Yeah I wanna see if a build I’m using works or if I’m being carried
Also while speaking of mods that should just be a part of the game, true level my monkey brain wants to see number go big.
nah, i didnt mean me being polite ![]()
rather if the dude in question keeps calm, i keep carrying on ![]()
if not, nurgles 4ss couldnt spill more foul curses and put a copy from the scoreboard on top ![]()
as for advice, most people flip their lid at getting exposed as a lesser player.
their thin veiled world crumbling seeing themselves NOT as special as their mommy telling them to be.
most dont even grasp the gap in skill and wouldnt develop a drive to better themselves, seeing it “being just enough” all those years and it “just being a game”
that they piggyback on others doesnt even cross their minds.
maybe a tiny few actually take the embarassment to heart and want to improve, but a few words and an 4sskicking doesnt do much in such short time.
they’d truly need a mr myagi to teach them how to brush and polish for the next 6 months in malice before coming back.
well, i dont believe in ![]()
dunno what improved scoreboard is but hard no on both questions
- its a co op game , who can kill the most is the wrong question who can kill the right things in the right order is the thing that matters
- it wont be accurate (simple maths)
- it will be myopic (only that which is measured is managed)
- it will make people play worse because they will be making decisions based on what they did, not what they could do. ie everyone will end up using fast weapons to hit breakpoints not weapons capable of endurance or control. ie hello DS and revolver.
on that i’d like to disagree.
whenever i’m properly psyked up and going into overdrive we have a sub 30 minutes smooth run cause i take about the pressure from everyone given the chance.
cant be omnipresent but killing about the same as 2 others together means far less chances for them to get into spicy situations and go down.
simple math.
besides, you dont need to “endure or control” what is already dead.
An in-depth Scoreboard would focus more on performance rather than raw DPS and kill count. I want to know if my Boss-killing Builds are actually effective at killing Bosses and so on, but how many shots am I missing? What could I change so that I am a better team player? I can handle some mean words if I’m a burden to the team when using a Build that simply doesn’t work well under my playstyle. I want to compare what’s fun and what’s efficient so I can have fun AND be efficient.
They’re already doing that regardless. There’s always going to be min-max turbo sweatiness, but they may as well be educated on that stuff if they REALLY want to play in such a fashion. I feel like the players who WOULD care about that stuff are already participating in it and that adding a Scoreboard wouldn’t change much.
This is the most important aspect, a point I always bring up too. I’ve also brought it up in-game to people who mouthed off “I did the most damage !111!112”
Numbers, especially raw damage are meaningless without context. Congrats, you hoovered up all the ammo kickback-only’d to pad the scoreboard, useless info.
They already kinda do, I’ll take the bad with the good here personally and maybe foolishly believe that it would be a useful metric for the whole user base to have access to.
P.S. Happy nosh day!
well in your example wasn’t it utterly trivial? if you can carry the team what relevant stats are you getting?
what if they are not competing with you, maybe they dont see the point in shooting the same target and they are just covering the excess? the scoreboard requires others are playing badly , not all do.
what if they simply had a slower weapon and would of taken the kills half a second later. your not measuring capability your measuring speed and then miss understanding what that stat means
but there’s a lot we dont see in your example we only see the path walked. you don’t know if it would of been smoother without you or if they would of wiped. you assume your kills are always a positive but that’s not true , there are lots of times when its actively bad to take a kill but the scoreboard cant divine it or represent it.
eg a vet shooting through an ogre whose already wound up a heavy to a heavy melee that will kill two elites. The vet snaps off two revolver shots and takes those kills, he has wasted his opportunity to actually be useful (the opportunity cost of all the other choices he didn’t make), he has wasted the ogres time , cost him a lot of buffs , sustain and quite possibly health. fact is if the Vet hadn’t been there it would of gone better. but a scoreboard rewards teh vet with a 2 elite kill swing and takes 2 from the ogre in the same
its not just if you can take a kill , a lot of enemy are nothing more than a resource to charge buffs and give sustain. killing large amounts of these enemy is selfish and bad for the team. you play a psyker how often will someone shoot the mob your trying to BB to roll the buff on? they scoreboard rewards this bad play.
then an actually hard fight turns up the green circle farming vet only has a revolver has no sustain, cant make room with his DS he trains the enemy onto his team because he needs to reload because he has poor endurance and cant control space with a dodge weapon.
then as the team looks at the scoreboard fail screen the vet is thinking “well i carried my weight!”
the vast majority of fights and kills in a run of dark tide are utterly meaningless, ambient trash that could easily be mowed down by anyone but the scoreboard cant tell these apart from kills that matter so it will always encourage fast weapon choice as they are best at beating the team to the kill. on the majority of encounters.
this is not the same thing as being a useful team mate.
I’m not very seasoned on the whole Scoreboard thing. Is it discussed a lot? I haven’t commented on it in over a year myself ![]()
ok fine, how? not being obtuse real question what numbers would mean something? how would you use these numbers to inform?
and how is this faster/more accurate than using the in game feedback
there are degrees, its not on off. just because some will doesnt mean we need to funnel more to do it aswell.
cheers , slice of cake for all! and if life has taught me anything if a strange man offers you cake, eat it!
Its pretty daily on steam forums haven’t noticed it here lately
Also its a small poll but surprisingly split, maybe related to forum users; I’d be really interested if FS put out a survey…i think they did a survey in VT2 but may be mixing things up and not about scoreboard.
I get your point and share your concern, but I feel like we’d be gaining a lot more than we’d be losing by giving people a tool to judge their own performance. Maybe even some of those “haha most (boss) dmg” people might look at the bigger picture and gain some insight because of access to other numbers.
“Wow I did so much boss damage!” but then look at all the other numbers and realize they contributed very little to the overall game outside of 1-2 bosses in a regular match. Or, my pet peeve, back in the day people who shotgun fire spammed 24/7 eating EVERY last little bit of ammo could compare their perceived numbers against reality.
Words to live by! Unless the cake is poisoned…or a lie.
Depends on the context and what you’re looking at. If you’re missing a lot of shots, that’s something that should be accounted for and you should take out of that a desire to improve your aim. If you’re going down a lot with some Weapons more than others you can cross-reference the Stats between them to go “ohhh, that’s what’s wrong with my playstyle” and correct the problem accordingly.
You could also learn from other players’ results, maybe discover new things that you might incorporate into your playstyle in the future.
I’m saying that it won’t really change much in the grand scheme. If someone wants to min-max they’ll do it with the Scoreboard or not. Duelling Sword and Revolver are already giga meta Weapons and a few drops in the bucket are going to make a noticeable difference? Just nerf Duelling Swords and move on, I say.
Again, this sort of behavior is easily avoidable by displaying more in-depth info, like who left coherency the most, who revived the most, who went down the most, etc.
It’s not all about kill, kill, kill and any Darktide player worth their salt will view their Scores as such.
How ironic it is that I can call you out on hypocrisy here as well, given that you didn’t address my response to the point you made about “kill feed being fine and scoreboard not” the moment it was clear you were in the wrong here, instead cowering your way back to personal attacks.
You only get to call someone out on such things if you’re not guilty of them yourself, otherwise you’re just handing them the gun to shoot you. Maybe you developed that habit cause it will usually work when people are too worried about defending themselves to notice they can turn it right back on to you. Guess you just gotta learn the hard way this time.
Very convenient excuse, which would work if the people I was talking about didn’t do this:
Unfortunately, the people I’m talking about are not just toxic, they are in fact so proud of it they’ll be all too happy to boast about just how vile they really are.
I guess people seeing negativity do seem malicious to you when they actually dare to fight back against your hypocrisy and toxicity. After all, people you agree with do get to be malicious, hypocritical and toxic cause they are in the right. The other side is in the wrong, so there’s no excuse for them to ever be impolite towards you.
With that mentioned, I don’t think I need to demonstrate my point about toxic elitism any further. If you’re ready, or even eager to defend this kind of behavior then I doubt we’ll get on the same page and we’re just wasting each other’s time. I’m not gonna advise you to cut your lossess in this aspect, but I’m sure gonna do that with mine.
Did someone say nosh!?
We love nosh ![]()
I’ve said this many times
Most simple solution is to only show scoreboard once lobby disbanded. Can’t be toxic to anyone if the scoreboard only shows once everyone left.
I won’t even need to do a poll but I’ll do it anyway just to show it solves the issue altogether.
- If Scoreboard forced on. Would you prefer to show scoreboard whilst everyone is still in lobby after mission ends
- If Scoreboard forced on. Would you prefer to show scoreboard only once lobby disbanded and ALL party members left
Scoreboard is good for self improvement. I can put together a pure horde build and know it is effective or not. I can put together a single target focused build for anti-elite, anti-crusher, anti-disabler then compare or look towards a middle ground. It is how you use it for yourself.
At some point later you won’t need scoreboard you’ll reach a point you know what is effective or not entirely from experience.
I am in favor of scoreboard but yeah what you describing here is one the most annoying things in the game to me, stop stealing my toughness sah! Though it is usually staff psykers doing it or ds zealots doing a slide stab.
It’s not really an either-or here, and I think you’re preaching to the choir.
The examples you cited ofc wouldn’t be given any additional context or meaning by any scoreboard. These are analysis and game skills you either have or don’t (yet) and are not really related to a scoreboard.
Again, while you could argue it might encourage more circle chasing space Elgi, and you’re probably not wrong, but as I said it might also give others a way to measure their own performance in their own context and improve; this is more useful in the long run imho. Elgi gonna elgi no matter what, but maybe we’ll get some Dawi converts along the way.
Clueless gamers like you cited exist in all games, sure we have a double helping in this game but there’s no fixing that other than push-back when they mouth off in-game or brag on Reddit. If an official scoreboard makes them mouth off more I for one am ready for the circle-chasers and I don’t really think there will be appreciable more of them.
It’s like Battlefield, the team with the most snipers lose. Gratz on your KD, while you were busy padding numbers the other team capped all the flags and is now farming you on your spawn point.

