Ok, we have got the crafting "blog" post... my feeling, and yours?

I can live with the planned new system, sure if they balance it well (plasteel and diamantine problem). However, I cannot be agree with what you say. The majority said, only, that they wanted the crafting system.
Where I agree is that it took one month and half to decide to remove one feature. This is so ridiculous.
Now, they see how players consider the new features.
I did a poll that show that 50% of the player like the new system (I preferred fuse/combine…). This means that, despite the negative posts we see everywhere on this forum, the opinions of players toward the changes are mixed.

Tbh, i think they should take in consideration the negative feelings. However, they cannot remove the locks for perks / blessings cause they put that as a core feature of the game they want to build.
But, why not allowing us these changes?

  • permit us to reroll 5 times the locked perk
  • permit us to upgrade the locked blessing but forbid us to save it for further use