Add me to the list. Iāve been musing about a tech-adept or tech thrall/adsecularis since before launch, though mostly on reddit.
Would be glad to, but I think I need an actual thread started by youā¦ I could put this comment in honorable mentionā¦?
Oh, I meant more as in add me to the list of people that have been wanting it, not adding me to the list list.
rgr. If you started any reddit threads, feel free to link them here and Iāll make a category for them.
https://www.reddit.com/r/DarkTide/comments/12grsgw/angry_toaster_noises/
Thatād be it I sāpose.
Added.
So what will come first, Mechanicus 2 or an admech class in Darktide?
Takinā all bets fellas, takinā all bets!
High rollers come on down!
Yeah I said this before, but Iām also bumping the thread so whatever.
I bet three cans of corpse starch in gravy that Mechanicus 2 will be first.
Anyone else have a wager?
Throwing a more substantial Hat into the fray
Still have to find a 3rd ability themed on the Skitarii.
Holy Smokes. How would I even class that?
Also have those 2 mostly ready, Iām currently working on continuing the Neurox
Mad Max wanderer of chaos? Not sure Iām feeling that as hard as a big iconic Imperial architype, but I grant there might be precedent Iām unaware of. IS there any precedent the Imperium summoning demons in any kind of way that isnāt also total conversion to the ruinous powers? ā¦ Eisenhorn okay, but stillā¦?
As to Sisters, kind of feel we have that with female zealots. I mean, we have the hairstyle, though some go for black instead of white, knightly armor, and flamers and Eviscerators. Even kind of have the tattoo. I can get a pic if you like, but Iām sure youāve seen discount sisters of battle already. āSkulls for the Emporer! Blood for the Golden Throne!ā
Neurox are more about a allied faction for the Dregs/Scab
Kinda like when people mention to the GSC :
Oh a new set of enemies. Yeah that could workā¦
my idea for 3rd ability:
Arc/Rad-Generator
toggleable, deals damage in a field around the user, has short cooldown but damages user if used for too long (might have a danger gauge similar to peri counter)
Nodes:
Radiation or Electric arcs als alternative to base version, Electric would be safe for longer but deals less damage and radiation is the opposite
x% chance of melee attacker hitting you being struck by a short burst of damage by your chosen field even if inactive/ x% chance of triggering said effect on a melee hit against an enemy
Servoarm/Mechadendrite:
deploys a cybernetic appendage to attack in tandem with your melee attacks, blocks attacks from the back automatically, cooldown based
Nodes:
appendage has a welding torch/laspistol equipped and attacks in tandem with your ranged attacks but doesnāt block melee damage
appendage has a x% chance to block attacks even when ability is inactive, 5-10sec cooldown per block
I consider Mechadendrite as being ānormal weaponsā tbh, and ill suited for an ability or a Blitz