This makes building and maintaining stacks of it incredibly obnoxious. I spend half of a map with no stack because I have to hope that map generation gives me enough targetable enemies, wait for the Keystone to actually target them, sometimes having to look around for the enemy that it targeted, then pray that my team doesn’t kill them before I do.
Even with the modifier to double its stack duration, they are too difficult to maintain to be worth the effort.
I have a better question, why isn’t it marking ANYBODY AT ALL? No matter what I do or how I look at it, all my testing leads me to believe the keystone is just broken rn. I’m not getting any marks, bonuses, or stacks of any kind. I’ve stood next to every type of enemy and none of them are marked, and when killing a bunch at once, I get nothing at all. Wtf is going on…
I feel like the fact that it highlights only shooters and elites is great with the Voidstrike build.
It’s like a mini Volley Fire that lets you know where those pesky few shooters are hiding. Also feels like a personal minigame. Really cool.
While the idea of stacks falling one-by-one is cool, this thing provides such a high damage boost that it would be incredibly OP if you could just maintain it at high stack constantly. Not like psyker doesn’t have some insane modifiers to begin with, but still.