So I’m going back though all the classes and completing each level with each class and I’m back to my least favorite class the battle wizard.
I’m after some useful tips on building playing this class.
The Ult seems to have a nice knockback effect, which seems to be able to free player from chaos spawn, but mostly I’m unsure how to effectively use it, other than a really short hop to reduce overcharge and that requires the lvl 25 talent.
To be honest the Ult seems worthless to me, to get use from the fire trail you have to be running away, you cant do it in the air, there are several things like some rocks and banisters that if you stand on it does not work, if you use it into a horde its a death sentence, the enemy seem to avoid it if they can and the damage seems low. How do most people use it? is it useful for much other than removing overcharge?
I’m struggling with staff selection too, I’ve tried all of them but i cant seem to find a rhythm with any of them, (I’d rather have Saltz infinite ammo crossbow than any of the staffs to be honest, though that could be a bad build on my part.)
I’m struggling with heat management and weapon swapping, I find that at high overcharge levels I weapon swap, block and the explode as the staff does not get swapped out, (I presume due to heat lag,) an I start to charge my next shot… resulting in an exploding mage.
Conflag staff: This has some nice area denial and the no charged shot seem to be somewhat powerful vs armour, but it’s shot has some drift which make head shots hard. The over charge on this seems very aggressive too, it’s the staff I find easiest to overcharge with…
Bolt staff: the light click and hold for spam fireballs works well vs hordes and unarmour foes but I struggle to get the charged bolt to work, no zoom, plus charge time, means that saltz crossbow/ranged elf/hobo kruber has killed it before I get my shot charged and off…
Beam staff: This staff pisses me off, it works as described I just don’t like it, its easier to use than the bolt staff, seems to do comparitive damage, and have better horde control.
I’ve not gone back to the FB staff yet, so I won’t comment on it, but previously it was my most used staff.
I’m using the mace as the melee weapon of choice, but I’m finding that at high overcharge levels it becomes a very slow weapon, and I’m wondering if this is affecting weapon swap speed which is adding to my overcharge issues.
So any advice on how to play the mage better? (links to relevant reading materials are great as well.)