13:18.568 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:13:18.568 [Lua] chaos_raider
15:13:18.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:13:18.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:13:18.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:13:18.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:13:18.909 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:13:18.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:13:19.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:13:19.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:13:19.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:13:19.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:13:19.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:13:19.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:13:19.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:13:19.497 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:13:19.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:13:19.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:13:19.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:13:19.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:19.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:19.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:13:19.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:13:19.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:13:19.785 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:13:19.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:13:19.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:13:19.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:13:19.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:13:20.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:13:20.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:13:20.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:13:20.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:13:20.241 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:13:20.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:13:20.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:13:20.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:13:20.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:13:20.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:13:20.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:13:20.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:13:20.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:13:20.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:13:20.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:13:20.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:13:20.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:13:20.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:13:20.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:13:20.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:13:20.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:13:20.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:13:20.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:13:20.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:13:21.235 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:13:21.235 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:13:21.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:13:21.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:13:21.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:13:21.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:13:21.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:13:21.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:13:21.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:13:22.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:13:22.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:13:22.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:22.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:22.265 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:13:22.265 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:13:22.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:13:22.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:13:22.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:13:22.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:13:22.989 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:13:22.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:13:23.105 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:13:23.105 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:13:23.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:13:23.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:13:23.496 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:13:23.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:13:23.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:13:23.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:13:23.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:13:23.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:13:23.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:13:23.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:24.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:24.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:13:24.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:13:24.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:13:24.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:13:24.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:13:24.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:13:24.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:13:24.794 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
15:13:24.796 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: sig_crag_slaanesh_path5 game_mode: deus
15:13:24.796 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:13:24.796 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:13:24.796 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:13:24.796 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:13:24.796 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path5/world
15:13:24.797 [Umbra] Init version: 3.4.15 :: 16 threads
15:13:24.908 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:13:28.261 [Lua] Async level spawning done
15:13:28.261 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:13:29.232 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:13:29.232 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:13:29.233 [Lua] [Managers] Destroying manager group:
15:13:29.235 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
15:13:29.235 [Lua] [Gamestate] Enter StateIngame CLIENT
15:13:29.235 [Lua] [Managers] Calling function on all managers:
15:13:29.236 [Lua] <>level = sig_crag_slaanesh_path5<>
15:13:29.236 [Lua] [StateIngame] Client ingame
15:13:29.240 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:13:29.240 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:13:29.240 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:13:29.240 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:13:29.240 [Lua] [Matchmaking] initializing
15:13:29.240 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client
15:13:29.240 [Lua] [Matchmaking] register rpcs
15:13:29.240 [Lua] GameNetworkManager:init... creating game session
15:13:29.241 [Lua] Joining GameSession userdata: 0x014fb688 as a client through channel_id 1
15:13:29.241 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:13:29.242 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:13:29.242 [Lua] [GameNetworkManager] self.is_server = false
15:13:29.242 [Network] Setting artificial MTU limit to 65536
15:13:29.254 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:13:29.254 [Lua] pacing=deus_default
15:13:29.254 [Lua] locked_func_name=beastmen
15:13:29.254 [Lua] roaming=nil
15:13:29.254 [Lua] specials=deus_skaven_beastmen
15:13:29.254 [Lua] contained_breeds=nil
15:13:29.254 [Lua] debug_color=orange
15:13:29.254 [Lua] disabled=false
15:13:29.254 [Lua] pack_spawning=deus_skaven_beastmen
15:13:29.254 [Lua] factions=nil
15:13:29.254 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:13:29.254 [Lua] boss=deus_skaven_beastmen
15:13:29.254 [Lua] horde=deus_beastmen
15:13:29.254 [Lua] name=deus_skaven_beastmen
15:13:29.254 [Lua] intensity=deus_default
15:13:29.254 [Lua] ---
15:13:29.254 [Lua] [LevelAnalysis] set_random_seed( 1949501547)
15:13:29.268 [Lua] [AIInterestPointSystem] Level Seed: 1949501547
15:13:29.269 [Lua]
15:13:29.269 [Lua] [network_manager] = table
15:13:29.269 [Lua] [network_manager] = metatable
15:13:29.269 [Lua] [startup_data] = table
15:13:29.269 [Lua] [entity_manager] = table
15:13:29.269 [Lua] [entity_manager] = metatable
15:13:29.269 [Lua] [unit_spawner] = table
15:13:29.269 [Lua] [unit_spawner] = metatable
15:13:29.269 [Lua] [unit_storage] = table
15:13:29.269 [Lua] [unit_storage] = metatable
15:13:29.269 [Lua] [dice_keeper] = table
15:13:29.269 [Lua] [dice_keeper] = metatable
15:13:29.269 [Lua] [is_server] = false (boolean)
15:13:29.269 [Lua] [world] = [World]
15:13:29.269 [Lua] [system_api] = table
15:13:29.269 [Lua] [input_manager] = table
15:13:29.269 [Lua] [input_manager] = metatable
15:13:29.269 [Lua] [profile_synchronizer] = table
15:13:29.269 [Lua] [profile_synchronizer] = metatable
15:13:29.269 [Lua] [entity_system] = table
15:13:29.269 [Lua] [entity_system] = metatable
15:13:29.269 [Lua] [level_transition_handler] = table
15:13:29.269 [Lua] [level_transition_handler] = metatable
15:13:29.269 [Lua] [num_local_human_players] = 1 (number)
15:13:29.269 [Lua] [statistics_db] = table
15:13:29.269 [Lua] [statistics_db] = metatable
15:13:29.269 [Lua] [entity_system_bag] = table
15:13:29.269 [Lua] [entity_system_bag] = metatable
15:13:29.269 [Lua] [network_lobby] = table
15:13:29.269 [Lua] [network_lobby] = metatable
15:13:29.269 [Lua] [network_transmit] = table
15:13:29.269 [Lua] [network_transmit] = metatable
15:13:29.269 [Lua] [network_clock] = table
15:13:29.269 [Lua] [network_clock] = metatable
15:13:29.269 [Lua] [free_flight_manager] = table
15:13:29.269 [Lua] [free_flight_manager] = metatable
15:13:29.269 [Lua] [network_event_delegate] = table
15:13:29.269 [Lua] [network_event_delegate] = metatable
15:13:29.269 [Lua]
15:13:29.269 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:13:29.269 [Lua] ignoring extension VersusInteractObjectiveExtension
15:13:29.269 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:13:29.269 [Lua] ignoring extension VersusSocketObjectiveExtension
15:13:29.269 [Lua] ignoring extension VersusTargetObjectiveExtension
15:13:29.269 [Lua] ignoring extension VersusMissionObjectiveExtension
15:13:29.272 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:13:29.319 [Lua] [AchievementManager] Achievements using the steam platform
15:13:29.320 [Lua] PlayerManager:add_player player_1
15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn
15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn
15:13:29.404 [Lua] respawn_unit_spawned with group id: terror_respawn
15:13:29.413 [Lua] [StateIngame] Level seed: 1949501547
15:13:29.443 [Lua] [IngameUI] init
15:13:29.460 [Lua] cb_razer_chroma_setup
15:13:29.479 [Save] Saving `save_data`
15:13:29.481 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000CDE6490; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000CDE60E0; parent_world_position = table: 000000000CDE6110; local_position = table: 000000000CDE6400; size = table: 000000000CDE6450; node = table: 000000000CDE6490
[3] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000CDE5FF0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000CDE5FF0; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000CD58570
[7] self = table: 000000000CD58570; ingame_ui_context = table: 0000000011839970; input_manager = table: 0000000000296020; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000CD58570
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 0000000011839CB0; error_prefix_data = table: 000000000CD58530; func = [function]
[14] self = table: 0000000011839CB0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000CD58450; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000011839CB0
[20] self = table: 0000000011818BA0; ingame_ui_context = table: 0000000011839970
[21] self = table: 0000000011818BA0; params = table: 0000000011818A50; viewport_name = "player_1"; input_manager = table: 0000000000296020; input_source = table: 000000001182AD90; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001040670; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019F05340; camera_system = table: 0000000004BA60C0; outline_system = table: 0000000004BC4D30; fade_system = table: 0000000004BA30B0; sound_sector_system = table: 0000000004BB3FB0; sound_environment_system = table: 0000000001BB31C0; event_manager = table: 0000000000FE2FA0; level_key = "sig_crag_slaanesh_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011839970
[22] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; params = table: 0000000011818A50; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true
[25] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CD5C470; menu_widgets = table: 000000000CD593D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CD5C470; menu_widgets = table: 000000000CD593D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001183FBE0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001183CEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CD51440; cutscene_system = table: 0000000004BBD210; text_popup_ui = table: 000000000D1F31F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000D1D9160; ui_top_renderer = table: 000000001183EA40; camera_manager = table: 0000000018A81DE0; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000011839970; views = table: 000000000F95F8D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001040670; weave_onboarding = table: 000000000D1DA440; popup_handler = table: 000000000D1F30B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000BF3A70;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70;
[22] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[23] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[24] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[25] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000003F602D0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000C1AFE0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000011818940; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000004A57540; machines = table: 0000000011818A20; _quit_game = false; network_clock = table: 00000000014FB210; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path5"; dice_keeper = table: 0000000001BE16E0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000000BF3A70;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003E969F0;
15:13:29.482 [Save] Save done
15:13:29.482 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CDF32C0; node_def = table: 000000000CDE5E10; k = "offset"; v = table: 000000000CDE5ED0
[2] scenegraph = table: 000000000CDF3290; scenegraph_def = table: 000000000CD58680; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CDE5E10; parent_name = nil; local_position = table: 000000001183C220; node = table: 000000000CDF32C0
[3] scenegraph_def = table: 000000000CD58680; scenegraph = table: 000000000CDF3290; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CDE5E10
[4] self = table: 000000000CD58570
[5] self = table: 000000000CD58570; ingame_ui_context = table: 0000000011839970; input_manager = table: 0000000000296020; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000CD58570
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 0000000011839CB0; error_prefix_data = table: 000000000CD58530; func = [function]
[12] self = table: 0000000011839CB0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000CD58450; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000011839CB0
[18] self = table: 0000000011818BA0; ingame_ui_context = table: 0000000011839970
[19] self = table: 0000000011818BA0; params = table: 0000000011818A50; viewport_name = "player_1"; input_manager = table: 0000000000296020; input_source = table: 000000001182AD90; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001040670; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019F05340; camera_system = table: 0000000004BA60C0; outline_system = table: 0000000004BC4D30; fade_system = table: 0000000004BA30B0; sound_sector_system = table: 0000000004BB3FB0; sound_environment_system = table: 0000000001BB31C0; event_manager = table: 0000000000FE2FA0; level_key = "sig_crag_slaanesh_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011839970
[20] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; params = table: 0000000011818A50; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000011818A80; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true
[23] self = table: 0000000011818A80; parent = table: 000000001A8D56C0; start_state = table: 0000000018BDA350; params = table: 0000000011818A50; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000011818A80
[25] self = table: 000000001A8D56C0; loading_context = table: 0000000003E969F0; is_server = false; assert_on_leak = true; input_manager = table: 0000000000296020; level_key = "sig_crag_slaanesh_path5"; level_setting = table: 0000000000425880; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000000BF3A70; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000FE2FA0; level = [Level]; level_key = "sig_crag_slaanesh_path5"; level_seed = 1949501547; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000011818A50
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD593D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD5C470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000CDE5FF0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD593D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001183CEC0; ingame_ui = table: 0000000011839CB0; definitions = table: 000000000CD585E0; input_manager = table: 0000000000296020; wwise_world = [WwiseWorld]; render_settings = table: 000000000CD58720; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CD5C470; settings_list_size_y = 1160; ui_scenegraph = table: 000000000CDE5FF0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001183FBE0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001183CEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CD51440; cutscene_system = table: 0000000004BBD210; text_popup_ui = table: 000000000D1F31F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000D1D9160; ui_top_renderer = table: 000000001183EA40; camera_manager = table: 0000000018A81DE0; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000011839970; views = table: 000000000F95F8D0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001040670; weave_onboarding = table: 000000000D1DA440; popup_handler = table: 000000000D1F30B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000BF3A70;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 000000001A8D56C0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000011839970; _lobby_client = table: 0000000001655140; player = table: 0000000001040670; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000BF3A70;
[20] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[21] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[22] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[23] _params = table: 0000000011818A50; _profiling_debugging_enabled = true; _parent = table: 000000001A8D56C0; _state = table: 0000000011818BA0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000003F602D0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000000C1AFE0; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000011818940; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000000296020; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000004A57540; machines = table: 0000000011818A20; _quit_game = false; network_clock = table: 00000000014FB210; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path5"; dice_keeper = table: 0000000001BE16E0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000000BF3A70;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001A8D56C0;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003E969F0;
15:13:29.488 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:13:29.488 [Lua] [Managers] Calling function on all managers:
15:13:29.488 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:13:29.728 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:13:29.728 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:13:29.728 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13
15:13:29.728 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de
15:13:29.728 [Lua] PlayerManager:add_remote_player 11000010d6929de
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:13:29.746 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.746 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.747 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.748 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.749 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:13:29.750 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=2
15:13:29.750 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:13:29.750 [Lua] [GameNetworkManager] game_object_created_player, go_id=69, owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:13:29.750 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 69, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13
15:13:29.750 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061
15:13:29.750 [Lua] PlayerManager:add_remote_player 11000010ecfe061
15:13:29.767 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:13:29.767 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1
15:13:29.767 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:13:29.767 [Lua] [GameNetworkManager] game_object_created_player, go_id=70, owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:13:29.767 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 70, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13
15:13:29.767 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a
15:13:29.767 [Lua] PlayerManager:add_remote_player 110000106524d2a
15:13:29.783 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:13:29.783 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1
15:13:29.783 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit
15:13:29.786 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:13:29.786 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:13:29.786 [Lua] [GameNetworkManager] game_object_created_player, go_id=76, owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:13:29.786 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 76, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13
15:13:29.786 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de
15:13:29.786 [Lua] PlayerManager:add_remote_player 11000010d6929de
15:13:29.806 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:13:29.806 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=2
15:13:29.806 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:13:29.807 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1
15:13:29.808 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:13:29.808 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.809 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.810 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.811 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.812 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.813 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.814 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.815 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.816 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.817 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.817 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.818 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.819 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.819 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.820 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.821 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.822 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.822 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.823 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.824 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.825 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.825 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.826 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.826 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.827 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.828 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.829 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.830 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:13:29.830 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.831 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.833 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.834 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.835 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.836 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.837 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.838 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.839 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.840 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.841 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.842 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.843 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.844 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.844 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.845 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.846 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.847 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.847 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.848 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:13:29.849 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.849 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.850 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.851 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.851 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.852 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.853 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.854 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.854 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.855 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.856 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.857 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.858 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.858 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.859 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:13:29.860 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.860 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.861 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:13:29.862 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1
15:13:29.862 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:13:29.862 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.863 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.864 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.864 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.865 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.866 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.866 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.867 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.868 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.869 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.869 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.870 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.871 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.871 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.872 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.873 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.874 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.874 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.875 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.876 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.876 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.877 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.878 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.878 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.879 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.880 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.880 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.881 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.882 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.882 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.883 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.884 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.884 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.885 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.885 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.886 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.887 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.887 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.888 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.889 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.889 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.890 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.891 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.891 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.892 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.893 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.894 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.894 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.895 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.896 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.896 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.897 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.897 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.898 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.899 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.899 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.900 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.901 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.901 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.902 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.902 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010d6929de go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:13:29.903 [Lua] test
15:13:29.903 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010d6929de 2
15:13:29.904 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:13:29.904 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.905 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.905 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.906 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.907 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.907 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.908 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.909 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.909 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.910 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.911 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.911 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.912 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.913 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.914 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.914 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.915 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:13:29.916 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.916 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.917 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.918 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.918 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.919 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:29.920 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:29.932 [Lua] Breedfreezer (client) received breed syncs num_breeds:11, total_units:120
15:13:29.932 [Lua] --> got 0 of chaos_marauder
15:13:29.932 [Lua] --> got 12 of skaven_clan_rat
15:13:29.932 [Lua] --> got 0 of skaven_storm_vermin
15:13:29.932 [Lua] --> got 50 of skaven_slave
15:13:29.932 [Lua] --> got 6 of beastmen_ungor_archer
15:13:29.932 [Lua] --> got 0 of chaos_raider
15:13:29.932 [Lua] --> got 0 of chaos_berzerker
15:13:29.932 [Lua] --> got 1 of beastmen_bestigor
15:13:29.932 [Lua] --> got 22 of beastmen_ungor
15:13:29.932 [Lua] --> got 0 of skaven_plague_monk
15:13:29.932 [Lua] --> got 29 of beastmen_gor
15:13:29.932 [Lua] Breed freezer counts: 11 11
15:13:29.932 [Lua] Comitting breed freezer frozen units
15:13:29.945 [Lua] [TelemetryRPCListener] Receiving session id from server abf5a8a5-4d93-41fb-b1f3-26a951a86be8
15:13:29.945 error: [Lua] SETTING ROUND ID
15:13:29.945 [Lua] [NetworkClient] rpc_game_started
15:13:29.945 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:13:29.945 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:13:29.945 [Lua] [GameNetworkManager] game_object_created_player, go_id=649, owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:13:29.945 [Lua] [GameNetworkManager] PLAYER is local player
15:13:29.945 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
15:13:29.946 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:13:29.946 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:4 career_index:3 is_bot:false
15:13:29.956 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:13:29.956 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:13:29.956 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
15:13:29.956 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:13:29.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
15:13:29.969 [Lua] FIRST UPDATE @0.085222963243723
15:13:30.357 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:13:30.357 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:13:30.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:13:30.906 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:13:30.906 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:13:30.906 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:13:30.959 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:13:30.959 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:13:30.959 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:13:30.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:13:30.995 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:13:30.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:13:31.064 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:13:31.064 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:13:31.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:13:31.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:13:31.342 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:13:31.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:13:31.557 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:31.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:13:31.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:13:31.577 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:13:31.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:13:31.712 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:13:31.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:13:31.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:13:31.797 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:13:31.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:13:32.006 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:13:32.006 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:13:32.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:13:32.181 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:13:32.442 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:13:32.442 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:13:32.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:13:32.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:13:32.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:13:32.527 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:13:32.571 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:13:32.571 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:13:32.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:13:32.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:13:32.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:13:32.645 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:13:32.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:13:32.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:13:32.799 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010d6929de 2 1
15:13:32.799 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010c7fed13 1 1 4
15:13:32.799 [Lua] player (11000010c7fed13,1) was put into party 1
15:13:32.799 [Lua] [IngamePlayerListUI] - Destroy
15:13:32.800 [Lua] [EquipmentUI] - Destroy
15:13:32.800 [Lua] [AbilityUI] - Destroy
15:13:32.800 [Lua] [GamePadEquipmentUI] - Destroy
15:13:32.800 [Lua] [GamePadAbilityUI] - Destroy
15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:32.890 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=76 owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:13:32.890 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 2
15:13:32.890 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=2
15:13:32.890 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:13:32.890 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-16.78, 352.71, 36.61), Vector4(-0.0232258, 0.0232258, 0.693196, -0.72))
15:13:32.896 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:13:32.897 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:32.897 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:32.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
15:13:32.902 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
15:13:32.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer
15:13:32.903 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
15:13:32.904 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
15:13:32.936 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, ProfileSynchronizer
15:13:32.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:13:32.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
15:13:32.939 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:13:33.108 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:13:33.367 [Lua] StateInGameRunning:_game_actually_starts()
15:13:33.370 [Lua] #################################################################################################################
15:13:33.370 [Lua] [Loading Time]: 00:00:36 [Transition]: morris_hub-sig_crag_slaanesh_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:13:33.370 [Lua] #################################################################################################################
15:13:33.370 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
15:13:33.384 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
15:13:33.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
15:13:33.578 [Lua] Commit load time data
15:13:34.990 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:36.116 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:36.625 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:13:36.836 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:37.284 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:13:37.703 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:39.412 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:39.412 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:41.153 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:41.153 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:41.861 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:41.861 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:42.552 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:43.175 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:13:43.767 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:43.767 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:45.354 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:45.354 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:48.940 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:13:49.430 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:51.180 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:51.180 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:51.500 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:13:51.500 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:13:51.690 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:51.690 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:57.051 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:13:57.676 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:02.141 [Flow] current health: 0
15:14:02.142 [Flow] current health: 0
15:14:02.142 [Flow] 0/12
15:14:03.218 [Flow] current health: 0
15:14:04.381 [Flow] current health: 0
15:14:05.466 [Flow] current health: 0
15:14:06.192 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:06.231 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:06.494 [Flow] current health: 0
15:14:07.619 [Flow] current health: 0
15:14:07.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:14:08.273 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:08.776 [Flow] current health: 0
15:14:09.783 [Flow] current health: 0
15:14:09.791 [Flow] 1/12
15:14:09.791 [Flow] current health: 0
15:14:09.791 [Flow] current health: 0
15:14:10.848 [Flow] current health: 0
15:14:10.848 [Flow] current health: 0
15:14:10.857 [Flow] current health: 0
15:14:11.574 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:14:11.608 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:11.608 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:11.659 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:11.796 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:11.921 [Flow] current health: 0
15:14:12.098 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:12.133 [Flow] current health: 0
15:14:12.133 [Flow] current health: 0
15:14:12.166 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:12.199 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:12.251 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:12.520 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:14:12.985 [Flow] current health: 0
15:14:13.204 [Flow] current health: 0
15:14:13.204 [Flow] current health: 0
15:14:14.054 [Flow] current health: 0
15:14:14.298 [Flow] current health: 0
15:14:14.298 [Flow] current health: 0
15:14:15.122 [Flow] current health: 0
15:14:15.281 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:14:15.324 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:15.368 [Flow] current health: 0
15:14:15.368 [Flow] current health: 0
15:14:15.508 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:15.508 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:16.306 [Flow] current health: 0
15:14:16.418 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:16.518 [Flow] current health: 0
15:14:16.518 [Flow] current health: 0
15:14:16.973 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:17.419 [Flow] current health: 0
15:14:17.516 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:17.617 [Flow] current health: 0
15:14:17.617 [Flow] current health: 0
15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:17.861 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:18.032 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:18.484 [Flow] current health: 0
15:14:18.534 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:18.578 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:18.720 [Flow] current health: 0
15:14:18.720 [Flow] current health: 0
15:14:19.073 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:19.092 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:19.543 [Flow] current health: 0
15:14:19.615 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:19.778 [Flow] current health: 0
15:14:19.778 [Flow] current health: 0
15:14:19.934 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:14:19.934 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:19.962 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:20.450 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:20.652 [Flow] current health: 0
15:14:20.871 [Flow] current health: 0
15:14:20.871 [Flow] current health: 0
15:14:21.750 [Flow] current health: 0
15:14:21.953 [Flow] current health: 0
15:14:21.953 [Flow] current health: 0
15:14:22.822 [Flow] current health: 0
15:14:23.039 [Flow] 2/12
15:14:23.039 [Flow] current health: 0
15:14:23.039 [Flow] current health: 0
15:14:23.852 [Flow] current health: 0
15:14:24.101 [Flow] current health: 0
15:14:24.101 [Flow] current health: 0
15:14:24.961 [Flow] current health: 0
15:14:25.213 [Flow] current health: 0
15:14:25.213 [Flow] current health: 0
15:14:26.103 [Flow] current health: 0
15:14:26.200 [Flow] current health: 0
15:14:26.200 [Flow] current health: 0
15:14:26.928 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:14:27.205 [Flow] current health: 0
15:14:27.307 [Flow] current health: 0
15:14:27.307 [Flow] current health: 0
15:14:28.255 [Flow] current health: 0
15:14:28.264 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:28.307 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:28.433 [Flow] current health: 0
15:14:28.433 [Flow] current health: 0
15:14:28.779 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:28.846 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:29.263 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:29.306 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:14:29.355 [Flow] current health: 0
15:14:29.453 [Flow] current health: 0
15:14:29.453 [Flow] current health: 0
15:14:30.020 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:30.426 [Flow] current health: 0
15:14:30.630 [Flow] current health: 0
15:14:30.630 [Flow] current health: 0
15:14:31.487 [Flow] current health: 0
15:14:31.724 [Flow] current health: 0
15:14:31.724 [Flow] current health: 0
15:14:32.580 [Flow] current health: 0
15:14:32.911 [Flow] current health: 0
15:14:32.911 [Flow] current health: 0
15:14:33.686 [Flow] current health: 0
15:14:33.993 [Flow] current health: 0
15:14:33.993 [Flow] current health: 0
15:14:34.211 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:34.808 [Flow] current health: 0
15:14:34.996 [Flow] current health: 0
15:14:34.996 [Flow] current health: 0
15:14:35.861 [Flow] current health: 0
15:14:36.074 [Flow] current health: 0
15:14:36.074 [Flow] current health: 0
15:14:36.945 [Flow] current health: 0
15:14:37.141 [Flow] 3/12
15:14:37.141 [Flow] current health: 0
15:14:37.141 [Flow] current health: 0
15:14:38.002 [Flow] current health: 0
15:14:38.289 [Flow] current health: 0
15:14:38.289 [Flow] current health: 0
15:14:39.118 [Flow] current health: 0
15:14:39.282 [Flow] current health: 0
15:14:39.282 [Flow] current health: 0
15:14:40.231 [Flow] current health: 0
15:14:40.506 [Flow] current health: 0
15:14:40.506 [Flow] current health: 0
15:14:41.383 [Flow] current health: 0
15:14:41.623 [Flow] current health: 0
15:14:41.623 [Flow] current health: 0
15:14:42.452 [Flow] current health: 0
15:14:42.749 [Flow] current health: 0
15:14:42.749 [Flow] current health: 0
15:14:43.522 [Flow] current health: 0
15:14:43.733 [Flow] current health: 0
15:14:43.733 [Flow] current health: 0
15:14:43.918 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:44.437 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:14:44.485 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:14:44.600 [Flow] current health: 0
15:14:44.678 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:44.726 [Flow] current health: 0
15:14:44.726 [Flow] current health: 0
15:14:45.280 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:14:45.676 [Flow] current health: 0
15:14:45.924 [Flow] current health: 0
15:14:45.924 [Flow] current health: 0
15:14:46.061 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:46.772 [Flow] current health: 0
15:14:46.910 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:14:47.013 [Flow] current health: 0
15:14:47.013 [Flow] current health: 0
15:14:47.658 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:47.848 [Flow] current health: 0
15:14:48.054 [Flow] current health: 0
15:14:48.054 [Flow] current health: 0
15:14:48.596 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:14:48.948 [Flow] current health: 0
15:14:49.213 [Flow] current health: 0
15:14:49.213 [Flow] current health: 0
15:14:49.522 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:49.522 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:49.598 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:50.054 [Flow] current health: 0
15:14:50.265 [Flow] 4/12
15:14:50.265 [Flow] current health: 0
15:14:50.265 [Flow] current health: 0
15:14:50.265 [Flow] current health: 0
15:14:51.184 [Flow] current health: 0
15:14:51.365 [Flow] current health: 0
15:14:51.365 [Flow] current health: 0
15:14:52.251 [Flow] current health: 0
15:14:52.436 [Flow] current health: 0
15:14:52.436 [Flow] current health: 0
15:14:52.809 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:53.006 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:14:53.006 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:14:53.366 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:53.376 [Flow] current health: 0
15:14:53.566 [Flow] current health: 0
15:14:53.566 [Flow] current health: 0
15:14:54.403 [Flow] current health: 0
15:14:54.511 [Flow] current health: 0
15:14:54.511 [Flow] current health: 0
15:14:55.474 [Flow] current health: 0
15:14:55.568 [Flow] current health: 0
15:14:55.568 [Flow] current health: 0
15:14:56.520 [Flow] current health: 0
15:14:56.649 [Flow] current health: 0
15:14:56.649 [Flow] current health: 0
15:14:56.835 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:14:57.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:14:57.586 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:14:57.586 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:14:57.602 [Flow] current health: 0
15:14:57.920 [Flow] current health: 0
15:14:57.920 [Flow] current health: 0
15:14:57.971 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:58.220 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:58.738 [Flow] current health: 0
15:14:58.884 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:58.982 [Flow] current health: 0
15:14:58.982 [Flow] current health: 0
15:14:59.445 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:14:59.512 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:14:59.781 [Flow] current health: 0
15:15:00.099 [Flow] current health: 0
15:15:00.099 [Flow] current health: 0
15:15:00.883 [Flow] current health: 0
15:15:01.032 [Flow] current health: 0
15:15:01.032 [Flow] current health: 0
15:15:01.963 [Flow] current health: 0
15:15:02.249 [Flow] current health: 0
15:15:02.249 [Flow] current health: 0
15:15:02.802 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:03.031 [Flow] current health: 0
15:15:03.343 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:15:03.344 [Flow] current health: 0
15:15:03.344 [Flow] current health: 0
15:15:03.851 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:15:04.097 [Flow] current health: 0
15:15:04.380 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:15:04.417 [Flow] current health: 0
15:15:04.417 [Flow] current health: 0
15:15:05.299 [Flow] current health: 0
15:15:05.556 [Flow] current health: 0
15:15:05.556 [Flow] current health: 0
15:15:06.317 [Flow] current health: 0
15:15:06.483 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:06.539 [Flow] current health: 0
15:15:06.539 [Flow] current health: 0
15:15:07.381 [Flow] current health: 0
15:15:07.605 [Flow] current health: 0
15:15:07.605 [Flow] current health: 0
15:15:08.518 [Flow] current health: 0
15:15:08.706 [Flow] current health: 0
15:15:08.706 [Flow] current health: 0
15:15:09.582 [Flow] current health: 0
15:15:09.740 [Flow] current health: 0
15:15:09.740 [Flow] current health: 0
15:15:10.667 [Flow] current health: 0
15:15:10.800 [Flow] current health: 0
15:15:10.800 [Flow] current health: 0
15:15:11.722 [Flow] current health: 0
15:15:12.141 [Flow] current health: 0
15:15:12.141 [Flow] current health: 0
15:15:12.776 [Flow] current health: 0
15:15:13.168 [Flow] current health: 0
15:15:13.168 [Flow] current health: 0
15:15:13.743 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:13.850 [Flow] current health: 0
15:15:14.216 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:14.217 [Flow] current health: 0
15:15:14.217 [Flow] current health: 0
15:15:14.755 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:15.040 [Flow] current health: 0
15:15:15.337 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:15:15.358 [Flow] current health: 0
15:15:15.358 [Flow] current health: 0
15:15:16.095 [Flow] current health: 0
15:15:16.463 [Flow] current health: 0
15:15:16.463 [Flow] current health: 0
15:15:17.035 [Lua] -----Enter charged
15:15:17.188 [Flow] current health: 0
15:15:17.354 [Flow] current health: 0
15:15:17.354 [Flow] current health: 0
15:15:18.056 [Lua] -----Exit charged
15:15:18.265 [Flow] current health: 0
15:15:18.643 [Flow] current health: 0
15:15:18.643 [Flow] current health: 0
15:15:19.363 [Flow] current health: 0
15:15:19.607 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:19.706 [Flow] current health: 0
15:15:19.706 [Flow] current health: 0
15:15:19.973 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:19.973 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:20.014 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:20.230 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:20.438 [Flow] current health: 0
15:15:20.728 [Flow] current health: 0
15:15:20.728 [Flow] current health: 0
15:15:21.515 [Flow] current health: 0
15:15:21.698 [Flow] current health: 0
15:15:21.698 [Flow] current health: 0
15:15:22.526 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:22.590 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:22.622 [Flow] current health: 0
15:15:22.748 [Flow] current health: 0
15:15:22.748 [Flow] current health: 0
15:15:23.689 [Flow] current health: 0
15:15:23.996 [Flow] current health: 0
15:15:23.996 [Flow] current health: 0
15:15:24.801 [Flow] current health: 0
15:15:25.038 [Flow] current health: 0
15:15:25.038 [Flow] current health: 0
15:15:25.857 [Flow] current health: 0
15:15:26.109 [Flow] current health: 0
15:15:26.109 [Flow] current health: 0
15:15:26.361 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:26.724 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:26.725 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:26.965 [Flow] current health: 0
15:15:27.215 [Flow] current health: 0
15:15:27.215 [Flow] current health: 0
15:15:28.016 [Flow] current health: 0
15:15:28.273 [Flow] current health: 0
15:15:28.273 [Flow] current health: 0
15:15:29.086 [Flow] current health: 0
15:15:29.430 [Flow] current health: 0
15:15:29.430 [Flow] current health: 0
15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:29.697 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:30.168 [Flow] current health: 0
15:15:30.443 [Flow] current health: 0
15:15:30.443 [Flow] current health: 0
15:15:31.300 [Flow] current health: 0
15:15:31.374 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:31.483 [Flow] current health: 0
15:15:31.483 [Flow] current health: 0
15:15:31.739 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:32.365 [Flow] current health: 0
15:15:32.581 [Flow] current health: 0
15:15:32.581 [Flow] current health: 0
15:15:33.436 [Flow] current health: 0
15:15:33.711 [Flow] current health: 0
15:15:33.711 [Flow] current health: 0
15:15:34.545 [Flow] current health: 0
15:15:34.716 [Flow] current health: 0
15:15:34.716 [Flow] current health: 0
15:15:35.581 [Flow] current health: 0
15:15:35.940 [Flow] current health: 0
15:15:35.940 [Flow] current health: 0
15:15:36.639 [Flow] current health: 0
15:15:36.953 [Flow] current health: 0
15:15:36.953 [Flow] current health: 0
15:15:37.578 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:37.701 [Flow] current health: 0
15:15:37.898 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:15:38.033 [Flow] current health: 0
15:15:38.033 [Flow] current health: 0
15:15:38.763 [Flow] current health: 0
15:15:39.112 [Flow] current health: 0
15:15:39.112 [Flow] current health: 0
15:15:39.827 [Flow] current health: 0
15:15:40.245 [Flow] current health: 0
15:15:40.245 [Flow] current health: 0
15:15:40.900 [Flow] current health: 0
15:15:41.296 [Flow] current health: 0
15:15:41.296 [Flow] current health: 0
15:15:41.958 [Flow] current health: 0
15:15:42.308 [Flow] current health: 0
15:15:42.308 [Flow] current health: 0
15:15:43.031 [Flow] current health: 0
15:15:43.380 [Flow] current health: 0
15:15:43.380 [Flow] current health: 0
15:15:43.800 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:43.800 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:43.834 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:44.093 [Flow] current health: 0
15:15:44.458 [Flow] current health: 0
15:15:44.458 [Flow] current health: 0
15:15:44.458 [Flow] current health: 0
15:15:45.157 [Flow] current health: 0
15:15:45.603 [Flow] current health: 0
15:15:45.604 [Flow] current health: 0
15:15:46.223 [Flow] current health: 0
15:15:46.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:15:46.649 [Flow] current health: 0
15:15:46.649 [Flow] current health: 0
15:15:46.852 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:47.315 [Flow] current health: 0
15:15:47.522 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:15:47.735 [Flow] current health: 0
15:15:47.735 [Flow] current health: 0
15:15:48.412 [Flow] current health: 0
15:15:48.857 [Flow] current health: 0
15:15:48.857 [Flow] current health: 0
15:15:49.315 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:49.315 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:49.511 [Flow] current health: 0
15:15:49.963 [Flow] current health: 0
15:15:49.963 [Flow] current health: 0
15:15:50.558 [Flow] current health: 0
15:15:51.033 [Flow] current health: 0
15:15:51.033 [Flow] current health: 0
15:15:51.738 [Flow] current health: 0
15:15:52.201 [Flow] current health: 0
15:15:52.201 [Flow] current health: 0
15:15:52.822 [Flow] current health: 0
15:15:53.078 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:53.078 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:53.314 [Flow] current health: 0
15:15:53.314 [Flow] current health: 0
15:15:53.888 [Flow] current health: 0
15:15:54.456 [Flow] current health: 0
15:15:54.456 [Flow] current health: 0
15:15:54.988 [Flow] current health: 0
15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:55.333 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:55.472 [Flow] current health: 0
15:15:55.472 [Flow] current health: 0
15:15:56.017 [Flow] current health: 0
15:15:56.107 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:56.464 [Flow] current health: 0
15:15:56.464 [Flow] current health: 0
15:15:57.103 [Flow] current health: 0
15:15:57.493 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:15:57.493 [Flow] current health: 0
15:15:57.494 [Flow] current health: 0
15:15:57.669 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010d6929de go_type=ai_unit_beastmen_minotaur go_created_func_name=game_object_created_network_unit
15:15:57.960 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:15:58.182 [Flow] current health: 0
15:15:58.537 [Flow] current health: 0
15:15:58.537 [Flow] current health: 0
15:15:59.292 [Flow] current health: 0
15:15:59.440 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:15:59.440 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:59.472 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:15:59.856 [Flow] current health: 0
15:15:59.856 [Flow] current health: 0
15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:15:59.929 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:00.358 [Flow] current health: 0
15:16:00.821 [Flow] current health: 0
15:16:00.821 [Flow] current health: 0
15:16:01.452 [Flow] current health: 0
15:16:01.889 [Flow] current health: 0
15:16:01.889 [Flow] current health: 0
15:16:02.515 [Flow] current health: 0
15:16:02.967 [Flow] current health: 0
15:16:02.967 [Flow] current health: 0
15:16:03.625 [Flow] current health: 0
15:16:04.026 [Flow] current health: 0
15:16:04.026 [Flow] current health: 0
15:16:04.710 [Flow] current health: 0
15:16:05.102 [Flow] current health: 0
15:16:05.102 [Flow] current health: 0
15:16:05.779 [Flow] current health: 0
15:16:06.229 [Flow] current health: 0
15:16:06.229 [Flow] current health: 0
15:16:06.854 [Flow] current health: 0
15:16:07.283 [Flow] current health: 0
15:16:07.283 [Flow] current health: 0
15:16:07.808 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:07.934 [Flow] current health: 0
15:16:08.365 [Flow] current health: 0
15:16:08.365 [Flow] current health: 0
15:16:08.415 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:09.042 [Flow] current health: 0
15:16:09.416 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:09.416 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:09.451 [Flow] current health: 0
15:16:09.451 [Flow] current health: 0
15:16:09.451 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:09.451 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:09.451 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:16:10.083 [Flow] current health: 0
15:16:10.501 [Flow] current health: 0
15:16:10.501 [Flow] current health: 0
15:16:11.175 [Flow] current health: 0
15:16:11.658 [Flow] current health: 0
15:16:11.658 [Flow] current health: 0
15:16:11.765 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:12.108 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:12.154 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:12.154 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:12.303 [Flow] current health: 0
15:16:12.565 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:12.722 [Flow] current health: 0
15:16:12.722 [Flow] current health: 0
15:16:13.414 [Flow] current health: 0
15:16:13.813 [Flow] current health: 0
15:16:13.813 [Flow] current health: 0
15:16:13.870 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:14.392 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:14.521 [Flow] current health: 0
15:16:14.852 [Flow] current health: 0
15:16:14.852 [Flow] current health: 0
15:16:15.555 [Flow] current health: 0
15:16:15.987 [Flow] current health: 0
15:16:15.987 [Flow] current health: 0
15:16:16.626 [Flow] current health: 0
15:16:17.056 [Flow] current health: 0
15:16:17.056 [Flow] current health: 0
15:16:17.628 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:17.720 [Flow] current health: 0
15:16:18.148 [Flow] current health: 0
15:16:18.148 [Flow] current health: 0
15:16:18.825 [Flow] current health: 0
15:16:18.907 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:16:19.266 [Flow] current health: 0
15:16:19.266 [Flow] current health: 0
15:16:19.654 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:19.938 [Flow] current health: 0
15:16:20.203 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:20.352 [Flow] current health: 0
15:16:20.352 [Flow] current health: 0
15:16:20.969 [Flow] current health: 0
15:16:21.346 [Flow] current health: 0
15:16:21.346 [Flow] current health: 0
15:16:22.124 [Flow] current health: 0
15:16:22.437 [Flow] current health: 0
15:16:22.437 [Flow] current health: 0
15:16:23.178 [Flow] current health: 0
15:16:23.508 [Flow] current health: 0
15:16:23.508 [Flow] current health: 0
15:16:24.206 [Flow] current health: 0
15:16:24.234 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:24.234 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:24.712 [Flow] current health: 0
15:16:24.712 [Flow] current health: 0
15:16:25.259 [Flow] current health: 0
15:16:25.762 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:25.762 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:25.874 [Flow] current health: 0
15:16:25.874 [Flow] current health: 0
15:16:26.341 [Flow] current health: 0
15:16:26.922 [Flow] current health: 0
15:16:26.922 [Flow] current health: 0
15:16:27.291 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:27.457 [Flow] current health: 0
15:16:27.657 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:28.012 [Flow] current health: 0
15:16:28.012 [Flow] current health: 0
15:16:28.445 [Flow] current health: 0
15:16:29.100 [Flow] current health: 0
15:16:29.100 [Flow] current health: 0
15:16:29.496 [Flow] current health: 0
15:16:30.146 [Flow] current health: 0
15:16:30.146 [Flow] current health: 0
15:16:30.558 [Flow] current health: 0
15:16:31.055 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:31.090 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:31.090 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:31.155 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:31.256 [Flow] current health: 0
15:16:31.256 [Flow] current health: 0
15:16:31.616 [Flow] current health: 0
15:16:32.163 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:32.163 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:32.282 [Flow] current health: 0
15:16:32.282 [Flow] current health: 0
15:16:32.678 [Flow] current health: 0
15:16:33.386 [Flow] current health: 0
15:16:33.386 [Flow] current health: 0
15:16:33.800 [Flow] current health: 0
15:16:34.521 [Flow] current health: 0
15:16:34.521 [Flow] current health: 0
15:16:34.858 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:34.858 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:34.907 [Flow] current health: 0
15:16:35.558 [Flow] current health: 0
15:16:35.558 [Flow] current health: 0
15:16:35.593 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:35.960 [Flow] current health: 0
15:16:36.571 [Flow] current health: 0
15:16:36.571 [Flow] current health: 0
15:16:36.992 [Flow] current health: 0
15:16:37.536 [Flow] current health: 0
15:16:37.536 [Flow] current health: 0
15:16:38.044 [Flow] current health: 0
15:16:38.611 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:16:38.612 [Flow] current health: 0
15:16:38.612 [Flow] current health: 0
15:16:38.612 [Flow] current health: 0
15:16:38.612 [Flow] current health: 0
15:16:39.686 [Flow] current health: 0
15:16:40.057 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:40.511 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:16:40.796 [Flow] current health: 0
15:16:40.805 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:16:41.674 [Flow] Overcharge unit overheated
15:16:41.675 [Flow] Overcharge unit overheated
15:16:42.543 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:43.813 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:44.773 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xb78, position: 0
15:16:45.137 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:45.137 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:46.285 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010d6929de go_type=standard_unit go_created_func_name=game_object_created_network_unit
15:16:47.970 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:16:50.200 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:51.034 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:51.035 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:53.599 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:53.599 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:16:55.693 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:16:55.693 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:16:58.936 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=ai_unit_beastmen_minotaur, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:04.629 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:05.060 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:05.112 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:06.191 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:07.848 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:07.848 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:10.877 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:17:10.877 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:17:12.350 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:13.482 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:15.576 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:22.220 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:23.000 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:23.098 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:23.690 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:23.992 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:24.618 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:24.820 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:26.152 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:40.614 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:47.080 [Lua] min_height 160
15:17:51.784 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:52.239 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:52.239 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:52.443 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:52.479 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:17:52.999 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:53.266 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:53.536 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:53.875 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:17:57.858 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:17:58.339 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:18:06.309 [Flow] ***************************DEBUG************************Ritual force end timer
15:18:17.304 [Lua] Received new state from server map_deus
15:18:17.304 [Lua] gm_event_end_conditions_met true false
15:18:17.304 [Save] Saving `save_data`
15:18:17.305 [Lua] Game won
15:18:17.305 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:18:17.307 [Save] Save done
15:18:17.307 [Save] Saving `save_data`
15:18:17.307 [Lua] generate_backend_stats 11000010c7fed13:1
15:18:17.309 [Save] Save done
15:18:17.326 [Lua] PlayFabMirrorBase:_commit_internal nil
15:18:17.326 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:18:17.326 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:18:17.327 [Lua] commit result success 5
15:18:17.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
15:18:17.327 [Lua] none table: 0000000004F70B20 table: 00000000121C9DB0
15:18:17.327 [Lua] min_height 160
15:18:17.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
15:18:17.939 [Lua] THIS IS A FUNCTION
15:18:18.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
15:18:26.130 [Lua] ConflictDirector - destroy all units
15:18:27.660 [Lua] [NetworkClient] New State loading (old state game_started)
15:18:27.660 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.660 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=649 owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:18:27.661 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:18:27.661 [Lua] destroyed player game object with id 649 callback
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.661 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a
15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=70 owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:18:27.662 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1
15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061
15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=69 owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:18:27.662 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1
15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] MUSIC object destroyed
15:18:27.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:18:27.662 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:18:27.662 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1
15:18:27.662 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1
15:18:27.662 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:18:27.663 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:18:27.663 [Lua] [NetworkClient] All level packages loaded!
15:18:27.663 [Lua] [NetworkClient] New State loaded (old state loading)
15:18:27.663 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
15:18:27.675 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:18:27.676 [Lua] TRANSITION nil nil load_next_level
15:18:27.676 [Lua] Transition type "load_next_level", is server: false
15:18:27.676 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=295.84
15:18:29.674 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:18:29.674 [Lua] [Managers] Calling function on all managers:
15:18:29.675 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:18:29.675 [Lua] Clearing all global lookup lists
15:18:29.675 [Lua] [IngamePlayerListUI] - Destroy
15:18:29.675 [Lua] [EquipmentUI] - Destroy
15:18:29.675 [Lua] [AbilityUI] - Destroy
15:18:29.675 [Lua] [GamePadEquipmentUI] - Destroy
15:18:29.675 [Lua] [GamePadAbilityUI] - Destroy
15:18:29.675 [Lua] [IngameUI] destroy
15:18:29.978 [Lua] [Managers] Destroying manager group:
15:18:29.988 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:18:30.140 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:18:30.145 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:18:30.145 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:18:30.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:18:30.147 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:18:30.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:18:30.155 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:18:30.158 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:18:30.158 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:18:30.159 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:18:30.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:18:30.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:18:30.165 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:18:30.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:18:30.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:18:30.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:18:30.178 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:18:30.183 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:18:30.184 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:18:30.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:18:30.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:18:30.191 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:18:30.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:18:30.194 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:18:30.195 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:18:30.197 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:18:30.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:18:30.203 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:18:30.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:18:30.208 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:18:30.218 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:18:30.218 [Lua] [Matchmaking] unregister rpcs
15:18:30.218 [Lua] ############### UNLOADING PACKAGES ###############
15:18:30.218 [Lua] [Gamestate] Enter state StateLoading
15:18:30.220 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:18:30.220 [Lua] [Matchmaking] register rpcs
15:18:30.220 [Lua] registering RPCs
15:18:30.220 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:18:30.220 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:18:30.220 [Lua] [PartyManager] Leader is set to 11000010d6929de
15:18:30.220 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:18:30.222 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:18:30.222 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:18:30.234 [Umbra] Unload tome
15:18:30.235 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path5, sig_crag_slaanesh_path5
15:18:30.239 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path5
15:18:30.244 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path5
15:18:30.248 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path5
15:18:30.301 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path5
15:18:30.304 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path5
15:18:30.337 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path5
15:18:30.337 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
15:18:30.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:18:30.396 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:18:30.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
15:18:30.410 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
15:18:30.985 [Lua] [StateLoading] got rpc_load_level
15:18:30.985 [Lua] [NetworkClient] New State loading (old state loaded)
15:18:30.986 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:18:31.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
15:18:31.322 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
15:18:31.340 [Lua] [LevelTransitionHandler] Level load completed!
15:18:31.340 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:18:31.340 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:18:31.340 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
15:18:31.340 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:18:31.340 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:18:31.345 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:18:31.357 [Lua] [NetworkClient] All level packages loaded!
15:18:31.357 [Lua] [NetworkClient] New State loaded (old state loading)
15:18:31.357 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
15:18:31.509 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:18:31.511 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:18:31.511 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
15:18:31.511 [Umbra] Init version: 3.4.15 :: 16 threads
15:18:31.513 [Lua] Async level spawning done
15:18:31.513 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:18:32.522 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:18:32.522 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:18:32.522 [Lua] [Matchmaking] unregister rpcs
15:18:32.522 [Lua] [Managers] Destroying manager group:
15:18:32.523 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:18:32.523 [Lua] [Gamestate] Enter StateIngame CLIENT
15:18:32.523 [Lua] <>level = dlc_morris_map<>
15:18:32.523 [Lua] [StateIngame] Client ingame
15:18:32.527 [Lua] [Matchmaking] register rpcs
15:18:32.527 [Lua] GameNetworkManager:init... creating game session
15:18:32.527 [Lua] Joining GameSession userdata: 0x17a942b8 as a client through channel_id 1
15:18:32.527 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:18:32.527 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:18:32.527 [Lua] [GameNetworkManager] self.is_server = false
15:18:32.527 [Network] Setting artificial MTU limit to 65536
15:18:32.544 [Lua] Switching ConflictSettings: to: disabled
15:18:32.544 [Lua] pacing=disabled
15:18:32.544 [Lua] roaming=nil
15:18:32.544 [Lua] specials=disabled
15:18:32.544 [Lua] debug_color=black
15:18:32.544 [Lua] pack_spawning=disabled
15:18:32.544 [Lua] contained_breeds=nil
15:18:32.544 [Lua] disabled=true
15:18:32.544 [Lua] boss=disabled
15:18:32.544 [Lua] horde=disabled
15:18:32.544 [Lua] name=disabled
15:18:32.544 [Lua] intensity=disabled
15:18:32.544 [Lua] ---
15:18:32.544 [Lua] [LevelAnalysis] set_random_seed( 0)
15:18:32.549 [Lua] [AIInterestPointSystem] Level Seed: 1949501547
15:18:32.549 [Lua]
15:18:32.549 [Lua] [network_manager] = table
15:18:32.549 [Lua] [network_manager] = metatable
15:18:32.549 [Lua] [startup_data] = table
15:18:32.549 [Lua] [entity_manager] = table
15:18:32.549 [Lua] [entity_manager] = metatable
15:18:32.549 [Lua] [unit_spawner] = table
15:18:32.549 [Lua] [unit_spawner] = metatable
15:18:32.549 [Lua] [unit_storage] = table
15:18:32.549 [Lua] [unit_storage] = metatable
15:18:32.549 [Lua] [dice_keeper] = table
15:18:32.549 [Lua] [dice_keeper] = metatable
15:18:32.549 [Lua] [is_server] = false (boolean)
15:18:32.549 [Lua] [world] = [World]
15:18:32.549 [Lua] [system_api] = table
15:18:32.549 [Lua] [input_manager] = table
15:18:32.549 [Lua] [input_manager] = metatable
15:18:32.549 [Lua] [profile_synchronizer] = table
15:18:32.549 [Lua] [profile_synchronizer] = metatable
15:18:32.549 [Lua] [entity_system] = table
15:18:32.549 [Lua] [entity_system] = metatable
15:18:32.549 [Lua] [level_transition_handler] = table
15:18:32.549 [Lua] [level_transition_handler] = metatable
15:18:32.549 [Lua] [num_local_human_players] = 1 (number)
15:18:32.549 [Lua] [statistics_db] = table
15:18:32.549 [Lua] [statistics_db] = metatable
15:18:32.549 [Lua] [entity_system_bag] = table
15:18:32.549 [Lua] [entity_system_bag] = metatable
15:18:32.549 [Lua] [network_lobby] = table
15:18:32.549 [Lua] [network_lobby] = metatable
15:18:32.549 [Lua] [network_transmit] = table
15:18:32.549 [Lua] [network_transmit] = metatable
15:18:32.549 [Lua] [network_clock] = table
15:18:32.549 [Lua] [network_clock] = metatable
15:18:32.549 [Lua] [free_flight_manager] = table
15:18:32.549 [Lua] [free_flight_manager] = metatable
15:18:32.549 [Lua] [network_event_delegate] = table
15:18:32.549 [Lua] [network_event_delegate] = metatable
15:18:32.549 [Lua]
15:18:32.549 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:18:32.549 [Lua] ignoring extension VersusInteractObjectiveExtension
15:18:32.549 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:18:32.549 [Lua] ignoring extension VersusSocketObjectiveExtension
15:18:32.549 [Lua] ignoring extension VersusTargetObjectiveExtension
15:18:32.549 [Lua] ignoring extension VersusMissionObjectiveExtension
15:18:32.569 [Lua] [AchievementManager] Achievements using the steam platform
15:18:32.569 [Lua] PlayerManager:add_player player_1
15:18:32.591 [Lua] [StateIngame] Level seed: 0
15:18:32.592 [Lua] [IngameUI] init
15:18:32.606 [Lua] cb_razer_chroma_setup
15:18:32.621 [Save] Saving `save_data`
15:18:32.624 [Save] Save done
15:18:32.624 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000121E1390; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000B011F80; parent_world_position = table: 000000000B011FB0; local_position = table: 00000000121E1300; size = table: 00000000121E1350; node = table: 00000000121E1390
[3] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000B011E90; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000B011E90; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000003F45000
[7] self = table: 0000000003F45000; ingame_ui_context = table: 000000000FA8FBE0; input_manager = table: 0000000011A31D10; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000003F45000
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000000FA90310; error_prefix_data = table: 0000000003F44FC0; func = [function]
[14] self = table: 000000000FA90310; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000003F44EE0; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000FA90310
[20] self = table: 00000000016981B0; ingame_ui_context = table: 000000000FA8FBE0
[21] self = table: 00000000016981B0; params = table: 0000000001698320; viewport_name = "player_1"; input_manager = table: 0000000011A31D10; input_source = table: 0000000012210890; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001806270; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000DAD330; camera_system = table: 0000000012085F10; outline_system = table: 0000000002CF2C70; fade_system = table: 000000000215FAA0; sound_sector_system = table: 000000000D1C9E90; sound_environment_system = table: 000000001781DE20; event_manager = table: 0000000016C0DA90; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA8FBE0
[22] self = table: 0000000001698070; new_state = table: 0000000018BDA350; params = table: 0000000001698320; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000001698070; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true
[25] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003F48EC0; menu_widgets = table: 0000000003F45E20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000003F48EC0; menu_widgets = table: 0000000003F45E20; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000CDBD410; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018F06210; telemetry_time_view_enter = 0; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003C0EB30; cutscene_system = table: 0000000000E48960; text_popup_ui = table: 00000000178280B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000178DB3A0; ui_top_renderer = table: 000000000CA52DA0; camera_manager = table: 0000000003FFC260; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000FA8FBE0; views = table: 0000000018E224C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001806270; weave_onboarding = table: 00000000178DC680; popup_handler = table: 0000000017827F00; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004143B00;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00;
[22] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[23] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[24] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[25] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000CE37310; _debug_gui_immediate = [Gui]; entity_system = table: 000000000CE41A20; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000189C5AA0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003EC5310; machines = table: 0000000001698280; _quit_game = false; network_clock = table: 0000000016DCA060; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000E45940; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004143B00;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003751BD0;
15:18:32.625 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000001D2E9A0; node_def = table: 000000000B011CB0; k = "offset"; v = table: 000000000B011D70
[2] scenegraph = table: 0000000001D2E920; scenegraph_def = table: 0000000003F45110; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B011CB0; parent_name = nil; local_position = table: 0000000001D2E950; node = table: 0000000001D2E9A0
[3] scenegraph_def = table: 0000000003F45110; scenegraph = table: 0000000001D2E920; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B011CB0
[4] self = table: 0000000003F45000
[5] self = table: 0000000003F45000; ingame_ui_context = table: 000000000FA8FBE0; input_manager = table: 0000000011A31D10; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000003F45000
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000000FA90310; error_prefix_data = table: 0000000003F44FC0; func = [function]
[12] self = table: 000000000FA90310; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000003F44EE0; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000FA90310
[18] self = table: 00000000016981B0; ingame_ui_context = table: 000000000FA8FBE0
[19] self = table: 00000000016981B0; params = table: 0000000001698320; viewport_name = "player_1"; input_manager = table: 0000000011A31D10; input_source = table: 0000000012210890; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000001806270; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000000DAD330; camera_system = table: 0000000012085F10; outline_system = table: 0000000002CF2C70; fade_system = table: 000000000215FAA0; sound_sector_system = table: 000000000D1C9E90; sound_environment_system = table: 000000001781DE20; event_manager = table: 0000000016C0DA90; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA8FBE0
[20] self = table: 0000000001698070; new_state = table: 0000000018BDA350; params = table: 0000000001698320; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000001698070; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true
[23] self = table: 0000000001698070; parent = table: 0000000016DC84E0; start_state = table: 0000000018BDA350; params = table: 0000000001698320; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000001698070
[25] self = table: 0000000016DC84E0; loading_context = table: 0000000003751BD0; is_server = false; assert_on_leak = true; input_manager = table: 0000000011A31D10; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000004143B00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016C0DA90; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1949501547; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000001698320
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003F45E20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003F48EC0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000B011E90; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000003F45E20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000018F06210; ingame_ui = table: 000000000FA90310; definitions = table: 0000000003F45070; input_manager = table: 0000000011A31D10; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F451B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003F48EC0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000B011E90; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000CDBD410; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000018F06210; telemetry_time_view_enter = 0; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003C0EB30; cutscene_system = table: 0000000000E48960; text_popup_ui = table: 00000000178280B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000178DB3A0; ui_top_renderer = table: 000000000CA52DA0; camera_manager = table: 0000000003FFC260; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000FA8FBE0; views = table: 0000000018E224C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001806270; weave_onboarding = table: 00000000178DC680; popup_handler = table: 0000000017827F00; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004143B00;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016DC84E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000FA8FBE0; _lobby_client = table: 0000000001655140; player = table: 0000000001806270; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004143B00;
[20] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[21] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[22] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[23] _params = table: 0000000001698320; _profiling_debugging_enabled = true; _parent = table: 0000000016DC84E0; _state = table: 00000000016981B0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000CE37310; _debug_gui_immediate = [Gui]; entity_system = table: 000000000CE41A20; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000189C5AA0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000011A31D10; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003EC5310; machines = table: 0000000001698280; _quit_game = false; network_clock = table: 0000000016DCA060; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000000E45940; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004143B00;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DC84E0;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003751BD0;
15:18:32.630 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:18:32.630 [Lua] [Managers] Calling function on all managers:
15:18:32.631 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:18:33.123 [Window] Window => inactive
15:18:33.850 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:18:33.850 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:18:33.850 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13
15:18:33.850 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de
15:18:33.850 [Lua] PlayerManager:add_remote_player 11000010d6929de
15:18:33.868 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:18:33.868 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1
15:18:33.868 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states
15:18:33.871 [Lua] [TelemetryRPCListener] Receiving session id from server 0659d7bc-5dbf-41b4-9cd6-d25a55e704c6
15:18:33.871 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:18:33.871 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:18:33.871 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 3, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13
15:18:33.871 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a
15:18:33.871 [Lua] PlayerManager:add_remote_player 110000106524d2a
15:18:33.888 error: [Lua] SETTING ROUND ID
15:18:33.888 [Lua] [NetworkClient] rpc_game_started
15:18:33.888 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:18:33.888 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:18:33.888 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:18:33.888 [Lua] [GameNetworkManager] PLAYER is local player
15:18:33.888 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
15:18:33.889 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:18:33.889 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:18:33.889 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:18:33.889 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13
15:18:33.889 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061
15:18:33.889 [Lua] PlayerManager:add_remote_player 11000010ecfe061
15:18:33.904 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:18:33.904 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
15:18:33.993 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:18:33.993 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1
15:18:33.993 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:18:33.993 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1
15:18:34.211 [Lua] StateInGameRunning:_game_actually_starts()
15:18:34.211 [Lua] #################################################################################################################
15:18:34.211 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_slaanesh_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:18:34.211 [Lua] #################################################################################################################
15:18:34.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 36
15:18:34.228 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 36
15:18:34.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 36
15:18:34.415 [Lua] Commit load time data
15:18:38.703 [Window] Window => active
15:19:06.099 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
15:19:06.146 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
15:19:06.146 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
15:20:23.496 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
15:20:44.453 [Lua] Received new state from server ingame_deus
15:20:44.453 [Lua] gm_event_end_conditions_met true false
15:20:44.453 [Save] Saving `save_data`
15:20:44.454 [Lua] Game won
15:20:44.454 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:20:44.456 [Save] Save done
15:20:44.456 [Save] Saving `save_data`
15:20:44.457 [Lua] generate_backend_stats 11000010c7fed13:1
15:20:44.458 [Save] Save done
15:20:44.476 [Lua] PlayFabMirrorBase:_commit_internal nil
15:20:44.476 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:20:44.476 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:20:44.476 [Lua] [NetworkClient] New State loading (old state game_started)
15:20:44.476 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061
15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:20:44.476 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1
15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:20:44.476 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:20:44.476 [Lua] destroyed player game object with id 4 callback
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:20:44.476 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1
15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:20:44.476 [Lua] [GameNetworkManager] MUSIC object destroyed
15:20:44.476 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:20:44.476 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:20:44.476 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1
15:20:44.476 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1
15:20:44.476 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:20:44.477 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:20:44.477 [Lua] [NetworkClient] All level packages loaded!
15:20:44.477 [Lua] [NetworkClient] New State loaded (old state loading)
15:20:44.477 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1
15:20:44.477 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:20:44.477 [Lua] commit result success 6
15:20:44.477 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
15:20:44.477 [Lua] none table: 0000000000547A80 nil
15:20:44.478 [Lua] TRANSITION nil nil load_next_level
15:20:44.478 [Lua] Transition type "load_next_level", is server: false
15:20:44.478 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=133.70
15:20:44.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
15:20:45.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
15:20:46.467 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:20:46.467 [Lua] [Managers] Calling function on all managers:
15:20:46.468 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:20:46.468 [Lua] Clearing all global lookup lists
15:20:46.468 [Lua] [IngamePlayerListUI] - Destroy
15:20:46.468 [Lua] [IngameUI] destroy
15:20:46.470 [Lua] [Managers] Destroying manager group:
15:20:46.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:20:46.471 [Lua] [Matchmaking] unregister rpcs
15:20:46.471 [Lua] ############### UNLOADING PACKAGES ###############
15:20:46.471 [Lua] [Gamestate] Enter state StateLoading
15:20:46.473 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:20:46.473 [Lua] [Matchmaking] register rpcs
15:20:46.473 [Lua] registering RPCs
15:20:46.473 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:20:46.473 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:20:46.473 [Lua] [PartyManager] Leader is set to 11000010d6929de
15:20:46.473 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:20:46.484 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
15:20:46.484 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0
15:20:46.484 [Umbra] Unload tome
15:20:46.504 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1, async-read,
15:20:46.504 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1, async-read,
15:20:46.506 [Lua] [StateLoading] got rpc_load_level
15:20:46.506 [Lua] [NetworkClient] New State loading (old state loaded)
15:20:46.507 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_nurgle_path1 0
15:20:46.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
15:20:46.909 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
15:20:46.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
15:20:51.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
15:20:51.645 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
15:20:51.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common
15:20:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common
15:20:55.352 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common
15:20:55.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common
15:20:57.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common
15:20:57.798 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common
15:20:57.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:20:58.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:20:58.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:20:58.839 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:20:59.108 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:20:59.108 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:20:59.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e
15:20:59.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e
15:20:59.511 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e
15:20:59.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
15:21:00.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
15:21:00.946 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
15:21:00.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
15:21:02.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
15:21:02.496 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
15:21:02.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
15:21:02.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
15:21:02.767 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
15:21:02.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
15:21:02.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
15:21:02.800 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common
15:21:02.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
15:21:02.855 [Umbra] Loading umbra tome '#ID[bf2217870bd5fd0a]'
15:21:03.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
15:21:03.155 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1
15:21:03.173 [Lua] [LevelTransitionHandler] Level load completed!
15:21:03.173 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_nurgle_path1 - level_seed: 139971834 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:21:03.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:21:03.187 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
chaos_marauder=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
15:21:03.187 [Lua] load_startup_enemy_packages: --------------
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_spawn
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_troll
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_rat_ogre
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_stormfiend
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] beastmen_minotaur
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_plague_sorcerer
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_corruptor_sorcerer
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_gutter_runner
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_pack_master
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_poison_wind_globadier
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_ratling_gunner
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] skaven_warpfire_thrower
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_vortex_sorcerer
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] beastmen_standard_bearer
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] chaos_vortex
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:21:03.187 [Lua] critter_rat
15:21:03.187 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] critter_pig
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] beastmen_gor
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_storm_vermin
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] beastmen_ungor_archer
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_plague_monk
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_storm_vermin_with_shield
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] beastmen_ungor
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_clan_rat
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_loot_rat
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_slave
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] chaos_fanatic
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] chaos_marauder_with_shield
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] skaven_clan_rat_with_shield
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] chaos_berzerker
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] beastmen_bestigor
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] chaos_marauder
15:21:03.188 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:21:03.188 [Lua] chaos_raider
15:21:03.190 [Lua] [NetworkClient] All level packages loaded!
15:21:03.190 [Lua] [NetworkClient] New State loaded (old state loading)
15:21:03.190 [Lua] [NetworkClient] on_level_loaded sig_snare_e_nurgle_path1
15:21:03.291 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:21:03.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:21:03.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:21:03.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:21:03.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:21:03.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:21:03.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:21:03.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:21:03.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:21:03.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:21:03.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:21:03.830 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:21:03.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:21:04.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:21:04.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:21:04.082 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:21:04.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:21:04.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:21:04.167 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:21:04.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:21:04.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:21:04.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:21:04.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:21:04.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:21:04.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:21:04.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:21:04.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:21:04.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:21:04.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:21:04.670 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:21:04.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:21:04.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:21:04.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:21:04.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:21:04.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:21:04.940 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:21:04.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:21:05.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:21:05.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:21:05.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:21:05.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:21:05.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:21:05.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:21:05.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:21:05.344 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:21:05.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:21:05.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:21:05.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:21:05.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:21:05.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:21:05.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:21:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:21:05.715 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:21:05.715 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:21:05.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:21:05.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:21:05.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:21:05.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:21:06.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:21:06.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:21:06.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:21:06.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:21:06.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:21:06.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:21:06.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:21:06.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:21:06.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:21:06.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:21:06.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:21:06.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:21:07.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:21:07.093 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:21:07.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:21:07.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:21:07.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:21:07.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:21:07.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:21:07.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:21:07.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:21:07.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:21:07.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:21:07.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:21:07.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:21:07.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:21:07.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:21:08.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:21:08.054 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:21:08.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:21:08.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:21:08.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:21:08.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:21:08.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:21:08.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:21:08.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:21:08.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:21:08.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:21:08.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:21:08.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:21:08.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:21:08.815 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_nurgle_path1 game_mode: deus
15:21:08.815 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:21:08.815 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:21:08.820 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:21:09.001 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:21:09.001 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world
15:21:09.001 [Umbra] Init version: 3.4.15 :: 16 threads
15:21:09.448 [Lua] Async level spawning done
15:21:09.448 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:21:10.412 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:21:10.412 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:21:10.412 [Lua] [Matchmaking] unregister rpcs
15:21:10.412 [Lua] [Managers] Destroying manager group:
15:21:10.413 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
15:21:10.413 [Lua] [Gamestate] Enter StateIngame CLIENT
15:21:10.413 [Lua] <>level = sig_snare_e_nurgle_path1<>
15:21:10.413 [Lua] [StateIngame] Client ingame
15:21:10.416 [Lua] [Matchmaking] register rpcs
15:21:10.416 [Lua] GameNetworkManager:init... creating game session
15:21:10.416 [Lua] Joining GameSession userdata: 0x01eb99b8 as a client through channel_id 1
15:21:10.417 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:21:10.417 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:21:10.417 [Lua] [GameNetworkManager] self.is_server = false
15:21:10.417 [Network] Setting artificial MTU limit to 65536
15:21:10.422 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:21:10.422 [Lua] pacing=deus_default
15:21:10.422 [Lua] locked_func_name=beastmen
15:21:10.422 [Lua] roaming=nil
15:21:10.422 [Lua] specials=deus_skaven_beastmen
15:21:10.422 [Lua] contained_breeds=nil
15:21:10.422 [Lua] debug_color=orange
15:21:10.422 [Lua] disabled=false
15:21:10.422 [Lua] pack_spawning=deus_skaven_beastmen
15:21:10.422 [Lua] factions=nil
15:21:10.422 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:21:10.422 [Lua] boss=deus_skaven_beastmen
15:21:10.422 [Lua] horde=deus_beastmen
15:21:10.422 [Lua] name=deus_skaven_beastmen
15:21:10.422 [Lua] intensity=deus_default
15:21:10.422 [Lua] ---
15:21:10.422 [Lua] [LevelAnalysis] set_random_seed( 139971834)
15:21:10.429 [Lua] [AIInterestPointSystem] Level Seed: 139971834
15:21:10.429 [Lua]
15:21:10.429 [Lua] [network_manager] = table
15:21:10.429 [Lua] [network_manager] = metatable
15:21:10.429 [Lua] [startup_data] = table
15:21:10.429 [Lua] [entity_manager] = table
15:21:10.429 [Lua] [entity_manager] = metatable
15:21:10.429 [Lua] [unit_spawner] = table
15:21:10.429 [Lua] [unit_spawner] = metatable
15:21:10.429 [Lua] [unit_storage] = table
15:21:10.429 [Lua] [unit_storage] = metatable
15:21:10.429 [Lua] [dice_keeper] = table
15:21:10.429 [Lua] [dice_keeper] = metatable
15:21:10.429 [Lua] [is_server] = false (boolean)
15:21:10.429 [Lua] [world] = [World]
15:21:10.429 [Lua] [system_api] = table
15:21:10.429 [Lua] [input_manager] = table
15:21:10.429 [Lua] [input_manager] = metatable
15:21:10.429 [Lua] [profile_synchronizer] = table
15:21:10.429 [Lua] [profile_synchronizer] = metatable
15:21:10.429 [Lua] [entity_system] = table
15:21:10.429 [Lua] [entity_system] = metatable
15:21:10.429 [Lua] [level_transition_handler] = table
15:21:10.429 [Lua] [level_transition_handler] = metatable
15:21:10.429 [Lua] [num_local_human_players] = 1 (number)
15:21:10.429 [Lua] [statistics_db] = table
15:21:10.429 [Lua] [statistics_db] = metatable
15:21:10.429 [Lua] [entity_system_bag] = table
15:21:10.429 [Lua] [entity_system_bag] = metatable
15:21:10.429 [Lua] [network_lobby] = table
15:21:10.429 [Lua] [network_lobby] = metatable
15:21:10.429 [Lua] [network_transmit] = table
15:21:10.429 [Lua] [network_transmit] = metatable
15:21:10.429 [Lua] [network_clock] = table
15:21:10.429 [Lua] [network_clock] = metatable
15:21:10.429 [Lua] [free_flight_manager] = table
15:21:10.429 [Lua] [free_flight_manager] = metatable
15:21:10.429 [Lua] [network_event_delegate] = table
15:21:10.429 [Lua] [network_event_delegate] = metatable
15:21:10.429 [Lua]
15:21:10.429 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:21:10.429 [Lua] ignoring extension VersusInteractObjectiveExtension
15:21:10.429 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:21:10.429 [Lua] ignoring extension VersusSocketObjectiveExtension
15:21:10.429 [Lua] ignoring extension VersusTargetObjectiveExtension
15:21:10.429 [Lua] ignoring extension VersusMissionObjectiveExtension
15:21:10.430 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:21:10.447 [Lua] [AchievementManager] Achievements using the steam platform
15:21:10.447 [Lua] PlayerManager:add_player player_1
15:21:10.488 [Lua] respawn_unit_spawned with group id: terror_respawn
15:21:10.488 [Lua] respawn_unit_spawned with group id: terror_respawn
15:21:10.491 [Lua] respawn_unit_spawned with group id: terror_respawn
15:21:10.503 [Lua] [StateIngame] Level seed: 139971834
15:21:10.514 [Lua] [IngameUI] init
15:21:10.530 [Lua] cb_razer_chroma_setup
15:21:10.544 [Save] Saving `save_data`
15:21:10.547 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000C8C55F0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000C8C5240; parent_world_position = table: 000000000C8C5270; local_position = table: 000000000C8C5560; size = table: 000000000C8C55B0; node = table: 000000000C8C55F0
[3] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000C8C5150; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000C8C5150; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000FD2E5B0
[7] self = table: 000000000FD2E5B0; ingame_ui_context = table: 000000000B1F1F20; input_manager = table: 000000000294D620; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000FD2E5B0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000000B1F1F50; error_prefix_data = table: 000000000FD2E570; func = [function]
[14] self = table: 000000000B1F1F50; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000FD2E490; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000B1F1F50
[20] self = table: 0000000018D577C0; ingame_ui_context = table: 000000000B1F1F20
[21] self = table: 0000000018D577C0; params = table: 00000000016F5B00; viewport_name = "player_1"; input_manager = table: 000000000294D620; input_source = table: 000000001A4566A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000D522A10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001353A00; camera_system = table: 000000000210B8E0; outline_system = table: 0000000018AF4A90; fade_system = table: 00000000023BE4B0; sound_sector_system = table: 0000000001513590; sound_environment_system = table: 0000000002D38CA0; event_manager = table: 0000000002273C70; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1F1F20
[22] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; params = table: 00000000016F5B00; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true
[25] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000FD324B0; menu_widgets = table: 000000000FD2F410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000FD324B0; menu_widgets = table: 000000000FD2F410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000003C25C10; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A7B3BD0; telemetry_time_view_enter = 0; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000FD27480; cutscene_system = table: 0000000012225B60; text_popup_ui = table: 000000000FD0F7F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCF5760; ui_top_renderer = table: 0000000001A592F0; camera_manager = table: 0000000001EC4E60; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000B1F1F20; views = table: 000000000FC2EA80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D522A10; weave_onboarding = table: 000000000FCF6A40; popup_handler = table: 000000000FD0F6B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004B6A110;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110;
[22] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[23] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[24] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[25] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000018C2B970; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C2C650; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000016F58E0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018DF3C60; machines = table: 00000000016F5A90; _quit_game = false; network_clock = table: 0000000001EB9540; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 0000000000B119F0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004B6A110;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016A986B0;
15:21:10.547 [Save] Save done
15:21:10.547 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000C8D2420; node_def = table: 000000000C8C4F70; k = "offset"; v = table: 000000000C8C5030
[2] scenegraph = table: 000000000C8D23F0; scenegraph_def = table: 000000000FD2E6C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C8C4F70; parent_name = nil; local_position = table: 000000000CD45190; node = table: 000000000C8D2420
[3] scenegraph_def = table: 000000000FD2E6C0; scenegraph = table: 000000000C8D23F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C8C4F70
[4] self = table: 000000000FD2E5B0
[5] self = table: 000000000FD2E5B0; ingame_ui_context = table: 000000000B1F1F20; input_manager = table: 000000000294D620; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000FD2E5B0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000000B1F1F50; error_prefix_data = table: 000000000FD2E570; func = [function]
[12] self = table: 000000000B1F1F50; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000FD2E490; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000B1F1F50
[18] self = table: 0000000018D577C0; ingame_ui_context = table: 000000000B1F1F20
[19] self = table: 0000000018D577C0; params = table: 00000000016F5B00; viewport_name = "player_1"; input_manager = table: 000000000294D620; input_source = table: 000000001A4566A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000D522A10; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001353A00; camera_system = table: 000000000210B8E0; outline_system = table: 0000000018AF4A90; fade_system = table: 00000000023BE4B0; sound_sector_system = table: 0000000001513590; sound_environment_system = table: 0000000002D38CA0; event_manager = table: 0000000002273C70; level_key = "sig_snare_e_nurgle_path1"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1F1F20
[20] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; params = table: 00000000016F5B00; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000016F5B30; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true
[23] self = table: 00000000016F5B30; parent = table: 00000000162E3800; start_state = table: 0000000018BDA350; params = table: 00000000016F5B00; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 00000000016F5B30
[25] self = table: 00000000162E3800; loading_context = table: 0000000016A986B0; is_server = false; assert_on_leak = true; input_manager = table: 000000000294D620; level_key = "sig_snare_e_nurgle_path1"; level_setting = table: 0000000000413010; db = table: 0000000000C527B0; world = [World]; network_event_delegate = table: 0000000004B6A110; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002273C70; level = [Level]; level_key = "sig_snare_e_nurgle_path1"; level_seed = 139971834; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_snare_e/generated/nurgle_path1/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000016F5B00
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD2F410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD324B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000C8C5150; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD2F410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A7B3BD0; ingame_ui = table: 000000000B1F1F50; definitions = table: 000000000FD2E620; input_manager = table: 000000000294D620; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD2E760; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FD324B0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000C8C5150; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000003C25C10; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A7B3BD0; telemetry_time_view_enter = 0; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000FD27480; cutscene_system = table: 0000000012225B60; text_popup_ui = table: 000000000FD0F7F0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000FCF5760; ui_top_renderer = table: 0000000001A592F0; camera_manager = table: 0000000001EC4E60; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 000000000B1F1F20; views = table: 000000000FC2EA80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D522A10; weave_onboarding = table: 000000000FCF6A40; popup_handler = table: 000000000FD0F6B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000004B6A110;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 00000000162E3800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C527B0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 000000000B1F1F20; _lobby_client = table: 0000000001655140; player = table: 000000000D522A10; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000004B6A110;
[20] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[21] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[22] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[23] _params = table: 00000000016F5B00; _profiling_debugging_enabled = true; _parent = table: 00000000162E3800; _state = table: 0000000018D577C0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000018C2B970; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C2C650; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000016F58E0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 000000000294D620; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000018DF3C60; machines = table: 00000000016F5A90; _quit_game = false; network_clock = table: 0000000001EB9540; _onclose_called = false; network_client = table: 00000000042E9970; game_mode_key = "deus"; level_key = "sig_snare_e_nurgle_path1"; dice_keeper = table: 0000000000B119F0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 0000000000C527B0; network_event_delegate = table: 0000000004B6A110;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 00000000162E3800;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016A986B0;
15:21:10.552 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:21:10.552 [Lua] [Managers] Calling function on all managers:
15:21:10.552 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:21:10.724 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:21:10.724 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:21:10.724 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13
15:21:10.724 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de
15:21:10.724 [Lua] PlayerManager:add_remote_player 11000010d6929de
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:21:10.743 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:10.743 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.744 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.745 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.746 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.747 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.747 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010d6929de go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states
15:21:10.748 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:21:10.748 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:21:10.748 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13
15:21:10.748 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061
15:21:10.748 [Lua] PlayerManager:add_remote_player 11000010ecfe061
15:21:10.761 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:21:10.761 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1
15:21:10.761 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:21:10.761 [Lua] [GameNetworkManager] game_object_created_player, go_id=47, owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:21:10.761 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 47, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13
15:21:10.761 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a
15:21:10.761 [Lua] PlayerManager:add_remote_player 110000106524d2a
15:21:10.774 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:21:10.774 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1
15:21:10.780 [Lua] Breedfreezer (client) received breed syncs num_breeds:12, total_units:0
15:21:10.780 [Lua] --> got 0 of chaos_marauder
15:21:10.780 [Lua] --> got 0 of skaven_clan_rat
15:21:10.780 [Lua] --> got 0 of skaven_storm_vermin
15:21:10.780 [Lua] --> got 0 of skaven_slave
15:21:10.780 [Lua] --> got 0 of chaos_fanatic
15:21:10.780 [Lua] --> got 0 of beastmen_ungor_archer
15:21:10.780 [Lua] --> got 0 of chaos_raider
15:21:10.780 [Lua] --> got 0 of chaos_berzerker
15:21:10.780 [Lua] --> got 0 of beastmen_bestigor
15:21:10.780 [Lua] --> got 0 of beastmen_ungor
15:21:10.780 [Lua] --> got 0 of skaven_plague_monk
15:21:10.780 [Lua] --> got 0 of beastmen_gor
15:21:10.780 [Lua] Breed freezer counts: 12 12
15:21:10.780 [Lua] Comitting breed freezer frozen units
15:21:10.780 [Lua] [TelemetryRPCListener] Receiving session id from server d4a9223a-0a28-4fae-a218-d50f36e72ace
15:21:10.780 error: [Lua] SETTING ROUND ID
15:21:10.780 [Lua] [NetworkClient] rpc_game_started
15:21:10.780 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:21:10.780 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:21:10.780 [Lua] [GameNetworkManager] game_object_created_player, go_id=48, owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:21:10.780 [Lua] [GameNetworkManager] PLAYER is local player
15:21:10.780 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072
15:21:10.781 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:21:10.781 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:21:10.781 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
15:21:10.781 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:10.783 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:21:10.784 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:21:10.784 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:10.784 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-216.16, 291.52, 139.04), Vector4(-0.0696774, 0.0232258, -0.580645, 0.810837))
15:21:10.786 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:21:10.823 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:10.825 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1
15:21:10.825 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:10.825 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:21:10.827 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1
15:21:10.827 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:10.862 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:21:11.127 [Lua] StateInGameRunning:_game_actually_starts()
15:21:11.128 [Lua] #################################################################################################################
15:21:11.128 [Lua] [Loading Time]: 00:00:25 [Transition]: dlc_morris_map-sig_snare_e_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:21:11.128 [Lua] #################################################################################################################
15:21:11.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 38
15:21:11.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 38
15:21:11.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 38
15:21:11.320 [Lua] Commit load time data
15:21:19.284 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:21:19.285 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:21:19.318 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:19.319 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:22.912 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:24.332 [Lua] [EnemyPackageLoader] rpc_from_server_load_breed_package (peer_id=11000010d6929de, connection_key=2, breed_name=curse_mutator_sorcerer)
15:21:24.332 [Lua] [PackageManager] Load: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader, async-read, prioritized
15:21:24.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/curse_mutator_sorcerer
15:21:24.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/curse_mutator_sorcerer
15:21:24.636 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:24.636 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:24.669 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:30.060 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010d6929de go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:21:36.972 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:37.140 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:37.426 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:37.509 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:21:49.377 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:21:49.377 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:21:49.410 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:21:49.411 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:21:49.444 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:21:49.445 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:21:49.494 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:21:49.715 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:21:50.321 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:51.062 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:21:51.128 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:21:56.356 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:00.837 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:00.954 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:02.002 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:02.086 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:03.129 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:05.202 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:05.640 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:05.640 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:05.977 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:06.402 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:10.268 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:15.549 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
15:22:15.714 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:15.714 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:16.977 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:17.416 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:17.786 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:17.786 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:18.159 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:19.844 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:25.127 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:26.831 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:27.186 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:28.845 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:31.525 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:34.189 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:34.459 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:36.079 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:36.164 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:36.502 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:37.786 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:44.025 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
15:22:44.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0fcf48e0
15:22:44.380 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:22:46.201 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:47.410 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:47.444 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:47.444 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:47.831 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:48.100 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:48.200 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:48.570 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:48.941 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:49.078 [Lua] min_height 160
15:22:49.078 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
15:22:49.082 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0fcf48e0
15:22:49.311 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:49.733 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:49.733 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:49.733 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:22:50.088 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:22:50.527 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:53.381 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:22:55.356 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:55.423 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:56.401 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:56.639 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:22:56.707 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:22:59.979 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:01.819 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:03.406 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.407 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.456 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.490 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.491 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.524 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.524 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.576 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.577 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.608 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.609 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.659 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.659 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.692 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.693 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.726 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.727 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.764 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.765 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.810 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.811 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.843 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.844 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.877 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:03.878 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.911 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:03.912 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:04.722 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:06.073 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:07.219 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:07.219 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:07.220 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:07.272 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:07.320 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:07.793 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:08.315 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:10.644 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:13.631 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:13.701 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:13.753 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:13.754 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:13.805 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:13.859 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:13.859 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:13.914 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:13.915 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:13.951 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:13.952 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.007 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.008 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.058 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.059 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.112 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.113 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.153 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.154 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.212 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.213 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.252 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.253 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.295 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:14.295 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:14.336 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:15.966 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:20.167 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:21.174 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:21.836 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:22.717 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:23.473 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:23.569 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:23.633 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:25.156 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:25.156 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:25.213 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:25.214 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:25.337 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:26.073 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:26.347 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:26.637 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:26.701 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:26.754 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:26.755 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:26.809 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:26.810 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:26.936 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:26.976 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:26.977 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:27.031 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:30.952 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:31.170 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:31.225 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:31.278 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:31.279 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:31.375 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:32.023 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:32.085 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:32.499 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
15:23:32.509 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:32.678 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:32.678 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:23:32.746 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:23:32.899 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:33.455 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:23:33.844 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:23:33.848 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:33.848 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:34.099 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:23:34.383 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:34.571 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:34.687 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:35.301 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:35.499 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:35.598 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:36.055 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:36.812 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=11000010d6929de go_type=ai_unit_beastmen_bestigor go_created_func_name=game_object_created_network_unit
15:23:42.439 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:23:42.869 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:43.783 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:44.187 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:46.910 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source.
15:23:49.536 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:49.910 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=11000010d6929de go_type=standard_unit go_created_func_name=game_object_created_network_unit
15:23:50.383 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:23:51.948 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:53.329 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:23:54.226 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:54.227 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:23:54.737 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:00.017 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:01.990 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:24:03.994 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:24:03.994 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:24:04.028 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:04.198 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:04.367 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:04.571 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:04.773 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:05.011 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:05.974 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=standard_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:07.612 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:07.713 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:07.748 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:07.966 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:08.136 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:08.274 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
15:24:08.275 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:08.356 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:08.579 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:08.743 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:09.386 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:09.487 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:10.109 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:10.193 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:12.794 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:13.600 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:14.344 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:14.900 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:15.661 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:15.711 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:24:16.233 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:17.027 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:24:17.027 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:24:17.061 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:17.230 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:17.450 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:17.619 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:24:17.788 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:17.788 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:17.788 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:19.180 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:19.476 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:19.666 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:19.863 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:20.082 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:21.279 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:24:25.040 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:24:29.649 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:31.624 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:31.793 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:31.793 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:32.521 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:32.875 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:33.312 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:33.380 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:35.269 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:35.689 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:36.532 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:37.256 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:37.256 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:37.476 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:38.014 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:39.752 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:39.787 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:41.001 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:41.102 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:41.812 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:42.810 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:43.432 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:44.983 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:45.707 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:46.382 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:46.484 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:24:46.921 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:47.631 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:48.423 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:48.423 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:48.508 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:49.050 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:49.100 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:49.388 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:50.081 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:51.500 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:51.668 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:52.833 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:52.951 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:54.068 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:54.287 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:24:55.654 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:56.176 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:56.414 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:57.324 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:57.692 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:24:58.400 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:58.484 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:24:58.568 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:24:59.022 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:02.309 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:04.728 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
15:25:05.378 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:05.479 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:06.084 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:06.220 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:06.796 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:07.028 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:07.197 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:07.517 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:07.753 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:08.242 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:08.327 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:08.529 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:08.664 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:25:08.715 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:09.018 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:09.152 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:09.473 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:10.096 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:10.182 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:10.248 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:10.299 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:10.838 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:25:11.193 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:11.311 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:12.221 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:12.745 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:13.184 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:13.790 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:14.687 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:14.796 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:15.191 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:15.716 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:15.862 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:15.969 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:16.103 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:16.256 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:17.678 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:18.909 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:25:20.267 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:20.538 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:25:20.538 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:25:20.601 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:25:20.760 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:25:20.967 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:25:21.012 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:21.096 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:25:21.284 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:25:22.220 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:22.754 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:23.002 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:23.485 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:23.485 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:25:23.485 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:23.486 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:23.715 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:23.816 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:24.040 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:24.228 [Lua] [GameNetworkManager] game object created go_id=265, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:24.228 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:24.229 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:24.266 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:24.395 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:24.495 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:24.495 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:24.651 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:24.966 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:25:25.507 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:26.012 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:26.803 [Lua] [GameNetworkManager] game object was destroyed id=265 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:26.886 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:27.115 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:27.825 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:30.172 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:30.374 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:30.627 [Lua] [GameNetworkManager] game object created go_id=271, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:30.846 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:31.285 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:32.607 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:33.122 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:33.189 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:33.190 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit
15:25:34.925 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:36.546 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:25:39.508 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:39.749 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:42.919 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:25:43.802 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:44.296 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:44.403 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:46.371 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:48.029 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:25:49.107 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:53.994 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:54.870 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:55.527 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:56.509 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:25:59.371 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000106524d2a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:25:59.904 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:25:59.904 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1
15:25:59.930 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010d6929de go_type=aoe_unit go_created_func_name=game_object_created_network_unit
15:25:59.930 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:26:00.287 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106524d2a
15:26:03.018 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:03.678 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:26:05.028 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:05.028 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:05.779 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:26:05.866 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:06.236 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:06.291 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:26:06.752 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:08.326 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:26:08.395 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:08.395 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:08.506 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:09.352 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:11.945 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:12.446 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:13.607 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:26:13.607 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de
15:26:15.627 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:26:17.249 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
15:26:19.118 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:19.316 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:28.769 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:26:31.745 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:31.889 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:33.517 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:26:35.073 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:38.496 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:38.779 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit
15:26:38.780 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:26:38.781 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:26:38.781 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:26:41.467 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:42.565 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:42.565 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:44.661 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:44.939 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:44.939 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:45.042 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:46.306 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:46.855 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:47.098 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:26:49.991 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:50.089 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:51.456 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:51.540 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:26:54.879 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:26:55.111 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:26:55.284 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:26:55.535 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:26:55.738 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:26:55.927 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:56.498 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:26:56.805 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:26:57.058 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:57.325 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:26:59.354 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:59.561 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:59.642 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
15:26:59.759 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:26:59.962 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.117 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.355 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:00.391 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:01.617 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:01.836 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:02.223 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:05.927 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:07.241 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:07.308 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:07.309 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:10.915 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:10.951 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:12.484 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:12.935 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:14.169 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:14.220 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:14.220 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:14.270 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:14.271 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:19.435 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:19.976 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:20.060 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:22.015 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:22.015 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:23.248 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:23.618 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:23.755 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:23.872 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:24.344 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:24.344 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:24.395 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:24.954 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:25.780 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:25.983 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.421 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:26.505 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:27.147 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:27.213 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:27.382 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010d6929de go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit
15:27:27.383 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:27.500 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:28.091 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:29.982 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:31.468 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:31.856 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:32.027 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:32.244 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:32.245 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:32.484 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:32.649 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:33.087 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:33.088 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:33.424 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:33.829 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:34.133 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:34.235 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:34.827 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:34.996 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:34.996 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:34.997 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:35.030 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:35.250 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:35.604 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:35.704 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:36.024 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:36.666 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:36.666 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:36.719 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:36.721 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:36.721 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:36.751 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:39.161 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:39.381 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:40.330 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 148 will change to a manual source.
15:27:41.221 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:41.221 [Lua] [GameNetworkManager] game object was destroyed id=271 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:41.915 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:27:42.453 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:42.622 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:42.655 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:27:42.841 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:42.841 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:42.842 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:42.843 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:27:42.876 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:43.076 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:27:43.296 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:27:44.729 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:45.405 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:46.149 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010d6929de go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:46.182 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:46.418 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:46.418 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:46.418 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:46.469 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:46.469 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:46.469 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:46.519 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010d6929de go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit
15:27:46.520 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010d6929de go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit
15:27:46.620 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:46.840 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:47.025 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:48.156 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:48.916 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:48.950 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:49.640 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:50.873 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:52.589 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:52.640 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:52.640 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:52.674 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:52.674 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:52.707 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:53.283 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:53.451 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:53.452 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:53.519 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:53.822 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:54.243 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:27:54.361 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:54.497 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:54.582 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:54.583 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:54.633 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.136 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:56.219 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:27:56.219 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.489 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.544 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.545 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.573 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.574 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.624 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.625 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:56.625 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.674 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.675 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.712 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.713 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.758 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.759 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.809 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.810 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.859 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.860 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.893 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.893 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.943 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.944 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:56.944 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.977 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:56.978 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.012 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.012 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.062 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.063 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.382 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:57.416 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:57.502 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.603 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.688 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:57.721 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:27:58.191 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:27:58.545 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:58.647 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:58.713 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:59.050 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:27:59.185 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:27:59.640 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:27:59.725 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:00.534 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:00.618 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:00.736 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:01.207 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:01.258 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:01.561 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:01.663 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:01.798 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:01.832 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:02.491 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:02.625 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:02.709 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:02.800 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:03.000 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:03.676 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:03.713 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:03.845 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:04.638 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:04.757 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:04.813 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:04.850 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:04.929 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:05.706 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:05.808 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:05.909 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:06.753 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:06.941 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:07.209 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:07.210 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:07.733 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:07.820 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:07.903 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:08.829 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:08.980 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:10.977 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:10.977 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:11.751 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:11.751 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:12.766 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:14.030 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:14.350 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:14.350 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:14.384 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:14.385 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:15.007 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:28:15.007 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010d6929de go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
15:28:15.041 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:15.227 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:15.227 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:28:15.446 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010d6929de go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit
15:28:15.480 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:15.481 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:15.481 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:18.480 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:18.665 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:18.698 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:18.884 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:20.149 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:24.284 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:25.535 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010d6929de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:26.392 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:26.393 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:26.426 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:26.477 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:26.510 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:26.561 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:26.967 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:27.034 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:27.692 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:28.117 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:28.452 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:28.452 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:28.757 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:29.009 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:29.094 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:29.145 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:29.362 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061
15:28:29.362 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:28:30.038 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:30.123 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:30.173 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:31.015 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:31.100 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:31.184 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:31.738 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010d6929de go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit
15:28:31.738 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
15:28:31.974 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:32.058 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.071 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.172 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.222 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010d6929de go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit
15:28:33.811 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.862 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.863 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.896 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.896 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.950 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.950 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.980 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:33.981 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.031 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.031 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.065 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.065 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.115 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.116 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.149 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.150 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.200 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.201 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.235 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.320 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.370 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.371 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.371 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:34.421 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.421 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.471 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.472 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.522 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.523 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.572 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.573 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.623 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.624 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.676 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:34.676 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:35.044 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:35.045 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:35.078 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:35.331 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:35.939 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010d6929de go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:28:36.496 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:36.901 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:37.457 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:39.708 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:39.827 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:43.317 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010d6929de go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit
15:28:43.615 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:43.933 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:28:44.414 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:44.414 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:44.477 [Lua] 1 4
15:28:44.827 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:44.828 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010d6929de go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:28:45.631 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:46.008 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:28:46.539 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:28:46.539 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:47.063 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:48.227 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:48.633 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:49.651 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:49.907 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:49.907 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:50.631 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:51.648 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:51.770 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:51.823 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:52.668 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:52.746 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:52.766 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:54.346 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:54.347 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:54.904 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.017 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:28:55.018 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1
15:28:55.019 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:28:55.174 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.241 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.525 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x16e53, position: 0
15:28:55.882 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.882 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.948 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:55.998 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:56.420 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:56.420 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:56.724 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:56.825 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:56.858 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:57.212 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010d6929de go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:28:57.212 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:58.193 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010d6929de go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:28:58.262 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:28:58.263 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, DeusChestPreloadSystem, async-read,
15:28:58.804 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem, async-read,
15:28:58.804 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read,
15:28:58.804 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
15:28:58.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
15:28:58.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
15:28:58.971 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:28:59.053 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:28:59.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:28:59.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p
15:28:59.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:28:59.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:28:59.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:28:59.896 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:29:00.335 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:00.442 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:00.442 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:01.008 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:01.075 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:01.075 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:01.815 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:01.883 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:02.003 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:02.003 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:02.169 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010d6929de go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:29:02.640 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010d6929de go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:29:02.640 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:02.870 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:03.658 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:04.334 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:04.334 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:04.757 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:05.889 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:08.085 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:09.536 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a
15:29:09.536 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:29:10.770 [Lua] state dead despawn
15:29:10.836 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:10.871 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:11.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x89f0, position: 229284
15:29:12.408 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:15.431 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:15.431 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:29:18.167 [Lua] Received new state from server inn_deus
15:29:18.168 [Save] Saving `save_data`
15:29:18.168 [Lua] gm_event_end_conditions_met false true
15:29:18.168 [Lua] Game lost
15:29:18.170 [Save] Save done
15:29:18.170 [Save] Saving `save_data`
15:29:18.171 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:29:18.172 [Save] Save done
15:29:18.173 [Lua] generate_backend_stats 11000010c7fed13:1
15:29:18.194 [Lua] PlayFabMirrorBase:_commit_internal nil
15:29:18.194 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:29:18.194 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:29:18.195 [Lua] commit result success 7
15:29:18.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
15:29:18.195 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:29:18.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 40
15:29:18.195 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
15:29:18.272 [Lua] defeat table: 000000000C9406F0 nil
15:29:18.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
15:29:18.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
15:29:19.001 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 40 2
15:29:19.190 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
15:29:19.190 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 40
15:29:19.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 40
15:29:19.828 [Save] Saving `save_data`
15:29:19.828 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
15:29:19.830 [Save] Save done
15:29:19.842 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
15:29:20.013 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
15:29:25.976 [Lua] ConflictDirector - destroy all units
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.127 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [NetworkClient] New State loading (old state game_started)
15:29:26.482 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.482 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.483 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_beastmen_bestigor, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=48 owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:29:26.484 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:29:26.484 [Lua] destroyed player game object with id 48 callback
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a
15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=47 owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:29:26.484 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1
15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061
15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:29:26.484 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1
15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] MUSIC object destroyed
15:29:26.484 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:29:26.484 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:29:26.484 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1
15:29:26.484 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1
15:29:26.484 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:29:26.485 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:29:26.485 [Lua] [NetworkClient] All level packages loaded!
15:29:26.485 [Lua] [NetworkClient] New State loaded (old state loading)
15:29:26.485 [Lua] [NetworkClient] on_level_loaded morris_hub
15:29:26.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:29:26.499 [Lua] TRANSITION nil nil load_next_level
15:29:26.499 [Lua] Transition type "load_next_level", is server: false
15:29:26.499 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=495.34
15:29:28.493 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:29:28.493 [Lua] [Managers] Calling function on all managers:
15:29:28.493 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:29:28.493 [Lua] Clearing all global lookup lists
15:29:28.493 [Lua] [IngamePlayerListUI] - Destroy
15:29:28.493 [Lua] [EquipmentUI] - Destroy
15:29:28.493 [Lua] [AbilityUI] - Destroy
15:29:28.493 [Lua] [GamePadEquipmentUI] - Destroy
15:29:28.493 [Lua] [GamePadAbilityUI] - Destroy
15:29:28.494 [Lua] [IngameUI] destroy
15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, DeusChestPreloadSystem
15:29:28.501 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem
15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, DeusChestPreloadSystem
15:29:28.501 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:29:28.501 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:29:28.559 [Lua] [Managers] Destroying manager group:
15:29:28.567 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:29:28.658 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:29:28.661 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:29:28.665 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:29:28.667 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:29:28.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:29:28.669 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:29:28.670 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:29:28.671 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:29:28.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:29:28.676 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:29:28.679 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:29:28.680 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:29:28.681 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:29:28.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:29:28.688 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:29:28.689 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:29:28.690 [Lua] [PackageManager] Unload: resource_packages/breeds/curse_mutator_sorcerer, EnemyPackageLoader
15:29:28.692 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:29:28.693 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:29:28.697 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:29:28.698 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:29:28.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:29:28.704 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:29:28.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:29:28.711 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:29:28.712 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:29:28.713 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:29:28.714 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:29:28.716 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:29:28.717 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:29:28.727 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:29:28.730 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:29:28.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:29:28.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:29:28.738 [Lua] [Matchmaking] unregister rpcs
15:29:28.738 [Lua] ############### UNLOADING PACKAGES ###############
15:29:28.738 [Lua] [Managers] Calling function on all managers:
15:29:28.738 [Lua] [Managers] Destroying manager group:
15:29:28.738 [Lua] [Gamestate] Enter state StateLoading
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] Found camera: end_screen_camera
15:29:28.743 [Lua] [EndViewState] Enter Substate EndViewStateSummary
15:29:28.744 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:29:28.744 [Lua] [Matchmaking] register rpcs
15:29:28.744 [Lua] registering RPCs
15:29:28.744 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:29:28.744 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:29:28.744 [Lua] [PartyManager] Leader is set to 11000010d6929de
15:29:28.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:29:28.748 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:29:28.748 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:29:28.782 [Umbra] Unload tome
15:29:28.787 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/nurgle_path1, sig_snare_e_nurgle_path1
15:29:28.787 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/nurgle_common, sig_snare_e_nurgle_path1
15:29:28.794 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_snare_e_nurgle_path1
15:29:28.809 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_nurgle_path1
15:29:28.812 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_nurgle_path1
15:29:28.817 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_nurgle_path1
15:29:28.820 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_e_nurgle_path1
15:29:28.855 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_e_nurgle_path1
15:29:28.861 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, sig_snare_e_nurgle_path1
15:29:28.873 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_nurgle_path1
15:29:28.892 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell_common, sig_snare_e_nurgle_path1
15:29:28.892 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
15:29:28.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
15:29:29.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:29:29.034 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:29:29.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
15:29:29.344 [Lua] [StateLoading] got rpc_load_level
15:29:29.344 [Lua] [NetworkClient] New State loading (old state loaded)
15:29:29.345 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:29:30.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
15:29:30.155 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
15:29:30.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
15:29:32.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
15:29:32.480 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
15:29:32.498 [Lua] [LevelTransitionHandler] Level load completed!
15:29:32.498 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:29:32.498 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:29:32.499 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
15:29:32.499 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:29:32.499 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:29:32.500 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
15:29:32.514 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
15:29:32.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer
15:29:32.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer
15:29:32.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
15:29:32.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer
15:29:32.517 [Lua] [NetworkClient] All level packages loaded!
15:29:32.517 [Lua] [NetworkClient] New State loaded (old state loading)
15:29:32.517 [Lua] [NetworkClient] on_level_loaded morris_hub
15:29:32.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:29:32.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:29:32.565 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:29:32.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:29:32.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:29:32.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:29:32.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:29:32.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:29:32.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:29:32.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, ProfileSynchronizer, async-read,
15:29:32.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, ProfileSynchronizer
15:29:32.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:29:32.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:29:32.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:29:33.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:29:33.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
15:29:34.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_3p, ProfileSynchronizer
15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer
15:29:34.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer
15:29:34.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
15:29:34.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
15:29:34.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:29:34.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:29:34.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
15:29:34.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:29:34.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:29:34.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:29:35.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer, async-read,
15:29:35.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:29:35.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer
15:29:35.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer
15:29:35.496 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
15:29:35.496 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
15:29:35.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:29:35.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:29:35.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
15:29:36.269 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:29:36.271 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:29:36.271 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
15:29:36.291 [Lua] Async level spawning done
15:29:38.533 [Lua] [EndViewState] Exit Substate EndViewStateSummary
15:29:38.533 [Lua] [PlayState] Enter Substate EndViewStateChest
15:29:43.728 [Lua] min_height 90.375600814819336
15:29:48.302 [Lua] [PlayState] Exit Substate EndViewStateChest
15:29:48.302 [Lua] [PlayState] Enter Substate EndViewStateScore
15:30:15.887 [Lua] [PlayState] Exit Substate EndViewStateScore
15:30:15.888 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:30:16.898 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:30:16.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:30:16.899 [Lua] [Matchmaking] unregister rpcs
15:30:16.899 [Lua] [Managers] Destroying manager group:
15:30:16.899 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:30:16.899 [Lua] [Gamestate] Enter StateIngame CLIENT
15:30:16.899 [Lua] [Managers] Calling function on all managers:
15:30:16.899 [Lua] <>level = morris_hub<>
15:30:16.899 [Lua] [StateIngame] Client ingame
15:30:16.902 [Lua] [Matchmaking] register rpcs
15:30:16.902 [Lua] GameNetworkManager:init... creating game session
15:30:16.903 [Lua] Joining GameSession userdata: 0x18ceacf8 as a client through channel_id 1
15:30:16.903 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:30:16.903 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:30:16.903 [Lua] [GameNetworkManager] self.is_server = false
15:30:16.903 [Network] Setting artificial MTU limit to 65536
15:30:16.912 [Lua] Switching ConflictSettings: to: disabled
15:30:16.912 [Lua] pacing=disabled
15:30:16.912 [Lua] roaming=nil
15:30:16.912 [Lua] specials=disabled
15:30:16.912 [Lua] debug_color=black
15:30:16.912 [Lua] pack_spawning=disabled
15:30:16.912 [Lua] contained_breeds=nil
15:30:16.912 [Lua] disabled=true
15:30:16.912 [Lua] boss=disabled
15:30:16.912 [Lua] horde=disabled
15:30:16.912 [Lua] name=disabled
15:30:16.912 [Lua] intensity=disabled
15:30:16.912 [Lua] ---
15:30:16.912 [Lua] [LevelAnalysis] set_random_seed( 0)
15:30:16.915 [Lua] [AIInterestPointSystem] Level Seed: 0
15:30:16.915 [Lua]
15:30:16.915 [Lua] [network_manager] = table
15:30:16.915 [Lua] [network_manager] = metatable
15:30:16.915 [Lua] [startup_data] = table
15:30:16.915 [Lua] [entity_manager] = table
15:30:16.915 [Lua] [entity_manager] = metatable
15:30:16.915 [Lua] [unit_spawner] = table
15:30:16.915 [Lua] [unit_spawner] = metatable
15:30:16.915 [Lua] [unit_storage] = table
15:30:16.915 [Lua] [unit_storage] = metatable
15:30:16.915 [Lua] [dice_keeper] = table
15:30:16.915 [Lua] [dice_keeper] = metatable
15:30:16.915 [Lua] [is_server] = false (boolean)
15:30:16.915 [Lua] [world] = [World]
15:30:16.915 [Lua] [system_api] = table
15:30:16.915 [Lua] [input_manager] = table
15:30:16.915 [Lua] [input_manager] = metatable
15:30:16.915 [Lua] [profile_synchronizer] = table
15:30:16.915 [Lua] [profile_synchronizer] = metatable
15:30:16.915 [Lua] [entity_system] = table
15:30:16.915 [Lua] [entity_system] = metatable
15:30:16.915 [Lua] [level_transition_handler] = table
15:30:16.915 [Lua] [level_transition_handler] = metatable
15:30:16.915 [Lua] [num_local_human_players] = 1 (number)
15:30:16.915 [Lua] [statistics_db] = table
15:30:16.915 [Lua] [statistics_db] = metatable
15:30:16.915 [Lua] [entity_system_bag] = table
15:30:16.915 [Lua] [entity_system_bag] = metatable
15:30:16.915 [Lua] [network_lobby] = table
15:30:16.915 [Lua] [network_lobby] = metatable
15:30:16.915 [Lua] [network_transmit] = table
15:30:16.915 [Lua] [network_transmit] = metatable
15:30:16.915 [Lua] [network_clock] = table
15:30:16.915 [Lua] [network_clock] = metatable
15:30:16.915 [Lua] [free_flight_manager] = table
15:30:16.915 [Lua] [free_flight_manager] = metatable
15:30:16.915 [Lua] [network_event_delegate] = table
15:30:16.915 [Lua] [network_event_delegate] = metatable
15:30:16.915 [Lua]
15:30:16.915 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:30:16.915 [Lua] ignoring extension VersusInteractObjectiveExtension
15:30:16.915 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:30:16.915 [Lua] ignoring extension VersusSocketObjectiveExtension
15:30:16.915 [Lua] ignoring extension VersusTargetObjectiveExtension
15:30:16.915 [Lua] ignoring extension VersusMissionObjectiveExtension
15:30:16.916 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:30:16.921 [Lua] [AchievementManager] Achievements using the steam platform
15:30:16.921 [Lua] PlayerManager:add_player player_1
15:30:16.944 [Lua] [StateIngame] Level seed: 0
15:30:16.948 [Lua] [IngameUI] init
15:30:16.966 [Lua] cb_razer_chroma_setup
15:30:16.980 [Save] Saving `save_data`
15:30:16.982 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000021C5420; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000021C5070; parent_world_position = table: 00000000021C50A0; local_position = table: 00000000021C5390; size = table: 00000000021C53E0; node = table: 00000000021C5420
[3] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000021C4F80; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000021C4F80; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000002CDCF60
[7] self = table: 0000000002CDCF60; ingame_ui_context = table: 0000000004055930; input_manager = table: 0000000003D9C910; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000002CDCF60
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 000000000CE49FC0; error_prefix_data = table: 0000000002CDCF20; func = [function]
[14] self = table: 000000000CE49FC0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000002CDCE40; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000CE49FC0
[20] self = table: 000000000C90CFE0; ingame_ui_context = table: 0000000004055930
[21] self = table: 000000000C90CFE0; params = table: 00000000160F09E0; viewport_name = "player_1"; input_manager = table: 0000000003D9C910; input_source = table: 000000000B065AA0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C9FBD00; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019C12270; camera_system = table: 000000000B0E3C30; outline_system = table: 0000000016A12F60; fade_system = table: 0000000001A0CB90; sound_sector_system = table: 0000000002D025D0; sound_environment_system = table: 0000000002DF7D70; event_manager = table: 0000000004556BD0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004055930
[22] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; params = table: 00000000160F09E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true
[25] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A4BA870; menu_widgets = table: 000000000418DBA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000001A4BA870; menu_widgets = table: 000000000418DBA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000017A71760; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000AF0B2F0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000042AFDD0; cutscene_system = table: 000000001960DA60; text_popup_ui = table: 000000000FA7B140; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016C19880; world = [World]; camera_manager = table: 000000000BC04470; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000004055930; _fps_cooldown = 0; views = table: 0000000011A086F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004320A70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000C9FBD00; weave_onboarding = table: 000000000CA3B480; popup_handler = table: 000000000FA7AF90; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001A4F7100;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100;
[22] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[23] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[24] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[25] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C58F20; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710;
15:30:16.982 [Save] Save done
15:30:16.983 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001A0D9000; node_def = table: 00000000021C4DA0; k = "offset"; v = table: 00000000021C4E60
[2] scenegraph = table: 000000001A0D8F80; scenegraph_def = table: 0000000002CDD070; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000021C4DA0; parent_name = nil; local_position = table: 000000001A0D8FB0; node = table: 000000001A0D9000
[3] scenegraph_def = table: 0000000002CDD070; scenegraph = table: 000000001A0D8F80; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000021C4DA0
[4] self = table: 0000000002CDCF60
[5] self = table: 0000000002CDCF60; ingame_ui_context = table: 0000000004055930; input_manager = table: 0000000003D9C910; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000002CDCF60
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 000000000CE49FC0; error_prefix_data = table: 0000000002CDCF20; func = [function]
[12] self = table: 000000000CE49FC0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000002CDCE40; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000CE49FC0
[18] self = table: 000000000C90CFE0; ingame_ui_context = table: 0000000004055930
[19] self = table: 000000000C90CFE0; params = table: 00000000160F09E0; viewport_name = "player_1"; input_manager = table: 0000000003D9C910; input_source = table: 000000000B065AA0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000000C9FBD00; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000019C12270; camera_system = table: 000000000B0E3C30; outline_system = table: 0000000016A12F60; fade_system = table: 0000000001A0CB90; sound_sector_system = table: 0000000002D025D0; sound_environment_system = table: 0000000002DF7D70; event_manager = table: 0000000004556BD0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004055930
[20] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; params = table: 00000000160F09E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000C90CFB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true
[23] self = table: 000000000C90CFB0; parent = table: 000000000080A800; start_state = table: 0000000018BDA350; params = table: 00000000160F09E0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000C90CFB0
[25] self = table: 000000000080A800; loading_context = table: 0000000003718710; is_server = false; assert_on_leak = true; input_manager = table: 0000000003D9C910; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 0000000000C58F20; world = [World]; network_event_delegate = table: 000000001A4F7100; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000004556BD0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000160F09E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000418DBA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A4BA870; settings_list_size_y = 1160; ui_scenegraph = table: 00000000021C4F80; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000418DBA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AF0B2F0; ingame_ui = table: 000000000CE49FC0; definitions = table: 0000000002CDCFD0; input_manager = table: 0000000003D9C910; wwise_world = [WwiseWorld]; render_settings = table: 0000000002CDD110; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001A4BA870; settings_list_size_y = 1160; ui_scenegraph = table: 00000000021C4F80; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000017A71760; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000AF0B2F0; telemetry_time_view_enter = 0; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000042AFDD0; cutscene_system = table: 000000001960DA60; text_popup_ui = table: 000000000FA7B140; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000016C19880; world = [World]; camera_manager = table: 000000000BC04470; _profile_requester = table: 0000000000870860; ingame_ui_context = table: 0000000004055930; _fps_cooldown = 0; views = table: 0000000011A086F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004320A70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000C9FBD00; weave_onboarding = table: 000000000CA3B480; popup_handler = table: 000000000FA7AF90; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001A4F7100;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000080A800; _booted_eac_untrusted = false; statistics_db = table: 0000000000C58F20; is_server = false; _lobby_client = table: 0000000001655140; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; ingame_ui_context = table: 0000000004055930; world = [World]; is_in_inn = true; player = table: 000000000C9FBD00; end_conditions_met = false; network_client = table: 00000000042E9970; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001A4F7100;
[20] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[21] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[22] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[23] _params = table: 00000000160F09E0; _profiling_debugging_enabled = true; _parent = table: 000000000080A800; _state = table: 000000000C90CFE0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000C58F20; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710;
15:30:16.999 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:30:16.999 [Lua] [Managers] Calling function on all managers:
15:30:16.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:30:17.052 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:30:17.052 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:30:17.052 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010d6929de, self.peer_id = 11000010c7fed13
15:30:17.052 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010d6929de
15:30:17.052 [Lua] PlayerManager:add_remote_player 11000010d6929de
15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010d6929de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:30:17.067 [Lua] Adding player sync data to peer=11000010d6929de local_player_id=1
15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010d6929de go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:30:17.067 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010d6929de go_type=music_states go_created_func_name=game_object_created_music_states
15:30:17.261 [Lua] [TelemetryRPCListener] Receiving session id from server 374723f2-1a4d-4592-a730-c10b82404079
15:30:17.261 error: [Lua] SETTING ROUND ID
15:30:17.261 [Lua] [NetworkClient] rpc_game_started
15:30:17.261 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:30:17.261 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:30:17.261 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:30:17.261 [Lua] [GameNetworkManager] PLAYER is local player
15:30:17.261 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:30:17.262 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:30:17.262 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:30:17.262 [Lua] [GameNetworkManager] game_object_created_player, go_id=5, owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:30:17.262 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 5, peer_id = 11000010ecfe061, self.peer_id = 11000010c7fed13
15:30:17.262 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010ecfe061
15:30:17.262 [Lua] PlayerManager:add_remote_player 11000010ecfe061
15:30:17.275 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
15:30:17.275 [Lua] [Matchmaking] Exiting state MatchmakingStateFriendClient with on_exit()
15:30:17.275 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:30:17.275 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010d6929de go_type=player go_created_func_name=game_object_created_player
15:30:17.275 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:30:17.275 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 110000106524d2a, self.peer_id = 11000010c7fed13
15:30:17.275 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000106524d2a
15:30:17.275 [Lua] PlayerManager:add_remote_player 110000106524d2a
15:30:17.288 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 4, Vector3(-1.29999, 14.75, -4.87), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
15:30:17.291 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:30:17.291 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010d6929de go_type=player_unit go_created_func_name=game_object_created_player_unit
15:30:17.292 [Lua] PlayerManager:assign_unit_ownership The Coom Slayer 11000010d6929de 1
15:30:17.292 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010d6929de go_type=engineer_career_data go_created_func_name=game_object_created_career_data
15:30:17.292 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:30:17.351 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:30:17.402 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010ecfe061 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:30:17.402 [Lua] Adding player sync data to peer=11000010ecfe061 local_player_id=1
15:30:17.402 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010ecfe061 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:30:17.404 [Lua] PlayerManager:assign_unit_ownership 𝕃𝔼𝕋𝕊 𝔾𝕆! 11000010ecfe061 1
15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106524d2a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:30:17.404 [Lua] Adding player sync data to peer=110000106524d2a local_player_id=1
15:30:17.404 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106524d2a go_type=player_unit go_created_func_name=game_object_created_player_unit
15:30:17.405 [Lua] PlayerManager:assign_unit_ownership BRUHDOOR 110000106524d2a 1
15:30:17.405 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010d6929de go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:30:17.605 [Lua] StateInGameRunning:_game_actually_starts()
15:30:17.605 [Lua] #################################################################################################################
15:30:17.605 [Lua] [Loading Time]: 00:00:49 [Transition]: sig_snare_e_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:30:17.605 [Lua] #################################################################################################################
15:30:17.605 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
15:30:17.621 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
15:30:17.813 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
15:30:17.813 [Lua] Commit load time data
15:30:24.065 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:24.451 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:30:24.789 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:25.281 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:30:25.570 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:25.941 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:30:26.296 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:26.718 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:30:27.561 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010ecfe061 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:30:27.898 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010ecfe061
15:31:13.740 [Lua] [Matchmaking] Adding broken lobby: 1860000038d8830 Due to bad connection or something: true, ignoring it for 120 seconds
15:31:13.740 [Lua] [GameNetworkManager] Leaving game...
15:31:13.740 [Lua] despawning player Walker Trips
15:31:13.740 [Lua] StateIngame: Got transition nil, set exit type to kicked_by_server. Will exit at t=58.72
15:31:13.756 [Lua] [Matchmaking] Removing broken lobby 1860000038d8830, perhaps it will now work again?!
15:31:13.839 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106524d2a
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106524d2a
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010ecfe061
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010ecfe061
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=engineer_career_data, object_destroy_func=game_object_destroyed_career_data, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=11000010d6929de peer_id=110000106524d2a
15:31:13.839 [Lua] PlayerManager:remove_player peer_id=110000106524d2a 1
15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=110000106524d2a local_player_id=1
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=5 owner_peer_id=11000010d6929de peer_id=11000010ecfe061
15:31:13.839 [Lua] PlayerManager:remove_player peer_id=11000010ecfe061 1
15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=11000010ecfe061 local_player_id=1
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=11000010d6929de peer_id=11000010c7fed13
15:31:13.839 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:31:13.839 [Lua] destroyed player game object with id 4 callback
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] MUSIC object destroyed
15:31:13.839 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010d6929de
15:31:13.839 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010d6929de peer_id=11000010d6929de
15:31:13.839 [Lua] PlayerManager:remove_player peer_id=11000010d6929de 1
15:31:13.839 [Lua] [GameNetworkManager] removing peer_id=11000010d6929de local_player_id=1
15:31:13.839 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010d6929de
15:31:13.840 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:31:13.841 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:31:14.833 [Steam] Connection 10dfa17 to remote 11000010d6929de rejected, reason 1000
15:31:14.851 [Lua] broken_connection to 11000010d6929de
15:31:14.851 [Application] set exit code policy to silent_limited
15:31:14.851 [Application] setting exit code to 0xfa730001
15:31:14.851 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:280: in function _update_connections
[3] @scripts/network/network_client.lua:292: in function update
[4] @scripts/game_state/state_ingame.lua:864: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:843: in function game_update
[7] @scripts/boot.lua:628:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 00000000042E9970; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 00000000042E9970; dt = 0.016880180686712265
[4] self = table: 000000000080A800; dt = 0.016880180686712265; t = 57.827944587916136; network_manager = table: 00000000031B45F0
[5] self = table: 0000000003E5E490; dt = 0.016880180686712265; t = 1183.2234307033941
[6] self = table: 0000000000094EC0; real_world_dt = 0.016880180686712265; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016880180686712265; t = 1183.2234307033941
[7] dt = 0.016880180686712265
[2] server_peer_id = "11000010d6929de"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000871660; _network_event_delegate = table: 000000001A4F7100; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000870860; wanted_career_index = 3; lobby_client = table: 0000000001655140; _notification_sent = true; _network_state = table: 00000000042EA5D0; host_to_migrate_to = table: 0000000002A109C0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000042B3240; connecting_timeout = 0.1775235403329134; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[3] server_peer_id = "11000010d6929de"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000000871660; _network_event_delegate = table: 000000001A4F7100; fail_reason = "remote_disconnected"; _profile_requester = table: 0000000000870860; wanted_career_index = 3; lobby_client = table: 0000000001655140; _notification_sent = true; _network_state = table: 00000000042EA5D0; host_to_migrate_to = table: 0000000002A109C0; wanted_party_index = 0; wanted_profile_index = 4; _is_in_post_game = false; profile_synchronizer = table: 00000000042B3240; connecting_timeout = 0.1775235403329134; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[4] world_name = "level_world"; entity_system_bag = table: 0000000001BB3940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000018C66B60; parent = table: 0000000000094EC0; network_client = table: 00000000042E9970; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000001655140; is_in_tutorial = false; input_manager = table: 0000000003D9C910; profile_synchronizer = table: 00000000042B3240; _debug_gui = [Gui]; network_transmit = table: 0000000000873500; _max_local_players = 4; _fps_reporter = table: 0000000002A10E40; num_local_human_players = 1; _ping_reporter = table: 0000000002A11060; statistics_db = table: 0000000000C58F20; _gm_event_end_conditions_met = false; exit_type = "kicked_by_server"; world = [World]; dt = 0.016869224607944489; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000FD9F1F0; machines = table: 000000000CCEED20; _camera_carrier = table: 0000000002A10950; _level_flow_events = table: 000000000CCEEC80; _quit_game = false; network_clock = table: 00000000002A0CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; exit_time = 58.718188976868987; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000010788A60; network_event_delegate = table: 000000001A4F7100;
[5] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000080A800;
[6] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710;
<>
<>
15:31:14.851 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started)
15:31:15.747 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "kicked_by_server"
15:31:15.747 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:31:15.747 [Lua] [Managers] Calling function on all managers:
15:31:15.747 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:31:15.747 [Lua] Clearing all global lookup lists
15:31:15.747 [Lua] [IngamePlayerListUI] - Destroy
15:31:15.748 [Lua] [GamePadEquipmentUI] - Destroy
15:31:15.748 [Lua] [EquipmentUI] - Destroy
15:31:15.748 [Lua] [AbilityUI] - Destroy
15:31:15.748 [Lua] [GamePadAbilityUI] - Destroy
15:31:15.748 [Lua] [IngameUI] destroy
15:31:15.754 [Lua] [Managers] Destroying manager group:
15:31:15.755 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:31:15.755 [Lua] [Matchmaking] unregister rpcs
15:31:15.755 [Lua] [Matchmaking] destroying
15:31:15.755 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:31:15.755 [Lua] [ChatManager] Unregistering channel 1
15:31:15.755 [Lua] [EnemyPackageLoader] network_context_destroyed
15:31:15.755 [Lua] [PartyManager] network_context_destroyed
15:31:15.755 [Lua] [GameMechanismManager] network_context_destroyed
15:31:15.755 [EAC] Connection reset
15:31:15.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
15:31:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
15:31:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer
15:31:15.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
15:31:15.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
15:31:15.768 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
15:31:15.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, ProfileSynchronizer
15:31:15.771 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
15:31:15.788 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:31:15.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
15:31:15.788 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
15:31:15.788 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
15:31:15.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
15:31:15.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
15:31:15.790 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
15:31:15.791 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
15:31:15.793 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:31:15.793 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
15:31:15.794 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, ProfileSynchronizer
15:31:15.794 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
15:31:15.798 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
15:31:15.801 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:31:15.805 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
15:31:15.806 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
15:31:15.806 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer
15:31:15.806 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/ostermark/chr_bright_wizard_unchained_ostermark, ProfileSynchronizer
15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
15:31:15.807 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
15:31:15.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
15:31:15.807 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_04, ProfileSynchronizer
15:31:15.808 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
15:31:15.808 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
15:31:15.808 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
15:31:15.809 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer
15:31:15.809 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
15:31:15.818 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
15:31:15.821 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:31:15.821 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
15:31:15.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
15:31:15.823 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
15:31:15.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
15:31:15.824 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
15:31:15.824 [Lua] LobbyClient close server channel 1 to 11000010d6929de
15:31:15.824 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10ab0688, channel: 1
15:31:15.824 [Lua] ############### UNLOADING PACKAGES ###############
15:31:15.824 [Lua] [Managers] Calling function on all managers:
15:31:15.824 [Lua] [Managers] Destroying manager group:
15:31:15.824 [Lua] [Gamestate] Enter state StateLoading
15:31:15.826 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
15:31:15.826 [Lua] [LobbyManager] Setting up network options
15:31:15.826 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
15:31:15.826 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
15:31:15.826 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
15:31:15.826 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
15:31:15.826 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:31:15.826 [Lua] LobbyManager:setup_network_options server_port: 27017
15:31:15.826 [Lua] registering RPCs
15:31:15.826 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
15:31:15.826 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
15:31:15.826 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:31:15.826 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:31:15.827 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:31:15.827 [Lua] [LevelTransitionHandler] promote_next_level_data
15:31:15.827 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:31:15.827 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:31:15.827 [SteamVoip] Creating room b9275b7aca4d7aa
15:31:15.827 [EAC] EAC server 11000010c7fed13 is initializing
15:31:15.831 [EAC] Server is also client 11000010c7fed13
15:31:15.831 [EACServer] [16:31:15:830][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
15:31:15.831 [Lua] ### Created peer state machine for 11000010c7fed13
15:31:15.831 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
15:31:15.831 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
15:31:15.831 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2262: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:211: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:95: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:594: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:96: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:144: in function update
[14] @scripts/boot.lua:865: in function game_update
[15] @scripts/boot.lua:628:in function
[1] self = table: 0000000000BCF3A0; error = "kicked_by_server"; header = "popup_notice_topic"; action = "continue"; right_button = nil
[2] self = table: 0000000003B5CA60; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000003718710; increment_lobby_port = true; network_options = table: 0000000018D2E910; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "kicked_by_server"
[3] self = table: 0000000003B5CA60; params = table: 000000000F9EE090
[4] self = table: 0000000016B29730; new_state = table: 000000000346C9E0; params = table: 000000000F9EE090; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 0000000016B29730; new_state = table: 000000000346C9E0; notify = nil; old_state = nil
[6] self = table: 0000000016B29730; parent = table: 0000000000BCF3A0; start_state = table: 000000000346C9E0; params = table: 000000000F9EE090; profiling_debugging_enabled = true
[7] self = table: 0000000016B29730; parent = table: 0000000000BCF3A0; start_state = table: 000000000346C9E0; params = table: 000000000F9EE090; profiling_debugging_enabled = true
[8] self = table: 0000000003128680; object = table: 0000000016B29730
[9] self = table: 0000000000BCF3A0; params = table: 000000000F9EE090
[10] self = table: 0000000000BCF3A0; param_block = table: 0000000003E48C10
[11] self = table: 0000000003E5E490; new_state = table: 000000000346F8B0; params = table: 0000000003E48C10; scope_name = "StateLoading:on_enter"
[12] self = table: 0000000003E5E490; new_state = table: 000000000346F8B0; notify = true; old_state = table: 000000000080A800
[13] self = table: 0000000003E5E490; dt = 0.016888303682208061; t = 1184.1174120316282; new_state = table: 000000000346F8B0
[14] self = table: 0000000000094EC0; real_world_dt = 0.016888303682208061; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\trazer_chroma\n...; dt = 0.016888303682208061; t = 1184.1174120316282
[15] dt = 0.016888303682208061
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60;
[2] _previous_session_error_headers_lookup = table: 0000000003A4C920; _loading_view = table: 000000000157DB60; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000BCF3A0; _world = [World];
[3] _previous_session_error_headers_lookup = table: 0000000003A4C920; _loading_view = table: 000000000157DB60; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000000BCF3A0; _world = [World];
[4] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60;
[5] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60;
[6] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60;
[7] _params = table: 000000000F9EE090; _profiling_debugging_enabled = true; _parent = table: 0000000000BCF3A0; _state = table: 0000000003B5CA60;
[8] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000094EC0; _lobby_host = table: 00000000034F0630; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000162EEF70; _registered_rpcs = true; _wanted_state = table: 0000000018CFA510; _quickplay_bonus = true; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 0000000017A3AEE0; _network_transmit = table: 0000000017898310; _network_server = table: 0000000016DD0AE0; _loading_view_setup_is_done = true; _local_quickplay_bonus = false; _should_start_breed_loading = true; _level_key = "morris_hub"; _ui_package_name = "resource_packages/loading_screens/morris/deus_loading_screen_1"; _input_manager = table: 0000000001E1D960; _loading_view = table: 000000000157DB60;
[11] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0;
[12] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0;
[13] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000BCF3A0;
[14] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003718710;
15:31:15.831 [Lua] PopupManager:queue_default_popup: You have been removed from the game. Notice continue OK
15:31:15.832 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:31:15.836 [Handshaker] Lost connection 45 to 11000010d6929de
15:31:15.837 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:31:15.837 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:31:15.838 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:31:15.838 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:31:15.838 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
15:31:15.838 [Lua] Set lobby begin:
15:31:15.838 [Lua] Set lobby end.
15:31:15.838 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
15:31:15.838 [Lua] [LobbyHost] Changed state from 0 to creating
15:31:15.850 [Lua] ### Sending rpc_level_loaded
15:31:15.850 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
15:31:15.867 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:31:15.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:31:16.103 [Lua] [LobbyHost] Changed state from creating to joined
15:31:16.104 [Lua] [PartyManager] Leader is set to 11000010c7fed13
15:31:16.104 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
15:31:16.104 [Lua] [ChatManager] Registering channel 1
15:31:16.104 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:31:16.104 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:31:16.104 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:31:16.104 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
15:31:16.104 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:31:16.104 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
15:31:16.116 [Lua] Async level spawning done
15:31:16.119 [Lua] [NetworkServer] Changing num_players from nil to 1
15:31:16.119 [Lua] Players: 1
15:31:16.119 [Lua] Set lobby begin:
15:31:16.119 [Lua] Lobby data mission_id = morris_hub
15:31:16.119 [Lua] Lobby data mechanism = deus
15:31:16.119 [Lua] Lobby data matchmaking_type = 3
15:31:16.119 [Lua] Lobby data eac_authorized = true
15:31:16.119 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:16.119 [Lua] Lobby data selected_mission_id = morris_hub
15:31:16.119 [Lua] Lobby data num_players = 1
15:31:16.119 [Lua] Lobby data matchmaking = false
15:31:16.120 [Lua] Set lobby end.
15:31:16.915 [Lua] PopupManager:query_result returned result: continue
15:31:17.779 [Lua] player (11000010c7fed13,1) was put into party 0
15:31:17.779 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
15:31:17.779 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
15:31:17.779 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
15:31:17.779 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:31:17.796 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
15:31:17.796 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:31:17.796 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:31:17.813 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:31:17.813 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:31:17.813 [Lua] ### Sending rpc_level_loaded
15:31:17.813 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
15:31:17.813 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:31:18.820 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:31:18.820 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:31:18.820 [Lua] Set lobby begin:
15:31:18.820 [Lua] Lobby data selected_mission_id = morris_hub
15:31:18.820 [Lua] Lobby data num_players = 1
15:31:18.820 [Lua] Lobby data matchmaking = false
15:31:18.820 [Lua] Lobby data host = 11000010c7fed13
15:31:18.820 [Lua] Lobby data mission_id = morris_hub
15:31:18.821 [Lua] Lobby data matchmaking_type = 3
15:31:18.821 [Lua] Lobby data country_code = GB
15:31:18.821 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:18.821 [Lua] Lobby data unique_server_name = Walker Trips
15:31:18.821 [Lua] Lobby data mechanism = deus
15:31:18.821 [Lua] Lobby data eac_authorized = true
15:31:18.821 [Lua] Set lobby end.
15:31:18.821 [Lua] [Managers] Destroying manager group:
15:31:18.822 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:31:18.822 [Lua] [Gamestate] Enter StateIngame HOST
15:31:18.822 [Lua] [Managers] Calling function on all managers:
15:31:18.822 [Lua] <>level = morris_hub<>
15:31:18.822 [Lua] [StateIngame] Server ingame
15:31:18.825 [Lua] Set lobby begin:
15:31:18.825 [Lua] Lobby data difficulty = normal
15:31:18.826 [Lua] Lobby data selected_mission_id = morris_hub
15:31:18.826 [Lua] Lobby data difficulty_tweak = 0
15:31:18.826 [Lua] Lobby data num_players = 1
15:31:18.826 [Lua] Lobby data matchmaking = false
15:31:18.826 [Lua] Lobby data host = 11000010c7fed13
15:31:18.826 [Lua] Lobby data mission_id = morris_hub
15:31:18.826 [Lua] Lobby data matchmaking_type = 3
15:31:18.826 [Lua] Lobby data country_code = GB
15:31:18.826 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:18.827 [Lua] Lobby data unique_server_name = Walker Trips
15:31:18.827 [Lua] Lobby data mechanism = deus
15:31:18.827 [Lua] Lobby data eac_authorized = true
15:31:18.827 [Lua] Set lobby end.
15:31:18.827 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:31:18.827 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:31:18.827 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:31:18.827 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:31:18.827 [Lua] [Matchmaking] initializing
15:31:18.827 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
15:31:18.827 [Lua] [Matchmaking] register rpcs
15:31:18.827 [Lua] GameNetworkManager:init... creating game session
15:31:18.827 [Lua] Host GameSession.make_game_session_host with session:
15:31:18.827 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:31:18.827 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:31:18.827 [Lua] [GameNetworkManager] self.is_server = true
15:31:18.827 [Network] Setting artificial MTU limit to 65536
15:31:18.842 [Lua] Switching ConflictSettings: to: disabled
15:31:18.842 [Lua] pacing=disabled
15:31:18.842 [Lua] roaming=nil
15:31:18.842 [Lua] specials=disabled
15:31:18.842 [Lua] debug_color=black
15:31:18.842 [Lua] pack_spawning=disabled
15:31:18.842 [Lua] contained_breeds=nil
15:31:18.842 [Lua] disabled=true
15:31:18.842 [Lua] boss=disabled
15:31:18.842 [Lua] horde=disabled
15:31:18.842 [Lua] name=disabled
15:31:18.842 [Lua] intensity=disabled
15:31:18.842 [Lua] ---
15:31:18.842 [Lua] [LevelAnalysis] set_random_seed( 0)
15:31:18.846 [Lua] [AIInterestPointSystem] Level Seed: 0
15:31:18.846 [Lua]
15:31:18.846 [Lua] [entity_system_bag] = table
15:31:18.846 [Lua] [entity_system_bag] = metatable
15:31:18.846 [Lua] [startup_data] = table
15:31:18.846 [Lua] [entity_manager] = table
15:31:18.846 [Lua] [entity_manager] = metatable
15:31:18.846 [Lua] [unit_spawner] = table
15:31:18.846 [Lua] [unit_spawner] = metatable
15:31:18.846 [Lua] [unit_storage] = table
15:31:18.846 [Lua] [unit_storage] = metatable
15:31:18.846 [Lua] [dice_keeper] = table
15:31:18.846 [Lua] [dice_keeper] = metatable
15:31:18.846 [Lua] [is_server] = true (boolean)
15:31:18.846 [Lua] [world] = [World]
15:31:18.846 [Lua] [system_api] = table
15:31:18.846 [Lua] [entity_system] = table
15:31:18.846 [Lua] [entity_system] = metatable
15:31:18.846 [Lua] [network_lobby] = table
15:31:18.846 [Lua] [network_lobby] = metatable
15:31:18.846 [Lua] [profile_synchronizer] = table
15:31:18.846 [Lua] [profile_synchronizer] = metatable
15:31:18.846 [Lua] [level_transition_handler] = table
15:31:18.846 [Lua] [level_transition_handler] = metatable
15:31:18.846 [Lua] [num_local_human_players] = 1 (number)
15:31:18.846 [Lua] [statistics_db] = table
15:31:18.846 [Lua] [statistics_db] = metatable
15:31:18.846 [Lua] [network_server] = table
15:31:18.846 [Lua] [network_server] = metatable
15:31:18.846 [Lua] [input_manager] = table
15:31:18.846 [Lua] [input_manager] = metatable
15:31:18.846 [Lua] [network_clock] = table
15:31:18.846 [Lua] [network_clock] = metatable
15:31:18.846 [Lua] [network_transmit] = table
15:31:18.846 [Lua] [network_transmit] = metatable
15:31:18.846 [Lua] [free_flight_manager] = table
15:31:18.846 [Lua] [free_flight_manager] = metatable
15:31:18.846 [Lua] [network_manager] = table
15:31:18.846 [Lua] [network_manager] = metatable
15:31:18.846 [Lua] [network_event_delegate] = table
15:31:18.846 [Lua] [network_event_delegate] = metatable
15:31:18.846 [Lua]
15:31:18.846 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:31:18.846 [Lua] ignoring extension VersusInteractObjectiveExtension
15:31:18.846 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:31:18.846 [Lua] ignoring extension VersusSocketObjectiveExtension
15:31:18.846 [Lua] ignoring extension VersusTargetObjectiveExtension
15:31:18.846 [Lua] ignoring extension VersusMissionObjectiveExtension
15:31:18.846 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:31:18.852 [Lua] [AchievementManager] Achievements using the steam platform
15:31:18.853 [Lua] PlayerManager:add_player player_1
15:31:18.879 [Lua] [StateIngame] Level seed: 0
15:31:18.880 [Lua] [LevelAnalysis] set_random_seed( 0)
15:31:18.881 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:31:18.881 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:31:18.882 [Lua] [IngameUI] init
15:31:18.904 [Lua] cb_razer_chroma_setup
15:31:18.919 [Save] Saving `save_data`
15:31:18.921 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000019387E50; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000019387AA0; parent_world_position = table: 0000000019387AD0; local_position = table: 0000000019387DC0; size = table: 0000000019387E10; node = table: 0000000019387E50
[3] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000193879B0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000193879B0; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000B0C4310
[7] self = table: 000000000B0C4310; ingame_ui_context = table: 000000000FCDEC70; input_manager = table: 000000000D6DFCF0; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000B0C4310
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 000000000AF94400; error_prefix_data = table: 000000000B0C42D0; func = [function]
[14] self = table: 000000000AF94400; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000B0C41F0; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000AF94400
[20] self = table: 000000000106BB00; ingame_ui_context = table: 000000000FCDEC70
[21] self = table: 000000000106BB00; params = table: 000000000CE7C3A0; viewport_name = "player_1"; input_manager = table: 000000000D6DFCF0; input_source = table: 000000000CB281C0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000018A88170; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B165F70; camera_system = table: 000000000D692F80; outline_system = table: 00000000121A9DB0; fade_system = table: 000000001640E960; sound_sector_system = table: 0000000003F27AF0; sound_environment_system = table: 0000000000C19B10; event_manager = table: 0000000003C5FCE0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FCDEC70
[22] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true
[25] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000002A87FF0; menu_widgets = table: 0000000002BB53B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000002A87FF0; menu_widgets = table: 0000000002BB53B0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000012DEC40; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000016990750; telemetry_time_view_enter = 0; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D672ED0; cutscene_system = table: 0000000017A76E70; text_popup_ui = table: 0000000016B07860; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001780FDD0; world = [World]; camera_manager = table: 0000000000C91BF0; _profile_requester = table: 0000000003F16AD0; ingame_ui_context = table: 000000000FCDEC70; _fps_cooldown = 0; views = table: 0000000001F77530; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003716C70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000018A88170; weave_onboarding = table: 00000000178110B0; popup_handler = table: 0000000016B076B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DDE030;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030;
[21] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030;
[22] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[23] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[24] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[25] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000003747F00; network_server = table: 0000000016DD0AE0; entity_system = table: 00000000038A7640; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CE7C410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003F28D00; machines = table: 000000000CDC1D10; network_event_delegate = table: 0000000016DDE030; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000017898310; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000D6DE4F0; _lobby_host = table: 00000000034F0630; dice_keeper = table: 00000000122DCC80; network_clock = table: 0000000000B50A50; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001640E210;
15:31:18.921 [Save] Save done
15:31:18.921 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001938A7A0; node_def = table: 00000000193877D0; k = "offset"; v = table: 0000000019387890
[2] scenegraph = table: 000000001938A720; scenegraph_def = table: 000000000B0C4420; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000193877D0; parent_name = nil; local_position = table: 000000001938A750; node = table: 000000001938A7A0
[3] scenegraph_def = table: 000000000B0C4420; scenegraph = table: 000000001938A720; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000193877D0
[4] self = table: 000000000B0C4310
[5] self = table: 000000000B0C4310; ingame_ui_context = table: 000000000FCDEC70; input_manager = table: 000000000D6DFCF0; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000B0C4310
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 000000000AF94400; error_prefix_data = table: 000000000B0C42D0; func = [function]
[12] self = table: 000000000AF94400; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000B0C41F0; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000AF94400
[18] self = table: 000000000106BB00; ingame_ui_context = table: 000000000FCDEC70
[19] self = table: 000000000106BB00; params = table: 000000000CE7C3A0; viewport_name = "player_1"; input_manager = table: 000000000D6DFCF0; input_source = table: 000000000CB281C0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000018A88170; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B165F70; camera_system = table: 000000000D692F80; outline_system = table: 00000000121A9DB0; fade_system = table: 000000001640E960; sound_sector_system = table: 0000000003F27AF0; sound_environment_system = table: 0000000000C19B10; event_manager = table: 0000000003C5FCE0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FCDEC70
[20] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000106BAD0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true
[23] self = table: 000000000106BAD0; parent = table: 0000000002A01E20; start_state = table: 0000000018BDA350; params = table: 000000000CE7C3A0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000106BAD0
[25] self = table: 0000000002A01E20; loading_context = table: 000000001640E210; is_server = true; assert_on_leak = true; input_manager = table: 000000000D6DFCF0; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 000000000D6DE4F0; world = [World]; network_event_delegate = table: 0000000016DDE030; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000003C5FCE0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000CE7C3A0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BB53B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002A87FF0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000193879B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BB53B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016990750; ingame_ui = table: 000000000AF94400; definitions = table: 000000000B0C4380; input_manager = table: 000000000D6DFCF0; wwise_world = [WwiseWorld]; render_settings = table: 000000000B0C3D50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002A87FF0; settings_list_size_y = 1160; ui_scenegraph = table: 00000000193879B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000012DEC40; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000016990750; telemetry_time_view_enter = 0; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D672ED0; cutscene_system = table: 0000000017A76E70; text_popup_ui = table: 0000000016B07860; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001780FDD0; world = [World]; camera_manager = table: 0000000000C91BF0; _profile_requester = table: 0000000003F16AD0; ingame_ui_context = table: 000000000FCDEC70; _fps_cooldown = 0; views = table: 0000000001F77530; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000003716C70; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000018A88170; weave_onboarding = table: 00000000178110B0; popup_handler = table: 0000000016B076B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DDE030;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030;
[19] world_name = "level_world"; network_server = table: 0000000016DD0AE0; local_player_id = 1; parent = table: 0000000002A01E20; _booted_eac_untrusted = false; statistics_db = table: 000000000D6DE4F0; is_server = true; _lobby_host = table: 00000000034F0630; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; is_in_inn = true; ingame_ui_context = table: 000000000FCDEC70; end_conditions_met = false; player = table: 0000000018A88170; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DDE030;
[20] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[21] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[22] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[23] _params = table: 000000000CE7C3A0; _profiling_debugging_enabled = true; _parent = table: 0000000002A01E20; _state = table: 000000000106BB00;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000003747F00; network_server = table: 0000000016DD0AE0; entity_system = table: 00000000038A7640; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000CE7C410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000D6DFCF0; profile_synchronizer = table: 0000000017A3AEE0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000003F28D00; machines = table: 000000000CDC1D10; network_event_delegate = table: 0000000016DDE030; free_flight_manager = table: 0000000002F91760; network_transmit = table: 0000000017898310; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000D6DE4F0; _lobby_host = table: 00000000034F0630; dice_keeper = table: 00000000122DCC80; network_clock = table: 0000000000B50A50; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000002A01E20;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001640E210;
15:31:18.936 [Lua] [Matchmaking] Cancelling matchmaking
15:31:18.936 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:31:18.936 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
15:31:18.936 [Lua] Set lobby begin:
15:31:18.936 [Lua] Lobby data difficulty = normal
15:31:18.936 [Lua] Lobby data selected_mission_id = morris_hub
15:31:18.936 [Lua] Lobby data power_level = 0
15:31:18.936 [Lua] Lobby data difficulty_tweak = 0
15:31:18.936 [Lua] Lobby data num_players = 1
15:31:18.937 [Lua] Lobby data matchmaking = false
15:31:18.937 [Lua] Lobby data host = 11000010c7fed13
15:31:18.937 [Lua] Lobby data mission_id = morris_hub
15:31:18.937 [Lua] Lobby data matchmaking_type = 3
15:31:18.937 [Lua] Lobby data country_code = GB
15:31:18.937 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:18.937 [Lua] Lobby data unique_server_name = Walker Trips
15:31:18.937 [Lua] Lobby data mechanism = deus
15:31:18.937 [Lua] Lobby data eac_authorized = true
15:31:18.937 [Lua] Set lobby end.
15:31:18.939 [Lua] CurrentConflictSettings disabled
15:31:18.939 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
15:31:18.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:31:18.939 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:31:18.939 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
15:31:18.939 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:31:18.939 [Lua] [Managers] Calling function on all managers:
15:31:18.939 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:31:18.946 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:31:18.946 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:31:18.976 [Lua] player (11000010c7fed13,1) was put into party 1
15:31:18.976 [Lua] [IngamePlayerListUI] - Destroy
15:31:18.976 [Lua] [GamePadEquipmentUI] - Destroy
15:31:18.976 [Lua] [EquipmentUI] - Destroy
15:31:18.976 [Lua] [AbilityUI] - Destroy
15:31:18.976 [Lua] [GamePadAbilityUI] - Destroy
15:31:18.983 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13
15:31:18.983 [Lua] Set lobby begin:
15:31:18.983 [Lua] Lobby data selected_mission_id = morris_hub
15:31:18.983 [Lua] Lobby data num_players = 1
15:31:18.983 [Lua] Lobby data difficulty_tweak = 0
15:31:18.983 [Lua] Lobby data host = 11000010c7fed13
15:31:18.983 [Lua] Lobby data matchmaking_type = 3
15:31:18.983 [Lua] Lobby data difficulty = normal
15:31:18.983 [Lua] Lobby data player_slot_1 = 0:0
15:31:18.983 [Lua] Lobby data unique_server_name = Walker Trips
15:31:18.983 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:31:18.984 [Lua] Lobby data country_code = GB
15:31:18.984 [Lua] Lobby data matchmaking = false
15:31:18.984 [Lua] Lobby data power_level = 0
15:31:18.984 [Lua] Lobby data mission_id = morris_hub
15:31:18.984 [Lua] Lobby data mechanism = deus
15:31:18.984 [Lua] Lobby data player_slot_5 = 0:0
15:31:18.984 [Lua] Lobby data player_slot_2 = 0:0
15:31:18.984 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:18.984 [Lua] Lobby data player_slot_3 = 0:0
15:31:18.984 [Lua] Lobby data eac_authorized = true
15:31:18.984 [Lua] Set lobby end.
15:31:18.984 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
15:31:18.985 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:31:18.985 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
15:31:18.988 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:31:18.988 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:31:19.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:31:19.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:31:19.056 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:19.335 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:19.335 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:19.335 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:31:19.385 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:31:19.385 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:31:19.385 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:31:19.438 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:31:19.438 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:31:19.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:19.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:19.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:19.504 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:19.724 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:19.724 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:19.724 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:19.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:19.810 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:19.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:19.843 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:19.843 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:19.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:31:19.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:31:19.910 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:31:19.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:20.011 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:20.011 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:20.011 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:31:20.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:31:20.275 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:31:20.276 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:20.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:20.308 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:20.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:20.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:20.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:20.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:20.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:20.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:20.563 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:20.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:20.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:20.649 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
15:31:20.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:31:20.652 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:31:20.652 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:31:20.652 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
15:31:20.764 [Lua] PlayFabMirrorBase:_commit_internal 8
15:31:20.764 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:31:20.764 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:31:20.781 [Lua] commit result success 8
15:31:20.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
15:31:20.798 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
15:31:20.985 [Lua] StateInGameRunning:_game_actually_starts()
15:31:20.985 [Lua] #################################################################################################################
15:31:20.985 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:31:20.985 [Lua] #################################################################################################################
15:31:20.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
15:31:21.508 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
15:31:21.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
15:31:21.694 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
15:31:21.694 [Lua] Commit load time data
15:31:23.869 [Lua] Set lobby begin:
15:31:23.869 [Lua] Lobby data selected_mission_id = morris_hub
15:31:23.870 [Lua] Lobby data num_players = 1
15:31:23.870 [Lua] Lobby data difficulty_tweak = 0
15:31:23.870 [Lua] Lobby data host = 11000010c7fed13
15:31:23.870 [Lua] Lobby data matchmaking_type = 3
15:31:23.870 [Lua] Lobby data difficulty = normal
15:31:23.870 [Lua] Lobby data player_slot_1 = 0:0
15:31:23.870 [Lua] Lobby data unique_server_name = Walker Trips
15:31:23.870 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:31:23.870 [Lua] Lobby data country_code = GB
15:31:23.871 [Lua] Lobby data matchmaking = false
15:31:23.871 [Lua] Lobby data power_level = 835
15:31:23.871 [Lua] Lobby data mission_id = morris_hub
15:31:23.871 [Lua] Lobby data mechanism = deus
15:31:23.871 [Lua] Lobby data player_slot_5 = 0:0
15:31:23.871 [Lua] Lobby data player_slot_2 = 0:0
15:31:23.871 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:23.871 [Lua] Lobby data player_slot_3 = 0:0
15:31:23.871 [Lua] Lobby data eac_authorized = true
15:31:23.871 [Lua] Set lobby end.
15:31:24.799 [Lua] [IngameUI] menu view on_enter start_game_view
15:31:24.800 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11ccd5d0
15:31:24.800 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
15:31:24.821 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
15:31:24.821 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
15:31:24.821 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
15:31:24.821 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
15:31:26.632 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay)
15:31:26.632 [Lua] ............................................................................................................
15:31:26.632 [Lua] ............................................................................................................
15:31:26.632 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No
15:31:26.632 [Lua] ............................................................................................................
15:31:26.632 [Lua] ............................................................................................................
15:31:26.632 [Lua] [Matchmaking] Cancelling matchmaking
15:31:26.632 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
15:31:26.647 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:31:26.647 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter()
15:31:26.647 [Lua] [Matchmaking] Filter: Free slots = 1
15:31:26.647 [Lua] [Matchmaking] Filter: Distance = close
15:31:26.647 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
15:31:26.647 [Lua] [Matchmaking] Filter: matchmaking_type, comparison(less_or_equal), value=2
15:31:26.647 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=f5379771c25088f6
15:31:26.647 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
15:31:26.647 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest
15:31:26.647 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true
15:31:26.647 [Lua] [Matchmaking] Near Filter: power_level, value=835
15:31:26.647 [Lua] Set lobby begin:
15:31:26.647 [Lua] Lobby data selected_mission_id = morris_hub
15:31:26.647 [Lua] Lobby data num_players = 1
15:31:26.647 [Lua] Lobby data difficulty_tweak = 0
15:31:26.647 [Lua] Lobby data host = 11000010c7fed13
15:31:26.648 [Lua] Lobby data time_of_search = 1619019086
15:31:26.648 [Lua] Lobby data matchmaking_type = 3
15:31:26.648 [Lua] Lobby data difficulty = normal
15:31:26.648 [Lua] Lobby data player_slot_1 = 0:0
15:31:26.648 [Lua] Lobby data unique_server_name = Walker Trips
15:31:26.648 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:31:26.648 [Lua] Lobby data country_code = GB
15:31:26.648 [Lua] Lobby data matchmaking = searching
15:31:26.648 [Lua] Lobby data power_level = 835
15:31:26.648 [Lua] Lobby data mission_id = morris_hub
15:31:26.649 [Lua] Lobby data mechanism = deus
15:31:26.649 [Lua] Lobby data player_slot_5 = 0:0
15:31:26.649 [Lua] Lobby data player_slot_2 = 0:0
15:31:26.649 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:26.649 [Lua] Lobby data player_slot_3 = 0:0
15:31:26.649 [Lua] Lobby data eac_authorized = true
15:31:26.649 [Lua] Set lobby end.
15:31:26.649 [Lua] ===========LobbyFinder:refresh() _refresing=false
15:31:26.650 [Lua] [ChatManager][1]System: Starting search
15:31:26.650 [Lua] [ChatManager][1]System: Legend
15:31:26.732 [Lua] [IngameUI] menu view on_exit start_game_view
15:31:26.732 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
15:31:26.732 [Save] Saving `save_data`
15:31:26.732 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
15:31:26.732 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
15:31:26.732 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
15:31:26.734 [Save] Save done
15:31:26.739 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11ccd5d0
15:31:26.958 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 38
15:31:26.960 [Lua]
15:31:26.960 [Lua] [twitch_enabled] = false (string)
15:31:26.960 [Lua] [power_level] = 834 (string)
15:31:26.960 [Lua] [id] = 1860000038e59b7 (string)
15:31:26.960 [Lua] [unique_server_name] = Samano (string)
15:31:26.960 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.960 [Lua] [host] = 110000101ff01e3 (string)
15:31:26.960 [Lua] [matchmaking_type] = 2 (string)
15:31:26.960 [Lua] [is_private] = false (string)
15:31:26.960 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.960 [Lua] [name] = Lobby 1860000038e59b7 (string)
15:31:26.960 [Lua] [difficulty] = hardest (string)
15:31:26.960 [Lua] [match_started] = true (string)
15:31:26.960 [Lua] [mechanism] = deus (string)
15:31:26.960 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.960 [Lua] [quick_game] = false (string)
15:31:26.960 [Lua] [num_players] = 3 (string)
15:31:26.960 [Lua] [matchmaking] = true (string)
15:31:26.960 [Lua] [player_slot_1] = 1100001066b45f9:1 (string)
15:31:26.960 [Lua] [player_slot_4] = 0:0 (string)
15:31:26.960 [Lua] [mission_id] = morris_hub (string)
15:31:26.960 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.960 [Lua] [player_slot_2] = 110000101ff01e3:1 (string)
15:31:26.960 [Lua] [country_code] = GB (string)
15:31:26.960 [Lua] [player_slot_3] = 110000111bb196d:1 (string)
15:31:26.960 [Lua] [eac_authorized] = true (string)
15:31:26.960 [Lua]
15:31:26.960 [Lua] =======================Found valid lobby!
15:31:26.962 [Lua]
15:31:26.962 [Lua] [twitch_enabled] = false (string)
15:31:26.962 [Lua] [power_level] = 795 (string)
15:31:26.962 [Lua] [id] = 1860000038dc2d6 (string)
15:31:26.962 [Lua] [num_players] = 3 (string)
15:31:26.962 [Lua] [difficulty_tweak] = 10 (string)
15:31:26.962 [Lua] [host] = 110000105c32529 (string)
15:31:26.962 [Lua] [time_of_search] = 1619015389 (string)
15:31:26.962 [Lua] [matchmaking_type] = 2 (string)
15:31:26.962 [Lua] [is_private] = false (string)
15:31:26.962 [Lua] [player_slot_4] = 110000100f94ec3:1 (string)
15:31:26.962 [Lua] [name] = Lobby 1860000038dc2d6 (string)
15:31:26.962 [Lua] [difficulty] = hardest (string)
15:31:26.962 [Lua] [match_started] = true (string)
15:31:26.962 [Lua] [mechanism] = deus (string)
15:31:26.962 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.962 [Lua] [quick_game] = false (string)
15:31:26.962 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.962 [Lua] [matchmaking] = true (string)
15:31:26.962 [Lua] [player_slot_1] = 110000108bfa217:1 (string)
15:31:26.962 [Lua] [country_code] = GB (string)
15:31:26.962 [Lua] [mission_id] = arena_ice_slaanesh_path1 (string)
15:31:26.962 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.962 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.962 [Lua] [unique_server_name] = Slambo (string)
15:31:26.962 [Lua] [player_slot_3] = 110000105c32529:1 (string)
15:31:26.962 [Lua] [eac_authorized] = true (string)
15:31:26.962 [Lua]
15:31:26.962 [Lua] =======================Found valid lobby!
15:31:26.963 [Lua]
15:31:26.963 [Lua] [twitch_enabled] = false (string)
15:31:26.963 [Lua] [power_level] = 741 (string)
15:31:26.963 [Lua] [id] = 1860000038ebacc (string)
15:31:26.963 [Lua] [unique_server_name] = Instathrill (string)
15:31:26.963 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.963 [Lua] [host] = 11000010f1b18ad (string)
15:31:26.963 [Lua] [matchmaking_type] = 2 (string)
15:31:26.963 [Lua] [is_private] = false (string)
15:31:26.963 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.963 [Lua] [name] = Lobby 1860000038ebacc (string)
15:31:26.963 [Lua] [difficulty] = hardest (string)
15:31:26.963 [Lua] [match_started] = true (string)
15:31:26.963 [Lua] [mechanism] = deus (string)
15:31:26.963 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.963 [Lua] [quick_game] = true (string)
15:31:26.963 [Lua] [num_players] = 3 (string)
15:31:26.963 [Lua] [matchmaking] = true (string)
15:31:26.963 [Lua] [player_slot_1] = 1100001124caae8:1 (string)
15:31:26.963 [Lua] [player_slot_4] = 11000010f1b18ad:1 (string)
15:31:26.963 [Lua] [mission_id] = pat_mines_wastes_path2 (string)
15:31:26.963 [Lua] [player_slot_5] = 110000103aa23dd:1 (string)
15:31:26.963 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.963 [Lua] [country_code] = GB (string)
15:31:26.963 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.963 [Lua] [eac_authorized] = true (string)
15:31:26.963 [Lua]
15:31:26.963 [Lua] =======================Found valid lobby!
15:31:26.964 [Lua]
15:31:26.964 [Lua] [twitch_enabled] = false (string)
15:31:26.964 [Lua] [power_level] = 735 (string)
15:31:26.964 [Lua] [id] = 1860000038f175e (string)
15:31:26.964 [Lua] [unique_server_name] = gunmank (string)
15:31:26.964 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.964 [Lua] [host] = 1100001055a843b (string)
15:31:26.964 [Lua] [matchmaking_type] = 2 (string)
15:31:26.964 [Lua] [is_private] = false (string)
15:31:26.964 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.964 [Lua] [name] = Lobby 1860000038f175e (string)
15:31:26.964 [Lua] [difficulty] = hardest (string)
15:31:26.964 [Lua] [match_started] = true (string)
15:31:26.964 [Lua] [mechanism] = deus (string)
15:31:26.964 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.964 [Lua] [quick_game] = false (string)
15:31:26.964 [Lua] [num_players] = 3 (string)
15:31:26.964 [Lua] [matchmaking] = true (string)
15:31:26.964 [Lua] [player_slot_1] = 1100001049f431f:1 (string)
15:31:26.964 [Lua] [player_slot_4] = 1100001079b52d2:1 (string)
15:31:26.964 [Lua] [mission_id] = pat_mines_wastes_path2 (string)
15:31:26.964 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.964 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.964 [Lua] [country_code] = GB (string)
15:31:26.964 [Lua] [player_slot_3] = 1100001055a843b:1 (string)
15:31:26.964 [Lua] [eac_authorized] = true (string)
15:31:26.964 [Lua]
15:31:26.964 [Lua] =======================Found valid lobby!
15:31:26.965 [Lua]
15:31:26.965 [Lua] [twitch_enabled] = false (string)
15:31:26.965 [Lua] [power_level] = 731 (string)
15:31:26.965 [Lua] [id] = 1860000038dc58d (string)
15:31:26.965 [Lua] [unique_server_name] = jin (string)
15:31:26.965 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.965 [Lua] [host] = 110000104dc8e43 (string)
15:31:26.965 [Lua] [matchmaking_type] = 2 (string)
15:31:26.965 [Lua] [is_private] = false (string)
15:31:26.965 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.965 [Lua] [name] = Lobby 1860000038dc58d (string)
15:31:26.965 [Lua] [difficulty] = hardest (string)
15:31:26.965 [Lua] [match_started] = true (string)
15:31:26.965 [Lua] [mechanism] = deus (string)
15:31:26.965 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.965 [Lua] [quick_game] = false (string)
15:31:26.965 [Lua] [num_players] = 3 (string)
15:31:26.965 [Lua] [matchmaking] = true (string)
15:31:26.965 [Lua] [player_slot_1] = 11000010f636f2f:1 (string)
15:31:26.965 [Lua] [player_slot_4] = 110000104dc8e43:1 (string)
15:31:26.965 [Lua] [mission_id] = pat_tower_nurgle_path5 (string)
15:31:26.965 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.965 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.965 [Lua] [country_code] = GB (string)
15:31:26.965 [Lua] [player_slot_3] = 110000131d6f9b4:1 (string)
15:31:26.965 [Lua] [eac_authorized] = true (string)
15:31:26.965 [Lua]
15:31:26.965 [Lua] =======================Found valid lobby!
15:31:26.966 [Lua]
15:31:26.966 [Lua] [twitch_enabled] = false (string)
15:31:26.966 [Lua] [power_level] = 721 (string)
15:31:26.966 [Lua] [id] = 1860000038f5785 (string)
15:31:26.966 [Lua] [num_players] = 3 (string)
15:31:26.966 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.966 [Lua] [host] = 110000103f58f0a (string)
15:31:26.966 [Lua] [time_of_search] = 1619018644 (string)
15:31:26.966 [Lua] [matchmaking_type] = 2 (string)
15:31:26.966 [Lua] [is_private] = false (string)
15:31:26.966 [Lua] [player_slot_4] = 110000103c67286:1 (string)
15:31:26.966 [Lua] [name] = Lobby 1860000038f5785 (string)
15:31:26.966 [Lua] [difficulty] = hardest (string)
15:31:26.966 [Lua] [match_started] = true (string)
15:31:26.966 [Lua] [mechanism] = deus (string)
15:31:26.966 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.966 [Lua] [quick_game] = false (string)
15:31:26.966 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.966 [Lua] [matchmaking] = true (string)
15:31:26.966 [Lua] [player_slot_1] = 1100001052a8ffb:1 (string)
15:31:26.966 [Lua] [country_code] = GB (string)
15:31:26.966 [Lua] [mission_id] = sig_volcano_wastes_path2 (string)
15:31:26.966 [Lua] [player_slot_5] = 110000103f58f0a:1 (string)
15:31:26.966 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.966 [Lua] [unique_server_name] = Snugls (string)
15:31:26.966 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.966 [Lua] [eac_authorized] = true (string)
15:31:26.966 [Lua]
15:31:26.966 [Lua] =======================Found valid lobby!
15:31:26.968 [Lua]
15:31:26.968 [Lua] [twitch_enabled] = false (string)
15:31:26.968 [Lua] [power_level] = 721 (string)
15:31:26.968 [Lua] [id] = 1860000038fd7d7 (string)
15:31:26.968 [Lua] [unique_server_name] = a little boy (string)
15:31:26.968 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.968 [Lua] [host] = 11000011a26f93e (string)
15:31:26.968 [Lua] [matchmaking_type] = 2 (string)
15:31:26.968 [Lua] [is_private] = false (string)
15:31:26.968 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.968 [Lua] [name] = Lobby 1860000038fd7d7 (string)
15:31:26.968 [Lua] [difficulty] = hardest (string)
15:31:26.968 [Lua] [match_started] = true (string)
15:31:26.968 [Lua] [mechanism] = deus (string)
15:31:26.968 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.968 [Lua] [quick_game] = false (string)
15:31:26.968 [Lua] [num_players] = 3 (string)
15:31:26.968 [Lua] [matchmaking] = true (string)
15:31:26.968 [Lua] [player_slot_1] = 11000011a26f93e:1 (string)
15:31:26.968 [Lua] [player_slot_4] = 11000010a0c4d2a:1 (string)
15:31:26.968 [Lua] [mission_id] = pat_tower_wastes_path4 (string)
15:31:26.968 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.968 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.968 [Lua] [country_code] = GB (string)
15:31:26.968 [Lua] [player_slot_3] = 11000010255382c:1 (string)
15:31:26.968 [Lua] [eac_authorized] = true (string)
15:31:26.968 [Lua]
15:31:26.968 [Lua] =======================Found valid lobby!
15:31:26.969 [Lua]
15:31:26.969 [Lua] [twitch_enabled] = false (string)
15:31:26.969 [Lua] [power_level] = 715 (string)
15:31:26.969 [Lua] [id] = 18600000390057c (string)
15:31:26.969 [Lua] [num_players] = 1 (string)
15:31:26.969 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.969 [Lua] [host] = 1100001065bf031 (string)
15:31:26.969 [Lua] [time_of_search] = 1619018956 (string)
15:31:26.969 [Lua] [matchmaking_type] = 2 (string)
15:31:26.969 [Lua] [is_private] = false (string)
15:31:26.969 [Lua] [player_slot_4] = 0:0 (string)
15:31:26.969 [Lua] [name] = Lobby 18600000390057c (string)
15:31:26.969 [Lua] [difficulty] = hardest (string)
15:31:26.969 [Lua] [match_started] = true (string)
15:31:26.969 [Lua] [mechanism] = deus (string)
15:31:26.969 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.969 [Lua] [quick_game] = false (string)
15:31:26.969 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.969 [Lua] [matchmaking] = true (string)
15:31:26.969 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.969 [Lua] [country_code] = GB (string)
15:31:26.969 [Lua] [mission_id] = pat_bay_wastes_path2 (string)
15:31:26.969 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.969 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.969 [Lua] [unique_server_name] = BaconSizzlers (string)
15:31:26.969 [Lua] [player_slot_3] = 1100001065bf031:1 (string)
15:31:26.969 [Lua] [eac_authorized] = true (string)
15:31:26.969 [Lua]
15:31:26.969 [Lua] =======================Found valid lobby!
15:31:26.970 [Lua]
15:31:26.970 [Lua] [twitch_enabled] = false (string)
15:31:26.970 [Lua] [power_level] = 715 (string)
15:31:26.970 [Lua] [id] = 1860000038ebbc4 (string)
15:31:26.970 [Lua] [unique_server_name] = Petelgeuse Romanee-Conti (string)
15:31:26.970 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.970 [Lua] [host] = 110000109592193 (string)
15:31:26.970 [Lua] [matchmaking_type] = 2 (string)
15:31:26.970 [Lua] [is_private] = false (string)
15:31:26.970 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.970 [Lua] [name] = Lobby 1860000038ebbc4 (string)
15:31:26.970 [Lua] [difficulty] = hardest (string)
15:31:26.970 [Lua] [match_started] = true (string)
15:31:26.970 [Lua] [mechanism] = deus (string)
15:31:26.970 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.970 [Lua] [quick_game] = false (string)
15:31:26.970 [Lua] [num_players] = 2 (string)
15:31:26.970 [Lua] [matchmaking] = true (string)
15:31:26.970 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.970 [Lua] [player_slot_4] = 110000109592193:1 (string)
15:31:26.970 [Lua] [mission_id] = sig_volcano_wastes_path1 (string)
15:31:26.970 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.970 [Lua] [player_slot_2] = 110000108b8a166:1 (string)
15:31:26.970 [Lua] [country_code] = GB (string)
15:31:26.970 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.970 [Lua] [eac_authorized] = true (string)
15:31:26.970 [Lua]
15:31:26.970 [Lua] =======================Found valid lobby!
15:31:26.971 [Lua]
15:31:26.971 [Lua] [twitch_enabled] = false (string)
15:31:26.971 [Lua] [power_level] = 715 (string)
15:31:26.971 [Lua] [id] = 186000003900372 (string)
15:31:26.971 [Lua] [unique_server_name] = Franklin (string)
15:31:26.971 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.971 [Lua] [host] = 110000106a34d07 (string)
15:31:26.971 [Lua] [matchmaking_type] = 2 (string)
15:31:26.971 [Lua] [is_private] = false (string)
15:31:26.971 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.971 [Lua] [name] = Lobby 186000003900372 (string)
15:31:26.971 [Lua] [difficulty] = hardest (string)
15:31:26.971 [Lua] [match_started] = true (string)
15:31:26.971 [Lua] [mechanism] = deus (string)
15:31:26.971 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.971 [Lua] [quick_game] = true (string)
15:31:26.971 [Lua] [num_players] = 2 (string)
15:31:26.971 [Lua] [matchmaking] = true (string)
15:31:26.971 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.971 [Lua] [player_slot_4] = 110000108a377d5:1 (string)
15:31:26.971 [Lua] [mission_id] = sig_crag_wastes_path4 (string)
15:31:26.971 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.971 [Lua] [player_slot_2] = 110000106a34d07:1 (string)
15:31:26.971 [Lua] [country_code] = GB (string)
15:31:26.971 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.971 [Lua] [eac_authorized] = true (string)
15:31:26.971 [Lua]
15:31:26.971 [Lua] =======================Found valid lobby!
15:31:26.973 [Lua]
15:31:26.973 [Lua] [twitch_enabled] = false (string)
15:31:26.973 [Lua] [power_level] = 705 (string)
15:31:26.973 [Lua] [id] = 1860000038fbcae (string)
15:31:26.973 [Lua] [unique_server_name] = Museal (string)
15:31:26.973 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.973 [Lua] [host] = 110000102f3bfaf (string)
15:31:26.973 [Lua] [matchmaking_type] = 2 (string)
15:31:26.973 [Lua] [is_private] = false (string)
15:31:26.973 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.973 [Lua] [name] = Lobby 1860000038fbcae (string)
15:31:26.973 [Lua] [difficulty] = hardest (string)
15:31:26.973 [Lua] [match_started] = true (string)
15:31:26.973 [Lua] [mechanism] = deus (string)
15:31:26.973 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.973 [Lua] [quick_game] = false (string)
15:31:26.973 [Lua] [num_players] = 3 (string)
15:31:26.973 [Lua] [matchmaking] = true (string)
15:31:26.973 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.973 [Lua] [player_slot_4] = 11000010c6c0ac0:1 (string)
15:31:26.973 [Lua] [mission_id] = pat_mountain_wastes_path1 (string)
15:31:26.973 [Lua] [player_slot_5] = 110000102f3bfaf:1 (string)
15:31:26.973 [Lua] [player_slot_2] = 110000102fa60d4:1 (string)
15:31:26.973 [Lua] [country_code] = GB (string)
15:31:26.973 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.973 [Lua] [eac_authorized] = true (string)
15:31:26.973 [Lua]
15:31:26.973 [Lua] =======================Found valid lobby!
15:31:26.974 [Lua]
15:31:26.974 [Lua] [twitch_enabled] = false (string)
15:31:26.974 [Lua] [power_level] = 0 (string)
15:31:26.974 [Lua] [id] = 1860000038f6842 (string)
15:31:26.974 [Lua] [unique_server_name] = AUTMOIST (string)
15:31:26.974 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.974 [Lua] [host] = 11000010e069c83 (string)
15:31:26.974 [Lua] [matchmaking_type] = 2 (string)
15:31:26.974 [Lua] [is_private] = false (string)
15:31:26.974 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.974 [Lua] [name] = Lobby 1860000038f6842 (string)
15:31:26.974 [Lua] [difficulty] = hardest (string)
15:31:26.974 [Lua] [match_started] = true (string)
15:31:26.974 [Lua] [mechanism] = deus (string)
15:31:26.974 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.974 [Lua] [quick_game] = false (string)
15:31:26.974 [Lua] [num_players] = 3 (string)
15:31:26.974 [Lua] [matchmaking] = true (string)
15:31:26.974 [Lua] [player_slot_1] = 11000010bb6682d:1 (string)
15:31:26.974 [Lua] [player_slot_4] = 110000107d3b253:1 (string)
15:31:26.974 [Lua] [mission_id] = dlc_morris_map (string)
15:31:26.974 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.974 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.974 [Lua] [country_code] = GB (string)
15:31:26.974 [Lua] [player_slot_3] = 11000010e069c83:1 (string)
15:31:26.974 [Lua] [eac_authorized] = true (string)
15:31:26.974 [Lua]
15:31:26.974 [Lua] =======================Found valid lobby!
15:31:26.975 [Lua]
15:31:26.975 [Lua] [twitch_enabled] = false (string)
15:31:26.975 [Lua] [power_level] = 835 (string)
15:31:26.975 [Lua] [id] = 186000003900023 (string)
15:31:26.975 [Lua] [num_players] = 2 (string)
15:31:26.975 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.975 [Lua] [host] = 11000010d37d9e6 (string)
15:31:26.975 [Lua] [time_of_search] = 1619018887 (string)
15:31:26.975 [Lua] [matchmaking_type] = 2 (string)
15:31:26.975 [Lua] [is_private] = false (string)
15:31:26.975 [Lua] [player_slot_4] = 11000010d37d9e6:1 (string)
15:31:26.975 [Lua] [name] = Lobby 186000003900023 (string)
15:31:26.975 [Lua] [difficulty] = hardest (string)
15:31:26.975 [Lua] [match_started] = true (string)
15:31:26.975 [Lua] [mechanism] = deus (string)
15:31:26.975 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.975 [Lua] [quick_game] = false (string)
15:31:26.975 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.975 [Lua] [matchmaking] = true (string)
15:31:26.975 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.975 [Lua] [country_code] = FR (string)
15:31:26.975 [Lua] [mission_id] = morris_hub (string)
15:31:26.975 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.975 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.975 [Lua] [unique_server_name] = Lini'j'arae (string)
15:31:26.975 [Lua] [player_slot_3] = 11000010d41678f:1 (string)
15:31:26.975 [Lua] [eac_authorized] = true (string)
15:31:26.975 [Lua]
15:31:26.975 [Lua] =======================Found valid lobby!
15:31:26.976 [Lua]
15:31:26.976 [Lua] [twitch_enabled] = false (string)
15:31:26.976 [Lua] [power_level] = 748 (string)
15:31:26.976 [Lua] [id] = 1860000038cac51 (string)
15:31:26.976 [Lua] [unique_server_name] = Cheungy (string)
15:31:26.976 [Lua] [difficulty_tweak] = -3 (string)
15:31:26.976 [Lua] [host] = 11000010750145d (string)
15:31:26.976 [Lua] [matchmaking_type] = 2 (string)
15:31:26.976 [Lua] [is_private] = false (string)
15:31:26.976 [Lua] [selected_mission_id] = journey_citadel (string)
15:31:26.976 [Lua] [name] = Lobby 1860000038cac51 (string)
15:31:26.976 [Lua] [difficulty] = hardest (string)
15:31:26.976 [Lua] [match_started] = true (string)
15:31:26.976 [Lua] [mechanism] = deus (string)
15:31:26.976 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.976 [Lua] [quick_game] = true (string)
15:31:26.976 [Lua] [num_players] = 3 (string)
15:31:26.976 [Lua] [matchmaking] = true (string)
15:31:26.976 [Lua] [player_slot_1] = 11000010ede55a5:1 (string)
15:31:26.976 [Lua] [player_slot_4] = 11000010750145d:1 (string)
15:31:26.976 [Lua] [mission_id] = pat_town_tzeentch_path5 (string)
15:31:26.976 [Lua] [player_slot_5] = 1100001085ef147:1 (string)
15:31:26.976 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.976 [Lua] [country_code] = IE (string)
15:31:26.976 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.976 [Lua] [eac_authorized] = true (string)
15:31:26.976 [Lua]
15:31:26.976 [Lua] =======================Found valid lobby!
15:31:26.977 [Lua]
15:31:26.977 [Lua] [twitch_enabled] = false (string)
15:31:26.977 [Lua] [power_level] = 735 (string)
15:31:26.977 [Lua] [id] = 1860000038f6da8 (string)
15:31:26.977 [Lua] [num_players] = 3 (string)
15:31:26.977 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.977 [Lua] [host] = 1100001099a12db (string)
15:31:26.977 [Lua] [time_of_search] = 1619018146 (string)
15:31:26.977 [Lua] [matchmaking_type] = 2 (string)
15:31:26.977 [Lua] [is_private] = false (string)
15:31:26.977 [Lua] [player_slot_4] = 1100001099a12db:1 (string)
15:31:26.977 [Lua] [name] = Lobby 1860000038f6da8 (string)
15:31:26.977 [Lua] [difficulty] = hardest (string)
15:31:26.977 [Lua] [match_started] = true (string)
15:31:26.977 [Lua] [mechanism] = deus (string)
15:31:26.977 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.977 [Lua] [quick_game] = false (string)
15:31:26.977 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.977 [Lua] [matchmaking] = true (string)
15:31:26.977 [Lua] [player_slot_1] = 1100001039cc46d:1 (string)
15:31:26.977 [Lua] [country_code] = FR (string)
15:31:26.977 [Lua] [mission_id] = pat_mines_wastes_path2 (string)
15:31:26.977 [Lua] [player_slot_5] = 11000010429eadb:1 (string)
15:31:26.977 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.977 [Lua] [unique_server_name] = Ashenlord Boris (string)
15:31:26.977 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.977 [Lua] [eac_authorized] = true (string)
15:31:26.977 [Lua]
15:31:26.977 [Lua] =======================Found valid lobby!
15:31:26.979 [Lua]
15:31:26.979 [Lua] [twitch_enabled] = false (string)
15:31:26.979 [Lua] [power_level] = 725 (string)
15:31:26.979 [Lua] [id] = 1860000038f1a7c (string)
15:31:26.979 [Lua] [unique_server_name] = @roth (string)
15:31:26.979 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.979 [Lua] [host] = 1100001016c51f1 (string)
15:31:26.979 [Lua] [matchmaking_type] = 2 (string)
15:31:26.979 [Lua] [is_private] = false (string)
15:31:26.979 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.979 [Lua] [name] = Lobby 1860000038f1a7c (string)
15:31:26.979 [Lua] [difficulty] = hardest (string)
15:31:26.979 [Lua] [match_started] = true (string)
15:31:26.979 [Lua] [mechanism] = deus (string)
15:31:26.979 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.979 [Lua] [quick_game] = false (string)
15:31:26.979 [Lua] [num_players] = 3 (string)
15:31:26.979 [Lua] [matchmaking] = true (string)
15:31:26.979 [Lua] [player_slot_1] = 1100001016c51f1:1 (string)
15:31:26.979 [Lua] [player_slot_4] = 110000106a34f14:1 (string)
15:31:26.979 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
15:31:26.979 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.979 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.979 [Lua] [country_code] = FR (string)
15:31:26.979 [Lua] [player_slot_3] = 1100001094b3abf:1 (string)
15:31:26.979 [Lua] [eac_authorized] = true (string)
15:31:26.979 [Lua]
15:31:26.979 [Lua] =======================Found valid lobby!
15:31:26.980 [Lua]
15:31:26.980 [Lua] [twitch_enabled] = false (string)
15:31:26.980 [Lua] [power_level] = 725 (string)
15:31:26.980 [Lua] [id] = 1860000038f9030 (string)
15:31:26.980 [Lua] [unique_server_name] = Malfhast Dericht (string)
15:31:26.980 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.980 [Lua] [host] = 110000105b9084d (string)
15:31:26.980 [Lua] [matchmaking_type] = 2 (string)
15:31:26.980 [Lua] [is_private] = false (string)
15:31:26.980 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.980 [Lua] [name] = Lobby 1860000038f9030 (string)
15:31:26.980 [Lua] [difficulty] = hardest (string)
15:31:26.980 [Lua] [match_started] = true (string)
15:31:26.980 [Lua] [mechanism] = deus (string)
15:31:26.980 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.980 [Lua] [quick_game] = true (string)
15:31:26.980 [Lua] [num_players] = 2 (string)
15:31:26.980 [Lua] [matchmaking] = true (string)
15:31:26.980 [Lua] [player_slot_1] = 110000105b9084d:1 (string)
15:31:26.980 [Lua] [player_slot_4] = 110000102c42e46:1 (string)
15:31:26.980 [Lua] [mission_id] = pat_bay_wastes_path5 (string)
15:31:26.980 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.980 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.980 [Lua] [country_code] = FR (string)
15:31:26.980 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.980 [Lua] [eac_authorized] = true (string)
15:31:26.980 [Lua]
15:31:26.980 [Lua] =======================Found valid lobby!
15:31:26.981 [Lua]
15:31:26.981 [Lua] [twitch_enabled] = false (string)
15:31:26.981 [Lua] [power_level] = 718 (string)
15:31:26.981 [Lua] [id] = 1860000038fa202 (string)
15:31:26.981 [Lua] [num_players] = 3 (string)
15:31:26.981 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.981 [Lua] [host] = 110000104ba2a0e (string)
15:31:26.981 [Lua] [time_of_search] = 1619018372 (string)
15:31:26.981 [Lua] [matchmaking_type] = 2 (string)
15:31:26.981 [Lua] [is_private] = false (string)
15:31:26.981 [Lua] [player_slot_4] = 110000104ba2a0e:1 (string)
15:31:26.981 [Lua] [name] = Lobby 1860000038fa202 (string)
15:31:26.981 [Lua] [difficulty] = hardest (string)
15:31:26.981 [Lua] [match_started] = true (string)
15:31:26.981 [Lua] [mechanism] = deus (string)
15:31:26.981 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.981 [Lua] [quick_game] = false (string)
15:31:26.981 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.981 [Lua] [matchmaking] = true (string)
15:31:26.981 [Lua] [player_slot_1] = 1100001091f5ece:1 (string)
15:31:26.981 [Lua] [country_code] = FR (string)
15:31:26.981 [Lua] [mission_id] = pat_mines_wastes_path4 (string)
15:31:26.981 [Lua] [player_slot_5] = 11000010c7efda2:1 (string)
15:31:26.981 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.981 [Lua] [unique_server_name] = Kycifroth Syppik (string)
15:31:26.981 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.981 [Lua] [eac_authorized] = true (string)
15:31:26.981 [Lua]
15:31:26.981 [Lua] =======================Found valid lobby!
15:31:26.982 [Lua]
15:31:26.982 [Lua] [twitch_enabled] = true (string)
15:31:26.982 [Lua] [power_level] = 715 (string)
15:31:26.982 [Lua] [id] = 1860000038ff462 (string)
15:31:26.982 [Lua] [unique_server_name] = Neo (string)
15:31:26.982 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.982 [Lua] [host] = 110000106747349 (string)
15:31:26.982 [Lua] [matchmaking_type] = 2 (string)
15:31:26.982 [Lua] [is_private] = false (string)
15:31:26.982 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.982 [Lua] [name] = Lobby 1860000038ff462 (string)
15:31:26.982 [Lua] [difficulty] = hardest (string)
15:31:26.982 [Lua] [match_started] = true (string)
15:31:26.982 [Lua] [mechanism] = deus (string)
15:31:26.982 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.982 [Lua] [quick_game] = false (string)
15:31:26.982 [Lua] [num_players] = 1 (string)
15:31:26.982 [Lua] [matchmaking] = true (string)
15:31:26.982 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.982 [Lua] [player_slot_4] = 0:0 (string)
15:31:26.982 [Lua] [mission_id] = pat_mines_wastes_path3 (string)
15:31:26.982 [Lua] [player_slot_5] = 110000106747349:1 (string)
15:31:26.982 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.982 [Lua] [country_code] = FR (string)
15:31:26.982 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.982 [Lua] [eac_authorized] = true (string)
15:31:26.982 [Lua]
15:31:26.982 [Lua] =======================Found valid lobby!
15:31:26.983 [Lua]
15:31:26.983 [Lua] [twitch_enabled] = false (string)
15:31:26.983 [Lua] [power_level] = 476 (string)
15:31:26.983 [Lua] [id] = 1860000038fa0dc (string)
15:31:26.983 [Lua] [unique_server_name] = Harambe was an inside job (string)
15:31:26.983 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.983 [Lua] [host] = 110000104befe14 (string)
15:31:26.983 [Lua] [matchmaking_type] = 2 (string)
15:31:26.983 [Lua] [is_private] = false (string)
15:31:26.983 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.983 [Lua] [name] = Lobby 1860000038fa0dc (string)
15:31:26.983 [Lua] [difficulty] = hardest (string)
15:31:26.983 [Lua] [match_started] = true (string)
15:31:26.983 [Lua] [mechanism] = deus (string)
15:31:26.983 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.983 [Lua] [quick_game] = true (string)
15:31:26.983 [Lua] [num_players] = 3 (string)
15:31:26.983 [Lua] [matchmaking] = true (string)
15:31:26.983 [Lua] [player_slot_1] = 11000010e821057:1 (string)
15:31:26.983 [Lua] [player_slot_4] = 110000104befe14:1 (string)
15:31:26.983 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string)
15:31:26.983 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.983 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.983 [Lua] [country_code] = FR (string)
15:31:26.983 [Lua] [player_slot_3] = 110000106772b06:1 (string)
15:31:26.983 [Lua] [eac_authorized] = true (string)
15:31:26.983 [Lua]
15:31:26.983 [Lua] =======================Found valid lobby!
15:31:26.985 [Lua]
15:31:26.985 [Lua] [twitch_enabled] = false (string)
15:31:26.985 [Lua] [power_level] = 715 (string)
15:31:26.985 [Lua] [id] = 1860000038f8f6a (string)
15:31:26.985 [Lua] [unique_server_name] = Laugosh (string)
15:31:26.985 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.985 [Lua] [host] = 1100001067d43c0 (string)
15:31:26.985 [Lua] [matchmaking_type] = 2 (string)
15:31:26.985 [Lua] [is_private] = false (string)
15:31:26.985 [Lua] [selected_mission_id] = journey_ice (string)
15:31:26.985 [Lua] [name] = Lobby 1860000038f8f6a (string)
15:31:26.985 [Lua] [difficulty] = hardest (string)
15:31:26.985 [Lua] [match_started] = true (string)
15:31:26.985 [Lua] [mechanism] = deus (string)
15:31:26.985 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.985 [Lua] [quick_game] = false (string)
15:31:26.985 [Lua] [num_players] = 3 (string)
15:31:26.985 [Lua] [matchmaking] = true (string)
15:31:26.985 [Lua] [player_slot_1] = 1100001115d720e:1 (string)
15:31:26.985 [Lua] [player_slot_4] = 110000106752bb5:1 (string)
15:31:26.985 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
15:31:26.985 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.985 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.985 [Lua] [country_code] = FR (string)
15:31:26.985 [Lua] [player_slot_3] = 1100001067d43c0:1 (string)
15:31:26.985 [Lua] [eac_authorized] = true (string)
15:31:26.985 [Lua]
15:31:26.985 [Lua] =======================Found valid lobby!
15:31:26.986 [Lua]
15:31:26.986 [Lua] [twitch_enabled] = false (string)
15:31:26.986 [Lua] [power_level] = 715 (string)
15:31:26.986 [Lua] [id] = 1860000039010fb (string)
15:31:26.986 [Lua] [unique_server_name] = SoraniL (string)
15:31:26.986 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.986 [Lua] [host] = 11000010257c665 (string)
15:31:26.986 [Lua] [matchmaking_type] = 2 (string)
15:31:26.986 [Lua] [is_private] = false (string)
15:31:26.986 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.986 [Lua] [name] = Lobby 1860000039010fb (string)
15:31:26.986 [Lua] [difficulty] = hardest (string)
15:31:26.986 [Lua] [match_started] = true (string)
15:31:26.986 [Lua] [mechanism] = deus (string)
15:31:26.986 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.986 [Lua] [quick_game] = false (string)
15:31:26.986 [Lua] [num_players] = 1 (string)
15:31:26.986 [Lua] [matchmaking] = true (string)
15:31:26.986 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.986 [Lua] [player_slot_4] = 11000010257c665:1 (string)
15:31:26.986 [Lua] [mission_id] = pat_mines_wastes_path5 (string)
15:31:26.986 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.986 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.986 [Lua] [country_code] = FR (string)
15:31:26.986 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.986 [Lua] [eac_authorized] = true (string)
15:31:26.986 [Lua]
15:31:26.986 [Lua] =======================Found valid lobby!
15:31:26.988 [Lua]
15:31:26.988 [Lua] [twitch_enabled] = false (string)
15:31:26.988 [Lua] [power_level] = 715 (string)
15:31:26.988 [Lua] [id] = 1860000038fd647 (string)
15:31:26.988 [Lua] [num_players] = 3 (string)
15:31:26.988 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.988 [Lua] [host] = 11000010141f2d7 (string)
15:31:26.988 [Lua] [time_of_search] = 1619018648 (string)
15:31:26.988 [Lua] [matchmaking_type] = 2 (string)
15:31:26.988 [Lua] [is_private] = false (string)
15:31:26.988 [Lua] [player_slot_4] = 11000010141f2d7:1 (string)
15:31:26.988 [Lua] [name] = Lobby 1860000038fd647 (string)
15:31:26.988 [Lua] [difficulty] = hardest (string)
15:31:26.988 [Lua] [match_started] = true (string)
15:31:26.988 [Lua] [mechanism] = deus (string)
15:31:26.988 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.988 [Lua] [quick_game] = false (string)
15:31:26.988 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.988 [Lua] [matchmaking] = true (string)
15:31:26.988 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.988 [Lua] [country_code] = FR (string)
15:31:26.988 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
15:31:26.988 [Lua] [player_slot_5] = 110000118b5cca6:1 (string)
15:31:26.988 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.988 [Lua] [unique_server_name] = Le Duke (string)
15:31:26.988 [Lua] [player_slot_3] = 110000105b0c962:1 (string)
15:31:26.988 [Lua] [eac_authorized] = true (string)
15:31:26.988 [Lua]
15:31:26.988 [Lua] =======================Found valid lobby!
15:31:26.989 [Lua]
15:31:26.989 [Lua] [twitch_enabled] = false (string)
15:31:26.989 [Lua] [power_level] = 799 (string)
15:31:26.989 [Lua] [id] = 1860000038f5b13 (string)
15:31:26.989 [Lua] [unique_server_name] = Happyfunrun (string)
15:31:26.989 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.989 [Lua] [host] = 110000103097263 (string)
15:31:26.989 [Lua] [matchmaking_type] = 1 (string)
15:31:26.989 [Lua] [is_private] = false (string)
15:31:26.989 [Lua] [selected_mission_id] = morris_hub (string)
15:31:26.989 [Lua] [name] = Lobby 1860000038f5b13 (string)
15:31:26.989 [Lua] [difficulty] = hardest (string)
15:31:26.989 [Lua] [match_started] = true (string)
15:31:26.989 [Lua] [mechanism] = deus (string)
15:31:26.989 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.989 [Lua] [quick_game] = true (string)
15:31:26.989 [Lua] [num_players] = 3 (string)
15:31:26.989 [Lua] [matchmaking] = true (string)
15:31:26.989 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.989 [Lua] [player_slot_4] = 11000010df5bbe7:1 (string)
15:31:26.989 [Lua] [mission_id] = morris_hub (string)
15:31:26.989 [Lua] [player_slot_5] = 1100001094310bf:1 (string)
15:31:26.989 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.989 [Lua] [country_code] = SE (string)
15:31:26.989 [Lua] [player_slot_3] = 110000103097263:1 (string)
15:31:26.989 [Lua] [eac_authorized] = true (string)
15:31:26.989 [Lua]
15:31:26.989 [Lua] =======================Found valid lobby!
15:31:26.990 [Lua]
15:31:26.990 [Lua] [twitch_enabled] = false (string)
15:31:26.990 [Lua] [power_level] = 755 (string)
15:31:26.990 [Lua] [id] = 1860000038d5e86 (string)
15:31:26.990 [Lua] [unique_server_name] = filthy peasant (string)
15:31:26.990 [Lua] [difficulty_tweak] = 7 (string)
15:31:26.990 [Lua] [host] = 110000105b3a78f (string)
15:31:26.990 [Lua] [matchmaking_type] = 2 (string)
15:31:26.990 [Lua] [is_private] = false (string)
15:31:26.990 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.990 [Lua] [name] = Lobby 1860000038d5e86 (string)
15:31:26.990 [Lua] [difficulty] = hardest (string)
15:31:26.990 [Lua] [match_started] = true (string)
15:31:26.990 [Lua] [mechanism] = deus (string)
15:31:26.990 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.990 [Lua] [quick_game] = true (string)
15:31:26.990 [Lua] [num_players] = 3 (string)
15:31:26.990 [Lua] [matchmaking] = true (string)
15:31:26.990 [Lua] [player_slot_1] = 110000105b3a78f:1 (string)
15:31:26.990 [Lua] [player_slot_4] = 110000102d1d1bd:1 (string)
15:31:26.990 [Lua] [mission_id] = sig_volcano_wastes_path5 (string)
15:31:26.990 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.990 [Lua] [player_slot_2] = 1100001026f811f:1 (string)
15:31:26.990 [Lua] [country_code] = ES (string)
15:31:26.990 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.990 [Lua] [eac_authorized] = true (string)
15:31:26.990 [Lua]
15:31:26.990 [Lua] =======================Found valid lobby!
15:31:26.992 [Lua]
15:31:26.992 [Lua] [twitch_enabled] = false (string)
15:31:26.992 [Lua] [power_level] = 715 (string)
15:31:26.992 [Lua] [id] = 1860000038fc545 (string)
15:31:26.992 [Lua] [num_players] = 2 (string)
15:31:26.992 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.992 [Lua] [host] = 110000103d6d871 (string)
15:31:26.992 [Lua] [time_of_search] = 1619018712 (string)
15:31:26.992 [Lua] [matchmaking_type] = 2 (string)
15:31:26.992 [Lua] [is_private] = false (string)
15:31:26.992 [Lua] [player_slot_4] = 110000105fa3b99:1 (string)
15:31:26.992 [Lua] [name] = Lobby 1860000038fc545 (string)
15:31:26.992 [Lua] [difficulty] = hardest (string)
15:31:26.992 [Lua] [match_started] = true (string)
15:31:26.992 [Lua] [mechanism] = deus (string)
15:31:26.992 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.992 [Lua] [quick_game] = false (string)
15:31:26.992 [Lua] [selected_mission_id] = journey_citadel (string)
15:31:26.992 [Lua] [matchmaking] = true (string)
15:31:26.992 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.992 [Lua] [country_code] = DE (string)
15:31:26.992 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string)
15:31:26.992 [Lua] [player_slot_5] = 110000103d6d871:1 (string)
15:31:26.992 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.992 [Lua] [unique_server_name] = Razzewatz (string)
15:31:26.992 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.992 [Lua] [eac_authorized] = true (string)
15:31:26.992 [Lua]
15:31:26.992 [Lua] =======================Found valid lobby!
15:31:26.993 [Lua]
15:31:26.993 [Lua] [twitch_enabled] = false (string)
15:31:26.993 [Lua] [power_level] = 715 (string)
15:31:26.993 [Lua] [id] = 1860000038d62ae (string)
15:31:26.993 [Lua] [unique_server_name] = ElTrucho93 (string)
15:31:26.993 [Lua] [difficulty_tweak] = -10 (string)
15:31:26.993 [Lua] [host] = 1100001077767e0 (string)
15:31:26.993 [Lua] [matchmaking_type] = 2 (string)
15:31:26.993 [Lua] [is_private] = false (string)
15:31:26.993 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.993 [Lua] [name] = Lobby 1860000038d62ae (string)
15:31:26.993 [Lua] [difficulty] = hardest (string)
15:31:26.993 [Lua] [match_started] = true (string)
15:31:26.993 [Lua] [mechanism] = deus (string)
15:31:26.993 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.993 [Lua] [quick_game] = false (string)
15:31:26.993 [Lua] [num_players] = 3 (string)
15:31:26.993 [Lua] [matchmaking] = true (string)
15:31:26.993 [Lua] [player_slot_1] = 110000103dfb2c1:1 (string)
15:31:26.993 [Lua] [player_slot_4] = 1100001077767e0:1 (string)
15:31:26.993 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
15:31:26.993 [Lua] [player_slot_5] = 11000010368e672:1 (string)
15:31:26.993 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.993 [Lua] [country_code] = ES (string)
15:31:26.993 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.993 [Lua] [eac_authorized] = true (string)
15:31:26.993 [Lua]
15:31:26.993 [Lua] =======================Found valid lobby!
15:31:26.994 [Lua]
15:31:26.994 [Lua] [twitch_enabled] = false (string)
15:31:26.994 [Lua] [power_level] = 834 (string)
15:31:26.994 [Lua] [id] = 1860000039005ce (string)
15:31:26.994 [Lua] [unique_server_name] = m4n1c (string)
15:31:26.994 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.994 [Lua] [host] = 11000010a029525 (string)
15:31:26.994 [Lua] [matchmaking_type] = 2 (string)
15:31:26.994 [Lua] [is_private] = false (string)
15:31:26.994 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:26.994 [Lua] [name] = Lobby 1860000039005ce (string)
15:31:26.994 [Lua] [difficulty] = hardest (string)
15:31:26.994 [Lua] [match_started] = true (string)
15:31:26.994 [Lua] [mechanism] = deus (string)
15:31:26.994 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.994 [Lua] [quick_game] = false (string)
15:31:26.994 [Lua] [num_players] = 3 (string)
15:31:26.994 [Lua] [matchmaking] = true (string)
15:31:26.994 [Lua] [player_slot_1] = 11000010a029525:1 (string)
15:31:26.994 [Lua] [player_slot_4] = 0:0 (string)
15:31:26.994 [Lua] [mission_id] = morris_hub (string)
15:31:26.994 [Lua] [player_slot_5] = 11000010d1bab5a:1 (string)
15:31:26.994 [Lua] [player_slot_2] = 11000010fa70228:1 (string)
15:31:26.994 [Lua] [country_code] = DE (string)
15:31:26.994 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.994 [Lua] [eac_authorized] = true (string)
15:31:26.994 [Lua]
15:31:26.994 [Lua] =======================Found valid lobby!
15:31:26.996 [Lua]
15:31:26.996 [Lua] [twitch_enabled] = false (string)
15:31:26.996 [Lua] [power_level] = 825 (string)
15:31:26.996 [Lua] [id] = 18600000390073b (string)
15:31:26.996 [Lua] [num_players] = 2 (string)
15:31:26.996 [Lua] [difficulty_tweak] = 0 (string)
15:31:26.996 [Lua] [host] = 11000010a9109a6 (string)
15:31:26.996 [Lua] [time_of_search] = 1619019008 (string)
15:31:26.996 [Lua] [matchmaking_type] = 2 (string)
15:31:26.996 [Lua] [is_private] = false (string)
15:31:26.996 [Lua] [player_slot_4] = 0:0 (string)
15:31:26.996 [Lua] [name] = Lobby 18600000390073b (string)
15:31:26.996 [Lua] [difficulty] = hardest (string)
15:31:26.996 [Lua] [match_started] = true (string)
15:31:26.996 [Lua] [mechanism] = deus (string)
15:31:26.996 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.996 [Lua] [quick_game] = false (string)
15:31:26.996 [Lua] [selected_mission_id] = journey_citadel (string)
15:31:26.996 [Lua] [matchmaking] = true (string)
15:31:26.996 [Lua] [player_slot_1] = 11000010a9109a6:1 (string)
15:31:26.996 [Lua] [country_code] = US (string)
15:31:26.996 [Lua] [mission_id] = morris_hub (string)
15:31:26.996 [Lua] [player_slot_5] = 1100001050ddfd0:1 (string)
15:31:26.996 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.996 [Lua] [unique_server_name] = Nolove4noobz (string)
15:31:26.996 [Lua] [player_slot_3] = 0:0 (string)
15:31:26.996 [Lua] [eac_authorized] = true (string)
15:31:26.996 [Lua]
15:31:26.996 [Lua] =======================Found valid lobby!
15:31:26.997 [Lua]
15:31:26.997 [Lua] [twitch_enabled] = false (string)
15:31:26.997 [Lua] [power_level] = 738 (string)
15:31:26.997 [Lua] [id] = 1860000038ddf5f (string)
15:31:26.997 [Lua] [num_players] = 3 (string)
15:31:26.997 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.997 [Lua] [host] = 1100001071564c6 (string)
15:31:26.997 [Lua] [time_of_search] = 1619017177 (string)
15:31:26.997 [Lua] [matchmaking_type] = 2 (string)
15:31:26.997 [Lua] [is_private] = false (string)
15:31:26.997 [Lua] [player_slot_4] = 1100001000a509f:1 (string)
15:31:26.997 [Lua] [name] = Lobby 1860000038ddf5f (string)
15:31:26.997 [Lua] [difficulty] = hardest (string)
15:31:26.997 [Lua] [match_started] = true (string)
15:31:26.997 [Lua] [mechanism] = deus (string)
15:31:26.997 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.997 [Lua] [quick_game] = false (string)
15:31:26.997 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.997 [Lua] [matchmaking] = true (string)
15:31:26.997 [Lua] [player_slot_1] = 0:0 (string)
15:31:26.997 [Lua] [country_code] = US (string)
15:31:26.997 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
15:31:26.997 [Lua] [player_slot_5] = 1100001071564c6:1 (string)
15:31:26.997 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.997 [Lua] [unique_server_name] = ARANBABA (string)
15:31:26.997 [Lua] [player_slot_3] = 110000102212cfc:1 (string)
15:31:26.997 [Lua] [eac_authorized] = true (string)
15:31:26.997 [Lua]
15:31:26.997 [Lua] =======================Found valid lobby!
15:31:26.998 [Lua]
15:31:26.998 [Lua] [twitch_enabled] = false (string)
15:31:26.998 [Lua] [power_level] = 735 (string)
15:31:26.998 [Lua] [id] = 1860000038f3e01 (string)
15:31:26.998 [Lua] [num_players] = 3 (string)
15:31:26.998 [Lua] [difficulty_tweak] = -7 (string)
15:31:26.998 [Lua] [host] = 110000100bc7081 (string)
15:31:26.998 [Lua] [time_of_search] = 1619017821 (string)
15:31:26.998 [Lua] [matchmaking_type] = 2 (string)
15:31:26.998 [Lua] [is_private] = false (string)
15:31:26.998 [Lua] [player_slot_4] = 1100001066d9ed0:1 (string)
15:31:26.998 [Lua] [name] = Lobby 1860000038f3e01 (string)
15:31:26.998 [Lua] [difficulty] = hardest (string)
15:31:26.998 [Lua] [match_started] = true (string)
15:31:26.998 [Lua] [mechanism] = deus (string)
15:31:26.998 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:26.998 [Lua] [quick_game] = false (string)
15:31:26.998 [Lua] [selected_mission_id] = journey_cave (string)
15:31:26.998 [Lua] [matchmaking] = true (string)
15:31:26.998 [Lua] [player_slot_1] = 1100001045fa606:1 (string)
15:31:26.998 [Lua] [country_code] = BE (string)
15:31:26.998 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
15:31:26.998 [Lua] [player_slot_5] = 0:0 (string)
15:31:26.998 [Lua] [player_slot_2] = 0:0 (string)
15:31:26.998 [Lua] [unique_server_name] = Sméagol (string)
15:31:26.998 [Lua] [player_slot_3] = 110000100bc7081:1 (string)
15:31:26.998 [Lua] [eac_authorized] = true (string)
15:31:26.998 [Lua]
15:31:26.998 [Lua] =======================Found valid lobby!
15:31:27.000 [Lua]
15:31:27.000 [Lua] [twitch_enabled] = false (string)
15:31:27.000 [Lua] [power_level] = 0 (string)
15:31:27.000 [Lua] [id] = 1860000038f9502 (string)
15:31:27.000 [Lua] [unique_server_name] = Gaybralter (string)
15:31:27.000 [Lua] [difficulty_tweak] = -10 (string)
15:31:27.000 [Lua] [host] = 11000013c457ee4 (string)
15:31:27.000 [Lua] [matchmaking_type] = 3 (string)
15:31:27.000 [Lua] [is_private] = false (string)
15:31:27.000 [Lua] [selected_mission_id] = morris_hub (string)
15:31:27.000 [Lua] [name] = Lobby 1860000038f9502 (string)
15:31:27.000 [Lua] [difficulty] = hardest (string)
15:31:27.000 [Lua] [match_started] = true (string)
15:31:27.000 [Lua] [mechanism] = deus (string)
15:31:27.000 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.000 [Lua] [quick_game] = false (string)
15:31:27.000 [Lua] [num_players] = 3 (string)
15:31:27.000 [Lua] [matchmaking] = false (string)
15:31:27.000 [Lua] [player_slot_1] = 11000013c457ee4:1 (string)
15:31:27.000 [Lua] [player_slot_4] = 1100001068a4f54:1 (string)
15:31:27.000 [Lua] [mission_id] = morris_hub (string)
15:31:27.000 [Lua] [player_slot_5] = 0:0 (string)
15:31:27.000 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.000 [Lua] [country_code] = BE (string)
15:31:27.000 [Lua] [player_slot_3] = 110000108b324ca:1 (string)
15:31:27.000 [Lua] [eac_authorized] = true (string)
15:31:27.000 [Lua]
15:31:27.000 [Lua] =======================Found valid lobby!
15:31:27.001 [Lua]
15:31:27.001 [Lua] [twitch_enabled] = false (string)
15:31:27.001 [Lua] [power_level] = 725 (string)
15:31:27.001 [Lua] [id] = 1860000038f43a8 (string)
15:31:27.001 [Lua] [num_players] = 3 (string)
15:31:27.001 [Lua] [difficulty_tweak] = -7 (string)
15:31:27.001 [Lua] [host] = 11000010a47f770 (string)
15:31:27.001 [Lua] [time_of_search] = 1619017826 (string)
15:31:27.001 [Lua] [matchmaking_type] = 2 (string)
15:31:27.001 [Lua] [is_private] = false (string)
15:31:27.001 [Lua] [player_slot_4] = 0:0 (string)
15:31:27.001 [Lua] [name] = Lobby 1860000038f43a8 (string)
15:31:27.001 [Lua] [difficulty] = hardest (string)
15:31:27.001 [Lua] [match_started] = true (string)
15:31:27.001 [Lua] [mechanism] = deus (string)
15:31:27.001 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.001 [Lua] [quick_game] = false (string)
15:31:27.001 [Lua] [selected_mission_id] = journey_ice (string)
15:31:27.001 [Lua] [matchmaking] = true (string)
15:31:27.001 [Lua] [player_slot_1] = 11000010e6f9993:1 (string)
15:31:27.001 [Lua] [country_code] = US (string)
15:31:27.001 [Lua] [mission_id] = pat_bay_wastes_path2 (string)
15:31:27.001 [Lua] [player_slot_5] = 11000010a47f770:1 (string)
15:31:27.001 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.001 [Lua] [unique_server_name] = Ungoliant's Herald (string)
15:31:27.001 [Lua] [player_slot_3] = 11000010b913b7a:1 (string)
15:31:27.001 [Lua] [eac_authorized] = true (string)
15:31:27.001 [Lua]
15:31:27.001 [Lua] =======================Found valid lobby!
15:31:27.003 [Lua]
15:31:27.003 [Lua] [twitch_enabled] = false (string)
15:31:27.003 [Lua] [power_level] = 725 (string)
15:31:27.003 [Lua] [id] = 1860000038fc64f (string)
15:31:27.003 [Lua] [num_players] = 1 (string)
15:31:27.003 [Lua] [difficulty_tweak] = -10 (string)
15:31:27.003 [Lua] [host] = 110000100aaec3e (string)
15:31:27.003 [Lua] [time_of_search] = 1619018567 (string)
15:31:27.003 [Lua] [matchmaking_type] = 2 (string)
15:31:27.003 [Lua] [is_private] = false (string)
15:31:27.003 [Lua] [player_slot_4] = 110000100aaec3e:1 (string)
15:31:27.003 [Lua] [name] = Lobby 1860000038fc64f (string)
15:31:27.003 [Lua] [difficulty] = hardest (string)
15:31:27.003 [Lua] [match_started] = true (string)
15:31:27.003 [Lua] [mechanism] = deus (string)
15:31:27.003 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.003 [Lua] [quick_game] = false (string)
15:31:27.003 [Lua] [selected_mission_id] = journey_cave (string)
15:31:27.003 [Lua] [matchmaking] = true (string)
15:31:27.003 [Lua] [player_slot_1] = 0:0 (string)
15:31:27.003 [Lua] [country_code] = BE (string)
15:31:27.003 [Lua] [mission_id] = pat_mines_wastes_path1 (string)
15:31:27.003 [Lua] [player_slot_5] = 0:0 (string)
15:31:27.003 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.003 [Lua] [unique_server_name] = Father Rustskull (string)
15:31:27.003 [Lua] [player_slot_3] = 0:0 (string)
15:31:27.003 [Lua] [eac_authorized] = true (string)
15:31:27.003 [Lua]
15:31:27.003 [Lua] =======================Found valid lobby!
15:31:27.004 [Lua]
15:31:27.004 [Lua] [twitch_enabled] = false (string)
15:31:27.004 [Lua] [power_level] = 725 (string)
15:31:27.004 [Lua] [id] = 1860000038e9e96 (string)
15:31:27.004 [Lua] [unique_server_name] = Landouin of Mousillon (string)
15:31:27.004 [Lua] [difficulty_tweak] = 0 (string)
15:31:27.004 [Lua] [host] = 110000104b37530 (string)
15:31:27.004 [Lua] [matchmaking_type] = 2 (string)
15:31:27.004 [Lua] [is_private] = false (string)
15:31:27.004 [Lua] [selected_mission_id] = journey_citadel (string)
15:31:27.004 [Lua] [name] = Lobby 1860000038e9e96 (string)
15:31:27.004 [Lua] [difficulty] = hardest (string)
15:31:27.004 [Lua] [match_started] = true (string)
15:31:27.004 [Lua] [mechanism] = deus (string)
15:31:27.004 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.004 [Lua] [quick_game] = false (string)
15:31:27.004 [Lua] [num_players] = 3 (string)
15:31:27.004 [Lua] [matchmaking] = true (string)
15:31:27.004 [Lua] [player_slot_1] = 11000010666544b:1 (string)
15:31:27.004 [Lua] [player_slot_4] = 0:0 (string)
15:31:27.004 [Lua] [mission_id] = pat_bay_khorne_path2 (string)
15:31:27.004 [Lua] [player_slot_5] = 110000104b37530:1 (string)
15:31:27.004 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.004 [Lua] [country_code] = DE (string)
15:31:27.004 [Lua] [player_slot_3] = 11000010e17b7a5:1 (string)
15:31:27.004 [Lua] [eac_authorized] = true (string)
15:31:27.004 [Lua]
15:31:27.004 [Lua] =======================Found valid lobby!
15:31:27.005 [Lua]
15:31:27.005 [Lua] [twitch_enabled] = false (string)
15:31:27.005 [Lua] [power_level] = 721 (string)
15:31:27.005 [Lua] [id] = 1860000038fa7a6 (string)
15:31:27.005 [Lua] [unique_server_name] = Disborusta (string)
15:31:27.005 [Lua] [difficulty_tweak] = -10 (string)
15:31:27.005 [Lua] [host] = 1100001019e2015 (string)
15:31:27.005 [Lua] [matchmaking_type] = 2 (string)
15:31:27.005 [Lua] [is_private] = false (string)
15:31:27.005 [Lua] [selected_mission_id] = journey_ice (string)
15:31:27.005 [Lua] [name] = Lobby 1860000038fa7a6 (string)
15:31:27.005 [Lua] [difficulty] = hardest (string)
15:31:27.005 [Lua] [match_started] = true (string)
15:31:27.005 [Lua] [mechanism] = deus (string)
15:31:27.005 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.005 [Lua] [quick_game] = false (string)
15:31:27.005 [Lua] [num_players] = 3 (string)
15:31:27.005 [Lua] [matchmaking] = true (string)
15:31:27.005 [Lua] [player_slot_1] = 0:0 (string)
15:31:27.005 [Lua] [player_slot_4] = 0:0 (string)
15:31:27.005 [Lua] [mission_id] = pat_tower_wastes_path2 (string)
15:31:27.005 [Lua] [player_slot_5] = 11000010507f8ed:1 (string)
15:31:27.005 [Lua] [player_slot_2] = 1100001019e2015:1 (string)
15:31:27.005 [Lua] [country_code] = DE (string)
15:31:27.005 [Lua] [player_slot_3] = 1100001030b91f8:1 (string)
15:31:27.005 [Lua] [eac_authorized] = true (string)
15:31:27.005 [Lua]
15:31:27.005 [Lua] =======================Found valid lobby!
15:31:27.006 [Lua]
15:31:27.006 [Lua] [twitch_enabled] = false (string)
15:31:27.006 [Lua] [power_level] = 720 (string)
15:31:27.006 [Lua] [id] = 1860000038f9b68 (string)
15:31:27.006 [Lua] [unique_server_name] = GImli (string)
15:31:27.006 [Lua] [difficulty_tweak] = -10 (string)
15:31:27.006 [Lua] [host] = 110000104e5f3b3 (string)
15:31:27.006 [Lua] [matchmaking_type] = 2 (string)
15:31:27.006 [Lua] [is_private] = false (string)
15:31:27.006 [Lua] [selected_mission_id] = journey_ice (string)
15:31:27.006 [Lua] [name] = Lobby 1860000038f9b68 (string)
15:31:27.006 [Lua] [difficulty] = hardest (string)
15:31:27.006 [Lua] [match_started] = true (string)
15:31:27.006 [Lua] [mechanism] = deus (string)
15:31:27.006 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.006 [Lua] [quick_game] = false (string)
15:31:27.006 [Lua] [num_players] = 2 (string)
15:31:27.006 [Lua] [matchmaking] = true (string)
15:31:27.006 [Lua] [player_slot_1] = 0:0 (string)
15:31:27.006 [Lua] [player_slot_4] = 0:0 (string)
15:31:27.006 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
15:31:27.006 [Lua] [player_slot_5] = 110000104e5f3b3:1 (string)
15:31:27.006 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.006 [Lua] [country_code] = DE (string)
15:31:27.006 [Lua] [player_slot_3] = 11000010590c431:1 (string)
15:31:27.006 [Lua] [eac_authorized] = true (string)
15:31:27.006 [Lua]
15:31:27.006 [Lua] =======================Found valid lobby!
15:31:27.008 [Lua]
15:31:27.008 [Lua] [twitch_enabled] = false (string)
15:31:27.008 [Lua] [power_level] = 718 (string)
15:31:27.008 [Lua] [id] = 1860000038e76a1 (string)
15:31:27.008 [Lua] [unique_server_name] = Music Man (string)
15:31:27.008 [Lua] [difficulty_tweak] = 0 (string)
15:31:27.008 [Lua] [host] = 110000110abeb70 (string)
15:31:27.008 [Lua] [matchmaking_type] = 2 (string)
15:31:27.008 [Lua] [is_private] = false (string)
15:31:27.008 [Lua] [selected_mission_id] = journey_ruin (string)
15:31:27.008 [Lua] [name] = Lobby 1860000038e76a1 (string)
15:31:27.008 [Lua] [difficulty] = hardest (string)
15:31:27.008 [Lua] [match_started] = true (string)
15:31:27.008 [Lua] [mechanism] = deus (string)
15:31:27.008 [Lua] [network_hash] = f5379771c25088f6 (string)
15:31:27.008 [Lua] [quick_game] = false (string)
15:31:27.008 [Lua] [num_players] = 3 (string)
15:31:27.008 [Lua] [matchmaking] = true (string)
15:31:27.008 [Lua] [player_slot_1] = 1100001147c43db:1 (string)
15:31:27.008 [Lua] [player_slot_4] = 11000010abed77f:1 (string)
15:31:27.008 [Lua] [mission_id] = sig_mordrek_slaanesh_path1 (string)
15:31:27.008 [Lua] [player_slot_5] = 0:0 (string)
15:31:27.008 [Lua] [player_slot_2] = 0:0 (string)
15:31:27.008 [Lua] [country_code] = DK (string)
15:31:27.008 [Lua] [player_slot_3] = 110000110abeb70:1 (string)
15:31:27.008 [Lua] [eac_authorized] = true (string)
15:31:27.008 [Lua]
15:31:27.008 [Lua] =======================Found valid lobby!
15:31:27.008 [Lua] [Matchmaking] max_quick_play_search_range: close
15:31:27.008 [Lua]
15:31:27.008 [Lua] [1] = any (string)
15:31:27.008 [Lua]
15:31:27.009 [Lua] [Matchmaking] Lobby hosted by Slambo failed lobby match due to 'Journey is not unlocked'
15:31:27.009 [Lua] [Matchmaking] Lobby hosted by Instathrill discarded due to 'hero is unavailable'
15:31:27.009 [Lua] [Matchmaking] Lobby hosted by gunmank failed lobby match due to 'Journey is not unlocked'
15:31:27.010 [Lua] [Matchmaking] Lobby hosted by jin failed lobby match due to 'Journey is not unlocked'
15:31:27.010 [Lua] [Matchmaking] Lobby hosted by Snugls failed lobby match due to 'Journey is not unlocked'
15:31:27.010 [Lua] [Matchmaking] Lobby hosted by a little boy discarded due to 'hero is unavailable'
15:31:27.011 [Lua] [Matchmaking] Lobby hosted by BaconSizzlers failed lobby match due to 'Journey is not unlocked'
15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Petelgeuse Romanee-Conti failed lobby match due to 'Journey is not unlocked'
15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Franklin discarded due to 'hero is unavailable'
15:31:27.011 [Lua] [Matchmaking] Lobby hosted by Museal failed lobby match due to 'Journey is not unlocked'
15:31:27.012 [Lua] [Matchmaking] Lobby hosted by AUTMOIST failed lobby match due to 'Journey is not unlocked'
15:31:27.012 [Lua] [Matchmaking] Lobby hosted by Lini'j'arae failed lobby match due to 'Journey is not unlocked'
15:31:27.012 [Lua] [Matchmaking] Lobby hosted by Cheungy failed lobby match due to 'Journey is not unlocked'
15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Ashenlord Boris failed lobby match due to 'Journey is not unlocked'
15:31:27.013 [Lua] [Matchmaking] Lobby hosted by @roth failed lobby match due to 'Journey is not unlocked'
15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Malfhast Dericht failed lobby match due to 'Journey is not unlocked'
15:31:27.013 [Lua] [Matchmaking] Lobby hosted by Kycifroth Syppik failed lobby match due to 'Journey is not unlocked'
15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Neo failed lobby match due to 'twitch_mode'
15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Harambe was an inside job discarded due to 'hero is unavailable'
15:31:27.014 [Lua] [Matchmaking] Lobby hosted by Laugosh failed lobby match due to 'Journey is not unlocked'
15:31:27.014 [Lua] [Matchmaking] Lobby hosted by SoraniL failed lobby match due to 'Journey is not unlocked'
15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Le Duke failed lobby match due to 'Journey is not unlocked'
15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Happyfunrun discarded due to 'hero is unavailable'
15:31:27.015 [Lua] [Matchmaking] Lobby hosted by filthy peasant discarded due to 'hero is unavailable'
15:31:27.015 [Lua] [Matchmaking] Lobby hosted by Razzewatz failed lobby match due to 'Journey is not unlocked'
15:31:27.016 [Lua] [Matchmaking] Lobby hosted by ElTrucho93 discarded due to 'hero is unavailable'
15:31:27.016 [Lua] [Matchmaking] Lobby hosted by Nolove4noobz failed lobby match due to 'Journey is not unlocked'
15:31:27.017 [Lua] [Matchmaking] Lobby hosted by ARANBABA failed lobby match due to 'Journey is not unlocked'
15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Sméagol failed lobby match due to 'Journey is not unlocked'
15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Gaybralter failed lobby match due to 'lobby is not valid'
15:31:27.017 [Lua] [Matchmaking] Lobby hosted by Ungoliant's Herald failed lobby match due to 'Journey is not unlocked'
15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Father Rustskull failed lobby match due to 'Journey is not unlocked'
15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Landouin of Mousillon failed lobby match due to 'Journey is not unlocked'
15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Disborusta failed lobby match due to 'Journey is not unlocked'
15:31:27.018 [Lua] [Matchmaking] Lobby hosted by GImli failed lobby match due to 'Journey is not unlocked'
15:31:27.018 [Lua] [Matchmaking] Lobby hosted by Music Man discarded due to 'hero is unavailable'
15:31:27.023 [Lua] [ChatManager][1]System: Found game...
15:31:27.023 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit()
15:31:27.023 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
15:31:27.023 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:31:27.023 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:31:27.023 [Lua] [ChatManager][1]System: Connecting to game session.
15:31:27.040 [Lua] [LobbyClient] Changed state from nil to joining
15:31:27.244 [Lua] [LobbyClient] Changed state from joining to joined
15:31:27.244 [Lua] [PartyManager] Leader is set to 110000101ff01e3
15:31:27.244 [Lua] [LobbyClient] connected to lobby, id: 1860000038e59b7
15:31:27.244 [Lua] ====== Looking for host: 110000101ff01e3
15:31:27.246 [Lua] LobbyInternal.open_channel lobby: userdata: 0x117e0538, to peer: 110000101ff01e3 channel: 2
15:31:27.246 [Lua] Connected to host: 110000101ff01e3, using channel: 2
15:31:27.246 [Lua] [Matchmaking] Joined lobby, checking network hash...
15:31:27.261 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Samano'...
15:31:28.676 [Lua] [Matchmaking] Connected, requesting to join game...
15:31:28.676 [Lua] bogenhafen
15:31:28.676 [Lua] scorpion_beta_extended_access
15:31:28.676 [Lua] vermintide_1
15:31:28.676 [Lua] holly
15:31:28.676 [Lua] lake_upgrade
15:31:28.676 [Lua] grass
15:31:28.676 [Lua] pre_order
15:31:28.676 [Lua] wom_beta
15:31:28.676 [Lua] morris
15:31:28.676 [Lua] lake
15:31:28.676 [Lua] cog_upgrade
15:31:28.676 [Lua] cog
15:31:28.676 [Lua] scorpion
15:31:28.760 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=1860000038e59b7 host_id:Samano
15:31:28.760 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
15:31:28.760 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
15:31:28.760 [Lua] [ChatManager][1]System: Requesting profiles
15:31:28.826 [Lua] [Matchmaking] PROFILES DATA REPLY BY 2 REPLY wh:1100001066b45f9 | we:110000101ff01e3 | dr:110000111bb196d | bw:0 | es:0
15:31:28.827 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
15:31:28.827 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
15:31:28.828 [Lua] [ChatManager][1]System: Acquiring profiles
15:31:28.893 [Lua] [ChatManager][1]System: Joining game...
15:31:28.896 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
15:31:28.896 [Lua] TRANSITION start_lobby table: 0000000001513CD0 nil
15:31:28.896 [Lua] [GameNetworkManager] Leaving game...
15:31:28.896 [Lua] [GameNetworkManager] Shutting down game session host.
15:31:28.896 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:31:28.896 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:31:28.896 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=11.98
15:31:28.912 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:31:28.946 [Lua] Set lobby begin:
15:31:28.946 [Lua] Lobby data selected_mission_id = morris_hub
15:31:28.946 [Lua] Lobby data num_players = 1
15:31:28.946 [Lua] Lobby data difficulty_tweak = 0
15:31:28.946 [Lua] Lobby data host = 11000010c7fed13
15:31:28.946 [Lua] Lobby data time_of_search = 1619019086
15:31:28.947 [Lua] Lobby data matchmaking_type = 3
15:31:28.947 [Lua] Lobby data difficulty = normal
15:31:28.947 [Lua] Lobby data player_slot_1 = 0:0
15:31:28.947 [Lua] Lobby data unique_server_name = Walker Trips
15:31:28.947 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:31:28.947 [Lua] Lobby data country_code = GB
15:31:28.947 [Lua] Lobby data matchmaking = searching
15:31:28.947 [Lua] Lobby data power_level = 0
15:31:28.947 [Lua] Lobby data mission_id = morris_hub
15:31:28.947 [Lua] Lobby data mechanism = deus
15:31:28.947 [Lua] Lobby data player_slot_5 = 0:0
15:31:28.947 [Lua] Lobby data player_slot_2 = 0:0
15:31:28.947 [Lua] Lobby data network_hash = f5379771c25088f6
15:31:28.947 [Lua] Lobby data player_slot_3 = 0:0
15:31:28.947 [Lua] Lobby data eac_authorized = true
15:31:28.947 [Lua] Set lobby end.
15:31:30.630 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
15:31:30.901 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:31:30.901 [Lua] [Managers] Calling function on all managers:
15:31:30.901 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:31:30.902 [Lua] Clearing all global lookup lists
15:31:30.902 [Lua] [IngamePlayerListUI] - Destroy
15:31:30.902 [Lua] [GamePadEquipmentUI] - Destroy
15:31:30.902 [Lua] [EquipmentUI] - Destroy
15:31:30.902 [Lua] [AbilityUI] - Destroy
15:31:30.902 [Lua] [GamePadAbilityUI] - Destroy
15:31:30.902 [Lua] [IngameUI] destroy
15:31:30.908 [Lua] [Managers] Destroying manager group:
15:31:30.910 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:31:30.910 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:31:30.910 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:31:30.910 [Lua] [Matchmaking] unregister rpcs
15:31:30.910 [Lua] [Matchmaking] destroying
15:31:30.910 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:31:30.910 [Lua] [ChatManager] Unregistering channel 1
15:31:30.910 [Lua] [EnemyPackageLoader] network_context_destroyed
15:31:30.910 [Lua] [PartyManager] network_context_destroyed
15:31:30.910 [Lua] [GameMechanismManager] network_context_destroyed
15:31:30.910 [SteamVoip] Destroying room b9275b7aca4d7aa
15:31:30.919 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
15:31:30.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
15:31:30.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
15:31:30.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
15:31:30.922 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:31:30.922 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
15:31:30.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
15:31:30.923 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
15:31:30.931 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
15:31:30.931 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
15:31:30.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
15:31:30.956 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
15:31:30.957 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
15:31:30.957 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
15:31:30.958 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
15:31:30.958 [EACServer] [16:31:30:957][Windows][EAC Server] [Info][Destroy] Called
15:31:30.960 [Lua] [LobbyHost] Destroying
15:31:30.961 [Lua] ############### UNLOADING PACKAGES ###############
15:31:30.961 [Lua] [Managers] Calling function on all managers:
15:31:30.961 [Lua] [Managers] Destroying manager group:
15:31:30.961 [Lua] [Gamestate] Enter state StateLoading
15:31:30.963 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:31:30.963 [Lua] registering RPCs
15:31:30.963 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000001513CD0
15:31:30.963 warning: [Lua] Setting up network client
15:31:30.963 [Lua] [NetworkClient] New State connecting (old state nil)
15:31:30.963 [Lua] [NetworkClient] init - wanted_profile_index, 4, wood_elf
15:31:30.963 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 110000101ff01e3
15:31:30.963 [EAC] Connection reset
15:31:30.964 [EAC] Set platform user auth ticket
15:31:30.964 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101ff01e3 my_peer_id:11000010c7fed13
15:31:30.964 [Lua] [ChatManager] Registering channel 1
15:31:30.964 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13)
15:31:30.964 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13)
15:31:30.964 [Lua] [PartyManager] network_context_created (server_peer_id=110000101ff01e3, own_peer_id=11000010c7fed13)
15:31:30.964 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
15:31:30.964 [Lua] initializing mechanism to: adventure
15:31:30.964 [Lua] FORCE COMMIT 9
15:31:30.964 [Lua] PlayFabMirrorBase:_commit_internal 9
15:31:30.964 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:31:30.964 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:31:30.964 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 45
15:31:30.964 [Lua] [PartyManager] Leader is set to 110000101ff01e3
15:31:30.964 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:31:30.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 45
15:31:30.966 [Lua] commit result success 9
15:31:30.966 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
15:31:31.050 [EAC] Set host peer 110000101ff01e3 to state undetermined
15:31:31.050 [EAC] Validating host 110000101ff01e3
15:31:31.050 [Lua] [NetworkClient] New State connected (old state connecting)
15:31:31.051 [Lua] EAC debug check 2 nil
15:31:31.117 [Lua] [EnemyPackageLoader] New connection established (2) (key=5)
15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
15:31:31.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
15:31:31.186 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 45
15:31:31.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
15:31:31.474 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
15:31:31.556 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
15:31:31.556 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p
15:31:31.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
15:31:31.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
15:31:31.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
15:31:31.606 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
15:31:31.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
15:31:31.673 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
15:31:31.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:31:31.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:31:31.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
15:31:31.757 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
15:31:31.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
15:31:31.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
15:31:31.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:31:31.884 [EAC] EAC host 110000101ff01e3 validated and trusted
15:31:32.114 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:31:32.114 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold
15:31:32.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
15:31:32.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
15:31:32.729 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
15:31:32.729 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
15:31:32.780 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
15:31:32.780 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10
15:31:32.780 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
15:31:32.863 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
15:31:32.863 [Lua] [PackageManager] Force_load: wwise/flail
15:31:32.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:31:33.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:31:33.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
15:31:33.020 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:31:33.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:31:33.066 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:31:33.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 1 1 1
15:31:33.083 [Lua] player (110000101ff01e3,1) was put into party 1
15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 1100001066b45f9 1 1 2
15:31:33.083 [Lua] player (1100001066b45f9,1) was put into party 1
15:31:33.083 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010c7fed13 1 0 1
15:31:33.083 [Lua] player (11000010c7fed13,1) was put into party 0
15:31:33.083 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001066b45f9 local_player_id:1 profile_index:1 career_index:2 is_bot:false
15:31:33.083 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:1 profile_index:2 career_index:3 is_bot:false
15:31:33.117 [Lua] [StateLoading] got rpc_load_level
15:31:33.117 [Lua] initializing mechanism to: deus
15:31:33.117 [Lua] PlayFabMirrorBase:_commit_internal nil
15:31:33.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:31:33.117 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:31:33.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 47
15:31:33.117 [Lua] [NetworkClient] New State loading (old state connected)
15:31:33.117 [Lua] Received new state from server inn_deus
15:31:33.117 [Lua] [NetworkClient] All level packages loaded!
15:31:33.117 [Lua] [NetworkClient] New State loaded (old state loading)
15:31:33.117 [Lua] [NetworkClient] on_level_loaded morris_hub
15:31:33.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 47
15:31:33.118 [Lua] commit result success 10
15:31:33.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
15:31:33.118 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:31:33.118 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
15:31:33.135 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:31:33.135 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:31:33.135 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
15:31:33.218 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:31:33.303 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 47
15:31:33.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
15:31:33.318 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
15:31:33.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:31:33.319 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
15:31:33.320 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
15:31:33.320 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:31:33.320 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
15:31:33.337 [Lua] Async level spawning done
15:31:33.337 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:31:33.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:31:33.372 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:31:33.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:31:33.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
15:31:33.611 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:31:33.611 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
15:31:33.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
15:31:33.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
15:31:33.798 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
15:31:33.798 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
15:31:33.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
15:31:33.865 [Lua] [PackageManager] Force_load: wwise/staff
15:31:33.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:31:33.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:31:33.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
15:31:34.708 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:31:35.716 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:31:35.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:31:35.717 [Lua] [Managers] Destroying manager group:
15:31:35.717 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:31:35.717 [Lua] [Gamestate] Enter StateIngame CLIENT
15:31:35.717 [Lua] [Managers] Calling function on all managers:
15:31:35.718 [Lua] <>level = morris_hub<>
15:31:35.718 [Lua] [StateIngame] Client ingame
15:31:35.721 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:31:35.721 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:31:35.721 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:31:35.721 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:31:35.721 [Lua] [Matchmaking] initializing
15:31:35.721 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am client
15:31:35.721 [Lua] [Matchmaking] register rpcs
15:31:35.721 [Lua] GameNetworkManager:init... creating game session
15:31:35.721 [Lua] Joining GameSession userdata: 0x006a0858 as a client through channel_id 2
15:31:35.721 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:31:35.722 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:31:35.722 [Lua] [GameNetworkManager] self.is_server = false
15:31:35.722 [Network] Setting artificial MTU limit to 65536
15:31:35.736 [Lua] Switching ConflictSettings: to: disabled
15:31:35.736 [Lua] pacing=disabled
15:31:35.736 [Lua] roaming=nil
15:31:35.736 [Lua] specials=disabled
15:31:35.736 [Lua] debug_color=black
15:31:35.736 [Lua] pack_spawning=disabled
15:31:35.736 [Lua] contained_breeds=nil
15:31:35.736 [Lua] disabled=true
15:31:35.736 [Lua] boss=disabled
15:31:35.736 [Lua] horde=disabled
15:31:35.736 [Lua] name=disabled
15:31:35.736 [Lua] intensity=disabled
15:31:35.736 [Lua] ---
15:31:35.736 [Lua] [LevelAnalysis] set_random_seed( 0)
15:31:35.739 [Lua] [AIInterestPointSystem] Level Seed: 0
15:31:35.740 [Lua]
15:31:35.740 [Lua] [network_manager] = table
15:31:35.740 [Lua] [network_manager] = metatable
15:31:35.740 [Lua] [startup_data] = table
15:31:35.740 [Lua] [entity_manager] = table
15:31:35.740 [Lua] [entity_manager] = metatable
15:31:35.740 [Lua] [unit_spawner] = table
15:31:35.740 [Lua] [unit_spawner] = metatable
15:31:35.740 [Lua] [unit_storage] = table
15:31:35.740 [Lua] [unit_storage] = metatable
15:31:35.740 [Lua] [dice_keeper] = table
15:31:35.740 [Lua] [dice_keeper] = metatable
15:31:35.740 [Lua] [is_server] = false (boolean)
15:31:35.740 [Lua] [world] = [World]
15:31:35.740 [Lua] [system_api] = table
15:31:35.740 [Lua] [input_manager] = table
15:31:35.740 [Lua] [input_manager] = metatable
15:31:35.740 [Lua] [profile_synchronizer] = table
15:31:35.740 [Lua] [profile_synchronizer] = metatable
15:31:35.740 [Lua] [entity_system] = table
15:31:35.740 [Lua] [entity_system] = metatable
15:31:35.740 [Lua] [level_transition_handler] = table
15:31:35.740 [Lua] [level_transition_handler] = metatable
15:31:35.740 [Lua] [num_local_human_players] = 1 (number)
15:31:35.740 [Lua] [statistics_db] = table
15:31:35.740 [Lua] [statistics_db] = metatable
15:31:35.740 [Lua] [entity_system_bag] = table
15:31:35.740 [Lua] [entity_system_bag] = metatable
15:31:35.740 [Lua] [network_lobby] = table
15:31:35.740 [Lua] [network_lobby] = metatable
15:31:35.740 [Lua] [network_transmit] = table
15:31:35.740 [Lua] [network_transmit] = metatable
15:31:35.740 [Lua] [network_clock] = table
15:31:35.740 [Lua] [network_clock] = metatable
15:31:35.740 [Lua] [free_flight_manager] = table
15:31:35.740 [Lua] [free_flight_manager] = metatable
15:31:35.740 [Lua] [network_event_delegate] = table
15:31:35.740 [Lua] [network_event_delegate] = metatable
15:31:35.740 [Lua]
15:31:35.740 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:31:35.740 [Lua] ignoring extension VersusInteractObjectiveExtension
15:31:35.740 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:31:35.740 [Lua] ignoring extension VersusSocketObjectiveExtension
15:31:35.740 [Lua] ignoring extension VersusTargetObjectiveExtension
15:31:35.740 [Lua] ignoring extension VersusMissionObjectiveExtension
15:31:35.741 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:31:35.747 [Lua] [AchievementManager] Achievements using the steam platform
15:31:35.747 [Lua] PlayerManager:add_player player_1
15:31:35.774 [Lua] [StateIngame] Level seed: 0
15:31:35.777 [Lua] [IngameUI] init
15:31:35.795 [Lua] cb_razer_chroma_setup
15:31:35.816 [Save] Saving `save_data`
15:31:35.818 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016B6A470; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000012586240; parent_world_position = table: 0000000016B6A0F0; local_position = table: 0000000016B6A3E0; size = table: 0000000016B6A430; node = table: 0000000016B6A470
[3] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000012586B40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000012586B40; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000003F48A30
[7] self = table: 0000000003F48A30; ingame_ui_context = table: 0000000003C63140; input_manager = table: 0000000016AE0740; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000003F48A30
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 0000000017911110; error_prefix_data = table: 0000000003F489F0; func = [function]
[14] self = table: 0000000017911110; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000003F488A0; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000017911110
[20] self = table: 0000000002C84B50; ingame_ui_context = table: 0000000003C63140
[21] self = table: 0000000002C84B50; params = table: 0000000004BCD7C0; viewport_name = "player_1"; input_manager = table: 0000000016AE0740; input_source = table: 0000000004B3C600; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000000D7FB50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000034C3110; camera_system = table: 0000000001DA3E40; outline_system = table: 000000000121EFB0; fade_system = table: 00000000022C0C80; sound_sector_system = table: 00000000006B9430; sound_environment_system = table: 0000000001018120; event_manager = table: 00000000122AE9C0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003C63140
[22] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true
[25] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000162EA480; menu_widgets = table: 000000000FDCF5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000162EA480; menu_widgets = table: 000000000FDCF5A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000BBF8FC0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002C9A3E0; telemetry_time_view_enter = 0; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CA00E80; cutscene_system = table: 0000000000AE0960; text_popup_ui = table: 0000000011CC8810; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001786AE70; world = [World]; camera_manager = table: 000000000196B6F0; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003C63140; _fps_cooldown = 0; views = table: 0000000017A708D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000023EA4E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000000D7FB50; weave_onboarding = table: 000000000D5E2CD0; popup_handler = table: 0000000011CC8660; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001939C320;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320;
[22] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[23] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[24] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[25] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000016230BC0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016819A80; parent = table: 0000000000094EC0; network_client = table: 000000000AF9DF80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001B37280; machines = table: 0000000018DD3410; _level_flow_events = table: 0000000004BCD930; _quit_game = false; network_clock = table: 000000000FD52CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000160E5260; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE8E6B0; network_event_delegate = table: 000000001939C320;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002B4EC80;
15:31:35.818 [Save] Save done
15:31:35.819 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000001180DA30; node_def = table: 0000000012586960; k = "offset"; v = table: 0000000012586A20
[2] scenegraph = table: 000000001180D9B0; scenegraph_def = table: 0000000003F48B40; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012586960; parent_name = nil; local_position = table: 000000001180D9E0; node = table: 000000001180DA30
[3] scenegraph_def = table: 0000000003F48B40; scenegraph = table: 000000001180D9B0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012586960
[4] self = table: 0000000003F48A30
[5] self = table: 0000000003F48A30; ingame_ui_context = table: 0000000003C63140; input_manager = table: 0000000016AE0740; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000003F48A30
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 0000000017911110; error_prefix_data = table: 0000000003F489F0; func = [function]
[12] self = table: 0000000017911110; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000003F488A0; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000017911110
[18] self = table: 0000000002C84B50; ingame_ui_context = table: 0000000003C63140
[19] self = table: 0000000002C84B50; params = table: 0000000004BCD7C0; viewport_name = "player_1"; input_manager = table: 0000000016AE0740; input_source = table: 0000000004B3C600; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000000D7FB50; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000034C3110; camera_system = table: 0000000001DA3E40; outline_system = table: 000000000121EFB0; fade_system = table: 00000000022C0C80; sound_sector_system = table: 00000000006B9430; sound_environment_system = table: 0000000001018120; event_manager = table: 00000000122AE9C0; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003C63140
[20] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000002C84B20; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true
[23] self = table: 0000000002C84B20; parent = table: 0000000016951670; start_state = table: 0000000018BDA350; params = table: 0000000004BCD7C0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000002C84B20
[25] self = table: 0000000016951670; loading_context = table: 0000000002B4EC80; is_server = false; assert_on_leak = true; input_manager = table: 0000000016AE0740; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 00000000160E5260; world = [World]; network_event_delegate = table: 000000001939C320; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000122AE9C0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000004BCD7C0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FDCF5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000162EA480; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012586B40; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FDCF5A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002C9A3E0; ingame_ui = table: 0000000017911110; definitions = table: 0000000003F48AA0; input_manager = table: 0000000016AE0740; wwise_world = [WwiseWorld]; render_settings = table: 000000000AF81A50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000162EA480; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012586B40; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000BBF8FC0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000002C9A3E0; telemetry_time_view_enter = 0; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CA00E80; cutscene_system = table: 0000000000AE0960; text_popup_ui = table: 0000000011CC8810; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000001786AE70; world = [World]; camera_manager = table: 000000000196B6F0; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003C63140; _fps_cooldown = 0; views = table: 0000000017A708D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000023EA4E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000000D7FB50; weave_onboarding = table: 000000000D5E2CD0; popup_handler = table: 0000000011CC8660; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000001939C320;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000016951670; _booted_eac_untrusted = false; statistics_db = table: 00000000160E5260; is_server = false; _lobby_client = table: 00000000117E0480; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003C63140; world = [World]; is_in_inn = true; player = table: 0000000000D7FB50; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000001939C320;
[20] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[21] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[22] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[23] _params = table: 0000000004BCD7C0; _profiling_debugging_enabled = true; _parent = table: 0000000016951670; _state = table: 0000000002C84B50;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000016230BC0; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016819A80; parent = table: 0000000000094EC0; network_client = table: 000000000AF9DF80; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000016AE0740; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000001B37280; machines = table: 0000000018DD3410; _level_flow_events = table: 0000000004BCD930; _quit_game = false; network_clock = table: 000000000FD52CC0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 00000000160E5260; level_key = "morris_hub"; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE8E6B0; network_event_delegate = table: 000000001939C320;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016951670;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002B4EC80;
15:31:35.835 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:31:35.835 [Lua] [Managers] Calling function on all managers:
15:31:35.835 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:31:35.892 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:31:35.892 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:31:35.892 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:31:35.892 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:31:35.892 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:31:35.907 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1
15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states
15:31:35.907 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:31:35.907 [Lua] [GameNetworkManager] game_object_created_player, go_id=6, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:31:35.907 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 6, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13
15:31:35.907 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9
15:31:35.907 [Lua] PlayerManager:add_remote_player 1100001066b45f9
15:31:35.921 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:31:35.921 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1
15:31:35.921 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001066b45f9 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:31:35.922 [Lua] PlayerManager:assign_unit_ownership Jame 1100001066b45f9 1
15:31:35.922 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:31:35.922 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101ff01e3 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:31:35.923 [Lua] PlayerManager:assign_unit_ownership Samano 110000101ff01e3 1
15:31:35.924 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:31:35.934 [Lua] [TelemetryRPCListener] Receiving session id from server 68ae6227-21a2-49ca-b42d-7ed40ba5cfac
15:31:35.934 error: [Lua] SETTING ROUND ID
15:31:35.934 [Lua] [NetworkClient] rpc_game_started
15:31:35.934 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:31:35.934 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:31:35.934 [Lua] [GameNetworkManager] game_object_created_player, go_id=27, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:31:35.934 [Lua] [GameNetworkManager] PLAYER is local player
15:31:35.935 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096
15:31:35.937 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:31:35.937 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 11000010c7fed13 1 1 3
15:31:35.937 [Lua] player (11000010c7fed13,1) was put into party 1
15:31:35.937 [Lua] [IngamePlayerListUI] - Destroy
15:31:35.937 [Lua] [GamePadEquipmentUI] - Destroy
15:31:35.937 [Lua] [EquipmentUI] - Destroy
15:31:35.937 [Lua] [AbilityUI] - Destroy
15:31:35.937 [Lua] [GamePadAbilityUI] - Destroy
15:31:35.947 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010c7fed13 local_player_id:1 profile_index:4 career_index:3 is_bot:false
15:31:35.947 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:31:35.947 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:31:35.947 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter()
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:31:35.948 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
15:31:35.991 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list.
15:31:36.107 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:31:36.107 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
15:31:36.107 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:36.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:36.438 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:31:36.438 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:31:36.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:31:36.488 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:31:36.488 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:31:36.538 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:31:36.538 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:31:36.538 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:36.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:36.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:31:36.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:36.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:36.994 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:31:36.994 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:37.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:37.078 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:31:37.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:37.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:37.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
15:31:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:31:37.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:31:37.271 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:31:37.272 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:37.400 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:37.400 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:31:37.400 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:31:37.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:31:37.703 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:31:37.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:37.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:37.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:31:37.736 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:37.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:37.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
15:31:37.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:38.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:38.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:31:38.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:38.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:38.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
15:31:44.644 [Lua] rpc_client_connection_state Channel: 2, PeerID: 110000111bb196d, Reason: disconnected
15:31:44.644 [Lua] [ChatManager][1]System: Mafu has left the game
15:31:44.645 [Lua] PlayerManager:rpc_to_client_spawn_player(2, 4, Vector3(-0.959961, 15.3801, -4.71997), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
15:31:44.647 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:31:44.713 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:31:44.967 [Lua] StateInGameRunning:_game_actually_starts()
15:31:44.967 [Lua] #################################################################################################################
15:31:44.967 [Lua] [Loading Time]: 00:00:14 [Transition]: morris_hub-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:31:44.967 [Lua] #################################################################################################################
15:31:44.967 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
15:31:44.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
15:31:45.173 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
15:31:45.173 [Lua] Commit load time data
15:31:50.534 [Lua] [LobbyMembers] Member left 110000111bb196d
15:31:52.537 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:52.957 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:31:54.930 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:55.350 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:31:55.669 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:56.124 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:31:56.392 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:56.814 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:31:57.186 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:31:57.642 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:32:00.985 [Lua] [Matchmaking] rpc_matchmaking_join_game, got this in wrong state current_state:MatchmakingStateFriendClient
15:32:00.987 [Lua] Generated node with: Level , level_seed <275219611>, Run progress <0.49995>
15:32:00.987 [Lua] Generated node with: Level , level_seed <1135178046>, Run progress <0.49995>
15:32:00.987 [Lua] Generated node with: Level , level_seed <1043752837>, Run progress <0.9999>
15:32:00.987 [Lua] Generated node with: Level , level_seed <778973984>, Run progress <0.16665>
15:32:00.987 [Lua] Generated node with: Level , level_seed <2122730495>, Run progress <0.49995>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1754306222>, Run progress <0.3333>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1710229367>, Run progress <0>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1314510764>, Run progress <0.16665>
15:32:00.987 [Lua] Generated node with: Level , level_seed <1713665955>, Run progress <0.83325>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1562445658>, Run progress <0.3333>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1593198643>, Run progress <0.6666>
15:32:00.987 [Lua] Generated node with: Level , level_seed <1009645256>, Run progress <0.83325>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1264571513>, Run progress <0>
15:32:00.987 [Lua] Generated node with: Level , level_seed <2048389946>, Run progress <0>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-1153865391>, Run progress <0.83325>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-415722884>, Run progress <0.6666>
15:32:00.987 [Lua] Generated node with: Level , level_seed <-758658133>, Run progress <0.6666>
15:32:00.987 [Lua] Generated node with: Level , level_seed <1869442318>, Run progress <0.6666>
15:32:00.987 [Lua] Generated node with: Level , level_seed <617550101>, Run progress <0.16665>
15:32:00.987 [Lua] [DeusRunController] starting with seed <544858944> on difficulty and dominant god
15:32:00.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 50
15:32:00.987 [Lua] Received new state from server map_deus
15:32:00.987 [Save] Saving `save_data`
15:32:00.987 [Lua] gm_event_end_conditions_met false false
15:32:00.988 [Lua] PlayFabMirrorBase:_commit_internal nil
15:32:00.988 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:32:00.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:32:00.988 [Lua] [NetworkClient] New State loading (old state game_started)
15:32:00.988 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=27 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:32:00.988 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:32:00.988 [Lua] destroyed player game object with id 27 callback
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066b45f9
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3072 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9
15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=6 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:32:00.988 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1
15:32:00.988 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] MUSIC object destroyed
15:32:00.988 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:32:00.988 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:00.988 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list.
15:32:00.988 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1
15:32:00.988 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1
15:32:00.988 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:00.989 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:32:00.989 [Lua] [NetworkClient] All level packages loaded!
15:32:00.989 [Lua] [NetworkClient] New State loaded (old state loading)
15:32:00.989 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
15:32:00.989 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:32:00.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 50
15:32:00.989 [Lua] commit result success 11
15:32:00.989 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
15:32:00.990 [Lua] TRANSITION nil nil load_next_level
15:32:00.990 [Lua] Transition type "load_next_level", is server: false
15:32:00.990 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.21
15:32:00.990 [Save] Save done
15:32:00.990 [Save] Saving `save_data`
15:32:00.992 [Save] Save done
15:32:01.172 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 50
15:32:01.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
15:32:01.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
15:32:02.991 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:32:02.991 [Lua] [Managers] Calling function on all managers:
15:32:02.991 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:32:02.991 [Lua] Clearing all global lookup lists
15:32:02.991 [Lua] [IngamePlayerListUI] - Destroy
15:32:02.991 [Lua] [GamePadEquipmentUI] - Destroy
15:32:02.991 [Lua] [EquipmentUI] - Destroy
15:32:02.991 [Lua] [AbilityUI] - Destroy
15:32:02.991 [Lua] [GamePadAbilityUI] - Destroy
15:32:02.992 [Lua] [IngameUI] destroy
15:32:02.998 [Lua] [Managers] Destroying manager group:
15:32:02.999 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:32:03.000 [Lua] [Matchmaking] unregister rpcs
15:32:03.000 [Lua] ############### UNLOADING PACKAGES ###############
15:32:03.000 [Lua] [Managers] Calling function on all managers:
15:32:03.000 [Lua] [Managers] Destroying manager group:
15:32:03.000 [Lua] [Gamestate] Enter state StateLoading
15:32:03.002 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:32:03.002 [Lua] [Matchmaking] register rpcs
15:32:03.002 [Lua] registering RPCs
15:32:03.002 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:32:03.002 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:32:03.002 [Lua] [PartyManager] Leader is set to 110000101ff01e3
15:32:03.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:32:03.008 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:32:03.008 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:32:03.046 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
15:32:03.055 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
15:32:03.055 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
15:32:03.063 [Lua] [StateLoading] got rpc_load_level
15:32:03.063 [Lua] [NetworkClient] New State loading (old state loaded)
15:32:03.064 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:32:03.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:32:03.091 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:32:03.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
15:32:03.109 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
15:32:03.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer, async-read,
15:32:03.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read,
15:32:03.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer
15:32:03.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer
15:32:04.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
15:32:04.002 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
15:32:04.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:32:04.019 [Lua] [LevelTransitionHandler] Level load completed!
15:32:04.019 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1710229367 - use_random_directors: false - conflict_director_name: disabled
15:32:04.019 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:32:04.019 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
15:32:04.019 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:32:04.019 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:32:04.024 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read,
15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read,
15:32:04.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
15:32:04.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
15:32:04.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
15:32:04.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
15:32:04.038 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
15:32:04.039 [Lua] [NetworkClient] All level packages loaded!
15:32:04.039 [Lua] [NetworkClient] New State loaded (old state loading)
15:32:04.039 [Lua] [NetworkClient] on_level_loaded dlc_morris_map
15:32:04.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:32:04.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p
15:32:04.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:32:04.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer, async-read,
15:32:04.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
15:32:04.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_runed_3p, ProfileSynchronizer
15:32:04.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer
15:32:04.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:32:04.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
15:32:04.289 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:32:04.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:32:04.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:32:04.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:32:04.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:32:04.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:32:04.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:32:04.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:32:04.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:32:04.610 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:32:04.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:32:04.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:32:04.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
15:32:04.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
15:32:04.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p
15:32:04.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:32:04.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:32:04.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:32:04.881 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:32:04.881 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
15:32:04.881 [Umbra] Init version: 3.4.15 :: 16 threads
15:32:04.883 [Lua] Async level spawning done
15:32:04.931 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:32:04.932 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:32:05.944 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:32:05.944 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:32:05.944 [Lua] [Matchmaking] unregister rpcs
15:32:05.944 [Lua] [Managers] Destroying manager group:
15:32:05.944 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:32:05.944 [Lua] [Gamestate] Enter StateIngame CLIENT
15:32:05.944 [Lua] [Managers] Calling function on all managers:
15:32:05.945 [Lua] <>level = dlc_morris_map<>
15:32:05.945 [Lua] [StateIngame] Client ingame
15:32:05.948 [Lua] [Matchmaking] register rpcs
15:32:05.948 [Lua] GameNetworkManager:init... creating game session
15:32:05.948 [Lua] Joining GameSession userdata: 0x123f2da8 as a client through channel_id 2
15:32:05.948 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:32:05.948 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:32:05.948 [Lua] [GameNetworkManager] self.is_server = false
15:32:05.948 [Network] Setting artificial MTU limit to 65536
15:32:05.960 [Lua] Switching ConflictSettings: to: disabled
15:32:05.960 [Lua] pacing=disabled
15:32:05.960 [Lua] roaming=nil
15:32:05.960 [Lua] specials=disabled
15:32:05.960 [Lua] debug_color=black
15:32:05.960 [Lua] pack_spawning=disabled
15:32:05.960 [Lua] contained_breeds=nil
15:32:05.960 [Lua] disabled=true
15:32:05.960 [Lua] boss=disabled
15:32:05.960 [Lua] horde=disabled
15:32:05.960 [Lua] name=disabled
15:32:05.960 [Lua] intensity=disabled
15:32:05.960 [Lua] ---
15:32:05.960 [Lua] [LevelAnalysis] set_random_seed( -1710229367)
15:32:05.964 [Lua] [AIInterestPointSystem] Level Seed: -1710229367
15:32:05.964 [Lua]
15:32:05.964 [Lua] [network_manager] = table
15:32:05.964 [Lua] [network_manager] = metatable
15:32:05.964 [Lua] [startup_data] = table
15:32:05.964 [Lua] [entity_manager] = table
15:32:05.964 [Lua] [entity_manager] = metatable
15:32:05.964 [Lua] [unit_spawner] = table
15:32:05.964 [Lua] [unit_spawner] = metatable
15:32:05.964 [Lua] [unit_storage] = table
15:32:05.964 [Lua] [unit_storage] = metatable
15:32:05.964 [Lua] [dice_keeper] = table
15:32:05.964 [Lua] [dice_keeper] = metatable
15:32:05.964 [Lua] [is_server] = false (boolean)
15:32:05.964 [Lua] [world] = [World]
15:32:05.964 [Lua] [system_api] = table
15:32:05.964 [Lua] [input_manager] = table
15:32:05.964 [Lua] [input_manager] = metatable
15:32:05.964 [Lua] [profile_synchronizer] = table
15:32:05.964 [Lua] [profile_synchronizer] = metatable
15:32:05.964 [Lua] [entity_system] = table
15:32:05.964 [Lua] [entity_system] = metatable
15:32:05.964 [Lua] [level_transition_handler] = table
15:32:05.964 [Lua] [level_transition_handler] = metatable
15:32:05.964 [Lua] [num_local_human_players] = 1 (number)
15:32:05.964 [Lua] [statistics_db] = table
15:32:05.964 [Lua] [statistics_db] = metatable
15:32:05.964 [Lua] [entity_system_bag] = table
15:32:05.964 [Lua] [entity_system_bag] = metatable
15:32:05.964 [Lua] [network_lobby] = table
15:32:05.964 [Lua] [network_lobby] = metatable
15:32:05.964 [Lua] [network_transmit] = table
15:32:05.964 [Lua] [network_transmit] = metatable
15:32:05.964 [Lua] [network_clock] = table
15:32:05.964 [Lua] [network_clock] = metatable
15:32:05.964 [Lua] [free_flight_manager] = table
15:32:05.964 [Lua] [free_flight_manager] = metatable
15:32:05.964 [Lua] [network_event_delegate] = table
15:32:05.964 [Lua] [network_event_delegate] = metatable
15:32:05.964 [Lua]
15:32:05.965 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:32:05.965 [Lua] ignoring extension VersusInteractObjectiveExtension
15:32:05.965 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:32:05.965 [Lua] ignoring extension VersusSocketObjectiveExtension
15:32:05.965 [Lua] ignoring extension VersusTargetObjectiveExtension
15:32:05.965 [Lua] ignoring extension VersusMissionObjectiveExtension
15:32:05.978 [Lua] [AchievementManager] Achievements using the steam platform
15:32:05.978 [Lua] PlayerManager:add_player player_1
15:32:05.998 [Lua] [StateIngame] Level seed: -1710229367
15:32:05.999 [Lua] [IngameUI] init
15:32:06.010 [Lua] cb_razer_chroma_setup
15:32:06.025 [Save] Saving `save_data`
15:32:06.027 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000000FBC0A0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000000FBBCF0; parent_world_position = table: 0000000000FBBD20; local_position = table: 0000000000FBC010; size = table: 0000000000FBC060; node = table: 0000000000FBC0A0
[3] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000000FBBC00; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000000FBBC00; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000FA78100
[7] self = table: 000000000FA78100; ingame_ui_context = table: 000000000018AC70; input_manager = table: 0000000000B0E410; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000FA78100
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000001231AFD0; error_prefix_data = table: 000000000FA780C0; func = [function]
[14] self = table: 000000001231AFD0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000FA77F70; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000001231AFD0
[20] self = table: 0000000003B69D30; ingame_ui_context = table: 000000000018AC70
[21] self = table: 0000000003B69D30; params = table: 0000000002CF42A0; viewport_name = "player_1"; input_manager = table: 0000000000B0E410; input_source = table: 0000000003BFB040; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000162195A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000226F400; camera_system = table: 0000000000F46B80; outline_system = table: 0000000016B728B0; fade_system = table: 0000000016BEB0B0; sound_sector_system = table: 0000000001B6E1D0; sound_environment_system = table: 0000000001310F80; event_manager = table: 0000000018C33820; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000018AC70
[22] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true
[25] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CBC39A0; menu_widgets = table: 000000000FD52A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000CBC39A0; menu_widgets = table: 000000000FD52A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000028F8FF0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000018AB70; telemetry_time_view_enter = 0; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016435DA0; cutscene_system = table: 00000000028C7C10; text_popup_ui = table: 000000000FA71E60; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011FF4E80; ui_top_renderer = table: 000000000D5C35D0; camera_manager = table: 00000000011A2700; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 000000000018AC70; views = table: 0000000011F9D090; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000162195A0; weave_onboarding = table: 0000000011FF6060; popup_handler = table: 000000000FA71D20; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DB3A60;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60;
[22] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[23] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[24] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[25] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000160C2000; _debug_gui_immediate = [Gui]; entity_system = table: 000000000176EC70; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016BDD860; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CA20400; machines = table: 000000000D672E20; _quit_game = false; network_clock = table: 000000000AF54AC0; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000001655CF0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 0000000016DB3A60;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000018C060D0;
15:32:06.028 [Save] Save done
15:32:06.028 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000003B7F450; node_def = table: 0000000000FBBA20; k = "offset"; v = table: 0000000000FBBAE0
[2] scenegraph = table: 0000000003B7F3D0; scenegraph_def = table: 000000000FD51AB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000FBBA20; parent_name = nil; local_position = table: 0000000003B7F400; node = table: 0000000003B7F450
[3] scenegraph_def = table: 000000000FD51AB0; scenegraph = table: 0000000003B7F3D0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000FBBA20
[4] self = table: 000000000FA78100
[5] self = table: 000000000FA78100; ingame_ui_context = table: 000000000018AC70; input_manager = table: 0000000000B0E410; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000FA78100
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000001231AFD0; error_prefix_data = table: 000000000FA780C0; func = [function]
[12] self = table: 000000001231AFD0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000FA77F70; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000001231AFD0
[18] self = table: 0000000003B69D30; ingame_ui_context = table: 000000000018AC70
[19] self = table: 0000000003B69D30; params = table: 0000000002CF42A0; viewport_name = "player_1"; input_manager = table: 0000000000B0E410; input_source = table: 0000000003BFB040; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000162195A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000226F400; camera_system = table: 0000000000F46B80; outline_system = table: 0000000016B728B0; fade_system = table: 0000000016BEB0B0; sound_sector_system = table: 0000000001B6E1D0; sound_environment_system = table: 0000000001310F80; event_manager = table: 0000000018C33820; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000018AC70
[20] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000002CF42D0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true
[23] self = table: 0000000002CF42D0; parent = table: 0000000004B32D30; start_state = table: 0000000018BDA350; params = table: 0000000002CF42A0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000002CF42D0
[25] self = table: 0000000004B32D30; loading_context = table: 0000000018C060D0; is_server = false; assert_on_leak = true; input_manager = table: 0000000000B0E410; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 000000000F9785E0; world = [World]; network_event_delegate = table: 0000000016DB3A60; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000018C33820; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1710229367; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000002CF42A0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD52A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CBC39A0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FBBC00; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FD52A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000018AB70; ingame_ui = table: 000000001231AFD0; definitions = table: 000000000FD51A10; input_manager = table: 0000000000B0E410; wwise_world = [WwiseWorld]; render_settings = table: 000000000FD51B50; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CBC39A0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000000FBBC00; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000028F8FF0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000018AB70; telemetry_time_view_enter = 0; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016435DA0; cutscene_system = table: 00000000028C7C10; text_popup_ui = table: 000000000FA71E60; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011FF4E80; ui_top_renderer = table: 000000000D5C35D0; camera_manager = table: 00000000011A2700; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 000000000018AC70; views = table: 0000000011F9D090; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000162195A0; weave_onboarding = table: 0000000011FF6060; popup_handler = table: 000000000FA71D20; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000016DB3A60;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000004B32D30; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 000000000018AC70; _lobby_client = table: 00000000117E0480; player = table: 00000000162195A0; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000016DB3A60;
[20] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[21] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[22] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[23] _params = table: 0000000002CF42A0; _profiling_debugging_enabled = true; _parent = table: 0000000004B32D30; _state = table: 0000000003B69D30;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000160C2000; _debug_gui_immediate = [Gui]; entity_system = table: 000000000176EC70; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016BDD860; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 0000000000B0E410; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000CA20400; machines = table: 000000000D672E20; _quit_game = false; network_clock = table: 000000000AF54AC0; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; dice_keeper = table: 0000000001655CF0; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 0000000016DB3A60;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000004B32D30;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000018C060D0;
15:32:06.032 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:32:06.032 [Lua] [Managers] Calling function on all managers:
15:32:06.032 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:32:06.103 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:06.103 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:06.103 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:32:06.103 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:32:06.103 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:32:06.115 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:06.115 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1
15:32:06.115 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states
15:32:06.172 [Lua] [TelemetryRPCListener] Receiving session id from server b8179229-e9fe-4f95-8adc-13c5844fde55
15:32:06.172 error: [Lua] SETTING ROUND ID
15:32:06.172 [Lua] [NetworkClient] rpc_game_started
15:32:06.172 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:32:06.172 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:06.172 [Lua] [GameNetworkManager] game_object_created_player, go_id=3, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:32:06.172 [Lua] [GameNetworkManager] PLAYER is local player
15:32:06.172 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:32:06.173 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:32:06.173 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:32:06.173 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
15:32:06.173 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:06.173 [Lua] [GameNetworkManager] game_object_created_player, go_id=4, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:32:06.173 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 4, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13
15:32:06.173 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9
15:32:06.173 [Lua] PlayerManager:add_remote_player 1100001066b45f9
15:32:06.206 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list.
15:32:06.239 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:06.239 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1
15:32:06.426 [Lua] StateInGameRunning:_game_actually_starts()
15:32:06.426 [Lua] #################################################################################################################
15:32:06.426 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:32:06.426 [Lua] #################################################################################################################
15:32:06.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
15:32:06.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
15:32:06.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
15:32:06.630 [Lua] Commit load time data
15:32:27.241 [Lua] Received new state from server ingame_deus
15:32:27.241 [Lua] gm_event_end_conditions_met true false
15:32:27.241 [Save] Saving `save_data`
15:32:27.242 [Lua] Game won
15:32:27.242 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:32:27.244 [Save] Save done
15:32:27.244 [Save] Saving `save_data`
15:32:27.245 [Lua] generate_backend_stats 11000010c7fed13:1
15:32:27.246 [Save] Save done
15:32:27.265 [Lua] PlayFabMirrorBase:_commit_internal nil
15:32:27.265 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:32:27.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:32:27.265 [Lua] [NetworkClient] New State loading (old state game_started)
15:32:27.265 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9
15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=4 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:32:27.265 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1
15:32:27.265 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=3 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:32:27.265 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:32:27.265 [Lua] destroyed player game object with id 3 callback
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:27.265 [Lua] [GameNetworkManager] MUSIC object destroyed
15:32:27.265 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:32:27.265 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:27.265 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list.
15:32:27.265 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1
15:32:27.265 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1
15:32:27.265 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:27.266 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:32:27.266 [Lua] [NetworkClient] All level packages loaded!
15:32:27.266 [Lua] [NetworkClient] New State loaded (old state loading)
15:32:27.266 [Lua] [NetworkClient] on_level_loaded pat_town_wastes_path2
15:32:27.266 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:32:27.266 [Lua] commit result success 12
15:32:27.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
15:32:27.266 [Lua] none table: 0000000016C86C80 nil
15:32:27.267 [Lua] TRANSITION nil nil load_next_level
15:32:27.267 [Lua] Transition type "load_next_level", is server: false
15:32:27.267 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=23.21
15:32:27.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
15:32:27.454 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
15:32:29.255 [Lua] [NetworkClient] New State loading (old state loaded)
15:32:29.272 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:32:29.272 [Lua] [Managers] Calling function on all managers:
15:32:29.272 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:32:29.272 [Lua] Clearing all global lookup lists
15:32:29.272 [Lua] [IngamePlayerListUI] - Destroy
15:32:29.273 [Lua] [IngameUI] destroy
15:32:29.274 [Lua] [Managers] Destroying manager group:
15:32:29.275 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:32:29.275 [Lua] [Matchmaking] unregister rpcs
15:32:29.275 [Lua] ############### UNLOADING PACKAGES ###############
15:32:29.275 [Lua] [Gamestate] Enter state StateLoading
15:32:29.277 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:32:29.277 [Lua] [Matchmaking] register rpcs
15:32:29.277 [Lua] registering RPCs
15:32:29.277 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:32:29.277 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:32:29.278 [Lua] [PartyManager] Leader is set to 110000101ff01e3
15:32:29.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:32:29.289 [Lua] [NetworkClient] All level packages loaded!
15:32:29.289 [Lua] [NetworkClient] New State loaded (old state loading)
15:32:29.289 [Lua] [NetworkClient] on_level_loaded pat_town_wastes_path2
15:32:29.289 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
15:32:29.289 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0
15:32:29.290 [Umbra] Unload tome
15:32:29.303 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2, async-read,
15:32:29.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2, async-read,
15:32:29.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
15:32:29.338 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
15:32:29.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:32:29.413 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
15:32:30.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:32:30.498 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:32:30.498 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:32:30.751 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:32:30.751 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:32:30.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town
15:32:34.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town
15:32:34.990 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town
15:32:34.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common
15:32:35.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common
15:32:35.276 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common
15:32:35.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
15:32:35.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
15:32:35.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
15:32:35.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
15:32:36.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_common
15:32:36.126 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_common
15:32:36.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
15:32:36.163 [Umbra] Loading umbra tome '#ID[f82bbf97275a8bd7]'
15:32:36.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
15:32:36.209 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/wastes_path2
15:32:36.227 [Lua] [LevelTransitionHandler] Level load completed!
15:32:36.227 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -1264571513 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:32:36.241 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:32:36.241 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_berzerker=true,
skaven_rat_ogre=true,
beastmen_standard_bearer=true,
chaos_warrior=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
15:32:36.241 [Lua] load_startup_enemy_packages: --------------
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_spawn
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_troll
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_rat_ogre
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_stormfiend
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_minotaur
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_plague_sorcerer
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_corruptor_sorcerer
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_gutter_runner
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_pack_master
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_poison_wind_globadier
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_ratling_gunner
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_warpfire_thrower
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_vortex_sorcerer
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_standard_bearer
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_vortex
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] critter_rat
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] critter_pig
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_marauder
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_gor
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_storm_vermin
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_ungor_archer
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_berzerker
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_warrior
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_loot_rat
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_ungor
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_clan_rat
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_clan_rat_with_shield
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_slave
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_fanatic
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_marauder_with_shield
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] chaos_raider
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] beastmen_bestigor
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_plague_monk
15:32:36.241 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:32:36.241 [Lua] skaven_storm_vermin_with_shield
15:32:36.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:32:36.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:32:36.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:32:36.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:32:36.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:32:36.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:32:36.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:32:36.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:32:36.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:32:36.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:32:36.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:32:36.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:32:37.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:32:37.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:32:37.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:32:37.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:32:37.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:32:37.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:32:37.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:32:37.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:32:37.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:32:37.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:32:37.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:32:37.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:32:37.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:32:37.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:32:37.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:32:37.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:32:37.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:32:37.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:32:37.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:32:37.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:32:37.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:32:38.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:32:38.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:32:38.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:32:38.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:32:38.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:32:38.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:32:38.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:32:38.382 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:32:38.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:32:38.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:32:38.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:32:38.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:32:38.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:32:38.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:32:38.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:32:38.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:32:38.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:32:38.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:32:38.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:32:38.721 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:32:38.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:32:38.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:32:38.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:32:38.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:32:39.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:32:39.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:32:39.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:32:39.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:32:39.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:32:39.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:32:39.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:32:39.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:32:39.633 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:32:40.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:32:40.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:32:40.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:32:40.037 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4
15:32:40.037 [Lua] player (110000101ff01e3,2) was put into party 1
15:32:40.037 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true
15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
15:32:40.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read,
15:32:40.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:32:40.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:32:40.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:32:40.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:32:40.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:32:40.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:32:40.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:32:40.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:32:40.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:32:40.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:32:40.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:32:40.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:32:41.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:32:41.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:32:41.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:32:41.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:32:41.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:32:41.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:32:41.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:32:41.542 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:32:41.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:32:41.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:32:41.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:32:41.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:32:41.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:32:41.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:32:41.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:32:42.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:32:42.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:32:42.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:32:42.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:32:42.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:32:42.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:32:42.338 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus
15:32:42.338 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:32:42.338 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:32:42.344 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:32:43.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:32:43.243 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
15:32:43.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
15:32:43.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
15:32:43.268 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
15:32:43.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
15:32:43.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
15:32:43.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
15:32:43.302 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:32:43.336 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:32:43.336 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
15:32:43.336 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
15:32:43.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
15:32:43.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
15:32:43.539 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
15:32:43.589 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
15:32:43.589 [Lua] [PackageManager] Force_load: wwise/handgun
15:32:43.590 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:32:43.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:32:43.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
15:32:43.642 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:32:43.642 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world
15:32:43.642 [Umbra] Init version: 3.4.15 :: 16 threads
15:32:44.016 [Lua] Async level spawning done
15:32:44.016 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:32:44.988 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:32:44.988 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:32:44.988 [Lua] [Matchmaking] unregister rpcs
15:32:44.988 [Lua] [Managers] Destroying manager group:
15:32:44.989 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
15:32:44.989 [Lua] [Gamestate] Enter StateIngame CLIENT
15:32:44.989 [Lua] <>level = pat_town_wastes_path2<>
15:32:44.989 [Lua] [StateIngame] Client ingame
15:32:44.992 [Lua] [Matchmaking] register rpcs
15:32:44.992 [Lua] GameNetworkManager:init... creating game session
15:32:44.992 [Lua] Joining GameSession userdata: 0x1a7b4718 as a client through channel_id 2
15:32:44.993 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:32:44.993 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:32:44.993 [Lua] [GameNetworkManager] self.is_server = false
15:32:44.993 [Network] Setting artificial MTU limit to 65536
15:32:44.998 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:32:44.998 [Lua] pacing=deus_default
15:32:44.998 [Lua] locked_func_name=beastmen
15:32:44.998 [Lua] roaming=nil
15:32:44.998 [Lua] specials=deus_skaven_beastmen
15:32:44.998 [Lua] contained_breeds=nil
15:32:44.998 [Lua] debug_color=orange
15:32:44.998 [Lua] disabled=false
15:32:44.998 [Lua] pack_spawning=deus_skaven_beastmen
15:32:44.998 [Lua] factions=nil
15:32:44.998 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:32:44.998 [Lua] boss=deus_skaven_beastmen
15:32:44.998 [Lua] horde=deus_beastmen
15:32:44.998 [Lua] name=deus_skaven_beastmen
15:32:44.998 [Lua] intensity=deus_default
15:32:44.998 [Lua] ---
15:32:44.998 [Lua] [LevelAnalysis] set_random_seed( -1264571513)
15:32:45.004 [Lua] [AIInterestPointSystem] Level Seed: -1264571513
15:32:45.004 [Lua]
15:32:45.004 [Lua] [network_manager] = table
15:32:45.004 [Lua] [network_manager] = metatable
15:32:45.004 [Lua] [startup_data] = table
15:32:45.004 [Lua] [entity_manager] = table
15:32:45.004 [Lua] [entity_manager] = metatable
15:32:45.004 [Lua] [unit_spawner] = table
15:32:45.004 [Lua] [unit_spawner] = metatable
15:32:45.004 [Lua] [unit_storage] = table
15:32:45.004 [Lua] [unit_storage] = metatable
15:32:45.004 [Lua] [dice_keeper] = table
15:32:45.004 [Lua] [dice_keeper] = metatable
15:32:45.004 [Lua] [is_server] = false (boolean)
15:32:45.004 [Lua] [world] = [World]
15:32:45.004 [Lua] [system_api] = table
15:32:45.004 [Lua] [input_manager] = table
15:32:45.004 [Lua] [input_manager] = metatable
15:32:45.004 [Lua] [profile_synchronizer] = table
15:32:45.004 [Lua] [profile_synchronizer] = metatable
15:32:45.004 [Lua] [entity_system] = table
15:32:45.004 [Lua] [entity_system] = metatable
15:32:45.004 [Lua] [level_transition_handler] = table
15:32:45.004 [Lua] [level_transition_handler] = metatable
15:32:45.004 [Lua] [num_local_human_players] = 1 (number)
15:32:45.004 [Lua] [statistics_db] = table
15:32:45.004 [Lua] [statistics_db] = metatable
15:32:45.004 [Lua] [entity_system_bag] = table
15:32:45.004 [Lua] [entity_system_bag] = metatable
15:32:45.004 [Lua] [network_lobby] = table
15:32:45.004 [Lua] [network_lobby] = metatable
15:32:45.004 [Lua] [network_transmit] = table
15:32:45.004 [Lua] [network_transmit] = metatable
15:32:45.004 [Lua] [network_clock] = table
15:32:45.004 [Lua] [network_clock] = metatable
15:32:45.004 [Lua] [free_flight_manager] = table
15:32:45.004 [Lua] [free_flight_manager] = metatable
15:32:45.004 [Lua] [network_event_delegate] = table
15:32:45.004 [Lua] [network_event_delegate] = metatable
15:32:45.004 [Lua]
15:32:45.004 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:32:45.004 [Lua] ignoring extension VersusInteractObjectiveExtension
15:32:45.004 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:32:45.004 [Lua] ignoring extension VersusSocketObjectiveExtension
15:32:45.004 [Lua] ignoring extension VersusTargetObjectiveExtension
15:32:45.004 [Lua] ignoring extension VersusMissionObjectiveExtension
15:32:45.006 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:32:45.022 [Lua] [AchievementManager] Achievements using the steam platform
15:32:45.022 [Lua] PlayerManager:add_player player_1
15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:32:45.059 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:32:45.071 [Lua] [StateIngame] Level seed: -1264571513
15:32:45.082 [Lua] [IngameUI] init
15:32:45.099 [Lua] cb_razer_chroma_setup
15:32:45.121 [Save] Saving `save_data`
15:32:45.123 [Save] Save done
15:32:45.124 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000120F9EF0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000120F9B40; parent_world_position = table: 00000000120F9B70; local_position = table: 00000000120F9E60; size = table: 00000000120F9EB0; node = table: 00000000120F9EF0
[3] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000120F9A50; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000120F9A50; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000FDF6BF0
[7] self = table: 000000000FDF6BF0; ingame_ui_context = table: 0000000003ECFF90; input_manager = table: 00000000029C7A90; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000FDF6BF0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 0000000003ED06C0; error_prefix_data = table: 000000000FDF6BB0; func = [function]
[14] self = table: 0000000003ED06C0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000FDF6A60; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000003ED06C0
[20] self = table: 0000000008CB7EE0; ingame_ui_context = table: 0000000003ECFF90
[21] self = table: 0000000008CB7EE0; params = table: 0000000008CB7E80; viewport_name = "player_1"; input_manager = table: 00000000029C7A90; input_source = table: 000000001219D340; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002DB3010; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001842B90; camera_system = table: 00000000042FFE70; outline_system = table: 0000000017A34120; fade_system = table: 00000000122B5730; sound_sector_system = table: 000000000CEA4AA0; sound_environment_system = table: 00000000027BF2B0; event_manager = table: 000000001935A230; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003ECFF90
[22] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true
[25] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000168CD970; menu_widgets = table: 00000000168CA8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000168CD970; menu_widgets = table: 00000000168CA8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001230B8A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003ED1680; telemetry_time_view_enter = 0; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011CA7A40; cutscene_system = table: 0000000011E16E30; text_popup_ui = table: 0000000011C8FDB0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011C75D20; ui_top_renderer = table: 0000000003ED0380; camera_manager = table: 000000000D5EBC30; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003ECFF90; views = table: 0000000011FBECE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000002DB3010; weave_onboarding = table: 0000000011C77000; popup_handler = table: 0000000011C8FC70; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000189DB4E0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0;
[22] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[23] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[24] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[25] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000001008940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016B52290; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016AEF4A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000DB1630; machines = table: 0000000008CB7E50; _quit_game = false; network_clock = table: 0000000016492260; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; dice_keeper = table: 0000000001EFE020; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 00000000189DB4E0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002835E10;
15:32:45.125 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000012106D00; node_def = table: 00000000120F9870; k = "offset"; v = table: 00000000120F9930
[2] scenegraph = table: 0000000012106CD0; scenegraph_def = table: 00000000168C99A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000120F9870; parent_name = nil; local_position = table: 0000000016B033E0; node = table: 0000000012106D00
[3] scenegraph_def = table: 00000000168C99A0; scenegraph = table: 0000000012106CD0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000120F9870
[4] self = table: 000000000FDF6BF0
[5] self = table: 000000000FDF6BF0; ingame_ui_context = table: 0000000003ECFF90; input_manager = table: 00000000029C7A90; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000FDF6BF0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 0000000003ED06C0; error_prefix_data = table: 000000000FDF6BB0; func = [function]
[12] self = table: 0000000003ED06C0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000FDF6A60; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000003ED06C0
[18] self = table: 0000000008CB7EE0; ingame_ui_context = table: 0000000003ECFF90
[19] self = table: 0000000008CB7EE0; params = table: 0000000008CB7E80; viewport_name = "player_1"; input_manager = table: 00000000029C7A90; input_source = table: 000000001219D340; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000002DB3010; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000001842B90; camera_system = table: 00000000042FFE70; outline_system = table: 0000000017A34120; fade_system = table: 00000000122B5730; sound_sector_system = table: 000000000CEA4AA0; sound_environment_system = table: 00000000027BF2B0; event_manager = table: 000000001935A230; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003ECFF90
[20] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000008CB7EB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true
[23] self = table: 0000000008CB7EB0; parent = table: 000000000D163560; start_state = table: 0000000018BDA350; params = table: 0000000008CB7E80; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000008CB7EB0
[25] self = table: 000000000D163560; loading_context = table: 0000000002835E10; is_server = false; assert_on_leak = true; input_manager = table: 00000000029C7A90; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000003D6750; db = table: 000000000F9785E0; world = [World]; network_event_delegate = table: 00000000189DB4E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001935A230; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000008CB7E80
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000168CA8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000168CD970; settings_list_size_y = 1160; ui_scenegraph = table: 00000000120F9A50; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000168CA8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003ED1680; ingame_ui = table: 0000000003ED06C0; definitions = table: 000000000FDF6C60; input_manager = table: 00000000029C7A90; wwise_world = [WwiseWorld]; render_settings = table: 00000000168C9A40; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000168CD970; settings_list_size_y = 1160; ui_scenegraph = table: 00000000120F9A50; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000001230B8A0; is_server = false; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 0000000003ED1680; telemetry_time_view_enter = 0; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011CA7A40; cutscene_system = table: 0000000011E16E30; text_popup_ui = table: 0000000011C8FDB0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 0000000011C75D20; ui_top_renderer = table: 0000000003ED0380; camera_manager = table: 000000000D5EBC30; _profile_requester = table: 0000000003FB3080; ingame_ui_context = table: 0000000003ECFF90; views = table: 0000000011FBECE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000002DB3010; weave_onboarding = table: 0000000011C77000; popup_handler = table: 0000000011C8FC70; peer_id = "11000010c7fed13"; network_event_delegate = table: 00000000189DB4E0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 000000000D163560; _booted_eac_untrusted = false; statistics_db = table: 000000000F9785E0; is_server = false; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; ingame_ui_context = table: 0000000003ECFF90; _lobby_client = table: 00000000117E0480; player = table: 0000000002DB3010; end_conditions_met = false; network_client = table: 000000000AF9DF80; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 00000000189DB4E0;
[20] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[21] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[22] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[23] _params = table: 0000000008CB7E80; _profiling_debugging_enabled = true; _parent = table: 000000000D163560; _state = table: 0000000008CB7EE0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000001008940; _debug_gui_immediate = [Gui]; entity_system = table: 0000000016B52290; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016AEF4A0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000117E0480; is_in_tutorial = false; input_manager = table: 00000000029C7A90; profile_synchronizer = table: 0000000018907230; _debug_gui = [Gui]; network_transmit = table: 0000000016D2C370; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000000DB1630; machines = table: 0000000008CB7E50; _quit_game = false; network_clock = table: 0000000016492260; _onclose_called = false; network_client = table: 000000000AF9DF80; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; dice_keeper = table: 0000000001EFE020; free_flight_manager = table: 0000000002F91760; statistics_db = table: 000000000F9785E0; network_event_delegate = table: 00000000189DB4E0;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000D163560;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000002835E10;
15:32:45.131 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
15:32:45.131 [Lua] [Managers] Calling function on all managers:
15:32:45.131 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:32:45.352 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.352 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.352 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:32:45.352 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:32:45.352 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:45.367 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=1
15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=110000101ff01e3 go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit
15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:45.367 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=110000101ff01e3 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.368 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:32:45.369 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:32:45.370 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:32:45.370 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=110000101ff01e3 go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.371 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=110000101ff01e3 go_type=music_states go_created_func_name=game_object_created_music_states
15:32:45.372 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.372 [Lua] [GameNetworkManager] game_object_created_player, go_id=43, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.372 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 43, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:32:45.372 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:32:45.372 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:32:45.385 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:45.385 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2
15:32:45.391 [Lua] Breedfreezer (client) received breed syncs num_breeds:13, total_units:0
15:32:45.391 [Lua] --> got 0 of chaos_marauder
15:32:45.391 [Lua] --> got 0 of skaven_clan_rat
15:32:45.391 [Lua] --> got 0 of skaven_storm_vermin
15:32:45.391 [Lua] --> got 0 of skaven_slave
15:32:45.391 [Lua] --> got 0 of chaos_fanatic
15:32:45.391 [Lua] --> got 0 of beastmen_ungor_archer
15:32:45.391 [Lua] --> got 0 of chaos_raider
15:32:45.391 [Lua] --> got 0 of chaos_warrior
15:32:45.391 [Lua] --> got 0 of chaos_berzerker
15:32:45.391 [Lua] --> got 0 of beastmen_bestigor
15:32:45.391 [Lua] --> got 0 of beastmen_ungor
15:32:45.391 [Lua] --> got 0 of skaven_plague_monk
15:32:45.391 [Lua] --> got 0 of beastmen_gor
15:32:45.391 [Lua] Breed freezer counts: 13 13
15:32:45.391 [Lua] Comitting breed freezer frozen units
15:32:45.391 [Lua] [TelemetryRPCListener] Receiving session id from server b320ec68-ebe3-4552-913f-8b2e028af389
15:32:45.391 error: [Lua] SETTING ROUND ID
15:32:45.391 [Lua] [NetworkClient] rpc_game_started
15:32:45.391 [Lua] [NetworkClient] New State game_started (old state is_ingame)
15:32:45.391 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.391 [Lua] [GameNetworkManager] game_object_created_player, go_id=45, owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:32:45.391 [Lua] [GameNetworkManager] PLAYER is local player
15:32:45.391 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1024
15:32:45.392 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
15:32:45.392 [Lua] [Matchmaking] Set matchmaking=true, private_game=false
15:32:45.392 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateFriendClient because we are already there
15:32:45.486 [Lua] [MOD][VMF][INFO] Added 110000101ff01e3 to the VMF users list.
15:32:45.551 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.551 [Lua] [GameNetworkManager] game_object_created_player, go_id=46, owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:32:45.551 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 46, peer_id = 1100001066b45f9, self.peer_id = 11000010c7fed13
15:32:45.551 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001066b45f9
15:32:45.551 [Lua] PlayerManager:add_remote_player 1100001066b45f9
15:32:45.564 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:32:45.564 [Lua] test
15:32:45.565 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2
15:32:45.565 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:45.565 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=110000101ff01e3 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:32:45.566 [Lua] PlayerManager:assign_unit_ownership Samano 110000101ff01e3 1
15:32:45.566 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:32:45.566 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000101ff01e3 2 1
15:32:45.566 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=43 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.566 [Lua] [MOD][VMF][INFO] Removed 110000101ff01e3 from the VMF users list.
15:32:45.566 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2
15:32:45.566 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2
15:32:45.566 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:45.566 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4
15:32:45.566 [Lua] player (110000101ff01e3,2) was put into party 1
15:32:45.566 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.566 [Lua] [GameNetworkManager] game_object_created_player, go_id=51, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.566 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 51, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:32:45.566 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:32:45.566 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:32:45.579 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:45.579 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2
15:32:45.579 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true
15:32:45.839 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001066b45f9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:45.839 [Lua] Adding player sync data to peer=1100001066b45f9 local_player_id=1
15:32:45.839 [Lua] PlayerManager:rpc_to_client_spawn_player(2, 4, Vector3(-124.01, -39.9, 6.34003), Vector4(0.0232258, 0.0232258, -0.209032, 0.977357))
15:32:45.845 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:32:45.845 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:32:45.846 [Lua] test
15:32:45.846 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2
15:32:45.846 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:32:45.873 [Lua] PartyManager:rpc_remove_peer_from_party() 2 110000101ff01e3 2 1
15:32:45.873 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=51 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.873 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2
15:32:45.873 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2
15:32:45.873 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:32:45.873 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 2 1 4
15:32:45.873 [Lua] player (110000101ff01e3,2) was put into party 1
15:32:45.873 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:32:45.873 [Lua] [GameNetworkManager] game_object_created_player, go_id=55, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:32:45.873 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 55, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:32:45.873 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:32:45.873 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:32:45.886 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:32:45.886 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=2
15:32:45.887 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:2 profile_index:5 career_index:1 is_bot:true
15:32:45.913 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:45.949 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001066b45f9 go_type=player_unit go_created_func_name=game_object_created_player_unit
15:32:45.950 [Lua] PlayerManager:assign_unit_ownership Jame 1100001066b45f9 1
15:32:45.951 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:45.951 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:32:45.952 [Lua] test
15:32:45.952 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 110000101ff01e3 2
15:32:45.952 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:32:46.166 [Lua] StateInGameRunning:_game_actually_starts()
15:32:46.166 [Lua] #################################################################################################################
15:32:46.166 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
15:32:46.166 [Lua] #################################################################################################################
15:32:46.166 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
15:32:46.182 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
15:32:46.370 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
15:32:46.370 [Lua] Commit load time data
15:32:51.760 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:32:51.760 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:32:51.761 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:06.498 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:06.498 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:16.537 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=110000101ff01e3 go_type=ai_unit_stormfiend go_created_func_name=game_object_created_network_unit
15:33:17.617 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:17.618 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:17.618 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:18.173 [Lua] [GameNetworkManager] game object created go_id=70, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:18.206 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:19.608 [Lua] [GameNetworkManager] game object created go_id=72, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:19.608 [Lua] [GameNetworkManager] game object created go_id=73, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:20.202 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
15:33:20.202 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
15:33:20.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p
15:33:20.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p
15:33:20.284 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:33:20.335 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:33:20.335 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:33:22.305 [Lua] [GameNetworkManager] game object created go_id=74, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:22.306 [Lua] [GameNetworkManager] game object created go_id=75, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:22.306 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:22.594 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:23.419 [Lua] [GameNetworkManager] game object was destroyed id=77 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:24.261 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:24.261 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:24.294 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:24.599 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:25.226 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
15:33:25.226 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read,
15:33:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
15:33:25.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read,
15:33:25.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
15:33:25.360 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
15:33:25.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:33:25.393 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:33:25.393 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:33:25.393 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
15:33:25.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
15:33:25.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
15:33:26.337 [Lua] [GameNetworkManager] game object created go_id=81, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:26.337 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:26.338 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:26.403 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:26.403 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:27.600 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:28.155 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:29.049 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:29.116 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:29.116 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:29.166 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:29.810 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:29.894 [Lua] [GameNetworkManager] game object was destroyed id=87 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:30.366 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:30.417 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:30.451 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:30.452 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:30.452 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:30.619 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:30.789 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:30.789 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:31.413 [Lua] [GameNetworkManager] game object was destroyed id=96 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:31.413 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:31.937 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:32.173 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:32.294 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:32.627 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001066b45f9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:32.627 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001066b45f9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:32.678 [Lua] [GameNetworkManager] game object was destroyed id=98 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:32.948 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066b45f9
15:33:32.999 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001066b45f9
15:33:33.270 [Lua] [GameNetworkManager] game object was destroyed id=88 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:33.846 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:35.043 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:35.112 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:35.178 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:35.178 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:35.212 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:35.212 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:35.583 [Lua] [GameNetworkManager] game object was destroyed id=101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:35.799 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:36.329 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:36.821 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:37.984 [Lua] [GameNetworkManager] game object was destroyed id=102 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:38.202 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:39.637 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:40.380 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:40.414 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:40.667 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:40.699 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:40.732 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:40.766 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:40.767 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:40.767 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:40.936 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:40.986 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:41.154 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:41.221 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:41.475 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:41.679 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:41.847 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:41.847 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:41.880 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:41.881 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:41.966 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:42.067 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=110000101ff01e3 go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:33:42.118 [Lua] [GameNetworkManager] game object was destroyed id=118 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:42.675 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:42.743 [Lua] [GameNetworkManager] game object was destroyed id=125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:42.860 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:43.248 [Lua] [GameNetworkManager] game object was destroyed id=103 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:43.365 [Lua] [GameNetworkManager] game object was destroyed id=128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:43.635 [Lua] [GameNetworkManager] game object created go_id=129, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:44.091 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:44.124 [Lua] [GameNetworkManager] game object was destroyed id=129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:44.224 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:44.747 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:33:44.865 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:45.082 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:45.116 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:45.250 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:45.470 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:45.521 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:47.311 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:47.346 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:48.289 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:49.404 [Lua] [GameNetworkManager] game object was destroyed id=132 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:49.471 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:49.572 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:50.164 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:50.503 [Lua] [GameNetworkManager] game object was destroyed id=139 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:51.415 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:51.450 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:51.770 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:52.175 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:53.624 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:53.625 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:33:53.913 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:56.090 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:56.159 [Lua] [GameNetworkManager] game object was destroyed id=144 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:56.378 [Lua] [GameNetworkManager] game object was destroyed id=138 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:57.270 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:33:57.675 [Lua] [GameNetworkManager] game object was destroyed id=145 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:33:57.758 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:33:58.315 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=110000101ff01e3 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
15:33:59.921 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:00.039 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:00.968 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:01.694 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:02.066 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:02.624 [Lua] [GameNetworkManager] game object was destroyed id=149 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:02.724 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:03.568 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:03.854 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:04.378 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:04.378 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:04.429 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:04.430 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:04.430 [Lua] [GameNetworkManager] game object was destroyed id=84 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:04.952 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:04.952 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:04.986 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:05.020 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:05.423 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:05.423 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:05.456 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:07.178 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=164, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=165, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:07.650 [Lua] [GameNetworkManager] game object created go_id=166, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:07.651 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:08.342 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:08.411 [Lua] [GameNetworkManager] game object was destroyed id=161 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:08.411 [Lua] [GameNetworkManager] game object was destroyed id=160 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:09.220 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:09.257 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:34:10.423 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:34:10.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:10.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:12.407 [Lua] [GameNetworkManager] game object created go_id=169, owner_id=110000101ff01e3 go_type=ai_unit go_created_func_name=game_object_created_network_unit
15:34:13.485 [Lua] [GameNetworkManager] game object created go_id=170, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:13.553 [Lua] [GameNetworkManager] game object was destroyed id=170 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:13.941 [Lua] [GameNetworkManager] game object created go_id=171, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:15.019 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:15.408 [Lua] [GameNetworkManager] game object was destroyed id=172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:15.427 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem, async-read,
15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read,
15:34:15.427 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
15:34:15.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
15:34:15.510 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:34:15.510 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:34:15.762 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:16.150 [Lua] [GameNetworkManager] game object was destroyed id=173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:16.235 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.268 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.269 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.270 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.270 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.271 [Lua] [GameNetworkManager] game object created go_id=179, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.302 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.303 [Lua] [GameNetworkManager] game object created go_id=181, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.304 [Lua] [GameNetworkManager] game object created go_id=182, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.305 [Lua] [GameNetworkManager] game object created go_id=183, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.336 [Lua] [GameNetworkManager] game object created go_id=184, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.337 [Lua] [GameNetworkManager] game object created go_id=185, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.338 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.339 [Lua] [GameNetworkManager] game object created go_id=187, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.371 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.372 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.373 [Lua] [GameNetworkManager] game object created go_id=190, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.374 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.405 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.406 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:16.521 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:17.196 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:17.196 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:18.696 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:19.218 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:20.351 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:20.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:20.436 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:21.139 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:21.698 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:21.782 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:22.323 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:22.542 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:23.116 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:23.267 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:23.843 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:23.860 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:24.300 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=110000101ff01e3 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit
15:34:24.334 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.335 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.368 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.368 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.369 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.369 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.402 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.402 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.403 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.403 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.435 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.436 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.436 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.437 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.469 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.470 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.471 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.472 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.519 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.520 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:24.521 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:25.512 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:25.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:34:25.521 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:25.992 [Lua] [GameNetworkManager] game object was destroyed id=158 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:26.328 [Lua] [GameNetworkManager] game object was destroyed id=171 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:26.598 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:26.851 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:26.851 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:27.339 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:27.339 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:27.406 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:29.293 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:29.360 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=110000101ff01e3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:29.764 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:29.866 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=ai_unit_stormfiend, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:30.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:34:30.517 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:34:30.517 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:34:30.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:30.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:31.248 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:31.432 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6]
15:34:31.432 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e085abc6]
15:34:31.500 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:31.500 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:32.008 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b]
15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3f44f2cd]
15:34:32.013 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[47225b97]
15:34:32.449 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f44fe1ef]
15:34:32.681 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:33.461 [Lua] [GameNetworkManager] game object was destroyed id=151 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:34.890 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:34.890 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:35.176 [Lua] [GameNetworkManager] game object was destroyed id=130 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:35.538 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:35.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:34:35.550 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:35.742 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:35.742 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:35.843 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:37.294 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:37.783 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:37.783 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:38.542 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:38.542 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:39.147 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:39.231 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:39.472 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:40.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:34:40.550 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:34:40.550 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:34:40.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem
15:34:40.552 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:40.552 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:40.552 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:40.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:40.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:34:41.534 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:42.051 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:42.051 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:42.158 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=110000101ff01e3 go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:34:42.557 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:42.659 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:42.693 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=110000101ff01e3 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:42.693 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:45.578 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
15:34:45.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read,
15:34:45.578 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
15:34:45.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
15:34:45.578 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:45.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:34:45.578 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:45.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:34:45.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
15:34:46.198 [Lua] [GameNetworkManager] game object was destroyed id=148 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:47.567 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:48.258 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:48.258 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001066b45f9
15:34:48.866 [Lua] rpc_client_connection_state Channel: 2, PeerID: 1100001066b45f9, Reason: disconnected
15:34:48.866 [Lua] [ChatManager][1]System: Jame has left the game
15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001066b45f9
15:34:48.866 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=46 owner_peer_id=110000101ff01e3 peer_id=1100001066b45f9
15:34:48.866 [Lua] PlayerManager:remove_player peer_id=1100001066b45f9 1
15:34:48.866 [Lua] [GameNetworkManager] removing peer_id=1100001066b45f9 local_player_id=1
15:34:48.866 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:34:48.866 [Lua] PartyManager:rpc_remove_peer_from_party() 2 1100001066b45f9 1 1
15:34:48.867 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:34:48.867 [Lua] PartyManager:rpc_peer_assigned_to_party() 2 110000101ff01e3 3 1 2
15:34:48.867 [Lua] player (110000101ff01e3,3) was put into party 1
15:34:48.867 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=110000101ff01e3 go_type=player go_created_func_name=game_object_created_player
15:34:48.867 [Lua] [GameNetworkManager] game_object_created_player, go_id=238, owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:34:48.867 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 238, peer_id = 110000101ff01e3, self.peer_id = 11000010c7fed13
15:34:48.867 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000101ff01e3
15:34:48.867 [Lua] PlayerManager:add_remote_player 110000101ff01e3
15:34:48.882 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=110000101ff01e3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
15:34:48.882 [Lua] Adding player sync data to peer=110000101ff01e3 local_player_id=3
15:34:48.882 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000101ff01e3 local_player_id:3 profile_index:3 career_index:2 is_bot:true
15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer, async-read,
15:34:48.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer, async-read,
15:34:48.884 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
15:34:48.885 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer
15:34:48.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
15:34:48.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t1/wpn_axe_hatchet_t1_3p, ProfileSynchronizer
15:34:48.906 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, ProfileSynchronizer
15:34:48.939 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:34:48.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:34:48.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
15:34:48.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:34:49.570 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:49.570 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:49.671 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:49.829 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:34:49.829 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
15:34:49.830 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:34:49.877 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:34:49.877 [Lua] [PackageManager] Force_load: wwise/drakegun
15:34:49.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
15:34:50.043 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=110000101ff01e3 go_type=prop_unit go_created_func_name=game_object_created_network_unit
15:34:50.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
15:34:50.096 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
15:34:50.096 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:34:50.162 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:34:50.162 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:34:50.162 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:34:50.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:34:50.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08
15:34:50.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:34:50.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:34:50.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p
15:34:50.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
15:34:50.332 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
15:34:50.332 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p
15:34:50.467 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=110000101ff01e3 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit
15:34:50.468 [Lua] test
15:34:50.468 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 110000101ff01e3 3
15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=110000101ff01e3 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:50.468 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=110000101ff01e3 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit
15:34:50.471 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:50.471 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:50.569 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=110000101ff01e3 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit
15:34:50.569 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
15:34:50.663 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem
15:34:50.663 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:50.663 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:50.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:51.123 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=110000101ff01e3 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit
15:34:51.411 [Lua] [NetworkClient] rpc_connection_failed due to host_left_game
15:34:51.411 [Lua] [NetworkClient] New State denied_enter_game (old state game_started)
15:34:51.411 [Lua] [NetworkClient] Connection to server failed with reason host_left_game
15:34:51.411 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=238 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:34:51.411 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 3
15:34:51.411 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=190 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=189 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=187 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=186 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.411 [Lua] [GameNetworkManager] game object was destroyed id=185 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=184 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=183 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=182 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=181 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=180 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=179 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=178 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=177 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=176 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=169 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=168 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=167 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=166 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=165 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=164 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=163 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=162 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=137 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=133 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=124 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=117 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=115 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=113 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=112 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=110 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=109 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=105 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=104 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=95 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=94 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=90 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=89 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=81 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=78 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=76 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=75 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=74 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=73 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=72 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=70 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=60 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=59 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=56 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=55 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:34:51.412 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 2
15:34:51.412 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=2
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=55 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=45 owner_peer_id=110000101ff01e3 peer_id=11000010c7fed13
15:34:51.412 [Lua] [GameNetworkManager] not removing peer_id=11000010c7fed13 local_player_id=1
15:34:51.412 [Lua] destroyed player game object with id 45 callback
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] MUSIC object destroyed
15:34:51.412 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=23 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=deus_weapon_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=17 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=deus_cursed_chest, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101ff01e3
15:34:51.412 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=110000101ff01e3 peer_id=110000101ff01e3
15:34:51.412 [Lua] PlayerManager:remove_player peer_id=110000101ff01e3 1
15:34:51.412 [Lua] [GameNetworkManager] removing peer_id=110000101ff01e3 local_player_id=1
15:34:51.412 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=110000101ff01e3
15:34:51.413 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
15:34:51.424 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:34:51.425 [Lua] StateIngame: Got transition nil, set exit type to perform_host_migration. Will exit at t=128.03
15:34:51.428 [Lua] [LobbyMembers] Member left 1100001066b45f9
15:34:53.419 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:34:53.419 [Lua] [Managers] Calling function on all managers:
15:34:53.420 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:34:53.420 [Lua] Clearing all global lookup lists
15:34:53.420 [Lua] [IngamePlayerListUI] - Destroy
15:34:53.420 [Lua] [EquipmentUI] - Destroy
15:34:53.420 [Lua] [AbilityUI] - Destroy
15:34:53.420 [Lua] [GamePadEquipmentUI] - Destroy
15:34:53.420 [Lua] [GamePadAbilityUI] - Destroy
15:34:53.420 [Lua] [IngameUI] destroy
15:34:53.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:53.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem
15:34:53.428 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem
15:34:53.429 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem
15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:53.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:34:53.476 [Lua] [Managers] Destroying manager group:
15:34:53.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:34:53.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:34:53.551 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:34:53.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:34:53.558 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:34:53.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:34:53.561 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:34:53.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:34:53.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:34:53.563 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:34:53.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:34:53.569 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:34:53.572 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:34:53.573 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:34:53.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:34:53.577 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:34:53.581 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:34:53.582 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:34:53.583 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:34:53.585 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:34:53.589 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:34:53.590 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:34:53.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:34:53.595 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:34:53.599 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:34:53.601 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:34:53.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:34:53.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:34:53.603 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:34:53.606 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:34:53.607 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:34:53.618 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:34:53.621 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:34:53.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:34:53.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:34:53.632 [Lua] [Matchmaking] unregister rpcs
15:34:53.632 [Lua] [Matchmaking] destroying
15:34:53.632 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
15:34:53.632 [Lua] [ChatManager] Unregistering channel 1
15:34:53.632 [Lua] [EnemyPackageLoader] network_context_destroyed
15:34:53.632 [Lua] [PartyManager] network_context_destroyed
15:34:53.632 [Lua] [GameMechanismManager] network_context_destroyed
15:34:53.632 [EAC] Connection reset
15:34:53.633 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
15:34:53.640 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:34:53.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
15:34:53.644 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
15:34:53.645 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
15:34:53.646 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
15:34:53.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, ProfileSynchronizer
15:34:53.646 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer
15:34:53.646 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
15:34:53.647 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer
15:34:53.653 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
15:34:53.654 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
15:34:53.654 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_3p, ProfileSynchronizer
15:34:53.655 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
15:34:53.655 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer
15:34:53.655 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_10, ProfileSynchronizer
15:34:53.655 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer
15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer
15:34:53.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer
15:34:53.656 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
15:34:53.656 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
15:34:53.657 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer
15:34:53.658 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer
15:34:53.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer
15:34:53.660 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:34:53.660 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer
15:34:53.661 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
15:34:53.670 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
15:34:53.675 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
15:34:53.676 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
15:34:53.680 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
15:34:53.681 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:34:53.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer
15:34:53.682 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
15:34:53.682 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
15:34:53.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer
15:34:53.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
15:34:53.684 [Lua] LobbyClient close server channel 2 to 110000101ff01e3
15:34:53.684 [Lua] LobbyInternal.close_channel lobby: userdata: 0x117e0538, channel: 2
15:34:53.684 [Connection] Dropped game chunk from 110000101ff01e3 because channel 2 can't communicate
15:34:53.684 [Connection] Dropped channel chunk from 110000101ff01e3 because channel 2 can't communicate
15:34:53.684 [Lua] ############### UNLOADING PACKAGES ###############
15:34:53.684 [Lua] [Managers] Calling function on all managers:
15:34:53.684 [Lua] [Managers] Destroying manager group:
15:34:53.684 [Lua] [Gamestate] Enter state StateLoading
15:34:53.685 [Lua] [Gamestate] Enter Substate StateLoadingMigrateHost
15:34:53.685 [Lua] [LobbyManager] Setting up network options
15:34:53.685 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
15:34:53.685 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
15:34:53.685 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
15:34:53.685 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
15:34:53.685 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
15:34:53.685 [Lua] LobbyManager:setup_network_options server_port: 27017
15:34:53.685 [Lua] registering RPCs
15:34:53.685 [Lua] [StateLoadingMigrateHost] creating host for people to migrate to
15:34:53.686 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_wastes_path2, mc:deus, gm:deus, env:0, seed:-1264571513, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 )
15:34:53.686 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
15:34:53.686 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:34:53.686 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:34:53.686 [Lua] [LevelTransitionHandler] promote_next_level_data
15:34:53.686 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
15:34:53.686 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_wastes_path2 0
15:34:53.686 [Lua] Set lobby begin:
15:34:53.686 [Lua] Set lobby end.
15:34:53.686 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:34:53.688 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_wastes_path2 - level_seed: -1264571513 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:34:53.702 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:34:53.702 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
chaos_berzerker=true,
skaven_rat_ogre=true,
beastmen_standard_bearer=true,
chaos_warrior=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_clan_rat_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
15:34:53.702 [Lua] load_startup_enemy_packages: --------------
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_spawn
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_troll
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_rat_ogre
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_stormfiend
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_minotaur
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_plague_sorcerer
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_corruptor_sorcerer
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_gutter_runner
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_pack_master
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_poison_wind_globadier
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_ratling_gunner
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_warpfire_thrower
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_vortex_sorcerer
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_standard_bearer
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_vortex
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] critter_rat
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] critter_pig
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_marauder
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_gor
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_storm_vermin
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_ungor_archer
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_berzerker
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_warrior
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_loot_rat
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_ungor
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_clan_rat
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_clan_rat_with_shield
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_slave
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_fanatic
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_marauder_with_shield
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] chaos_raider
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] beastmen_bestigor
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_plague_monk
15:34:53.702 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:34:53.702 [Lua] skaven_storm_vermin_with_shield
15:34:53.703 [Lua] [LobbyHost] Changed state from 0 to creating
15:34:53.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
15:34:53.738 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
15:34:53.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_spawn
15:34:53.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:34:53.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:34:53.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:34:53.992 [Lua] [LobbyHost] Changed state from creating to joined
15:34:53.992 [Lua] [PartyManager] Leader is set to 11000010c7fed13
15:34:53.993 [SteamVoip] Creating room 274ab561b5f7cf4c
15:34:53.993 [EAC] EAC server 11000010c7fed13 is initializing
15:34:53.997 [EAC] Server is also client 11000010c7fed13
15:34:53.997 [EACServer] [16:34:53:997][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6F2A286F0 LogLevel: Info.
15:34:53.997 [Lua] ### Created peer state machine for 11000010c7fed13
15:34:53.997 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting
15:34:53.997 [Lua] [StateLoadingMigrateHost] cb_server_created
15:34:53.997 [Lua] Set lobby begin:
15:34:53.997 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:34:53.997 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:34:53.997 [Lua] Lobby data is_private = false
15:34:53.997 [Lua] Lobby data network_hash = f5379771c25088f6
15:34:53.998 [Lua] Lobby data difficulty = hardest
15:34:53.998 [Lua] Lobby data matchmaking_type = 3
15:34:53.998 [Lua] Lobby data matchmaking = true
15:34:53.998 [Lua] Set lobby end.
15:34:53.998 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13
15:34:53.998 [Lua] [ChatManager] Registering channel 1
15:34:53.998 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:34:53.998 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:34:53.998 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13)
15:34:54.009 [Lua] [NetworkServer] Changing num_players from nil to 1
15:34:54.009 [Lua] Players: 1
15:34:54.009 [Lua] Set lobby begin:
15:34:54.009 [Lua] Lobby data matchmaking_type = 3
15:34:54.009 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:34:54.009 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:34:54.009 [Lua] Lobby data is_private = false
15:34:54.009 [Lua] Lobby data network_hash = f5379771c25088f6
15:34:54.009 [Lua] Lobby data difficulty = hardest
15:34:54.009 [Lua] Lobby data num_players = 1
15:34:54.009 [Lua] Lobby data matchmaking = true
15:34:54.009 [Lua] Set lobby end.
15:34:54.010 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:34:54.010 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:34:54.010 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:34:54.010 [Lua] Set lobby begin:
15:34:54.010 [Lua] Lobby data difficulty = hardest
15:34:54.010 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:34:54.010 [Lua] Lobby data num_players = 1
15:34:54.010 [Lua] Lobby data matchmaking = true
15:34:54.010 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:34:54.010 [Lua] Lobby data matchmaking_type = 3
15:34:54.011 [Lua] Lobby data is_private = false
15:34:54.011 [Lua] Lobby data network_hash = f5379771c25088f6
15:34:54.011 [Lua] Lobby data eac_authorized = true
15:34:54.011 [Lua] Set lobby end.
15:34:54.011 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil"
15:34:54.011 [Lua] ### Sending rpc_level_loaded
15:34:54.011 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 371
15:34:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:34:54.142 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:34:54.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:34:54.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:34:54.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:34:54.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:34:54.395 [Steam] Connection d3352625 to remote 110000101ff01e3 rejected, reason 1000
15:34:54.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:34:54.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:34:54.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:34:54.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:34:54.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:34:54.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:34:54.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:34:54.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:34:54.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:34:54.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:34:54.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:34:54.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:34:54.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:34:54.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:34:54.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:34:55.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:34:55.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:34:55.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:34:55.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:34:55.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:34:55.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:34:55.389 [Handshaker] Lost connection 46 to 110000101ff01e3
15:34:55.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:34:55.423 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:34:55.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:34:55.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:34:55.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:34:55.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:34:55.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:34:55.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:34:55.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:34:55.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:34:55.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:34:55.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:34:55.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:34:55.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:34:55.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:34:56.012 [Lua] player (11000010c7fed13,1) was put into party 0
15:34:56.012 [Lua] [ProfileSynchronizer] Peer 11000010c7fed13 entered session
15:34:56.012 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010c7fed13
15:34:56.012 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting
15:34:56.012 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:34:56.028 [Lua] Mechanism says: a client joined the game! 11000010c7fed13
15:34:56.028 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:34:56.028 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:34:56.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:34:56.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:34:56.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:34:56.046 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:34:56.046 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:34:56.046 [Lua] ### Sending rpc_level_loaded
15:34:56.046 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 371
15:34:56.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:34:56.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:34:56.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:34:56.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:34:56.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:34:56.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:34:56.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:34:56.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:34:56.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:34:56.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:34:56.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:34:56.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:34:57.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:34:57.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:34:57.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:34:57.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:34:57.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:34:57.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:34:57.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:34:57.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:34:57.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:34:57.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:34:57.425 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:34:57.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:34:57.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:34:57.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:34:57.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:34:57.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:34:57.982 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:34:57.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:34:58.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:34:58.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:34:58.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:34:58.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:34:58.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:34:58.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:34:58.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:34:58.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:34:58.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:34:58.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:34:58.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:34:58.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:34:59.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:34:59.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:34:59.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:34:59.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:34:59.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:34:59.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:34:59.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:34:59.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:34:59.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:34:59.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:34:59.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:34:59.737 [Lua] [StateLoading] loadout_changed: false old_loadout: deus new_loadout: deus level_key: pat_town_wastes_path2 game_mode: deus
15:34:59.737 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
15:34:59.737 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world
15:34:59.737 [Umbra] Init version: 3.4.15 :: 16 threads
15:35:00.090 [Lua] Async level spawning done
15:35:00.090 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:35:01.052 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:35:01.052 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:35:01.052 [Lua] Set lobby begin:
15:35:01.052 [Lua] Lobby data difficulty = hardest
15:35:01.053 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:35:01.053 [Lua] Lobby data num_players = 1
15:35:01.053 [Lua] Lobby data matchmaking = true
15:35:01.053 [Lua] Lobby data host = 11000010c7fed13
15:35:01.053 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:35:01.053 [Lua] Lobby data matchmaking_type = 3
15:35:01.053 [Lua] Lobby data is_private = false
15:35:01.053 [Lua] Lobby data network_hash = f5379771c25088f6
15:35:01.053 [Lua] Lobby data country_code = GB
15:35:01.053 [Lua] Lobby data unique_server_name = Walker Trips
15:35:01.054 [Lua] Lobby data eac_authorized = true
15:35:01.054 [Lua] Set lobby end.
15:35:01.054 [Lua] [Managers] Destroying manager group:
15:35:01.054 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
15:35:01.054 [Lua] [Gamestate] Enter StateIngame HOST
15:35:01.054 [Lua] [Managers] Calling function on all managers:
15:35:01.055 [Lua] <>level = pat_town_wastes_path2<>
15:35:01.055 [Lua] [StateIngame] Server ingame
15:35:01.058 [Lua] Set lobby begin:
15:35:01.058 [Lua] Lobby data difficulty = hardest
15:35:01.058 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:35:01.058 [Lua] Lobby data difficulty_tweak = -10
15:35:01.059 [Lua] Lobby data num_players = 1
15:35:01.059 [Lua] Lobby data matchmaking = true
15:35:01.059 [Lua] Lobby data host = 11000010c7fed13
15:35:01.059 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:35:01.059 [Lua] Lobby data matchmaking_type = 3
15:35:01.059 [Lua] Lobby data is_private = false
15:35:01.059 [Lua] Lobby data network_hash = f5379771c25088f6
15:35:01.059 [Lua] Lobby data country_code = GB
15:35:01.059 [Lua] Lobby data unique_server_name = Walker Trips
15:35:01.060 [Lua] Lobby data eac_authorized = true
15:35:01.060 [Lua] Set lobby end.
15:35:01.060 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
15:35:01.060 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2
15:35:01.060 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
15:35:01.060 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
15:35:01.060 [Lua] [Matchmaking] initializing
15:35:01.060 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server
15:35:01.060 [Lua] [Matchmaking] register rpcs
15:35:01.060 [Lua] GameNetworkManager:init... creating game session
15:35:01.060 [Lua] Host GameSession.make_game_session_host with session:
15:35:01.060 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:35:01.060 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:35:01.060 [Lua] [GameNetworkManager] self.is_server = true
15:35:01.060 [Network] Setting artificial MTU limit to 65536
15:35:01.066 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:35:01.066 [Lua] pacing=deus_default
15:35:01.066 [Lua] locked_func_name=beastmen
15:35:01.066 [Lua] roaming=nil
15:35:01.066 [Lua] specials=deus_skaven_beastmen
15:35:01.066 [Lua] contained_breeds=nil
15:35:01.066 [Lua] debug_color=orange
15:35:01.066 [Lua] disabled=false
15:35:01.066 [Lua] pack_spawning=deus_skaven_beastmen
15:35:01.066 [Lua] factions=nil
15:35:01.066 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:35:01.066 [Lua] boss=deus_skaven_beastmen
15:35:01.066 [Lua] horde=deus_beastmen
15:35:01.066 [Lua] name=deus_skaven_beastmen
15:35:01.066 [Lua] intensity=deus_default
15:35:01.066 [Lua] ---
15:35:01.066 [Lua] [LevelAnalysis] set_random_seed( -1264571513)
15:35:01.072 [Lua] [AIInterestPointSystem] Level Seed: -1264571513
15:35:01.072 [Lua]
15:35:01.072 [Lua] [entity_system_bag] = table
15:35:01.072 [Lua] [entity_system_bag] = metatable
15:35:01.072 [Lua] [startup_data] = table
15:35:01.072 [Lua] [entity_manager] = table
15:35:01.072 [Lua] [entity_manager] = metatable
15:35:01.072 [Lua] [unit_spawner] = table
15:35:01.072 [Lua] [unit_spawner] = metatable
15:35:01.072 [Lua] [unit_storage] = table
15:35:01.072 [Lua] [unit_storage] = metatable
15:35:01.072 [Lua] [dice_keeper] = table
15:35:01.072 [Lua] [dice_keeper] = metatable
15:35:01.072 [Lua] [is_server] = true (boolean)
15:35:01.072 [Lua] [world] = [World]
15:35:01.072 [Lua] [system_api] = table
15:35:01.072 [Lua] [entity_system] = table
15:35:01.072 [Lua] [entity_system] = metatable
15:35:01.072 [Lua] [network_lobby] = table
15:35:01.072 [Lua] [network_lobby] = metatable
15:35:01.072 [Lua] [profile_synchronizer] = table
15:35:01.072 [Lua] [profile_synchronizer] = metatable
15:35:01.072 [Lua] [level_transition_handler] = table
15:35:01.072 [Lua] [level_transition_handler] = metatable
15:35:01.072 [Lua] [num_local_human_players] = 1 (number)
15:35:01.072 [Lua] [statistics_db] = table
15:35:01.072 [Lua] [statistics_db] = metatable
15:35:01.072 [Lua] [network_server] = table
15:35:01.072 [Lua] [network_server] = metatable
15:35:01.072 [Lua] [input_manager] = table
15:35:01.072 [Lua] [input_manager] = metatable
15:35:01.072 [Lua] [network_clock] = table
15:35:01.072 [Lua] [network_clock] = metatable
15:35:01.072 [Lua] [network_transmit] = table
15:35:01.072 [Lua] [network_transmit] = metatable
15:35:01.072 [Lua] [free_flight_manager] = table
15:35:01.072 [Lua] [free_flight_manager] = metatable
15:35:01.072 [Lua] [network_manager] = table
15:35:01.072 [Lua] [network_manager] = metatable
15:35:01.072 [Lua] [network_event_delegate] = table
15:35:01.072 [Lua] [network_event_delegate] = metatable
15:35:01.072 [Lua]
15:35:01.072 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:35:01.072 [Lua] ignoring extension VersusInteractObjectiveExtension
15:35:01.072 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:35:01.072 [Lua] ignoring extension VersusSocketObjectiveExtension
15:35:01.072 [Lua] ignoring extension VersusTargetObjectiveExtension
15:35:01.072 [Lua] ignoring extension VersusMissionObjectiveExtension
15:35:01.074 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:35:01.096 [Lua] [AchievementManager] Achievements using the steam platform
15:35:01.096 [Lua] PlayerManager:add_player player_1
15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:35:01.135 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
15:35:01.147 [Lua] [StateIngame] Level seed: -1264571513
15:35:01.164 [Lua] [LevelAnalysis] set_random_seed( -1264571513)
15:35:01.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:35:01.167 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:35:01.167 [Lua] [IngameUI] init
15:35:01.186 [Lua] cb_razer_chroma_setup
15:35:01.208 [Save] Saving `save_data`
15:35:01.210 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000001434650; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 00000000014342A0; parent_world_position = table: 00000000014342D0; local_position = table: 00000000014345C0; size = table: 0000000001434610; node = table: 0000000001434650
[3] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000014341B0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 00000000014341B0; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000BC8ECD0
[7] self = table: 000000000BC8ECD0; ingame_ui_context = table: 000000000C76EC00; input_manager = table: 000000000C7563E0; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000BC8ECD0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000000CBBA3E0; error_prefix_data = table: 000000000BC8EC90; func = [function]
[14] self = table: 000000000CBBA3E0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000BC8EB40; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000CBBA3E0
[20] self = table: 0000000016A0E1E0; ingame_ui_context = table: 000000000C76EC00
[21] self = table: 0000000016A0E1E0; params = table: 000000000C7D59D0; viewport_name = "player_1"; input_manager = table: 000000000C7563E0; input_source = table: 00000000105F5230; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000039984A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000037F4270; camera_system = table: 000000001697CE60; outline_system = table: 00000000006AF160; fade_system = table: 00000000005D57D0; sound_sector_system = table: 00000000005DB850; sound_environment_system = table: 00000000014BD590; event_manager = table: 000000000AEBC410; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C76EC00
[22] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true
[25] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000B02B880; menu_widgets = table: 000000001AF3D930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000B02B880; menu_widgets = table: 000000001AF3D930; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000012DC72F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D259FB0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011D9E890; cutscene_system = table: 00000000006B23C0; text_popup_ui = table: 0000000011A38010; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000110B960; ui_top_renderer = table: 000000000D24AB10; camera_manager = table: 0000000001BE3400; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000C76EC00; views = table: 000000000B07E1E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000039984A0; weave_onboarding = table: 0000000018AB65D0; popup_handler = table: 0000000011A37E60; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000C1A500;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500;
[22] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[23] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[24] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[25] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000000742B20; network_server = table: 000000001A4F7750; entity_system = table: 00000000033EDEE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C933E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000192BE450; machines = table: 000000000C7D59A0; _quit_game = false; network_clock = table: 000000001690CF70; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000003746410; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE0E780; network_event_delegate = table: 0000000000C1A500;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003AF1CB0;
15:35:01.210 [Save] Save done
15:35:01.211 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000012273E60; node_def = table: 000000000FDF5AA0; k = "offset"; v = table: 000000000FDF5B60
[2] scenegraph = table: 0000000012273DE0; scenegraph_def = table: 000000001AF3C9C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000FDF5AA0; parent_name = nil; local_position = table: 0000000012273E10; node = table: 0000000012273E60
[3] scenegraph_def = table: 000000001AF3C9C0; scenegraph = table: 0000000012273DE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000FDF5AA0
[4] self = table: 000000000BC8ECD0
[5] self = table: 000000000BC8ECD0; ingame_ui_context = table: 000000000C76EC00; input_manager = table: 000000000C7563E0; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000BC8ECD0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000000CBBA3E0; error_prefix_data = table: 000000000BC8EC90; func = [function]
[12] self = table: 000000000CBBA3E0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000BC8EB40; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000CBBA3E0
[18] self = table: 0000000016A0E1E0; ingame_ui_context = table: 000000000C76EC00
[19] self = table: 0000000016A0E1E0; params = table: 000000000C7D59D0; viewport_name = "player_1"; input_manager = table: 000000000C7563E0; input_source = table: 00000000105F5230; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000039984A0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000037F4270; camera_system = table: 000000001697CE60; outline_system = table: 00000000006AF160; fade_system = table: 00000000005D57D0; sound_sector_system = table: 00000000005DB850; sound_environment_system = table: 00000000014BD590; event_manager = table: 000000000AEBC410; level_key = "pat_town_wastes_path2"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000C76EC00
[20] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000001E80470; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true
[23] self = table: 0000000001E80470; parent = table: 0000000003746190; start_state = table: 0000000018BDA350; params = table: 000000000C7D59D0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000001E80470
[25] self = table: 0000000003746190; loading_context = table: 0000000003AF1CB0; is_server = true; assert_on_leak = true; input_manager = table: 000000000C7563E0; level_key = "pat_town_wastes_path2"; level_setting = table: 00000000003D6750; db = table: 0000000003746410; world = [World]; network_event_delegate = table: 0000000000C1A500; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000AEBC410; level = [Level]; level_key = "pat_town_wastes_path2"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/wastes_path2/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000C7D59D0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3D930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000B02B880; settings_list_size_y = 1160; ui_scenegraph = table: 00000000014341B0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001AF3D930; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D259FB0; ingame_ui = table: 000000000CBBA3E0; definitions = table: 000000001AF3C920; input_manager = table: 000000000C7563E0; wwise_world = [WwiseWorld]; render_settings = table: 000000001AF3CA60; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000B02B880; settings_list_size_y = 1160; ui_scenegraph = table: 00000000014341B0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 0000000012DC72F0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000D259FB0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011D9E890; cutscene_system = table: 00000000006B23C0; text_popup_ui = table: 0000000011A38010; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000110B960; ui_top_renderer = table: 000000000D24AB10; camera_manager = table: 0000000001BE3400; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000C76EC00; views = table: 000000000B07E1E0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000039984A0; weave_onboarding = table: 0000000018AB65D0; popup_handler = table: 0000000011A37E60; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000000C1A500;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000003746190; _booted_eac_untrusted = false; statistics_db = table: 0000000003746410; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000C76EC00; end_conditions_met = false; player = table: 00000000039984A0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000000C1A500;
[20] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[21] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[22] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[23] _params = table: 000000000C7D59D0; _profiling_debugging_enabled = true; _parent = table: 0000000003746190; _state = table: 0000000016A0E1E0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000000742B20; network_server = table: 000000001A4F7750; entity_system = table: 00000000033EDEE0; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C933E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7563E0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 00000000192BE450; machines = table: 000000000C7D59A0; _quit_game = false; network_clock = table: 000000001690CF70; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000003746410; game_mode_key = "deus"; level_key = "pat_town_wastes_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001AE0E780; network_event_delegate = table: 0000000000C1A500;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000003746190;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000003AF1CB0;
15:35:01.215 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
15:35:01.215 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
15:35:01.215 [Lua] Set lobby begin:
15:35:01.215 [Lua] Lobby data difficulty = hardest
15:35:01.215 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:35:01.215 [Lua] Lobby data power_level = 0
15:35:01.215 [Lua] Lobby data difficulty_tweak = -10
15:35:01.215 [Lua] Lobby data num_players = 1
15:35:01.215 [Lua] Lobby data matchmaking = true
15:35:01.215 [Lua] Lobby data host = 11000010c7fed13
15:35:01.215 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:35:01.215 [Lua] Lobby data matchmaking_type = 3
15:35:01.215 [Lua] Lobby data is_private = false
15:35:01.216 [Lua] Lobby data network_hash = f5379771c25088f6
15:35:01.216 [Lua] Lobby data country_code = GB
15:35:01.216 [Lua] Lobby data unique_server_name = Walker Trips
15:35:01.216 [Lua] Lobby data eac_authorized = true
15:35:01.216 [Lua] Set lobby end.
15:35:01.216 [Lua] CurrentConflictSettings deus_skaven_beastmen
15:35:01.216 [Lua] [ConflictDirector] conflict_director is ai_ready
15:35:01.217 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:35:01.217 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219
15:35:01.219 [Lua] [waypoints] = table
15:35:01.219 [Lua] [astar_points] = table
15:35:01.219 [Lua] [travel_dist] = 154.87723618745804 (number)
15:35:01.219 [Lua] [one_directional] = false (boolean)
15:35:01.219 [Lua] [id] = boss_1 (string)
15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 271.34378051757812
15:35:01.219 [Lua] [waypoints] = table
15:35:01.219 [Lua] [astar_points] = table
15:35:01.219 [Lua] [travel_dist] = 271.34378492832184 (number)
15:35:01.219 [Lua] [one_directional] = false (boolean)
15:35:01.219 [Lua] [id] = boss_2 (string)
15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 439.56338500976562
15:35:01.219 [Lua] [waypoints] = table
15:35:01.219 [Lua] [astar_points] = table
15:35:01.219 [Lua] [travel_dist] = 439.56339649856091 (number)
15:35:01.219 [Lua] [one_directional] = false (boolean)
15:35:01.219 [Lua] [id] = boss_3 (string)
15:35:01.219 [Lua] NORMAL PATROL MAIN PATH 556.41058349609375
15:35:01.219 [Lua] [waypoints] = table
15:35:01.219 [Lua] [astar_points] = table
15:35:01.219 [Lua] [travel_dist] = 556.41061274707317 (number)
15:35:01.219 [Lua] [one_directional] = false (boolean)
15:35:01.219 [Lua] [id] = boss_4 (string)
15:35:01.220 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:35:01.220 [Lua] Forming navigation groups in one frame
15:35:01.220 [Lua] Forming navigation groups
15:35:01.272 [Lua] NavigationGroupManager -> calulation time A: 0.051999999999907232
15:35:01.356 [Lua] NavigationGroupManager -> calulation time B: 0.084000000000060027
15:35:01.356 [Lua] number of nav groups: 121
15:35:01.356 [Lua] number of refined nav groups : 92
15:35:01.361 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
15:35:01.361 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.700565788149834 Normalized coefficient: 1.2401022334528913
15:35:01.364 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 4.9033704444766055 Normalized coefficient: 1.4683777376254392
15:35:01.367 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_wastes_path2
15:35:01.367 [Lua] [LevelAnalysis] This level has a total main-path length of 556.523 meters.
15:35:01.367 [Lua] [LevelAnalysis] num_event_places_f: 0.33768166700998942 , num_event_places: 0 , trailing_event_fraction: 0.33768166700998942 , num_events: 0
15:35:01.367 [Lua] [LevelAnalysis] Level path distance: 556.52250051498413
15:35:01.367 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:35:01.371 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:35:01.373 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:35:01.375 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:35:01.375 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=42
15:35:01.376 [Lua] Adding main path event: Vector3Box(-45.6963, 87.7706, -13.862) boss_event_storm_fiend 45 table: 000000000CB9E260
15:35:01.376 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:35:01.376 [Lua] [Managers] Calling function on all managers:
15:35:01.376 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:35:01.406 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:35:01.406 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:35:01.409 [Lua] player (11000010c7fed13,2) was put into party 1
15:35:01.421 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=43
15:35:01.421 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=44
15:35:01.421 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4)
15:35:01.425 [Lua] player (11000010c7fed13,3) was put into party 1
15:35:01.437 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45
15:35:01.437 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46
15:35:01.437 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4)
15:35:01.441 [Lua] player (11000010c7fed13,4) was put into party 1
15:35:01.453 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47
15:35:01.453 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48
15:35:01.453 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
15:35:01.457 [Lua] player (11000010c7fed13,5) was put into party 1
15:35:01.470 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49
15:35:01.470 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50
15:35:01.470 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:5) to profile(4) career(3)
15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
15:35:01.608 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
15:35:01.609 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010c7fed13
15:35:01.609 [Lua] Set lobby begin:
15:35:01.609 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:35:01.609 [Lua] Lobby data num_players = 1
15:35:01.609 [Lua] Lobby data difficulty_tweak = -10
15:35:01.609 [Lua] Lobby data host = 11000010c7fed13
15:35:01.609 [Lua] Lobby data matchmaking_type = 3
15:35:01.609 [Lua] Lobby data is_private = false
15:35:01.609 [Lua] Lobby data difficulty = hardest
15:35:01.609 [Lua] Lobby data player_slot_1 = 0:0
15:35:01.609 [Lua] Lobby data unique_server_name = Walker Trips
15:35:01.609 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:35:01.610 [Lua] Lobby data matchmaking = true
15:35:01.610 [Lua] Lobby data network_hash = f5379771c25088f6
15:35:01.610 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:35:01.610 [Lua] Lobby data power_level = 0
15:35:01.610 [Lua] Lobby data player_slot_5 = 0:0
15:35:01.610 [Lua] Lobby data player_slot_2 = 0:0
15:35:01.610 [Lua] Lobby data country_code = GB
15:35:01.610 [Lua] Lobby data player_slot_3 = 0:0
15:35:01.610 [Lua] Lobby data eac_authorized = true
15:35:01.610 [Lua] Set lobby end.
15:35:01.610 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:1) to profile(4) career(3)
15:35:01.615 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:35:01.615 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:35:01.621 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:35:01.621 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:35:01.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:35:01.907 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:35:01.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
15:35:02.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
15:35:02.227 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
15:35:02.227 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:35:03.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:35:03.136 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:35:03.136 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:35:03.523 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:35:03.523 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:35:03.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:35:04.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:35:04.189 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:35:04.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:35:04.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:35:04.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:35:04.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:35:04.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:35:04.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:35:04.578 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:35:04.713 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:35:04.713 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:35:04.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:35:04.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:35:04.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:35:04.832 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
15:35:04.883 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
15:35:04.883 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
15:35:04.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:35:04.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:35:04.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:35:04.916 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:35:04.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:35:04.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:35:04.967 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:35:05.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:35:05.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:35:05.922 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
15:35:05.961 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
15:35:05.961 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
15:35:05.961 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
15:35:06.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
15:35:06.010 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
15:35:06.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:35:06.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:35:06.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:35:06.045 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
15:35:06.095 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
15:35:06.095 [Lua] [PackageManager] Force_load: wwise/we_deus_01
15:35:06.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:35:06.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:35:06.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p
15:35:06.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:35:06.135 [Lua] Set lobby begin:
15:35:06.135 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:35:06.135 [Lua] Lobby data num_players = 1
15:35:06.135 [Lua] Lobby data difficulty_tweak = -10
15:35:06.135 [Lua] Lobby data host = 11000010c7fed13
15:35:06.135 [Lua] Lobby data matchmaking_type = 3
15:35:06.135 [Lua] Lobby data is_private = false
15:35:06.135 [Lua] Lobby data difficulty = hardest
15:35:06.136 [Lua] Lobby data player_slot_1 = 0:0
15:35:06.136 [Lua] Lobby data unique_server_name = Walker Trips
15:35:06.136 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:35:06.136 [Lua] Lobby data matchmaking = true
15:35:06.136 [Lua] Lobby data network_hash = f5379771c25088f6
15:35:06.136 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:35:06.136 [Lua] Lobby data power_level = 715
15:35:06.136 [Lua] Lobby data player_slot_5 = 0:0
15:35:06.136 [Lua] Lobby data player_slot_2 = 0:0
15:35:06.136 [Lua] Lobby data country_code = GB
15:35:06.136 [Lua] Lobby data player_slot_3 = 0:0
15:35:06.136 [Lua] Lobby data eac_authorized = true
15:35:06.137 [Lua] Set lobby end.
15:35:06.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:35:06.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
15:35:06.197 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:35:06.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:35:06.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
15:35:06.248 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:35:06.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:35:06.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:35:06.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:35:06.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:35:06.730 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
15:35:06.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:35:06.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:35:06.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01
15:35:06.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:35:07.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:35:07.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:35:07.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:35:07.167 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:35:07.167 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:35:07.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:35:07.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:35:07.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:35:07.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:35:07.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:35:07.422 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:35:07.422 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:35:07.472 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:35:07.472 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:35:07.472 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:35:07.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:35:07.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:35:07.557 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:35:07.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:35:07.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
15:35:07.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:35:07.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:35:07.708 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:35:07.708 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
15:35:07.929 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
15:35:07.929 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
15:35:07.929 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:35:07.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:35:07.977 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:35:07.977 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:35:08.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:35:08.028 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:35:08.028 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:35:08.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:35:08.078 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:35:08.078 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:35:08.180 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:35:08.180 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
15:35:08.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:35:08.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:35:08.280 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
15:35:08.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
15:35:08.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
15:35:08.347 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
15:35:08.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:35:08.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:35:08.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:35:08.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:35:08.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:35:08.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:35:08.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:35:08.839 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:35:08.839 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:35:08.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:35:08.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:35:08.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:35:08.873 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:35:08.940 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:35:08.940 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:35:08.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:35:09.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:35:09.092 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:35:09.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:35:09.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:35:09.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:35:09.126 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:35:09.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:35:09.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:35:09.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:35:09.381 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:35:09.381 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:35:09.381 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:35:09.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:35:09.431 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:35:09.431 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
15:35:09.712 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
15:35:09.712 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
15:35:09.712 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:35:09.745 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:35:09.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:35:09.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:35:09.814 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:35:09.814 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1
15:35:09.814 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:35:09.847 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:35:09.847 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11
15:35:09.847 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:35:09.898 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:35:09.898 [Lua] [PackageManager] Force_load: wwise/drakegun
15:35:09.898 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:35:09.949 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:35:09.949 [Lua] [PackageManager] Force_load: wwise/coghammer
15:35:09.949 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:35:10.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:35:10.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:35:10.186 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:35:10.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:35:10.371 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:35:10.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:35:10.421 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:35:10.421 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:35:10.440 [Lua] test
15:35:10.440 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2
15:35:10.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.442 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
15:35:10.442 [Lua] test
15:35:10.442 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
15:35:10.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
15:35:10.445 [Lua] test
15:35:10.445 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:35:10.447 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.447 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
15:35:10.447 [Lua] test
15:35:10.447 [Lua] PlayerManager:assign_unit_ownership Kerillian 11000010c7fed13 5
15:35:10.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.449 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
15:35:10.449 [Lua] player (11000010c7fed13,1) was put into party 1
15:35:10.449 [Lua] [IngamePlayerListUI] - Destroy
15:35:10.450 [Lua] [EquipmentUI] - Destroy
15:35:10.450 [Lua] [AbilityUI] - Destroy
15:35:10.450 [Lua] [GamePadEquipmentUI] - Destroy
15:35:10.450 [Lua] [GamePadAbilityUI] - Destroy
15:35:10.464 [Lua] [GameNetworkManager] destroying game object with go_id=58
15:35:10.472 [Lua] Switching ConflictSettings: to: deus_skaven
15:35:10.472 [Lua] pacing=deus_default
15:35:10.472 [Lua] roaming=nil
15:35:10.472 [Lua] specials=deus_skaven
15:35:10.472 [Lua] contained_breeds=nil
15:35:10.472 [Lua] debug_color=orange
15:35:10.472 [Lua] disabled=false
15:35:10.472 [Lua] pack_spawning=skaven
15:35:10.472 [Lua] description=deus_conflict_director_skaven_chaos_name
15:35:10.472 [Lua] factions=nil
15:35:10.472 [Lua] boss=deus_skaven
15:35:10.472 [Lua] horde=deus_default
15:35:10.472 [Lua] name=deus_skaven
15:35:10.472 [Lua] intensity=deus_default
15:35:10.472 [Lua] ---
15:35:10.472 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1
15:35:10.472 [Lua] updating bot weapon metadata for weapon: dr_deus_01_template_1
15:35:10.472 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1
15:35:10.472 [Lua] updating bot weapon metadata for weapon: bastard_sword_template
15:35:10.473 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template
15:35:10.473 [Lua] updating bot weapon metadata for weapon: wh_deus_01_template_1
15:35:10.474 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 5
15:35:10.474 [Lua] [GameNetworkManager] destroying game object with go_id=49
15:35:10.476 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-124.107, -41.7675, 6.44364), Vector4(0, 0, 0.043619, -0.999048))
15:35:10.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.479 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81499999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:35:10.479 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:35:10.479 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
15:35:10.805 [Lua] StateInGameRunning:_game_actually_starts()
15:35:10.806 [Lua] #################################################################################################################
15:35:10.806 [Lua] [Loading Time]: 00:00:17 [Transition]: pat_town_wastes_path2-pat_town_wastes_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:35:10.806 [Lua] #################################################################################################################
15:35:10.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 55
15:35:10.822 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 55
15:35:11.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 55
15:35:11.567 [Lua] Commit load time data
15:35:20.729 [Lua] Players are leaving the safe zone
15:35:43.723 [Lua] main path terror event triggered: boss_event_storm_fiend
15:35:43.723 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
15:35:43.758 [Lua] Init group template: boss_door_closers
15:35:45.584 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
15:35:45.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
15:35:45.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
15:35:45.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
15:35:51.460 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:35:51.473 [Lua] Spline already found!
15:35:51.512 [Lua] Init group template: spline_patrol
15:36:00.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:01.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:02.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:02.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:03.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:07.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:08.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:09.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:09.128 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
15:36:09.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:10.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:10.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:15.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:18.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:18.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:34.766 [Lua] 4
15:36:38.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
15:36:50.846 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
15:36:50.846 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:36:50.846 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:36:50.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:36:50.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:37:00.879 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:37:00.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
15:37:02.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:37:10.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:37:10.900 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:37:10.900 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:37:15.910 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:37:15.910 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:37:15.910 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:37:15.941 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:37:15.941 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:37:27.077 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:37:27.093 [Lua] Spline already found!
15:37:27.180 [Lua] Init group template: spline_patrol
15:37:35.628 [Lua] [DeusChestExtension] equipped:
15:37:35.628 [Lua]
15:37:35.628 [Lua] [backend_id] = we_deus_01951af5fa-df44-4b6d-8f44-63753401f6a1 (string)
15:37:35.628 [Lua] [power_level] = 500 (number)
15:37:35.628 [Lua] [deus_item_key] = deus_we_deus_01 (string)
15:37:35.628 [Lua] [bypass_skin_ownership_check] = true (boolean)
15:37:35.628 [Lua] [skin] = we_deus_01_skin_01 (string)
15:37:35.628 [Lua] [properties] = table
15:37:35.628 [Lua] [rarity] = common (string)
15:37:35.628 [Lua] [key] = we_deus_01 (string)
15:37:35.628 [Lua] [data] = table
15:37:35.628 [Lua]
15:37:35.629 [Lua] min_height 259.73922729492188
15:37:35.644 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:37:35.984 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:37:35.984 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:37:36.639 [Lua] Set lobby begin:
15:37:36.639 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:37:36.639 [Lua] Lobby data num_players = 1
15:37:36.640 [Lua] Lobby data difficulty_tweak = -10
15:37:36.640 [Lua] Lobby data host = 11000010c7fed13
15:37:36.640 [Lua] Lobby data matchmaking_type = 3
15:37:36.640 [Lua] Lobby data is_private = false
15:37:36.640 [Lua] Lobby data difficulty = hardest
15:37:36.640 [Lua] Lobby data player_slot_1 = 0:0
15:37:36.640 [Lua] Lobby data unique_server_name = Walker Trips
15:37:36.640 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:37:36.640 [Lua] Lobby data matchmaking = true
15:37:36.640 [Lua] Lobby data network_hash = f5379771c25088f6
15:37:36.641 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:37:36.641 [Lua] Lobby data power_level = 725
15:37:36.641 [Lua] Lobby data player_slot_5 = 0:0
15:37:36.641 [Lua] Lobby data player_slot_2 = 0:0
15:37:36.641 [Lua] Lobby data country_code = GB
15:37:36.641 [Lua] Lobby data player_slot_3 = 0:0
15:37:36.641 [Lua] Lobby data eac_authorized = true
15:37:36.641 [Lua] Set lobby end.
15:37:40.994 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:37:40.994 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:37:41.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:37:41.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:37:41.315 [Flow] destructible planks state 1
15:37:41.315 [Flow] destructible planks state 2
15:37:41.316 [Flow] destructible planks state 1
15:37:41.316 [Flow] destructible planks state 2
15:37:41.316 [Flow] destructible planks state 3 - destroyed
15:37:41.365 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:37:41.958 [Flow] destructible planks state 3 - destroyed
15:37:42.009 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:37:44.672 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source.
15:38:03.634 [Lua] simple los failed
15:38:12.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:38:19.373 [Lua] Override Player Respawning Terror_event_respawn true
15:38:25.652 [Lua] 1
15:38:39.523 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
15:38:55.029 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: -1264571520)
15:39:01.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:39:01.280 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:01.280 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:06.354 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:39:06.354 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:39:06.354 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:39:06.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:39:06.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:39:06.515 [Lua] 1
15:39:08.021 [Lua] 6
15:39:08.326 [Lua] 4
15:39:08.611 [Lua] 4
15:39:11.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:39:11.383 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:11.383 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:11.818 [Lua] 1
15:39:11.818 [Lua] 2
15:39:19.425 [Lua] event horde ends!
15:39:22.934 [Lua] 1
15:39:23.693 [Lua] 1
15:39:24.662 [Lua] 2
15:39:25.135 [Lua] 1
15:39:27.540 [Lua] event horde ends!
15:39:28.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:39:46.224 [Lua] ready to jump failed
15:39:46.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:39:46.799 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:39:46.799 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:39:46.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:39:46.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:39:50.643 [Lua] 4
15:39:51.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:39:51.871 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:51.871 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:39:52.143 [Lua] 1
15:39:52.708 [Lua] event horde ends!
15:39:54.768 [Lua] ready to jump failed
15:40:00.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:00.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:00.795 [Lua] event horde ends!
15:40:00.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:01.303 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:01.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:01.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:01.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:40:01.987 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:40:01.987 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:40:02.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:02.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:02.156 [Lua] 1
15:40:02.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:12.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:40:12.125 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:12.125 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:14.668 [Lua] 1
15:40:14.668 [Lua] 2
15:40:14.745 [Lua] 2
15:40:14.745 [Lua] 1
15:40:14.745 [Lua] 1
15:40:19.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:21.311 [Lua] 1
15:40:21.311 [Lua] 2
15:40:21.419 [Lua] 1
15:40:21.419 [Lua] 2
15:40:21.419 [Lua] 1
15:40:21.985 [Lua] 1
15:40:22.175 [Lua] event horde ends!
15:40:32.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:40:32.406 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:40:32.406 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:40:32.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:32.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:36.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:36.468 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 31 42
15:40:37.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:40:37.470 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:37.470 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:40.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:41.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:42.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1044609
15:40:42.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:43.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:43.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1100863
15:40:43.427 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 1100863
15:40:43.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:45.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:45.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:45.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:47.148 [Lua] event horde ends!
15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0
15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0
15:40:47.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0
15:40:47.701 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:40:47.701 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:40:47.701 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:40:47.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:47.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:40:51.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:51.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:52.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:40:52.757 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:52.757 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:40:54.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:56.084 [Lua] state dead despawn
15:40:56.101 [Lua] [GameNetworkManager] destroying game object with go_id=52
15:40:56.446 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:56.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:58.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:40:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:41:01.572 [Lua] state dead despawn
15:41:01.589 [Lua] [GameNetworkManager] destroying game object with go_id=56
15:41:04.268 [Lua] state dead despawn
15:41:04.284 [Lua] [GameNetworkManager] destroying game object with go_id=54
15:41:07.896 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:41:07.896 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:41:07.896 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:41:07.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:41:07.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:41:12.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:41:12.949 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:41:12.949 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:41:18.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0
15:41:18.417 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 0
15:41:20.166 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1a2e6, position: 83264
15:41:21.234 [Lua] [RespawnHandler] Found available override unit
15:41:21.234 [Lua] test
15:41:21.234 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2
15:41:21.236 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:41:21.236 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=328
15:41:26.644 [Lua] [RespawnHandler] Found available override unit
15:41:26.645 [Lua] test
15:41:26.645 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:41:26.647 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:41:26.647 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=330
15:41:28.011 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:41:28.011 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:41:28.011 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:41:28.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:41:28.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:41:29.365 [Lua] [RespawnHandler] Found available override unit
15:41:29.365 [Lua] test
15:41:29.365 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
15:41:29.367 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:41:29.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=332
15:41:38.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:41:38.059 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:41:38.059 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:41:39.567 [Lua] Override Player Respawning Terror_event_respawn false
15:41:57.821 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 31
15:42:00.065 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 26
15:42:00.791 [Lua] 1
15:42:09.717 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:42:09.734 [Lua] Spline already found!
15:42:09.770 [Lua] Init group template: spline_patrol
15:42:14.606 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 28
15:42:15.820 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 4 27
15:42:18.063 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
15:42:18.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 26
15:42:18.417 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 25
15:42:29.624 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
15:42:29.624 [Lua] ERROR: Tried to freeze unit twice in the same frame.
15:42:36.703 [Lua] ready to jump failed
15:42:49.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 107, name: `unknown`
15:43:13.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:43:13.383 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:43:13.383 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:43:13.413 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:43:13.413 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:43:14.058 [Lua] min_height 160
15:43:14.730 [Lua] Time for new HOOORDE! multi_first_wave
15:43:14.730 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
15:43:14.730 [Lua] horde requested: ambush
15:43:14.730 [Lua] setting up ambush-horde
15:43:14.730 [Lua] Composing horde 'medium' .. using variant 'plain'
15:43:14.730 [Lua] -> spawning: 19
15:43:14.730 [Lua] horde crated with id 5 of type ambush
15:43:14.730 [Lua] ambush horde has started
15:43:18.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:43:18.393 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:43:18.393 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:43:18.712 [Lua] Init group template: horde
15:43:25.760 [Lua] HORDE: last wave, reset to standard horde delay
15:43:25.760 [Lua] Time for new HOOORDE! multi_last_wave
15:43:25.760 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
15:43:25.760 [Lua] horde requested: ambush
15:43:25.760 [Lua] setting up ambush-horde
15:43:25.760 [Lua] Composing horde 'medium' .. using variant 'plain'
15:43:25.760 [Lua] -> spawning: 18
15:43:25.760 [Lua] horde crated with id 6 of type ambush
15:43:25.760 [Lua] ambush horde has started
15:43:30.267 [Lua] Init group template: horde
15:43:58.612 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
15:43:58.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
15:43:58.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
15:43:58.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
15:43:59.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:43:59.604 [Lua] Spline already found!
15:43:59.658 [Lua] Init group template: spline_patrol
15:44:01.452 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 19 36
15:44:01.502 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 34
15:44:01.806 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 12 33
15:44:01.924 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 32
15:44:01.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 31
15:44:02.336 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 30
15:44:05.833 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 38
15:44:05.851 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 37
15:44:06.053 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 35
15:44:06.324 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 34
15:44:12.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 126 will change to a manual source.
15:44:13.284 [Flow] destructible planks state 1
15:44:13.284 [Flow] destructible planks state 2
15:44:13.284 [Flow] destructible planks state 3 - destroyed
15:44:13.333 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:44:13.942 [Flow] destructible planks state 1
15:44:13.942 [Flow] destructible planks state 2
15:44:13.942 [Flow] destructible planks state 3 - destroyed
15:44:13.993 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:44:14.597 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 14 30
15:44:16.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:17.369 [Flow] destructible planks state 1
15:44:17.369 [Flow] destructible planks state 2
15:44:17.369 [Flow] destructible planks state 3 - destroyed
15:44:17.387 [Flow] destructible planks state 1
15:44:17.387 [Flow] destructible planks state 2
15:44:17.387 [Flow] destructible planks state 3 - destroyed
15:44:17.429 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:44:17.454 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
15:44:19.441 [Lua] Horde killed: ?
15:44:21.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:22.230 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 27
15:44:22.684 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 26
15:44:25.689 [Lua] Horde killed: ?
15:44:26.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:26.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:27.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:27.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:27.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:27.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:28.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:29.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:30.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:33.030 [Lua] 4
15:44:33.030 [Lua] 3
15:44:33.030 [Lua] 2
15:44:35.830 [Lua] 1
15:44:35.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 107, name: `unknown`
15:44:37.182 [Lua] 1
15:44:52.807 [Lua] 2
15:44:52.807 [Lua] 1
15:44:55.063 [Lua] 2
15:44:55.063 [Lua] 1
15:44:57.190 [Lua] 1
15:45:19.068 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:45:19.069 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
15:45:24.832 [Lua] Complete level triggered.
15:45:24.832 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:45:24.832 [Lua] [NetworkServer] Entering post game
15:45:24.832 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:45:24.832 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
15:45:24.833 [Lua] gm_event_end_conditions_met true false
15:45:24.833 [Save] Saving `save_data`
15:45:24.834 [Lua] Game won
15:45:24.834 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:45:24.835 [Save] Save done
15:45:24.835 [Save] Saving `save_data`
15:45:24.836 [Lua] generate_backend_stats 11000010c7fed13:1
15:45:24.838 [Save] Save done
15:45:24.857 [Lua] PlayFabMirrorBase:_commit_internal nil
15:45:24.857 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56
15:45:24.860 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:45:24.860 [Save] Saving `save_data`
15:45:24.863 [Save] Save done
15:45:24.867 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 3
15:45:24.870 [Lua] Complete level triggered.
15:45:24.886 [Lua] Complete level triggered.
15:45:24.903 [Lua] Complete level triggered.
15:45:24.920 [Lua] Complete level triggered.
15:45:24.937 [Lua] Complete level triggered.
15:45:24.953 [Lua] Complete level triggered.
15:45:24.970 [Lua] Complete level triggered.
15:45:24.988 [Lua] Complete level triggered.
15:45:25.005 [Lua] Complete level triggered.
15:45:25.022 [Lua] Complete level triggered.
15:45:25.039 [Lua] Complete level triggered.
15:45:25.056 [Lua] Complete level triggered.
15:45:25.633 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
15:45:25.633 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56
15:45:26.089 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56
15:45:26.101 [Lua] commit result success 13
15:45:26.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
15:45:26.101 [Lua] none table: 000000000B22CB20 table: 0000000019478770
15:45:26.102 [Lua] min_height 160
15:45:26.118 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
15:45:26.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
15:45:26.729 [Lua] THIS IS A FUNCTION
15:45:34.915 [Lua] ConflictDirector - destroy all units
15:45:34.931 [Lua] TRANSITION nil nil load_next_level
15:45:34.931 [Lua] Transition type "load_next_level", is server: true
15:45:34.931 [Lua] [LevelTransitionHandler] promote_next_level_data
15:45:34.931 [Lua] [GameNetworkManager] Leaving game...
15:45:34.931 [Lua] [GameNetworkManager] Shutting down game session host.
15:45:34.931 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:45:34.931 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:45:34.931 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=633.24
15:45:34.947 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:45:36.950 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:45:36.950 [Lua] [Managers] Calling function on all managers:
15:45:36.951 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:45:36.951 [Lua] Clearing all global lookup lists
15:45:36.951 [Lua] [IngamePlayerListUI] - Destroy
15:45:36.951 [Lua] [EquipmentUI] - Destroy
15:45:36.951 [Lua] [AbilityUI] - Destroy
15:45:36.951 [Lua] [GamePadEquipmentUI] - Destroy
15:45:36.951 [Lua] [GamePadAbilityUI] - Destroy
15:45:36.951 [Lua] [IngameUI] destroy
15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4
15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
15:45:36.952 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
15:45:36.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:45:36.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:45:37.015 [Lua] [Managers] Destroying manager group:
15:45:37.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:45:37.112 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:45:37.114 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
15:45:37.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:45:37.121 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
15:45:37.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:45:37.124 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:45:37.125 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:45:37.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:45:37.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:45:37.127 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:45:37.131 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
15:45:37.134 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:45:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:45:37.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:45:37.141 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:45:37.145 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:45:37.145 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:45:37.148 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:45:37.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:45:37.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:45:37.155 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:45:37.156 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:45:37.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:45:37.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:45:37.167 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:45:37.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:45:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:45:37.169 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:45:37.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:45:37.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:45:37.184 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
15:45:37.187 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:45:37.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:45:37.194 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:45:37.195 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
15:45:37.195 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:45:37.195 [Lua] [Matchmaking] unregister rpcs
15:45:37.195 [Lua] ############### UNLOADING PACKAGES ###############
15:45:37.195 [Lua] [Managers] Calling function on all managers:
15:45:37.195 [Lua] [Managers] Destroying manager group:
15:45:37.195 [Lua] [Gamestate] Enter state StateLoading
15:45:37.196 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:45:37.196 [Lua] [Matchmaking] register rpcs
15:45:37.197 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:45:37.197 [Lua] Set lobby begin:
15:45:37.197 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:37.197 [Lua] Lobby data num_players = 1
15:45:37.197 [Lua] Lobby data difficulty_tweak = -10
15:45:37.197 [Lua] Lobby data host = 11000010c7fed13
15:45:37.197 [Lua] Lobby data matchmaking_type = 3
15:45:37.197 [Lua] Lobby data is_private = false
15:45:37.197 [Lua] Lobby data difficulty = hardest
15:45:37.197 [Lua] Lobby data player_slot_1 = 0:0
15:45:37.197 [Lua] Lobby data unique_server_name = Walker Trips
15:45:37.198 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:37.198 [Lua] Lobby data matchmaking = true
15:45:37.198 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:37.198 [Lua] Lobby data mission_id = pat_town_wastes_path2
15:45:37.198 [Lua] Lobby data power_level = 0
15:45:37.198 [Lua] Lobby data player_slot_5 = 0:0
15:45:37.198 [Lua] Lobby data player_slot_2 = 0:0
15:45:37.198 [Lua] Lobby data country_code = GB
15:45:37.198 [Lua] Lobby data player_slot_3 = 0:0
15:45:37.198 [Lua] Lobby data eac_authorized = true
15:45:37.198 [Lua] Set lobby end.
15:45:37.198 [Lua] registering RPCs
15:45:37.198 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:45:37.198 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:45:37.198 [Lua] Set lobby begin:
15:45:37.198 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:37.198 [Lua] Lobby data num_players = 1
15:45:37.199 [Lua] Lobby data difficulty_tweak = -10
15:45:37.199 [Lua] Lobby data host = 11000010c7fed13
15:45:37.199 [Lua] Lobby data matchmaking_type = 3
15:45:37.199 [Lua] Lobby data is_private = false
15:45:37.199 [Lua] Lobby data difficulty = hardest
15:45:37.199 [Lua] Lobby data player_slot_1 = 0:0
15:45:37.199 [Lua] Lobby data unique_server_name = Walker Trips
15:45:37.199 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:37.199 [Lua] Lobby data matchmaking = true
15:45:37.199 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:37.199 [Lua] Lobby data mission_id = dlc_morris_map
15:45:37.199 [Lua] Lobby data power_level = 0
15:45:37.199 [Lua] Lobby data player_slot_5 = 0:0
15:45:37.199 [Lua] Lobby data player_slot_2 = 0:0
15:45:37.199 [Lua] Lobby data country_code = GB
15:45:37.199 [Lua] Lobby data player_slot_3 = 0:0
15:45:37.199 [Lua] Lobby data eac_authorized = true
15:45:37.200 [Lua] Set lobby end.
15:45:37.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:45:37.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:45:37.210 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
15:45:37.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
15:45:37.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
15:45:37.222 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
15:45:37.223 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer
15:45:37.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
15:45:37.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
15:45:37.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
15:45:37.234 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
15:45:37.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
15:45:37.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
15:45:37.261 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
15:45:37.261 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer
15:45:37.262 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
15:45:37.263 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
15:45:37.263 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
15:45:37.263 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
15:45:37.263 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:45:37.264 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
15:45:37.265 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
15:45:37.270 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
15:45:37.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
15:45:37.271 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
15:45:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer
15:45:37.271 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
15:45:37.271 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer
15:45:37.272 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
15:45:37.272 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:45:37.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:45:37.273 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:45:37.273 [Umbra] Unload tome
15:45:37.273 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_path2, pat_town_wastes_path2
15:45:37.276 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/wastes_common, pat_town_wastes_path2
15:45:37.279 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_town_wastes_path2
15:45:37.284 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_wastes_path2
15:45:37.331 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_wastes_path2
15:45:37.333 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_wastes_path2
15:45:37.366 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_wastes_path2
15:45:37.366 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
15:45:37.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:45:37.472 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:45:37.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
15:45:37.488 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
15:45:38.402 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
15:45:38.402 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
15:45:38.421 [Lua] [LevelTransitionHandler] Level load completed!
15:45:38.421 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:45:38.421 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:45:38.421 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
15:45:38.421 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:45:38.421 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:45:38.426 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:45:38.435 [Lua] ### Sending rpc_level_loaded
15:45:38.435 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327
15:45:38.435 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:45:38.436 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:45:38.436 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
15:45:38.436 [Umbra] Init version: 3.4.15 :: 16 threads
15:45:38.437 [Lua] Async level spawning done
15:45:38.452 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:45:38.452 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:45:38.469 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:45:38.469 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:45:38.469 [Lua] ### Sending rpc_level_loaded
15:45:38.469 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327
15:45:38.502 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:45:39.508 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:45:39.508 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:45:39.508 [Lua] [Matchmaking] unregister rpcs
15:45:39.508 [Lua] Set lobby begin:
15:45:39.508 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:39.508 [Lua] Lobby data num_players = 1
15:45:39.508 [Lua] Lobby data difficulty_tweak = -10
15:45:39.508 [Lua] Lobby data host = 11000010c7fed13
15:45:39.509 [Lua] Lobby data matchmaking_type = 3
15:45:39.509 [Lua] Lobby data is_private = false
15:45:39.509 [Lua] Lobby data difficulty = hardest
15:45:39.509 [Lua] Lobby data player_slot_1 = 0:0
15:45:39.509 [Lua] Lobby data unique_server_name = Walker Trips
15:45:39.509 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:39.509 [Lua] Lobby data matchmaking = true
15:45:39.509 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:39.509 [Lua] Lobby data mission_id = dlc_morris_map
15:45:39.509 [Lua] Lobby data power_level = 0
15:45:39.510 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.510 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.510 [Lua] Lobby data country_code = GB
15:45:39.510 [Lua] Lobby data player_slot_3 = 0:0
15:45:39.510 [Lua] Lobby data eac_authorized = true
15:45:39.510 [Lua] Set lobby end.
15:45:39.510 [Lua] [Managers] Destroying manager group:
15:45:39.511 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:45:39.511 [Lua] [Gamestate] Enter StateIngame HOST
15:45:39.511 [Lua] [Managers] Calling function on all managers:
15:45:39.511 [Lua] <>level = dlc_morris_map<>
15:45:39.511 [Lua] [StateIngame] Server ingame
15:45:39.514 [Lua] Set lobby begin:
15:45:39.514 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:39.514 [Lua] Lobby data num_players = 1
15:45:39.514 [Lua] Lobby data difficulty_tweak = 0
15:45:39.514 [Lua] Lobby data host = 11000010c7fed13
15:45:39.514 [Lua] Lobby data matchmaking_type = 3
15:45:39.515 [Lua] Lobby data is_private = false
15:45:39.515 [Lua] Lobby data difficulty = normal
15:45:39.515 [Lua] Lobby data player_slot_1 = 0:0
15:45:39.515 [Lua] Lobby data unique_server_name = Walker Trips
15:45:39.515 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:39.515 [Lua] Lobby data matchmaking = true
15:45:39.515 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:39.515 [Lua] Lobby data mission_id = dlc_morris_map
15:45:39.515 [Lua] Lobby data power_level = 0
15:45:39.515 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.515 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.515 [Lua] Lobby data country_code = GB
15:45:39.515 [Lua] Lobby data player_slot_3 = 0:0
15:45:39.515 [Lua] Lobby data eac_authorized = true
15:45:39.515 [Lua] Set lobby end.
15:45:39.515 [Lua] [Matchmaking] register rpcs
15:45:39.515 [Lua] GameNetworkManager:init... creating game session
15:45:39.515 [Lua] Host GameSession.make_game_session_host with session:
15:45:39.516 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:45:39.516 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:45:39.516 [Lua] [GameNetworkManager] self.is_server = true
15:45:39.516 [Network] Setting artificial MTU limit to 65536
15:45:39.528 [Lua] Switching ConflictSettings: to: disabled
15:45:39.528 [Lua] pacing=disabled
15:45:39.528 [Lua] roaming=nil
15:45:39.528 [Lua] specials=disabled
15:45:39.528 [Lua] debug_color=black
15:45:39.528 [Lua] pack_spawning=disabled
15:45:39.528 [Lua] contained_breeds=nil
15:45:39.528 [Lua] disabled=true
15:45:39.528 [Lua] boss=disabled
15:45:39.528 [Lua] horde=disabled
15:45:39.528 [Lua] name=disabled
15:45:39.528 [Lua] intensity=disabled
15:45:39.528 [Lua] ---
15:45:39.528 [Lua] [LevelAnalysis] set_random_seed( 0)
15:45:39.531 [Lua] [AIInterestPointSystem] Level Seed: -1264571513
15:45:39.531 [Lua]
15:45:39.531 [Lua] [entity_system_bag] = table
15:45:39.531 [Lua] [entity_system_bag] = metatable
15:45:39.531 [Lua] [startup_data] = table
15:45:39.531 [Lua] [entity_manager] = table
15:45:39.531 [Lua] [entity_manager] = metatable
15:45:39.531 [Lua] [unit_spawner] = table
15:45:39.531 [Lua] [unit_spawner] = metatable
15:45:39.531 [Lua] [unit_storage] = table
15:45:39.531 [Lua] [unit_storage] = metatable
15:45:39.531 [Lua] [dice_keeper] = table
15:45:39.531 [Lua] [dice_keeper] = metatable
15:45:39.531 [Lua] [is_server] = true (boolean)
15:45:39.531 [Lua] [world] = [World]
15:45:39.531 [Lua] [system_api] = table
15:45:39.531 [Lua] [entity_system] = table
15:45:39.531 [Lua] [entity_system] = metatable
15:45:39.531 [Lua] [network_lobby] = table
15:45:39.531 [Lua] [network_lobby] = metatable
15:45:39.531 [Lua] [profile_synchronizer] = table
15:45:39.532 [Lua] [profile_synchronizer] = metatable
15:45:39.532 [Lua] [level_transition_handler] = table
15:45:39.532 [Lua] [level_transition_handler] = metatable
15:45:39.532 [Lua] [num_local_human_players] = 1 (number)
15:45:39.532 [Lua] [statistics_db] = table
15:45:39.532 [Lua] [statistics_db] = metatable
15:45:39.532 [Lua] [network_server] = table
15:45:39.532 [Lua] [network_server] = metatable
15:45:39.532 [Lua] [input_manager] = table
15:45:39.532 [Lua] [input_manager] = metatable
15:45:39.532 [Lua] [network_clock] = table
15:45:39.532 [Lua] [network_clock] = metatable
15:45:39.532 [Lua] [network_transmit] = table
15:45:39.532 [Lua] [network_transmit] = metatable
15:45:39.532 [Lua] [free_flight_manager] = table
15:45:39.532 [Lua] [free_flight_manager] = metatable
15:45:39.532 [Lua] [network_manager] = table
15:45:39.532 [Lua] [network_manager] = metatable
15:45:39.532 [Lua] [network_event_delegate] = table
15:45:39.532 [Lua] [network_event_delegate] = metatable
15:45:39.532 [Lua]
15:45:39.532 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:45:39.532 [Lua] ignoring extension VersusInteractObjectiveExtension
15:45:39.532 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:45:39.532 [Lua] ignoring extension VersusSocketObjectiveExtension
15:45:39.532 [Lua] ignoring extension VersusTargetObjectiveExtension
15:45:39.532 [Lua] ignoring extension VersusMissionObjectiveExtension
15:45:39.544 [Lua] [AchievementManager] Achievements using the steam platform
15:45:39.544 [Lua] PlayerManager:add_player player_1
15:45:39.563 [Lua] [StateIngame] Level seed: 0
15:45:39.563 [Lua] [LevelAnalysis] set_random_seed( -1264571513)
15:45:39.564 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:45:39.564 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:45:39.564 [Lua] [IngameUI] init
15:45:39.575 [Lua] cb_razer_chroma_setup
15:45:39.591 [Save] Saving `save_data`
15:45:39.593 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000A369E60; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000A369AB0; parent_world_position = table: 000000000A369AE0; local_position = table: 000000000A369DD0; size = table: 000000000A369E20; node = table: 000000000A369E60
[3] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000A3699C0; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000A3699C0; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 00000000129F50B0
[7] self = table: 00000000129F50B0; ingame_ui_context = table: 000000000FB3ABA0; input_manager = table: 0000000016C196B0; world = [World]
[8] self = table: 00000000048B3840; object = table: 00000000129F50B0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000000FB3AEE0; error_prefix_data = table: 00000000129F5070; func = [function]
[14] self = table: 000000000FB3AEE0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000129F4F90; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000FB3AEE0
[20] self = table: 0000000012A24600; ingame_ui_context = table: 000000000FB3ABA0
[21] self = table: 0000000012A24600; params = table: 0000000012A24770; viewport_name = "player_1"; input_manager = table: 0000000016C196B0; input_source = table: 0000000002AFD0A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041FB580; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000012188860; camera_system = table: 000000000D5C2600; outline_system = table: 0000000017A55DF0; fade_system = table: 0000000016328600; sound_sector_system = table: 0000000012E67DF0; sound_environment_system = table: 000000001AF64CB0; event_manager = table: 0000000015E97C80; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FB3ABA0
[22] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; params = table: 0000000012A24770; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true
[25] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000129F8FB0; menu_widgets = table: 00000000129F5F10; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 00000000129F8FB0; menu_widgets = table: 00000000129F5F10; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000168BCCB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000FB3B4B0; telemetry_time_view_enter = 0; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000129EDF80; cutscene_system = table: 0000000016C1B2A0; text_popup_ui = table: 00000000129D6320; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000129BC2B0; ui_top_renderer = table: 000000000D34E8B0; camera_manager = table: 00000000037F64A0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000FB3ABA0; views = table: 0000000012A322A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041FB580; weave_onboarding = table: 00000000129BD590; popup_handler = table: 00000000129D61E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B1B4410;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410;
[22] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[23] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[24] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[25] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000C23B3B0; network_server = table: 000000001A4F7750; entity_system = table: 0000000016985540; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000012A247E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000016BC1590; machines = table: 0000000012A246D0; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000015E63440; network_event_delegate = table: 000000000B1B4410;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000121C03B0;
15:45:39.593 [Save] Save done
15:45:39.594 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000A373450; node_def = table: 000000000A3697E0; k = "offset"; v = table: 000000000A3698A0
[2] scenegraph = table: 000000000A3733D0; scenegraph_def = table: 00000000129F51C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A3697E0; parent_name = nil; local_position = table: 000000000A373400; node = table: 000000000A373450
[3] scenegraph_def = table: 00000000129F51C0; scenegraph = table: 000000000A3733D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A3697E0
[4] self = table: 00000000129F50B0
[5] self = table: 00000000129F50B0; ingame_ui_context = table: 000000000FB3ABA0; input_manager = table: 0000000016C196B0; world = [World]
[6] self = table: 00000000048B3840; object = table: 00000000129F50B0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000000FB3AEE0; error_prefix_data = table: 00000000129F5070; func = [function]
[12] self = table: 000000000FB3AEE0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000129F4F90; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000FB3AEE0
[18] self = table: 0000000012A24600; ingame_ui_context = table: 000000000FB3ABA0
[19] self = table: 0000000012A24600; params = table: 0000000012A24770; viewport_name = "player_1"; input_manager = table: 0000000016C196B0; input_source = table: 0000000002AFD0A0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000041FB580; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000012188860; camera_system = table: 000000000D5C2600; outline_system = table: 0000000017A55DF0; fade_system = table: 0000000016328600; sound_sector_system = table: 0000000012E67DF0; sound_environment_system = table: 000000001AF64CB0; event_manager = table: 0000000015E97C80; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FB3ABA0
[20] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; params = table: 0000000012A24770; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000012A244C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true
[23] self = table: 0000000012A244C0; parent = table: 0000000000200BC0; start_state = table: 0000000018BDA350; params = table: 0000000012A24770; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000012A244C0
[25] self = table: 0000000000200BC0; loading_context = table: 00000000121C03B0; is_server = true; assert_on_leak = true; input_manager = table: 0000000016C196B0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 000000000B1B4410; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000015E97C80; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1264571513; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000012A24770
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129F5F10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000129F8FB0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A3699C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000129F5F10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000FB3B4B0; ingame_ui = table: 000000000FB3AEE0; definitions = table: 00000000129F5120; input_manager = table: 0000000016C196B0; wwise_world = [WwiseWorld]; render_settings = table: 00000000129F5260; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000129F8FB0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A3699C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000168BCCB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000000FB3B4B0; telemetry_time_view_enter = 0; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 00000000129EDF80; cutscene_system = table: 0000000016C1B2A0; text_popup_ui = table: 00000000129D6320; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000129BC2B0; ui_top_renderer = table: 000000000D34E8B0; camera_manager = table: 00000000037F64A0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000FB3ABA0; views = table: 0000000012A322A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000041FB580; weave_onboarding = table: 00000000129BD590; popup_handler = table: 00000000129D61E0; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000B1B4410;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000200BC0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000FB3ABA0; end_conditions_met = false; player = table: 00000000041FB580; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000B1B4410;
[20] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[21] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[22] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[23] _params = table: 0000000012A24770; _profiling_debugging_enabled = true; _parent = table: 0000000000200BC0; _state = table: 0000000012A24600;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000C23B3B0; network_server = table: 000000001A4F7750; entity_system = table: 0000000016985540; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000012A247E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016C196B0; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000016BC1590; machines = table: 0000000012A246D0; _quit_game = false; network_clock = table: 000000000D588320; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 0000000015E63440; network_event_delegate = table: 000000000B1B4410;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000200BC0;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 00000000121C03B0;
15:45:39.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:45:39.598 [Lua] Set lobby begin:
15:45:39.598 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:39.598 [Lua] Lobby data num_players = 1
15:45:39.598 [Lua] Lobby data difficulty_tweak = 0
15:45:39.598 [Lua] Lobby data host = 11000010c7fed13
15:45:39.598 [Lua] Lobby data matchmaking_type = 3
15:45:39.598 [Lua] Lobby data is_private = false
15:45:39.598 [Lua] Lobby data difficulty = normal
15:45:39.599 [Lua] Lobby data player_slot_1 = 0:0
15:45:39.599 [Lua] Lobby data unique_server_name = Walker Trips
15:45:39.599 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:39.599 [Lua] Lobby data matchmaking = true
15:45:39.599 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:39.599 [Lua] Lobby data mission_id = dlc_morris_map
15:45:39.599 [Lua] Lobby data power_level = 725
15:45:39.599 [Lua] Lobby data player_slot_5 = 0:0
15:45:39.599 [Lua] Lobby data player_slot_2 = 0:0
15:45:39.599 [Lua] Lobby data country_code = GB
15:45:39.599 [Lua] Lobby data player_slot_3 = 0:0
15:45:39.599 [Lua] Lobby data eac_authorized = true
15:45:39.599 [Lua] Set lobby end.
15:45:39.599 [Lua] CurrentConflictSettings disabled
15:45:39.599 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
15:45:39.599 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
15:45:39.600 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:45:39.600 [Lua] [Managers] Calling function on all managers:
15:45:39.600 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:45:39.604 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:45:39.604 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:45:39.632 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:45:39.632 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:45:39.637 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:45:39.637 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:45:39.923 [Lua] StateInGameRunning:_game_actually_starts()
15:45:39.923 [Lua] #################################################################################################################
15:45:39.923 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_wastes_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:45:39.923 [Lua] #################################################################################################################
15:45:39.923 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
15:45:39.939 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
15:45:40.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
15:45:40.143 [Lua] Commit load time data
15:45:53.254 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_volcano_wastes_path5, mc:deus, gm:deus, env:0, seed:617550101, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 )
15:45:53.254 [Lua] [NetworkServer] Entering post game
15:45:53.254 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:45:53.254 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
15:45:53.255 [Save] Saving `save_data`
15:45:53.255 [Lua] gm_event_end_conditions_met true false
15:45:53.255 [Lua] Game won
15:45:53.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:45:53.257 [Save] Save done
15:45:53.257 [Save] Saving `save_data`
15:45:53.257 [Lua] generate_backend_stats 11000010c7fed13:1
15:45:53.259 [Save] Save done
15:45:53.276 [Lua] PlayFabMirrorBase:_commit_internal nil
15:45:53.276 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:45:53.276 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:45:53.276 [Save] Saving `save_data`
15:45:53.276 [Lua] TRANSITION nil nil load_next_level
15:45:53.276 [Lua] Transition type "load_next_level", is server: true
15:45:53.276 [Lua] [LevelTransitionHandler] promote_next_level_data
15:45:53.276 [Lua] [GameNetworkManager] Leaving game...
15:45:53.276 [Lua] [GameNetworkManager] Shutting down game session host.
15:45:53.276 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:45:53.276 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:45:53.276 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=15.68
15:45:53.279 [Save] Save done
15:45:53.279 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:45:53.279 [Lua] commit result success 14
15:45:53.279 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59
15:45:53.279 [Lua] none table: 0000000017A3A3D0 nil
15:45:53.296 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59
15:45:53.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59
15:45:54.648 [Lua] Set lobby begin:
15:45:54.648 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:54.648 [Lua] Lobby data num_players = 1
15:45:54.649 [Lua] Lobby data difficulty_tweak = 0
15:45:54.649 [Lua] Lobby data host = 11000010c7fed13
15:45:54.649 [Lua] Lobby data matchmaking_type = 3
15:45:54.649 [Lua] Lobby data is_private = false
15:45:54.649 [Lua] Lobby data difficulty = normal
15:45:54.649 [Lua] Lobby data player_slot_1 = 0:0
15:45:54.649 [Lua] Lobby data unique_server_name = Walker Trips
15:45:54.649 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:54.649 [Lua] Lobby data matchmaking = true
15:45:54.649 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:54.649 [Lua] Lobby data mission_id = dlc_morris_map
15:45:54.649 [Lua] Lobby data power_level = 0
15:45:54.649 [Lua] Lobby data player_slot_5 = 0:0
15:45:54.650 [Lua] Lobby data player_slot_2 = 0:0
15:45:54.650 [Lua] Lobby data country_code = GB
15:45:54.650 [Lua] Lobby data player_slot_3 = 0:0
15:45:54.650 [Lua] Lobby data eac_authorized = true
15:45:54.650 [Lua] Set lobby end.
15:45:55.274 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:45:55.274 [Lua] [Managers] Calling function on all managers:
15:45:55.274 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:45:55.274 [Lua] Clearing all global lookup lists
15:45:55.274 [Lua] [IngamePlayerListUI] - Destroy
15:45:55.275 [Lua] [IngameUI] destroy
15:45:55.276 [Lua] [Managers] Destroying manager group:
15:45:55.277 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:45:55.277 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
15:45:55.277 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:45:55.277 [Lua] [Matchmaking] unregister rpcs
15:45:55.277 [Lua] ############### UNLOADING PACKAGES ###############
15:45:55.277 [Lua] [Gamestate] Enter state StateLoading
15:45:55.279 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:45:55.279 [Lua] [Matchmaking] register rpcs
15:45:55.279 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:45:55.279 [Lua] registering RPCs
15:45:55.279 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:45:55.279 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:45:55.279 [Lua] Set lobby begin:
15:45:55.279 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:45:55.279 [Lua] Lobby data num_players = 1
15:45:55.280 [Lua] Lobby data difficulty_tweak = 0
15:45:55.280 [Lua] Lobby data host = 11000010c7fed13
15:45:55.280 [Lua] Lobby data matchmaking_type = 3
15:45:55.280 [Lua] Lobby data is_private = false
15:45:55.280 [Lua] Lobby data difficulty = normal
15:45:55.280 [Lua] Lobby data player_slot_1 = 0:0
15:45:55.280 [Lua] Lobby data unique_server_name = Walker Trips
15:45:55.280 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:45:55.280 [Lua] Lobby data matchmaking = true
15:45:55.281 [Lua] Lobby data network_hash = f5379771c25088f6
15:45:55.281 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:45:55.281 [Lua] Lobby data power_level = 0
15:45:55.281 [Lua] Lobby data player_slot_5 = 0:0
15:45:55.281 [Lua] Lobby data player_slot_2 = 0:0
15:45:55.281 [Lua] Lobby data country_code = GB
15:45:55.281 [Lua] Lobby data player_slot_3 = 0:0
15:45:55.281 [Lua] Lobby data eac_authorized = true
15:45:55.281 [Lua] Set lobby end.
15:45:55.281 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:45:55.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens, async-read, prioritized
15:45:55.291 [Lua] [LevelTransitionHandler] load_current_level, loading sig_volcano_wastes_path5 0
15:45:55.292 [Umbra] Unload tome
15:45:55.308 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5, async-read,
15:45:55.308 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5, async-read,
15:45:55.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_volcano
15:45:55.443 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_volcano
15:45:55.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:45:56.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:45:56.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:45:56.487 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:45:56.755 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:45:56.755 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:45:56.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano
15:46:08.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano
15:46:08.045 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano
15:46:08.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:46:09.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:46:09.237 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/path_common
15:46:09.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
15:46:09.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
15:46:09.540 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
15:46:09.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
15:46:09.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
15:46:09.591 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common
15:46:09.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
15:46:09.645 [Umbra] Loading umbra tome '#ID[2eb144cd3d1e1b11]'
15:46:09.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
15:46:09.725 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5
15:46:09.743 [Lua] [LevelTransitionHandler] Level load completed!
15:46:09.743 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_volcano_wastes_path5 - level_seed: 617550101 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
15:46:09.758 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:46:09.758 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
15:46:09.758 [Lua] load_startup_enemy_packages: --------------
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_spawn
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_troll
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_rat_ogre
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_stormfiend
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] beastmen_minotaur
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_plague_sorcerer
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_corruptor_sorcerer
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_gutter_runner
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_pack_master
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_poison_wind_globadier
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_ratling_gunner
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_warpfire_thrower
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_vortex_sorcerer
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] beastmen_standard_bearer
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_vortex
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] critter_rat
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] critter_pig
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_storm_vermin_with_shield
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_storm_vermin
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_warrior
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_clan_rat
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_raider
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_slave
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_fanatic
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_loot_rat
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_marauder_with_shield
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_berzerker
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_clan_rat_with_shield
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] chaos_marauder
15:46:09.758 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:46:09.758 [Lua] skaven_plague_monk
15:46:09.761 [Lua] ### Sending rpc_level_loaded
15:46:09.761 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 377
15:46:09.761 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:46:09.778 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:46:09.778 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:46:09.794 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:46:09.794 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:46:09.794 [Lua] ### Sending rpc_level_loaded
15:46:09.794 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 377
15:46:09.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:46:09.944 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:46:09.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:46:10.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:46:10.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:46:10.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:46:10.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:46:10.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:46:10.247 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:46:10.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:46:10.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:46:10.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:46:10.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:46:10.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:46:10.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:46:10.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:46:10.771 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:46:10.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:46:10.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:46:10.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:46:10.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:46:10.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:46:10.958 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:46:10.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:46:11.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:46:11.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:46:11.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:46:11.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:46:11.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:46:11.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:46:11.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:46:11.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:46:11.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:46:11.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:46:11.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:46:11.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:46:11.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:46:11.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:46:11.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:46:11.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:46:11.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:46:11.972 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:46:12.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:46:12.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:46:12.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:46:12.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:46:12.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:46:12.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:46:12.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:46:12.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:46:12.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:46:12.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:46:12.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:46:12.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:46:12.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:46:12.579 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:46:12.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
15:46:12.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
15:46:12.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
15:46:12.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:46:13.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:46:13.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:46:13.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:46:13.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:46:13.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:46:13.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:46:13.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:46:13.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:46:13.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
15:46:13.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
15:46:13.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
15:46:13.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:46:13.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:46:13.694 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:46:13.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
15:46:13.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
15:46:13.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
15:46:13.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:46:14.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:46:14.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:46:14.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:46:14.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:46:14.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:46:14.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:46:14.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:46:14.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:46:14.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:46:14.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:46:14.689 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:46:14.690 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_volcano_wastes_path5 game_mode: deus
15:46:14.690 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:46:14.690 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:46:14.695 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:46:14.708 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:46:14.708 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world
15:46:14.708 [Umbra] Init version: 3.4.15 :: 16 threads
15:46:15.221 [Lua] Async level spawning done
15:46:15.221 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:46:16.189 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:46:16.189 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:46:16.189 [Lua] [Matchmaking] unregister rpcs
15:46:16.189 [Lua] Set lobby begin:
15:46:16.189 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:46:16.189 [Lua] Lobby data num_players = 1
15:46:16.190 [Lua] Lobby data difficulty_tweak = 0
15:46:16.190 [Lua] Lobby data host = 11000010c7fed13
15:46:16.190 [Lua] Lobby data matchmaking_type = 3
15:46:16.190 [Lua] Lobby data is_private = false
15:46:16.190 [Lua] Lobby data difficulty = normal
15:46:16.190 [Lua] Lobby data player_slot_1 = 0:0
15:46:16.190 [Lua] Lobby data unique_server_name = Walker Trips
15:46:16.190 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:46:16.190 [Lua] Lobby data matchmaking = true
15:46:16.190 [Lua] Lobby data network_hash = f5379771c25088f6
15:46:16.191 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:46:16.191 [Lua] Lobby data power_level = 0
15:46:16.191 [Lua] Lobby data player_slot_5 = 0:0
15:46:16.191 [Lua] Lobby data player_slot_2 = 0:0
15:46:16.191 [Lua] Lobby data country_code = GB
15:46:16.191 [Lua] Lobby data player_slot_3 = 0:0
15:46:16.191 [Lua] Lobby data eac_authorized = true
15:46:16.191 [Lua] Set lobby end.
15:46:16.191 [Lua] [Managers] Destroying manager group:
15:46:16.192 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_volcano, global_loading_screens
15:46:16.192 [Lua] [Gamestate] Enter StateIngame HOST
15:46:16.192 [Lua] <>level = sig_volcano_wastes_path5<>
15:46:16.192 [Lua] [StateIngame] Server ingame
15:46:16.195 [Lua] Set lobby begin:
15:46:16.195 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:46:16.195 [Lua] Lobby data num_players = 1
15:46:16.195 [Lua] Lobby data difficulty_tweak = -7
15:46:16.195 [Lua] Lobby data host = 11000010c7fed13
15:46:16.195 [Lua] Lobby data matchmaking_type = 3
15:46:16.195 [Lua] Lobby data is_private = false
15:46:16.195 [Lua] Lobby data difficulty = hardest
15:46:16.195 [Lua] Lobby data player_slot_1 = 0:0
15:46:16.195 [Lua] Lobby data unique_server_name = Walker Trips
15:46:16.196 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:46:16.196 [Lua] Lobby data matchmaking = true
15:46:16.196 [Lua] Lobby data network_hash = f5379771c25088f6
15:46:16.196 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:46:16.196 [Lua] Lobby data power_level = 0
15:46:16.196 [Lua] Lobby data player_slot_5 = 0:0
15:46:16.196 [Lua] Lobby data player_slot_2 = 0:0
15:46:16.196 [Lua] Lobby data country_code = GB
15:46:16.196 [Lua] Lobby data player_slot_3 = 0:0
15:46:16.196 [Lua] Lobby data eac_authorized = true
15:46:16.196 [Lua] Set lobby end.
15:46:16.196 [Lua] [Matchmaking] register rpcs
15:46:16.196 [Lua] GameNetworkManager:init... creating game session
15:46:16.196 [Lua] Host GameSession.make_game_session_host with session:
15:46:16.196 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:46:16.196 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:46:16.196 [Lua] [GameNetworkManager] self.is_server = true
15:46:16.196 [Network] Setting artificial MTU limit to 65536
15:46:16.203 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:46:16.203 [Lua] pacing=deus_default
15:46:16.203 [Lua] roaming=nil
15:46:16.203 [Lua] specials=deus_default
15:46:16.203 [Lua] contained_breeds=nil
15:46:16.203 [Lua] debug_color=maroon
15:46:16.203 [Lua] disabled=false
15:46:16.203 [Lua] pack_spawning=deus_default
15:46:16.203 [Lua] factions=nil
15:46:16.203 [Lua] description=deus_conflict_director_skaven_chaos_name
15:46:16.203 [Lua] boss=deus_default
15:46:16.203 [Lua] horde=deus_default
15:46:16.203 [Lua] name=deus_skaven_chaos
15:46:16.203 [Lua] intensity=deus_default
15:46:16.203 [Lua] ---
15:46:16.203 [Lua] [LevelAnalysis] set_random_seed( 617550101)
15:46:16.207 [Lua] [AIInterestPointSystem] Level Seed: 617550101
15:46:16.207 [Lua]
15:46:16.207 [Lua] [entity_system_bag] = table
15:46:16.207 [Lua] [entity_system_bag] = metatable
15:46:16.208 [Lua] [startup_data] = table
15:46:16.208 [Lua] [entity_manager] = table
15:46:16.208 [Lua] [entity_manager] = metatable
15:46:16.208 [Lua] [unit_spawner] = table
15:46:16.208 [Lua] [unit_spawner] = metatable
15:46:16.208 [Lua] [unit_storage] = table
15:46:16.208 [Lua] [unit_storage] = metatable
15:46:16.208 [Lua] [dice_keeper] = table
15:46:16.208 [Lua] [dice_keeper] = metatable
15:46:16.208 [Lua] [is_server] = true (boolean)
15:46:16.208 [Lua] [world] = [World]
15:46:16.208 [Lua] [system_api] = table
15:46:16.208 [Lua] [entity_system] = table
15:46:16.208 [Lua] [entity_system] = metatable
15:46:16.208 [Lua] [network_lobby] = table
15:46:16.208 [Lua] [network_lobby] = metatable
15:46:16.208 [Lua] [profile_synchronizer] = table
15:46:16.208 [Lua] [profile_synchronizer] = metatable
15:46:16.208 [Lua] [level_transition_handler] = table
15:46:16.208 [Lua] [level_transition_handler] = metatable
15:46:16.208 [Lua] [num_local_human_players] = 1 (number)
15:46:16.208 [Lua] [statistics_db] = table
15:46:16.208 [Lua] [statistics_db] = metatable
15:46:16.208 [Lua] [network_server] = table
15:46:16.208 [Lua] [network_server] = metatable
15:46:16.208 [Lua] [input_manager] = table
15:46:16.208 [Lua] [input_manager] = metatable
15:46:16.208 [Lua] [network_clock] = table
15:46:16.208 [Lua] [network_clock] = metatable
15:46:16.208 [Lua] [network_transmit] = table
15:46:16.208 [Lua] [network_transmit] = metatable
15:46:16.208 [Lua] [free_flight_manager] = table
15:46:16.208 [Lua] [free_flight_manager] = metatable
15:46:16.208 [Lua] [network_manager] = table
15:46:16.208 [Lua] [network_manager] = metatable
15:46:16.208 [Lua] [network_event_delegate] = table
15:46:16.208 [Lua] [network_event_delegate] = metatable
15:46:16.208 [Lua]
15:46:16.208 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:46:16.208 [Lua] ignoring extension VersusInteractObjectiveExtension
15:46:16.208 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:46:16.208 [Lua] ignoring extension VersusSocketObjectiveExtension
15:46:16.208 [Lua] ignoring extension VersusTargetObjectiveExtension
15:46:16.208 [Lua] ignoring extension VersusMissionObjectiveExtension
15:46:16.209 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:46:16.226 [Lua] [AchievementManager] Achievements using the steam platform
15:46:16.226 [Lua] PlayerManager:add_player player_1
15:46:16.270 [Lua] respawn_unit_spawned with group id: terror_respawn
15:46:16.271 [Lua] respawn_unit_spawned with group id: terror_respawn
15:46:16.271 [Lua] respawn_unit_spawned with group id: terror_respawn
15:46:16.272 [Lua] [StateIngame] Level seed: 617550101
15:46:16.285 [Lua] [LevelAnalysis] set_random_seed( 617550101)
15:46:16.288 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:46:16.288 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:46:16.289 [Lua] [IngameUI] init
15:46:16.306 [Lua] cb_razer_chroma_setup
15:46:16.322 [Save] Saving `save_data`
15:46:16.324 [Save] Save done
15:46:16.324 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001781A0E0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000017819D30; parent_world_position = table: 0000000017819D60; local_position = table: 000000001781A050; size = table: 000000001781A0A0; node = table: 000000001781A0E0
[3] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000017819C40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000017819C40; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000001EF42D0
[7] self = table: 0000000001EF42D0; ingame_ui_context = table: 000000000CDCF5A0; input_manager = table: 000000001178C500; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000001EF42D0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 000000000C8AA960; error_prefix_data = table: 0000000001EF4290; func = [function]
[14] self = table: 000000000C8AA960; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000001EF4140; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000C8AA960
[20] self = table: 000000000C74CF60; ingame_ui_context = table: 000000000CDCF5A0
[21] self = table: 000000000C74CF60; params = table: 00000000167D84E0; viewport_name = "player_1"; input_manager = table: 000000001178C500; input_source = table: 0000000016375ED0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000126B17D0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000189214E0; camera_system = table: 000000000206E480; outline_system = table: 0000000001E7F1A0; fade_system = table: 0000000002B5D310; sound_sector_system = table: 0000000001A95DE0; sound_environment_system = table: 000000000419C2B0; event_manager = table: 000000000707DFE0; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDCF5A0
[22] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; params = table: 00000000167D84E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true
[25] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000D410320; menu_widgets = table: 000000000CB67CB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000D410320; menu_widgets = table: 000000000CB67CB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000129FFEB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A83C230; telemetry_time_view_enter = 0; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BC009A0; cutscene_system = table: 000000000BA86480; text_popup_ui = table: 00000000179BD7E0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BCFDDA0; ui_top_renderer = table: 000000000FA29A50; camera_manager = table: 00000000030DE200; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000CDCF5A0; views = table: 0000000018F98CE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000126B17D0; weave_onboarding = table: 0000000011CF65C0; popup_handler = table: 00000000179BD630; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011C60650;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650;
[22] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[23] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[24] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[25] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002C8D000; network_server = table: 000000001A4F7750; entity_system = table: 000000000018B100; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C74CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF137F0; machines = table: 00000000167D8440; _quit_game = false; network_clock = table: 000000000CE55500; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000000199DEF0; network_event_delegate = table: 0000000011C60650;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000D580610;
15:46:16.325 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000017811070; node_def = table: 0000000017819A60; k = "offset"; v = table: 0000000017819B20
[2] scenegraph = table: 0000000017810FF0; scenegraph_def = table: 0000000001EF43E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017819A60; parent_name = nil; local_position = table: 0000000017811020; node = table: 0000000017811070
[3] scenegraph_def = table: 0000000001EF43E0; scenegraph = table: 0000000017810FF0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017819A60
[4] self = table: 0000000001EF42D0
[5] self = table: 0000000001EF42D0; ingame_ui_context = table: 000000000CDCF5A0; input_manager = table: 000000001178C500; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000001EF42D0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 000000000C8AA960; error_prefix_data = table: 0000000001EF4290; func = [function]
[12] self = table: 000000000C8AA960; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000001EF4140; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000C8AA960
[18] self = table: 000000000C74CF60; ingame_ui_context = table: 000000000CDCF5A0
[19] self = table: 000000000C74CF60; params = table: 00000000167D84E0; viewport_name = "player_1"; input_manager = table: 000000001178C500; input_source = table: 0000000016375ED0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000126B17D0; stats_id = "11000010c7fed13:1"; entity_manager = table: 00000000189214E0; camera_system = table: 000000000206E480; outline_system = table: 0000000001E7F1A0; fade_system = table: 0000000002B5D310; sound_sector_system = table: 0000000001A95DE0; sound_environment_system = table: 000000000419C2B0; event_manager = table: 000000000707DFE0; level_key = "sig_volcano_wastes_path5"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDCF5A0
[20] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; params = table: 00000000167D84E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000C74CDB0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true
[23] self = table: 000000000C74CDB0; parent = table: 000000001178C280; start_state = table: 0000000018BDA350; params = table: 00000000167D84E0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000C74CDB0
[25] self = table: 000000001178C280; loading_context = table: 000000000D580610; is_server = true; assert_on_leak = true; input_manager = table: 000000001178C500; level_key = "sig_volcano_wastes_path5"; level_setting = table: 0000000000387E90; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 0000000011C60650; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000707DFE0; level = [Level]; level_key = "sig_volcano_wastes_path5"; level_seed = 617550101; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_volcano/generated/wastes_path5/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000167D84E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CB67CB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D410320; settings_list_size_y = 1160; ui_scenegraph = table: 0000000017819C40; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CB67CB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001A83C230; ingame_ui = table: 000000000C8AA960; definitions = table: 0000000001EF4340; input_manager = table: 000000001178C500; wwise_world = [WwiseWorld]; render_settings = table: 00000000123E47B0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D410320; settings_list_size_y = 1160; ui_scenegraph = table: 0000000017819C40; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000129FFEB0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 000000001A83C230; telemetry_time_view_enter = 0; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BC009A0; cutscene_system = table: 000000000BA86480; text_popup_ui = table: 00000000179BD7E0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000BCFDDA0; ui_top_renderer = table: 000000000FA29A50; camera_manager = table: 00000000030DE200; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 000000000CDCF5A0; views = table: 0000000018F98CE0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000126B17D0; weave_onboarding = table: 0000000011CF65C0; popup_handler = table: 00000000179BD630; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000011C60650;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000001178C280; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 000000000CDCF5A0; end_conditions_met = false; player = table: 00000000126B17D0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000011C60650;
[20] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[21] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[22] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[23] _params = table: 00000000167D84E0; _profiling_debugging_enabled = true; _parent = table: 000000001178C280; _state = table: 000000000C74CF60;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002C8D000; network_server = table: 000000001A4F7750; entity_system = table: 000000000018B100; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000C74CCD0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001178C500; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AF137F0; machines = table: 00000000167D8440; _quit_game = false; network_clock = table: 000000000CE55500; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_volcano_wastes_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000000199DEF0; network_event_delegate = table: 0000000011C60650;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000001178C280;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000D580610;
15:46:16.329 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:46:16.329 [Lua] Set lobby begin:
15:46:16.329 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:46:16.329 [Lua] Lobby data num_players = 1
15:46:16.329 [Lua] Lobby data difficulty_tweak = -7
15:46:16.329 [Lua] Lobby data host = 11000010c7fed13
15:46:16.329 [Lua] Lobby data matchmaking_type = 3
15:46:16.329 [Lua] Lobby data is_private = false
15:46:16.330 [Lua] Lobby data difficulty = hardest
15:46:16.330 [Lua] Lobby data player_slot_1 = 0:0
15:46:16.330 [Lua] Lobby data unique_server_name = Walker Trips
15:46:16.330 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:46:16.330 [Lua] Lobby data matchmaking = true
15:46:16.330 [Lua] Lobby data network_hash = f5379771c25088f6
15:46:16.330 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:46:16.330 [Lua] Lobby data power_level = 725
15:46:16.330 [Lua] Lobby data player_slot_5 = 0:0
15:46:16.330 [Lua] Lobby data player_slot_2 = 0:0
15:46:16.330 [Lua] Lobby data country_code = GB
15:46:16.330 [Lua] Lobby data player_slot_3 = 0:0
15:46:16.330 [Lua] Lobby data eac_authorized = true
15:46:16.330 [Lua] Set lobby end.
15:46:16.332 [Lua] CurrentConflictSettings deus_skaven_chaos
15:46:16.332 [Lua] [ConflictDirector] conflict_director is ai_ready
15:46:16.333 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:46:16.333 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:46:16.334 [Lua] NORMAL PATROL MAIN PATH 246.98822021484375
15:46:16.334 [Lua] [waypoints] = table
15:46:16.335 [Lua] [astar_points] = table
15:46:16.335 [Lua] [travel_dist] = 246.98822930455208 (number)
15:46:16.335 [Lua] [one_directional] = false (boolean)
15:46:16.335 [Lua] [id] = boss_2 (string)
15:46:16.335 [Lua] NORMAL PATROL MAIN PATH 612.9722900390625
15:46:16.335 [Lua] [waypoints] = table
15:46:16.335 [Lua] [astar_points] = table
15:46:16.335 [Lua] [travel_dist] = 612.97229918837547 (number)
15:46:16.335 [Lua] [one_directional] = false (boolean)
15:46:16.335 [Lua] [id] = boss_3 (string)
15:46:16.335 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:46:16.335 [Lua] Forming navigation groups in one frame
15:46:16.335 [Lua] Forming navigation groups
15:46:16.370 [Lua] NavigationGroupManager -> calulation time A: 0.034999999999854481
15:46:16.421 [Lua] NavigationGroupManager -> calulation time B: 0.052000000000134605
15:46:16.421 [Lua] number of nav groups: 117
15:46:16.422 [Lua] number of refined nav groups : 75
15:46:16.426 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394
15:46:16.427 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.344921189546579 Normalized coefficient: 1.0263982333600621
15:46:16.429 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.0335771333426251 Normalized coefficient: 1.2951679968299263
15:46:16.431 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
15:46:16.432 [Lua] [LevelAnalysis] Generating boss paths for level: sig_volcano_wastes_path5
15:46:16.432 [Lua] [LevelAnalysis] This level has a total main-path length of 642.779 meters.
15:46:16.432 [Lua] [LevelAnalysis] num_event_places_f: 0.39518612639109296 , num_event_places: 0 , trailing_event_fraction: 0.39518612639109296 , num_events: 1
15:46:16.432 [Lua] [LevelAnalysis] Level path distance: 642.7791895866394
15:46:16.432 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 642.7791895866394 forbidden_dist: -542.7791895866394
15:46:16.432 [Lua] [LevelAnalysis] wanted_distance: 415.25878863087212
15:46:16.432 [Lua] [LevelAnalysis] Terror events added:
15:46:16.432 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:46:16.432 [Lua] Adding main path event: Vector3Box(85.9276, 91.1054, 47.4599) rare_event_loot_rat 45 table: 000000000D814B10
15:46:16.432 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:46:16.447 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:46:16.450 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:46:16.453 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:46:16.453 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45
15:46:16.453 [Lua] Adding main path event: Vector3Box(-63.7711, 44.1372, 45.402) boss_event_chaos_troll 45 table: 000000000D52C860
15:46:16.453 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:46:16.453 [Lua] [Managers] Calling function on all managers:
15:46:16.453 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:46:16.466 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:46:16.466 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:46:16.469 [Lua] player (11000010c7fed13,2) was put into party 1
15:46:16.481 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
15:46:16.481 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47
15:46:16.481 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4)
15:46:16.485 [Lua] player (11000010c7fed13,3) was put into party 1
15:46:16.498 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48
15:46:16.498 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49
15:46:16.498 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4)
15:46:16.502 [Lua] player (11000010c7fed13,4) was put into party 1
15:46:16.515 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=50
15:46:16.515 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=51
15:46:16.515 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
15:46:16.605 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:46:16.605 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
15:46:16.605 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:46:16.606 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:46:16.606 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:46:16.635 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:46:16.635 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:46:17.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:46:17.539 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:46:17.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
15:46:17.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
15:46:17.793 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
15:46:17.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:46:18.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:46:18.184 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:46:18.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:46:18.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:46:18.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:46:18.384 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:46:18.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:46:18.679 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:46:18.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:46:18.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:46:18.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:46:18.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:46:18.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:46:18.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:46:18.951 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:46:19.016 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:46:19.016 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:46:19.016 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:46:19.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:46:19.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:46:19.100 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
15:46:19.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
15:46:19.151 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
15:46:19.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:46:19.184 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:46:19.184 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:46:19.184 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:46:19.239 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:46:19.239 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:46:19.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:46:19.644 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:46:19.644 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:46:19.644 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
15:46:19.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
15:46:19.693 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
15:46:19.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:46:19.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:46:19.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:46:19.724 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:46:19.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:46:19.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:46:19.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:46:19.820 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:46:19.820 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:46:19.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:46:19.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:46:19.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:46:19.856 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:46:19.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:46:19.957 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:46:19.957 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:46:20.005 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:46:20.005 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:46:20.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:46:20.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:46:20.055 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:46:20.055 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:46:20.106 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:46:20.106 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:46:20.106 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:46:20.157 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:46:20.157 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:46:20.157 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:46:20.207 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:46:20.207 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:46:20.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:46:20.258 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:46:20.258 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:46:20.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:46:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:46:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:46:20.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:46:20.392 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:46:20.392 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:46:20.393 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:46:20.460 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:46:20.460 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:46:20.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:46:20.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:46:20.628 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:46:20.629 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:46:20.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:46:20.713 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:46:20.713 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:46:20.747 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:46:20.747 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:46:20.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:46:20.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:46:20.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:46:20.780 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:46:20.831 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:46:20.831 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:46:20.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:46:20.865 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:46:20.865 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:46:20.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:46:20.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:46:20.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:46:20.970 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:46:21.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:46:21.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:46:21.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:46:21.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:46:21.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:46:21.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:46:21.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:46:21.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:46:21.136 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:46:21.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:46:21.186 [Lua] [PackageManager] Force_load: wwise/coghammer
15:46:21.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:46:21.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:46:21.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:46:21.254 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:46:21.305 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:46:21.305 [Lua] [PackageManager] Force_load: wwise/drakegun
15:46:21.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:46:21.407 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:46:21.407 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:46:21.425 [Lua] test
15:46:21.425 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2
15:46:21.427 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.427 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
15:46:21.427 [Lua] test
15:46:21.427 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
15:46:21.430 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.431 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
15:46:21.431 [Lua] test
15:46:21.431 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:46:21.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.433 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
15:46:21.436 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-143.155, 91.4258, 49.0439), Vector4(0, 0, 0.925402, 0.378987))
15:46:21.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.438 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.438 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:46:21.438 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
15:46:21.440 [Lua] [GameNetworkManager] destroying game object with go_id=57
15:46:21.447 [Lua] Switching ConflictSettings: to: deus_skaven
15:46:21.447 [Lua] pacing=deus_default
15:46:21.447 [Lua] roaming=nil
15:46:21.447 [Lua] specials=deus_skaven
15:46:21.447 [Lua] contained_breeds=nil
15:46:21.447 [Lua] debug_color=orange
15:46:21.447 [Lua] disabled=false
15:46:21.447 [Lua] pack_spawning=skaven
15:46:21.447 [Lua] description=deus_conflict_director_skaven_chaos_name
15:46:21.447 [Lua] factions=nil
15:46:21.447 [Lua] boss=deus_skaven
15:46:21.447 [Lua] horde=deus_default
15:46:21.447 [Lua] name=deus_skaven
15:46:21.447 [Lua] intensity=deus_default
15:46:21.447 [Lua] ---
15:46:21.451 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4
15:46:21.451 [Lua] [GameNetworkManager] destroying game object with go_id=50
15:46:21.451 [Lua] player (11000010c7fed13,4) was put into party 1
15:46:21.468 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:46:21.468 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
15:46:21.468 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
15:46:21.481 [Lua] test
15:46:21.481 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:46:21.483 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:46:21.483 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
15:46:21.802 [Lua] StateInGameRunning:_game_actually_starts()
15:46:21.803 [Lua] #################################################################################################################
15:46:21.803 [Lua] [Loading Time]: 00:00:26 [Transition]: dlc_morris_map-sig_volcano_wastes_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:46:21.803 [Lua] #################################################################################################################
15:46:21.803 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60
15:46:21.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60
15:46:22.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60
15:46:22.008 [Lua] Commit load time data
15:47:35.312 [Lua] Players are leaving the safe zone
15:48:01.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem, async-read,
15:48:01.811 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:48:01.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
15:48:01.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p
15:48:02.317 [Lua] 33
15:48:02.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:02.453 [Lua] 33
15:48:02.722 [Lua] 13
15:48:02.722 [Lua] 33
15:48:02.857 [Lua] 17
15:48:03.316 [Lua] 4
15:48:03.800 [Lua] 13
15:48:03.884 [Lua] 20
15:48:03.969 [Lua] 20
15:48:03.969 [Lua] 33
15:48:04.221 [Lua] 13
15:48:04.221 [Lua] 25
15:48:04.306 [Lua] 20
15:48:04.373 [Lua] 20
15:48:29.058 [Lua] main path terror event triggered: boss_event_chaos_troll
15:48:29.058 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll (seed: 0)
15:48:29.094 [Lua] Init group template: boss_door_closers
15:48:46.908 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:48:50.833 [Lua] simple los failed
15:48:50.902 [Lua] simple los failed
15:48:53.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:53.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:54.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:54.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:55.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:55.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:55.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:55.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:56.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:56.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:56.454 [Lua] chaos troll died!
15:48:56.688 [Lua] ready to jump failed
15:48:57.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:57.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:58.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:48:58.461 [Lua] fence jumping
15:48:59.053 [Lua] simple los failed
15:49:01.801 [Lua] state dead despawn
15:49:01.816 [Lua] [GameNetworkManager] destroying game object with go_id=55
15:49:18.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:26.852 [Lua] test
15:49:26.852 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
15:49:26.854 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:49:26.854 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=155
15:49:28.498 [Lua] Time for new HOOORDE! multi_first_wave
15:49:28.498 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
15:49:28.498 [Lua] horde requested: vector_blob
15:49:28.498 [Lua] wants to spawn behind within distance: 60
15:49:28.498 [Lua] horde crated with id 2 of type vector_blob
15:49:28.498 [Lua] managed to spawn 58/58 horde enemies
15:49:28.498 [Lua] vector blob horde has started
15:49:29.463 [Lua] Init group template: horde
15:49:46.406 [Lua] HORDE: Pushing horde in time; too many units out 64
15:49:49.654 [Lua] chaos troll was despawned!
15:49:51.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:51.506 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:49:51.506 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:49:51.506 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
15:49:51.506 [Lua] horde requested: vector_blob
15:49:51.506 [Lua] wants to spawn ahead within distance: 60
15:49:51.506 [Lua] horde crated with id 3 of type vector_blob
15:49:51.507 [Lua] managed to spawn 55/55 horde enemies
15:49:51.507 [Lua] vector blob horde has started
15:49:52.526 [Lua] Init group template: horde
15:49:52.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:52.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:53.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1044609
15:49:54.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:54.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1100863
15:49:54.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 1100863
15:49:56.474 [Lua] state dead despawn
15:49:56.490 [Lua] [GameNetworkManager] destroying game object with go_id=53
15:49:58.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:49:58.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:50:12.649 [Lua] Horde killed: ?
15:50:17.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:50:21.626 [Lua] test
15:50:21.626 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2
15:50:21.628 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:21.628 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=269
15:50:22.502 [Lua] state dead despawn
15:50:22.519 [Lua] [GameNetworkManager] destroying game object with go_id=63
15:50:31.942 [Lua] Horde killed: ?
15:50:47.586 [Lua] test
15:50:47.586 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:50:47.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
15:50:47.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=290
15:51:02.706 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_3p, DeusChestPreloadSystem
15:51:02.706 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:51:03.252 [Lua] Switching ConflictSettings: to: deus_chaos
15:51:03.252 [Lua] pacing=deus_chaos
15:51:03.252 [Lua] roaming=nil
15:51:03.252 [Lua] specials=deus_chaos
15:51:03.252 [Lua] debug_color=purple
15:51:03.252 [Lua] contained_breeds=nil
15:51:03.252 [Lua] pack_spawning=deus_chaos
15:51:03.252 [Lua] disabled=false
15:51:03.252 [Lua] factions=nil
15:51:03.252 [Lua] boss=deus_chaos
15:51:03.252 [Lua] horde=deus_chaos
15:51:03.252 [Lua] name=deus_chaos
15:51:03.252 [Lua] intensity=deus_default
15:51:03.252 [Lua] ---
15:51:09.813 [Lua] 1
15:51:12.279 [Lua] 1
15:51:15.566 [Lua] CACHED ASTAR FAIL
15:51:16.700 [Lua] CACHED ASTAR FAIL
15:51:18.104 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:51:23.237 [Lua] ready to jump failed
15:51:27.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:51:27.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:51:32.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
15:51:32.799 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
15:51:32.799 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
15:51:32.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
15:51:32.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
15:51:32.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:51:32.965 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:51:32.965 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
15:51:32.965 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
15:51:33.015 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
15:51:33.015 [Lua] [PackageManager] Force_load: wwise/bow
15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
15:51:42.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
15:51:42.843 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
15:51:42.843 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:51:42.891 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
15:51:42.891 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
15:51:42.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:51:42.974 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:51:42.974 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
15:51:42.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
15:51:43.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
15:51:43.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
15:51:44.192 [Lua] main path terror event triggered: rare_event_loot_rat
15:51:44.192 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
15:51:50.321 [Lua] [DeusChestExtension] equipped:
15:51:50.321 [Lua]
15:51:50.321 [Lua] [backend_id] = ww_shortbow238a96e5-ffa4-4e18-b02c-d84c620dddd9 (string)
15:51:50.321 [Lua] [power_level] = 550 (number)
15:51:50.321 [Lua] [deus_item_key] = deus_we_shortbow (string)
15:51:50.321 [Lua] [bypass_skin_ownership_check] = true (boolean)
15:51:50.321 [Lua] [skin] = we_shortbow_skin_03 (string)
15:51:50.321 [Lua] [properties] = table
15:51:50.321 [Lua] [rarity] = rare (string)
15:51:50.321 [Lua] [key] = we_shortbow (string)
15:51:50.321 [Lua] [data] = table
15:51:50.321 [Lua]
15:51:50.322 [Lua] min_height 280.36239624023438
15:51:50.336 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer, async-read,
15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer, async-read,
15:51:50.352 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
15:51:50.352 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01, ProfileSynchronizer
15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
15:51:50.356 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer -> Package still referenced, NOT unloaded:
15:51:50.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
15:51:50.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03
15:51:50.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03
15:51:50.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:51:50.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:51:50.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
15:51:52.698 [Lua] Set lobby begin:
15:51:52.698 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:51:52.698 [Lua] Lobby data num_players = 1
15:51:52.698 [Lua] Lobby data difficulty_tweak = -7
15:51:52.698 [Lua] Lobby data host = 11000010c7fed13
15:51:52.698 [Lua] Lobby data matchmaking_type = 3
15:51:52.698 [Lua] Lobby data is_private = false
15:51:52.698 [Lua] Lobby data difficulty = hardest
15:51:52.699 [Lua] Lobby data player_slot_1 = 0:0
15:51:52.699 [Lua] Lobby data unique_server_name = Walker Trips
15:51:52.699 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:51:52.699 [Lua] Lobby data matchmaking = true
15:51:52.699 [Lua] Lobby data network_hash = f5379771c25088f6
15:51:52.699 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:51:52.699 [Lua] Lobby data power_level = 735
15:51:52.699 [Lua] Lobby data player_slot_5 = 0:0
15:51:52.699 [Lua] Lobby data player_slot_2 = 0:0
15:51:52.699 [Lua] Lobby data country_code = GB
15:51:52.699 [Lua] Lobby data player_slot_3 = 0:0
15:51:52.699 [Lua] Lobby data eac_authorized = true
15:51:52.699 [Lua] Set lobby end.
15:51:52.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
15:51:52.870 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
15:51:52.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
15:51:52.873 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
15:51:52.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
15:51:52.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
15:51:55.794 [Lua] Override Player Respawning terror_respawn true
15:52:02.913 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 617550080)
15:52:07.037 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0
15:52:11.800 [Lua] [DeusChestExtension] equipped:
15:52:11.800 [Lua]
15:52:11.800 [Lua] [backend_id] = ww_2h_axe62a9a558-7a80-4bd3-ad4e-b0bf6c91b0f1 (string)
15:52:11.800 [Lua] [power_level] = 550 (number)
15:52:11.800 [Lua] [deus_item_key] = deus_we_2h_axe (string)
15:52:11.800 [Lua] [traits] = table
15:52:11.800 [Lua] [skin] = we_2h_axe_skin_02 (string)
15:52:11.800 [Lua] [bypass_skin_ownership_check] = true (boolean)
15:52:11.800 [Lua] [properties] = table
15:52:11.800 [Lua] [key] = we_2h_axe (string)
15:52:11.800 [Lua] [rarity] = rare (string)
15:52:11.800 [Lua] [data] = table
15:52:11.800 [Lua]
15:52:11.806 [Lua] min_height 300.36239624023438
15:52:11.816 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:52:11.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer, async-read,
15:52:11.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer, async-read,
15:52:11.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer
15:52:11.834 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer
15:52:12.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2
15:52:12.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2
15:52:12.759 [Lua] Set lobby begin:
15:52:12.759 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:52:12.759 [Lua] Lobby data num_players = 1
15:52:12.759 [Lua] Lobby data difficulty_tweak = -7
15:52:12.759 [Lua] Lobby data host = 11000010c7fed13
15:52:12.759 [Lua] Lobby data matchmaking_type = 3
15:52:12.759 [Lua] Lobby data is_private = false
15:52:12.759 [Lua] Lobby data difficulty = hardest
15:52:12.759 [Lua] Lobby data player_slot_1 = 0:0
15:52:12.759 [Lua] Lobby data unique_server_name = Walker Trips
15:52:12.759 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:52:12.759 [Lua] Lobby data matchmaking = true
15:52:12.760 [Lua] Lobby data network_hash = f5379771c25088f6
15:52:12.760 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:52:12.760 [Lua] Lobby data power_level = 755
15:52:12.760 [Lua] Lobby data player_slot_5 = 0:0
15:52:12.760 [Lua] Lobby data player_slot_2 = 0:0
15:52:12.760 [Lua] Lobby data country_code = GB
15:52:12.760 [Lua] Lobby data player_slot_3 = 0:0
15:52:12.760 [Lua] Lobby data eac_authorized = true
15:52:12.760 [Lua] Set lobby end.
15:52:12.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:52:12.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:52:12.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:52:23.448 [Lua] 2
15:52:24.039 [Lua] 2
15:52:25.099 [Lua] 2
15:52:25.824 [Lua] 2
15:52:27.126 [Lua] event horde ends!
15:52:27.520 [Lua] 1
15:52:27.557 [Lua] 2
15:52:29.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:52:35.205 [Lua] event horde ends!
15:52:38.377 [Lua] 8
15:52:38.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:52:41.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:52:48.884 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source.
15:52:50.542 [Lua] event horde ends!
15:52:50.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2094545
15:52:58.073 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:52:58.073 [Lua] pacing=deus_default
15:52:58.073 [Lua] roaming=nil
15:52:58.073 [Lua] specials=deus_default
15:52:58.073 [Lua] contained_breeds=nil
15:52:58.073 [Lua] debug_color=maroon
15:52:58.073 [Lua] disabled=false
15:52:58.073 [Lua] pack_spawning=deus_default
15:52:58.073 [Lua] factions=nil
15:52:58.073 [Lua] description=deus_conflict_director_skaven_chaos_name
15:52:58.073 [Lua] boss=deus_default
15:52:58.073 [Lua] horde=deus_default
15:52:58.073 [Lua] name=deus_skaven_chaos
15:52:58.073 [Lua] intensity=deus_default
15:52:58.073 [Lua] ---
15:52:58.375 [Lua] Switching ConflictSettings: to: deus_chaos
15:52:58.375 [Lua] pacing=deus_chaos
15:52:58.375 [Lua] roaming=nil
15:52:58.375 [Lua] specials=deus_chaos
15:52:58.375 [Lua] debug_color=purple
15:52:58.375 [Lua] contained_breeds=nil
15:52:58.375 [Lua] pack_spawning=deus_chaos
15:52:58.375 [Lua] disabled=false
15:52:58.375 [Lua] factions=nil
15:52:58.375 [Lua] boss=deus_chaos
15:52:58.375 [Lua] horde=deus_chaos
15:52:58.375 [Lua] name=deus_chaos
15:52:58.375 [Lua] intensity=deus_default
15:52:58.375 [Lua] ---
15:52:59.757 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:52:59.757 [Lua] pacing=deus_default
15:52:59.757 [Lua] roaming=nil
15:52:59.757 [Lua] specials=deus_default
15:52:59.757 [Lua] contained_breeds=nil
15:52:59.757 [Lua] debug_color=maroon
15:52:59.757 [Lua] disabled=false
15:52:59.757 [Lua] pack_spawning=deus_default
15:52:59.757 [Lua] factions=nil
15:52:59.757 [Lua] description=deus_conflict_director_skaven_chaos_name
15:52:59.757 [Lua] boss=deus_default
15:52:59.757 [Lua] horde=deus_default
15:52:59.757 [Lua] name=deus_skaven_chaos
15:52:59.757 [Lua] intensity=deus_default
15:52:59.757 [Lua] ---
15:53:02.454 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:02.454 [Lua] pacing=deus_chaos
15:53:02.454 [Lua] roaming=nil
15:53:02.454 [Lua] specials=deus_chaos
15:53:02.454 [Lua] debug_color=purple
15:53:02.454 [Lua] contained_breeds=nil
15:53:02.454 [Lua] pack_spawning=deus_chaos
15:53:02.454 [Lua] disabled=false
15:53:02.454 [Lua] factions=nil
15:53:02.454 [Lua] boss=deus_chaos
15:53:02.454 [Lua] horde=deus_chaos
15:53:02.454 [Lua] name=deus_chaos
15:53:02.454 [Lua] intensity=deus_default
15:53:02.454 [Lua] ---
15:53:02.503 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:02.503 [Lua] pacing=deus_default
15:53:02.503 [Lua] roaming=nil
15:53:02.503 [Lua] specials=deus_default
15:53:02.503 [Lua] contained_breeds=nil
15:53:02.503 [Lua] debug_color=maroon
15:53:02.503 [Lua] disabled=false
15:53:02.503 [Lua] pack_spawning=deus_default
15:53:02.503 [Lua] factions=nil
15:53:02.503 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:02.503 [Lua] boss=deus_default
15:53:02.503 [Lua] horde=deus_default
15:53:02.503 [Lua] name=deus_skaven_chaos
15:53:02.503 [Lua] intensity=deus_default
15:53:02.503 [Lua] ---
15:53:05.185 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:05.185 [Lua] pacing=deus_chaos
15:53:05.185 [Lua] roaming=nil
15:53:05.185 [Lua] specials=deus_chaos
15:53:05.185 [Lua] debug_color=purple
15:53:05.185 [Lua] contained_breeds=nil
15:53:05.185 [Lua] pack_spawning=deus_chaos
15:53:05.185 [Lua] disabled=false
15:53:05.185 [Lua] factions=nil
15:53:05.185 [Lua] boss=deus_chaos
15:53:05.185 [Lua] horde=deus_chaos
15:53:05.185 [Lua] name=deus_chaos
15:53:05.185 [Lua] intensity=deus_default
15:53:05.185 [Lua] ---
15:53:05.203 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:05.203 [Lua] pacing=deus_default
15:53:05.203 [Lua] roaming=nil
15:53:05.203 [Lua] specials=deus_default
15:53:05.203 [Lua] contained_breeds=nil
15:53:05.203 [Lua] debug_color=maroon
15:53:05.203 [Lua] disabled=false
15:53:05.203 [Lua] pack_spawning=deus_default
15:53:05.203 [Lua] factions=nil
15:53:05.203 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:05.203 [Lua] boss=deus_default
15:53:05.203 [Lua] horde=deus_default
15:53:05.203 [Lua] name=deus_skaven_chaos
15:53:05.203 [Lua] intensity=deus_default
15:53:05.203 [Lua] ---
15:53:07.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0
15:53:07.049 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2880005
15:53:07.094 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:07.094 [Lua] pacing=deus_chaos
15:53:07.094 [Lua] roaming=nil
15:53:07.094 [Lua] specials=deus_chaos
15:53:07.094 [Lua] debug_color=purple
15:53:07.094 [Lua] contained_breeds=nil
15:53:07.094 [Lua] pack_spawning=deus_chaos
15:53:07.094 [Lua] disabled=false
15:53:07.094 [Lua] factions=nil
15:53:07.094 [Lua] boss=deus_chaos
15:53:07.094 [Lua] horde=deus_chaos
15:53:07.094 [Lua] name=deus_chaos
15:53:07.094 [Lua] intensity=deus_default
15:53:07.094 [Lua] ---
15:53:07.126 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:07.126 [Lua] pacing=deus_default
15:53:07.126 [Lua] roaming=nil
15:53:07.126 [Lua] specials=deus_default
15:53:07.126 [Lua] contained_breeds=nil
15:53:07.126 [Lua] debug_color=maroon
15:53:07.126 [Lua] disabled=false
15:53:07.126 [Lua] pack_spawning=deus_default
15:53:07.126 [Lua] factions=nil
15:53:07.126 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:07.126 [Lua] boss=deus_default
15:53:07.126 [Lua] horde=deus_default
15:53:07.126 [Lua] name=deus_skaven_chaos
15:53:07.126 [Lua] intensity=deus_default
15:53:07.126 [Lua] ---
15:53:07.631 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:07.631 [Lua] pacing=deus_chaos
15:53:07.631 [Lua] roaming=nil
15:53:07.631 [Lua] specials=deus_chaos
15:53:07.631 [Lua] debug_color=purple
15:53:07.631 [Lua] contained_breeds=nil
15:53:07.631 [Lua] pack_spawning=deus_chaos
15:53:07.631 [Lua] disabled=false
15:53:07.631 [Lua] factions=nil
15:53:07.631 [Lua] boss=deus_chaos
15:53:07.631 [Lua] horde=deus_chaos
15:53:07.631 [Lua] name=deus_chaos
15:53:07.631 [Lua] intensity=deus_default
15:53:07.631 [Lua] ---
15:53:08.103 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:08.103 [Lua] pacing=deus_default
15:53:08.103 [Lua] roaming=nil
15:53:08.103 [Lua] specials=deus_default
15:53:08.103 [Lua] contained_breeds=nil
15:53:08.103 [Lua] debug_color=maroon
15:53:08.103 [Lua] disabled=false
15:53:08.103 [Lua] pack_spawning=deus_default
15:53:08.103 [Lua] factions=nil
15:53:08.103 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:08.103 [Lua] boss=deus_default
15:53:08.103 [Lua] horde=deus_default
15:53:08.103 [Lua] name=deus_skaven_chaos
15:53:08.103 [Lua] intensity=deus_default
15:53:08.103 [Lua] ---
15:53:08.154 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:08.154 [Lua] pacing=deus_chaos
15:53:08.154 [Lua] roaming=nil
15:53:08.154 [Lua] specials=deus_chaos
15:53:08.154 [Lua] debug_color=purple
15:53:08.154 [Lua] contained_breeds=nil
15:53:08.154 [Lua] pack_spawning=deus_chaos
15:53:08.154 [Lua] disabled=false
15:53:08.154 [Lua] factions=nil
15:53:08.154 [Lua] boss=deus_chaos
15:53:08.154 [Lua] horde=deus_chaos
15:53:08.154 [Lua] name=deus_chaos
15:53:08.154 [Lua] intensity=deus_default
15:53:08.154 [Lua] ---
15:53:08.188 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:08.188 [Lua] pacing=deus_default
15:53:08.188 [Lua] roaming=nil
15:53:08.188 [Lua] specials=deus_default
15:53:08.188 [Lua] contained_breeds=nil
15:53:08.188 [Lua] debug_color=maroon
15:53:08.188 [Lua] disabled=false
15:53:08.188 [Lua] pack_spawning=deus_default
15:53:08.188 [Lua] factions=nil
15:53:08.188 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:08.188 [Lua] boss=deus_default
15:53:08.188 [Lua] horde=deus_default
15:53:08.188 [Lua] name=deus_skaven_chaos
15:53:08.188 [Lua] intensity=deus_default
15:53:08.188 [Lua] ---
15:53:08.899 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:08.899 [Lua] pacing=deus_chaos
15:53:08.899 [Lua] roaming=nil
15:53:08.899 [Lua] specials=deus_chaos
15:53:08.899 [Lua] debug_color=purple
15:53:08.899 [Lua] contained_breeds=nil
15:53:08.899 [Lua] pack_spawning=deus_chaos
15:53:08.899 [Lua] disabled=false
15:53:08.899 [Lua] factions=nil
15:53:08.899 [Lua] boss=deus_chaos
15:53:08.899 [Lua] horde=deus_chaos
15:53:08.899 [Lua] name=deus_chaos
15:53:08.899 [Lua] intensity=deus_default
15:53:08.899 [Lua] ---
15:53:08.909 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 1 24
15:53:09.253 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:09.253 [Lua] pacing=deus_default
15:53:09.253 [Lua] roaming=nil
15:53:09.253 [Lua] specials=deus_default
15:53:09.253 [Lua] contained_breeds=nil
15:53:09.253 [Lua] debug_color=maroon
15:53:09.253 [Lua] disabled=false
15:53:09.253 [Lua] pack_spawning=deus_default
15:53:09.253 [Lua] factions=nil
15:53:09.253 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:09.253 [Lua] boss=deus_default
15:53:09.253 [Lua] horde=deus_default
15:53:09.253 [Lua] name=deus_skaven_chaos
15:53:09.253 [Lua] intensity=deus_default
15:53:09.253 [Lua] ---
15:53:09.808 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:09.808 [Lua] pacing=deus_chaos
15:53:09.808 [Lua] roaming=nil
15:53:09.808 [Lua] specials=deus_chaos
15:53:09.808 [Lua] debug_color=purple
15:53:09.808 [Lua] contained_breeds=nil
15:53:09.808 [Lua] pack_spawning=deus_chaos
15:53:09.808 [Lua] disabled=false
15:53:09.808 [Lua] factions=nil
15:53:09.808 [Lua] boss=deus_chaos
15:53:09.808 [Lua] horde=deus_chaos
15:53:09.808 [Lua] name=deus_chaos
15:53:09.808 [Lua] intensity=deus_default
15:53:09.808 [Lua] ---
15:53:10.472 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:10.472 [Lua] pacing=deus_default
15:53:10.472 [Lua] roaming=nil
15:53:10.472 [Lua] specials=deus_default
15:53:10.472 [Lua] contained_breeds=nil
15:53:10.472 [Lua] debug_color=maroon
15:53:10.472 [Lua] disabled=false
15:53:10.472 [Lua] pack_spawning=deus_default
15:53:10.472 [Lua] factions=nil
15:53:10.472 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:10.472 [Lua] boss=deus_default
15:53:10.472 [Lua] horde=deus_default
15:53:10.472 [Lua] name=deus_skaven_chaos
15:53:10.472 [Lua] intensity=deus_default
15:53:10.472 [Lua] ---
15:53:10.827 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:10.827 [Lua] pacing=deus_chaos
15:53:10.827 [Lua] roaming=nil
15:53:10.827 [Lua] specials=deus_chaos
15:53:10.827 [Lua] debug_color=purple
15:53:10.827 [Lua] contained_breeds=nil
15:53:10.827 [Lua] pack_spawning=deus_chaos
15:53:10.827 [Lua] disabled=false
15:53:10.827 [Lua] factions=nil
15:53:10.827 [Lua] boss=deus_chaos
15:53:10.827 [Lua] horde=deus_chaos
15:53:10.827 [Lua] name=deus_chaos
15:53:10.827 [Lua] intensity=deus_default
15:53:10.827 [Lua] ---
15:53:11.247 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:11.247 [Lua] pacing=deus_default
15:53:11.247 [Lua] roaming=nil
15:53:11.247 [Lua] specials=deus_default
15:53:11.247 [Lua] contained_breeds=nil
15:53:11.247 [Lua] debug_color=maroon
15:53:11.247 [Lua] disabled=false
15:53:11.247 [Lua] pack_spawning=deus_default
15:53:11.247 [Lua] factions=nil
15:53:11.247 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:11.247 [Lua] boss=deus_default
15:53:11.247 [Lua] horde=deus_default
15:53:11.247 [Lua] name=deus_skaven_chaos
15:53:11.247 [Lua] intensity=deus_default
15:53:11.247 [Lua] ---
15:53:13.020 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:13.020 [Lua] pacing=deus_chaos
15:53:13.020 [Lua] roaming=nil
15:53:13.020 [Lua] specials=deus_chaos
15:53:13.020 [Lua] debug_color=purple
15:53:13.020 [Lua] contained_breeds=nil
15:53:13.020 [Lua] pack_spawning=deus_chaos
15:53:13.020 [Lua] disabled=false
15:53:13.020 [Lua] factions=nil
15:53:13.020 [Lua] boss=deus_chaos
15:53:13.020 [Lua] horde=deus_chaos
15:53:13.020 [Lua] name=deus_chaos
15:53:13.020 [Lua] intensity=deus_default
15:53:13.020 [Lua] ---
15:53:14.649 [Lua] event horde ends!
15:53:16.316 [Lua] 1
15:53:18.555 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:18.555 [Lua] pacing=deus_default
15:53:18.555 [Lua] roaming=nil
15:53:18.555 [Lua] specials=deus_default
15:53:18.555 [Lua] contained_breeds=nil
15:53:18.555 [Lua] debug_color=maroon
15:53:18.555 [Lua] disabled=false
15:53:18.555 [Lua] pack_spawning=deus_default
15:53:18.555 [Lua] factions=nil
15:53:18.555 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:18.555 [Lua] boss=deus_default
15:53:18.555 [Lua] horde=deus_default
15:53:18.555 [Lua] name=deus_skaven_chaos
15:53:18.555 [Lua] intensity=deus_default
15:53:18.555 [Lua] ---
15:53:19.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:53:21.301 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:21.301 [Lua] pacing=deus_chaos
15:53:21.301 [Lua] roaming=nil
15:53:21.301 [Lua] specials=deus_chaos
15:53:21.301 [Lua] debug_color=purple
15:53:21.301 [Lua] contained_breeds=nil
15:53:21.301 [Lua] pack_spawning=deus_chaos
15:53:21.301 [Lua] disabled=false
15:53:21.301 [Lua] factions=nil
15:53:21.301 [Lua] boss=deus_chaos
15:53:21.301 [Lua] horde=deus_chaos
15:53:21.301 [Lua] name=deus_chaos
15:53:21.301 [Lua] intensity=deus_default
15:53:21.301 [Lua] ---
15:53:27.699 [Lua] event horde ends!
15:53:27.921 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:27.921 [Lua] pacing=deus_default
15:53:27.921 [Lua] roaming=nil
15:53:27.921 [Lua] specials=deus_default
15:53:27.921 [Lua] contained_breeds=nil
15:53:27.921 [Lua] debug_color=maroon
15:53:27.921 [Lua] disabled=false
15:53:27.921 [Lua] pack_spawning=deus_default
15:53:27.921 [Lua] factions=nil
15:53:27.921 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:27.921 [Lua] boss=deus_default
15:53:27.921 [Lua] horde=deus_default
15:53:27.921 [Lua] name=deus_skaven_chaos
15:53:27.921 [Lua] intensity=deus_default
15:53:27.921 [Lua] ---
15:53:28.410 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:28.410 [Lua] pacing=deus_chaos
15:53:28.410 [Lua] roaming=nil
15:53:28.410 [Lua] specials=deus_chaos
15:53:28.410 [Lua] debug_color=purple
15:53:28.410 [Lua] contained_breeds=nil
15:53:28.410 [Lua] pack_spawning=deus_chaos
15:53:28.410 [Lua] disabled=false
15:53:28.410 [Lua] factions=nil
15:53:28.410 [Lua] boss=deus_chaos
15:53:28.410 [Lua] horde=deus_chaos
15:53:28.410 [Lua] name=deus_chaos
15:53:28.410 [Lua] intensity=deus_default
15:53:28.410 [Lua] ---
15:53:28.426 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:28.426 [Lua] pacing=deus_default
15:53:28.426 [Lua] roaming=nil
15:53:28.426 [Lua] specials=deus_default
15:53:28.426 [Lua] contained_breeds=nil
15:53:28.426 [Lua] debug_color=maroon
15:53:28.426 [Lua] disabled=false
15:53:28.426 [Lua] pack_spawning=deus_default
15:53:28.426 [Lua] factions=nil
15:53:28.426 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:28.426 [Lua] boss=deus_default
15:53:28.426 [Lua] horde=deus_default
15:53:28.426 [Lua] name=deus_skaven_chaos
15:53:28.426 [Lua] intensity=deus_default
15:53:28.426 [Lua] ---
15:53:28.628 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:28.628 [Lua] pacing=deus_chaos
15:53:28.628 [Lua] roaming=nil
15:53:28.628 [Lua] specials=deus_chaos
15:53:28.628 [Lua] debug_color=purple
15:53:28.628 [Lua] contained_breeds=nil
15:53:28.628 [Lua] pack_spawning=deus_chaos
15:53:28.628 [Lua] disabled=false
15:53:28.628 [Lua] factions=nil
15:53:28.628 [Lua] boss=deus_chaos
15:53:28.628 [Lua] horde=deus_chaos
15:53:28.628 [Lua] name=deus_chaos
15:53:28.628 [Lua] intensity=deus_default
15:53:28.628 [Lua] ---
15:53:28.708 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:53:28.708 [Lua] pacing=deus_default
15:53:28.708 [Lua] roaming=nil
15:53:28.708 [Lua] specials=deus_default
15:53:28.708 [Lua] contained_breeds=nil
15:53:28.708 [Lua] debug_color=maroon
15:53:28.708 [Lua] disabled=false
15:53:28.708 [Lua] pack_spawning=deus_default
15:53:28.708 [Lua] factions=nil
15:53:28.708 [Lua] description=deus_conflict_director_skaven_chaos_name
15:53:28.708 [Lua] boss=deus_default
15:53:28.708 [Lua] horde=deus_default
15:53:28.708 [Lua] name=deus_skaven_chaos
15:53:28.708 [Lua] intensity=deus_default
15:53:28.708 [Lua] ---
15:53:30.450 [Lua] Switching ConflictSettings: to: deus_chaos
15:53:30.450 [Lua] pacing=deus_chaos
15:53:30.450 [Lua] roaming=nil
15:53:30.450 [Lua] specials=deus_chaos
15:53:30.450 [Lua] debug_color=purple
15:53:30.450 [Lua] contained_breeds=nil
15:53:30.450 [Lua] pack_spawning=deus_chaos
15:53:30.450 [Lua] disabled=false
15:53:30.450 [Lua] factions=nil
15:53:30.450 [Lua] boss=deus_chaos
15:53:30.450 [Lua] horde=deus_chaos
15:53:30.450 [Lua] name=deus_chaos
15:53:30.450 [Lua] intensity=deus_default
15:53:30.450 [Lua] ---
15:53:34.778 [Lua] 1
15:53:34.778 [Lua] 2
15:53:36.281 [Lua] 1
15:53:36.348 [Lua] 1
15:53:36.348 [Lua] 1
15:53:39.140 [Lua] 1
15:53:39.975 [Lua] 8
15:53:40.651 [Lua] 8
15:53:40.801 [Lua] 8
15:53:41.186 [Lua] 8
15:53:43.918 [Lua] event horde ends!
15:53:48.226 [Lua] 1
15:53:50.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:53:50.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:53:51.984 [Lua] event horde ends!
15:53:53.586 [Lua] 1
15:53:57.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:54:01.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:54:05.276 [Lua] event horde ends!
15:54:05.298 [Lua] event horde ends!
15:54:07.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 0
15:54:07.039 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x24afb, position: 2880000
15:54:13.489 [Lua] 1
15:54:16.298 [Lua] 1
15:54:16.298 [Lua] 2
15:54:16.322 [Lua] 3
15:54:16.853 [Lua] 1
15:54:19.250 [Lua] 1
15:54:19.251 [Lua] 5
15:54:19.251 [Lua] 2
15:54:19.251 [Lua] 4
15:54:19.251 [Lua] 6
15:54:19.251 [Lua] 3
15:54:21.319 [Lua] 4
15:54:21.319 [Lua] 2
15:54:21.319 [Lua] 3
15:54:21.319 [Lua] 1
15:54:21.386 [Lua] 4
15:54:21.386 [Lua] 2
15:54:21.386 [Lua] 1
15:54:21.386 [Lua] 3
15:54:21.386 [Lua] 1
15:54:24.545 [Lua] event horde ends!
15:54:25.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:54:32.703 [Lua] event horde ends!
15:54:38.257 [Lua] Override Player Respawning terror_respawn false
15:54:38.258 [Lua] [flow] string="Magnus Gate Destroyed"
15:54:50.714 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:54:50.731 [Lua] Spline already found!
15:54:50.767 [Lua] Init group template: spline_patrol
15:54:54.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:54:54.209 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:54:54.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:54:54.210 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
15:54:54.210 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:54:56.218 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
15:54:56.218 [Lua] pacing=deus_default
15:54:56.218 [Lua] roaming=nil
15:54:56.218 [Lua] specials=deus_default
15:54:56.218 [Lua] contained_breeds=nil
15:54:56.218 [Lua] debug_color=maroon
15:54:56.218 [Lua] disabled=false
15:54:56.218 [Lua] pack_spawning=deus_default
15:54:56.218 [Lua] factions=nil
15:54:56.218 [Lua] description=deus_conflict_director_skaven_chaos_name
15:54:56.218 [Lua] boss=deus_default
15:54:56.218 [Lua] horde=deus_default
15:54:56.218 [Lua] name=deus_skaven_chaos
15:54:56.218 [Lua] intensity=deus_default
15:54:56.218 [Lua] ---
15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
15:54:59.233 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
15:54:59.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
15:54:59.233 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
15:54:59.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:54:59.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p
15:54:59.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
15:54:59.297 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
15:54:59.297 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:55:04.241 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem
15:55:04.241 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
15:55:04.241 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:55:06.912 [Lua] 1
15:55:09.019 [Lua] 1
15:55:17.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
15:55:30.504 [Lua] simple los failed
15:55:44.027 [Lua] 1
15:55:47.526 [Lua] Time for new HOOORDE! multi_first_wave
15:55:47.526 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
15:55:47.526 [Lua] horde requested: ambush
15:55:47.526 [Lua] setting up ambush-horde
15:55:47.526 [Lua] Composing horde 'large' .. using variant 'plain'
15:55:47.526 [Lua] -> spawning: 56
15:55:47.526 [Lua] horde crated with id 5 of type ambush
15:55:47.526 [Lua] ambush horde has started
15:55:48.306 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source.
15:55:52.602 [Lua] Init group template: horde
15:55:53.373 [Lua] 1
15:55:55.991 [Lua] min_height 160
15:56:00.492 [Lua] 1
15:56:01.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30419, position: 0
15:56:02.158 [Lua] 3
15:56:02.159 [Lua] 2
15:56:02.159 [Lua] 1
15:56:02.159 [Lua] 4
15:56:02.835 [Lua] 2
15:56:02.875 [Lua] 4
15:56:03.585 [Lua] 2
15:56:06.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:06.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:06.960 [Lua] 1
15:56:10.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:11.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:11.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:11.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:12.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:12.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:13.127 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
15:56:13.127 [Lua] Time for new HOOORDE! multi_consecutive_wave
15:56:13.127 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
15:56:13.127 [Lua] horde requested: ambush
15:56:13.127 [Lua] setting up ambush-horde
15:56:13.127 [Lua] Composing horde 'large' .. using variant 'plain'
15:56:13.127 [Lua] -> spawning: 53
15:56:13.127 [Lua] horde crated with id 6 of type ambush
15:56:13.127 [Lua] ambush horde has started
15:56:13.210 [Lua] 9
15:56:13.210 [Lua] 1
15:56:13.210 [Lua] 8
15:56:13.210 [Lua] 4
15:56:13.211 [Lua] 2
15:56:13.211 [Lua] 6
15:56:13.211 [Lua] 3
15:56:13.211 [Lua] 5
15:56:13.211 [Lua] 7
15:56:14.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:14.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:14.996 [Lua] 1
15:56:15.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:15.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:15.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:16.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:18.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 120, name: `unknown`
15:56:18.220 [Lua] Init group template: horde
15:56:21.820 [Lua] 2
15:56:21.820 [Lua] 1
15:56:23.902 [Lua] 3
15:56:23.902 [Lua] 1
15:56:23.902 [Lua] 2
15:56:23.902 [Lua] 4
15:56:24.586 [Lua] 1
15:56:24.586 [Lua] 2
15:56:24.606 [Lua] 3
15:56:24.627 [Lua] 4
15:56:27.968 [Lua] 1
15:56:27.989 [Lua] 2
15:56:36.840 [Lua] 1
15:56:37.571 [Lua] 2
15:56:37.571 [Lua] 3
15:56:37.613 [Lua] 4
15:56:38.363 [Lua] 2
15:56:38.363 [Lua] 1
15:56:41.910 [Lua] 6
15:56:42.145 [Lua] 4
15:57:08.197 [Lua] 1
15:57:27.019 [Lua] 1
15:57:42.180 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:43.427 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:47.873 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source.
15:57:49.333 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:50.411 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source.
15:57:50.740 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:51.041 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:51.109 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:51.211 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
15:57:52.858 [Lua] Complete level triggered.
15:57:52.859 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
15:57:52.859 [Lua] [NetworkServer] Entering post game
15:57:52.859 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:57:52.859 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
15:57:52.860 [Lua] gm_event_end_conditions_met true false
15:57:52.860 [Save] Saving `save_data`
15:57:52.860 [Lua] Game won
15:57:52.860 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:57:52.862 [Save] Save done
15:57:52.862 [Save] Saving `save_data`
15:57:52.863 [Lua] generate_backend_stats 11000010c7fed13:1
15:57:52.864 [Save] Save done
15:57:52.884 [Lua] PlayFabMirrorBase:_commit_internal nil
15:57:52.884 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 61
15:57:52.888 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:57:52.888 [Save] Saving `save_data`
15:57:52.891 [Save] Save done
15:57:52.894 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 61 4
15:57:53.637 [Lua] [PlayFabRequestQueue] EAC Enabled! 61
15:57:53.637 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 61
15:57:54.060 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 61
15:57:54.073 [Lua] commit result success 15
15:57:54.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62
15:57:54.073 [Lua] none table: 00000000019439D0 table: 000000000FD664A0
15:57:54.073 [Lua] min_height 160
15:57:54.089 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62
15:57:54.261 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62
15:57:54.699 [Lua] THIS IS A FUNCTION
15:58:02.876 [Lua] ConflictDirector - destroy all units
15:58:02.880 [Lua] Horde killed: ?
15:58:02.880 [Lua] Horde killed: ?
15:58:02.893 [Lua] TRANSITION nil nil load_next_level
15:58:02.893 [Lua] Transition type "load_next_level", is server: true
15:58:02.893 [Lua] [LevelTransitionHandler] promote_next_level_data
15:58:02.893 [Lua] [GameNetworkManager] Leaving game...
15:58:02.893 [Lua] [GameNetworkManager] Shutting down game session host.
15:58:02.893 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:58:02.893 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:58:02.893 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=706.04
15:58:02.912 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:58:04.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:58:04.906 [Lua] [Managers] Calling function on all managers:
15:58:04.907 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:58:04.907 [Lua] Clearing all global lookup lists
15:58:04.907 [Lua] [IngamePlayerListUI] - Destroy
15:58:04.907 [Lua] [EquipmentUI] - Destroy
15:58:04.907 [Lua] [AbilityUI] - Destroy
15:58:04.907 [Lua] [GamePadEquipmentUI] - Destroy
15:58:04.907 [Lua] [GamePadAbilityUI] - Destroy
15:58:04.907 [Lua] [IngameUI] destroy
15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4
15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
15:58:04.908 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
15:58:04.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:58:04.927 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
15:58:05.080 [Lua] [Managers] Destroying manager group:
15:58:05.088 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:58:05.183 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
15:58:05.186 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
15:58:05.187 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
15:58:05.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
15:58:05.189 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
15:58:05.190 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
15:58:05.190 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
15:58:05.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
15:58:05.193 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
15:58:05.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
15:58:05.195 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
15:58:05.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
15:58:05.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
15:58:05.204 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
15:58:05.208 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
15:58:05.210 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
15:58:05.214 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
15:58:05.215 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
15:58:05.216 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
15:58:05.220 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
15:58:05.224 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
15:58:05.231 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
15:58:05.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
15:58:05.234 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
15:58:05.235 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
15:58:05.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
15:58:05.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
15:58:05.254 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
15:58:05.257 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
15:58:05.262 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
15:58:05.262 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
15:58:05.262 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:58:05.262 [Lua] [Matchmaking] unregister rpcs
15:58:05.262 [Lua] ############### UNLOADING PACKAGES ###############
15:58:05.263 [Lua] [Gamestate] Enter state StateLoading
15:58:05.264 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:58:05.264 [Lua] [Matchmaking] register rpcs
15:58:05.265 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:58:05.265 [Lua] Set lobby begin:
15:58:05.265 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:05.265 [Lua] Lobby data num_players = 1
15:58:05.265 [Lua] Lobby data difficulty_tweak = -7
15:58:05.265 [Lua] Lobby data host = 11000010c7fed13
15:58:05.265 [Lua] Lobby data matchmaking_type = 3
15:58:05.265 [Lua] Lobby data is_private = false
15:58:05.265 [Lua] Lobby data difficulty = hardest
15:58:05.265 [Lua] Lobby data player_slot_1 = 0:0
15:58:05.266 [Lua] Lobby data unique_server_name = Walker Trips
15:58:05.266 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:05.266 [Lua] Lobby data matchmaking = true
15:58:05.266 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:05.266 [Lua] Lobby data mission_id = sig_volcano_wastes_path5
15:58:05.266 [Lua] Lobby data power_level = 0
15:58:05.266 [Lua] Lobby data player_slot_5 = 0:0
15:58:05.266 [Lua] Lobby data player_slot_2 = 0:0
15:58:05.266 [Lua] Lobby data country_code = GB
15:58:05.266 [Lua] Lobby data player_slot_3 = 0:0
15:58:05.267 [Lua] Lobby data eac_authorized = true
15:58:05.267 [Lua] Set lobby end.
15:58:05.267 [Lua] registering RPCs
15:58:05.267 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:58:05.267 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:58:05.267 [Lua] Set lobby begin:
15:58:05.267 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:05.267 [Lua] Lobby data num_players = 1
15:58:05.267 [Lua] Lobby data difficulty_tweak = -7
15:58:05.267 [Lua] Lobby data host = 11000010c7fed13
15:58:05.267 [Lua] Lobby data matchmaking_type = 3
15:58:05.267 [Lua] Lobby data is_private = false
15:58:05.267 [Lua] Lobby data difficulty = hardest
15:58:05.267 [Lua] Lobby data player_slot_1 = 0:0
15:58:05.267 [Lua] Lobby data unique_server_name = Walker Trips
15:58:05.268 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:05.268 [Lua] Lobby data matchmaking = true
15:58:05.268 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:05.268 [Lua] Lobby data mission_id = dlc_morris_map
15:58:05.268 [Lua] Lobby data power_level = 0
15:58:05.268 [Lua] Lobby data player_slot_5 = 0:0
15:58:05.268 [Lua] Lobby data player_slot_2 = 0:0
15:58:05.268 [Lua] Lobby data country_code = GB
15:58:05.268 [Lua] Lobby data player_slot_3 = 0:0
15:58:05.268 [Lua] Lobby data eac_authorized = true
15:58:05.268 [Lua] Set lobby end.
15:58:05.268 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:58:05.278 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:58:05.279 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
15:58:05.281 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
15:58:05.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
15:58:05.289 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
15:58:05.294 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer
15:58:05.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
15:58:05.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
15:58:05.297 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
15:58:05.298 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
15:58:05.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
15:58:05.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
15:58:05.313 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
15:58:05.314 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer
15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
15:58:05.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer
15:58:05.315 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer
15:58:05.316 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
15:58:05.316 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
15:58:05.317 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
15:58:05.317 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
15:58:05.317 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
15:58:05.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
15:58:05.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
15:58:05.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:58:05.318 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
15:58:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
15:58:05.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
15:58:05.319 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
15:58:05.327 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
15:58:05.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
15:58:05.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
15:58:05.328 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
15:58:05.328 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
15:58:05.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer
15:58:05.329 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
15:58:05.329 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
15:58:05.329 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
15:58:05.329 [Umbra] Unload tome
15:58:05.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_path5, sig_volcano_wastes_path5
15:58:05.330 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/wastes_common, sig_volcano_wastes_path5
15:58:05.333 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_volcano_wastes_path5
15:58:05.342 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano/path_common, sig_volcano_wastes_path5
15:58:05.400 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_volcano, sig_volcano_wastes_path5
15:58:05.403 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_volcano_wastes_path5
15:58:05.431 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_volcano_wastes_path5
15:58:05.431 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
15:58:05.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
15:58:05.517 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
15:58:05.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
15:58:05.531 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
15:58:06.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
15:58:06.422 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
15:58:06.439 [Lua] [LevelTransitionHandler] Level load completed!
15:58:06.439 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
15:58:06.439 [Lua] [EnemyPackageLoader] Load no enemies on this level
15:58:06.439 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
15:58:06.439 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:58:06.439 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:58:06.444 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:58:06.456 [Lua] ### Sending rpc_level_loaded
15:58:06.456 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 327
15:58:06.456 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:58:06.456 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:58:06.456 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
15:58:06.456 [Umbra] Init version: 3.4.15 :: 16 threads
15:58:06.458 [Lua] Async level spawning done
15:58:06.473 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:58:06.473 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:58:06.490 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:58:06.490 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:58:06.490 [Lua] ### Sending rpc_level_loaded
15:58:06.490 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 327
15:58:06.557 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:58:07.563 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:58:07.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:58:07.563 [Lua] [Matchmaking] unregister rpcs
15:58:07.563 [Lua] Set lobby begin:
15:58:07.563 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:07.563 [Lua] Lobby data num_players = 1
15:58:07.563 [Lua] Lobby data difficulty_tweak = -7
15:58:07.563 [Lua] Lobby data host = 11000010c7fed13
15:58:07.563 [Lua] Lobby data matchmaking_type = 3
15:58:07.563 [Lua] Lobby data is_private = false
15:58:07.563 [Lua] Lobby data difficulty = hardest
15:58:07.564 [Lua] Lobby data player_slot_1 = 0:0
15:58:07.564 [Lua] Lobby data unique_server_name = Walker Trips
15:58:07.564 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:07.564 [Lua] Lobby data matchmaking = true
15:58:07.564 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:07.564 [Lua] Lobby data mission_id = dlc_morris_map
15:58:07.564 [Lua] Lobby data power_level = 0
15:58:07.564 [Lua] Lobby data player_slot_5 = 0:0
15:58:07.564 [Lua] Lobby data player_slot_2 = 0:0
15:58:07.564 [Lua] Lobby data country_code = GB
15:58:07.564 [Lua] Lobby data player_slot_3 = 0:0
15:58:07.564 [Lua] Lobby data eac_authorized = true
15:58:07.565 [Lua] Set lobby end.
15:58:07.565 [Lua] [Managers] Destroying manager group:
15:58:07.565 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
15:58:07.565 [Lua] [Gamestate] Enter StateIngame HOST
15:58:07.566 [Lua] <>level = dlc_morris_map<>
15:58:07.566 [Lua] [StateIngame] Server ingame
15:58:07.569 [Lua] Set lobby begin:
15:58:07.569 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:07.569 [Lua] Lobby data num_players = 1
15:58:07.569 [Lua] Lobby data difficulty_tweak = 0
15:58:07.569 [Lua] Lobby data host = 11000010c7fed13
15:58:07.569 [Lua] Lobby data matchmaking_type = 3
15:58:07.569 [Lua] Lobby data is_private = false
15:58:07.569 [Lua] Lobby data difficulty = normal
15:58:07.570 [Lua] Lobby data player_slot_1 = 0:0
15:58:07.570 [Lua] Lobby data unique_server_name = Walker Trips
15:58:07.570 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:07.570 [Lua] Lobby data matchmaking = true
15:58:07.570 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:07.570 [Lua] Lobby data mission_id = dlc_morris_map
15:58:07.570 [Lua] Lobby data power_level = 0
15:58:07.570 [Lua] Lobby data player_slot_5 = 0:0
15:58:07.570 [Lua] Lobby data player_slot_2 = 0:0
15:58:07.570 [Lua] Lobby data country_code = GB
15:58:07.571 [Lua] Lobby data player_slot_3 = 0:0
15:58:07.571 [Lua] Lobby data eac_authorized = true
15:58:07.571 [Lua] Set lobby end.
15:58:07.571 [Lua] [Matchmaking] register rpcs
15:58:07.571 [Lua] GameNetworkManager:init... creating game session
15:58:07.571 [Lua] Host GameSession.make_game_session_host with session:
15:58:07.571 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:58:07.571 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:58:07.571 [Lua] [GameNetworkManager] self.is_server = true
15:58:07.571 [Network] Setting artificial MTU limit to 65536
15:58:07.584 [Lua] Switching ConflictSettings: to: disabled
15:58:07.584 [Lua] pacing=disabled
15:58:07.584 [Lua] roaming=nil
15:58:07.584 [Lua] specials=disabled
15:58:07.584 [Lua] debug_color=black
15:58:07.584 [Lua] pack_spawning=disabled
15:58:07.584 [Lua] contained_breeds=nil
15:58:07.584 [Lua] disabled=true
15:58:07.584 [Lua] boss=disabled
15:58:07.584 [Lua] horde=disabled
15:58:07.584 [Lua] name=disabled
15:58:07.584 [Lua] intensity=disabled
15:58:07.584 [Lua] ---
15:58:07.584 [Lua] [LevelAnalysis] set_random_seed( 0)
15:58:07.587 [Lua] [AIInterestPointSystem] Level Seed: 617550101
15:58:07.587 [Lua]
15:58:07.587 [Lua] [entity_system_bag] = table
15:58:07.587 [Lua] [entity_system_bag] = metatable
15:58:07.587 [Lua] [startup_data] = table
15:58:07.587 [Lua] [entity_manager] = table
15:58:07.587 [Lua] [entity_manager] = metatable
15:58:07.587 [Lua] [unit_spawner] = table
15:58:07.587 [Lua] [unit_spawner] = metatable
15:58:07.587 [Lua] [unit_storage] = table
15:58:07.587 [Lua] [unit_storage] = metatable
15:58:07.587 [Lua] [dice_keeper] = table
15:58:07.587 [Lua] [dice_keeper] = metatable
15:58:07.587 [Lua] [is_server] = true (boolean)
15:58:07.587 [Lua] [world] = [World]
15:58:07.587 [Lua] [system_api] = table
15:58:07.587 [Lua] [entity_system] = table
15:58:07.587 [Lua] [entity_system] = metatable
15:58:07.587 [Lua] [network_lobby] = table
15:58:07.587 [Lua] [network_lobby] = metatable
15:58:07.587 [Lua] [profile_synchronizer] = table
15:58:07.587 [Lua] [profile_synchronizer] = metatable
15:58:07.587 [Lua] [level_transition_handler] = table
15:58:07.587 [Lua] [level_transition_handler] = metatable
15:58:07.587 [Lua] [num_local_human_players] = 1 (number)
15:58:07.587 [Lua] [statistics_db] = table
15:58:07.587 [Lua] [statistics_db] = metatable
15:58:07.587 [Lua] [network_server] = table
15:58:07.587 [Lua] [network_server] = metatable
15:58:07.587 [Lua] [input_manager] = table
15:58:07.587 [Lua] [input_manager] = metatable
15:58:07.587 [Lua] [network_clock] = table
15:58:07.587 [Lua] [network_clock] = metatable
15:58:07.587 [Lua] [network_transmit] = table
15:58:07.587 [Lua] [network_transmit] = metatable
15:58:07.587 [Lua] [free_flight_manager] = table
15:58:07.587 [Lua] [free_flight_manager] = metatable
15:58:07.587 [Lua] [network_manager] = table
15:58:07.587 [Lua] [network_manager] = metatable
15:58:07.587 [Lua] [network_event_delegate] = table
15:58:07.587 [Lua] [network_event_delegate] = metatable
15:58:07.587 [Lua]
15:58:07.587 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:58:07.587 [Lua] ignoring extension VersusInteractObjectiveExtension
15:58:07.587 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:58:07.587 [Lua] ignoring extension VersusSocketObjectiveExtension
15:58:07.587 [Lua] ignoring extension VersusTargetObjectiveExtension
15:58:07.587 [Lua] ignoring extension VersusMissionObjectiveExtension
15:58:07.600 [Lua] [AchievementManager] Achievements using the steam platform
15:58:07.601 [Lua] PlayerManager:add_player player_1
15:58:07.619 [Lua] [StateIngame] Level seed: 0
15:58:07.620 [Lua] [LevelAnalysis] set_random_seed( 617550101)
15:58:07.620 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:58:07.620 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:58:07.621 [Lua] [IngameUI] init
15:58:07.631 [Lua] cb_razer_chroma_setup
15:58:07.646 [Save] Saving `save_data`
15:58:07.648 [Save] Save done
15:58:07.648 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000A5C6BD0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 000000000A5C6820; parent_world_position = table: 000000000A5C6850; local_position = table: 000000000A5C6B40; size = table: 000000000A5C6B90; node = table: 000000000A5C6BD0
[3] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000A5C6730; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 000000000A5C6730; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000A5391E0
[7] self = table: 000000000A5391E0; ingame_ui_context = table: 00000000129B9D50; input_manager = table: 000000000A24BA80; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000A5391E0
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 00000000129BA090; error_prefix_data = table: 000000000A5391A0; func = [function]
[14] self = table: 00000000129BA090; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000A5390C0; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 00000000129BA090
[20] self = table: 000000001212D820; ingame_ui_context = table: 00000000129B9D50
[21] self = table: 000000001212D820; params = table: 000000001212D990; viewport_name = "player_1"; input_manager = table: 000000000A24BA80; input_source = table: 000000000110F7E0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000002C3EC0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B1DB8E0; camera_system = table: 000000000AF07CD0; outline_system = table: 000000000D7B2160; fade_system = table: 000000000CE27F50; sound_sector_system = table: 000000000CE82070; sound_environment_system = table: 000000000FDDE990; event_manager = table: 0000000002183330; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129B9D50
[22] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; params = table: 000000001212D990; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true
[25] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000A53D0E0; menu_widgets = table: 000000000A53A040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 000000000A53D0E0; menu_widgets = table: 000000000A53A040; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000118928D0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000129BB2B0; telemetry_time_view_enter = 0; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000A5320B0; cutscene_system = table: 000000000D7B19D0; text_popup_ui = table: 000000000A51A450; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000A5003E0; ui_top_renderer = table: 0000000011893190; camera_manager = table: 00000000005C41B0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000129B9D50; views = table: 0000000017B859C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000002C3EC0; weave_onboarding = table: 000000000A5016C0; popup_handler = table: 000000000A51A310; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000001A08E10;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10;
[22] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[23] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[24] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[25] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000011A59F50; network_server = table: 000000001A4F7750; entity_system = table: 0000000015E52700; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016A3A600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001796E2F0; machines = table: 000000001212D920; _quit_game = false; network_clock = table: 00000000162629E0; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 00000000118ACDA0; network_event_delegate = table: 0000000001A08E10;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001AEF6990;
15:58:07.649 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000A5D01C0; node_def = table: 000000000A5C6550; k = "offset"; v = table: 000000000A5C6610
[2] scenegraph = table: 000000000A5D0140; scenegraph_def = table: 000000000A5392F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A5C6550; parent_name = nil; local_position = table: 000000000A5D0170; node = table: 000000000A5D01C0
[3] scenegraph_def = table: 000000000A5392F0; scenegraph = table: 000000000A5D0140; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A5C6550
[4] self = table: 000000000A5391E0
[5] self = table: 000000000A5391E0; ingame_ui_context = table: 00000000129B9D50; input_manager = table: 000000000A24BA80; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000A5391E0
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 00000000129BA090; error_prefix_data = table: 000000000A5391A0; func = [function]
[12] self = table: 00000000129BA090; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000A5390C0; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 00000000129BA090
[18] self = table: 000000001212D820; ingame_ui_context = table: 00000000129B9D50
[19] self = table: 000000001212D820; params = table: 000000001212D990; viewport_name = "player_1"; input_manager = table: 000000000A24BA80; input_source = table: 000000000110F7E0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 00000000002C3EC0; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000B1DB8E0; camera_system = table: 000000000AF07CD0; outline_system = table: 000000000D7B2160; fade_system = table: 000000000CE27F50; sound_sector_system = table: 000000000CE82070; sound_environment_system = table: 000000000FDDE990; event_manager = table: 0000000002183330; level_key = "dlc_morris_map"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000129B9D50
[20] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; params = table: 000000001212D990; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001212D9C0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true
[23] self = table: 000000001212D9C0; parent = table: 000000000A3202F0; start_state = table: 0000000018BDA350; params = table: 000000001212D990; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000001212D9C0
[25] self = table: 000000000A3202F0; loading_context = table: 000000001AEF6990; is_server = true; assert_on_leak = true; input_manager = table: 000000000A24BA80; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 0000000001A08E10; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002183330; level = [Level]; level_key = "dlc_morris_map"; level_seed = 617550101; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000001212D990
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A53A040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A53D0E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A5C6730; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A53A040; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000129BB2B0; ingame_ui = table: 00000000129BA090; definitions = table: 000000000A539250; input_manager = table: 000000000A24BA80; wwise_world = [WwiseWorld]; render_settings = table: 000000000A539390; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A53D0E0; settings_list_size_y = 1160; ui_scenegraph = table: 000000000A5C6730; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000118928D0; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000129BB2B0; telemetry_time_view_enter = 0; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000A5320B0; cutscene_system = table: 000000000D7B19D0; text_popup_ui = table: 000000000A51A450; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 000000000A5003E0; ui_top_renderer = table: 0000000011893190; camera_manager = table: 00000000005C41B0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000129B9D50; views = table: 0000000017B859C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000002C3EC0; weave_onboarding = table: 000000000A5016C0; popup_handler = table: 000000000A51A310; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000001A08E10;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 000000000A3202F0; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 00000000129B9D50; end_conditions_met = false; player = table: 00000000002C3EC0; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000001A08E10;
[20] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[21] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[22] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[23] _params = table: 000000001212D990; _profiling_debugging_enabled = true; _parent = table: 000000000A3202F0; _state = table: 000000001212D820;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000011A59F50; network_server = table: 000000001A4F7750; entity_system = table: 0000000015E52700; parent = table: 0000000000094EC0; _level_flow_events = table: 0000000016A3A600; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A24BA80; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000001796E2F0; machines = table: 000000001212D920; _quit_game = false; network_clock = table: 00000000162629E0; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 00000000118ACDA0; network_event_delegate = table: 0000000001A08E10;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 000000000A3202F0;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000001AEF6990;
15:58:07.653 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:58:07.653 [Lua] Set lobby begin:
15:58:07.653 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:07.653 [Lua] Lobby data num_players = 1
15:58:07.653 [Lua] Lobby data difficulty_tweak = 0
15:58:07.653 [Lua] Lobby data host = 11000010c7fed13
15:58:07.653 [Lua] Lobby data matchmaking_type = 3
15:58:07.654 [Lua] Lobby data is_private = false
15:58:07.654 [Lua] Lobby data difficulty = normal
15:58:07.654 [Lua] Lobby data player_slot_1 = 0:0
15:58:07.654 [Lua] Lobby data unique_server_name = Walker Trips
15:58:07.654 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:07.654 [Lua] Lobby data matchmaking = true
15:58:07.654 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:07.654 [Lua] Lobby data mission_id = dlc_morris_map
15:58:07.654 [Lua] Lobby data power_level = 755
15:58:07.655 [Lua] Lobby data player_slot_5 = 0:0
15:58:07.655 [Lua] Lobby data player_slot_2 = 0:0
15:58:07.655 [Lua] Lobby data country_code = GB
15:58:07.655 [Lua] Lobby data player_slot_3 = 0:0
15:58:07.655 [Lua] Lobby data eac_authorized = true
15:58:07.655 [Lua] Set lobby end.
15:58:07.655 [Lua] CurrentConflictSettings disabled
15:58:07.655 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
15:58:07.655 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
15:58:07.655 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:58:07.655 [Lua] [Managers] Calling function on all managers:
15:58:07.655 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:58:07.659 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:58:07.659 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:58:07.680 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:58:07.680 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:58:07.691 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:58:07.691 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:58:07.979 [Lua] StateInGameRunning:_game_actually_starts()
15:58:07.979 [Lua] #################################################################################################################
15:58:07.979 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_volcano_wastes_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:58:07.979 [Lua] #################################################################################################################
15:58:07.979 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63
15:58:07.996 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63
15:58:08.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63
15:58:08.181 [Lua] Commit load time data
15:58:20.152 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
15:58:20.186 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
15:58:20.186 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
15:58:29.334 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
15:58:46.117 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_wastes_path4, mc:deus, gm:deus, env:0, seed:1135178046, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hardest diff_tweak:0 )
15:58:46.117 [Lua] [NetworkServer] Entering post game
15:58:46.117 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
15:58:46.117 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
15:58:46.117 [Lua] gm_event_end_conditions_met true false
15:58:46.117 [Save] Saving `save_data`
15:58:46.118 [Lua] Game won
15:58:46.118 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
15:58:46.120 [Save] Save done
15:58:46.120 [Save] Saving `save_data`
15:58:46.120 [Lua] generate_backend_stats 11000010c7fed13:1
15:58:46.122 [Save] Save done
15:58:46.140 [Lua] PlayFabMirrorBase:_commit_internal nil
15:58:46.140 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
15:58:46.140 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
15:58:46.141 [Save] Saving `save_data`
15:58:46.141 [Lua] TRANSITION nil nil load_next_level
15:58:46.141 [Lua] Transition type "load_next_level", is server: true
15:58:46.141 [Lua] [LevelTransitionHandler] promote_next_level_data
15:58:46.141 [Lua] [GameNetworkManager] Leaving game...
15:58:46.141 [Lua] [GameNetworkManager] Shutting down game session host.
15:58:46.141 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
15:58:46.141 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
15:58:46.141 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=40.43
15:58:46.143 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
15:58:46.143 [Lua] commit result success 16
15:58:46.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 64
15:58:46.143 [Lua] none table: 000000000CA411B0 nil
15:58:46.143 [Save] Save done
15:58:46.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 64
15:58:46.330 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 64
15:58:47.803 [Lua] Set lobby begin:
15:58:47.803 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:47.803 [Lua] Lobby data num_players = 1
15:58:47.803 [Lua] Lobby data difficulty_tweak = 0
15:58:47.803 [Lua] Lobby data host = 11000010c7fed13
15:58:47.803 [Lua] Lobby data matchmaking_type = 3
15:58:47.803 [Lua] Lobby data is_private = false
15:58:47.803 [Lua] Lobby data difficulty = normal
15:58:47.804 [Lua] Lobby data player_slot_1 = 0:0
15:58:47.804 [Lua] Lobby data unique_server_name = Walker Trips
15:58:47.804 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:47.804 [Lua] Lobby data matchmaking = true
15:58:47.804 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:47.804 [Lua] Lobby data mission_id = dlc_morris_map
15:58:47.804 [Lua] Lobby data power_level = 0
15:58:47.804 [Lua] Lobby data player_slot_5 = 0:0
15:58:47.804 [Lua] Lobby data player_slot_2 = 0:0
15:58:47.804 [Lua] Lobby data country_code = GB
15:58:47.804 [Lua] Lobby data player_slot_3 = 0:0
15:58:47.804 [Lua] Lobby data eac_authorized = true
15:58:47.804 [Lua] Set lobby end.
15:58:48.142 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
15:58:48.142 [Lua] [Managers] Calling function on all managers:
15:58:48.142 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
15:58:48.142 [Lua] Clearing all global lookup lists
15:58:48.142 [Lua] [IngamePlayerListUI] - Destroy
15:58:48.142 [Lua] [IngameUI] destroy
15:58:48.144 [Lua] [Managers] Destroying manager group:
15:58:48.145 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
15:58:48.145 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
15:58:48.145 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
15:58:48.145 [Lua] [Matchmaking] unregister rpcs
15:58:48.145 [Lua] ############### UNLOADING PACKAGES ###############
15:58:48.145 [Lua] [Gamestate] Enter state StateLoading
15:58:48.147 [Lua] [Gamestate] Enter Substate StateLoadingRunning
15:58:48.147 [Lua] [Matchmaking] register rpcs
15:58:48.147 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:58:48.147 [Lua] registering RPCs
15:58:48.147 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
15:58:48.147 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
15:58:48.147 [Lua] Set lobby begin:
15:58:48.147 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:58:48.147 [Lua] Lobby data num_players = 1
15:58:48.147 [Lua] Lobby data difficulty_tweak = 0
15:58:48.147 [Lua] Lobby data host = 11000010c7fed13
15:58:48.148 [Lua] Lobby data matchmaking_type = 3
15:58:48.148 [Lua] Lobby data is_private = false
15:58:48.148 [Lua] Lobby data difficulty = normal
15:58:48.148 [Lua] Lobby data player_slot_1 = 0:0
15:58:48.148 [Lua] Lobby data unique_server_name = Walker Trips
15:58:48.148 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:58:48.148 [Lua] Lobby data matchmaking = true
15:58:48.148 [Lua] Lobby data network_hash = f5379771c25088f6
15:58:48.148 [Lua] Lobby data mission_id = sig_crag_wastes_path4
15:58:48.148 [Lua] Lobby data power_level = 0
15:58:48.148 [Lua] Lobby data player_slot_5 = 0:0
15:58:48.148 [Lua] Lobby data player_slot_2 = 0:0
15:58:48.148 [Lua] Lobby data country_code = GB
15:58:48.149 [Lua] Lobby data player_slot_3 = 0:0
15:58:48.149 [Lua] Lobby data eac_authorized = true
15:58:48.149 [Lua] Set lobby end.
15:58:48.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
15:58:48.159 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
15:58:48.159 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_wastes_path4 0
15:58:48.160 [Umbra] Unload tome
15:58:48.180 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4, async-read,
15:58:48.180 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4, async-read,
15:58:48.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
15:58:48.215 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
15:58:48.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
15:58:49.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
15:58:49.326 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
15:58:49.326 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
15:58:49.578 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
15:58:49.578 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
15:58:49.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
15:58:55.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
15:58:55.676 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
15:58:55.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:58:55.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:58:55.793 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
15:58:55.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
15:58:56.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
15:58:56.080 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
15:58:56.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
15:58:56.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
15:58:56.434 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_common
15:58:56.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
15:58:56.472 [Umbra] Loading umbra tome '#ID[b6ef96e046db31e4]'
15:58:56.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
15:58:56.602 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4
15:58:56.620 [Lua] [LevelTransitionHandler] Level load completed!
15:58:56.620 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_wastes_path4 - level_seed: 1135178046 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
15:58:56.640 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:58:56.640 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_berzerker=true,
beastmen_minotaur=true,
chaos_marauder=true,
skaven_gutter_runner=true,
skaven_clan_rat_with_shield=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_ratling_gunner=true,
chaos_raider=true,
skaven_stormfiend=true,
}
15:58:56.640 [Lua] load_startup_enemy_packages: --------------
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_spawn
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_troll
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_rat_ogre
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_stormfiend
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_minotaur
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_plague_sorcerer
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_corruptor_sorcerer
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_gutter_runner
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_pack_master
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_poison_wind_globadier
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_ratling_gunner
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_warpfire_thrower
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_vortex_sorcerer
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_standard_bearer
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_vortex
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] critter_rat
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] critter_pig
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_gor
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_storm_vermin
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_ungor_archer
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_plague_monk
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_storm_vermin_with_shield
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_ungor
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_clan_rat
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_loot_rat
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_slave
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_berzerker
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_marauder
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] skaven_clan_rat_with_shield
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] beastmen_bestigor
15:58:56.640 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
15:58:56.640 [Lua] chaos_raider
15:58:56.643 [Lua] ### Sending rpc_level_loaded
15:58:56.643 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 348
15:58:56.643 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
15:58:56.660 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
15:58:56.660 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
15:58:56.676 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
15:58:56.676 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
15:58:56.676 [Lua] ### Sending rpc_level_loaded
15:58:56.676 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 348
15:58:56.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
15:58:56.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
15:58:56.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
15:58:56.979 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
15:58:56.979 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
15:58:56.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
15:58:57.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
15:58:57.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
15:58:57.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
15:58:57.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
15:58:57.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
15:58:57.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
15:58:57.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
15:58:57.553 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
15:58:57.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
15:58:57.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
15:58:57.635 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
15:58:57.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:57.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:57.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
15:58:57.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
15:58:57.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
15:58:57.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
15:58:57.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
15:58:57.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
15:58:57.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
15:58:57.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
15:58:58.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
15:58:58.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
15:58:58.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
15:58:58.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
15:58:58.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
15:58:58.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
15:58:58.445 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
15:58:58.445 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
15:58:58.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
15:58:58.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
15:58:58.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
15:58:58.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
15:58:58.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
15:58:58.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
15:58:58.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
15:58:58.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
15:58:58.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
15:58:58.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
15:58:58.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
15:58:58.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
15:58:58.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
15:58:58.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
15:58:58.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
15:58:58.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
15:58:59.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
15:58:59.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
15:58:59.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
15:58:59.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
15:58:59.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
15:58:59.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
15:58:59.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
15:58:59.727 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
15:58:59.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
15:58:59.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
15:58:59.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
15:58:59.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:59:00.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
15:59:00.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
15:59:00.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
15:59:00.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
15:59:00.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
15:59:00.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
15:59:00.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
15:59:00.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
15:59:00.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
15:59:00.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
15:59:00.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
15:59:00.789 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
15:59:01.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
15:59:01.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
15:59:01.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
15:59:01.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
15:59:01.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
15:59:01.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
15:59:01.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
15:59:01.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
15:59:01.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
15:59:01.629 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
15:59:01.629 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
15:59:01.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
15:59:01.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
15:59:01.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
15:59:01.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
15:59:02.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
15:59:02.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
15:59:02.069 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_wastes_path4 game_mode: deus
15:59:02.069 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
15:59:02.069 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
15:59:02.074 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
15:59:02.087 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
15:59:02.087 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world
15:59:02.087 [Umbra] Init version: 3.4.15 :: 16 threads
15:59:04.572 [Lua] Async level spawning done
15:59:04.572 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
15:59:05.530 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
15:59:05.530 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
15:59:05.530 [Lua] [Matchmaking] unregister rpcs
15:59:05.531 [Lua] Set lobby begin:
15:59:05.531 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:59:05.531 [Lua] Lobby data num_players = 1
15:59:05.531 [Lua] Lobby data difficulty_tweak = 0
15:59:05.531 [Lua] Lobby data host = 11000010c7fed13
15:59:05.531 [Lua] Lobby data matchmaking_type = 3
15:59:05.531 [Lua] Lobby data is_private = false
15:59:05.531 [Lua] Lobby data difficulty = normal
15:59:05.531 [Lua] Lobby data player_slot_1 = 0:0
15:59:05.532 [Lua] Lobby data unique_server_name = Walker Trips
15:59:05.532 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:59:05.532 [Lua] Lobby data matchmaking = true
15:59:05.532 [Lua] Lobby data network_hash = f5379771c25088f6
15:59:05.532 [Lua] Lobby data mission_id = sig_crag_wastes_path4
15:59:05.532 [Lua] Lobby data power_level = 0
15:59:05.532 [Lua] Lobby data player_slot_5 = 0:0
15:59:05.532 [Lua] Lobby data player_slot_2 = 0:0
15:59:05.532 [Lua] Lobby data country_code = GB
15:59:05.532 [Lua] Lobby data player_slot_3 = 0:0
15:59:05.532 [Lua] Lobby data eac_authorized = true
15:59:05.533 [Lua] Set lobby end.
15:59:05.533 [Lua] [Managers] Destroying manager group:
15:59:05.533 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
15:59:05.533 [Lua] [Gamestate] Enter StateIngame HOST
15:59:05.534 [Lua] <>level = sig_crag_wastes_path4<>
15:59:05.534 [Lua] [StateIngame] Server ingame
15:59:05.537 [Lua] Set lobby begin:
15:59:05.537 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:59:05.537 [Lua] Lobby data num_players = 1
15:59:05.537 [Lua] Lobby data difficulty_tweak = 0
15:59:05.537 [Lua] Lobby data host = 11000010c7fed13
15:59:05.537 [Lua] Lobby data matchmaking_type = 3
15:59:05.537 [Lua] Lobby data is_private = false
15:59:05.537 [Lua] Lobby data difficulty = hardest
15:59:05.538 [Lua] Lobby data player_slot_1 = 0:0
15:59:05.538 [Lua] Lobby data unique_server_name = Walker Trips
15:59:05.538 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:59:05.538 [Lua] Lobby data matchmaking = true
15:59:05.538 [Lua] Lobby data network_hash = f5379771c25088f6
15:59:05.538 [Lua] Lobby data mission_id = sig_crag_wastes_path4
15:59:05.538 [Lua] Lobby data power_level = 0
15:59:05.538 [Lua] Lobby data player_slot_5 = 0:0
15:59:05.538 [Lua] Lobby data player_slot_2 = 0:0
15:59:05.538 [Lua] Lobby data country_code = GB
15:59:05.538 [Lua] Lobby data player_slot_3 = 0:0
15:59:05.539 [Lua] Lobby data eac_authorized = true
15:59:05.539 [Lua] Set lobby end.
15:59:05.539 [Lua] [Matchmaking] register rpcs
15:59:05.539 [Lua] GameNetworkManager:init... creating game session
15:59:05.539 [Lua] Host GameSession.make_game_session_host with session:
15:59:05.539 [Lua] [GameNetworkManager] Setting pong timeout to 60
15:59:05.539 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
15:59:05.539 [Lua] [GameNetworkManager] self.is_server = true
15:59:05.539 [Network] Setting artificial MTU limit to 65536
15:59:05.545 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
15:59:05.545 [Lua] pacing=deus_default
15:59:05.545 [Lua] locked_func_name=beastmen
15:59:05.545 [Lua] roaming=nil
15:59:05.545 [Lua] specials=deus_skaven_beastmen
15:59:05.545 [Lua] contained_breeds=nil
15:59:05.545 [Lua] debug_color=orange
15:59:05.545 [Lua] disabled=false
15:59:05.545 [Lua] pack_spawning=deus_skaven_beastmen
15:59:05.545 [Lua] factions=nil
15:59:05.545 [Lua] description=deus_conflict_director_skaven_beastmen_name
15:59:05.545 [Lua] boss=deus_skaven_beastmen
15:59:05.545 [Lua] horde=deus_beastmen
15:59:05.545 [Lua] name=deus_skaven_beastmen
15:59:05.545 [Lua] intensity=deus_default
15:59:05.545 [Lua] ---
15:59:05.546 [Lua] [LevelAnalysis] set_random_seed( 1135178046)
15:59:05.552 [Lua] [AIInterestPointSystem] Level Seed: 1135178046
15:59:05.552 [Lua]
15:59:05.552 [Lua] [entity_system_bag] = table
15:59:05.552 [Lua] [entity_system_bag] = metatable
15:59:05.552 [Lua] [startup_data] = table
15:59:05.552 [Lua] [entity_manager] = table
15:59:05.552 [Lua] [entity_manager] = metatable
15:59:05.552 [Lua] [unit_spawner] = table
15:59:05.552 [Lua] [unit_spawner] = metatable
15:59:05.552 [Lua] [unit_storage] = table
15:59:05.552 [Lua] [unit_storage] = metatable
15:59:05.552 [Lua] [dice_keeper] = table
15:59:05.552 [Lua] [dice_keeper] = metatable
15:59:05.552 [Lua] [is_server] = true (boolean)
15:59:05.552 [Lua] [world] = [World]
15:59:05.552 [Lua] [system_api] = table
15:59:05.552 [Lua] [entity_system] = table
15:59:05.552 [Lua] [entity_system] = metatable
15:59:05.552 [Lua] [network_lobby] = table
15:59:05.552 [Lua] [network_lobby] = metatable
15:59:05.552 [Lua] [profile_synchronizer] = table
15:59:05.552 [Lua] [profile_synchronizer] = metatable
15:59:05.552 [Lua] [level_transition_handler] = table
15:59:05.552 [Lua] [level_transition_handler] = metatable
15:59:05.552 [Lua] [num_local_human_players] = 1 (number)
15:59:05.552 [Lua] [statistics_db] = table
15:59:05.552 [Lua] [statistics_db] = metatable
15:59:05.552 [Lua] [network_server] = table
15:59:05.552 [Lua] [network_server] = metatable
15:59:05.552 [Lua] [input_manager] = table
15:59:05.552 [Lua] [input_manager] = metatable
15:59:05.552 [Lua] [network_clock] = table
15:59:05.552 [Lua] [network_clock] = metatable
15:59:05.552 [Lua] [network_transmit] = table
15:59:05.552 [Lua] [network_transmit] = metatable
15:59:05.552 [Lua] [free_flight_manager] = table
15:59:05.552 [Lua] [free_flight_manager] = metatable
15:59:05.552 [Lua] [network_manager] = table
15:59:05.552 [Lua] [network_manager] = metatable
15:59:05.552 [Lua] [network_event_delegate] = table
15:59:05.552 [Lua] [network_event_delegate] = metatable
15:59:05.552 [Lua]
15:59:05.552 [Lua] ignoring extension VersusVolumeObjectiveExtension
15:59:05.552 [Lua] ignoring extension VersusInteractObjectiveExtension
15:59:05.552 [Lua] ignoring extension VersusPayloadObjectiveExtension
15:59:05.552 [Lua] ignoring extension VersusSocketObjectiveExtension
15:59:05.552 [Lua] ignoring extension VersusTargetObjectiveExtension
15:59:05.552 [Lua] ignoring extension VersusMissionObjectiveExtension
15:59:05.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
15:59:05.571 [Lua] [AchievementManager] Achievements using the steam platform
15:59:05.571 [Lua] PlayerManager:add_player player_1
15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn
15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn
15:59:05.634 [Lua] respawn_unit_spawned with group id: terror_respawn
15:59:05.636 [Lua] [StateIngame] Level seed: 1135178046
15:59:05.661 [Lua] [LevelAnalysis] set_random_seed( 1135178046)
15:59:05.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
15:59:05.668 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
15:59:05.668 [Lua] [IngameUI] init
15:59:05.684 [Lua] cb_razer_chroma_setup
15:59:05.699 [Save] Saving `save_data`
15:59:05.701 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000012E77AD0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000012E5FF30; parent_world_position = table: 0000000012E5FF60; local_position = table: 0000000012E77A40; size = table: 0000000012E77A90; node = table: 0000000012E77AD0
[3] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000012E5FE40; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000012E5FE40; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 000000000F95B730
[7] self = table: 000000000F95B730; ingame_ui_context = table: 0000000015FD9A80; input_manager = table: 0000000016DB5580; world = [World]
[8] self = table: 00000000048B3840; object = table: 000000000F95B730
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[13] mod = table: 0000000000E5FAA0; error_prefix_data = table: 000000000F95B6F0; func = [function]
[14] self = table: 0000000000E5FAA0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000F95B610; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000000E5FAA0
[20] self = table: 00000000039750E0; ingame_ui_context = table: 0000000015FD9A80
[21] self = table: 00000000039750E0; params = table: 000000000AF64490; viewport_name = "player_1"; input_manager = table: 0000000016DB5580; input_source = table: 000000000C74A170; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000016A4AC70; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000491C1D0; camera_system = table: 00000000036FB020; outline_system = table: 000000000BD177D0; fade_system = table: 00000000014919E0; sound_sector_system = table: 0000000019554F90; sound_environment_system = table: 000000000D5401F0; event_manager = table: 000000000EFE2A00; level_key = "sig_crag_wastes_path4"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015FD9A80
[22] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; params = table: 000000000AF64490; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true
[25] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000012A93CF0; menu_widgets = table: 0000000002DC1570; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000012A93CF0; menu_widgets = table: 0000000002DC1570; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000FDF7C80; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000120CDEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000018EE9F60; cutscene_system = table: 000000001685C550; text_popup_ui = table: 0000000003B880D0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000027BE370; ui_top_renderer = table: 00000000120CE070; camera_manager = table: 00000000015CD0D0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 0000000015FD9A80; views = table: 000000000CDF7B50; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000016A4AC70; weave_onboarding = table: 00000000063E3FE0; popup_handler = table: 0000000003B87F20; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000D179000;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000;
[22] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[23] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[24] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[25] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001224C6F0; network_server = table: 000000001A4F7750; entity_system = table: 000000000CE17000; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000AF643A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002D83EA0; machines = table: 000000000AF64460; _quit_game = false; network_clock = table: 000000001A84DC20; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_crag_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001A422E80; network_event_delegate = table: 000000000D179000;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016DB4FE0;
15:59:05.701 [Save] Save done
15:59:05.703 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000B181E90; node_def = table: 0000000012E5FC60; k = "offset"; v = table: 0000000012E5FD20
[2] scenegraph = table: 000000000B181E10; scenegraph_def = table: 000000000F95B840; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000012E5FC60; parent_name = nil; local_position = table: 000000000B181E40; node = table: 000000000B181E90
[3] scenegraph_def = table: 000000000F95B840; scenegraph = table: 000000000B181E10; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000012E5FC60
[4] self = table: 000000000F95B730
[5] self = table: 000000000F95B730; ingame_ui_context = table: 0000000015FD9A80; input_manager = table: 0000000016DB5580; world = [World]
[6] self = table: 00000000048B3840; object = table: 000000000F95B730
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B77F0
[11] mod = table: 0000000000E5FAA0; error_prefix_data = table: 000000000F95B6F0; func = [function]
[12] self = table: 0000000000E5FAA0; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000F95B610; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000000E5FAA0
[18] self = table: 00000000039750E0; ingame_ui_context = table: 0000000015FD9A80
[19] self = table: 00000000039750E0; params = table: 000000000AF64490; viewport_name = "player_1"; input_manager = table: 0000000016DB5580; input_source = table: 000000000C74A170; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 0000000016A4AC70; stats_id = "11000010c7fed13:1"; entity_manager = table: 000000000491C1D0; camera_system = table: 00000000036FB020; outline_system = table: 000000000BD177D0; fade_system = table: 00000000014919E0; sound_sector_system = table: 0000000019554F90; sound_environment_system = table: 000000000D5401F0; event_manager = table: 000000000EFE2A00; level_key = "sig_crag_wastes_path4"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015FD9A80
[20] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; params = table: 000000000AF64490; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000003974FC0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true
[23] self = table: 0000000003974FC0; parent = table: 0000000016DB5300; start_state = table: 0000000018BDA350; params = table: 000000000AF64490; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000003974FC0
[25] self = table: 0000000016DB5300; loading_context = table: 0000000016DB4FE0; is_server = true; assert_on_leak = true; input_manager = table: 0000000016DB5580; level_key = "sig_crag_wastes_path4"; level_setting = table: 000000000042EDC0; db = table: 0000000016A6E8C0; world = [World]; network_event_delegate = table: 000000000D179000; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "hardest"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000EFE2A00; level = [Level]; level_key = "sig_crag_wastes_path4"; level_seed = 1135178046; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/wastes_path4/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000AF64490
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002DC1570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012A93CF0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012E5FE40; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002DC1570; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000120CDEC0; ingame_ui = table: 0000000000E5FAA0; definitions = table: 000000000F95B7A0; input_manager = table: 0000000016DB5580; wwise_world = [WwiseWorld]; render_settings = table: 000000000F95B8E0; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012A93CF0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000012E5FE40; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 000000000FDF7C80; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000120CDEC0; telemetry_time_view_enter = 0; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000018EE9F60; cutscene_system = table: 000000001685C550; text_popup_ui = table: 0000000003B880D0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000027BE370; ui_top_renderer = table: 00000000120CE070; camera_manager = table: 00000000015CD0D0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 0000000015FD9A80; views = table: 000000000CDF7B50; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000016A4AC70; weave_onboarding = table: 00000000063E3FE0; popup_handler = table: 0000000003B87F20; peer_id = "11000010c7fed13"; network_event_delegate = table: 000000000D179000;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000016DB5300; _booted_eac_untrusted = false; statistics_db = table: 0000000016A6E8C0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; ingame_ui_context = table: 0000000015FD9A80; end_conditions_met = false; player = table: 0000000016A4AC70; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 000000000D179000;
[20] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[21] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[22] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[23] _params = table: 000000000AF64490; _profiling_debugging_enabled = true; _parent = table: 0000000016DB5300; _state = table: 00000000039750E0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001224C6F0; network_server = table: 000000001A4F7750; entity_system = table: 000000000CE17000; parent = table: 0000000000094EC0; _level_flow_events = table: 000000000AF643A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DB5580; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; network_transmit = table: 000000000D525C90; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 0000000002D83EA0; machines = table: 000000000AF64460; _quit_game = false; network_clock = table: 000000001A84DC20; _onclose_called = false; _lobby_host = table: 0000000016CD2330; statistics_db = table: 0000000016A6E8C0; game_mode_key = "deus"; level_key = "sig_crag_wastes_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002F91760; dice_keeper = table: 000000001A422E80; network_event_delegate = table: 000000000D179000;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000016DB5300;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 0000000016DB4FE0;
15:59:05.707 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
15:59:05.707 [Lua] Set lobby begin:
15:59:05.707 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
15:59:05.707 [Lua] Lobby data num_players = 1
15:59:05.707 [Lua] Lobby data difficulty_tweak = 0
15:59:05.707 [Lua] Lobby data host = 11000010c7fed13
15:59:05.707 [Lua] Lobby data matchmaking_type = 3
15:59:05.707 [Lua] Lobby data is_private = false
15:59:05.707 [Lua] Lobby data difficulty = hardest
15:59:05.707 [Lua] Lobby data player_slot_1 = 0:0
15:59:05.707 [Lua] Lobby data unique_server_name = Walker Trips
15:59:05.707 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
15:59:05.707 [Lua] Lobby data matchmaking = true
15:59:05.707 [Lua] Lobby data network_hash = f5379771c25088f6
15:59:05.708 [Lua] Lobby data mission_id = sig_crag_wastes_path4
15:59:05.708 [Lua] Lobby data power_level = 755
15:59:05.708 [Lua] Lobby data player_slot_5 = 0:0
15:59:05.708 [Lua] Lobby data player_slot_2 = 0:0
15:59:05.708 [Lua] Lobby data country_code = GB
15:59:05.708 [Lua] Lobby data player_slot_3 = 0:0
15:59:05.708 [Lua] Lobby data eac_authorized = true
15:59:05.708 [Lua] Set lobby end.
15:59:05.708 [Lua] CurrentConflictSettings deus_skaven_beastmen
15:59:05.708 [Lua] [ConflictDirector] conflict_director is ai_ready
15:59:05.709 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
15:59:05.709 [Lua] [MainPathSpawningGenerator] Injecting travel distances
15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812
15:59:05.711 [Lua] [waypoints] = table
15:59:05.711 [Lua] [astar_points] = table
15:59:05.711 [Lua] [travel_dist] = 233.81838494539261 (number)
15:59:05.711 [Lua] [one_directional] = false (boolean)
15:59:05.711 [Lua] [id] = boss_1 (string)
15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125
15:59:05.711 [Lua] [waypoints] = table
15:59:05.711 [Lua] [astar_points] = table
15:59:05.711 [Lua] [travel_dist] = 525.29698348045349 (number)
15:59:05.711 [Lua] [one_directional] = false (boolean)
15:59:05.711 [Lua] [id] = boss_2 (string)
15:59:05.711 [Lua] NORMAL PATROL MAIN PATH 1006.3828735351562
15:59:05.711 [Lua] [waypoints] = table
15:59:05.711 [Lua] [astar_points] = table
15:59:05.711 [Lua] [travel_dist] = 1006.3828930258751 (number)
15:59:05.711 [Lua] [one_directional] = false (boolean)
15:59:05.711 [Lua] [id] = boss_3 (string)
15:59:05.711 [Lua] SpecialsPacing:remove_unwanted_breeds:
15:59:05.711 [Lua] Forming navigation groups in one frame
15:59:05.711 [Lua] Forming navigation groups
15:59:05.718 [Lua] NavigationGroupManager -> calulation time A: 0.0070000000000618456
15:59:05.853 [Lua] NavigationGroupManager -> calulation time B: 0.13499999999976353
15:59:05.853 [Lua] number of nav groups: 152
15:59:05.854 [Lua] number of refined nav groups : 103
15:59:05.856 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
15:59:05.856 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.732565885782247 Normalized coefficient: 1.1469087518674463
15:59:05.859 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.1039306249469547 Normalized coefficient: 1.9435013364398197
15:59:05.861 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 9.1723300129175165 Normalized coefficient: 1.1774543638083466
15:59:05.867 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_wastes_path4
15:59:05.867 [Lua] [LevelAnalysis] This level has a total main-path length of 1038.185 meters.
15:59:05.867 [Lua] [LevelAnalysis] num_event_places_f: 0.6587901929219564 , num_event_places: 0 , trailing_event_fraction: 0.6587901929219564 , num_events: 1
15:59:05.867 [Lua] [LevelAnalysis] Level path distance: 1038.1852893829346
15:59:05.867 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1038.1852893829346 forbidden_dist: -938.18528938293457
15:59:05.867 [Lua] [LevelAnalysis] wanted_distance: 229.22618430547607
15:59:05.867 [Lua] [LevelAnalysis] Terror events added:
15:59:05.867 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
15:59:05.867 [Lua] Adding main path event: Vector3Box(134.606, 86.6108, 26.7858) rare_event_loot_rat 45 table: 0000000015FE4880
15:59:05.867 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
15:59:05.870 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
15:59:05.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
15:59:05.877 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
15:59:05.877 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59
15:59:05.877 [Lua] Adding main path event: Vector3Box(70.09, 109.85, 22.471) boss_event_chaos_spawn 45 table: 000000000C864510
15:59:05.878 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
15:59:05.878 [Lua] [Managers] Calling function on all managers:
15:59:05.878 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
15:59:05.891 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
15:59:05.891 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
15:59:05.895 [Lua] player (11000010c7fed13,2) was put into party 1
15:59:05.909 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60
15:59:05.909 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=61
15:59:05.909 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:2) to profile(5) career(4)
15:59:05.914 [Lua] player (11000010c7fed13,3) was put into party 1
15:59:05.930 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
15:59:05.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
15:59:05.930 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:3) to profile(3) career(4)
15:59:05.934 [Lua] player (11000010c7fed13,4) was put into party 1
15:59:05.949 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
15:59:05.949 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
15:59:05.949 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
15:59:06.038 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
15:59:06.038 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
15:59:06.056 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
15:59:06.056 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
15:59:06.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:59:06.205 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
15:59:06.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
15:59:06.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
15:59:06.371 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
15:59:06.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:59:06.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:59:06.763 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
15:59:06.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:59:06.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:59:06.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
15:59:06.946 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:59:07.250 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:59:07.250 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
15:59:07.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:59:07.421 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:59:07.421 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01
15:59:07.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:59:07.517 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:59:07.517 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
15:59:07.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:59:07.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:59:07.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2
15:59:07.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:59:07.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:59:07.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
15:59:07.654 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
15:59:07.704 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
15:59:07.704 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
15:59:07.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:59:07.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:59:07.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p
15:59:07.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:59:07.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:59:07.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
15:59:07.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:59:08.172 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:59:08.172 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
15:59:08.173 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
15:59:08.221 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
15:59:08.221 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
15:59:08.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:59:08.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:59:08.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p
15:59:08.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:59:08.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:59:08.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02
15:59:08.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:59:08.355 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:59:08.355 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
15:59:08.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:59:08.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:59:08.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1
15:59:08.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:59:08.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:59:08.491 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
15:59:08.491 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
15:59:08.540 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
15:59:08.540 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
15:59:08.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
15:59:08.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
15:59:08.590 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
15:59:08.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:59:08.640 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:59:08.640 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
15:59:08.641 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
15:59:08.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
15:59:08.693 [Lua] [PackageManager] Force_load: wwise/flamethrower
15:59:08.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
15:59:08.748 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
15:59:08.748 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
15:59:08.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:59:08.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:59:08.798 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
15:59:08.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:59:08.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:59:08.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
15:59:08.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:59:08.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:59:08.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1
15:59:08.927 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
15:59:08.994 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
15:59:08.994 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
15:59:08.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
15:59:09.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
15:59:09.146 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
15:59:09.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:59:09.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:59:09.247 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
15:59:09.247 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:59:09.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:59:09.281 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09
15:59:09.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:59:09.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:59:09.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p
15:59:09.315 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
15:59:09.366 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
15:59:09.366 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
15:59:09.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:59:09.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:59:09.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
15:59:09.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:59:09.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:59:09.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
15:59:09.502 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:59:09.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:59:09.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
15:59:09.535 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:59:09.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:59:09.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
15:59:09.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:59:09.671 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:59:09.671 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
15:59:09.672 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
15:59:09.721 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
15:59:09.721 [Lua] [PackageManager] Force_load: wwise/coghammer
15:59:09.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:59:09.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:59:09.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2
15:59:09.789 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
15:59:09.838 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
15:59:09.838 [Lua] [PackageManager] Force_load: wwise/drakegun
15:59:09.839 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:59:09.939 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:59:09.939 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
15:59:09.957 [Lua] test
15:59:09.957 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010c7fed13 2
15:59:09.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:09.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
15:59:09.960 [Lua] test
15:59:09.960 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
15:59:09.962 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:09.962 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
15:59:09.963 [Lua] test
15:59:09.963 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:59:09.965 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:09.965 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
15:59:09.967 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(253.38, -13.8046, 15.11), Vector4(0, 0, 0.988252, 0.152834))
15:59:09.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:09.970 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:09.970 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
15:59:09.970 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
15:59:09.972 [Lua] [GameNetworkManager] destroying game object with go_id=71
15:59:09.979 [Lua] Switching ConflictSettings: to: deus_beastmen
15:59:09.979 [Lua] pacing=deus_beastmen
15:59:09.979 [Lua] locked_func_name=beastmen
15:59:09.979 [Lua] roaming=nil
15:59:09.979 [Lua] specials=deus_beastmen
15:59:09.979 [Lua] debug_color=purple
15:59:09.979 [Lua] contained_breeds=nil
15:59:09.979 [Lua] pack_spawning=deus_beastmen
15:59:09.979 [Lua] disabled=false
15:59:09.979 [Lua] factions=nil
15:59:09.979 [Lua] boss=deus_beastmen
15:59:09.979 [Lua] horde=deus_beastmen
15:59:09.979 [Lua] name=deus_beastmen
15:59:09.979 [Lua] intensity=deus_default
15:59:09.979 [Lua] ---
15:59:09.981 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4
15:59:09.981 [Lua] [GameNetworkManager] destroying game object with go_id=64
15:59:09.981 [Lua] player (11000010c7fed13,4) was put into party 1
15:59:09.998 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=74
15:59:09.999 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=75
15:59:09.999 [Lua] [ProfileSynchronizer] Assigning peer(11000010c7fed13:4) to profile(1) career(1)
15:59:10.011 [Lua] test
15:59:10.011 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 11000010c7fed13 4
15:59:10.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
15:59:10.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=77
15:59:10.363 [Lua] StateInGameRunning:_game_actually_starts()
15:59:10.366 [Lua] #################################################################################################################
15:59:10.366 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_crag_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
15:59:10.366 [Lua] #################################################################################################################
15:59:10.366 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 65
15:59:10.379 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 65
15:59:10.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 65
15:59:10.571 [Lua] Commit load time data
15:59:35.502 [Lua] Players are leaving the safe zone
15:59:42.113 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
15:59:42.130 [Lua] Spline already found!
15:59:42.183 [Lua] Init group template: spline_patrol
16:00:05.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:06.565 [Lua] Time for new HOOORDE! multi_first_wave
16:00:06.565 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
16:00:06.565 [Lua] horde requested: vector_blob
16:00:06.565 [Lua] wants to spawn behind within distance: 60
16:00:06.565 [Lua] horde crated with id 2 of type vector_blob
16:00:06.565 [Lua] managed to spawn 23/23 horde enemies
16:00:06.565 [Lua] vector blob horde has started
16:00:06.940 [Lua] Init group template: horde
16:00:09.856 [Lua] fence jumping
16:00:10.430 [Lua] simple los failed
16:00:15.595 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:00:15.595 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:00:15.595 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
16:00:15.595 [Lua] horde requested: vector_blob
16:00:15.595 [Lua] wants to spawn behind within distance: 60
16:00:15.595 [Lua] horde crated with id 3 of type vector_blob
16:00:15.595 [Lua] managed to spawn 21/21 horde enemies
16:00:15.595 [Lua] vector blob horde has started
16:00:15.982 [Lua] Init group template: horde
16:00:17.252 [Lua] fence jumping
16:00:18.167 [Lua] simple los failed
16:00:19.015 [Lua] ready to jump failed
16:00:28.567 [Lua] 2
16:00:28.601 [Lua] 3
16:00:28.602 [Lua] 4
16:00:28.620 [Lua] 5
16:00:28.620 [Lua] 6
16:00:29.818 [Lua] 1
16:00:29.818 [Lua] 3
16:00:29.818 [Lua] 2
16:00:29.819 [Lua] 4
16:00:30.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:30.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:31.092 [Lua] HORDE: last wave, reset to standard horde delay
16:00:31.092 [Lua] Time for new HOOORDE! multi_last_wave
16:00:31.092 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
16:00:31.092 [Lua] horde requested: vector_blob
16:00:31.093 [Lua] wants to spawn behind within distance: 60
16:00:31.093 [Lua] horde crated with id 4 of type vector_blob
16:00:31.093 [Lua] managed to spawn 20/20 horde enemies
16:00:31.093 [Lua] vector blob horde has started
16:00:31.520 [Lua] Init group template: horde
16:00:36.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:36.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:41.816 [Lua] state dead despawn
16:00:41.833 [Lua] [GameNetworkManager] destroying game object with go_id=69
16:00:48.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:51.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:00:56.352 [Lua] Horde killed: ?
16:00:56.980 [Lua] Horde killed: ?
16:00:56.980 [Lua] Horde killed: ?
16:01:06.954 [Lua] test
16:01:06.954 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 11000010c7fed13 3
16:01:06.956 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
16:01:06.956 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=253
16:01:10.343 [Lua] Coordinated attack!
16:01:11.069 [Lua] main path terror event triggered: rare_event_loot_rat
16:01:11.069 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
16:01:19.032 [Lua] Time for new HOOORDE! multi_first_wave
16:01:19.032 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
16:01:19.032 [Lua] horde requested: vector_blob
16:01:19.032 [Lua] wants to spawn ahead within distance: 60
16:01:19.032 [Lua] horde crated with id 5 of type vector_blob
16:01:19.032 [Lua] managed to spawn 20/20 horde enemies
16:01:19.032 [Lua] vector blob horde has started
16:01:19.357 [Lua] Init group template: horde
16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
16:01:26.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:01:26.562 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:01:26.562 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
16:01:26.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p
16:01:26.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p
16:01:26.629 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:01:26.666 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:01:26.666 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:01:27.102 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
16:01:27.102 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:01:27.102 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
16:01:27.102 [Lua] horde requested: vector_blob
16:01:27.102 [Lua] wants to spawn ahead within distance: 60
16:01:27.102 [Lua] horde crated with id 6 of type vector_blob
16:01:27.102 [Lua] managed to spawn 22/22 horde enemies
16:01:27.102 [Lua] vector blob horde has started
16:01:27.474 [Lua] Init group template: horde
16:01:30.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:30.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:31.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:32.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:32.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:37.145 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 3 size: 45 action: flee
16:01:37.323 [Lua] HORDE: last wave, reset to standard horde delay
16:01:37.323 [Lua] Time for new HOOORDE! multi_last_wave
16:01:37.323 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
16:01:37.323 [Lua] horde requested: vector_blob
16:01:37.323 [Lua] wants to spawn ahead within distance: 60
16:01:37.323 [Lua] horde crated with id 7 of type vector_blob
16:01:37.323 [Lua] managed to spawn 22/22 horde enemies
16:01:37.323 [Lua] vector blob horde has started
16:01:37.799 [Lua] Init group template: horde
16:01:37.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:38.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:39.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:39.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:43.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:43.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:45.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:48.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:49.029 [Lua] Horde killed: ?
16:01:50.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:52.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:53.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:56.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:01:56.746 [Lua] Horde killed: ?
16:02:01.152 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:02:01.168 [Lua] Spline already found!
16:02:01.215 [Lua] Init group template: spline_patrol
16:02:03.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:02:03.997 [Lua] -----Enter charged
16:02:04.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:02:04.232 [Lua] -----Exit charged
16:02:05.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:02:05.960 [Lua] Horde killed: ?
16:02:07.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:03:53.064 [Lua] [DeusChestExtension] equipped:
16:03:53.064 [Lua]
16:03:53.064 [Lua] [backend_id] = ww_2h_axe6bdb35c0-7d08-408a-b436-be78639f609e (string)
16:03:53.064 [Lua] [power_level] = 600 (number)
16:03:53.064 [Lua] [deus_item_key] = deus_we_2h_axe (string)
16:03:53.064 [Lua] [traits] = table
16:03:53.064 [Lua] [skin] = we_2h_axe_skin_06 (string)
16:03:53.064 [Lua] [bypass_skin_ownership_check] = true (boolean)
16:03:53.064 [Lua] [properties] = table
16:03:53.064 [Lua] [key] = we_2h_axe (string)
16:03:53.064 [Lua] [rarity] = exotic (string)
16:03:53.064 [Lua] [data] = table
16:03:53.064 [Lua]
16:03:53.065 [Lua] min_height 341.60879516601562
16:03:53.080 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
16:03:53.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2, ProfileSynchronizer, async-read,
16:03:53.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, ProfileSynchronizer, async-read,
16:03:53.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer
16:03:53.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer
16:03:53.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2
16:03:53.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2
16:03:57.956 [Lua] Set lobby begin:
16:03:57.956 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
16:03:57.956 [Lua] Lobby data num_players = 1
16:03:57.956 [Lua] Lobby data difficulty_tweak = 0
16:03:57.956 [Lua] Lobby data host = 11000010c7fed13
16:03:57.956 [Lua] Lobby data matchmaking_type = 3
16:03:57.956 [Lua] Lobby data is_private = false
16:03:57.956 [Lua] Lobby data difficulty = hardest
16:03:57.956 [Lua] Lobby data player_slot_1 = 0:0
16:03:57.957 [Lua] Lobby data unique_server_name = Walker Trips
16:03:57.957 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:03:57.957 [Lua] Lobby data matchmaking = true
16:03:57.957 [Lua] Lobby data network_hash = f5379771c25088f6
16:03:57.957 [Lua] Lobby data mission_id = sig_crag_wastes_path4
16:03:57.957 [Lua] Lobby data power_level = 765
16:03:57.957 [Lua] Lobby data player_slot_5 = 0:0
16:03:57.957 [Lua] Lobby data player_slot_2 = 0:0
16:03:57.957 [Lua] Lobby data country_code = GB
16:03:57.958 [Lua] Lobby data player_slot_3 = 0:0
16:03:57.958 [Lua] Lobby data eac_authorized = true
16:03:57.958 [Lua] Set lobby end.
16:04:25.933 [Lua] Time for new HOOORDE! multi_first_wave
16:04:25.933 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
16:04:25.933 [Lua] horde requested: vector
16:04:25.933 [Lua] setting up vector-horde
16:04:25.933 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
16:04:25.933 [Lua] --> horde wants to spawn ahead of players (0.28327547434481/0.67
16:04:25.934 [Lua] -> spawning: 17
16:04:25.934 [Lua] horde crated with id 9 of type vector
16:04:25.934 [Lua] vector horde has started
16:04:26.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:26.626 [Lua] -----Enter charged
16:04:27.640 [Lua] -----Exit charged
16:04:29.849 [Lua] main path terror event triggered: boss_event_chaos_spawn
16:04:29.849 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0)
16:04:29.884 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro
16:04:29.887 [Lua] Init group template: boss_door_closers
16:04:31.808 [Lua] 7
16:04:31.942 [Lua] 7
16:04:33.130 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:33.130 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:33.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
16:04:33.135 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:38.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
16:04:38.165 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
16:04:38.165 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
16:04:38.165 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
16:04:38.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:04:38.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
16:04:42.470 [Lua] moving away from target, need to turn left to get back
16:04:43.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:43.190 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:43.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
16:04:43.200 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:04:45.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:47.238 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
16:04:47.238 [Lua] Time for new HOOORDE! multi_consecutive_wave
16:04:47.238 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
16:04:47.238 [Lua] horde requested: vector
16:04:47.238 [Lua] setting up vector-horde
16:04:47.238 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
16:04:47.238 [Lua] --> horde wants to spawn ahead of players (0.034837507572946/0.67
16:04:47.238 [Lua] -> spawning: 20
16:04:47.238 [Lua] horde crated with id 11 of type vector
16:04:47.238 [Lua] vector horde has started
16:04:49.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:49.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:50.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:50.614 [Lua] 57
16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:54.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:54.284 [Lua] HORDE: last wave, reset to standard horde delay
16:04:54.284 [Lua] Time for new HOOORDE! multi_last_wave
16:04:54.284 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
16:04:54.284 [Lua] horde requested: vector
16:04:54.284 [Lua] setting up vector-horde
16:04:54.284 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
16:04:54.284 [Lua] --> horde wants to spawn ahead of players (0.33250174447762/0.67
16:04:54.285 [Lua] -> spawning: 19
16:04:54.285 [Lua] horde crated with id 12 of type vector
16:04:54.285 [Lua] vector horde has started
16:04:55.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:55.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:56.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:04:59.099 [Lua] simple los failed
16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:02.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:05.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:05.658 [Lua] 1
16:05:06.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:07.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:08.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:09.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:10.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:11.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:11.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:11.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:11.977 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
16:05:11.977 [Lua] [NetworkServer] Entering post game
16:05:11.977 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame
16:05:11.977 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame
16:05:11.978 [Lua] gm_event_end_conditions_met false true
16:05:11.978 [Save] Saving `save_data`
16:05:11.978 [Lua] Game lost
16:05:11.980 [Save] Save done
16:05:11.980 [Save] Saving `save_data`
16:05:11.982 [Save] Save done
16:05:11.982 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
16:05:11.985 [Lua] generate_backend_stats 11000010c7fed13:1
16:05:12.004 [Lua] PlayFabMirrorBase:_commit_internal nil
16:05:12.004 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:05:12.004 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:05:12.005 [Save] Saving `save_data`
16:05:12.007 [Save] Save done
16:05:12.011 [Lua] commit result success 17
16:05:12.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66
16:05:12.011 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:05:12.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 67
16:05:12.011 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
16:05:12.011 [Lua] defeat table: 000000000FCF62C0 nil
16:05:12.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66
16:05:12.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 108, name: `unknown`
16:05:12.760 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66
16:05:12.774 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 67 5
16:05:12.965 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
16:05:12.965 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 67
16:05:13.623 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 67
16:05:13.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68
16:05:13.623 [Save] Saving `save_data`
16:05:13.626 [Save] Save done
16:05:13.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68
16:05:13.809 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68
16:05:19.720 [Lua] ConflictDirector - destroy all units
16:05:19.735 [Lua] TRANSITION nil nil load_next_level
16:05:19.735 [Lua] Transition type "load_next_level", is server: true
16:05:19.735 [Lua] [LevelTransitionHandler] promote_next_level_data
16:05:19.735 [Lua] [GameNetworkManager] Leaving game...
16:05:19.735 [Lua] [GameNetworkManager] Shutting down game session host.
16:05:19.735 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:05:19.735 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:05:19.735 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=373.89
16:05:19.752 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:05:21.751 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:05:21.751 [Lua] [Managers] Calling function on all managers:
16:05:21.752 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
16:05:21.752 [Lua] Clearing all global lookup lists
16:05:21.752 [Lua] [IngamePlayerListUI] - Destroy
16:05:21.752 [Lua] [EquipmentUI] - Destroy
16:05:21.752 [Lua] [AbilityUI] - Destroy
16:05:21.752 [Lua] [GamePadEquipmentUI] - Destroy
16:05:21.752 [Lua] [GamePadAbilityUI] - Destroy
16:05:21.752 [Lua] [IngameUI] destroy
16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 4
16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 3
16:05:21.753 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 2
16:05:21.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
16:05:22.042 [Lua] [Managers] Destroying manager group:
16:05:22.053 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:05:22.193 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
16:05:22.195 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
16:05:22.200 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
16:05:22.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
16:05:22.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
16:05:22.203 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
16:05:22.204 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
16:05:22.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
16:05:22.209 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
16:05:22.212 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
16:05:22.214 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
16:05:22.215 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
16:05:22.219 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
16:05:22.223 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
16:05:22.223 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
16:05:22.226 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
16:05:22.228 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
16:05:22.232 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
16:05:22.233 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
16:05:22.235 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
16:05:22.241 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
16:05:22.243 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
16:05:22.245 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
16:05:22.246 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
16:05:22.247 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
16:05:22.250 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
16:05:22.251 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
16:05:22.269 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
16:05:22.272 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
16:05:22.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
16:05:22.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
16:05:22.280 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame
16:05:22.280 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading
16:05:22.280 [Lua] [Matchmaking] unregister rpcs
16:05:22.280 [Lua] ############### UNLOADING PACKAGES ###############
16:05:22.280 [Lua] [Managers] Calling function on all managers:
16:05:22.280 [Lua] [Managers] Destroying manager group:
16:05:22.280 [Lua] [Gamestate] Enter state StateLoading
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] Found camera: end_screen_camera
16:05:22.285 [Lua] [EndViewState] Enter Substate EndViewStateSummary
16:05:22.285 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:05:22.286 [Lua] [Matchmaking] register rpcs
16:05:22.286 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
16:05:22.286 [Lua] Set lobby begin:
16:05:22.286 [Lua] Lobby data selected_mission_id = pat_town_wastes_path2
16:05:22.286 [Lua] Lobby data num_players = 1
16:05:22.286 [Lua] Lobby data difficulty_tweak = 0
16:05:22.286 [Lua] Lobby data host = 11000010c7fed13
16:05:22.286 [Lua] Lobby data matchmaking_type = 3
16:05:22.286 [Lua] Lobby data is_private = false
16:05:22.286 [Lua] Lobby data difficulty = hardest
16:05:22.286 [Lua] Lobby data player_slot_1 = 0:0
16:05:22.286 [Lua] Lobby data unique_server_name = Walker Trips
16:05:22.287 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:22.287 [Lua] Lobby data matchmaking = true
16:05:22.287 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:22.287 [Lua] Lobby data mission_id = sig_crag_wastes_path4
16:05:22.287 [Lua] Lobby data power_level = 0
16:05:22.287 [Lua] Lobby data player_slot_5 = 0:0
16:05:22.287 [Lua] Lobby data player_slot_2 = 0:0
16:05:22.287 [Lua] Lobby data country_code = GB
16:05:22.287 [Lua] Lobby data player_slot_3 = 0:0
16:05:22.288 [Lua] Lobby data eac_authorized = true
16:05:22.288 [Lua] Set lobby end.
16:05:22.288 [Lua] registering RPCs
16:05:22.288 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:05:22.288 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
16:05:22.288 [Lua] Set lobby begin:
16:05:22.288 [Lua] Lobby data selected_mission_id = morris_hub
16:05:22.288 [Lua] Lobby data num_players = 1
16:05:22.288 [Lua] Lobby data difficulty_tweak = 0
16:05:22.288 [Lua] Lobby data host = 11000010c7fed13
16:05:22.288 [Lua] Lobby data matchmaking_type = 3
16:05:22.288 [Lua] Lobby data is_private = false
16:05:22.288 [Lua] Lobby data difficulty = hardest
16:05:22.288 [Lua] Lobby data player_slot_1 = 0:0
16:05:22.288 [Lua] Lobby data mechanism = deus
16:05:22.288 [Lua] Lobby data unique_server_name = Walker Trips
16:05:22.288 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:22.288 [Lua] Lobby data matchmaking = false
16:05:22.288 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:22.289 [Lua] Lobby data mission_id = morris_hub
16:05:22.289 [Lua] Lobby data power_level = 0
16:05:22.289 [Lua] Lobby data player_slot_5 = 0:0
16:05:22.289 [Lua] Lobby data player_slot_2 = 0:0
16:05:22.289 [Lua] Lobby data country_code = GB
16:05:22.289 [Lua] Lobby data player_slot_3 = 0:0
16:05:22.289 [Lua] Lobby data eac_authorized = true
16:05:22.289 [Lua] Set lobby end.
16:05:22.289 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
16:05:22.331 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:05:22.332 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
16:05:22.335 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
16:05:22.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
16:05:22.349 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
16:05:22.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01, ProfileSynchronizer
16:05:22.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
16:05:22.353 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, ProfileSynchronizer
16:05:22.354 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer
16:05:22.354 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
16:05:22.355 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer
16:05:22.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
16:05:22.374 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
16:05:22.374 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02, ProfileSynchronizer
16:05:22.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, ProfileSynchronizer
16:05:22.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1, ProfileSynchronizer
16:05:22.376 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer
16:05:22.376 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
16:05:22.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
16:05:22.377 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
16:05:22.377 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
16:05:22.378 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
16:05:22.378 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
16:05:22.378 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
16:05:22.378 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_09, ProfileSynchronizer
16:05:22.379 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
16:05:22.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
16:05:22.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, ProfileSynchronizer
16:05:22.380 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
16:05:22.385 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, ProfileSynchronizer
16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
16:05:22.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer
16:05:22.386 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:05:22.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
16:05:22.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
16:05:22.387 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
16:05:22.388 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
16:05:22.388 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
16:05:22.388 [Umbra] Unload tome
16:05:22.390 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_path4, sig_crag_wastes_path4
16:05:22.391 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/wastes_common, sig_crag_wastes_path4
16:05:22.394 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_crag_wastes_path4
16:05:22.398 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_wastes_path4
16:05:22.450 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_wastes_path4
16:05:22.452 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_wastes_path4
16:05:22.482 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_wastes_path4
16:05:22.482 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
16:05:22.482 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
16:05:22.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
16:05:22.569 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
16:05:22.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
16:05:23.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
16:05:23.734 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
16:05:23.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
16:05:26.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
16:05:26.082 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
16:05:26.099 [Lua] [LevelTransitionHandler] Level load completed!
16:05:26.099 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
16:05:26.099 [Lua] [EnemyPackageLoader] Load no enemies on this level
16:05:26.100 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
16:05:26.100 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
16:05:26.100 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010c7fed13:1)
16:05:26.101 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
16:05:26.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, ProfileSynchronizer
16:05:26.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03, ProfileSynchronizer
16:05:26.118 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
16:05:26.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2_3p, ProfileSynchronizer
16:05:26.118 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
16:05:26.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t2/wpn_we_2h_axe_03_t2, ProfileSynchronizer
16:05:26.120 [Lua] ### Sending rpc_level_loaded
16:05:26.120 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 228
16:05:26.120 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded
16:05:26.133 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading
16:05:26.133 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages
16:05:26.165 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
16:05:26.165 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
16:05:26.166 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
16:05:26.216 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
16:05:26.216 [Lua] [PackageManager] Force_load: wwise/we_deus_01
16:05:26.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
16:05:26.284 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
16:05:26.284 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
16:05:26.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:05:26.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:05:26.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
16:05:26.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
16:05:26.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
16:05:26.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
16:05:26.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
16:05:26.571 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
16:05:26.571 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
16:05:26.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
16:05:26.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
16:05:26.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
16:05:26.640 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages
16:05:26.640 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame
16:05:26.641 [Lua] ### Sending rpc_level_loaded
16:05:26.641 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 228
16:05:26.641 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
16:05:26.641 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
16:05:26.653 [Lua] Async level spawning done
16:05:30.958 [Lua] [EndViewState] Exit Substate EndViewStateSummary
16:05:30.958 [Lua] [PlayState] Enter Substate EndViewStateChest
16:05:33.583 [Lua] min_height 90.375600814819336
16:05:36.779 [Lua] [PlayState] Exit Substate EndViewStateChest
16:05:36.779 [Lua] [PlayState] Enter Substate EndViewStateScore
16:05:42.830 [Lua] [PlayState] Exit Substate EndViewStateScore
16:05:42.831 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:05:43.836 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:05:43.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
16:05:43.836 [Lua] [Matchmaking] unregister rpcs
16:05:43.836 [Lua] Set lobby begin:
16:05:43.836 [Lua] Lobby data selected_mission_id = morris_hub
16:05:43.836 [Lua] Lobby data num_players = 1
16:05:43.836 [Lua] Lobby data difficulty_tweak = 0
16:05:43.837 [Lua] Lobby data host = 11000010c7fed13
16:05:43.837 [Lua] Lobby data matchmaking_type = 3
16:05:43.837 [Lua] Lobby data is_private = false
16:05:43.837 [Lua] Lobby data difficulty = hardest
16:05:43.837 [Lua] Lobby data player_slot_1 = 0:0
16:05:43.837 [Lua] Lobby data mechanism = deus
16:05:43.837 [Lua] Lobby data unique_server_name = Walker Trips
16:05:43.837 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:43.837 [Lua] Lobby data matchmaking = false
16:05:43.837 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:43.838 [Lua] Lobby data mission_id = morris_hub
16:05:43.838 [Lua] Lobby data power_level = 0
16:05:43.838 [Lua] Lobby data player_slot_5 = 0:0
16:05:43.838 [Lua] Lobby data player_slot_2 = 0:0
16:05:43.838 [Lua] Lobby data country_code = GB
16:05:43.838 [Lua] Lobby data player_slot_3 = 0:0
16:05:43.838 [Lua] Lobby data eac_authorized = true
16:05:43.838 [Lua] Set lobby end.
16:05:43.838 [Lua] [Managers] Destroying manager group:
16:05:43.839 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
16:05:43.839 [Lua] [Gamestate] Enter StateIngame HOST
16:05:43.839 [Lua] [Managers] Calling function on all managers:
16:05:43.839 [Lua] <>level = morris_hub<>
16:05:43.839 [Lua] [StateIngame] Server ingame
16:05:43.842 [Lua] Set lobby begin:
16:05:43.842 [Lua] Lobby data selected_mission_id = morris_hub
16:05:43.842 [Lua] Lobby data num_players = 1
16:05:43.842 [Lua] Lobby data difficulty_tweak = 0
16:05:43.842 [Lua] Lobby data host = 11000010c7fed13
16:05:43.843 [Lua] Lobby data matchmaking_type = 3
16:05:43.843 [Lua] Lobby data is_private = false
16:05:43.843 [Lua] Lobby data difficulty = normal
16:05:43.843 [Lua] Lobby data player_slot_1 = 0:0
16:05:43.843 [Lua] Lobby data mechanism = deus
16:05:43.843 [Lua] Lobby data unique_server_name = Walker Trips
16:05:43.843 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:43.843 [Lua] Lobby data matchmaking = false
16:05:43.843 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:43.844 [Lua] Lobby data mission_id = morris_hub
16:05:43.844 [Lua] Lobby data power_level = 0
16:05:43.844 [Lua] Lobby data player_slot_5 = 0:0
16:05:43.844 [Lua] Lobby data player_slot_2 = 0:0
16:05:43.844 [Lua] Lobby data country_code = GB
16:05:43.844 [Lua] Lobby data player_slot_3 = 0:0
16:05:43.844 [Lua] Lobby data eac_authorized = true
16:05:43.844 [Lua] Set lobby end.
16:05:43.844 [Lua] [Matchmaking] register rpcs
16:05:43.844 [Lua] GameNetworkManager:init... creating game session
16:05:43.844 [Lua] Host GameSession.make_game_session_host with session:
16:05:43.844 [Lua] [GameNetworkManager] Setting pong timeout to 60
16:05:43.844 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13
16:05:43.844 [Lua] [GameNetworkManager] self.is_server = true
16:05:43.844 [Network] Setting artificial MTU limit to 65536
16:05:43.855 [Lua] Switching ConflictSettings: to: disabled
16:05:43.855 [Lua] pacing=disabled
16:05:43.855 [Lua] roaming=nil
16:05:43.855 [Lua] specials=disabled
16:05:43.855 [Lua] debug_color=black
16:05:43.855 [Lua] pack_spawning=disabled
16:05:43.855 [Lua] contained_breeds=nil
16:05:43.855 [Lua] disabled=true
16:05:43.855 [Lua] boss=disabled
16:05:43.855 [Lua] horde=disabled
16:05:43.855 [Lua] name=disabled
16:05:43.855 [Lua] intensity=disabled
16:05:43.855 [Lua] ---
16:05:43.855 [Lua] [LevelAnalysis] set_random_seed( 0)
16:05:43.858 [Lua] [AIInterestPointSystem] Level Seed: 0
16:05:43.858 [Lua]
16:05:43.858 [Lua] [entity_system_bag] = table
16:05:43.858 [Lua] [entity_system_bag] = metatable
16:05:43.858 [Lua] [startup_data] = table
16:05:43.858 [Lua] [entity_manager] = table
16:05:43.858 [Lua] [entity_manager] = metatable
16:05:43.858 [Lua] [unit_spawner] = table
16:05:43.858 [Lua] [unit_spawner] = metatable
16:05:43.858 [Lua] [unit_storage] = table
16:05:43.858 [Lua] [unit_storage] = metatable
16:05:43.858 [Lua] [dice_keeper] = table
16:05:43.858 [Lua] [dice_keeper] = metatable
16:05:43.858 [Lua] [is_server] = true (boolean)
16:05:43.858 [Lua] [world] = [World]
16:05:43.858 [Lua] [system_api] = table
16:05:43.858 [Lua] [entity_system] = table
16:05:43.858 [Lua] [entity_system] = metatable
16:05:43.858 [Lua] [network_lobby] = table
16:05:43.858 [Lua] [network_lobby] = metatable
16:05:43.858 [Lua] [profile_synchronizer] = table
16:05:43.858 [Lua] [profile_synchronizer] = metatable
16:05:43.858 [Lua] [level_transition_handler] = table
16:05:43.858 [Lua] [level_transition_handler] = metatable
16:05:43.858 [Lua] [num_local_human_players] = 1 (number)
16:05:43.858 [Lua] [statistics_db] = table
16:05:43.858 [Lua] [statistics_db] = metatable
16:05:43.858 [Lua] [network_server] = table
16:05:43.858 [Lua] [network_server] = metatable
16:05:43.858 [Lua] [input_manager] = table
16:05:43.858 [Lua] [input_manager] = metatable
16:05:43.858 [Lua] [network_clock] = table
16:05:43.858 [Lua] [network_clock] = metatable
16:05:43.858 [Lua] [network_transmit] = table
16:05:43.858 [Lua] [network_transmit] = metatable
16:05:43.858 [Lua] [free_flight_manager] = table
16:05:43.858 [Lua] [free_flight_manager] = metatable
16:05:43.858 [Lua] [network_manager] = table
16:05:43.858 [Lua] [network_manager] = metatable
16:05:43.858 [Lua] [network_event_delegate] = table
16:05:43.858 [Lua] [network_event_delegate] = metatable
16:05:43.858 [Lua]
16:05:43.858 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:05:43.858 [Lua] ignoring extension VersusInteractObjectiveExtension
16:05:43.858 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:05:43.858 [Lua] ignoring extension VersusSocketObjectiveExtension
16:05:43.858 [Lua] ignoring extension VersusTargetObjectiveExtension
16:05:43.858 [Lua] ignoring extension VersusMissionObjectiveExtension
16:05:43.859 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:05:43.863 [Lua] [AchievementManager] Achievements using the steam platform
16:05:43.864 [Lua] PlayerManager:add_player player_1
16:05:43.888 [Lua] [StateIngame] Level seed: 0
16:05:43.890 [Lua] [LevelAnalysis] set_random_seed( 0)
16:05:43.890 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
16:05:43.891 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
16:05:43.891 [Lua] [IngameUI] init
16:05:43.910 [Lua] cb_razer_chroma_setup
16:05:43.925 [Save] Saving `save_data`
16:05:43.928 [Save] Save done
16:05:43.928 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016A5A2B0; node_def = table: 000000000489A940; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_aligner"; node_def = table: 000000000489A940; parent_name = "sg_root"; parent = table: 0000000016A59F00; parent_world_position = table: 0000000016A59F30; local_position = table: 0000000016A5A220; size = table: 0000000016A5A270; node = table: 0000000016A5A2B0
[3] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_background_settings_list"; node_def = table: 0000000004899EC0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016A59E10; scenegraph_def = table: 0000000004899980; name = "sg_settings_list_mask"; node_def = table: 000000000489B900; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000004899980; scenegraph = table: 0000000016A59E10; name = "sg_settings_list_mask"; node = table: 000000000489B900
[6] self = table: 0000000017844060
[7] self = table: 0000000017844060; ingame_ui_context = table: 00000000035F3CF0; input_manager = table: 000000000E802910; world = [World]
[8] self = table: 00000000048B3840; object = table: 0000000017844060
[10] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[13] mod = table: 000000000C9E7250; error_prefix_data = table: 0000000017844020; func = [function]
[14] self = table: 000000000C9E7250; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[16] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000125F0D30; safe_hooks = table: 0000000003BBDF40; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000C9E7250
[20] self = table: 00000000169BED70; ingame_ui_context = table: 00000000035F3CF0
[21] self = table: 00000000169BED70; params = table: 000000000A572710; viewport_name = "player_1"; input_manager = table: 000000000E802910; input_source = table: 000000001269B7B0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000001AE32200; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B53E70; camera_system = table: 000000000D5333D0; outline_system = table: 0000000002C369F0; fade_system = table: 00000000030A6B80; sound_sector_system = table: 0000000004B7E2C0; sound_environment_system = table: 0000000018A38970; event_manager = table: 000000000BF06310; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000035F3CF0
[22] self = table: 0000000001053330; new_state = table: 0000000018BDA350; params = table: 000000000A572710; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000001053330; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true
[25] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016B8B9E0; menu_widgets = table: 000000000B1092D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; max_setting_list_offset_y = 160; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 1160; settings_list_size_y = 1160; settings_list_widgets = table: 0000000016B8B9E0; menu_widgets = table: 000000000B1092D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[14] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000162C4C90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000010CDF90; telemetry_time_view_enter = 0; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CB9D0E0; cutscene_system = table: 000000000CE7FF30; text_popup_ui = table: 00000000014C71B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000117D1AF0; world = [World]; camera_manager = table: 000000001A6D68F0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000035F3CF0; _fps_cooldown = 0; views = table: 00000000192835D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000179F9920; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AE32200; weave_onboarding = table: 00000000117D1E60; popup_handler = table: 0000000000B197B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003392970;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970;
[21] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970;
[22] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[23] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[24] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[25] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000F972100; network_server = table: 000000001A4F7750; entity_system = table: 000000000B12A470; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000035F41D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AE78900; machines = table: 000000000A036500; network_event_delegate = table: 0000000003392970; free_flight_manager = table: 0000000002F91760; network_transmit = table: 000000000D525C90; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000012A046B0; _lobby_host = table: 0000000016CD2330; dice_keeper = table: 000000000D42E9D0; network_clock = table: 00000000196670A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[29] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[30] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[31] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000CEC3740;
16:05:43.929 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000CB05570; node_def = table: 000000000CEB3730; k = "offset"; v = table: 000000000D8274E0
[2] scenegraph = table: 000000000CB054F0; scenegraph_def = table: 0000000017844170; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000CEB3730; parent_name = nil; local_position = table: 000000000CB05520; node = table: 000000000CB05570
[3] scenegraph_def = table: 0000000017844170; scenegraph = table: 000000000CB054F0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000CEB3730
[4] self = table: 0000000017844060
[5] self = table: 0000000017844060; ingame_ui_context = table: 00000000035F3CF0; input_manager = table: 000000000E802910; world = [World]
[6] self = table: 00000000048B3840; object = table: 0000000017844060
[8] mod = table: 0000000000DE5A30; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 00000000048B5DB0; mod = table: 0000000000DE5A30; init_view_function = [function]; transitions = table: 00000000048B6CC0; blocked_transitions = table: 00000000048B72B0
[11] mod = table: 000000000C9E7250; error_prefix_data = table: 0000000017844020; func = [function]
[12] self = table: 000000000C9E7250; view_name = "vmf_options_view"; _ = table: 00000000048B6240
[14] mod = table: 0000000000DE5A30; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000125F0D30; safe_hooks = table: 0000000003BBDF40; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000C9E7250
[18] self = table: 00000000169BED70; ingame_ui_context = table: 00000000035F3CF0
[19] self = table: 00000000169BED70; params = table: 000000000A572710; viewport_name = "player_1"; input_manager = table: 000000000E802910; input_source = table: 000000001269B7B0; player_manager = table: 0000000002F8F830; peer_id = "11000010c7fed13"; local_player_id = 1; player = table: 000000001AE32200; stats_id = "11000010c7fed13:1"; entity_manager = table: 0000000002B53E70; camera_system = table: 000000000D5333D0; outline_system = table: 0000000002C369F0; fade_system = table: 00000000030A6B80; sound_sector_system = table: 0000000004B7E2C0; sound_environment_system = table: 0000000018A38970; event_manager = table: 000000000BF06310; level_key = "morris_hub"; world_manager = table: 0000000004889DC0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000035F3CF0
[20] self = table: 0000000001053330; new_state = table: 0000000018BDA350; params = table: 000000000A572710; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000001053330; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true
[23] self = table: 0000000001053330; parent = table: 0000000000B5D190; start_state = table: 0000000018BDA350; params = table: 000000000A572710; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000001053330
[25] self = table: 0000000000B5D190; loading_context = table: 000000000CEC3740; is_server = true; assert_on_leak = true; input_manager = table: 000000000E802910; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 0000000012A046B0; world = [World]; network_event_delegate = table: 0000000003392970; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000E8B430; level_transition_handler = table: 000000000300A840; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000BF06310; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010c7fed13"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000A572710
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1092D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016B8B9E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016A59E10; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000B1092D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000010CDF90; ingame_ui = table: 000000000C9E7250; definitions = table: 00000000178440D0; input_manager = table: 000000000E802910; wwise_world = [WwiseWorld]; render_settings = table: 0000000017844210; original_settings_list_size_y = 1160; max_setting_list_offset_y = 160; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016B8B9E0; settings_list_size_y = 1160; ui_scenegraph = table: 0000000016A59E10; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 00000000048B3840;
[12] fps = 0; world_manager = table: 0000000004889DC0; ingame_hud = table: 00000000162C4C90; is_server = true; last_resolution_x = 1600; top_world = [World]; ui_renderer = table: 00000000010CDF90; telemetry_time_view_enter = 0; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000CB9D0E0; cutscene_system = table: 000000000CE7FF30; text_popup_ui = table: 00000000014C71B0; local_player_id = 1; unlock_manager = table: 0000000002F7DA90; last_resolution_y = 900; motd_loading = false; end_screen = table: 00000000117D1AF0; world = [World]; camera_manager = table: 000000001A6D68F0; _profile_requester = table: 000000000CB87F70; ingame_ui_context = table: 00000000035F3CF0; _fps_cooldown = 0; views = table: 00000000192835D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000179F9920; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AE32200; weave_onboarding = table: 00000000117D1E60; popup_handler = table: 0000000000B197B0; peer_id = "11000010c7fed13"; network_event_delegate = table: 0000000003392970;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970;
[19] world_name = "level_world"; network_server = table: 000000001A4F7750; local_player_id = 1; parent = table: 0000000000B5D190; _booted_eac_untrusted = false; statistics_db = table: 0000000012A046B0; is_server = true; _lobby_host = table: 0000000016CD2330; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; is_in_inn = true; ingame_ui_context = table: 00000000035F3CF0; end_conditions_met = false; player = table: 000000001AE32200; free_flight_manager = table: 0000000002F91760; viewport_name = "player_1"; network_event_delegate = table: 0000000003392970;
[20] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[21] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[22] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[23] _params = table: 000000000A572710; _profiling_debugging_enabled = true; _parent = table: 0000000000B5D190; _state = table: 00000000169BED70;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000F972100; network_server = table: 000000001A4F7750; entity_system = table: 000000000B12A470; parent = table: 0000000000094EC0; _level_flow_events = table: 00000000035F41D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000E802910; profile_synchronizer = table: 00000000123D5D20; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010c7fed13"; level = [Level]; network_timer_handler = table: 000000000AE78900; machines = table: 000000000A036500; network_event_delegate = table: 0000000003392970; free_flight_manager = table: 0000000002F91760; network_transmit = table: 000000000D525C90; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000012A046B0; _lobby_host = table: 0000000016CD2330; dice_keeper = table: 000000000D42E9D0; network_clock = table: 00000000196670A0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[27] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[28] _params = table: 0000000003E48C10; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EC0; _state = table: 0000000000B5D190;
[29] startup_package_handles = table: 00000000000993D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B70; flow_return_table = table: 0000000000094EF0; _machine = table: 0000000003E5E490; startup_timer = 3.6960709454142489; has_booted = true; loading_context = table: 000000000CEC3740;
16:05:43.943 [Lua] [Matchmaking] Cancelling matchmaking
16:05:43.943 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
16:05:43.943 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:05:43.943 [Lua] Set lobby begin:
16:05:43.943 [Lua] Lobby data selected_mission_id = morris_hub
16:05:43.944 [Lua] Lobby data num_players = 1
16:05:43.944 [Lua] Lobby data difficulty_tweak = 0
16:05:43.944 [Lua] Lobby data host = 11000010c7fed13
16:05:43.944 [Lua] Lobby data matchmaking_type = 3
16:05:43.944 [Lua] Lobby data is_private = false
16:05:43.944 [Lua] Lobby data difficulty = normal
16:05:43.944 [Lua] Lobby data player_slot_1 = 0:0
16:05:43.945 [Lua] Lobby data mechanism = deus
16:05:43.945 [Lua] Lobby data unique_server_name = Walker Trips
16:05:43.945 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:43.945 [Lua] Lobby data matchmaking = false
16:05:43.945 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:43.945 [Lua] Lobby data mission_id = morris_hub
16:05:43.945 [Lua] Lobby data power_level = 0
16:05:43.945 [Lua] Lobby data player_slot_5 = 0:0
16:05:43.945 [Lua] Lobby data player_slot_2 = 0:0
16:05:43.945 [Lua] Lobby data country_code = GB
16:05:43.945 [Lua] Lobby data player_slot_3 = 0:0
16:05:43.945 [Lua] Lobby data eac_authorized = true
16:05:43.946 [Lua] Set lobby end.
16:05:43.948 [Lua] Set lobby begin:
16:05:43.948 [Lua] Lobby data selected_mission_id = morris_hub
16:05:43.948 [Lua] Lobby data num_players = 1
16:05:43.948 [Lua] Lobby data difficulty_tweak = 0
16:05:43.948 [Lua] Lobby data host = 11000010c7fed13
16:05:43.948 [Lua] Lobby data matchmaking_type = 3
16:05:43.948 [Lua] Lobby data is_private = false
16:05:43.948 [Lua] Lobby data difficulty = normal
16:05:43.948 [Lua] Lobby data player_slot_1 = 0:0
16:05:43.948 [Lua] Lobby data mechanism = deus
16:05:43.948 [Lua] Lobby data unique_server_name = Walker Trips
16:05:43.949 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:43.949 [Lua] Lobby data matchmaking = false
16:05:43.949 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:43.949 [Lua] Lobby data mission_id = morris_hub
16:05:43.949 [Lua] Lobby data power_level = 0
16:05:43.949 [Lua] Lobby data player_slot_5 = 0:0
16:05:43.949 [Lua] Lobby data player_slot_2 = 0:0
16:05:43.949 [Lua] Lobby data country_code = GB
16:05:43.949 [Lua] Lobby data player_slot_3 = 0:0
16:05:43.949 [Lua] Lobby data eac_authorized = true
16:05:43.949 [Lua] Set lobby end.
16:05:43.949 [Lua] [PartyManager] Leader is set to 11000010c7fed13
16:05:43.949 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
16:05:43.950 [Lua] Set lobby begin:
16:05:43.950 [Lua] Lobby data selected_mission_id = morris_hub
16:05:43.950 [Lua] Lobby data num_players = 1
16:05:43.950 [Lua] Lobby data difficulty_tweak = 0
16:05:43.950 [Lua] Lobby data host = 11000010c7fed13
16:05:43.950 [Lua] Lobby data matchmaking_type = 3
16:05:43.950 [Lua] Lobby data is_private = false
16:05:43.950 [Lua] Lobby data difficulty = normal
16:05:43.950 [Lua] Lobby data player_slot_1 = 0:0
16:05:43.950 [Lua] Lobby data mechanism = deus
16:05:43.950 [Lua] Lobby data unique_server_name = Walker Trips
16:05:43.950 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1
16:05:43.950 [Lua] Lobby data matchmaking = false
16:05:43.950 [Lua] Lobby data network_hash = f5379771c25088f6
16:05:43.950 [Lua] Lobby data mission_id = morris_hub
16:05:43.950 [Lua] Lobby data power_level = 835
16:05:43.950 [Lua] Lobby data player_slot_5 = 0:0
16:05:43.950 [Lua] Lobby data player_slot_2 = 0:0
16:05:43.950 [Lua] Lobby data country_code = GB
16:05:43.951 [Lua] Lobby data player_slot_3 = 0:0
16:05:43.951 [Lua] Lobby data eac_authorized = true
16:05:43.951 [Lua] Set lobby end.
16:05:43.952 [Lua] CurrentConflictSettings disabled
16:05:43.952 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
16:05:43.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:05:43.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
16:05:43.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
16:05:43.952 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
16:05:43.952 [Lua] [Managers] Calling function on all managers:
16:05:43.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
16:05:43.960 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame
16:05:43.960 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync
16:05:43.995 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync
16:05:43.995 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers
16:05:44.003 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers
16:05:44.003 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame
16:05:44.005 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
16:05:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:05:44.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
16:05:44.008 [Lua] PlayerManager:assign_unit_ownership Walker Trips 11000010c7fed13 1
16:05:44.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
16:05:44.338 [Lua] StateInGameRunning:_game_actually_starts()
16:05:44.338 [Lua] #################################################################################################################
16:05:44.338 [Lua] [Loading Time]: 00:00:23 [Transition]: sig_crag_wastes_path4-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:05:44.338 [Lua] #################################################################################################################
16:05:44.338 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69
16:05:44.354 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69
16:05:44.541 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69
16:05:44.541 [Lua] Commit load time data
16:05:49.895 [Lua] [IngameUI] menu view on_enter ingame_menu
16:05:50.810 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
16:05:51.433 [Lua] PopupManager:query_result returned result: end_game
16:05:51.433 [ReturnCode] force silent exit code
16:05:51.433 [Lua] PlayFabMirrorBase:_commit_internal nil
16:05:51.433 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
16:05:51.433 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
16:05:51.449 [Lua] commit result success 18
16:05:51.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70
16:05:51.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 71
16:05:51.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70
16:05:51.638 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70
16:05:51.651 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 71
16:05:51.840 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 71
16:05:51.855 [Lua] [Matchmaking] Doing transition quit_game from UI
16:05:51.855 [Lua] TRANSITION quit_game nil nil
16:05:51.855 [Lua] [GameNetworkManager] Leaving game...
16:05:51.855 [Lua] [GameNetworkManager] Shutting down game session host.
16:05:51.855 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
16:05:51.855 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:05:51.855 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=9.94
16:05:51.871 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
16:05:53.868 [Application] Lua signals application exit.
16:05:53.923 [ReturnCode] force silent exit code
16:05:53.923 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
16:05:53.923 [Lua] [Managers] Calling function on all managers:
16:05:53.924 [Lua] PlayerManager:remove_player peer_id=11000010c7fed13 1
16:05:53.924 [Lua] Clearing all global lookup lists
16:05:53.924 [Lua] [IngamePlayerListUI] - Destroy
16:05:53.924 [Lua] [GamePadEquipmentUI] - Destroy
16:05:53.924 [Lua] [EquipmentUI] - Destroy
16:05:53.924 [Lua] [AbilityUI] - Destroy
16:05:53.924 [Lua] [GamePadAbilityUI] - Destroy
16:05:53.924 [Lua] [IngameUI] destroy
16:05:53.924 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']]
16:05:53.930 [Lua] [Managers] Destroying manager group:
16:05:53.931 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:05:53.931 [Lua] [Matchmaking] unregister rpcs
16:05:53.931 [Lua] [Matchmaking] destroying
16:05:53.931 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:05:53.931 [Lua] [ChatManager] Unregistering channel 1
16:05:53.931 [Lua] [EnemyPackageLoader] network_context_destroyed
16:05:53.931 [Lua] [PartyManager] network_context_destroyed
16:05:53.931 [Lua] [GameMechanismManager] network_context_destroyed
16:05:53.932 [SteamVoip] Destroying room 274ab561b5f7cf4c
16:05:53.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
16:05:53.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
16:05:53.942 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer
16:05:53.943 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
16:05:53.944 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
16:05:53.949 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
16:05:53.950 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
16:05:53.950 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
16:05:53.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
16:05:53.950 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
16:05:53.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer
16:05:53.957 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
16:05:53.961 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
16:05:53.962 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, ProfileSynchronizer
16:05:53.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
16:05:53.962 [EACServer] [17:05:53:961][Windows][EAC Server] [Info][Destroy] Called
16:05:53.964 [Lua] [LobbyHost] Destroying
16:05:54.002 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
16:05:54.017 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
16:05:54.017 [Lua] ############### UNLOADING PACKAGES ###############
16:05:54.017 [Lua] [Managers] Calling function on all managers:
16:05:54.017 [Lua] [Managers] Destroying manager group:
16:05:54.017 [Lua] [Managers] Destroying manager group:
16:05:54.017 [Lua] [Managers] Destroying manager group:
16:05:54.017 [Lua] [Managers] Destroying manager group:
16:05:54.167 [Lua] VMF:ON_UNLOAD()
16:05:54.176 [Lua] [PackageManager] Destroy()
16:05:54.176 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
16:05:54.181 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
16:05:54.205 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
16:05:54.210 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
16:05:54.220 [Lua] [PackageManager] Unload: resource_packages/inventory, global
16:05:54.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
16:05:54.221 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
16:05:54.227 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
16:05:54.227 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
16:05:54.229 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
16:05:54.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
16:05:54.232 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
16:05:54.233 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
16:05:54.233 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded:
16:05:54.234 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
16:05:54.235 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/decals, global
16:05:54.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
16:05:54.237 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
16:05:54.244 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
16:05:54.246 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
16:05:54.246 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
16:05:54.248 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
16:05:54.254 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
16:05:54.260 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
16:05:54.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
16:05:54.267 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
16:05:54.269 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
16:05:54.277 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
16:05:54.280 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
16:05:54.282 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
16:05:54.314 [Lua] [PackageManager] Unload: resource_packages/ingame, global
16:05:54.314 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
16:05:54.316 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
16:05:54.331 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
16:05:54.331 [Lua] [PackageManager] Unload: resource_packages/careers, global
16:05:54.361 [Lua] [PackageManager] Unload: resource_packages/pickups, global
16:05:54.362 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
16:05:54.362 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
16:05:54.565 [RazerChroma] Shutdown Razer Chroma
16:05:55.179 [EAC] Shutdown
[Log end]