At the regular difficulties, there’s nothing wrong with the PG in the hands of a skilled Vet that can’t be solved by taking Combat Knife. It’ll give you a good chance to get to targets before they’re blasted.
This made me laugh more than it should have
At this point I can’t tell if you’re just being disingenuous or just stupid. Besides Flamer/Purg, only two weapons (Plasma and Voidstrike) can actually cleave through 20 hit mass. Every other weapon will need to use several shots and kills to get through.
And are you actually comparing shotguns to Plasma and putting them in the same category? And saying Bolter spending a good amount of their already low magazine size to open up the shield is also equivalent? Plasma just shoots the shield and deals damage.
Likewise.
Cleave, stagger, opens up the shield-- same result.
Shooting Bulwark’s shield as Vet is not that good anyway, you usually grenade them beforehands or someone else opened/staggered them already.
Reading is not as easy as insulting it seems.
lmaoooooooooo
fine you deserve a little background, i’ve got like 60 to 70 hours on plasma gun, mostly on this patch maybe i’m just negated at it and that is why i’m not impressed by its performance, moreover, i have yet to find somebody that has a good performance with it and not have like 60% of its damage dealt with melee and frag grenades
my whole point wasn’t about performance on the scoreboard anyways, it was a more tactical rant, my argument was that if you think you are helping when you are not you are being… how was that word.. Delusional? maybe its not the right one but you get the point i’m not native speaker just so you know, this is not sarcastic, i’m a spergie so i often check on google translate if i’ve said it right or not
a competent vet is sleeping in autopilot on havoc 40s, i’m sure he can miss a gunner or two, untill it shield breaks one of his team mates at least
the argument i’m making is that plasma gun makes it more convenient for you to forget about those details that without a plasma gun would be priorities in your head
don’t worry, its fine to be wrong and part of the problem
its the delay on the shots that gets me, and the inability to aim, its for short distances, but at short distances there are your team mates targets
i learned that on my own recently, even though sometimes i keep doing them to bosses weakspot, just to look at the health bar going down, but full semiautoing without retention give bad results, unless you are just pushing it for the score
i’m the kind of player that tries all the walls when i play plasma, and i found very fiew walls that i can pen that my bolter cannot
also the ammo investment for when i shoot is just too much above my comfort, the game cheats you thinking you have a big magazine but in reality its just 45/45 and you are not benefitting that much
finally a very good point, this is fair
yeah, works perfectly for a melee build, but with that you can just play with a shotgun like that youtuber
plasma gun fills the role of a flamer at the current state, if your team mates havn’t got a flamer or a rumbler its a fair pick, but its more situational than people would make you believe
Ranged builds aren’t really a thing, though. They’ve said before DT is intended to be 50/50 melee/ranged.
Whether or not they hit that mark is up for debate, but the nerfing of the ammo passive clearly indicates “ranged” builds are not in the cards. Unless there is some paradigm shift in design direction at least.
I don’t know why you wouldn’t delete gunners and reapers with the Plasma, especially on high havoc.
but thats why i’m here mister
This is a bad player problem.
Not you, I mean the vets that leave specials and elite gunners alive to greed kill Crushers in melee with the melee players.
But the weapon does encourage that ![]()
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Ah, well, that’s a different conversation then. I’m not sure how they could change the game such that ranged builds are viable without invalidating melee and hybrid builds. Tweaking individual weapons doesn’t seem a sufficient solution.
Not sure the current gameplay would be remotely the same even if they did succeed.
Sounds like you’re just better off waiting for a 40k CoD style Imp Guard game to come to fruition.
ye what happens to a good player (me) is that when i start doing my job i find myself with a mediocre tool and i wish i brought my bolter, that is the whole point behind this topic i made
if i ever post anything about vet i take for granted i’m talking about its ranged capabilities
i find regretful, frustrating and despicable that we are posting builds to proc our weapon specialist so we can melee 15% faster
Plasma has been top tier for a long time now. Its strengths have been pointed out repeatedly here and elsewhere.
If one doesn’t gel with the weapon and finds it cumbersome to use, or finds that it doesn’t mesh with their playstyle and other weapons are better for them - THAT’S FINE. No one is going to get the same mileage out of every weapon. YMMV and all that.
But to argue that plasma is weak and underperforming would suggest that the solution is that it needs a buff. And THAT is not fine. The weapon is plenty strong as is.
Its bad, Plasma Gun is bad
just like i think bubble is bad for psyker, it can blinds you to those overheads and specials outisde that you might want to spot, and when it gets too much hate it disappears in one second
its overrated, if you find potential in it more power to you, i don’t
i’d rather bring a laspistol, and do pretty much the same dps on bosses, and stay nimble as a bonus
nerf las pistol, not plasma gun
or bolter, bolter has always been on top, i kept spamming it in games even during patch 13, its lowest point in the power scale, it was great even back then, especially with the patch 13 vet tree, with the orange 50% power to headshots for 10 seconds perk, i was taking down demon hosts with the voice of command setup for full auto to the head strat
with the 50% Marksman perk it was bliss, it was the best thing in the world
it got runed in patch 15 with the keystone nerf
bolter kept getting buffed to today state due to people in the forums, and i was having a big fat laugh in my corner the whole time
thats the reason not many people run it is that its bad. i finally ran into one yesterday and the entire game i was just picking off chaff most of the elites were nuked before my attacks could land.
its overpowered and bad much like ds4
At this point we’re just arguing over the facts I think.
What? Oxymoron much?
it like ds4 fulfils one role too well and others too badly making it a choir to use in some roles and too game breaking in others ie elite removal
with precog is good on hordes aswell i reckon, much better than when i was using rampage for those, hit marker is always red
this is the best for my vet so far, 800k damage on average, with my ranged build, on hard and soft targets alike
Okay now you’re making no sense. If DS were overpowered but bad, why is it without a doubt the #1 pick on the hardest difficulty?
DS excels at killing single targets along all types (up to and including crushers) with some of the fastest time-to-kill speeds, and its general attacks are fast enough with good enough mobility to keep you safe from and able to deal with hordes. The weapon literally has no downside other than a relatively low stamina pool. What on earth are you even talking about.
does it have good clear? does clearing with it feel good? then refer to my previous post
me when I don’t know how to use the double-barrel and can only hold m1 with recon las
