So I’m trying to finish getting all the weapons fully upgraded. Only 3 left after spending my 200k plasteel on brute forcing about 5 weapons (yep that’s sadly all you can upgrade with 200k plasteel and even some weapons already had a few xp points). I’m currently on zealot hammer which actually feels quite fun as it feels a bit like pickaxe on Ogryn.
But it’s been a long time since I played zealot and I’m struggling with the build quite a bit, especially as i can’t change anything on the weapon itself because this stupid system doesn’t let you choose later blessings without unlocking them (I actually hate this new system after being forced to use it). And a successful T4 auric missions with loads of enemies killed only gave me 3 weapons xp points! Wtf. Talk about grind. It’s horrible. Anyway…
I generally played successfully as a zippy knifey zealot before but now trying to maximise my heavy swings with the heavy hammer…but getting downed quite a bit and getting my heavy swings constantly interrupted…is there a way to mitigate that aside from the 5 stacks of whatever it’s called at the bottom? It’s like a bad joke…you have to be lucky enough to swing 5 heavy swings without interruption (very difficult with anything other than chaff) in order to gain uninterruptible). By the time you’ve gained it then everything is likely dead already.
I’ve tried googling some of the explanations of the skills but any of the in-depth stuff with paragraphs of maths is something my dyslexic brain can’t handle.
Apparently people on Reddit can’t explain without paragraphs of maths, so here I am!
Thanks that’s interesting. I can see some good choices there.
Do you think it relies on having those blessings and perks on the hammer itself?
I’ve probably played about 6-8 auric missions with the hammer and still don’t even have T2 unlocked. It’s so grindy. Way more grindy than they led us to believe it would be. Will be an age before I have T4 options.
the hammer stats doesnt really change anything for the talent tree itself. you’ll just do less damage. you also dont have to grind mastery, just play with other weapons until you have enough plat saved up again to max it
dunno what you mean, you can sacrifice other weapons aswell and you only need green tier when sacrificing. buy a bunch of hammers from brunts, upgrade to green then sacrifice them (you don’t need max power either).
200k plasteel required to boost 5 weapons to mastery 20?
100% not. No way.
Nowhere near that much.
If you wanted to spend anywhere near that much, you would probably have to boost your mastery in the most inefficient way possible.
Did you only feed weapons that do not match the type that you are trying to boost?
Did you upgrade the sacrificial items to the least efficient quality (regarding xp per ressources)?
Assuming 2 sacrifices per XP level on average, is very conservatively 40 weapons to max XP. Buying from brunt = 400k rockets and upgrading them to green is about 4,400 plasteel.
No. As I said already, I only used the same weapon as the one I’m upgrading, and I FULLY consecrated them to get max xp.
And it takes roughly 37 fully concentrated weapons of the same one you’re upgrading to reach max mastery from zero. I confirmed this myself on the following 2 weapons after realising.
The first few days greens gave the same exp as an orange weapon.
Then they fixed the exp rates to be dependant on the weapon power.
You get roughly 7-8k per brunt weapon that you upgrade to green.
It is still MASSIVELY more cost efficient to simply sacrifice the matching green family.
You could have found this out in a minute by testing. You’ve just wasted a shitton of materials by consecrating.
I didn’t test it as I wrongly assumed FS gave correct info. It wasn’t even on my mind to test as I thought that’s how it worked. That’s how it was described as working.