Finally I can get rid of all the clutter weapons into mastery. I probably should just mastery weapons I actually use and save clutter weapons for any new weapon type mastery in future. But just glad to clean up inventory to stop doom scroll.
Man what a button fest to mass click to unlock all the weapon blessings one by one T1 to T4.
Insta mastery and full empower across all the builds I use now. Doubt it really changes breakpoints much I guess but glad no grind in what I use. Just get there to the end.
You can apparently (I havenāt tried to yet) get plasteel back from selling purples and plasteel+diamantine from oranges, so theoretically that means converting Melk bucks to plasteel/diamantine. But otherwise, no not really.
It does seem everything is heavy on ordos and light on other mats though. Which is great.
Congratulations @brosgw, I donāt know if we would have gotten this update without your effort.
Fellow soldiers! It has been a pleasure to stand alongside you! I salute you all o7
i noticed the same thing some weapons i hardly used have higher mastery than stuff ive used a bunch but we can just grind it out np! Dont think itll take long and we all still have whatever weapons we have been using to do it with so no worries right?
insert into tbl_new_mastery
select
a.playerid, b.weapon, b.level
from
old_blessings a
join new_scoring_system b
on a.weapon = b.weapon
and a.id = b.id+1
Come to think of it, is plasteel literally only for consecrating now? I mean Iām not complaining but kinda funny how quick plasteel will become useless now.
Seems that way. But guess I am glad the docket cost is so small. Like one mission worth of dockets you could change out multiple perks/blessings. Might as well be free at such a small cost.
At this point dockets are worth more than Plasteel to play past the RNG of mass buy at Brunt. Get past Bruntās RNG and flexible system opens up afterwards. Which means people that had ideal builds prior patch are put in good position compared to new players starting out.
1-2 million dockets loss at Brunt for RNG weapon. But after that plasteel is truly spent without RNG loss.
I mean why is consecrating still in stages from grey to orange. Might as well be a button to go straight to Orange since swapping out perks and blessings is flexible and cheap without any locks.
Tried new system yesterday - I guess carfting is fine now. Still dont like rng, but dont hate it either. Crafting respects player time to some degree and gives clear purpose to progress towards. I think its good now
Also im curious what will be with this epic thread now?
I would like to thank everyone, especially @brosgw , but everyone here nevertheless for fighting against RNG-gotcha-scam, keeping topic alive, discussion civil and on point. Especially to those, who like me stopped playing this game long ago but still sticked around here becasue they wanted a better gameplay experience for everyone, even though they probably had better things to do than fighting uphill battle against silent developer.
Anyway, we will never get confirmation but I would like to believe that our little topic here was part of the feedback that in the end did influence FS to finally get rid of MOST (not all, cause they would die from stroke if they did) RNG in progression system.
Also, I am pretty sure a success of Helldivers 2 and now Space Marine 2 showed them that the only thing you need for āplayer retentionā⦠is making fun and good gameplay loop. Thatās it.
Now, I hope some of you will join me to try to change premium store to give up on FOMO and give us Catalogue version of it.
Again, itās been pleasure to keep dunking on RNG with you here.