Comm-Link Delay

Catfish, is there any word on whether they’re going to implement mission modifier selection, at least for private games? This is imo by far the biggest unforced error in the game at the moment. I’m mostly indifferent to which map I’m playing – they aren’t that well differentiated tbh – but I care a lot about whether it’s a hi or lo intensity, whether it’s shock troop gauntlet, etc. It seems like it would cost FS nothing to allow full mission configurability in private games – you have to spin up a new AWS instance either way, right? There’s no matchmaking or anything.

This would make a huge difference to me personally, and I think many others as well. My group is thinking of jumping ship to Starship Troopers and/or Diablo 4 and the reason everyone gives is the same – most of the time DT doesn’t even have content we would even want to play. (For us as a coordinated group, pretty much damnation hi-int shock troop gauntlet is the only configuration that’s still challenging enough for us.) I feel like FS could fix this problem easily – any chance a fix is on the horizon?

Btw if it’s helpful context, here is an extensive thread of people including myself complaining about this at length: Difficulty too low, game session canceled

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