Space marines vs factions

Yes, it’s just work, it’s the same work as making things in the current game, but Darktide already has stuff that is ready and which could simply be added to this game.

Expanding on the current game is easier and give us content faster and at a better rate than restarting most of the process to have it as SM.


I’ll be honest, nobody believe people when they say as such.

Or they prefer to see FS employee to make content that they are already doing, on Darktide, or making VT3 or another such project, which ideally isn’t tied to SM

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A large games studio doesn’t usually use all teams for singular efforts. There will be a team specifically for working on DT updates and expansions. Many roles can be cross-project and their time used on other stuff when they specifically have quiet time. You really don’t need to worry about that. Modelling and anims etc can easily be outsourced anyway.

I’m really not bothered if you believe me. It’s irrelevant anyway as the argument that Fatshark should only work on what you want - is still totally absurd.

You oughta try playing Space Hulk: Deathwing. That’s the kind of experience you want.

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When I play as a Zealot, I always imagine I’m a Space Marine.

But Space Marines are much faster and have sharper reflexes than unmodified humans. So if we did play as such, you’d have to slow down enemies to accommodate for the player’s reflexes not being augmented either.

Remember the Transhuman Dread:

"Transhuman dread. Aximand had heard iterators talk of the condition. He’d heard descriptions of it from regular Army officers too. The sight of an Adeptus Astartes was one thing: taller and broader than a man could ever be, armoured like a demigod. The singularity of purpose was self-evident. An Adeptus Astartes was designed to fight and kill anything that didn’t annihilate it first. If you saw an Adeptus Astartes, you knew you were in trouble. The appearance alone cowed you with fear.

*“But to see one move. Apparently that was the real thing. Nothing human-shaped should be so fast, so lithe, so powerful, especially not anything in excess of two metres tall and carrying more armour than four normal men could lift. The sight of an Adeptus Astartes was one thing, but the moving fact of one was quite another. The psychologists called it transhuman dread. It froze a man, stuck him to the ground, caused his mind to lock up, made him lose control of bladder and bowel. Something huge and warlike gave pause: something huge and warlike and moving with the speed of a striking snake, that was when you knew that gods moved amongst men, and that there existed a scale of strength and speed beyond anything mortal, and that you were about to die and, if you were really lucking, there might be just enough time to pi ss yourself first.”

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Eh, I went with a discount sister of battle for my zealot. I love hearing that girl scream “Blood for the Emperor! Skulls for the GOLDEN THRONE!”

Seriously, class almost seems designed for it. You can get an evis, a flamer, and a bolter, and even the haircut. Very "sister of battle’ motif.

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I’m just a harmless little Japanese nun with a Big Iron on her hip :wink:

It’s too slow and cumbersome. SM would move loads faster than terminators

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You could go for Boltgun if you’re dead-set on your Space Marine experience being First Person. If you can tolerate Third Person, I’d definitely recommend Space Marine.

I personally think that 40K is heavily underrepresented from many sides in the Gaming Industry. There’s so much potential: Survival Horrors, Open World RPGs, PvP First Person Shooters, etc.

The vast majority of current 40K video games are Imperium-centric, although there are a handful of Xenos-centric 40K video games here and there. The Chaos-centric 40K video games don’t really count towards much because the vast majority of them are cheap mobile games.

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I’m not a fan of 3rd person in general but I’m sure I’ll bite my tongue when SM2 comes out simply because it’s a game where you play as a SM and hopefully won’t suck.

Would much prefer to play a horde squad game like DT as a SM though. Pretty much the perfect play style for them imo.

Or Battlefield with SM and all other (playable) factions. That is surely the perfect idea for a 40k game. Well its my perfect idea of a 40k game :joy:

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Space Marine are already far too prominent within 40k video games and other things. We don’t need even more of them. They’ve got several video games just focusing on them already, even.

Another part of the setting finally gets a proper video game that does a great job showing that more ordinary human side of things, only for space marine fans to keep going “But what about SPACE MARINES?!” as if everything should be about them.

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