No gunpowder weapons for Warrior Priest, doesn’t fit.
Instead, he should be reliant on miracles, like pointing his finger and suddenly his foe is struck by lighting or a beam of light, or even the Comet of Sigmar.
It would make things easier in this case, since all of these weapons already exist, animation- and balancing-wise, and Salty does have the smallest arsenal of weapons in general, so it would boost him up in this regard. I’d rather have them focus on the carreer and its abilities to make it more interesting, while still being able to give him a very lore-friendly choice of weapons. I mean, I kinda like that two different heroes have acces to essentially identical weapons. Salty already has very unique weapons with sepcial features like rapier and billhook, so giving him a bigger assortment of “more mundane” weapons seems like an interesting route to take.
Give each book a combination of three abilities of differing strengths, and we’re all set:
a small passive buff, a medium left click, a stronger chargable right click, with ability bar being the ammo. I like how Engineer dissolved the idea that the active ability has to be something that can only be triggered once the bar is full and depletes the whole bar, I’d like to see this used again and a WP carreer seems to be a nice fit. It would also break with the theme that each carreer needs an AoE ability, a direct damage ability, a charge ability and a stealth ability.
Warrior priest Saltzpyre’s weapons would be 2H hammer, warhammer w/ shield and warhammer w/ prayer book. Another prayer book could be his ranged weapon, but for greater miracles than the warhammer w/ prayer book.
What I’d like to see is a class like Engi.
I don’t really like playing Engi cause of all the hassle of switching between guns, however they didn’t make him an impregnable damagedealing tank carrying the whole team (ahem, GK) and that I love.
It’d be just another carrier, not a premium steamroller.
I mean they seem to just be going straight down the character list on hero selection, so I’d bet it will go Kerillian, Saltzpyre, then Sienna.
I’m not too fussed what the next Saltz career is as long as it plays significantly different to his current careers, and preferably not another double melee weapon career, though that’s not a huge issue, I just think 2 are enough as is. I would definitely like to see another unique Ult mechanic in the vein of Engi, maybe a buffing aura that drains your Ult Meyer but can be turned on and off at will? Dunno really, they’ll probably surprise us whatever we guess at
Warpriest, generate holy power as you do damage, then use that to drop heals. Ultimate with a AOE smite ability. He is a devotee of Sigmar, pretty sure he already has headgear from cult of Sigmar.
Weapons will be one handed shield, Tomes, Great hammer and maybe melee staff, Tome combo.
There are enough hints now to make it clear, his new class won’t be a warpriest.
My guess is because his current weapons aren’t suitable for that role. And using the 2h hammer only would be quite a one-sided experience.
I may be a bit late … but I have some unique and creative ideas currently I am a BH main but I’ve been thinking alot about possibilities and weapons for Salt…
Ult One-Eye!: Saltzpyre calls forth the power of sigmar summoning one large eyeball that has an aura around it, The eyeball is active for 5 seconds and 3 sets of 4 small twin tailed comets petrude and drop from the eyeball in an Arc only damaging enemies from the explosion they would petrude North South East West…, on top of that downed allies in the aura are revived at the cost of 25 hp from Salt and If Salt has 25 hp or less the revive will not happen.
1st weapon: A hammer but with a twist its a big meat tenderizer.
Ranged: gauntlet of sigmar shoots small twin tailed comets.
I really think this would be unique have lots of utility and be fun too play.