Vermintide 2 - Patch 2.0.7.1

player who even couldn’t reach weave 80 where cataclysm 3 started criticizing player who over 100 is ironic situation.
Enjoy your elitism ^^
Yes. Weave should be left for elitist!!!
95% player should not access it!!!
GREAT EXPANSION FATSHARK

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Understandable and I really meant no offense. I understand that it takes time to make calculated changes to the game.

I’m just impatient and venting. I care about the game and want it to continue to do well.

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You had feedback from the community and knew about the problems. What were you doing from end of beta to release day? It was a whole month! LOL

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So feedback isn’t just words, but numbers and telemetry as well. We only hear from a sample of the audience through posts in forums, social media. What players are actually doing in-game is a whole other consideration, and telemetry comes in over time. We want to make decisions based on both what’s said, and what we see.

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I hope i can see change before i quit the game

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Then make a decision based on this and preferably ASAP.

Ok., Some ppl flag this as spam. So show me which point of this post is spam? Or maybe the truth is inconvenient?

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You don’t understand. Anyone who doesn’t like the changes is wrong and those who get annoyed by the regressive bugs have to show more understanding and patience.

Also, we might want more maps, but what we really needed are weaves.

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I can summarize your post in 7 words- you think you do, but you don’t.

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This is getting more toxic than it needs to be. Steam review don’t mean anything, some might have downvoted the game without even trying the changes. Which are mostly great, once you try them. And thx fatshark for not just looking for review. Else, the game would be pretty easy without any changes but cosmetics…

But on the other hand, all those bugs are infuriating, beta was a lot more smooth. What happen between it and the release is a mystery…

We need more communication, and perhaps some of this telemetry. Because I m convinced than way more than 1% is concerned by Cata for instance. A lot of people just played a few games and dropped the game. And steam a achievements are a lot biased by this facts.

So please give us number, fact and communicate.
On our and we have to wait for bugs fix, which are a huge deal in this negativity.

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That actually used to happen all the time. They fixed it around the BBB sometime. Just supports the theory that WoM is build on an older version of the game.

Yes indeed, much like V2 have/had some bugs that got addressed in v1

Oh, ok. Then how does it relate to, for example, Witcher 3 reviews where the ratings are overwhelmingly positive (95 to 97% positive)? Or maybe only these negative reviews mean nothing? LMAO

Because you said that? So most players are simply stupid, overreacting and can’t appreciate what was done for them… ok, n/c

Oh yeah, don’t look at reviews. For certain it will cause that the next addition will be as fascinating and full of content and really not overpiced as WoM :joy:

What do I mean by that? Well, that poorly done work deserves no excuse. Just FS need to get a grip like a Hello Games and fix what they’ve already screw ASAP!!!

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You can choose to only spit venom with each of your post, or try to get constructive remarks.

Like all events people tends to overreact. And the louder aren’t always the majority. Thus using real numbers is ways better than only reading inflamed comments…

Finally, comparaison with extrems is a nonsense.

But, don t get my wrong they made a lot of mistakes and the ball is in their court to solve this mess.

When you look at all the choice they took it is often between two evil, and you can respect that, and provide feedback without anger… Because it won t help and is detrimental to your argument.

Have a good day

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Nothing and never obliges me to make any criticism constructive.
I bought a product that turned out to be overpaid due to the quality of workmanship and the content it offers (WoM)
To make it more interesting, the product, which has been good so far, has been broken because of not toughted well changes (Base game). And yes, I will criticize every stupid and reckless decision the FS makes, because I have right to do it.

It’s nonsense to write that steam reviews don’t matter. If so, why are they? And why do all manufacturers care about being high?
It was a comparison of the rating scale, not games. One is extremely high (why?) And the other is almost extremely low. Why?

I wish you a fantastic day too :slight_smile:

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Well I don’t need more to picture…

You still don’t get the point, do you. Let me try one last time.

Patch is an events, people see others reaction, react themselves , and eventually change or not their mind.
A spike is not an indication of what is going on or why.
The Witcher had time to stabilise it s reviews. (If ever needed to).

Review only point out that their is an issue, and only the why you ask is of importance. And constructive criticism, will answer this question.

And some other posts are great in this direction. Because of course, there is problems, but root cause might not be were it seems

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You’re assuming that they have plans and are just not sharing them with us. I think it’s much more likely that they don’t have a coordinated plan & it’s just a bunch of people independently working on bugfixes. It really seems there is very little competent management, which is why there’s so much dev time wasted on pointless changes that don’t really change anything, people apparently working independently on different versions of the code, long-fixed bugs re-introduced every update, etc.

It’s really disappointing, because they seem to have plenty of talented devs and artists. And when the game is relatively bug-free and well-tuned, it’s a masterpiece.

If I had to guess, I think the plan for right now is to focus on bugfixes, then see how players react once the game is running the way it’s supposed to run. Which makes sense in theory, but I personally don’t think they have the time to let things play out for that long, unless the damage is already done and it’s too late to recover any of the players they’ve already lost. (But I don’t think that’s true – we wouldn’t be complaining on the forums and on Reddit if we had entirely given up on the game’s future.)

I think they really should have rolled back from 2.0, then released 2.0 as an opt-in beta branch, then taken their time to fix things in beta before pushing it to prod. But I suspect the 2.0 code is not separate from the WoM code, so they can’t roll back one without the other, and rolling back WoM would be an even bigger disaster than what they have already.

Again, this speaks to a lack of competent management. Every company that does any kind of software development knows the problems with making too many code changes at once & knows that you need to have a plan to roll back again if you break things with a big update. The kinds of problems the game encountered with the WoM / 2.0 launch were the most predictable, obvious outcome. Any competent management team should have anticipated this and planned for it.

Given that it’s not possible to roll back the major changes and put them into a beta branch until they’re actually working, I think the next best thing would be a LOT more open communication. Tell us that the focus right now is on bugfixing and rebalancing probably won’t be touched for at least a couple weeks, if that’s the case. Tell us which bugs are a priority and which are acknowledged but backlogged. Be more open about what you’re working on, not just what’s done and hotfixed already.

They don’t even have to mention dates, if they’re worried about that – just give us a tiered list of high / medium / low priority. Or some idea of which things need to get fixed before balance tuning will be considered.

If they can’t start communicating a lot more openly very soon, I think a lot of the disgruntled players who are still complaining on the forums or on reddit are going to stop visiting the forums and just give up on the game altogether.

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Rolling back has worked before. Look at final fantasy XIV. It was a disaster… they actually shut all the servers down and reworked the entire game for months before putting out FFXIV a realm reborn. And it was worth the few months wait time for the masterpiece it has become.

People have been pretty negative to the stagger mechanic. And I think people have forgot why dodge was the way it was. Higher latency players will get absolutely rekt now. I don’t even want to attempt Cata with some of my friends from the USA and South America due to ping. Where as before, even with 150-200 ping, you could still enjoy the game.

I think once some bug fixes get pumped out, we’ll be able to see exactly what the issues are with combat. I’m still hoping for pre WoM combat to come back. It was a alot of fun… A case could be made that it was too easy. But QP groups still wiped on Legend. I enjoyed it and I’m really starting to miss it. To the point I’m getting frustrated just by playing the game and end up quiting out after a few games. That has never happened before. When I played, most days I’d put in a good 4-8 hours and enjoy all of it. The only reason I’d stop is because I had to go to bed or take the wife into town.

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Two (2) Betas. Months of suggestions, comments, and fix ideas. A lab of bugs that still exist from both betas. The feedback of a private discord echo chamber. 3 weeks worth of information. The insight of veterans including your golden boy.

As well as analytics I’m sure. Magic fixes based around throwing numbers about in a vacuum. Larger number of first time posters we’ve seen and a crap ton of long-time returning posters. All of their voices cry out for acknowledgement and got absolutely nothing.

MMOs are intrinsically harder to balance as a whole and yet there’s two on the market that regularly has the producer himself come out with information about sore spots and their plans, regardless if that’s what people want to hear or not. And the MMO in particular that I’m thinking about that won’t be named due to constant interactions based on tangible feedback has been on an upward growth for years.

And so as we’re about to go into our third weekend of a downward free spiral for our community numbers and an upward climb of toxicity. I just wonder if you think this approach is working?

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rushing stuff is not good idea and you tell them to throw everything and rush and do bethesada

A inconvenient truth is most oftenly what offends people the most. Hence why it’s inconvenient.
TBH I see nothing wrong with that post.
Could it be considered harsh? Perhaps. Depends on who you ask. Personally I gave that post a little heart :slight_smile:

A lie is still a lie even if everyone believes it and the truth is still the truth even if nobody believes it.

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