Zealot build help

So I’m trying to finish getting all the weapons fully upgraded. Only 3 left after spending my 200k plasteel on brute forcing about 5 weapons (yep that’s sadly all you can upgrade with 200k plasteel and even some weapons already had a few xp points). I’m currently on zealot hammer which actually feels quite fun as it feels a bit like pickaxe on Ogryn.

But it’s been a long time since I played zealot and I’m struggling with the build quite a bit, especially as i can’t change anything on the weapon itself because this stupid system doesn’t let you choose later blessings without unlocking them (I actually hate this new system after being forced to use it). And a successful T4 auric missions with loads of enemies killed only gave me 3 weapons xp points! Wtf. Talk about grind. It’s horrible. Anyway…

I generally played successfully as a zippy knifey zealot before but now trying to maximise my heavy swings with the heavy hammer…but getting downed quite a bit and getting my heavy swings constantly interrupted…is there a way to mitigate that aside from the 5 stacks of whatever it’s called at the bottom? It’s like a bad joke…you have to be lucky enough to swing 5 heavy swings without interruption (very difficult with anything other than chaff) in order to gain uninterruptible). By the time you’ve gained it then everything is likely dead already.

Here is my current build:

I’ve tried googling some of the explanations of the skills but any of the in-depth stuff with paragraphs of maths is something my dyslexic brain can’t handle.
Apparently people on Reddit can’t explain without paragraphs of maths, so here I am!

you need thy wrath be swift and for a non specialised boss build this hammer build i think is pretty nice (yes its a no keystone build):

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Thanks that’s interesting. I can see some good choices there.

Do you think it relies on having those blessings and perks on the hammer itself?

I’ve probably played about 6-8 auric missions with the hammer and still don’t even have T2 unlocked. It’s so grindy. Way more grindy than they led us to believe it would be. Will be an age before I have T4 options.

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the hammer stats doesnt really change anything for the talent tree itself. you’ll just do less damage. you also dont have to grind mastery, just play with other weapons until you have enough plat saved up again to max it

I think that will take even longer unfortunately. The brute force plasteel route is MAX GRIND.

I worked out it takes roughly 37 fully consecrated weapons (of the same type you’re upgrading) in order to reach max mastery.

You can imagine how much plasteel it requires to fully consecrate 37 weapons.

Tbh I think I’ll quite like the hammer as it’s similar play style to my Ogryn pickaxe but damn I just want to play with the blessings but locked out.

dunno what you mean, you can sacrifice other weapons aswell and you only need green tier when sacrificing. buy a bunch of hammers from brunts, upgrade to green then sacrifice them (you don’t need max power either).

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200k plasteel required to boost 5 weapons to mastery 20?
100% not. No way.
Nowhere near that much.

If you wanted to spend anywhere near that much, you would probably have to boost your mastery in the most inefficient way possible.

Did you only feed weapons that do not match the type that you are trying to boost?
Did you upgrade the sacrificial items to the least efficient quality (regarding xp per ressources)?

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Assuming 2 sacrifices per XP level on average, is very conservatively 40 weapons to max XP. Buying from brunt = 400k rockets and upgrading them to green is about 4,400 plasteel.

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4,400 * 5 is only 22,000 (your numbers seem fine).
Op claims that it cost 200,000

Someone is off by a factor of 10. :smiley:

Can someone remind me, how much xp do you get by sacrificing a weapon that does not match the type?

momentum helps with dodging on slower weapons

I use this for hammer

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No you get more xp if it’s fully concentrated right? So yeah I’ve been fully concentrating them, not just to green.

No. As I said already, I only used the same weapon as the one I’m upgrading, and I FULLY consecrated them to get max xp.

And it takes roughly 37 fully concentrated weapons of the same one you’re upgrading to reach max mastery from zero. I confirmed this myself on the following 2 weapons after realising.

I think it’s still better to sacrifice greens instead of spending resources on consecrating.

With Thy Wrath Be Swift you won’t be stunned during heavy swings.

Momentum will give you attack speed, damage and dodge speed and reset time buffs without the need to run at low health and stacking wound curios.

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A fraction. It’s pointless to do it. So I didn’t. Apart from a couple of scraps I had laying about that I didn’t care about.

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We were told that higher upgraded weapons would give scaling higher xp so that’s what I’ve been doing.

Pretty f*cling miffed if that was a lie from FS.

Interesting. Not hugely different to my current one. None of the top left nodes is pretty ballsy though…they all seem powerful to me

The first few days greens gave the same exp as an orange weapon.
Then they fixed the exp rates to be dependant on the weapon power.
You get roughly 7-8k per brunt weapon that you upgrade to green.

It is still MASSIVELY more cost efficient to simply sacrifice the matching green family.

You could have found this out in a minute by testing. You’ve just wasted a shitton of materials by consecrating.

I’m sorry for your loss.

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I didn’t test it as I wrongly assumed FS gave correct info. It wasn’t even on my mind to test as I thought that’s how it worked. That’s how it was described as working.

So let me get this straight:

  • you buy a weapon from brunt
  • upgrade it to orange
  • and you elso empower it to 500?

I mean technically they’re correct. It gives the most XP but my god the waste of materials is insane.

I had 75k plasteel as the update dropped and finished with 25k left after mastering every weapon in the game with brunt greens.

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No I didn’t bother empowering, just consecrating.

Well this is utter BS. I’m so angry right now. What kind of system rewards a green and gold weapon as almost the same xp? FFS.