The Crafting Memorial; lest we forget

If you mean reach the 100% no.

I think there was about 80% max each stat, is it possible to upgrade all stats to max possible level?

the max is still 380, spread across all 5 attributes but it has been easy for me to find 80-80-80-80-60 more than one per weapon just in brunts or brunts requisition

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sometimes it can be 80x4 and 61 :laughing:
the extra bonus :smiling_imp:

Still don’t know what the point of the 80% was, unless they’re intending to drop 100% weapons in a later update.

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I just do 80 in most stats and one dump stat at 60

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I was expecting them to drop reds in this update tbh. It’s weird that they’ve capped values at 80% for so long.

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Maybe it will come in the curio rework.

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this cap at 80% obviously leaves room for 100%, that’s what i thought the cap was for since release. it’s just that an organized team makes short work of everything already, now it’s easy to perfect the loadout, so handing out red weapons while keeping the game challenging would need a major rework of enemies. (tbh i’d prefer less of them, but you need to dodge, block, parry, time your attacks more instead of clicking M1 like a madman). but i doubt fatshark would invest so much work at this stage of the game.

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They did give us “reds” technically. :joy: :joy: :joy:


See?

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One thing I have been using, that I never used before, was Melk’s mystery acquisition. Just for mastery sacrifices and for selling for crafting materials (if high enough) and ordos.

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It has made some older systems redundant but left in there.

For example the step by step consecration from grey to orange. No reason to not go all the way to Orange in one step as there is no gamble between steps. Unless it still exists for those that lack resources and can only take one step at a time in cost to gain one extra perk, blessing until have enough resources to complete it. But really it costs about a handful of missions in resources anyway so people keeping hold of using blue/green/purple will be non-existent.

Melks shop. Used to be more of a T4 blessing extract shop than wanting the actual weapons themselves. But since blessings are simply unlocked by using the weapon then no need to check it daily to find some blessings. Maybe this melk shop has become more a “quick starter” shop for new players to grab a full orange quickly with ordo ingots if lack dockets/plasteel to build one from brunt.

Both cases have they become a new player benefit only now.

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I tried to get 17% toughness curious from the mystery acquisition, and failed.

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well, the crafting update coincided with some balance changes. I thought they were going to rework a lot more than they did, particularly in blessings, but also that if they added red weapons they would accompany it with buffs to damnation or perhaps a challenge mode.

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in my headcanon, those skins are a pun from the devs

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Since I maxxed out the entirety of the crafting system I think we’re going to run into the same issue the vermintide 2 system had, everyone is going to have a glut of resources and nothing to spend them on.

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Curious I don’t get just weapons.

I never had that problem in VT2 because the group I played with lost interest and were never able to do full book runs on the higher difficulties, where getting reds (and therefore red dust) was more than a miserable crap shoot.

I’m certainly not going to complain because I’ve got big numbers in the game that will allow me to instantly splurge on future weapons, ordo cosmetics, or whatever else FS might add to the game.

The cost of things, the “economy” of the game, is a progression scheme. The fact that it means nothing to how you participate in the “end game” and doesn’t gate build-crafting is the ideal in my mind.

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It is finally over, who’d have believed.

@brosgw Its been glorious, on to greater and better things.

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Brunt can easily give 4x80 and 1x60 weapon but just noticed with Melk shop you’ll find more often balance weapons 5x 75 ish now. So maybe Melk has some use after all to avoid brunt mass buy to get balanced stat weapon without dump stat.

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