It would make things easier in this case, since all of these weapons already exist, animation- and balancing-wise, and Salty does have the smallest arsenal of weapons in general, so it would boost him up in this regard. I’d rather have them focus on the carreer and its abilities to make it more interesting, while still being able to give him a very lore-friendly choice of weapons. I mean, I kinda like that two different heroes have acces to essentially identical weapons. Salty already has very unique weapons with sepcial features like rapier and billhook, so giving him a bigger assortment of “more mundane” weapons seems like an interesting route to take.
I can totally see his secondary slot gettting an assorment of “prayer books”, like I’ve said. I mean, look at this assortment of divine lore and tell me this doesn’t scream “Put me into your game” Warrior Priest of Sigmar | Warhammer Wiki | Fandom
Give each book a combination of three abilities of differing strengths, and we’re all set:
a small passive buff, a medium left click, a stronger chargable right click, with ability bar being the ammo. I like how Engineer dissolved the idea that the active ability has to be something that can only be triggered once the bar is full and depletes the whole bar, I’d like to see this used again and a WP carreer seems to be a nice fit. It would also break with the theme that each carreer needs an AoE ability, a direct damage ability, a charge ability and a stealth ability.