The Crafting Memorial; lest we forget

I posted this in the original Dev thread, but I think it’s also worth reiterating here as the de facto crafting thread :slight_smile:

If you have a “predetermined stat distribution”, what this means for your existing weapons is that they will get a new max distribution (@380) that is - when they apply the patch - drawn at random.

If you’ve a weirdly set out 340 base stats weapon, maybe something odd where damage is 40 and finesse or first hit is 80, then the system is going to “randomly” allocate an extra 40 points to the lower stats - so it isn’t random. It’s going in to your non-80 stats to make your weapon up.

The proposed system is obviously a way to make all your weapons better which is fine. But it does suggest that it’s worth stocking up on really cheap greys/greens/blues with the balance of stats you want NOW so that you can build out various options later.

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