What was the patch yesterday? Extreme lag

Game settings:
Textures: max
Poly: max
Shadows and lights: lowish
Effects: lowish
vsync: yes
cap frame: 60
3840x2160 borderless fullscreen (translated from FS to english = borderless window)

CPU: AMD FX™-8320 Eight-Core Processor 3.50 GHz
GPU: Nvidia GeForce GTX 1080
RAM: 32 GB

I’m still using DX11 (switched from 12 for the same reasons) and I have almost the same issues.

Usually gives a program more computing power to work with but they need to be utilized properly:


For some reason giving the game more cores increases the amount of enemies in a run. (maybe fixed now)

Good, never really expected anything from this “lead”.

@Fatshark_Hedge to be fair I optimized my settings in the early days of this game. To remove extreme performance drops I reduced effect’s to the bare minimum (medium or you will stop seeing essential fire effects) which is probably exactly the part you have optimized the performance of.

I might try out to remove the shadows from effects completely to see if that helps.

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