Sorry, hi, it’s me. I just can’t with this argument.
“What humans can’t do" without mods is: remove visual clutter in the game, play the game in 3rd person, see the ammo count of their teammates, block while chatting, change the sights on their weapons, Guarantee Weapon Swaps, duck the game audio when someone talks, toggle on quell instead of having to hold down a button, choose what they switch to after using a blitz, etc…and these are all just in-game mods.
I realize out of those, you (specifically) probably have a problem with at least one of those. I have a problem with none of them. The line isn’t so cut and dry as you claim. The point at which a mod crosses the line for me is when it’s hurting my experience. And I’ve only had that on super rare occasions when people abuse the voice mods to the point of annoyance. I think those individuals are annoying, but it doesn’t rise to the level of a report imo, so I just let it go.
I certainly don’t ask the mod’s creator to fix my issue because that’s not a realistic solution to being annoyed for like 3 out of hundreds of matches. I don’t expect SeventeenDucks to spend his days thinking up (completely circumventable) mechanisms to prevent these things by default in For The Emperor. And I certainly don’t want him to remove the “things a human can’t do” like say “yes” and “no” because I actually use that to communicate with my team.
And even if he did…Vacuum Capsule is out there, guys, IN THE WILD. It’s not on the modding discord, because the modding community suppresses the spread of it, and the wall hack mod and the shirtless mod. But it’s out there…shared on dark and dank discords…
And that’s kinda the rub: modding is live. FS can release some new vague rule like that one you propose, and that might spur more of these flaccid arguments, but it’s not actually going to solve your problem. Because your problem is that people can gain a (small imo) advantage over their default level of play.
FS has exactly 2 courses of action to gain actual control over mods: add a sanctioning system again – which again, as someone who had sanctioned mods, was not an effective solution for anyone – and/or add anti-cheat.
If they don’t do one/both of those things, your very next match could have some semi-competent coder who has created their own personal cheaty mod that makes them a marginally better teammate…and you and FS would never even know it. And then is your problem even fixed?