So. Console version, eh? The update well is going to be dry

If I put on my tinfoil hat I would speculate that dedicated servers will be released the same time as sanctioned mod support hit the shelves (or slightly after). I do not see dedicated servers hitting the shelves before sanctioned mod support and all that entails is done with regards to stuff like EAC.

(My personal belief is that sanctioned mod support is hell with EAC, and that FS might have taken a bit water over their head with Lua, mods and EAC since the dynamic nature of Lua naturally has great possibilities for dependency injection and similar methods. I.e. it is very very hard to control which code gets executed or not. Although I’m not a Lua expert, I think that the end results might be along the lines of sanctioned mods more or less being integrated into the game itself rather than “separate” (in a dependency perspective). And then, what happens with ownership of mods? As a mod owner being accepted as a sanctioned mod, will you loose the rights to your mod?)

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