Dropping the carriable upon being hit once is extremely frustrating, especially when you are trying to run and have no stamina to push. Please make your character not automatically drop the item they are holding upon taking 1 damage from melee/ranged even if you do/don’t have toughness. Also maybe allow us to use them as a really weak stagger weapon since you cant push for a good 3 seconds after running 10 meters. Overall as an Ogryn player, being hit by some random enemy once and losing the item I’m carrying in the horde is very annoying so at the very least change it for Ogryns.
Also why are Ogryns interruptible while assisting an ally from falling of the edge despite the perk they have (loyal protector) saying they are uninterruptable while reviving/assisting teammates?