Despite lowering all settings, particles, mainly Sienna’s flames in a horde, drop my FPS by 30+ frames. Something that is weird is that this doesn’t happen when i’m spectating after dying, only in first person.
Here are some things I have tried:
- Set ambient light/local light to low.
- Set max shadow casting lights to low.
- Disabled bloom.
- Set transparency resolution to low.
- Use DX12 mode.
(in the files)
false(despite this being false, the particles still seem to light up the area)
lpcharacter texture settings to
"texture_categories/character_df_1p" = 2under
GTX 1070 Ti
(the forums didn’t allow me to upload the config file)