Fatshark, give us a simple YES or NO

Previous dude was referring to “information”such as enemy health and position, as in he can’t understand why people take issue with people using mods to circumvent the game keeping that from you from seeing through walls etc.

Previous dude: Fatshark, give us a simple YES or NO - #159 by Pirx

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Hi, previous dude here. Yea, by information I mean all the things that mods can reveal, including ammo counts, ammo crate uses remaining, enemy health, the relative position of enemies for users who feel they benefit from that, crit rate, the screen behind some of the overblown and distracting visual effects, etc.

My point in deviously calling this “information” is that yea, it’s uh just information. Even knowing there’s guys in the next room (y’know like that vet ability) is information. You still have to act on it as a player, and having the information doesn’t transform anyone into a godgamer (like speed hacks or god mode or infinite ammo would).

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I’d like enemy health values and damage numbers in Meat Grinder for testing… but outside of that I’m not in favor of enemy health being visible outright-- wish larger enemies would display prominent visual damage and wounds to convey that information organically to players, though.

Either way… I’m not modding my game, so unless FS brings QoL mods into DT, I won’t be seeing it and it doesn’t really matter to me.

So long as the folks I’m being matched with aren’t cheesing minigames, watching enemies through walls or macro spamming things (y’know, things that basically impact me indirectly by outright cheating), I care very little about what they do on their end.

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Go tell anyone in the FPS community that wall hacks aren’t cheating.

After all it’s just information.

You’ll be laughed at. A lot.

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I played DoD back in the day pretty hardcore (but not professionally of course!), and I’ve dealt with actual griefers and cheaters in GTA Online for years. Sorry, I’m still not sold on the idea that those situations, where someone comes up the loser due to cheats, is the same as the situation here.

And neither is FS it seems, because here we are over 1.5yrs in with mods and the same modding policy. Everything seems to be going just fine for FS and the community. No widespread irritation about mods not being sanctioned, no posts about EAC causing issues, the community suppressing mods for which there’s a wide consensus that they’re a bridge too far, and no notable or consistent outcry from players about matches ruined by mods.

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What a massive dodge of actually addressing the point I was getting at.

Pretending like information isn’t power is asinine.

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Power to perform slightly better to absolutely no one’s detriment.

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i was wondering why this thread had about 30 more posts since i checked it yesterday, and what for? a modder asked if his mod is ok, fatshark didn’t act against it, and here it gets so blown out of proportion.

for example, i use the show crit chance mod out of curiosity. it serves well in the psykhanium. in combat… i mostly have other things to do than check it constantly, and then i hit an enemy regardless of the mod showing 5% or 50% crit chance. does that impact the game of the other guys on the team in any way? do they even know about the mod, or do i know if they use it? not really.

i had some psyker on my team recently who did about twice my damage numbers by soulblazing everything. do i know what mods he was using, or should i start wondering here how it can be that he played better?

long story short, the modding community has mostly behaved well in the almost 2 years since release. mods that were against the rules were taken down, and fatshark has been generous enough to let us mod the game, albeit only client-side. what other option do they have? as they don’t have time to certify every mod, we should have some common sense with mods. ideally fatshark would integrate a lot of QoL mods into the game, but… ask them. the worst “solution” would be to disallow modding completely, in which case i’d be done with playing darktide and a good part of the community too.

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Because it just sours the game when someone does something impressive and it turns out they’re able to do that because they’re acting on information that isn’t normally available.

I’ve had multiple friends start to play this game and I’ll mention some piece of information to them.

“How do you know that?”

“Oh, well, you can’t really. I installed some extra stuff onto my PC that lets me”

It’s like finding out your friend at the DnD table is using loaded dice.

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I’ve watched a lot of videos of players who are a hell of a lot better than me, including telopots, and never thought “oh nevermind, not impressive” because they use Spidey Sense or something.

I could install twice as many mods as them and I still wouldn’t be as good as them because there’s infinitely more than one needs to be impressive in this game beyond information.

And of course if they never posted their videos of playing modded, I’d never know they were anyway. And I’d just be happy when they clutch a run, meaning my last 20 minutes wasn’t wasted.

But that’s just me!

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Couldnt agree more, someone who thinks this:

is acceptable has never been good or even above average at absolutely anything in their entire life.

Thats why you dont get it.

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lol

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Its the fn learned helplessness version of skill issue really.

You just lie down and close your eyes because nothing you do makes a difference anyway.

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Nah, it’s just that I, like FS, realize that mods add an incredible amount of value to the game while EAC and choking modding to death in the name of “fairness” or whatever does not.

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2 choices gang, EAC+sanctioned or wild-wild west starring Will “Slappy” Smith; there can’t possibly be other options.

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I believe EAC and/or sanctioning is the only way for FS to gain a meaningful amount of control possible to actually address the “problem” that mods can do what what they can do (which, again, isn’t anything truly disruptive to other players except in situations where dorks abuse them).

Your proposal of FS just wagging their finger a bit more and putting in some limp verbiage about “not doing what a human can’t do” isn’t a solution imo, but I already went into that here.

Oh but hey, I’ve put some thought into an actual solution for your niche issue: if you don’t want to make a community for like-minded purists or play with your buds or just stop sweating that someone could eek out 10% more efficiency than their baseline, you could try to petition the DMF maintainers (with pull request in hand) to add some kind of Purity system to the framework. I believe privacy trumps whatever this crusade of yours is about, so I’d lobby for it to be opt-in. But maybe you could find a few dozen people to back you up, and if you do all the work they might be receptive to the idea!

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More pearl clutching.
You’re just fear mongering and dangling the sword of Damocles EAC over everyone’s head, and now add privacy concerns to the list of boogeymen.
You keep offering nonsense bad-faith “solutions” as the only options to keep fear of EAC.

“If you don’t eat your veggies EAC will get you!”

Nobody wants EAC, nobody, but doesn’t mean we have to pretend like there aren’t some very bad hombre mods out there that some just don’t have the backbone to call out for what they are and their hypocritical defenders.

FS could just say “don’t do things a human can’t” and BAM, we’ve covered most scenarios. Then the “self-policing” community and you can appeal to that as the authority, no thinking or self-awareness required. That wouldn’t even require any courage or backbone or ruffle any judge feathers, you can hide behind that now instead.
The “self-policing” community could have done this from day 1 BTW, or at any point since. I imagine some are just afraid of the backlash from people like you, so they bite their tongue.

Cheaters and their simps simply cannot understand why people take issue with them, whether it’s in PVP or PVE, it’s just not possible for them to grasp the core concepts of fair-play.

"Sure I brought my loaded dice to DND, what’s the issue? "

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Quoted for posterity.
Wow…just wow.

"Sure I brought my loaded dice to DND, what’s the issue? "

“The other team was better than us, but don’t worry I greased the baseball”

“well I screwed up and played like an asshat and went down, but don’t worry I can alt-f4 and use the reconnect mod to come back in alive”

Sure some might claim unfair advantage but really you are benefiting your whole crew so who cares really…”- some people , apparently.

Just wow…

I was thinking more along the lines of them not responding or being oblivious to stimuli either in game or IRL, so it would make no real difference. Like with that glowing post.

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The glowing post?