What the f*** is this?

You missed the second part which makes the whole story hilarious

“repetitive actions (…) is something we are steering to avoid in the crafting system within Darktide.”

I truly must play a different game. The Darktide crafting system Iam forced to play with is the epiphany of repetitiveness. All we do is spend all our cash on gray stuff from Brunt, upgrade the meager few that are worth it to blue, and scrap the ones that didn’t make it.

Again and again and again and again and again and again and again.

There is no sense of progression. We built towards nothing. We don’t take “meaningful choices”. Its just random. Ranald decides.

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