There are better cheat prevention methods, EAC has privacy breech potential, and game file scans take up CPU and slow FPS, its a shitty system. If I wanted to cheat right now I still could with comical ease, so its punishing me with FPS drops and potential security risks for little to no upside.
Does Fatshark have an agenda going to steam market or such? Why would they push this level of anti-cheat measures?
They are extremely silent about it. Yet the performance is hit by it. I have around 110 hours and have 2 (same) red items and 0 cosmetics. I saw only one suspected cheater -he was clearing waves a bid fast- and I left the game.
This kinda action only punishes regular customers, us. Now the music queues are broking too this may happen due to high, RAM, CPU usage.
If Fatshark stays silent like this. I propose we try to contact Steam about it. After all, they are the only one who can do force to do something about it; I legit stopped playing the game due to this crap. These constant scans are consuming the life of my hardware. Would Fatshark deal with if my hardware broke down at some point? No!
And I’m lurking around the forums now and I have seen zero developer contribution to this forum. In this day of age, this is highly irregular.
This is pretty much the only legit argument I’ve heard against it. There has been a small peppering of complaints that EAC drags FPS through the mud, locks up processes, etc. Personally, I can run a web browser, the game, and assorted other background programs with no issues. On the other hand there are complaints like: OP, FatsharkRobin response
In this case, either they’ve have completely exaggerated, there are conflicts with EAC and additional services they’re running, there is some kind of hardware incompatibility, or their computer is showing signs of dying. I’d be curious to know how many people are actually suffering from EAC running, but I’m pretty sure any poll would get flooded with votes leaning anti-EAC.
I guess I’m more willing to trust Fatshark to admit to any issues caused by EAC and consider other options, than trust the portion of the community that thinks attempting any anti-cheat is a bad idea to be honest about the technical issues, sadly.
Yep, especially since everyone who is having slowness / performance issues will blame it on EAC without checking to see if that is actually the cause.
Thing is, before the last patch -the one came after the announcement- the harware usage was fine.
Wasn’t just the last patch. Game instantly took a hit after they put on EAC when it was in beta. Here it was looking like Fatshark was on the up-n-up then they slapped this on there and now it runs worse than Vermintide 1 ever did.
I love how now EAC is the boogey man of FPS. Would love to see some actual stats on that and not just some random dude writing down his fps with a pencil.
Why do people think calling other people cheaters based on not wanting invasive anti-cheat SW on their system is in any form constructive or reasonable? Have you thought of constructing non adhominem arguments?
They are under no obligation to reimburse you. As the purchaser you took on full risk of liking a game when you bought it, and you did not return it within the given limit. You also accepted that the game would be modified or changed at any time via updates.
I’m not sure this would fly in all parts of the world. Let’s approach this via hyperbole: If the developers intentionally introduced a malicious piece of software (ie. a virus) I think in most reasonable places on earth (say EU), you’d be eligible for getting your money back even outside of the Valve’s refund policy (via the court or CC company). Since the hyperbole can be seen as true (or you can contest if you want), there is some amount of grey area between that and not changing the game at all, in regards to getting a refund; What kind of behavior is unacceptable for a game meant to entertain? What is too radical a change to purchased product?
Well, I honestly can’t see how FatShark can improve on EAC’s performance hogging.
If FatShark optimize the game and improve performance with 20%, it would be even more without EAC.
So no matter how much optimization is going on EAC will always eat a portion of that, no matter what.
too bad we don’t have an option to turn it off. the new patch has definitely hit on performance for me and alot of other people, though i don’t know if it’s EAC or some other problem.
too bad we don’t have an option to turn it off
Anti-cheat systems doesn’t work like that lol
To the people defending EAC, I’m genuinely curious do you guys not get those stutters when a horde spawns/ you run past some check trigger. Like the game just freezes for me for a quarter second now seven-ten times a round.
Well, we don’t all have high tech computers. Some of us cannot afford them. I was barely running the game as it was on medium setting. Earlier today I tried playing the game and uncounted lag throughout all 4 games I played. This is the first time encountering this type of lag eventhough I have 108 hours played so far.
This will mean that I have to switch to low setting. Lame.
I also don’t understand the deal with people defending THIS level of anti-cheating is a must.
This is a pure co-op game. Play with your friends. It’s about completing levels and once in a while get a cool looking items.
There is nothing competetive about it!
There is not going to be PvP action at some point!
Unless these items are going to be sold in Steam Market in future, I see no reason what so ever to put THIS much presure to a hardware.
Not similar but familiar problem was happening with Payday patches aswell. Patches were writing on disc that much eventually causing problems to hard drive. I personally experienced this I had to buy new HDD because of over using a hardware and I immidietly deleted the game even though I was enjoying.
I enjoy Vermintide serries too but not If their software is going to force me buy a new FX 8350 I would hate myself for allowing that. I hope they really fix this soon.
yes! this is very noticeable in the latest patch. it’s incredibly unnerving. i think my game hung in that split second and then i feel sad because i think my computer is old and dying.
Not defending anything, just curious about actual data as otherwise is just speculation and causes for low performance could be other. Unless you actually do a proper research on mem/cpu allocation this is all anecdotal.
I personally have not noticed any difference in performance but I have a 1080GTX + i7-4770K with 16GB of ram so plenty of power.
EAC has always slowed V2 since its implementation, however recent changes to how they operate the EAC for V2 has caused bigger slow downs due to the fact they changed its parameters in order to combat certain cheats that have bypassed the system.
And that’s perfectly fair, I’ve just been getting hang-ups since this last patch that I wasn’t beforehand and as far as I can tell the only thing they changed was introducing the EAC checks.
People are free to voice their concerns with degraded experience, it is developer’s job to investigate the reports.
well it is speculation, but you can’t refute the fact that people are reporting things only happening after v1.05 patch. we’re not all engineers, just players giving feedback