Elven Longsword:
Clicking left mousebutton to fast after letting the right mouse button go results in a push instead of a light attack. Doesn’t happen with glaive for example.
Mace and Shield: FIXED
If you make pushes to fast in a row you wil end up doing light attacks. Doesn’t happen with other weapon/shield combinations.
BH Crossbow:
Sometimes reload animation is extremely slow. Only happens with BH, so maybe it is actually not a bug with the weapon. https://youtu.be/U1u56N2lD5o
All weapon shield combinations:
If you start blocking in the moment you do a shield bash the game will need a long time to realize that you are actually blocking after the shield bash.
Sienna’s Dagger: https://www.youtube.com/watch?v=CbOzho03f_c&feature=youtu.be
The Video dispalys that it is possible, to get the first charged attack very fast, in a row.
How:
Charge youre attack (not to long) briefly lift youre finger from the left mouse button and charge again. With the right timing you won’t get youre second charge attack, like with other weapons, instead you get youre first again.
Switching from siennas dagger to fireball staff has quite often a long input lag.
Might of course generall happen with any melee ranged switch on sienna.
Most of these problems are avoidable. But especially the bug with the Elven Longsword is quite annoying.
Most of them are easy to reproduce.
So its intended that you don’t have to reaload? I thought you still have to reaload but won’t consume ammo.
Also why is the reload animation sometimes in slow motion?
The slow animation came after they fixed the issue of the double shot, where when you aim and shoot the crit, you would shoot the other bolt immediately without control.
Already did a topic. Bardin’ dual axes also have the really small window to close heavy attack via block. It’s the real problem with slayer, at least for me.
Not sure if intended but try and goof around with the Elven 2H sword’s push attack, the period after the push - swing - [ any other action ] is VERY long compared to any other weapon that i have tried.