Please remove EAC or pls give me my invested money back

Sandbox (<- the verb, to avoid confusion) EAC. Given how knowledgeable most peeps in here pretend to be with regards to everything computery that should be a walk in the park.

@Dikus @Revy Since you are of the opinion that EAC goes through everything in and on your machines, please show some information.

(Either subscribe to events fired by fopen (https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/fopen-wfopen) or do the simplistic use get-process to pipe the correct pid to handle (the sysinternals version) and then filter the output to watch the file-open-usage and listdlls for dll-usage)

Most statements in this thread are as far as I’m concerned hearsay or “alternate fact”; but, please prove me wrong.

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I scrolled the thread and read your post, but I could not find a post where you posit a statement that should be proven wrong. Or do you actually expect people to count the number of statements made and analyze their validity? What constitutes as “most”?

If you don’t list the statements you find contentious, your paraphrashing is essentially a strawman, unless both actually said “EAC goes through everything in and on your machines”.

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This isnt from me… And I believe TechNerds more then some viable reddit psotings.
Even EAC tell customers these things.

Unless there was something I didn’t notice in my processes, Vermintide 2 was it’s own process up until 1.0.5.1 and launched without EAC until this week, hence the verifying files with this last update.

Now the game launches in the following order:
Launcher.exe (about 180k in memory)
eac_launcher.exe (8-12k, only goes to 25% CPU usage when clicking Play in the launcher)
vermintide2.exe (same old 1.5gb+ memory with 15%+ CPU usage)

I run my V2 in borderless fullscreen, and check in on EAC now that I’ve heard these complaints, but experienced any chugging, or abnormal framerates, even if I’m leaving a bunch YouTube vids loaded/loading in Waterfox between rounds (3gb of mem if I’m bad about closing tabs).

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@KrazyKruber we all know you play V2 a ton man… its literally your life… you sit there in your wheelchair and play for 22 hours a day and then pass out and wake up and repeat in 2 hours. OLOLLO

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Yeah lost like ~15 fps and got that weird stuttering after the update(1.05). Was pretty confused about “lagging” in the hold, then read this. Before it was 70-ish on high, now it’s around 60 on high/medium with some effects dropped and etc. Also stuttering is happening quite often, don’t think that was the issue before the patch.
Also haven’t seen a single cheater, and if EAC is the reason for those performance drops, it really has more downsides to it than positives. You really can just kick cheater, or leave if you want. Maybe some report system that would eventually ban cheaters would be better than an anticheat that punishes non-cheaters the most.

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I started to use the frozen screen as an Indicator of when a horde or boss spawns. It hasn’t helped but I can still do it.

There was a great banlist mod added to the community Quality of Life modpack, which worked wonders, as well as one to let the host kick with no vote. These were more than enough to remove whatever cheaters came into lobbies I entered.

If you didn’t know already, you can go to View Players in the in-game Steam overlay, and rejoin a non-friend’s game through their profile. A determined cheater can harass you easily until those mods get back into the game. I don’t know what kind of crazy stuff they can do this time around, but spawning infinite bombs to friendly fire with was one in V1.

Well, if that was indeed implemented then that would certainly explain the extreme performance drop with 1.05. Interesting.

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I’m ashamed to admit that I laughed way harder at this than I should have. Cheers for that dawri!

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I’d rather have a cheater guy “harass” me once in a while than play all the time with occasional stuttering, worse performance and lower graphics settings at the same time.
Really it’s not a problem for me to leave if a cheater shows up, and rejoins after he’s kicked.
A much better solution to this problem would be: Do not let kicked players rejoin the game, unless they are invited.
But that’s just me, opinions and stuff.

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I don’t work for ‘a government’ and as such am not a specialist in software engineering [/s pls don’t be offended] but I can say some things for certain since I think some context is important:

  1. EAC is preventing software developers from making the usual injectors. I don’t know why exactly, but they don’t want to touch the thing. Naturally, they are also off-put by the fact that cheating is not gonna be as profitable in a coop game as it is in a competitive FPS environment.

  2. The only available cheat up to this point was from an old and pretty successful website that develops trainers for paid subscribers (part founded by a Swede no less). They have not updated their trainers for 1.6 yet. I have a feeling they won’t. Ergo, no cheating software exists for the current version of the game afaik.

So the desired effect is being achieved, though obviously with some negative performance issues. There’s a lot of conspiracies out there it seems but I haven’t seen any evidence of data mining. If someone does have it, they should report it to their national authorities. Not the CS fiasco as that was disproved a while ago.

Obviously the intent behind those screenshots is not to steal your information (whatever information you can get from a screenshot of a game). In many ways, it seems partly analogous to being mad about CCTV tracking your face and plate numbers. Obviously its not a complete analogy since one tackles a much bigger societal problems. However, tampering with games by developing hacks is also against the law in most civilised countries, and even where it is not, it constitutes a violation of the terms of service, and thus is an actionable civil law claim. I do agree, however, that hacking is much less of an issue in games like this so if the cons outweigh the pros, I wouldn’t care if FS decided to remove, but I also completely understand why they use it in the first place. They seem to be very passionate about their work.

Also, to whoever said that ‘security is just an illusion’ that is just a bit asinine, even if the philosophical side of it is interesting. People who have had their home broken into or their close ones robbed would have something to say about that. Striking a balance between power and justice is a cornerstone of our civilisation.

And yes, it is very hard, almost as much as it is fundamental.

Edit: Additionally, in no way are you entitled to a refund.

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I’m gaming on a 6.5 year old build and have experienced not a single one of the issues people commonly allege as being caused by EAC. Playing on medium/high settings on 1440p on a i5-3570k and a gtx 1060 6gb.

Seems to be a problem on higher end PCs running on the latest DirectX drivers.

From Reddit - Dive into anything

12GB ram
GTX 1060 6GB
FX 8350 4.3GHZ
I’m getting around 30FPS with these settings when horde hits.


It was all acceptable until the recent patching and I’ve just tested my fps is even more rollercoster especially in legend difficulty.

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Interesting thread title. Buying a game is not an “investment”, you’re not a shareholder. You dont get to make stupid demands. You will not be able to sell the game at a later date for a profit LMAO.

This does not take away from the concerns though that EAC could be nosediving game performance or spying on areas of the memory that are a breach of privacy, or running even when the game isn’t.

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I honestly don’t believe you. The people I’ve talked to have said EAC is reputable and sufficiently aggressive to deter most anyone from even trying.

I’ve been doing the same lol, I get the pause, and put my back to a wall because I know somethings coming. Its a pain when it happens mid-dodge during a horde/boss though as I just can’t do anything about it.

Welp. I’ve been doing some process monitoring for EAC and it’s launcher for V2 since yesterday. It fires several events when the game launches and closes them when game closes. Accessed files, registry items, etc are consistent with what you suggested. Other than that no other files were accessed.

During the time the game was running the only thing the processes did was use 15MB of memory. No CPU or Disk usage.
It sends a light bit of data over network when closing, which I’m assuming is just the resulting data of the monitor to check if any cheats are used. Definitely not large enough to be considered as sending info on private files on the computer.

So yeah. I’m going to have to disregard any spying claims based on my own results. Can’t speak for everyone, but this is what I got.

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