You can call it more aggressive I call it a worse mechanic.
Zealot Crit Keystone:
- Allies can’t hinder you, they’ll just aid you. You don’t have to kill, just things need to die in a superlarge area, you don’t even have to be close to enemies.
- Alternative ways to keep the stacks going.
- Automatically pops in sticky situations due to enemy density.
- Basically, a passive buff that drops between airlocks.
- It doesn’t ramp. Very high static bonus.
- Easy to get, playstyle comes naturally.
Vet Precision Keystone:
- You have to do it all yourself.
- Allies can hinder you in multiple ways: standing in front of you can block your attacks, you have to reposition, if they shoot the same targets or there is CC on the team like rumbler Ogryn or Trauma psyker it gets a lot harder.
- Ramping bonus, with even more bonus for maintaining full stacks (rending).
- In sticky situations, it can be hard to maintain.
I don’t think this keystone is for me, but that’s clear that Zealot’s Crit Keystone is close to being just a passive while Vet’s Precision keystone is something you have to do very actively.