Should Zealot / Veteran get a Weapon Shield weapon like the Arbites?

  • Zealot / Veteran =Should Not= get the Arbites Class Shield weapons.
  • Zealot / Veteran =Should= get the Arbites Class Shield weapons.
  • Zealot / Veteran =Should= get their own Unique Shield weapons.
  • Zealot Alone =Should= get their own Unique Shield weapons.
0 voters

we know right now their will be at least 3 weapons releasing in the June 23 Patch.

  1. Assault Shield and Dominator Maul
  2. Assault Shield and Arbites Shotpistol
  3. Arbites Shotgun

as the Assault Shield and Arbites Shotpistol and Arbites Shotgun have Arbites in the name im assuming both will be Arbites only weapons. but that begs the question.

the Assault Shield and Dominator Maul, will it be a Arbites only weapon?

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Right now all Classes have some Unique weapons Groups.

  1. Psyker(human) has 6(4 Staffs)(Force Sword)(Force Great Sword)
  2. Zealot(human) has 5(Crusher)(ThunderHammer)(RelicBlade)(Eviscerator)(Flamer)
  3. Veteran(human) has 4(Shovel)(PowerSword)(HelboreLas)(PlasmaGun)
    1-2-3) all human =Reject= classes share 21-ish weapons(Psyker misses some)
  4. Ogryn(Large) has 12(6 Melee)(6Ranged) all Orgyn weapons are Orgyn only.

one could assume the Arbites being a (human) sized character
will get the 21-ish universal human weapons, puting them in line with other human classes.

this is assuming that they =only= get the 3 weapons unique depicted in the trailer.
i would speculate they may get more as theirs lots of options from lore to look to.

  1. Electro-Flail
  2. Shock Glove
  3. Enforcer Bolter
  4. Concussion Carbine
  5. SLHG Pattern Assault Ram

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im all for the Arbites having its own unique weapons.
but i also feel giving some shield options to the Zealot and Veteran would also work.
even if its just one weapon each, below are just some examples they could choose.
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Zealot and Veteran Melee shield options Could be.

  1. Heavy Blade + Shield
  2. Devils Claw Sword + Shield
  3. Combat Axe + Shield
  4. Tactical Axe + Shield

Zealot and Veteran Ranged shield options Could be.

  1. Heavy Las Pistol + Shield
  2. Revolver + Shield

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Zealot Melee shield options Could be.

  1. Assault Chain Sword + Shield
  2. Assault Chain Axe + Shield

Zealot Ranged shield options Could be.

  1. Auto Pistol + Shield
  2. Flamer + Shield

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Veteran Melee shield options Could be.

  1. Power Sword + Shield
  2. Sapper Shovel + Shield

Veteran Ranged shield options Could be.

  1. Bolt Pistol + Shield
  2. Plasma + Shield

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Kill Team Imperial Navy Breachers, and we do have Navy as a character Background.
aesthetic could also make a really cool Cosmetic for the Vet if Chosen.

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Tempestus Scions Subjugator Patrol
we technically got this shield as a Cosmetic for the Ogryn slab shield.
but Enforcers are a Cosmetic Bundle for all 4 Classes in Darktide.

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the Crusader Imperial Agents with Storm Blade and Shield,
Zealot could get this one and we already have Relic blade and Crusader Armor ingame.

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P.S.- Tried to add another poll ended up killing the old poll, sorry please vote again.

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Thoughts Comments Concerns?
Thanks.

Sorry, but why would you want a new class to be like two outdated old classes? New class means “New” play style and play mechanics that old/other classes should not have. Yes the Ogryn has a shield, but from the game play clip I never saw the Arbiter using grenades. I am sure the Ogryn shield play will differ from the Arbiter and it needs to stay that way, also did you ask the same question dealing with shields with the Ogryn having it and not the other classes, or are you just wanting shields on two outdated classes because both the Ogryn and now Arbiter will have them? If so, then sorry they should never get them.

i’d keep some differences between the classes, not make everything the same sauce. just look at what giving everyone dueling swords did.

3 Likes

i’m mixed on veteran getting one, but zealot fits in perfectly with getting some form of shield melee combo. i’d kill for a sword & board on them.

6 Likes

im not suggesting the new class be like the old classes,
skills make up most of the class flavor anyway not the weapons too much.

never even mentioned grenades, what are you talking about?

i agree and it seems like it will,
the shock maul seeming to have an activation rather than a bunker down.

um what? ive made several topics asking if FS will add shields, as i feel they would add alot of flavor to the game.

also whats with you calling the other 2 classes outdated? almost negatively.
like you dont like the 2 other classes calling both =old & outdated= but not the Orgyn class.
its almost as if you dont like the other 2 classes.

also after the Arbites release, 3 classes will have shields as the Psyker Exists.
and your assertion that the other 2 should never get them because the Arbites did?
well no, i feel it would add more to DT and will keep commented that they should add more.

i dont think they should have she exact same options, but other shield options.

1 Like

as i said in my option post.

im all for the Arbites having its own unique weapons.
but i also feel giving some shield options to the Zealot and Veteran would also work.

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Zealot and Veteran Melee shield options Could be.

  1. Heavy Blade + Shield
  2. Devils Claw Sword + Shield
  3. Combat Axe + Shield
  4. Tactical Axe + Shield

Zealot and Veteran Ranged shield options Could be.

  1. Heavy Las Pistol + Shield
  2. Revolver + Shield

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Zealot Melee shield options Could be.

  1. Assault Chain Sword + Shield
  2. Assault Chain Axe + Shield

Zealot Ranged shield options Could be.

  1. Auto Pistol + Shield
  2. Flamer + Shield

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Veteran Melee shield options Could be.

  1. Power Sword + Shield
  2. Sapper Shovel + Shield

Veteran Ranged shield options Could be.

  1. Bolt Pistol + Shield
  2. Plasma + Shield

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i think giving these options to Zealot and Veteran would increase variety.
i also feel that giving these options will not decrease the viability or uniqueness of the new class.

a single weapon or 2 or even 3 does not define a class in this game.
Zealot and Veteran using the same weapons will play completely differently.

if the Arbites cant stand on its own with out its unique weapons FS has failed the new Class.
by the way even with other classes getting shields, theirs still the Arbites Doggo.

all praise the dog emperah!

1 Like

So you want fantasy builds and not lore accurate builds? If my memory serves me the Imperial guard do not use shields, yes they use a void shield which is similar to the psykers kinetic shield to protect them in trenches from bombardment, but that’s all. Ogryn’s are the only one’s who carry a shield. Zealot’s sorry to say never use shields and again in official lore records there in no actual listing of them ever using one.

1 Like

If you want something different then petition FS for Commissar Yarrick’s Ork power Klaw.

1 Like

I dont i would want them to,have the exact same shields, maybe just a heavy sword and shield? Or maybe introduce a regular sword? I dont know of any in lore, but i think it could work, maybe the shields could all have different speacial for zealot and vet, maybe zealot could have a shield bash and vet could have a one like orgyn special, i should could only block smalls arm fire not reaper and lots of gunners, i would honestly conisder just giving both to vet maybe, i like the idea depends on execution

I’ve wanted it since launch, but the classic Crusader Sword and Shield is something I would love on Zealot. We already have Crusader cosmetics in the game.

Veteran is fine without it, but I wouldn’t be too mad with them adding it to them, but I do think they should all remain class specific.

2 Likes

um what about Imperial Navy Breachers?


i know not Technicly Astra Militarum, but Imperial Navy an option for Character Background

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Zealot could get the Shield from the Crusader Imperial Agents,
which we are as of reaching level 30, and we kinda already have the armor.


ya technically its Imperial Agents, but they are inquisition so not an issue.

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if its an issue on options then just give them one of each.

Give the Zealot a Melee shield option (Heavy Blade + Shield)

Give the Veteran a Ranged shield option (Bolt Pistol + Shield)

1 Like

Imperial Guard also has personal refractor shield generators, but they’re generally for officers and special attaches. Special forces may also be issued with those or conversion fields, which is a bit more of an extreme version of the refractor. If you want hilarity, inquisitors have also been known to use displacer fields, which upon taking a hit, you teleport away from the attack instead.

1 Like

I do get why you want shields, but tbh the classes we have in game don’t use them. Yes I know Naval breachers use them, but as stated they are not imperial guard veterans, same with imperial agents that are not zealots. I am dead against it because I want the classes I play to be unique and lore correct. Just because we will have two classes now with shields should not mean all classes will not get one, how boring and unjustified.

Next you all will want psykers to carry a combat shield, or veterans/zealots to wield void staffs. Leave the classes alone and let them be unique.

1 Like

You are correct, they do. But sadly we don’t have the commissar/inquisition classes for us to use them. Yes FS did put a commissar outfit in the game, but that’s it. This is why I didn’t mention them. :smiley:

I know this is getting away from the OP a little, but if you want a change for Zealot petition for a off-hand book.

In the broader Warhammer 40,000 lore, Zealots are not a specific unit type but rather a role that can be filled by various factions, including the Adeptus Ministorum, the Imperial Guard, and even the Sisters of Battle, who are described as a group of zealots.
The use of a hammer and a book in a Zealot’s arsenal is consistent with the idea of a religious warrior who combines physical combat with spiritual devotion.

1 Like

Zealot has access to powerful 2 handed melee weapons and Vet has access to Boltgun or Plasma Gun.

No. It’s ok for classes to have unique weapons.

2 Likes

Zealot’s shield is his faith

Eh, for the veteran you could be a veteran of a lot of things, naval provosts included. Most of the backgrounds for veteran don’t even mention the Astra Militarum by name, just something along the lines of ‘service’.

1 Like

But what do you have the book do though ?


Going back to the OP.

I don’t think that Vet and Psyker should ever get Shields. The Imperial Guard does have a miniature with a shield, as part of the Blooded Kill Team (Trensh Sweeper iirc the name). But design wise I don’t think they need it.

Additional unique weapons they ought to introduce for them should be (non exhaustive list):

  • Melee weapon+Ranged (Duel Sword&Bistol, Catachan Sword&Las Pistol)
  • Catachan weapons pairing (Dual Catachan Swords, Dual Catachan Blades, Catachan Sword and Blade)
  • Imperial Guard specific stuff (Catachan Glaive, Plasma Pistol, Grenade Launcher, Hunting Lance)
  • Ranged specialist stuff (Neddle Gun, Ripper Pistol)
  • other regiment specifics (Straight Silver, Scimitar from Talran)

As for the Zealot, yes they should in the future get their own shield stuff, but not the one from the Arbites, and maybe not the ones from the Enforcers either (Shock Maul, Shock Flail, Stun Baton…) but rather sets that match more with Crusaders.
So (Relic 1h) Power Sword and Storm Shield
Power Axe and Storm Shield…

And if we want to mention other shields, Ogryn should get more Slab shields (but pls change the special, it’s dead weight), and a Brute Shield. And depending on how far they could go, a Tech Adept Mag Inverter Shield (Generating magnetism with the melee weapon, and then unleashing it through the shield), or a Sister getting shields like the Sacresant

I did not vote because I think the Veteran should not get this specific weapon, but as I (and others) have said before, Fatshark has a squandered opportunity with the Zealot.

They sold us the Crusader armor, but didn’t bother to give Zealot the Storm Shield and Power Sword that they are equipped with:


3 Likes