Revolver idea

Can the special activation be a swift slotting of a single round OR maybe a special round OR even more awesome a rapid hip fire mag dump?

Ideas welcome!

I do like pistol whips, but i never do it

honestly most guns just having “give em a smack on the head” as their special is extremely weak and useless and any kind of replacement is welcome
personally if the special was just lifting up a flashlight in the other hand I’d be happy

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You just gave me a brain blast, imagine if the Pistol was something like this:

Unfortunately it’s “too much like COD” to ever happen… :cry:

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I mean a Revolver and Powerfist would be a possible addition, but I don’t think it would be needed to change the current Pistol (And more iconic to Warhammer than just a knife)

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The Revolver’s special activation, which I have utilized on all classes save Ogryn (obv), should have been a fan of the hammer = you magdumping all five bullets into the body of the enemy in front of you in a second.

Then you could burst a Crusher, but you’d be left with an empty chamber as a trade-off.

I’m not sure why Fatshark included melee animations as specials on ranged weapons since the only time I use them is to occasionally push a Poxburster to avoid switching weapons. Outside of Poxburster pushing, they are ineffective.

If you’ve ever seen a western film, it’s a no-brainer that Revolver should have been a hammer fan.

The worst offenders are the staves. In what reality would I ever slowly melee with my Voidstrike?

Also, add a Bolt Revolver to the game since our revolvers look like toys/waterguns:

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I see you want a 38 special revolver.

I hope they wouuld just animate a speed loader when its empty. (Loads all bullets with a holder with X bullets) would solve my gripe with it. This would make it much more player friendly.

Absolutely not

Revolver used by a vet reload faster than a brauto. Worst is the first bullet, the 4 others are reloaded pretty fast.
At contrary on zealot, all bullets take time to reload, first or last.
This means the use of the gun should vary. As a zealot, I reload bullet by bullet. As vet, I reload after killing an elite / specialist (30% reload bonus)
I do not want a speedloader cause, to balance it, they would have to define the time needed to reload it as the sum of the bullet per bullet reload.
Actually, on a vet, you really pretty fast. Speedloader or not, it would not change things. However, it would impact badly the zealot as the main positive point of the revolver is the fact it can reload bullet per bullet.
I rarely have the time, as zealot, to reload entirely the revolver.
Tbh, they buffed really well revolvers. We will see how it goes after next update, but I believe that if they would again buff it, by increasing reloading time, it would make it seriously OP.
Revolvers were never made to kill a groaner or a simple dreg. However, special and elites is the threat that this weapon can handle. This is a really precise weapon really strong actually.

Let my zealot reload bullet by bullet. At least I can reload one bullet between 2 packs of hordes…

What about us Lawman Revolver Psykers?

I’d like to be able to reload a bit faster or at least; fan the hammer.

I used to play revolver Veteran a lot in the past, but out of the three classes that can use it, Psyker is the best fit with Zealot as second and in last place; Veteran.

Veteran have other weapons that does the same, but better than the revolver like a Helbore, while both Psyker and Zealot’s kits benefits greatly from quick-drawing.

Only my opinion of course.

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What? Just because you like it and the rest of us hate does not mean it should stay like it is. Saying: (I like it cos I can reload like I want to is not an argument.)

Unironically the revolver should be hotswapped for an actual bolt pistol. It preforms like one with how much damage and stagger it deals.

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You have lot of weapons that are reloaded with magazine and only 2 weapons that reload bullet per bullet. So why changing something that make this weapon special for something common.
Also this is revolver. In lore you can reload bullets one by one.

Personally what I could like is a decreased reload time when you had already unloaded your revolver and just want to add one of 2 bullets you had no time to add. This could be the special of the revolver. Something that permit to reload faster the empty slots. (this means that if you have emptied your revolver and reloaded only 1 bullet, you could reload faster the 4 others, but not 5).
It would be better than the actual special of revolver (never used), but not really too good. At least we could use it.

But, with the buff FS made, if the reload time was shorted, it would be a big problem in term of balance.

Also, I wait for the 2 others variants.
Sources Reddit - Dive into anything

This one doesn’t look like toy… and I want it :stuck_out_tongue:

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I feel like its worth mentioning that Speedload as a blessing exists and is great and people are sleeping on it. Sadly it is getting transformed into a ranged rather than melee based buff but it’ll still be quite handy.

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I’m not quite sure i understand the argument you’re posing
if a SPECIAL ACTION (not the normal reload) loads all shells in an empty revolver this doesn’t stop you from individually loading rounds, and you even say that you don’t have enough time to load all 5 rounds so surely this would be beneficial during small breaks in action to quickly top up?

also you do know that zealot can get +30% reload speed too with sainted gunslinger so it’s not like veteran is the only one that can load the gun quickly

A way to make a Speedloader work without changing the outwork of the weapon too much would be to make it state dependent.

If you have no round in the spinny, then you use the Speedloader, but if you reload while still having a round then you get the same reload as usual.

As for changing the special I could see them go 3 different ways:

  • Light: Special become a “Fan the Hammer” state
  • Medium: Get a Power Fist
  • Heavy: Get special ammo that can be loaded 1 round at a time, can stack
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I don’t think most people realize Speedload stacks five times. Also close range should surely still count melee kills, no?

I sure hope so.

And here, you impact a lot the zealot gameplay…

Just my opinion, but I would really hate such move. I often have to just reload one bullet… in auric when hordes doesn’t stop, you cannot take lot of time to reload. So you reload 1 or 2 bullets and use them on specials before coming back to melee.

The only special action that would increase reload for a zealot would be what I described. For veteran, increasing reload is absolutely useless (and that’s the reason why they cannot increase the reload speed).
For psyker, I don’t know. I really have difficulties to find interesting this class.

Because if the choice is between DMG/Crit, and Def/Utility, DMG will always win out in people’s minds no matter how good the alternatives are (unless they’re at exploit tier).

It’s part of the reason why the vet tree feels so bad, there’s so many tantalizing utility options that we’re forced to not take because the current balance makes DMG/Grenades, and toughness picks the baseline choice. The current point tax structure then makes it impossible or prohibitively expensive to pick anything else there.

Honestly if I had my way all blessings would be only utility picks and performance characteristic altering only. All DMG modifiers would be localised to (maybe)perks, the talent trees, and also introduce an ammunition type and underbarrel attachment system where V now instead allows you to swap ammo types or use alternate fire modes.

Being able to fire stuff like hollow points to nuke maniacs or AP incendiary from my revolvers and other guns would be dope as hell.

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If I were to put it on my revolver; would I go Speedload/Surgical, Speedload/Hand Cannon, Speedload/Crucian or something else?