I just started playing Vermintide 2 and LOVE the graphics, but there’s one little glitchy looking aspect to it that bugs me and I don’t know how to adjust or fix: Fire effects, particles and any geometry that is against some far away stuff, like sky, ends up with what I can best describe as a “fringe” or weird outline. It’s like the anti-aliasing doesn’t work properly on certain things.
The worst example is single-pixel particles end up with a black outline around them. I know a bit about game dev so i THINK this is related to TAA but I’m not sure. I played with the settings and it’s hard remove that effect without losing something else, but I’m not sure what to tweak. I took a long hiatus from keeping up in PC gaming and just got back in after 9 years, so my last rig was pretty weak compared to this new one and graphics settings have a bunch of new options I never had with my old rig. I currently have:
nvidia gtx 1060 6gb
Windows 10, 64bit
1920x1080 fullscreen borderless.
Using DX11 and I have the game set to Extreme (though I tried HIGH as well).
I made up some screenshots showing the problem… how do I add them in posts here??
(PS: Technically this post is a dupe of one i posted in Steam forums.)