Just for my curiosity, you prefer basic stats over passive skills?
Personally, the two basic stats I value the most are atk speed and combat regen speed. None of which are in the trees. It has to be passive skills and combat regen from curios.
They’re not the most exciting, but they are pretty valuable.
I’ll be interested to see what kind of builds can be made with the freed up points. 17 points to get to Marksman’s Focus/Weapons Specialist or 18 for Focus Target is very welcome, instead of 20 IIRC
The branches at the bottom of the tree are much better now, I recreated my pre patch build exactly and received a discount of 1 point because I’m no longer forced to buy Born Leader as a prerequisite.
The other parts of the veteran tree are still pretty chuffed though, having to spend more than a third of my points budget on stat nodes is pretty bs.
Its because Fatshark Devs clearly never went to the range, you need to aim in between the 2 big dots on the sides, and the sight is just covering the enemies from distance, its just bad modelling
if you aim with this you just body shot
it sucks, its bad, but if you know your weapon you get used to it
they should just do this, to fix it
I believe Exe Stance has its uses and can actually deal significant damage. However, is that what people prefer? I’m afraid not. The other two ults are what most players find success with, and for good reason. Do I think people can run Exe Stance and do really well with it? Definitely, at least I’m confident I can.
Personally, I feel that the weakness in the Vet skill tree lies in the Keystones (the last purple abilities).
Just cleared the new map in Auric 5 Shocktroop. Didn’t spec into a single keystone.
gotta say i like having more than a handful of points left over if i want to hit any of the capstone buffs, i’m already seeing more of the tag talent being used
however my biggest issue with the veteran now is 2/3rds of their auras are just bad. i would be in favour of confirmed kill and demo team being moved to auras, being able to restore some toughness for the whole team on special kill would be useful and i miss being able to feed my ogryn grenades (even if demo team is reworked to something like “restore 33% of grenades” so it takes 3 procs for the big boomer)