Stick with your proper threat levels- rantish

Like others said you’re unpleasant in the extreme. And no they will learn combinations and weapons that may work for them
Or not, maybe learn locations of things to look for or where certain enemies like to populate. Since you’re so bad at the game you don’t know the basics. I suggest you ban yourself to the training levels as well so maybe you can learn the main purpose of the game or maybe just qui6 so your repulsive lizard brain can be inflicted no longer on this population.

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You can’t carry the game at level 5 on Heresy or Damnation, this is patently false. All the “knowledge” isn’t going to help you as you’re missing out on a lot of stuff.

And yes, there is a lot of “dead weight” at level 30, I never kick them unless they just keep running off to die multiple times, when the team begged them not to, and actively work against the group, it’s rare but it has happened.

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Straw-man notwithstanding, If you want level 10s in your Heresy and Damnation games, go for it. I guarantee you that’s unpleasant to the 2 others in your team, but hey “you’re a good guy” to that 1 guy who’s just looking to be power-leveled.
I’m glad you and the mooch are having fun at the expense of the rest of the team, but it doesn’t matter, “good guy” and all.

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no, this mentality is how you show off what a good domesticated product of public schooling you are. real men improve by going out of their way to challenge themselves and see failure as a part of the process, not some massive hit to their ego that serves as a sign to give up. god i hate that pathetic loser mentality. you should take a hint from the likes of NASA or individuals like richard feynman. “To develop working ideas efficiently, I try to fail as fast as I can.” i absolutely despise how afraid of failure so many people are, mostly because of how viciously they try to force that sad mentality on others. i think its probably a good sign that such people rarely ever try to push themselves, and going with that line of thought i’d guess that the same people trying to discourage newer players from pushing themselves in higher difficulties all use the same argument of “hurr you are being selfish because you are going to make the game harder for me, i just want an easy game with other players who are all max level and can trivialize all challenge in the game!! im just here to farm because im a slave to my reward system and am only playing the game for the shiny rewards i get at the end of a successful mission!!!”

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Axe and lasgun is all you need weapon wise. If you know how melee works, got your horde control skills down and know how to handle ranged threats, you can clear highest difficulties at low levels. Better weapons, blessings and talents just make it easier.

There are people who were clearing damnation during beta tests. You just never got even close to their level. I know I’m nowhere near them but I know they play this game. People that were doing solo legend/cata runs in V2 etc.

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Whoa there it is, there’s that ego again. Glad you could carry those other 2 level 30s at level 10 with your buddy’s help, 'cause I’m sure that was a regular occurrence where you carried them and you were never a detriment to others huh.

I see now why you’re so defensive, because YOU selfishly expected others to carry YOU; YOU were the mooch. The only option they had was to leave the game, you already wasted their time, now they have to go find a new match and then you’d potentially be wasting someone else’s time and so on.

There are private server instances now so you can do that with bots now.

Re-read that, slowly. Then once more.

Jebus, Nasa and Richard Feynman now?
To use your analogy it would be like having a regular 6th grader trying to put a man on the moon; he/she is just not ready for that “challenge yet”.

There’s challenging one’s self and then then there’s being a detriment to everyone involved. I’m not going to expect to be on the olympic hockey team because I was a good player in high school. “Put me in coach, I need the challenge”. That’s just nonsense.

Y’all jumped down OP’s throat because he mad a valid point about level-gating, yeah 10 is fine for malice, but in the process people got called out and got their egos bruised for being the type of moocher OP and I are talking about.

It’s a team game, no one is saying you have to come out of the gate like the God-Emperor but be a TEAM member, not a coat-tail rider.

Lol. You’re quite free to view gameplay. Stating we had to throw them on our backs when they died repeatedly isn’t “ego,” it’s a simple statement of fact. Ego would be going “Those useless pieces of crap wanted us to have to carry them, thank god I’m so great at this game.” The point I was getting at was about level, not about carrying and look how amazing I am. Once again I am using a personal anecdote to exemplify what I’m saying. (Also I wouldn’t be giving full credit to the lower levels in things like the damnation example)

I mean. Yes. It was quite frequent honestly, because as I’ve been saying from the start, skill generally trumps level.

I see now why you’re so defensive, because YOU selfishly expected others to carry YOU; YOU were the mooch. The only option they had was to leave the game, you already wasted their time, now they have to go find a new match and then you’d potentially be wasting someone else’s time and so on.

Oh honey, you’re trying so hard. I’m generally pretty good at these games and usually have a good idea of what I’m talking about. I’ve been doing them since L4D1, generally turning to challenge runs (see: L4D2 realism expert soloing on the channel), see: B4B soloing, etc, and when I’m not doing challenge runs I enjoy helping people in PUG lobbies. I’m sure you’ll try to make this some sort of ego thing though, since you seem incapable of the idea of genuinely helping out despite me literally linking a topic I spent a good amount of time creating and specifically answering questions in to try to help people, even weeks later when others stumbled on it. Having some self awareness of my own skill (and times I screw up) isn’t ego at all, it’s confidence. You know, like I even mentioned in terms of screwing up myself in that damnation video I linked, I went down at one point like a chump because I over extended. Learning from that separates the good players from the bad ones.

Again: I literally queue up many times in coop games solely to help people. Trying to ‘call me out’ for being ‘bad’ is genuinely funny to me.

And yet I’m not the one literally inventing a narrative about the other person in their head right now, trying to gauge their skill based off their posts. Try reading what I’m actually saying rather than trying to go for the personal attacks, thanks hun. And if you do, maybe have some basis behind it other than just disagreeing, yeah? Otherwise it’s just sad.

you can clear highest difficulties at low levels

I’m anxiously awaiting videos of you doing it.

As for beta, don’t forget things changed, sometimes a lot so that point is moot.
I don’t recall many lowbies doing legend or cata solo runs in VT2. I used to do legend solo runs as Shade around 15-17, but that was an outlier and this was a while back.

You’re all over the place and the point you seem to be trying to make is not really grounded in the reality of THIS game as it is NOW, to be honest I’m not 100% sure what you’re trying to say.

completely incorrect. difficulties 1 and 2 are not challenging enough to be engaging for the average gamer. 2 is tutorial mode, 3 should be considered the baseline for the actual game. just because i mentioned nasa doesnt suddenly mean we need analogies involving the moon now, thats extremely uncreative of you. a more fitting analogy would be a ten year old who already has experience running and sprinting trying to learn to run hurdles. there will be some instances of failure but the overall process is not some ego-shattering conundrum that will scar the kid for life, assuming they are reasonably healthy. you want people to baby themselves. even then, we can still take the analogy you tried to use and run with it. if a six year old sets out to try and land someone on the moon, hes going to have to go through a questioning process that will teach him a lot on its own, and instead of discouraging him it may turn into a lifelong dream and passion, a process that could teach him all sorts of skills that will be useful in many different life situations. an overall improvement over the alternative of just giving up and and becoming stagnant or content with mediocrity.

so is 3

projection from someone who comes across as weak willed.

god and im being reminded now of how cringe analogies are. i dont like them.

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I mean. Yes. It was quite frequent honestly, because as I’ve been saying from the start, skill generally trumps level.
To a point yes. But there are limits imposed by the game, most games, by design. You jumping way ahead to Heresy at level 10 and putting the burden on the rest of team.

Not calling you out for being bad, calling you out for being selfish. You Qing up way underleveled is selfish and anti-team. Rewarding that same lowbie mooching behavior in others for your own ego’s sake is selfish and anti-team, it’s not “helping” it’s stroking your already inflated ego, you can’t see past it. You just keep listing examples of how “good” you are…

“Look how nice I am, I’m carrying this level 15 guy on Heresy”…yeesh…

P.S. “Look how good I am I solo B4B”, before I even clicked on a link I KNEW it was D’Angelo. Please tell me you weren’t one of those melee speedrunners when the game launched, 1st to the safe room while everyone had to clean up your messes.

Who said anything about Diffs 1 and 2? Nobody.
Level 3 is not fine for malice for 80% of the players out there. You can spend the extra hour or two and level up some; it won’t kill you.

The main conversation revolves around Heresy and Damnation, it’s simply not appropriate for underleveled and undergeared players to go in there, 95% of them will get trounced though no fault of their own, it’s a game that has levels for feats and gear.
If you’re one of those special 5% good for you, you still shouldn’t go in expecting others to do the heavy lifting for you, many people are not as “leet” as you are and they don’t owe you anything beyond the standard level of cooperation expected in a team game. They have a reasonable expectation of the same from you, the fact that you trying to do Heresy at level 15 (based on a true story) means you not only can’t meet that expectation, but you refuse to.

Yeah things changed. Like damage bleed through isn’t flat 10% minimum anymore. You are really reaching here to justify your arbitrary level requirements with bad argument after bad argument. You hardly learn anything on first 2 difficulties since game hardly throws anything at you. So no, new players won’t learn playing at their arbitrary level.

Level isn’t any indicator of skill. You can grind lvl 30 in sedition missions. It tells absolutely nothing.

But you are right on one thing. A lvl 5 can’t beat damnation. Since there already is level requirement of lvl 12 if I remember correctly for that and lvl 6 for Heresy.

Better indication of play time would be penance score. At least you could get idea if that low level character is a newbie or just new character of someone who did stuff on their other ones.

NOBODY is even talking about Diff 1 and 2, except you and the other dude.

NOBODY is arguing that LEVEL is an indicator of skill. LEVEL does affect your overall power, feats gear etc.

Show me the level 12 doing Heresy, not being carried by 3x geared 30s.

I’m not sure who you’re debating with here…

i think you need to edit this because you are contradicting yourself.

Maybe you should start reading at the very top then. This is the post you decided to back up with your arguments. And it does include difficulties 1-5.

You try to preach to players that will never come to this forum about personal responsibility when initial argument of this thread was to lock out low levels from higher difficulties which is quite different.

ive been rocking a gear rating 85 shovel in heresy for a while now and none of my team mates have ever said anything about it. when i was level 12 using a revolver with a rating you can expect for that level i still went in to heresy popping heads and keeping marauders and snipers in check. gear rating has a noticeable impact on weapon effectiveness but that effect is massively overrated.

Yes you’re right, OP did include 1 and 2, and 18 for Malice, which I disagree.
But the other replies to me keep focusing on Diffs 1-3 in an attempt to deflect.

I’ll agree but those who I am getting everyone butt hurt about don’t know how to even dodge. Now obviously, everyone here can move like michael so it’s easy to be all touchy feely with a daemonhost and walk away at level 4. Seriously with my zealot and I’m finding with my Veteran, it can be too easy so I can level out of place.

And good point was made. DT gear score isn’t as important as it was in V2. There is no character power stat that defines.your cleave and stagger etc. It’s just your weapons stats that can still do the job even with low ratings depending on a weapon.

Your level only give you access to more weapons and talents which for some classes are underwhelming anyway. And by lvl 12 you have access to majority of your arsenal.