I think that with these additions, he would be able to survive in the same way, but with other uses such as “divine excoriation”, prayers along with the level 25 relic, and the level 30 talents would remain the same after the patch. …
I think it’s interesting that Victor maintains his versatile and hybrid class line.
With these changes that I proposed, he would have several build options, such as DMG/DPS using the level 20 talent to charge part of the passive (causing criticals) and then using the relic to charge the rest of the passive, thus being able to stock the passive almost instantly but losing the advantages of other talents.
also a build to take down enemies using the level 20 passive to charge with hits instead of kills along with the level 20 divine excoriation and increased duration of the level 30 ultimate, that would be incredible.
build of “healer” would continue the same thing.
So with such a versatile kit, I believe that 150 HP wouldn’t be necessary, 125 would be great.
And as you mentioned, it would be good if changes like this came to other characters, to make the kit more complete and versatile (and especially fun)…
I’ve already made some ideas for all the characters, but my favorite is Victor, Bardin and Kruber (Knight).