For some reason I found green circle chasing more noticeable in VT2 and more common. It still wasn’t common, but you could tell when people were chasing kills at the expense of working together/playing smart sometimes.
I really don’t see that in DT. Maybe once in a while. Like people using resources like nades or mag dumping at times they don’t need to and its wasteful. But half of the time its hard to differentiate that from just relying on nades when you shouldn’t, or just being not as skilled at handling things without (no disrespect).
I’m always pro-scoreboard, and don’t really care if its a mod or not. I suppose for console players, they don’t get mods to my knowledge, so I suppose I’d support it being implemented for them.
It really does provide good feedback for my own performance, and the performance of different weapons, as well as how they do with different team comps and players. And honestly, it’s rewarding when you clutch or carry to see you did so much. Nice little ego boost.
That said, I’ve never been toxic to anyone over their performance, no matter how bad. I’ve only gently called out people for stuff like going down ten times, or smiting literally the entire match, or spamming dog ping nonstop, or blowing me up with a barrel/burster multiple times, intentionally aggroing a DH, rushing rituals too early, running too far ahead, ignoring medstations/ammo/nades, raising shields when there’s a shroudfield zealot tryna do his thing, etc. Got a bit carried away there.
Anyway, unintentional mess ups are fine. Having different skill levels are fine. A little polite correction is important at times.
There’s always going to be the odd toxic dickhead that puts people down in video games. They’d probably still be a dickhead if the scoreboard mod wasn’t there.