Another reminder than Beastmen spawns are to be tweaked further

Without mentioning again which maps should have beastmen removed completely, I’m going to tell you about a War Camp game I’ve had recently.
It was beastmen from start to finish (expect only the scripted enemies in the camp itself). It was a problem for me because:

  1. it’s not a place where you’d expect to find beastmen, certainly not in those huge numbers.
  2. It’s not fun having archers shooting you for the entirety of a map. I don’t so much mind in Dark Omens, as that map was designed with them in mind, and it has some tunnels and cover, but on an open map, it’s just not fun.
    As they are now, they are not fun to fight against, except for small sections, where they actually add welcome variety.
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