[Log version] 1
[Session] 34f4e437-0c77-420a-a9f4-bdb76a0a86f8
UTC time stamps
23:21:50.463 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
23:21:50.463 [Application] Setting process priority to high
23:21:50.463 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
23:21:50.463 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
23:21:50.463 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
23:21:50.463 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
23:21:50.463 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
23:21:50.473 [RazerChroma] Setup Razer Chroma resources
23:21:50.473 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
23:21:50.490 [Window] Window => active
23:21:50.545 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
23:21:50.570 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
23:21:51.111 [EAC] Init client 1100001112883e2
23:21:51.111 [EAC] EAC client initialized
23:21:51.112 warning: [EAC] Failed to initialize localization
23:21:51.112 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
23:21:51.187 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti)
23:21:51.712 [AFTERMATH] Initialized Aftermath
23:21:51.716 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
23:21:51.776 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
23:21:52.436 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
23:21:52.438 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
23:21:52.535 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
23:21:52.535 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
23:21:52.535 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2`
23:21:52.536 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
23:21:52.536 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
23:21:52.625 [RazerChroma] Setup Razer Chroma
23:21:52.665 [LightFX ] Loaded DLL.
23:21:52.665 [LightFX ] Init()
23:21:52.681 [Lua] boot.lua start, os clock: 4.0270000000000001
23:21:52.681 [Lua] LUA IS STRIPPED!
23:21:52.681 [Lua] Boot:setup() entered. time: 0 os-clock: 4.0270000000000001
23:21:52.681 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000101 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 10798MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID cce3e783-0259-4322-99e6-507ab957a158
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 11.0, 8079MB) Driver version: 46192
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: WireGuard Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Private Internet Access Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Viper Ultimate Dongle
Input device: Generic (17.0): Ducky Keyboard
Input device: Generic (17.0): Rift S Controller Data
Input device: Generic (17.0): Rift S Tracking Data
Input device: Generic (17.0): GSX 1000 Main Audio
Input device: Generic (17.0): Razer Chroma Mouse Charging Dock
Input device: Generic (17.0): Rift S System State
Input device: Generic (17.0): CY040348014C0106
23:21:52.682 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
23:21:52.705 [LightFX ] LightFX failed to initialize
23:21:52.706 [SteamStats] RequestCurrentStats success: true
23:21:53.843 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.9348965429817326 os-clock: 5.1890000000000001
23:21:53.844 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
23:21:53.844 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
23:21:53.844 [Lua] Flushing: resource_packages/strings [ResourcePackage]
23:21:53.844 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
23:21:53.844 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
23:21:53.845 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
23:21:53.845 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
23:21:53.845 [Lua] Development.init_application_parameters
23:21:53.845 [Lua] -----------------------------------------------------------------
23:21:53.845 [Lua] -- Application parameters --
23:21:53.845 [Lua] -----------------------------------------------------------------
23:21:53.845 [Lua] *****************************************************************
23:21:53.845 [Lua] ** Initial contents of script_data **
23:21:53.845 [Lua] script_data.beta_level_progression = false
23:21:53.845 [Lua] script_data.build_identifier = 48eec78f5938
23:21:53.845 [Lua] script_data.debug_interactions = false
23:21:53.845 [Lua] script_data.disable_debug_draw = true
23:21:53.845 [Lua] script_data.disable_intro_trailer = false
23:21:53.845 [Lua] script_data.disable_store = false
23:21:53.845 [Lua] script_data.disable_tutorial_at_start = true
23:21:53.845 [Lua] script_data.eac-untrusted = false
23:21:53.845 [Lua] script_data.enable_detailed_tooltips = false
23:21:53.845 [Lua] script_data.force_debug_disabled = true
23:21:53.845 [Lua] script_data.force_steam = true
23:21:53.845 [Lua] script_data.hide_fps = true
23:21:53.845 [Lua] script_data.hide_version_info = true
23:21:53.845 [Lua] script_data.matchmaking_debug = true
23:21:53.845 [Lua] script_data.network_debug = true
23:21:53.845 [Lua] script_data.package_debug = true
23:21:53.845 [Lua] script_data.packaged_build = true
23:21:53.845 [Lua] script_data.settings = { }
23:21:53.845 [Lua] script_data.show_fps = false
23:21:53.845 [Lua] script_data.spawn_empty_chest = true
23:21:53.845 [Lua] script_data.telemetry_log_interval = 600
23:21:53.845 [Lua] script_data.tobii_button = false
23:21:53.845 [Lua] script_data.use_beta_overlay = false
23:21:53.845 [Lua] script_data.use_local_backend = false
23:21:53.845 [Lua] script_data.use_tech_telemetry = true
23:21:53.845 [Lua] script_data.use_telemetry = true
23:21:53.845 [Lua] *****************************************************************
23:21:53.845 [Lua] [Boot] use baked enemy meshes: false
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
23:21:53.845 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
23:21:53.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
23:21:53.850 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
23:21:53.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
23:21:53.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
23:21:53.879 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
23:21:53.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
23:21:53.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
23:21:53.896 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
23:21:53.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
23:21:53.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
23:21:53.985 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
23:21:53.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
23:21:54.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
23:21:54.011 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
23:21:54.011 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
23:21:54.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
23:21:54.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
23:21:54.143 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
23:21:54.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
23:21:54.163 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
23:21:54.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
23:21:54.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
23:21:54.222 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
23:21:54.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
23:21:54.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
23:21:54.430 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
23:21:54.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
23:21:54.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
23:21:54.434 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
23:21:54.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
23:21:54.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
23:21:54.439 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
23:21:54.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
23:21:54.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
23:21:54.480 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
23:21:54.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
23:21:54.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
23:21:54.638 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
23:21:54.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
23:21:54.641 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
23:21:54.641 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
23:21:54.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
23:21:54.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
23:21:54.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
23:21:54.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
23:21:54.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
23:21:54.648 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
23:21:54.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
23:21:54.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
23:21:54.662 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
23:21:54.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
23:21:54.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
23:21:54.666 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
23:21:54.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
23:21:54.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
23:21:54.722 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
23:21:54.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
23:21:54.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
23:21:54.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
23:21:54.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
23:21:54.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
23:21:54.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
23:21:54.780 [Lua] settings.steam: nil
23:21:54.780 [Lua] Steam: table: 0000000000062570
23:21:54.780 [Lua] force_steam: true
23:21:54.780 [Lua] BUILD: release
23:21:54.780 [Lua] test_backend: nil
23:21:54.780 [Lua] DEDICATED_SERVER: false
23:21:54.780 [Lua] Using app_id '552500' to define backend
23:21:54.780 [Lua] PlayFab Title ID: 5107
23:21:54.828 [Lua] [1] = chaos_dummy_troll (string)
23:21:54.828 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
23:21:54.828 [Lua] [3] = skaven_rat_ogre (string)
23:21:54.828 [Lua] [4] = critter_rat (string)
23:21:54.828 [Lua] [5] = chaos_troll (string)
23:21:54.828 [Lua] [6] = beastmen_minotaur (string)
23:21:54.828 [Lua] [7] = skaven_storm_vermin_warlord (string)
23:21:54.828 [Lua] [8] = skaven_stormfiend (string)
23:21:54.828 [Lua] [9] = chaos_greed_pinata (string)
23:21:54.828 [Lua] [10] = skaven_stormfiend_demo (string)
23:21:54.828 [Lua] [11] = chaos_plague_wave_spawner (string)
23:21:54.828 [Lua] [12] = chaos_vortex (string)
23:21:54.828 [Lua] [13] = skaven_stormfiend_boss (string)
23:21:54.828 [Lua] [14] = chaos_spawn (string)
23:21:54.828 [Lua] [15] = skaven_storm_vermin_champion (string)
23:21:54.828 [Lua] [16] = chaos_tentacle (string)
23:21:54.828 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
23:21:54.828 [Lua] [18] = skaven_grey_seer (string)
23:21:54.828 [Lua] [19] = skaven_explosive_loot_rat (string)
23:21:54.828 [Lua] [20] = skaven_loot_rat (string)
23:21:54.828 [Lua] [21] = critter_pig (string)
23:21:54.828 [Lua] [22] = chaos_dummy_sorcerer (string)
23:21:54.828 [Lua] [23] = chaos_mutator_sorcerer (string)
23:21:54.828 [Lua] [24] = skaven_gutter_runner (string)
23:21:54.828 [Lua] [25] = skaven_pack_master (string)
23:21:54.828 [Lua] [26] = chaos_exalted_sorcerer (string)
23:21:54.828 [Lua] [27] = chaos_vortex_sorcerer (string)
23:21:54.828 [Lua] [28] = skaven_poison_wind_globadier (string)
23:21:54.828 [Lua] [29] = chaos_corruptor_sorcerer (string)
23:21:54.828 [Lua] [30] = chaos_warrior (string)
23:21:54.828 [Lua] [31] = skaven_warpfire_thrower (string)
23:21:54.828 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
23:21:54.828 [Lua] [33] = chaos_plague_sorcerer (string)
23:21:54.828 [Lua] [34] = curse_mutator_sorcerer (string)
23:21:54.828 [Lua] [35] = chaos_exalted_champion_warcamp (string)
23:21:54.828 [Lua] [36] = chaos_tentacle_sorcerer (string)
23:21:54.828 [Lua] [37] = skaven_ratling_gunner (string)
23:21:54.828 [Lua] [38] = chaos_exalted_champion_norsca (string)
23:21:54.828 [Lua] [39] = chaos_raider (string)
23:21:54.828 [Lua] [40] = chaos_berzerker (string)
23:21:54.828 [Lua] [41] = beastmen_ungor_dummy (string)
23:21:54.828 [Lua] [42] = skaven_storm_vermin (string)
23:21:54.828 [Lua] [43] = beastmen_standard_bearer_crater (string)
23:21:54.828 [Lua] [44] = chaos_raider_tutorial (string)
23:21:54.828 [Lua] [45] = beastmen_gor_dummy (string)
23:21:54.828 [Lua] [46] = beastmen_bestigor_dummy (string)
23:21:54.828 [Lua] [47] = skaven_storm_vermin_with_shield (string)
23:21:54.828 [Lua] [48] = beastmen_ungor (string)
23:21:54.828 [Lua] [49] = skaven_storm_vermin_commander (string)
23:21:54.829 [Lua] [50] = beastmen_ungor_archer (string)
23:21:54.829 [Lua] [51] = beastmen_standard_bearer (string)
23:21:54.829 [Lua] [52] = beastmen_gor (string)
23:21:54.829 [Lua] [53] = beastmen_bestigor (string)
23:21:54.829 [Lua] [54] = skaven_plague_monk (string)
23:21:54.829 [Lua] [55] = chaos_marauder (string)
23:21:54.829 [Lua] [56] = skaven_dummy_clan_rat (string)
23:21:54.829 [Lua] [57] = chaos_marauder_tutorial (string)
23:21:54.829 [Lua] [58] = skaven_clan_rat (string)
23:21:54.829 [Lua] [59] = chaos_zombie (string)
23:21:54.829 [Lua] [60] = chaos_fanatic (string)
23:21:54.829 [Lua] [61] = skaven_clan_rat_tutorial (string)
23:21:54.829 [Lua] [62] = chaos_marauder_with_shield (string)
23:21:54.829 [Lua] [63] = skaven_clan_rat_with_shield (string)
23:21:54.829 [Lua] [64] = skaven_slave (string)
23:21:54.829 [Lua] [65] = skaven_dummy_slave (string)
23:21:54.864 [Lua] [UIRenderer] Loading
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
23:21:54.867 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
23:21:54.878 [Lua] level display name warcamp
23:21:54.878 [Lua] level display name prologue
23:21:54.878 [Lua] level display name military
23:21:54.878 [Lua] level display name skaven_stronghold
23:21:54.878 [Lua] level display name ussingen
23:21:54.878 [Lua] level display name fort
23:21:54.878 [Lua] level display name ground_zero
23:21:54.878 [Lua] level display name elven_ruins
23:21:54.878 [Lua] level display name farmlands
23:21:54.878 [Lua] level display name plaza
23:21:54.878 [Lua] level display name mines
23:21:54.878 [Lua] level display name magnus
23:21:54.878 [Lua] level display name crater
23:21:54.878 [Lua] level display name bell
23:21:54.878 [Lua] level display name dlc_bastion
23:21:54.878 [Lua] level display name skittergate
23:21:54.878 [Lua] level display name dlc_bogenhafen_city
23:21:54.878 [Lua] level display name dlc_bogenhafen_slum
23:21:54.878 [Lua] level display name cemetery
23:21:54.878 [Lua] level display name dlc_castle
23:21:54.878 [Lua] level display name forest_ambush
23:21:54.878 [Lua] level display name nurgle
23:21:54.878 [Lua] level display name catacombs
23:21:54.878 [Lua] level display name dlc_portals
23:21:54.918 [Lua] TIME: 0.022
23:21:55.842 [Lua] [ConflictSettings] Contained breeds generated in: 0.88699999999999957
23:21:55.913 [Lua] <>realm = official<>
23:21:55.962 warning: [ModManager] Mod with id 1393694530ll and path L:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.972 warning: [ModManager] Mod with id 1417461746ll and path L:\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.972 warning: [ModManager] Mod with id 1425249043ll and path L:\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.972 warning: [ModManager] Mod with id 1422758813ll and path L:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.979 warning: [ModManager] Mod with id 1405086221ll and path L:\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.980 warning: [ModManager] Mod with id 1391975678ll and path L:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.984 warning: [ModManager] Mod with id 1395132559ll and path L:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.985 warning: [ModManager] Mod with id 1760625272ll and path L:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.990 warning: [ModManager] Mod with id 1423536193ll and path L:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.994 warning: [ModManager] Mod with id 1619024877ll and path L:\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.995 warning: [ModManager] Mod with id 1391113873ll and path L:\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.995 warning: [ModManager] Mod with id 2170475262ll and path L:\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.995 warning: [ModManager] Mod with id 1835393505ll and path L:\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.995 warning: [ModManager] Mod with id 1406006290ll and path L:\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.995 warning: [ModManager] Mod with id 1815146507ll and path L:\Steam\steamapps\workshop\content\552500\1815146507\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 1391114686ll and path L:\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 2117206350ll and path L:\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 2113204803ll and path L:\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 1408858726ll and path L:\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 1845760620ll and path L:\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.996 warning: [ModManager] Mod with id 1651245888ll and path L:\Steam\steamapps\workshop\content\552500\1651245888\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.997 warning: [ModManager] Mod with id 1678844573ll and path L:\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.997 warning: [ModManager] Mod with id 2355163104ll and path L:\Steam\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:55.997 warning: [ModManager] Mod with id 2179403386ll and path L:\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
23:21:56.238 [Lua]
23:21:56.238 [Lua] [1] = table
23:21:56.238 [Lua] [download_pending] = false (boolean)
23:21:56.238 [Lua] [id] = 1369573612 (string)
23:21:56.238 [Lua] [banned] = false (boolean)
23:21:56.238 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.238 [Lua] [tags] = table
23:21:56.238 [Lua] [1] = Tools (string)
23:21:56.238 [Lua] [2] = approved (string)
23:21:56.238 [Lua] [author] = bIbIbI(rus) (string)
23:21:56.238 [Lua] [sanctioned] = true (boolean)
23:21:56.238 [Lua] [out_of_date] = false (boolean)
23:21:56.238 [Lua] [downloading] = false (boolean)
23:21:56.238 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
23:21:56.238 [Lua] [num_children] = 0 (number)
23:21:56.238 [Lua] [ugc_status] = 3 (number)
23:21:56.238 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
23:21:56.238 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
23:21:56.238 [Lua] [installed] = true (boolean)
23:21:56.238 [Lua] [enabled] = true (boolean)
23:21:56.238 [Lua] [name] = Vermintide Mod Framework (string)
23:21:56.238 [Lua] [dependency_error] = (string)
23:21:56.238 [Lua] [2] = table
23:21:56.238 [Lua] [download_pending] = false (boolean)
23:21:56.238 [Lua] [id] = 1389872347 (string)
23:21:56.238 [Lua] [children] = table
23:21:56.238 [Lua] [1] = 1369573612 (string)
23:21:56.238 [Lua] [banned] = false (boolean)
23:21:56.238 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.238 [Lua] [tags] = table
23:21:56.238 [Lua] [1] = approved (string)
23:21:56.238 [Lua] [2] = UI (string)
23:21:56.238 [Lua] [author] = grasmann (string)
23:21:56.238 [Lua] [sanctioned] = true (boolean)
23:21:56.238 [Lua] [out_of_date] = false (boolean)
23:21:56.238 [Lua] [downloading] = false (boolean)
23:21:56.238 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:21:56.238 [Lua] [num_children] = 1 (number)
23:21:56.238 [Lua] [ugc_status] = 3 (number)
23:21:56.238 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
23:21:56.238 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
23:21:56.238 [Lua] [installed] = true (boolean)
23:21:56.238 [Lua] [enabled] = true (boolean)
23:21:56.238 [Lua] [name] = Simple UI (string)
23:21:56.238 [Lua] [dependency_error] = (string)
23:21:56.238 [Lua] [3] = table
23:21:56.238 [Lua] [download_pending] = false (boolean)
23:21:56.238 [Lua] [id] = 1374248490 (string)
23:21:56.238 [Lua] [children] = table
23:21:56.238 [Lua] [1] = 1369573612 (string)
23:21:56.238 [Lua] [banned] = false (boolean)
23:21:56.238 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.238 [Lua] [tags] = table
23:21:56.238 [Lua] [1] = approved (string)
23:21:56.238 [Lua] [author] = prop joe (string)
23:21:56.238 [Lua] [sanctioned] = true (boolean)
23:21:56.238 [Lua] [out_of_date] = false (boolean)
23:21:56.238 [Lua] [downloading] = false (boolean)
23:21:56.238 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
23:21:56.238 [Lua] [num_children] = 1 (number)
23:21:56.238 [Lua] [ugc_status] = 3 (number)
23:21:56.238 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
23:21:56.238 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
23:21:56.238 [Lua] [installed] = true (boolean)
23:21:56.238 [Lua] [enabled] = false (boolean)
23:21:56.238 [Lua] [name] = Penlight Lua Libraries (string)
23:21:56.238 [Lua] [dependency_error] = (string)
23:21:56.238 [Lua] [4] = table
23:21:56.238 [Lua] [download_pending] = false (boolean)
23:21:56.238 [Lua] [id] = 1395655171 (string)
23:21:56.238 [Lua] [children] = table
23:21:56.238 [Lua] [1] = 1369573612 (string)
23:21:56.238 [Lua] [banned] = false (boolean)
23:21:56.238 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.238 [Lua] [tags] = table
23:21:56.238 [Lua] [1] = QoL (string)
23:21:56.238 [Lua] [2] = Balance/Tweaks (string)
23:21:56.238 [Lua] [3] = Approved (string)
23:21:56.238 [Lua] [author] = Grimalackt (string)
23:21:56.238 [Lua] [sanctioned] = true (boolean)
23:21:56.238 [Lua] [out_of_date] = false (boolean)
23:21:56.238 [Lua] [downloading] = false (boolean)
23:21:56.238 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
23:21:56.238 [Lua] [num_children] = 1 (number)
23:21:56.238 [Lua] [ugc_status] = 3 (number)
23:21:56.238 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
23:21:56.238 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
23:21:56.238 [Lua] [installed] = true (boolean)
23:21:56.238 [Lua] [enabled] = false (boolean)
23:21:56.238 [Lua] [name] = Bot Improvements - Combat (string)
23:21:56.238 [Lua] [dependency_error] = (string)
23:21:56.238 [Lua] [5] = table
23:21:56.238 [Lua] [download_pending] = false (boolean)
23:21:56.238 [Lua] [id] = 1393343095 (string)
23:21:56.238 [Lua] [children] = table
23:21:56.238 [Lua] [1] = 1369573612 (string)
23:21:56.238 [Lua] [2] = 1374248490 (string)
23:21:56.238 [Lua] [banned] = false (boolean)
23:21:56.238 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
23:21:56.239 [Lua] [num_children] = 2 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Scoreboard Tweaks (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [6] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1459917022 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = Gohas (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
23:21:56.239 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Parry Indicator (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [7] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1402971136 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = Tomoko (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
23:21:56.239 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Needii (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [8] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1402835022 (string)
23:21:56.239 [Lua] [installed] = false (boolean)
23:21:56.239 [Lua] [ugc_status] = 2 (number)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [banned] = true (boolean)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [name] = ... (string)
23:21:56.239 [Lua] [description] = (string)
23:21:56.239 [Lua] [url] = (string)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [last_updated] = (string)
23:21:56.239 [Lua] [author] = unknown (string)
23:21:56.239 [Lua] [9] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1383452616 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1374248490 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
23:21:56.239 [Lua] [num_children] = 2 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Killfeed Tweaks (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [10] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1383433646 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
23:21:56.239 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Persistent Ammo Counter (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [11] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1495937978 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = QoL (string)
23:21:56.239 [Lua] [author] = NonzeroGeoduck7 (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
23:21:56.239 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Host your own game (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [12] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1516618647 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = NonzeroGeoduck7 (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
23:21:56.239 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Friendly Fire Indicator (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [13] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1455893647 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = QoL (string)
23:21:56.239 [Lua] [3] = Approved (string)
23:21:56.239 [Lua] [author] = Squatting Bear (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
23:21:56.239 [Lua] [num_children] = 0 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
23:21:56.239 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Player List Plus (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [14] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1395453301 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = Approved (string)
23:21:56.239 [Lua] [2] = QoL (string)
23:21:56.239 [Lua] [author] = bIbIbI(rus) (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
23:21:56.239 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Skip Intro (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [15] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1421155919 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = Approved (string)
23:21:56.239 [Lua] [author] = th-om (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
23:21:56.239 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Mission timer (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [16] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1383542440 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Weapon Kill Counter (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [17] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1431393962 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = Misc (string)
23:21:56.239 [Lua] [3] = Approved (string)
23:21:56.239 [Lua] [author] = Fracticality (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
23:21:56.239 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Vermitannica (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [18] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1498992606 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = Approved (string)
23:21:56.239 [Lua] [author] = pixaal (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
23:21:56.239 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Countries in Lobby Browser (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [19] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1569650837 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = Skwuruhl (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
23:21:56.239 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Crosshairs Fix (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [20] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1393694530 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1374248490 (string)
23:21:56.239 [Lua] [3] = 1389872347 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
23:21:56.239 [Lua] [num_children] = 3 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Spawn Tweaks (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [21] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1504702573 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1374248490 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = approved (string)
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
23:21:56.239 [Lua] [num_children] = 2 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Info Dump For Streaming (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [22] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1593460250 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = approved (string)
23:21:56.239 [Lua] [2] = UI (string)
23:21:56.239 [Lua] [3] = QoL (string)
23:21:56.239 [Lua] [author] = pixaal (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
23:21:56.239 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = true (boolean)
23:21:56.239 [Lua] [name] = Crosshair Kill Confirmation (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [23] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1445717962 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1389872347 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = QoL (string)
23:21:56.239 [Lua] [3] = Approved (string)
23:21:56.239 [Lua] [author] = Squatting Bear (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
23:21:56.239 [Lua] [num_children] = 2 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
23:21:56.239 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Loadout Manager (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [24] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1502859403 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = QoL (string)
23:21:56.239 [Lua] [2] = approved (string)
23:21:56.239 [Lua] [author] = NonzeroGeoduck7 (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
23:21:56.239 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Notice Key Pickup (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [25] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1417461746 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1374248490 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
23:21:56.239 [Lua] [num_children] = 2 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
23:21:56.239 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Any Weapon (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [26] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1425249043 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [2] = 1374248490 (string)
23:21:56.239 [Lua] [3] = 1389872347 (string)
23:21:56.239 [Lua] [4] = 1422758813 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [author] = prop joe (string)
23:21:56.239 [Lua] [sanctioned] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
23:21:56.239 [Lua] [num_children] = 4 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.239 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Give Weapon (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [27] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1422758813 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [author] = Aussiemon (string)
23:21:56.239 [Lua] [sanctioned] = false (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
23:21:56.239 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = More Items Library (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [28] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1464907434 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = Misc (string)
23:21:56.239 [Lua] [3] = Approved (string)
23:21:56.239 [Lua] [author] = Fracticality (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.239 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
23:21:56.239 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
23:21:56.239 [Lua] [installed] = true (boolean)
23:21:56.239 [Lua] [enabled] = false (boolean)
23:21:56.239 [Lua] [name] = Armory (string)
23:21:56.239 [Lua] [dependency_error] = (string)
23:21:56.239 [Lua] [29] = table
23:21:56.239 [Lua] [download_pending] = false (boolean)
23:21:56.239 [Lua] [id] = 1391228174 (string)
23:21:56.239 [Lua] [children] = table
23:21:56.239 [Lua] [1] = 1369573612 (string)
23:21:56.239 [Lua] [banned] = false (boolean)
23:21:56.239 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.239 [Lua] [tags] = table
23:21:56.239 [Lua] [1] = UI (string)
23:21:56.239 [Lua] [2] = QoL (string)
23:21:56.239 [Lua] [3] = Approved (string)
23:21:56.239 [Lua] [author] = grasmann (string)
23:21:56.239 [Lua] [sanctioned] = true (boolean)
23:21:56.239 [Lua] [out_of_date] = false (boolean)
23:21:56.239 [Lua] [downloading] = false (boolean)
23:21:56.239 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
23:21:56.239 [Lua] [num_children] = 1 (number)
23:21:56.239 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
23:21:56.240 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = UI Improvements (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [30] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1497664830 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [2] = 1389872347 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = approved (string)
23:21:56.240 [Lua] [2] = UI (string)
23:21:56.240 [Lua] [3] = QoL (string)
23:21:56.240 [Lua] [author] = Gohas (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
23:21:56.240 [Lua] [num_children] = 2 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
23:21:56.240 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Item Filter (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [31] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1405086221 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = /restart to retry the map. (string)
23:21:56.240 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Restart Level Command (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [32] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1391975678 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [2] = 1374248490 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
23:21:56.240 [Lua] [num_children] = 2 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
23:21:56.240 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Item Spawner (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [33] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1487862316 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = approved (string)
23:21:56.240 [Lua] [2] = UI (string)
23:21:56.240 [Lua] [3] = QoL (string)
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.240 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Reroll Improvements (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [34] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1460327284 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = approved (string)
23:21:56.240 [Lua] [2] = UI (string)
23:21:56.240 [Lua] [author] = NonzeroGeoduck7 (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
23:21:56.240 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = BossKillTimer (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [35] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1395132559 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Aussiemon (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
23:21:56.240 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Creature Spawner (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [36] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1760625272 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = QoL (string)
23:21:56.240 [Lua] [2] = applied (string)
23:21:56.240 [Lua] [author] = raindish (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
23:21:56.240 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Steam Rich Presence (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [37] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1448714756 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = approved (string)
23:21:56.240 [Lua] [2] = QoL (string)
23:21:56.240 [Lua] [3] = Misc (string)
23:21:56.240 [Lua] [author] = SkacikPL (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
23:21:56.240 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = No Wobble (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [38] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1423536193 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [2] = 1422758813 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
23:21:56.240 [Lua] [num_children] = 2 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.240 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Give All Hats, Skins And Paintings (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [39] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1397265260 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = UI (string)
23:21:56.240 [Lua] [2] = QoL (string)
23:21:56.240 [Lua] [3] = approved (string)
23:21:56.240 [Lua] [author] = Necrossin (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
23:21:56.240 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Numeric UI (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [40] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1384066089 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [2] = 1374248490 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = approved (string)
23:21:56.240 [Lua] [2] = QoL (string)
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = true (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
23:21:56.240 [Lua] [num_children] = 2 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.240 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Neuter Ult Effects (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [41] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1619024877 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = Game Modes (string)
23:21:56.240 [Lua] [2] = applied (string)
23:21:56.240 [Lua] [author] = Grimalackt (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
23:21:56.240 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Onslaught (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [42] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1391113873 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = applied (string)
23:21:56.240 [Lua] [author] = Aussiemon (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
23:21:56.240 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = More Hats (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [43] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 2179403386 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 2170475262 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Ic∑Ωlator (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
23:21:56.240 [Lua] [last_updated] = 4/9/2021 3:10:01 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = OnslaughtPlus (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [44] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 2170475262 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Ic∑Ωlator (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 0 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
23:21:56.240 [Lua] [last_updated] = 1/25/2021 12:15:09 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Beastmen Loader (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [45] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1835393505 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = Game Modes (string)
23:21:56.240 [Lua] [2] = applied (string)
23:21:56.240 [Lua] [author] = RwAoNrDdOsM (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 0 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
23:21:56.240 [Lua] [last_updated] = 4/20/2021 4:18:15 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Cata 3 & Deathwish (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [46] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1678844573 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = Tools (string)
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
23:21:56.240 [Lua] [num_children] = 0 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.240 [Lua] [last_updated] = 8/9/2019 10:56:13 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Helpers (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [47] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1651245888 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [2] = 1374248490 (string)
23:21:56.240 [Lua] [3] = 1389872347 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = prop joe (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222714261515659/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 3 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Adjust damage dealt, taken, and stagger per each player.
The settings dialog shows when you open the chat.
Checkboxes are to set if a player can deal damage to an enemy category. So have a player that can only damage specials.
Stagger lowering works, but appears increasing it hits a cap, need to look into it.
Settings aren't saved when exiting the game.
Thanks to pixaal for some testing help.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/TeamMut]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
23:21:56.240 [Lua] [last_updated] = 2/10/2019 12:17:50 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Team Damage Mutator (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [48] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1845760620 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Invoker Pro (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
23:21:56.240 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = WeaveUnlocker (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [49] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1408858726 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = ThePageMan (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
23:21:56.240 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [50] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 2355163104 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Craven (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 0 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [h1]Main Path Progress[/h1]
The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path.
[previewyoutube=2PDIQs3vQt0;full][/previewyoutube]
[h1]Bosses and Patrols[/h1]
Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color.
[previewyoutube=kXtdRbuOZg8;full][/previewyoutube]
[h1]Respawns[/h1]
Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used.
The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event.
In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns.
[code]/where[/code] will draw your current respawn location taking overrides into account
[previewyoutube=Dnf5BVleufk;full][/previewyoutube]
[h1]Item Spawns[/h1]
Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url]
Types of Item Spawners:
[list]
[*] Primary - Yellow
[*] Secondary - Orange
[*] Guaranteed - Red
[/list]
Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn.
Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns
[previewyoutube=7Z73Yib0oQc;full][/previewyoutube]
[h1]Event Spawners[/h1]
Draws and labels event spawners
(string)
23:21:56.240 [Lua] [last_updated] = 4/18/2021 8:27:43 PM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = Level Debug (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [51] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1406006290 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = Aussiemon (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
23:21:56.240 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Flight (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [52] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1815146507 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = Balance/Tweaks (string)
23:21:56.240 [Lua] [author] = level 3 rat (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310505435/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = Proxy spreads potion effect to all allies in range
Updated for 2.0 so I thought I'd make it public
[url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/MoreProxy]Source[/url] (string)
23:21:56.240 [Lua] [last_updated] = 8/10/2019 1:46:27 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = More Proxy (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [53] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 1391114686 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = denied (string)
23:21:56.240 [Lua] [author] = Aussiemon (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
23:21:56.240 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = true (boolean)
23:21:56.240 [Lua] [name] = Skip Cutscenes (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [54] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 2117206350 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [1] = applied (string)
23:21:56.240 [Lua] [author] = raindish (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.240 [Lua] [ugc_status] = 3 (number)
23:21:56.240 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
23:21:56.240 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string)
23:21:56.240 [Lua] [installed] = true (boolean)
23:21:56.240 [Lua] [enabled] = false (boolean)
23:21:56.240 [Lua] [name] = MMO Names (string)
23:21:56.240 [Lua] [dependency_error] = (string)
23:21:56.240 [Lua] [55] = table
23:21:56.240 [Lua] [download_pending] = false (boolean)
23:21:56.240 [Lua] [id] = 2113204803 (string)
23:21:56.240 [Lua] [children] = table
23:21:56.240 [Lua] [1] = 1369573612 (string)
23:21:56.240 [Lua] [banned] = false (boolean)
23:21:56.240 [Lua] [author_id] = 76561202255233024 (number)
23:21:56.240 [Lua] [tags] = table
23:21:56.240 [Lua] [author] = raindish (string)
23:21:56.240 [Lua] [sanctioned] = false (boolean)
23:21:56.240 [Lua] [out_of_date] = false (boolean)
23:21:56.240 [Lua] [downloading] = false (boolean)
23:21:56.240 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050974382034946257/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
23:21:56.240 [Lua] [num_children] = 1 (number)
23:21:56.241 [Lua] [ugc_status] = 3 (number)
23:21:56.241 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[*] Bots are currently disabled
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-02-05
Fix a crash when loading into a map with a large party
2021-02-02
Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
23:21:56.241 [Lua] [last_updated] = 2/5/2021 4:46:04 PM (string)
23:21:56.241 [Lua] [installed] = true (boolean)
23:21:56.241 [Lua] [enabled] = false (boolean)
23:21:56.241 [Lua] [name] = [BETA] BTMP (string)
23:21:56.241 [Lua] [dependency_error] = (string)
23:21:56.241 [Lua]
23:21:56.241 [Lua]
23:21:56.241 [Lua] [1384066089] = 29 (number)
23:21:56.241 [Lua] [1383433646] = 6 (number)
23:21:56.241 [Lua] [1369573612] = 27 (number)
23:21:56.241 [Lua] [1459917022] = 2 (number)
23:21:56.241 [Lua] [1391228174] = 22 (number)
23:21:56.241 [Lua] [1516618647] = 8 (number)
23:21:56.241 [Lua] [1448714756] = 26 (number)
23:21:56.241 [Lua] [1495937978] = 7 (number)
23:21:56.241 [Lua] [1487862316] = 24 (number)
23:21:56.241 [Lua] [1389872347] = 9 (number)
23:21:56.241 [Lua] [1421155919] = 12 (number)
23:21:56.241 [Lua] [1402971136] = 4 (number)
23:21:56.241 [Lua] [1431393962] = 14 (number)
23:21:56.241 [Lua] [1383542440] = 13 (number)
23:21:56.241 [Lua] [1383452616] = 5 (number)
23:21:56.241 [Lua] [1497664830] = 23 (number)
23:21:56.241 [Lua] [1464907434] = 21 (number)
23:21:56.241 [Lua] [1569650837] = 16 (number)
23:21:56.241 [Lua] [1504702573] = 17 (number)
23:21:56.241 [Lua] [1455893647] = 10 (number)
23:21:56.241 [Lua] [1502859403] = 20 (number)
23:21:56.241 [Lua] [1498992606] = 15 (number)
23:21:56.241 [Lua] [1395453301] = 11 (number)
23:21:56.241 [Lua] [1393343095] = 1 (number)
23:21:56.241 [Lua] [1593460250] = 18 (number)
23:21:56.241 [Lua] [1445717962] = 19 (number)
23:21:56.241 [Lua] [1395655171] = 0 (number)
23:21:56.241 [Lua] [1397265260] = 28 (number)
23:21:56.241 [Lua] [1374248490] = 3 (number)
23:21:56.241 [Lua] [1460327284] = 25 (number)
23:21:56.241 [Lua]
23:21:56.266 [Lua]
23:21:56.266 [Lua] [1384066089] = 29 (number)
23:21:56.266 [Lua] [1383433646] = 6 (number)
23:21:56.266 [Lua] [1369573612] = 27 (number)
23:21:56.266 [Lua] [1459917022] = 2 (number)
23:21:56.266 [Lua] [1391228174] = 22 (number)
23:21:56.266 [Lua] [1516618647] = 8 (number)
23:21:56.266 [Lua] [1448714756] = 26 (number)
23:21:56.266 [Lua] [1495937978] = 7 (number)
23:21:56.266 [Lua] [1487862316] = 24 (number)
23:21:56.266 [Lua] [1389872347] = 9 (number)
23:21:56.266 [Lua] [1421155919] = 12 (number)
23:21:56.266 [Lua] [1402971136] = 4 (number)
23:21:56.266 [Lua] [1431393962] = 14 (number)
23:21:56.266 [Lua] [1383542440] = 13 (number)
23:21:56.266 [Lua] [1383452616] = 5 (number)
23:21:56.266 [Lua] [1497664830] = 23 (number)
23:21:56.266 [Lua] [1464907434] = 21 (number)
23:21:56.266 [Lua] [1569650837] = 16 (number)
23:21:56.266 [Lua] [1504702573] = 17 (number)
23:21:56.266 [Lua] [1455893647] = 10 (number)
23:21:56.266 [Lua] [1502859403] = 20 (number)
23:21:56.266 [Lua] [1498992606] = 15 (number)
23:21:56.266 [Lua] [1395453301] = 11 (number)
23:21:56.266 [Lua] [1393343095] = 1 (number)
23:21:56.266 [Lua] [1593460250] = 18 (number)
23:21:56.266 [Lua] [1445717962] = 19 (number)
23:21:56.266 [Lua] [1395655171] = 0 (number)
23:21:56.266 [Lua] [1397265260] = 28 (number)
23:21:56.266 [Lua] [1374248490] = 3 (number)
23:21:56.266 [Lua] [1460327284] = 25 (number)
23:21:56.266 [Lua]
23:21:56.267 [Lua] <>modded = true<>
23:21:56.267 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
23:21:56.327 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
23:21:56.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
23:21:56.338 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d16660)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d16780)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318ad30)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318aec0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006392a0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00639250)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad19080)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad193b0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad19260)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98d0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f9dbf0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffa0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c07e90)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ffe0)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f8ff80)
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:21:56.339 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0efb50)
23:21:56.340 [Lua] <>modded = true<>
23:21:56.340 [Lua] <>Mod:1389872347:Simple UI = true<>
23:21:56.341 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
23:21:56.342 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
23:21:56.342 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:21:56.342 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
23:21:56.343 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896b220)
23:21:56.343 [Lua] <>modded = true<>
23:21:56.343 [Lua] <>Mod:1459917022:Parry Indicator = true<>
23:21:56.344 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
23:21:56.346 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
23:21:56.346 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x191d7390)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b30990)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b30820)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b308a0)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02503260)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02503530)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02503560)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0250e540)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0250ed10)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126eab0] (Origin: function: 0x0126e9e0)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126eab0] (Origin: function: 0x0126eb20)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126eab0] (Origin: function: 0x0126eb40)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126ef40] (Origin: function: 0x0126ee70)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126ef40] (Origin: function: 0x0126efb0)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126ef40] (Origin: function: 0x0126efd0)
23:21:56.346 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f890] (Origin: function: 0x0126f7c0)
23:21:56.347 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f890] (Origin: function: 0x0126f900)
23:21:56.347 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f890] (Origin: function: 0x0126f920)
23:21:56.347 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
23:21:56.347 [Lua] <>modded = true<>
23:21:56.347 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
23:21:56.348 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
23:21:56.349 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
23:21:56.349 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
23:21:56.349 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190a93f0)
23:21:56.349 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x190d9e30)
23:21:56.349 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190a9120)
23:21:56.349 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x190d9e90)
23:21:56.349 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
23:21:56.350 [Lua] <>modded = true<>
23:21:56.350 [Lua] <>Mod:1495937978:Host your own game = true<>
23:21:56.351 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
23:21:56.352 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
23:21:56.352 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
23:21:56.352 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1896b4d0)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a16f0b0)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a16f270)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a16f230)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a16f1e0)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a6e5650)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6e5830)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a6e5980)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a6e56e0)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a1bdc20)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a1bde60)
23:21:56.353 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
23:21:56.353 [Lua] <>modded = true<>
23:21:56.353 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
23:21:56.355 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
23:21:56.355 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
23:21:56.355 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
23:21:56.355 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x19166200)
23:21:56.355 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:21:56.355 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
23:21:56.356 [Lua] <>modded = true<>
23:21:56.356 [Lua] <>Mod:1395453301:Skip Intro = true<>
23:21:56.357 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
23:21:56.358 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
23:21:56.358 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
23:21:56.358 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x031516e0)
23:21:56.358 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03151790)
23:21:56.358 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
23:21:56.358 [Lua] <>modded = true<>
23:21:56.358 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
23:21:56.360 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
23:21:56.360 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
23:21:56.360 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
23:21:56.361 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x1a23c950)
23:21:56.361 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x1a23c970)
23:21:56.361 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
23:21:56.361 [Lua] <>modded = true<>
23:21:56.361 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
23:21:56.362 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
23:21:56.363 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
23:21:56.363 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
23:21:56.363 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x191cb4d0)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cb7b0)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cb5e0)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cb600)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x191cb620)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x191cb680)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x191cb6a0)
23:21:56.363 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
23:21:56.363 [Lua] <>modded = true<>
23:21:56.363 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
23:21:56.365 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
23:21:56.368 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
23:21:56.368 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
23:21:56.368 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x0303f3c0)
23:21:56.368 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bdadf0)
23:21:56.368 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191cb450)
23:21:56.368 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
23:21:56.368 [Lua] <>modded = true<>
23:21:56.368 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
23:21:56.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
23:21:56.371 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
23:21:56.371 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19635af0)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x19635ad0)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x19635a70)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x196358b0)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x196192e0)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x196192c0)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19619260)
23:21:56.371 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x196190a0)
23:21:56.371 [Lua] <>modded = true<>
23:21:56.371 [Lua] <>Mod:1448714756:No Wobble = true<>
23:21:56.373 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
23:21:56.374 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
23:21:56.374 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
23:21:56.374 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
23:21:56.374 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495e260)
23:21:56.374 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
23:21:56.374 [Lua] <>modded = true<>
23:21:56.374 [Lua] <>Mod:1397265260:Numeric UI = true<>
23:21:56.376 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
23:21:56.377 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
23:21:56.377 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
23:21:56.377 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
23:21:56.378 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x19078b80)
23:21:56.378 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19078f10)
23:21:56.378 [Lua] <>project = vermintide 2<>
23:21:56.378 [Lua] <>build = release<>
23:21:56.378 [Lua] <>platform = win32<>
23:21:56.378 [Lua] <>dedicated_server = false<>
23:21:56.378 [Lua] <>title_id = 5107<>
23:21:56.378 [Lua] <>content_revision = 21999<>
23:21:56.378 [Lua] <>engine_revision = 48eec78f5938<>
23:21:56.378 [Lua] <>release_version = 4.3.0<>
23:21:56.378 [Lua] <>rendering_backend = dx11<>
23:21:56.378 [Lua] <>teamcity_build_id = 91375<>
23:21:56.378 [Lua] <>steam_id = 1100001112883e2<>
23:21:56.379 [Lua] <>steam_profile_name = aaronth07<>
23:21:56.379 [Lua] <>machine_id = cce3e783-0259-4322-99e6-507ab957a158<>
23:21:56.379 [Lua] [Boot] Application build: release
23:21:56.379 [Lua] [Boot] Content revision: 21999
23:21:56.379 [Lua] [Boot] Engine revision: 48eec78f5938
23:21:56.379 [Lua] [Boot] Release version: 4.3.0
23:21:56.379 [Lua] Diff in user_setting: particles_quality lowest high
23:21:56.379 [Lua] Diff in user_setting: render_settings local_probes_enabled false true
23:21:56.379 [Lua] Diff in user_setting: ambient_light_quality low high
23:21:56.379 [Lua] Diff in user_setting: use_physic_debris false true
23:21:56.379 [Lua] Diff in user_setting: render_settings ao_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings ao_secondary_enabled false true
23:21:56.379 [Lua] Diff in user_setting: ao_quality off high
23:21:56.379 [Lua] Diff in user_setting: animation_lod_distance_multiplier 0.20000000298023224 1
23:21:56.379 [Lua] Diff in user_setting: num_blood_decals 10 50
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_extrapolation_high_quality false true
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_data_size table: 0000000003006030 table: 0000000000B4B000
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_lighting_local_lights false true
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_reprojection_amount 1 0
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_lighting_local_shadows false true
23:21:56.379 [Lua] Diff in user_setting: render_settings volumetric_volumes_enabled false true
23:21:56.379 [Lua] Diff in user_setting: volumetric_fog_quality lowest high
23:21:56.379 [Lua] Diff in user_setting: render_settings local_lights_shadow_atlas_size table: 0000000003007010 table: 0000000000B4A930
23:21:56.379 [Lua] Diff in user_setting: render_settings local_lights_shadow_map_filter_quality low high
23:21:56.379 [Lua] Diff in user_setting: local_light_shadow_quality low high
23:21:56.379 [Lua] Diff in user_setting: render_settings sun_shadow_map_size table: 0000000003009B90 table: 0000000000B4A5C0
23:21:56.379 [Lua] Diff in user_setting: render_settings sun_shadow_map_filter_quality low high
23:21:56.379 [Lua] Diff in user_setting: sun_shadow_quality low high
23:21:56.379 [Lua] Diff in user_setting: render_settings motion_blur_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings lod_scatter_density 0.5 1
23:21:56.379 [Lua] Diff in user_setting: render_settings light_shafts_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings deferred_local_lights_cast_shadows false true
23:21:56.379 [Lua] Diff in user_setting: render_settings bloom_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings ssr_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings dof_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings sun_flare_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings lens_quality_enabled false true
23:21:56.379 [Lua] Diff in user_setting: render_settings forward_local_lights_cast_shadows false true
23:21:56.379 [Lua] Diff in user_setting: render_settings max_shadow_casting_lights 1 2
23:21:56.379 [Lua] Diff in user_setting: render_settings low_res_transparency true false
23:21:56.379 [Application] apply_user_settings
23:21:56.854 [Lua] Game:_handle_win32_graphics_quality() total time: 0.475
23:21:56.854 [Lua] apply: 0.44899999999999896
23:21:56.854 [Lua] save: 0.025999999999999801
23:21:56.854 [Lua]
23:21:56.854 [Lua] unaccounted: 0
23:21:56.855 [Lua] [Boot] User ID: 1100001112883e2 aaronth07
23:21:56.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
23:21:56.861 [Lua] initializing mechanism to: adventure
23:21:56.861 [Lua] Game:setup() total time: 0.482
23:21:56.861 [Lua] handle rev info: 0
23:21:56.861 [Lua] handle gfx quality: 0.47499999999999876
23:21:56.861 [Lua] default settings: 0
23:21:56.861 [Lua] user settings: 0
23:21:56.861 [Lua] set frame times: 0
23:21:56.861 [Lua] init random: 0
23:21:56.861 [Lua] managers: 0.0060000000000002274
23:21:56.861 [Lua]
23:21:56.861 [Lua] unaccounted: 0.0010000000000012221
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
23:21:56.861 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
23:21:56.861 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
23:21:56.861 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
23:21:56.861 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
23:21:56.861 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
23:21:56.861 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
23:21:56.861 [Lua] [Testify] Ready!
23:21:56.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
23:21:56.948 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
23:21:56.949 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
23:21:57.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
23:21:57.133 [Lua] [PackageManager] Force_load: resource_packages/title_screen
23:21:57.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
23:21:57.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
23:21:57.183 [Lua] [PackageManager] Force_load: resource_packages/menu
23:21:57.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
23:21:57.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
23:21:57.250 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
23:21:57.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
23:21:57.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
23:21:57.521 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
23:21:57.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
23:21:57.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
23:21:57.605 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
23:21:57.605 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
23:21:57.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
23:21:57.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
23:21:57.605 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
23:21:57.606 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
23:21:57.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
23:21:57.654 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
23:21:57.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
23:21:57.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
23:21:57.857 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
23:21:57.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
23:21:58.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
23:21:58.042 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
23:21:58.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
23:21:58.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
23:21:58.278 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
23:21:58.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
23:21:58.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
23:21:58.531 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
23:21:58.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:21:58.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:21:58.665 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
23:21:58.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
23:21:58.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
23:21:58.784 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
23:21:58.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
23:21:58.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
23:21:58.869 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
23:21:58.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
23:21:58.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
23:21:58.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
23:21:58.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
23:21:59.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
23:21:59.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
23:21:59.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
23:21:59.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
23:21:59.388 [Lua] [PackageManager] Force_load: resource_packages/inventory
23:21:59.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
23:21:59.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
23:21:59.415 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
23:21:59.415 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
23:21:59.415 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x002e16a0)
23:21:59.415 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00847960)
23:21:59.415 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1a70d460)
23:21:59.425 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
23:21:59.425 [Lua] [Gamestate] Enter StateTitleScreen
23:21:59.426 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
23:21:59.426 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
23:21:59.426 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
23:21:59.426 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
23:21:59.426 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
23:21:59.427 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
23:21:59.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
23:21:59.432 [Lua] [PackageManager] Force_load: resource_packages/careers
23:21:59.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
23:21:59.432 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
23:21:59.432 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
23:21:59.432 [Save] Loading `save_data`
23:21:59.433 [Save] Load done
23:21:59.450 [Lua] [BackendManagerPlayFab] Backend Enabled
23:21:59.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
23:21:59.483 [Lua] [PackageManager] Force_load: resource_packages/decals
23:21:59.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
23:21:59.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
23:21:59.551 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
23:21:59.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
23:22:00.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
23:22:00.065 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
23:22:00.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
23:22:00.578 [Lua] <>playfab_id = 772323C5C50C2936<>
23:22:00.723 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
23:22:00.723 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
23:22:00.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
23:22:00.809 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
23:22:00.809 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
23:22:00.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
23:22:00.944 [Save] Saving `save_data`
23:22:00.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
23:22:00.947 [Save] Save done
23:22:00.947 [Save] Saving `save_data`
23:22:00.952 [Save] Save done
23:22:00.961 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
23:22:01.125 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
23:22:01.125 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
23:22:01.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
23:22:01.478 [Lua] [PackageManager] Force_load: resource_packages/ingame
23:22:01.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
23:22:01.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
23:22:01.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
23:22:01.528 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
23:22:01.630 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
23:22:01.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
23:22:01.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
23:22:01.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
23:22:01.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
23:22:01.850 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
23:22:02.003 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
23:22:02.003 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
23:22:02.019 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
23:22:02.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
23:22:02.188 [Lua] [PackageManager] Force_load: resource_packages/pickups
23:22:02.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
23:22:02.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
23:22:02.256 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
23:22:02.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
23:22:02.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
23:22:02.306 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
23:22:02.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
23:22:02.341 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
23:22:02.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
23:22:02.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
23:22:02.357 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
23:22:02.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
23:22:02.561 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
23:22:02.561 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
23:22:02.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
23:22:02.679 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
23:22:02.679 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
23:22:02.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
23:22:02.797 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
23:22:02.797 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
23:22:02.814 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
23:22:02.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
23:22:02.938 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
23:22:02.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
23:22:03.034 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
23:22:03.034 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
23:22:03.051 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
23:22:03.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
23:22:03.322 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
23:22:03.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
23:22:03.441 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
23:22:03.441 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
23:22:03.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
23:22:03.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
23:22:03.543 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
23:22:03.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
23:22:03.855 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
23:22:03.857 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
23:22:03.857 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
23:22:03.857 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin
23:22:03.857 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
23:22:03.857 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin
23:22:03.858 [Lua] steam item server: requesting user inventory
23:22:04.154 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
23:22:04.154 [Lua] ISI-> GET_ALL_ITEMS!
23:22:04.154 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
23:22:04.154 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
23:22:04.154 [Lua] Steam Item: bountyhunter_hat_1002 124 46a5ea13a234c42f 0 1
23:22:04.154 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 46a5ea13a234c430 0 1
23:22:04.154 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
23:22:04.154 [Lua]
23:22:04.154 [Lua] [1] = 124 (number)
23:22:04.154 [Lua] [2] = 46a5ea13a234c42f (string)
23:22:04.154 [Lua] [3] = 0 (number)
23:22:04.154 [Lua] [4] = 1 (number)
23:22:04.154 [Lua] [5] = 125 (number)
23:22:04.154 [Lua] [6] = 46a5ea13a234c430 (string)
23:22:04.154 [Lua] [7] = 0 (number)
23:22:04.154 [Lua] [8] = 1 (number)
23:22:04.154 [Lua]
23:22:04.171 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
23:22:04.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
23:22:04.289 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
23:22:04.289 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
23:22:04.289 [Lua] [SteamManager] request_item_prices
23:22:04.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
23:22:04.432 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
23:22:04.432 [Lua] Player statistics loaded!
23:22:04.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
23:22:04.543 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
23:22:04.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
23:22:04.645 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
23:22:04.645 [Lua] [SteamManager] on_price_result 1 USD
23:22:04.646 [Lua] _refresh_steam_item_prices_cb
23:22:04.662 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
23:22:04.768 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
23:22:04.777 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 487 item(s) to the peddler stock
23:22:04.781 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
23:22:04.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
23:22:04.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
23:22:05.103 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
23:22:05.119 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
23:22:06.152 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
23:22:06.153 [Lua] [Managers] Destroying manager group:
23:22:06.153 [Lua] [Gamestate] Enter state StateLoading
23:22:06.154 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:22:06.154 [Lua] [LobbyManager] Setting up network options
23:22:06.154 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
23:22:06.154 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
23:22:06.154 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
23:22:06.154 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
23:22:06.154 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
23:22:06.154 [Lua] LobbyManager:setup_network_options server_port: 27015
23:22:06.154 [Lua] state_loading_restart_network JOIN VIA STEAM 0
23:22:06.160 [Lua] registering RPCs
23:22:06.160 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:22:06.160 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
23:22:06.160 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:06.160 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:06.160 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:22:06.160 [Lua] [LevelTransitionHandler] promote_next_level_data
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
23:22:06.160 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
23:22:06.160 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
23:22:06.161 [SteamVoip] Creating room 40ce1d958a3cd1f0
23:22:06.161 [SteamVoip] Joining room 40ce1d958a3cd1f0
23:22:06.162 [EAC] EAC server 1100001112883e2 is initializing
23:22:06.169 [EAC] Server is also client 1100001112883e2
23:22:06.169 [EACServer] [18:22:06:168][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7C44886F0 LogLevel: Info.
23:22:06.169 [Lua] ### Created peer state machine for 1100001112883e2
23:22:06.169 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting
23:22:06.170 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:22:06.170 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:22:06.170 warning: [Application] Application.update_render_world is deprecated.
23:22:06.172 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:22:06.172 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:22:06.172 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:22:06.173 [Lua] Set lobby begin:
23:22:06.173 [Lua] Set lobby end.
23:22:06.173 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "3" and join party "nil"
23:22:06.173 [Lua] [LobbyHost] Changed state from 0 to creating
23:22:06.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
23:22:06.204 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
23:22:06.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:22:06.314 [Lua] [LobbyHost] Changed state from creating to joined
23:22:06.314 [Lua] [PartyManager] Leader is set to 1100001112883e2
23:22:06.314 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2
23:22:06.314 [Lua] [ChatManager] Registering channel 1
23:22:06.314 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:06.314 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:06.314 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:06.330 [Lua] [NetworkServer] Changing num_players from nil to 1
23:22:06.330 [Lua] Players: 1
23:22:06.330 [Lua] Set lobby begin:
23:22:06.330 [Lua] Lobby data mission_id = inn_level
23:22:06.330 [Lua] Lobby data mechanism = adventure
23:22:06.330 [Lua] Lobby data matchmaking_type = 3
23:22:06.330 [Lua] Lobby data eac_authorized = true
23:22:06.330 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:06.331 [Lua] Lobby data selected_mission_id = inn_level
23:22:06.331 [Lua] Lobby data num_players = 1
23:22:06.331 [Lua] Lobby data matchmaking = false
23:22:06.331 [Lua] Set lobby end.
23:22:07.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:22:07.525 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:22:07.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
23:22:08.187 [Lua] player (1100001112883e2,1) was put into party 0
23:22:08.187 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session
23:22:08.187 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2
23:22:08.187 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting
23:22:08.187 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:22:08.204 [Lua] Mechanism says: a client joined the game! 1100001112883e2
23:22:11.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
23:22:11.558 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
23:22:11.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
23:22:11.592 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
23:22:11.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
23:22:11.642 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
23:22:11.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:22:11.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:22:11.725 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
23:22:11.742 [Lua] [LevelTransitionHandler] Level load completed!
23:22:11.742 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
23:22:11.744 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:22:11.744 [Lua] checking dlc's against conflict directors
23:22:11.744 [Lua] number of factions to include 2
23:22:11.744 [Lua] Updated list weights for random:
23:22:11.744 [Lua] skaven, 0.42 (0.00-0.42)
23:22:11.744 [Lua] chaos, 0.42 (0.42-0.83)
23:22:11.744 [Lua] beastmen, 0.17 (0.83-1.00)
23:22:11.744 [Lua] Rolled random faction: 0.27856689691543579 skaven
23:22:11.744 [Lua] Updated list weights for random:
23:22:11.744 [Lua] beastmen, 0.29 (0.00-0.29)
23:22:11.744 [Lua] chaos, 0.71 (0.29-1.00)
23:22:11.744 [Lua] Rolled random faction: 0.81953376531600952 chaos
23:22:11.744 [Lua] number of factions added 2
23:22:11.744 [Lua] --- --- ---
23:22:11.744 [Lua] Starting... difficulty 'normal'
23:22:11.744 [Lua] These are the starting conflict directors:
23:22:11.744 [Lua] inn_level
23:22:11.744 [Lua] --- --- ---
23:22:11.744 [Lua]
23:22:11.744 [Lua] DONE! Found the following directors:
23:22:11.744 [Lua] (free: 35), Master hash is:
23:22:11.744 [Lua] [EnemyPackageLoader] breed_lookup: {
}
23:22:11.744 [Lua] load_startup_enemy_packages: --------------
23:22:11.744 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:22:11.744 [Lua] critter_rat
23:22:11.759 [Lua] ### Sending rpc_level_loaded
23:22:11.759 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78
23:22:11.759 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:22:11.776 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:22:11.776 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:22:11.792 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:22:11.792 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:22:11.792 [Lua] ### Sending rpc_level_loaded
23:22:11.792 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78
23:22:11.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:22:11.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:22:11.810 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
23:22:11.810 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:22:11.810 [Lua] Starting async level spawning of levels/inn/world
23:22:11.810 [Umbra] Init version: 3.4.15 :: 16 threads
23:22:12.243 [Lua] Async level spawning done
23:22:12.243 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:22:13.207 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:22:13.207 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:22:13.207 [Lua] Set lobby begin:
23:22:13.207 [Lua] Lobby data selected_mission_id = inn_level
23:22:13.208 [Lua] Lobby data num_players = 1
23:22:13.208 [Lua] Lobby data matchmaking = false
23:22:13.208 [Lua] Lobby data host = 1100001112883e2
23:22:13.208 [Lua] Lobby data mission_id = inn_level
23:22:13.208 [Lua] Lobby data matchmaking_type = 3
23:22:13.208 [Lua] Lobby data country_code = US
23:22:13.208 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:13.208 [Lua] Lobby data unique_server_name = aaronth07
23:22:13.208 [Lua] Lobby data mechanism = adventure
23:22:13.208 [Lua] Lobby data eac_authorized = true
23:22:13.209 [Lua] Set lobby end.
23:22:13.209 [Lua] [Managers] Destroying manager group:
23:22:13.209 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
23:22:13.209 [Lua] [Gamestate] Enter StateIngame HOST
23:22:13.209 [Lua] [Managers] Calling function on all managers:
23:22:13.209 [Lua] <>level = inn_level<>
23:22:13.209 [Lua] Set lobby begin:
23:22:13.209 [Lua] Lobby data selected_mission_id = inn_level
23:22:13.209 [Lua] Lobby data num_players = 1
23:22:13.210 [Lua] Lobby data matchmaking = false
23:22:13.210 [Lua] Lobby data host = 1100001112883e2
23:22:13.210 [Lua] Lobby data mission_id = inn_level
23:22:13.210 [Lua] Lobby data matchmaking_type = 3
23:22:13.210 [Lua] Lobby data country_code = US
23:22:13.210 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:13.210 [Lua] Lobby data unique_server_name = aaronth07
23:22:13.210 [Lua] Lobby data mechanism = adventure
23:22:13.210 [Lua] Lobby data eac_authorized = true
23:22:13.210 [Lua] Set lobby end.
23:22:13.210 [Lua] [StateIngame] Server ingame
23:22:13.213 [Lua] Set lobby begin:
23:22:13.213 [Lua] Lobby data difficulty = normal
23:22:13.213 [Lua] Lobby data selected_mission_id = inn_level
23:22:13.213 [Lua] Lobby data difficulty_tweak = 0
23:22:13.213 [Lua] Lobby data num_players = 1
23:22:13.213 [Lua] Lobby data matchmaking = false
23:22:13.213 [Lua] Lobby data host = 1100001112883e2
23:22:13.213 [Lua] Lobby data mission_id = inn_level
23:22:13.214 [Lua] Lobby data matchmaking_type = 3
23:22:13.214 [Lua] Lobby data country_code = US
23:22:13.214 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:13.214 [Lua] Lobby data unique_server_name = aaronth07
23:22:13.214 [Lua] Lobby data mechanism = adventure
23:22:13.214 [Lua] Lobby data eac_authorized = true
23:22:13.214 [Lua] Set lobby end.
23:22:13.214 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:13.214 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:13.214 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
23:22:13.214 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:22:13.214 [Lua] [Matchmaking] initializing
23:22:13.214 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server
23:22:13.214 [Lua] [Matchmaking] register rpcs
23:22:13.214 [Lua] GameNetworkManager:init... creating game session
23:22:13.214 [Lua] Host GameSession.make_game_session_host with session:
23:22:13.214 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:22:13.214 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:22:13.214 [Lua] [GameNetworkManager] self.is_server = true
23:22:13.214 [Network] Setting artificial MTU limit to 65536
23:22:13.223 [Lua] Switching ConflictSettings: to: inn_level
23:22:13.223 [Lua] pacing=disabled
23:22:13.223 [Lua] roaming=nil
23:22:13.223 [Lua] disabled=false
23:22:13.223 [Lua] pack_spawning=disabled
23:22:13.223 [Lua] contained_breeds=nil
23:22:13.223 [Lua] boss=disabled
23:22:13.223 [Lua] horde=disabled
23:22:13.223 [Lua] specials=disabled
23:22:13.223 [Lua] name=inn_level
23:22:13.223 [Lua] intensity=disabled
23:22:13.223 [Lua] ---
23:22:13.223 [Lua] [LevelAnalysis] set_random_seed( 0)
23:22:13.226 [Lua] [AIInterestPointSystem] Level Seed: 0
23:22:13.227 [Lua]
23:22:13.227 [Lua] [entity_system_bag] = table
23:22:13.227 [Lua] [entity_system_bag] = metatable
23:22:13.227 [Lua] [startup_data] = table
23:22:13.227 [Lua] [entity_manager] = table
23:22:13.227 [Lua] [entity_manager] = metatable
23:22:13.227 [Lua] [unit_spawner] = table
23:22:13.227 [Lua] [unit_spawner] = metatable
23:22:13.227 [Lua] [unit_storage] = table
23:22:13.227 [Lua] [unit_storage] = metatable
23:22:13.227 [Lua] [dice_keeper] = table
23:22:13.227 [Lua] [dice_keeper] = metatable
23:22:13.227 [Lua] [is_server] = true (boolean)
23:22:13.227 [Lua] [world] = [World]
23:22:13.227 [Lua] [system_api] = table
23:22:13.227 [Lua] [entity_system] = table
23:22:13.227 [Lua] [entity_system] = metatable
23:22:13.227 [Lua] [network_lobby] = table
23:22:13.227 [Lua] [network_lobby] = metatable
23:22:13.227 [Lua] [profile_synchronizer] = table
23:22:13.227 [Lua] [profile_synchronizer] = metatable
23:22:13.227 [Lua] [level_transition_handler] = table
23:22:13.227 [Lua] [level_transition_handler] = metatable
23:22:13.227 [Lua] [num_local_human_players] = 1 (number)
23:22:13.227 [Lua] [statistics_db] = table
23:22:13.227 [Lua] [statistics_db] = metatable
23:22:13.227 [Lua] [network_server] = table
23:22:13.227 [Lua] [network_server] = metatable
23:22:13.227 [Lua] [input_manager] = table
23:22:13.227 [Lua] [input_manager] = metatable
23:22:13.227 [Lua] [network_clock] = table
23:22:13.227 [Lua] [network_clock] = metatable
23:22:13.227 [Lua] [network_transmit] = table
23:22:13.227 [Lua] [network_transmit] = metatable
23:22:13.227 [Lua] [free_flight_manager] = table
23:22:13.227 [Lua] [free_flight_manager] = metatable
23:22:13.227 [Lua] [network_manager] = table
23:22:13.227 [Lua] [network_manager] = metatable
23:22:13.227 [Lua] [network_event_delegate] = table
23:22:13.227 [Lua] [network_event_delegate] = metatable
23:22:13.227 [Lua]
23:22:13.227 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:22:13.227 [Lua] ignoring extension VersusInteractObjectiveExtension
23:22:13.227 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:22:13.227 [Lua] ignoring extension VersusSocketObjectiveExtension
23:22:13.227 [Lua] ignoring extension VersusTargetObjectiveExtension
23:22:13.227 [Lua] ignoring extension VersusMissionObjectiveExtension
23:22:13.227 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:22:13.232 [Lua] [AchievementManager] Achievements using the steam platform
23:22:13.232 [Lua] PlayerManager:add_player player_1
23:22:13.280 [Lua] [StateIngame] Level seed: 0
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
23:22:13.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
23:22:13.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
23:22:13.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
23:22:13.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read,
23:22:13.289 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
23:22:13.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
23:22:13.290 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
23:22:13.291 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read,
23:22:13.293 [Lua] [LevelAnalysis] set_random_seed( 0)
23:22:13.297 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
23:22:13.297 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
23:22:13.297 [Lua] [IngameUI] init
23:22:13.311 [Lua] Increasing frame table size to 512
23:22:13.314 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:13.321 [Lua] cb_razer_chroma_setup
23:22:13.336 [Save] Saving `save_data`
23:22:13.338 [Save] Save done
23:22:13.340 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000002AAC5D0; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000002AAC130; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000002AAC220; parent_world_position = table: 0000000002AAC250; local_position = table: 0000000002AAC540; size = table: 0000000002AAC590; node = table: 0000000002AAC5D0
[3] scenegraph = table: 0000000002AAC130; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000002AAC130; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000002AAC130; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 0000000002C57000
[7] self = table: 0000000002C57000; ingame_ui_context = table: 0000000001F3C6E0; input_manager = table: 00000000031828A0; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 0000000002C57000
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[13] mod = table: 0000000001F3CA20; error_prefix_data = table: 0000000002C56FC0; func = [function]
[14] self = table: 0000000001F3CA20; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000002C56EE0; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000001F3CA20
[20] self = table: 0000000001EB9D00; ingame_ui_context = table: 0000000001F3C6E0
[21] self = table: 0000000001EB9D00; params = table: 0000000003435810; viewport_name = "player_1"; input_manager = table: 00000000031828A0; input_source = table: 000000000371A110; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000001E31A10; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000002816DB0; camera_system = table: 00000000034EEA70; outline_system = table: 0000000001D58230; fade_system = table: 0000000004023AE0; sound_sector_system = table: 00000000034EEAD0; sound_environment_system = table: 0000000019C0B700; event_manager = table: 000000000083BE20; level_key = "inn_level"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001F3C6E0
[22] self = table: 0000000003435840; new_state = table: 0000000018BDA350; params = table: 0000000003435810; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000003435840; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000003435840; parent = table: 0000000002F4ADD0; start_state = table: 0000000018BDA350; params = table: 0000000003435810; profiling_debugging_enabled = true
[25] self = table: 0000000003435840; parent = table: 0000000002F4ADD0; start_state = table: 0000000018BDA350; params = table: 0000000003435810; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000019B725E0; ingame_ui = table: 0000000001F3CA20; definitions = table: 0000000002C57070; input_manager = table: 00000000031828A0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C571B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000002C5AF00; menu_widgets = table: 0000000002C57E60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000019B725E0; ingame_ui = table: 0000000001F3CA20; definitions = table: 0000000002C57070; input_manager = table: 00000000031828A0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C571B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000002C5AF00; menu_widgets = table: 0000000002C57E60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000A5EFCF0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000019B725E0; telemetry_time_view_enter = 0; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000004DA9640; cutscene_system = table: 00000000023C51C0; text_popup_ui = table: 0000000002B7B420; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 00000000012E4810; world = [World]; camera_manager = table: 000000001ACB0480; _profile_requester = table: 0000000003015170; ingame_ui_context = table: 0000000001F3C6E0; _fps_cooldown = 0; views = table: 0000000007538E20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001A682380; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001E31A10; weave_onboarding = table: 00000000012E5A90; popup_handler = table: 0000000002B7AFD0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001891E4D0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 0000000002F6D960; local_player_id = 1; parent = table: 0000000002F4ADD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002FEAA80; is_server = true; _lobby_host = table: 0000000002ECD7F0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; is_in_inn = true; ingame_ui_context = table: 0000000001F3C6E0; end_conditions_met = false; player = table: 0000000001E31A10; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001891E4D0;
[21] world_name = "level_world"; network_server = table: 0000000002F6D960; local_player_id = 1; parent = table: 0000000002F4ADD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002FEAA80; is_server = true; _lobby_host = table: 0000000002ECD7F0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; is_in_inn = true; ingame_ui_context = table: 0000000001F3C6E0; end_conditions_met = false; player = table: 0000000001E31A10; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001891E4D0;
[22] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[23] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[24] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[25] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000171F160; network_server = table: 0000000002F6D960; entity_system = table: 000000000171EEC0; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001EB9E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 000000000180F250; machines = table: 00000000034357E0; network_event_delegate = table: 000000001891E4D0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 0000000000130C90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FEAA80; _lobby_host = table: 0000000002ECD7F0; dice_keeper = table: 000000000196BD60; network_clock = table: 00000000008344E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001AB8290;
23:22:13.341 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002AB6340; node_def = table: 0000000002AABF50; k = "offset"; v = table: 0000000002AAC010
[2] scenegraph = table: 0000000002AB62C0; scenegraph_def = table: 0000000002C57110; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000002AABF50; parent_name = nil; local_position = table: 0000000002AB62F0; node = table: 0000000002AB6340
[3] scenegraph_def = table: 0000000002C57110; scenegraph = table: 0000000002AB62C0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000002AABF50
[4] self = table: 0000000002C57000
[5] self = table: 0000000002C57000; ingame_ui_context = table: 0000000001F3C6E0; input_manager = table: 00000000031828A0; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 0000000002C57000
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[11] mod = table: 0000000001F3CA20; error_prefix_data = table: 0000000002C56FC0; func = [function]
[12] self = table: 0000000001F3CA20; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000002C56EE0; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000001F3CA20
[18] self = table: 0000000001EB9D00; ingame_ui_context = table: 0000000001F3C6E0
[19] self = table: 0000000001EB9D00; params = table: 0000000003435810; viewport_name = "player_1"; input_manager = table: 00000000031828A0; input_source = table: 000000000371A110; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000001E31A10; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000002816DB0; camera_system = table: 00000000034EEA70; outline_system = table: 0000000001D58230; fade_system = table: 0000000004023AE0; sound_sector_system = table: 00000000034EEAD0; sound_environment_system = table: 0000000019C0B700; event_manager = table: 000000000083BE20; level_key = "inn_level"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001F3C6E0
[20] self = table: 0000000003435840; new_state = table: 0000000018BDA350; params = table: 0000000003435810; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000003435840; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000003435840; parent = table: 0000000002F4ADD0; start_state = table: 0000000018BDA350; params = table: 0000000003435810; profiling_debugging_enabled = true
[23] self = table: 0000000003435840; parent = table: 0000000002F4ADD0; start_state = table: 0000000018BDA350; params = table: 0000000003435810; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000003435840
[25] self = table: 0000000002F4ADD0; loading_context = table: 0000000001AB8290; is_server = true; assert_on_leak = true; input_manager = table: 00000000031828A0; level_key = "inn_level"; level_setting = table: 0000000000495250; db = table: 0000000002FEAA80; world = [World]; network_event_delegate = table: 000000001891E4D0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000083BE20; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000003435810
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002C57E60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000019B725E0; ingame_ui = table: 0000000001F3CA20; definitions = table: 0000000002C57070; input_manager = table: 00000000031828A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C571B0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002C5AF00; settings_list_size_y = 3460; ui_scenegraph = table: 0000000002AAC130; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002C57E60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000019B725E0; ingame_ui = table: 0000000001F3CA20; definitions = table: 0000000002C57070; input_manager = table: 00000000031828A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000002C571B0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000002C5AF00; settings_list_size_y = 3460; ui_scenegraph = table: 0000000002AAC130; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000A5EFCF0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000019B725E0; telemetry_time_view_enter = 0; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000004DA9640; cutscene_system = table: 00000000023C51C0; text_popup_ui = table: 0000000002B7B420; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 00000000012E4810; world = [World]; camera_manager = table: 000000001ACB0480; _profile_requester = table: 0000000003015170; ingame_ui_context = table: 0000000001F3C6E0; _fps_cooldown = 0; views = table: 0000000007538E20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000001A682380; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001E31A10; weave_onboarding = table: 00000000012E5A90; popup_handler = table: 0000000002B7AFD0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001891E4D0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 0000000002F6D960; local_player_id = 1; parent = table: 0000000002F4ADD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002FEAA80; is_server = true; _lobby_host = table: 0000000002ECD7F0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; is_in_inn = true; ingame_ui_context = table: 0000000001F3C6E0; end_conditions_met = false; player = table: 0000000001E31A10; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001891E4D0;
[19] world_name = "level_world"; network_server = table: 0000000002F6D960; local_player_id = 1; parent = table: 0000000002F4ADD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002FEAA80; is_server = true; _lobby_host = table: 0000000002ECD7F0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; is_in_inn = true; ingame_ui_context = table: 0000000001F3C6E0; end_conditions_met = false; player = table: 0000000001E31A10; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001891E4D0;
[20] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[21] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[22] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[23] _params = table: 0000000003435810; _profiling_debugging_enabled = true; _parent = table: 0000000002F4ADD0; _state = table: 0000000001EB9D00;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000171F160; network_server = table: 0000000002F6D960; entity_system = table: 000000000171EEC0; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000001EB9E30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000031828A0; profile_synchronizer = table: 0000000003002010; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 000000000180F250; machines = table: 00000000034357E0; network_event_delegate = table: 000000001891E4D0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 0000000000130C90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000002FEAA80; _lobby_host = table: 0000000002ECD7F0; dice_keeper = table: 000000000196BD60; network_clock = table: 00000000008344E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002F4ADD0;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001AB8290;
23:22:13.356 [Lua] [Matchmaking] Cancelling matchmaking
23:22:13.356 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:22:13.356 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:22:13.356 [Lua] Set lobby begin:
23:22:13.356 [Lua] Lobby data difficulty = normal
23:22:13.357 [Lua] Lobby data selected_mission_id = inn_level
23:22:13.357 [Lua] Lobby data power_level = 0
23:22:13.357 [Lua] Lobby data difficulty_tweak = 0
23:22:13.357 [Lua] Lobby data num_players = 1
23:22:13.357 [Lua] Lobby data matchmaking = false
23:22:13.357 [Lua] Lobby data host = 1100001112883e2
23:22:13.357 [Lua] Lobby data mission_id = inn_level
23:22:13.357 [Lua] Lobby data matchmaking_type = 3
23:22:13.357 [Lua] Lobby data country_code = US
23:22:13.357 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:13.357 [Lua] Lobby data unique_server_name = aaronth07
23:22:13.358 [Lua] Lobby data mechanism = adventure
23:22:13.358 [Lua] Lobby data eac_authorized = true
23:22:13.358 [Lua] Set lobby end.
23:22:13.359 [Flow] complete_skittergate_legend true
23:22:13.359 [Flow] complete_all_helmgart_levels_recruit true
23:22:13.360 [Flow] WitchHunterLevel:35
23:22:13.360 [Flow] LeaderYes
23:22:13.360 [Flow] ALL PC XP:304250
23:22:13.360 [Flow] Has "bogenhafen" DLC:true
23:22:13.360 [Flow] WH XP:60850
23:22:13.360 [Flow] Number of crafted items:3973
23:22:13.360 [Flow] Has "pre_order" DLC:true
23:22:13.360 [Flow] Sum of Powe Levels:1500
23:22:13.360 [Flow] lodestone diff 1:false
23:22:13.360 [Flow] magnus and forest activated
23:22:13.360 [Flow] magnus and forest activated
23:22:13.360 [Flow] cemetery and forest activated
23:22:13.360 [Flow] magnus and cemetery
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.360 [Flow] ALL RUNES ACTIVATED
23:22:13.360 [Flow] magnus and forest activated
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.360 [Flow] ALL RUNES ACTIVATED
23:22:13.360 [Flow] cemetery and forest activated
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.360 [Flow] ALL RUNES ACTIVATED
23:22:13.360 [Flow] magnus and forest activated
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.360 [Flow] ALL RUNES ACTIVATED
23:22:13.360 [Flow] magnus and cemetery
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.360 [Flow] ALL RUNES ACTIVATED
23:22:13.360 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
23:22:13.362 [Lua] CurrentConflictSettings inn_level
23:22:13.362 [Lua] [ConflictDirector] conflict_director is ai_ready
23:22:13.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:22:13.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:22:13.365 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:22:13.365 [Lua] Forming navigation groups in one frame
23:22:13.365 [Lua] Forming navigation groups
23:22:13.382 [Lua] NavigationGroupManager -> calulation time A: 0.01699999999999946
23:22:13.383 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
23:22:13.383 [Lua] number of nav groups: 42
23:22:13.383 [Lua] number of refined nav groups : 23
23:22:13.385 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
23:22:13.385 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
23:22:13.385 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:22:13.385 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:22:13.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:22:13.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:22:13.388 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
23:22:13.388 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
23:22:13.388 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:22:13.388 [Lua] [Managers] Calling function on all managers:
23:22:13.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:22:13.415 [Lua] [UnlockManager] All unlocks ready
23:22:13.417 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:22:13.417 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:22:13.800 [Lua] player (1100001112883e2,1) was put into party 1
23:22:13.800 [Lua] [IngamePlayerListUI] - Destroy
23:22:13.800 [Lua] [GamePadEquipmentUI] - Destroy
23:22:13.800 [Lua] [EquipmentUI] - Destroy
23:22:13.800 [Lua] [GamePadAbilityUI] - Destroy
23:22:13.800 [Lua] [AbilityUI] - Destroy
23:22:13.811 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001112883e2
23:22:13.811 [Lua] Set lobby begin:
23:22:13.811 [Lua] Lobby data selected_mission_id = inn_level
23:22:13.812 [Lua] Lobby data num_players = 1
23:22:13.812 [Lua] Lobby data difficulty_tweak = 0
23:22:13.812 [Lua] Lobby data host = 1100001112883e2
23:22:13.812 [Lua] Lobby data matchmaking_type = 3
23:22:13.812 [Lua] Lobby data difficulty = normal
23:22:13.812 [Lua] Lobby data player_slot_1 = 0:0
23:22:13.812 [Lua] Lobby data unique_server_name = aaronth07
23:22:13.812 [Lua] Lobby data player_slot_4 = 0:0
23:22:13.812 [Lua] Lobby data country_code = US
23:22:13.812 [Lua] Lobby data matchmaking = false
23:22:13.812 [Lua] Lobby data power_level = 0
23:22:13.812 [Lua] Lobby data mission_id = inn_level
23:22:13.812 [Lua] Lobby data mechanism = adventure
23:22:13.812 [Lua] Lobby data player_slot_5 = 0:0
23:22:13.812 [Lua] Lobby data player_slot_2 = 0:0
23:22:13.812 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:13.813 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:13.813 [Lua] Lobby data eac_authorized = true
23:22:13.813 [Lua] Set lobby end.
23:22:13.813 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(3) career(1)
23:22:13.813 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:22:13.813 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:22:13.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:22:13.813 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
23:22:13.814 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
23:22:13.814 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:22:13.821 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:22:13.821 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:22:13.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:22:13.847 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
23:22:13.847 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
23:22:13.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
23:22:13.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
23:22:13.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
23:22:13.936 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
23:22:13.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
23:22:13.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
23:22:13.969 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
23:22:13.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
23:22:13.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:22:14.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
23:22:14.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
23:22:14.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
23:22:14.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
23:22:14.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
23:22:14.044 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
23:22:14.045 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
23:22:14.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:22:14.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:22:14.081 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
23:22:14.081 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
23:22:14.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:22:14.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:22:14.125 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
23:22:14.125 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
23:22:14.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:22:14.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
23:22:14.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
23:22:14.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
23:22:14.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:22:14.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
23:22:14.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
23:22:14.218 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
23:22:14.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
23:22:14.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
23:22:14.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
23:22:14.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
23:22:14.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:22:14.334 [Flow] DISABLE
23:22:14.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:22:14.346 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
23:22:14.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
23:22:14.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:22:14.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:22:14.389 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
23:22:14.389 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
23:22:14.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:22:14.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:22:14.426 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
23:22:14.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
23:22:14.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:22:14.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:22:14.485 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
23:22:14.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
23:22:14.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:14.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:14.927 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:14.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:14.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:14.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:14.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
23:22:15.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
23:22:15.133 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
23:22:15.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:15.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:15.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:15.218 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:15.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:15.491 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:15.492 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:22:15.870 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:22:15.870 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:22:15.871 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:15.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:15.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:15.901 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:16.021 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:16.021 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:16.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:16.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:16.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:16.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:16.166 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:16.166 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:16.166 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
23:22:16.224 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
23:22:16.224 [Lua] [PackageManager] Force_load: wwise/steampistol
23:22:16.224 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:16.358 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:16.358 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:16.359 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:22:16.417 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:22:16.417 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:22:16.439 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
23:22:16.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:22:16.444 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:22:16.444 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:22:16.444 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
23:22:16.474 [Lua] Players are leaving the safe zone
23:22:16.852 [Lua] StateInGameRunning:_game_actually_starts()
23:22:16.852 [Lua] [IngameUI] menu view on_enter start_menu_view
23:22:16.852 [Lua] hero_fullscreen_menu_on_enter
23:22:16.852 [Lua] #################################################################################################################
23:22:16.852 [Lua] [Loading Time]: 00:00:11 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:22:16.852 [Lua] #################################################################################################################
23:22:16.852 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
23:22:16.857 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e88b30
23:22:16.859 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
23:22:16.864 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:16.873 [Lua] cb_razer_chroma_setup
23:22:16.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
23:22:16.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.887 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.888 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.934 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:22:16.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView
23:22:16.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:22:16.936 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerStartMenuView
23:22:16.936 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewerStartMenuView, async-read, prioritized
23:22:16.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:22:16.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:22:16.994 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
23:22:16.994 [Lua] Commit load time data
23:22:17.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x297, position: 0
23:22:18.405 [Lua] PlayFabMirrorBase:_commit_internal 1
23:22:18.405 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:22:18.409 [Lua] generate_backend_stats 1100001112883e2:1
23:22:18.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:22:18.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:22:18.434 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
23:22:18.434 [Lua] Set lobby begin:
23:22:18.434 [Lua] Lobby data selected_mission_id = inn_level
23:22:18.434 [Lua] Lobby data num_players = 1
23:22:18.434 [Lua] Lobby data difficulty_tweak = 0
23:22:18.434 [Lua] Lobby data host = 1100001112883e2
23:22:18.434 [Lua] Lobby data matchmaking_type = 3
23:22:18.434 [Lua] Lobby data difficulty = normal
23:22:18.434 [Lua] Lobby data player_slot_1 = 0:0
23:22:18.434 [Lua] Lobby data unique_server_name = aaronth07
23:22:18.435 [Lua] Lobby data player_slot_4 = 0:0
23:22:18.435 [Lua] Lobby data country_code = US
23:22:18.435 [Lua] Lobby data matchmaking = false
23:22:18.435 [Lua] Lobby data power_level = 835
23:22:18.435 [Lua] Lobby data mission_id = inn_level
23:22:18.435 [Lua] Lobby data mechanism = adventure
23:22:18.435 [Lua] Lobby data player_slot_5 = 0:0
23:22:18.435 [Lua] Lobby data player_slot_2 = 0:0
23:22:18.435 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:18.435 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:18.435 [Lua] Lobby data eac_authorized = true
23:22:18.435 [Lua] Set lobby end.
23:22:18.439 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x297, position: 27249
23:22:18.441 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
23:22:18.664 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
23:22:18.676 [Lua] commit result success 1
23:22:18.676 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
23:22:18.693 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
23:22:18.798 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
23:22:22.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
23:22:22.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:22:22.642 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
23:22:22.642 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:22:22.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
23:22:22.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:22:22.675 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
23:22:22.675 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:22:22.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
23:22:22.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:22:22.710 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
23:22:22.710 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:22:22.727 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
23:22:22.727 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
23:22:22.743 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
23:22:22.743 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:22:22.894 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
23:22:22.894 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
23:22:30.029 [Lua] Got invite to lobby from 1100001341136c8
23:22:30.044 [Lua] [Matchmaking] Joining lobby table: 0000000003994090.
23:22:30.044 [Lua]
23:22:30.044 [Lua] [join_by_lobby_browser] = true (boolean)
23:22:30.044 [Lua] [join_lobby_data] = table
23:22:30.044 [Lua] [id] = 18600000377fd6a (string)
23:22:30.044 [Lua] [is_server_invite] = false (boolean)
23:22:30.044 [Lua] [friend_join] = true (boolean)
23:22:30.044 [Lua]
23:22:30.044 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:22:30.044 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter()
23:22:30.044 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:30.044 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:30.044 [Lua] [ChatManager][1]System: Connecting to game session.
23:22:30.061 [Lua] [LobbyClient] Changed state from nil to joining
23:22:30.201 [Lua] [LobbyClient] Changed state from joining to joined
23:22:30.201 [Lua] [PartyManager] Leader is set to 1100001341136c8
23:22:30.201 [Lua] [LobbyClient] connected to lobby, id: 18600000377fd6a
23:22:30.201 [Lua] ====== Looking for host: 1100001341136c8
23:22:30.523 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0147a9b8, to peer: 1100001341136c8 channel: 1
23:22:30.523 [Lua] Connected to host: 1100001341136c8, using channel: 1
23:22:30.523 [Lua] [Matchmaking] Joined lobby, checking network hash...
23:22:30.529 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Hins.Cheung'...
23:22:31.766 [Lua] [Matchmaking] Connected, requesting to join game...
23:22:31.766 [Lua] bogenhafen
23:22:31.766 [Lua] vermintide_1
23:22:31.766 [Lua] holly
23:22:31.766 [Lua] lake_upgrade
23:22:31.766 [Lua] grass
23:22:31.766 [Lua] pre_order
23:22:31.766 [Lua] morris
23:22:31.766 [Lua] lake
23:22:31.766 [Lua] cog_upgrade
23:22:31.766 [Lua] cog
23:22:31.766 [Lua] scorpion
23:22:31.851 [Lua] [Matchmaking] Successfully joined game after 0.08 seconds: lobby_id=18600000377fd6a host_id:Hins.Cheung
23:22:31.851 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit()
23:22:31.851 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter()
23:22:31.851 [Lua] [ChatManager][1]System: Requesting profiles
23:22:31.935 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:1100001341136c8 | we:0 | dr:0 | bw:0 | es:1100001110e696e
23:22:31.935 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit()
23:22:31.935 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter()
23:22:31.936 [Lua] [ChatManager][1]System: Acquiring profiles
23:22:32.019 [Lua] [ChatManager][1]System: Joining game...
23:22:32.021 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it.
23:22:32.021 [Lua] TRANSITION start_lobby table: 0000000018E9E450 nil
23:22:32.021 [Lua] [GameNetworkManager] Leaving game...
23:22:32.021 [Lua] [GameNetworkManager] Shutting down game session host.
23:22:32.021 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:22:32.021 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:22:32.021 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=20.22
23:22:32.021 [Lua] [IngameUI] menu view on_exit start_menu_view
23:22:32.021 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
23:22:32.021 [Lua] hero_fullscreen_menu_on_exit
23:22:32.022 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e88b30
23:22:32.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:22:32.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:22:32.023 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
23:22:32.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerStartMenuView
23:22:32.037 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:22:33.814 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame
23:22:33.928 [Lua] Set lobby begin:
23:22:33.928 [Lua] Lobby data selected_mission_id = inn_level
23:22:33.928 [Lua] Lobby data num_players = 1
23:22:33.928 [Lua] Lobby data difficulty_tweak = 0
23:22:33.928 [Lua] Lobby data host = 1100001112883e2
23:22:33.928 [Lua] Lobby data matchmaking_type = 3
23:22:33.928 [Lua] Lobby data difficulty = normal
23:22:33.928 [Lua] Lobby data player_slot_1 = 0:0
23:22:33.929 [Lua] Lobby data unique_server_name = aaronth07
23:22:33.929 [Lua] Lobby data player_slot_4 = 0:0
23:22:33.929 [Lua] Lobby data country_code = US
23:22:33.929 [Lua] Lobby data matchmaking = false
23:22:33.929 [Lua] Lobby data power_level = 0
23:22:33.929 [Lua] Lobby data mission_id = inn_level
23:22:33.929 [Lua] Lobby data mechanism = adventure
23:22:33.929 [Lua] Lobby data player_slot_5 = 0:0
23:22:33.929 [Lua] Lobby data player_slot_2 = 0:0
23:22:33.929 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:33.929 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:33.929 [Lua] Lobby data eac_authorized = true
23:22:33.929 [Lua] Set lobby end.
23:22:34.099 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:22:34.099 [Lua] [Managers] Calling function on all managers:
23:22:34.099 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:22:34.099 [Lua] Clearing all global lookup lists
23:22:34.099 [Lua] [IngamePlayerListUI] - Destroy
23:22:34.100 [Lua] [GamePadEquipmentUI] - Destroy
23:22:34.100 [Lua] [EquipmentUI] - Destroy
23:22:34.100 [Lua] [GamePadAbilityUI] - Destroy
23:22:34.100 [Lua] [AbilityUI] - Destroy
23:22:34.100 [Lua] [IngameUI] destroy
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
23:22:34.118 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
23:22:34.119 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3
23:22:34.156 [Lua] [Managers] Destroying manager group:
23:22:34.160 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:22:34.224 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:22:34.224 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:22:34.224 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:22:34.224 [Lua] [Matchmaking] unregister rpcs
23:22:34.224 [Lua] [Matchmaking] destroying
23:22:34.224 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
23:22:34.224 [Lua] [ChatManager] Unregistering channel 1
23:22:34.224 [Lua] [EnemyPackageLoader] network_context_destroyed
23:22:34.224 [Lua] [PartyManager] network_context_destroyed
23:22:34.224 [Lua] [GameMechanismManager] network_context_destroyed
23:22:34.224 [SteamVoip] Leaving room 40ce1d958a3cd1f0
23:22:34.224 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:34.224 [SteamVoip] Destroying room 40ce1d958a3cd1f0
23:22:34.230 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
23:22:34.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
23:22:34.232 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
23:22:34.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer
23:22:34.232 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
23:22:34.242 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
23:22:34.242 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer
23:22:34.242 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer
23:22:34.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
23:22:34.243 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer
23:22:34.244 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
23:22:34.244 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:22:34.244 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:22:34.244 [EACServer] [18:22:34:244][Windows][EAC Server] [Info][Destroy] Called
23:22:34.246 [Lua] [LobbyHost] Destroying
23:22:34.247 [Lua] ############### UNLOADING PACKAGES ###############
23:22:34.247 [Lua] [Managers] Calling function on all managers:
23:22:34.247 [Lua] [Managers] Destroying manager group:
23:22:34.247 [Lua] [Gamestate] Enter state StateLoading
23:22:34.249 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:22:34.249 [Lua] registering RPCs
23:22:34.249 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000018E9E450
23:22:34.249 warning: [Lua] Setting up network client
23:22:34.249 [Lua] [NetworkClient] New State connecting (old state nil)
23:22:34.249 [Lua] [NetworkClient] init - wanted_profile_index, 3, dwarf_ranger
23:22:34.249 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 1100001341136c8
23:22:34.249 [EAC] Connection reset
23:22:34.249 [EAC] Set platform user auth ticket
23:22:34.249 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001341136c8 my_peer_id:1100001112883e2
23:22:34.249 [Lua] [ChatManager] Registering channel 1
23:22:34.249 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001341136c8, own_peer_id=1100001112883e2)
23:22:34.249 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001341136c8, own_peer_id=1100001112883e2)
23:22:34.249 [Lua] [PartyManager] network_context_created (server_peer_id=1100001341136c8, own_peer_id=1100001112883e2)
23:22:34.249 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level
23:22:34.249 [Lua] [PartyManager] Leader is set to 1100001341136c8
23:22:34.249 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:22:34.369 [EAC] Set host peer 1100001341136c8 to state undetermined
23:22:34.369 [EAC] Validating host 1100001341136c8
23:22:34.369 [Lua] [NetworkClient] New State connected (old state connecting)
23:22:34.370 [Lua] EAC debug check 2 nil
23:22:34.453 [Lua] [EnemyPackageLoader] New connection established (1) (key=1)
23:22:34.453 [SteamVoip] Joining room f208e950dca8ac6f
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:22:34.454 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
23:22:34.520 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:22:34.520 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:22:34.521 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
23:22:34.554 [SteamVoipClient] select_out(1100001110e696e, on)
23:22:35.570 [SteamVoipClient] select_out(1100001110e696e, on)
23:22:35.570 [SteamVoipClient] select_in(1100001110e696e, on)
23:22:35.570 [SteamVoipClient] select_out(1100001110e696e, off)
23:22:35.572 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
23:22:35.572 [Lua] [PackageManager] Force_load: wwise/pistol
23:22:35.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
23:22:35.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
23:22:35.640 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
23:22:35.640 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
23:22:35.708 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
23:22:35.708 [Lua] [PackageManager] Force_load: wwise/handgun
23:22:35.708 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:22:35.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:22:35.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:22:35.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:22:35.817 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:22:35.817 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:22:35.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:22:35.866 [EAC] EAC host 1100001341136c8 validated and trusted
23:22:35.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:22:35.867 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:22:35.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:22:35.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:22:35.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:22:35.935 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:22:36.020 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:22:36.020 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:22:36.020 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:22:36.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:22:36.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:22:36.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:22:37.586 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:22:37.586 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:22:37.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:22:37.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:22:37.656 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:22:37.656 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:22:37.656 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001341136c8 1 1 1
23:22:37.656 [Lua] player (1100001341136c8,1) was put into party 1
23:22:37.656 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001110e696e 1 1 2
23:22:37.656 [Lua] player (1100001110e696e,1) was put into party 1
23:22:37.656 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001112883e2 1 0 1
23:22:37.656 [Lua] player (1100001112883e2,1) was put into party 0
23:22:37.656 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001341136c8 local_player_id:1 profile_index:1 career_index:1 is_bot:false
23:22:37.656 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001110e696e local_player_id:1 profile_index:5 career_index:3 is_bot:false
23:22:37.693 [Lua] [StateLoading] got rpc_load_level
23:22:37.693 [Lua] initializing mechanism to: deus
23:22:37.693 [Lua] FORCE COMMIT 2
23:22:37.693 [Lua] PlayFabMirrorBase:_commit_internal 2
23:22:37.693 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:22:37.693 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:22:37.693 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26
23:22:37.693 [Lua] [NetworkClient] New State loading (old state connected)
23:22:37.693 [Lua] Received new state from server inn_deus
23:22:37.694 [Lua] [NetworkClient] All level packages loaded!
23:22:37.694 [Lua] [NetworkClient] New State loaded (old state loading)
23:22:37.694 [Lua] [NetworkClient] on_level_loaded morris_hub
23:22:37.694 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26
23:22:37.694 [Lua] commit result success 2
23:22:37.694 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
23:22:37.694 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:22:37.694 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
23:22:37.695 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
23:22:37.695 [Umbra] Unload tome
23:22:37.695 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
23:22:37.792 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
23:22:37.805 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
23:22:37.805 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
23:22:37.805 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
23:22:37.909 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26
23:22:37.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
23:22:38.018 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
23:22:38.066 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:22:38.066 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:22:38.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:22:38.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:22:38.117 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:22:38.117 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:22:38.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:22:38.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:22:38.185 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:22:38.481 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:22:38.481 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:22:38.482 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:22:38.584 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:22:38.584 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:22:38.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:22:38.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:22:38.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:22:38.651 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
23:22:38.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
23:22:38.702 [Lua] [PackageManager] Force_load: wwise/es_deus_01
23:22:38.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
23:22:39.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
23:22:39.886 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
23:22:39.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
23:22:41.843 [Window] Window => inactive
23:22:42.009 [Window] Window => active
23:22:42.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
23:22:42.379 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
23:22:42.396 [Lua] [LevelTransitionHandler] Level load completed!
23:22:42.396 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
23:22:42.396 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:22:42.396 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server
23:22:42.397 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
23:22:42.397 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:22:42.397 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
23:22:42.410 [Lua] Async level spawning done
23:22:42.497 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded)
23:22:42.498 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:22:43.509 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:22:43.509 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:22:43.510 [Lua] [Managers] Destroying manager group:
23:22:43.510 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:22:43.510 [Lua] [Gamestate] Enter StateIngame CLIENT
23:22:43.510 [Lua] [Managers] Calling function on all managers:
23:22:43.510 [Lua] <>level = morris_hub<>
23:22:43.510 [Lua] [StateIngame] Client ingame
23:22:43.513 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:43.513 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:43.513 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
23:22:43.513 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:22:43.513 [Lua] [Matchmaking] initializing
23:22:43.513 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am client
23:22:43.513 [Lua] [Matchmaking] register rpcs
23:22:43.513 [Lua] GameNetworkManager:init... creating game session
23:22:43.513 [Lua] Joining GameSession userdata: 0x1a6820e8 as a client through channel_id 1
23:22:43.513 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:22:43.514 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:22:43.514 [Lua] [GameNetworkManager] self.is_server = false
23:22:43.514 [Network] Setting artificial MTU limit to 65536
23:22:43.522 [Lua] Switching ConflictSettings: to: disabled
23:22:43.522 [Lua] pacing=disabled
23:22:43.522 [Lua] roaming=nil
23:22:43.522 [Lua] specials=disabled
23:22:43.522 [Lua] debug_color=black
23:22:43.522 [Lua] pack_spawning=disabled
23:22:43.522 [Lua] contained_breeds=nil
23:22:43.522 [Lua] disabled=true
23:22:43.522 [Lua] boss=disabled
23:22:43.522 [Lua] horde=disabled
23:22:43.522 [Lua] name=disabled
23:22:43.522 [Lua] intensity=disabled
23:22:43.522 [Lua] ---
23:22:43.522 [Lua] [LevelAnalysis] set_random_seed( 0)
23:22:43.524 [Lua] [AIInterestPointSystem] Level Seed: 0
23:22:43.525 [Lua]
23:22:43.525 [Lua] [network_manager] = table
23:22:43.525 [Lua] [network_manager] = metatable
23:22:43.525 [Lua] [startup_data] = table
23:22:43.525 [Lua] [entity_manager] = table
23:22:43.525 [Lua] [entity_manager] = metatable
23:22:43.525 [Lua] [unit_spawner] = table
23:22:43.525 [Lua] [unit_spawner] = metatable
23:22:43.525 [Lua] [unit_storage] = table
23:22:43.525 [Lua] [unit_storage] = metatable
23:22:43.525 [Lua] [dice_keeper] = table
23:22:43.525 [Lua] [dice_keeper] = metatable
23:22:43.525 [Lua] [is_server] = false (boolean)
23:22:43.525 [Lua] [world] = [World]
23:22:43.525 [Lua] [system_api] = table
23:22:43.525 [Lua] [input_manager] = table
23:22:43.525 [Lua] [input_manager] = metatable
23:22:43.525 [Lua] [profile_synchronizer] = table
23:22:43.525 [Lua] [profile_synchronizer] = metatable
23:22:43.525 [Lua] [entity_system] = table
23:22:43.525 [Lua] [entity_system] = metatable
23:22:43.525 [Lua] [level_transition_handler] = table
23:22:43.525 [Lua] [level_transition_handler] = metatable
23:22:43.525 [Lua] [num_local_human_players] = 1 (number)
23:22:43.525 [Lua] [statistics_db] = table
23:22:43.525 [Lua] [statistics_db] = metatable
23:22:43.525 [Lua] [entity_system_bag] = table
23:22:43.525 [Lua] [entity_system_bag] = metatable
23:22:43.525 [Lua] [network_lobby] = table
23:22:43.525 [Lua] [network_lobby] = metatable
23:22:43.525 [Lua] [network_transmit] = table
23:22:43.525 [Lua] [network_transmit] = metatable
23:22:43.525 [Lua] [network_clock] = table
23:22:43.525 [Lua] [network_clock] = metatable
23:22:43.525 [Lua] [free_flight_manager] = table
23:22:43.525 [Lua] [free_flight_manager] = metatable
23:22:43.525 [Lua] [network_event_delegate] = table
23:22:43.525 [Lua] [network_event_delegate] = metatable
23:22:43.525 [Lua]
23:22:43.525 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:22:43.525 [Lua] ignoring extension VersusInteractObjectiveExtension
23:22:43.525 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:22:43.525 [Lua] ignoring extension VersusSocketObjectiveExtension
23:22:43.525 [Lua] ignoring extension VersusTargetObjectiveExtension
23:22:43.525 [Lua] ignoring extension VersusMissionObjectiveExtension
23:22:43.525 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:22:43.529 [Lua] [AchievementManager] Achievements using the steam platform
23:22:43.530 [Lua] PlayerManager:add_player player_1
23:22:43.551 [Lua] [StateIngame] Level seed: 0
23:22:43.554 [Lua] [IngameUI] init
23:22:43.567 [SteamVoipClient] select_out(1100001110e696e, off)
23:22:43.567 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:43.573 [Lua] cb_razer_chroma_setup
23:22:43.587 [Save] Saving `save_data`
23:22:43.590 [Save] Save done
23:22:43.592 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011E8E480; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011E8DFE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000011E8E0D0; parent_world_position = table: 0000000011E8E100; local_position = table: 0000000011E8E3F0; size = table: 0000000011E8E440; node = table: 0000000011E8E480
[3] scenegraph = table: 0000000011E8DFE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011E8DFE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000011E8DFE0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 000000001201CD60
[7] self = table: 000000001201CD60; ingame_ui_context = table: 0000000004DABE90; input_manager = table: 00000000049EB120; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 000000001201CD60
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[13] mod = table: 0000000004DAC5C0; error_prefix_data = table: 000000001201CD20; func = [function]
[14] self = table: 0000000004DAC5C0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000001201CC40; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000004DAC5C0
[20] self = table: 000000000240CB20; ingame_ui_context = table: 0000000004DABE90
[21] self = table: 000000000240CB20; params = table: 000000000440E5F0; viewport_name = "player_1"; input_manager = table: 00000000049EB120; input_source = table: 0000000002CB86B0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000001564F30; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000B16AB00; camera_system = table: 00000000192B86F0; outline_system = table: 000000001A482060; fade_system = table: 00000000021F9610; sound_sector_system = table: 000000001A105460; sound_environment_system = table: 0000000002C85390; event_manager = table: 000000000202D9C0; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004DABE90
[22] self = table: 000000000240CAF0; new_state = table: 0000000018BDA350; params = table: 000000000440E5F0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000240CAF0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000240CAF0; parent = table: 0000000002BCA970; start_state = table: 0000000018BDA350; params = table: 000000000440E5F0; profiling_debugging_enabled = true
[25] self = table: 000000000240CAF0; parent = table: 0000000002BCA970; start_state = table: 0000000018BDA350; params = table: 000000000440E5F0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001004680; ingame_ui = table: 0000000004DAC5C0; definitions = table: 000000001201CDD0; input_manager = table: 00000000049EB120; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000001201CF10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000012020C60; menu_widgets = table: 000000001201DBC0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000001004680; ingame_ui = table: 0000000004DAC5C0; definitions = table: 000000001201CDD0; input_manager = table: 00000000049EB120; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000001201CF10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000012020C60; menu_widgets = table: 000000001201DBC0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000002B1E780; is_server = false; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000001004680; telemetry_time_view_enter = 0; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012015CE0; cutscene_system = table: 000000001A46E280; text_popup_ui = table: 0000000011FFEA00; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000011FE52B0; world = [World]; camera_manager = table: 000000000B1A6990; _profile_requester = table: 000000001A44D9D0; ingame_ui_context = table: 0000000004DABE90; _fps_cooldown = 0; views = table: 000000001A4291E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002B1DF30; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001564F30; weave_onboarding = table: 0000000011FE6590; popup_handler = table: 0000000011FFE850; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000045D64B0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000002BCA970; _booted_eac_untrusted = false; statistics_db = table: 0000000000FD8E20; is_server = false; _lobby_client = table: 00000000029BD890; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; ingame_ui_context = table: 0000000004DABE90; world = [World]; is_in_inn = true; player = table: 0000000001564F30; end_conditions_met = false; network_client = table: 0000000003FDEA00; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 00000000045D64B0;
[21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000002BCA970; _booted_eac_untrusted = false; statistics_db = table: 0000000000FD8E20; is_server = false; _lobby_client = table: 00000000029BD890; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; ingame_ui_context = table: 0000000004DABE90; world = [World]; is_in_inn = true; player = table: 0000000001564F30; end_conditions_met = false; network_client = table: 0000000003FDEA00; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 00000000045D64B0;
[22] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[23] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[24] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[25] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000001439210; _debug_gui_immediate = [Gui]; entity_system = table: 00000000014392A0; parent = table: 0000000000094EA0; network_client = table: 0000000003FDEA00; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000029BD890; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; _debug_gui = [Gui]; network_transmit = table: 000000000215B760; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003C2ECB0; machines = table: 0000000004405B10; _level_flow_events = table: 000000000440E760; _quit_game = false; network_clock = table: 0000000002DC42D0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000FD8E20; level_key = "morris_hub"; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 00000000002680B0; network_event_delegate = table: 00000000045D64B0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001ADF1E0;
23:22:43.593 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011E9B180; node_def = table: 0000000011E8DE00; k = "offset"; v = table: 0000000011E8DEC0
[2] scenegraph = table: 0000000011E9B150; scenegraph_def = table: 000000001201CE70; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E8DE00; parent_name = nil; local_position = table: 0000000004175D40; node = table: 0000000011E9B180
[3] scenegraph_def = table: 000000001201CE70; scenegraph = table: 0000000011E9B150; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E8DE00
[4] self = table: 000000001201CD60
[5] self = table: 000000001201CD60; ingame_ui_context = table: 0000000004DABE90; input_manager = table: 00000000049EB120; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 000000001201CD60
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[11] mod = table: 0000000004DAC5C0; error_prefix_data = table: 000000001201CD20; func = [function]
[12] self = table: 0000000004DAC5C0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000001201CC40; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000004DAC5C0
[18] self = table: 000000000240CB20; ingame_ui_context = table: 0000000004DABE90
[19] self = table: 000000000240CB20; params = table: 000000000440E5F0; viewport_name = "player_1"; input_manager = table: 00000000049EB120; input_source = table: 0000000002CB86B0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000001564F30; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000B16AB00; camera_system = table: 00000000192B86F0; outline_system = table: 000000001A482060; fade_system = table: 00000000021F9610; sound_sector_system = table: 000000001A105460; sound_environment_system = table: 0000000002C85390; event_manager = table: 000000000202D9C0; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000004DABE90
[20] self = table: 000000000240CAF0; new_state = table: 0000000018BDA350; params = table: 000000000440E5F0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000240CAF0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000240CAF0; parent = table: 0000000002BCA970; start_state = table: 0000000018BDA350; params = table: 000000000440E5F0; profiling_debugging_enabled = true
[23] self = table: 000000000240CAF0; parent = table: 0000000002BCA970; start_state = table: 0000000018BDA350; params = table: 000000000440E5F0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000240CAF0
[25] self = table: 0000000002BCA970; loading_context = table: 0000000001ADF1E0; is_server = false; assert_on_leak = true; input_manager = table: 00000000049EB120; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 0000000000FD8E20; world = [World]; network_event_delegate = table: 00000000045D64B0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000202D9C0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000440E5F0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001201DBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001004680; ingame_ui = table: 0000000004DAC5C0; definitions = table: 000000001201CDD0; input_manager = table: 00000000049EB120; wwise_world = [WwiseWorld]; render_settings = table: 000000001201CF10; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012020C60; settings_list_size_y = 3460; ui_scenegraph = table: 0000000011E8DFE0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000001201DBC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000001004680; ingame_ui = table: 0000000004DAC5C0; definitions = table: 000000001201CDD0; input_manager = table: 00000000049EB120; wwise_world = [WwiseWorld]; render_settings = table: 000000001201CF10; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012020C60; settings_list_size_y = 3460; ui_scenegraph = table: 0000000011E8DFE0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000002B1E780; is_server = false; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000001004680; telemetry_time_view_enter = 0; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012015CE0; cutscene_system = table: 000000001A46E280; text_popup_ui = table: 0000000011FFEA00; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000011FE52B0; world = [World]; camera_manager = table: 000000000B1A6990; _profile_requester = table: 000000001A44D9D0; ingame_ui_context = table: 0000000004DABE90; _fps_cooldown = 0; views = table: 000000001A4291E0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002B1DF30; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000001564F30; weave_onboarding = table: 0000000011FE6590; popup_handler = table: 0000000011FFE850; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000045D64B0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000002BCA970; _booted_eac_untrusted = false; statistics_db = table: 0000000000FD8E20; is_server = false; _lobby_client = table: 00000000029BD890; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; ingame_ui_context = table: 0000000004DABE90; world = [World]; is_in_inn = true; player = table: 0000000001564F30; end_conditions_met = false; network_client = table: 0000000003FDEA00; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 00000000045D64B0;
[19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000002BCA970; _booted_eac_untrusted = false; statistics_db = table: 0000000000FD8E20; is_server = false; _lobby_client = table: 00000000029BD890; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; ingame_ui_context = table: 0000000004DABE90; world = [World]; is_in_inn = true; player = table: 0000000001564F30; end_conditions_met = false; network_client = table: 0000000003FDEA00; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 00000000045D64B0;
[20] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[21] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[22] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[23] _params = table: 000000000440E5F0; _profiling_debugging_enabled = true; _parent = table: 0000000002BCA970; _state = table: 000000000240CB20;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000001439210; _debug_gui_immediate = [Gui]; entity_system = table: 00000000014392A0; parent = table: 0000000000094EA0; network_client = table: 0000000003FDEA00; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000029BD890; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; _debug_gui = [Gui]; network_transmit = table: 000000000215B760; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003C2ECB0; machines = table: 0000000004405B10; _level_flow_events = table: 000000000440E760; _quit_game = false; network_clock = table: 0000000002DC42D0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; statistics_db = table: 0000000000FD8E20; level_key = "morris_hub"; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 00000000002680B0; network_event_delegate = table: 00000000045D64B0;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001ADF1E0;
23:22:43.614 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game)
23:22:43.614 [Lua] [Managers] Calling function on all managers:
23:22:43.614 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:22:43.699 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=1100001341136c8 go_type=player go_created_func_name=game_object_created_player
23:22:43.699 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=1100001341136c8 peer_id=1100001341136c8
23:22:43.699 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 1100001341136c8, self.peer_id = 1100001112883e2
23:22:43.699 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001341136c8
23:22:43.699 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:22:43.716 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:22:43.716 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:22:43.716 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=1100001341136c8 go_type=pickup_unit go_created_func_name=game_object_created_network_unit
23:22:43.716 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=1100001341136c8 go_type=music_states go_created_func_name=game_object_created_music_states
23:22:43.716 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:22:43.718 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:22:43.718 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=1100001341136c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:22:43.718 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=1100001341136c8 go_type=player go_created_func_name=game_object_created_player
23:22:43.718 [Lua] [GameNetworkManager] game_object_created_player, go_id=8, owner_peer_id=1100001341136c8 peer_id=1100001110e696e
23:22:43.718 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 8, peer_id = 1100001110e696e, self.peer_id = 1100001112883e2
23:22:43.718 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 1100001110e696e
23:22:43.718 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:22:43.736 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:22:43.736 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:22:43.758 [Lua] [TelemetryRPCListener] Receiving session id from server aeeedea3-8614-48ab-bc9d-ee17a27f2d20
23:22:43.759 error: [Lua] SETTING ROUND ID
23:22:43.759 [Lua] [NetworkClient] rpc_game_started
23:22:43.759 [Lua] [NetworkClient] New State game_started (old state is_ingame)
23:22:43.759 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=1100001341136c8 go_type=player go_created_func_name=game_object_created_player
23:22:43.759 [Lua] [GameNetworkManager] game_object_created_player, go_id=9, owner_peer_id=1100001341136c8 peer_id=1100001112883e2
23:22:43.759 [Lua] [GameNetworkManager] PLAYER is local player
23:22:43.759 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=2048
23:22:43.760 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer
23:22:43.760 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 1100001112883e2 1 1 3
23:22:43.760 [Lua] player (1100001112883e2,1) was put into party 1
23:22:43.760 [Lua] [IngamePlayerListUI] - Destroy
23:22:43.760 [Lua] [GamePadEquipmentUI] - Destroy
23:22:43.760 [Lua] [EquipmentUI] - Destroy
23:22:43.760 [Lua] [AbilityUI] - Destroy
23:22:43.760 [Lua] [GamePadAbilityUI] - Destroy
23:22:43.767 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:1100001112883e2 local_player_id:1 profile_index:3 career_index:1 is_bot:false
23:22:43.767 [Lua] [Matchmaking] Set matchmaking=false, private_game=false
23:22:43.767 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:22:43.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:22:43.768 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:22:43.807 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:22:43.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:43.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:43.809 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:43.893 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:22:44.078 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:44.078 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:44.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:44.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:44.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:44.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:44.213 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:44.213 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:44.213 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
23:22:44.279 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
23:22:44.279 [Lua] [PackageManager] Force_load: wwise/steampistol
23:22:44.280 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:44.624 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:44.624 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:44.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
23:22:44.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
23:22:44.746 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
23:22:44.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:44.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:44.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:44.811 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:22:45.104 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:22:45.104 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:22:45.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:45.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:45.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:45.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:45.238 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:45.238 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:45.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:45.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:45.373 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:45.373 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:22:45.424 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:22:45.424 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:22:45.524 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 3, Vector3(0.460022, 15.3801, -4.89001), Vector4(0.0232258, 0.0232258, 0.999191, 0.0232258))
23:22:45.527 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:22:45.610 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:22:45.611 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:22:45.611 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=1100001341136c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:22:45.611 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=1100001341136c8 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health
23:22:45.850 [Lua] StateInGameRunning:_game_actually_starts()
23:22:45.850 [Lua] #################################################################################################################
23:22:45.850 [Lua] [Loading Time]: 00:00:11 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown
23:22:45.850 [Lua] #################################################################################################################
23:22:45.850 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 28
23:22:45.866 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 28
23:22:45.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 28
23:22:45.982 [Lua] Commit load time data
23:22:49.757 [Lua] [IngameUI] menu view on_enter ingame_menu
23:22:51.524 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No
23:22:51.894 [Lua] PopupManager:query_result returned result: leave_game
23:22:51.911 [Lua] [Matchmaking] Doing transition leave_game from UI
23:22:51.911 [Lua] TRANSITION leave_game nil nil
23:22:51.911 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon
23:22:51.911 [Lua] [Matchmaking] Adding broken lobby: 18600000377fd6a Due to bad connection or something: true, ignoring it for 120 seconds
23:22:51.911 [Lua] [GameNetworkManager] Leaving game...
23:22:51.911 [Lua] despawning player aaronth07
23:22:51.911 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=10.37
23:22:51.911 [Lua] [IngameUI] menu view on_exit ingame_menu
23:22:52.010 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
23:22:52.010 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=9 owner_peer_id=1100001341136c8 peer_id=1100001112883e2
23:22:52.010 [Lua] [GameNetworkManager] not removing peer_id=1100001112883e2 local_player_id=1
23:22:52.010 [Lua] destroyed player game object with id 9 callback
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001110e696e
23:22:52.010 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=8 owner_peer_id=1100001341136c8 peer_id=1100001110e696e
23:22:52.010 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:22:52.010 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:22:52.010 [Lua] [GameNetworkManager] removing peer_id=1100001110e696e local_player_id=1
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] MUSIC object destroyed
23:22:52.010 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001341136c8
23:22:52.010 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=1100001341136c8 peer_id=1100001341136c8
23:22:52.010 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:22:52.010 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:22:52.010 [Lua] [GameNetworkManager] removing peer_id=1100001341136c8 local_player_id=1
23:22:52.010 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=1100001341136c8
23:22:52.011 [Lua] [GameNetworkManager] Game session disconnected, leaving game...
23:22:52.012 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:22:52.094 [Connection] Dropped voip chunk from 1100001110e696e because channel 3 can't communicate
23:22:53.017 [Lua] broken_connection to 1100001341136c8
23:22:53.017 [Application] set exit code policy to silent_limited
23:22:53.017 [Application] setting exit code to 0xfa730001
23:22:53.017 [Lua] <>
<>Disconnected<>
<>broken connection to server: remote_disconnected<>
<>
[0] =[C]: in function callstack
[1] @foundation/scripts/util/crashify.lua:58: in function print_exception
[2] @scripts/network/network_client.lua:280: in function _update_connections
[3] @scripts/network/network_client.lua:292: in function update
[4] @scripts/game_state/state_ingame.lua:864: in function pre_update
[5] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[6] @scripts/boot.lua:843: in function game_update
[7] @scripts/boot.lua:628:in function
[1] system = "Disconnected"; message = "broken connection to server: remote_disconnected"
[2] self = table: 0000000003FDEA00; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected"
[3] self = table: 0000000003FDEA00; dt = 0.01669752411544323
[4] self = table: 0000000002BCA970; dt = 0.01669752411544323; t = 9.4714033640921116; network_manager = table: 000000001A2470C0
[5] self = table: 000000000386AD20; dt = 0.01669752411544323; t = 55.456116531859152
[6] self = table: 0000000000094EA0; real_world_dt = 0.01669752411544323; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01669752411544323; t = 55.456116531859152
[7] dt = 0.01669752411544323
[2] server_peer_id = "1100001341136c8"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001A44CEB0; _network_event_delegate = table: 00000000045D64B0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000001A44D9D0; wanted_career_index = 1; lobby_client = table: 00000000029BD890; _notification_sent = true; _network_state = table: 0000000003FDEB10; host_to_migrate_to = table: 000000000D5C41B0; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; profile_synchronizer = table: 000000001A44D860; connecting_timeout = 0.26802247576415539; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[3] server_peer_id = "1100001341136c8"; _eac_state_determined = true; _switch_xxx = false; voip = table: 000000001A44CEB0; _network_event_delegate = table: 00000000045D64B0; fail_reason = "remote_disconnected"; _profile_requester = table: 000000001A44D9D0; wanted_career_index = 1; lobby_client = table: 00000000029BD890; _notification_sent = true; _network_state = table: 0000000003FDEB10; host_to_migrate_to = table: 000000000D5C41B0; wanted_party_index = 0; wanted_profile_index = 3; _is_in_post_game = false; profile_synchronizer = table: 000000001A44D860; connecting_timeout = 0.26802247576415539; state = "game_started"; _eac_can_play = true; _eac_has_set_host = true; _server_channel_state = "disconnecting";
[4] world_name = "level_world"; entity_system_bag = table: 0000000001439210; _debug_gui_immediate = [Gui]; entity_system = table: 00000000014392A0; parent = table: 0000000000094EA0; network_client = table: 0000000003FDEA00; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 00000000029BD890; is_in_tutorial = false; input_manager = table: 00000000049EB120; profile_synchronizer = table: 000000001A44D860; _debug_gui = [Gui]; network_transmit = table: 000000000215B760; _max_local_players = 4; _fps_reporter = table: 0000000011C24000; num_local_human_players = 1; _ping_reporter = table: 0000000011C240A0; _gm_event_end_conditions_met = false; statistics_db = table: 0000000000FD8E20; world = [World]; dt = 0.016700880602002144; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003C2ECB0; exit_type = "left_game"; machines = table: 0000000004405B10; _camera_carrier = table: 0000000011C239A0; _level_flow_events = table: 000000000440E760; _quit_game = false; network_clock = table: 0000000002DC42D0; _onclose_called = false; is_in_inn = true; game_mode_key = "inn_deus"; exit_time = 10.367700207978487; level_key = "morris_hub"; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 00000000002680B0; network_event_delegate = table: 00000000045D64B0;
[5] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000002BCA970;
[6] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001ADF1E0;
<>
<>
23:22:53.017 [Lua] [NetworkClient] New State lost_connection_to_host (old state game_started)
23:22:53.033 [SteamVoipClient] select_out(1100001110e696e, off)
23:22:53.033 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:53.033 warning: [Lua] [STEAM VOIP]: Connection to host "1100001341136c8" broken. Leaving room.
23:22:53.033 [SteamVoip] Leaving room f208e950dca8ac6f
23:22:53.149 [Steam] Connection 4159f1ec to remote 1100001341136c8 rejected, reason 1000
23:22:53.927 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game"
23:22:53.927 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:22:53.928 [Lua] [Managers] Calling function on all managers:
23:22:53.928 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:22:53.928 [Lua] Clearing all global lookup lists
23:22:53.928 [Lua] [IngamePlayerListUI] - Destroy
23:22:53.928 [Lua] [GamePadEquipmentUI] - Destroy
23:22:53.928 [Lua] [EquipmentUI] - Destroy
23:22:53.928 [Lua] [AbilityUI] - Destroy
23:22:53.928 [Lua] [GamePadAbilityUI] - Destroy
23:22:53.928 [Lua] [IngameUI] destroy
23:22:53.934 [Lua] [Managers] Destroying manager group:
23:22:53.935 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:22:53.935 [Lua] [Matchmaking] unregister rpcs
23:22:53.935 [Lua] [Matchmaking] destroying
23:22:53.935 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
23:22:53.935 [Lua] [ChatManager] Unregistering channel 1
23:22:53.935 [Lua] [EnemyPackageLoader] network_context_destroyed
23:22:53.935 [Lua] [PartyManager] network_context_destroyed
23:22:53.935 [Lua] [GameMechanismManager] network_context_destroyed
23:22:53.935 [EAC] Connection reset
23:22:53.945 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer
23:22:53.945 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
23:22:53.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
23:22:53.947 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
23:22:53.947 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
23:22:53.947 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
23:22:53.949 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
23:22:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
23:22:53.949 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:22:53.949 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
23:22:53.951 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
23:22:53.951 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer
23:22:53.951 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
23:22:53.951 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer
23:22:53.952 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
23:22:53.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer
23:22:53.953 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
23:22:53.956 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
23:22:53.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer
23:22:53.956 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
23:22:53.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer
23:22:53.957 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
23:22:53.965 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
23:22:53.965 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer
23:22:53.965 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer
23:22:53.967 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
23:22:53.967 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
23:22:53.970 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
23:22:53.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
23:22:53.971 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
23:22:53.971 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:22:53.971 [Lua] LobbyClient close server channel 1 to 1100001341136c8
23:22:53.971 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0147a9b8, channel: 1
23:22:53.971 [Lua] ############### UNLOADING PACKAGES ###############
23:22:53.971 [Lua] [Managers] Calling function on all managers:
23:22:53.971 [Lua] [Managers] Destroying manager group:
23:22:53.972 [Lua] [Gamestate] Enter state StateLoading
23:22:53.973 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
23:22:53.973 [Lua] [LobbyManager] Setting up network options
23:22:53.973 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27017
23:22:53.973 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: 27016
23:22:53.973 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: 8766
23:22:53.973 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: 27017
23:22:53.973 [Lua] All ports: server_port 27017 query_port: 27016, steam_port: 8766, rcon_port: 27015
23:22:53.973 [Lua] LobbyManager:setup_network_options server_port: 27017
23:22:53.973 [Lua] registering RPCs
23:22:53.973 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
23:22:53.973 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27017,
steam_port=8766,
map="None",
} platform_lobby: nil
23:22:53.973 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:53.973 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:53.973 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:22:53.973 [Lua] [LevelTransitionHandler] promote_next_level_data
23:22:53.973 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:22:53.973 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
23:22:53.973 [SteamVoip] Creating room 78e9b30af99d06e1
23:22:53.973 [SteamVoip] Joining room 78e9b30af99d06e1
23:22:53.974 [EAC] EAC server 1100001112883e2 is initializing
23:22:53.977 [EAC] Server is also client 1100001112883e2
23:22:53.977 [EACServer] [18:22:53:976][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7C44886F0 LogLevel: Info.
23:22:53.978 [Lua] ### Created peer state machine for 1100001112883e2
23:22:53.978 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting
23:22:53.978 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
23:22:53.978 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:22:53.981 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
23:22:53.981 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:22:53.981 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:22:53.981 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:22:53.981 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
23:22:53.981 [Lua] Set lobby begin:
23:22:53.981 [Lua] Set lobby end.
23:22:53.981 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "3" and join party "nil"
23:22:53.981 [Lua] [LobbyHost] Changed state from 0 to creating
23:22:53.996 [Lua] ### Sending rpc_level_loaded
23:22:53.997 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 228
23:22:54.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:22:54.013 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:22:54.097 [Handshaker] Lost connection 152 to 1100001110e696e
23:22:54.147 [Handshaker] Lost connection 151 to 1100001341136c8
23:22:54.166 [Lua] [LobbyHost] Changed state from creating to joined
23:22:54.166 [Lua] [PartyManager] Leader is set to 1100001112883e2
23:22:54.167 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2
23:22:54.167 [Lua] [ChatManager] Registering channel 1
23:22:54.167 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:54.167 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:54.167 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
23:22:54.167 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
23:22:54.167 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
23:22:54.167 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
23:22:54.178 [Lua] Async level spawning done
23:22:54.181 [Lua] [NetworkServer] Changing num_players from nil to 1
23:22:54.181 [Lua] Players: 1
23:22:54.181 [Lua] Set lobby begin:
23:22:54.181 [Lua] Lobby data mission_id = morris_hub
23:22:54.182 [Lua] Lobby data mechanism = deus
23:22:54.182 [Lua] Lobby data matchmaking_type = 3
23:22:54.182 [Lua] Lobby data eac_authorized = true
23:22:54.182 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:54.182 [Lua] Lobby data selected_mission_id = morris_hub
23:22:54.182 [Lua] Lobby data num_players = 1
23:22:54.182 [Lua] Lobby data matchmaking = false
23:22:54.182 [Lua] Set lobby end.
23:22:55.952 [Lua] player (1100001112883e2,1) was put into party 0
23:22:55.952 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session
23:22:55.952 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2
23:22:55.952 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting
23:22:55.952 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:22:55.969 [Lua] Mechanism says: a client joined the game! 1100001112883e2
23:22:55.969 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:22:55.969 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:22:55.985 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:22:55.985 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:22:55.985 [Lua] ### Sending rpc_level_loaded
23:22:55.985 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 228
23:22:55.985 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:22:56.990 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:22:56.990 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:22:56.990 [Lua] Set lobby begin:
23:22:56.990 [Lua] Lobby data selected_mission_id = morris_hub
23:22:56.990 [Lua] Lobby data num_players = 1
23:22:56.990 [Lua] Lobby data matchmaking = false
23:22:56.990 [Lua] Lobby data host = 1100001112883e2
23:22:56.990 [Lua] Lobby data mission_id = morris_hub
23:22:56.991 [Lua] Lobby data matchmaking_type = 3
23:22:56.991 [Lua] Lobby data country_code = US
23:22:56.991 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:56.991 [Lua] Lobby data unique_server_name = aaronth07
23:22:56.991 [Lua] Lobby data mechanism = deus
23:22:56.991 [Lua] Lobby data eac_authorized = true
23:22:56.991 [Lua] Set lobby end.
23:22:56.991 [Lua] [Managers] Destroying manager group:
23:22:56.991 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:22:56.991 [Lua] [Gamestate] Enter StateIngame HOST
23:22:56.991 [Lua] [Managers] Calling function on all managers:
23:22:56.992 [Lua] <>level = morris_hub<>
23:22:56.992 [Lua] [StateIngame] Server ingame
23:22:56.996 [Lua] Set lobby begin:
23:22:56.996 [Lua] Lobby data difficulty = normal
23:22:56.996 [Lua] Lobby data selected_mission_id = morris_hub
23:22:56.996 [Lua] Lobby data difficulty_tweak = 0
23:22:56.996 [Lua] Lobby data num_players = 1
23:22:56.996 [Lua] Lobby data matchmaking = false
23:22:56.996 [Lua] Lobby data host = 1100001112883e2
23:22:56.996 [Lua] Lobby data mission_id = morris_hub
23:22:56.996 [Lua] Lobby data matchmaking_type = 3
23:22:56.996 [Lua] Lobby data country_code = US
23:22:56.996 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:56.997 [Lua] Lobby data unique_server_name = aaronth07
23:22:56.997 [Lua] Lobby data mechanism = deus
23:22:56.997 [Lua] Lobby data eac_authorized = true
23:22:56.997 [Lua] Set lobby end.
23:22:56.997 [Lua] [LobbyAux] Making combined_hash: af7a4d781703eb88 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=48eec78f5938, project_hash=bulldozer, lobby_data_version=2
23:22:56.997 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: 48eec78f5938, , concatenated_dlc_string , use_trunk_revision true, combined_hash af7a4d781703eb88, lobby_data_version=2
23:22:56.997 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
23:22:56.997 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
23:22:56.997 [Lua] [Matchmaking] initializing
23:22:56.997 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server
23:22:56.997 [Lua] [Matchmaking] register rpcs
23:22:56.997 [Lua] GameNetworkManager:init... creating game session
23:22:56.997 [Lua] Host GameSession.make_game_session_host with session:
23:22:56.997 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:22:56.997 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:22:56.997 [Lua] [GameNetworkManager] self.is_server = true
23:22:56.997 [Network] Setting artificial MTU limit to 65536
23:22:57.011 [Lua] Switching ConflictSettings: to: disabled
23:22:57.011 [Lua] pacing=disabled
23:22:57.011 [Lua] roaming=nil
23:22:57.011 [Lua] specials=disabled
23:22:57.011 [Lua] debug_color=black
23:22:57.011 [Lua] pack_spawning=disabled
23:22:57.011 [Lua] contained_breeds=nil
23:22:57.011 [Lua] disabled=true
23:22:57.011 [Lua] boss=disabled
23:22:57.011 [Lua] horde=disabled
23:22:57.011 [Lua] name=disabled
23:22:57.011 [Lua] intensity=disabled
23:22:57.011 [Lua] ---
23:22:57.011 [Lua] [LevelAnalysis] set_random_seed( 0)
23:22:57.014 [Lua] [AIInterestPointSystem] Level Seed: 0
23:22:57.015 [Lua]
23:22:57.015 [Lua] [entity_system_bag] = table
23:22:57.015 [Lua] [entity_system_bag] = metatable
23:22:57.015 [Lua] [startup_data] = table
23:22:57.015 [Lua] [entity_manager] = table
23:22:57.015 [Lua] [entity_manager] = metatable
23:22:57.015 [Lua] [unit_spawner] = table
23:22:57.015 [Lua] [unit_spawner] = metatable
23:22:57.015 [Lua] [unit_storage] = table
23:22:57.015 [Lua] [unit_storage] = metatable
23:22:57.015 [Lua] [dice_keeper] = table
23:22:57.015 [Lua] [dice_keeper] = metatable
23:22:57.015 [Lua] [is_server] = true (boolean)
23:22:57.015 [Lua] [world] = [World]
23:22:57.015 [Lua] [system_api] = table
23:22:57.015 [Lua] [entity_system] = table
23:22:57.015 [Lua] [entity_system] = metatable
23:22:57.015 [Lua] [network_lobby] = table
23:22:57.015 [Lua] [network_lobby] = metatable
23:22:57.015 [Lua] [profile_synchronizer] = table
23:22:57.015 [Lua] [profile_synchronizer] = metatable
23:22:57.015 [Lua] [level_transition_handler] = table
23:22:57.015 [Lua] [level_transition_handler] = metatable
23:22:57.015 [Lua] [num_local_human_players] = 1 (number)
23:22:57.015 [Lua] [statistics_db] = table
23:22:57.015 [Lua] [statistics_db] = metatable
23:22:57.015 [Lua] [network_server] = table
23:22:57.015 [Lua] [network_server] = metatable
23:22:57.015 [Lua] [input_manager] = table
23:22:57.015 [Lua] [input_manager] = metatable
23:22:57.015 [Lua] [network_clock] = table
23:22:57.015 [Lua] [network_clock] = metatable
23:22:57.015 [Lua] [network_transmit] = table
23:22:57.015 [Lua] [network_transmit] = metatable
23:22:57.015 [Lua] [free_flight_manager] = table
23:22:57.015 [Lua] [free_flight_manager] = metatable
23:22:57.015 [Lua] [network_manager] = table
23:22:57.015 [Lua] [network_manager] = metatable
23:22:57.015 [Lua] [network_event_delegate] = table
23:22:57.015 [Lua] [network_event_delegate] = metatable
23:22:57.015 [Lua]
23:22:57.015 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:22:57.015 [Lua] ignoring extension VersusInteractObjectiveExtension
23:22:57.015 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:22:57.015 [Lua] ignoring extension VersusSocketObjectiveExtension
23:22:57.015 [Lua] ignoring extension VersusTargetObjectiveExtension
23:22:57.015 [Lua] ignoring extension VersusMissionObjectiveExtension
23:22:57.015 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:22:57.021 [Lua] [AchievementManager] Achievements using the steam platform
23:22:57.021 [Lua] PlayerManager:add_player player_1
23:22:57.047 [Lua] [StateIngame] Level seed: 0
23:22:57.048 [Lua] [LevelAnalysis] set_random_seed( 0)
23:22:57.049 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:22:57.049 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:22:57.049 [Lua] [IngameUI] init
23:22:57.066 [SteamVoipClient] select_out(1100001112883e2, off)
23:22:57.072 [Lua] cb_razer_chroma_setup
23:22:57.086 [Save] Saving `save_data`
23:22:57.089 [Save] Save done
23:22:57.090 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000000B15180; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000000B14CE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000000B14DD0; parent_world_position = table: 0000000000B14E00; local_position = table: 0000000000B150F0; size = table: 0000000000B15140; node = table: 0000000000B15180
[3] scenegraph = table: 0000000000B14CE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000000B14CE0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000000B14CE0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 00000000042AE8F0
[7] self = table: 00000000042AE8F0; ingame_ui_context = table: 0000000001AB0FB0; input_manager = table: 0000000003A0F0C0; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 00000000042AE8F0
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[13] mod = table: 0000000001AB12F0; error_prefix_data = table: 00000000042AE8B0; func = [function]
[14] self = table: 0000000001AB12F0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000042AE7D0; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000001AB12F0
[20] self = table: 000000001A4F9610; ingame_ui_context = table: 0000000001AB0FB0
[21] self = table: 000000001A4F9610; params = table: 00000000041093A0; viewport_name = "player_1"; input_manager = table: 0000000003A0F0C0; input_source = table: 00000000010D8520; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000000208D900; stats_id = "1100001112883e2:1"; entity_manager = table: 00000000119B0110; camera_system = table: 00000000015083B0; outline_system = table: 0000000019770EB0; fade_system = table: 0000000001B3EE40; sound_sector_system = table: 0000000001508440; sound_environment_system = table: 0000000003B88900; event_manager = table: 0000000000BF2F90; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001AB0FB0
[22] self = table: 000000001A4F95E0; new_state = table: 0000000018BDA350; params = table: 00000000041093A0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001A4F95E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000001A4F95E0; parent = table: 000000001A427D50; start_state = table: 0000000018BDA350; params = table: 00000000041093A0; profiling_debugging_enabled = true
[25] self = table: 000000001A4F95E0; parent = table: 000000001A427D50; start_state = table: 0000000018BDA350; params = table: 00000000041093A0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000017DC9B0; ingame_ui = table: 0000000001AB12F0; definitions = table: 00000000042AE960; input_manager = table: 0000000003A0F0C0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 00000000042AEAA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000003E0DF40; menu_widgets = table: 00000000042AF750; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000017DC9B0; ingame_ui = table: 0000000001AB12F0; definitions = table: 00000000042AE960; input_manager = table: 0000000003A0F0C0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 00000000042AEAA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000003E0DF40; menu_widgets = table: 00000000042AF750; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000000EB48A0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 00000000017DC9B0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003FCE030; cutscene_system = table: 0000000003F0B480; text_popup_ui = table: 0000000003D11160; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000B0D4380; world = [World]; camera_manager = table: 0000000004DD3200; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000001AB0FB0; _fps_cooldown = 0; views = table: 0000000003568980; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002BE85E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000208D900; weave_onboarding = table: 000000000B0D5560; popup_handler = table: 0000000003D11020; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000003DCBFE0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000001A427D50; _booted_eac_untrusted = false; statistics_db = table: 000000001A427FD0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 0000000001AB0FB0; end_conditions_met = false; player = table: 000000000208D900; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000003DCBFE0;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000001A427D50; _booted_eac_untrusted = false; statistics_db = table: 000000001A427FD0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 0000000001AB0FB0; end_conditions_met = false; player = table: 000000000208D900; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000003DCBFE0;
[22] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[23] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[24] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[25] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000001350FA0; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000002296910; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001A7B2E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000001826100; machines = table: 0000000001615B40; network_event_delegate = table: 0000000003DCBFE0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 000000000EE4DA10; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001A427FD0; _lobby_host = table: 00000000006BB1C0; dice_keeper = table: 000000000421E760; network_clock = table: 0000000002D15E60; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000001A427A30;
23:22:57.091 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000000B17940; node_def = table: 0000000000B14B00; k = "offset"; v = table: 0000000000B14BC0
[2] scenegraph = table: 0000000000B178C0; scenegraph_def = table: 00000000042AEA00; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000000B14B00; parent_name = nil; local_position = table: 0000000000B178F0; node = table: 0000000000B17940
[3] scenegraph_def = table: 00000000042AEA00; scenegraph = table: 0000000000B178C0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000000B14B00
[4] self = table: 00000000042AE8F0
[5] self = table: 00000000042AE8F0; ingame_ui_context = table: 0000000001AB0FB0; input_manager = table: 0000000003A0F0C0; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 00000000042AE8F0
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[11] mod = table: 0000000001AB12F0; error_prefix_data = table: 00000000042AE8B0; func = [function]
[12] self = table: 0000000001AB12F0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000042AE7D0; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000001AB12F0
[18] self = table: 000000001A4F9610; ingame_ui_context = table: 0000000001AB0FB0
[19] self = table: 000000001A4F9610; params = table: 00000000041093A0; viewport_name = "player_1"; input_manager = table: 0000000003A0F0C0; input_source = table: 00000000010D8520; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000000208D900; stats_id = "1100001112883e2:1"; entity_manager = table: 00000000119B0110; camera_system = table: 00000000015083B0; outline_system = table: 0000000019770EB0; fade_system = table: 0000000001B3EE40; sound_sector_system = table: 0000000001508440; sound_environment_system = table: 0000000003B88900; event_manager = table: 0000000000BF2F90; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001AB0FB0
[20] self = table: 000000001A4F95E0; new_state = table: 0000000018BDA350; params = table: 00000000041093A0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001A4F95E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000001A4F95E0; parent = table: 000000001A427D50; start_state = table: 0000000018BDA350; params = table: 00000000041093A0; profiling_debugging_enabled = true
[23] self = table: 000000001A4F95E0; parent = table: 000000001A427D50; start_state = table: 0000000018BDA350; params = table: 00000000041093A0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000001A4F95E0
[25] self = table: 000000001A427D50; loading_context = table: 000000001A427A30; is_server = true; assert_on_leak = true; input_manager = table: 0000000003A0F0C0; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 000000001A427FD0; world = [World]; network_event_delegate = table: 0000000003DCBFE0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000000BF2F90; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 00000000041093A0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000042AF750; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000017DC9B0; ingame_ui = table: 0000000001AB12F0; definitions = table: 00000000042AE960; input_manager = table: 0000000003A0F0C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000042AEAA0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003E0DF40; settings_list_size_y = 3460; ui_scenegraph = table: 0000000000B14CE0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000042AF750; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000017DC9B0; ingame_ui = table: 0000000001AB12F0; definitions = table: 00000000042AE960; input_manager = table: 0000000003A0F0C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000042AEAA0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003E0DF40; settings_list_size_y = 3460; ui_scenegraph = table: 0000000000B14CE0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000000EB48A0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 00000000017DC9B0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000003FCE030; cutscene_system = table: 0000000003F0B480; text_popup_ui = table: 0000000003D11160; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000B0D4380; world = [World]; camera_manager = table: 0000000004DD3200; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000001AB0FB0; _fps_cooldown = 0; views = table: 0000000003568980; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000002BE85E0; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000208D900; weave_onboarding = table: 000000000B0D5560; popup_handler = table: 0000000003D11020; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000003DCBFE0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000001A427D50; _booted_eac_untrusted = false; statistics_db = table: 000000001A427FD0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 0000000001AB0FB0; end_conditions_met = false; player = table: 000000000208D900; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000003DCBFE0;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000001A427D50; _booted_eac_untrusted = false; statistics_db = table: 000000001A427FD0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 0000000001AB0FB0; end_conditions_met = false; player = table: 000000000208D900; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000003DCBFE0;
[20] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[21] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[22] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[23] _params = table: 00000000041093A0; _profiling_debugging_enabled = true; _parent = table: 000000001A427D50; _state = table: 000000001A4F9610;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000001350FA0; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000002296910; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001A7B2E50; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A0F0C0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000001826100; machines = table: 0000000001615B40; network_event_delegate = table: 0000000003DCBFE0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 000000000EE4DA10; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001A427FD0; _lobby_host = table: 00000000006BB1C0; dice_keeper = table: 000000000421E760; network_clock = table: 0000000002D15E60; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000001A427D50;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000001A427A30;
23:22:57.106 [Lua] [Matchmaking] Cancelling matchmaking
23:22:57.106 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:22:57.106 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
23:22:57.106 [Lua] Set lobby begin:
23:22:57.106 [Lua] Lobby data difficulty = normal
23:22:57.106 [Lua] Lobby data selected_mission_id = morris_hub
23:22:57.107 [Lua] Lobby data power_level = 0
23:22:57.107 [Lua] Lobby data difficulty_tweak = 0
23:22:57.107 [Lua] Lobby data num_players = 1
23:22:57.107 [Lua] Lobby data matchmaking = false
23:22:57.107 [Lua] Lobby data host = 1100001112883e2
23:22:57.107 [Lua] Lobby data mission_id = morris_hub
23:22:57.107 [Lua] Lobby data matchmaking_type = 3
23:22:57.107 [Lua] Lobby data country_code = US
23:22:57.107 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:57.107 [Lua] Lobby data unique_server_name = aaronth07
23:22:57.108 [Lua] Lobby data mechanism = deus
23:22:57.108 [Lua] Lobby data eac_authorized = true
23:22:57.108 [Lua] Set lobby end.
23:22:57.109 [Lua] CurrentConflictSettings disabled
23:22:57.109 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
23:22:57.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:22:57.109 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
23:22:57.109 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
23:22:57.109 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:22:57.109 [Lua] [Managers] Calling function on all managers:
23:22:57.109 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:22:57.114 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:22:57.114 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:22:57.172 [Lua] player (1100001112883e2,1) was put into party 1
23:22:57.172 [Lua] [IngamePlayerListUI] - Destroy
23:22:57.172 [Lua] [GamePadEquipmentUI] - Destroy
23:22:57.172 [Lua] [EquipmentUI] - Destroy
23:22:57.172 [Lua] [AbilityUI] - Destroy
23:22:57.172 [Lua] [GamePadAbilityUI] - Destroy
23:22:57.181 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001112883e2
23:22:57.181 [Lua] Set lobby begin:
23:22:57.181 [Lua] Lobby data selected_mission_id = morris_hub
23:22:57.181 [Lua] Lobby data num_players = 1
23:22:57.181 [Lua] Lobby data difficulty_tweak = 0
23:22:57.181 [Lua] Lobby data host = 1100001112883e2
23:22:57.182 [Lua] Lobby data matchmaking_type = 3
23:22:57.182 [Lua] Lobby data difficulty = normal
23:22:57.182 [Lua] Lobby data player_slot_1 = 0:0
23:22:57.182 [Lua] Lobby data unique_server_name = aaronth07
23:22:57.182 [Lua] Lobby data player_slot_4 = 0:0
23:22:57.182 [Lua] Lobby data country_code = US
23:22:57.182 [Lua] Lobby data matchmaking = false
23:22:57.182 [Lua] Lobby data power_level = 0
23:22:57.182 [Lua] Lobby data mission_id = morris_hub
23:22:57.182 [Lua] Lobby data mechanism = deus
23:22:57.182 [Lua] Lobby data player_slot_5 = 0:0
23:22:57.182 [Lua] Lobby data player_slot_2 = 0:0
23:22:57.183 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:57.183 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:57.183 [Lua] Lobby data eac_authorized = true
23:22:57.183 [Lua] Set lobby end.
23:22:57.183 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(3) career(1)
23:22:57.183 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:22:57.183 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:22:57.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
23:22:57.187 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:22:57.187 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:22:57.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:57.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p
23:22:57.238 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:57.491 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:57.491 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
23:22:57.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:57.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:57.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01
23:22:57.562 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:57.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:57.595 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red
23:22:57.595 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol
23:22:57.645 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol
23:22:57.645 [Lua] [PackageManager] Force_load: wwise/steampistol
23:22:57.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:57.967 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:57.967 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base
23:22:57.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
23:22:58.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
23:22:58.069 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
23:22:58.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:58.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:58.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
23:22:58.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
23:22:58.411 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
23:22:58.411 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
23:22:58.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:58.445 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:58.445 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
23:22:58.445 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:58.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:58.547 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn
23:22:58.547 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:58.650 [Lua] [NetworkServer] Changing num_players from 1 to 2
23:22:58.650 [Lua] Players: 2
23:22:58.650 [Lua] Set lobby begin:
23:22:58.650 [Lua] Lobby data selected_mission_id = morris_hub
23:22:58.650 [Lua] Lobby data num_players = 2
23:22:58.650 [Lua] Lobby data difficulty_tweak = 0
23:22:58.650 [Lua] Lobby data host = 1100001112883e2
23:22:58.650 [Lua] Lobby data matchmaking_type = 3
23:22:58.650 [Lua] Lobby data difficulty = normal
23:22:58.650 [Lua] Lobby data player_slot_1 = 0:0
23:22:58.650 [Lua] Lobby data unique_server_name = aaronth07
23:22:58.651 [Lua] Lobby data player_slot_4 = 0:0
23:22:58.651 [Lua] Lobby data country_code = US
23:22:58.651 [Lua] Lobby data matchmaking = false
23:22:58.651 [Lua] Lobby data power_level = 0
23:22:58.651 [Lua] Lobby data mission_id = morris_hub
23:22:58.651 [Lua] Lobby data mechanism = deus
23:22:58.651 [Lua] Lobby data player_slot_5 = 0:0
23:22:58.651 [Lua] Lobby data player_slot_2 = 0:0
23:22:58.651 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:58.651 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:58.651 [Lua] Lobby data eac_authorized = true
23:22:58.651 [Lua] Set lobby end.
23:22:58.651 [Lua] [LobbyMembers] Member joined 1100001341136c8
23:22:58.652 [Lua] [LoadTimeManager] Member Joined
23:22:58.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:58.667 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh
23:22:58.667 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:22:58.717 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:22:58.717 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:22:58.735 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
23:22:58.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:22:58.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:22:58.738 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:22:58.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
23:22:59.069 [Lua] StateInGameRunning:_game_actually_starts()
23:22:59.069 [Lua] #################################################################################################################
23:22:59.069 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-morris_hub [Members joined]: 1 [Members Left]: 0 [Is Server]: true
23:22:59.069 [Lua] #################################################################################################################
23:22:59.069 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
23:22:59.086 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
23:22:59.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
23:22:59.189 [Lua] Commit load time data
23:22:59.473 [Lua] GOT approve_channel 4 1100001341136c8 1860000037813ad
23:22:59.473 [EAC] EAC server has client 1100001341136c8 and channel 4 (and owner 1100001341136c8)
23:22:59.473 [Lua] Client with peer_id 1100001341136c8 got APPROVED by server
23:22:59.473 [EACServer] [18:22:59:473][Windows][EAC Server] [Info][RegisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833809096 PlayerName: Hins.Cheung
23:22:59.474 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001341136c8'
23:22:59.474 [Lua] [ChatManager][1]System: Hins.Cheung is joining the game
23:22:59.474 [Lua] [NetworkServer] Peer 1100001341136c8 joined server lobby.
23:22:59.474 [Lua] [NetworkServer] Creating peer info.
23:22:59.474 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
23:22:59.592 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037813ad from 1100001341136c8, replying lobby_ok
23:22:59.676 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001341136c8 REPLY wh:0 | we:0 | dr:1100001112883e2 | bw:0 | es:0
23:22:59.706 [EACServer] [18:22:59:706][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
23:22:59.760 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001341136c8
23:22:59.760 [Lua] Set lobby begin:
23:22:59.760 [Lua] Lobby data selected_mission_id = morris_hub
23:22:59.760 [Lua] Lobby data num_players = 2
23:22:59.761 [Lua] Lobby data difficulty_tweak = 0
23:22:59.761 [Lua] Lobby data host = 1100001112883e2
23:22:59.761 [Lua] Lobby data matchmaking_type = 3
23:22:59.761 [Lua] Lobby data difficulty = normal
23:22:59.761 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:22:59.761 [Lua] Lobby data unique_server_name = aaronth07
23:22:59.761 [Lua] Lobby data player_slot_4 = 0:0
23:22:59.761 [Lua] Lobby data country_code = US
23:22:59.761 [Lua] Lobby data matchmaking = false
23:22:59.761 [Lua] Lobby data power_level = 0
23:22:59.761 [Lua] Lobby data mission_id = morris_hub
23:22:59.761 [Lua] Lobby data mechanism = deus
23:22:59.761 [Lua] Lobby data player_slot_5 = 0:0
23:22:59.761 [Lua] Lobby data player_slot_2 = 0:0
23:22:59.761 [Lua] Lobby data network_hash = af7a4d781703eb88
23:22:59.761 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:22:59.762 [Lua] Lobby data eac_authorized = true
23:22:59.762 [Lua] Set lobby end.
23:23:01.580 [Lua] [IngameUI] menu view on_enter ingame_menu
23:23:01.902 [Lua] ### CLEARING PEER STATE FOR 1100001341136c8
23:23:01.902 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
23:23:01.902 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
23:23:01.987 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_notify_lobby_joined
23:23:01.987 [Lua] [PSM] Peer 1100001341136c8 joined. Want to use profile index "1" and join party "0"
23:23:01.987 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001341136c8, connection_key=0)
23:23:01.987 [Lua] Sync dynamic to client:
23:23:02.053 [Lua] Set lobby begin:
23:23:02.053 [Lua] Lobby data selected_mission_id = morris_hub
23:23:02.053 [Lua] Lobby data num_players = 2
23:23:02.053 [Lua] Lobby data difficulty_tweak = 0
23:23:02.053 [Lua] Lobby data host = 1100001112883e2
23:23:02.053 [Lua] Lobby data matchmaking_type = 3
23:23:02.053 [Lua] Lobby data difficulty = normal
23:23:02.054 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:02.054 [Lua] Lobby data unique_server_name = aaronth07
23:23:02.054 [Lua] Lobby data player_slot_4 = 0:0
23:23:02.054 [Lua] Lobby data country_code = US
23:23:02.054 [Lua] Lobby data matchmaking = false
23:23:02.054 [Lua] Lobby data power_level = 835
23:23:02.054 [Lua] Lobby data mission_id = morris_hub
23:23:02.054 [Lua] Lobby data mechanism = deus
23:23:02.054 [Lua] Lobby data player_slot_5 = 0:0
23:23:02.054 [Lua] Lobby data player_slot_2 = 0:0
23:23:02.054 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:02.054 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:02.054 [Lua] Lobby data eac_authorized = true
23:23:02.054 [Lua] Set lobby end.
23:23:02.372 [EACServer] [18:23:02:371][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Message: Client authenticated.
23:23:02.373 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedLocal
23:23:02.474 [Lua] [IngameUI] menu view on_exit ingame_menu
23:23:02.474 [Lua] [IngameUI] menu view on_enter options_view
23:23:02.591 [EACServer] [18:23:02:591][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001341136C8.
23:23:02.992 [EACServer] [18:23:02:992][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001341136C8
23:23:02.992 [EACServer] [18:23:02:992][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
23:23:02.994 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedRemote
23:23:03.200 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
23:23:03.200 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
23:23:03.988 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_post_game_notified
23:23:03.989 [Lua] player (1100001341136c8,1) was put into party 0
23:23:03.989 [Lua] [ProfileSynchronizer] Peer 1100001341136c8 entered session
23:23:03.989 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001341136c8
23:23:03.989 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
23:23:03.989 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:23:04.006 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:23:04.006 [Lua] Mechanism says: a client joined the game! 1100001341136c8
23:23:04.105 [Lua] ### Sending rpc_level_loaded
23:23:04.105 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 228
23:23:04.105 [Lua] Peer 1100001341136c8 has loaded the level but not all enemies, so we wait
23:23:04.141 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001341136c8, connection_key=0)
23:23:04.141 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:23:04.141 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:23:04.157 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:23:04.157 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:23:06.662 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:23:06.662 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:23:06.679 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:23:06.682 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:23:06.682 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
23:23:06.682 [Lua] RemotePlayer:create_game_object( ) 6
23:23:06.698 [Lua] player (1100001341136c8,1) was put into party 1
23:23:06.698 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(1) career(1)
23:23:06.698 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:23:06.698 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:23:06.705 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:23:06.705 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:23:06.822 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:23:06.822 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:23:06.822 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:23:06.822 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
23:23:06.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
23:23:06.873 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
23:23:06.873 [Lua] [PackageManager] Force_load: wwise/pistol
23:23:06.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
23:23:06.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
23:23:06.923 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
23:23:06.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:23:06.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:23:06.957 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
23:23:06.957 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
23:23:07.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
23:23:07.025 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
23:23:07.025 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:23:07.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:23:07.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
23:23:07.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:23:07.092 [Lua] Set lobby begin:
23:23:07.092 [Lua] Lobby data selected_mission_id = morris_hub
23:23:07.092 [Lua] Lobby data num_players = 2
23:23:07.092 [Lua] Lobby data difficulty_tweak = 0
23:23:07.092 [Lua] Lobby data host = 1100001112883e2
23:23:07.092 [Lua] Lobby data matchmaking_type = 3
23:23:07.092 [Lua] Lobby data difficulty = normal
23:23:07.092 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:07.092 [Lua] Lobby data unique_server_name = aaronth07
23:23:07.092 [Lua] Lobby data player_slot_4 = 0:0
23:23:07.093 [Lua] Lobby data country_code = US
23:23:07.093 [Lua] Lobby data matchmaking = false
23:23:07.093 [Lua] Lobby data power_level = 417
23:23:07.093 [Lua] Lobby data mission_id = morris_hub
23:23:07.093 [Lua] Lobby data mechanism = deus
23:23:07.093 [Lua] Lobby data player_slot_5 = 0:0
23:23:07.093 [Lua] Lobby data player_slot_2 = 0:0
23:23:07.093 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:07.093 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:07.093 [Lua] Lobby data eac_authorized = true
23:23:07.093 [Lua] Set lobby end.
23:23:07.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:23:07.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
23:23:07.109 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:23:07.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:23:07.369 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
23:23:07.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:23:07.419 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:23:07.419 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:23:07.419 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:23:07.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:23:07.505 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
23:23:08.141 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:23:08.141 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
23:23:08.142 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
23:23:08.142 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:23:08.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:23:09.000 [Lua] PlayFabMirrorBase:_commit_internal 3
23:23:09.000 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:23:09.000 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:23:09.017 [Lua] commit result success 3
23:23:09.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
23:23:09.034 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
23:23:09.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
23:23:11.790 [Window] Window => inactive
23:23:11.994 [Window] Window => active
23:23:12.129 [Lua] Set lobby begin:
23:23:12.129 [Lua] Lobby data selected_mission_id = morris_hub
23:23:12.130 [Lua] Lobby data num_players = 2
23:23:12.130 [Lua] Lobby data difficulty_tweak = 0
23:23:12.130 [Lua] Lobby data host = 1100001112883e2
23:23:12.130 [Lua] Lobby data matchmaking_type = 3
23:23:12.130 [Lua] Lobby data difficulty = normal
23:23:12.130 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:12.130 [Lua] Lobby data unique_server_name = aaronth07
23:23:12.130 [Lua] Lobby data player_slot_4 = 0:0
23:23:12.130 [Lua] Lobby data country_code = US
23:23:12.130 [Lua] Lobby data matchmaking = false
23:23:12.130 [Lua] Lobby data power_level = 835
23:23:12.130 [Lua] Lobby data mission_id = morris_hub
23:23:12.130 [Lua] Lobby data mechanism = deus
23:23:12.130 [Lua] Lobby data player_slot_5 = 0:0
23:23:12.130 [Lua] Lobby data player_slot_2 = 0:0
23:23:12.130 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:12.130 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:12.130 [Lua] Lobby data eac_authorized = true
23:23:12.130 [Lua] Set lobby end.
23:23:15.441 [Lua] [NetworkServer] Changing num_players from 2 to 3
23:23:15.441 [Lua] Players: 3
23:23:15.441 [Lua] Set lobby begin:
23:23:15.441 [Lua] Lobby data selected_mission_id = morris_hub
23:23:15.441 [Lua] Lobby data num_players = 3
23:23:15.441 [Lua] Lobby data difficulty_tweak = 0
23:23:15.442 [Lua] Lobby data host = 1100001112883e2
23:23:15.442 [Lua] Lobby data matchmaking_type = 3
23:23:15.442 [Lua] Lobby data difficulty = normal
23:23:15.442 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:15.442 [Lua] Lobby data unique_server_name = aaronth07
23:23:15.442 [Lua] Lobby data player_slot_4 = 0:0
23:23:15.442 [Lua] Lobby data country_code = US
23:23:15.442 [Lua] Lobby data matchmaking = false
23:23:15.442 [Lua] Lobby data power_level = 835
23:23:15.442 [Lua] Lobby data mission_id = morris_hub
23:23:15.442 [Lua] Lobby data mechanism = deus
23:23:15.442 [Lua] Lobby data player_slot_5 = 0:0
23:23:15.442 [Lua] Lobby data player_slot_2 = 0:0
23:23:15.442 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:15.442 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:15.442 [Lua] Lobby data eac_authorized = true
23:23:15.442 [Lua] Set lobby end.
23:23:15.443 [Lua] [LobbyMembers] Member joined 1100001110e696e
23:23:16.604 [Lua] GOT approve_channel 5 1100001110e696e 1860000037813ad
23:23:16.605 [EAC] EAC server has client 1100001110e696e and channel 5 (and owner 1100001110e696e)
23:23:16.605 [EACServer] [18:23:16:604][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR
23:23:16.605 [Lua] Client with peer_id 1100001110e696e got APPROVED by server
23:23:16.605 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e'
23:23:16.606 [Lua] [ChatManager][1]System: MCSKR is joining the game
23:23:16.606 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby.
23:23:16.606 [Lua] [NetworkServer] Creating peer info.
23:23:16.606 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
23:23:16.723 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037813ad from 1100001110e696e, replying lobby_ok
23:23:16.807 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001110e696e REPLY wh:1100001341136c8 | we:0 | dr:1100001112883e2 | bw:0 | es:0
23:23:16.891 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001110e696e
23:23:16.891 [Lua] Set lobby begin:
23:23:16.891 [Lua] Lobby data selected_mission_id = morris_hub
23:23:16.891 [Lua] Lobby data num_players = 3
23:23:16.891 [Lua] Lobby data difficulty_tweak = 0
23:23:16.891 [Lua] Lobby data host = 1100001112883e2
23:23:16.892 [Lua] Lobby data matchmaking_type = 3
23:23:16.892 [Lua] Lobby data difficulty = normal
23:23:16.892 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:16.892 [Lua] Lobby data unique_server_name = aaronth07
23:23:16.892 [Lua] Lobby data player_slot_4 = 0:0
23:23:16.892 [Lua] Lobby data country_code = US
23:23:16.892 [Lua] Lobby data matchmaking = false
23:23:16.892 [Lua] Lobby data power_level = 835
23:23:16.892 [Lua] Lobby data mission_id = morris_hub
23:23:16.892 [Lua] Lobby data mechanism = deus
23:23:16.892 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
23:23:16.893 [Lua] Lobby data player_slot_2 = 0:0
23:23:16.893 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:16.893 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:16.893 [Lua] Lobby data eac_authorized = true
23:23:16.893 [Lua] Set lobby end.
23:23:19.047 [Lua] ### CLEARING PEER STATE FOR 1100001110e696e
23:23:19.047 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
23:23:19.047 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
23:23:19.131 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_notify_lobby_joined
23:23:19.131 [Lua] [PSM] Peer 1100001110e696e joined. Want to use profile index "5" and join party "0"
23:23:19.131 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001110e696e, connection_key=1)
23:23:19.131 [Lua] Sync dynamic to client:
23:23:19.553 [SteamVoipClient] select_out(1100001110e696e, on)
23:23:20.570 [SteamVoipClient] select_out(1100001110e696e, on)
23:23:20.570 [SteamVoipClient] select_in(1100001110e696e, on)
23:23:20.570 [SteamVoipClient] select_out(1100001110e696e, off)
23:23:20.960 [EACServer] [18:23:20:960][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Message: Client authenticated.
23:23:20.961 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedLocal
23:23:21.233 [EACServer] [18:23:21:233][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001110E696E.
23:23:22.935 [EACServer] [18:23:22:935][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001110E696E
23:23:22.935 [EACServer] [18:23:22:935][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
23:23:22.946 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedRemote
23:23:23.606 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_post_game_notified
23:23:23.607 [Lua] player (1100001110e696e,1) was put into party 0
23:23:23.607 [Lua] [ProfileSynchronizer] Peer 1100001110e696e entered session
23:23:23.607 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001110e696e
23:23:23.607 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
23:23:23.607 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:23:23.623 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:23:23.623 [Lua] Mechanism says: a client joined the game! 1100001110e696e
23:23:23.708 [Lua] ### Sending rpc_level_loaded
23:23:23.708 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 228
23:23:23.708 [Lua] Peer 1100001110e696e has loaded the level but not all enemies, so we wait
23:23:23.742 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001110e696e, connection_key=1)
23:23:23.742 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:23:23.742 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:23:23.758 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:23:23.758 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:23:26.281 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:23:26.281 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:23:26.297 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:23:26.303 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:23:26.303 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
23:23:26.303 [Lua] RemotePlayer:create_game_object( ) 8
23:23:26.320 [Lua] player (1100001110e696e,1) was put into party 1
23:23:26.320 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(5) career(3)
23:23:26.320 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:23:26.320 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:23:26.325 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:23:26.325 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:23:26.443 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:23:26.443 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:23:26.443 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:23:26.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:23:26.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
23:23:26.477 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:23:26.477 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05
23:23:26.477 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
23:23:26.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
23:23:26.528 [Lua] [PackageManager] Force_load: wwise/es_deus_01
23:23:26.528 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
23:23:26.578 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
23:23:26.578 [Lua] [PackageManager] Force_load: wwise/handgun
23:23:26.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight
23:23:26.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight
23:23:26.628 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight
23:23:26.628 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:23:26.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:23:26.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p
23:23:26.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:23:26.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:23:26.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p
23:23:26.731 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:23:26.832 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:23:26.832 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold
23:23:26.832 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:23:27.219 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:23:27.219 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base
23:23:27.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:23:27.253 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:23:27.253 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
23:23:28.230 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:23:28.230 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:23:28.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
23:23:28.231 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:23:28.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:23:29.676 [Lua] Set lobby begin:
23:23:29.676 [Lua] Lobby data selected_mission_id = morris_hub
23:23:29.676 [Lua] Lobby data num_players = 3
23:23:29.676 [Lua] Lobby data difficulty_tweak = 0
23:23:29.676 [Lua] Lobby data host = 1100001112883e2
23:23:29.676 [Lua] Lobby data matchmaking_type = 3
23:23:29.676 [Lua] Lobby data difficulty = normal
23:23:29.676 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:29.676 [Lua] Lobby data unique_server_name = aaronth07
23:23:29.676 [Lua] Lobby data player_slot_4 = 0:0
23:23:29.677 [Lua] Lobby data country_code = US
23:23:29.677 [Lua] Lobby data matchmaking = false
23:23:29.677 [Lua] Lobby data power_level = 556
23:23:29.677 [Lua] Lobby data mission_id = morris_hub
23:23:29.677 [Lua] Lobby data mechanism = deus
23:23:29.677 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
23:23:29.677 [Lua] Lobby data player_slot_2 = 0:0
23:23:29.677 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:29.677 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:29.677 [Lua] Lobby data eac_authorized = true
23:23:29.677 [Lua] Set lobby end.
23:23:34.693 [Lua] Set lobby begin:
23:23:34.693 [Lua] Lobby data selected_mission_id = morris_hub
23:23:34.693 [Lua] Lobby data num_players = 3
23:23:34.693 [Lua] Lobby data difficulty_tweak = 0
23:23:34.693 [Lua] Lobby data host = 1100001112883e2
23:23:34.693 [Lua] Lobby data matchmaking_type = 3
23:23:34.693 [Lua] Lobby data difficulty = normal
23:23:34.693 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:23:34.693 [Lua] Lobby data unique_server_name = aaronth07
23:23:34.693 [Lua] Lobby data player_slot_4 = 0:0
23:23:34.693 [Lua] Lobby data country_code = US
23:23:34.693 [Lua] Lobby data matchmaking = false
23:23:34.693 [Lua] Lobby data power_level = 835
23:23:34.693 [Lua] Lobby data mission_id = morris_hub
23:23:34.693 [Lua] Lobby data mechanism = deus
23:23:34.693 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
23:23:34.694 [Lua] Lobby data player_slot_2 = 0:0
23:23:34.694 [Lua] Lobby data network_hash = af7a4d781703eb88
23:23:34.694 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:23:34.694 [Lua] Lobby data eac_authorized = true
23:23:34.694 [Lua] Set lobby end.
23:23:59.479 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:00.000 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:00.134 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:00.472 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:00.724 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:01.078 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:01.348 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:01.682 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:01.920 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:02.273 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:02.559 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:02.912 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:03.216 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:03.553 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:03.874 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:04.211 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:04.599 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:24:04.985 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:24:06.147 [SteamVoipClient] select_out(1100001110e696e, on)
23:24:07.158 [SteamVoipClient] select_out(1100001112883e2, on)
23:24:07.181 [SteamVoipClient] select_out(1100001110e696e, off)
23:24:07.181 [SteamVoipClient] select_out(1100001112883e2, off)
23:24:07.701 [Lua] [NetworkServer] Changing num_players from 3 to 4
23:24:07.701 [Lua] Players: 4
23:24:07.701 [Lua] Set lobby begin:
23:24:07.701 [Lua] Lobby data selected_mission_id = morris_hub
23:24:07.701 [Lua] Lobby data num_players = 4
23:24:07.701 [Lua] Lobby data difficulty_tweak = 0
23:24:07.701 [Lua] Lobby data host = 1100001112883e2
23:24:09.162 [Lua] Lobby data matchmaking_type = 3
23:24:09.162 [Lua] Lobby data difficulty = normal
23:24:09.162 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:24:09.162 [Lua] Lobby data unique_server_name = aaronth07
23:24:09.163 [Lua] Lobby data player_slot_4 = 0:0
23:24:09.163 [Lua] Lobby data country_code = US
23:24:09.163 [Lua] Lobby data matchmaking = false
23:24:09.163 [Lua] Lobby data power_level = 835
23:24:09.163 [Lua] Lobby data mission_id = morris_hub
23:24:09.163 [Lua] Lobby data mechanism = deus
23:24:09.163 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
23:24:09.163 [Lua] Lobby data player_slot_2 = 0:0
23:24:09.163 [Lua] Lobby data network_hash = af7a4d781703eb88
23:24:09.163 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:24:09.163 [Lua] Lobby data eac_authorized = true
23:24:09.163 [Lua] Set lobby end.
23:24:09.163 [Lua] [LobbyMembers] Member joined 1100001059448a6
23:24:10.261 [Lua] GOT approve_channel 8 1100001059448a6 1860000037813ad
23:24:10.261 [EAC] EAC server has client 1100001059448a6 and channel 8 (and owner 1100001059448a6)
23:24:10.261 [EACServer] [18:24:10:261][Windows][EAC Server] [Info][RegisterClient] Client: 01100001059448A6 PlayerGUID: 76561198053869734 PlayerIP: 0.0.0.0 OwnerGUID: 76561198053869734 PlayerName: Decima
23:24:10.261 [Lua] Client with peer_id 1100001059448a6 got APPROVED by server
23:24:10.262 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001059448a6'
23:24:10.262 [Lua] [ChatManager][1]System: Decima is joining the game
23:24:10.262 [Lua] [NetworkServer] Peer 1100001059448a6 joined server lobby.
23:24:10.262 [Lua] [NetworkServer] Creating peer info.
23:24:10.262 [Lua] [PeerSM] 1100001059448a6 :: on_enter Connecting
23:24:10.398 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000037813ad from 1100001059448a6, replying lobby_ok
23:24:10.498 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001059448a6 REPLY wh:1100001341136c8 | we:0 | dr:1100001112883e2 | bw:0 | es:1100001110e696e
23:24:10.600 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001059448a6
23:24:10.600 [Lua] Set lobby begin:
23:24:10.600 [Lua] Lobby data selected_mission_id = morris_hub
23:24:10.600 [Lua] Lobby data num_players = 4
23:24:10.600 [Lua] Lobby data difficulty_tweak = 0
23:24:10.600 [Lua] Lobby data host = 1100001112883e2
23:24:10.600 [Lua] Lobby data matchmaking_type = 3
23:24:10.600 [Lua] Lobby data difficulty = normal
23:24:10.600 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:24:10.600 [Lua] Lobby data unique_server_name = aaronth07
23:24:10.601 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:24:10.601 [Lua] Lobby data country_code = US
23:24:10.601 [Lua] Lobby data matchmaking = false
23:24:10.601 [Lua] Lobby data power_level = 835
23:24:10.601 [Lua] Lobby data mission_id = morris_hub
23:24:10.601 [Lua] Lobby data mechanism = deus
23:24:10.601 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
23:24:10.601 [Lua] Lobby data player_slot_2 = 0:0
23:24:10.601 [Lua] Lobby data network_hash = af7a4d781703eb88
23:24:10.601 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:24:10.601 [Lua] Lobby data eac_authorized = true
23:24:10.602 [Lua] Set lobby end.
23:24:11.140 [Lua] [Matchmaking] Removing broken lobby 18600000377fd6a, perhaps it will now work again?!
23:24:11.492 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001110e696e
23:24:11.492 [Lua] Set lobby begin:
23:24:11.492 [Lua] Lobby data selected_mission_id = morris_hub
23:24:11.492 [Lua] Lobby data num_players = 4
23:24:11.492 [Lua] Lobby data difficulty_tweak = 0
23:24:11.492 [Lua] Lobby data host = 1100001112883e2
23:24:11.492 [Lua] Lobby data matchmaking_type = 3
23:24:11.493 [Lua] Lobby data difficulty = normal
23:24:11.493 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:24:11.493 [Lua] Lobby data unique_server_name = aaronth07
23:24:11.493 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:24:11.493 [Lua] Lobby data country_code = US
23:24:11.493 [Lua] Lobby data matchmaking = false
23:24:11.493 [Lua] Lobby data power_level = 835
23:24:11.493 [Lua] Lobby data mission_id = morris_hub
23:24:11.493 [Lua] Lobby data mechanism = deus
23:24:11.493 [Lua] Lobby data player_slot_5 = 0:0
23:24:11.493 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:24:11.493 [Lua] Lobby data network_hash = af7a4d781703eb88
23:24:11.493 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:24:11.493 [Lua] Lobby data eac_authorized = true
23:24:11.494 [Lua] Set lobby end.
23:24:11.494 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(2) career(1)
23:24:11.642 [Lua] [NetworkServer] Peer 1100001110e696e despawned player.
23:24:11.642 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
23:24:11.643 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
23:24:11.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer
23:24:11.644 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
23:24:11.645 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer
23:24:11.645 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
23:24:11.645 [Lua] [GameNetworkManager] destroying game object with go_id=9
23:24:11.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_runed_3p, ProfileSynchronizer
23:24:11.662 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
23:24:11.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_05, ProfileSynchronizer
23:24:11.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
23:24:11.663 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer
23:24:11.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
23:24:11.845 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
23:24:11.846 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
23:24:11.896 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
23:24:11.896 [Lua] [PackageManager] Force_load: wwise/flamethrower
23:24:11.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:24:12.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:24:12.142 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
23:24:12.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
23:24:12.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
23:24:12.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
23:24:12.188 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
23:24:12.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
23:24:12.254 [Lua] [PackageManager] Force_load: wwise/staff
23:24:12.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
23:24:12.355 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
23:24:12.355 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
23:24:12.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
23:24:12.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
23:24:12.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
23:24:12.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
23:24:12.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
23:24:12.474 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13
23:24:12.474 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:24:12.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:24:12.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
23:24:13.081 [Lua] ### CLEARING PEER STATE FOR 1100001059448a6
23:24:13.081 [Lua] [PeerSM] 1100001059448a6 :: on_exit Connecting
23:24:13.081 [Lua] [PeerSM] 1100001059448a6 :: on_enter Connecting
23:24:13.181 [Lua] [NetworkServer] Peer 1100001059448a6 has sent rpc_notify_lobby_joined
23:24:13.181 [Lua] [PSM] Peer 1100001059448a6 joined. Want to use profile index "4" and join party "0"
23:24:13.181 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001059448a6, connection_key=2)
23:24:13.181 [Lua] Sync dynamic to client:
23:24:13.366 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:24:13.366 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:24:13.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
23:24:13.367 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:24:13.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:24:13.416 [SteamVoipClient] select_out(1100001059448a6, on)
23:24:14.431 [SteamVoipClient] select_out(1100001059448a6, on)
23:24:14.431 [SteamVoipClient] select_in(1100001059448a6, on)
23:24:14.431 [SteamVoipClient] select_out(1100001059448a6, off)
23:24:14.888 [EACServer] [18:24:14:888][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059448A6 Session: 3 Status: Client Authenticated Message: Client authenticated.
23:24:14.889 [EAC] Peer 1100001059448a6 switched EAC state to ClientAuthenticatedLocal
23:24:15.119 [EACServer] [18:24:15:118][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001059448A6.
23:24:16.821 [EACServer] [18:24:16:820][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001059448A6
23:24:16.821 [EACServer] [18:24:16:820][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001059448A6 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
23:24:16.824 [EAC] Peer 1100001059448a6 switched EAC state to ClientAuthenticatedRemote
23:24:17.663 [Lua] [NetworkServer] Peer 1100001059448a6 has sent rpc_post_game_notified
23:24:17.664 [Lua] player (1100001059448a6,1) was put into party 0
23:24:17.664 [Lua] [ProfileSynchronizer] Peer 1100001059448a6 entered session
23:24:17.664 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001059448a6
23:24:17.664 [Lua] [PeerSM] 1100001059448a6 :: on_exit Connecting
23:24:17.664 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:24:17.681 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:24:17.681 [Lua] Mechanism says: a client joined the game! 1100001059448a6
23:24:17.798 [Lua] ### Sending rpc_level_loaded
23:24:17.798 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 228
23:24:17.798 [Lua] Peer 1100001059448a6 has loaded the level but not all enemies, so we wait
23:24:17.798 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001059448a6, connection_key=2)
23:24:17.799 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:24:17.799 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:24:17.817 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:24:17.817 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:24:20.358 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:24:20.358 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:24:20.373 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:24:20.380 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:24:20.380 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
23:24:20.380 [Lua] RemotePlayer:create_game_object( ) 11
23:24:20.399 [Lua] player (1100001059448a6,1) was put into party 1
23:24:20.399 [Lua] [ProfileSynchronizer] Assigning peer(1100001059448a6:1) to profile(4) career(2)
23:24:20.399 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:24:20.399 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:24:20.406 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:24:20.406 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:24:20.590 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:24:20.590 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:24:20.590 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:24:20.591 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
23:24:20.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
23:24:20.658 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
23:24:20.658 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
23:24:20.658 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:24:20.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:24:20.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
23:24:20.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
23:24:20.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
23:24:20.775 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
23:24:20.775 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:24:20.876 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:24:20.876 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
23:24:20.876 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:24:20.909 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:24:20.909 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
23:24:20.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:24:21.187 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:24:21.187 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
23:24:21.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
23:24:21.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
23:24:21.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
23:24:21.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:24:21.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:24:21.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
23:24:21.290 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
23:24:21.340 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
23:24:21.340 [Lua] [PackageManager] Force_load: wwise/we_deus_01
23:24:21.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
23:24:21.374 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
23:24:21.374 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
23:24:22.612 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:24:22.612 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
23:24:22.613 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
23:24:22.613 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
23:24:22.614 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:24:24.874 [Lua] Set lobby begin:
23:24:24.874 [Lua] Lobby data selected_mission_id = morris_hub
23:24:24.874 [Lua] Lobby data num_players = 4
23:24:24.874 [Lua] Lobby data difficulty_tweak = 0
23:24:24.874 [Lua] Lobby data host = 1100001112883e2
23:24:24.874 [Lua] Lobby data matchmaking_type = 3
23:24:24.874 [Lua] Lobby data difficulty = normal
23:24:24.874 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:24:24.874 [Lua] Lobby data unique_server_name = aaronth07
23:24:24.875 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:24:24.875 [Lua] Lobby data country_code = US
23:24:24.875 [Lua] Lobby data matchmaking = false
23:24:24.875 [Lua] Lobby data power_level = 626
23:24:24.875 [Lua] Lobby data mission_id = morris_hub
23:24:24.875 [Lua] Lobby data mechanism = deus
23:24:24.875 [Lua] Lobby data player_slot_5 = 0:0
23:24:24.875 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:24:24.875 [Lua] Lobby data network_hash = af7a4d781703eb88
23:24:24.875 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:24:24.875 [Lua] Lobby data eac_authorized = true
23:24:24.875 [Lua] Set lobby end.
23:24:29.898 [Lua] Set lobby begin:
23:24:29.898 [Lua] Lobby data selected_mission_id = morris_hub
23:24:29.898 [Lua] Lobby data num_players = 4
23:24:29.898 [Lua] Lobby data difficulty_tweak = 0
23:24:29.898 [Lua] Lobby data host = 1100001112883e2
23:24:29.898 [Lua] Lobby data matchmaking_type = 3
23:24:29.898 [Lua] Lobby data difficulty = normal
23:24:29.898 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:24:29.898 [Lua] Lobby data unique_server_name = aaronth07
23:24:29.898 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:24:29.899 [Lua] Lobby data country_code = US
23:24:29.899 [Lua] Lobby data matchmaking = false
23:24:29.899 [Lua] Lobby data power_level = 835
23:24:29.899 [Lua] Lobby data mission_id = morris_hub
23:24:29.899 [Lua] Lobby data mechanism = deus
23:24:29.899 [Lua] Lobby data player_slot_5 = 0:0
23:24:29.899 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:24:29.899 [Lua] Lobby data network_hash = af7a4d781703eb88
23:24:29.899 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:24:29.899 [Lua] Lobby data eac_authorized = true
23:24:29.899 [Lua] Set lobby end.
23:24:41.761 [Lua] max_shadow_casting_lights 2
23:24:41.795 [Lua] max_shadow_casting_lights 2
23:24:41.812 [Lua] max_shadow_casting_lights 2
23:24:41.829 [Lua] max_shadow_casting_lights 2
23:24:41.847 [Lua] max_shadow_casting_lights 2
23:24:41.862 [Lua] max_shadow_casting_lights 1
23:24:41.879 [Lua] max_shadow_casting_lights 1
23:24:41.896 [Lua] max_shadow_casting_lights 1
23:24:41.913 [Lua] max_shadow_casting_lights 1
23:24:41.931 [Lua] max_shadow_casting_lights 1
23:24:42.418 [Lua] max_shadow_casting_lights 1
23:24:42.451 [Lua] max_shadow_casting_lights 1
23:24:42.468 [Lua] max_shadow_casting_lights 1
23:24:42.703 [Lua] max_shadow_casting_lights 1
23:25:14.190 [Network] Setting artificial MTU limit to 65536
23:25:14.190 [Save] Saving `save_data`
23:25:14.193 [Save] Save done
23:25:14.217 [Application] apply_user_settings
23:25:14.657 [Lua] [OptionsView] Triggering `on_game_options_changed`
23:25:14.657 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
23:25:15.711 [Lua] PopupManager:query_result returned result: keep_changes
23:25:15.711 [Lua] PopupManager:queue_default_popup: Warhammer: Vermintide 2 must be restarted for these changes to occur. Restart Required continue Continue restart Restart Now
23:25:16.808 [Lua] PopupManager:query_result returned result: continue
23:25:17.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
23:25:23.947 [Network] Setting artificial MTU limit to 65536
23:25:23.948 [Save] Saving `save_data`
23:25:23.950 [Save] Save done
23:25:23.974 [Lua] [OptionsView] Triggering `on_game_options_changed`
23:25:25.316 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
23:25:25.316 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
23:25:29.481 [Lua] [Matchmaking] Cancelling matchmaking
23:25:29.481 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
23:25:32.635 [Network] Setting artificial MTU limit to 65536
23:25:32.635 [Save] Saving `save_data`
23:25:32.638 [Save] Save done
23:25:32.661 [Application] apply_user_settings
23:25:33.891 [Lua] [OptionsView] Triggering `on_game_options_changed`
23:25:33.891 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
23:25:35.016 [Lua] PopupManager:query_result returned result: keep_changes
23:25:35.945 [Lua] [IngameUI] menu view on_exit options_view
23:25:35.946 [Lua] [IngameUI] menu view on_enter ingame_menu
23:25:36.064 [Lua] [IngameUI] menu view on_exit ingame_menu
23:25:37.800 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
23:25:37.800 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
23:25:37.802 [Lua] Set lobby begin:
23:25:37.802 [Lua] Lobby data selected_mission_id = morris_hub
23:25:37.802 [Lua] Lobby data num_players = 4
23:25:37.802 [Lua] Lobby data difficulty_tweak = 0
23:25:37.802 [Lua] Lobby data host = 1100001112883e2
23:25:37.803 [Lua] Lobby data matchmaking_type = 3
23:25:37.803 [Lua] Lobby data difficulty = cataclysm
23:25:37.803 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:25:37.803 [Lua] Lobby data unique_server_name = aaronth07
23:25:37.803 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:25:37.803 [Lua] Lobby data country_code = US
23:25:37.803 [Lua] Lobby data matchmaking = false
23:25:37.803 [Lua] Lobby data power_level = 835
23:25:37.803 [Lua] Lobby data mission_id = morris_hub
23:25:37.803 [Lua] Lobby data mechanism = deus
23:25:37.803 [Lua] Lobby data player_slot_5 = 0:0
23:25:37.803 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:25:37.803 [Lua] Lobby data network_hash = af7a4d781703eb88
23:25:37.803 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:25:37.803 [Lua] Lobby data eac_authorized = true
23:25:37.803 [Lua] Set lobby end.
23:25:37.803 [Lua] [PartyManager] Leader is set to 1100001112883e2
23:25:37.804 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
23:25:37.804 [Lua] Set lobby begin:
23:25:37.804 [Lua] Lobby data twitch_enabled = false
23:25:37.804 [Lua] Lobby data selected_mission_id = journey_citadel
23:25:37.804 [Lua] Lobby data num_players = 4
23:25:37.804 [Lua] Lobby data difficulty_tweak = 0
23:25:37.804 [Lua] Lobby data host = 1100001112883e2
23:25:37.804 [Lua] Lobby data matchmaking_type = 2
23:25:37.804 [Lua] Lobby data match_started = true
23:25:37.804 [Lua] Lobby data difficulty = cataclysm
23:25:37.804 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:25:37.804 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:25:37.804 [Lua] Lobby data unique_server_name = aaronth07
23:25:37.804 [Lua] Lobby data quick_game = false
23:25:37.804 [Lua] Lobby data country_code = US
23:25:37.804 [Lua] Lobby data matchmaking = true
23:25:37.804 [Lua] Lobby data power_level = 835
23:25:37.804 [Lua] Lobby data mission_id = morris_hub
23:25:37.804 [Lua] Lobby data mechanism = deus
23:25:37.804 [Lua] Lobby data player_slot_5 = 0:0
23:25:37.805 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:25:37.805 [Lua] Lobby data network_hash = af7a4d781703eb88
23:25:37.805 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:25:37.805 [Lua] Lobby data eac_authorized = true
23:25:37.805 [Lua] Set lobby end.
23:25:37.805 [Lua] Set lobby begin:
23:25:37.805 [Lua] Lobby data twitch_enabled = false
23:25:37.805 [Lua] Lobby data selected_mission_id = journey_citadel
23:25:37.805 [Lua] Lobby data num_players = 4
23:25:37.805 [Lua] Lobby data difficulty_tweak = 0
23:25:37.805 [Lua] Lobby data host = 1100001112883e2
23:25:37.805 [Lua] Lobby data matchmaking_type = 2
23:25:37.805 [Lua] Lobby data is_private = false
23:25:37.805 [Lua] Lobby data match_started = true
23:25:37.805 [Lua] Lobby data difficulty = cataclysm
23:25:37.805 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:25:37.805 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:25:37.805 [Lua] Lobby data unique_server_name = aaronth07
23:25:37.805 [Lua] Lobby data quick_game = false
23:25:37.805 [Lua] Lobby data country_code = US
23:25:37.805 [Lua] Lobby data matchmaking = true
23:25:37.805 [Lua] Lobby data power_level = 835
23:25:37.806 [Lua] Lobby data mission_id = morris_hub
23:25:37.806 [Lua] Lobby data mechanism = deus
23:25:37.806 [Lua] Lobby data player_slot_5 = 0:0
23:25:37.806 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:25:37.806 [Lua] Lobby data network_hash = af7a4d781703eb88
23:25:37.806 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:25:37.806 [Lua] Lobby data eac_authorized = true
23:25:37.806 [Lua] Set lobby end.
23:25:37.806 [Lua] [ChatManager][1]System: Starting hosted game...
23:25:37.806 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
23:25:37.806 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
23:25:41.782 [Lua] [IngameUI] menu view on_enter ingame_menu
23:25:43.503 [Lua] [IngameUI] menu view on_exit ingame_menu
23:25:43.503 [Lua] [IngameUI] menu view on_enter options_view
23:25:44.262 [Lua] OptionsView:cb_char_texture_quality_saved_value 3 high
23:25:44.262 [Lua] OptionsView:cb_env_texture_quality_saved_value 3 high
23:25:44.545 [Window] Window => inactive
23:26:04.156 [Window] Window => active
23:26:04.158 [Window] Window => active
23:26:08.535 [Network] Setting artificial MTU limit to 65536
23:26:08.536 [Save] Saving `save_data`
23:26:08.539 [Save] Save done
23:26:08.562 [Application] apply_user_settings
23:26:09.379 [Lua] [OptionsView] Triggering `on_game_options_changed`
23:26:09.379 [Lua] PopupManager:queue_default_popup: Settings have been changed.
Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes
23:26:09.945 [Lua] PopupManager:query_result returned result: keep_changes
23:26:10.788 [Lua] [IngameUI] menu view on_exit options_view
23:26:10.788 [Lua] [IngameUI] menu view on_enter ingame_menu
23:26:11.058 [Lua] [IngameUI] menu view on_exit ingame_menu
23:26:12.995 [Lua] [IngameUI] menu view on_enter character_selection
23:26:12.995 [Lua] hero_fullscreen_menu_on_enter
23:26:12.997 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0af90690
23:26:12.999 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
23:26:13.017 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.017 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.018 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.018 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.040 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
23:26:13.040 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:26:13.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:26:13.041 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, MenuWorldPreviewerCharacterSelectionView
23:26:13.041 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:13.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:26:13.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
23:26:17.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:17.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:17.655 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:17.656 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:26:17.656 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:17.656 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:18.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
23:26:18.018 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
23:26:18.019 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
23:26:18.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
23:26:18.113 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold
23:26:18.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:18.120 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:18.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
23:26:18.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
23:26:18.124 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:18.127 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
23:26:18.127 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView
23:26:18.127 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
23:26:18.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
23:26:18.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
23:26:18.198 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
23:26:18.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
23:26:18.231 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01
23:26:18.838 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(3) career(4)
23:26:18.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
23:26:18.854 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
23:26:18.855 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
23:26:18.855 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer
23:26:18.855 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
23:26:18.856 [Lua] [GameNetworkManager] destroying game object with go_id=5
23:26:18.857 [Save] Saving `save_data`
23:26:18.860 [Save] Save done
23:26:18.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer
23:26:18.872 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
23:26:18.873 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
23:26:18.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer
23:26:18.874 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, ProfileSynchronizer
23:26:18.874 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_06_red, ProfileSynchronizer
23:26:18.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, ProfileSynchronizer
23:26:18.875 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/karak_norn/chr_dwarf_ranger_upgraded_karak_norn, ProfileSynchronizer
23:26:18.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
23:26:18.955 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
23:26:18.956 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
23:26:18.956 [Lua] [IngameUI] menu view on_exit character_selection
23:26:18.958 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
23:26:18.958 [Lua] hero_fullscreen_menu_on_exit
23:26:18.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0af90690
23:26:18.961 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:18.961 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:18.961 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:18.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
23:26:19.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
23:26:19.006 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
23:26:19.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
23:26:19.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
23:26:19.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
23:26:19.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
23:26:19.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
23:26:19.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
23:26:19.210 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
23:26:19.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
23:26:19.261 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
23:26:19.261 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
23:26:19.345 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
23:26:19.345 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
23:26:19.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
23:26:19.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
23:26:19.463 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
23:26:19.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
23:26:19.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
23:26:19.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
23:26:19.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
23:26:19.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
23:26:19.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
23:26:19.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
23:26:19.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
23:26:19.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
23:26:19.716 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
23:26:19.749 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
23:26:19.749 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
23:26:19.749 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
23:26:19.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
23:26:19.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
23:26:19.851 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
23:26:19.901 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
23:26:19.901 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
23:26:19.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
23:26:19.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
23:26:19.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
23:26:19.935 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
23:26:19.985 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
23:26:19.985 [Lua] [PackageManager] Force_load: wwise/drakegun
23:26:20.734 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-3.22949, 6.73037, -4.7893), Vector4(0, 0, 0.980478, -0.196631))
23:26:20.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:26:20.738 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:26:20.738 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:26:20.738 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=14
23:26:20.738 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
23:26:22.804 [Lua] [IngameUI] menu view on_enter hero_view
23:26:22.809 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0af90370
23:26:22.809 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
23:26:22.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
23:26:22.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:26:22.824 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:26:22.824 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:26:22.828 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:26:23.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:26:23.128 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:26:23.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:23.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:23.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:26.839 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:26:26.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.839 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:26.843 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:26:26.843 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
23:26:26.844 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:26:26.844 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:26:47.027 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
23:26:47.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
23:26:47.028 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
23:26:47.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
23:26:47.032 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
23:26:47.037 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:26:47.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
23:26:47.327 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
23:26:47.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.356 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:47.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:47.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:47.398 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
23:26:53.107 [Lua] [IngameUI] menu view on_exit hero_view
23:26:53.110 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0af90370
23:26:53.110 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
23:26:53.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
23:26:53.110 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
23:26:53.111 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.111 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.111 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
23:26:53.114 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
23:26:53.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
23:26:53.114 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
23:26:58.129 [Lua] PlayFabMirrorBase:_commit_internal 4
23:26:58.129 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:26:58.129 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:26:58.129 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
23:26:58.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
23:26:58.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
23:26:58.737 [Lua] commit result success 4
23:26:58.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
23:26:58.754 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
23:26:58.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
23:27:05.933 [Lua] [IngameUI] menu view on_enter ingame_menu
23:27:08.060 [Lua] [IngameUI] menu view on_exit ingame_menu
23:28:37.462 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
23:28:37.462 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
23:28:37.581 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
23:28:37.581 [Lua] Set lobby begin:
23:28:37.581 [Lua] Lobby data twitch_enabled = false
23:28:37.581 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:37.581 [Lua] Lobby data num_players = 4
23:28:37.581 [Lua] Lobby data difficulty_tweak = 0
23:28:37.581 [Lua] Lobby data host = 1100001112883e2
23:28:37.581 [Lua] Lobby data matchmaking_type = 2
23:28:37.581 [Lua] Lobby data is_private = false
23:28:37.581 [Lua] Lobby data match_started = true
23:28:37.582 [Lua] Lobby data difficulty = cataclysm
23:28:37.582 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:37.582 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:37.582 [Lua] Lobby data unique_server_name = aaronth07
23:28:37.582 [Lua] Lobby data quick_game = false
23:28:37.582 [Lua] Lobby data country_code = US
23:28:37.582 [Lua] Lobby data matchmaking = true
23:28:37.582 [Lua] Lobby data power_level = 835
23:28:37.582 [Lua] Lobby data mission_id = morris_hub
23:28:37.582 [Lua] Lobby data mechanism = deus
23:28:37.582 [Lua] Lobby data player_slot_5 = 0:0
23:28:37.582 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:37.582 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:37.582 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:37.582 [Lua] Lobby data eac_authorized = true
23:28:37.582 [Lua] Set lobby end.
23:28:37.582 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
23:28:37.582 [Lua] [NetworkServer] Entering post game
23:28:37.582 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
23:28:37.582 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
23:28:37.582 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:28:37.582 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
23:28:37.582 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
23:28:37.582 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
23:28:37.582 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
23:28:37.582 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
23:28:37.583 [Lua] Complete level triggered.
23:28:37.585 [Lua] Generated node with: Level , level_seed <-940086870>, Run progress <0.49995>
23:28:37.585 [Lua] Generated node with: Level , level_seed <1236471041>, Run progress <0.3333>
23:28:37.585 [Lua] Generated node with: Level , level_seed <-1764883860>, Run progress <0.6666>
23:28:37.585 [Lua] Generated node with: Level , level_seed <912792283>, Run progress <0>
23:28:37.585 [Lua] Generated node with: Level , level_seed <432968318>, Run progress <0.49995>
23:28:37.585 [Lua] Generated node with: Level , level_seed <681088965>, Run progress <0>
23:28:37.585 [Lua] Generated node with: Level , level_seed <-354146720>, Run progress <0.9999>
23:28:37.585 [Lua] Generated node with: Level , level_seed <-793827777>, Run progress <0>
23:28:37.585 [Lua] Generated node with: Level , level_seed <1522007698>, Run progress <0.83325>
23:28:37.585 [Lua] Generated node with: Level , level_seed <58133705>, Run progress <0.16665>
23:28:37.585 [Lua] Generated node with: Level , level_seed <406040468>, Run progress <0.49995>
23:28:37.585 [Lua] Generated node with: Level , level_seed <880268771>, Run progress <0.3333>
23:28:37.585 [Lua] Generated node with: Level , level_seed <-1998044698>, Run progress <0.6666>
23:28:37.585 [Lua] Generated node with: Level , level_seed <703721485>, Run progress <0.3333>
23:28:37.585 [Lua] Generated node with: Level , level_seed <883053064>, Run progress <0.16665>
23:28:37.586 [Lua] [DeusRunController] starting with seed <79968744> on difficulty and dominant god
23:28:37.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 33
23:28:37.586 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-793827777, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
23:28:37.586 [Lua] [NetworkServer] Entering post game
23:28:37.586 [Save] Saving `save_data`
23:28:37.586 [Lua] gm_event_end_conditions_met false false
23:28:37.587 [Lua] PlayFabMirrorBase:_commit_internal nil
23:28:37.587 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:28:37.587 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:28:37.587 [Lua] TRANSITION nil nil load_next_level
23:28:37.587 [Lua] Transition type "load_next_level", is server: true
23:28:37.587 [Lua] [LevelTransitionHandler] promote_next_level_data
23:28:37.587 [Lua] [GameNetworkManager] Leaving game...
23:28:37.587 [Lua] [GameNetworkManager] Shutting down game session host.
23:28:37.587 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:28:37.587 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:28:37.587 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=329.59
23:28:37.589 [Save] Save done
23:28:37.589 [Save] Saving `save_data`
23:28:37.593 [Save] Save done
23:28:37.593 [Save] Saving `save_data`
23:28:37.597 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:28:37.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 33
23:28:37.598 [Lua] commit result success 5
23:28:37.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
23:28:37.599 [Save] Save done
23:28:37.682 [Lua] ### Sending rpc_level_loaded
23:28:37.682 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 327
23:28:37.683 [Lua] ### Sending rpc_level_loaded
23:28:37.683 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 327
23:28:37.715 [Lua] ### Sending rpc_level_loaded
23:28:37.715 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 327
23:28:38.002 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 33
23:28:38.018 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
23:28:38.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
23:28:39.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:28:39.588 [Lua] [Managers] Calling function on all managers:
23:28:39.588 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:28:39.588 [Lua] Clearing all global lookup lists
23:28:39.588 [Lua] [IngamePlayerListUI] - Destroy
23:28:39.588 [Lua] [GamePadEquipmentUI] - Destroy
23:28:39.588 [Lua] [EquipmentUI] - Destroy
23:28:39.588 [Lua] [AbilityUI] - Destroy
23:28:39.588 [Lua] [GamePadAbilityUI] - Destroy
23:28:39.589 [Lua] [IngameUI] destroy
23:28:39.592 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:28:39.592 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:28:39.592 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
23:28:39.592 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
23:28:39.592 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:28:39.592 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:28:39.595 [Lua] [Managers] Destroying manager group:
23:28:39.597 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:28:39.597 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
23:28:39.597 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:28:39.597 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
23:28:39.597 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:28:39.597 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
23:28:39.597 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:28:39.597 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
23:28:39.597 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:28:39.597 [Lua] [Matchmaking] unregister rpcs
23:28:39.597 [Lua] ############### UNLOADING PACKAGES ###############
23:28:39.597 [Lua] [Managers] Calling function on all managers:
23:28:39.597 [Lua] [Managers] Destroying manager group:
23:28:39.597 [Lua] [Gamestate] Enter state StateLoading
23:28:39.599 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:28:39.599 [Lua] [Matchmaking] register rpcs
23:28:39.599 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
23:28:39.599 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
23:28:39.599 [Lua] Set lobby begin:
23:28:39.599 [Lua] Lobby data twitch_enabled = false
23:28:39.599 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:39.599 [Lua] Lobby data num_players = 4
23:28:39.599 [Lua] Lobby data difficulty_tweak = 0
23:28:39.600 [Lua] Lobby data host = 1100001112883e2
23:28:39.600 [Lua] Lobby data matchmaking_type = 2
23:28:39.600 [Lua] Lobby data is_private = false
23:28:39.600 [Lua] Lobby data match_started = true
23:28:39.600 [Lua] Lobby data difficulty = cataclysm
23:28:39.600 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:39.600 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:39.600 [Lua] Lobby data unique_server_name = aaronth07
23:28:39.600 [Lua] Lobby data quick_game = false
23:28:39.601 [Lua] Lobby data country_code = US
23:28:39.601 [Lua] Lobby data matchmaking = true
23:28:39.601 [Lua] Lobby data power_level = 0
23:28:39.601 [Lua] Lobby data mission_id = morris_hub
23:28:39.601 [Lua] Lobby data mechanism = deus
23:28:39.601 [Lua] Lobby data player_slot_5 = 0:0
23:28:39.601 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:39.601 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:39.601 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:39.601 [Lua] Lobby data eac_authorized = true
23:28:39.601 [Lua] Set lobby end.
23:28:39.601 [Lua] registering RPCs
23:28:39.601 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:28:39.601 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:28:39.601 [Lua] Set lobby begin:
23:28:39.601 [Lua] Lobby data twitch_enabled = false
23:28:39.601 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:39.601 [Lua] Lobby data num_players = 4
23:28:39.601 [Lua] Lobby data difficulty_tweak = 0
23:28:39.601 [Lua] Lobby data host = 1100001112883e2
23:28:39.602 [Lua] Lobby data matchmaking_type = 2
23:28:39.602 [Lua] Lobby data is_private = false
23:28:39.602 [Lua] Lobby data match_started = true
23:28:39.602 [Lua] Lobby data difficulty = cataclysm
23:28:39.602 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:39.602 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:39.602 [Lua] Lobby data unique_server_name = aaronth07
23:28:39.602 [Lua] Lobby data quick_game = false
23:28:39.602 [Lua] Lobby data country_code = US
23:28:39.602 [Lua] Lobby data matchmaking = true
23:28:39.602 [Lua] Lobby data power_level = 0
23:28:39.602 [Lua] Lobby data mission_id = dlc_morris_map
23:28:39.602 [Lua] Lobby data mechanism = deus
23:28:39.602 [Lua] Lobby data player_slot_5 = 0:0
23:28:39.602 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:39.602 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:39.602 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:39.602 [Lua] Lobby data eac_authorized = true
23:28:39.602 [Lua] Set lobby end.
23:28:39.602 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:28:39.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:28:39.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:28:39.605 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:28:39.605 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:28:39.605 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
23:28:39.643 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
23:28:39.649 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
23:28:39.649 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
23:28:39.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:28:39.684 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:28:39.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
23:28:39.722 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
23:28:40.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
23:28:40.766 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
23:28:40.784 [Lua] [LevelTransitionHandler] Level load completed!
23:28:40.784 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -793827777 - use_random_directors: false - conflict_director_name: disabled
23:28:40.784 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:28:40.784 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
23:28:40.784 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
23:28:40.784 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:28:40.789 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
23:28:40.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer
23:28:40.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
23:28:40.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
23:28:40.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
23:28:40.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
23:28:40.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer
23:28:40.803 [Lua] ### Sending rpc_level_loaded
23:28:40.803 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 327
23:28:40.803 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:28:40.817 [Lua] ### Sending rpc_level_loaded
23:28:40.817 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 327
23:28:40.817 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
23:28:40.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
23:28:40.818 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
23:28:40.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
23:28:40.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
23:28:40.820 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:28:40.820 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:28:40.820 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:28:40.820 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:28:40.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
23:28:40.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
23:28:40.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
23:28:40.834 [Lua] ### Sending rpc_level_loaded
23:28:40.834 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 327
23:28:40.834 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
23:28:40.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
23:28:40.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
23:28:40.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
23:28:40.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer
23:28:40.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
23:28:40.835 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:28:40.835 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:28:40.901 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
23:28:40.901 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
23:28:40.901 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
23:28:40.986 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
23:28:40.986 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
23:28:40.986 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
23:28:41.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
23:28:41.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
23:28:41.053 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
23:28:41.087 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
23:28:41.087 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
23:28:41.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
23:28:41.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
23:28:41.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
23:28:41.223 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
23:28:41.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
23:28:41.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
23:28:41.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:28:41.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:28:41.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
23:28:41.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:28:41.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:28:41.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
23:28:41.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:28:41.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:28:41.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
23:28:41.510 [Lua] ### Sending rpc_level_loaded
23:28:41.510 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 327
23:28:41.510 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
23:28:41.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, ProfileSynchronizer, async-read,
23:28:41.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer, async-read,
23:28:41.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, ProfileSynchronizer
23:28:41.511 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer
23:28:41.511 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:28:41.511 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:28:41.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
23:28:41.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p
23:28:41.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
23:28:41.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
23:28:41.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
23:28:42.373 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:28:42.373 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:28:42.373 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:28:42.373 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:28:42.373 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:28:42.373 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:28:42.373 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:28:42.373 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:28:42.373 [Lua] ### Sending rpc_level_loaded
23:28:42.373 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 327
23:28:42.373 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
23:28:42.373 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
23:28:42.373 [Umbra] Init version: 3.4.15 :: 16 threads
23:28:42.375 [Lua] Async level spawning done
23:28:42.375 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:28:43.383 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:28:43.383 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:28:43.383 [Lua] [Matchmaking] unregister rpcs
23:28:43.383 [Lua] Set lobby begin:
23:28:43.383 [Lua] Lobby data twitch_enabled = false
23:28:43.383 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:43.383 [Lua] Lobby data num_players = 4
23:28:43.383 [Lua] Lobby data difficulty_tweak = 0
23:28:43.383 [Lua] Lobby data host = 1100001112883e2
23:28:43.383 [Lua] Lobby data matchmaking_type = 2
23:28:43.383 [Lua] Lobby data is_private = false
23:28:43.383 [Lua] Lobby data match_started = true
23:28:43.383 [Lua] Lobby data difficulty = cataclysm
23:28:43.383 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:43.383 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:43.383 [Lua] Lobby data unique_server_name = aaronth07
23:28:43.383 [Lua] Lobby data quick_game = false
23:28:43.384 [Lua] Lobby data country_code = US
23:28:43.384 [Lua] Lobby data matchmaking = true
23:28:43.384 [Lua] Lobby data power_level = 0
23:28:43.384 [Lua] Lobby data mission_id = dlc_morris_map
23:28:43.384 [Lua] Lobby data mechanism = deus
23:28:43.384 [Lua] Lobby data player_slot_5 = 0:0
23:28:43.384 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:43.384 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:43.384 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:43.384 [Lua] Lobby data eac_authorized = true
23:28:43.384 [Lua] Set lobby end.
23:28:43.384 [Lua] [Managers] Destroying manager group:
23:28:43.385 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:28:43.385 [Lua] [Gamestate] Enter StateIngame HOST
23:28:43.385 [Lua] [Managers] Calling function on all managers:
23:28:43.385 [Lua] <>level = dlc_morris_map<>
23:28:43.385 [Lua] [StateIngame] Server ingame
23:28:43.388 [Lua] Set lobby begin:
23:28:43.388 [Lua] Lobby data twitch_enabled = false
23:28:43.388 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:43.388 [Lua] Lobby data num_players = 4
23:28:43.388 [Lua] Lobby data difficulty_tweak = -10
23:28:43.389 [Lua] Lobby data host = 1100001112883e2
23:28:43.389 [Lua] Lobby data matchmaking_type = 2
23:28:43.389 [Lua] Lobby data is_private = false
23:28:43.389 [Lua] Lobby data match_started = true
23:28:43.389 [Lua] Lobby data difficulty = cataclysm
23:28:43.389 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:43.389 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:43.389 [Lua] Lobby data unique_server_name = aaronth07
23:28:43.389 [Lua] Lobby data quick_game = false
23:28:43.389 [Lua] Lobby data country_code = US
23:28:43.389 [Lua] Lobby data matchmaking = true
23:28:43.389 [Lua] Lobby data power_level = 0
23:28:43.389 [Lua] Lobby data mission_id = dlc_morris_map
23:28:43.389 [Lua] Lobby data mechanism = deus
23:28:43.389 [Lua] Lobby data player_slot_5 = 0:0
23:28:43.390 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:43.390 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:43.390 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:43.390 [Lua] Lobby data eac_authorized = true
23:28:43.390 [Lua] Set lobby end.
23:28:43.390 [Lua] [Matchmaking] register rpcs
23:28:43.390 [Lua] GameNetworkManager:init... creating game session
23:28:43.390 [Lua] Host GameSession.make_game_session_host with session:
23:28:43.390 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:28:43.390 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:28:43.390 [Lua] [GameNetworkManager] self.is_server = true
23:28:43.390 [Network] Setting artificial MTU limit to 65536
23:28:43.402 [Lua] Switching ConflictSettings: to: disabled
23:28:43.402 [Lua] pacing=disabled
23:28:43.402 [Lua] roaming=nil
23:28:43.402 [Lua] specials=disabled
23:28:43.402 [Lua] debug_color=black
23:28:43.402 [Lua] pack_spawning=disabled
23:28:43.402 [Lua] contained_breeds=nil
23:28:43.402 [Lua] disabled=true
23:28:43.402 [Lua] boss=disabled
23:28:43.402 [Lua] horde=disabled
23:28:43.402 [Lua] name=disabled
23:28:43.402 [Lua] intensity=disabled
23:28:43.402 [Lua] ---
23:28:43.402 [Lua] [LevelAnalysis] set_random_seed( -793827777)
23:28:43.406 [Lua] [AIInterestPointSystem] Level Seed: -793827777
23:28:43.407 [Lua]
23:28:43.407 [Lua] [entity_system_bag] = table
23:28:43.407 [Lua] [entity_system_bag] = metatable
23:28:43.407 [Lua] [startup_data] = table
23:28:43.407 [Lua] [entity_manager] = table
23:28:43.407 [Lua] [entity_manager] = metatable
23:28:43.407 [Lua] [unit_spawner] = table
23:28:43.407 [Lua] [unit_spawner] = metatable
23:28:43.407 [Lua] [unit_storage] = table
23:28:43.407 [Lua] [unit_storage] = metatable
23:28:43.407 [Lua] [dice_keeper] = table
23:28:43.407 [Lua] [dice_keeper] = metatable
23:28:43.407 [Lua] [is_server] = true (boolean)
23:28:43.407 [Lua] [world] = [World]
23:28:43.407 [Lua] [system_api] = table
23:28:43.407 [Lua] [entity_system] = table
23:28:43.407 [Lua] [entity_system] = metatable
23:28:43.407 [Lua] [network_lobby] = table
23:28:43.407 [Lua] [network_lobby] = metatable
23:28:43.407 [Lua] [profile_synchronizer] = table
23:28:43.407 [Lua] [profile_synchronizer] = metatable
23:28:43.407 [Lua] [level_transition_handler] = table
23:28:43.407 [Lua] [level_transition_handler] = metatable
23:28:43.407 [Lua] [num_local_human_players] = 1 (number)
23:28:43.407 [Lua] [statistics_db] = table
23:28:43.407 [Lua] [statistics_db] = metatable
23:28:43.407 [Lua] [network_server] = table
23:28:43.407 [Lua] [network_server] = metatable
23:28:43.407 [Lua] [input_manager] = table
23:28:43.407 [Lua] [input_manager] = metatable
23:28:43.407 [Lua] [network_clock] = table
23:28:43.407 [Lua] [network_clock] = metatable
23:28:43.407 [Lua] [network_transmit] = table
23:28:43.407 [Lua] [network_transmit] = metatable
23:28:43.407 [Lua] [free_flight_manager] = table
23:28:43.407 [Lua] [free_flight_manager] = metatable
23:28:43.407 [Lua] [network_manager] = table
23:28:43.407 [Lua] [network_manager] = metatable
23:28:43.407 [Lua] [network_event_delegate] = table
23:28:43.407 [Lua] [network_event_delegate] = metatable
23:28:43.407 [Lua]
23:28:43.407 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:28:43.407 [Lua] ignoring extension VersusInteractObjectiveExtension
23:28:43.407 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:28:43.407 [Lua] ignoring extension VersusSocketObjectiveExtension
23:28:43.407 [Lua] ignoring extension VersusTargetObjectiveExtension
23:28:43.407 [Lua] ignoring extension VersusMissionObjectiveExtension
23:28:43.435 [Lua] [AchievementManager] Achievements using the steam platform
23:28:43.435 [Lua] PlayerManager:add_player player_1
23:28:43.454 [Lua] [StateIngame] Level seed: -793827777
23:28:43.454 [Lua] [LevelAnalysis] set_random_seed( -793827777)
23:28:43.455 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:28:43.455 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:28:43.455 [Lua] [IngameUI] init
23:28:43.461 [SteamVoipClient] select_out(1100001059448a6, off)
23:28:43.461 [SteamVoipClient] select_out(1100001110e696e, off)
23:28:43.461 [SteamVoipClient] select_out(1100001112883e2, off)
23:28:43.467 [Lua] cb_razer_chroma_setup
23:28:43.481 [Save] Saving `save_data`
23:28:43.483 [Save] Save done
23:28:43.485 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011A1BD80; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011A1B8E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000011A1B9D0; parent_world_position = table: 0000000011A1BA00; local_position = table: 0000000011A1BCF0; size = table: 0000000011A1BD40; node = table: 0000000011A1BD80
[3] scenegraph = table: 0000000011A1B8E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011A1B8E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000011A1B8E0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 000000000FC82330
[7] self = table: 000000000FC82330; ingame_ui_context = table: 0000000002B717E0; input_manager = table: 0000000011D68630; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 000000000FC82330
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 0000000019FDFCC0; error_prefix_data = table: 000000000FC822F0; func = [function]
[14] self = table: 0000000019FDFCC0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000FC82210; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000019FDFCC0
[20] self = table: 00000000043C3030; ingame_ui_context = table: 0000000002B717E0
[21] self = table: 00000000043C3030; params = table: 0000000004D89D10; viewport_name = "player_1"; input_manager = table: 0000000011D68630; input_source = table: 00000000015F54C0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000001AF67720; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000000EE9140; camera_system = table: 00000000028C3610; outline_system = table: 00000000028C9330; fade_system = table: 00000000027A7340; sound_sector_system = table: 00000000028C6380; sound_environment_system = table: 0000000003E7DB00; event_manager = table: 00000000119CFEE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002B717E0
[22] self = table: 0000000019927920; new_state = table: 0000000018BDA350; params = table: 0000000004D89D10; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000019927920; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000019927920; parent = table: 0000000018C59840; start_state = table: 0000000018BDA350; params = table: 0000000004D89D10; profiling_debugging_enabled = true
[25] self = table: 0000000019927920; parent = table: 0000000018C59840; start_state = table: 0000000018BDA350; params = table: 0000000004D89D10; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AFED080; ingame_ui = table: 0000000019FDFCC0; definitions = table: 000000000FC823A0; input_manager = table: 0000000011D68630; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000FC824E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000FC86230; menu_widgets = table: 000000000FC83190; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AFED080; ingame_ui = table: 0000000019FDFCC0; definitions = table: 000000000FC823A0; input_manager = table: 0000000011D68630; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000FC824E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000FC86230; menu_widgets = table: 000000000FC83190; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 00000000189BCDC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000AFED080; telemetry_time_view_enter = 0; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011F56680; cutscene_system = table: 00000000028C8390; text_popup_ui = table: 0000000011F5C0F0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000011F429A0; ui_top_renderer = table: 0000000002B71F00; camera_manager = table: 0000000000DD1740; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000002B717E0; views = table: 0000000001C85E30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AF67720; weave_onboarding = table: 0000000011F43C80; popup_handler = table: 0000000011F5BF40; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000001EC7B20;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018C59840; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000002B717E0; end_conditions_met = false; player = table: 000000001AF67720; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000001EC7B20;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018C59840; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000002B717E0; end_conditions_met = false; player = table: 000000001AF67720; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000001EC7B20;
[22] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[23] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[24] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[25] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000001A2BC390; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000002D9E520; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000018D58210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003A63E60; machines = table: 0000000004D89F90; _quit_game = false; network_clock = table: 0000000011CBD4E0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 0000000000F32290; network_event_delegate = table: 0000000001EC7B20;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000011C895A0;
23:28:43.485 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011A289E0; node_def = table: 0000000011A1B700; k = "offset"; v = table: 0000000011A1B7C0
[2] scenegraph = table: 0000000011A289B0; scenegraph_def = table: 000000000FC82440; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011A1B700; parent_name = nil; local_position = table: 000000000D6F6440; node = table: 0000000011A289E0
[3] scenegraph_def = table: 000000000FC82440; scenegraph = table: 0000000011A289B0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011A1B700
[4] self = table: 000000000FC82330
[5] self = table: 000000000FC82330; ingame_ui_context = table: 0000000002B717E0; input_manager = table: 0000000011D68630; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 000000000FC82330
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 0000000019FDFCC0; error_prefix_data = table: 000000000FC822F0; func = [function]
[12] self = table: 0000000019FDFCC0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000FC82210; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000019FDFCC0
[18] self = table: 00000000043C3030; ingame_ui_context = table: 0000000002B717E0
[19] self = table: 00000000043C3030; params = table: 0000000004D89D10; viewport_name = "player_1"; input_manager = table: 0000000011D68630; input_source = table: 00000000015F54C0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000001AF67720; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000000EE9140; camera_system = table: 00000000028C3610; outline_system = table: 00000000028C9330; fade_system = table: 00000000027A7340; sound_sector_system = table: 00000000028C6380; sound_environment_system = table: 0000000003E7DB00; event_manager = table: 00000000119CFEE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000002B717E0
[20] self = table: 0000000019927920; new_state = table: 0000000018BDA350; params = table: 0000000004D89D10; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000019927920; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000019927920; parent = table: 0000000018C59840; start_state = table: 0000000018BDA350; params = table: 0000000004D89D10; profiling_debugging_enabled = true
[23] self = table: 0000000019927920; parent = table: 0000000018C59840; start_state = table: 0000000018BDA350; params = table: 0000000004D89D10; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000019927920
[25] self = table: 0000000018C59840; loading_context = table: 0000000011C895A0; is_server = true; assert_on_leak = true; input_manager = table: 0000000011D68630; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 0000000001EC7B20; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000119CFEE0; level = [Level]; level_key = "dlc_morris_map"; level_seed = -793827777; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000004D89D10
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FC83190; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AFED080; ingame_ui = table: 0000000019FDFCC0; definitions = table: 000000000FC823A0; input_manager = table: 0000000011D68630; wwise_world = [WwiseWorld]; render_settings = table: 000000000FC824E0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC86230; settings_list_size_y = 3460; ui_scenegraph = table: 0000000011A1B8E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FC83190; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AFED080; ingame_ui = table: 0000000019FDFCC0; definitions = table: 000000000FC823A0; input_manager = table: 0000000011D68630; wwise_world = [WwiseWorld]; render_settings = table: 000000000FC824E0; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC86230; settings_list_size_y = 3460; ui_scenegraph = table: 0000000011A1B8E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 00000000189BCDC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000AFED080; telemetry_time_view_enter = 0; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000011F56680; cutscene_system = table: 00000000028C8390; text_popup_ui = table: 0000000011F5C0F0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000011F429A0; ui_top_renderer = table: 0000000002B71F00; camera_manager = table: 0000000000DD1740; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000002B717E0; views = table: 0000000001C85E30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000001AF67720; weave_onboarding = table: 0000000011F43C80; popup_handler = table: 0000000011F5BF40; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000001EC7B20;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018C59840; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000002B717E0; end_conditions_met = false; player = table: 000000001AF67720; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000001EC7B20;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018C59840; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000002B717E0; end_conditions_met = false; player = table: 000000001AF67720; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000001EC7B20;
[20] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[21] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[22] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[23] _params = table: 0000000004D89D10; _profiling_debugging_enabled = true; _parent = table: 0000000018C59840; _state = table: 00000000043C3030;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000001A2BC390; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000002D9E520; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000018D58210; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000011D68630; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000003A63E60; machines = table: 0000000004D89F90; _quit_game = false; network_clock = table: 0000000011CBD4E0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 0000000000F32290; network_event_delegate = table: 0000000001EC7B20;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018C59840;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000011C895A0;
23:28:43.489 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:28:43.490 [Lua] Set lobby begin:
23:28:43.490 [Lua] Lobby data twitch_enabled = false
23:28:43.490 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:43.490 [Lua] Lobby data num_players = 4
23:28:43.490 [Lua] Lobby data difficulty_tweak = -10
23:28:43.490 [Lua] Lobby data host = 1100001112883e2
23:28:43.490 [Lua] Lobby data matchmaking_type = 2
23:28:43.490 [Lua] Lobby data is_private = false
23:28:43.490 [Lua] Lobby data match_started = true
23:28:43.490 [Lua] Lobby data difficulty = cataclysm
23:28:43.490 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:43.490 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:43.490 [Lua] Lobby data unique_server_name = aaronth07
23:28:43.490 [Lua] Lobby data quick_game = false
23:28:43.490 [Lua] Lobby data country_code = US
23:28:43.490 [Lua] Lobby data matchmaking = true
23:28:43.490 [Lua] Lobby data power_level = 715
23:28:43.490 [Lua] Lobby data mission_id = dlc_morris_map
23:28:43.490 [Lua] Lobby data mechanism = deus
23:28:43.490 [Lua] Lobby data player_slot_5 = 0:0
23:28:43.490 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:43.490 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:43.491 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:43.491 [Lua] Lobby data eac_authorized = true
23:28:43.491 [Lua] Set lobby end.
23:28:43.491 [Lua] CurrentConflictSettings disabled
23:28:43.491 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
23:28:43.491 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
23:28:43.491 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:28:43.491 [Lua] [Managers] Calling function on all managers:
23:28:43.491 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:28:43.498 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:28:43.498 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:28:43.547 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:28:43.547 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:28:43.623 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:28:43.623 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:28:43.636 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:28:43.639 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:28:43.639 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:28:43.639 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:28:43.639 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
23:28:43.639 [Lua] RemotePlayer:create_game_object( ) 3
23:28:43.651 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:28:43.651 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:28:43.654 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:28:43.660 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:28:43.660 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
23:28:43.660 [Lua] RemotePlayer:create_game_object( ) 4
23:28:43.676 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:28:43.676 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:28:43.682 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:28:43.682 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:28:43.696 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:28:43.703 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:28:43.703 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
23:28:43.703 [Lua] RemotePlayer:create_game_object( ) 5
23:28:43.722 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:28:43.722 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:28:43.722 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:28:43.722 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:28:43.722 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:28:43.722 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:28:43.722 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:28:43.722 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:28:43.731 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:28:43.731 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:28:43.810 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:28:43.810 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:28:43.810 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:28:43.828 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:28:43.828 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:28:43.828 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:28:43.844 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:28:43.844 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:28:43.844 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:28:43.861 [Lua] StateInGameRunning:_game_actually_starts()
23:28:43.861 [Lua] #################################################################################################################
23:28:43.861 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:28:43.861 [Lua] #################################################################################################################
23:28:43.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
23:28:43.878 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
23:28:43.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
23:28:43.996 [Lua] Commit load time data
23:28:48.484 [Lua] Set lobby begin:
23:28:48.484 [Lua] Lobby data twitch_enabled = false
23:28:48.484 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:48.484 [Lua] Lobby data num_players = 4
23:28:48.484 [Lua] Lobby data difficulty_tweak = -10
23:28:48.484 [Lua] Lobby data host = 1100001112883e2
23:28:48.485 [Lua] Lobby data matchmaking_type = 2
23:28:48.485 [Lua] Lobby data is_private = false
23:28:48.485 [Lua] Lobby data match_started = true
23:28:48.485 [Lua] Lobby data difficulty = cataclysm
23:28:48.485 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:48.485 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:48.485 [Lua] Lobby data unique_server_name = aaronth07
23:28:48.485 [Lua] Lobby data quick_game = false
23:28:48.485 [Lua] Lobby data country_code = US
23:28:48.485 [Lua] Lobby data matchmaking = true
23:28:48.485 [Lua] Lobby data power_level = 178
23:28:48.485 [Lua] Lobby data mission_id = dlc_morris_map
23:28:48.485 [Lua] Lobby data mechanism = deus
23:28:48.485 [Lua] Lobby data player_slot_5 = 0:0
23:28:48.485 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:48.486 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:48.486 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:48.486 [Lua] Lobby data eac_authorized = true
23:28:48.486 [Lua] Set lobby end.
23:28:53.501 [Lua] Set lobby begin:
23:28:53.501 [Lua] Lobby data twitch_enabled = false
23:28:53.501 [Lua] Lobby data selected_mission_id = journey_citadel
23:28:53.501 [Lua] Lobby data num_players = 4
23:28:53.501 [Lua] Lobby data difficulty_tweak = -10
23:28:53.501 [Lua] Lobby data host = 1100001112883e2
23:28:53.501 [Lua] Lobby data matchmaking_type = 2
23:28:53.501 [Lua] Lobby data is_private = false
23:28:53.501 [Lua] Lobby data match_started = true
23:28:53.501 [Lua] Lobby data difficulty = cataclysm
23:28:53.501 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:28:53.501 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:28:53.501 [Lua] Lobby data unique_server_name = aaronth07
23:28:53.501 [Lua] Lobby data quick_game = false
23:28:53.501 [Lua] Lobby data country_code = US
23:28:53.501 [Lua] Lobby data matchmaking = true
23:28:53.501 [Lua] Lobby data power_level = 715
23:28:53.501 [Lua] Lobby data mission_id = dlc_morris_map
23:28:53.502 [Lua] Lobby data mechanism = deus
23:28:53.502 [Lua] Lobby data player_slot_5 = 0:0
23:28:53.502 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:28:53.502 [Lua] Lobby data network_hash = af7a4d781703eb88
23:28:53.502 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:28:53.502 [Lua] Lobby data eac_authorized = true
23:28:53.502 [Lua] Set lobby end.
23:29:24.627 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_slaanesh_path2, mc:deus, gm:deus, env:0, seed:681088965, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
23:29:24.627 [Lua] [NetworkServer] Entering post game
23:29:24.627 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
23:29:24.627 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
23:29:24.627 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:29:24.627 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
23:29:24.627 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
23:29:24.627 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
23:29:24.627 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
23:29:24.627 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
23:29:24.627 [Lua] gm_event_end_conditions_met true false
23:29:24.628 [Save] Saving `save_data`
23:29:24.628 [Lua] Game won
23:29:24.628 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:29:24.630 [Save] Save done
23:29:24.630 [Save] Saving `save_data`
23:29:24.630 [Lua] generate_backend_stats 1100001112883e2:1
23:29:24.637 [Save] Save done
23:29:24.661 [Lua] PlayFabMirrorBase:_commit_internal nil
23:29:24.662 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:29:24.662 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:29:24.662 [Save] Saving `save_data`
23:29:24.662 [Lua] TRANSITION nil nil load_next_level
23:29:24.662 [Lua] Transition type "load_next_level", is server: true
23:29:24.662 [Lua] [LevelTransitionHandler] promote_next_level_data
23:29:24.662 [Lua] [GameNetworkManager] Leaving game...
23:29:24.662 [Lua] [GameNetworkManager] Shutting down game session host.
23:29:24.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:29:24.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:29:24.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=43.09
23:29:24.665 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:29:24.665 [Lua] commit result success 6
23:29:24.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
23:29:24.665 [Lua] none table: 0000000004151A80 nil
23:29:24.668 [Save] Save done
23:29:24.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
23:29:24.698 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 3408 or from non-session peer 1100001110e696e
23:29:24.768 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
23:29:24.783 [Lua] ### Sending rpc_level_loaded
23:29:24.783 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 399
23:29:24.802 [Lua] ### Sending rpc_level_loaded
23:29:24.802 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 399
23:29:24.802 [Lua] ### Sending rpc_level_loaded
23:29:24.802 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 399
23:29:26.670 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:29:26.670 [Lua] [Managers] Calling function on all managers:
23:29:26.670 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:29:26.670 [Lua] Clearing all global lookup lists
23:29:26.670 [Lua] [IngamePlayerListUI] - Destroy
23:29:26.671 [Lua] [IngameUI] destroy
23:29:26.672 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:29:26.672 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:29:26.672 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
23:29:26.672 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
23:29:26.672 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:29:26.672 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:29:26.672 [Lua] [Managers] Destroying manager group:
23:29:26.673 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:29:26.673 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
23:29:26.673 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:29:26.673 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
23:29:26.673 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:29:26.673 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
23:29:26.673 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:29:26.673 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
23:29:26.673 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:29:26.673 [Lua] [Matchmaking] unregister rpcs
23:29:26.673 [Lua] ############### UNLOADING PACKAGES ###############
23:29:26.673 [Lua] [Gamestate] Enter state StateLoading
23:29:26.675 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:29:26.675 [Lua] [Matchmaking] register rpcs
23:29:26.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:29:26.676 [Lua] Set lobby begin:
23:29:26.676 [Lua] Lobby data twitch_enabled = false
23:29:26.676 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:26.676 [Lua] Lobby data num_players = 4
23:29:26.676 [Lua] Lobby data difficulty_tweak = -10
23:29:26.676 [Lua] Lobby data host = 1100001112883e2
23:29:26.676 [Lua] Lobby data matchmaking_type = 2
23:29:26.676 [Lua] Lobby data is_private = false
23:29:26.676 [Lua] Lobby data match_started = true
23:29:26.676 [Lua] Lobby data difficulty = cataclysm
23:29:26.676 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:26.677 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:26.677 [Lua] Lobby data unique_server_name = aaronth07
23:29:26.677 [Lua] Lobby data quick_game = false
23:29:26.677 [Lua] Lobby data country_code = US
23:29:26.677 [Lua] Lobby data matchmaking = true
23:29:26.677 [Lua] Lobby data power_level = 0
23:29:26.677 [Lua] Lobby data mission_id = dlc_morris_map
23:29:26.677 [Lua] Lobby data mechanism = deus
23:29:26.677 [Lua] Lobby data player_slot_5 = 0:0
23:29:26.677 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:26.677 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:26.677 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:26.677 [Lua] Lobby data eac_authorized = true
23:29:26.678 [Lua] Set lobby end.
23:29:26.678 [Lua] registering RPCs
23:29:26.678 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:29:26.678 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:29:26.678 [Lua] Set lobby begin:
23:29:26.678 [Lua] Lobby data twitch_enabled = false
23:29:26.678 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:26.678 [Lua] Lobby data num_players = 4
23:29:26.678 [Lua] Lobby data difficulty_tweak = -10
23:29:26.678 [Lua] Lobby data host = 1100001112883e2
23:29:26.678 [Lua] Lobby data matchmaking_type = 2
23:29:26.678 [Lua] Lobby data is_private = false
23:29:26.678 [Lua] Lobby data match_started = true
23:29:26.678 [Lua] Lobby data difficulty = cataclysm
23:29:26.678 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:26.678 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:26.679 [Lua] Lobby data unique_server_name = aaronth07
23:29:26.679 [Lua] Lobby data quick_game = false
23:29:26.679 [Lua] Lobby data country_code = US
23:29:26.679 [Lua] Lobby data matchmaking = true
23:29:26.679 [Lua] Lobby data power_level = 0
23:29:26.679 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:26.679 [Lua] Lobby data mechanism = deus
23:29:26.679 [Lua] Lobby data player_slot_5 = 0:0
23:29:26.679 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:26.679 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:26.679 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:26.679 [Lua] Lobby data eac_authorized = true
23:29:26.679 [Lua] Set lobby end.
23:29:26.679 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:29:26.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:29:26.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:29:26.687 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:29:26.687 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
23:29:26.687 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_slaanesh_path2 0
23:29:26.688 [Umbra] Unload tome
23:29:26.707 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path2, async-read,
23:29:26.707 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path2, pat_mountain_slaanesh_path2, async-read,
23:29:26.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
23:29:26.743 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
23:29:26.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
23:29:26.854 [Lua] ### Sending rpc_level_loaded
23:29:26.854 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 399
23:29:26.854 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
23:29:26.855 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:29:26.855 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:29:26.871 [Lua] ### Sending rpc_level_loaded
23:29:26.871 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 399
23:29:26.871 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
23:29:26.872 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:29:26.872 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:29:26.872 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:29:26.872 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:29:26.893 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:29:26.893 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:29:26.926 [Lua] ### Sending rpc_level_loaded
23:29:26.926 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 399
23:29:26.926 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
23:29:26.926 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:29:26.926 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:29:26.944 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:29:26.944 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:29:27.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
23:29:27.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
23:29:27.923 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
23:29:28.227 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
23:29:28.227 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
23:29:28.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
23:29:30.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
23:29:30.726 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
23:29:30.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
23:29:31.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
23:29:31.012 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
23:29:31.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
23:29:31.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
23:29:31.366 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
23:29:31.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
23:29:31.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
23:29:31.587 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
23:29:31.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path2
23:29:31.624 [Umbra] Loading umbra tome '#ID[dc86ebecaca01840]'
23:29:31.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path2
23:29:31.669 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path2
23:29:31.686 [Lua] [LevelTransitionHandler] Level load completed!
23:29:31.687 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_slaanesh_path2 - level_seed: 681088965 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
23:29:31.703 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
23:29:31.703 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 5
23:29:31.703 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4
23:29:31.703 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 2
23:29:31.703 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 3
23:29:31.703 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
}
23:29:31.703 [Lua] load_startup_enemy_packages: --------------
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_spawn
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_troll
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_rat_ogre
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_stormfiend
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] beastmen_minotaur
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_plague_sorcerer
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_corruptor_sorcerer
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_gutter_runner
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_pack_master
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_poison_wind_globadier
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_ratling_gunner
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_warpfire_thrower
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_vortex_sorcerer
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] beastmen_standard_bearer
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_vortex
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] critter_rat
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] critter_pig
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_storm_vermin_with_shield
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_storm_vermin
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_warrior
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_raider
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_clan_rat
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_slave
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_fanatic
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_berzerker
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_marauder_with_shield
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] chaos_marauder
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_clan_rat_with_shield
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_loot_rat
23:29:31.703 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:29:31.703 [Lua] skaven_plague_monk
23:29:31.706 [Lua] ### Sending rpc_level_loaded
23:29:31.706 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 399
23:29:31.706 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:29:31.724 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:29:31.724 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:29:31.740 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:29:31.740 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:29:31.741 [Lua] ### Sending rpc_level_loaded
23:29:31.741 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 399
23:29:31.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:29:31.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:29:31.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:29:32.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:29:32.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:29:32.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:29:32.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:29:32.243 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:29:32.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:29:32.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:29:32.428 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:29:32.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:29:32.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:29:32.751 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:29:32.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:29:32.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:29:32.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:29:32.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:29:32.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:29:32.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:29:32.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:29:33.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:29:33.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:29:33.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:29:33.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:29:33.290 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:29:33.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:29:33.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:29:33.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:29:33.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:29:33.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:29:33.610 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:29:33.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:29:33.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:29:33.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:29:33.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:29:33.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:29:33.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:29:33.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:29:34.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:29:34.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:29:34.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:29:34.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:29:34.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:29:34.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:29:34.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:29:34.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:29:34.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:29:34.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:29:34.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:29:34.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:29:34.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:29:34.624 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:29:34.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:29:34.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:29:34.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:29:34.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:29:34.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:29:34.995 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:29:34.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:29:35.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:29:35.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:29:35.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:29:35.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:29:35.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:29:35.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:29:35.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:29:35.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:29:35.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:29:36.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:29:36.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:29:36.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:29:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:29:36.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:29:36.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:29:36.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:29:36.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:29:36.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:29:36.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:29:36.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:29:36.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:29:36.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:29:36.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:29:36.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:29:37.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:29:37.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:29:37.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:29:37.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:29:37.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:29:37.242 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_slaanesh_path2 game_mode: deus
23:29:37.242 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
23:29:37.242 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:29:37.247 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
23:29:37.444 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
23:29:37.444 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/slaanesh_path2/world
23:29:37.444 [Umbra] Init version: 3.4.15 :: 16 threads
23:29:37.927 [Lua] Async level spawning done
23:29:37.927 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:29:38.885 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:29:38.886 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:29:38.886 [Lua] [Matchmaking] unregister rpcs
23:29:38.886 [Lua] Set lobby begin:
23:29:38.886 [Lua] Lobby data twitch_enabled = false
23:29:38.886 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:38.886 [Lua] Lobby data num_players = 4
23:29:38.886 [Lua] Lobby data difficulty_tweak = -10
23:29:38.886 [Lua] Lobby data host = 1100001112883e2
23:29:38.886 [Lua] Lobby data matchmaking_type = 2
23:29:38.886 [Lua] Lobby data is_private = false
23:29:38.886 [Lua] Lobby data match_started = true
23:29:38.886 [Lua] Lobby data difficulty = cataclysm
23:29:38.886 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:38.887 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:38.887 [Lua] Lobby data unique_server_name = aaronth07
23:29:38.887 [Lua] Lobby data quick_game = false
23:29:38.887 [Lua] Lobby data country_code = US
23:29:38.887 [Lua] Lobby data matchmaking = true
23:29:38.887 [Lua] Lobby data power_level = 0
23:29:38.887 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:38.887 [Lua] Lobby data mechanism = deus
23:29:38.887 [Lua] Lobby data player_slot_5 = 0:0
23:29:38.887 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:38.887 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:38.887 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:38.887 [Lua] Lobby data eac_authorized = true
23:29:38.887 [Lua] Set lobby end.
23:29:38.888 [Lua] [Managers] Destroying manager group:
23:29:38.889 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
23:29:38.889 [Lua] [Gamestate] Enter StateIngame HOST
23:29:38.889 [Lua] <>level = pat_mountain_slaanesh_path2<>
23:29:38.889 [Lua] [StateIngame] Server ingame
23:29:38.894 [Lua] Set lobby begin:
23:29:38.894 [Lua] Lobby data twitch_enabled = false
23:29:38.894 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:38.894 [Lua] Lobby data num_players = 4
23:29:38.894 [Lua] Lobby data difficulty_tweak = -10
23:29:38.894 [Lua] Lobby data host = 1100001112883e2
23:29:38.894 [Lua] Lobby data matchmaking_type = 2
23:29:38.894 [Lua] Lobby data is_private = false
23:29:38.894 [Lua] Lobby data match_started = true
23:29:38.895 [Lua] Lobby data difficulty = cataclysm
23:29:38.895 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:38.895 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:38.895 [Lua] Lobby data unique_server_name = aaronth07
23:29:38.895 [Lua] Lobby data quick_game = false
23:29:38.895 [Lua] Lobby data country_code = US
23:29:38.895 [Lua] Lobby data matchmaking = true
23:29:38.895 [Lua] Lobby data power_level = 0
23:29:38.895 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:38.895 [Lua] Lobby data mechanism = deus
23:29:38.895 [Lua] Lobby data player_slot_5 = 0:0
23:29:38.895 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:38.895 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:38.895 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:38.895 [Lua] Lobby data eac_authorized = true
23:29:38.895 [Lua] Set lobby end.
23:29:38.895 [Lua] [Matchmaking] register rpcs
23:29:38.895 [Lua] GameNetworkManager:init... creating game session
23:29:38.895 [Lua] Host GameSession.make_game_session_host with session:
23:29:38.895 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:29:38.896 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:29:38.896 [Lua] [GameNetworkManager] self.is_server = true
23:29:38.896 [Network] Setting artificial MTU limit to 65536
23:29:38.901 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:29:38.901 [Lua] pacing=deus_default
23:29:38.901 [Lua] roaming=nil
23:29:38.901 [Lua] specials=deus_default
23:29:38.901 [Lua] contained_breeds=nil
23:29:38.901 [Lua] debug_color=maroon
23:29:38.901 [Lua] disabled=false
23:29:38.901 [Lua] pack_spawning=deus_default
23:29:38.901 [Lua] factions=nil
23:29:38.901 [Lua] description=deus_conflict_director_skaven_chaos_name
23:29:38.901 [Lua] boss=deus_default
23:29:38.901 [Lua] horde=deus_default
23:29:38.901 [Lua] name=deus_skaven_chaos
23:29:38.901 [Lua] intensity=deus_default
23:29:38.901 [Lua] ---
23:29:38.902 [Lua] [LevelAnalysis] set_random_seed( 681088965)
23:29:38.908 [Lua] [AIInterestPointSystem] Level Seed: 681088965
23:29:38.908 [Lua]
23:29:38.908 [Lua] [entity_system_bag] = table
23:29:38.908 [Lua] [entity_system_bag] = metatable
23:29:38.908 [Lua] [startup_data] = table
23:29:38.908 [Lua] [entity_manager] = table
23:29:38.908 [Lua] [entity_manager] = metatable
23:29:38.908 [Lua] [unit_spawner] = table
23:29:38.908 [Lua] [unit_spawner] = metatable
23:29:38.908 [Lua] [unit_storage] = table
23:29:38.908 [Lua] [unit_storage] = metatable
23:29:38.908 [Lua] [dice_keeper] = table
23:29:38.908 [Lua] [dice_keeper] = metatable
23:29:38.908 [Lua] [is_server] = true (boolean)
23:29:38.908 [Lua] [world] = [World]
23:29:38.908 [Lua] [system_api] = table
23:29:38.908 [Lua] [entity_system] = table
23:29:38.908 [Lua] [entity_system] = metatable
23:29:38.908 [Lua] [network_lobby] = table
23:29:38.908 [Lua] [network_lobby] = metatable
23:29:38.908 [Lua] [profile_synchronizer] = table
23:29:38.908 [Lua] [profile_synchronizer] = metatable
23:29:38.908 [Lua] [level_transition_handler] = table
23:29:38.908 [Lua] [level_transition_handler] = metatable
23:29:38.908 [Lua] [num_local_human_players] = 1 (number)
23:29:38.908 [Lua] [statistics_db] = table
23:29:38.908 [Lua] [statistics_db] = metatable
23:29:38.908 [Lua] [network_server] = table
23:29:38.908 [Lua] [network_server] = metatable
23:29:38.908 [Lua] [input_manager] = table
23:29:38.908 [Lua] [input_manager] = metatable
23:29:38.908 [Lua] [network_clock] = table
23:29:38.908 [Lua] [network_clock] = metatable
23:29:38.908 [Lua] [network_transmit] = table
23:29:38.908 [Lua] [network_transmit] = metatable
23:29:38.908 [Lua] [free_flight_manager] = table
23:29:38.908 [Lua] [free_flight_manager] = metatable
23:29:38.908 [Lua] [network_manager] = table
23:29:38.908 [Lua] [network_manager] = metatable
23:29:38.908 [Lua] [network_event_delegate] = table
23:29:38.908 [Lua] [network_event_delegate] = metatable
23:29:38.908 [Lua]
23:29:38.908 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:29:38.908 [Lua] ignoring extension VersusInteractObjectiveExtension
23:29:38.908 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:29:38.908 [Lua] ignoring extension VersusSocketObjectiveExtension
23:29:38.908 [Lua] ignoring extension VersusTargetObjectiveExtension
23:29:38.908 [Lua] ignoring extension VersusMissionObjectiveExtension
23:29:38.909 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:29:38.926 [Lua] [AchievementManager] Achievements using the steam platform
23:29:38.927 [Lua] PlayerManager:add_player player_1
23:29:38.977 [Lua] respawn_unit_spawned with group id: terror_respawn
23:29:38.978 [Lua] respawn_unit_spawned with group id: terror_respawn
23:29:38.978 [Lua] respawn_unit_spawned with group id: terror_respawn
23:29:38.981 [Lua] [StateIngame] Level seed: 681088965
23:29:38.995 [Lua] [LevelAnalysis] set_random_seed( 681088965)
23:29:38.998 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:29:38.998 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:29:38.998 [Lua] [IngameUI] init
23:29:39.012 [SteamVoipClient] select_out(1100001059448a6, off)
23:29:39.012 [SteamVoipClient] select_out(1100001110e696e, off)
23:29:39.012 [SteamVoipClient] select_out(1100001112883e2, off)
23:29:39.021 [Lua] cb_razer_chroma_setup
23:29:39.035 [Save] Saving `save_data`
23:29:39.037 [Save] Save done
23:29:39.040 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000FB94C60; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000FB947C0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 000000000FB948B0; parent_world_position = table: 000000000FB948E0; local_position = table: 000000000FB94BD0; size = table: 000000000FB94C20; node = table: 000000000FB94C60
[3] scenegraph = table: 000000000FB947C0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000FB947C0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 000000000FB947C0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 000000000D2A4F50
[7] self = table: 000000000D2A4F50; ingame_ui_context = table: 000000000D1C0A30; input_manager = table: 0000000018B2E4A0; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 000000000D2A4F50
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 000000000D1C0A60; error_prefix_data = table: 000000000D2A4F10; func = [function]
[14] self = table: 000000000D1C0A60; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000D2A4E30; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000D1C0A60
[20] self = table: 000000000D1B0670; ingame_ui_context = table: 000000000D1C0A30
[21] self = table: 000000000D1B0670; params = table: 000000000D1B0610; viewport_name = "player_1"; input_manager = table: 0000000018B2E4A0; input_source = table: 000000000D1BB070; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 00000000028F0840; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000086CB20; camera_system = table: 0000000003BBD7B0; outline_system = table: 0000000003FE7690; fade_system = table: 0000000003BBC610; sound_sector_system = table: 0000000003BFD2F0; sound_environment_system = table: 0000000000F3B220; event_manager = table: 000000000374EF10; level_key = "pat_mountain_slaanesh_path2"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D1C0A30
[22] self = table: 000000000D1B0640; new_state = table: 0000000018BDA350; params = table: 000000000D1B0610; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000D1B0640; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000D1B0640; parent = table: 0000000018B2E2C0; start_state = table: 0000000018BDA350; params = table: 000000000D1B0610; profiling_debugging_enabled = true
[25] self = table: 000000000D1B0640; parent = table: 0000000018B2E2C0; start_state = table: 0000000018BDA350; params = table: 000000000D1B0610; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D1C1380; ingame_ui = table: 000000000D1C0A60; definitions = table: 000000000D2A4FC0; input_manager = table: 0000000018B2E4A0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D2A5100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000D2A8E50; menu_widgets = table: 000000000D2A5DB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D1C1380; ingame_ui = table: 000000000D1C0A60; definitions = table: 000000000D2A4FC0; input_manager = table: 0000000018B2E4A0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D2A5100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000D2A8E50; menu_widgets = table: 000000000D2A5DB0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000D1C2B40; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000D1C1380; telemetry_time_view_enter = 0; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D29DED0; cutscene_system = table: 0000000003FD90A0; text_popup_ui = table: 000000000D286BF0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000D26D4A0; ui_top_renderer = table: 000000000D1A0570; camera_manager = table: 0000000011937E30; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000D1C0A30; views = table: 000000001234A730; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000028F0840; weave_onboarding = table: 000000000D26E780; popup_handler = table: 000000000D286A40; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001A498CA0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018B2E2C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D1C0A30; end_conditions_met = false; player = table: 00000000028F0840; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001A498CA0;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018B2E2C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D1C0A30; end_conditions_met = false; player = table: 00000000028F0840; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001A498CA0;
[22] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[23] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[24] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[25] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000321A1C0; network_server = table: 000000001AFB1CA0; entity_system = table: 00000000030898C0; parent = table: 0000000000094EA0; _level_flow_events = table: 000000000D1914B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000000E55D40; machines = table: 000000000D1B05E0; _quit_game = false; network_clock = table: 0000000001BB9AF0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000160A7B0; network_event_delegate = table: 000000001A498CA0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000018B2DDC0;
23:29:39.040 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000FBA1950; node_def = table: 000000000FB945E0; k = "offset"; v = table: 000000000FB946A0
[2] scenegraph = table: 000000000FBA18D0; scenegraph_def = table: 000000000D2A5060; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000FB945E0; parent_name = nil; local_position = table: 000000000FBA1900; node = table: 000000000FBA1950
[3] scenegraph_def = table: 000000000D2A5060; scenegraph = table: 000000000FBA18D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000FB945E0
[4] self = table: 000000000D2A4F50
[5] self = table: 000000000D2A4F50; ingame_ui_context = table: 000000000D1C0A30; input_manager = table: 0000000018B2E4A0; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 000000000D2A4F50
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 000000000D1C0A60; error_prefix_data = table: 000000000D2A4F10; func = [function]
[12] self = table: 000000000D1C0A60; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000D2A4E30; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000D1C0A60
[18] self = table: 000000000D1B0670; ingame_ui_context = table: 000000000D1C0A30
[19] self = table: 000000000D1B0670; params = table: 000000000D1B0610; viewport_name = "player_1"; input_manager = table: 0000000018B2E4A0; input_source = table: 000000000D1BB070; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 00000000028F0840; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000086CB20; camera_system = table: 0000000003BBD7B0; outline_system = table: 0000000003FE7690; fade_system = table: 0000000003BBC610; sound_sector_system = table: 0000000003BFD2F0; sound_environment_system = table: 0000000000F3B220; event_manager = table: 000000000374EF10; level_key = "pat_mountain_slaanesh_path2"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D1C0A30
[20] self = table: 000000000D1B0640; new_state = table: 0000000018BDA350; params = table: 000000000D1B0610; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000D1B0640; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000D1B0640; parent = table: 0000000018B2E2C0; start_state = table: 0000000018BDA350; params = table: 000000000D1B0610; profiling_debugging_enabled = true
[23] self = table: 000000000D1B0640; parent = table: 0000000018B2E2C0; start_state = table: 0000000018BDA350; params = table: 000000000D1B0610; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000D1B0640
[25] self = table: 0000000018B2E2C0; loading_context = table: 0000000018B2DDC0; is_server = true; assert_on_leak = true; input_manager = table: 0000000018B2E4A0; level_key = "pat_mountain_slaanesh_path2"; level_setting = table: 00000000003FFBA0; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 000000001A498CA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000374EF10; level = [Level]; level_key = "pat_mountain_slaanesh_path2"; level_seed = 681088965; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_mountain/generated/slaanesh_path2/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000D1B0610
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D2A5DB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D1C1380; ingame_ui = table: 000000000D1C0A60; definitions = table: 000000000D2A4FC0; input_manager = table: 0000000018B2E4A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000D2A5100; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2A8E50; settings_list_size_y = 3460; ui_scenegraph = table: 000000000FB947C0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D2A5DB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D1C1380; ingame_ui = table: 000000000D1C0A60; definitions = table: 000000000D2A4FC0; input_manager = table: 0000000018B2E4A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000D2A5100; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D2A8E50; settings_list_size_y = 3460; ui_scenegraph = table: 000000000FB947C0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000D1C2B40; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000D1C1380; telemetry_time_view_enter = 0; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D29DED0; cutscene_system = table: 0000000003FD90A0; text_popup_ui = table: 000000000D286BF0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000D26D4A0; ui_top_renderer = table: 000000000D1A0570; camera_manager = table: 0000000011937E30; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000D1C0A30; views = table: 000000001234A730; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 00000000028F0840; weave_onboarding = table: 000000000D26E780; popup_handler = table: 000000000D286A40; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001A498CA0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018B2E2C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D1C0A30; end_conditions_met = false; player = table: 00000000028F0840; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001A498CA0;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000018B2E2C0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D1C0A30; end_conditions_met = false; player = table: 00000000028F0840; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001A498CA0;
[20] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[21] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[22] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[23] _params = table: 000000000D1B0610; _profiling_debugging_enabled = true; _parent = table: 0000000018B2E2C0; _state = table: 000000000D1B0670;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000321A1C0; network_server = table: 000000001AFB1CA0; entity_system = table: 00000000030898C0; parent = table: 0000000000094EA0; _level_flow_events = table: 000000000D1914B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000018B2E4A0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000000E55D40; machines = table: 000000000D1B05E0; _quit_game = false; network_clock = table: 0000000001BB9AF0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000160A7B0; network_event_delegate = table: 000000001A498CA0;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000018B2E2C0;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000018B2DDC0;
23:29:39.044 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:29:39.044 [Lua] Set lobby begin:
23:29:39.044 [Lua] Lobby data twitch_enabled = false
23:29:39.044 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:39.045 [Lua] Lobby data num_players = 4
23:29:39.045 [Lua] Lobby data difficulty_tweak = -10
23:29:39.045 [Lua] Lobby data host = 1100001112883e2
23:29:39.045 [Lua] Lobby data matchmaking_type = 2
23:29:39.045 [Lua] Lobby data is_private = false
23:29:39.045 [Lua] Lobby data match_started = true
23:29:39.045 [Lua] Lobby data difficulty = cataclysm
23:29:39.045 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:39.045 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:39.045 [Lua] Lobby data unique_server_name = aaronth07
23:29:39.046 [Lua] Lobby data quick_game = false
23:29:39.046 [Lua] Lobby data country_code = US
23:29:39.046 [Lua] Lobby data matchmaking = true
23:29:39.046 [Lua] Lobby data power_level = 715
23:29:39.046 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:39.046 [Lua] Lobby data mechanism = deus
23:29:39.046 [Lua] Lobby data player_slot_5 = 0:0
23:29:39.046 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:39.046 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:39.046 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:39.046 [Lua] Lobby data eac_authorized = true
23:29:39.046 [Lua] Set lobby end.
23:29:39.046 [Lua] CurrentConflictSettings deus_skaven_chaos
23:29:39.046 [Lua] [ConflictDirector] conflict_director is ai_ready
23:29:39.047 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
23:29:39.047 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 5
23:29:39.047 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 4
23:29:39.047 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 2
23:29:39.047 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 3
23:29:39.047 [Lua] [1] = table
23:29:39.047 [Lua] [2] = table
23:29:39.047 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:29:39.049 [Lua] NORMAL PATROL MAIN PATH 289.073486328125
23:29:39.049 [Lua] [waypoints] = table
23:29:39.049 [Lua] [astar_points] = table
23:29:39.049 [Lua] [travel_dist] = 338.63496035337448 (number)
23:29:39.049 [Lua] [one_directional] = false (boolean)
23:29:39.049 [Lua] [id] = boss_2 (string)
23:29:39.049 [Lua] NORMAL PATROL MAIN PATH 559.41265869140625
23:29:39.049 [Lua] [waypoints] = table
23:29:39.049 [Lua] [astar_points] = table
23:29:39.049 [Lua] [travel_dist] = 608.97412458062172 (number)
23:29:39.049 [Lua] [one_directional] = false (boolean)
23:29:39.049 [Lua] [id] = boss_3 (string)
23:29:39.049 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:29:39.049 [Lua] Forming navigation groups in one frame
23:29:39.049 [Lua] Forming navigation groups
23:29:39.063 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000010004
23:29:39.156 [Lua] NavigationGroupManager -> calulation time B: 0.093000000000017735
23:29:39.156 [Lua] number of nav groups: 122
23:29:39.157 [Lua] number of refined nav groups : 84
23:29:39.161 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525
23:29:39.161 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.080116146802901 Normalized coefficient: 1.421465243804737
23:29:39.162 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 5.3020367920398721 Normalized coefficient: 1.4428417417784061
23:29:39.164 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_slaanesh_path2
23:29:39.164 [Lua] [LevelAnalysis] This level has a total main-path length of 569.158 meters.
23:29:39.164 [Lua] [LevelAnalysis] num_event_places_f: 0.3461054482460022 , num_event_places: 0 , trailing_event_fraction: 0.3461054482460022 , num_events: 0
23:29:39.164 [Lua] [LevelAnalysis] Level path distance: 569.1581723690033
23:29:39.164 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:29:39.167 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
23:29:39.169 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=8
23:29:39.169 [Lua] NORMAL PATROL MAIN PATH 289.073486328125
23:29:39.169 [Lua] [waypoints] = table
23:29:39.169 [Lua] [astar_points] = table
23:29:39.169 [Lua] [travel_dist] = 338.63496035337448 (number)
23:29:39.169 [Lua] [one_directional] = false (boolean)
23:29:39.169 [Lua] [id] = boss_2 (string)
23:29:39.169 [Lua] Adding main path event: Vector3Box(75.5631, -244.685, 291.305) boss_event_spline_patrol 45 table: 0000000016CE7390
23:29:39.169 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:29:39.169 [Lua] [Managers] Calling function on all managers:
23:29:39.169 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:29:39.178 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:29:39.178 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:29:39.178 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:29:39.178 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:29:39.178 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:29:39.178 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:29:39.181 [Lua] FIRST UPDATE @0.044110868126154
23:29:39.325 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:29:39.327 [Lua] Breedfreezer (server) starting a hot join sync
23:29:39.327 [Lua] packing 0 units of breed chaos_marauder
23:29:39.327 [Lua] packing 0 units of breed skaven_clan_rat
23:29:39.327 [Lua] packing 0 units of breed skaven_storm_vermin
23:29:39.327 [Lua] packing 0 units of breed skaven_slave
23:29:39.327 [Lua] packing 0 units of breed chaos_fanatic
23:29:39.327 [Lua] packing 0 units of breed chaos_raider
23:29:39.327 [Lua] packing 0 units of breed chaos_warrior
23:29:39.327 [Lua] packing 0 units of breed chaos_berzerker
23:29:39.327 [Lua] packing 0 units of breed skaven_plague_monk
23:29:39.327 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:29:39.327 [Lua]
23:29:39.327 [Lua] [1] = 1 (number)
23:29:39.327 [Lua] [2] = 0 (number)
23:29:39.327 [Lua] [3] = 1 (number)
23:29:39.327 [Lua] [4] = 0 (number)
23:29:39.327 [Lua] [5] = 1 (number)
23:29:39.327 [Lua] [6] = 0 (number)
23:29:39.327 [Lua] [7] = 1 (number)
23:29:39.327 [Lua] [8] = 0 (number)
23:29:39.327 [Lua] [9] = 1 (number)
23:29:39.327 [Lua] [10] = 0 (number)
23:29:39.327 [Lua] [11] = 1 (number)
23:29:39.327 [Lua] [12] = 0 (number)
23:29:39.327 [Lua] [13] = 1 (number)
23:29:39.327 [Lua] [14] = 0 (number)
23:29:39.327 [Lua] [15] = 1 (number)
23:29:39.327 [Lua] [16] = 0 (number)
23:29:39.327 [Lua] [17] = 1 (number)
23:29:39.327 [Lua] [18] = 0 (number)
23:29:39.327 [Lua]
23:29:39.327 [Lua]
23:29:39.327 [Lua]
23:29:39.327 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:29:39.328 [Lua] Breedfreezer (server) starting a hot join sync
23:29:39.328 [Lua] packing 0 units of breed chaos_marauder
23:29:39.328 [Lua] packing 0 units of breed skaven_clan_rat
23:29:39.328 [Lua] packing 0 units of breed skaven_storm_vermin
23:29:39.328 [Lua] packing 0 units of breed skaven_slave
23:29:39.328 [Lua] packing 0 units of breed chaos_fanatic
23:29:39.328 [Lua] packing 0 units of breed chaos_raider
23:29:39.328 [Lua] packing 0 units of breed chaos_warrior
23:29:39.328 [Lua] packing 0 units of breed chaos_berzerker
23:29:39.328 [Lua] packing 0 units of breed skaven_plague_monk
23:29:39.328 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:29:39.328 [Lua]
23:29:39.328 [Lua] [1] = 1 (number)
23:29:39.328 [Lua] [2] = 0 (number)
23:29:39.328 [Lua] [3] = 1 (number)
23:29:39.328 [Lua] [4] = 0 (number)
23:29:39.328 [Lua] [5] = 1 (number)
23:29:39.328 [Lua] [6] = 0 (number)
23:29:39.328 [Lua] [7] = 1 (number)
23:29:39.328 [Lua] [8] = 0 (number)
23:29:39.328 [Lua] [9] = 1 (number)
23:29:39.328 [Lua] [10] = 0 (number)
23:29:39.328 [Lua] [11] = 1 (number)
23:29:39.328 [Lua] [12] = 0 (number)
23:29:39.328 [Lua] [13] = 1 (number)
23:29:39.328 [Lua] [14] = 0 (number)
23:29:39.328 [Lua] [15] = 1 (number)
23:29:39.328 [Lua] [16] = 0 (number)
23:29:39.328 [Lua] [17] = 1 (number)
23:29:39.328 [Lua] [18] = 0 (number)
23:29:39.328 [Lua]
23:29:39.328 [Lua]
23:29:39.328 [Lua]
23:29:39.329 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:29:39.329 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=9
23:29:39.329 [Lua] RemotePlayer:create_game_object( ) 9
23:29:39.341 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:29:39.341 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:29:39.341 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:29:39.341 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:29:39.341 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:29:39.341 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
23:29:39.341 [Lua] RemotePlayer:create_game_object( ) 10
23:29:39.353 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:29:39.353 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:29:39.461 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:29:39.461 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:29:39.461 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:29:39.478 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:29:39.478 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:29:39.478 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:29:43.949 [Lua] Set lobby begin:
23:29:43.949 [Lua] Lobby data twitch_enabled = false
23:29:43.949 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:43.949 [Lua] Lobby data num_players = 4
23:29:43.949 [Lua] Lobby data difficulty_tweak = -10
23:29:43.949 [Lua] Lobby data host = 1100001112883e2
23:29:43.949 [Lua] Lobby data matchmaking_type = 2
23:29:43.949 [Lua] Lobby data is_private = false
23:29:43.949 [Lua] Lobby data match_started = true
23:29:43.949 [Lua] Lobby data difficulty = cataclysm
23:29:43.949 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:43.949 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:43.949 [Lua] Lobby data unique_server_name = aaronth07
23:29:43.950 [Lua] Lobby data quick_game = false
23:29:43.950 [Lua] Lobby data country_code = US
23:29:43.950 [Lua] Lobby data matchmaking = true
23:29:43.950 [Lua] Lobby data power_level = 238
23:29:43.950 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:43.950 [Lua] Lobby data mechanism = deus
23:29:43.950 [Lua] Lobby data player_slot_5 = 0:0
23:29:43.950 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:43.950 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:43.950 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:43.950 [Lua] Lobby data eac_authorized = true
23:29:43.950 [Lua] Set lobby end.
23:29:44.368 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:29:44.368 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:29:44.382 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:29:44.385 [Lua] Breedfreezer (server) starting a hot join sync
23:29:44.385 [Lua] packing 0 units of breed chaos_marauder
23:29:44.385 [Lua] packing 0 units of breed skaven_clan_rat
23:29:44.385 [Lua] packing 0 units of breed skaven_storm_vermin
23:29:44.385 [Lua] packing 0 units of breed skaven_slave
23:29:44.385 [Lua] packing 0 units of breed chaos_fanatic
23:29:44.385 [Lua] packing 0 units of breed chaos_raider
23:29:44.385 [Lua] packing 0 units of breed chaos_warrior
23:29:44.385 [Lua] packing 0 units of breed chaos_berzerker
23:29:44.385 [Lua] packing 0 units of breed skaven_plague_monk
23:29:44.385 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:29:44.385 [Lua]
23:29:44.385 [Lua] [1] = 1 (number)
23:29:44.385 [Lua] [2] = 0 (number)
23:29:44.385 [Lua] [3] = 1 (number)
23:29:44.385 [Lua] [4] = 0 (number)
23:29:44.385 [Lua] [5] = 1 (number)
23:29:44.385 [Lua] [6] = 0 (number)
23:29:44.385 [Lua] [7] = 1 (number)
23:29:44.385 [Lua] [8] = 0 (number)
23:29:44.385 [Lua] [9] = 1 (number)
23:29:44.385 [Lua] [10] = 0 (number)
23:29:44.385 [Lua] [11] = 1 (number)
23:29:44.385 [Lua] [12] = 0 (number)
23:29:44.385 [Lua] [13] = 1 (number)
23:29:44.385 [Lua] [14] = 0 (number)
23:29:44.385 [Lua] [15] = 1 (number)
23:29:44.385 [Lua] [16] = 0 (number)
23:29:44.385 [Lua] [17] = 1 (number)
23:29:44.385 [Lua] [18] = 0 (number)
23:29:44.385 [Lua]
23:29:44.385 [Lua]
23:29:44.385 [Lua]
23:29:44.386 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:29:44.386 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
23:29:44.386 [Lua] RemotePlayer:create_game_object( ) 11
23:29:44.400 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:29:44.400 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:29:44.400 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:29:44.400 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:29:44.405 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:29:44.405 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:29:44.405 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:29:44.405 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:29:44.405 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:29:44.405 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:29:44.408 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(228.696, -121.391, 296.873), Vector4(0, 0, -0.819152, -0.573576))
23:29:44.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:29:44.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:29:44.411 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:29:44.411 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=13
23:29:44.411 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=14
23:29:44.427 [Lua] Switching ConflictSettings: to: deus_skaven
23:29:44.427 [Lua] pacing=deus_default
23:29:44.427 [Lua] roaming=nil
23:29:44.427 [Lua] specials=deus_skaven
23:29:44.427 [Lua] contained_breeds=nil
23:29:44.427 [Lua] debug_color=orange
23:29:44.427 [Lua] disabled=false
23:29:44.427 [Lua] pack_spawning=skaven
23:29:44.427 [Lua] description=deus_conflict_director_skaven_chaos_name
23:29:44.427 [Lua] factions=nil
23:29:44.427 [Lua] boss=deus_skaven
23:29:44.427 [Lua] horde=deus_default
23:29:44.427 [Lua] name=deus_skaven
23:29:44.427 [Lua] intensity=deus_default
23:29:44.427 [Lua] ---
23:29:44.523 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:29:44.523 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
23:29:44.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
23:29:44.524 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:29:44.525 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:29:44.540 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:29:44.540 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
23:29:44.541 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
23:29:44.541 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
23:29:44.541 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:29:44.590 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:29:44.590 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:29:44.590 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:29:44.591 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:29:44.591 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:29:44.592 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
23:29:44.592 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:29:44.592 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:29:44.746 [Lua] StateInGameRunning:_game_actually_starts()
23:29:44.747 [Lua] #################################################################################################################
23:29:44.747 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-pat_mountain_slaanesh_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:29:44.747 [Lua] #################################################################################################################
23:29:44.747 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
23:29:44.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
23:29:44.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
23:29:44.884 [Lua] Commit load time data
23:29:45.881 [Flow] timexyz
23:29:46.150 [Flow] timexyz
23:29:48.960 [Lua] Set lobby begin:
23:29:48.960 [Lua] Lobby data twitch_enabled = false
23:29:48.960 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:48.960 [Lua] Lobby data num_players = 4
23:29:48.960 [Lua] Lobby data difficulty_tweak = -10
23:29:48.960 [Lua] Lobby data host = 1100001112883e2
23:29:48.961 [Lua] Lobby data matchmaking_type = 2
23:29:48.961 [Lua] Lobby data is_private = false
23:29:48.961 [Lua] Lobby data match_started = true
23:29:48.961 [Lua] Lobby data difficulty = cataclysm
23:29:48.961 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:48.961 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:48.961 [Lua] Lobby data unique_server_name = aaronth07
23:29:48.961 [Lua] Lobby data quick_game = false
23:29:48.961 [Lua] Lobby data country_code = US
23:29:48.961 [Lua] Lobby data matchmaking = true
23:29:48.961 [Lua] Lobby data power_level = 536
23:29:48.961 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:48.961 [Lua] Lobby data mechanism = deus
23:29:48.961 [Lua] Lobby data player_slot_5 = 0:0
23:29:48.961 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:48.961 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:48.961 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:48.961 [Lua] Lobby data eac_authorized = true
23:29:48.961 [Lua] Set lobby end.
23:29:53.979 [Lua] Set lobby begin:
23:29:53.979 [Lua] Lobby data twitch_enabled = false
23:29:53.979 [Lua] Lobby data selected_mission_id = journey_citadel
23:29:53.979 [Lua] Lobby data num_players = 4
23:29:53.979 [Lua] Lobby data difficulty_tweak = -10
23:29:53.979 [Lua] Lobby data host = 1100001112883e2
23:29:53.979 [Lua] Lobby data matchmaking_type = 2
23:29:53.979 [Lua] Lobby data is_private = false
23:29:53.979 [Lua] Lobby data match_started = true
23:29:53.979 [Lua] Lobby data difficulty = cataclysm
23:29:53.979 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:29:53.979 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:29:53.979 [Lua] Lobby data unique_server_name = aaronth07
23:29:53.980 [Lua] Lobby data quick_game = false
23:29:53.980 [Lua] Lobby data country_code = US
23:29:53.980 [Lua] Lobby data matchmaking = true
23:29:53.980 [Lua] Lobby data power_level = 715
23:29:53.980 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:29:53.980 [Lua] Lobby data mechanism = deus
23:29:53.980 [Lua] Lobby data player_slot_5 = 0:0
23:29:53.980 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:29:53.980 [Lua] Lobby data network_hash = af7a4d781703eb88
23:29:53.980 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:29:53.980 [Lua] Lobby data eac_authorized = true
23:29:53.980 [Lua] Set lobby end.
23:29:55.697 [Lua] Players are leaving the safe zone
23:29:55.886 [Flow] timexyz
23:29:56.967 [Flow] timexyz
23:29:59.477 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read,
23:29:59.477 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
23:29:59.527 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
23:29:59.527 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
23:29:59.527 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
23:29:59.562 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
23:29:59.562 [Lua] [PackageManager] Force_load: wwise/coghammer
23:30:01.150 [Flow] timexyz
23:30:04.486 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:30:04.486 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read,
23:30:04.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
23:30:04.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read,
23:30:04.520 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:30:04.520 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:30:04.520 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills
23:30:04.553 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills
23:30:04.553 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills
23:30:04.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:30:04.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:30:04.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:30:04.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
23:30:04.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
23:30:04.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p
23:30:07.028 [Flow] timexyz
23:30:07.701 [Flow] timexyz
23:30:09.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:30:09.501 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
23:30:09.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
23:30:09.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p
23:30:09.551 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
23:30:09.601 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
23:30:09.601 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
23:30:13.523 [Flow] timexyz
23:30:15.340 [Flow] timexyz
23:30:17.021 [Lua] main_path_player_far_away_check started
23:30:18.189 [Lua] 4
23:30:18.626 [Lua] 4
23:30:18.896 [Lua] 4
23:30:19.148 [Lua] 4
23:30:19.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
23:30:19.552 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
23:30:19.552 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:30:19.602 [Lua] 4
23:30:20.125 [Lua] main_path_player_far_away_check started
23:30:20.146 [Lua] 4
23:30:21.465 [Flow] timexyz
23:30:21.860 [Lua] main_path_player_far_away_check started
23:30:22.001 [Flow] timexyz
23:30:22.030 [Lua] main_path_player_far_away_check started
23:30:23.532 [Lua] main_path_player_far_away_check started
23:30:24.578 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:30:24.965 [Lua] main_path_player_far_away_check started
23:30:25.135 [Lua] main_path_player_far_away_check started
23:30:26.637 [Lua] main_path_player_far_away_check started
23:30:27.852 [Flow] timexyz
23:30:28.933 [Flow] timexyz
23:30:29.183 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:30:29.199 [Lua] Spline already found!
23:30:29.255 [Lua] Init group template: spline_patrol
23:30:29.550 [Lua] 4
23:30:29.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:30:29.637 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
23:30:29.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
23:30:29.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
23:30:29.704 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
23:30:29.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
23:30:29.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p
23:30:29.788 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
23:30:29.820 [Lua] 4
23:30:29.837 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
23:30:29.837 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
23:30:31.404 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:31.508 [Lua] 4
23:30:31.756 [Lua] 4
23:30:32.042 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:30:33.849 [Lua] 1
23:30:34.660 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:30:35.297 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
23:30:35.303 [Flow] timexyz
23:30:35.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
23:30:35.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
23:30:35.466 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001341136c8, connection_key=0, breed_name=chaos_greed_pinata)
23:30:35.519 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001059448a6, connection_key=2, breed_name=chaos_greed_pinata)
23:30:35.533 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001110e696e, connection_key=1, breed_name=chaos_greed_pinata)
23:30:38.118 [Lua] 1
23:30:38.488 [Lua] 1
23:30:38.812 [Flow] timexyz
23:30:39.129 [Lua] 1
23:30:39.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:30:39.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem
23:30:39.690 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem
23:30:40.274 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:40.494 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:40.611 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:40.662 [Lua] 1
23:30:40.763 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:40.864 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:40.982 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:41.083 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:41.302 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:41.335 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:41.656 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:30:42.969 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:43.326 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:44.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:30:44.705 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:30:44.861 [Flow] timexyz
23:30:45.857 [Flow] timexyz
23:30:49.489 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:49.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read,
23:30:49.729 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
23:30:49.744 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:49.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
23:30:49.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
23:30:49.761 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
23:30:49.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
23:30:49.795 [Lua] [PackageManager] Force_load: wwise/coghammer
23:30:49.845 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:49.962 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:30:50.097 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:50.282 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:30:52.005 [Flow] timexyz
23:30:54.031 [Flow] timexyz
23:30:54.983 [Lua] main path terror event triggered: boss_event_spline_patrol
23:30:54.983 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
23:30:55.003 [Lua] > starting new spline, using new navbot: standard , id: boss_2
23:30:55.019 [Lua] > continuing spline boss_2 index: 2 retries: 0
23:30:55.036 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.036 [Lua] > continuing spline boss_2 index: 3 retries: 0
23:30:55.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.052 [Lua] > continuing spline boss_2 index: 4 retries: 0
23:30:55.069 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.069 [Lua] > continuing spline boss_2 index: 5 retries: 0
23:30:55.085 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.085 [Lua] > continuing spline boss_2 index: 6 retries: 0
23:30:55.102 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.102 [Lua] > continuing spline boss_2 index: 7 retries: 0
23:30:55.123 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.123 [Lua] > continuing spline boss_2 index: 8 retries: 0
23:30:55.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.136 [Lua] > continuing spline boss_2 index: 9 retries: 0
23:30:55.153 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
23:30:55.153 [Lua] > spline completed boss_2 retries: 0
23:30:55.490 [Lua] Init group template: spline_patrol
23:30:58.641 [Flow] timexyz
23:30:59.802 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:30:59.802 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
23:30:59.803 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem
23:30:59.803 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem
23:30:59.803 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:31:03.179 [Flow] timexyz
23:31:03.274 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:03.695 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:31:07.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:31:07.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:31:07.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:31:07.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:31:07.557 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:31:09.344 [Flow] timexyz
23:31:09.546 [Flow] timexyz
23:31:09.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:31:09.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:31:09.829 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:31:09.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem
23:31:09.830 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem
23:31:14.839 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem
23:31:14.839 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
23:31:15.498 [Flow] timexyz
23:31:15.954 [Flow] timexyz
23:31:25.456 [Flow] timexyz
23:31:25.473 [Flow] timexyz
23:31:26.897 [Lua] 1
23:31:27.134 [Lua] 1
23:31:27.134 [Lua] 1
23:31:27.386 [Lua] 1
23:31:27.386 [Lua] 1
23:31:27.688 [Lua] 1
23:31:27.688 [Lua] 1
23:31:31.653 [Flow] timexyz
23:31:34.328 [Flow] timexyz
23:31:38.461 [Lua] 4
23:31:38.713 [Lua] 4
23:31:38.715 [Lua] nil
23:31:38.715 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.716 [Lua] nil
23:31:38.717 [Lua] nil
23:31:38.984 [Lua] 4
23:31:39.310 [Flow] timexyz
23:31:39.640 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:40.010 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:31:40.483 [Lua] 4
23:31:40.652 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:41.007 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:31:41.024 [Lua] 4
23:31:41.312 [Lua] 4
23:31:41.616 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:41.985 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:31:42.304 [Lua] 4
23:31:42.558 [Lua] 4
23:31:42.558 [Lua] 4
23:31:42.814 [Lua] 4
23:31:42.814 [Lua] 4
23:31:42.881 [Lua] nil
23:31:42.881 [Lua] nil
23:31:42.881 [Lua] nil
23:31:42.881 [Lua] nil
23:31:42.881 [Lua] nil
23:31:42.881 [Lua] nil
23:31:42.882 [Lua] nil
23:31:43.543 [Flow] timexyz
23:31:45.837 [Flow] timexyz
23:31:46.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:31:47.065 [Lua] 20
23:31:47.065 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:47.066 [Lua] nil
23:31:48.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:31:48.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:31:48.780 [Lua] 1
23:31:50.163 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:50.235 [Flow] timexyz
23:31:50.412 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:50.647 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:50.732 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:31:50.918 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:31:50.952 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:31:51.155 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:31:51.442 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:31:51.680 [Lua] nil
23:31:51.680 [Lua] nil
23:31:51.680 [Lua] nil
23:31:51.896 [Lua] 1
23:31:52.343 [Flow] timexyz
23:31:53.129 [Lua] 1
23:31:54.273 [Lua] 1
23:31:55.117 [Lua] nil
23:31:55.150 [Lua] nil
23:31:57.272 [Lua] nil
23:31:57.304 [Lua] nil
23:31:57.305 [Lua] nil
23:31:57.305 [Lua] nil
23:31:57.356 [Lua] nil
23:31:57.356 [Lua] nil
23:31:57.557 [Lua] 1
23:31:58.101 [Flow] timexyz
23:32:00.608 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:01.131 [Lua] 13
23:32:01.282 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:32:01.552 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:02.451 [Flow] timexyz
23:32:02.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:03.543 [Flow] timexyz
23:32:07.891 [Lua] 1
23:32:08.264 [Lua] 1
23:32:08.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:10.455 [Lua] Time for new HOOORDE! multi_first_wave
23:32:10.455 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
23:32:10.455 [Lua] horde requested: ambush
23:32:10.455 [Lua] setting up ambush-horde
23:32:10.455 [Lua] Composing horde 'large' .. using variant 'plain'
23:32:10.455 [Lua] -> spawning: 55
23:32:10.456 [Lua] horde crated with id 3 of type ambush
23:32:10.456 [Lua] ambush horde has started
23:32:11.187 [Flow] timexyz
23:32:12.333 [Flow] timexyz
23:32:12.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:15.932 [Lua] 1
23:32:18.754 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:19.258 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:19.763 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:20.006 [Lua] Init group template: horde
23:32:20.099 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:20.554 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:20.772 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:20.806 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:20.974 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:21.041 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:21.143 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:21.210 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:21.277 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:21.417 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:21.518 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:21.666 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:21.769 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:21.847 [Flow] timexyz
23:32:21.933 [Flow] timexyz
23:32:21.937 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:22.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:22.175 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:22.552 [Lua] 5
23:32:22.552 [Lua] 4
23:32:22.553 [Lua] 1
23:32:22.553 [Lua] 3
23:32:22.553 [Lua] 2
23:32:23.363 [Lua] 1
23:32:23.448 [Lua] 1
23:32:23.448 [Lua] 1
23:32:24.582 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:25.123 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:25.678 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x518b, position: 0
23:32:25.758 [Lua] 4
23:32:25.758 [Lua] 1
23:32:25.759 [Lua] 2
23:32:25.759 [Lua] 3
23:32:25.809 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:25.844 [Lua] 1
23:32:25.844 [Lua] 4
23:32:25.844 [Lua] 3
23:32:25.844 [Lua] 1
23:32:25.844 [Lua] 2
23:32:26.331 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:27.336 [Lua] 2
23:32:27.336 [Lua] 2
23:32:27.336 [Lua] 4
23:32:27.336 [Lua] 4
23:32:27.337 [Lua] 2
23:32:27.337 [Lua] 2
23:32:27.337 [Lua] 2
23:32:27.337 [Lua] 2
23:32:27.593 [Lua] 2
23:32:27.593 [Lua] 2
23:32:27.593 [Lua] 4
23:32:27.594 [Lua] 4
23:32:27.594 [Lua] 4
23:32:27.594 [Lua] 2
23:32:27.594 [Lua] 2
23:32:27.594 [Lua] 2
23:32:27.867 [Lua] 2
23:32:27.867 [Lua] 2
23:32:29.394 [Lua] 2
23:32:29.394 [Lua] 4
23:32:29.498 [Lua] 2
23:32:29.682 [Lua] 2
23:32:29.682 [Lua] 2
23:32:29.682 [Lua] 4
23:32:29.682 [Lua] 4
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.683 [Lua] 2
23:32:29.684 [Lua] 2
23:32:29.684 [Lua] 2
23:32:29.734 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
23:32:29.734 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:32:29.734 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
23:32:29.734 [Lua] horde requested: ambush
23:32:29.734 [Lua] setting up ambush-horde
23:32:29.734 [Lua] Composing horde 'large' .. using variant 'plain'
23:32:29.734 [Lua] -> spawning: 57
23:32:29.734 [Lua] horde crated with id 4 of type ambush
23:32:29.734 [Lua] ambush horde has started
23:32:29.952 [Lua] 2
23:32:29.952 [Lua] 2
23:32:29.952 [Lua] 2
23:32:29.952 [Lua] 4
23:32:29.952 [Lua] 2
23:32:29.953 [Lua] 2
23:32:29.953 [Lua] 2
23:32:31.025 [Flow] timexyz
23:32:31.133 [Lua] 2
23:32:31.133 [Lua] 4
23:32:31.133 [Lua] 2
23:32:31.133 [Lua] 2
23:32:31.133 [Lua] 2
23:32:31.403 [Lua] 4
23:32:31.403 [Lua] 2
23:32:31.626 [Lua] 2
23:32:31.841 [Flow] timexyz
23:32:32.119 [Lua] 2
23:32:32.119 [Lua] 4
23:32:33.098 [Lua] 2
23:32:33.198 [Lua] replace_hidden_spawners -> first try found: 0 cover points
23:32:33.198 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
23:32:33.198 [Lua] replace_hidden_spawners -> replacing hidden spawners!
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.198 [Lua] ->moving spawner
23:32:33.219 [Lua] 2
23:32:33.553 [Lua] 2
23:32:33.760 [Lua] 2
23:32:35.209 [Lua] nil
23:32:35.209 [Lua] nil
23:32:36.605 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:36.856 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:37.009 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:37.081 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:37.247 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:37.471 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:37.835 [Flow] timexyz
23:32:37.842 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:38.130 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:38.229 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:38.316 [Lua] Init group template: horde
23:32:38.381 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:38.503 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:38.754 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:38.754 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:32:39.122 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:39.739 [Flow] timexyz
23:32:40.289 [Lua] 2
23:32:40.289 [Lua] 2
23:32:40.289 [Lua] 2
23:32:40.289 [Lua] 2
23:32:40.289 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.290 [Lua] 2
23:32:40.291 [Lua] 2
23:32:40.291 [Lua] 4
23:32:40.496 [Lua] 6
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.578 [Lua] 2
23:32:40.579 [Lua] 2
23:32:40.579 [Lua] 2
23:32:40.579 [Lua] 2
23:32:40.579 [Lua] 2
23:32:40.579 [Lua] 4
23:32:40.579 [Lua] 2
23:32:40.579 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.865 [Lua] 2
23:32:40.866 [Lua] 4
23:32:40.866 [Lua] 2
23:32:41.049 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:41.119 [Lua] 2
23:32:41.119 [Lua] 2
23:32:41.119 [Lua] 2
23:32:41.119 [Lua] 2
23:32:41.119 [Lua] 2
23:32:41.119 [Lua] 4
23:32:41.120 [Lua] 4
23:32:41.320 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:41.387 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:41.659 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:41.896 [Lua] HORDE: last wave, reset to standard horde delay
23:32:41.896 [Lua] Time for new HOOORDE! multi_last_wave
23:32:41.896 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
23:32:41.896 [Lua] horde requested: ambush
23:32:41.896 [Lua] setting up ambush-horde
23:32:41.896 [Lua] Composing horde 'large' .. using variant 'plain'
23:32:41.896 [Lua] -> spawning: 55
23:32:41.896 [Lua] horde crated with id 5 of type ambush
23:32:41.896 [Lua] ambush horde has started
23:32:42.524 [Lua] Horde killed: ?
23:32:42.952 [Flow] timexyz
23:32:43.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:43.399 [Lua] 4
23:32:43.675 [Lua] 4
23:32:43.914 [Lua] 4
23:32:44.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:44.896 [Flow] timexyz
23:32:45.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:46.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:46.548 [Lua] 2
23:32:46.548 [Lua] 2
23:32:46.549 [Lua] 2
23:32:46.549 [Lua] 2
23:32:46.549 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.821 [Lua] 2
23:32:46.822 [Lua] 2
23:32:46.822 [Lua] 2
23:32:46.822 [Lua] 2
23:32:47.088 [Lua] 2
23:32:47.088 [Lua] 2
23:32:47.088 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.089 [Lua] 2
23:32:47.090 [Lua] 2
23:32:47.090 [Lua] 2
23:32:47.090 [Lua] 2
23:32:47.090 [Lua] 2
23:32:47.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:48.031 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:32:48.451 [Lua] 2
23:32:48.451 [Lua] 2
23:32:48.451 [Lua] 2
23:32:48.469 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:32:48.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:48.583 [Flow] timexyz
23:32:48.709 [Lua] 2
23:32:48.709 [Lua] 2
23:32:48.709 [Lua] 2
23:32:49.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:50.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:50.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:51.478 [Lua] Init group template: horde
23:32:51.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:52.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:52.438 [Lua] 1
23:32:52.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:53.152 [Lua] 1
23:32:53.152 [Lua] 2
23:32:53.255 [Lua] 1
23:32:53.255 [Lua] 2
23:32:53.255 [Lua] 1
23:32:54.145 [Flow] timexyz
23:32:54.269 [Flow] timexyz
23:32:54.408 [Lua] 1
23:32:55.488 [Lua] 1
23:32:56.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:32:56.870 [Lua] 2
23:32:56.870 [Lua] 4
23:32:56.871 [Lua] 2
23:32:56.871 [Lua] 2
23:32:56.871 [Lua] 2
23:32:56.871 [Lua] 2
23:32:57.114 [Lua] 2
23:32:57.115 [Lua] 2
23:32:57.115 [Lua] 2
23:32:57.115 [Lua] 4
23:32:57.115 [Lua] 2
23:32:57.115 [Lua] 2
23:32:57.115 [Lua] 4
23:32:57.115 [Lua] 2
23:32:57.364 [Lua] 2
23:32:57.364 [Lua] 2
23:32:57.364 [Lua] 4
23:32:57.364 [Lua] 2
23:32:57.364 [Lua] 2
23:32:57.364 [Lua] 4
23:32:57.364 [Lua] 2
23:32:57.698 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 229284
23:32:57.718 [Lua] state dead despawn
23:32:57.735 [Lua] [GameNetworkManager] destroying game object with go_id=14
23:32:58.457 [Lua] 1
23:32:59.399 [Lua] 1
23:33:00.582 [Lua] 1
23:33:01.147 [Lua] 1
23:33:01.536 [Flow] timexyz
23:33:02.217 [Lua] 1
23:33:03.042 [Flow] timexyz
23:33:03.483 [Lua] 1
23:33:03.484 [Lua] 1
23:33:03.484 [Lua] 1
23:33:04.701 [Lua] 1
23:33:05.806 [Lua] 1
23:33:05.806 [Lua] 1
23:33:07.086 [Flow] timexyz
23:33:07.171 [Lua] 1
23:33:07.434 [Lua] 4
23:33:07.434 [Lua] 2
23:33:07.687 [Lua] 4
23:33:08.566 [Lua] 1
23:33:09.014 [Lua] 1
23:33:10.264 [Flow] timexyz
23:33:10.544 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:33:10.837 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:33:11.126 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:33:11.193 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:33:11.361 [Lua] 4
23:33:11.361 [Lua] 4
23:33:11.513 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:33:11.617 [Lua] 2
23:33:11.617 [Lua] 4
23:33:11.799 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:33:11.883 [Lua] 2
23:33:11.884 [Lua] 4
23:33:11.884 [Lua] 2
23:33:11.884 [Lua] 4
23:33:13.233 [Lua] 2
23:33:13.233 [Lua] 4
23:33:13.234 [Lua] 4
23:33:13.234 [Lua] 2
23:33:13.234 [Lua] 2
23:33:13.234 [Lua] 2
23:33:13.506 [Lua] 2
23:33:13.506 [Lua] 4
23:33:13.506 [Lua] 4
23:33:13.506 [Lua] 2
23:33:13.507 [Lua] 4
23:33:13.507 [Lua] 4
23:33:13.507 [Lua] 2
23:33:13.507 [Lua] 2
23:33:13.507 [Lua] 2
23:33:13.507 [Lua] 2
23:33:13.507 [Lua] 2
23:33:13.764 [Lua] 2
23:33:13.764 [Lua] 4
23:33:13.764 [Lua] 4
23:33:13.765 [Lua] 4
23:33:13.765 [Lua] 2
23:33:13.766 [Lua] 2
23:33:13.766 [Lua] 2
23:33:13.766 [Lua] 2
23:33:13.766 [Lua] 2
23:33:13.766 [Lua] 2
23:33:14.931 [Lua] 4
23:33:15.227 [Lua] 2
23:33:15.228 [Lua] 2
23:33:15.267 [Flow] timexyz
23:33:15.481 [Lua] 2
23:33:15.481 [Lua] 4
23:33:15.481 [Lua] 2
23:33:16.459 [Lua] Horde killed: ?
23:33:16.943 [Lua] 2
23:33:16.943 [Lua] 2
23:33:16.943 [Lua] 4
23:33:17.197 [Lua] 2
23:33:17.197 [Lua] 2
23:33:17.485 [Lua] 4
23:33:17.487 [Lua] Horde killed: ?
23:33:19.598 [Flow] timexyz
23:33:22.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.54545454545454541)
23:33:22.939 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.54545454545454541)
23:33:22.939 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:33:22.939 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=338
23:33:22.940 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=339
23:33:22.955 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:23.162 [Flow] timexyz
23:33:24.676 [Flow] timexyz
23:33:30.973 [Flow] timexyz
23:33:31.975 [Flow] timexyz
23:33:33.368 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:33:33.705 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:33:37.341 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:33:37.818 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:33:38.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:38.036 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:38.036 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:39.102 [Lua] 4
23:33:39.102 [Lua] 4
23:33:39.102 [Lua] 4
23:33:39.354 [Lua] 4
23:33:39.354 [Lua] 4
23:33:39.430 [Flow] timexyz
23:33:39.658 [Lua] 4
23:33:39.658 [Lua] 4
23:33:39.659 [Lua] 4
23:33:40.847 [Flow] timexyz
23:33:41.329 [Lua] 1
23:33:43.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem
23:33:43.063 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:43.751 [Lua] 4
23:33:44.022 [Lua] 4
23:33:44.305 [Lua] 4
23:33:45.574 [Lua] 13
23:33:45.859 [Lua] 4
23:33:47.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:33:47.040 [Lua] 4
23:33:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem
23:33:48.071 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
23:33:48.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:33:48.681 [Flow] timexyz
23:33:50.369 [Flow] timexyz
23:33:50.377 [Lua] 1
23:33:51.337 [Lua] 1
23:33:56.125 [Flow] timexyz
23:33:59.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:33:59.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:33:59.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:33:59.301 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:33:59.307 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:33:59.611 [Flow] timexyz
23:34:02.391 [Flow] timexyz
23:34:05.301 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:05.637 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:07.988 [Flow] timexyz
23:34:09.269 [Flow] timexyz
23:34:13.004 [Flow] timexyz
23:34:14.228 [Lua] specialspawn: random behind
23:34:14.228 [Lua] FAIL: Special spawn no hidden pos found :/
23:34:15.051 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
23:34:17.928 [Flow] timexyz
23:34:18.090 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:18.228 [Flow] timexyz
23:34:18.511 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:34:27.422 [Flow] timexyz
23:34:28.391 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
23:34:28.822 [Flow] timexyz
23:34:28.946 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:29.317 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:29.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:34:32.520 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:32.804 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:32.938 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:33.246 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:34:33.612 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:34.019 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:35.356 [Flow] timexyz
23:34:35.828 [Flow] timexyz
23:34:40.883 [Flow] timexyz
23:34:42.717 [Lua] 1
23:34:43.660 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:43.701 [Flow] timexyz
23:34:44.032 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:44.307 [Lua] Switching ConflictSettings: to: deus_chaos
23:34:44.307 [Lua] pacing=deus_chaos
23:34:44.307 [Lua] roaming=nil
23:34:44.307 [Lua] specials=deus_chaos
23:34:44.307 [Lua] debug_color=purple
23:34:44.307 [Lua] contained_breeds=nil
23:34:44.307 [Lua] pack_spawning=deus_chaos
23:34:44.307 [Lua] disabled=false
23:34:44.307 [Lua] factions=nil
23:34:44.307 [Lua] boss=deus_chaos
23:34:44.307 [Lua] horde=deus_chaos
23:34:44.307 [Lua] name=deus_chaos
23:34:44.307 [Lua] intensity=deus_default
23:34:44.307 [Lua] ---
23:34:46.399 [Flow] timexyz
23:34:47.185 [Lua] 1
23:34:47.455 [Lua] 1
23:34:49.090 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:49.143 [Lua] Time for new HOOORDE! multi_first_wave
23:34:49.143 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
23:34:49.143 [Lua] horde requested: vector_blob
23:34:49.143 [Lua] wants to spawn ahead within distance: 60
23:34:49.143 [Lua] horde crated with id 6 of type vector_blob
23:34:49.143 [Lua] managed to spawn 29/29 horde enemies
23:34:49.143 [Lua] vector blob horde has started
23:34:49.463 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:49.619 [Lua] Init group template: horde
23:34:50.381 [Flow] timexyz
23:34:50.863 [Lua] 4
23:34:51.134 [Lua] 4
23:34:51.286 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:51.370 [Lua] 4
23:34:51.926 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:52.723 [Lua] 2
23:34:52.886 [Lua] 4
23:34:52.888 [Lua] 2
23:34:53.041 [Lua] 2
23:34:53.106 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:53.176 [Lua] 1
23:34:53.190 [Lua] 4
23:34:53.327 [Lua] 1
23:34:53.443 [Lua] 4
23:34:53.613 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:34:56.047 [Flow] timexyz
23:34:57.053 [Flow] timexyz
23:34:57.739 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:58.109 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:34:58.582 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:34:58.988 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:34:59.647 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:00.020 [Lua] 13
23:35:00.038 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:35:00.286 [Lua] 13
23:35:00.471 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:00.556 [Lua] 13
23:35:00.556 [Lua] 8
23:35:00.861 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
23:35:00.861 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:35:00.861 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
23:35:00.861 [Lua] horde requested: vector_blob
23:35:00.861 [Lua] wants to spawn behind within distance: 60
23:35:00.861 [Lua] horde crated with id 7 of type vector_blob
23:35:00.861 [Lua] managed to spawn 32/32 horde enemies
23:35:00.861 [Lua] vector blob horde has started
23:35:00.960 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:35:01.386 [Lua] Init group template: horde
23:35:02.682 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:03.053 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:03.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:35:03.833 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:03.921 [Lua] 8
23:35:04.072 [Lua] 8
23:35:04.205 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:04.208 [Lua] 8
23:35:04.360 [Lua] 8
23:35:04.665 [Lua] 4
23:35:04.666 [Lua] 11
23:35:04.713 [Lua] 1
23:35:04.713 [Lua] 1
23:35:04.713 [Lua] 1
23:35:04.713 [Lua] 1
23:35:04.713 [Lua] 1
23:35:04.713 [Lua] 1
23:35:04.714 [Lua] 1
23:35:04.800 [Lua] 8
23:35:04.917 [Lua] 4
23:35:04.917 [Lua] 11
23:35:05.271 [Lua] 4
23:35:05.372 [Lua] 8
23:35:05.397 [Flow] timexyz
23:35:05.575 [Lua] 11
23:35:05.677 [Lua] 8
23:35:05.877 [Lua] 1
23:35:05.877 [Lua] 1
23:35:06.200 [Lua] 4
23:35:06.672 [Lua] 4
23:35:06.933 [Flow] timexyz
23:35:07.195 [Lua] 4
23:35:07.195 [Lua] 4
23:35:07.195 [Lua] 8
23:35:07.195 [Lua] 4
23:35:07.479 [Lua] 4
23:35:07.479 [Lua] 4
23:35:07.479 [Lua] 8
23:35:07.479 [Lua] 8
23:35:07.732 [Lua] 4
23:35:07.732 [Lua] 4
23:35:07.732 [Lua] 4
23:35:07.732 [Lua] 8
23:35:07.733 [Lua] 4
23:35:07.733 [Lua] 4
23:35:07.785 [Lua] 8
23:35:07.870 [Lua] 8
23:35:07.954 [Lua] 8
23:35:08.039 [Lua] 8
23:35:08.747 [Lua] 4
23:35:08.901 [Lua] 8
23:35:08.930 [Lua] 4
23:35:08.930 [Lua] 4
23:35:08.930 [Lua] 4
23:35:08.930 [Lua] 4
23:35:08.931 [Lua] 8
23:35:09.183 [Lua] 4
23:35:09.183 [Lua] 4
23:35:09.453 [Lua] 4
23:35:09.454 [Lua] 4
23:35:09.606 [Lua] 4
23:35:10.263 [Lua] 4
23:35:10.987 [Lua] HORDE: last wave, reset to standard horde delay
23:35:10.987 [Lua] Time for new HOOORDE! multi_last_wave
23:35:10.987 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
23:35:10.987 [Lua] horde requested: vector_blob
23:35:10.987 [Lua] wants to spawn behind within distance: 60
23:35:10.987 [Lua] horde crated with id 8 of type vector_blob
23:35:10.987 [Lua] managed to spawn 31/31 horde enemies
23:35:10.987 [Lua] vector blob horde has started
23:35:11.497 [Lua] Init group template: horde
23:35:12.088 [Lua] 8
23:35:12.155 [Lua] 8
23:35:12.239 [Lua] 8
23:35:12.325 [Lua] 8
23:35:12.406 [Lua] 8
23:35:12.491 [Lua] 8
23:35:12.522 [Lua] 4
23:35:12.522 [Lua] 4
23:35:12.576 [Lua] 8
23:35:12.660 [Lua] 4
23:35:12.660 [Lua] 7
23:35:12.791 [Lua] 4
23:35:12.791 [Lua] 4
23:35:12.997 [Lua] 8
23:35:13.047 [Lua] Horde killed: ?
23:35:13.081 [Lua] 8
23:35:13.166 [Lua] 8
23:35:13.249 [Lua] 8
23:35:13.419 [Lua] 8
23:35:13.504 [Lua] 8
23:35:13.671 [Lua] 4
23:35:13.671 [Lua] 7
23:35:14.160 [Lua] 4
23:35:14.160 [Lua] 11
23:35:14.315 [Lua] 8
23:35:14.342 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:14.397 [Lua] 4
23:35:14.481 [Lua] 8
23:35:14.565 [Lua] 8
23:35:14.649 [Lua] 8
23:35:14.734 [Lua] 4
23:35:14.773 [Flow] timexyz
23:35:14.821 [Lua] 4
23:35:14.821 [Lua] 7
23:35:14.902 [Lua] 11
23:35:15.002 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:15.071 [Lua] 4
23:35:15.154 [Lua] 4
23:35:15.155 [Lua] 7
23:35:15.323 [Lua] 4
23:35:15.324 [Lua] 7
23:35:15.409 [Lua] 7
23:35:15.492 [Lua] 7
23:35:15.577 [Lua] 7
23:35:16.318 [Lua] 4
23:35:16.402 [Lua] 7
23:35:16.965 [Flow] timexyz
23:35:17.481 [Lua] 4
23:35:17.481 [Lua] 4
23:35:17.481 [Lua] 4
23:35:17.481 [Lua] 4
23:35:17.732 [Lua] 4
23:35:17.733 [Lua] 4
23:35:17.733 [Lua] 4
23:35:17.986 [Lua] 4
23:35:17.986 [Lua] 4
23:35:19.508 [Lua] 4
23:35:19.509 [Lua] 4
23:35:19.509 [Lua] 4
23:35:19.509 [Lua] 4
23:35:19.756 [Lua] 4
23:35:20.026 [Lua] 4
23:35:21.138 [Lua] 4
23:35:21.138 [Lua] 4
23:35:22.767 [Flow] timexyz
23:35:22.912 [Lua] 4
23:35:22.912 [Lua] 4
23:35:22.912 [Lua] 4
23:35:22.912 [Lua] 4
23:35:22.912 [Lua] 4
23:35:23.163 [Lua] 4
23:35:23.163 [Lua] 4
23:35:23.163 [Lua] 4
23:35:23.164 [Lua] 4
23:35:23.434 [Lua] 4
23:35:23.434 [Lua] 4
23:35:23.434 [Lua] 4
23:35:23.434 [Lua] 4
23:35:23.435 [Lua] 4
23:35:23.619 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:23.670 [Lua] 4
23:35:23.958 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:24.821 [Lua] 4
23:35:24.822 [Lua] 4
23:35:24.822 [Lua] 4
23:35:25.090 [Lua] 4
23:35:25.090 [Lua] 4
23:35:25.090 [Lua] 4
23:35:25.091 [Lua] 4
23:35:25.091 [Lua] 4
23:35:25.091 [Lua] 4
23:35:25.091 [Lua] 4
23:35:25.343 [Lua] 4
23:35:25.343 [Lua] 4
23:35:25.343 [Lua] 4
23:35:25.343 [Lua] 4
23:35:25.343 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.344 [Lua] 4
23:35:25.614 [Lua] 4
23:35:25.614 [Lua] 4
23:35:25.614 [Lua] 4
23:35:25.614 [Lua] 4
23:35:25.614 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.615 [Lua] 4
23:35:25.686 [Flow] timexyz
23:35:26.726 [Lua] 4
23:35:26.726 [Lua] 4
23:35:26.726 [Lua] 4
23:35:26.727 [Lua] 4
23:35:26.727 [Lua] 4
23:35:26.727 [Lua] 4
23:35:26.995 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.996 [Lua] 4
23:35:26.997 [Lua] 4
23:35:26.997 [Lua] 4
23:35:27.268 [Lua] 4
23:35:27.268 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.269 [Lua] 4
23:35:27.270 [Lua] 4
23:35:27.270 [Lua] 4
23:35:27.535 [Lua] 4
23:35:27.536 [Lua] 4
23:35:27.536 [Lua] 4
23:35:27.672 [Lua] Horde killed: ?
23:35:28.064 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:35:28.869 [Lua] 4
23:35:28.869 [Lua] 4
23:35:28.870 [Lua] 4
23:35:28.870 [Lua] 4
23:35:28.870 [Lua] 4
23:35:28.870 [Lua] 4
23:35:28.990 [Lua] 4
23:35:29.074 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.140 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.141 [Lua] 4
23:35:29.428 [Lua] 4
23:35:29.428 [Lua] 4
23:35:29.428 [Lua] 4
23:35:29.429 [Lua] 4
23:35:29.429 [Lua] 4
23:35:29.429 [Lua] 4
23:35:29.430 [Lua] 4
23:35:29.430 [Lua] 4
23:35:29.664 [Lua] 4
23:35:29.664 [Lua] 4
23:35:29.664 [Lua] 4
23:35:29.664 [Lua] 4
23:35:29.664 [Lua] 4
23:35:29.665 [Lua] 4
23:35:29.733 [Lua] 4
23:35:29.818 [Lua] 7
23:35:30.320 [Lua] 4
23:35:30.572 [Lua] 4
23:35:31.018 [Flow] timexyz
23:35:32.181 [Flow] timexyz
23:35:32.476 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:32.812 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:32.930 [Lua] 4
23:35:32.930 [Lua] 4
23:35:32.930 [Lua] 4
23:35:32.931 [Lua] 4
23:35:32.931 [Lua] 4
23:35:33.217 [Lua] 4
23:35:33.217 [Lua] 4
23:35:33.217 [Lua] 4
23:35:33.217 [Lua] 4
23:35:33.487 [Lua] 4
23:35:33.487 [Lua] 4
23:35:33.759 [Lua] 4
23:35:33.759 [Lua] 4
23:35:33.759 [Lua] 4
23:35:36.104 [Lua] Horde killed: ?
23:35:37.504 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:37.909 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:39.014 [Flow] timexyz
23:35:39.925 [Flow] timexyz
23:35:40.610 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:40.660 [Lua] 13
23:35:40.912 [Lua] 8
23:35:40.963 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:35:41.147 [Lua] 8
23:35:42.948 [Lua] 1
23:35:43.896 [Lua] 1
23:35:49.614 [Flow] timexyz
23:35:49.715 [Flow] timexyz
23:35:49.826 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:35:51.668 [Lua] 8
23:35:51.786 [Lua] 8
23:35:55.679 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:35:58.241 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
23:35:58.276 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
23:35:58.770 [Flow] timexyz
23:36:00.413 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:00.555 [Flow] timexyz
23:36:00.823 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:01.480 [Lua] nil
23:36:01.528 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:01.547 [Lua] nil
23:36:01.547 [Lua] nil
23:36:01.567 [Lua] nil
23:36:01.567 [Lua] nil
23:36:01.932 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:02.576 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:02.697 [Lua] nil
23:36:02.980 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:03.352 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 4 2 13
23:36:05.003 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:05.358 [Lua] nil
23:36:05.358 [Lua] nil
23:36:05.392 [Lua] nil
23:36:05.392 [Lua] nil
23:36:05.540 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:05.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:06.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:07.000 [Flow] timexyz
23:36:07.044 [Lua] 1
23:36:07.044 [Lua] 2
23:36:08.041 [Lua] 1
23:36:09.020 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:09.055 [Lua] 1
23:36:09.113 [Flow] timexyz
23:36:09.445 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:09.731 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:10.154 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:10.441 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:10.845 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:11.117 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:11.506 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:11.773 [Lua] 1
23:36:11.840 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:11.942 [Lua] 1
23:36:11.942 [Lua] 1
23:36:12.229 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:12.514 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:12.820 [Lua] 1
23:36:12.820 [Lua] 1
23:36:12.820 [Lua] 1
23:36:13.055 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:13.968 [Lua] 1
23:36:14.051 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:14.374 [Lua] nil
23:36:14.456 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:14.884 [Lua] 1
23:36:15.779 [Lua] 1
23:36:15.779 [Lua] 2
23:36:15.786 [Flow] timexyz
23:36:16.337 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source.
23:36:16.589 [Lua] 2
23:36:17.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:17.829 [Flow] timexyz
23:36:18.313 [Lua] nil
23:36:18.313 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.533 [Lua] nil
23:36:18.597 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:19.003 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:19.508 [Lua] nil
23:36:19.744 [Lua] nil
23:36:19.744 [Lua] nil
23:36:19.744 [Lua] nil
23:36:19.878 [Lua] ready to jump failed
23:36:20.029 [Lua] ready to jump failed
23:36:21.678 [Lua] 1
23:36:22.131 [Lua] 1
23:36:22.537 [Lua] fence jumping
23:36:23.025 [Lua] 1
23:36:23.025 [Lua] 1
23:36:23.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:23.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:23.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:23.566 [Lua] ready to jump failed
23:36:23.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:23.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:23.925 [Flow] timexyz
23:36:24.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:24.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:24.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:25.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:25.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:25.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:26.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:27.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:27.563 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:28.002 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:28.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:28.767 [Flow] timexyz
23:36:30.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:31.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:31.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:32.335 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:32.553 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:32.705 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:32.973 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:33.244 [Lua] Time for new HOOORDE! multi_first_wave
23:36:33.244 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
23:36:33.244 [Lua] horde requested: vector_blob
23:36:33.244 [Lua] wants to spawn ahead within distance: 60
23:36:33.244 [Lua] horde crated with id 9 of type vector_blob
23:36:33.244 [Lua] managed to spawn 29/29 horde enemies
23:36:33.244 [Lua] vector blob horde has started
23:36:33.394 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:33.717 [Lua] Init group template: horde
23:36:33.770 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:33.832 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:34.067 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:34.184 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:34.285 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:34.378 [Flow] timexyz
23:36:34.403 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:34.505 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:34.672 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:34.681 [Flow] timexyz
23:36:34.739 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:34.908 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:35.114 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:35.720 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:35.851 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:36.120 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:36.188 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:36.424 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:36.794 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:36.811 [Lua] [NetworkServer] Peer 1100001110e696e despawned player.
23:36:36.811 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
23:36:36.812 [Lua] [GameNetworkManager] destroying game object with go_id=17
23:36:36.828 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:36:36.829 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 2 35
23:36:37.165 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:38.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:38.652 [Lua] 50
23:36:38.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:39.477 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 5 33
23:36:39.527 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:39.864 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:40.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:40.782 [Flow] timexyz
23:36:41.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:42.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:42.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:43.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:45.215 [Flow] timexyz
23:36:45.566 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:46.170 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:47.384 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:48.908 [Flow] timexyz
23:36:49.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:50.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:50.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:51.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:51.827 [Flow] timexyz
23:36:52.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:53.471 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:56.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:56.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:56.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:57.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:57.316 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:57.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:57.684 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:36:57.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:58.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:58.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:58.760 [Flow] timexyz
23:36:58.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:36:59.170 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:36:59.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:37:00.273 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:00.308 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
23:37:00.308 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:37:00.308 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
23:37:00.308 [Lua] horde requested: vector_blob
23:37:00.308 [Lua] wants to spawn ahead within distance: 60
23:37:00.308 [Lua] horde crated with id 10 of type vector_blob
23:37:00.308 [Lua] managed to spawn 30/30 horde enemies
23:37:00.308 [Lua] vector blob horde has started
23:37:00.646 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:37:00.799 [Lua] Init group template: horde
23:37:01.664 [Flow] timexyz
23:37:01.905 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:37:01.905 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:37:01.906 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=558
23:37:01.906 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:37:01.907 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
23:37:01.976 [Lua] 50
23:37:03.290 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:37:03.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:37:03.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:37:03.845 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
23:37:03.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:37:03.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:37:03.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:37:07.369 [Flow] timexyz
23:37:08.410 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:08.664 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:08.778 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:37:08.883 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:08.998 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:37:09.149 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:09.254 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:37:09.574 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:37:09.592 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 38
23:37:09.609 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 38
23:37:10.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 38
23:37:11.114 [Lua] Horde killed: ?
23:37:11.604 [Flow] timexyz
23:37:14.048 [Lua] 8
23:37:14.202 [Lua] 4
23:37:14.202 [Lua] 7
23:37:14.353 [Lua] 8
23:37:14.488 [Lua] 11
23:37:14.623 [Lua] 8
23:37:14.740 [Lua] 11
23:37:14.859 [Lua] 4
23:37:14.967 [Flow] timexyz
23:37:14.977 [Lua] 11
23:37:15.095 [Lua] 4
23:37:15.095 [Lua] 11
23:37:15.318 [Lua] 8
23:37:15.416 [Lua] 8
23:37:15.597 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:15.935 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:37:15.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:37:17.738 [Lua] nil
23:37:17.756 [Lua] nil
23:37:17.756 [Lua] nil
23:37:17.756 [Lua] nil
23:37:17.756 [Lua] nil
23:37:18.845 [Flow] timexyz
23:37:23.736 [Flow] timexyz
23:37:24.088 [Lua] 1
23:37:29.445 [Flow] timexyz
23:37:32.108 [Flow] timexyz
23:37:33.976 [Lua] Horde killed: ?
23:37:37.502 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:37.872 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:37:38.716 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:37:38.767 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
23:37:38.774 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d26c5b0
23:37:39.084 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:37:40.232 [Flow] timexyz
23:37:42.493 [Flow] timexyz
23:37:47.012 [Flow] timexyz
23:37:49.001 [Flow] timexyz
23:37:52.206 [Lua] min_height 160
23:37:52.206 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
23:37:52.213 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d26c5b0
23:37:52.224 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:37:54.030 [Flow] timexyz
23:37:56.492 [Flow] timexyz
23:37:59.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
23:37:59.050 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:37:59.050 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:37:59.050 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:37:59.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
23:37:59.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:37:59.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:37:59.082 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:37:59.118 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:37:59.118 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:38:02.715 [Flow] timexyz
23:38:04.067 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:38:04.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
23:38:04.096 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
23:38:04.096 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
23:38:04.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:38:04.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:38:04.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:38:04.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:38:04.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:38:04.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:38:04.180 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:38:04.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:38:04.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
23:38:04.805 [Lua] 1
23:38:05.192 [Lua] 1
23:38:05.483 [Flow] timexyz
23:38:05.562 [Lua] 1
23:38:06.068 [Lua] 1
23:38:09.078 [Flow] timexyz
23:38:09.885 [Lua] 1
23:38:12.438 [Flow] timexyz
23:38:14.291 [Flow] timexyz
23:38:18.261 [Flow] timexyz
23:38:24.333 [Flow] timexyz
23:38:24.574 [Flow] timexyz
23:38:28.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer, async-read,
23:38:28.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
23:38:28.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
23:38:29.056 [Lua] [DeusChestExtension] equipped:
23:38:29.056 [Lua]
23:38:29.056 [Lua] [backend_id] = dr_deus_019fba5aa8-3a31-4e0a-b009-c58f4669af24 (string)
23:38:29.056 [Lua] [power_level] = 500 (number)
23:38:29.056 [Lua] [deus_item_key] = deus_dr_deus_01 (string)
23:38:29.056 [Lua] [traits] = table
23:38:29.056 [Lua] [skin] = dr_deus_01_skin_01 (string)
23:38:29.056 [Lua] [bypass_skin_ownership_check] = true (boolean)
23:38:29.056 [Lua] [properties] = table
23:38:29.056 [Lua] [key] = dr_deus_01 (string)
23:38:29.056 [Lua] [rarity] = common (string)
23:38:29.056 [Lua] [data] = table
23:38:29.056 [Lua]
23:38:29.061 [Lua] min_height 293.64883422851562
23:38:29.071 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:38:29.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
23:38:29.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
23:38:29.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
23:38:31.326 [Lua] Set lobby begin:
23:38:31.326 [Lua] Lobby data twitch_enabled = false
23:38:31.326 [Lua] Lobby data selected_mission_id = journey_citadel
23:38:31.327 [Lua] Lobby data num_players = 4
23:38:31.327 [Lua] Lobby data difficulty_tweak = -10
23:38:31.327 [Lua] Lobby data host = 1100001112883e2
23:38:31.327 [Lua] Lobby data matchmaking_type = 2
23:38:31.327 [Lua] Lobby data is_private = false
23:38:31.327 [Lua] Lobby data match_started = true
23:38:31.327 [Lua] Lobby data difficulty = cataclysm
23:38:31.327 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:38:31.327 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:38:31.327 [Lua] Lobby data unique_server_name = aaronth07
23:38:31.327 [Lua] Lobby data quick_game = false
23:38:31.327 [Lua] Lobby data country_code = US
23:38:31.327 [Lua] Lobby data matchmaking = true
23:38:31.328 [Lua] Lobby data power_level = 717
23:38:31.328 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:38:31.328 [Lua] Lobby data mechanism = deus
23:38:31.328 [Lua] Lobby data player_slot_5 = 0:0
23:38:31.328 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:38:31.328 [Lua] Lobby data network_hash = af7a4d781703eb88
23:38:31.328 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:38:31.328 [Lua] Lobby data eac_authorized = true
23:38:31.328 [Lua] Set lobby end.
23:38:32.209 [Flow] timexyz
23:38:32.748 [Flow] timexyz
23:38:35.189 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:35.676 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:38:36.354 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:36.355 [Lua] Set lobby begin:
23:38:36.355 [Lua] Lobby data twitch_enabled = false
23:38:36.355 [Lua] Lobby data selected_mission_id = journey_citadel
23:38:36.355 [Lua] Lobby data num_players = 4
23:38:36.355 [Lua] Lobby data difficulty_tweak = -10
23:38:36.355 [Lua] Lobby data host = 1100001112883e2
23:38:36.355 [Lua] Lobby data matchmaking_type = 2
23:38:36.355 [Lua] Lobby data is_private = false
23:38:36.355 [Lua] Lobby data match_started = true
23:38:36.355 [Lua] Lobby data difficulty = cataclysm
23:38:36.355 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:38:36.355 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:38:36.355 [Lua] Lobby data unique_server_name = aaronth07
23:38:36.355 [Lua] Lobby data quick_game = false
23:38:36.355 [Lua] Lobby data country_code = US
23:38:36.355 [Lua] Lobby data matchmaking = true
23:38:36.355 [Lua] Lobby data power_level = 720
23:38:36.355 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:38:36.355 [Lua] Lobby data mechanism = deus
23:38:36.356 [Lua] Lobby data player_slot_5 = 0:0
23:38:36.356 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:38:36.356 [Lua] Lobby data network_hash = af7a4d781703eb88
23:38:36.356 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:38:36.356 [Lua] Lobby data eac_authorized = true
23:38:36.356 [Lua] Set lobby end.
23:38:36.860 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:38:38.482 [Flow] timexyz
23:38:39.345 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:39.784 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:38:40.092 [Flow] timexyz
23:38:44.260 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:38:44.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:38:44.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:38:44.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:38:44.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
23:38:44.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:38:44.309 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:38:44.309 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:38:44.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:38:44.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:38:44.342 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:38:44.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:38:44.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:38:44.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:38:44.410 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:38:44.410 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:38:44.410 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:44.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:44.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:45.022 [Lua] 1
23:38:45.022 [Lua] 2
23:38:45.564 [Lua] 1
23:38:45.802 [Flow] timexyz
23:38:47.553 [Flow] timexyz
23:38:47.785 [Lua] 1
23:38:49.288 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
23:38:49.708 [Lua] 1
23:38:50.248 [Lua] 1
23:38:50.688 [Lua] 1
23:38:51.214 [Lua] 1
23:38:51.585 [Lua] 1
23:38:52.104 [Lua] 1
23:38:52.171 [Lua] 1
23:38:52.171 [Lua] 1
23:38:52.205 [Lua] 1
23:38:52.205 [Lua] 1
23:38:52.205 [Lua] 1
23:38:53.713 [Flow] timexyz
23:38:53.883 [Flow] timexyz
23:38:54.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
23:38:54.299 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:38:54.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:38:54.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:38:54.299 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:38:54.330 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:54.330 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:38:55.458 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:55.676 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:55.913 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:38:55.913 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:38:56.132 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:38:56.401 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:38:58.665 [Lua] 1
23:38:58.924 [Flow] timexyz
23:38:59.206 [Lua] 1
23:38:59.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:38:59.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b]
23:38:59.628 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b]
23:38:59.631 [Lua] 1
23:39:00.032 [Lua] 1
23:39:00.324 [Flow] timexyz
23:39:04.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:39:04.336 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:39:04.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:39:04.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:39:04.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:04.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:04.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:04.692 [Lua] 1
23:39:05.214 [Lua] 1
23:39:05.600 [Lua] 1
23:39:06.090 [Lua] 1
23:39:06.854 [Flow] timexyz
23:39:09.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem
23:39:09.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
23:39:09.351 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:09.674 [Flow] timexyz
23:39:14.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
23:39:14.372 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:39:14.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
23:39:14.372 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:14.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
23:39:14.372 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem
23:39:14.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
23:39:14.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
23:39:14.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:39:14.454 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:39:14.454 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
23:39:15.031 [Flow] timexyz
23:39:15.166 [Flow] timexyz
23:39:22.306 [Flow] timexyz
23:39:22.610 [Flow] timexyz
23:39:24.396 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:39:24.396 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:39:24.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem
23:39:24.397 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
23:39:24.397 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:24.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:39:24.427 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:39:24.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:39:24.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:39:24.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:39:26.993 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:27.399 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:39:28.344 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:28.715 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:39:29.059 [Flow] timexyz
23:39:29.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
23:39:29.411 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:39:29.411 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
23:39:29.411 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:39:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:39:29.412 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:29.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:39:29.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:39:29.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:39:29.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:29.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:29.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:32.124 [Flow] timexyz
23:39:34.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
23:39:34.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:39:34.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
23:39:34.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p
23:39:34.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:39:34.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:39:34.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:39:34.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
23:39:34.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
23:39:34.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p
23:39:34.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:34.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:34.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:39:34.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:39:34.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:39:34.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:39:34.648 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:39:34.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:39:35.237 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:35.557 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:39:37.304 [Flow] timexyz
23:39:37.381 [Lua] 8
23:39:37.421 [Flow] timexyz
23:39:37.634 [Lua] 8
23:39:37.904 [Lua] 8
23:39:38.010 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:39.154 [Lua] 8
23:39:39.425 [Lua] 8
23:39:39.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:39:39.443 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:39.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
23:39:39.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem
23:39:39.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:39:39.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:39:40.234 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:40.590 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:39:42.143 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:39:42.726 [Flow] timexyz
23:39:43.778 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:44.249 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:39:44.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_3p, DeusChestPreloadSystem
23:39:44.455 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:44.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_03/wpn_brw_flame_staff_03_3p, DeusChestPreloadSystem
23:39:44.455 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:44.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:44.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:46.936 [Lua] 2
23:39:46.936 [Lua] 1
23:39:46.950 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
23:39:46.950 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
23:39:47.438 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
23:39:47.659 [Lua] 1
23:39:47.917 [Flow] timexyz
23:39:48.484 [Lua] 13
23:39:48.770 [Lua] 8
23:39:49.040 [Lua] 8
23:39:50.160 [Flow] timexyz
23:39:50.255 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:39:50.592 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:39:52.226 [Lua] 8
23:39:52.226 [Lua] 13
23:39:52.394 [Lua] 8
23:39:52.394 [Lua] 13
23:39:53.737 [Lua] 1
23:39:54.482 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:39:54.482 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
23:39:54.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:39:54.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:39:54.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:39:54.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:39:54.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:39:54.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:54.583 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:54.583 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:39:55.889 [Flow] timexyz
23:39:57.188 [Flow] timexyz
23:39:59.498 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:59.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:39:59.499 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:59.499 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:59.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:59.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
23:39:59.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:39:59.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem
23:40:03.566 [Flow] timexyz
23:40:04.779 [Flow] timexyz
23:40:07.658 [Lua] Time for new HOOORDE! multi_first_wave
23:40:07.658 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
23:40:07.658 [Lua] horde requested: vector_blob
23:40:07.658 [Lua] wants to spawn ahead within distance: 60
23:40:07.658 [Lua] horde crated with id 11 of type vector_blob
23:40:07.658 [Lua] managed to spawn 28/28 horde enemies
23:40:07.658 [Lua] vector blob horde has started
23:40:08.116 [Lua] Init group template: horde
23:40:08.586 [Lua] 1
23:40:09.110 [Lua] 1
23:40:09.365 [Flow] current health: 5
23:40:09.365 [Flow] DEBUG *******************************************************Initialize ritual
23:40:09.365 [Lua] Override Player Respawning terror_respawn true
23:40:09.365 [Lua] Override Player Respawning terror_respawn true
23:40:09.381 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 681088960)
23:40:10.566 [Flow] current health: 4
23:40:11.784 [Flow] Overcharge unit cooled off
23:40:11.784 [Flow] current health: 7
23:40:12.419 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
23:40:12.419 [Flow] current health: 8
23:40:12.728 [Flow] timexyz
23:40:13.049 [Flow] timexyz
23:40:13.585 [Lua] 8
23:40:13.622 [Flow] 0/12
23:40:13.622 [Flow] current health: 9
23:40:13.702 [Lua] 4
23:40:13.702 [Lua] 11
23:40:13.838 [Lua] 4
23:40:13.838 [Lua] 11
23:40:13.955 [Lua] 8
23:40:14.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:40:14.560 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:40:14.560 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:40:14.560 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:40:14.560 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:40:14.568 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:40:14.837 [Flow] current health: 10
23:40:14.846 [Lua] 4
23:40:14.846 [Lua] 8
23:40:14.847 [Lua] 4
23:40:14.847 [Lua] 4
23:40:14.847 [Lua] 4
23:40:15.151 [Lua] 8
23:40:15.151 [Lua] 4
23:40:15.152 [Lua] 4
23:40:15.152 [Lua] 4
23:40:15.152 [Lua] 8
23:40:15.269 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:40:15.404 [Lua] 8
23:40:15.404 [Lua] 4
23:40:15.404 [Lua] 4
23:40:15.404 [Lua] 4
23:40:15.405 [Lua] 8
23:40:15.640 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:40:16.052 [Flow] current health: 11
23:40:16.633 [Lua] 4
23:40:16.633 [Lua] 4
23:40:16.633 [Lua] 8
23:40:16.633 [Lua] 4
23:40:16.633 [Lua] 8
23:40:16.633 [Lua] 4
23:40:16.633 [Lua] 8
23:40:16.633 [Lua] 8
23:40:16.887 [Lua] 4
23:40:16.887 [Lua] 4
23:40:16.887 [Lua] 4
23:40:16.887 [Lua] 8
23:40:16.887 [Lua] 8
23:40:16.887 [Lua] 4
23:40:16.888 [Lua] 8
23:40:16.888 [Lua] 4
23:40:17.158 [Lua] 4
23:40:17.158 [Lua] 8
23:40:17.158 [Lua] 8
23:40:17.158 [Lua] 4
23:40:17.158 [Lua] 4
23:40:17.158 [Lua] 4
23:40:17.267 [Flow] current health: 12
23:40:18.352 [Lua] 8
23:40:18.477 [Flow] 1/12
23:40:18.477 [Flow] current health: 13
23:40:18.477 [Flow] current health: 13
23:40:18.587 [Lua] 4
23:40:18.587 [Lua] 8
23:40:18.588 [Lua] 4
23:40:18.892 [Lua] 4
23:40:18.892 [Lua] 8
23:40:19.523 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:40:19.523 [Lua] pacing=deus_default
23:40:19.523 [Lua] roaming=nil
23:40:19.523 [Lua] specials=deus_default
23:40:19.523 [Lua] contained_breeds=nil
23:40:19.523 [Lua] debug_color=maroon
23:40:19.523 [Lua] disabled=false
23:40:19.523 [Lua] pack_spawning=deus_default
23:40:19.523 [Lua] factions=nil
23:40:19.523 [Lua] description=deus_conflict_director_skaven_chaos_name
23:40:19.523 [Lua] boss=deus_default
23:40:19.523 [Lua] horde=deus_default
23:40:19.523 [Lua] name=deus_skaven_chaos
23:40:19.523 [Lua] intensity=deus_default
23:40:19.523 [Lua] ---
23:40:19.569 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:40:19.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:40:19.569 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:40:19.569 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:40:19.692 [Flow] current health: 14
23:40:19.692 [Flow] current health: 14
23:40:19.728 [Flow] timexyz
23:40:19.754 [Lua] nil
23:40:19.754 [Lua] nil
23:40:20.630 [Lua] 4
23:40:20.630 [Lua] 4
23:40:20.631 [Lua] 4
23:40:20.900 [Lua] 4
23:40:20.908 [Flow] current health: 15
23:40:20.908 [Flow] current health: 15
23:40:21.136 [Lua] 4
23:40:21.136 [Lua] 4
23:40:21.136 [Lua] 4
23:40:22.116 [Flow] current health: 16
23:40:22.116 [Flow] current health: 16
23:40:22.244 [Lua] 4
23:40:22.245 [Lua] 4
23:40:22.245 [Lua] 4
23:40:22.245 [Lua] 4
23:40:22.245 [Lua] 4
23:40:22.531 [Lua] 4
23:40:22.531 [Lua] 4
23:40:22.532 [Lua] 4
23:40:22.532 [Lua] 4
23:40:22.800 [Lua] 4
23:40:22.801 [Lua] 4
23:40:23.330 [Flow] current health: 17
23:40:23.330 [Flow] current health: 17
23:40:23.938 [Flow] timexyz
23:40:24.547 [Flow] current health: 18
23:40:24.547 [Flow] current health: 18
23:40:24.591 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:40:24.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:40:24.591 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:40:24.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:40:24.623 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:40:24.623 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:40:24.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:24.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:24.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:25.760 [Flow] current health: 19
23:40:25.760 [Flow] current health: 19
23:40:26.175 [Lua] 1
23:40:26.523 [Flow] timexyz
23:40:26.974 [Flow] current health: 20
23:40:26.974 [Flow] current health: 20
23:40:27.150 [Lua] 1
23:40:27.151 [Lua] 1
23:40:27.454 [Lua] 1
23:40:27.928 [Lua] Horde killed: ?
23:40:28.185 [Flow] current health: 21
23:40:28.185 [Flow] current health: 21
23:40:29.297 [Flow] timexyz
23:40:29.399 [Flow] current health: 22
23:40:29.399 [Flow] current health: 22
23:40:29.818 [Lua] 1
23:40:30.616 [Flow] current health: 23
23:40:30.616 [Flow] current health: 23
23:40:30.774 [Lua] 4
23:40:30.775 [Lua] 4
23:40:30.775 [Lua] 4
23:40:30.775 [Lua] 4
23:40:31.010 [Lua] 4
23:40:31.010 [Lua] 4
23:40:31.280 [Lua] 4
23:40:31.825 [Flow] current health: 24
23:40:31.825 [Flow] current health: 24
23:40:32.644 [Lua] 8
23:40:32.644 [Lua] 8
23:40:32.881 [Lua] 8
23:40:32.881 [Lua] 8
23:40:32.881 [Lua] 8
23:40:33.042 [Flow] 2/12
23:40:33.042 [Flow] current health: 25
23:40:33.042 [Flow] current health: 25
23:40:33.153 [Lua] 8
23:40:33.510 [Lua] 1
23:40:33.510 [Lua] 2
23:40:33.557 [Lua] event horde ends!
23:40:33.575 [Lua] 2
23:40:33.575 [Lua] 1
23:40:34.256 [Flow] current health: 26
23:40:34.256 [Flow] current health: 26
23:40:34.321 [Lua] 2
23:40:34.622 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:40:34.622 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:40:34.756 [Lua] 1
23:40:34.789 [Lua] 8
23:40:34.789 [Lua] 4
23:40:34.858 [Lua] 1
23:40:35.008 [Lua] 4
23:40:35.008 [Lua] 8
23:40:35.251 [Flow] timexyz
23:40:35.294 [Lua] 8
23:40:35.294 [Lua] 4
23:40:35.470 [Flow] current health: 27
23:40:35.470 [Flow] current health: 27
23:40:35.564 [Lua] 8
23:40:35.564 [Lua] 8
23:40:36.683 [Flow] current health: 28
23:40:36.683 [Flow] current health: 28
23:40:36.811 [Lua] 2
23:40:37.284 [Lua] 1
23:40:37.637 [Lua] 8
23:40:37.637 [Lua] 8
23:40:37.637 [Lua] 8
23:40:37.894 [Lua] 8
23:40:37.894 [Lua] 8
23:40:37.894 [Lua] 8
23:40:37.903 [Flow] current health: 29
23:40:37.903 [Flow] current health: 29
23:40:38.440 [Flow] timexyz
23:40:39.114 [Flow] current health: 30
23:40:39.114 [Flow] current health: 30
23:40:40.301 [Lua] 1
23:40:40.324 [Flow] current health: 31
23:40:40.325 [Flow] current health: 31
23:40:41.368 [Lua] 1
23:40:41.541 [Flow] current health: 32
23:40:41.541 [Flow] current health: 32
23:40:41.620 [Lua] event horde ends!
23:40:41.670 [Lua] 1
23:40:42.472 [Flow] timexyz
23:40:42.758 [Flow] current health: 33
23:40:42.758 [Flow] current health: 33
23:40:43.970 [Flow] current health: 34
23:40:43.970 [Flow] current health: 34
23:40:44.188 [Flow] timexyz
23:40:44.333 [Lua] 4
23:40:44.333 [Lua] 4
23:40:44.334 [Lua] 4
23:40:44.621 [Lua] 4
23:40:44.621 [Lua] 4
23:40:44.621 [Lua] 4
23:40:44.640 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:40:44.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:40:44.676 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:40:44.676 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:40:44.677 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:40:44.705 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:40:44.705 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:40:44.738 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:40:44.839 [Lua] 4
23:40:44.840 [Lua] 4
23:40:44.840 [Lua] 4
23:40:45.110 [Lua] 4
23:40:45.110 [Lua] 4
23:40:45.110 [Lua] 4
23:40:45.110 [Lua] 4
23:40:45.143 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:40:45.183 [Flow] current health: 35
23:40:45.183 [Flow] current health: 35
23:40:46.399 [Flow] current health: 36
23:40:46.399 [Flow] current health: 36
23:40:46.864 [Lua] 4
23:40:46.864 [Lua] 4
23:40:47.098 [Lua] 4
23:40:47.613 [Flow] current health: 37
23:40:47.613 [Flow] current health: 37
23:40:48.825 [Flow] 3/12
23:40:48.825 [Flow] current health: 38
23:40:48.825 [Flow] current health: 38
23:40:49.717 [Flow] timexyz
23:40:50.036 [Flow] current health: 39
23:40:50.036 [Flow] current health: 39
23:40:50.845 [Flow] timexyz
23:40:51.252 [Flow] current health: 40
23:40:51.252 [Flow] current health: 40
23:40:52.467 [Flow] current health: 41
23:40:52.467 [Flow] current health: 41
23:40:52.765 [Lua] 1
23:40:53.305 [Lua] 1
23:40:53.683 [Flow] current health: 42
23:40:53.683 [Flow] current health: 42
23:40:54.673 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:40:54.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:40:54.674 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:40:54.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:40:54.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:40:54.898 [Flow] current health: 43
23:40:54.898 [Flow] current health: 43
23:40:55.370 [Flow] timexyz
23:40:55.467 [Lua] nil
23:40:55.467 [Lua] nil
23:40:55.467 [Lua] nil
23:40:55.468 [Lua] nil
23:40:55.468 [Lua] nil
23:40:56.119 [Flow] current health: 44
23:40:56.119 [Flow] current health: 44
23:40:57.330 [Flow] current health: 45
23:40:57.330 [Flow] current health: 45
23:40:57.340 [Lua] 4
23:40:58.471 [Lua] event horde ends!
23:40:58.545 [Flow] current health: 46
23:40:58.545 [Flow] current health: 46
23:40:58.955 [Flow] timexyz
23:40:59.234 [Lua] 8
23:40:59.554 [Lua] 8
23:40:59.693 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:40:59.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:40:59.693 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:40:59.693 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:40:59.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:40:59.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:40:59.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:59.756 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:59.756 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:40:59.763 [Flow] current health: 47
23:40:59.763 [Flow] current health: 47
23:40:59.789 [Lua] 8
23:41:00.977 [Flow] current health: 48
23:41:00.977 [Flow] current health: 48
23:41:01.439 [Lua] 8
23:41:01.637 [Flow] timexyz
23:41:02.190 [Flow] current health: 49
23:41:02.190 [Flow] current health: 49
23:41:02.233 [Lua] 8
23:41:02.877 [Lua] 1
23:41:03.408 [Flow] 4/12
23:41:03.408 [Flow] current health: 50
23:41:03.408 [Flow] current health: 50
23:41:03.423 [Lua] Switching ConflictSettings: to: deus_chaos
23:41:03.423 [Lua] pacing=deus_chaos
23:41:03.423 [Lua] roaming=nil
23:41:03.423 [Lua] specials=deus_chaos
23:41:03.423 [Lua] debug_color=purple
23:41:03.423 [Lua] contained_breeds=nil
23:41:03.423 [Lua] pack_spawning=deus_chaos
23:41:03.423 [Lua] disabled=false
23:41:03.423 [Lua] factions=nil
23:41:03.423 [Lua] boss=deus_chaos
23:41:03.423 [Lua] horde=deus_chaos
23:41:03.423 [Lua] name=deus_chaos
23:41:03.423 [Lua] intensity=deus_default
23:41:03.423 [Lua] ---
23:41:03.636 [Lua] 1
23:41:04.209 [Lua] 1
23:41:04.616 [Lua] 1
23:41:04.622 [Flow] current health: 51
23:41:04.622 [Flow] current health: 51
23:41:04.797 [Lua] 1
23:41:05.102 [Lua] 1
23:41:05.835 [Flow] current health: 52
23:41:05.835 [Flow] current health: 52
23:41:06.537 [Lua] event horde ends!
23:41:07.051 [Flow] current health: 53
23:41:07.051 [Flow] current health: 53
23:41:07.481 [Lua] 1
23:41:08.262 [Flow] current health: 54
23:41:08.262 [Flow] current health: 54
23:41:09.477 [Flow] current health: 55
23:41:09.477 [Flow] current health: 55
23:41:09.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:41:09.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:41:09.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:41:09.866 [Flow] timexyz
23:41:10.215 [Lua] 4
23:41:10.636 [Lua] 4
23:41:10.691 [Flow] current health: 56
23:41:10.691 [Flow] current health: 56
23:41:10.895 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:41:10.895 [Lua] pacing=deus_default
23:41:10.895 [Lua] roaming=nil
23:41:10.895 [Lua] specials=deus_default
23:41:10.895 [Lua] contained_breeds=nil
23:41:10.895 [Lua] debug_color=maroon
23:41:10.895 [Lua] disabled=false
23:41:10.895 [Lua] pack_spawning=deus_default
23:41:10.895 [Lua] factions=nil
23:41:10.895 [Lua] description=deus_conflict_director_skaven_chaos_name
23:41:10.895 [Lua] boss=deus_default
23:41:10.895 [Lua] horde=deus_default
23:41:10.895 [Lua] name=deus_skaven_chaos
23:41:10.895 [Lua] intensity=deus_default
23:41:10.895 [Lua] ---
23:41:11.007 [Lua] 4
23:41:11.007 [Lua] 7
23:41:11.008 [Lua] 10
23:41:11.013 [Flow] timexyz
23:41:11.126 [Lua] 7
23:41:11.244 [Lua] 7
23:41:11.347 [Lua] 7
23:41:11.394 [Lua] 4
23:41:11.567 [Lua] 4
23:41:11.751 [Lua] 4
23:41:11.907 [Flow] current health: 57
23:41:11.907 [Flow] current health: 57
23:41:12.120 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:12.541 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:41:13.124 [Flow] current health: 58
23:41:13.124 [Flow] current health: 58
23:41:13.622 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:14.026 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:41:14.045 [Lua] 4
23:41:14.336 [Flow] current health: 59
23:41:14.336 [Flow] current health: 59
23:41:14.450 [Lua] 7
23:41:14.465 [Lua] 4
23:41:14.465 [Lua] 4
23:41:14.602 [Lua] 4
23:41:14.738 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:41:14.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:41:14.770 [Lua] 4
23:41:15.553 [Flow] current health: 60
23:41:15.553 [Flow] current health: 60
23:41:16.769 [Flow] current health: 61
23:41:16.769 [Flow] current health: 61
23:41:17.009 [Flow] timexyz
23:41:17.985 [Flow] current health: 62
23:41:17.985 [Flow] current health: 62
23:41:19.203 [Flow] current health: 63
23:41:19.203 [Flow] current health: 63
23:41:19.755 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:41:19.755 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:41:19.755 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:41:19.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:41:19.755 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:41:19.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:41:19.756 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:41:19.791 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:41:19.791 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:41:19.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:19.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:19.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:20.420 [Flow] current health: 64
23:41:20.420 [Flow] current health: 64
23:41:20.806 [Flow] timexyz
23:41:21.636 [Flow] current health: 65
23:41:21.636 [Flow] current health: 65
23:41:22.848 [Flow] current health: 66
23:41:22.848 [Flow] current health: 66
23:41:23.912 [Flow] timexyz
23:41:24.063 [Flow] current health: 67
23:41:24.063 [Flow] current health: 67
23:41:24.192 [Lua] event horde ends!
23:41:24.763 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:41:24.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:41:24.763 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:41:24.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:41:24.764 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:41:24.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:41:24.794 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:41:24.794 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:41:24.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:41:24.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:41:24.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:41:25.249 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:25.273 [Flow] current health: 68
23:41:25.273 [Flow] current health: 68
23:41:25.604 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:41:26.246 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:26.280 [Lua] 13
23:41:26.280 [Lua] 13
23:41:26.280 [Lua] 13
23:41:26.489 [Flow] current health: 69
23:41:26.489 [Flow] current health: 69
23:41:26.617 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:41:26.801 [Lua] 13
23:41:26.910 [Flow] timexyz
23:41:27.705 [Flow] current health: 70
23:41:27.705 [Flow] current health: 70
23:41:28.921 [Flow] current health: 71
23:41:28.921 [Flow] current health: 71
23:41:29.636 [Lua] 4
23:41:29.636 [Lua] 4
23:41:29.636 [Lua] 4
23:41:29.636 [Lua] 4
23:41:29.637 [Lua] 4
23:41:29.637 [Lua] 4
23:41:29.672 [Lua] 1
23:41:29.756 [Lua] 1
23:41:29.840 [Lua] 1
23:41:29.924 [Lua] 4
23:41:29.924 [Lua] 4
23:41:29.924 [Lua] 4
23:41:29.924 [Lua] 4
23:41:29.927 [Lua] 1
23:41:30.009 [Lua] 1
23:41:30.102 [Lua] 1
23:41:30.141 [Flow] current health: 72
23:41:30.141 [Flow] current health: 72
23:41:30.184 [Lua] 4
23:41:30.184 [Lua] 4
23:41:30.184 [Lua] 4
23:41:30.187 [Lua] 1
23:41:31.336 [Lua] 1
23:41:31.343 [Flow] current health: 73
23:41:31.343 [Flow] current health: 73
23:41:31.404 [Lua] 1
23:41:31.491 [Lua] 1
23:41:31.572 [Lua] 1
23:41:31.658 [Lua] 1
23:41:31.742 [Lua] 1
23:41:31.826 [Lua] 1
23:41:32.419 [Lua] 1
23:41:32.558 [Flow] current health: 74
23:41:32.558 [Flow] current health: 74
23:41:33.396 [Lua] 1
23:41:33.396 [Lua] 1
23:41:33.396 [Lua] 1
23:41:33.774 [Flow] current health: 75
23:41:33.774 [Flow] current health: 75
23:41:34.652 [Flow] timexyz
23:41:34.694 [Lua] 1
23:41:34.820 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:41:34.820 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:41:34.847 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:41:34.847 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:41:34.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:34.884 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:34.884 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:34.989 [Flow] current health: 76
23:41:34.989 [Flow] current health: 76
23:41:35.361 [Lua] Switching ConflictSettings: to: deus_chaos
23:41:35.361 [Lua] pacing=deus_chaos
23:41:35.361 [Lua] roaming=nil
23:41:35.361 [Lua] specials=deus_chaos
23:41:35.361 [Lua] debug_color=purple
23:41:35.361 [Lua] contained_breeds=nil
23:41:35.361 [Lua] pack_spawning=deus_chaos
23:41:35.361 [Lua] disabled=false
23:41:35.361 [Lua] factions=nil
23:41:35.361 [Lua] boss=deus_chaos
23:41:35.361 [Lua] horde=deus_chaos
23:41:35.361 [Lua] name=deus_chaos
23:41:35.361 [Lua] intensity=deus_default
23:41:35.361 [Lua] ---
23:41:35.416 [Flow] timexyz
23:41:35.674 [Lua] 1
23:41:35.674 [Lua] 1
23:41:35.968 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:41:35.968 [Lua] pacing=deus_default
23:41:35.968 [Lua] roaming=nil
23:41:35.968 [Lua] specials=deus_default
23:41:35.968 [Lua] contained_breeds=nil
23:41:35.968 [Lua] debug_color=maroon
23:41:35.968 [Lua] disabled=false
23:41:35.968 [Lua] pack_spawning=deus_default
23:41:35.968 [Lua] factions=nil
23:41:35.968 [Lua] description=deus_conflict_director_skaven_chaos_name
23:41:35.968 [Lua] boss=deus_default
23:41:35.968 [Lua] horde=deus_default
23:41:35.968 [Lua] name=deus_skaven_chaos
23:41:35.968 [Lua] intensity=deus_default
23:41:35.968 [Lua] ---
23:41:36.205 [Flow] current health: 77
23:41:36.205 [Flow] current health: 77
23:41:37.418 [Flow] current health: 78
23:41:37.418 [Flow] current health: 78
23:41:37.450 [Lua] Switching ConflictSettings: to: deus_chaos
23:41:37.450 [Lua] pacing=deus_chaos
23:41:37.450 [Lua] roaming=nil
23:41:37.450 [Lua] specials=deus_chaos
23:41:37.450 [Lua] debug_color=purple
23:41:37.450 [Lua] contained_breeds=nil
23:41:37.450 [Lua] pack_spawning=deus_chaos
23:41:37.450 [Lua] disabled=false
23:41:37.450 [Lua] factions=nil
23:41:37.450 [Lua] boss=deus_chaos
23:41:37.450 [Lua] horde=deus_chaos
23:41:37.450 [Lua] name=deus_chaos
23:41:37.450 [Lua] intensity=deus_default
23:41:37.450 [Lua] ---
23:41:38.442 [Lua] event horde ends!
23:41:38.456 [Lua] event horde ends!
23:41:38.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:38.634 [Flow] current health: 79
23:41:38.634 [Flow] current health: 79
23:41:38.724 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:38.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:38.979 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:39.096 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:39.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:39.350 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:39.796 [Flow] timexyz
23:41:39.825 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:41:39.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:41:39.846 [Flow] current health: 80
23:41:39.846 [Flow] current health: 80
23:41:39.923 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:39.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:40.175 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:40.275 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:40.315 [Lua] 4
23:41:40.445 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:40.567 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:40.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
23:41:40.632 [Lua] 4
23:41:40.730 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:40.800 [Lua] 4
23:41:40.800 [Lua] 7
23:41:40.849 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:41.052 [Lua] 4
23:41:41.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:41.058 [Flow] current health: 81
23:41:41.058 [Flow] current health: 81
23:41:41.118 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:41.137 [Lua] 4
23:41:41.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:41:41.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 4189091
23:41:42.255 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source.
23:41:42.274 [Flow] current health: 82
23:41:42.274 [Flow] current health: 82
23:41:43.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:43.473 [Flow] current health: 83
23:41:43.473 [Flow] current health: 83
23:41:44.691 [Flow] current health: 84
23:41:44.691 [Flow] current health: 84
23:41:45.736 [Flow] timexyz
23:41:45.905 [Flow] current health: 85
23:41:45.905 [Flow] current health: 85
23:41:46.174 [Flow] timexyz
23:41:46.506 [Lua] event horde ends!
23:41:46.574 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:46.710 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:47.123 [Flow] current health: 86
23:41:47.123 [Flow] current health: 86
23:41:48.340 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:41:48.340 [Lua] pacing=deus_default
23:41:48.340 [Lua] roaming=nil
23:41:48.340 [Lua] specials=deus_default
23:41:48.340 [Lua] contained_breeds=nil
23:41:48.340 [Lua] debug_color=maroon
23:41:48.340 [Lua] disabled=false
23:41:48.340 [Lua] pack_spawning=deus_default
23:41:48.340 [Lua] factions=nil
23:41:48.340 [Lua] description=deus_conflict_director_skaven_chaos_name
23:41:48.340 [Lua] boss=deus_default
23:41:48.340 [Lua] horde=deus_default
23:41:48.340 [Lua] name=deus_skaven_chaos
23:41:48.340 [Lua] intensity=deus_default
23:41:48.340 [Lua] ---
23:41:48.346 [Flow] current health: 87
23:41:48.346 [Flow] current health: 87
23:41:49.553 [Flow] current health: 88
23:41:49.553 [Flow] current health: 88
23:41:49.853 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:41:49.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:41:49.886 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:41:49.886 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:41:49.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:49.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:49.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:41:50.104 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:50.769 [Flow] current health: 89
23:41:50.770 [Flow] current health: 89
23:41:50.880 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:41:51.199 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:41:51.356 [Flow] timexyz
23:41:51.981 [Flow] current health: 90
23:41:51.981 [Flow] current health: 90
23:41:52.497 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:41:52.599 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:41:52.854 [Flow] current health: 90
23:41:52.854 [Flow] current health: 89
23:41:53.497 [Flow] current health: 90
23:41:53.497 [Flow] current health: 90
23:41:53.731 [Lua] 1
23:41:54.543 [Lua] 1
23:41:54.701 [Flow] current health: 91
23:41:54.701 [Flow] current health: 91
23:41:54.768 [Flow] timexyz
23:41:54.866 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:41:54.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:41:54.866 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:41:54.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:41:55.919 [Flow] current health: 92
23:41:55.919 [Flow] current health: 92
23:41:57.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:41:57.130 [Flow] current health: 93
23:41:57.130 [Flow] current health: 93
23:41:58.323 [Lua] 1
23:41:58.344 [Flow] current health: 94
23:41:58.344 [Flow] current health: 94
23:41:58.744 [Flow] current health: 94
23:41:58.744 [Flow] current health: 93
23:41:59.875 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:41:59.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:41:59.946 [Flow] current health: 93
23:41:59.946 [Flow] current health: 92
23:42:00.462 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:00.801 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:01.161 [Flow] current health: 92
23:42:01.161 [Flow] current health: 91
23:42:01.308 [Flow] current health: 92
23:42:01.308 [Flow] current health: 92
23:42:01.339 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:01.677 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:02.138 [Flow] timexyz
23:42:02.450 [Lua] [NetworkServer] Peer 1100001110e696e despawned player.
23:42:02.450 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
23:42:02.451 [Lua] [GameNetworkManager] destroying game object with go_id=558
23:42:02.511 [Flow] current health: 93
23:42:02.511 [Flow] current health: 93
23:42:03.724 [Flow] current health: 94
23:42:03.724 [Flow] current health: 94
23:42:04.880 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:42:04.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:42:04.880 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:42:04.880 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:42:04.880 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:42:04.880 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
23:42:04.901 [Flow] timexyz
23:42:04.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:42:04.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:42:04.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:42:04.935 [Flow] current health: 95
23:42:04.935 [Flow] current health: 95
23:42:04.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:42:04.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:42:05.733 [Lua] Switching ConflictSettings: to: deus_chaos
23:42:05.733 [Lua] pacing=deus_chaos
23:42:05.733 [Lua] roaming=nil
23:42:05.733 [Lua] specials=deus_chaos
23:42:05.733 [Lua] debug_color=purple
23:42:05.733 [Lua] contained_breeds=nil
23:42:05.733 [Lua] pack_spawning=deus_chaos
23:42:05.733 [Lua] disabled=false
23:42:05.733 [Lua] factions=nil
23:42:05.733 [Lua] boss=deus_chaos
23:42:05.733 [Lua] horde=deus_chaos
23:42:05.733 [Lua] name=deus_chaos
23:42:05.733 [Lua] intensity=deus_default
23:42:05.733 [Lua] ---
23:42:06.153 [Flow] current health: 96
23:42:06.153 [Flow] current health: 96
23:42:06.527 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:42:06.527 [Lua] pacing=deus_default
23:42:06.527 [Lua] roaming=nil
23:42:06.527 [Lua] specials=deus_default
23:42:06.527 [Lua] contained_breeds=nil
23:42:06.527 [Lua] debug_color=maroon
23:42:06.527 [Lua] disabled=false
23:42:06.527 [Lua] pack_spawning=deus_default
23:42:06.527 [Lua] factions=nil
23:42:06.527 [Lua] description=deus_conflict_director_skaven_chaos_name
23:42:06.527 [Lua] boss=deus_default
23:42:06.527 [Lua] horde=deus_default
23:42:06.527 [Lua] name=deus_skaven_chaos
23:42:06.527 [Lua] intensity=deus_default
23:42:06.527 [Lua] ---
23:42:06.628 [Lua] Switching ConflictSettings: to: deus_chaos
23:42:06.628 [Lua] pacing=deus_chaos
23:42:06.628 [Lua] roaming=nil
23:42:06.628 [Lua] specials=deus_chaos
23:42:06.628 [Lua] debug_color=purple
23:42:06.628 [Lua] contained_breeds=nil
23:42:06.628 [Lua] pack_spawning=deus_chaos
23:42:06.628 [Lua] disabled=false
23:42:06.628 [Lua] factions=nil
23:42:06.628 [Lua] boss=deus_chaos
23:42:06.628 [Lua] horde=deus_chaos
23:42:06.628 [Lua] name=deus_chaos
23:42:06.628 [Lua] intensity=deus_default
23:42:06.628 [Lua] ---
23:42:07.042 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:07.370 [Flow] current health: 97
23:42:07.370 [Flow] current health: 97
23:42:07.479 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:08.585 [Flow] current health: 98
23:42:08.585 [Flow] current health: 98
23:42:09.068 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:09.540 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:09.558 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:09.802 [Flow] current health: 99
23:42:09.802 [Flow] current health: 99
23:42:09.900 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:42:09.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:42:09.900 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:42:09.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:42:10.065 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:10.166 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:10.167 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:10.167 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:10.223 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:10.335 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:10.505 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:10.537 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:10.825 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:10.967 [Flow] timexyz
23:42:11.018 [Flow] current health: 100
23:42:11.018 [Flow] current health: 100
23:42:11.309 [Flow] timexyz
23:42:12.234 [Flow] current health: 101
23:42:12.234 [Flow] current health: 101
23:42:13.412 [Lua] 8
23:42:13.448 [Flow] current health: 102
23:42:13.448 [Flow] current health: 102
23:42:13.781 [Lua] 8
23:42:13.882 [Lua] 4
23:42:13.883 [Lua] 11
23:42:14.001 [Lua] 8
23:42:14.203 [Lua] 8
23:42:14.302 [Lua] 8
23:42:14.661 [Flow] current health: 103
23:42:14.661 [Flow] current health: 103
23:42:14.677 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:42:14.677 [Lua] pacing=deus_default
23:42:14.677 [Lua] roaming=nil
23:42:14.677 [Lua] specials=deus_default
23:42:14.677 [Lua] contained_breeds=nil
23:42:14.677 [Lua] debug_color=maroon
23:42:14.677 [Lua] disabled=false
23:42:14.677 [Lua] pack_spawning=deus_default
23:42:14.677 [Lua] factions=nil
23:42:14.677 [Lua] description=deus_conflict_director_skaven_chaos_name
23:42:14.677 [Lua] boss=deus_default
23:42:14.677 [Lua] horde=deus_default
23:42:14.677 [Lua] name=deus_skaven_chaos
23:42:14.677 [Lua] intensity=deus_default
23:42:14.677 [Lua] ---
23:42:14.909 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:42:14.909 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:42:14.941 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:42:14.941 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:42:14.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:42:14.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:42:14.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:42:15.230 [Lua] 8
23:42:15.297 [Lua] 8
23:42:15.382 [Lua] 8
23:42:15.877 [Flow] current health: 104
23:42:15.877 [Flow] current health: 104
23:42:17.006 [Lua] Switching ConflictSettings: to: deus_chaos
23:42:17.006 [Lua] pacing=deus_chaos
23:42:17.006 [Lua] roaming=nil
23:42:17.006 [Lua] specials=deus_chaos
23:42:17.006 [Lua] debug_color=purple
23:42:17.006 [Lua] contained_breeds=nil
23:42:17.006 [Lua] pack_spawning=deus_chaos
23:42:17.006 [Lua] disabled=false
23:42:17.006 [Lua] factions=nil
23:42:17.006 [Lua] boss=deus_chaos
23:42:17.006 [Lua] horde=deus_chaos
23:42:17.006 [Lua] name=deus_chaos
23:42:17.006 [Lua] intensity=deus_default
23:42:17.006 [Lua] ---
23:42:17.054 [Lua] 4
23:42:17.094 [Flow] current health: 105
23:42:17.094 [Flow] current health: 105
23:42:17.138 [Lua] 4
23:42:17.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:18.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:18.275 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:42:18.275 [Lua] pacing=deus_default
23:42:18.275 [Lua] roaming=nil
23:42:18.275 [Lua] specials=deus_default
23:42:18.275 [Lua] contained_breeds=nil
23:42:18.275 [Lua] debug_color=maroon
23:42:18.275 [Lua] disabled=false
23:42:18.275 [Lua] pack_spawning=deus_default
23:42:18.275 [Lua] factions=nil
23:42:18.275 [Lua] description=deus_conflict_director_skaven_chaos_name
23:42:18.275 [Lua] boss=deus_default
23:42:18.275 [Lua] horde=deus_default
23:42:18.275 [Lua] name=deus_skaven_chaos
23:42:18.275 [Lua] intensity=deus_default
23:42:18.275 [Lua] ---
23:42:18.278 [Flow] current health: 105
23:42:18.278 [Flow] current health: 104
23:42:18.666 [Flow] timexyz
23:42:19.473 [Flow] current health: 104
23:42:19.473 [Flow] current health: 103
23:42:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:20.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:20.176 [Flow] current health: 104
23:42:20.176 [Flow] current health: 104
23:42:20.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:20.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:20.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:21.378 [Flow] current health: 105
23:42:21.378 [Flow] current health: 105
23:42:21.445 [Flow] timexyz
23:42:22.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:22.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:22.580 [Flow] current health: 106
23:42:22.580 [Flow] current health: 106
23:42:22.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:23.793 [Flow] current health: 107
23:42:23.793 [Flow] current health: 107
23:42:24.125 [Flow] current health: 107
23:42:24.125 [Flow] current health: 106
23:42:25.329 [Flow] current health: 106
23:42:25.329 [Flow] current health: 105
23:42:25.861 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:26.115 [Lua] event horde ends!
23:42:26.197 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:26.541 [Flow] current health: 105
23:42:26.541 [Flow] current health: 104
23:42:27.100 [Flow] timexyz
23:42:27.110 [Lua] [RespawnHandler] Found available override unit
23:42:27.242 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:42:27.242 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:42:27.243 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=665
23:42:27.243 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:42:27.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
23:42:27.499 [Flow] current health: 105
23:42:27.499 [Flow] current health: 105
23:42:27.666 [Lua] state dead despawn
23:42:27.683 [Lua] [GameNetworkManager] destroying game object with go_id=339
23:42:27.817 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:27.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:42:28.258 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:28.699 [Flow] current health: 106
23:42:28.699 [Flow] current health: 106
23:42:28.727 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:29.084 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:29.489 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:29.808 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:29.916 [Flow] current health: 107
23:42:29.916 [Flow] current health: 107
23:42:30.472 [Flow] timexyz
23:42:31.127 [Flow] current health: 108
23:42:31.127 [Flow] current health: 108
23:42:32.344 [Flow] current health: 109
23:42:32.344 [Flow] current health: 109
23:42:33.558 [Flow] current health: 110
23:42:33.558 [Flow] current health: 110
23:42:34.165 [Lua] event horde ends!
23:42:34.497 [Lua] Destroying unit - ai got stuck breed: chaos_corruptor_sorcerer index: 5 size: 18 action: skulk_approach
23:42:34.774 [Flow] current health: 111
23:42:34.774 [Flow] current health: 111
23:42:34.855 [Flow] current health: 111
23:42:34.855 [Flow] current health: 110
23:42:35.310 [Flow] current health: 111
23:42:35.310 [Flow] current health: 111
23:42:36.510 [Flow] current health: 112
23:42:36.510 [Flow] current health: 112
23:42:37.505 [Flow] current health: 112
23:42:37.505 [Flow] current health: 111
23:42:37.757 [Flow] timexyz
23:42:38.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:38.703 [Flow] current health: 111
23:42:38.703 [Flow] current health: 110
23:42:38.937 [Flow] timexyz
23:42:39.918 [Flow] current health: 110
23:42:39.918 [Flow] current health: 109
23:42:40.233 [Flow] current health: 110
23:42:40.233 [Flow] current health: 110
23:42:41.433 [Flow] current health: 111
23:42:41.433 [Flow] current health: 111
23:42:41.834 [Flow] current health: 111
23:42:41.834 [Flow] current health: 110
23:42:43.035 [Flow] current health: 110
23:42:43.035 [Flow] current health: 109
23:42:44.149 [Flow] timexyz
23:42:44.250 [Flow] current health: 109
23:42:44.250 [Flow] current health: 108
23:42:44.855 [Flow] timexyz
23:42:44.970 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:45.309 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:45.467 [Flow] current health: 108
23:42:45.467 [Flow] current health: 107
23:42:45.680 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:46.019 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:46.679 [Flow] current health: 107
23:42:46.679 [Flow] current health: 106
23:42:46.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:42:47.867 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:47.889 [Flow] current health: 106
23:42:47.889 [Flow] current health: 105
23:42:48.087 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:48.221 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:48.322 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:48.424 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:48.609 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:48.660 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:48.895 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:49.067 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:49.102 [Flow] current health: 105
23:42:49.102 [Flow] current health: 104
23:42:49.338 [Flow] timexyz
23:42:49.434 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:50.316 [Flow] current health: 104
23:42:50.316 [Flow] current health: 103
23:42:51.527 [Flow] current health: 103
23:42:51.527 [Flow] current health: 102
23:42:52.420 [Flow] timexyz
23:42:52.704 [Lua] [RespawnHandler] Found available override unit
23:42:52.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72727272727272729)
23:42:52.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72727272727272729)
23:42:52.707 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:42:52.707 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=668
23:42:52.707 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=669
23:42:52.724 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
23:42:52.724 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
23:42:52.741 [Flow] current health: 102
23:42:52.741 [Flow] current health: 101
23:42:52.752 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:42:52.752 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:42:53.360 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:53.596 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:53.730 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:53.815 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:53.949 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:53.956 [Flow] current health: 101
23:42:53.956 [Flow] current health: 100
23:42:54.202 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:42:55.171 [Flow] current health: 100
23:42:55.171 [Flow] current health: 99
23:42:56.077 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:42:56.387 [Flow] Overcharge unit cooled off
23:42:56.387 [Flow] current health: 99
23:42:56.387 [Flow] current health: 98
23:42:56.617 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:42:57.747 [Flow] current health: 99
23:42:58.949 [Flow] current health: 100
23:42:58.949 [Flow] current health: 100
23:42:59.152 [Flow] timexyz
23:42:59.926 [Flow] timexyz
23:43:00.162 [Flow] current health: 101
23:43:00.162 [Flow] current health: 101
23:43:01.207 [Flow] current health: 101
23:43:01.207 [Flow] current health: 100
23:43:01.945 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:02.382 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:43:02.404 [Flow] current health: 100
23:43:02.404 [Flow] current health: 99
23:43:02.757 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:43:02.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:43:03.619 [Flow] Overcharge unit cooled off
23:43:03.619 [Flow] current health: 99
23:43:03.619 [Flow] current health: 98
23:43:07.440 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:07.778 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:43:08.251 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:08.259 [Flow] timexyz
23:43:08.588 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:43:08.926 [Lua] 2
23:43:08.926 [Lua] 1
23:43:10.315 [Flow] timexyz
23:43:12.449 [Lua] 1
23:43:12.974 [Lua] 1
23:43:13.329 [Lua] 2
23:43:13.385 [Flow] timexyz
23:43:13.834 [Lua] 1
23:43:13.834 [Lua] 2
23:43:14.357 [Lua] 1
23:43:14.747 [Lua] 2
23:43:15.134 [Lua] 1
23:43:16.133 [Lua] 1
23:43:16.596 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:16.596 [Lua] pacing=deus_chaos
23:43:16.596 [Lua] roaming=nil
23:43:16.596 [Lua] specials=deus_chaos
23:43:16.596 [Lua] debug_color=purple
23:43:16.596 [Lua] contained_breeds=nil
23:43:16.596 [Lua] pack_spawning=deus_chaos
23:43:16.596 [Lua] disabled=false
23:43:16.596 [Lua] factions=nil
23:43:16.596 [Lua] boss=deus_chaos
23:43:16.596 [Lua] horde=deus_chaos
23:43:16.596 [Lua] name=deus_chaos
23:43:16.596 [Lua] intensity=deus_default
23:43:16.596 [Lua] ---
23:43:16.756 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:16.773 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:17.699 [Lua] event horde ends!
23:43:17.966 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 5 2 26
23:43:20.189 [Flow] timexyz
23:43:20.942 [Lua] 1
23:43:21.079 [Lua] 1
23:43:21.079 [Lua] 1
23:43:21.548 [Lua] 1
23:43:22.363 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:22.363 [Lua] pacing=deus_default
23:43:22.363 [Lua] roaming=nil
23:43:22.363 [Lua] specials=deus_default
23:43:22.363 [Lua] contained_breeds=nil
23:43:22.363 [Lua] debug_color=maroon
23:43:22.363 [Lua] disabled=false
23:43:22.363 [Lua] pack_spawning=deus_default
23:43:22.363 [Lua] factions=nil
23:43:22.363 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:22.363 [Lua] boss=deus_default
23:43:22.363 [Lua] horde=deus_default
23:43:22.363 [Lua] name=deus_skaven_chaos
23:43:22.363 [Lua] intensity=deus_default
23:43:22.363 [Lua] ---
23:43:22.526 [Lua] 2
23:43:22.836 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:22.837 [Lua] pacing=deus_chaos
23:43:22.837 [Lua] roaming=nil
23:43:22.837 [Lua] specials=deus_chaos
23:43:22.837 [Lua] debug_color=purple
23:43:22.837 [Lua] contained_breeds=nil
23:43:22.837 [Lua] pack_spawning=deus_chaos
23:43:22.837 [Lua] disabled=false
23:43:22.837 [Lua] factions=nil
23:43:22.837 [Lua] boss=deus_chaos
23:43:22.837 [Lua] horde=deus_chaos
23:43:22.837 [Lua] name=deus_chaos
23:43:22.837 [Lua] intensity=deus_default
23:43:22.837 [Lua] ---
23:43:23.444 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:23.444 [Lua] pacing=deus_default
23:43:23.444 [Lua] roaming=nil
23:43:23.444 [Lua] specials=deus_default
23:43:23.444 [Lua] contained_breeds=nil
23:43:23.444 [Lua] debug_color=maroon
23:43:23.444 [Lua] disabled=false
23:43:23.444 [Lua] pack_spawning=deus_default
23:43:23.444 [Lua] factions=nil
23:43:23.444 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:23.444 [Lua] boss=deus_default
23:43:23.444 [Lua] horde=deus_default
23:43:23.444 [Lua] name=deus_skaven_chaos
23:43:23.444 [Lua] intensity=deus_default
23:43:23.444 [Lua] ---
23:43:23.717 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:23.717 [Lua] pacing=deus_chaos
23:43:23.717 [Lua] roaming=nil
23:43:23.717 [Lua] specials=deus_chaos
23:43:23.717 [Lua] debug_color=purple
23:43:23.717 [Lua] contained_breeds=nil
23:43:23.717 [Lua] pack_spawning=deus_chaos
23:43:23.717 [Lua] disabled=false
23:43:23.717 [Lua] factions=nil
23:43:23.717 [Lua] boss=deus_chaos
23:43:23.717 [Lua] horde=deus_chaos
23:43:23.717 [Lua] name=deus_chaos
23:43:23.717 [Lua] intensity=deus_default
23:43:23.717 [Lua] ---
23:43:23.720 [Lua] 8
23:43:23.726 [Flow] timexyz
23:43:24.270 [Lua] 4
23:43:24.270 [Lua] 11
23:43:24.406 [Lua] 4
23:43:24.525 [Lua] 4
23:43:24.525 [Lua] 7
23:43:24.641 [Lua] 8
23:43:24.759 [Lua] 4
23:43:24.759 [Lua] 11
23:43:24.862 [Lua] 7
23:43:24.862 [Lua] 14
23:43:25.080 [Lua] 4
23:43:25.080 [Lua] 11
23:43:25.182 [Lua] 8
23:43:25.282 [Lua] 1
23:43:25.284 [Lua] 11
23:43:25.369 [Lua] 8
23:43:25.469 [Lua] 8
23:43:25.552 [Lua] 4
23:43:25.553 [Lua] 11
23:43:25.637 [Lua] 4
23:43:25.637 [Lua] 11
23:43:25.722 [Lua] 8
23:43:25.752 [Lua] event horde ends!
23:43:25.805 [Lua] 8
23:43:25.890 [Lua] 8
23:43:25.897 [Flow] timexyz
23:43:26.114 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:26.114 [Lua] pacing=deus_default
23:43:26.114 [Lua] roaming=nil
23:43:26.114 [Lua] specials=deus_default
23:43:26.114 [Lua] contained_breeds=nil
23:43:26.114 [Lua] debug_color=maroon
23:43:26.114 [Lua] disabled=false
23:43:26.114 [Lua] pack_spawning=deus_default
23:43:26.114 [Lua] factions=nil
23:43:26.114 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:26.114 [Lua] boss=deus_default
23:43:26.114 [Lua] horde=deus_default
23:43:26.114 [Lua] name=deus_skaven_chaos
23:43:26.114 [Lua] intensity=deus_default
23:43:26.114 [Lua] ---
23:43:26.229 [Lua] 8
23:43:26.315 [Lua] 8
23:43:26.482 [Lua] 8
23:43:27.193 [Lua] 8
23:43:27.278 [Lua] 8
23:43:27.822 [Lua] nil
23:43:27.988 [Flow] current health: 99
23:43:28.375 [Lua] 13
23:43:28.417 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:28.417 [Lua] pacing=deus_chaos
23:43:28.417 [Lua] roaming=nil
23:43:28.417 [Lua] specials=deus_chaos
23:43:28.417 [Lua] debug_color=purple
23:43:28.417 [Lua] contained_breeds=nil
23:43:28.417 [Lua] pack_spawning=deus_chaos
23:43:28.417 [Lua] disabled=false
23:43:28.417 [Lua] factions=nil
23:43:28.417 [Lua] boss=deus_chaos
23:43:28.417 [Lua] horde=deus_chaos
23:43:28.417 [Lua] name=deus_chaos
23:43:28.418 [Lua] intensity=deus_default
23:43:28.418 [Lua] ---
23:43:28.462 [Lua] 13
23:43:28.546 [Lua] 8
23:43:28.619 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:28.619 [Lua] pacing=deus_default
23:43:28.619 [Lua] roaming=nil
23:43:28.619 [Lua] specials=deus_default
23:43:28.619 [Lua] contained_breeds=nil
23:43:28.619 [Lua] debug_color=maroon
23:43:28.619 [Lua] disabled=false
23:43:28.619 [Lua] pack_spawning=deus_default
23:43:28.619 [Lua] factions=nil
23:43:28.619 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:28.619 [Lua] boss=deus_default
23:43:28.619 [Lua] horde=deus_default
23:43:28.619 [Lua] name=deus_skaven_chaos
23:43:28.619 [Lua] intensity=deus_default
23:43:28.619 [Lua] ---
23:43:28.636 [Lua] 8
23:43:28.716 [Lua] 8
23:43:28.885 [Lua] 4
23:43:28.968 [Lua] 8
23:43:29.137 [Lua] 8
23:43:29.193 [Flow] current health: 100
23:43:29.193 [Flow] current health: 100
23:43:29.255 [Lua] nil
23:43:29.255 [Lua] nil
23:43:29.255 [Lua] nil
23:43:29.255 [Lua] nil
23:43:29.255 [Lua] nil
23:43:29.322 [Flow] current health: 100
23:43:29.322 [Flow] current health: 99
23:43:29.362 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:29.362 [Lua] pacing=deus_chaos
23:43:29.362 [Lua] roaming=nil
23:43:29.362 [Lua] specials=deus_chaos
23:43:29.362 [Lua] debug_color=purple
23:43:29.362 [Lua] contained_breeds=nil
23:43:29.362 [Lua] pack_spawning=deus_chaos
23:43:29.362 [Lua] disabled=false
23:43:29.362 [Lua] factions=nil
23:43:29.362 [Lua] boss=deus_chaos
23:43:29.362 [Lua] horde=deus_chaos
23:43:29.362 [Lua] name=deus_chaos
23:43:29.362 [Lua] intensity=deus_default
23:43:29.362 [Lua] ---
23:43:29.394 [Lua] 8
23:43:29.475 [Lua] 8
23:43:29.560 [Lua] 8
23:43:30.022 [Flow] current health: 100
23:43:30.022 [Flow] current health: 100
23:43:30.303 [Lua] 8
23:43:30.556 [Lua] 8
23:43:31.220 [Flow] current health: 101
23:43:31.220 [Flow] current health: 101
23:43:31.786 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 4 13
23:43:32.021 [Lua] 1
23:43:32.122 [Lua] 1
23:43:32.122 [Lua] 1
23:43:32.132 [Flow] timexyz
23:43:32.375 [Flow] current health: 101
23:43:32.375 [Flow] current health: 100
23:43:32.548 [Flow] timexyz
23:43:32.850 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:43:32.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:43:32.850 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:43:32.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:43:32.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:43:32.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:43:32.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:43:32.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:43:32.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:43:33.084 [Flow] current health: 101
23:43:33.084 [Flow] current health: 101
23:43:33.468 [Lua] 1
23:43:33.523 [Lua] 1
23:43:33.523 [Lua] 1
23:43:34.288 [Flow] current health: 102
23:43:34.288 [Flow] current health: 102
23:43:34.483 [Lua] 1
23:43:34.483 [Lua] 1
23:43:35.505 [Flow] current health: 103
23:43:35.505 [Flow] current health: 103
23:43:35.616 [Lua] 1
23:43:35.770 [Lua] 1
23:43:36.123 [Lua] 2
23:43:36.596 [Lua] 1
23:43:36.721 [Flow] current health: 104
23:43:36.721 [Flow] current health: 104
23:43:37.158 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:37.158 [Lua] pacing=deus_default
23:43:37.158 [Lua] roaming=nil
23:43:37.158 [Lua] specials=deus_default
23:43:37.158 [Lua] contained_breeds=nil
23:43:37.158 [Lua] debug_color=maroon
23:43:37.158 [Lua] disabled=false
23:43:37.158 [Lua] pack_spawning=deus_default
23:43:37.158 [Lua] factions=nil
23:43:37.158 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:37.158 [Lua] boss=deus_default
23:43:37.158 [Lua] horde=deus_default
23:43:37.158 [Lua] name=deus_skaven_chaos
23:43:37.158 [Lua] intensity=deus_default
23:43:37.158 [Lua] ---
23:43:37.701 [Lua] Switching ConflictSettings: to: deus_chaos
23:43:37.701 [Lua] pacing=deus_chaos
23:43:37.701 [Lua] roaming=nil
23:43:37.701 [Lua] specials=deus_chaos
23:43:37.701 [Lua] debug_color=purple
23:43:37.701 [Lua] contained_breeds=nil
23:43:37.701 [Lua] pack_spawning=deus_chaos
23:43:37.701 [Lua] disabled=false
23:43:37.701 [Lua] factions=nil
23:43:37.701 [Lua] boss=deus_chaos
23:43:37.701 [Lua] horde=deus_chaos
23:43:37.701 [Lua] name=deus_chaos
23:43:37.701 [Lua] intensity=deus_default
23:43:37.701 [Lua] ---
23:43:37.865 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:43:37.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:43:37.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:43:37.898 [Lua] 1
23:43:37.939 [Flow] current health: 105
23:43:37.939 [Flow] current health: 105
23:43:38.027 [Flow] timexyz
23:43:38.963 [Lua] 1
23:43:39.156 [Flow] current health: 106
23:43:39.156 [Flow] current health: 106
23:43:39.456 [Lua] 1
23:43:39.456 [Lua] 2
23:43:39.523 [Lua] 1
23:43:39.523 [Lua] 2
23:43:39.941 [Lua] 1
23:43:40.262 [Lua] 1
23:43:40.370 [Flow] current health: 107
23:43:40.370 [Flow] current health: 107
23:43:40.537 [Flow] timexyz
23:43:40.802 [Lua] 1
23:43:40.995 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:43:40.995 [Lua] pacing=deus_default
23:43:40.995 [Lua] roaming=nil
23:43:40.995 [Lua] specials=deus_default
23:43:40.995 [Lua] contained_breeds=nil
23:43:40.995 [Lua] debug_color=maroon
23:43:40.995 [Lua] disabled=false
23:43:40.995 [Lua] pack_spawning=deus_default
23:43:40.995 [Lua] factions=nil
23:43:40.995 [Lua] description=deus_conflict_director_skaven_chaos_name
23:43:40.995 [Lua] boss=deus_default
23:43:40.995 [Lua] horde=deus_default
23:43:40.995 [Lua] name=deus_skaven_chaos
23:43:40.995 [Lua] intensity=deus_default
23:43:40.995 [Lua] ---
23:43:41.106 [Lua] 1
23:43:41.587 [Flow] current health: 108
23:43:41.587 [Flow] current health: 108
23:43:41.615 [Lua] 1
23:43:41.816 [Lua] 8
23:43:41.965 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:41.967 [Lua] 8
23:43:42.102 [Lua] 8
23:43:42.253 [Lua] 8
23:43:42.370 [Lua] 8
23:43:42.385 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:42.588 [Lua] 1
23:43:42.624 [Lua] 8
23:43:42.800 [Flow] current health: 109
23:43:42.800 [Flow] current health: 109
23:43:43.385 [Lua] 8
23:43:44.016 [Flow] current health: 110
23:43:44.016 [Flow] current health: 110
23:43:44.863 [Lua] 1
23:43:44.863 [Lua] 1
23:43:44.863 [Lua] 1
23:43:44.864 [Lua] 1
23:43:44.998 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:45.226 [Flow] current health: 111
23:43:45.226 [Flow] current health: 111
23:43:45.402 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:46.075 [Lua] 1
23:43:46.075 [Lua] 1
23:43:46.438 [Flow] current health: 112
23:43:46.438 [Flow] current health: 112
23:43:47.224 [Lua] 1
23:43:47.225 [Lua] 1
23:43:47.650 [Flow] current health: 113
23:43:47.650 [Flow] current health: 113
23:43:47.899 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:43:47.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:43:47.900 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:43:47.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:43:48.343 [Flow] timexyz
23:43:48.491 [Lua] 8
23:43:48.871 [Flow] current health: 114
23:43:48.871 [Flow] current health: 114
23:43:48.978 [Lua] 13
23:43:49.298 [Lua] 13
23:43:49.400 [Lua] 4
23:43:49.501 [Lua] 13
23:43:49.602 [Lua] 13
23:43:49.708 [Flow] timexyz
23:43:49.871 [Lua] 8
23:43:50.039 [Lua] 8
23:43:50.077 [Flow] current health: 115
23:43:50.077 [Flow] current health: 115
23:43:50.123 [Lua] 8
23:43:50.207 [Lua] 8
23:43:50.376 [Lua] 8
23:43:50.474 [Lua] 4
23:43:50.475 [Lua] 4
23:43:50.475 [Lua] 4
23:43:50.744 [Lua] 4
23:43:50.744 [Lua] 4
23:43:50.744 [Lua] 4
23:43:50.814 [Lua] 4
23:43:50.982 [Lua] 4
23:43:50.983 [Lua] 7
23:43:51.014 [Lua] 4
23:43:51.014 [Lua] 4
23:43:51.067 [Lua] 4
23:43:51.293 [Flow] current health: 116
23:43:51.293 [Flow] current health: 116
23:43:51.908 [Lua] 4
23:43:51.908 [Lua] 7
23:43:52.161 [Lua] 4
23:43:52.243 [Lua] 4
23:43:52.243 [Lua] 4
23:43:52.483 [Lua] 4
23:43:52.498 [Lua] 4
23:43:52.498 [Lua] 4
23:43:52.498 [Lua] 4
23:43:52.498 [Lua] 4
23:43:52.498 [Lua] 4
23:43:52.498 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:52.509 [Flow] current health: 117
23:43:52.509 [Flow] current health: 117
23:43:52.767 [Lua] 4
23:43:52.767 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:52.869 [Lua] event horde ends!
23:43:52.935 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:53.005 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:43:53.087 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:53.306 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:43:53.718 [Flow] current health: 118
23:43:53.718 [Flow] current health: 118
23:43:54.150 [Lua] 1
23:43:54.150 [Lua] 1
23:43:54.151 [Lua] 1
23:43:54.932 [Flow] current health: 119
23:43:54.932 [Flow] current health: 119
23:43:55.196 [Lua] 1
23:43:55.196 [Lua] 2
23:43:55.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:43:55.219 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 4189091
23:43:55.570 [Lua] 4
23:43:55.627 [Flow] timexyz
23:43:55.892 [Lua] 4
23:43:56.149 [Flow] current health: 120
23:43:56.149 [Flow] current health: 120
23:43:56.225 [Lua] 1
23:43:56.225 [Lua] 1
23:43:56.226 [Lua] 1
23:43:57.365 [Flow] current health: 121
23:43:57.365 [Flow] current health: 121
23:43:57.797 [Lua] 1
23:43:58.060 [Flow] timexyz
23:43:58.579 [Flow] current health: 122
23:43:58.580 [Flow] current health: 122
23:43:58.740 [Lua] 1
23:43:58.740 [Lua] 1
23:43:59.793 [Flow] current health: 123
23:43:59.793 [Flow] current health: 123
23:44:00.921 [Lua] event horde ends!
23:44:01.010 [Flow] current health: 124
23:44:01.010 [Flow] current health: 124
23:44:01.085 [Lua] 1
23:44:01.085 [Lua] 1
23:44:02.224 [Flow] current health: 125
23:44:02.224 [Flow] current health: 125
23:44:02.524 [Lua] 1
23:44:02.958 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:44:02.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:44:02.958 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:44:02.958 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:44:02.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:44:02.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:44:02.991 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:03.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:03.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:03.437 [Flow] current health: 126
23:44:03.437 [Flow] current health: 126
23:44:03.479 [Lua] 1
23:44:04.651 [Flow] current health: 127
23:44:04.651 [Flow] current health: 127
23:44:05.157 [Flow] timexyz
23:44:05.258 [Flow] timexyz
23:44:05.862 [Flow] current health: 128
23:44:05.862 [Flow] current health: 128
23:44:07.075 [Flow] current health: 129
23:44:07.075 [Flow] current health: 129
23:44:07.544 [Lua] nil
23:44:07.544 [Lua] nil
23:44:07.544 [Lua] nil
23:44:07.544 [Lua] nil
23:44:07.544 [Lua] nil
23:44:07.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
23:44:08.291 [Flow] current health: 130
23:44:08.291 [Flow] current health: 130
23:44:09.163 [Lua] 13
23:44:09.163 [Lua] 13
23:44:09.432 [Lua] 13
23:44:09.432 [Lua] 13
23:44:09.508 [Flow] current health: 131
23:44:09.508 [Flow] current health: 131
23:44:09.720 [Lua] 4
23:44:09.785 [Flow] DEBUG******************************Ritual failsafe active
23:44:09.785 [Lua] Override Player Respawning terror_respawn false
23:44:09.785 [Lua] Override Player Respawning terror_respawn false
23:44:09.785 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
23:44:09.785 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
23:44:09.786 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
23:44:10.005 [Lua] 4
23:44:10.545 [Lua] 2
23:44:10.545 [Lua] 1
23:44:12.060 [Lua] 8
23:44:13.005 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:44:13.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:44:13.005 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:13.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:44:13.005 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:13.005 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:13.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:44:13.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:44:13.039 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:44:13.039 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:44:13.039 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:13.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:13.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:13.472 [Lua] 4
23:44:13.472 [Lua] 4
23:44:13.726 [Lua] 4
23:44:14.249 [Lua] 4
23:44:14.249 [Lua] 4
23:44:14.249 [Lua] 4
23:44:15.280 [Lua] 4
23:44:15.281 [Lua] 4
23:44:15.281 [Lua] 8
23:44:15.281 [Lua] 4
23:44:15.553 [Lua] 4
23:44:15.553 [Lua] 4
23:44:15.553 [Lua] 4
23:44:15.554 [Lua] 4
23:44:15.821 [Lua] 4
23:44:15.822 [Lua] 4
23:44:15.822 [Lua] 4
23:44:16.091 [Lua] 4
23:44:16.091 [Lua] 4
23:44:16.091 [Lua] 4
23:44:16.092 [Lua] 4
23:44:17.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:44:17.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:44:17.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x161a, position: 0
23:44:17.137 [Lua] 4
23:44:17.137 [Lua] 4
23:44:17.137 [Lua] 4
23:44:17.138 [Lua] 4
23:44:17.138 [Lua] 4
23:44:17.424 [Lua] 8
23:44:17.711 [Lua] 4
23:44:17.711 [Lua] 4
23:44:17.711 [Lua] 4
23:44:17.711 [Lua] 4
23:44:18.976 [Lua] 4
23:44:18.976 [Lua] 4
23:44:18.976 [Lua] 4
23:44:18.977 [Lua] 4
23:44:18.977 [Lua] 4
23:44:19.736 [Lua] 4
23:44:19.736 [Lua] 4
23:44:19.804 [Lua] event horde ends!
23:44:20.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:20.849 [Lua] nil
23:44:21.004 [Lua] nil
23:44:21.004 [Lua] nil
23:44:21.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:22.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:22.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:22.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:23.022 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:23.025 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
23:44:23.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:44:23.025 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
23:44:23.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:44:23.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:44:23.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:44:23.075 [Lua] nil
23:44:23.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:44:23.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
23:44:23.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:23.276 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:23.428 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:44:23.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:23.563 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:23.647 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:44:23.816 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:23.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:44:24.222 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:44:24.222 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:24.222 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:44:24.492 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:44:24.527 [Lua] 1
23:44:25.184 [Lua] 1
23:44:25.185 [Lua] 1
23:44:25.185 [Lua] 1
23:44:25.185 [Lua] 1
23:44:25.185 [Lua] 1
23:44:26.331 [Lua] 1
23:44:26.331 [Lua] 1
23:44:26.331 [Lua] 1
23:44:27.311 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 39
23:44:27.327 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 39
23:44:27.511 [Lua] 1
23:44:27.511 [Lua] 1
23:44:27.512 [Lua] 1
23:44:27.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 39
23:44:27.865 [Lua] event horde ends!
23:44:28.036 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:44:28.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:44:28.036 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:44:28.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:44:28.037 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:44:28.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:44:28.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:44:28.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:44:28.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:44:28.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:28.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:28.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:44:28.863 [Lua] 8
23:44:28.863 [Lua] 8
23:44:29.150 [Lua] 8
23:44:29.150 [Lua] 8
23:44:31.121 [Lua] 1
23:44:31.122 [Lua] 1
23:44:33.046 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:44:33.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
23:44:33.078 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:44:33.078 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:44:33.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:33.114 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:33.114 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
23:44:34.190 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:34.527 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:44:38.073 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:44:38.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:44:38.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p
23:44:38.457 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:44:38.692 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:44:45.473 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
23:44:46.349 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
23:44:48.118 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:44:48.118 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:48.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_sword_02_t1_3p, DeusChestPreloadSystem
23:44:48.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
23:44:48.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
23:44:55.406 [Lua] simple los failed
23:44:58.111 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
23:44:58.158 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:58.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
23:44:58.158 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:44:58.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
23:44:59.946 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:00.351 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:02.253 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:02.476 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:02.761 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:45:02.896 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:03.183 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:03.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:45:03.639 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:04.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 36, name: `unknown`
23:45:04.400 [Lua] 1
23:45:04.520 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:04.687 [Lua] 1
23:45:04.720 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:45:04.956 [Lua] 1
23:45:06.948 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:07.321 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:07.707 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:08.047 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
23:45:08.181 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:08.350 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:08.569 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:08.788 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:08.804 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:09.058 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:45:09.058 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:09.328 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:09.530 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:45:20.525 [Lua] Complete level triggered.
23:45:20.526 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:45:20.526 [Lua] [NetworkServer] Entering post game
23:45:20.526 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
23:45:20.526 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
23:45:20.526 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:45:20.526 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
23:45:20.526 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
23:45:20.526 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
23:45:20.526 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
23:45:20.526 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
23:45:20.527 [Save] Saving `save_data`
23:45:20.527 [Lua] gm_event_end_conditions_met true false
23:45:20.527 [Lua] Game won
23:45:20.527 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:45:20.530 [Save] Save done
23:45:20.530 [Save] Saving `save_data`
23:45:20.531 [Lua] generate_backend_stats 1100001112883e2:1
23:45:20.534 [Save] Save done
23:45:20.560 [Lua] PlayFabMirrorBase:_commit_internal nil
23:45:20.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
23:45:20.563 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:45:20.564 [Save] Saving `save_data`
23:45:20.567 [Save] Save done
23:45:20.574 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 2
23:45:20.576 [Lua] Complete level triggered.
23:45:20.591 [Lua] Complete level triggered.
23:45:20.611 [Lua] Complete level triggered.
23:45:20.626 [Lua] Complete level triggered.
23:45:20.642 [Lua] Complete level triggered.
23:45:20.658 [Lua] Complete level triggered.
23:45:20.676 [Lua] Complete level triggered.
23:45:20.693 [Lua] Complete level triggered.
23:45:20.709 [Lua] Complete level triggered.
23:45:20.728 [Lua] Complete level triggered.
23:45:20.749 [Lua] Complete level triggered.
23:45:20.754 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
23:45:20.754 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
23:45:20.761 [Lua] Complete level triggered.
23:45:20.997 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
23:45:21.009 [Lua] commit result success 7
23:45:21.009 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
23:45:21.009 [Lua] none table: 0000000004638D30 table: 0000000016B81D00
23:45:21.009 [Lua] min_height 160
23:45:21.026 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
23:45:21.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
23:45:21.636 [Lua] THIS IS A FUNCTION
23:45:29.825 [Lua] ConflictDirector - destroy all units
23:45:30.602 [Lua] TRANSITION nil nil load_next_level
23:45:30.602 [Lua] Transition type "load_next_level", is server: true
23:45:30.602 [Lua] [LevelTransitionHandler] promote_next_level_data
23:45:30.602 [Lua] [GameNetworkManager] Leaving game...
23:45:30.602 [Lua] [GameNetworkManager] Shutting down game session host.
23:45:30.602 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:45:30.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:45:30.602 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=951.35
23:45:30.618 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:45:30.701 [Lua] ### Sending rpc_level_loaded
23:45:30.701 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 327
23:45:30.734 [Lua] ### Sending rpc_level_loaded
23:45:30.735 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 327
23:45:30.751 [Lua] ### Sending rpc_level_loaded
23:45:30.751 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 327
23:45:32.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:45:32.622 [Lua] [Managers] Calling function on all managers:
23:45:32.622 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:45:32.622 [Lua] Clearing all global lookup lists
23:45:32.622 [Lua] [IngamePlayerListUI] - Destroy
23:45:32.622 [Lua] [EquipmentUI] - Destroy
23:45:32.622 [Lua] [AbilityUI] - Destroy
23:45:32.622 [Lua] [GamePadEquipmentUI] - Destroy
23:45:32.622 [Lua] [GamePadAbilityUI] - Destroy
23:45:32.623 [Lua] [IngameUI] destroy
23:45:32.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:45:32.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:45:32.643 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:45:32.643 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:45:32.643 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
23:45:32.643 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
23:45:32.643 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:45:32.643 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:45:32.725 [Lua] [Managers] Destroying manager group:
23:45:32.734 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:45:32.844 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:45:32.844 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:45:32.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:45:32.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader
23:45:32.846 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:45:32.850 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:45:32.855 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:45:32.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:45:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:45:32.857 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:45:32.858 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:45:32.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
23:45:32.861 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:45:32.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:45:32.864 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:45:32.866 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:45:32.869 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:45:32.871 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:45:32.872 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:45:32.877 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
23:45:32.880 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:45:32.884 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
23:45:32.887 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:45:32.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:45:32.889 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:45:32.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:45:32.901 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:45:32.903 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:45:32.904 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:45:32.907 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:45:32.916 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
23:45:32.916 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
23:45:32.916 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:45:32.916 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
23:45:32.916 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:45:32.916 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
23:45:32.916 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:45:32.916 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
23:45:32.916 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:45:32.916 [Lua] [Matchmaking] unregister rpcs
23:45:32.917 [Lua] ############### UNLOADING PACKAGES ###############
23:45:32.917 [Lua] [Gamestate] Enter state StateLoading
23:45:32.918 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:45:32.918 [Lua] [Matchmaking] register rpcs
23:45:32.918 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:45:32.919 [Lua] Set lobby begin:
23:45:32.919 [Lua] Lobby data twitch_enabled = false
23:45:32.919 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:32.919 [Lua] Lobby data num_players = 4
23:45:32.919 [Lua] Lobby data difficulty_tweak = -10
23:45:32.919 [Lua] Lobby data host = 1100001112883e2
23:45:32.919 [Lua] Lobby data matchmaking_type = 2
23:45:32.919 [Lua] Lobby data is_private = false
23:45:32.919 [Lua] Lobby data match_started = true
23:45:32.919 [Lua] Lobby data difficulty = cataclysm
23:45:32.919 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:32.919 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:32.919 [Lua] Lobby data unique_server_name = aaronth07
23:45:32.919 [Lua] Lobby data quick_game = false
23:45:32.920 [Lua] Lobby data country_code = US
23:45:32.920 [Lua] Lobby data matchmaking = true
23:45:32.920 [Lua] Lobby data power_level = 0
23:45:32.920 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path2
23:45:32.920 [Lua] Lobby data mechanism = deus
23:45:32.920 [Lua] Lobby data player_slot_5 = 0:0
23:45:32.920 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:32.920 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:32.920 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:32.920 [Lua] Lobby data eac_authorized = true
23:45:32.920 [Lua] Set lobby end.
23:45:32.920 [Lua] registering RPCs
23:45:32.920 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:45:32.920 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:45:32.920 [Lua] Set lobby begin:
23:45:32.920 [Lua] Lobby data twitch_enabled = false
23:45:32.920 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:32.920 [Lua] Lobby data num_players = 4
23:45:32.920 [Lua] Lobby data difficulty_tweak = -10
23:45:32.920 [Lua] Lobby data host = 1100001112883e2
23:45:32.921 [Lua] Lobby data matchmaking_type = 2
23:45:32.921 [Lua] Lobby data is_private = false
23:45:32.921 [Lua] Lobby data match_started = true
23:45:32.921 [Lua] Lobby data difficulty = cataclysm
23:45:32.921 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:32.921 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:32.921 [Lua] Lobby data unique_server_name = aaronth07
23:45:32.921 [Lua] Lobby data quick_game = false
23:45:32.921 [Lua] Lobby data country_code = US
23:45:32.921 [Lua] Lobby data matchmaking = true
23:45:32.921 [Lua] Lobby data power_level = 0
23:45:32.921 [Lua] Lobby data mission_id = dlc_morris_map
23:45:32.921 [Lua] Lobby data mechanism = deus
23:45:32.921 [Lua] Lobby data player_slot_5 = 0:0
23:45:32.921 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:32.921 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:32.921 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:32.921 [Lua] Lobby data eac_authorized = true
23:45:32.921 [Lua] Set lobby end.
23:45:32.921 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:45:32.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:45:32.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:45:32.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:45:32.924 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:45:32.924 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
23:45:32.928 [Umbra] Unload tome
23:45:32.929 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path2, pat_mountain_slaanesh_path2
23:45:32.931 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path2
23:45:32.934 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path2
23:45:32.943 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path2
23:45:32.982 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path2
23:45:32.985 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path2
23:45:33.036 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path2
23:45:33.036 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
23:45:33.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:45:33.093 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:45:33.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
23:45:33.124 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
23:45:34.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
23:45:34.019 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
23:45:34.033 [Lua] [LevelTransitionHandler] Level load completed!
23:45:34.033 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
23:45:34.033 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:45:34.033 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
23:45:34.033 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
23:45:34.033 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:45:34.037 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
23:45:34.050 [Lua] ### Sending rpc_level_loaded
23:45:34.050 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 327
23:45:34.050 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:45:34.066 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:45:34.066 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:45:34.318 [Lua] ### Sending rpc_level_loaded
23:45:34.318 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 327
23:45:34.318 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
23:45:34.319 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:45:34.319 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:45:34.553 [Lua] ### Sending rpc_level_loaded
23:45:34.553 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 327
23:45:34.553 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
23:45:34.554 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:45:34.554 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:45:34.640 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:45:34.640 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:45:34.640 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:45:34.640 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:45:34.640 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:45:34.640 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:45:34.640 [Lua] ### Sending rpc_level_loaded
23:45:34.640 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 327
23:45:34.640 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
23:45:34.640 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
23:45:34.640 [Umbra] Init version: 3.4.15 :: 16 threads
23:45:34.642 [Lua] Async level spawning done
23:45:34.642 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:45:34.706 [Lua] ### Sending rpc_level_loaded
23:45:34.706 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 327
23:45:34.706 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
23:45:34.706 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:45:34.706 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:45:34.825 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:45:34.825 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:45:35.654 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:45:35.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:45:35.654 [Lua] [Matchmaking] unregister rpcs
23:45:35.654 [Lua] Set lobby begin:
23:45:35.654 [Lua] Lobby data twitch_enabled = false
23:45:35.654 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:35.655 [Lua] Lobby data num_players = 4
23:45:35.655 [Lua] Lobby data difficulty_tweak = -10
23:45:35.655 [Lua] Lobby data host = 1100001112883e2
23:45:35.655 [Lua] Lobby data matchmaking_type = 2
23:45:35.655 [Lua] Lobby data is_private = false
23:45:35.655 [Lua] Lobby data match_started = true
23:45:35.655 [Lua] Lobby data difficulty = cataclysm
23:45:35.655 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:35.655 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:35.655 [Lua] Lobby data unique_server_name = aaronth07
23:45:35.655 [Lua] Lobby data quick_game = false
23:45:35.655 [Lua] Lobby data country_code = US
23:45:35.655 [Lua] Lobby data matchmaking = true
23:45:35.655 [Lua] Lobby data power_level = 0
23:45:35.655 [Lua] Lobby data mission_id = dlc_morris_map
23:45:35.655 [Lua] Lobby data mechanism = deus
23:45:35.655 [Lua] Lobby data player_slot_5 = 0:0
23:45:35.655 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:35.655 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:35.656 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:35.656 [Lua] Lobby data eac_authorized = true
23:45:35.656 [Lua] Set lobby end.
23:45:35.656 [Lua] [Managers] Destroying manager group:
23:45:35.656 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:45:35.656 [Lua] [Gamestate] Enter StateIngame HOST
23:45:35.656 [Lua] <>level = dlc_morris_map<>
23:45:35.657 [Lua] [StateIngame] Server ingame
23:45:35.659 [Lua] Set lobby begin:
23:45:35.659 [Lua] Lobby data twitch_enabled = false
23:45:35.659 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:35.659 [Lua] Lobby data num_players = 4
23:45:35.660 [Lua] Lobby data difficulty_tweak = 0
23:45:35.660 [Lua] Lobby data host = 1100001112883e2
23:45:35.660 [Lua] Lobby data matchmaking_type = 2
23:45:35.660 [Lua] Lobby data is_private = false
23:45:35.660 [Lua] Lobby data match_started = true
23:45:35.660 [Lua] Lobby data difficulty = normal
23:45:35.660 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:35.660 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:35.660 [Lua] Lobby data unique_server_name = aaronth07
23:45:35.660 [Lua] Lobby data quick_game = false
23:45:35.660 [Lua] Lobby data country_code = US
23:45:35.660 [Lua] Lobby data matchmaking = true
23:45:35.660 [Lua] Lobby data power_level = 0
23:45:35.660 [Lua] Lobby data mission_id = dlc_morris_map
23:45:35.660 [Lua] Lobby data mechanism = deus
23:45:35.660 [Lua] Lobby data player_slot_5 = 0:0
23:45:35.660 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:35.661 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:35.661 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:35.661 [Lua] Lobby data eac_authorized = true
23:45:35.661 [Lua] Set lobby end.
23:45:35.661 [Lua] [Matchmaking] register rpcs
23:45:35.661 [Lua] GameNetworkManager:init... creating game session
23:45:35.661 [Lua] Host GameSession.make_game_session_host with session:
23:45:35.661 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:45:35.661 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:45:35.661 [Lua] [GameNetworkManager] self.is_server = true
23:45:35.661 [Network] Setting artificial MTU limit to 65536
23:45:35.674 [Lua] Switching ConflictSettings: to: disabled
23:45:35.674 [Lua] pacing=disabled
23:45:35.674 [Lua] roaming=nil
23:45:35.674 [Lua] specials=disabled
23:45:35.674 [Lua] debug_color=black
23:45:35.674 [Lua] pack_spawning=disabled
23:45:35.674 [Lua] contained_breeds=nil
23:45:35.674 [Lua] disabled=true
23:45:35.674 [Lua] boss=disabled
23:45:35.674 [Lua] horde=disabled
23:45:35.674 [Lua] name=disabled
23:45:35.674 [Lua] intensity=disabled
23:45:35.674 [Lua] ---
23:45:35.675 [Lua] [LevelAnalysis] set_random_seed( 0)
23:45:35.678 [Lua] [AIInterestPointSystem] Level Seed: 681088965
23:45:35.678 [Lua]
23:45:35.678 [Lua] [entity_system_bag] = table
23:45:35.678 [Lua] [entity_system_bag] = metatable
23:45:35.678 [Lua] [startup_data] = table
23:45:35.678 [Lua] [entity_manager] = table
23:45:35.678 [Lua] [entity_manager] = metatable
23:45:35.678 [Lua] [unit_spawner] = table
23:45:35.678 [Lua] [unit_spawner] = metatable
23:45:35.678 [Lua] [unit_storage] = table
23:45:35.678 [Lua] [unit_storage] = metatable
23:45:35.678 [Lua] [dice_keeper] = table
23:45:35.678 [Lua] [dice_keeper] = metatable
23:45:35.678 [Lua] [is_server] = true (boolean)
23:45:35.678 [Lua] [world] = [World]
23:45:35.678 [Lua] [system_api] = table
23:45:35.678 [Lua] [entity_system] = table
23:45:35.678 [Lua] [entity_system] = metatable
23:45:35.678 [Lua] [network_lobby] = table
23:45:35.678 [Lua] [network_lobby] = metatable
23:45:35.678 [Lua] [profile_synchronizer] = table
23:45:35.678 [Lua] [profile_synchronizer] = metatable
23:45:35.678 [Lua] [level_transition_handler] = table
23:45:35.678 [Lua] [level_transition_handler] = metatable
23:45:35.678 [Lua] [num_local_human_players] = 1 (number)
23:45:35.678 [Lua] [statistics_db] = table
23:45:35.678 [Lua] [statistics_db] = metatable
23:45:35.678 [Lua] [network_server] = table
23:45:35.678 [Lua] [network_server] = metatable
23:45:35.678 [Lua] [input_manager] = table
23:45:35.678 [Lua] [input_manager] = metatable
23:45:35.678 [Lua] [network_clock] = table
23:45:35.678 [Lua] [network_clock] = metatable
23:45:35.678 [Lua] [network_transmit] = table
23:45:35.678 [Lua] [network_transmit] = metatable
23:45:35.678 [Lua] [free_flight_manager] = table
23:45:35.678 [Lua] [free_flight_manager] = metatable
23:45:35.678 [Lua] [network_manager] = table
23:45:35.678 [Lua] [network_manager] = metatable
23:45:35.678 [Lua] [network_event_delegate] = table
23:45:35.678 [Lua] [network_event_delegate] = metatable
23:45:35.678 [Lua]
23:45:35.678 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:45:35.678 [Lua] ignoring extension VersusInteractObjectiveExtension
23:45:35.678 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:45:35.678 [Lua] ignoring extension VersusSocketObjectiveExtension
23:45:35.678 [Lua] ignoring extension VersusTargetObjectiveExtension
23:45:35.678 [Lua] ignoring extension VersusMissionObjectiveExtension
23:45:35.691 [Lua] [AchievementManager] Achievements using the steam platform
23:45:35.691 [Lua] PlayerManager:add_player player_1
23:45:35.709 [Lua] [StateIngame] Level seed: 0
23:45:35.709 [Lua] [LevelAnalysis] set_random_seed( 681088965)
23:45:35.710 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:45:35.710 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:45:35.710 [Lua] [IngameUI] init
23:45:35.716 [SteamVoipClient] select_out(1100001059448a6, off)
23:45:35.716 [SteamVoipClient] select_out(1100001110e696e, off)
23:45:35.716 [SteamVoipClient] select_out(1100001112883e2, off)
23:45:35.722 [Lua] cb_razer_chroma_setup
23:45:35.736 [Save] Saving `save_data`
23:45:35.739 [Save] Save done
23:45:35.740 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000001299A780; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001299A2E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 000000001299A3D0; parent_world_position = table: 000000001299A400; local_position = table: 000000001299A6F0; size = table: 000000001299A740; node = table: 000000001299A780
[3] scenegraph = table: 000000001299A2E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001299A2E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 000000001299A2E0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 0000000012B29160
[7] self = table: 0000000012B29160; ingame_ui_context = table: 000000000D5FCAF0; input_manager = table: 0000000016DC11D0; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 0000000012B29160
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 000000000D5FCE30; error_prefix_data = table: 0000000012B29120; func = [function]
[14] self = table: 000000000D5FCE30; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000012B29040; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000D5FCE30
[20] self = table: 000000001185EF40; ingame_ui_context = table: 000000000D5FCAF0
[21] self = table: 000000001185EF40; params = table: 0000000011860130; viewport_name = "player_1"; input_manager = table: 0000000016DC11D0; input_source = table: 0000000011837470; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000000D6D74B0; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000001A33FC0; camera_system = table: 000000001B0F5A90; outline_system = table: 000000000D171920; fade_system = table: 0000000019D2EE30; sound_sector_system = table: 0000000004093E10; sound_environment_system = table: 000000000B186970; event_manager = table: 0000000016B42CE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D5FCAF0
[22] self = table: 0000000011860160; new_state = table: 0000000018BDA350; params = table: 0000000011860130; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000011860160; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000011860160; parent = table: 0000000016DB3030; start_state = table: 0000000018BDA350; params = table: 0000000011860130; profiling_debugging_enabled = true
[25] self = table: 0000000011860160; parent = table: 0000000016DB3030; start_state = table: 0000000018BDA350; params = table: 0000000011860130; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D5FFB70; ingame_ui = table: 000000000D5FCE30; definitions = table: 0000000012B291D0; input_manager = table: 0000000016DC11D0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B29310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000012B2D060; menu_widgets = table: 0000000012B29FC0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D5FFB70; ingame_ui = table: 000000000D5FCE30; definitions = table: 0000000012B291D0; input_manager = table: 0000000016DC11D0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B29310; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000012B2D060; menu_widgets = table: 0000000012B29FC0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000D602310; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000D5FFB70; telemetry_time_view_enter = 0; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012B220E0; cutscene_system = table: 000000000FAEBAA0; text_popup_ui = table: 0000000012B0AE30; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000012AF1700; ui_top_renderer = table: 000000000D6010F0; camera_manager = table: 000000001AF3AA60; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000D5FCAF0; views = table: 000000001609FB90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D6D74B0; weave_onboarding = table: 0000000012AF29E0; popup_handler = table: 0000000012B0AC80; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000019112C00;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000016DB3030; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D5FCAF0; end_conditions_met = false; player = table: 000000000D6D74B0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000019112C00;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000016DB3030; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D5FCAF0; end_conditions_met = false; player = table: 000000000D6D74B0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000019112C00;
[22] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[23] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[24] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[25] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000FA7EAD0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000FA7ED30; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001185FBC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000011865640; machines = table: 000000001185FC60; _quit_game = false; network_clock = table: 00000000179A4A70; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000FB4D890; network_event_delegate = table: 0000000019112C00;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000011DBD820;
23:45:35.741 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000129A3BE0; node_def = table: 000000001299A100; k = "offset"; v = table: 000000001299A1C0
[2] scenegraph = table: 00000000129A3B60; scenegraph_def = table: 0000000012B29270; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001299A100; parent_name = nil; local_position = table: 00000000129A3B90; node = table: 00000000129A3BE0
[3] scenegraph_def = table: 0000000012B29270; scenegraph = table: 00000000129A3B60; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001299A100
[4] self = table: 0000000012B29160
[5] self = table: 0000000012B29160; ingame_ui_context = table: 000000000D5FCAF0; input_manager = table: 0000000016DC11D0; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 0000000012B29160
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 000000000D5FCE30; error_prefix_data = table: 0000000012B29120; func = [function]
[12] self = table: 000000000D5FCE30; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000012B29040; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000D5FCE30
[18] self = table: 000000001185EF40; ingame_ui_context = table: 000000000D5FCAF0
[19] self = table: 000000001185EF40; params = table: 0000000011860130; viewport_name = "player_1"; input_manager = table: 0000000016DC11D0; input_source = table: 0000000011837470; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 000000000D6D74B0; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000001A33FC0; camera_system = table: 000000001B0F5A90; outline_system = table: 000000000D171920; fade_system = table: 0000000019D2EE30; sound_sector_system = table: 0000000004093E10; sound_environment_system = table: 000000000B186970; event_manager = table: 0000000016B42CE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D5FCAF0
[20] self = table: 0000000011860160; new_state = table: 0000000018BDA350; params = table: 0000000011860130; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000011860160; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000011860160; parent = table: 0000000016DB3030; start_state = table: 0000000018BDA350; params = table: 0000000011860130; profiling_debugging_enabled = true
[23] self = table: 0000000011860160; parent = table: 0000000016DB3030; start_state = table: 0000000018BDA350; params = table: 0000000011860130; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000011860160
[25] self = table: 0000000016DB3030; loading_context = table: 0000000011DBD820; is_server = true; assert_on_leak = true; input_manager = table: 0000000016DC11D0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 0000000019112C00; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000016B42CE0; level = [Level]; level_key = "dlc_morris_map"; level_seed = 681088965; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000011860130
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012B29FC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D5FFB70; ingame_ui = table: 000000000D5FCE30; definitions = table: 0000000012B291D0; input_manager = table: 0000000016DC11D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B29310; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012B2D060; settings_list_size_y = 3460; ui_scenegraph = table: 000000001299A2E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000012B29FC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D5FFB70; ingame_ui = table: 000000000D5FCE30; definitions = table: 0000000012B291D0; input_manager = table: 0000000016DC11D0; wwise_world = [WwiseWorld]; render_settings = table: 0000000012B29310; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012B2D060; settings_list_size_y = 3460; ui_scenegraph = table: 000000001299A2E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000000D602310; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 000000000D5FFB70; telemetry_time_view_enter = 0; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000012B220E0; cutscene_system = table: 000000000FAEBAA0; text_popup_ui = table: 0000000012B0AE30; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000012AF1700; ui_top_renderer = table: 000000000D6010F0; camera_manager = table: 000000001AF3AA60; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000D5FCAF0; views = table: 000000001609FB90; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 000000000D6D74B0; weave_onboarding = table: 0000000012AF29E0; popup_handler = table: 0000000012B0AC80; peer_id = "1100001112883e2"; network_event_delegate = table: 0000000019112C00;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000016DB3030; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D5FCAF0; end_conditions_met = false; player = table: 000000000D6D74B0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000019112C00;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000016DB3030; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 000000000D5FCAF0; end_conditions_met = false; player = table: 000000000D6D74B0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 0000000019112C00;
[20] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[21] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[22] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[23] _params = table: 0000000011860130; _profiling_debugging_enabled = true; _parent = table: 0000000016DB3030; _state = table: 000000001185EF40;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000FA7EAD0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000FA7ED30; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001185FBC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016DC11D0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000011865640; machines = table: 000000001185FC60; _quit_game = false; network_clock = table: 00000000179A4A70; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000FB4D890; network_event_delegate = table: 0000000019112C00;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000016DB3030;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000011DBD820;
23:45:35.745 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:45:35.745 [Lua] Set lobby begin:
23:45:35.745 [Lua] Lobby data twitch_enabled = false
23:45:35.745 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:35.745 [Lua] Lobby data num_players = 4
23:45:35.745 [Lua] Lobby data difficulty_tweak = 0
23:45:35.745 [Lua] Lobby data host = 1100001112883e2
23:45:35.745 [Lua] Lobby data matchmaking_type = 2
23:45:35.745 [Lua] Lobby data is_private = false
23:45:35.745 [Lua] Lobby data match_started = true
23:45:35.745 [Lua] Lobby data difficulty = normal
23:45:35.745 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:35.746 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:35.746 [Lua] Lobby data unique_server_name = aaronth07
23:45:35.746 [Lua] Lobby data quick_game = false
23:45:35.746 [Lua] Lobby data country_code = US
23:45:35.746 [Lua] Lobby data matchmaking = true
23:45:35.746 [Lua] Lobby data power_level = 725
23:45:35.746 [Lua] Lobby data mission_id = dlc_morris_map
23:45:35.746 [Lua] Lobby data mechanism = deus
23:45:35.746 [Lua] Lobby data player_slot_5 = 0:0
23:45:35.746 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:35.746 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:35.746 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:35.746 [Lua] Lobby data eac_authorized = true
23:45:35.746 [Lua] Set lobby end.
23:45:35.746 [Lua] CurrentConflictSettings disabled
23:45:35.746 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
23:45:35.746 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
23:45:35.746 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:45:35.746 [Lua] [Managers] Calling function on all managers:
23:45:35.746 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:45:35.750 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:45:35.750 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:45:35.794 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:45:35.794 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:45:35.834 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:45:35.834 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:45:35.848 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:45:35.850 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:45:35.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
23:45:35.850 [Lua] RemotePlayer:create_game_object( ) 3
23:45:35.862 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:45:35.862 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:45:35.901 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:45:35.901 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:45:35.916 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:45:35.919 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:45:35.919 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
23:45:35.919 [Lua] RemotePlayer:create_game_object( ) 4
23:45:35.932 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:45:35.932 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:45:35.969 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:45:35.969 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:45:35.969 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:45:36.070 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:45:36.070 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:45:36.070 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:45:36.089 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:45:36.089 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:45:36.089 [Lua] StateInGameRunning:_game_actually_starts()
23:45:36.089 [Lua] #################################################################################################################
23:45:36.089 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_slaanesh_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:45:36.089 [Lua] #################################################################################################################
23:45:36.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
23:45:36.103 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:45:36.107 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:45:36.107 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
23:45:36.107 [Lua] RemotePlayer:create_game_object( ) 5
23:45:36.120 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:45:36.120 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:45:36.120 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:45:36.120 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:45:36.120 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
23:45:36.124 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:45:36.124 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:45:36.124 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:45:36.124 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:45:36.124 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:45:36.124 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:45:36.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
23:45:36.229 [Lua] Commit load time data
23:45:36.899 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:45:36.899 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:45:36.899 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:45:40.758 [Lua] Set lobby begin:
23:45:40.758 [Lua] Lobby data twitch_enabled = false
23:45:40.758 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:40.758 [Lua] Lobby data num_players = 4
23:45:40.758 [Lua] Lobby data difficulty_tweak = 0
23:45:40.758 [Lua] Lobby data host = 1100001112883e2
23:45:40.758 [Lua] Lobby data matchmaking_type = 2
23:45:40.758 [Lua] Lobby data is_private = false
23:45:40.758 [Lua] Lobby data match_started = true
23:45:40.758 [Lua] Lobby data difficulty = normal
23:45:40.758 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:40.758 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:40.758 [Lua] Lobby data unique_server_name = aaronth07
23:45:40.758 [Lua] Lobby data quick_game = false
23:45:40.759 [Lua] Lobby data country_code = US
23:45:40.759 [Lua] Lobby data matchmaking = true
23:45:40.759 [Lua] Lobby data power_level = 181
23:45:40.759 [Lua] Lobby data mission_id = dlc_morris_map
23:45:40.759 [Lua] Lobby data mechanism = deus
23:45:40.759 [Lua] Lobby data player_slot_5 = 0:0
23:45:40.759 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:40.759 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:40.759 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:40.759 [Lua] Lobby data eac_authorized = true
23:45:40.759 [Lua] Set lobby end.
23:45:45.773 [Lua] Set lobby begin:
23:45:45.773 [Lua] Lobby data twitch_enabled = false
23:45:45.773 [Lua] Lobby data selected_mission_id = journey_citadel
23:45:45.773 [Lua] Lobby data num_players = 4
23:45:45.773 [Lua] Lobby data difficulty_tweak = 0
23:45:45.773 [Lua] Lobby data host = 1100001112883e2
23:45:45.773 [Lua] Lobby data matchmaking_type = 2
23:45:45.773 [Lua] Lobby data is_private = false
23:45:45.773 [Lua] Lobby data match_started = true
23:45:45.773 [Lua] Lobby data difficulty = normal
23:45:45.774 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:45:45.774 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:45:45.774 [Lua] Lobby data unique_server_name = aaronth07
23:45:45.774 [Lua] Lobby data quick_game = false
23:45:45.774 [Lua] Lobby data country_code = US
23:45:45.774 [Lua] Lobby data matchmaking = true
23:45:45.774 [Lua] Lobby data power_level = 720
23:45:45.774 [Lua] Lobby data mission_id = dlc_morris_map
23:45:45.774 [Lua] Lobby data mechanism = deus
23:45:45.774 [Lua] Lobby data player_slot_5 = 0:0
23:45:45.774 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:45:45.774 [Lua] Lobby data network_hash = af7a4d781703eb88
23:45:45.774 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:45:45.774 [Lua] Lobby data eac_authorized = true
23:45:45.774 [Lua] Set lobby end.
23:46:01.935 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_slaanesh_path4, mc:deus, gm:deus, env:0, seed:58133705, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-7 )
23:46:01.935 [Lua] [NetworkServer] Entering post game
23:46:01.935 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
23:46:01.935 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
23:46:01.935 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:46:01.935 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
23:46:01.935 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
23:46:01.935 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
23:46:01.935 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
23:46:01.935 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
23:46:01.936 [Lua] gm_event_end_conditions_met true false
23:46:01.936 [Save] Saving `save_data`
23:46:01.936 [Lua] Game won
23:46:01.936 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:46:01.938 [Save] Save done
23:46:01.938 [Save] Saving `save_data`
23:46:01.939 [Lua] generate_backend_stats 1100001112883e2:1
23:46:01.942 [Save] Save done
23:46:01.958 [Lua] PlayFabMirrorBase:_commit_internal nil
23:46:01.958 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
23:46:01.958 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:46:01.959 [Lua] TRANSITION nil nil load_next_level
23:46:01.959 [Save] Saving `save_data`
23:46:01.959 [Lua] Transition type "load_next_level", is server: true
23:46:01.959 [Lua] [LevelTransitionHandler] promote_next_level_data
23:46:01.959 [Lua] [GameNetworkManager] Leaving game...
23:46:01.959 [Lua] [GameNetworkManager] Shutting down game session host.
23:46:01.959 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:46:01.959 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:46:01.959 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.14
23:46:01.961 [Save] Save done
23:46:01.962 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:46:01.962 [Lua] commit result success 8
23:46:01.962 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
23:46:01.962 [Lua] none table: 000000000A0E6610 nil
23:46:01.978 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
23:46:02.079 [Lua] ### Sending rpc_level_loaded
23:46:02.079 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 491
23:46:02.079 [Lua] ### Sending rpc_level_loaded
23:46:02.079 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 491
23:46:02.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
23:46:02.095 [Lua] ### Sending rpc_level_loaded
23:46:02.095 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 491
23:46:03.962 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:46:03.962 [Lua] [Managers] Calling function on all managers:
23:46:03.962 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:46:03.962 [Lua] Clearing all global lookup lists
23:46:03.962 [Lua] [IngamePlayerListUI] - Destroy
23:46:03.962 [Lua] [IngameUI] destroy
23:46:03.963 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:46:03.963 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:46:03.963 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
23:46:03.963 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
23:46:03.963 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:46:03.963 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:46:03.964 [Lua] [Managers] Destroying manager group:
23:46:03.964 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:46:03.964 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
23:46:03.964 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:46:03.964 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
23:46:03.964 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:46:03.964 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
23:46:03.964 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:46:03.964 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
23:46:03.964 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:46:03.965 [Lua] [Matchmaking] unregister rpcs
23:46:03.965 [Lua] ############### UNLOADING PACKAGES ###############
23:46:03.965 [Lua] [Gamestate] Enter state StateLoading
23:46:03.966 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:46:03.966 [Lua] [Matchmaking] register rpcs
23:46:03.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:46:03.967 [Lua] Set lobby begin:
23:46:03.967 [Lua] Lobby data twitch_enabled = false
23:46:03.967 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:03.967 [Lua] Lobby data num_players = 4
23:46:03.967 [Lua] Lobby data difficulty_tweak = 0
23:46:03.967 [Lua] Lobby data host = 1100001112883e2
23:46:03.967 [Lua] Lobby data matchmaking_type = 2
23:46:03.967 [Lua] Lobby data is_private = false
23:46:03.967 [Lua] Lobby data match_started = true
23:46:03.967 [Lua] Lobby data difficulty = normal
23:46:03.967 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:03.967 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:03.968 [Lua] Lobby data unique_server_name = aaronth07
23:46:03.968 [Lua] Lobby data quick_game = false
23:46:03.968 [Lua] Lobby data country_code = US
23:46:03.968 [Lua] Lobby data matchmaking = true
23:46:03.968 [Lua] Lobby data power_level = 0
23:46:03.968 [Lua] Lobby data mission_id = dlc_morris_map
23:46:03.968 [Lua] Lobby data mechanism = deus
23:46:03.968 [Lua] Lobby data player_slot_5 = 0:0
23:46:03.968 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:03.968 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:03.968 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:03.969 [Lua] Lobby data eac_authorized = true
23:46:03.969 [Lua] Set lobby end.
23:46:03.969 [Lua] registering RPCs
23:46:03.969 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:46:03.969 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:46:03.969 [Lua] Set lobby begin:
23:46:03.969 [Lua] Lobby data twitch_enabled = false
23:46:03.969 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:03.969 [Lua] Lobby data num_players = 4
23:46:03.969 [Lua] Lobby data difficulty_tweak = 0
23:46:03.969 [Lua] Lobby data host = 1100001112883e2
23:46:03.969 [Lua] Lobby data matchmaking_type = 2
23:46:03.969 [Lua] Lobby data is_private = false
23:46:03.969 [Lua] Lobby data match_started = true
23:46:03.969 [Lua] Lobby data difficulty = normal
23:46:03.969 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:03.969 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:03.969 [Lua] Lobby data unique_server_name = aaronth07
23:46:03.969 [Lua] Lobby data quick_game = false
23:46:03.969 [Lua] Lobby data country_code = US
23:46:03.970 [Lua] Lobby data matchmaking = true
23:46:03.970 [Lua] Lobby data power_level = 0
23:46:03.970 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:03.970 [Lua] Lobby data mechanism = deus
23:46:03.970 [Lua] Lobby data player_slot_5 = 0:0
23:46:03.970 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:03.970 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:03.970 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:03.970 [Lua] Lobby data eac_authorized = true
23:46:03.970 [Lua] Set lobby end.
23:46:03.970 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:46:03.978 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:46:03.978 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:46:03.978 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:46:03.979 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
23:46:03.979 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_slaanesh_path4 0
23:46:03.979 [Umbra] Unload tome
23:46:03.997 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/slaanesh_common, pat_town_slaanesh_path4, async-read,
23:46:03.997 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/slaanesh_path4, pat_town_slaanesh_path4, async-read,
23:46:04.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
23:46:04.032 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
23:46:04.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
23:46:04.104 [Lua] ### Sending rpc_level_loaded
23:46:04.104 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 491
23:46:04.104 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
23:46:04.105 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:46:04.105 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:46:04.122 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:46:04.122 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:46:04.139 [Lua] ### Sending rpc_level_loaded
23:46:04.139 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 491
23:46:04.139 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
23:46:04.140 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:46:04.140 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:46:04.157 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:46:04.157 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:46:04.190 [Lua] ### Sending rpc_level_loaded
23:46:04.190 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 491
23:46:04.190 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
23:46:04.191 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:46:04.191 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:46:04.208 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:46:04.208 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:46:05.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
23:46:05.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
23:46:05.136 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
23:46:05.409 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
23:46:05.409 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
23:46:05.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town
23:46:08.052 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town
23:46:08.052 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town
23:46:08.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common
23:46:08.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common
23:46:08.206 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common
23:46:08.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
23:46:08.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
23:46:08.557 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
23:46:08.557 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/slaanesh_common
23:46:08.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/slaanesh_common
23:46:08.743 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/slaanesh_common
23:46:08.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/slaanesh_path4
23:46:08.779 [Umbra] Loading umbra tome '#ID[56e9d2ecb5736564]'
23:46:08.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/slaanesh_path4
23:46:08.826 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/slaanesh_path4
23:46:08.844 [Lua] [LevelTransitionHandler] Level load completed!
23:46:08.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_slaanesh_path4 - level_seed: 58133705 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
23:46:08.858 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:46:08.858 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
23:46:08.858 [Lua] load_startup_enemy_packages: --------------
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_spawn
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_troll
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_rat_ogre
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_stormfiend
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] beastmen_minotaur
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_plague_sorcerer
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_corruptor_sorcerer
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_gutter_runner
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_pack_master
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_poison_wind_globadier
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_ratling_gunner
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_warpfire_thrower
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_vortex_sorcerer
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] beastmen_standard_bearer
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_vortex
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] critter_rat
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] critter_pig
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_marauder
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_storm_vermin
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_warrior
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_clan_rat_with_shield
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_clan_rat
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_slave
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_fanatic
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_loot_rat
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_marauder_with_shield
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_raider
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] chaos_berzerker
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_plague_monk
23:46:08.858 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
23:46:08.858 [Lua] skaven_storm_vermin_with_shield
23:46:08.861 [Lua] ### Sending rpc_level_loaded
23:46:08.861 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 491
23:46:08.861 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:46:08.878 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:46:08.878 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:46:08.894 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:46:08.894 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:46:08.894 [Lua] ### Sending rpc_level_loaded
23:46:08.894 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 491
23:46:09.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
23:46:09.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
23:46:09.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
23:46:09.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
23:46:09.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
23:46:09.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
23:46:09.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
23:46:09.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
23:46:09.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
23:46:09.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
23:46:09.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
23:46:09.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
23:46:09.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
23:46:09.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
23:46:09.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
23:46:09.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
23:46:09.973 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
23:46:09.973 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
23:46:10.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
23:46:10.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
23:46:10.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
23:46:10.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
23:46:10.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
23:46:10.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
23:46:10.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
23:46:10.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
23:46:10.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
23:46:10.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
23:46:10.548 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
23:46:10.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
23:46:10.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
23:46:10.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
23:46:10.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
23:46:10.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
23:46:10.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
23:46:10.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
23:46:10.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
23:46:10.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
23:46:10.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
23:46:11.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
23:46:11.242 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
23:46:11.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
23:46:11.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
23:46:11.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
23:46:11.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
23:46:11.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
23:46:11.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
23:46:11.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
23:46:11.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
23:46:11.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
23:46:11.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
23:46:11.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
23:46:11.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
23:46:11.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
23:46:11.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
23:46:11.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
23:46:11.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
23:46:12.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
23:46:12.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
23:46:12.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
23:46:12.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
23:46:12.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
23:46:12.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
23:46:12.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
23:46:12.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
23:46:12.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
23:46:12.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
23:46:12.847 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
23:46:12.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
23:46:13.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
23:46:13.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
23:46:13.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
23:46:13.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
23:46:13.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
23:46:13.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
23:46:13.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
23:46:13.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
23:46:13.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
23:46:13.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
23:46:13.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
23:46:13.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
23:46:13.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
23:46:13.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
23:46:13.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
23:46:13.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
23:46:13.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
23:46:13.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:46:14.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
23:46:14.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
23:46:14.083 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_slaanesh_path4 game_mode: deus
23:46:14.083 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
23:46:14.083 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:46:14.087 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
23:46:14.558 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
23:46:14.558 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/slaanesh_path4/world
23:46:14.558 [Umbra] Init version: 3.4.15 :: 16 threads
23:46:15.065 [Lua] Async level spawning done
23:46:15.065 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:46:16.029 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:46:16.029 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:46:16.029 [Lua] [Matchmaking] unregister rpcs
23:46:16.029 [Lua] Set lobby begin:
23:46:16.029 [Lua] Lobby data twitch_enabled = false
23:46:16.029 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:16.029 [Lua] Lobby data num_players = 4
23:46:16.029 [Lua] Lobby data difficulty_tweak = 0
23:46:16.029 [Lua] Lobby data host = 1100001112883e2
23:46:16.029 [Lua] Lobby data matchmaking_type = 2
23:46:16.029 [Lua] Lobby data is_private = false
23:46:16.029 [Lua] Lobby data match_started = true
23:46:16.029 [Lua] Lobby data difficulty = normal
23:46:16.030 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:16.030 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:16.030 [Lua] Lobby data unique_server_name = aaronth07
23:46:16.030 [Lua] Lobby data quick_game = false
23:46:16.030 [Lua] Lobby data country_code = US
23:46:16.030 [Lua] Lobby data matchmaking = true
23:46:16.030 [Lua] Lobby data power_level = 0
23:46:16.030 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:16.030 [Lua] Lobby data mechanism = deus
23:46:16.030 [Lua] Lobby data player_slot_5 = 0:0
23:46:16.030 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:16.030 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:16.030 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:16.030 [Lua] Lobby data eac_authorized = true
23:46:16.030 [Lua] Set lobby end.
23:46:16.030 [Lua] [Managers] Destroying manager group:
23:46:16.031 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
23:46:16.031 [Lua] [Gamestate] Enter StateIngame HOST
23:46:16.031 [Lua] <>level = pat_town_slaanesh_path4<>
23:46:16.031 [Lua] [StateIngame] Server ingame
23:46:16.035 [Lua] Set lobby begin:
23:46:16.035 [Lua] Lobby data twitch_enabled = false
23:46:16.035 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:16.035 [Lua] Lobby data num_players = 4
23:46:16.035 [Lua] Lobby data difficulty_tweak = -7
23:46:16.035 [Lua] Lobby data host = 1100001112883e2
23:46:16.035 [Lua] Lobby data matchmaking_type = 2
23:46:16.035 [Lua] Lobby data is_private = false
23:46:16.035 [Lua] Lobby data match_started = true
23:46:16.035 [Lua] Lobby data difficulty = cataclysm
23:46:16.035 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:16.036 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:16.036 [Lua] Lobby data unique_server_name = aaronth07
23:46:16.036 [Lua] Lobby data quick_game = false
23:46:16.036 [Lua] Lobby data country_code = US
23:46:16.036 [Lua] Lobby data matchmaking = true
23:46:16.036 [Lua] Lobby data power_level = 0
23:46:16.036 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:16.036 [Lua] Lobby data mechanism = deus
23:46:16.036 [Lua] Lobby data player_slot_5 = 0:0
23:46:16.036 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:16.036 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:16.036 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:16.036 [Lua] Lobby data eac_authorized = true
23:46:16.036 [Lua] Set lobby end.
23:46:16.036 [Lua] [Matchmaking] register rpcs
23:46:16.036 [Lua] GameNetworkManager:init... creating game session
23:46:16.036 [Lua] Host GameSession.make_game_session_host with session:
23:46:16.036 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:46:16.037 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:46:16.037 [Lua] [GameNetworkManager] self.is_server = true
23:46:16.037 [Network] Setting artificial MTU limit to 65536
23:46:16.043 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:46:16.043 [Lua] pacing=deus_default
23:46:16.043 [Lua] roaming=nil
23:46:16.043 [Lua] specials=deus_default
23:46:16.043 [Lua] contained_breeds=nil
23:46:16.043 [Lua] debug_color=maroon
23:46:16.043 [Lua] disabled=false
23:46:16.043 [Lua] pack_spawning=deus_default
23:46:16.043 [Lua] factions=nil
23:46:16.043 [Lua] description=deus_conflict_director_skaven_chaos_name
23:46:16.043 [Lua] boss=deus_default
23:46:16.043 [Lua] horde=deus_default
23:46:16.043 [Lua] name=deus_skaven_chaos
23:46:16.043 [Lua] intensity=deus_default
23:46:16.043 [Lua] ---
23:46:16.043 [Lua] [LevelAnalysis] set_random_seed( 58133705)
23:46:16.048 [Lua] [AIInterestPointSystem] Level Seed: 58133705
23:46:16.048 [Lua]
23:46:16.048 [Lua] [entity_system_bag] = table
23:46:16.048 [Lua] [entity_system_bag] = metatable
23:46:16.048 [Lua] [startup_data] = table
23:46:16.048 [Lua] [entity_manager] = table
23:46:16.048 [Lua] [entity_manager] = metatable
23:46:16.048 [Lua] [unit_spawner] = table
23:46:16.048 [Lua] [unit_spawner] = metatable
23:46:16.048 [Lua] [unit_storage] = table
23:46:16.048 [Lua] [unit_storage] = metatable
23:46:16.048 [Lua] [dice_keeper] = table
23:46:16.048 [Lua] [dice_keeper] = metatable
23:46:16.048 [Lua] [is_server] = true (boolean)
23:46:16.048 [Lua] [world] = [World]
23:46:16.048 [Lua] [system_api] = table
23:46:16.048 [Lua] [entity_system] = table
23:46:16.048 [Lua] [entity_system] = metatable
23:46:16.048 [Lua] [network_lobby] = table
23:46:16.048 [Lua] [network_lobby] = metatable
23:46:16.048 [Lua] [profile_synchronizer] = table
23:46:16.048 [Lua] [profile_synchronizer] = metatable
23:46:16.048 [Lua] [level_transition_handler] = table
23:46:16.048 [Lua] [level_transition_handler] = metatable
23:46:16.048 [Lua] [num_local_human_players] = 1 (number)
23:46:16.048 [Lua] [statistics_db] = table
23:46:16.048 [Lua] [statistics_db] = metatable
23:46:16.048 [Lua] [network_server] = table
23:46:16.048 [Lua] [network_server] = metatable
23:46:16.048 [Lua] [input_manager] = table
23:46:16.048 [Lua] [input_manager] = metatable
23:46:16.048 [Lua] [network_clock] = table
23:46:16.048 [Lua] [network_clock] = metatable
23:46:16.048 [Lua] [network_transmit] = table
23:46:16.048 [Lua] [network_transmit] = metatable
23:46:16.048 [Lua] [free_flight_manager] = table
23:46:16.048 [Lua] [free_flight_manager] = metatable
23:46:16.048 [Lua] [network_manager] = table
23:46:16.048 [Lua] [network_manager] = metatable
23:46:16.048 [Lua] [network_event_delegate] = table
23:46:16.048 [Lua] [network_event_delegate] = metatable
23:46:16.048 [Lua]
23:46:16.048 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:46:16.048 [Lua] ignoring extension VersusInteractObjectiveExtension
23:46:16.048 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:46:16.048 [Lua] ignoring extension VersusSocketObjectiveExtension
23:46:16.048 [Lua] ignoring extension VersusTargetObjectiveExtension
23:46:16.048 [Lua] ignoring extension VersusMissionObjectiveExtension
23:46:16.050 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
23:46:16.067 [Lua] [AchievementManager] Achievements using the steam platform
23:46:16.067 [Lua] PlayerManager:add_player player_1
23:46:16.106 [Lua] respawn_unit_spawned with group id: terror_event_respawn
23:46:16.106 [Lua] respawn_unit_spawned with group id: terror_event_respawn
23:46:16.106 [Lua] respawn_unit_spawned with group id: terror_event_respawn
23:46:16.120 [Lua] [StateIngame] Level seed: 58133705
23:46:16.134 [Lua] [LevelAnalysis] set_random_seed( 58133705)
23:46:16.137 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:46:16.137 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:46:16.137 [Lua] [IngameUI] init
23:46:16.149 [SteamVoipClient] select_out(1100001059448a6, off)
23:46:16.149 [SteamVoipClient] select_out(1100001110e696e, off)
23:46:16.149 [SteamVoipClient] select_out(1100001112883e2, off)
23:46:16.156 [Lua] cb_razer_chroma_setup
23:46:16.171 [Save] Saving `save_data`
23:46:16.173 [Save] Save done
23:46:16.174 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000178E8630; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000305DE10; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000003AB5720; parent_world_position = table: 0000000003AB5790; local_position = table: 00000000178E85A0; size = table: 00000000178E85F0; node = table: 00000000178E8630
[3] scenegraph = table: 000000000305DE10; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000305DE10; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 000000000305DE10; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 0000000012048BB0
[7] self = table: 0000000012048BB0; ingame_ui_context = table: 0000000018B0E180; input_manager = table: 0000000002EF4E40; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 0000000012048BB0
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 00000000177A69D0; error_prefix_data = table: 0000000012048B70; func = [function]
[14] self = table: 00000000177A69D0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000012048A90; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 00000000177A69D0
[20] self = table: 00000000133B10B0; ingame_ui_context = table: 0000000018B0E180
[21] self = table: 00000000133B10B0; params = table: 0000000006EEB4F0; viewport_name = "player_1"; input_manager = table: 0000000002EF4E40; input_source = table: 00000000165119B0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000003E95BB0; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000001D4CF20; camera_system = table: 000000000D238580; outline_system = table: 0000000017BC43C0; fade_system = table: 000000001651FBC0; sound_sector_system = table: 000000000019CBA0; sound_environment_system = table: 0000000002245C40; event_manager = table: 00000000118D7450; level_key = "pat_town_slaanesh_path4"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018B0E180
[22] self = table: 0000000006EEB520; new_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000006EEB520; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000006EEB520; parent = table: 000000000CA37130; start_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; profiling_debugging_enabled = true
[25] self = table: 0000000006EEB520; parent = table: 000000000CA37130; start_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002473080; ingame_ui = table: 00000000177A69D0; definitions = table: 0000000012048C20; input_manager = table: 0000000002EF4E40; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000012048D60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000001210BF60; menu_widgets = table: 0000000002BFC130; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000002473080; ingame_ui = table: 00000000177A69D0; definitions = table: 0000000012048C20; input_manager = table: 0000000002EF4E40; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000012048D60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000001210BF60; menu_widgets = table: 0000000002BFC130; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000016BF4980; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000002473080; telemetry_time_view_enter = 0; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D7D05B0; cutscene_system = table: 00000000001277C0; text_popup_ui = table: 000000000B211070; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000428D770; ui_top_renderer = table: 000000000FD34800; camera_manager = table: 0000000003C832A0; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000018B0E180; views = table: 000000000AE90190; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000003E95BB0; weave_onboarding = table: 000000000428E750; popup_handler = table: 000000000B210EC0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001792DDA0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CA37130; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000018B0E180; end_conditions_met = false; player = table: 0000000003E95BB0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001792DDA0;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CA37130; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000018B0E180; end_conditions_met = false; player = table: 0000000003E95BB0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001792DDA0;
[22] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[23] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[24] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[25] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000017B87E20; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000017771070; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000006EEB690; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000179023E0; machines = table: 00000000133B1180; _quit_game = false; network_clock = table: 0000000011FBBA40; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "pat_town_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000B05CAE0; network_event_delegate = table: 000000001792DDA0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000000BD49100;
23:46:16.175 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000AE32520; node_def = table: 000000000B00B7A0; k = "offset"; v = table: 000000000B00B860
[2] scenegraph = table: 000000000AE324A0; scenegraph_def = table: 0000000012048CC0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B00B7A0; parent_name = nil; local_position = table: 000000000AE324D0; node = table: 000000000AE32520
[3] scenegraph_def = table: 0000000012048CC0; scenegraph = table: 000000000AE324A0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B00B7A0
[4] self = table: 0000000012048BB0
[5] self = table: 0000000012048BB0; ingame_ui_context = table: 0000000018B0E180; input_manager = table: 0000000002EF4E40; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 0000000012048BB0
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 00000000177A69D0; error_prefix_data = table: 0000000012048B70; func = [function]
[12] self = table: 00000000177A69D0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000012048A90; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 00000000177A69D0
[18] self = table: 00000000133B10B0; ingame_ui_context = table: 0000000018B0E180
[19] self = table: 00000000133B10B0; params = table: 0000000006EEB4F0; viewport_name = "player_1"; input_manager = table: 0000000002EF4E40; input_source = table: 00000000165119B0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000003E95BB0; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000001D4CF20; camera_system = table: 000000000D238580; outline_system = table: 0000000017BC43C0; fade_system = table: 000000001651FBC0; sound_sector_system = table: 000000000019CBA0; sound_environment_system = table: 0000000002245C40; event_manager = table: 00000000118D7450; level_key = "pat_town_slaanesh_path4"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018B0E180
[20] self = table: 0000000006EEB520; new_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000006EEB520; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000006EEB520; parent = table: 000000000CA37130; start_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; profiling_debugging_enabled = true
[23] self = table: 0000000006EEB520; parent = table: 000000000CA37130; start_state = table: 0000000018BDA350; params = table: 0000000006EEB4F0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000006EEB520
[25] self = table: 000000000CA37130; loading_context = table: 000000000BD49100; is_server = true; assert_on_leak = true; input_manager = table: 0000000002EF4E40; level_key = "pat_town_slaanesh_path4"; level_setting = table: 00000000003CE2F0; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 000000001792DDA0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "cataclysm"; difficulty_tweak = -7; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000118D7450; level = [Level]; level_key = "pat_town_slaanesh_path4"; level_seed = 58133705; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_town/generated/slaanesh_path4/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000006EEB4F0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BFC130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002473080; ingame_ui = table: 00000000177A69D0; definitions = table: 0000000012048C20; input_manager = table: 0000000002EF4E40; wwise_world = [WwiseWorld]; render_settings = table: 0000000012048D60; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001210BF60; settings_list_size_y = 3460; ui_scenegraph = table: 000000000305DE10; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000002BFC130; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000002473080; ingame_ui = table: 00000000177A69D0; definitions = table: 0000000012048C20; input_manager = table: 0000000002EF4E40; wwise_world = [WwiseWorld]; render_settings = table: 0000000012048D60; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001210BF60; settings_list_size_y = 3460; ui_scenegraph = table: 000000000305DE10; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000016BF4980; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000002473080; telemetry_time_view_enter = 0; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000D7D05B0; cutscene_system = table: 00000000001277C0; text_popup_ui = table: 000000000B211070; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000428D770; ui_top_renderer = table: 000000000FD34800; camera_manager = table: 0000000003C832A0; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000018B0E180; views = table: 000000000AE90190; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000003E95BB0; weave_onboarding = table: 000000000428E750; popup_handler = table: 000000000B210EC0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001792DDA0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CA37130; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000018B0E180; end_conditions_met = false; player = table: 0000000003E95BB0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001792DDA0;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CA37130; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000018B0E180; end_conditions_met = false; player = table: 0000000003E95BB0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001792DDA0;
[20] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[21] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[22] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[23] _params = table: 0000000006EEB4F0; _profiling_debugging_enabled = true; _parent = table: 000000000CA37130; _state = table: 00000000133B10B0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000017B87E20; network_server = table: 000000001AFB1CA0; entity_system = table: 0000000017771070; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000006EEB690; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000002EF4E40; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000179023E0; machines = table: 00000000133B1180; _quit_game = false; network_clock = table: 0000000011FBBA40; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "pat_town_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 000000000B05CAE0; network_event_delegate = table: 000000001792DDA0;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CA37130;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000000BD49100;
23:46:16.180 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:46:16.180 [Lua] Set lobby begin:
23:46:16.180 [Lua] Lobby data twitch_enabled = false
23:46:16.180 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:16.180 [Lua] Lobby data num_players = 4
23:46:16.180 [Lua] Lobby data difficulty_tweak = -7
23:46:16.180 [Lua] Lobby data host = 1100001112883e2
23:46:16.180 [Lua] Lobby data matchmaking_type = 2
23:46:16.180 [Lua] Lobby data is_private = false
23:46:16.180 [Lua] Lobby data match_started = true
23:46:16.180 [Lua] Lobby data difficulty = cataclysm
23:46:16.181 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:16.181 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:16.181 [Lua] Lobby data unique_server_name = aaronth07
23:46:16.181 [Lua] Lobby data quick_game = false
23:46:16.181 [Lua] Lobby data country_code = US
23:46:16.181 [Lua] Lobby data matchmaking = true
23:46:16.181 [Lua] Lobby data power_level = 725
23:46:16.181 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:16.181 [Lua] Lobby data mechanism = deus
23:46:16.181 [Lua] Lobby data player_slot_5 = 0:0
23:46:16.181 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:16.181 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:16.181 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:16.181 [Lua] Lobby data eac_authorized = true
23:46:16.181 [Lua] Set lobby end.
23:46:16.182 [Lua] CurrentConflictSettings deus_skaven_chaos
23:46:16.182 [Lua] [ConflictDirector] conflict_director is ai_ready
23:46:16.182 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
23:46:16.182 [Lua] [MainPathSpawningGenerator] Injecting travel distances
23:46:16.184 [Lua] NORMAL PATROL MAIN PATH 182.1473388671875
23:46:16.184 [Lua] [waypoints] = table
23:46:16.184 [Lua] [astar_points] = table
23:46:16.184 [Lua] [travel_dist] = 182.14734256267548 (number)
23:46:16.184 [Lua] [one_directional] = false (boolean)
23:46:16.184 [Lua] [id] = boss_1 (string)
23:46:16.184 [Lua] NORMAL PATROL MAIN PATH 279.5826416015625
23:46:16.184 [Lua] [waypoints] = table
23:46:16.184 [Lua] [astar_points] = table
23:46:16.184 [Lua] [travel_dist] = 279.58262920379639 (number)
23:46:16.184 [Lua] [one_directional] = false (boolean)
23:46:16.184 [Lua] [id] = boss_2 (string)
23:46:16.184 [Lua] NORMAL PATROL MAIN PATH 497.70626831054688
23:46:16.184 [Lua] [waypoints] = table
23:46:16.184 [Lua] [astar_points] = table
23:46:16.184 [Lua] [travel_dist] = 496.77862739562988 (number)
23:46:16.184 [Lua] [one_directional] = false (boolean)
23:46:16.184 [Lua] [id] = boss_3 (string)
23:46:16.184 [Lua] SpecialsPacing:remove_unwanted_breeds:
23:46:16.184 [Lua] Forming navigation groups in one frame
23:46:16.184 [Lua] Forming navigation groups
23:46:16.215 [Lua] NavigationGroupManager -> calulation time A: 0.030999999999949068
23:46:16.276 [Lua] NavigationGroupManager -> calulation time B: 0.061000000000149157
23:46:16.276 [Lua] number of nav groups: 96
23:46:16.277 [Lua] number of refined nav groups : 69
23:46:16.281 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999998817657
23:46:16.282 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.832412940263747 Normalized coefficient: 1.1386299749738154
23:46:16.284 [Lua] Warning: missing nodes! in zones
23:46:16.284 [Lua] -------------> JOW Perfect-density 8.5500000000000007 Sum density 6.3273039579391472 Normalized coefficient: 1.3512864336589898
23:46:16.286 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_slaanesh_path4
23:46:16.286 [Lua] [LevelAnalysis] This level has a total main-path length of 560.015 meters.
23:46:16.286 [Lua] [LevelAnalysis] num_event_places_f: 0.34000999307632446 , num_event_places: 0 , trailing_event_fraction: 0.34000999307632446 , num_events: 1
23:46:16.286 [Lua] [LevelAnalysis] Level path distance: 560.01498961448669
23:46:16.286 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 560.01498961448669 forbidden_dist: -460.01498961448669
23:46:16.286 [Lua] [LevelAnalysis] wanted_distance: 154.52938333385546
23:46:16.286 [Lua] [LevelAnalysis] Terror events added:
23:46:16.286 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
23:46:16.286 [Lua] Adding main path event: Vector3Box(-33.7932, 54.8868, -14.807) rare_event_loot_rat 45 table: 0000000003BCE450
23:46:16.286 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
23:46:16.289 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
23:46:16.295 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
23:46:16.295 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
23:46:16.295 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
23:46:16.295 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
23:46:16.295 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
23:46:16.295 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=40
23:46:16.295 [Lua] NORMAL PATROL MAIN PATH 182.1473388671875
23:46:16.295 [Lua] [waypoints] = table
23:46:16.295 [Lua] [astar_points] = table
23:46:16.295 [Lua] [travel_dist] = 182.14734256267548 (number)
23:46:16.295 [Lua] [one_directional] = false (boolean)
23:46:16.295 [Lua] [id] = boss_1 (string)
23:46:16.295 [Lua] Adding main path event: Vector3Box(-76.5719, 48.1722, -16.834) boss_event_spline_patrol 45 table: 000000000A344270
23:46:16.295 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:46:16.295 [Lua] [Managers] Calling function on all managers:
23:46:16.295 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:46:16.332 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:46:16.332 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:46:16.332 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:46:16.332 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:46:16.636 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:46:16.638 [Lua] Breedfreezer (server) starting a hot join sync
23:46:16.638 [Lua] packing 0 units of breed chaos_marauder
23:46:16.638 [Lua] packing 0 units of breed skaven_clan_rat
23:46:16.638 [Lua] packing 0 units of breed skaven_storm_vermin
23:46:16.638 [Lua] packing 0 units of breed skaven_slave
23:46:16.638 [Lua] packing 0 units of breed chaos_fanatic
23:46:16.638 [Lua] packing 0 units of breed chaos_raider
23:46:16.638 [Lua] packing 0 units of breed chaos_warrior
23:46:16.638 [Lua] packing 0 units of breed chaos_berzerker
23:46:16.638 [Lua] packing 0 units of breed skaven_plague_monk
23:46:16.638 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:46:16.638 [Lua]
23:46:16.638 [Lua] [1] = 1 (number)
23:46:16.638 [Lua] [2] = 0 (number)
23:46:16.638 [Lua] [3] = 1 (number)
23:46:16.638 [Lua] [4] = 0 (number)
23:46:16.638 [Lua] [5] = 1 (number)
23:46:16.638 [Lua] [6] = 0 (number)
23:46:16.638 [Lua] [7] = 1 (number)
23:46:16.638 [Lua] [8] = 0 (number)
23:46:16.638 [Lua] [9] = 1 (number)
23:46:16.638 [Lua] [10] = 0 (number)
23:46:16.638 [Lua] [11] = 1 (number)
23:46:16.638 [Lua] [12] = 0 (number)
23:46:16.638 [Lua] [13] = 1 (number)
23:46:16.638 [Lua] [14] = 0 (number)
23:46:16.638 [Lua] [15] = 1 (number)
23:46:16.638 [Lua] [16] = 0 (number)
23:46:16.638 [Lua] [17] = 1 (number)
23:46:16.638 [Lua] [18] = 0 (number)
23:46:16.638 [Lua]
23:46:16.638 [Lua]
23:46:16.638 [Lua]
23:46:16.639 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:46:16.639 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:46:16.640 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:46:16.640 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:46:16.640 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:46:16.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41
23:46:16.640 [Lua] RemotePlayer:create_game_object( ) 41
23:46:16.652 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:46:16.652 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:46:16.662 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:46:16.665 [Lua] Breedfreezer (server) starting a hot join sync
23:46:16.665 [Lua] packing 0 units of breed chaos_marauder
23:46:16.665 [Lua] packing 0 units of breed skaven_clan_rat
23:46:16.665 [Lua] packing 0 units of breed skaven_storm_vermin
23:46:16.665 [Lua] packing 0 units of breed skaven_slave
23:46:16.665 [Lua] packing 0 units of breed chaos_fanatic
23:46:16.665 [Lua] packing 0 units of breed chaos_raider
23:46:16.665 [Lua] packing 0 units of breed chaos_warrior
23:46:16.665 [Lua] packing 0 units of breed chaos_berzerker
23:46:16.665 [Lua] packing 0 units of breed skaven_plague_monk
23:46:16.665 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:46:16.665 [Lua]
23:46:16.665 [Lua] [1] = 1 (number)
23:46:16.665 [Lua] [2] = 0 (number)
23:46:16.665 [Lua] [3] = 1 (number)
23:46:16.665 [Lua] [4] = 0 (number)
23:46:16.665 [Lua] [5] = 1 (number)
23:46:16.665 [Lua] [6] = 0 (number)
23:46:16.665 [Lua] [7] = 1 (number)
23:46:16.665 [Lua] [8] = 0 (number)
23:46:16.665 [Lua] [9] = 1 (number)
23:46:16.665 [Lua] [10] = 0 (number)
23:46:16.665 [Lua] [11] = 1 (number)
23:46:16.665 [Lua] [12] = 0 (number)
23:46:16.665 [Lua] [13] = 1 (number)
23:46:16.665 [Lua] [14] = 0 (number)
23:46:16.665 [Lua] [15] = 1 (number)
23:46:16.665 [Lua] [16] = 0 (number)
23:46:16.665 [Lua] [17] = 1 (number)
23:46:16.665 [Lua] [18] = 0 (number)
23:46:16.665 [Lua]
23:46:16.665 [Lua]
23:46:16.665 [Lua]
23:46:16.666 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:46:16.666 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42
23:46:16.666 [Lua] RemotePlayer:create_game_object( ) 42
23:46:16.679 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:46:16.679 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:46:16.821 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:46:16.821 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:46:16.821 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:46:16.871 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:46:16.871 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:46:16.871 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:46:20.733 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:46:20.733 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:46:20.747 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:46:20.751 [Lua] Breedfreezer (server) starting a hot join sync
23:46:20.751 [Lua] packing 0 units of breed chaos_marauder
23:46:20.751 [Lua] packing 0 units of breed skaven_clan_rat
23:46:20.751 [Lua] packing 0 units of breed skaven_storm_vermin
23:46:20.751 [Lua] packing 0 units of breed skaven_slave
23:46:20.751 [Lua] packing 0 units of breed chaos_fanatic
23:46:20.751 [Lua] packing 0 units of breed chaos_raider
23:46:20.751 [Lua] packing 0 units of breed chaos_warrior
23:46:20.751 [Lua] packing 0 units of breed chaos_berzerker
23:46:20.751 [Lua] packing 0 units of breed skaven_plague_monk
23:46:20.751 [Lua] --> rpc-package size reached, sending rpc now (last package)
23:46:20.751 [Lua]
23:46:20.751 [Lua] [1] = 1 (number)
23:46:20.751 [Lua] [2] = 0 (number)
23:46:20.751 [Lua] [3] = 1 (number)
23:46:20.751 [Lua] [4] = 0 (number)
23:46:20.751 [Lua] [5] = 1 (number)
23:46:20.751 [Lua] [6] = 0 (number)
23:46:20.751 [Lua] [7] = 1 (number)
23:46:20.751 [Lua] [8] = 0 (number)
23:46:20.751 [Lua] [9] = 1 (number)
23:46:20.751 [Lua] [10] = 0 (number)
23:46:20.751 [Lua] [11] = 1 (number)
23:46:20.751 [Lua] [12] = 0 (number)
23:46:20.751 [Lua] [13] = 1 (number)
23:46:20.751 [Lua] [14] = 0 (number)
23:46:20.751 [Lua] [15] = 1 (number)
23:46:20.751 [Lua] [16] = 0 (number)
23:46:20.751 [Lua] [17] = 1 (number)
23:46:20.751 [Lua] [18] = 0 (number)
23:46:20.751 [Lua]
23:46:20.751 [Lua]
23:46:20.751 [Lua]
23:46:20.752 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:46:20.752 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=43
23:46:20.752 [Lua] RemotePlayer:create_game_object( ) 43
23:46:20.768 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:46:20.768 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:46:20.768 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:46:20.768 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:46:20.773 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:46:20.773 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:46:20.773 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:46:20.773 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:46:20.773 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:46:20.773 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:46:20.777 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-31.071, 172.731, -12.9927), Vector4(0, 0, 0.979975, 0.199123))
23:46:20.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:46:20.784 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:46:20.784 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:46:20.784 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=45
23:46:20.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46
23:46:20.797 [Lua] Switching ConflictSettings: to: deus_skaven
23:46:20.797 [Lua] pacing=deus_default
23:46:20.797 [Lua] roaming=nil
23:46:20.797 [Lua] specials=deus_skaven
23:46:20.797 [Lua] contained_breeds=nil
23:46:20.797 [Lua] debug_color=orange
23:46:20.797 [Lua] disabled=false
23:46:20.797 [Lua] pack_spawning=skaven
23:46:20.797 [Lua] description=deus_conflict_director_skaven_chaos_name
23:46:20.797 [Lua] factions=nil
23:46:20.797 [Lua] boss=deus_skaven
23:46:20.797 [Lua] horde=deus_default
23:46:20.797 [Lua] name=deus_skaven
23:46:20.797 [Lua] intensity=deus_default
23:46:20.797 [Lua] ---
23:46:20.907 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:46:20.907 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
23:46:20.908 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
23:46:20.908 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
23:46:20.909 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:46:20.924 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:46:20.924 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
23:46:20.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48
23:46:20.925 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
23:46:20.926 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:46:21.094 [Lua] Set lobby begin:
23:46:21.094 [Lua] Lobby data twitch_enabled = false
23:46:21.094 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:21.094 [Lua] Lobby data num_players = 4
23:46:21.094 [Lua] Lobby data difficulty_tweak = -7
23:46:21.094 [Lua] Lobby data host = 1100001112883e2
23:46:21.094 [Lua] Lobby data matchmaking_type = 2
23:46:21.094 [Lua] Lobby data is_private = false
23:46:21.094 [Lua] Lobby data match_started = true
23:46:21.094 [Lua] Lobby data difficulty = cataclysm
23:46:21.094 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:21.094 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:21.094 [Lua] Lobby data unique_server_name = aaronth07
23:46:21.094 [Lua] Lobby data quick_game = false
23:46:21.094 [Lua] Lobby data country_code = US
23:46:21.095 [Lua] Lobby data matchmaking = true
23:46:21.095 [Lua] Lobby data power_level = 241
23:46:21.095 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:21.095 [Lua] Lobby data mechanism = deus
23:46:21.095 [Lua] Lobby data player_slot_5 = 0:0
23:46:21.095 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:21.095 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:21.095 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:21.095 [Lua] Lobby data eac_authorized = true
23:46:21.095 [Lua] Set lobby end.
23:46:21.111 [Lua] StateInGameRunning:_game_actually_starts()
23:46:21.112 [Lua] #################################################################################################################
23:46:21.112 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_slaanesh_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:46:21.112 [Lua] #################################################################################################################
23:46:21.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
23:46:21.127 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:46:21.127 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:46:21.127 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:46:21.127 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
23:46:21.127 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
23:46:21.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
23:46:21.128 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:46:21.128 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
23:46:21.130 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
23:46:21.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
23:46:21.251 [Lua] Commit load time data
23:46:26.120 [Lua] Set lobby begin:
23:46:26.120 [Lua] Lobby data twitch_enabled = false
23:46:26.120 [Lua] Lobby data selected_mission_id = journey_citadel
23:46:26.120 [Lua] Lobby data num_players = 4
23:46:26.120 [Lua] Lobby data difficulty_tweak = -7
23:46:26.120 [Lua] Lobby data host = 1100001112883e2
23:46:26.120 [Lua] Lobby data matchmaking_type = 2
23:46:26.120 [Lua] Lobby data is_private = false
23:46:26.120 [Lua] Lobby data match_started = true
23:46:26.121 [Lua] Lobby data difficulty = cataclysm
23:46:26.121 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:46:26.121 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:46:26.121 [Lua] Lobby data unique_server_name = aaronth07
23:46:26.121 [Lua] Lobby data quick_game = false
23:46:26.121 [Lua] Lobby data country_code = US
23:46:26.121 [Lua] Lobby data matchmaking = true
23:46:26.121 [Lua] Lobby data power_level = 720
23:46:26.121 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:46:26.121 [Lua] Lobby data mechanism = deus
23:46:26.121 [Lua] Lobby data player_slot_5 = 0:0
23:46:26.121 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:46:26.121 [Lua] Lobby data network_hash = af7a4d781703eb88
23:46:26.121 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:46:26.121 [Lua] Lobby data eac_authorized = true
23:46:26.121 [Lua] Set lobby end.
23:46:34.034 [Lua] Players are leaving the safe zone
23:46:52.300 [Lua] 20
23:46:52.452 [Lua] 20
23:46:53.411 [Lua] 4
23:46:53.694 [Lua] 4
23:46:53.695 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:46:53.964 [Lua] 4
23:46:54.067 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:00.294 [Lua] 1
23:47:01.660 [Lua] main path terror event triggered: rare_event_loot_rat
23:47:01.660 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
23:47:02.252 [Lua] nil
23:47:02.252 [Lua] nil
23:47:03.074 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:03.494 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:04.539 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:04.671 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:04.941 [Lua] 20
23:47:04.941 [Lua] 20
23:47:05.176 [Lua] 20
23:47:05.177 [Lua] 20
23:47:05.445 [Lua] 20
23:47:05.697 [Lua] 13
23:47:05.697 [Lua] 20
23:47:06.323 [Lua] nil
23:47:06.323 [Lua] nil
23:47:07.501 [Lua] 13
23:47:08.054 [Lua] 13
23:47:09.810 [Lua] 20
23:47:10.046 [Lua] 20
23:47:10.201 [Lua] nil
23:47:16.688 [Lua] 1
23:47:16.975 [Lua] 1
23:47:17.380 [Lua] 1
23:47:17.498 [Lua] 1
23:47:17.618 [Lua] 1
23:47:18.426 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:18.830 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:18.916 [Lua] main path terror event triggered: boss_event_spline_patrol
23:47:18.916 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
23:47:18.933 [Lua] > starting new spline, using new navbot: standard , id: boss_1
23:47:18.967 [Lua] > continuing spline boss_1 index: 2 retries: 0
23:47:19.005 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.005 [Lua] > continuing spline boss_1 index: 3 retries: 0
23:47:19.023 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.023 [Lua] > continuing spline boss_1 index: 4 retries: 0
23:47:19.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.052 [Lua] > continuing spline boss_1 index: 5 retries: 0
23:47:19.070 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.070 [Lua] > continuing spline boss_1 index: 6 retries: 0
23:47:19.087 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.087 [Lua] > continuing spline boss_1 index: 7 retries: 0
23:47:19.103 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.103 [Lua] > continuing spline boss_1 index: 8 retries: 0
23:47:19.121 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
23:47:19.121 [Lua] > spline completed boss_1 retries: 0
23:47:19.405 [Lua] Time for new HOOORDE! multi_first_wave
23:47:19.405 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
23:47:19.405 [Lua] horde requested: vector
23:47:19.405 [Lua] setting up vector-horde
23:47:19.405 [Lua] Composing horde 'large' .. using variant 'plain'
23:47:19.405 [Lua] --> horde wants to spawn ahead of players (0.10598242276859/0.67
23:47:19.405 [Lua] -> spawning: 54
23:47:19.405 [Lua] horde crated with id 2 of type vector
23:47:19.405 [Lua] vector horde has started
23:47:19.457 [Lua] Init group template: spline_patrol
23:47:19.604 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:20.008 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:20.414 [Lua] 4
23:47:27.462 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
23:47:27.462 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:47:27.462 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
23:47:27.462 [Lua] horde requested: vector
23:47:27.462 [Lua] setting up vector-horde
23:47:27.462 [Lua] Composing horde 'large' .. using variant 'plain'
23:47:27.462 [Lua] --> horde wants to spawn behind players (0.87214160719449/0.67
23:47:27.462 [Lua] -> spawning: 53
23:47:27.462 [Lua] horde crated with id 3 of type vector
23:47:27.462 [Lua] vector horde has started
23:47:32.118 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1c0fb, position: 0
23:47:32.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1c0fa, position: 0
23:47:32.198 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x1c0fa, position: 0
23:47:33.913 [Lua] 4
23:47:34.198 [Lua] 4
23:47:34.198 [Lua] 2
23:47:34.199 [Lua] 2
23:47:34.486 [Lua] 2
23:47:34.486 [Lua] 2
23:47:34.486 [Lua] 2
23:47:34.488 [Lua] HORDE: last wave, reset to standard horde delay
23:47:34.488 [Lua] Time for new HOOORDE! multi_last_wave
23:47:34.488 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
23:47:34.488 [Lua] horde requested: vector
23:47:34.488 [Lua] setting up vector-horde
23:47:34.488 [Lua] Composing horde 'large' .. using variant 'plain'
23:47:34.488 [Lua] --> horde wants to spawn ahead of players (0.17767949249686/0.67
23:47:34.488 [Lua] -> spawning: 53
23:47:34.488 [Lua] horde crated with id 4 of type vector
23:47:34.488 [Lua] vector horde has started
23:47:38.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1c819, position: 0
23:47:38.886 [Lua] 1
23:47:38.921 [Lua] 1
23:47:38.921 [Lua] 1
23:47:39.604 [Lua] 2
23:47:39.604 [Lua] 1
23:47:39.622 [Lua] Init group template: horde
23:47:41.916 [Lua] 2
23:47:41.917 [Lua] 4
23:47:41.917 [Lua] 2
23:47:42.127 [Lua] 1
23:47:42.155 [Lua] 4
23:47:42.155 [Lua] 2
23:47:42.155 [Lua] 2
23:47:42.155 [Lua] 4
23:47:42.615 [Lua] 4
23:47:42.615 [Lua] 2
23:47:42.615 [Lua] 4
23:47:42.615 [Lua] 2
23:47:42.615 [Lua] 2
23:47:42.681 [Lua] 4
23:47:42.681 [Lua] 4
23:47:42.682 [Lua] 2
23:47:42.682 [Lua] 2
23:47:42.682 [Lua] 2
23:47:42.682 [Lua] 2
23:47:42.682 [Lua] 2
23:47:42.682 [Lua] 2
23:47:42.686 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 31 will change to a manual source.
23:47:42.975 [Lua] 4
23:47:42.975 [Lua] 2
23:47:42.975 [Lua] 2
23:47:42.975 [Lua] 2
23:47:42.975 [Lua] 2
23:47:43.732 [Lua] 6
23:47:44.040 [Lua] 2
23:47:44.041 [Lua] 2
23:47:44.041 [Lua] 2
23:47:44.041 [Lua] 4
23:47:44.041 [Lua] 2
23:47:44.170 [Lua] 4
23:47:44.171 [Lua] 6
23:47:44.171 [Lua] 8
23:47:44.310 [Lua] 6
23:47:44.323 [Lua] 2
23:47:44.323 [Lua] 2
23:47:44.323 [Lua] 2
23:47:44.323 [Lua] 4
23:47:44.323 [Lua] 2
23:47:44.323 [Lua] 2
23:47:44.323 [Lua] 2
23:47:44.324 [Lua] 2
23:47:44.587 [Lua] 2
23:47:44.587 [Lua] 2
23:47:44.587 [Lua] 2
23:47:44.587 [Lua] 4
23:47:44.587 [Lua] 2
23:47:44.587 [Lua] 2
23:47:44.588 [Lua] 2
23:47:44.588 [Lua] 2
23:47:44.588 [Lua] 2
23:47:45.129 [Lua] 2
23:47:45.231 [Lua] 6
23:47:45.623 [Lua] 4
23:47:45.703 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:45.798 [Lua] 2
23:47:45.798 [Lua] 4
23:47:45.798 [Lua] 6
23:47:46.100 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:46.756 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:47.207 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:47.882 [Lua] 4
23:47:47.882 [Lua] 2
23:47:47.882 [Lua] 2
23:47:47.882 [Lua] 2
23:47:47.882 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:47:48.122 [Lua] 4
23:47:48.122 [Lua] 2
23:47:48.122 [Lua] 2
23:47:48.324 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:47:48.396 [Lua] 4
23:47:48.397 [Lua] 2
23:47:48.397 [Lua] 2
23:47:48.397 [Lua] 2
23:47:49.944 [Lua] Init group template: horde
23:47:50.619 [Lua] 2
23:47:50.620 [Lua] 2
23:47:50.620 [Lua] 2
23:47:50.620 [Lua] 2
23:47:50.874 [Lua] 2
23:47:50.874 [Lua] 2
23:47:50.875 [Lua] 2
23:47:50.875 [Lua] 2
23:47:50.875 [Lua] 2
23:47:51.120 [Lua] 2
23:47:51.120 [Lua] 2
23:47:51.359 [Lua] Init group template: horde
23:47:51.389 [Lua] 2
23:47:51.389 [Lua] 2
23:47:51.390 [Lua] 2
23:47:52.431 [Lua] 2
23:47:52.683 [Lua] 2
23:47:52.683 [Lua] 2
23:47:52.939 [Lua] 2
23:47:52.940 [Lua] 2
23:47:54.356 [Lua] 2
23:47:54.402 [Lua] 4
23:47:54.402 [Lua] 2
23:47:54.647 [Lua] 2
23:47:54.817 [Lua] 4
23:47:54.817 [Lua] 2
23:47:54.933 [Lua] 4
23:47:54.984 [Lua] 4
23:47:55.555 [Lua] 2
23:47:55.555 [Lua] 4
23:47:55.555 [Lua] 6
23:47:55.555 [Lua] 8
23:47:55.660 [Lua] 2
23:47:55.762 [Lua] 2
23:47:56.231 [Lua] 2
23:47:56.232 [Lua] 2
23:47:56.232 [Lua] 4
23:47:56.491 [Lua] 2
23:47:56.712 [Lua] 2
23:47:56.725 [Lua] 4
23:47:56.725 [Lua] 2
23:47:56.725 [Lua] 2
23:47:56.795 [Lua] 4
23:47:57.146 [Lua] 2
23:47:58.462 [Lua] 4
23:47:58.693 [Lua] 4
23:47:58.693 [Lua] 2
23:47:58.988 [Lua] 4
23:47:58.989 [Lua] 2
23:47:59.235 [Lua] 4
23:47:59.948 [Lua] 4
23:48:00.372 [Lua] 2
23:48:00.630 [Lua] 4
23:48:00.883 [Lua] 4
23:48:01.029 [Lua] 1
23:48:01.029 [Lua] 2
23:48:01.307 [Lua] 2
23:48:02.042 [Lua] 1
23:48:02.043 [Lua] 1
23:48:03.295 [Lua] 2
23:48:04.698 [Lua] 1
23:48:04.698 [Lua] 1
23:48:04.724 [Lua] 2
23:48:04.976 [Lua] 4
23:48:05.059 [Lua] 2
23:48:05.144 [Lua] 4
23:48:05.394 [Lua] 8
23:48:05.480 [Lua] 2
23:48:05.576 [Lua] 1
23:48:05.576 [Lua] 1
23:48:06.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 45
23:48:06.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 45
23:48:06.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 45
23:48:06.726 [Lua] 1
23:48:06.726 [Lua] 1
23:48:09.328 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:48:09.329 [Lua] nil
23:48:09.329 [Lua] nil
23:48:09.329 [Lua] nil
23:48:09.329 [Lua] nil
23:48:09.329 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.330 [Lua] nil
23:48:09.348 [Lua] nil
23:48:09.348 [Lua] nil
23:48:09.348 [Lua] nil
23:48:09.348 [Lua] nil
23:48:09.348 [Lua] nil
23:48:09.941 [Lua] nil
23:48:09.975 [Lua] nil
23:48:09.975 [Lua] nil
23:48:13.400 [Lua] Horde killed: ?
23:48:15.824 [Lua] 1
23:48:15.825 [Lua] 3
23:48:15.825 [Lua] 4
23:48:15.825 [Lua] 2
23:48:15.892 [Lua] 1
23:48:15.892 [Lua] 3
23:48:15.892 [Lua] 4
23:48:15.892 [Lua] 2
23:48:16.704 [Lua] nil
23:48:16.740 [Lua] nil
23:48:16.740 [Lua] nil
23:48:16.740 [Lua] nil
23:48:16.740 [Lua] nil
23:48:16.741 [Lua] nil
23:48:16.741 [Lua] nil
23:48:16.741 [Lua] nil
23:48:16.754 [Lua] nil
23:48:16.786 [Lua] 1
23:48:17.393 [Lua] 1
23:48:18.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:19.113 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:19.229 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:19.399 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:48:19.402 [Lua] nil
23:48:19.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:19.600 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:48:19.717 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:48:19.952 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:48:20.493 [Lua] 2
23:48:21.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:21.689 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
23:48:21.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:22.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:23.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:23.901 [Lua] Horde killed: ?
23:48:23.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:25.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:28.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:29.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:29.846 [Lua] 1
23:48:30.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:30.974 [Lua] 1
23:48:30.975 [Lua] 1
23:48:30.975 [Lua] 1
23:48:31.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:32.141 [Lua] 1
23:48:32.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:37.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 229284
23:48:37.461 [Lua] state dead despawn
23:48:37.478 [Lua] [GameNetworkManager] destroying game object with go_id=46
23:48:39.051 [Lua] fence jumping
23:48:40.081 [Lua] ready to jump failed
23:48:40.417 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:40.753 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:48:41.428 [Lua] Horde killed: ?
23:48:42.199 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:42.352 [Lua] simple los failed
23:48:42.539 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:48:42.742 [Lua] 1
23:48:43.883 [Lua] 1
23:48:44.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:46.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:47.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:47.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:47.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:47.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:47.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:48.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:48.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:48.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:48.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:49.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:50.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:50.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:50.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:50.855 [Lua] 1
23:48:50.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:50.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:48:51.106 [Lua] 1
23:48:55.204 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:55.458 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:55.609 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:48:55.676 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:55.811 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:48:56.098 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:48:56.149 [Lua] [NetworkServer] Peer 1100001059448a6 despawned player.
23:48:56.149 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059448a6
23:48:56.150 [Lua] [GameNetworkManager] destroying game object with go_id=48
23:48:57.161 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:48:57.617 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:48:58.918 [Lua] fence jumping
23:48:58.951 [Lua] fence jumping
23:48:59.947 [Lua] simple los failed
23:49:00.334 [Lua] 20
23:49:00.334 [Lua] 20
23:49:02.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72727272727272729)
23:49:02.512 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.72727272727272729)
23:49:02.512 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
23:49:02.512 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=275
23:49:02.512 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=276
23:49:02.528 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
23:49:02.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
23:49:02.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:49:02.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p
23:49:02.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
23:49:02.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
23:49:02.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
23:49:02.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:49:02.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:49:02.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:49:02.682 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:49:02.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source.
23:49:02.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:49:02.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
23:49:09.604 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:10.078 [Lua] Time for new HOOORDE! multi_first_wave
23:49:10.078 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
23:49:10.078 [Lua] horde requested: ambush
23:49:10.078 [Lua] setting up ambush-horde
23:49:10.078 [Lua] Composing horde 'large' .. using variant 'plain'
23:49:10.078 [Lua] -> spawning: 56
23:49:10.078 [Lua] horde crated with id 5 of type ambush
23:49:10.078 [Lua] ambush horde has started
23:49:10.127 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:49:11.880 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:12.350 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:49:12.585 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:12.686 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:12.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:12.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:12.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:12.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:12.991 [Lua] nil
23:49:12.992 [Lua] nil
23:49:13.074 [Lua] nil
23:49:13.325 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:49:13.393 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:49:14.117 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:15.317 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:49:16.567 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:49:16.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:16.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:17.345 [Lua] Coordinated attack!
23:49:17.395 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:49:20.109 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
23:49:20.109 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:49:20.109 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
23:49:20.109 [Lua] horde requested: ambush
23:49:20.109 [Lua] setting up ambush-horde
23:49:20.109 [Lua] Composing horde 'large' .. using variant 'plain'
23:49:20.110 [Lua] -> spawning: 54
23:49:20.110 [Lua] horde crated with id 6 of type ambush
23:49:20.110 [Lua] ambush horde has started
23:49:20.162 [Lua] 2
23:49:20.162 [Lua] 2
23:49:20.162 [Lua] 2
23:49:20.396 [Lua] 2
23:49:20.396 [Lua] 2
23:49:20.397 [Lua] 2
23:49:20.667 [Lua] 2
23:49:20.667 [Lua] 2
23:49:21.207 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
23:49:21.207 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
23:49:21.208 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=279
23:49:21.208 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
23:49:21.209 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
23:49:21.882 [Lua] 2
23:49:21.882 [Lua] 2
23:49:21.882 [Lua] 2
23:49:21.882 [Lua] 2
23:49:21.882 [Lua] 2
23:49:21.883 [Lua] 2
23:49:21.883 [Lua] 2
23:49:22.204 [Lua] 2
23:49:22.204 [Lua] 2
23:49:22.205 [Lua] 2
23:49:22.205 [Lua] 2
23:49:22.205 [Lua] 2
23:49:22.205 [Lua] 2
23:49:22.206 [Lua] 2
23:49:22.206 [Lua] 2
23:49:22.206 [Lua] 2
23:49:22.206 [Lua] 2
23:49:22.207 [Lua] 4
23:49:22.207 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 2
23:49:22.473 [Lua] 4
23:49:22.473 [Lua] 2
23:49:22.610 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:49:22.610 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
23:49:22.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:49:22.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:49:22.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:49:22.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:49:22.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:49:22.693 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:49:22.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:49:22.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:49:24.312 [Lua] 1
23:49:24.312 [Lua] 2
23:49:24.936 [Lua] nil
23:49:24.936 [Lua] nil
23:49:24.936 [Lua] nil
23:49:25.054 [Lua] nil
23:49:25.054 [Lua] nil
23:49:25.054 [Lua] nil
23:49:25.055 [Lua] nil
23:49:25.055 [Lua] nil
23:49:25.055 [Lua] nil
23:49:26.742 [Lua] nil
23:49:26.742 [Lua] nil
23:49:30.582 [Lua] 2
23:49:30.582 [Lua] 2
23:49:30.669 [Lua] Init group template: horde
23:49:33.818 [Lua] 2
23:49:33.818 [Lua] 1
23:49:34.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:34.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:49:34.743 [Lua] 1
23:49:34.743 [Lua] 1
23:49:34.743 [Lua] 1
23:49:34.743 [Lua] 1
23:49:34.743 [Lua] 1
23:49:34.744 [Lua] 1
23:49:34.744 [Lua] 1
23:49:36.004 [Lua] 1
23:49:36.004 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.005 [Lua] 1
23:49:36.006 [Lua] 1
23:49:37.401 [Lua] 2
23:49:37.402 [Lua] 4
23:49:37.402 [Lua] 2
23:49:37.402 [Lua] 2
23:49:37.402 [Lua] 2
23:49:37.402 [Lua] 2
23:49:37.402 [Lua] 4
23:49:37.403 [Lua] 2
23:49:37.403 [Lua] 4
23:49:37.403 [Lua] 2
23:49:37.403 [Lua] 2
23:49:37.403 [Lua] 2
23:49:37.403 [Lua] 2
23:49:37.403 [Lua] 2
23:49:37.404 [Lua] 2
23:49:37.404 [Lua] 2
23:49:37.404 [Lua] 4
23:49:37.404 [Lua] 2
23:49:37.636 [Lua] 2
23:49:37.636 [Lua] 2
23:49:37.637 [Lua] 2
23:49:37.637 [Lua] 2
23:49:37.637 [Lua] 4
23:49:37.637 [Lua] 4
23:49:37.637 [Lua] 2
23:49:37.638 [Lua] 2
23:49:37.638 [Lua] 4
23:49:37.638 [Lua] 2
23:49:37.638 [Lua] 2
23:49:37.924 [Lua] 2
23:49:37.924 [Lua] 2
23:49:37.924 [Lua] 2
23:49:37.924 [Lua] 4
23:49:37.924 [Lua] 2
23:49:37.925 [Lua] 2
23:49:37.925 [Lua] 4
23:49:37.925 [Lua] 2
23:49:39.190 [Lua] 2
23:49:39.190 [Lua] 2
23:49:39.190 [Lua] 2
23:49:39.190 [Lua] 2
23:49:39.190 [Lua] 4
23:49:39.191 [Lua] 4
23:49:39.191 [Lua] 2
23:49:39.191 [Lua] 2
23:49:39.410 [Lua] 2
23:49:39.410 [Lua] 4
23:49:39.410 [Lua] 2
23:49:39.410 [Lua] 2
23:49:39.628 [Lua] 2
23:49:39.628 [Lua] 4
23:49:39.628 [Lua] 2
23:49:39.628 [Lua] 2
23:49:39.628 [Lua] 2
23:49:39.628 [Lua] 2
23:49:41.061 [Lua] 2
23:49:41.062 [Lua] 2
23:49:41.062 [Lua] 4
23:49:41.062 [Lua] 4
23:49:41.062 [Lua] 2
23:49:41.063 [Lua] 2
23:49:41.063 [Lua] 2
23:49:41.063 [Lua] 4
23:49:41.063 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.064 [Lua] 2
23:49:41.145 [Lua] 4
23:49:41.145 [Lua] 2
23:49:41.146 [Lua] 2
23:49:41.146 [Lua] 2
23:49:41.400 [Lua] 4
23:49:41.400 [Lua] 2
23:49:41.400 [Lua] 2
23:49:42.585 [Lua] 2
23:49:42.586 [Lua] 2
23:49:42.586 [Lua] 2
23:49:42.586 [Lua] 4
23:49:42.586 [Lua] 2
23:49:42.835 [Lua] 4
23:49:43.155 [Lua] 2
23:49:43.156 [Lua] 4
23:49:43.156 [Lua] 2
23:49:43.156 [Lua] 2
23:49:43.156 [Lua] 4
23:49:43.156 [Lua] 2
23:49:43.156 [Lua] 2
23:49:43.156 [Lua] 2
23:49:43.156 [Lua] 2
23:49:43.157 [Lua] 2
23:49:44.269 [Lua] 4
23:49:44.269 [Lua] 2
23:49:44.540 [Lua] Horde killed: ?
23:49:52.563 [Lua] HORDE: last wave, reset to standard horde delay
23:49:52.563 [Lua] Time for new HOOORDE! multi_last_wave
23:49:52.563 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
23:49:52.563 [Lua] horde requested: ambush
23:49:52.563 [Lua] setting up ambush-horde
23:49:52.563 [Lua] Composing horde 'large' .. using variant 'plain'
23:49:52.563 [Lua] -> spawning: 56
23:49:52.563 [Lua] horde crated with id 7 of type ambush
23:49:52.563 [Lua] ambush horde has started
23:49:54.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 46
23:49:54.976 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 46
23:49:55.455 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 46
23:49:56.023 [Lua] replace_hidden_spawners -> first try found: 0 cover points
23:49:56.023 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
23:49:56.023 [Lua] replace_hidden_spawners -> replacing hidden spawners!
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:49:56.023 [Lua] ->moving spawner
23:50:03.262 [Lua] 2
23:50:03.263 [Lua] 2
23:50:03.263 [Lua] 2
23:50:03.263 [Lua] 2
23:50:03.263 [Lua] 4
23:50:03.263 [Lua] 2
23:50:03.263 [Lua] 2
23:50:03.531 [Lua] 2
23:50:03.531 [Lua] 2
23:50:03.531 [Lua] 2
23:50:03.531 [Lua] 2
23:50:03.532 [Lua] 4
23:50:03.532 [Lua] 2
23:50:03.532 [Lua] 2
23:50:03.532 [Lua] 2
23:50:03.532 [Lua] 2
23:50:03.635 [Lua] Init group template: horde
23:50:03.818 [Lua] 2
23:50:04.104 [Lua] 2
23:50:05.280 [Lua] 2
23:50:05.533 [Lua] 2
23:50:05.533 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.534 [Lua] 2
23:50:05.786 [Lua] 2
23:50:05.786 [Lua] 2
23:50:05.787 [Lua] 2
23:50:05.787 [Lua] 2
23:50:05.787 [Lua] 2
23:50:05.787 [Lua] 2
23:50:07.009 [Lua] nil
23:50:07.009 [Lua] nil
23:50:07.190 [Lua] nil
23:50:07.225 [Lua] nil
23:50:07.225 [Lua] nil
23:50:07.225 [Lua] nil
23:50:07.225 [Lua] nil
23:50:07.225 [Lua] nil
23:50:07.226 [Lua] nil
23:50:07.226 [Lua] nil
23:50:09.297 [Lua] 2
23:50:09.298 [Lua] 2
23:50:09.298 [Lua] 2
23:50:09.566 [Lua] 2
23:50:09.854 [Lua] 2
23:50:14.172 [Lua] nil
23:50:14.206 [Lua] nil
23:50:14.206 [Lua] nil
23:50:14.968 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:50:14.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:50:15.656 [Lua] 2
23:50:15.656 [Lua] 2
23:50:15.943 [Lua] 2
23:50:15.943 [Lua] 2
23:50:15.943 [Lua] 2
23:50:16.180 [Lua] 2
23:50:16.180 [Lua] 2
23:50:16.181 [Lua] 2
23:50:16.181 [Lua] 2
23:50:17.462 [Lua] 2
23:50:17.462 [Lua] 2
23:50:17.462 [Lua] 2
23:50:17.714 [Lua] 2
23:50:17.714 [Lua] 2
23:50:19.299 [Lua] 2
23:50:19.299 [Lua] 2
23:50:19.569 [Lua] 2
23:50:19.570 [Lua] 2
23:50:19.570 [Lua] 2
23:50:23.084 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:23.325 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:23.490 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:50:23.557 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:23.657 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:50:23.809 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:23.913 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:50:23.980 [Lua] Horde killed: ?
23:50:24.147 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 15
23:50:24.180 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:50:24.470 [Lua] Coordinated attack!
23:50:25.987 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 14
23:50:30.018 [Lua] 1
23:50:31.200 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:50:31.216 [Lua] Spline already found!
23:50:31.252 [Lua] Init group template: spline_patrol
23:50:32.889 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:50:32.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
23:50:32.946 [Lua] Switching ConflictSettings: to: deus_chaos
23:50:32.946 [Lua] pacing=deus_chaos
23:50:32.946 [Lua] roaming=nil
23:50:32.946 [Lua] specials=deus_chaos
23:50:32.946 [Lua] debug_color=purple
23:50:32.946 [Lua] contained_breeds=nil
23:50:32.946 [Lua] pack_spawning=deus_chaos
23:50:32.946 [Lua] disabled=false
23:50:32.946 [Lua] factions=nil
23:50:32.946 [Lua] boss=deus_chaos
23:50:32.946 [Lua] horde=deus_chaos
23:50:32.946 [Lua] name=deus_chaos
23:50:32.946 [Lua] intensity=deus_default
23:50:32.946 [Lua] ---
23:50:32.954 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p
23:50:32.954 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p
23:50:32.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
23:50:33.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
23:50:33.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
23:50:33.417 [Lua] Switching ConflictSettings: to: deus_skaven
23:50:33.417 [Lua] pacing=deus_default
23:50:33.417 [Lua] roaming=nil
23:50:33.417 [Lua] specials=deus_skaven
23:50:33.417 [Lua] contained_breeds=nil
23:50:33.417 [Lua] debug_color=orange
23:50:33.417 [Lua] disabled=false
23:50:33.417 [Lua] pack_spawning=skaven
23:50:33.417 [Lua] description=deus_conflict_director_skaven_chaos_name
23:50:33.417 [Lua] factions=nil
23:50:33.417 [Lua] boss=deus_skaven
23:50:33.417 [Lua] horde=deus_default
23:50:33.417 [Lua] name=deus_skaven
23:50:33.417 [Lua] intensity=deus_default
23:50:33.417 [Lua] ---
23:50:33.937 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23ea3, position: 0
23:50:34.368 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23ec0, position: 0
23:50:34.692 [Lua] 4
23:50:34.991 [Lua] 4
23:50:35.245 [Lua] 4
23:50:36.648 [Lua] 1
23:50:39.901 [Lua] 1
23:50:41.100 [Lua] 1
23:50:42.170 [Lua] Switching ConflictSettings: to: deus_chaos
23:50:42.170 [Lua] pacing=deus_chaos
23:50:42.170 [Lua] roaming=nil
23:50:42.170 [Lua] specials=deus_chaos
23:50:42.170 [Lua] debug_color=purple
23:50:42.170 [Lua] contained_breeds=nil
23:50:42.170 [Lua] pack_spawning=deus_chaos
23:50:42.170 [Lua] disabled=false
23:50:42.170 [Lua] factions=nil
23:50:42.170 [Lua] boss=deus_chaos
23:50:42.170 [Lua] horde=deus_chaos
23:50:42.170 [Lua] name=deus_chaos
23:50:42.170 [Lua] intensity=deus_default
23:50:42.170 [Lua] ---
23:50:44.032 [Lua] Time for new HOOORDE! multi_first_wave
23:50:44.032 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
23:50:44.032 [Lua] horde requested: vector_blob
23:50:44.032 [Lua] wants to spawn ahead within distance: 60
23:50:44.032 [Lua] horde crated with id 9 of type vector_blob
23:50:44.032 [Lua] managed to spawn 28/28 horde enemies
23:50:44.032 [Lua] vector blob horde has started
23:50:44.490 [Lua] Init group template: horde
23:50:47.524 [Lua] simple los failed
23:50:49.304 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 47
23:50:49.324 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 47
23:50:49.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 47
23:50:52.510 [Lua] nil
23:50:52.510 [Lua] nil
23:50:52.510 [Lua] nil
23:50:52.510 [Lua] nil
23:50:52.511 [Lua] nil
23:50:52.511 [Lua] nil
23:50:53.973 [Lua] 4
23:50:53.974 [Lua] 4
23:50:53.974 [Lua] 4
23:50:53.974 [Lua] 8
23:50:53.974 [Lua] 8
23:50:53.974 [Lua] 4
23:50:53.975 [Lua] 8
23:50:53.975 [Lua] 8
23:50:53.975 [Lua] 4
23:50:53.975 [Lua] 4
23:50:54.227 [Lua] 8
23:50:54.227 [Lua] 8
23:50:54.227 [Lua] 4
23:50:54.228 [Lua] 8
23:50:54.228 [Lua] 4
23:50:54.228 [Lua] 4
23:50:54.228 [Lua] 8
23:50:54.228 [Lua] 4
23:50:54.229 [Lua] 8
23:50:54.229 [Lua] 4
23:50:54.229 [Lua] 4
23:50:54.229 [Lua] 4
23:50:54.229 [Lua] 4
23:50:54.229 [Lua] 4
23:50:54.498 [Lua] 4
23:50:54.498 [Lua] 8
23:50:54.498 [Lua] 4
23:50:54.498 [Lua] 4
23:50:55.564 [Lua] nil
23:50:55.564 [Lua] nil
23:50:55.564 [Lua] nil
23:50:55.564 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.751 [Lua] nil
23:50:55.752 [Lua] nil
23:50:55.752 [Lua] nil
23:50:55.771 [Lua] nil
23:50:55.771 [Lua] nil
23:50:56.881 [Lua] 2
23:50:56.882 [Lua] 1
23:50:56.914 [Lua] 1
23:50:56.915 [Lua] 2
23:50:59.583 [Lua] 1
23:50:59.583 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:59.818 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:50:59.986 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:00.087 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:00.222 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:00.307 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:00.425 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:00.542 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:00.711 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:00.745 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:00.897 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:00.980 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:01.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:01.133 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:01.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:01.335 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:01.624 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:01.708 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:51:01.709 [Lua] 8
23:51:01.711 [Lua] nil
23:51:01.711 [Lua] nil
23:51:01.712 [Lua] nil
23:51:01.758 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:01.911 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
23:51:01.911 [Lua] 8
23:51:01.914 [Lua] nil
23:51:01.914 [Lua] nil
23:51:01.915 [Lua] nil
23:51:01.994 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:51:02.230 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
23:51:02.418 [Lua] ready to jump failed
23:51:03.059 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
23:51:03.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
23:51:03.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
23:51:03.059 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
23:51:03.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
23:51:03.090 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
23:51:03.090 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
23:51:03.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
23:51:03.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
23:51:03.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
23:51:03.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
23:51:03.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
23:51:03.209 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:51:03.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:51:03.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
23:51:03.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:05.825 [Lua] Horde killed: ?
23:51:06.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:06.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:06.834 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:07.037 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:07.173 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:07.244 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:07.376 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:07.646 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:09.163 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:09.399 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:09.567 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:09.788 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:51:13.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:14.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:51:15.408 [Lua] nil
23:51:15.408 [Lua] nil
23:51:15.408 [Lua] nil
23:51:15.408 [Lua] nil
23:51:16.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 48
23:51:16.215 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 48
23:51:16.389 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 48
23:51:29.636 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 49
23:51:29.652 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 49
23:51:29.827 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 49
23:51:31.491 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
23:51:36.346 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 50
23:51:36.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 50
23:51:36.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 50
23:51:39.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 51
23:51:39.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 51
23:51:39.699 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:39.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 51
23:51:40.474 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:51:41.017 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:41.334 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 52
23:51:41.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 52
23:51:41.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 52
23:51:41.519 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:51:42.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 53
23:51:42.194 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 53
23:51:42.336 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 53
23:51:42.465 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 689.1837158203125 [Unit '#ID[7cd7a7adbeeab338]']
23:51:42.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 54
23:51:42.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 54
23:51:42.599 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:42.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 54
23:51:42.768 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:51:42.769 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 55
23:51:42.786 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 55
23:51:42.944 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 55
23:51:43.444 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:51:43.881 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:51:48.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, ProfileSynchronizer, async-read,
23:51:48.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_01/wpn_brw_flame_staff_01_3p, ProfileSynchronizer
23:51:52.670 [Lua] Set lobby begin:
23:51:52.670 [Lua] Lobby data twitch_enabled = false
23:51:52.670 [Lua] Lobby data selected_mission_id = journey_citadel
23:51:52.670 [Lua] Lobby data num_players = 4
23:51:52.671 [Lua] Lobby data difficulty_tweak = -7
23:51:52.671 [Lua] Lobby data host = 1100001112883e2
23:51:52.671 [Lua] Lobby data matchmaking_type = 2
23:51:52.671 [Lua] Lobby data is_private = false
23:51:52.671 [Lua] Lobby data match_started = true
23:51:52.671 [Lua] Lobby data difficulty = cataclysm
23:51:52.671 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:51:52.671 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:51:52.671 [Lua] Lobby data unique_server_name = aaronth07
23:51:52.671 [Lua] Lobby data quick_game = false
23:51:52.671 [Lua] Lobby data country_code = US
23:51:52.671 [Lua] Lobby data matchmaking = true
23:51:52.671 [Lua] Lobby data power_level = 722
23:51:52.672 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:51:52.672 [Lua] Lobby data mechanism = deus
23:51:52.672 [Lua] Lobby data player_slot_5 = 0:0
23:51:52.672 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:51:52.672 [Lua] Lobby data network_hash = af7a4d781703eb88
23:51:52.672 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:51:52.672 [Lua] Lobby data eac_authorized = true
23:51:52.672 [Lua] Set lobby end.
23:51:55.806 [Lua] Override Player Respawning terror_event_respawn true
23:51:57.992 [Lua] [DeusChestExtension] equipped:
23:51:57.992 [Lua]
23:51:57.992 [Lua] [backend_id] = dr_1h_hammer_shieldf0dfd088-b310-41f7-8df3-562f4f4d7258 (string)
23:51:57.992 [Lua] [power_level] = 500 (number)
23:51:57.992 [Lua] [deus_item_key] = deus_dr_shield_hammer (string)
23:51:57.992 [Lua] [traits] = table
23:51:57.992 [Lua] [skin] = dw_1h_hammer_shield_skin_03 (string)
23:51:57.992 [Lua] [bypass_skin_ownership_check] = true (boolean)
23:51:57.992 [Lua] [properties] = table
23:51:57.992 [Lua] [key] = dr_shield_hammer (string)
23:51:57.992 [Lua] [rarity] = common (string)
23:51:57.992 [Lua] [data] = table
23:51:57.992 [Lua]
23:51:57.994 [Lua] min_height 293.64883422851562
23:51:58.008 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:51:58.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer, async-read,
23:51:58.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read,
23:51:58.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1, ProfileSynchronizer, async-read,
23:51:58.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer, async-read,
23:51:58.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
23:51:58.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer
23:51:58.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer
23:51:58.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
23:51:58.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
23:51:58.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03
23:51:58.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:51:58.139 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:51:58.139 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
23:51:58.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
23:51:58.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
23:51:58.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1
23:51:58.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:51:58.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:51:58.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
23:51:58.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
23:51:58.312 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
23:51:58.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
23:51:58.312 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem
23:52:01.784 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:02.155 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:02.762 [Lua] Set lobby begin:
23:52:02.762 [Lua] Lobby data twitch_enabled = false
23:52:02.762 [Lua] Lobby data selected_mission_id = journey_citadel
23:52:02.762 [Lua] Lobby data num_players = 4
23:52:02.762 [Lua] Lobby data difficulty_tweak = -7
23:52:02.763 [Lua] Lobby data host = 1100001112883e2
23:52:02.763 [Lua] Lobby data matchmaking_type = 2
23:52:02.763 [Lua] Lobby data is_private = false
23:52:02.763 [Lua] Lobby data match_started = true
23:52:02.763 [Lua] Lobby data difficulty = cataclysm
23:52:02.763 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:52:02.763 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:52:02.763 [Lua] Lobby data unique_server_name = aaronth07
23:52:02.763 [Lua] Lobby data quick_game = false
23:52:02.763 [Lua] Lobby data country_code = US
23:52:02.763 [Lua] Lobby data matchmaking = true
23:52:02.763 [Lua] Lobby data power_level = 725
23:52:02.763 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:52:02.763 [Lua] Lobby data mechanism = deus
23:52:02.763 [Lua] Lobby data player_slot_5 = 0:0
23:52:02.763 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:52:02.763 [Lua] Lobby data network_hash = af7a4d781703eb88
23:52:02.763 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:52:02.763 [Lua] Lobby data eac_authorized = true
23:52:02.763 [Lua] Set lobby end.
23:52:06.083 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:06.453 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:09.453 [Lua] nil
23:52:14.490 [Lua] nil
23:52:14.538 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:14.974 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:15.886 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:16.291 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:19.344 [Lua] nil
23:52:20.519 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:20.923 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:21.666 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:22.056 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:27.541 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
23:52:27.541 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:52:27.541 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
23:52:27.541 [Lua] horde requested: vector_blob
23:52:27.541 [Lua] wants to spawn behind within distance: 60
23:52:27.541 [Lua] horde crated with id 10 of type vector_blob
23:52:27.541 [Lua] managed to spawn 28/28 horde enemies
23:52:27.541 [Lua] vector blob horde has started
23:52:27.999 [Lua] Init group template: horde
23:52:33.692 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:52:34.030 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:52:35.463 [Lua] nil
23:52:35.793 [Lua] nil
23:52:35.793 [Lua] nil
23:52:39.403 [Lua] nil
23:52:39.639 [Lua] nil
23:52:39.639 [Lua] nil
23:52:41.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:52:41.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:52:42.310 [Lua] 2
23:52:42.310 [Lua] 1
23:52:42.311 [Lua] 4
23:52:42.311 [Lua] 5
23:52:42.311 [Lua] 6
23:52:42.311 [Lua] 3
23:52:43.085 [Lua] 1
23:52:45.077 [Lua] chaos troll died!
23:52:45.210 [Lua] 4
23:52:45.210 [Lua] 4
23:52:45.210 [Lua] 4
23:52:45.210 [Lua] 8
23:52:45.210 [Lua] 4
23:52:45.210 [Lua] 4
23:52:45.211 [Lua] 4
23:52:45.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:52:45.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:52:45.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:52:45.479 [Lua] 4
23:52:45.479 [Lua] 4
23:52:45.479 [Lua] 4
23:52:45.479 [Lua] 4
23:52:45.479 [Lua] 8
23:52:45.479 [Lua] 4
23:52:45.480 [Lua] 4
23:52:45.480 [Lua] 4
23:52:45.480 [Lua] 4
23:52:45.480 [Lua] 4
23:52:45.480 [Lua] 8
23:52:45.696 [Lua] 4
23:52:45.696 [Lua] 4
23:52:45.697 [Lua] 4
23:52:45.697 [Lua] 4
23:52:45.697 [Lua] 4
23:52:45.697 [Lua] 8
23:52:45.697 [Lua] 4
23:52:45.697 [Lua] 4
23:52:45.765 [Lua] HORDE: last wave, reset to standard horde delay
23:52:45.765 [Lua] Time for new HOOORDE! multi_last_wave
23:52:45.765 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
23:52:45.765 [Lua] horde requested: vector_blob
23:52:45.765 [Lua] wants to spawn ahead within distance: 60
23:52:45.765 [Lua] horde crated with id 11 of type vector_blob
23:52:45.765 [Lua] managed to spawn 27/27 horde enemies
23:52:45.765 [Lua] vector blob horde has started
23:52:46.005 [Lua] 8
23:52:46.006 [Lua] 4
23:52:46.006 [Lua] 8
23:52:46.224 [Lua] Init group template: horde
23:52:46.518 [Lua] 8
23:52:46.668 [Lua] 4
23:52:46.668 [Lua] 11
23:52:46.800 [Lua] 11
23:52:46.940 [Lua] 4
23:52:47.175 [Lua] 4
23:52:47.175 [Lua] 7
23:52:47.228 [Lua] 4
23:52:47.228 [Lua] 4
23:52:47.228 [Lua] 4
23:52:47.229 [Lua] 4
23:52:47.229 [Lua] 4
23:52:47.229 [Lua] 4
23:52:47.230 [Lua] 4
23:52:47.230 [Lua] 4
23:52:47.300 [Lua] 4
23:52:47.300 [Lua] 10
23:52:47.528 [Lua] 4
23:52:47.528 [Lua] 4
23:52:47.528 [Lua] 4
23:52:47.529 [Lua] 4
23:52:47.529 [Lua] 8
23:52:47.782 [Lua] 4
23:52:47.782 [Lua] 4
23:52:47.782 [Lua] 8
23:52:47.782 [Lua] 4
23:52:47.782 [Lua] 4
23:52:47.782 [Lua] 4
23:52:47.783 [Lua] 4
23:52:47.801 [Lua] chaos troll was despawned!
23:52:48.031 [Lua] 4
23:52:48.031 [Lua] 8
23:52:48.476 [Lua] 4
23:52:48.824 [Lua] 8
23:52:49.242 [Lua] 4
23:52:49.477 [Lua] 4
23:52:49.477 [Lua] 8
23:52:49.731 [Lua] 4
23:52:49.731 [Lua] 8
23:52:49.731 [Lua] 4
23:52:49.966 [Lua] 4
23:52:51.301 [Lua] 4
23:52:51.301 [Lua] 4
23:53:01.164 [Lua] 1
23:53:01.665 [Lua] Horde killed: ?
23:53:06.176 [Lua] 4
23:53:06.311 [Lua] 7
23:53:06.746 [Lua] 4
23:53:06.950 [Lua] 4
23:53:07.035 [Lua] 4
23:53:07.943 [Lua] 4
23:53:08.144 [Lua] 4
23:53:08.379 [Lua] 4
23:53:08.922 [Lua] 20
23:53:09.695 [Lua] 4
23:53:09.932 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
23:53:09.938 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1215f4b0
23:53:09.964 [Lua] 4
23:53:10.200 [Lua] 4
23:53:10.200 [Lua] 4
23:53:11.635 [Lua] 4
23:53:11.635 [Lua] 4
23:53:11.903 [Lua] 4
23:53:12.190 [Lua] 4
23:53:12.190 [Lua] 4
23:53:12.190 [Lua] 4
23:53:12.190 [Lua] 4
23:53:12.190 [Lua] 4
23:53:13.536 [Lua] 4
23:53:13.536 [Lua] 4
23:53:13.536 [Lua] 4
23:53:13.806 [Lua] 4
23:53:13.806 [Lua] 4
23:53:13.806 [Lua] 4
23:53:13.806 [Lua] 4
23:53:13.806 [Lua] 4
23:53:14.043 [Lua] 4
23:53:14.043 [Lua] 4
23:53:14.043 [Lua] 4
23:53:14.043 [Lua] 4
23:53:15.612 [Lua] 4
23:53:15.899 [Lua] 4
23:53:15.899 [Lua] 4
23:53:15.899 [Lua] 4
23:53:16.121 [Lua] min_height 160
23:53:16.121 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
23:53:16.128 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1215f4b0
23:53:16.136 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:53:16.168 [Lua] 4
23:53:17.740 [Lua] nil
23:53:17.741 [Lua] nil
23:53:17.774 [Lua] nil
23:53:17.774 [Lua] nil
23:53:17.774 [Lua] nil
23:53:20.704 [Lua] nil
23:53:20.704 [Lua] nil
23:53:20.736 [Lua] nil
23:53:20.736 [Lua] nil
23:53:20.737 [Lua] nil
23:53:21.468 [Lua] 4
23:53:21.468 [Lua] 10
23:53:23.151 [Lua] 1
23:53:24.417 [Lua] 1
23:53:24.433 [Lua] simple los failed
23:53:25.540 [Lua] 1
23:53:25.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:53:25.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:53:25.727 [Lua] Time for new HOOORDE! multi_first_wave
23:53:25.727 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
23:53:25.727 [Lua] horde requested: vector_blob
23:53:25.727 [Lua] wants to spawn ahead within distance: 60
23:53:25.727 [Lua] horde crated with id 12 of type vector_blob
23:53:25.727 [Lua] managed to spawn 31/31 horde enemies
23:53:25.727 [Lua] vector blob horde has started
23:53:26.235 [Lua] Init group template: horde
23:53:26.383 [Lua] 1
23:53:26.905 [Lua] 1
23:53:28.947 [Lua] simple los failed
23:53:30.713 [Lua] ready to jump failed
23:53:33.224 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:53:33.367 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
23:53:33.394 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
23:53:33.414 [Lua] Spline already found!
23:53:33.431 [Lua] Horde killed: ?
23:53:33.467 [Lua] Init group template: spline_patrol
23:53:33.596 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:53:34.275 [Lua] 4
23:53:34.275 [Lua] 8
23:53:34.443 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
23:53:34.443 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:53:34.443 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
23:53:34.443 [Lua] horde requested: vector_blob
23:53:34.443 [Lua] wants to spawn ahead within distance: 60
23:53:34.443 [Lua] could not, tries to spawnbehind
23:53:34.443 [Lua] horde crated with id 14 of type vector_blob
23:53:34.443 [Lua] managed to spawn 31/31 horde enemies
23:53:34.443 [Lua] vector blob horde has started
23:53:34.544 [Lua] 8
23:53:34.544 [Lua] 4
23:53:34.544 [Lua] 4
23:53:34.544 [Lua] 4
23:53:34.545 [Lua] 4
23:53:34.545 [Lua] 8
23:53:34.545 [Lua] 4
23:53:34.545 [Lua] 4
23:53:34.618 [Lua] 8
23:53:34.753 [Lua] 4
23:53:34.754 [Lua] 7
23:53:34.754 [Lua] 10
23:53:34.813 [Lua] 4
23:53:34.813 [Lua] 4
23:53:34.959 [Lua] Init group template: horde
23:53:35.013 [Lua] 8
23:53:35.091 [Lua] 8
23:53:35.131 [Lua] 8
23:53:35.249 [Lua] 4
23:53:35.249 [Lua] 7
23:53:35.250 [Lua] 10
23:53:35.368 [Lua] 11
23:53:35.413 [Lua] 8
23:53:35.414 [Lua] 8
23:53:35.414 [Lua] 4
23:53:35.414 [Lua] 4
23:53:35.570 [Lua] 8
23:53:35.673 [Lua] 7
23:53:35.779 [Lua] 8
23:53:35.882 [Lua] 8
23:53:35.965 [Lua] 8
23:53:36.676 [Lua] fence jumping
23:53:36.853 [Lua] 8
23:53:36.853 [Lua] 4
23:53:36.853 [Lua] 4
23:53:36.853 [Lua] 8
23:53:36.853 [Lua] 4
23:53:36.854 [Lua] 8
23:53:36.854 [Lua] 8
23:53:36.854 [Lua] 4
23:53:36.854 [Lua] 4
23:53:36.854 [Lua] 8
23:53:36.855 [Lua] 4
23:53:36.855 [Lua] 4
23:53:36.855 [Lua] 4
23:53:36.855 [Lua] 8
23:53:36.855 [Lua] 8
23:53:36.856 [Lua] 8
23:53:36.856 [Lua] 4
23:53:36.856 [Lua] 4
23:53:36.856 [Lua] 4
23:53:36.856 [Lua] 4
23:53:36.856 [Lua] 4
23:53:37.042 [Lua] 8
23:53:37.094 [Lua] 8
23:53:37.094 [Lua] 8
23:53:37.095 [Lua] 8
23:53:37.296 [Lua] ready to jump failed
23:53:37.318 [Lua] 4
23:53:37.318 [Lua] 4
23:53:37.318 [Lua] 4
23:53:37.318 [Lua] 4
23:53:37.318 [Lua] 4
23:53:37.319 [Lua] 4
23:53:38.445 [Lua] 8
23:53:38.580 [Lua] 8
23:53:38.594 [Lua] 4
23:53:38.594 [Lua] 4
23:53:38.594 [Lua] 4
23:53:38.594 [Lua] 4
23:53:38.594 [Lua] 4
23:53:39.057 [Lua] 4
23:53:39.874 [Lua] 4
23:53:40.478 [Lua] 4
23:53:40.721 [Lua] 4
23:53:41.023 [Lua] 1
23:53:41.277 [Lua] 1
23:53:41.313 [Lua] 1
23:53:41.552 [Lua] 1
23:53:43.033 [Lua] 4
23:53:43.033 [Lua] 4
23:53:43.288 [Lua] 4
23:53:43.548 [Lua] 4
23:53:43.836 [Lua] Horde killed: ?
23:53:45.096 [Lua] 8
23:53:45.096 [Lua] 8
23:53:45.096 [Lua] 4
23:53:45.096 [Lua] 8
23:53:45.097 [Lua] 8
23:53:45.097 [Lua] 4
23:53:45.097 [Lua] 8
23:53:45.097 [Lua] 4
23:53:45.366 [Lua] 4
23:53:45.366 [Lua] 4
23:53:45.366 [Lua] 8
23:53:45.366 [Lua] 8
23:53:45.366 [Lua] 4
23:53:45.366 [Lua] 8
23:53:45.367 [Lua] 8
23:53:45.367 [Lua] 4
23:53:45.367 [Lua] 8
23:53:45.367 [Lua] 4
23:53:45.618 [Lua] 4
23:53:45.618 [Lua] 8
23:53:45.618 [Lua] 4
23:53:45.619 [Lua] 8
23:53:45.619 [Lua] 8
23:53:45.619 [Lua] 8
23:53:45.619 [Lua] 4
23:53:45.619 [Lua] 4
23:53:45.722 [Lua] HORDE: last wave, reset to standard horde delay
23:53:45.722 [Lua] Time for new HOOORDE! multi_last_wave
23:53:45.722 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
23:53:45.722 [Lua] horde requested: vector_blob
23:53:45.722 [Lua] wants to spawn ahead within distance: 60
23:53:45.722 [Lua] horde crated with id 15 of type vector_blob
23:53:45.722 [Lua] managed to spawn 28/28 horde enemies
23:53:45.722 [Lua] vector blob horde has started
23:53:46.134 [Lua] nil
23:53:46.134 [Lua] nil
23:53:46.134 [Lua] nil
23:53:46.134 [Lua] nil
23:53:46.134 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.135 [Lua] nil
23:53:46.151 [Lua] nil
23:53:46.152 [Lua] nil
23:53:46.187 [Lua] Init group template: horde
23:53:46.966 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:53:47.126 [Lua] 4
23:53:47.126 [Lua] 4
23:53:47.127 [Lua] 4
23:53:47.127 [Lua] 8
23:53:47.127 [Lua] 8
23:53:47.127 [Lua] 4
23:53:47.132 [Lua] 8
23:53:47.276 [Lua] 8
23:53:47.338 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:53:47.392 [Lua] 4
23:53:47.392 [Lua] 4
23:53:47.392 [Lua] 4
23:53:47.392 [Lua] 8
23:53:47.393 [Lua] 4
23:53:47.393 [Lua] 4
23:53:47.393 [Lua] 4
23:53:47.412 [Lua] 11
23:53:47.680 [Lua] 4
23:53:47.680 [Lua] 4
23:53:47.680 [Lua] 4
23:53:47.931 [Lua] 4
23:53:47.931 [Lua] 4
23:53:47.931 [Lua] 4
23:53:47.931 [Lua] 4
23:53:48.415 [Lua] nil
23:53:48.415 [Lua] nil
23:53:48.415 [Lua] nil
23:53:48.450 [Lua] nil
23:53:49.658 [Lua] 4
23:53:49.658 [Lua] 4
23:53:49.658 [Lua] 4
23:53:49.658 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.659 [Lua] 4
23:53:49.660 [Lua] 4
23:53:49.660 [Lua] 4
23:53:49.664 [Lua] 8
23:53:49.729 [Lua] 4
23:53:49.813 [Lua] 8
23:53:49.910 [Lua] 4
23:53:49.910 [Lua] 4
23:53:49.910 [Lua] 4
23:53:49.910 [Lua] 4
23:53:49.910 [Lua] 4
23:53:49.911 [Lua] 4
23:53:49.911 [Lua] 4
23:53:49.911 [Lua] 4
23:53:49.911 [Lua] 4
23:53:49.911 [Lua] 4
23:53:50.163 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.164 [Lua] 4
23:53:50.415 [Lua] 4
23:53:50.416 [Lua] 4
23:53:50.416 [Lua] 4
23:53:50.807 [Lua] 8
23:53:50.874 [Lua] 8
23:53:51.593 [Lua] 4
23:53:51.593 [Lua] 4
23:53:51.848 [Lua] 4
23:53:51.848 [Lua] 4
23:53:51.849 [Lua] 4
23:53:51.849 [Lua] 4
23:53:51.849 [Lua] 4
23:53:52.083 [Lua] 4
23:53:52.083 [Lua] 4
23:53:52.083 [Lua] 4
23:53:52.084 [Lua] 4
23:53:52.084 [Lua] 4
23:53:53.311 [Lua] 4
23:53:53.394 [Lua] 7
23:53:53.550 [Lua] 4
23:53:53.550 [Lua] 7
23:53:53.550 [Lua] 10
23:53:53.620 [Lua] 4
23:53:53.702 [Lua] 9
23:53:53.769 [Lua] 5
23:53:53.853 [Lua] 8
23:53:54.007 [Lua] 8
23:53:54.359 [Lua] 4
23:53:54.359 [Lua] 4
23:53:54.359 [Lua] 8
23:53:54.359 [Lua] 4
23:53:54.360 [Lua] 4
23:53:54.360 [Lua] 4
23:53:54.360 [Lua] 4
23:53:54.360 [Lua] 8
23:53:54.361 [Lua] 8
23:53:54.361 [Lua] 4
23:53:54.361 [Lua] 4
23:53:54.361 [Lua] 4
23:53:54.361 [Lua] 4
23:53:54.362 [Lua] 8
23:53:54.362 [Lua] 4
23:53:54.462 [Lua] 4
23:53:54.462 [Lua] 7
23:53:54.532 [Lua] 7
23:53:54.532 [Lua] 10
23:53:54.617 [Lua] 14
23:53:54.629 [Lua] 4
23:53:54.629 [Lua] 8
23:53:54.629 [Lua] 4
23:53:54.630 [Lua] 8
23:53:54.630 [Lua] 4
23:53:54.630 [Lua] 4
23:53:54.630 [Lua] 8
23:53:54.630 [Lua] 4
23:53:54.630 [Lua] 4
23:53:54.631 [Lua] 4
23:53:54.865 [Lua] 4
23:53:54.865 [Lua] 4
23:53:54.865 [Lua] 4
23:53:54.866 [Lua] 8
23:53:54.866 [Lua] 8
23:53:54.866 [Lua] 4
23:53:54.866 [Lua] 4
23:53:54.866 [Lua] 4
23:53:54.866 [Lua] 4
23:53:54.866 [Lua] 8
23:53:54.867 [Lua] 4
23:53:55.102 [Lua] 8
23:53:55.167 [Lua] 8
23:53:55.168 [Lua] 4
23:53:55.168 [Lua] 4
23:53:55.168 [Lua] 8
23:53:55.593 [Lua] 8
23:53:55.680 [Lua] 8
23:53:56.525 [Lua] Horde killed: ?
23:53:56.939 [Lua] 8
23:53:56.940 [Lua] 4
23:53:56.940 [Lua] 8
23:53:56.940 [Lua] 4
23:53:56.940 [Lua] 4
23:53:56.940 [Lua] 8
23:53:56.940 [Lua] 4
23:53:56.941 [Lua] 4
23:53:56.941 [Lua] 4
23:53:56.941 [Lua] 8
23:53:57.194 [Lua] 8
23:53:57.195 [Lua] 4
23:53:57.195 [Lua] 4
23:53:57.195 [Lua] 4
23:53:57.195 [Lua] 8
23:53:57.195 [Lua] 4
23:53:57.195 [Lua] 4
23:53:57.195 [Lua] 8
23:53:57.195 [Lua] 8
23:53:59.118 [Lua] 4
23:53:59.118 [Lua] 4
23:53:59.118 [Lua] 4
23:53:59.119 [Lua] 8
23:53:59.119 [Lua] 4
23:53:59.119 [Lua] 4
23:53:59.119 [Lua] 4
23:53:59.119 [Lua] 4
23:53:59.119 [Lua] 4
23:53:59.119 [Lua] 4
23:53:59.120 [Lua] 4
23:53:59.120 [Lua] 8
23:53:59.123 [Lua] 1
23:53:59.123 [Lua] 1
23:53:59.123 [Lua] 1
23:54:00.499 [Lua] 1
23:54:00.500 [Lua] 1
23:54:01.161 [Lua] 1
23:54:01.783 [Lua] 1
23:54:02.208 [Lua] 1
23:54:02.209 [Lua] 1
23:54:02.730 [Lua] Horde killed: ?
23:54:03.592 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
23:54:03.592 [Lua] pacing=deus_default
23:54:03.592 [Lua] roaming=nil
23:54:03.592 [Lua] specials=deus_default
23:54:03.592 [Lua] contained_breeds=nil
23:54:03.592 [Lua] debug_color=maroon
23:54:03.592 [Lua] disabled=false
23:54:03.592 [Lua] pack_spawning=deus_default
23:54:03.592 [Lua] factions=nil
23:54:03.592 [Lua] description=deus_conflict_director_skaven_chaos_name
23:54:03.592 [Lua] boss=deus_default
23:54:03.592 [Lua] horde=deus_default
23:54:03.592 [Lua] name=deus_skaven_chaos
23:54:03.593 [Lua] intensity=deus_default
23:54:03.593 [Lua] ---
23:54:04.262 [Lua] 1
23:54:04.344 [Lua] 1
23:54:07.954 [Lua] 20
23:54:07.955 [Lua] nil
23:54:07.955 [Lua] nil
23:54:11.981 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:54:12.200 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:54:12.453 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:54:12.569 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:54:12.687 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:54:12.806 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:54:13.044 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:54:13.296 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:54:15.537 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 58133704)
23:54:16.363 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 9
23:54:16.787 [Lua] 1
23:54:17.275 [Lua] 1
23:54:17.644 [Lua] 1
23:54:19.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 0
23:54:27.120 [Lua] 4
23:54:27.121 [Lua] 2
23:54:27.121 [Lua] 2
23:54:27.122 [Lua] 4
23:54:27.122 [Lua] 2
23:54:27.193 [Lua] 2
23:54:27.193 [Lua] 2
23:54:27.194 [Lua] 4
23:54:27.194 [Lua] 2
23:54:27.194 [Lua] 2
23:54:27.458 [Lua] 2
23:54:27.459 [Lua] 2
23:54:27.459 [Lua] 4
23:54:27.459 [Lua] 4
23:54:27.459 [Lua] 2
23:54:27.460 [Lua] 2
23:54:27.460 [Lua] 2
23:54:27.460 [Lua] 2
23:54:27.711 [Lua] 4
23:54:27.712 [Lua] 2
23:54:27.712 [Lua] 4
23:54:27.712 [Lua] 2
23:54:27.712 [Lua] 2
23:54:27.713 [Lua] 2
23:54:27.713 [Lua] 2
23:54:28.573 [Lua] 1
23:54:29.028 [Lua] 4
23:54:29.028 [Lua] 4
23:54:29.028 [Lua] 2
23:54:29.029 [Lua] 4
23:54:29.029 [Lua] 2
23:54:29.029 [Lua] 2
23:54:29.029 [Lua] 4
23:54:29.029 [Lua] 2
23:54:29.029 [Lua] 2
23:54:29.030 [Lua] 2
23:54:29.215 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:29.262 [Lua] 2
23:54:29.263 [Lua] 4
23:54:29.263 [Lua] 4
23:54:29.263 [Lua] 2
23:54:29.263 [Lua] 4
23:54:29.263 [Lua] 2
23:54:29.263 [Lua] 2
23:54:29.263 [Lua] 4
23:54:29.586 [Lua] 4
23:54:29.586 [Lua] 4
23:54:29.586 [Lua] 2
23:54:29.586 [Lua] 4
23:54:29.586 [Lua] 2
23:54:29.586 [Lua] 4
23:54:31.072 [Lua] 4
23:54:31.072 [Lua] 4
23:54:31.073 [Lua] 4
23:54:31.073 [Lua] 4
23:54:31.073 [Lua] 2
23:54:31.292 [Lua] 4
23:54:31.292 [Lua] 4
23:54:31.292 [Lua] 4
23:54:31.581 [Lua] 2
23:54:31.581 [Lua] 4
23:54:31.581 [Lua] 4
23:54:31.581 [Lua] 2
23:54:31.835 [Lua] 2
23:54:31.835 [Lua] 2
23:54:31.835 [Lua] 4
23:54:31.835 [Lua] 4
23:54:33.265 [Lua] 4
23:54:33.519 [Lua] 2
23:54:33.520 [Lua] 4
23:54:33.520 [Lua] 2
23:54:33.755 [Lua] 2
23:54:33.755 [Lua] 2
23:54:34.230 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:34.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:54:34.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:34.231 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:35.392 [Lua] 2
23:54:35.392 [Lua] 4
23:54:35.632 [Lua] 2
23:54:35.633 [Lua] 4
23:54:35.633 [Lua] 2
23:54:37.438 [Lua] 1
23:54:37.438 [Lua] 2
23:54:37.765 [Lua] nil
23:54:37.816 [Lua] nil
23:54:37.816 [Lua] nil
23:54:37.863 [Lua] nil
23:54:37.864 [Lua] nil
23:54:37.864 [Lua] nil
23:54:37.864 [Lua] nil
23:54:37.864 [Lua] nil
23:54:38.419 [Lua] 1
23:54:38.419 [Lua] 1
23:54:38.419 [Lua] 1
23:54:38.420 [Lua] 1
23:54:39.330 [Lua] 2
23:54:39.330 [Lua] 2
23:54:39.330 [Lua] 2
23:54:39.331 [Lua] 4
23:54:39.331 [Lua] 4
23:54:39.331 [Lua] 2
23:54:39.331 [Lua] 2
23:54:39.383 [Lua] 1
23:54:39.566 [Lua] 2
23:54:39.566 [Lua] 2
23:54:39.567 [Lua] 4
23:54:39.567 [Lua] 2
23:54:39.567 [Lua] 2
23:54:39.567 [Lua] 4
23:54:39.567 [Lua] 2
23:54:39.567 [Lua] 2
23:54:39.763 [Lua] event horde ends!
23:54:41.519 [Lua] 2
23:54:41.519 [Lua] 4
23:54:41.520 [Lua] 4
23:54:41.520 [Lua] 2
23:54:43.918 [Lua] nil
23:54:44.289 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:54:44.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:54:44.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:54:44.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:54:44.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:54:44.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:54:44.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2ba22, position: 0
23:54:45.725 [Lua] 2
23:54:45.725 [Lua] 2
23:54:45.726 [Lua] 2
23:54:45.996 [Lua] 2
23:54:46.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2bb7b, position: 0
23:54:47.832 [Lua] event horde ends!
23:54:48.133 [Lua] 2
23:54:48.134 [Lua] 2
23:54:48.134 [Lua] 2
23:54:48.134 [Lua] 2
23:54:48.372 [Lua] 2
23:54:48.372 [Lua] 2
23:54:48.373 [Lua] 2
23:54:48.373 [Lua] 2
23:54:48.373 [Lua] 2
23:54:48.661 [Lua] 2
23:54:48.661 [Lua] 2
23:54:48.662 [Lua] 2
23:54:48.662 [Lua] 2
23:54:48.899 [Lua] 2
23:54:48.900 [Lua] 2
23:54:48.900 [Lua] 2
23:54:48.900 [Lua] 2
23:54:48.900 [Lua] 2
23:54:50.241 [Lua] 2
23:54:50.241 [Lua] 2
23:54:50.241 [Lua] 2
23:54:50.520 [Lua] 2
23:54:50.831 [Lua] 2
23:54:50.831 [Lua] 2
23:54:50.831 [Lua] 2
23:54:50.831 [Lua] 2
23:54:50.832 [Lua] 2
23:54:50.832 [Lua] 2
23:54:52.437 [Lua] 2
23:54:52.437 [Lua] 2
23:54:52.437 [Lua] 2
23:54:52.438 [Lua] 2
23:54:52.691 [Lua] 2
23:54:52.691 [Lua] 2
23:54:52.691 [Lua] 2
23:54:52.691 [Lua] 2
23:54:52.691 [Lua] 2
23:54:52.943 [Lua] 2
23:54:52.943 [Lua] 2
23:54:53.822 [Lua] 1
23:54:53.980 [EACServer] [18:54:53:979][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
23:54:53.980 [EACServer] [18:54:53:979][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
23:54:53.980 [EACServer] [18:54:53:979][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
23:54:55.020 [Lua] 2
23:54:55.020 [Lua] 2
23:54:55.290 [Lua] 2
23:54:55.290 [Lua] 2
23:54:56.068 [Lua] 1
23:54:56.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:54:57.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:54:58.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:54:58.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:54:59.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:54:59.361 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:59.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:54:59.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:59.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:54:59.444 [Lua] event horde ends!
23:54:59.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:54:59.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:54:59.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:54:59.645 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:54:59.652 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:54:59.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:00.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:00.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:00.100 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:00.169 [Lua] 2
23:55:00.169 [Lua] 2
23:55:00.169 [Lua] 2
23:55:00.420 [Lua] 2
23:55:00.421 [Lua] 2
23:55:00.421 [Lua] 2
23:55:00.588 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:00.672 [Lua] 2
23:55:00.672 [Lua] 2
23:55:00.942 [Lua] 2
23:55:00.942 [Lua] 2
23:55:01.060 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:01.464 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:01.499 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:01.904 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:55:01.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:02.242 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:02.242 [Lua] 2
23:55:02.596 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:04.386 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:55:04.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:55:04.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:55:04.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:55:04.386 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:55:04.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:55:04.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:55:07.095 [Lua] 1
23:55:09.117 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 0
23:55:10.942 [Lua] Boss gave [Unit '#ID[db217b93bd1bca31]'] initial aggro
23:55:19.199 [Lua] nil
23:55:19.199 [Lua] nil
23:55:19.453 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:19.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:55:19.453 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:19.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:19.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:20.057 [Lua] event horde ends!
23:55:20.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:55:20.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:55:20.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:55:20.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:55:20.436 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:55:21.036 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:21.409 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:21.580 [Lua] nil
23:55:21.580 [Lua] nil
23:55:21.664 [Lua] nil
23:55:21.664 [Lua] nil
23:55:21.664 [Lua] nil
23:55:21.664 [Lua] nil
23:55:21.714 [Lua] nil
23:55:21.714 [Lua] nil
23:55:21.714 [Lua] nil
23:55:21.714 [Lua] nil
23:55:22.352 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:22.743 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:23.255 [Lua] nil
23:55:23.725 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:24.095 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:24.470 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:55:24.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:55:24.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:55:24.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:55:24.501 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:55:24.501 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:55:24.838 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:25.159 [Lua] 2
23:55:25.160 [Lua] 2
23:55:25.210 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:25.364 [Lua] 2
23:55:25.364 [Lua] 2
23:55:25.365 [Lua] 2
23:55:25.617 [Lua] 2
23:55:25.617 [Lua] 2
23:55:25.617 [Lua] 2
23:55:25.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:25.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:26.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:26.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:27.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:27.609 [Lua] nil
23:55:27.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:28.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:29.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:29.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:31.687 [Lua] nil
23:55:34.511 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:55:35.009 [Lua] event horde ends!
23:55:35.854 [Lua] nil
23:55:39.801 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:40.172 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:40.544 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:40.949 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:42.405 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:42.845 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:44.545 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:44.545 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:55:48.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:49.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:49.554 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:55:49.554 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:55:49.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:50.056 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 40.602573394775391 [Unit '#ID[79481f482be18f1e]']
23:55:52.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 2094545
23:55:53.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:53.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:53.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:55.894 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:55.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:55.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:56.297 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:55:56.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:56.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:56.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:55:56.956 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:55:57.379 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:56:00.305 [Lua] nil
23:56:00.390 [Lua] nil
23:56:03.209 [Lua] 4
23:56:07.999 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:08.337 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:56:08.539 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:08.773 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:08.892 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:56:08.942 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:09.030 [Lua] rat ogre died!
23:56:09.076 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:09.108 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 0
23:56:09.110 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1af41, position: 2880005
23:56:09.143 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:56:09.227 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:56:09.430 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:56:09.683 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:56:10.186 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:56:10.944 [Lua] 1
23:56:12.434 [Lua] 2
23:56:12.434 [Lua] 1
23:56:14.368 [Lua] 1
23:56:14.645 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:14.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
23:56:14.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:14.660 [Lua] rat ogre was despawned!
23:56:15.316 [Lua] 1
23:56:16.074 [Lua] 1
23:56:17.037 [Lua] 1
23:56:17.038 [Lua] 1
23:56:17.038 [Lua] 1
23:56:17.510 [Lua] 2
23:56:17.510 [Lua] 1
23:56:18.943 [Lua] 1
23:56:19.447 [Lua] Override Player Respawning terror_event_respawn false
23:56:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
23:56:19.548 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
23:56:19.668 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:19.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:56:19.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:19.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:23.195 [Lua] event horde ends!
23:56:24.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
23:56:24.681 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
23:56:24.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read,
23:56:24.681 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:24.681 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:24.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
23:56:24.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
23:56:29.694 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
23:56:29.694 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
23:56:29.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem, async-read,
23:56:29.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
23:56:29.694 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
23:56:29.694 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
23:56:29.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:56:29.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
23:56:36.519 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:56:36.519 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:56:36.519 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:56:36.519 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:56:36.526 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:56:44.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
23:56:44.738 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:56:44.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
23:56:44.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:56:44.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:56:44.770 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:56:44.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:56:44.804 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:56:44.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:56:44.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:56:44.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:56:49.751 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:56:53.980 [EACServer] [18:56:53:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
23:56:54.762 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
23:56:54.762 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read,
23:56:54.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
23:56:54.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
23:56:59.769 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
23:56:59.769 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
23:56:59.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
23:56:59.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem
23:56:59.770 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:56:59.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem
23:56:59.818 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
23:56:59.818 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
23:56:59.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
23:56:59.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
23:56:59.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p
23:57:03.962 [Lua] Time for new HOOORDE! multi_first_wave
23:57:03.962 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
23:57:03.962 [Lua] horde requested: ambush
23:57:03.962 [Lua] setting up ambush-horde
23:57:03.962 [Lua] Composing horde 'large' .. using variant 'plain'
23:57:03.962 [Lua] -> spawning: 56
23:57:03.962 [Lua] horde crated with id 16 of type ambush
23:57:03.962 [Lua] ambush horde has started
23:57:04.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
23:57:04.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, DeusChestPreloadSystem
23:57:04.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:04.787 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:04.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:04.836 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
23:57:04.836 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p
23:57:06.269 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
23:57:06.269 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:57:06.269 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
23:57:06.269 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
23:57:06.275 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
23:57:07.431 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:07.432 [Lua] replace_hidden_spawners -> first try found: 1 cover points
23:57:07.432 [Lua] replace_hidden_spawners -> replacing hidden spawners!
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.432 [Lua] ->moving spawner
23:57:07.819 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:57:08.023 [Lua] simple los failed
23:57:08.681 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:08.971 [Lua] Init group template: horde
23:57:08.983 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:57:09.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read,
23:57:09.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
23:57:09.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p
23:57:10.358 [Lua] ready to jump failed
23:57:10.567 [Lua] 4
23:57:10.567 [Lua] 8
23:57:10.704 [Lua] 8
23:57:11.096 [Lua] 4
23:57:11.214 [Lua] 4
23:57:12.298 [Lua] 4
23:57:12.298 [Lua] 8
23:57:12.381 [Lua] 8
23:57:12.482 [Lua] 4
23:57:12.567 [Lua] 4
23:57:12.736 [Lua] 4
23:57:12.885 [Lua] 2
23:57:12.885 [Lua] 2
23:57:13.154 [Lua] 2
23:57:13.154 [Lua] 2
23:57:13.154 [Lua] 4
23:57:13.154 [Lua] 2
23:57:13.154 [Lua] 4
23:57:13.154 [Lua] 4
23:57:13.290 [Lua] 2
23:57:13.290 [Lua] 2
23:57:13.290 [Lua] 4
23:57:13.290 [Lua] 2
23:57:13.290 [Lua] 4
23:57:13.291 [Lua] 2
23:57:13.291 [Lua] 2
23:57:13.299 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source.
23:57:13.427 [Lua] fence jumping
23:57:13.544 [Lua] 2
23:57:13.544 [Lua] 4
23:57:13.544 [Lua] 4
23:57:13.545 [Lua] 2
23:57:13.545 [Lua] 2
23:57:13.545 [Lua] 2
23:57:13.545 [Lua] 2
23:57:13.545 [Lua] 2
23:57:13.545 [Lua] 2
23:57:13.546 [Lua] 2
23:57:13.546 [Lua] 2
23:57:14.797 [Lua] 2
23:57:14.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
23:57:14.922 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
23:57:14.922 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
23:57:14.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
23:57:14.922 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:14.922 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:14.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
23:57:14.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, DeusChestPreloadSystem
23:57:14.934 [Lua] ready to jump failed
23:57:14.950 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:57:14.950 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
23:57:14.950 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
23:57:14.983 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
23:57:14.983 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
23:57:14.984 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:57:14.986 [Lua] 4
23:57:14.986 [Lua] 6
23:57:14.986 [Lua] 8
23:57:15.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:57:15.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
23:57:15.068 [Lua] 2
23:57:15.068 [Lua] 2
23:57:15.068 [Lua] 2
23:57:15.138 [Lua] 2
23:57:15.338 [Lua] 2
23:57:15.510 [Lua] 2
23:57:16.467 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
23:57:16.467 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:57:16.467 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
23:57:16.467 [Lua] horde requested: ambush
23:57:16.467 [Lua] setting up ambush-horde
23:57:16.467 [Lua] Composing horde 'large' .. using variant 'plain'
23:57:16.467 [Lua] -> spawning: 54
23:57:16.467 [Lua] horde crated with id 17 of type ambush
23:57:16.467 [Lua] ambush horde has started
23:57:16.887 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source.
23:57:17.039 [Lua] 2
23:57:17.292 [Lua] 2
23:57:17.545 [Lua] 2
23:57:17.819 [Lua] 2
23:57:18.678 [Lua] 4
23:57:18.998 [Lua] 6
23:57:19.098 [Lua] 4
23:57:19.938 [Lua] replace_hidden_spawners -> first try found: 0 cover points
23:57:19.938 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
23:57:19.938 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
23:57:19.938 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
23:57:19.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
23:57:19.941 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
23:57:19.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
23:57:19.941 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:19.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:19.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:20.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:57:20.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
23:57:20.006 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:57:20.009 [Lua] 4
23:57:20.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:57:20.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
23:57:20.154 [Lua] 4
23:57:21.487 [Lua] Init group template: horde
23:57:21.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b]
23:57:21.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[90d27e5b]
23:57:21.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
23:57:21.737 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
23:57:24.721 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:24.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
23:57:24.985 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:24.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
23:57:24.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
23:57:24.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
23:57:24.985 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:57:25.137 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:57:25.654 [Lua] nil
23:57:25.654 [Lua] nil
23:57:25.837 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:26.248 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:57:26.739 [Lua] 1
23:57:27.012 [Lua] 1
23:57:27.263 [Lua] 1
23:57:28.955 [Lua] nil
23:57:28.955 [Lua] nil
23:57:28.955 [Lua] nil
23:57:28.955 [Lua] nil
23:57:29.796 [Lua] 2
23:57:29.796 [Lua] 2
23:57:29.796 [Lua] 2
23:57:29.796 [Lua] 1
23:57:29.796 [Lua] 2
23:57:30.049 [Lua] 2
23:57:30.049 [Lua] 2
23:57:30.049 [Lua] 1
23:57:30.050 [Lua] 2
23:57:30.171 [Lua] 2
23:57:30.171 [Lua] 6
23:57:30.402 [Lua] 2
23:57:30.403 [Lua] 2
23:57:30.403 [Lua] 2
23:57:30.403 [Lua] 2
23:57:30.403 [Lua] 2
23:57:30.474 [Lua] 4
23:57:31.992 [Lua] 1
23:57:31.993 [Lua] 2
23:57:32.279 [Lua] 1
23:57:32.280 [Lua] 2
23:57:32.280 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.518 [Lua] 2
23:57:32.519 [Lua] 2
23:57:32.519 [Lua] 2
23:57:32.519 [Lua] 4
23:57:32.519 [Lua] 2
23:57:32.519 [Lua] 2
23:57:33.982 [Lua] 4
23:57:33.982 [Lua] 2
23:57:34.234 [Lua] 4
23:57:34.234 [Lua] 2
23:57:34.235 [Lua] 2
23:57:34.235 [Lua] 2
23:57:34.235 [Lua] 2
23:57:34.235 [Lua] 2
23:57:34.235 [Lua] 2
23:57:34.486 [Lua] 4
23:57:34.486 [Lua] 2
23:57:34.486 [Lua] 2
23:57:34.486 [Lua] 2
23:57:34.487 [Lua] 2
23:57:34.487 [Lua] 4
23:57:35.048 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
23:57:35.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem, async-read,
23:57:35.048 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem, async-read,
23:57:35.078 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
23:57:35.078 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
23:57:35.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:57:35.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:57:35.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p
23:57:35.771 [Lua] HORDE: last wave, reset to standard horde delay
23:57:35.771 [Lua] Time for new HOOORDE! multi_last_wave
23:57:35.771 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
23:57:35.771 [Lua] horde requested: ambush
23:57:35.771 [Lua] setting up ambush-horde
23:57:35.771 [Lua] Composing horde 'large' .. using variant 'plain'
23:57:35.772 [Lua] -> spawning: 55
23:57:35.772 [Lua] horde crated with id 18 of type ambush
23:57:35.772 [Lua] ambush horde has started
23:57:36.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:57:37.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:57:38.357 [Lua] 1
23:57:39.232 [Lua] replace_hidden_spawners -> first try found: 0 cover points
23:57:39.232 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
23:57:39.232 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
23:57:39.232 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
23:57:39.650 [Lua] 2
23:57:39.650 [Lua] 4
23:57:39.889 [Lua] 4
23:57:40.257 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:40.493 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:40.610 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:57:40.647 [Lua] 4
23:57:40.648 [Lua] 6
23:57:40.648 [Lua] 8
23:57:40.762 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:40.766 [Lua] 6
23:57:40.767 [Lua] Init group template: horde
23:57:40.846 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:57:40.846 [Lua] 2
23:57:41.116 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:57:41.367 [Lua] 2
23:57:41.692 [Lua] Horde killed: ?
23:57:43.647 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:57:43.802 [Lua] 2
23:57:43.967 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:57:44.069 [Lua] 4
23:57:44.069 [Lua] 2
23:57:44.354 [Lua] 4
23:57:44.355 [Lua] 2
23:57:44.606 [Lua] 4
23:57:44.606 [Lua] 2
23:57:44.606 [Lua] 2
23:57:46.006 [Lua] 4
23:57:46.006 [Lua] 4
23:57:46.259 [Lua] 4
23:57:46.259 [Lua] 4
23:57:46.380 [Lua] 2
23:57:46.464 [Lua] 2
23:57:46.530 [Lua] 4
23:57:46.618 [Lua] 2
23:57:46.618 [Lua] 4
23:57:46.767 [Lua] 2
23:57:46.767 [Lua] 4
23:57:46.767 [Lua] 6
23:57:46.798 [Lua] 4
23:57:47.071 [Lua] 2
23:57:48.353 [Lua] 1
23:57:49.115 [Lua] 4
23:57:49.399 [Lua] 2
23:57:49.399 [Lua] 4
23:57:49.668 [Lua] 2
23:57:49.668 [Lua] 4
23:57:49.938 [Lua] 2
23:57:49.938 [Lua] 4
23:57:50.094 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
23:57:50.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem
23:57:50.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
23:57:50.866 [Lua] 2
23:57:50.866 [Lua] 2
23:57:50.866 [Lua] 2
23:57:52.727 [Lua] 2
23:57:52.798 [Lua] 1
23:57:53.266 [Lua] 2
23:57:53.266 [Lua] 2
23:57:53.287 [Lua] Horde killed: ?
23:57:54.114 [Lua] 1
23:57:57.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:57:59.682 [Lua] 2
23:57:59.765 [Lua] 1
23:58:00.122 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:58:00.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem
23:58:00.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:58:00.123 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:58:00.156 [Lua] 2
23:58:00.156 [Lua] 4
23:58:00.258 [Lua] 6
23:58:00.562 [Lua] 2
23:58:01.184 [Lua] 1
23:58:01.237 [Flow] destructible planks state 1
23:58:01.237 [Flow] destructible planks state 1
23:58:01.440 [Flow] destructible planks state 2
23:58:01.440 [Flow] destructible planks state 3 - destroyed
23:58:01.474 [Flow] destructible planks state 2
23:58:01.491 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
23:58:01.795 [Flow] destructible planks state 3 - destroyed
23:58:01.846 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
23:58:02.200 [Lua] 1
23:58:02.267 [Lua] 1
23:58:02.352 [Lua] 1
23:58:02.420 [Lua] 1
23:58:03.943 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 2 20
23:58:04.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
23:58:04.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
23:58:04.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
23:58:05.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, DeusChestPreloadSystem
23:58:05.144 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, DeusChestPreloadSystem
23:58:05.144 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:58:08.314 [Lua] 4
23:58:08.497 [Lua] 2
23:58:08.667 [Lua] 4
23:58:08.751 [Lua] 2
23:58:09.138 [Lua] 2
23:58:10.388 [Lua] 2
23:58:13.476 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:58:13.613 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:58:15.332 [Lua] Time for new HOOORDE! multi_first_wave
23:58:15.332 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
23:58:15.332 [Lua] horde requested: vector
23:58:15.332 [Lua] setting up vector-horde
23:58:15.332 [Lua] Composing horde 'large' .. using variant 'plain'
23:58:15.332 [Lua] --> horde wants to spawn behind players (0.96056453064361/0.67
23:58:15.332 [Lua] -> spawning: 54
23:58:15.332 [Lua] horde crated with id 19 of type vector
23:58:15.332 [Lua] vector horde has started
23:58:16.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:58:20.655 [Lua] 1
23:58:21.147 [Lua] Horde killed: ?
23:58:21.161 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
23:58:21.161 [Lua] Time for new HOOORDE! multi_consecutive_wave
23:58:21.161 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
23:58:21.161 [Lua] horde requested: vector
23:58:21.161 [Lua] setting up vector-horde
23:58:21.161 [Lua] Composing horde 'large' .. using variant 'plain'
23:58:21.161 [Lua] --> horde wants to spawn behind players (0.93475998160985/0.67
23:58:21.161 [Lua] -> spawning: 55
23:58:21.161 [Lua] horde crated with id 20 of type vector
23:58:21.161 [Lua] vector horde has started
23:58:23.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:58:24.634 [Lua] 4
23:58:25.138 [Lua] 4
23:58:25.582 [Lua] nil
23:58:25.582 [Lua] nil
23:58:26.826 [Lua] 4
23:58:27.062 [Lua] 4
23:58:27.332 [Lua] 4
23:58:27.840 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 41
23:58:27.992 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 24 40
23:58:28.025 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 34 39
23:58:28.178 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 37
23:58:28.312 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 25 36
23:58:28.481 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 35
23:58:28.582 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 15 34
23:58:28.666 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 14 32
23:58:28.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 27 31
23:58:28.868 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 25 30
23:58:28.868 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 26 29
23:58:29.171 [Lua] HORDE: last wave, reset to standard horde delay
23:58:29.171 [Lua] Time for new HOOORDE! multi_last_wave
23:58:29.171 [Lua] HORDE: Spawning hordes while 27 other ai are spawned
23:58:29.171 [Lua] horde requested: vector
23:58:29.171 [Lua] setting up vector-horde
23:58:29.171 [Lua] Composing horde 'large' .. using variant 'plain'
23:58:29.171 [Lua] --> horde wants to spawn behind players (0.91345360289306/0.67
23:58:29.171 [Lua] -> spawning: 55
23:58:29.171 [Lua] horde crated with id 21 of type vector
23:58:29.171 [Lua] vector horde has started
23:58:29.239 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 16 32
23:58:29.728 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 56
23:58:29.882 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 56
23:58:29.896 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 14 55
23:58:30.385 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 22 59
23:58:31.182 [Lua] 1
23:58:31.689 [Lua] 1
23:58:32.513 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 65
23:58:32.817 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 4 63
23:58:32.882 [Lua] 1
23:58:33.019 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 12 63
23:58:33.525 [Lua] 1
23:58:33.918 [Lua] 1
23:58:34.740 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 21 59
23:58:35.433 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 27 60
23:58:35.482 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:58:35.522 [Lua] Init group template: horde
23:58:35.839 [Lua] 2
23:58:35.853 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:58:35.974 [Lua] 2
23:58:35.974 [Lua] 6
23:58:36.364 [Lua] 2
23:58:37.055 [Lua] 2
23:58:37.056 [Lua] 4
23:58:37.056 [Lua] 6
23:58:37.157 [Lua] 4
23:58:37.463 [Lua] 2
23:58:37.650 [Lua] 2
23:58:37.650 [Lua] 6
23:58:37.650 [Lua] 8
23:58:37.819 [Lua] 4
23:58:37.820 [Lua] 6
23:58:38.353 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 80
23:58:38.524 [Lua] 6
23:58:39.043 [Lua] 2
23:58:39.440 [Lua] 4
23:58:40.987 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 32 73
23:58:41.240 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 47 72
23:58:41.256 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 53 71
23:58:41.425 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 41 72
23:58:45.357 [Lua] 2
23:58:45.358 [Lua] 2
23:58:45.358 [Lua] 2
23:58:45.615 [Lua] 2
23:58:45.615 [Lua] 2
23:58:45.615 [Lua] 2
23:58:45.736 [Lua] min_height 160
23:58:45.864 [Lua] 2
23:58:45.864 [Lua] 2
23:58:45.864 [Lua] 2
23:58:47.186 [Lua] Init group template: horde
23:58:48.041 [Lua] 2
23:58:48.042 [Lua] 2
23:58:48.246 [Lua] 2
23:58:48.498 [Lua] 2
23:58:50.423 [Lua] 2
23:58:50.423 [Lua] 4
23:58:50.592 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 64 size: 65 action: follow
23:58:50.693 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 40 64
23:58:50.710 [Lua] 4
23:58:50.710 [Lua] 2
23:58:50.761 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 63 action: follow
23:58:50.845 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 62 action: follow
23:58:50.861 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 61 action: follow
23:58:50.961 [Lua] 4
23:58:50.961 [Lua] 2
23:58:51.366 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 39 59
23:58:51.619 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 10 size: 58 action: follow
23:58:52.514 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 45 55
23:58:52.869 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 52
23:58:53.474 [Lua] 2
23:58:53.474 [Lua] 2
23:58:53.474 [Lua] 4
23:58:53.509 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 47
23:58:53.729 [Lua] 2
23:58:53.729 [Lua] 2
23:58:53.729 [Lua] 4
23:58:53.980 [EACServer] [18:58:53:979][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
23:58:54.003 [Lua] 2
23:58:54.234 [Lua] 2
23:58:54.234 [Lua] 2
23:58:54.286 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 42
23:58:54.503 [Lua] 2
23:58:54.741 [Lua] 2
23:58:55.011 [Lua] 2
23:58:55.011 [Lua] 2
23:58:55.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:58:55.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:58:55.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:58:55.263 [Lua] 2
23:58:55.264 [Lua] 2
23:58:55.264 [Lua] 2
23:58:55.264 [Lua] 2
23:58:55.618 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 31 41
23:58:56.661 [Lua] 1
23:58:56.917 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 28 33
23:58:57.902 [Lua] Horde killed: ?
23:58:59.771 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 20
23:59:00.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3426b, position: 0
23:59:00.988 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3429a, position: 0
23:59:01.512 [Lua] 1
23:59:02.316 [Lua] 2
23:59:02.568 [Lua] 2
23:59:02.623 [Lua] 1
23:59:03.192 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 10 17
23:59:03.243 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 12 16
23:59:03.413 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 16
23:59:03.563 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 15
23:59:03.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 14
23:59:03.935 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 13 13
23:59:04.155 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 12
23:59:05.266 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 10
23:59:05.369 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:05.369 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, DeusChestPreloadSystem
23:59:06.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 7 9
23:59:06.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 8
23:59:06.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 7
23:59:06.357 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 6
23:59:07.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 102, name: `unknown`
23:59:07.502 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:59:07.721 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 5
23:59:07.728 [Lua] Horde killed: ?
23:59:07.945 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:59:08.481 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:59:08.955 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
23:59:09.141 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
23:59:09.426 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
23:59:15.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem
23:59:15.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_01_t2/wpn_we_2h_sword_01_t2_3p, DeusChestPreloadSystem
23:59:15.426 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem
23:59:15.426 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:17.779 [SteamVoipClient] select_out(1100001059448a6, on)
23:59:18.792 [SteamVoipClient] select_out(1100001110e696e, on)
23:59:18.792 [SteamVoipClient] select_out(1100001112883e2, on)
23:59:18.820 [SteamVoipClient] select_out(1100001059448a6, off)
23:59:18.820 [SteamVoipClient] select_out(1100001110e696e, off)
23:59:18.820 [SteamVoipClient] select_out(1100001112883e2, off)
23:59:20.855 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1
23:59:22.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
23:59:22.918 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem
23:59:22.918 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
23:59:22.918 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:30.256 [Lua] Time for new HOOORDE! multi_first_wave
23:59:30.256 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
23:59:30.256 [Lua] horde requested: ambush
23:59:30.256 [Lua] setting up ambush-horde
23:59:30.256 [Lua] Composing horde 'large' .. using variant 'plain'
23:59:30.256 [Lua] -> spawning: 54
23:59:30.256 [Lua] horde crated with id 22 of type ambush
23:59:30.256 [Lua] ambush horde has started
23:59:34.862 [SteamVoipClient] select_out(1100001059448a6, on)
23:59:35.872 [SteamVoipClient] select_out(1100001110e696e, on)
23:59:35.872 [SteamVoipClient] select_out(1100001112883e2, on)
23:59:35.899 [SteamVoipClient] select_out(1100001059448a6, off)
23:59:35.899 [SteamVoipClient] select_out(1100001110e696e, off)
23:59:35.899 [SteamVoipClient] select_out(1100001112883e2, off)
23:59:35.984 [Lua] Complete level triggered.
23:59:35.984 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
23:59:35.984 [Lua] [NetworkServer] Entering post game
23:59:35.984 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
23:59:35.984 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
23:59:35.984 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
23:59:35.984 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
23:59:35.984 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
23:59:35.984 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
23:59:35.984 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
23:59:35.984 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
23:59:35.985 [Lua] gm_event_end_conditions_met true false
23:59:35.985 [Save] Saving `save_data`
23:59:35.985 [Lua] Game won
23:59:35.985 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
23:59:35.987 [Save] Save done
23:59:35.987 [Save] Saving `save_data`
23:59:35.989 [Lua] generate_backend_stats 1100001112883e2:1
23:59:35.990 [Save] Save done
23:59:36.012 [Lua] PlayFabMirrorBase:_commit_internal nil
23:59:36.012 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 56
23:59:36.017 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
23:59:36.017 [Save] Saving `save_data`
23:59:36.019 [Save] Save done
23:59:36.024 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 56 3
23:59:36.026 [Lua] Complete level triggered.
23:59:36.043 [Lua] Complete level triggered.
23:59:36.060 [Lua] Complete level triggered.
23:59:36.076 [Lua] Complete level triggered.
23:59:36.093 [Lua] Complete level triggered.
23:59:36.110 [Lua] Complete level triggered.
23:59:36.127 [Lua] Complete level triggered.
23:59:36.144 [Lua] Complete level triggered.
23:59:36.161 [Lua] Complete level triggered.
23:59:36.178 [Lua] Complete level triggered.
23:59:36.195 [Lua] Complete level triggered.
23:59:36.212 [Lua] Complete level triggered.
23:59:37.881 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
23:59:37.881 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 56
23:59:38.143 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 56
23:59:38.156 [Lua] commit result success 9
23:59:38.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
23:59:38.156 [Lua] none table: 0000000002A61BE0 table: 0000000015EBF780
23:59:38.156 [Lua] min_height 160
23:59:38.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
23:59:38.278 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
23:59:38.785 [Lua] THIS IS A FUNCTION
23:59:43.257 [Lua] ConflictDirector - destroy all units
23:59:45.858 [Lua] TRANSITION nil nil load_next_level
23:59:45.858 [Lua] Transition type "load_next_level", is server: true
23:59:45.858 [Lua] [LevelTransitionHandler] promote_next_level_data
23:59:45.858 [Lua] [GameNetworkManager] Leaving game...
23:59:45.858 [Lua] [GameNetworkManager] Shutting down game session host.
23:59:45.858 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
23:59:45.858 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
23:59:45.858 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=804.31
23:59:45.874 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
23:59:45.943 [Lua] ### Sending rpc_level_loaded
23:59:45.943 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 327
23:59:45.975 [Lua] ### Sending rpc_level_loaded
23:59:45.975 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 327
23:59:45.991 [Lua] ### Sending rpc_level_loaded
23:59:45.991 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 327
23:59:47.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
23:59:47.868 [Lua] [Managers] Calling function on all managers:
23:59:47.869 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
23:59:47.869 [Lua] Clearing all global lookup lists
23:59:47.869 [Lua] [IngamePlayerListUI] - Destroy
23:59:47.869 [Lua] [EquipmentUI] - Destroy
23:59:47.869 [Lua] [AbilityUI] - Destroy
23:59:47.869 [Lua] [GamePadEquipmentUI] - Destroy
23:59:47.869 [Lua] [GamePadAbilityUI] - Destroy
23:59:47.869 [Lua] [IngameUI] destroy
23:59:47.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:47.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:47.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:47.890 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
23:59:47.890 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
23:59:47.890 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
23:59:47.890 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
23:59:47.890 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
23:59:47.890 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
23:59:47.890 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
23:59:47.967 [Lua] [Managers] Destroying manager group:
23:59:47.975 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
23:59:48.071 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
23:59:48.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
23:59:48.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
23:59:48.073 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
23:59:48.077 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
23:59:48.081 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
23:59:48.082 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
23:59:48.083 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
23:59:48.083 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
23:59:48.084 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
23:59:48.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
23:59:48.087 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
23:59:48.089 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
23:59:48.090 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
23:59:48.092 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
23:59:48.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
23:59:48.096 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
23:59:48.097 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
23:59:48.101 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
23:59:48.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
23:59:48.108 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
23:59:48.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
23:59:48.113 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
23:59:48.114 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
23:59:48.116 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
23:59:48.117 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
23:59:48.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
23:59:48.121 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
23:59:48.124 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
23:59:48.133 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
23:59:48.134 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
23:59:48.134 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
23:59:48.134 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
23:59:48.134 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
23:59:48.134 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
23:59:48.134 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
23:59:48.134 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
23:59:48.134 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
23:59:48.134 [Lua] [Matchmaking] unregister rpcs
23:59:48.134 [Lua] ############### UNLOADING PACKAGES ###############
23:59:48.134 [Lua] [Gamestate] Enter state StateLoading
23:59:48.135 [Lua] [Gamestate] Enter Substate StateLoadingRunning
23:59:48.135 [Lua] [Matchmaking] register rpcs
23:59:48.135 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:59:48.135 [Lua] Set lobby begin:
23:59:48.135 [Lua] Lobby data twitch_enabled = false
23:59:48.136 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:48.136 [Lua] Lobby data num_players = 4
23:59:48.136 [Lua] Lobby data difficulty_tweak = -7
23:59:48.136 [Lua] Lobby data host = 1100001112883e2
23:59:48.136 [Lua] Lobby data matchmaking_type = 2
23:59:48.136 [Lua] Lobby data is_private = false
23:59:48.136 [Lua] Lobby data match_started = true
23:59:48.136 [Lua] Lobby data difficulty = cataclysm
23:59:48.136 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:48.136 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:48.137 [Lua] Lobby data unique_server_name = aaronth07
23:59:48.137 [Lua] Lobby data quick_game = false
23:59:48.137 [Lua] Lobby data country_code = US
23:59:48.137 [Lua] Lobby data matchmaking = true
23:59:48.137 [Lua] Lobby data power_level = 0
23:59:48.137 [Lua] Lobby data mission_id = pat_town_slaanesh_path4
23:59:48.137 [Lua] Lobby data mechanism = deus
23:59:48.137 [Lua] Lobby data player_slot_5 = 0:0
23:59:48.137 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:48.137 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:48.137 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:48.137 [Lua] Lobby data eac_authorized = true
23:59:48.137 [Lua] Set lobby end.
23:59:48.138 [Lua] registering RPCs
23:59:48.138 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
23:59:48.138 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
23:59:48.138 [Lua] Set lobby begin:
23:59:48.138 [Lua] Lobby data twitch_enabled = false
23:59:48.138 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:48.138 [Lua] Lobby data num_players = 4
23:59:48.138 [Lua] Lobby data difficulty_tweak = -7
23:59:48.138 [Lua] Lobby data host = 1100001112883e2
23:59:48.138 [Lua] Lobby data matchmaking_type = 2
23:59:48.138 [Lua] Lobby data is_private = false
23:59:48.138 [Lua] Lobby data match_started = true
23:59:48.138 [Lua] Lobby data difficulty = cataclysm
23:59:48.138 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:48.138 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:48.138 [Lua] Lobby data unique_server_name = aaronth07
23:59:48.138 [Lua] Lobby data quick_game = false
23:59:48.138 [Lua] Lobby data country_code = US
23:59:48.138 [Lua] Lobby data matchmaking = true
23:59:48.138 [Lua] Lobby data power_level = 0
23:59:48.138 [Lua] Lobby data mission_id = dlc_morris_map
23:59:48.138 [Lua] Lobby data mechanism = deus
23:59:48.138 [Lua] Lobby data player_slot_5 = 0:0
23:59:48.138 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:48.138 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:48.139 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:48.139 [Lua] Lobby data eac_authorized = true
23:59:48.139 [Lua] Set lobby end.
23:59:48.139 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
23:59:48.141 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
23:59:48.141 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
23:59:48.141 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
23:59:48.141 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
23:59:48.141 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
23:59:48.145 [Umbra] Unload tome
23:59:48.146 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/slaanesh_path4, pat_town_slaanesh_path4
23:59:48.150 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/slaanesh_common, pat_town_slaanesh_path4
23:59:48.153 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_town_slaanesh_path4
23:59:48.162 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_slaanesh_path4
23:59:48.209 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_slaanesh_path4
23:59:48.213 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_slaanesh_path4
23:59:48.248 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_slaanesh_path4
23:59:48.248 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
23:59:48.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
23:59:48.303 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
23:59:48.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
23:59:48.325 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
23:59:48.474 [Lua] ### Sending rpc_level_loaded
23:59:48.474 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 327
23:59:48.474 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
23:59:48.475 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
23:59:48.475 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
23:59:48.492 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
23:59:48.492 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
23:59:49.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
23:59:49.251 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
23:59:49.269 [Lua] [LevelTransitionHandler] Level load completed!
23:59:49.269 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
23:59:49.269 [Lua] [EnemyPackageLoader] Load no enemies on this level
23:59:49.269 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
23:59:49.269 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
23:59:49.269 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
23:59:49.273 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
23:59:49.286 [Lua] ### Sending rpc_level_loaded
23:59:49.286 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 327
23:59:49.286 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
23:59:49.302 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
23:59:49.302 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
23:59:49.471 [Lua] ### Sending rpc_level_loaded
23:59:49.471 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 327
23:59:49.471 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
23:59:49.472 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
23:59:49.472 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
23:59:49.556 [Lua] ### Sending rpc_level_loaded
23:59:49.556 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 327
23:59:49.556 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
23:59:49.557 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
23:59:49.557 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
23:59:49.675 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
23:59:49.675 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
23:59:49.675 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
23:59:49.675 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
23:59:49.675 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
23:59:49.675 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
23:59:49.676 [Lua] ### Sending rpc_level_loaded
23:59:49.676 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 327
23:59:49.676 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
23:59:49.676 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
23:59:49.676 [Umbra] Init version: 3.4.15 :: 16 threads
23:59:49.677 [Lua] Async level spawning done
23:59:49.677 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
23:59:50.676 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
23:59:50.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
23:59:50.677 [Lua] [Matchmaking] unregister rpcs
23:59:50.677 [Lua] Set lobby begin:
23:59:50.677 [Lua] Lobby data twitch_enabled = false
23:59:50.677 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:50.677 [Lua] Lobby data num_players = 4
23:59:50.677 [Lua] Lobby data difficulty_tweak = -7
23:59:50.677 [Lua] Lobby data host = 1100001112883e2
23:59:50.677 [Lua] Lobby data matchmaking_type = 2
23:59:50.677 [Lua] Lobby data is_private = false
23:59:50.677 [Lua] Lobby data match_started = true
23:59:50.677 [Lua] Lobby data difficulty = cataclysm
23:59:50.677 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:50.678 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:50.678 [Lua] Lobby data unique_server_name = aaronth07
23:59:50.678 [Lua] Lobby data quick_game = false
23:59:50.678 [Lua] Lobby data country_code = US
23:59:50.678 [Lua] Lobby data matchmaking = true
23:59:50.678 [Lua] Lobby data power_level = 0
23:59:50.678 [Lua] Lobby data mission_id = dlc_morris_map
23:59:50.678 [Lua] Lobby data mechanism = deus
23:59:50.678 [Lua] Lobby data player_slot_5 = 0:0
23:59:50.678 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:50.678 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:50.678 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:50.678 [Lua] Lobby data eac_authorized = true
23:59:50.678 [Lua] Set lobby end.
23:59:50.678 [Lua] [Managers] Destroying manager group:
23:59:50.679 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
23:59:50.679 [Lua] [Gamestate] Enter StateIngame HOST
23:59:50.679 [Lua] <>level = dlc_morris_map<>
23:59:50.679 [Lua] [StateIngame] Server ingame
23:59:50.682 [Lua] Set lobby begin:
23:59:50.682 [Lua] Lobby data twitch_enabled = false
23:59:50.682 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:50.682 [Lua] Lobby data num_players = 4
23:59:50.682 [Lua] Lobby data difficulty_tweak = 0
23:59:50.682 [Lua] Lobby data host = 1100001112883e2
23:59:50.682 [Lua] Lobby data matchmaking_type = 2
23:59:50.683 [Lua] Lobby data is_private = false
23:59:50.683 [Lua] Lobby data match_started = true
23:59:50.683 [Lua] Lobby data difficulty = normal
23:59:50.683 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:50.683 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:50.683 [Lua] Lobby data unique_server_name = aaronth07
23:59:50.683 [Lua] Lobby data quick_game = false
23:59:50.683 [Lua] Lobby data country_code = US
23:59:50.683 [Lua] Lobby data matchmaking = true
23:59:50.683 [Lua] Lobby data power_level = 0
23:59:50.683 [Lua] Lobby data mission_id = dlc_morris_map
23:59:50.683 [Lua] Lobby data mechanism = deus
23:59:50.683 [Lua] Lobby data player_slot_5 = 0:0
23:59:50.683 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:50.683 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:50.683 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:50.683 [Lua] Lobby data eac_authorized = true
23:59:50.683 [Lua] Set lobby end.
23:59:50.683 [Lua] [Matchmaking] register rpcs
23:59:50.683 [Lua] GameNetworkManager:init... creating game session
23:59:50.683 [Lua] Host GameSession.make_game_session_host with session:
23:59:50.684 [Lua] [GameNetworkManager] Setting pong timeout to 60
23:59:50.684 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
23:59:50.684 [Lua] [GameNetworkManager] self.is_server = true
23:59:50.684 [Network] Setting artificial MTU limit to 65536
23:59:50.695 [Lua] Switching ConflictSettings: to: disabled
23:59:50.695 [Lua] pacing=disabled
23:59:50.695 [Lua] roaming=nil
23:59:50.695 [Lua] specials=disabled
23:59:50.695 [Lua] debug_color=black
23:59:50.695 [Lua] pack_spawning=disabled
23:59:50.695 [Lua] contained_breeds=nil
23:59:50.695 [Lua] disabled=true
23:59:50.695 [Lua] boss=disabled
23:59:50.695 [Lua] horde=disabled
23:59:50.695 [Lua] name=disabled
23:59:50.695 [Lua] intensity=disabled
23:59:50.695 [Lua] ---
23:59:50.695 [Lua] [LevelAnalysis] set_random_seed( 0)
23:59:50.699 [Lua] [AIInterestPointSystem] Level Seed: 58133705
23:59:50.699 [Lua]
23:59:50.699 [Lua] [entity_system_bag] = table
23:59:50.699 [Lua] [entity_system_bag] = metatable
23:59:50.699 [Lua] [startup_data] = table
23:59:50.699 [Lua] [entity_manager] = table
23:59:50.699 [Lua] [entity_manager] = metatable
23:59:50.699 [Lua] [unit_spawner] = table
23:59:50.699 [Lua] [unit_spawner] = metatable
23:59:50.699 [Lua] [unit_storage] = table
23:59:50.699 [Lua] [unit_storage] = metatable
23:59:50.699 [Lua] [dice_keeper] = table
23:59:50.699 [Lua] [dice_keeper] = metatable
23:59:50.699 [Lua] [is_server] = true (boolean)
23:59:50.699 [Lua] [world] = [World]
23:59:50.699 [Lua] [system_api] = table
23:59:50.699 [Lua] [entity_system] = table
23:59:50.699 [Lua] [entity_system] = metatable
23:59:50.699 [Lua] [network_lobby] = table
23:59:50.699 [Lua] [network_lobby] = metatable
23:59:50.699 [Lua] [profile_synchronizer] = table
23:59:50.699 [Lua] [profile_synchronizer] = metatable
23:59:50.699 [Lua] [level_transition_handler] = table
23:59:50.699 [Lua] [level_transition_handler] = metatable
23:59:50.699 [Lua] [num_local_human_players] = 1 (number)
23:59:50.699 [Lua] [statistics_db] = table
23:59:50.699 [Lua] [statistics_db] = metatable
23:59:50.699 [Lua] [network_server] = table
23:59:50.699 [Lua] [network_server] = metatable
23:59:50.699 [Lua] [input_manager] = table
23:59:50.699 [Lua] [input_manager] = metatable
23:59:50.699 [Lua] [network_clock] = table
23:59:50.699 [Lua] [network_clock] = metatable
23:59:50.699 [Lua] [network_transmit] = table
23:59:50.699 [Lua] [network_transmit] = metatable
23:59:50.699 [Lua] [free_flight_manager] = table
23:59:50.699 [Lua] [free_flight_manager] = metatable
23:59:50.699 [Lua] [network_manager] = table
23:59:50.699 [Lua] [network_manager] = metatable
23:59:50.699 [Lua] [network_event_delegate] = table
23:59:50.699 [Lua] [network_event_delegate] = metatable
23:59:50.699 [Lua]
23:59:50.699 [Lua] ignoring extension VersusVolumeObjectiveExtension
23:59:50.699 [Lua] ignoring extension VersusInteractObjectiveExtension
23:59:50.699 [Lua] ignoring extension VersusPayloadObjectiveExtension
23:59:50.699 [Lua] ignoring extension VersusSocketObjectiveExtension
23:59:50.699 [Lua] ignoring extension VersusTargetObjectiveExtension
23:59:50.699 [Lua] ignoring extension VersusMissionObjectiveExtension
23:59:50.711 [Lua] [AchievementManager] Achievements using the steam platform
23:59:50.712 [Lua] PlayerManager:add_player player_1
23:59:50.731 [Lua] [StateIngame] Level seed: 0
23:59:50.731 [Lua] [LevelAnalysis] set_random_seed( 58133705)
23:59:50.731 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
23:59:50.731 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
23:59:50.732 [Lua] [IngameUI] init
23:59:50.737 [SteamVoipClient] select_out(1100001059448a6, off)
23:59:50.737 [SteamVoipClient] select_out(1100001110e696e, off)
23:59:50.737 [SteamVoipClient] select_out(1100001112883e2, off)
23:59:50.743 [Lua] cb_razer_chroma_setup
23:59:50.758 [Save] Saving `save_data`
23:59:50.760 [Save] Save done
23:59:50.766 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000009A30C90; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000009A307F0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000009A308E0; parent_world_position = table: 0000000009A30910; local_position = table: 0000000009A30C00; size = table: 0000000009A30C50; node = table: 0000000009A30C90
[3] scenegraph = table: 0000000009A307F0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000009A307F0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000009A307F0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 000000000C966DA0
[7] self = table: 000000000C966DA0; ingame_ui_context = table: 00000000168860A0; input_manager = table: 00000000018ABD70; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 000000000C966DA0
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 00000000168863E0; error_prefix_data = table: 000000000C966D60; func = [function]
[14] self = table: 00000000168863E0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000C966C80; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 00000000168863E0
[20] self = table: 000000001686A910; ingame_ui_context = table: 00000000168860A0
[21] self = table: 000000001686A910; params = table: 000000001686A8B0; viewport_name = "player_1"; input_manager = table: 00000000018ABD70; input_source = table: 00000000168790D0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000009FB6320; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000D318080; camera_system = table: 0000000012B7F2F0; outline_system = table: 00000000035DEDF0; fade_system = table: 00000000034A5F70; sound_sector_system = table: 000000000D354D90; sound_environment_system = table: 0000000012950350; event_manager = table: 00000000121B53B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000168860A0
[22] self = table: 000000001686A8E0; new_state = table: 0000000018BDA350; params = table: 000000001686A8B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000001686A8E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000001686A8E0; parent = table: 0000000001775970; start_state = table: 0000000018BDA350; params = table: 000000001686A8B0; profiling_debugging_enabled = true
[25] self = table: 000000001686A8E0; parent = table: 0000000001775970; start_state = table: 0000000018BDA350; params = table: 000000001686A8B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016889580; ingame_ui = table: 00000000168863E0; definitions = table: 000000000C966E10; input_manager = table: 00000000018ABD70; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000C966F50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000C96ACA0; menu_widgets = table: 000000000C967C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000016889580; ingame_ui = table: 00000000168863E0; definitions = table: 000000000C966E10; input_manager = table: 00000000018ABD70; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 000000000C966F50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 000000000C96ACA0; menu_widgets = table: 000000000C967C00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000001688B680; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000016889580; telemetry_time_view_enter = 0; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000C95FD20; cutscene_system = table: 0000000013007990; text_popup_ui = table: 000000000C948A70; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000C92F340; ui_top_renderer = table: 000000001688A5F0; camera_manager = table: 0000000012901F90; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 00000000168860A0; views = table: 00000000161D2470; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000009FB6320; weave_onboarding = table: 000000000C930620; popup_handler = table: 000000000C9488C0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001AFB8360;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000001775970; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 00000000168860A0; end_conditions_met = false; player = table: 0000000009FB6320; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001AFB8360;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000001775970; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 00000000168860A0; end_conditions_met = false; player = table: 0000000009FB6320; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001AFB8360;
[22] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[23] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[24] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[25] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 000000000D2DD1F0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000BE1C120; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001686A1B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 000000000D5F9250; machines = table: 000000001686A270; _quit_game = false; network_clock = table: 0000000017B66CC0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 0000000018B222E0; network_event_delegate = table: 000000001AFB8360;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001F04430;
23:59:50.767 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000009A3A0F0; node_def = table: 0000000009A30610; k = "offset"; v = table: 0000000009A306D0
[2] scenegraph = table: 0000000009A3A070; scenegraph_def = table: 000000000C966EB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000009A30610; parent_name = nil; local_position = table: 0000000009A3A0A0; node = table: 0000000009A3A0F0
[3] scenegraph_def = table: 000000000C966EB0; scenegraph = table: 0000000009A3A070; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000009A30610
[4] self = table: 000000000C966DA0
[5] self = table: 000000000C966DA0; ingame_ui_context = table: 00000000168860A0; input_manager = table: 00000000018ABD70; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 000000000C966DA0
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 00000000168863E0; error_prefix_data = table: 000000000C966D60; func = [function]
[12] self = table: 00000000168863E0; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000C966C80; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 00000000168863E0
[18] self = table: 000000001686A910; ingame_ui_context = table: 00000000168860A0
[19] self = table: 000000001686A910; params = table: 000000001686A8B0; viewport_name = "player_1"; input_manager = table: 00000000018ABD70; input_source = table: 00000000168790D0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000009FB6320; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000D318080; camera_system = table: 0000000012B7F2F0; outline_system = table: 00000000035DEDF0; fade_system = table: 00000000034A5F70; sound_sector_system = table: 000000000D354D90; sound_environment_system = table: 0000000012950350; event_manager = table: 00000000121B53B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000168860A0
[20] self = table: 000000001686A8E0; new_state = table: 0000000018BDA350; params = table: 000000001686A8B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000001686A8E0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000001686A8E0; parent = table: 0000000001775970; start_state = table: 0000000018BDA350; params = table: 000000001686A8B0; profiling_debugging_enabled = true
[23] self = table: 000000001686A8E0; parent = table: 0000000001775970; start_state = table: 0000000018BDA350; params = table: 000000001686A8B0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000001686A8E0
[25] self = table: 0000000001775970; loading_context = table: 0000000001F04430; is_server = true; assert_on_leak = true; input_manager = table: 00000000018ABD70; level_key = "dlc_morris_map"; level_setting = table: 00000000002E8570; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 000000001AFB8360; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000121B53B0; level = [Level]; level_key = "dlc_morris_map"; level_seed = 58133705; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000001686A8B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C967C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016889580; ingame_ui = table: 00000000168863E0; definitions = table: 000000000C966E10; input_manager = table: 00000000018ABD70; wwise_world = [WwiseWorld]; render_settings = table: 000000000C966F50; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C96ACA0; settings_list_size_y = 3460; ui_scenegraph = table: 0000000009A307F0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C967C00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000016889580; ingame_ui = table: 00000000168863E0; definitions = table: 000000000C966E10; input_manager = table: 00000000018ABD70; wwise_world = [WwiseWorld]; render_settings = table: 000000000C966F50; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C96ACA0; settings_list_size_y = 3460; ui_scenegraph = table: 0000000009A307F0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 000000001688B680; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000016889580; telemetry_time_view_enter = 0; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000C95FD20; cutscene_system = table: 0000000013007990; text_popup_ui = table: 000000000C948A70; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000000C92F340; ui_top_renderer = table: 000000001688A5F0; camera_manager = table: 0000000012901F90; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 00000000168860A0; views = table: 00000000161D2470; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000009FB6320; weave_onboarding = table: 000000000C930620; popup_handler = table: 000000000C9488C0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000001AFB8360;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000001775970; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 00000000168860A0; end_conditions_met = false; player = table: 0000000009FB6320; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001AFB8360;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 0000000001775970; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 00000000168860A0; end_conditions_met = false; player = table: 0000000009FB6320; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000001AFB8360;
[20] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[21] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[22] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[23] _params = table: 000000001686A8B0; _profiling_debugging_enabled = true; _parent = table: 0000000001775970; _state = table: 000000001686A910;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 000000000D2DD1F0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000BE1C120; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001686A1B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000018ABD70; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 000000000D5F9250; machines = table: 000000001686A270; _quit_game = false; network_clock = table: 0000000017B66CC0; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 0000000018B222E0; network_event_delegate = table: 000000001AFB8360;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 0000000001775970;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 0000000001F04430;
23:59:50.771 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
23:59:50.771 [Lua] Set lobby begin:
23:59:50.771 [Lua] Lobby data twitch_enabled = false
23:59:50.771 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:50.771 [Lua] Lobby data num_players = 4
23:59:50.772 [Lua] Lobby data difficulty_tweak = 0
23:59:50.772 [Lua] Lobby data host = 1100001112883e2
23:59:50.772 [Lua] Lobby data matchmaking_type = 2
23:59:50.772 [Lua] Lobby data is_private = false
23:59:50.772 [Lua] Lobby data match_started = true
23:59:50.772 [Lua] Lobby data difficulty = normal
23:59:50.772 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:50.772 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:50.772 [Lua] Lobby data unique_server_name = aaronth07
23:59:50.772 [Lua] Lobby data quick_game = false
23:59:50.772 [Lua] Lobby data country_code = US
23:59:50.772 [Lua] Lobby data matchmaking = true
23:59:50.772 [Lua] Lobby data power_level = 735
23:59:50.773 [Lua] Lobby data mission_id = dlc_morris_map
23:59:50.773 [Lua] Lobby data mechanism = deus
23:59:50.773 [Lua] Lobby data player_slot_5 = 0:0
23:59:50.773 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:50.773 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:50.773 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:50.773 [Lua] Lobby data eac_authorized = true
23:59:50.773 [Lua] Set lobby end.
23:59:50.773 [Lua] CurrentConflictSettings disabled
23:59:50.773 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
23:59:50.773 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
23:59:50.774 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
23:59:50.774 [Lua] [Managers] Calling function on all managers:
23:59:50.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
23:59:50.777 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
23:59:50.777 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
23:59:50.808 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
23:59:50.808 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
23:59:50.899 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
23:59:50.899 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
23:59:50.913 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
23:59:50.915 [Lua] PlayerManager:add_remote_player 1100001341136c8
23:59:50.915 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
23:59:50.915 [Lua] RemotePlayer:create_game_object( ) 3
23:59:50.926 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
23:59:50.926 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
23:59:50.951 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
23:59:50.951 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
23:59:50.965 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
23:59:50.968 [Lua] PlayerManager:add_remote_player 1100001059448a6
23:59:50.968 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
23:59:50.968 [Lua] RemotePlayer:create_game_object( ) 4
23:59:50.983 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
23:59:50.983 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
23:59:51.026 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
23:59:51.026 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:59:51.026 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
23:59:51.108 [Lua] StateInGameRunning:_game_actually_starts()
23:59:51.108 [Lua] #################################################################################################################
23:59:51.108 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_slaanesh_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
23:59:51.108 [Lua] #################################################################################################################
23:59:51.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
23:59:51.124 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
23:59:51.124 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:59:51.124 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
23:59:51.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
23:59:51.244 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
23:59:51.244 [Lua] Commit load time data
23:59:51.329 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
23:59:51.329 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
23:59:51.343 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
23:59:51.347 [Lua] PlayerManager:add_remote_player 1100001110e696e
23:59:51.347 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
23:59:51.347 [Lua] RemotePlayer:create_game_object( ) 5
23:59:51.366 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
23:59:51.366 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
23:59:51.366 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
23:59:51.366 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
23:59:51.372 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
23:59:51.372 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
23:59:51.372 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
23:59:51.372 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
23:59:51.372 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
23:59:51.372 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
23:59:51.521 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
23:59:51.521 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
23:59:51.521 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
23:59:55.808 [Lua] Set lobby begin:
23:59:55.808 [Lua] Lobby data twitch_enabled = false
23:59:55.808 [Lua] Lobby data selected_mission_id = journey_citadel
23:59:55.808 [Lua] Lobby data num_players = 4
23:59:55.808 [Lua] Lobby data difficulty_tweak = 0
23:59:55.808 [Lua] Lobby data host = 1100001112883e2
23:59:55.808 [Lua] Lobby data matchmaking_type = 2
23:59:55.808 [Lua] Lobby data is_private = false
23:59:55.808 [Lua] Lobby data match_started = true
23:59:55.808 [Lua] Lobby data difficulty = normal
23:59:55.808 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
23:59:55.808 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
23:59:55.808 [Lua] Lobby data unique_server_name = aaronth07
23:59:55.809 [Lua] Lobby data quick_game = false
23:59:55.809 [Lua] Lobby data country_code = US
23:59:55.809 [Lua] Lobby data matchmaking = true
23:59:55.809 [Lua] Lobby data power_level = 183
23:59:55.809 [Lua] Lobby data mission_id = dlc_morris_map
23:59:55.809 [Lua] Lobby data mechanism = deus
23:59:55.809 [Lua] Lobby data player_slot_5 = 0:0
23:59:55.809 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
23:59:55.809 [Lua] Lobby data network_hash = af7a4d781703eb88
23:59:55.809 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
23:59:55.809 [Lua] Lobby data eac_authorized = true
23:59:55.809 [Lua] Set lobby end.
00:00:00.825 [Lua] Set lobby begin:
00:00:00.825 [Lua] Lobby data twitch_enabled = false
00:00:00.825 [Lua] Lobby data selected_mission_id = journey_citadel
00:00:00.825 [Lua] Lobby data num_players = 4
00:00:00.825 [Lua] Lobby data difficulty_tweak = 0
00:00:00.825 [Lua] Lobby data host = 1100001112883e2
00:00:00.825 [Lua] Lobby data matchmaking_type = 2
00:00:00.825 [Lua] Lobby data is_private = false
00:00:00.825 [Lua] Lobby data match_started = true
00:00:00.825 [Lua] Lobby data difficulty = normal
00:00:00.825 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:00:00.825 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:00:00.825 [Lua] Lobby data unique_server_name = aaronth07
00:00:00.825 [Lua] Lobby data quick_game = false
00:00:00.825 [Lua] Lobby data country_code = US
00:00:00.825 [Lua] Lobby data matchmaking = true
00:00:00.825 [Lua] Lobby data power_level = 725
00:00:00.826 [Lua] Lobby data mission_id = dlc_morris_map
00:00:00.826 [Lua] Lobby data mechanism = deus
00:00:00.826 [Lua] Lobby data player_slot_5 = 0:0
00:00:00.826 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:00:00.826 [Lua] Lobby data network_hash = af7a4d781703eb88
00:00:00.826 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:00:00.826 [Lua] Lobby data eac_authorized = true
00:00:00.826 [Lua] Set lobby end.
00:00:29.097 [Lua] [PackageManager] Load: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer, async-read,
00:00:29.147 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_valaya_01
00:00:29.147 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_valaya_01
00:00:53.980 [EACServer] [19:00:53:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:01:24.170 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_valaya_01, UIUnitPreviewer
00:01:40.047 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_slaanesh_path2, mc:deus, gm:deus, env:0, seed:-940086870, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
00:01:40.047 [Lua] [NetworkServer] Entering post game
00:01:40.047 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
00:01:40.047 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
00:01:40.047 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
00:01:40.047 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
00:01:40.047 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
00:01:40.047 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
00:01:40.047 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
00:01:40.047 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
00:01:40.048 [Save] Saving `save_data`
00:01:40.048 [Lua] gm_event_end_conditions_met true false
00:01:40.048 [Lua] Game won
00:01:40.048 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:01:40.050 [Save] Save done
00:01:40.050 [Save] Saving `save_data`
00:01:40.051 [Lua] generate_backend_stats 1100001112883e2:1
00:01:40.055 [Save] Save done
00:01:40.071 [Lua] PlayFabMirrorBase:_commit_internal nil
00:01:40.071 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:01:40.071 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:01:40.071 [Save] Saving `save_data`
00:01:40.071 [Lua] TRANSITION nil nil load_next_level
00:01:40.071 [Lua] Transition type "load_next_level", is server: true
00:01:40.071 [Lua] [LevelTransitionHandler] promote_next_level_data
00:01:40.071 [Lua] [GameNetworkManager] Leaving game...
00:01:40.071 [Lua] [GameNetworkManager] Shutting down game session host.
00:01:40.071 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:01:40.071 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:01:40.071 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=111.06
00:01:40.073 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 3bc or from non-session peer 1100001341136c8
00:01:40.074 [Save] Save done
00:01:40.074 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:01:40.074 [Lua] commit result success 10
00:01:40.074 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59
00:01:40.074 [Lua] none table: 000000001A23FAF0 nil
00:01:40.091 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59
00:01:40.175 [Lua] ### Sending rpc_level_loaded
00:01:40.175 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 380
00:01:40.175 [Lua] ### Sending rpc_level_loaded
00:01:40.175 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 380
00:01:40.192 [Lua] ### Sending rpc_level_loaded
00:01:40.192 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 380
00:01:40.479 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59
00:01:41.186 [Lua] [PlayerSyncData] Game session is not initialized
00:01:41.186 [Lua] [PlayerSyncData] Game session is not initialized
00:01:41.186 [Lua] [PlayerSyncData] Game session is not initialized
00:01:41.186 [Lua] Set lobby begin:
00:01:41.186 [Lua] Lobby data twitch_enabled = false
00:01:41.186 [Lua] Lobby data selected_mission_id = journey_citadel
00:01:41.186 [Lua] Lobby data num_players = 4
00:01:41.186 [Lua] Lobby data difficulty_tweak = 0
00:01:41.186 [Lua] Lobby data host = 1100001112883e2
00:01:41.186 [Lua] Lobby data matchmaking_type = 2
00:01:41.187 [Lua] Lobby data is_private = false
00:01:41.187 [Lua] Lobby data match_started = true
00:01:41.187 [Lua] Lobby data difficulty = normal
00:01:41.187 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:01:41.187 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:01:41.187 [Lua] Lobby data unique_server_name = aaronth07
00:01:41.187 [Lua] Lobby data quick_game = false
00:01:41.187 [Lua] Lobby data country_code = US
00:01:41.187 [Lua] Lobby data matchmaking = true
00:01:41.187 [Lua] Lobby data power_level = 0
00:01:41.187 [Lua] Lobby data mission_id = dlc_morris_map
00:01:41.187 [Lua] Lobby data mechanism = deus
00:01:41.187 [Lua] Lobby data player_slot_5 = 0:0
00:01:41.187 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:01:41.187 [Lua] Lobby data network_hash = af7a4d781703eb88
00:01:41.187 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:01:41.187 [Lua] Lobby data eac_authorized = true
00:01:41.187 [Lua] Set lobby end.
00:01:42.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:01:42.063 [Lua] [Managers] Calling function on all managers:
00:01:42.063 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
00:01:42.063 [Lua] Clearing all global lookup lists
00:01:42.063 [Lua] [IngamePlayerListUI] - Destroy
00:01:42.063 [Lua] [IngameUI] destroy
00:01:42.064 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
00:01:42.064 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
00:01:42.064 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
00:01:42.064 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
00:01:42.064 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
00:01:42.064 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
00:01:42.065 [Lua] [Managers] Destroying manager group:
00:01:42.066 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:01:42.066 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
00:01:42.066 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
00:01:42.066 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
00:01:42.066 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
00:01:42.066 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
00:01:42.066 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
00:01:42.066 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
00:01:42.066 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
00:01:42.066 [Lua] [Matchmaking] unregister rpcs
00:01:42.066 [Lua] ############### UNLOADING PACKAGES ###############
00:01:42.066 [Lua] [Gamestate] Enter state StateLoading
00:01:42.067 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:01:42.067 [Lua] [Matchmaking] register rpcs
00:01:42.068 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:01:42.068 [Lua] registering RPCs
00:01:42.068 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:01:42.068 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:01:42.068 [Lua] Set lobby begin:
00:01:42.068 [Lua] Lobby data twitch_enabled = false
00:01:42.068 [Lua] Lobby data selected_mission_id = journey_citadel
00:01:42.068 [Lua] Lobby data num_players = 4
00:01:42.068 [Lua] Lobby data difficulty_tweak = 0
00:01:42.068 [Lua] Lobby data host = 1100001112883e2
00:01:42.068 [Lua] Lobby data matchmaking_type = 2
00:01:42.068 [Lua] Lobby data is_private = false
00:01:42.068 [Lua] Lobby data match_started = true
00:01:42.068 [Lua] Lobby data difficulty = normal
00:01:42.068 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:01:42.069 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:01:42.069 [Lua] Lobby data unique_server_name = aaronth07
00:01:42.069 [Lua] Lobby data quick_game = false
00:01:42.069 [Lua] Lobby data country_code = US
00:01:42.069 [Lua] Lobby data matchmaking = true
00:01:42.069 [Lua] Lobby data power_level = 0
00:01:42.069 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:01:42.069 [Lua] Lobby data mechanism = deus
00:01:42.069 [Lua] Lobby data player_slot_5 = 0:0
00:01:42.069 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:01:42.069 [Lua] Lobby data network_hash = af7a4d781703eb88
00:01:42.069 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:01:42.069 [Lua] Lobby data eac_authorized = true
00:01:42.069 [Lua] Set lobby end.
00:01:42.069 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:01:42.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
00:01:42.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
00:01:42.079 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
00:01:42.080 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
00:01:42.080 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_slaanesh_path2 0
00:01:42.080 [Umbra] Unload tome
00:01:42.091 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path2, async-read,
00:01:42.091 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path2, sig_crag_slaanesh_path2, async-read,
00:01:42.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
00:01:42.130 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
00:01:42.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
00:01:42.221 [Lua] ### Sending rpc_level_loaded
00:01:42.221 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 380
00:01:42.221 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
00:01:42.222 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
00:01:42.222 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
00:01:42.240 [Lua] ### Sending rpc_level_loaded
00:01:42.240 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 380
00:01:42.240 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
00:01:42.241 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
00:01:42.241 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
00:01:42.241 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
00:01:42.241 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
00:01:42.258 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
00:01:42.258 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
00:01:42.324 [Lua] ### Sending rpc_level_loaded
00:01:42.324 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 380
00:01:42.324 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
00:01:42.325 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
00:01:42.325 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
00:01:42.342 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
00:01:42.342 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
00:01:43.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
00:01:43.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
00:01:43.221 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
00:01:43.488 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
00:01:43.488 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
00:01:43.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
00:01:47.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
00:01:47.183 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
00:01:47.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
00:01:47.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
00:01:47.317 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
00:01:47.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
00:01:47.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
00:01:47.670 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
00:01:47.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
00:01:47.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
00:01:47.872 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common
00:01:47.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path2
00:01:47.915 [Umbra] Loading umbra tome '#ID[32b3c61545995524]'
00:01:47.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path2
00:01:47.974 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path2
00:01:47.992 [Lua] [LevelTransitionHandler] Level load completed!
00:01:47.992 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_slaanesh_path2 - level_seed: -940086870 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
00:01:48.018 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
00:01:48.018 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
00:01:48.018 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
00:01:48.018 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:01:48.018 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_berzerker=true,
beastmen_minotaur=true,
chaos_marauder=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_warpfire_thrower=true,
chaos_raider=true,
skaven_stormfiend=true,
}
00:01:48.018 [Lua] load_startup_enemy_packages: --------------
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_spawn
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_troll
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_rat_ogre
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_stormfiend
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] beastmen_minotaur
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_plague_sorcerer
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_corruptor_sorcerer
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_gutter_runner
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_pack_master
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_poison_wind_globadier
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_ratling_gunner
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] skaven_warpfire_thrower
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_vortex_sorcerer
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] beastmen_standard_bearer
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] chaos_vortex
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:01:48.018 [Lua] critter_rat
00:01:48.018 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] critter_pig
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] beastmen_gor
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_storm_vermin
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] beastmen_ungor_archer
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_plague_monk
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_storm_vermin_with_shield
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] beastmen_ungor
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_clan_rat
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_loot_rat
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_slave
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] chaos_berzerker
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] chaos_marauder
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] skaven_clan_rat_with_shield
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] beastmen_bestigor
00:01:48.019 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
00:01:48.019 [Lua] chaos_raider
00:01:48.023 [Lua] ### Sending rpc_level_loaded
00:01:48.023 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 380
00:01:48.023 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
00:01:48.039 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
00:01:48.039 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
00:01:48.056 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
00:01:48.056 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
00:01:48.056 [Lua] ### Sending rpc_level_loaded
00:01:48.056 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 380
00:01:48.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
00:01:48.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
00:01:48.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
00:01:48.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
00:01:48.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
00:01:48.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
00:01:48.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
00:01:48.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
00:01:48.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
00:01:48.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
00:01:48.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
00:01:48.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
00:01:49.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
00:01:49.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
00:01:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
00:01:49.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
00:01:49.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
00:01:49.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
00:01:49.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
00:01:49.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
00:01:49.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
00:01:49.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
00:01:49.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
00:01:49.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
00:01:49.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
00:01:49.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
00:01:49.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
00:01:49.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
00:01:49.726 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
00:01:49.726 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
00:01:49.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
00:01:49.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
00:01:49.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
00:01:50.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
00:01:50.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
00:01:50.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
00:01:50.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
00:01:50.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
00:01:50.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
00:01:50.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
00:01:50.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
00:01:50.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
00:01:50.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
00:01:50.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
00:01:50.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
00:01:50.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:01:50.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:01:50.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
00:01:50.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
00:01:50.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
00:01:50.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
00:01:50.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
00:01:50.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
00:01:50.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
00:01:51.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
00:01:51.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
00:01:51.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
00:01:51.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
00:01:51.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
00:01:51.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
00:01:51.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
00:01:51.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
00:01:51.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:01:51.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
00:01:51.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
00:01:51.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
00:01:52.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
00:01:52.060 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
00:01:52.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
00:01:52.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
00:01:52.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
00:01:52.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
00:01:52.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
00:01:52.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
00:01:52.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
00:01:52.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
00:01:52.735 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
00:01:52.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
00:01:52.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
00:01:52.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
00:01:52.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
00:01:53.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
00:01:53.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
00:01:53.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
00:01:53.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
00:01:53.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
00:01:53.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
00:01:53.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
00:01:53.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
00:01:53.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
00:01:53.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
00:01:53.831 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
00:01:53.833 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_slaanesh_path2 game_mode: deus
00:01:53.833 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:01:53.833 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
00:01:53.836 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:01:53.968 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:01:53.968 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path2/world
00:01:53.968 [Umbra] Init version: 3.4.15 :: 16 threads
00:01:57.252 [Lua] Async level spawning done
00:01:57.252 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:01:58.223 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:01:58.223 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:01:58.223 [Lua] [Matchmaking] unregister rpcs
00:01:58.223 [Lua] Set lobby begin:
00:01:58.223 [Lua] Lobby data twitch_enabled = false
00:01:58.223 [Lua] Lobby data selected_mission_id = journey_citadel
00:01:58.223 [Lua] Lobby data num_players = 4
00:01:58.223 [Lua] Lobby data difficulty_tweak = 0
00:01:58.224 [Lua] Lobby data host = 1100001112883e2
00:01:58.224 [Lua] Lobby data matchmaking_type = 2
00:01:58.224 [Lua] Lobby data is_private = false
00:01:58.224 [Lua] Lobby data match_started = true
00:01:58.224 [Lua] Lobby data difficulty = normal
00:01:58.224 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:01:58.224 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:01:58.224 [Lua] Lobby data unique_server_name = aaronth07
00:01:58.224 [Lua] Lobby data quick_game = false
00:01:58.224 [Lua] Lobby data country_code = US
00:01:58.224 [Lua] Lobby data matchmaking = true
00:01:58.224 [Lua] Lobby data power_level = 0
00:01:58.224 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:01:58.224 [Lua] Lobby data mechanism = deus
00:01:58.224 [Lua] Lobby data player_slot_5 = 0:0
00:01:58.224 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:01:58.224 [Lua] Lobby data network_hash = af7a4d781703eb88
00:01:58.224 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:01:58.224 [Lua] Lobby data eac_authorized = true
00:01:58.224 [Lua] Set lobby end.
00:01:58.224 [Lua] [Managers] Destroying manager group:
00:01:58.225 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
00:01:58.225 [Lua] [Gamestate] Enter StateIngame HOST
00:01:58.225 [Lua] <>level = sig_crag_slaanesh_path2<>
00:01:58.225 [Lua] [StateIngame] Server ingame
00:01:58.228 [Lua] Set lobby begin:
00:01:58.228 [Lua] Lobby data twitch_enabled = false
00:01:58.229 [Lua] Lobby data selected_mission_id = journey_citadel
00:01:58.229 [Lua] Lobby data num_players = 4
00:01:58.229 [Lua] Lobby data difficulty_tweak = 0
00:01:58.229 [Lua] Lobby data host = 1100001112883e2
00:01:58.229 [Lua] Lobby data matchmaking_type = 2
00:01:58.229 [Lua] Lobby data is_private = false
00:01:58.229 [Lua] Lobby data match_started = true
00:01:58.229 [Lua] Lobby data difficulty = cataclysm
00:01:58.229 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:01:58.229 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:01:58.230 [Lua] Lobby data unique_server_name = aaronth07
00:01:58.230 [Lua] Lobby data quick_game = false
00:01:58.230 [Lua] Lobby data country_code = US
00:01:58.230 [Lua] Lobby data matchmaking = true
00:01:58.230 [Lua] Lobby data power_level = 0
00:01:58.230 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:01:58.230 [Lua] Lobby data mechanism = deus
00:01:58.230 [Lua] Lobby data player_slot_5 = 0:0
00:01:58.230 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:01:58.230 [Lua] Lobby data network_hash = af7a4d781703eb88
00:01:58.230 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:01:58.230 [Lua] Lobby data eac_authorized = true
00:01:58.230 [Lua] Set lobby end.
00:01:58.230 [Lua] [Matchmaking] register rpcs
00:01:58.230 [Lua] GameNetworkManager:init... creating game session
00:01:58.230 [Lua] Host GameSession.make_game_session_host with session:
00:01:58.230 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:01:58.231 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
00:01:58.231 [Lua] [GameNetworkManager] self.is_server = true
00:01:58.231 [Network] Setting artificial MTU limit to 65536
00:01:58.237 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
00:01:58.237 [Lua] pacing=deus_default
00:01:58.237 [Lua] locked_func_name=beastmen
00:01:58.237 [Lua] roaming=nil
00:01:58.237 [Lua] specials=deus_skaven_beastmen
00:01:58.237 [Lua] contained_breeds=nil
00:01:58.237 [Lua] debug_color=orange
00:01:58.237 [Lua] disabled=false
00:01:58.237 [Lua] pack_spawning=deus_skaven_beastmen
00:01:58.237 [Lua] factions=nil
00:01:58.237 [Lua] description=deus_conflict_director_skaven_beastmen_name
00:01:58.237 [Lua] boss=deus_skaven_beastmen
00:01:58.237 [Lua] horde=deus_beastmen
00:01:58.237 [Lua] name=deus_skaven_beastmen
00:01:58.237 [Lua] intensity=deus_default
00:01:58.237 [Lua] ---
00:01:58.237 [Lua] [LevelAnalysis] set_random_seed( -940086870)
00:01:58.244 [Lua] [AIInterestPointSystem] Level Seed: -940086870
00:01:58.244 [Lua]
00:01:58.244 [Lua] [entity_system_bag] = table
00:01:58.244 [Lua] [entity_system_bag] = metatable
00:01:58.244 [Lua] [startup_data] = table
00:01:58.244 [Lua] [entity_manager] = table
00:01:58.244 [Lua] [entity_manager] = metatable
00:01:58.244 [Lua] [unit_spawner] = table
00:01:58.244 [Lua] [unit_spawner] = metatable
00:01:58.244 [Lua] [unit_storage] = table
00:01:58.244 [Lua] [unit_storage] = metatable
00:01:58.244 [Lua] [dice_keeper] = table
00:01:58.244 [Lua] [dice_keeper] = metatable
00:01:58.244 [Lua] [is_server] = true (boolean)
00:01:58.244 [Lua] [world] = [World]
00:01:58.244 [Lua] [system_api] = table
00:01:58.244 [Lua] [entity_system] = table
00:01:58.244 [Lua] [entity_system] = metatable
00:01:58.244 [Lua] [network_lobby] = table
00:01:58.244 [Lua] [network_lobby] = metatable
00:01:58.244 [Lua] [profile_synchronizer] = table
00:01:58.244 [Lua] [profile_synchronizer] = metatable
00:01:58.244 [Lua] [level_transition_handler] = table
00:01:58.244 [Lua] [level_transition_handler] = metatable
00:01:58.244 [Lua] [num_local_human_players] = 1 (number)
00:01:58.244 [Lua] [statistics_db] = table
00:01:58.244 [Lua] [statistics_db] = metatable
00:01:58.244 [Lua] [network_server] = table
00:01:58.244 [Lua] [network_server] = metatable
00:01:58.244 [Lua] [input_manager] = table
00:01:58.244 [Lua] [input_manager] = metatable
00:01:58.244 [Lua] [network_clock] = table
00:01:58.244 [Lua] [network_clock] = metatable
00:01:58.244 [Lua] [network_transmit] = table
00:01:58.244 [Lua] [network_transmit] = metatable
00:01:58.244 [Lua] [free_flight_manager] = table
00:01:58.244 [Lua] [free_flight_manager] = metatable
00:01:58.244 [Lua] [network_manager] = table
00:01:58.244 [Lua] [network_manager] = metatable
00:01:58.244 [Lua] [network_event_delegate] = table
00:01:58.244 [Lua] [network_event_delegate] = metatable
00:01:58.244 [Lua]
00:01:58.244 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:01:58.244 [Lua] ignoring extension VersusInteractObjectiveExtension
00:01:58.244 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:01:58.244 [Lua] ignoring extension VersusSocketObjectiveExtension
00:01:58.244 [Lua] ignoring extension VersusTargetObjectiveExtension
00:01:58.244 [Lua] ignoring extension VersusMissionObjectiveExtension
00:01:58.246 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:01:58.263 [Lua] [AchievementManager] Achievements using the steam platform
00:01:58.263 [Lua] PlayerManager:add_player player_1
00:01:58.320 [Lua] respawn_unit_spawned with group id: terror_respawn
00:01:58.320 [Lua] respawn_unit_spawned with group id: terror_respawn
00:01:58.320 [Lua] respawn_unit_spawned with group id: terror_respawn
00:01:58.329 [Lua] [StateIngame] Level seed: -940086870
00:01:58.354 [Lua] [LevelAnalysis] set_random_seed( -940086870)
00:01:58.361 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:01:58.361 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:01:58.361 [Lua] [IngameUI] init
00:01:58.374 [SteamVoipClient] select_out(1100001059448a6, off)
00:01:58.374 [SteamVoipClient] select_out(1100001110e696e, off)
00:01:58.374 [SteamVoipClient] select_out(1100001112883e2, off)
00:01:58.381 [Lua] cb_razer_chroma_setup
00:01:58.395 [Save] Saving `save_data`
00:01:58.398 [Save] Save done
00:01:58.401 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000099753F0; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000009974F70; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 0000000009975060; parent_world_position = table: 0000000009975090; local_position = table: 0000000009975360; size = table: 00000000099753B0; node = table: 00000000099753F0
[3] scenegraph = table: 0000000009974F70; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000009974F70; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 0000000009974F70; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 0000000019C89FD0
[7] self = table: 0000000019C89FD0; ingame_ui_context = table: 0000000001E91380; input_manager = table: 000000000CAFE280; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 0000000019C89FD0
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[13] mod = table: 0000000002A27E40; error_prefix_data = table: 0000000019C89F90; func = [function]
[14] self = table: 0000000002A27E40; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000011FD4380; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 0000000002A27E40
[20] self = table: 000000000411D010; ingame_ui_context = table: 0000000001E91380
[21] self = table: 000000000411D010; params = table: 000000000411CEC0; viewport_name = "player_1"; input_manager = table: 000000000CAFE280; input_source = table: 0000000004074960; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000012FEA9E0; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000D51A6F0; camera_system = table: 000000000088C2F0; outline_system = table: 000000000291E070; fade_system = table: 0000000018DEA2D0; sound_sector_system = table: 0000000000835F40; sound_environment_system = table: 0000000016C3AD10; event_manager = table: 0000000001F08CC0; level_key = "sig_crag_slaanesh_path2"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001E91380
[22] self = table: 000000000411CEF0; new_state = table: 0000000018BDA350; params = table: 000000000411CEC0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000411CEF0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 000000000411CEF0; parent = table: 000000000CAFDEC0; start_state = table: 0000000018BDA350; params = table: 000000000411CEC0; profiling_debugging_enabled = true
[25] self = table: 000000000411CEF0; parent = table: 000000000CAFDEC0; start_state = table: 0000000018BDA350; params = table: 000000000411CEC0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000118A04B0; ingame_ui = table: 0000000002A27E40; definitions = table: 0000000019C8A040; input_manager = table: 000000000CAFE280; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000019C8A180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000003DFA920; menu_widgets = table: 00000000178D50A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000118A04B0; ingame_ui = table: 0000000002A27E40; definitions = table: 0000000019C8A040; input_manager = table: 000000000CAFE280; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000019C8A180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000003DFA920; menu_widgets = table: 00000000178D50A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000019C8A1C0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 00000000118A04B0; telemetry_time_view_enter = 0; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BE81A20; cutscene_system = table: 0000000001A0FCC0; text_popup_ui = table: 0000000012A7BB50; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000001231C5C0; ui_top_renderer = table: 0000000001FED720; camera_manager = table: 0000000009C74960; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000001E91380; views = table: 0000000001712640; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000012FEA9E0; weave_onboarding = table: 00000000169610D0; popup_handler = table: 0000000012A7B9A0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000000CB3D150;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CAFDEC0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000001E91380; end_conditions_met = false; player = table: 0000000012FEA9E0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000CB3D150;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CAFDEC0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000001E91380; end_conditions_met = false; player = table: 0000000012FEA9E0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000CB3D150;
[22] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[23] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[24] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[25] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 00000000099AAD10; network_server = table: 000000001AFB1CA0; entity_system = table: 00000000099FA730; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001AF8C9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000076CA450; machines = table: 000000000411CE90; _quit_game = false; network_clock = table: 0000000004A60F10; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 00000000010D9360; network_event_delegate = table: 000000000CB3D150;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000000CAFD6A0;
00:01:58.402 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000C9C8100; node_def = table: 0000000009974D90; k = "offset"; v = table: 0000000009974E50
[2] scenegraph = table: 000000000C9C8080; scenegraph_def = table: 0000000019C8A0E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000009974D90; parent_name = nil; local_position = table: 000000000C9C80B0; node = table: 000000000C9C8100
[3] scenegraph_def = table: 0000000019C8A0E0; scenegraph = table: 000000000C9C8080; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000009974D90
[4] self = table: 0000000019C89FD0
[5] self = table: 0000000019C89FD0; ingame_ui_context = table: 0000000001E91380; input_manager = table: 000000000CAFE280; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 0000000019C89FD0
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF4D30
[11] mod = table: 0000000002A27E40; error_prefix_data = table: 0000000019C89F90; func = [function]
[12] self = table: 0000000002A27E40; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000011FD4380; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 0000000002A27E40
[18] self = table: 000000000411D010; ingame_ui_context = table: 0000000001E91380
[19] self = table: 000000000411D010; params = table: 000000000411CEC0; viewport_name = "player_1"; input_manager = table: 000000000CAFE280; input_source = table: 0000000004074960; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000012FEA9E0; stats_id = "1100001112883e2:1"; entity_manager = table: 000000000D51A6F0; camera_system = table: 000000000088C2F0; outline_system = table: 000000000291E070; fade_system = table: 0000000018DEA2D0; sound_sector_system = table: 0000000000835F40; sound_environment_system = table: 0000000016C3AD10; event_manager = table: 0000000001F08CC0; level_key = "sig_crag_slaanesh_path2"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000001E91380
[20] self = table: 000000000411CEF0; new_state = table: 0000000018BDA350; params = table: 000000000411CEC0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000411CEF0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 000000000411CEF0; parent = table: 000000000CAFDEC0; start_state = table: 0000000018BDA350; params = table: 000000000411CEC0; profiling_debugging_enabled = true
[23] self = table: 000000000411CEF0; parent = table: 000000000CAFDEC0; start_state = table: 0000000018BDA350; params = table: 000000000411CEC0; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 000000000411CEF0
[25] self = table: 000000000CAFDEC0; loading_context = table: 000000000CAFD6A0; is_server = true; assert_on_leak = true; input_manager = table: 000000000CAFE280; level_key = "sig_crag_slaanesh_path2"; level_setting = table: 00000000004226A0; db = table: 000000001A011100; world = [World]; network_event_delegate = table: 000000000CB3D150; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "cataclysm"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000001F08CC0; level = [Level]; level_key = "sig_crag_slaanesh_path2"; level_seed = -940086870; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/slaanesh_path2/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 000000000411CEC0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000178D50A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000118A04B0; ingame_ui = table: 0000000002A27E40; definitions = table: 0000000019C8A040; input_manager = table: 000000000CAFE280; wwise_world = [WwiseWorld]; render_settings = table: 0000000019C8A180; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003DFA920; settings_list_size_y = 3460; ui_scenegraph = table: 0000000009974F70; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000178D50A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000118A04B0; ingame_ui = table: 0000000002A27E40; definitions = table: 0000000019C8A040; input_manager = table: 000000000CAFE280; wwise_world = [WwiseWorld]; render_settings = table: 0000000019C8A180; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000003DFA920; settings_list_size_y = 3460; ui_scenegraph = table: 0000000009974F70; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000019C8A1C0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 00000000118A04B0; telemetry_time_view_enter = 0; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 000000000BE81A20; cutscene_system = table: 0000000001A0FCC0; text_popup_ui = table: 0000000012A7BB50; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 000000001231C5C0; ui_top_renderer = table: 0000000001FED720; camera_manager = table: 0000000009C74960; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 0000000001E91380; views = table: 0000000001712640; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000012FEA9E0; weave_onboarding = table: 00000000169610D0; popup_handler = table: 0000000012A7B9A0; peer_id = "1100001112883e2"; network_event_delegate = table: 000000000CB3D150;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CAFDEC0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000001E91380; end_conditions_met = false; player = table: 0000000012FEA9E0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000CB3D150;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 000000000CAFDEC0; _booted_eac_untrusted = false; statistics_db = table: 000000001A011100; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; ingame_ui_context = table: 0000000001E91380; end_conditions_met = false; player = table: 0000000012FEA9E0; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000CB3D150;
[20] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[21] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[22] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[23] _params = table: 000000000411CEC0; _profiling_debugging_enabled = true; _parent = table: 000000000CAFDEC0; _state = table: 000000000411D010;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 00000000099AAD10; network_server = table: 000000001AFB1CA0; entity_system = table: 00000000099FA730; parent = table: 0000000000094EA0; _level_flow_events = table: 000000001AF8C9A0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000CAFE280; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; network_transmit = table: 000000000EE4DA10; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000076CA450; machines = table: 000000000411CE90; _quit_game = false; network_clock = table: 0000000004A60F10; _onclose_called = false; _lobby_host = table: 00000000006BB1C0; statistics_db = table: 000000001A011100; game_mode_key = "deus"; level_key = "sig_crag_slaanesh_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000027992E0; dice_keeper = table: 00000000010D9360; network_event_delegate = table: 000000000CB3D150;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 000000000CAFDEC0;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 000000000CAFD6A0;
00:01:58.405 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:01:58.406 [Lua] Set lobby begin:
00:01:58.406 [Lua] Lobby data twitch_enabled = false
00:01:58.406 [Lua] Lobby data selected_mission_id = journey_citadel
00:01:58.406 [Lua] Lobby data num_players = 4
00:01:58.406 [Lua] Lobby data difficulty_tweak = 0
00:01:58.406 [Lua] Lobby data host = 1100001112883e2
00:01:58.406 [Lua] Lobby data matchmaking_type = 2
00:01:58.406 [Lua] Lobby data is_private = false
00:01:58.406 [Lua] Lobby data match_started = true
00:01:58.406 [Lua] Lobby data difficulty = cataclysm
00:01:58.406 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:01:58.406 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:01:58.406 [Lua] Lobby data unique_server_name = aaronth07
00:01:58.406 [Lua] Lobby data quick_game = false
00:01:58.406 [Lua] Lobby data country_code = US
00:01:58.406 [Lua] Lobby data matchmaking = true
00:01:58.407 [Lua] Lobby data power_level = 735
00:01:58.407 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:01:58.407 [Lua] Lobby data mechanism = deus
00:01:58.407 [Lua] Lobby data player_slot_5 = 0:0
00:01:58.407 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:01:58.407 [Lua] Lobby data network_hash = af7a4d781703eb88
00:01:58.407 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:01:58.407 [Lua] Lobby data eac_authorized = true
00:01:58.407 [Lua] Set lobby end.
00:01:58.408 [Lua] CurrentConflictSettings deus_skaven_beastmen
00:01:58.408 [Lua] [ConflictDirector] conflict_director is ai_ready
00:01:58.408 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 8
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 2
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 3
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 4
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 9
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 10
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11
00:01:58.408 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 12
00:01:58.408 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5
00:01:58.408 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 8
00:01:58.408 [Lua] [1] = table
00:01:58.408 [Lua] [2] = table
00:01:58.408 [Lua] [3] = table
00:01:58.408 [Lua] [4] = table
00:01:58.408 [Lua] [5] = table
00:01:58.408 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:01:58.410 [Lua] NORMAL PATROL MAIN PATH 252.86203002929688
00:01:58.410 [Lua] [waypoints] = table
00:01:58.410 [Lua] [astar_points] = table
00:01:58.410 [Lua] [travel_dist] = 248.85967710614204 (number)
00:01:58.410 [Lua] [one_directional] = false (boolean)
00:01:58.410 [Lua] [id] = boss_7 (string)
00:01:58.410 [Lua] NORMAL PATROL MAIN PATH 190.98814392089844
00:01:58.410 [Lua] [waypoints] = table
00:01:58.410 [Lua] [astar_points] = table
00:01:58.410 [Lua] [travel_dist] = 258.17931154370308 (number)
00:01:58.410 [Lua] [one_directional] = false (boolean)
00:01:58.410 [Lua] [id] = boss_8 (string)
00:01:58.410 [Lua] NORMAL PATROL MAIN PATH 365.98770141601562
00:01:58.410 [Lua] [waypoints] = table
00:01:58.410 [Lua] [astar_points] = table
00:01:58.410 [Lua] [travel_dist] = 436.29557910561562 (number)
00:01:58.410 [Lua] [one_directional] = false (boolean)
00:01:58.410 [Lua] [id] = boss_1 (string)
00:01:58.410 [Lua] NORMAL PATROL MAIN PATH 537.71441650390625
00:01:58.410 [Lua] [waypoints] = table
00:01:58.410 [Lua] [astar_points] = table
00:01:58.410 [Lua] [travel_dist] = 773.51801116764545 (number)
00:01:58.410 [Lua] [one_directional] = false (boolean)
00:01:58.410 [Lua] [id] = boss_3 (string)
00:01:58.410 [Lua] NORMAL PATROL MAIN PATH 709.97955322265625
00:01:58.410 [Lua] [waypoints] = table
00:01:58.410 [Lua] [astar_points] = table
00:01:58.410 [Lua] [travel_dist] = 945.78313638269901 (number)
00:01:58.410 [Lua] [one_directional] = false (boolean)
00:01:58.410 [Lua] [id] = boss_2 (string)
00:01:58.410 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:01:58.410 [Lua] Forming navigation groups in one frame
00:01:58.410 [Lua] Forming navigation groups
00:01:58.415 [Lua] NavigationGroupManager -> calulation time A: 0.0050000000001091394
00:01:58.542 [Lua] NavigationGroupManager -> calulation time B: 0.12699999999995271
00:01:58.542 [Lua] number of nav groups: 155
00:01:58.543 [Lua] number of refined nav groups : 104
00:01:58.546 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
00:01:58.547 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.829301987588408 Normalized coefficient: 1.1388861140016595
00:01:58.549 [Lua] -------------> JOW Perfect-density 14.849999999999991 Sum density 8.864565568976106 Normalized coefficient: 1.6752089974912585
00:01:58.555 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_slaanesh_path2
00:01:58.555 [Lua] [LevelAnalysis] This level has a total main-path length of 682.662 meters.
00:01:58.555 [Lua] [LevelAnalysis] num_event_places_f: 0.42177476676305137 , num_event_places: 0 , trailing_event_fraction: 0.42177476676305137 , num_events: 1
00:01:58.555 [Lua] [LevelAnalysis] Level path distance: 682.66215014457703
00:01:58.555 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 682.66215014457703 forbidden_dist: -582.66215014457703
00:01:58.555 [Lua] [LevelAnalysis] wanted_distance: 422.68920762870164
00:01:58.555 [Lua] [LevelAnalysis] Terror events added:
00:01:58.555 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
00:01:58.555 [Lua] Adding main path event: Vector3Box(-47.1246, 179.462, 17.2517) rare_event_loot_rat 45 table: 0000000001A059E0
00:01:58.555 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:01:58.558 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
00:01:58.560 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9
00:01:58.561 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:01:58.561 [Lua] [Managers] Calling function on all managers:
00:01:58.561 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:01:58.578 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
00:01:58.578 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
00:01:58.579 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
00:01:58.579 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
00:01:58.579 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
00:01:58.579 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
00:01:58.752 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
00:01:58.755 [Lua] Breedfreezer (server) starting a hot join sync
00:01:58.755 [Lua] packing 0 units of breed chaos_marauder
00:01:58.755 [Lua] packing 0 units of breed skaven_clan_rat
00:01:58.755 [Lua] packing 0 units of breed skaven_storm_vermin
00:01:58.755 [Lua] packing 0 units of breed skaven_slave
00:01:58.755 [Lua] packing 0 units of breed beastmen_ungor_archer
00:01:58.755 [Lua] packing 0 units of breed chaos_raider
00:01:58.755 [Lua] packing 0 units of breed chaos_berzerker
00:01:58.755 [Lua] packing 0 units of breed beastmen_bestigor
00:01:58.755 [Lua] packing 0 units of breed beastmen_ungor
00:01:58.755 [Lua] packing 0 units of breed skaven_plague_monk
00:01:58.755 [Lua] packing 0 units of breed beastmen_gor
00:01:58.755 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:01:58.755 [Lua]
00:01:58.755 [Lua] [1] = 1 (number)
00:01:58.755 [Lua] [2] = 0 (number)
00:01:58.755 [Lua] [3] = 1 (number)
00:01:58.755 [Lua] [4] = 0 (number)
00:01:58.755 [Lua] [5] = 1 (number)
00:01:58.755 [Lua] [6] = 0 (number)
00:01:58.755 [Lua] [7] = 1 (number)
00:01:58.755 [Lua] [8] = 0 (number)
00:01:58.755 [Lua] [9] = 1 (number)
00:01:58.755 [Lua] [10] = 0 (number)
00:01:58.755 [Lua] [11] = 1 (number)
00:01:58.755 [Lua] [12] = 0 (number)
00:01:58.755 [Lua] [13] = 1 (number)
00:01:58.755 [Lua] [14] = 0 (number)
00:01:58.755 [Lua] [15] = 1 (number)
00:01:58.755 [Lua] [16] = 0 (number)
00:01:58.755 [Lua] [17] = 1 (number)
00:01:58.755 [Lua] [18] = 0 (number)
00:01:58.755 [Lua] [19] = 1 (number)
00:01:58.755 [Lua] [20] = 0 (number)
00:01:58.755 [Lua] [21] = 1 (number)
00:01:58.755 [Lua] [22] = 0 (number)
00:01:58.755 [Lua]
00:01:58.755 [Lua]
00:01:58.755 [Lua]
00:01:58.755 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
00:01:58.757 [Lua] Breedfreezer (server) starting a hot join sync
00:01:58.757 [Lua] packing 0 units of breed chaos_marauder
00:01:58.757 [Lua] packing 0 units of breed skaven_clan_rat
00:01:58.757 [Lua] packing 0 units of breed skaven_storm_vermin
00:01:58.757 [Lua] packing 0 units of breed skaven_slave
00:01:58.757 [Lua] packing 0 units of breed beastmen_ungor_archer
00:01:58.757 [Lua] packing 0 units of breed chaos_raider
00:01:58.757 [Lua] packing 0 units of breed chaos_berzerker
00:01:58.757 [Lua] packing 0 units of breed beastmen_bestigor
00:01:58.757 [Lua] packing 0 units of breed beastmen_ungor
00:01:58.757 [Lua] packing 0 units of breed skaven_plague_monk
00:01:58.757 [Lua] packing 0 units of breed beastmen_gor
00:01:58.757 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:01:58.757 [Lua]
00:01:58.757 [Lua] [1] = 1 (number)
00:01:58.757 [Lua] [2] = 0 (number)
00:01:58.757 [Lua] [3] = 1 (number)
00:01:58.757 [Lua] [4] = 0 (number)
00:01:58.757 [Lua] [5] = 1 (number)
00:01:58.757 [Lua] [6] = 0 (number)
00:01:58.757 [Lua] [7] = 1 (number)
00:01:58.757 [Lua] [8] = 0 (number)
00:01:58.757 [Lua] [9] = 1 (number)
00:01:58.757 [Lua] [10] = 0 (number)
00:01:58.757 [Lua] [11] = 1 (number)
00:01:58.757 [Lua] [12] = 0 (number)
00:01:58.757 [Lua] [13] = 1 (number)
00:01:58.757 [Lua] [14] = 0 (number)
00:01:58.757 [Lua] [15] = 1 (number)
00:01:58.757 [Lua] [16] = 0 (number)
00:01:58.757 [Lua] [17] = 1 (number)
00:01:58.757 [Lua] [18] = 0 (number)
00:01:58.757 [Lua] [19] = 1 (number)
00:01:58.757 [Lua] [20] = 0 (number)
00:01:58.757 [Lua] [21] = 1 (number)
00:01:58.757 [Lua] [22] = 0 (number)
00:01:58.757 [Lua]
00:01:58.757 [Lua]
00:01:58.757 [Lua]
00:01:58.758 [Lua] PlayerManager:add_remote_player 1100001341136c8
00:01:58.758 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10
00:01:58.758 [Lua] RemotePlayer:create_game_object( ) 10
00:01:58.771 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
00:01:58.771 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
00:01:58.771 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
00:01:58.771 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
00:01:58.771 [Lua] PlayerManager:add_remote_player 1100001059448a6
00:01:58.771 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
00:01:58.771 [Lua] RemotePlayer:create_game_object( ) 11
00:01:58.785 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
00:01:58.785 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
00:01:58.943 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
00:01:58.943 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:01:58.943 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
00:01:58.944 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
00:01:58.944 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:01:58.944 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
00:02:03.285 [Lua] Set lobby begin:
00:02:03.285 [Lua] Lobby data twitch_enabled = false
00:02:03.285 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:03.285 [Lua] Lobby data num_players = 4
00:02:03.285 [Lua] Lobby data difficulty_tweak = 0
00:02:03.285 [Lua] Lobby data host = 1100001112883e2
00:02:03.285 [Lua] Lobby data matchmaking_type = 2
00:02:03.286 [Lua] Lobby data is_private = false
00:02:03.286 [Lua] Lobby data match_started = true
00:02:03.286 [Lua] Lobby data difficulty = cataclysm
00:02:03.286 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:02:03.286 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:02:03.286 [Lua] Lobby data unique_server_name = aaronth07
00:02:03.286 [Lua] Lobby data quick_game = false
00:02:03.286 [Lua] Lobby data country_code = US
00:02:03.286 [Lua] Lobby data matchmaking = true
00:02:03.286 [Lua] Lobby data power_level = 725
00:02:03.286 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:02:03.286 [Lua] Lobby data mechanism = deus
00:02:03.286 [Lua] Lobby data player_slot_5 = 0:0
00:02:03.286 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:02:03.287 [Lua] Lobby data network_hash = af7a4d781703eb88
00:02:03.287 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:02:03.287 [Lua] Lobby data eac_authorized = true
00:02:03.287 [Lua] Set lobby end.
00:02:03.910 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
00:02:03.910 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
00:02:03.925 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
00:02:03.930 [Lua] Breedfreezer (server) starting a hot join sync
00:02:03.931 [Lua] packing 0 units of breed chaos_marauder
00:02:03.931 [Lua] packing 0 units of breed skaven_clan_rat
00:02:03.931 [Lua] packing 0 units of breed skaven_storm_vermin
00:02:03.931 [Lua] packing 0 units of breed skaven_slave
00:02:03.931 [Lua] packing 0 units of breed beastmen_ungor_archer
00:02:03.931 [Lua] packing 0 units of breed chaos_raider
00:02:03.931 [Lua] packing 0 units of breed chaos_berzerker
00:02:03.931 [Lua] packing 0 units of breed beastmen_bestigor
00:02:03.931 [Lua] packing 0 units of breed beastmen_ungor
00:02:03.931 [Lua] packing 0 units of breed skaven_plague_monk
00:02:03.931 [Lua] packing 0 units of breed beastmen_gor
00:02:03.931 [Lua] --> rpc-package size reached, sending rpc now (last package)
00:02:03.931 [Lua]
00:02:03.931 [Lua] [1] = 1 (number)
00:02:03.931 [Lua] [2] = 0 (number)
00:02:03.931 [Lua] [3] = 1 (number)
00:02:03.931 [Lua] [4] = 0 (number)
00:02:03.931 [Lua] [5] = 1 (number)
00:02:03.931 [Lua] [6] = 0 (number)
00:02:03.931 [Lua] [7] = 1 (number)
00:02:03.931 [Lua] [8] = 0 (number)
00:02:03.931 [Lua] [9] = 1 (number)
00:02:03.931 [Lua] [10] = 0 (number)
00:02:03.931 [Lua] [11] = 1 (number)
00:02:03.931 [Lua] [12] = 0 (number)
00:02:03.931 [Lua] [13] = 1 (number)
00:02:03.931 [Lua] [14] = 0 (number)
00:02:03.931 [Lua] [15] = 1 (number)
00:02:03.931 [Lua] [16] = 0 (number)
00:02:03.931 [Lua] [17] = 1 (number)
00:02:03.931 [Lua] [18] = 0 (number)
00:02:03.931 [Lua] [19] = 1 (number)
00:02:03.931 [Lua] [20] = 0 (number)
00:02:03.931 [Lua] [21] = 1 (number)
00:02:03.931 [Lua] [22] = 0 (number)
00:02:03.931 [Lua]
00:02:03.931 [Lua]
00:02:03.931 [Lua]
00:02:03.931 [Lua] PlayerManager:add_remote_player 1100001110e696e
00:02:03.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
00:02:03.931 [Lua] RemotePlayer:create_game_object( ) 12
00:02:03.948 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
00:02:03.948 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
00:02:03.948 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
00:02:03.948 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
00:02:03.952 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
00:02:03.952 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
00:02:03.952 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
00:02:03.952 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
00:02:03.952 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
00:02:03.952 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
00:02:03.956 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-136.38, 5.65, 18.494), Vector4(0, 0, 0.784916, -0.619602))
00:02:03.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90909090909090906)
00:02:03.959 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.90909090909090906)
00:02:03.959 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
00:02:03.959 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=14
00:02:03.959 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
00:02:03.977 [Lua] Switching ConflictSettings: to: deus_skaven
00:02:03.977 [Lua] pacing=deus_default
00:02:03.977 [Lua] roaming=nil
00:02:03.977 [Lua] specials=deus_skaven
00:02:03.977 [Lua] contained_breeds=nil
00:02:03.977 [Lua] debug_color=orange
00:02:03.977 [Lua] disabled=false
00:02:03.977 [Lua] pack_spawning=skaven
00:02:03.977 [Lua] description=deus_conflict_director_skaven_chaos_name
00:02:03.977 [Lua] factions=nil
00:02:03.977 [Lua] boss=deus_skaven
00:02:03.977 [Lua] horde=deus_default
00:02:03.977 [Lua] name=deus_skaven
00:02:03.977 [Lua] intensity=deus_default
00:02:03.977 [Lua] ---
00:02:04.077 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:02:04.077 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
00:02:04.079 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
00:02:04.079 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
00:02:04.080 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.59842520952224731) ranged slot ammo (0.59842520952224731)
00:02:04.080 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:02:04.080 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
00:02:04.082 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17
00:02:04.082 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
00:02:04.082 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:02:04.161 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
00:02:04.161 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:02:04.161 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
00:02:04.161 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
00:02:04.161 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
00:02:04.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=18
00:02:04.163 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
00:02:04.163 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.56999999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:02:04.297 [Lua] StateInGameRunning:_game_actually_starts()
00:02:04.300 [Lua] #################################################################################################################
00:02:04.300 [Lua] [Loading Time]: 00:00:22 [Transition]: dlc_morris_map-sig_crag_slaanesh_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:02:04.300 [Lua] #################################################################################################################
00:02:04.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60
00:02:04.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60
00:02:04.436 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60
00:02:04.436 [Lua] Commit load time data
00:02:08.317 [Lua] Set lobby begin:
00:02:08.317 [Lua] Lobby data twitch_enabled = false
00:02:08.317 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:08.317 [Lua] Lobby data num_players = 4
00:02:08.317 [Lua] Lobby data difficulty_tweak = 0
00:02:08.317 [Lua] Lobby data host = 1100001112883e2
00:02:08.318 [Lua] Lobby data matchmaking_type = 2
00:02:08.318 [Lua] Lobby data is_private = false
00:02:08.318 [Lua] Lobby data match_started = true
00:02:08.318 [Lua] Lobby data difficulty = cataclysm
00:02:08.318 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:02:08.318 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:02:08.318 [Lua] Lobby data unique_server_name = aaronth07
00:02:08.318 [Lua] Lobby data quick_game = false
00:02:08.318 [Lua] Lobby data country_code = US
00:02:08.318 [Lua] Lobby data matchmaking = true
00:02:08.318 [Lua] Lobby data power_level = 543
00:02:08.318 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:02:08.318 [Lua] Lobby data mechanism = deus
00:02:08.318 [Lua] Lobby data player_slot_5 = 0:0
00:02:08.318 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:02:08.318 [Lua] Lobby data network_hash = af7a4d781703eb88
00:02:08.318 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:02:08.318 [Lua] Lobby data eac_authorized = true
00:02:08.318 [Lua] Set lobby end.
00:02:13.327 [Lua] Set lobby begin:
00:02:13.327 [Lua] Lobby data twitch_enabled = false
00:02:13.327 [Lua] Lobby data selected_mission_id = journey_citadel
00:02:13.328 [Lua] Lobby data num_players = 4
00:02:13.328 [Lua] Lobby data difficulty_tweak = 0
00:02:13.328 [Lua] Lobby data host = 1100001112883e2
00:02:13.328 [Lua] Lobby data matchmaking_type = 2
00:02:13.328 [Lua] Lobby data is_private = false
00:02:13.328 [Lua] Lobby data match_started = true
00:02:13.328 [Lua] Lobby data difficulty = cataclysm
00:02:13.328 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:02:13.328 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:02:13.328 [Lua] Lobby data unique_server_name = aaronth07
00:02:13.329 [Lua] Lobby data quick_game = false
00:02:13.329 [Lua] Lobby data country_code = US
00:02:13.329 [Lua] Lobby data matchmaking = true
00:02:13.329 [Lua] Lobby data power_level = 725
00:02:13.329 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:02:13.329 [Lua] Lobby data mechanism = deus
00:02:13.329 [Lua] Lobby data player_slot_5 = 0:0
00:02:13.329 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:02:13.329 [Lua] Lobby data network_hash = af7a4d781703eb88
00:02:13.329 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:02:13.329 [Lua] Lobby data eac_authorized = true
00:02:13.329 [Lua] Set lobby end.
00:02:14.002 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:02:14.002 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:02:14.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:02:14.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:02:14.069 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:14.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:14.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:14.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:14.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:14.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
00:02:19.021 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
00:02:19.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
00:02:19.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
00:02:19.068 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:19.120 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:19.120 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:19.120 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:19.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:19.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:19.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:19.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:19.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:19.222 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:19.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:19.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:19.474 [Lua] Players are leaving the safe zone
00:02:29.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem
00:02:29.048 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:29.048 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:29.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem
00:02:29.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
00:02:29.049 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
00:02:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem
00:02:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem
00:02:34.061 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, DeusChestPreloadSystem
00:02:34.061 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.061 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem
00:02:34.062 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:02:34.531 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
00:02:35.223 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:02:35.612 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:02:36.539 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:02:36.877 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:02:37.535 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader, async-read, prioritized
00:02:37.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_greed_pinata
00:02:37.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_greed_pinata
00:02:37.721 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001341136c8, connection_key=0, breed_name=chaos_greed_pinata)
00:02:37.754 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001059448a6, connection_key=2, breed_name=chaos_greed_pinata)
00:02:37.787 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001110e696e, connection_key=1, breed_name=chaos_greed_pinata)
00:02:38.428 [Lua] 4
00:02:38.428 [Lua] 1
00:02:38.681 [Lua] 4
00:02:39.581 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:02:40.020 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:02:40.288 [Lua] nil
00:02:40.356 [Lua] nil
00:02:40.356 [Lua] nil
00:02:40.356 [Lua] nil
00:02:40.356 [Lua] nil
00:02:42.329 [Lua] nil
00:02:43.340 [Lua] 1
00:02:43.473 [Lua] 1
00:02:43.608 [Lua] 1
00:02:43.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
00:02:43.658 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
00:02:43.725 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:02:43.979 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:02:44.080 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
00:02:44.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
00:02:44.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
00:02:44.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p
00:02:44.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:44.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:44.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
00:02:44.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:44.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:44.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:02:44.217 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:02:44.251 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:02:44.251 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:02:44.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:44.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:44.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
00:02:44.288 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
00:02:44.321 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:02:44.335 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
00:02:44.335 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
00:02:44.335 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:02:44.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:02:44.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:02:44.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:02:44.436 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:02:44.436 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:02:44.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:44.470 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:44.470 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
00:02:44.470 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
00:02:44.520 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
00:02:44.520 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
00:02:44.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:02:44.554 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:02:44.554 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:02:44.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p
00:02:44.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p
00:02:44.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p
00:02:44.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:44.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:44.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
00:02:44.640 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:44.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:44.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p
00:02:44.674 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:02:44.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:02:44.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:02:53.980 [EACServer] [19:02:53:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:03:19.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, DeusChestPreloadSystem
00:03:19.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
00:03:19.170 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
00:03:19.170 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem
00:03:24.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem
00:03:28.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, ProfileSynchronizer, async-read,
00:03:28.028 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
00:03:28.028 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer -> Package still referenced, NOT unloaded:
00:03:28.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer
00:03:28.534 [Lua] Set lobby begin:
00:03:28.534 [Lua] Lobby data twitch_enabled = false
00:03:28.534 [Lua] Lobby data selected_mission_id = journey_citadel
00:03:28.534 [Lua] Lobby data num_players = 4
00:03:28.534 [Lua] Lobby data difficulty_tweak = 0
00:03:28.534 [Lua] Lobby data host = 1100001112883e2
00:03:28.534 [Lua] Lobby data matchmaking_type = 2
00:03:28.534 [Lua] Lobby data is_private = false
00:03:28.534 [Lua] Lobby data match_started = true
00:03:28.535 [Lua] Lobby data difficulty = cataclysm
00:03:28.535 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:03:28.535 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:03:28.535 [Lua] Lobby data unique_server_name = aaronth07
00:03:28.535 [Lua] Lobby data quick_game = false
00:03:28.535 [Lua] Lobby data country_code = US
00:03:28.535 [Lua] Lobby data matchmaking = true
00:03:28.535 [Lua] Lobby data power_level = 732
00:03:28.535 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:03:28.535 [Lua] Lobby data mechanism = deus
00:03:28.535 [Lua] Lobby data player_slot_5 = 0:0
00:03:28.535 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:03:28.535 [Lua] Lobby data network_hash = af7a4d781703eb88
00:03:28.535 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:03:28.535 [Lua] Lobby data eac_authorized = true
00:03:28.535 [Lua] Set lobby end.
00:03:29.192 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
00:03:29.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
00:03:29.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem, async-read,
00:03:29.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
00:03:29.225 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:03:29.225 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:03:29.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:03:29.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:03:29.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p
00:03:29.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:03:29.293 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:03:29.293 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p
00:03:29.293 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:03:29.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:03:29.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
00:03:34.214 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read,
00:03:34.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
00:03:34.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t1/wpn_dw_2h_hammer_03_t1_3p, DeusChestPreloadSystem
00:03:34.215 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem
00:03:34.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
00:03:34.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
00:03:39.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
00:03:39.235 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
00:03:39.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_3p, DeusChestPreloadSystem
00:03:39.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem
00:03:49.262 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, DeusChestPreloadSystem
00:03:49.262 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:49.262 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:49.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem
00:03:49.263 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem
00:03:49.263 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:53.273 [Lua] nil
00:03:53.273 [Lua] nil
00:03:54.269 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:54.269 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:54.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, DeusChestPreloadSystem
00:03:54.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t2/wpn_brw_flaming_sword_02_t2_3p, DeusChestPreloadSystem
00:03:54.269 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:54.269 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:54.269 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem
00:03:54.467 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:03:54.906 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:03:57.463 [Lua] nil
00:03:57.463 [Lua] nil
00:03:57.463 [Lua] nil
00:03:57.644 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
00:03:57.644 [Lua] Time for new HOOORDE! multi_first_wave
00:03:57.644 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
00:03:57.644 [Lua] horde requested: vector_blob
00:03:57.644 [Lua] wants to spawn ahead within distance: 60
00:03:57.644 [Lua] horde crated with id 1 of type vector_blob
00:03:57.644 [Lua] managed to spawn 50/50 horde enemies
00:03:57.644 [Lua] vector blob horde has started
00:03:58.325 [Lua] 1
00:03:58.407 [Lua] 1
00:03:58.475 [Lua] 1
00:03:58.476 [Lua] Init group template: horde
00:03:58.625 [Lua] 1
00:03:58.709 [Lua] 1
00:03:58.776 [Lua] 1
00:03:59.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, DeusChestPreloadSystem
00:03:59.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:59.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:59.282 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:59.282 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:59.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:03:59.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:04:00.749 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
00:04:00.749 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
00:04:03.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:04:04.883 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
00:04:04.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[493183d5]
00:04:04.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
00:04:04.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856]
00:04:04.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5]
00:04:04.884 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef9d1718]
00:04:05.530 [Lua] 4
00:04:05.782 [Lua] 4
00:04:06.052 [Lua] 4
00:04:07.331 [Lua] 4
00:04:07.331 [Lua] 4
00:04:07.331 [Lua] 2
00:04:07.332 [Lua] 4
00:04:07.332 [Lua] 4
00:04:07.332 [Lua] 2
00:04:07.585 [Lua] 4
00:04:07.585 [Lua] 2
00:04:07.585 [Lua] 4
00:04:07.585 [Lua] 4
00:04:07.586 [Lua] 2
00:04:07.586 [Lua] 4
00:04:07.586 [Lua] 2
00:04:07.586 [Lua] 4
00:04:07.586 [Lua] 2
00:04:07.586 [Lua] 2
00:04:07.587 [Lua] 2
00:04:07.605 [Lua] 10
00:04:07.670 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
00:04:07.670 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:04:07.670 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
00:04:07.670 [Lua] horde requested: vector_blob
00:04:07.670 [Lua] wants to spawn ahead within distance: 60
00:04:07.670 [Lua] horde crated with id 2 of type vector_blob
00:04:07.670 [Lua] managed to spawn 54/54 horde enemies
00:04:07.670 [Lua] vector blob horde has started
00:04:07.673 [Lua] 4
00:04:07.825 [Lua] 4
00:04:07.837 [Lua] 4
00:04:07.837 [Lua] 4
00:04:07.837 [Lua] 2
00:04:07.838 [Lua] 4
00:04:07.838 [Lua] 2
00:04:07.838 [Lua] 2
00:04:07.838 [Lua] 2
00:04:07.838 [Lua] 2
00:04:07.839 [Lua] 2
00:04:07.839 [Lua] 2
00:04:07.839 [Lua] 2
00:04:08.139 [Lua] 4
00:04:08.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:04:08.461 [Lua] 4
00:04:08.606 [Lua] Init group template: horde
00:04:08.840 [Lua] 2
00:04:08.840 [Lua] 4
00:04:09.305 [Lua] 4
00:04:09.353 [Lua] 2
00:04:09.353 [Lua] 4
00:04:09.391 [Lua] 10
00:04:09.615 [Lua] 4
00:04:09.617 [Lua] 2
00:04:09.617 [Lua] 4
00:04:09.617 [Lua] 2
00:04:09.618 [Lua] 2
00:04:09.618 [Lua] 4
00:04:09.618 [Lua] 2
00:04:09.619 [Lua] 2
00:04:09.620 [Lua] 2
00:04:09.852 [Lua] 4
00:04:09.918 [Lua] 2
00:04:09.918 [Lua] 4
00:04:09.918 [Lua] 2
00:04:09.918 [Lua] 4
00:04:09.919 [Lua] 2
00:04:09.919 [Lua] 2
00:04:09.919 [Lua] 2
00:04:09.920 [Lua] 2
00:04:10.623 [Lua] 6
00:04:10.931 [Lua] 10
00:04:11.064 [Lua] 2
00:04:11.065 [Lua] 2
00:04:11.065 [Lua] 4
00:04:11.065 [Lua] 4
00:04:11.322 [Lua] 2
00:04:11.322 [Lua] 2
00:04:11.577 [Lua] 2
00:04:11.577 [Lua] 2
00:04:13.156 [Lua] 2
00:04:13.156 [Lua] 2
00:04:13.156 [Lua] 2
00:04:13.157 [Lua] 2
00:04:13.157 [Lua] 4
00:04:13.157 [Lua] 2
00:04:13.157 [Lua] 4
00:04:13.157 [Lua] 2
00:04:13.158 [Lua] 2
00:04:13.407 [Lua] 2
00:04:13.407 [Lua] 4
00:04:13.407 [Lua] 2
00:04:13.407 [Lua] 4
00:04:13.408 [Lua] 2
00:04:13.408 [Lua] 2
00:04:13.408 [Lua] 2
00:04:13.408 [Lua] 2
00:04:13.409 [Lua] 2
00:04:13.409 [Lua] 2
00:04:13.646 [Lua] 4
00:04:13.646 [Lua] 2
00:04:13.646 [Lua] 4
00:04:13.647 [Lua] 2
00:04:13.647 [Lua] 2
00:04:13.647 [Lua] 2
00:04:13.647 [Lua] 2
00:04:14.829 [Lua] 2
00:04:15.072 [Lua] 2
00:04:16.640 [Lua] Horde killed: ?
00:04:19.255 [Lua] 4
00:04:19.753 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:20.291 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:20.443 [Lua] 4
00:04:20.444 [Lua] 4
00:04:20.444 [Lua] 2
00:04:20.444 [Lua] 2
00:04:20.444 [Lua] 2
00:04:20.444 [Lua] 2
00:04:20.445 [Lua] 4
00:04:20.734 [Lua] 4
00:04:20.734 [Lua] 2
00:04:20.734 [Lua] 2
00:04:20.735 [Lua] 2
00:04:20.735 [Lua] 2
00:04:20.735 [Lua] 4
00:04:20.735 [Lua] 4
00:04:20.735 [Lua] 4
00:04:20.735 [Lua] 4
00:04:20.976 [Lua] 4
00:04:20.976 [Lua] 4
00:04:20.976 [Lua] 2
00:04:20.976 [Lua] 2
00:04:20.977 [Lua] 2
00:04:20.977 [Lua] 4
00:04:20.977 [Lua] 2
00:04:20.977 [Lua] 4
00:04:20.977 [Lua] 2
00:04:20.977 [Lua] 4
00:04:20.977 [Lua] 4
00:04:21.007 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:21.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:04:21.554 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:21.592 [Lua] 7
00:04:22.006 [Lua] HORDE: last wave, reset to standard horde delay
00:04:22.006 [Lua] Time for new HOOORDE! multi_last_wave
00:04:22.006 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
00:04:22.006 [Lua] horde requested: vector_blob
00:04:22.006 [Lua] wants to spawn behind within distance: 60
00:04:22.006 [Lua] horde crated with id 3 of type vector_blob
00:04:22.006 [Lua] managed to spawn 63/63 horde enemies
00:04:22.006 [Lua] vector blob horde has started
00:04:22.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:04:22.655 [Lua] 2
00:04:22.655 [Lua] 2
00:04:22.959 [Lua] 7
00:04:23.070 [Lua] Init group template: horde
00:04:23.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 19 will change to a manual source.
00:04:24.304 [Lua] 2
00:04:24.304 [Lua] 2
00:04:24.305 [Lua] 4
00:04:24.305 [Lua] 2
00:04:24.305 [Lua] 4
00:04:24.305 [Lua] 4
00:04:24.393 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:24.597 [Lua] 2
00:04:24.597 [Lua] 2
00:04:24.598 [Lua] 2
00:04:24.598 [Lua] 2
00:04:24.598 [Lua] 2
00:04:24.598 [Lua] 2
00:04:24.598 [Lua] 2
00:04:24.599 [Lua] 2
00:04:24.867 [Lua] 4
00:04:24.868 [Lua] 2
00:04:24.868 [Lua] 2
00:04:24.868 [Lua] 2
00:04:24.868 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:25.316 [Lua] nil
00:04:25.316 [Lua] nil
00:04:25.316 [Lua] nil
00:04:25.316 [Lua] nil
00:04:25.316 [Lua] nil
00:04:25.316 [Lua] nil
00:04:25.317 [Lua] nil
00:04:26.304 [Lua] 2
00:04:26.304 [Lua] 2
00:04:26.304 [Lua] 2
00:04:26.304 [Lua] 4
00:04:26.305 [Lua] 2
00:04:26.305 [Lua] 2
00:04:26.305 [Lua] 2
00:04:26.305 [Lua] 2
00:04:26.305 [Lua] 2
00:04:26.306 [Lua] 2
00:04:26.306 [Lua] 2
00:04:26.558 [Lua] 4
00:04:26.558 [Lua] 2
00:04:26.558 [Lua] 2
00:04:26.558 [Lua] 2
00:04:26.558 [Lua] 2
00:04:26.559 [Lua] 2
00:04:26.559 [Lua] 2
00:04:26.559 [Lua] 2
00:04:26.559 [Lua] 2
00:04:26.559 [Lua] 2
00:04:27.067 [Lua] nil
00:04:27.067 [Lua] nil
00:04:27.067 [Lua] nil
00:04:28.027 [Lua] 2
00:04:28.027 [Lua] 2
00:04:28.295 [Lua] 4
00:04:28.568 [Lua] 2
00:04:28.568 [Lua] 4
00:04:28.569 [Lua] 2
00:04:28.569 [Lua] 2
00:04:30.145 [Lua] 4
00:04:30.233 [Lua] 4
00:04:30.322 [Lua] 4
00:04:30.322 [Lua] 8
00:04:30.349 [Lua] 2
00:04:30.421 [Lua] 6
00:04:30.756 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 7 71
00:04:31.119 [Lua] 2
00:04:31.422 [Lua] 4
00:04:32.033 [Lua] 2
00:04:32.034 [Lua] 4
00:04:32.034 [Lua] 6
00:04:32.100 [Lua] 4
00:04:32.101 [Lua] 8
00:04:32.183 [Lua] 4
00:04:32.183 [Lua] 8
00:04:32.252 [Lua] 4
00:04:32.335 [Lua] 4
00:04:32.335 [Lua] 8
00:04:32.403 [Lua] 4
00:04:32.486 [Lua] 2
00:04:32.487 [Lua] 6
00:04:32.487 [Lua] 10
00:04:32.554 [Lua] 8
00:04:32.638 [Lua] 8
00:04:32.705 [Lua] 2
00:04:32.705 [Lua] 4
00:04:32.706 [Lua] 8
00:04:32.792 [Lua] 4
00:04:32.858 [Lua] 10
00:04:32.943 [Lua] 4
00:04:32.958 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x38095, position: 0
00:04:33.012 [Lua] 2
00:04:33.013 [Lua] 8
00:04:33.097 [Lua] 4
00:04:33.097 [Lua] 6
00:04:33.097 [Lua] 8
00:04:33.166 [Lua] 4
00:04:33.167 [Lua] 8
00:04:33.252 [Lua] 6
00:04:33.252 [Lua] 8
00:04:33.319 [Lua] 4
00:04:33.402 [Lua] 2
00:04:33.470 [Lua] 2
00:04:33.556 [Lua] 4
00:04:33.619 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:33.622 [Lua] 2
00:04:33.623 [Lua] 6
00:04:33.775 [Lua] 8
00:04:33.856 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:33.860 [Lua] 2
00:04:33.860 [Lua] 6
00:04:33.861 [Lua] Horde killed: ?
00:04:33.990 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:34.091 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:04:34.259 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:34.478 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:04:34.601 [Lua] 1
00:04:34.669 [Lua] 1
00:04:34.669 [Lua] 1
00:04:35.039 [Lua] Coordinated attack!
00:04:35.396 [Lua] 1
00:04:35.987 [Lua] 2
00:04:35.987 [Lua] 2
00:04:36.528 [Lua] 2
00:04:36.663 [Lua] 4
00:04:36.797 [Lua] 6
00:04:37.114 [Lua] 4
00:04:37.114 [Lua] 4
00:04:37.114 [Lua] 2
00:04:37.115 [Lua] 2
00:04:37.115 [Lua] 2
00:04:37.115 [Lua] 4
00:04:37.115 [Lua] 4
00:04:37.116 [Lua] 4
00:04:37.116 [Lua] 4
00:04:37.386 [Lua] 4
00:04:37.386 [Lua] 2
00:04:37.386 [Lua] 4
00:04:37.386 [Lua] 2
00:04:37.386 [Lua] 4
00:04:37.386 [Lua] 4
00:04:37.387 [Lua] 2
00:04:37.387 [Lua] 2
00:04:37.387 [Lua] 2
00:04:37.387 [Lua] 2
00:04:37.387 [Lua] 2
00:04:37.624 [Lua] 2
00:04:37.624 [Lua] 6
00:04:37.654 [Lua] 4
00:04:37.654 [Lua] 4
00:04:37.654 [Lua] 4
00:04:37.654 [Lua] 4
00:04:37.654 [Lua] 2
00:04:37.655 [Lua] 2
00:04:37.655 [Lua] 2
00:04:37.655 [Lua] 2
00:04:37.655 [Lua] 2
00:04:37.655 [Lua] 2
00:04:37.825 [Lua] 2
00:04:37.928 [Lua] 4
00:04:37.928 [Lua] 2
00:04:37.928 [Lua] 4
00:04:38.348 [Lua] 2
00:04:39.155 [Lua] 2
00:04:39.156 [Lua] 4
00:04:39.375 [Lua] 4
00:04:39.617 [Lua] 4
00:04:39.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:04:39.880 [Lua] 4
00:04:41.418 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 4 3 6
00:04:42.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e541f0ed]
00:04:42.040 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e541f0ed]
00:04:43.105 [Lua] Horde killed: ?
00:04:47.424 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 2 3
00:04:48.852 [Lua] 4
00:04:48.852 [Lua] 4
00:04:49.123 [Lua] 4
00:04:49.391 [Lua] 4
00:04:53.980 [EACServer] [19:04:53:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:05:05.403 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
00:05:11.700 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
00:05:14.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read,
00:05:14.808 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:05:14.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:05:14.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:05:14.859 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
00:05:14.891 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
00:05:14.891 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
00:05:14.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:05:14.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:05:14.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:05:14.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
00:05:14.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
00:05:14.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p
00:05:14.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:05:15.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:05:15.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:05:15.784 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:16.188 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:17.030 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:17.505 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:18.043 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:18.448 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:20.441 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:20.845 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:23.958 [Lua] 1
00:05:24.144 [Lua] ready to jump failed
00:05:24.195 [Lua] 1
00:05:24.464 [Lua] 1
00:05:25.780 [Lua] 1
00:05:25.780 [Lua] 5
00:05:25.915 [Lua] 1
00:05:25.915 [Lua] 5
00:05:26.012 [Lua] 1
00:05:26.047 [Lua] 4
00:05:26.181 [Lua] 4
00:05:26.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:26.435 [Lua] 1
00:05:26.554 [Lua] 1
00:05:26.654 [Lua] 1
00:05:26.803 [Lua] 1
00:05:26.972 [Lua] 4
00:05:27.074 [Lua] 4
00:05:27.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:28.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:28.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:29.013 [Lua] fence jumping
00:05:29.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:29.872 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
00:05:29.873 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, DeusChestPreloadSystem, async-read,
00:05:29.873 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
00:05:29.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:05:29.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:05:29.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:05:29.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:05:29.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:05:29.956 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:05:30.007 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:05:30.007 [Lua] [PackageManager] Force_load: wwise/bow
00:05:30.416 [Lua] ready to jump failed
00:05:32.655 [Lua] simple los failed
00:05:33.160 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:33.512 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:33.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:34.257 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 1 1 12
00:05:35.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:05:36.276 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:36.278 [Lua] nil
00:05:36.311 [Lua] nil
00:05:36.719 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8910a29]
00:05:37.339 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:38.147 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:38.418 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:38.554 [Lua] 1
00:05:38.638 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:38.757 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:38.791 [Lua] 1
00:05:38.893 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:39.029 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:39.232 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker
00:05:39.232 [Lua] Time for new HOOORDE! multi_first_wave
00:05:39.232 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
00:05:39.232 [Lua] horde requested: vector
00:05:39.232 [Lua] setting up vector-horde
00:05:39.232 [Lua] Composing horde 'huge' .. using variant 'plain'
00:05:39.232 [Lua] --> horde wants to spawn behind players (0.8800069472207/0.67
00:05:39.232 [Lua] -> spawning: 64
00:05:39.232 [Lua] horde crated with id 4 of type vector
00:05:39.232 [Lua] vector horde has started
00:05:39.602 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:39.771 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:39.788 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:39.856 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:40.025 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:40.262 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:40.296 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:40.517 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:40.517 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:40.548 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:40.733 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:40.766 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:40.969 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:41.003 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:41.223 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:41.223 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:41.593 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:41.778 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:05:44.362 [Lua] 4
00:05:44.446 [Lua] 4
00:05:44.582 [Lua] 4
00:05:44.582 [Lua] 8
00:05:44.666 [Lua] 4
00:05:44.666 [Lua] 8
00:05:46.013 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:46.485 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:47.246 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
00:05:47.246 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:05:47.246 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
00:05:47.246 [Lua] horde requested: vector
00:05:47.246 [Lua] setting up vector-horde
00:05:47.246 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain'
00:05:47.246 [Lua] --> horde wants to spawn behind players (0.93696250837992/0.67
00:05:47.246 [Lua] -> spawning: 50
00:05:47.246 [Lua] horde crated with id 5 of type vector
00:05:47.246 [Lua] vector horde has started
00:05:47.296 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:05:47.767 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:05:48.966 [Lua] 4
00:05:49.055 [Lua] 4
00:05:49.123 [Lua] 4
00:05:49.206 [Lua] 4
00:05:50.103 [Lua] 4
00:05:50.186 [Lua] 4
00:05:50.254 [Lua] 4
00:05:50.340 [Lua] 8
00:05:50.404 [Lua] 4
00:05:54.929 [Lua] Init group template: horde
00:05:56.712 [Lua] main path terror event triggered: rare_event_loot_rat
00:05:56.712 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
00:05:57.862 [Lua] Init group template: horde
00:06:00.290 [Lua] 1
00:06:00.372 [Lua] 1
00:06:00.440 [Lua] 1
00:06:00.525 [Lua] 1
00:06:00.676 [Lua] 1
00:06:00.744 [Lua] 1
00:06:00.829 [Lua] 1
00:06:08.217 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source.
00:06:10.229 [Lua] 10
00:06:10.447 [Lua] 4
00:06:10.462 [Lua] 4
00:06:10.462 [Lua] 4
00:06:10.696 [Lua] 4
00:06:10.696 [Lua] 4
00:06:10.753 [Lua] 2
00:06:10.835 [Lua] 4
00:06:10.903 [Lua] 4
00:06:11.263 [Lua] 1
00:06:11.263 [Lua] 2
00:06:11.345 [Lua] 1
00:06:11.346 [Lua] 2
00:06:11.413 [Lua] 1
00:06:11.413 [Lua] 2
00:06:11.499 [Lua] 1
00:06:11.499 [Lua] 2
00:06:11.500 [Lua] nil
00:06:11.555 [Lua] nil
00:06:11.555 [Lua] nil
00:06:11.569 [Lua] 1
00:06:11.569 [Lua] 3
00:06:11.637 [Lua] 1
00:06:11.637 [Lua] 2
00:06:13.206 [Lua] 2
00:06:13.293 [Lua] 4
00:06:13.293 [Lua] 6
00:06:13.360 [Lua] 9
00:06:13.447 [Lua] 8
00:06:13.513 [Lua] 4
00:06:13.513 [Lua] 8
00:06:13.666 [Lua] 6
00:06:13.975 [Lua] 4
00:06:14.057 [Lua] 9
00:06:14.360 [Lua] 2
00:06:15.226 [Lua] 2
00:06:15.379 [Lua] 2
00:06:15.444 [Lua] 6
00:06:15.601 [Lua] 6
00:06:15.683 [Lua] 2
00:06:15.901 [Lua] 2
00:06:15.986 [Lua] 4
00:06:15.986 [Lua] 6
00:06:16.142 [Lua] 2
00:06:16.207 [Lua] 4
00:06:16.291 [Lua] 4
00:06:16.541 [Lua] HORDE: last wave, reset to standard horde delay
00:06:16.541 [Lua] Time for new HOOORDE! multi_last_wave
00:06:16.541 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
00:06:16.541 [Lua] horde requested: vector
00:06:16.541 [Lua] setting up vector-horde
00:06:16.541 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain'
00:06:16.541 [Lua] --> horde wants to spawn ahead of players (0.053178420169476/0.67
00:06:16.541 [Lua] -> spawning: 51
00:06:16.541 [Lua] horde crated with id 6 of type vector
00:06:16.541 [Lua] vector horde has started
00:06:19.716 [Lua] nil
00:06:19.716 [Lua] nil
00:06:19.716 [Lua] nil
00:06:19.751 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:19.752 [Lua] nil
00:06:20.308 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:20.714 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:20.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:20.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:21.058 [Lua] Horde killed: ?
00:06:21.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:21.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:21.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:23.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:28.530 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 66 will change to a manual source.
00:06:29.039 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source.
00:06:34.214 [Lua] 4
00:06:34.484 [Lua] 4
00:06:34.697 [Lua] Horde killed: ?
00:06:34.724 [Lua] 4
00:06:34.818 [Lua] Init group template: horde
00:06:35.024 [Lua] 4
00:06:35.440 [Lua] simple los failed
00:06:36.175 [Lua] simple los failed
00:06:38.296 [Lua] fence jumping
00:06:38.414 [Lua] 4
00:06:38.701 [Lua] 4
00:06:40.289 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:40.507 [Lua] 2
00:06:40.777 [Lua] 2
00:06:41.046 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:41.994 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:42.237 [Lua] 1
00:06:42.379 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:42.463 [Lua] 1
00:06:42.667 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:42.772 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:43.021 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:06:43.367 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:44.600 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:45.068 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:06:45.432 [Lua] 9
00:06:45.566 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:46.042 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:06:46.913 [Lua] 4
00:06:46.913 [Lua] 6
00:06:46.913 [Lua] 8
00:06:46.980 [Lua] 2
00:06:47.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:47.617 [Lua] 2
00:06:47.781 [Lua] nil
00:06:47.781 [Lua] nil
00:06:47.782 [Lua] nil
00:06:47.782 [Lua] nil
00:06:47.782 [Lua] nil
00:06:47.782 [Lua] nil
00:06:48.076 [Lua] ready to jump failed
00:06:48.323 [Lua] 6
00:06:48.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:48.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:48.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:48.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:48.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:48.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:49.031 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:49.163 [Lua] 4
00:06:49.265 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:49.342 [Lua] nil
00:06:49.342 [Lua] nil
00:06:49.342 [Lua] nil
00:06:49.343 [Lua] nil
00:06:49.343 [Lua] nil
00:06:49.447 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:49.452 [Lua] nil
00:06:49.452 [Lua] nil
00:06:49.453 [Lua] nil
00:06:49.453 [Lua] nil
00:06:49.453 [Lua] nil
00:06:49.453 [Lua] nil
00:06:49.454 [Lua] nil
00:06:49.454 [Lua] nil
00:06:49.454 [Lua] nil
00:06:49.472 [Lua] nil
00:06:49.472 [Lua] nil
00:06:49.472 [Lua] nil
00:06:49.473 [Lua] nil
00:06:49.473 [Lua] nil
00:06:49.500 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:49.642 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:49.778 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:49.863 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:50.000 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:50.197 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:50.234 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:50.411 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:50.462 [Lua] 2
00:06:50.638 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:06:51.929 [Lua] 4
00:06:51.929 [Lua] 2
00:06:51.929 [Lua] 2
00:06:52.133 [Lua] 2
00:06:52.134 [Lua] 2
00:06:52.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:53.555 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:06:53.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:06:53.980 [EACServer] [19:06:53:979][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:06:54.177 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:06:57.097 [Lua] fence jumping
00:06:58.313 [Lua] simple los failed
00:07:00.979 [Lua] fence jumping
00:07:03.253 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 1 8
00:07:03.659 [Lua] 1
00:07:03.794 [Lua] Coordinated attack!
00:07:06.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, ProfileSynchronizer, async-read,
00:07:06.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_3p, ProfileSynchronizer
00:07:09.120 [Lua] FAIL INTEREST POINT SPAWN UNIT
00:07:10.081 [Lua] Set lobby begin:
00:07:10.081 [Lua] Lobby data twitch_enabled = false
00:07:10.081 [Lua] Lobby data selected_mission_id = journey_citadel
00:07:10.081 [Lua] Lobby data num_players = 4
00:07:10.081 [Lua] Lobby data difficulty_tweak = 0
00:07:10.081 [Lua] Lobby data host = 1100001112883e2
00:07:10.082 [Lua] Lobby data matchmaking_type = 2
00:07:10.082 [Lua] Lobby data is_private = false
00:07:10.082 [Lua] Lobby data match_started = true
00:07:10.082 [Lua] Lobby data difficulty = cataclysm
00:07:10.082 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:07:10.082 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:07:10.082 [Lua] Lobby data unique_server_name = aaronth07
00:07:10.082 [Lua] Lobby data quick_game = false
00:07:10.082 [Lua] Lobby data country_code = US
00:07:10.082 [Lua] Lobby data matchmaking = true
00:07:10.082 [Lua] Lobby data power_level = 737
00:07:10.082 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:07:10.082 [Lua] Lobby data mechanism = deus
00:07:10.082 [Lua] Lobby data player_slot_5 = 0:0
00:07:10.082 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:07:10.082 [Lua] Lobby data network_hash = af7a4d781703eb88
00:07:10.082 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:07:10.082 [Lua] Lobby data eac_authorized = true
00:07:10.082 [Lua] Set lobby end.
00:07:15.264 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:15.772 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:16.412 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:16.920 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:17.526 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:18.020 [Lua] 4
00:07:18.020 [Lua] 8
00:07:18.154 [Lua] 4
00:07:18.154 [Lua] 8
00:07:18.236 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:18.290 [Lua] 4
00:07:18.290 [Lua] 8
00:07:18.424 [Lua] 4
00:07:18.660 [Lua] 4
00:07:18.778 [Lua] 4
00:07:18.809 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:19.540 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:19.678 [Lua] Horde killed: ?
00:07:20.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
00:07:20.795 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, DeusChestPreloadSystem
00:07:20.796 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
00:07:23.796 [Lua] nil
00:07:23.830 [Lua] 2
00:07:23.830 [Lua] 2
00:07:23.864 [Lua] nil
00:07:23.865 [Lua] nil
00:07:24.356 [Lua] 4
00:07:24.759 [Lua] nil
00:07:24.759 [Lua] nil
00:07:24.809 [Lua] nil
00:07:24.809 [Lua] nil
00:07:25.782 [Lua] nil
00:07:25.825 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:07:26.878 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 2 15
00:07:28.042 [Lua] 1
00:07:28.213 [Lua] 4
00:07:30.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
00:07:30.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, DeusChestPreloadSystem, async-read,
00:07:30.835 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
00:07:30.835 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
00:07:30.837 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem
00:07:30.837 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:07:30.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:07:30.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
00:07:30.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:07:30.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:07:30.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p
00:07:30.902 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
00:07:30.956 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
00:07:30.956 [Lua] [PackageManager] Force_load: wwise/bow
00:07:32.207 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 47 will change to a manual source.
00:07:35.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem, async-read,
00:07:35.857 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
00:07:35.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:07:35.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:07:37.509 [Lua] 4
00:07:38.069 [Lua] 1
00:07:38.156 [Lua] 1
00:07:38.226 [Lua] 1
00:07:38.289 [Lua] 1
00:07:38.374 [Lua] 1
00:07:38.443 [Lua] 1
00:07:38.675 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:39.065 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:39.456 [Lua] 4
00:07:39.608 [Lua] 4
00:07:39.742 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:40.351 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
00:07:40.649 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:42.265 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:42.385 [Lua] fence jumping
00:07:42.505 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:42.602 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:42.723 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:42.806 [Lua] simple los failed
00:07:42.855 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:42.990 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:43.109 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:43.396 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:44.644 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 5 4 13
00:07:44.711 [Lua] 2
00:07:44.727 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:44.997 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:45.150 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:45.233 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:45.386 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:45.640 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:45.640 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:45.875 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:46.094 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:46.128 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:46.315 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:46.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:07:46.969 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:07:47.476 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:47.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:07:47.948 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:07:48.337 [Lua] 1
00:07:48.421 [Lua] 1
00:07:48.487 [Lua] 1
00:07:48.639 [Lua] 1
00:07:48.724 [Lua] 1
00:07:48.823 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
00:07:49.666 [Lua] simple los failed
00:07:50.430 [Lua] 1
00:07:50.517 [Lua] 1
00:07:50.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
00:07:50.920 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
00:07:50.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_3p, DeusChestPreloadSystem
00:07:50.922 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem
00:07:50.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem
00:07:50.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
00:07:51.122 [Lua] 1
00:07:51.192 [Lua] 1
00:07:51.274 [Lua] 1
00:07:52.099 [Lua] 1
00:07:52.705 [Lua] 1
00:07:54.260 [Lua] 2
00:07:54.836 [Lua] 1
00:07:55.933 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
00:07:55.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem, async-read,
00:07:55.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
00:07:55.933 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:07:55.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:07:55.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:07:55.964 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
00:07:55.964 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
00:07:55.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:07:55.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:07:55.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p
00:07:55.998 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:07:56.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:07:56.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
00:07:56.659 [Lua] 1
00:07:56.659 [Lua] 2
00:07:56.725 [Lua] 1
00:07:56.808 [Lua] 1
00:07:56.808 [Lua] 2
00:07:56.879 [Lua] 1
00:07:56.879 [Lua] 2
00:07:56.959 [Lua] 1
00:07:57.026 [Lua] 1
00:07:57.026 [Lua] 2
00:07:57.110 [Lua] 1
00:07:57.110 [Lua] 2
00:07:57.178 [Lua] 2
00:07:57.989 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:07:58.344 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:08:06.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[916172ea]
00:08:06.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[916172ea]
00:08:06.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8a4f1a5]
00:08:06.549 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79]
00:08:06.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856]
00:08:06.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5]
00:08:06.550 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef9d1718]
00:08:15.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, DeusChestPreloadSystem
00:08:15.993 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:08:15.993 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
00:08:15.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, DeusChestPreloadSystem
00:08:15.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem
00:08:17.005 [Lua] min_height 160
00:08:21.865 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:22.270 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:08:22.826 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:22.895 [Lua] specialspawn: rule: only_ahead -->
00:08:22.895 [Lua] FAIL: Special spawn no hidden pos found :/
00:08:23.045 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:23.046 [Lua] 13
00:08:23.365 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:23.449 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:08:23.500 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:23.669 [Lua] 13
00:08:23.905 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
00:08:23.989 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:24.110 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:24.630 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:24.715 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:25.296 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:25.649 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:26.171 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:26.256 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:26.816 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:08:27.399 [Lua] 1
00:08:27.498 [Lua] 1
00:08:27.599 [Lua] 1
00:08:28.090 [Lua] 1
00:08:28.137 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:28.172 [Lua] 1
00:08:28.274 [Lua] 1
00:08:28.342 [Lua] 1
00:08:28.427 [Lua] 1
00:08:28.576 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:08:28.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
00:08:28.615 [Lua] Spline already found!
00:08:28.756 [Lua] Init group template: spline_patrol
00:08:37.704 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:38.194 [Lua] 1
00:08:38.194 [Lua] 1
00:08:38.244 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:08:38.616 [Lua] Coordinated attack!
00:08:39.361 [Lua] 1
00:08:39.445 [Lua] 1
00:08:39.512 [Lua] 1
00:08:39.596 [Lua] 1
00:08:41.001 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:08:41.175 [Lua] 1
00:08:41.588 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:08:41.860 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor
00:08:41.860 [Lua] Time for new HOOORDE! multi_first_wave
00:08:41.860 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
00:08:41.860 [Lua] horde requested: ambush
00:08:41.860 [Lua] setting up ambush-horde
00:08:41.860 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
00:08:41.860 [Lua] -> spawning: 56
00:08:41.860 [Lua] horde crated with id 8 of type ambush
00:08:41.860 [Lua] ambush horde has started
00:08:42.491 [Lua] 4
00:08:42.858 [Lua] 4
00:08:43.988 [Lua] 3
00:08:44.226 [Lua] 3
00:08:44.292 [Lua] 3
00:08:45.321 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:08:45.321 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
00:08:45.321 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
00:08:45.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
00:08:45.321 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:08:45.321 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
00:08:45.321 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
00:08:45.321 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
00:08:46.044 [Lua] 1
00:08:46.115 [Lua] 1
00:08:46.115 [Lua] 1
00:08:46.388 [Lua] Switching ConflictSettings: to: deus_beastmen
00:08:46.388 [Lua] pacing=deus_beastmen
00:08:46.388 [Lua] locked_func_name=beastmen
00:08:46.388 [Lua] roaming=nil
00:08:46.388 [Lua] specials=deus_beastmen
00:08:46.388 [Lua] debug_color=purple
00:08:46.388 [Lua] contained_breeds=nil
00:08:46.388 [Lua] pack_spawning=deus_beastmen
00:08:46.388 [Lua] disabled=false
00:08:46.388 [Lua] factions=nil
00:08:46.388 [Lua] boss=deus_beastmen
00:08:46.388 [Lua] horde=deus_beastmen
00:08:46.388 [Lua] name=deus_beastmen
00:08:46.388 [Lua] intensity=deus_default
00:08:46.388 [Lua] ---
00:08:46.888 [Lua] 1
00:08:47.349 [Lua] 1
00:08:48.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
00:08:48.927 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
00:08:48.927 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:08:48.927 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
00:08:48.927 [Lua] horde requested: ambush
00:08:48.927 [Lua] setting up ambush-horde
00:08:48.927 [Lua] Composing horde 'huge_armor' .. using variant 'plain'
00:08:48.927 [Lua] -> spawning: 55
00:08:48.927 [Lua] horde crated with id 9 of type ambush
00:08:48.927 [Lua] Failed to start horde, all fallbacks failed at this place
00:08:50.323 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
00:08:51.292 [Lua] 1
00:08:51.758 [Lua] 1
00:08:51.759 [Lua] 1
00:08:51.759 [Lua] 1
00:08:52.958 [Lua] 1
00:08:52.958 [Lua] 1
00:08:52.958 [Lua] 1
00:08:53.981 [EACServer] [19:08:53:981][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:08:54.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:08:55.072 [Lua] nil
00:08:55.072 [Lua] nil
00:08:55.106 [Lua] nil
00:08:55.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:08:56.284 [Lua] 1
00:08:56.800 [Lua] Switching ConflictSettings: to: deus_skaven
00:08:56.800 [Lua] pacing=deus_default
00:08:56.800 [Lua] roaming=nil
00:08:56.800 [Lua] specials=deus_skaven
00:08:56.800 [Lua] contained_breeds=nil
00:08:56.800 [Lua] debug_color=orange
00:08:56.800 [Lua] disabled=false
00:08:56.800 [Lua] pack_spawning=skaven
00:08:56.800 [Lua] description=deus_conflict_director_skaven_chaos_name
00:08:56.800 [Lua] factions=nil
00:08:56.800 [Lua] boss=deus_skaven
00:08:56.800 [Lua] horde=deus_default
00:08:56.800 [Lua] name=deus_skaven
00:08:56.800 [Lua] intensity=deus_default
00:08:56.800 [Lua] ---
00:08:57.155 [Lua] Init group template: horde
00:08:57.553 [Lua] 1
00:08:57.554 [Lua] 1
00:08:57.554 [Lua] 1
00:08:58.527 [Lua] specialspawn: behind == lonliest -->
00:08:58.527 [Lua] FAIL: Special spawn no hidden pos found :/
00:08:58.779 [Lua] 1
00:08:59.053 [Lua] 4
00:08:59.053 [Lua] 3
00:08:59.086 [Lua] 1
00:08:59.087 [Lua] 4
00:08:59.087 [Lua] 3
00:08:59.153 [Lua] 1
00:08:59.154 [Lua] 1
00:08:59.154 [Lua] 4
00:08:59.154 [Lua] 3
00:08:59.542 [Lua] specialspawn: behind == lonliest -->
00:08:59.542 [Lua] FAIL: Special spawn no hidden pos found :/
00:08:59.699 [Lua] Switching ConflictSettings: to: deus_beastmen
00:08:59.699 [Lua] pacing=deus_beastmen
00:08:59.699 [Lua] locked_func_name=beastmen
00:08:59.699 [Lua] roaming=nil
00:08:59.699 [Lua] specials=deus_beastmen
00:08:59.699 [Lua] debug_color=purple
00:08:59.699 [Lua] contained_breeds=nil
00:08:59.699 [Lua] pack_spawning=deus_beastmen
00:08:59.699 [Lua] disabled=false
00:08:59.699 [Lua] factions=nil
00:08:59.699 [Lua] boss=deus_beastmen
00:08:59.699 [Lua] horde=deus_beastmen
00:08:59.699 [Lua] name=deus_beastmen
00:08:59.699 [Lua] intensity=deus_default
00:08:59.699 [Lua] ---
00:08:59.968 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3f7b8, position: 0
00:09:00.150 [Lua] 1
00:09:00.150 [Lua] 3
00:09:00.225 [Lua] 1
00:09:00.225 [Lua] 3
00:09:00.225 [Lua] 1
00:09:00.257 [Lua] 1
00:09:00.257 [Lua] 1
00:09:00.257 [Lua] 3
00:09:00.257 [Lua] 1
00:09:00.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:00.627 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3f87e, position: 0
00:09:00.898 [Lua] 1
00:09:01.760 [Lua] 1
00:09:02.225 [Lua] 1
00:09:02.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:02.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:02.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:03.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:03.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:03.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:04.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:04.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:04.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:04.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:04.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:05.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:05.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:07.214 [Lua] 7
00:09:07.372 [Lua] 2
00:09:10.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:10.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:10.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:10.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.122 [Lua] fence jumping
00:09:11.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:11.715 [Lua] ready to jump failed
00:09:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:13.511 [Lua] HORDE: last wave, reset to standard horde delay
00:09:13.511 [Lua] Time for new HOOORDE! multi_last_wave
00:09:13.511 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
00:09:13.511 [Lua] horde requested: ambush
00:09:13.511 [Lua] setting up ambush-horde
00:09:13.511 [Lua] Composing horde 'huge' .. using variant 'plain'
00:09:13.511 [Lua] -> spawning: 60
00:09:13.511 [Lua] horde crated with id 10 of type ambush
00:09:13.511 [Lua] ambush horde has started
00:09:13.547 [Lua] ready to jump failed
00:09:14.022 [Lua] 4
00:09:14.106 [Lua] 2
00:09:14.106 [Lua] 6
00:09:14.228 [Lua] simple los failed
00:09:14.258 [Lua] 4
00:09:14.259 [Lua] 10
00:09:14.326 [Lua] 2
00:09:15.472 [Lua] 2
00:09:15.473 [Lua] 6
00:09:15.473 [Lua] 8
00:09:15.839 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:15.842 [Lua] 1
00:09:16.231 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:16.453 [Lua] 1
00:09:16.537 [Lua] 1
00:09:16.586 [Lua] simple los failed
00:09:16.605 [Lua] 1
00:09:16.687 [Lua] 1
00:09:16.840 [Lua] 1
00:09:17.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:17.602 [Lua] 4
00:09:17.755 [Lua] 2
00:09:17.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:17.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:18.680 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:19.120 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:19.748 [Lua] 1
00:09:19.901 [Lua] 1
00:09:19.970 [Lua] 1
00:09:20.127 [Lua] 1
00:09:20.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:21.582 [Lua] Init group template: horde
00:09:22.157 [Lua] Horde killed: ?
00:09:23.728 [Lua] 1
00:09:23.794 [Lua] 1
00:09:23.794 [Lua] 1
00:09:24.553 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:24.608 [Lua] 1
00:09:24.980 [Lua] going to make a rush intervention, since loneliness_value= 30.316913189094532 and dist= 477.73199462890625
00:09:24.981 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
00:09:25.590 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:25.594 [Lua] 1
00:09:25.594 [Lua] 1
00:09:25.594 [Lua] 1
00:09:25.595 [Lua] 1
00:09:25.595 [Lua] 1
00:09:25.595 [Lua] 1
00:09:25.596 [Lua] 1
00:09:25.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40cb9, position: 0
00:09:25.696 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:26.089 [Lua] 1
00:09:26.200 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:26.639 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:26.803 [Lua] 1
00:09:27.006 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:27.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:09:28.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40fd3, position: 0
00:09:28.959 [Lua] 1
00:09:28.959 [Lua] 2
00:09:28.978 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x41061, position: 0
00:09:28.982 [Lua] 3
00:09:28.998 [Lua] 4
00:09:28.999 [Lua] 5
00:09:29.023 [Lua] 6
00:09:29.023 [Lua] 7
00:09:29.023 [Lua] 8
00:09:30.807 [Lua] 1
00:09:30.807 [Lua] 2
00:09:31.571 [Lua] 1
00:09:32.916 [Lua] 4
00:09:32.947 [Lua] nil
00:09:32.948 [Lua] nil
00:09:33.283 [Lua] 4
00:09:33.800 [Lua] 4
00:09:33.992 [Lua] 4
00:09:34.291 [Lua] nil
00:09:34.485 [Lua] 4
00:09:34.928 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x41743, position: 0
00:09:35.024 [Lua] 4
00:09:35.330 [Lua] 4
00:09:35.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x417c9, position: 0
00:09:35.589 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x417fa, position: 0
00:09:36.513 [Lua] 1
00:09:36.547 [Lua] 1
00:09:36.547 [Lua] 1
00:09:37.420 [Lua] 1
00:09:37.420 [Lua] 1
00:09:37.420 [Lua] 1
00:09:38.464 [Lua] 1
00:09:38.464 [Lua] 1
00:09:39.238 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x41ad7, position: 0
00:09:39.682 [Lua] 1
00:09:42.548 [Lua] Horde killed: ?
00:09:44.728 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:45.097 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:46.144 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:46.547 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:48.299 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:48.538 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:48.690 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:09:48.790 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:48.807 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:48.942 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:09:49.044 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:49.179 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:09:49.231 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:09:49.297 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:09:49.431 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:09:49.769 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:09:51.228 [Lua] 2
00:09:51.228 [Lua] 1
00:09:51.710 [Lua] 1
00:09:53.046 [Lua] 1
00:09:54.060 [Lua] 2
00:09:54.533 [Lua] 1
00:09:54.615 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
00:09:54.616 [Lua] 1
00:09:55.730 [Lua] 1
00:09:57.752 [Lua] 1
00:09:57.886 [Lua] 1
00:09:58.021 [Lua] 1
00:09:58.155 [Lua] 1
00:09:58.293 [Lua] 1
00:09:58.293 [Lua] 4
00:09:58.408 [Lua] 1
00:10:01.003 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 165 will change to a manual source.
00:10:01.121 [Lua] 8
00:10:01.538 [Lua] 3
00:10:01.538 [Lua] 10
00:10:01.876 [Lua] 3
00:10:04.171 [Lua] 1
00:10:04.240 [Lua] 1
00:10:05.325 [Lua] 7
00:10:05.777 [Lua] 7
00:10:05.862 [Lua] 7
00:10:06.298 [Lua] specialspawn: behind == lonliest -->
00:10:06.298 [Lua] FAIL: Special spawn no hidden pos found :/
00:10:07.331 [Lua] 1
00:10:07.422 [Lua] 1
00:10:07.486 [Lua] 1
00:10:07.571 [Lua] 1
00:10:10.379 [Lua] nil
00:10:11.811 [Lua] 1
00:10:12.264 [Lua] 1
00:10:12.264 [Lua] 2
00:10:13.076 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 3 4 21
00:10:13.278 [Lua] 1
00:10:13.279 [Lua] 1
00:10:14.485 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
00:10:14.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:15.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:15.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:15.692 [Lua] 1
00:10:15.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:16.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:16.346 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:16.515 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 13 24
00:10:16.601 [Lua] 1
00:10:16.616 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:16.700 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:16.820 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:16.972 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:17.094 [Lua] 1
00:10:17.172 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:17.361 [Lua] Destroying unit since outside mesh or world
00:10:18.337 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:18.575 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:18.744 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:18.829 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:18.998 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:19.067 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:19.202 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:19.303 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:19.473 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:19.694 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:10:21.230 [Lua] 1
00:10:21.615 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:22.103 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:10:22.224 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:22.729 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:10:22.898 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:23.352 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:10:23.589 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:24.145 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:10:27.522 [Lua] 1
00:10:28.684 [Lua] 1
00:10:28.684 [Lua] 1
00:10:28.685 [Lua] 1
00:10:28.685 [Lua] 1
00:10:30.069 [Lua] 1
00:10:30.069 [Lua] 1
00:10:30.070 [Lua] 1
00:10:30.591 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:10:31.046 [Lua] 2
00:10:31.046 [Lua] nil
00:10:31.080 [Lua] nil
00:10:31.080 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:10:34.056 [Lua] nil
00:10:34.056 [Lua] nil
00:10:34.056 [Lua] nil
00:10:34.084 [Lua] nil
00:10:34.118 [Lua] nil
00:10:35.045 [Lua] nil
00:10:35.976 [Lua] nil
00:10:35.976 [Lua] nil
00:10:35.976 [Lua] nil
00:10:36.138 [Lua] nil
00:10:36.138 [Lua] nil
00:10:37.451 [Lua] nil
00:10:37.497 [Lua] nil
00:10:37.534 [Lua] nil
00:10:39.764 [Lua] nil
00:10:40.195 [Lua] nil
00:10:40.242 [Lua] nil
00:10:40.957 [Lua] 1
00:10:41.435 [Lua] 1
00:10:41.636 [Lua] 1
00:10:41.637 [Lua] 2
00:10:41.710 [Lua] 1
00:10:41.710 [Lua] 1
00:10:41.710 [Lua] 2
00:10:41.741 [Lua] 1
00:10:41.741 [Lua] 1
00:10:41.742 [Lua] 1
00:10:41.742 [Lua] 2
00:10:42.374 [Lua] 1
00:10:42.374 [Lua] 1
00:10:42.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:42.865 [Lua] 1
00:10:43.172 [Lua] nil
00:10:43.203 [Lua] nil
00:10:43.204 [Lua] nil
00:10:43.511 [Lua] 2
00:10:43.512 [Lua] 1
00:10:44.338 [Lua] 2
00:10:44.842 [Lua] 1
00:10:45.504 [Lua] 1
00:10:45.504 [Lua] 1
00:10:45.552 [Lua] nil
00:10:45.587 [Lua] nil
00:10:45.587 [Lua] nil
00:10:45.628 [Lua] nil
00:10:45.657 [Lua] nil
00:10:46.084 [Lua] 1
00:10:46.337 [Lua] nil
00:10:46.338 [Lua] nil
00:10:47.041 [Lua] 1
00:10:47.042 [Lua] 1
00:10:47.042 [Lua] 1
00:10:47.495 [Lua] 1
00:10:48.073 [Lua] 1
00:10:48.073 [Lua] 1
00:10:48.528 [Lua] 1
00:10:48.744 [Lua] 1
00:10:48.744 [Lua] 1
00:10:48.744 [Lua] 1
00:10:49.589 [Lua] 1
00:10:49.991 [Lua] 1
00:10:49.991 [Lua] 1
00:10:50.625 [Lua] 1
00:10:50.923 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
00:10:50.923 [Lua] Time for new HOOORDE! multi_first_wave
00:10:50.923 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
00:10:50.923 [Lua] horde requested: ambush
00:10:50.923 [Lua] setting up ambush-horde
00:10:50.923 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
00:10:50.923 [Lua] -> spawning: 28
00:10:50.923 [Lua] horde crated with id 11 of type ambush
00:10:50.923 [Lua] ambush horde has started
00:10:51.075 [Lua] 1
00:10:51.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:10:51.521 [Lua] 1
00:10:51.670 [Lua] 1
00:10:51.670 [Lua] 1
00:10:52.176 [Lua] 1
00:10:52.495 [Lua] 1
00:10:53.139 [Lua] 1
00:10:53.139 [Lua] 1
00:10:53.593 [Lua] 1
00:10:53.981 [EACServer] [19:10:53:980][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:10:54.170 [Lua] 1
00:10:54.663 [Lua] 1
00:10:54.873 [Lua] Init group template: horde
00:10:55.562 [Lua] 1
00:11:00.309 [Lua] 1
00:11:00.929 [Lua] nil
00:11:00.929 [Lua] nil
00:11:00.929 [Lua] nil
00:11:00.930 [Lua] nil
00:11:00.930 [Lua] nil
00:11:00.945 [Lua] nil
00:11:00.946 [Lua] nil
00:11:00.946 [Lua] nil
00:11:01.948 [Lua] nil
00:11:01.948 [Lua] nil
00:11:02.029 [Lua] nil
00:11:02.029 [Lua] nil
00:11:02.030 [Lua] nil
00:11:02.064 [Lua] nil
00:11:02.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:02.326 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source.
00:11:03.817 [Lua] specialspawn: random infront
00:11:03.817 [Lua] FAIL: Special spawn no hidden pos found :/
00:11:05.589 [Lua] 1
00:11:05.883 [Lua] 1
00:11:05.883 [Lua] 1
00:11:06.824 [Lua] nil
00:11:06.911 [Lua] nil
00:11:06.912 [Lua] nil
00:11:06.982 [Lua] nil
00:11:06.982 [Lua] nil
00:11:07.013 [Lua] nil
00:11:07.013 [Lua] 1
00:11:07.066 [Lua] nil
00:11:07.066 [Lua] nil
00:11:07.102 [Lua] nil
00:11:07.629 [Lua] nil
00:11:07.679 [Lua] 2
00:11:07.679 [Lua] nil
00:11:07.766 [Lua] nil
00:11:08.397 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:08.537 [Lua] nil
00:11:09.209 [Lua] fence jumping
00:11:09.301 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:09.357 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:09.433 [Lua] nil
00:11:09.486 [Lua] nil
00:11:09.546 [Lua] nil
00:11:09.546 [Lua] nil
00:11:09.669 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:09.763 [Lua] nil
00:11:09.815 [Lua] ready to jump failed
00:11:10.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:10.866 [Lua] nil
00:11:10.924 [Lua] nil
00:11:10.964 [Lua] nil
00:11:10.964 [Lua] nil
00:11:11.570 [Lua] 1
00:11:11.570 [Lua] 2
00:11:11.570 [Lua] 3
00:11:11.620 [Lua] 1
00:11:11.620 [Lua] 2
00:11:11.621 [Lua] 1
00:11:11.621 [Lua] 3
00:11:12.480 [Lua] 1
00:11:12.480 [Lua] 2
00:11:13.695 [Lua] Destroying unit since outside mesh or world
00:11:13.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 169 will change to a manual source.
00:11:13.773 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:13.993 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:14.144 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:14.166 [Lua] nil
00:11:14.179 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:14.213 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:14.404 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:14.475 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:14.475 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:14.613 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:14.684 [Lua] 2
00:11:14.685 [Lua] 1
00:11:14.685 [Lua] 3
00:11:14.698 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:14.854 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:14.960 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:15.200 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:15.525 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:15.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:15.827 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
00:11:15.827 [Lua] Time for new HOOORDE! multi_consecutive_wave
00:11:15.827 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
00:11:15.827 [Lua] horde requested: ambush
00:11:15.827 [Lua] setting up ambush-horde
00:11:15.827 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
00:11:15.827 [Lua] -> spawning: 30
00:11:15.827 [Lua] horde crated with id 12 of type ambush
00:11:15.827 [Lua] ambush horde has started
00:11:16.170 [Lua] nil
00:11:16.328 [Lua] nil
00:11:16.450 [Lua] 1
00:11:16.451 [Lua] 2
00:11:16.451 [Lua] 3
00:11:17.663 [Lua] 1
00:11:18.155 [Lua] nil
00:11:19.028 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:19.299 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:11:19.299 [Lua] replace_hidden_spawners -> second try try found: 4 cover points
00:11:19.299 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.299 [Lua] ->moving spawner
00:11:19.315 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.315 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.315 [Lua] ->moving spawner
00:11:19.333 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.333 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.333 [Lua] ->moving spawner
00:11:19.349 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.349 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.349 [Lua] ->moving spawner
00:11:19.366 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.366 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.366 [Lua] ->moving spawner
00:11:19.382 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:19.383 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.383 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.383 [Lua] ->moving spawner
00:11:19.401 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.401 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.401 [Lua] ->moving spawner
00:11:19.420 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.420 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.420 [Lua] ->moving spawner
00:11:19.435 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.435 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.435 [Lua] ->moving spawner
00:11:19.451 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.451 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.451 [Lua] ->moving spawner
00:11:19.467 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.467 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.467 [Lua] ->moving spawner
00:11:19.484 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.484 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.484 [Lua] ->moving spawner
00:11:19.501 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.501 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.501 [Lua] ->moving spawner
00:11:19.521 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.521 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.521 [Lua] ->moving spawner
00:11:19.535 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.535 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.535 [Lua] ->moving spawner
00:11:19.551 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.551 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.551 [Lua] ->moving spawner
00:11:19.568 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.568 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.568 [Lua] ->moving spawner
00:11:19.585 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.585 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.585 [Lua] ->moving spawner
00:11:19.601 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.601 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.601 [Lua] ->moving spawner
00:11:19.621 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.621 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.621 [Lua] ->moving spawner
00:11:19.635 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.635 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.635 [Lua] ->moving spawner
00:11:19.652 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.652 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.652 [Lua] ->moving spawner
00:11:19.668 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.668 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.668 [Lua] ->moving spawner
00:11:19.685 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.685 [Lua] ->moving spawner
00:11:19.703 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.703 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.703 [Lua] ->moving spawner
00:11:19.725 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.725 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.725 [Lua] ->moving spawner
00:11:19.738 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.738 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.738 [Lua] ->moving spawner
00:11:19.753 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.753 [Lua] ->moving spawner
00:11:19.753 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.754 [Lua] ->moving spawner
00:11:19.772 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.772 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.772 [Lua] ->moving spawner
00:11:19.788 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.788 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.788 [Lua] ->moving spawner
00:11:19.805 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.805 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.805 [Lua] ->moving spawner
00:11:19.822 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.822 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.822 [Lua] ->moving spawner
00:11:19.838 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.838 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.838 [Lua] ->moving spawner
00:11:19.854 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.854 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.854 [Lua] ->moving spawner
00:11:19.872 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.872 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.872 [Lua] ->moving spawner
00:11:19.888 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.888 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.888 [Lua] ->moving spawner
00:11:19.905 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.905 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.905 [Lua] ->moving spawner
00:11:19.922 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.922 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.922 [Lua] ->moving spawner
00:11:19.939 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.939 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.939 [Lua] ->moving spawner
00:11:19.956 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.956 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.956 [Lua] ->moving spawner
00:11:19.973 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:19.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.973 [Lua] ->moving spawner
00:11:19.993 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:19.993 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:19.993 [Lua] ->moving spawner
00:11:20.009 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.009 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.009 [Lua] ->moving spawner
00:11:20.024 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.024 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.024 [Lua] ->moving spawner
00:11:20.040 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.040 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.040 [Lua] ->moving spawner
00:11:20.057 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.057 [Lua] ->moving spawner
00:11:20.074 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.074 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.074 [Lua] ->moving spawner
00:11:20.091 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.091 [Lua] ->moving spawner
00:11:20.108 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.108 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.108 [Lua] ->moving spawner
00:11:20.109 [Lua] ->moving spawner
00:11:20.109 [Lua] ->moving spawner
00:11:20.109 [Lua] ->moving spawner
00:11:20.109 [Lua] ->moving spawner
00:11:20.125 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.125 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.125 [Lua] ->moving spawner
00:11:20.141 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.141 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.141 [Lua] ->moving spawner
00:11:20.158 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.158 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.158 [Lua] ->moving spawner
00:11:20.175 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.175 [Lua] ->moving spawner
00:11:20.192 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.192 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.192 [Lua] ->moving spawner
00:11:20.212 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.212 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.212 [Lua] ->moving spawner
00:11:20.226 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.226 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.226 [Lua] ->moving spawner
00:11:20.242 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.242 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.242 [Lua] ->moving spawner
00:11:20.259 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.259 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.259 [Lua] ->moving spawner
00:11:20.275 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.275 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.275 [Lua] ->moving spawner
00:11:20.275 [Lua] ->moving spawner
00:11:20.275 [Lua] ->moving spawner
00:11:20.275 [Lua] ->moving spawner
00:11:20.275 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.276 [Lua] ->moving spawner
00:11:20.292 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.292 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.292 [Lua] ->moving spawner
00:11:20.310 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.310 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.310 [Lua] ->moving spawner
00:11:20.326 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.326 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.326 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.327 [Lua] ->moving spawner
00:11:20.343 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.343 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.343 [Lua] ->moving spawner
00:11:20.360 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.360 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.360 [Lua] ->moving spawner
00:11:20.377 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.377 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.377 [Lua] ->moving spawner
00:11:20.394 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.394 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.394 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.395 [Lua] ->moving spawner
00:11:20.413 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.413 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.413 [Lua] ->moving spawner
00:11:20.428 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.428 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.428 [Lua] ->moving spawner
00:11:20.445 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.445 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.445 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.446 [Lua] ->moving spawner
00:11:20.462 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.462 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.462 [Lua] ->moving spawner
00:11:20.479 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.479 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.479 [Lua] ->moving spawner
00:11:20.496 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.496 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.496 [Lua] ->moving spawner
00:11:20.513 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.513 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.513 [Lua] ->moving spawner
00:11:20.530 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.530 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.530 [Lua] ->moving spawner
00:11:20.547 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.547 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.547 [Lua] ->moving spawner
00:11:20.563 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.563 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.563 [Lua] ->moving spawner
00:11:20.580 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.580 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.580 [Lua] ->moving spawner
00:11:20.596 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.596 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.596 [Lua] ->moving spawner
00:11:20.596 [Lua] ->moving spawner
00:11:20.596 [Lua] ->moving spawner
00:11:20.596 [Lua] ->moving spawner
00:11:20.596 [Lua] ->moving spawner
00:11:20.596 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.597 [Lua] ->moving spawner
00:11:20.613 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.613 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.613 [Lua] ->moving spawner
00:11:20.631 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.631 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.631 [Lua] ->moving spawner
00:11:20.647 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.647 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.647 [Lua] ->moving spawner
00:11:20.663 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.663 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.663 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.664 [Lua] ->moving spawner
00:11:20.680 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.680 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.681 [Lua] ->moving spawner
00:11:20.697 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.697 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.697 [Lua] ->moving spawner
00:11:20.714 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.714 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.714 [Lua] ->moving spawner
00:11:20.731 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.731 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.731 [Lua] ->moving spawner
00:11:20.748 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.748 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.748 [Lua] ->moving spawner
00:11:20.765 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.765 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.765 [Lua] ->moving spawner
00:11:20.781 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.781 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.781 [Lua] ->moving spawner
00:11:20.798 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.798 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.798 [Lua] ->moving spawner
00:11:20.815 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.815 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.815 [Lua] ->moving spawner
00:11:20.832 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.832 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.832 [Lua] ->moving spawner
00:11:20.849 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.849 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.849 [Lua] ->moving spawner
00:11:20.865 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.865 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.865 [Lua] ->moving spawner
00:11:20.882 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.882 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.882 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.883 [Lua] ->moving spawner
00:11:20.899 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.899 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.899 [Lua] ->moving spawner
00:11:20.916 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.916 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.916 [Lua] ->moving spawner
00:11:20.933 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.933 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.933 [Lua] ->moving spawner
00:11:20.950 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.950 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.950 [Lua] ->moving spawner
00:11:20.967 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:20.967 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.967 [Lua] ->moving spawner
00:11:20.983 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:20.983 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:20.983 [Lua] ->moving spawner
00:11:21.000 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.000 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.000 [Lua] ->moving spawner
00:11:21.019 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.019 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.019 [Lua] ->moving spawner
00:11:21.020 [Lua] ->moving spawner
00:11:21.020 [Lua] ->moving spawner
00:11:21.020 [Lua] ->moving spawner
00:11:21.034 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.034 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.034 [Lua] ->moving spawner
00:11:21.051 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.051 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.051 [Lua] ->moving spawner
00:11:21.067 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.068 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.068 [Lua] ->moving spawner
00:11:21.084 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.084 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.084 [Lua] ->moving spawner
00:11:21.101 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.101 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.101 [Lua] ->moving spawner
00:11:21.118 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.118 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.118 [Lua] ->moving spawner
00:11:21.134 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.134 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.134 [Lua] ->moving spawner
00:11:21.151 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.151 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.151 [Lua] ->moving spawner
00:11:21.168 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.168 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.168 [Lua] ->moving spawner
00:11:21.185 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.185 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.185 [Lua] ->moving spawner
00:11:21.202 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.202 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.202 [Lua] ->moving spawner
00:11:21.222 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.222 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.222 [Lua] ->moving spawner
00:11:21.236 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.236 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.236 [Lua] ->moving spawner
00:11:21.255 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.255 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.255 [Lua] ->moving spawner
00:11:21.270 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.270 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.270 [Lua] ->moving spawner
00:11:21.287 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.287 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.287 [Lua] ->moving spawner
00:11:21.307 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.307 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.307 [Lua] ->moving spawner
00:11:21.320 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.320 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.320 [Lua] ->moving spawner
00:11:21.321 [Lua] ->moving spawner
00:11:21.321 [Lua] ->moving spawner
00:11:21.337 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.337 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.337 [Lua] ->moving spawner
00:11:21.354 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.354 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.354 [Lua] ->moving spawner
00:11:21.371 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.371 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.371 [Lua] ->moving spawner
00:11:21.388 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.388 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.388 [Lua] ->moving spawner
00:11:21.405 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.405 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.405 [Lua] ->moving spawner
00:11:21.422 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.422 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.422 [Lua] ->moving spawner
00:11:21.443 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.443 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.443 [Lua] ->moving spawner
00:11:21.455 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.455 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.455 [Lua] ->moving spawner
00:11:21.472 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.472 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.472 [Lua] ->moving spawner
00:11:21.490 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.490 [Lua] ->moving spawner
00:11:21.507 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.507 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.507 [Lua] ->moving spawner
00:11:21.523 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.523 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.523 [Lua] ->moving spawner
00:11:21.540 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.540 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.540 [Lua] ->moving spawner
00:11:21.558 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.558 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.558 [Lua] ->moving spawner
00:11:21.574 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.574 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.574 [Lua] ->moving spawner
00:11:21.591 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.591 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.591 [Lua] ->moving spawner
00:11:21.608 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.608 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.608 [Lua] ->moving spawner
00:11:21.625 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.625 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.625 [Lua] ->moving spawner
00:11:21.642 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.642 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.642 [Lua] ->moving spawner
00:11:21.659 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.659 [Lua] ->moving spawner
00:11:21.676 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.676 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.676 [Lua] ->moving spawner
00:11:21.693 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.693 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.693 [Lua] ->moving spawner
00:11:21.709 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.709 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.709 [Lua] ->moving spawner
00:11:21.709 [Lua] ->moving spawner
00:11:21.709 [Lua] ->moving spawner
00:11:21.709 [Lua] ->moving spawner
00:11:21.709 [Lua] ->moving spawner
00:11:21.709 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.710 [Lua] ->moving spawner
00:11:21.727 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.727 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.727 [Lua] ->moving spawner
00:11:21.744 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.744 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.744 [Lua] ->moving spawner
00:11:21.761 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.761 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.761 [Lua] ->moving spawner
00:11:21.777 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.777 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.777 [Lua] ->moving spawner
00:11:21.777 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.778 [Lua] ->moving spawner
00:11:21.795 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.795 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.795 [Lua] ->moving spawner
00:11:21.816 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.816 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.816 [Lua] ->moving spawner
00:11:21.816 [Lua] ->moving spawner
00:11:21.816 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.817 [Lua] ->moving spawner
00:11:21.828 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.828 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.828 [Lua] ->moving spawner
00:11:21.846 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.846 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.846 [Lua] ->moving spawner
00:11:21.864 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.864 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.864 [Lua] ->moving spawner
00:11:21.881 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.881 [Lua] ->moving spawner
00:11:21.896 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.896 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.896 [Lua] ->moving spawner
00:11:21.917 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.917 [Lua] ->moving spawner
00:11:21.931 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.931 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.931 [Lua] ->moving spawner
00:11:21.947 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.947 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.947 [Lua] ->moving spawner
00:11:21.964 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.964 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.964 [Lua] ->moving spawner
00:11:21.981 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:21.981 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.981 [Lua] ->moving spawner
00:11:21.998 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:21.998 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:21.998 [Lua] ->moving spawner
00:11:22.015 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.015 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.015 [Lua] ->moving spawner
00:11:22.032 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.032 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.032 [Lua] ->moving spawner
00:11:22.048 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.048 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.048 [Lua] ->moving spawner
00:11:22.049 [Lua] ->moving spawner
00:11:22.065 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.065 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.065 [Lua] ->moving spawner
00:11:22.083 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.083 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.083 [Lua] ->moving spawner
00:11:22.099 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.099 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.099 [Lua] ->moving spawner
00:11:22.115 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.115 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.115 [Lua] ->moving spawner
00:11:22.132 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.132 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.132 [Lua] ->moving spawner
00:11:22.149 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.149 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.149 [Lua] ->moving spawner
00:11:22.166 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.166 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.166 [Lua] ->moving spawner
00:11:22.183 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.183 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.183 [Lua] ->moving spawner
00:11:22.200 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.200 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.200 [Lua] ->moving spawner
00:11:22.216 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.216 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.216 [Lua] ->moving spawner
00:11:22.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.233 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.233 [Lua] ->moving spawner
00:11:22.250 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.250 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.250 [Lua] ->moving spawner
00:11:22.267 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.267 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.267 [Lua] ->moving spawner
00:11:22.286 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.286 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.286 [Lua] ->moving spawner
00:11:22.301 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.301 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.301 [Lua] ->moving spawner
00:11:22.317 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.317 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.317 [Lua] ->moving spawner
00:11:22.334 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.334 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.334 [Lua] ->moving spawner
00:11:22.352 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.352 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.352 [Lua] ->moving spawner
00:11:22.369 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.369 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.369 [Lua] ->moving spawner
00:11:22.384 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.384 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.384 [Lua] ->moving spawner
00:11:22.402 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.402 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.402 [Lua] ->moving spawner
00:11:22.418 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.418 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.418 [Lua] ->moving spawner
00:11:22.436 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.436 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.436 [Lua] ->moving spawner
00:11:22.454 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.454 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.454 [Lua] ->moving spawner
00:11:22.470 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.470 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.470 [Lua] ->moving spawner
00:11:22.471 [Lua] ->moving spawner
00:11:22.487 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.487 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.487 [Lua] ->moving spawner
00:11:22.506 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.506 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.506 [Lua] ->moving spawner
00:11:22.522 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.522 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.522 [Lua] ->moving spawner
00:11:22.538 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.538 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.538 [Lua] ->moving spawner
00:11:22.538 [Lua] ->moving spawner
00:11:22.538 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.539 [Lua] ->moving spawner
00:11:22.557 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.557 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.557 [Lua] ->moving spawner
00:11:22.573 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.573 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.573 [Lua] ->moving spawner
00:11:22.590 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.590 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.590 [Lua] ->moving spawner
00:11:22.607 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.607 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.607 [Lua] ->moving spawner
00:11:22.625 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.625 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.625 [Lua] ->moving spawner
00:11:22.641 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.641 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.641 [Lua] ->moving spawner
00:11:22.658 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.658 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.658 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.659 [Lua] ->moving spawner
00:11:22.675 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.675 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.675 [Lua] ->moving spawner
00:11:22.692 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.692 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.692 [Lua] ->moving spawner
00:11:22.709 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.709 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.709 [Lua] ->moving spawner
00:11:22.724 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.724 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.724 [Lua] ->moving spawner
00:11:22.742 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.742 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.742 [Lua] ->moving spawner
00:11:22.758 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.758 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.758 [Lua] ->moving spawner
00:11:22.776 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.776 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.776 [Lua] ->moving spawner
00:11:22.793 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.793 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.793 [Lua] ->moving spawner
00:11:22.811 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.811 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.811 [Lua] ->moving spawner
00:11:22.827 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.827 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.827 [Lua] ->moving spawner
00:11:22.845 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.845 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.845 [Lua] ->moving spawner
00:11:22.862 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.862 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.862 [Lua] ->moving spawner
00:11:22.878 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.878 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.878 [Lua] ->moving spawner
00:11:22.894 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.894 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.894 [Lua] ->moving spawner
00:11:22.913 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.913 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.913 [Lua] ->moving spawner
00:11:22.928 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.928 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.928 [Lua] ->moving spawner
00:11:22.948 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.948 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.948 [Lua] ->moving spawner
00:11:22.962 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.962 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.962 [Lua] ->moving spawner
00:11:22.979 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:22.979 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.980 [Lua] ->moving spawner
00:11:22.995 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:22.996 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:22.996 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:22.996 [Lua] ->moving spawner
00:11:23.013 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.013 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.013 [Lua] ->moving spawner
00:11:23.031 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.031 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.031 [Lua] ->moving spawner
00:11:23.048 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.048 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.048 [Lua] ->moving spawner
00:11:23.069 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.069 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.069 [Lua] ->moving spawner
00:11:23.086 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.086 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.086 [Lua] ->moving spawner
00:11:23.102 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.102 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.102 [Lua] ->moving spawner
00:11:23.122 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.122 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.122 [Lua] ->moving spawner
00:11:23.122 [Lua] ->moving spawner
00:11:23.122 [Lua] ->moving spawner
00:11:23.122 [Lua] ->moving spawner
00:11:23.122 [Lua] ->moving spawner
00:11:23.122 [Lua] ->moving spawner
00:11:23.141 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.141 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.141 [Lua] ->moving spawner
00:11:23.141 [Lua] ->moving spawner
00:11:23.141 [Lua] ->moving spawner
00:11:23.141 [Lua] ->moving spawner
00:11:23.141 [Lua] ->moving spawner
00:11:23.141 [Lua] ->moving spawner
00:11:23.163 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.163 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.163 [Lua] ->moving spawner
00:11:23.163 [Lua] ->moving spawner
00:11:23.163 [Lua] ->moving spawner
00:11:23.163 [Lua] ->moving spawner
00:11:23.163 [Lua] ->moving spawner
00:11:23.177 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.177 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.177 [Lua] ->moving spawner
00:11:23.177 [Lua] ->moving spawner
00:11:23.177 [Lua] ->moving spawner
00:11:23.177 [Lua] ->moving spawner
00:11:23.177 [Lua] ->moving spawner
00:11:23.196 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.196 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.196 [Lua] ->moving spawner
00:11:23.196 [Lua] ->moving spawner
00:11:23.196 [Lua] ->moving spawner
00:11:23.196 [Lua] ->moving spawner
00:11:23.212 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.212 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.212 [Lua] ->moving spawner
00:11:23.212 [Lua] ->moving spawner
00:11:23.212 [Lua] ->moving spawner
00:11:23.212 [Lua] ->moving spawner
00:11:23.232 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.232 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.232 [Lua] ->moving spawner
00:11:23.232 [Lua] ->moving spawner
00:11:23.232 [Lua] ->moving spawner
00:11:23.249 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.249 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.249 [Lua] ->moving spawner
00:11:23.249 [Lua] ->moving spawner
00:11:23.249 [Lua] ->moving spawner
00:11:23.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.273 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.273 [Lua] ->moving spawner
00:11:23.273 [Lua] ->moving spawner
00:11:23.287 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.287 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.287 [Lua] ->moving spawner
00:11:23.287 [Lua] ->moving spawner
00:11:23.307 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:23.307 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.307 [Lua] ->moving spawner
00:11:23.327 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:23.327 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:23.327 [Lua] ->moving spawner
00:11:23.351 [Lua] Init group template: horde
00:11:23.386 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:23.709 [Lua] 2
00:11:23.742 [Lua] 1
00:11:23.743 [Lua] 2
00:11:23.758 [Lua] 1
00:11:23.776 [Lua] 1
00:11:23.776 [Lua] 1
00:11:23.777 [Lua] 2
00:11:24.185 [Lua] 1
00:11:25.157 [Lua] 1
00:11:25.157 [Lua] 1
00:11:25.158 [Lua] 1
00:11:26.089 [Lua] 1
00:11:26.089 [Lua] 1
00:11:26.557 [Lua] 2
00:11:27.562 [Lua] 1
00:11:28.604 [Lua] 1
00:11:28.604 [Lua] 1
00:11:29.279 [Lua] nil
00:11:29.279 [Lua] nil
00:11:29.279 [Lua] nil
00:11:29.279 [Lua] nil
00:11:29.279 [Lua] nil
00:11:29.320 [Lua] nil
00:11:29.320 [Lua] nil
00:11:29.320 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.321 [Lua] nil
00:11:29.322 [Lua] nil
00:11:30.959 [Lua] nil
00:11:30.960 [Lua] nil
00:11:30.960 [Lua] nil
00:11:30.960 [Lua] nil
00:11:30.960 [Lua] nil
00:11:31.121 [Lua] nil
00:11:31.121 [Lua] nil
00:11:31.121 [Lua] nil
00:11:31.647 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
00:11:31.648 [Lua] nil
00:11:31.649 [Lua] nil
00:11:31.649 [Lua] nil
00:11:31.649 [Lua] nil
00:11:31.649 [Lua] nil
00:11:32.771 [Lua] 1
00:11:33.245 [Lua] 1
00:11:33.301 [Lua] 2
00:11:34.212 [Lua] 1
00:11:34.213 [Lua] 1
00:11:34.213 [Lua] 1
00:11:34.213 [Lua] 1
00:11:34.254 [Lua] 1
00:11:34.789 [Lua] 1
00:11:35.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:35.870 [Lua] 1
00:11:36.307 [Lua] 2
00:11:36.307 [Lua] 1
00:11:38.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:38.339 [Lua] HORDE: last wave, reset to standard horde delay
00:11:38.339 [Lua] Time for new HOOORDE! multi_last_wave
00:11:38.339 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
00:11:38.339 [Lua] horde requested: ambush
00:11:38.339 [Lua] setting up ambush-horde
00:11:38.339 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix'
00:11:38.339 [Lua] -> spawning: 29
00:11:38.339 [Lua] horde crated with id 13 of type ambush
00:11:38.339 [Lua] ambush horde has started
00:11:38.574 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:38.996 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:39.183 [Lua] 7
00:11:39.286 [Lua] nil
00:11:39.321 [Lua] 7
00:11:39.462 [Lua] nil
00:11:39.462 [Lua] nil
00:11:39.462 [Lua] nil
00:11:39.678 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:40.084 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:40.630 [Lua] 3
00:11:41.807 [Lua] replace_hidden_spawners -> first try found: 0 cover points
00:11:41.807 [Lua] replace_hidden_spawners -> second try try found: 3 cover points
00:11:41.807 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.807 [Lua] ->moving spawner
00:11:41.825 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.825 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.825 [Lua] ->moving spawner
00:11:41.842 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:41.842 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.842 [Lua] ->moving spawner
00:11:41.858 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.858 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.858 [Lua] ->moving spawner
00:11:41.874 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:41.874 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.874 [Lua] ->moving spawner
00:11:41.891 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.891 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.891 [Lua] ->moving spawner
00:11:41.912 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:41.912 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.912 [Lua] ->moving spawner
00:11:41.924 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.924 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.924 [Lua] ->moving spawner
00:11:41.941 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:41.941 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.941 [Lua] ->moving spawner
00:11:41.958 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.958 [Lua] ->moving spawner
00:11:41.976 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:41.976 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.976 [Lua] ->moving spawner
00:11:41.992 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:41.992 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:41.992 [Lua] ->moving spawner
00:11:42.009 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.009 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.009 [Lua] ->moving spawner
00:11:42.025 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.025 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.025 [Lua] ->moving spawner
00:11:42.043 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.043 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.043 [Lua] ->moving spawner
00:11:42.075 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.075 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.075 [Lua] ->moving spawner
00:11:42.090 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.090 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.090 [Lua] ->moving spawner
00:11:42.107 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.107 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.107 [Lua] ->moving spawner
00:11:42.125 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.125 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.125 [Lua] ->moving spawner
00:11:42.142 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.142 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.142 [Lua] ->moving spawner
00:11:42.159 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.159 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.159 [Lua] ->moving spawner
00:11:42.175 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.175 [Lua] ->moving spawner
00:11:42.193 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.193 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.193 [Lua] ->moving spawner
00:11:42.209 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.209 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.209 [Lua] ->moving spawner
00:11:42.227 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.227 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.227 [Lua] ->moving spawner
00:11:42.244 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.244 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.244 [Lua] ->moving spawner
00:11:42.260 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.260 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.260 [Lua] ->moving spawner
00:11:42.276 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.276 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.276 [Lua] ->moving spawner
00:11:42.293 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.293 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.293 [Lua] ->moving spawner
00:11:42.310 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.310 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.310 [Lua] ->moving spawner
00:11:42.327 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.327 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.327 [Lua] ->moving spawner
00:11:42.343 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.343 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.343 [Lua] ->moving spawner
00:11:42.359 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.359 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.359 [Lua] ->moving spawner
00:11:42.376 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.376 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.376 [Lua] ->moving spawner
00:11:42.392 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.392 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.392 [Lua] ->moving spawner
00:11:42.412 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.412 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.412 [Lua] ->moving spawner
00:11:42.426 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.426 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.426 [Lua] ->moving spawner
00:11:42.443 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.443 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.443 [Lua] ->moving spawner
00:11:42.461 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.461 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.461 [Lua] ->moving spawner
00:11:42.477 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.477 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.477 [Lua] ->moving spawner
00:11:42.494 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.494 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.494 [Lua] ->moving spawner
00:11:42.511 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.511 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.511 [Lua] ->moving spawner
00:11:42.527 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.527 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.527 [Lua] ->moving spawner
00:11:42.545 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.545 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.545 [Lua] ->moving spawner
00:11:42.561 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.561 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.561 [Lua] ->moving spawner
00:11:42.578 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.578 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.578 [Lua] ->moving spawner
00:11:42.580 [Lua] nil
00:11:42.595 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.595 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.595 [Lua] ->moving spawner
00:11:42.615 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.615 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.615 [Lua] ->moving spawner
00:11:42.628 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.628 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.628 [Lua] ->moving spawner
00:11:42.646 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.646 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.646 [Lua] ->moving spawner
00:11:42.662 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.662 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.662 [Lua] ->moving spawner
00:11:42.679 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.679 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.679 [Lua] ->moving spawner
00:11:42.696 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.696 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.696 [Lua] ->moving spawner
00:11:42.713 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.713 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.713 [Lua] ->moving spawner
00:11:42.730 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.730 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.730 [Lua] ->moving spawner
00:11:42.747 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.747 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.747 [Lua] ->moving spawner
00:11:42.764 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.764 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.764 [Lua] ->moving spawner
00:11:42.780 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.780 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.780 [Lua] ->moving spawner
00:11:42.797 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.797 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.797 [Lua] ->moving spawner
00:11:42.818 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.818 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.818 [Lua] ->moving spawner
00:11:42.831 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.831 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.831 [Lua] ->moving spawner
00:11:42.849 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.849 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.849 [Lua] ->moving spawner
00:11:42.852 [Lua] nil
00:11:42.852 [Lua] nil
00:11:42.865 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.865 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.865 [Lua] ->moving spawner
00:11:42.881 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.881 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.881 [Lua] ->moving spawner
00:11:42.903 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.903 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.903 [Lua] ->moving spawner
00:11:42.917 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.917 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.917 [Lua] ->moving spawner
00:11:42.934 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.934 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.934 [Lua] ->moving spawner
00:11:42.951 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.951 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.951 [Lua] ->moving spawner
00:11:42.968 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:42.968 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.968 [Lua] ->moving spawner
00:11:42.984 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:42.984 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:42.984 [Lua] ->moving spawner
00:11:43.005 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.005 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.005 [Lua] ->moving spawner
00:11:43.020 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.020 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.020 [Lua] ->moving spawner
00:11:43.036 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.036 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.036 [Lua] ->moving spawner
00:11:43.052 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.052 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.052 [Lua] ->moving spawner
00:11:43.072 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.072 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.072 [Lua] ->moving spawner
00:11:43.086 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.086 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.086 [Lua] ->moving spawner
00:11:43.103 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.103 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.103 [Lua] ->moving spawner
00:11:43.120 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.120 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.120 [Lua] ->moving spawner
00:11:43.137 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.137 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.137 [Lua] ->moving spawner
00:11:43.153 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.153 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.153 [Lua] ->moving spawner
00:11:43.171 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.171 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.171 [Lua] ->moving spawner
00:11:43.187 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.187 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.187 [Lua] ->moving spawner
00:11:43.205 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.205 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.205 [Lua] ->moving spawner
00:11:43.223 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.223 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.223 [Lua] ->moving spawner
00:11:43.239 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.239 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.239 [Lua] ->moving spawner
00:11:43.256 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.256 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.256 [Lua] ->moving spawner
00:11:43.273 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.273 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.273 [Lua] ->moving spawner
00:11:43.293 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.293 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.293 [Lua] ->moving spawner
00:11:43.305 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.305 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.305 [Lua] ->moving spawner
00:11:43.322 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.322 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.322 [Lua] ->moving spawner
00:11:43.339 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.339 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.339 [Lua] ->moving spawner
00:11:43.356 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.356 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.356 [Lua] ->moving spawner
00:11:43.373 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.373 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.373 [Lua] ->moving spawner
00:11:43.393 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.393 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.393 [Lua] ->moving spawner
00:11:43.406 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.406 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.406 [Lua] ->moving spawner
00:11:43.424 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.424 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.424 [Lua] ->moving spawner
00:11:43.444 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.444 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.444 [Lua] ->moving spawner
00:11:43.457 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.457 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.457 [Lua] ->moving spawner
00:11:43.473 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.473 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.473 [Lua] ->moving spawner
00:11:43.490 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.490 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.490 [Lua] ->moving spawner
00:11:43.511 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.511 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.511 [Lua] ->moving spawner
00:11:43.523 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.523 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.523 [Lua] ->moving spawner
00:11:43.541 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.541 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.541 [Lua] ->moving spawner
00:11:43.558 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.558 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.558 [Lua] ->moving spawner
00:11:43.574 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.574 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.574 [Lua] ->moving spawner
00:11:43.591 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.591 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.591 [Lua] ->moving spawner
00:11:43.608 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.608 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.608 [Lua] ->moving spawner
00:11:43.625 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.625 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.625 [Lua] ->moving spawner
00:11:43.642 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.642 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.642 [Lua] ->moving spawner
00:11:43.659 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.659 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.659 [Lua] ->moving spawner
00:11:43.675 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.675 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.675 [Lua] ->moving spawner
00:11:43.692 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.692 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.692 [Lua] ->moving spawner
00:11:43.710 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.710 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.710 [Lua] ->moving spawner
00:11:43.727 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.727 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.727 [Lua] ->moving spawner
00:11:43.744 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.744 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.744 [Lua] ->moving spawner
00:11:43.761 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.761 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.761 [Lua] ->moving spawner
00:11:43.778 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.778 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.778 [Lua] ->moving spawner
00:11:43.794 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.794 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.794 [Lua] ->moving spawner
00:11:43.811 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.811 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.811 [Lua] ->moving spawner
00:11:43.828 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.828 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.828 [Lua] ->moving spawner
00:11:43.844 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.844 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.844 [Lua] ->moving spawner
00:11:43.861 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.861 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.861 [Lua] ->moving spawner
00:11:43.878 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.878 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.878 [Lua] ->moving spawner
00:11:43.895 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.895 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.895 [Lua] ->moving spawner
00:11:43.911 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.911 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.911 [Lua] ->moving spawner
00:11:43.929 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.929 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.929 [Lua] ->moving spawner
00:11:43.950 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.950 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.950 [Lua] ->moving spawner
00:11:43.962 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.962 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.962 [Lua] ->moving spawner
00:11:43.979 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:43.979 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.979 [Lua] ->moving spawner
00:11:43.995 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:43.995 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:43.995 [Lua] ->moving spawner
00:11:44.012 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.012 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.012 [Lua] ->moving spawner
00:11:44.030 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.030 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.030 [Lua] ->moving spawner
00:11:44.046 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.046 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.046 [Lua] ->moving spawner
00:11:44.068 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.068 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.068 [Lua] ->moving spawner
00:11:44.078 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.078 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.078 [Lua] ->moving spawner
00:11:44.095 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.095 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.095 [Lua] ->moving spawner
00:11:44.114 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.114 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.114 [Lua] ->moving spawner
00:11:44.130 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.130 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.130 [Lua] ->moving spawner
00:11:44.145 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.145 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.145 [Lua] ->moving spawner
00:11:44.162 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.162 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.162 [Lua] ->moving spawner
00:11:44.178 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.178 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.178 [Lua] ->moving spawner
00:11:44.195 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.195 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.195 [Lua] ->moving spawner
00:11:44.213 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.213 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.213 [Lua] ->moving spawner
00:11:44.230 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.230 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.230 [Lua] ->moving spawner
00:11:44.247 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.247 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.247 [Lua] ->moving spawner
00:11:44.264 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.264 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.264 [Lua] ->moving spawner
00:11:44.281 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.281 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.281 [Lua] ->moving spawner
00:11:44.297 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.297 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.297 [Lua] ->moving spawner
00:11:44.314 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.314 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.314 [Lua] ->moving spawner
00:11:44.332 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.332 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.332 [Lua] ->moving spawner
00:11:44.348 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.348 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.348 [Lua] ->moving spawner
00:11:44.365 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.365 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.365 [Lua] ->moving spawner
00:11:44.381 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.381 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.381 [Lua] ->moving spawner
00:11:44.399 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.399 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.399 [Lua] ->moving spawner
00:11:44.400 [Lua] ->moving spawner
00:11:44.400 [Lua] ->moving spawner
00:11:44.400 [Lua] ->moving spawner
00:11:44.400 [Lua] ->moving spawner
00:11:44.400 [Lua] ->moving spawner
00:11:44.417 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.417 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.417 [Lua] ->moving spawner
00:11:44.434 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.434 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.434 [Lua] ->moving spawner
00:11:44.451 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.451 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.451 [Lua] ->moving spawner
00:11:44.467 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.467 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.467 [Lua] ->moving spawner
00:11:44.484 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.484 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.484 [Lua] ->moving spawner
00:11:44.506 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.506 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.506 [Lua] ->moving spawner
00:11:44.521 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.521 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.521 [Lua] ->moving spawner
00:11:44.535 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.535 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.535 [Lua] ->moving spawner
00:11:44.552 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.552 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.552 [Lua] ->moving spawner
00:11:44.569 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.569 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.569 [Lua] ->moving spawner
00:11:44.586 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.586 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.586 [Lua] ->moving spawner
00:11:44.602 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.602 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.602 [Lua] ->moving spawner
00:11:44.621 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.621 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.621 [Lua] ->moving spawner
00:11:44.636 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.636 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.636 [Lua] ->moving spawner
00:11:44.653 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.653 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.653 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.654 [Lua] ->moving spawner
00:11:44.669 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.669 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.669 [Lua] ->moving spawner
00:11:44.685 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.685 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.685 [Lua] ->moving spawner
00:11:44.704 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.704 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.704 [Lua] ->moving spawner
00:11:44.725 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.725 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.725 [Lua] ->moving spawner
00:11:44.736 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.736 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.736 [Lua] ->moving spawner
00:11:44.753 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.753 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.753 [Lua] ->moving spawner
00:11:44.770 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.770 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.770 [Lua] ->moving spawner
00:11:44.787 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.787 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.787 [Lua] ->moving spawner
00:11:44.804 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.804 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.804 [Lua] ->moving spawner
00:11:44.823 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.823 [Lua] ->moving spawner
00:11:44.837 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.837 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.837 [Lua] ->moving spawner
00:11:44.838 [Lua] ->moving spawner
00:11:44.838 [Lua] ->moving spawner
00:11:44.838 [Lua] ->moving spawner
00:11:44.855 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.855 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.855 [Lua] ->moving spawner
00:11:44.873 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.873 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.873 [Lua] ->moving spawner
00:11:44.889 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.889 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.889 [Lua] ->moving spawner
00:11:44.906 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.906 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.906 [Lua] ->moving spawner
00:11:44.923 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.923 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.923 [Lua] ->moving spawner
00:11:44.939 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.939 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.939 [Lua] ->moving spawner
00:11:44.956 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.956 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.956 [Lua] ->moving spawner
00:11:44.973 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:44.973 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.973 [Lua] ->moving spawner
00:11:44.989 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:44.989 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:44.989 [Lua] ->moving spawner
00:11:45.007 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.007 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.007 [Lua] ->moving spawner
00:11:45.023 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.023 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.023 [Lua] ->moving spawner
00:11:45.042 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.042 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.042 [Lua] ->moving spawner
00:11:45.057 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.057 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.057 [Lua] ->moving spawner
00:11:45.074 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.074 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.074 [Lua] ->moving spawner
00:11:45.091 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.091 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.091 [Lua] ->moving spawner
00:11:45.113 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.113 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.113 [Lua] ->moving spawner
00:11:45.126 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.126 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.126 [Lua] ->moving spawner
00:11:45.142 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.142 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.142 [Lua] ->moving spawner
00:11:45.158 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.158 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.158 [Lua] ->moving spawner
00:11:45.175 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.175 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.175 [Lua] ->moving spawner
00:11:45.192 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.192 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.192 [Lua] ->moving spawner
00:11:45.208 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.208 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.208 [Lua] ->moving spawner
00:11:45.225 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.225 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.225 [Lua] ->moving spawner
00:11:45.243 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.243 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.243 [Lua] ->moving spawner
00:11:45.261 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.261 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.261 [Lua] ->moving spawner
00:11:45.277 [Lua] replace_hidden_spawners -> first try found: 3 cover points
00:11:45.277 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.277 [Lua] ->moving spawner
00:11:45.294 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.294 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.294 [Lua] ->moving spawner
00:11:45.310 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.310 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.310 [Lua] ->moving spawner
00:11:45.329 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.329 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.329 [Lua] ->moving spawner
00:11:45.346 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.346 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.346 [Lua] ->moving spawner
00:11:45.362 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.362 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.362 [Lua] ->moving spawner
00:11:45.380 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.380 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.380 [Lua] ->moving spawner
00:11:45.396 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.396 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.396 [Lua] ->moving spawner
00:11:45.415 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.415 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.415 [Lua] ->moving spawner
00:11:45.429 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.429 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.429 [Lua] ->moving spawner
00:11:45.430 [Lua] ->moving spawner
00:11:45.430 [Lua] ->moving spawner
00:11:45.445 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.445 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.445 [Lua] ->moving spawner
00:11:45.462 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.462 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.462 [Lua] ->moving spawner
00:11:45.478 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:45.479 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.479 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.479 [Lua] ->moving spawner
00:11:45.495 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.495 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.495 [Lua] ->moving spawner
00:11:45.512 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.512 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.512 [Lua] ->moving spawner
00:11:45.530 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.530 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.530 [Lua] ->moving spawner
00:11:45.546 [Lua] replace_hidden_spawners -> first try found: 2 cover points
00:11:45.546 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.546 [Lua] ->moving spawner
00:11:45.564 [Lua] replace_hidden_spawners -> first try found: 1 cover points
00:11:45.564 [Lua] replace_hidden_spawners -> replacing hidden spawners!
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.564 [Lua] ->moving spawner
00:11:45.584 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:46.024 [Lua] Init group template: horde
00:11:46.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:46.361 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:11:46.449 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:11:46.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:48.356 [Lua] 1
00:11:49.638 [Lua] 1
00:11:49.638 [Lua] 1
00:11:50.274 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:50.374 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:51.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:51.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:51.284 [Lua] 20
00:11:51.285 [Lua] nil
00:11:51.362 [Lua] nil
00:11:51.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:51.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:51.593 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:11:51.627 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:51.676 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
00:11:51.966 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:52.580 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:52.683 [Lua] Horde killed: ?
00:11:52.819 [Lua] ready to jump failed
00:11:52.985 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:11:53.069 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:11:53.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:53.624 [Lua] Horde killed: ?
00:11:53.926 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:11:55.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:57.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:57.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:59.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:11:59.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:02.291 [Lua] 10
00:12:02.560 [Lua] 7
00:12:02.678 [Lua] 7
00:12:02.995 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 5 3 8
00:12:03.689 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:04.061 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
00:12:04.179 [Lua] [NetworkServer] Peer 1100001110e696e despawned player.
00:12:04.179 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
00:12:04.179 [Lua] [GameNetworkManager] destroying game object with go_id=18
00:12:04.347 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:04.347 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:04.753 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:12:05.529 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001059448a6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:05.898 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001059448a6
00:12:06.490 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 2 5
00:12:07.048 [Lua] Horde killed: ?
00:12:08.533 [Lua] ready to jump failed
00:12:10.530 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:10.902 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:11.259 [Lua] nil
00:12:11.259 [Lua] nil
00:12:11.259 [Lua] nil
00:12:11.259 [Lua] nil
00:12:14.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:14.668 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:14.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:15.292 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
00:12:15.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:15.616 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:15.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:16.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:18.894 [Lua] 7
00:12:19.045 [Lua] 7
00:12:19.143 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:19.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:19.513 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:19.754 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:20.099 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:20.498 [Lua] nil
00:12:20.498 [Lua] nil
00:12:20.499 [Lua] nil
00:12:23.579 [Lua] nil
00:12:24.845 [Lua] 1
00:12:29.325 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
00:12:29.325 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
00:12:29.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=752
00:12:29.326 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
00:12:29.327 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
00:12:30.226 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 2 2 17
00:12:32.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:33.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:33.463 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
00:12:33.463 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
00:12:33.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_3p
00:12:33.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_3p
00:12:34.510 [Lua] simple los failed
00:12:34.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:35.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:35.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:37.730 [Lua] fence jumping
00:12:38.323 [Lua] simple los failed
00:12:41.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:43.348 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:43.755 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:46.837 [Lua] [NetworkServer] Peer 1100001059448a6 despawned player.
00:12:46.837 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001059448a6
00:12:46.838 [Lua] [GameNetworkManager] destroying game object with go_id=17
00:12:47.874 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source.
00:12:47.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:48.714 [Lua] simple los failed
00:12:49.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:50.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:51.484 [Lua] Destroying unit - ai too far away from all players. chaos_greed_pinata 6 3 16
00:12:52.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:53.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:53.981 [EACServer] [19:12:53:981][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:12:55.480 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:55.699 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:12:55.766 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:56.003 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8
00:12:56.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:57.413 error: [Umbra] Error 5 from queryPortalVisibility.
00:12:58.355 [Lua] state dead despawn
00:12:58.372 [Lua] [GameNetworkManager] destroying game object with go_id=15
00:12:58.372 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[71b6d00b7bb4219b]']]
00:12:59.215 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor
00:12:59.215 [Lua] Time for new HOOORDE! multi_first_wave
00:12:59.215 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
00:12:59.215 [Lua] horde requested: vector_blob
00:12:59.215 [Lua] wants to spawn ahead within distance: 60
00:12:59.215 [Lua] horde crated with id 14 of type vector_blob
00:12:59.215 [Lua] managed to spawn 27/27 horde enemies
00:12:59.215 [Lua] vector blob horde has started
00:12:59.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:12:59.656 [Lua] Init group template: horde
00:13:00.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:00.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:00.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:00.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:01.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:01.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:01.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:02.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:02.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:02.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:02.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:03.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:03.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:03.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 141, name: `unknown`
00:13:08.470 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player.
00:13:08.470 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8
00:13:08.471 [Lua] [GameNetworkManager] destroying game object with go_id=16
00:13:08.472 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[831bafd759d5f0ff]']"
00:13:08.472 [Lua] ERROR: Tried to freeze unit twice in the same frame.
00:13:09.402 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:13:09.402 [Lua] [NetworkServer] Entering post game
00:13:09.402 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
00:13:09.402 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
00:13:09.402 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
00:13:09.402 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
00:13:09.402 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
00:13:09.402 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
00:13:09.402 [Lua] [PeerSM] 1100001059448a6 :: on_exit InGame
00:13:09.402 [Lua] [PeerSM] 1100001059448a6 :: on_enter InPostGame
00:13:09.403 [Lua] gm_event_end_conditions_met false true
00:13:09.403 [Save] Saving `save_data`
00:13:09.403 [Lua] Game lost
00:13:09.406 [Save] Save done
00:13:09.406 [Save] Saving `save_data`
00:13:09.409 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:13:09.413 [Lua] generate_backend_stats 1100001112883e2:1
00:13:09.413 [Save] Save done
00:13:09.434 [Lua] PlayFabMirrorBase:_commit_internal nil
00:13:09.434 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:13:09.434 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:13:09.435 [Save] Saving `save_data`
00:13:09.437 [Save] Save done
00:13:09.442 [Lua] commit result success 11
00:13:09.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61
00:13:09.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:13:09.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 62
00:13:09.442 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
00:13:09.535 [Lua] defeat table: 000000000D553E50 nil
00:13:09.543 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61
00:13:09.951 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61
00:13:09.964 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 62 4
00:13:10.087 [Lua] [PlayFabRequestQueue] EAC Enabled! 62
00:13:10.087 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 62
00:13:10.627 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 62
00:13:10.627 [Save] Saving `save_data`
00:13:10.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63
00:13:10.630 [Save] Save done
00:13:10.639 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63
00:13:10.744 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63
00:13:17.236 [Lua] ConflictDirector - destroy all units
00:13:17.244 [Lua] Horde killed: ?
00:13:17.556 [Lua] TRANSITION nil nil load_next_level
00:13:17.556 [Lua] Transition type "load_next_level", is server: true
00:13:17.556 [Lua] [LevelTransitionHandler] promote_next_level_data
00:13:17.556 [Lua] [GameNetworkManager] Leaving game...
00:13:17.556 [Lua] [GameNetworkManager] Shutting down game session host.
00:13:17.556 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:13:17.556 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:13:17.556 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=677.52
00:13:17.573 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:13:17.657 [Lua] ### Sending rpc_level_loaded
00:13:17.657 [Lua] #### Has state machine: false, peer_id: 1100001341136c8, level_id: 228
00:13:17.692 [Lua] ### Sending rpc_level_loaded
00:13:17.692 [Lua] #### Has state machine: false, peer_id: 1100001110e696e, level_id: 228
00:13:17.692 [Lua] ### Sending rpc_level_loaded
00:13:17.692 [Lua] #### Has state machine: false, peer_id: 1100001059448a6, level_id: 228
00:13:18.046 [Lua] [PlayerSyncData] Game session is not initialized
00:13:18.046 [Lua] [PlayerSyncData] Game session is not initialized
00:13:18.046 [Lua] [PlayerSyncData] Game session is not initialized
00:13:18.047 [Lua] Set lobby begin:
00:13:18.047 [Lua] Lobby data twitch_enabled = false
00:13:18.047 [Lua] Lobby data selected_mission_id = journey_citadel
00:13:18.047 [Lua] Lobby data num_players = 4
00:13:18.047 [Lua] Lobby data difficulty_tweak = 0
00:13:18.047 [Lua] Lobby data host = 1100001112883e2
00:13:18.047 [Lua] Lobby data matchmaking_type = 2
00:13:18.047 [Lua] Lobby data is_private = false
00:13:18.047 [Lua] Lobby data match_started = true
00:13:18.047 [Lua] Lobby data difficulty = cataclysm
00:13:18.047 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:13:18.047 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:13:18.047 [Lua] Lobby data unique_server_name = aaronth07
00:13:18.047 [Lua] Lobby data quick_game = false
00:13:18.047 [Lua] Lobby data country_code = US
00:13:18.047 [Lua] Lobby data matchmaking = true
00:13:18.047 [Lua] Lobby data power_level = 0
00:13:18.047 [Lua] Lobby data mission_id = sig_crag_slaanesh_path2
00:13:18.048 [Lua] Lobby data mechanism = deus
00:13:18.048 [Lua] Lobby data player_slot_5 = 0:0
00:13:18.048 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:13:18.048 [Lua] Lobby data network_hash = af7a4d781703eb88
00:13:18.048 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:13:18.048 [Lua] Lobby data eac_authorized = true
00:13:18.048 [Lua] Set lobby end.
00:13:19.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:13:19.574 [Lua] [Managers] Calling function on all managers:
00:13:19.574 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
00:13:19.575 [Lua] Clearing all global lookup lists
00:13:19.575 [Lua] [IngamePlayerListUI] - Destroy
00:13:19.575 [Lua] [EquipmentUI] - Destroy
00:13:19.575 [Lua] [AbilityUI] - Destroy
00:13:19.575 [Lua] [GamePadEquipmentUI] - Destroy
00:13:19.575 [Lua] [GamePadAbilityUI] - Destroy
00:13:19.575 [Lua] [IngameUI] destroy
00:13:19.611 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:19.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
00:13:19.627 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_sword_03_t2_3p, DeusChestPreloadSystem
00:13:19.627 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
00:13:19.627 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
00:13:19.627 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
00:13:19.627 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
00:13:19.627 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
00:13:19.627 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
00:13:19.780 [Lua] [Managers] Destroying manager group:
00:13:19.791 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:13:19.925 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
00:13:19.927 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
00:13:19.932 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
00:13:19.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
00:13:19.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
00:13:19.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
00:13:19.935 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
00:13:19.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
00:13:19.943 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
00:13:19.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
00:13:19.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
00:13:19.945 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_greed_pinata, EnemyPackageLoader
00:13:19.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
00:13:19.953 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
00:13:19.953 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:13:19.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
00:13:19.956 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
00:13:19.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
00:13:19.961 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
00:13:19.964 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
00:13:19.965 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
00:13:19.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
00:13:19.971 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
00:13:19.974 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
00:13:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
00:13:19.976 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
00:13:19.978 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
00:13:19.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
00:13:19.991 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
00:13:19.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
00:13:19.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
00:13:20.000 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
00:13:20.000 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
00:13:20.000 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
00:13:20.000 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
00:13:20.000 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
00:13:20.000 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
00:13:20.000 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
00:13:20.000 [Lua] [PeerSM] 1100001059448a6 :: on_exit InPostGame
00:13:20.000 [Lua] [PeerSM] 1100001059448a6 :: on_enter Loading
00:13:20.000 [Lua] [Matchmaking] unregister rpcs
00:13:20.000 [Lua] ############### UNLOADING PACKAGES ###############
00:13:20.000 [Lua] [Managers] Calling function on all managers:
00:13:20.000 [Lua] [Managers] Destroying manager group:
00:13:20.000 [Lua] [Gamestate] Enter state StateLoading
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.005 [Lua] Found camera: end_screen_camera
00:13:20.006 [Lua] [EndViewState] Enter Substate EndViewStateSummary
00:13:20.007 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:13:20.007 [Lua] [Matchmaking] register rpcs
00:13:20.007 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
00:13:20.008 [Lua] registering RPCs
00:13:20.008 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:13:20.008 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:13:20.008 [Lua] Set lobby begin:
00:13:20.008 [Lua] Lobby data twitch_enabled = false
00:13:20.008 [Lua] Lobby data selected_mission_id = morris_hub
00:13:20.008 [Lua] Lobby data num_players = 4
00:13:20.008 [Lua] Lobby data difficulty_tweak = 0
00:13:20.008 [Lua] Lobby data host = 1100001112883e2
00:13:20.008 [Lua] Lobby data matchmaking_type = 3
00:13:20.008 [Lua] Lobby data is_private = false
00:13:20.008 [Lua] Lobby data match_started = true
00:13:20.008 [Lua] Lobby data difficulty = cataclysm
00:13:20.008 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:13:20.008 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:13:20.008 [Lua] Lobby data unique_server_name = aaronth07
00:13:20.009 [Lua] Lobby data quick_game = false
00:13:20.009 [Lua] Lobby data country_code = US
00:13:20.009 [Lua] Lobby data matchmaking = false
00:13:20.009 [Lua] Lobby data power_level = 0
00:13:20.009 [Lua] Lobby data mission_id = morris_hub
00:13:20.009 [Lua] Lobby data mechanism = deus
00:13:20.009 [Lua] Lobby data player_slot_5 = 0:0
00:13:20.009 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:13:20.009 [Lua] Lobby data network_hash = af7a4d781703eb88
00:13:20.009 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:13:20.009 [Lua] Lobby data eac_authorized = true
00:13:20.009 [Lua] Set lobby end.
00:13:20.009 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:13:20.011 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001341136c8
00:13:20.011 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001110e696e
00:13:20.011 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001059448a6
00:13:20.012 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:13:20.013 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
00:13:20.076 [Umbra] Unload tome
00:13:20.077 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_path2, sig_crag_slaanesh_path2
00:13:20.080 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/slaanesh_common, sig_crag_slaanesh_path2
00:13:20.084 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, sig_crag_slaanesh_path2
00:13:20.092 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_slaanesh_path2
00:13:20.141 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_slaanesh_path2
00:13:20.144 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_slaanesh_path2
00:13:20.178 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_slaanesh_path2
00:13:20.178 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
00:13:20.178 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
00:13:20.241 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:13:20.241 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:13:20.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
00:13:21.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
00:13:21.379 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
00:13:21.379 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
00:13:23.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
00:13:23.772 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
00:13:23.789 [Lua] [LevelTransitionHandler] Level load completed!
00:13:23.789 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
00:13:23.789 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:13:23.791 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
00:13:23.791 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
00:13:23.791 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
00:13:23.791 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
00:13:23.806 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1, ProfileSynchronizer
00:13:23.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer
00:13:23.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03, ProfileSynchronizer
00:13:23.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer
00:13:23.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer
00:13:23.807 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
00:13:23.808 [Lua] ### Sending rpc_level_loaded
00:13:23.808 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 228
00:13:23.808 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
00:13:23.824 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
00:13:23.824 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
00:13:23.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:13:23.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
00:13:23.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
00:13:23.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
00:13:23.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01
00:13:23.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
00:13:24.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
00:13:24.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p
00:13:24.008 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:13:24.076 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:13:24.076 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01
00:13:24.076 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
00:13:24.178 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
00:13:24.178 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
00:13:24.178 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:13:24.178 [Lua] ### Sending rpc_level_loaded
00:13:24.178 [Lua] #### Has state machine: true, peer_id: 1100001059448a6, level_id: 228
00:13:24.178 [Lua] Peer 1100001059448a6 has loaded the level and all enemies are loaded
00:13:24.179 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
00:13:24.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
00:13:24.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
00:13:24.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t1/wpn_we_2h_sword_02_t1_3p, ProfileSynchronizer
00:13:24.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer
00:13:24.182 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
00:13:24.182 [Lua] [PeerSM] 1100001059448a6 :: on_exit Loading
00:13:24.182 [Lua] [PeerSM] 1100001059448a6 :: on_enter LoadingProfilePackages
00:13:24.210 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:13:24.210 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:13:24.210 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:13:24.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:13:24.278 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:13:24.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:13:24.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:13:24.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:13:24.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:13:24.363 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:13:24.363 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:13:24.363 [Lua] ### Sending rpc_level_loaded
00:13:24.363 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 228
00:13:24.363 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
00:13:24.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer, async-read,
00:13:24.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:13:24.364 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
00:13:24.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer
00:13:24.365 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
00:13:24.365 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
00:13:24.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
00:13:24.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
00:13:24.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:13:24.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:13:24.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
00:13:26.017 [Lua] ### Sending rpc_level_loaded
00:13:26.017 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 228
00:13:26.017 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
00:13:26.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
00:13:26.017 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
00:13:26.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, ProfileSynchronizer
00:13:26.018 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, ProfileSynchronizer
00:13:26.018 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
00:13:26.018 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
00:13:26.082 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
00:13:26.082 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p
00:13:26.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
00:13:26.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
00:13:26.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p
00:13:26.185 [Lua] [EndViewState] Exit Substate EndViewStateSummary
00:13:26.185 [Lua] [PlayState] Enter Substate EndViewStateChest
00:13:26.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 49, name: `unknown`
00:13:26.894 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
00:13:26.894 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
00:13:26.894 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
00:13:26.894 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
00:13:26.894 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
00:13:26.894 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
00:13:26.894 [Lua] [PeerSM] 1100001059448a6 :: on_exit LoadingProfilePackages
00:13:26.894 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForEnterGame
00:13:26.895 [Lua] ### Sending rpc_level_loaded
00:13:26.895 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 228
00:13:26.895 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
00:13:26.895 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
00:13:26.906 [Lua] Async level spawning done
00:13:31.458 [Lua] min_height 90.750825834274295
00:13:33.605 [Lua] [PlayState] Exit Substate EndViewStateChest
00:13:33.605 [Lua] [PlayState] Enter Substate EndViewStateScore
00:14:04.326 [SteamVoipClient] select_out(1100001059448a6, on)
00:14:05.338 [SteamVoipClient] select_out(1100001110e696e, on)
00:14:05.338 [SteamVoipClient] select_out(1100001112883e2, on)
00:14:05.363 [SteamVoipClient] select_out(1100001059448a6, off)
00:14:05.363 [SteamVoipClient] select_out(1100001110e696e, off)
00:14:05.363 [SteamVoipClient] select_out(1100001112883e2, off)
00:14:14.778 [SteamVoipClient] select_out(1100001059448a6, on)
00:14:15.788 [SteamVoipClient] select_out(1100001110e696e, on)
00:14:15.788 [SteamVoipClient] select_out(1100001112883e2, on)
00:14:15.815 [SteamVoipClient] select_out(1100001059448a6, off)
00:14:15.815 [SteamVoipClient] select_out(1100001110e696e, off)
00:14:15.815 [SteamVoipClient] select_out(1100001112883e2, off)
00:14:21.950 [Lua] [PlayState] Exit Substate EndViewStateScore
00:14:21.952 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:14:22.955 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:14:22.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:14:22.956 [Lua] [Matchmaking] unregister rpcs
00:14:22.956 [Lua] Set lobby begin:
00:14:22.956 [Lua] Lobby data twitch_enabled = false
00:14:22.956 [Lua] Lobby data selected_mission_id = morris_hub
00:14:22.956 [Lua] Lobby data num_players = 4
00:14:22.956 [Lua] Lobby data difficulty_tweak = 0
00:14:22.956 [Lua] Lobby data host = 1100001112883e2
00:14:22.956 [Lua] Lobby data matchmaking_type = 3
00:14:22.956 [Lua] Lobby data is_private = false
00:14:22.956 [Lua] Lobby data match_started = true
00:14:22.956 [Lua] Lobby data difficulty = cataclysm
00:14:22.956 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:22.956 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:22.956 [Lua] Lobby data unique_server_name = aaronth07
00:14:22.957 [Lua] Lobby data quick_game = false
00:14:22.957 [Lua] Lobby data country_code = US
00:14:22.957 [Lua] Lobby data matchmaking = false
00:14:22.957 [Lua] Lobby data power_level = 0
00:14:22.957 [Lua] Lobby data mission_id = morris_hub
00:14:22.957 [Lua] Lobby data mechanism = deus
00:14:22.957 [Lua] Lobby data player_slot_5 = 0:0
00:14:22.957 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:22.957 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:22.957 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:22.957 [Lua] Lobby data eac_authorized = true
00:14:22.957 [Lua] Set lobby end.
00:14:22.957 [Lua] [Managers] Destroying manager group:
00:14:22.958 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:14:22.958 [Lua] [Gamestate] Enter StateIngame HOST
00:14:22.958 [Lua] [Managers] Calling function on all managers:
00:14:22.958 [Lua] <>level = morris_hub<>
00:14:22.958 [Lua] [StateIngame] Server ingame
00:14:22.961 [Lua] Set lobby begin:
00:14:22.961 [Lua] Lobby data twitch_enabled = false
00:14:22.961 [Lua] Lobby data selected_mission_id = morris_hub
00:14:22.961 [Lua] Lobby data num_players = 4
00:14:22.961 [Lua] Lobby data difficulty_tweak = 0
00:14:22.961 [Lua] Lobby data host = 1100001112883e2
00:14:22.962 [Lua] Lobby data matchmaking_type = 3
00:14:22.962 [Lua] Lobby data is_private = false
00:14:22.962 [Lua] Lobby data match_started = true
00:14:22.962 [Lua] Lobby data difficulty = normal
00:14:22.962 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:22.962 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:22.962 [Lua] Lobby data unique_server_name = aaronth07
00:14:22.962 [Lua] Lobby data quick_game = false
00:14:22.962 [Lua] Lobby data country_code = US
00:14:22.962 [Lua] Lobby data matchmaking = false
00:14:22.962 [Lua] Lobby data power_level = 0
00:14:22.963 [Lua] Lobby data mission_id = morris_hub
00:14:22.963 [Lua] Lobby data mechanism = deus
00:14:22.963 [Lua] Lobby data player_slot_5 = 0:0
00:14:22.963 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:22.963 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:22.963 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:22.963 [Lua] Lobby data eac_authorized = true
00:14:22.963 [Lua] Set lobby end.
00:14:22.963 [Lua] [Matchmaking] register rpcs
00:14:22.963 [Lua] GameNetworkManager:init... creating game session
00:14:22.963 [Lua] Host GameSession.make_game_session_host with session:
00:14:22.963 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:14:22.963 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
00:14:22.963 [Lua] [GameNetworkManager] self.is_server = true
00:14:22.963 [Network] Setting artificial MTU limit to 65536
00:14:22.974 [Lua] Switching ConflictSettings: to: disabled
00:14:22.974 [Lua] pacing=disabled
00:14:22.974 [Lua] roaming=nil
00:14:22.974 [Lua] specials=disabled
00:14:22.974 [Lua] debug_color=black
00:14:22.974 [Lua] pack_spawning=disabled
00:14:22.974 [Lua] contained_breeds=nil
00:14:22.974 [Lua] disabled=true
00:14:22.974 [Lua] boss=disabled
00:14:22.974 [Lua] horde=disabled
00:14:22.974 [Lua] name=disabled
00:14:22.974 [Lua] intensity=disabled
00:14:22.974 [Lua] ---
00:14:22.974 [Lua] [LevelAnalysis] set_random_seed( 0)
00:14:22.977 [Lua] [AIInterestPointSystem] Level Seed: 0
00:14:22.977 [Lua]
00:14:22.977 [Lua] [entity_system_bag] = table
00:14:22.977 [Lua] [entity_system_bag] = metatable
00:14:22.977 [Lua] [startup_data] = table
00:14:22.977 [Lua] [entity_manager] = table
00:14:22.977 [Lua] [entity_manager] = metatable
00:14:22.977 [Lua] [unit_spawner] = table
00:14:22.977 [Lua] [unit_spawner] = metatable
00:14:22.977 [Lua] [unit_storage] = table
00:14:22.977 [Lua] [unit_storage] = metatable
00:14:22.977 [Lua] [dice_keeper] = table
00:14:22.977 [Lua] [dice_keeper] = metatable
00:14:22.977 [Lua] [is_server] = true (boolean)
00:14:22.977 [Lua] [world] = [World]
00:14:22.977 [Lua] [system_api] = table
00:14:22.977 [Lua] [entity_system] = table
00:14:22.977 [Lua] [entity_system] = metatable
00:14:22.977 [Lua] [network_lobby] = table
00:14:22.977 [Lua] [network_lobby] = metatable
00:14:22.977 [Lua] [profile_synchronizer] = table
00:14:22.977 [Lua] [profile_synchronizer] = metatable
00:14:22.977 [Lua] [level_transition_handler] = table
00:14:22.977 [Lua] [level_transition_handler] = metatable
00:14:22.977 [Lua] [num_local_human_players] = 1 (number)
00:14:22.977 [Lua] [statistics_db] = table
00:14:22.977 [Lua] [statistics_db] = metatable
00:14:22.977 [Lua] [network_server] = table
00:14:22.977 [Lua] [network_server] = metatable
00:14:22.977 [Lua] [input_manager] = table
00:14:22.977 [Lua] [input_manager] = metatable
00:14:22.977 [Lua] [network_clock] = table
00:14:22.977 [Lua] [network_clock] = metatable
00:14:22.977 [Lua] [network_transmit] = table
00:14:22.977 [Lua] [network_transmit] = metatable
00:14:22.977 [Lua] [free_flight_manager] = table
00:14:22.977 [Lua] [free_flight_manager] = metatable
00:14:22.977 [Lua] [network_manager] = table
00:14:22.977 [Lua] [network_manager] = metatable
00:14:22.977 [Lua] [network_event_delegate] = table
00:14:22.977 [Lua] [network_event_delegate] = metatable
00:14:22.977 [Lua]
00:14:22.977 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:14:22.977 [Lua] ignoring extension VersusInteractObjectiveExtension
00:14:22.977 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:14:22.977 [Lua] ignoring extension VersusSocketObjectiveExtension
00:14:22.977 [Lua] ignoring extension VersusTargetObjectiveExtension
00:14:22.977 [Lua] ignoring extension VersusMissionObjectiveExtension
00:14:22.978 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:14:22.982 [Lua] [AchievementManager] Achievements using the steam platform
00:14:22.983 [Lua] PlayerManager:add_player player_1
00:14:23.008 [Lua] [StateIngame] Level seed: 0
00:14:23.009 [Lua] [LevelAnalysis] set_random_seed( 0)
00:14:23.010 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:14:23.010 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:14:23.011 [Lua] [IngameUI] init
00:14:23.024 [SteamVoipClient] select_out(1100001059448a6, off)
00:14:23.024 [SteamVoipClient] select_out(1100001110e696e, off)
00:14:23.024 [SteamVoipClient] select_out(1100001112883e2, off)
00:14:23.030 [Lua] cb_razer_chroma_setup
00:14:23.045 [Save] Saving `save_data`
00:14:23.047 [Save] Save done
00:14:23.051 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000D6272F0; node_def = table: 0000000000DE1BC0; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000129010E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_aligner"; node_def = table: 0000000000DE1BC0; parent_name = "sg_root"; parent = table: 000000000D626F40; parent_world_position = table: 000000000D626F70; local_position = table: 000000000D627260; size = table: 000000000D6272B0; node = table: 000000000D6272F0
[3] scenegraph = table: 00000000129010E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_background_settings_list"; node_def = table: 0000000000DE28E0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000129010E0; scenegraph_def = table: 0000000000DE08F0; name = "sg_settings_list_mask"; node_def = table: 0000000000DE33C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000000DE08F0; scenegraph = table: 00000000129010E0; name = "sg_settings_list_mask"; node = table: 0000000000DE33C0
[6] self = table: 0000000016191640
[7] self = table: 0000000016191640; ingame_ui_context = table: 000000000FA1E830; input_manager = table: 00000000123FE9B0; world = [World]
[8] self = table: 0000000000DF0F80; object = table: 0000000016191640
[10] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[13] mod = table: 000000000D518980; error_prefix_data = table: 0000000016191600; func = [function]
[14] self = table: 000000000D518980; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[16] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000161914B0; safe_hooks = table: 000000000339AE30; i = 1
[19] self = table: 000000001AD18F30; object = table: 000000000D518980
[20] self = table: 0000000011C26BD0; ingame_ui_context = table: 000000000FA1E830
[21] self = table: 0000000011C26BD0; params = table: 0000000002085640; viewport_name = "player_1"; input_manager = table: 00000000123FE9B0; input_source = table: 000000000CB4EFC0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000012BD1220; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000018C2E1F0; camera_system = table: 000000000CCF1B50; outline_system = table: 0000000012BC46E0; fade_system = table: 0000000001667EF0; sound_sector_system = table: 0000000004426CE0; sound_environment_system = table: 000000000CDD3970; event_manager = table: 000000001A426080; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA1E830
[22] self = table: 0000000011C26BA0; new_state = table: 0000000018BDA350; params = table: 0000000002085640; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000011C26BA0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[24] self = table: 0000000011C26BA0; parent = table: 00000000123F9B90; start_state = table: 0000000018BDA350; params = table: 0000000002085640; profiling_debugging_enabled = true
[25] self = table: 0000000011C26BA0; parent = table: 00000000123F9B90; start_state = table: 0000000018BDA350; params = table: 0000000002085640; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000822810; ingame_ui = table: 000000000D518980; definitions = table: 00000000161916B0; input_manager = table: 00000000123FE9B0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000003A59180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000009E88F60; menu_widgets = table: 0000000001C85D00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000000822810; ingame_ui = table: 000000000D518980; definitions = table: 00000000161916B0; input_manager = table: 00000000123FE9B0; max_setting_list_offset_y = 2460; wwise_world = [WwiseWorld]; render_settings = table: 0000000003A59180; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3460; settings_list_size_y = 3460; settings_list_widgets = table: 0000000009E88F60; menu_widgets = table: 0000000001C85D00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[14] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000017960EB0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000822810; telemetry_time_view_enter = 0; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016C095A0; cutscene_system = table: 000000000A01E650; text_popup_ui = table: 000000000D62B4C0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000001AB8930; world = [World]; camera_manager = table: 0000000004BB7700; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000FA1E830; _fps_cooldown = 0; views = table: 000000000B09DBA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000017868B20; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000012BD1220; weave_onboarding = table: 000000000B19BFF0; popup_handler = table: 00000000125A0E90; peer_id = "1100001112883e2"; network_event_delegate = table: 000000000055AAD0;
[19] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[20] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 00000000123F9B90; _booted_eac_untrusted = false; statistics_db = table: 00000000123FAEF0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 000000000FA1E830; end_conditions_met = false; player = table: 0000000012BD1220; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000055AAD0;
[21] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 00000000123F9B90; _booted_eac_untrusted = false; statistics_db = table: 00000000123FAEF0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 000000000FA1E830; end_conditions_met = false; player = table: 0000000012BD1220; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000055AAD0;
[22] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[23] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[24] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[25] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[26] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000001E899F0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000BC5DF00; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000016287500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000012356680; machines = table: 000000000D83F7B0; network_event_delegate = table: 000000000055AAD0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 000000000EE4DA10; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000123FAEF0; _lobby_host = table: 00000000006BB1C0; dice_keeper = table: 0000000015F2C970; network_clock = table: 0000000015E54C20; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[29] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[30] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[31] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 00000000129C7CD0;
00:14:23.052 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000118C1790; node_def = table: 000000000A15E100; k = "offset"; v = table: 000000000D626D20
[2] scenegraph = table: 00000000118C1990; scenegraph_def = table: 00000000161916E0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A15E100; parent_name = nil; local_position = table: 00000000118C1740; node = table: 00000000118C1790
[3] scenegraph_def = table: 00000000161916E0; scenegraph = table: 00000000118C1990; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A15E100
[4] self = table: 0000000016191640
[5] self = table: 0000000016191640; ingame_ui_context = table: 000000000FA1E830; input_manager = table: 00000000123FE9B0; world = [World]
[6] self = table: 0000000000DF0F80; object = table: 0000000016191640
[8] mod = table: 0000000000DF88F0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000000CDE2B0; mod = table: 0000000000DF88F0; init_view_function = [function]; transitions = table: 0000000000DF4B00; blocked_transitions = table: 0000000000DF48D0
[11] mod = table: 000000000D518980; error_prefix_data = table: 0000000016191600; func = [function]
[12] self = table: 000000000D518980; view_name = "vmf_options_view"; _ = table: 0000000000CDCD70
[14] mod = table: 0000000000DF88F0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000161914B0; safe_hooks = table: 000000000339AE30; i = 1
[17] self = table: 000000001AD18F30; object = table: 000000000D518980
[18] self = table: 0000000011C26BD0; ingame_ui_context = table: 000000000FA1E830
[19] self = table: 0000000011C26BD0; params = table: 0000000002085640; viewport_name = "player_1"; input_manager = table: 00000000123FE9B0; input_source = table: 000000000CB4EFC0; player_manager = table: 00000000027746C0; peer_id = "1100001112883e2"; local_player_id = 1; player = table: 0000000012BD1220; stats_id = "1100001112883e2:1"; entity_manager = table: 0000000018C2E1F0; camera_system = table: 000000000CCF1B50; outline_system = table: 0000000012BC46E0; fade_system = table: 0000000001667EF0; sound_sector_system = table: 0000000004426CE0; sound_environment_system = table: 000000000CDD3970; event_manager = table: 000000001A426080; level_key = "morris_hub"; world_manager = table: 0000000002FF5D30; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000FA1E830
[20] self = table: 0000000011C26BA0; new_state = table: 0000000018BDA350; params = table: 0000000002085640; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000011C26BA0; new_state = table: 0000000018BDA350; notify = nil; old_state = nil
[22] self = table: 0000000011C26BA0; parent = table: 00000000123F9B90; start_state = table: 0000000018BDA350; params = table: 0000000002085640; profiling_debugging_enabled = true
[23] self = table: 0000000011C26BA0; parent = table: 00000000123F9B90; start_state = table: 0000000018BDA350; params = table: 0000000002085640; profiling_debugging_enabled = true
[24] self = table: 0000000003128680; object = table: 0000000011C26BA0
[25] self = table: 00000000123F9B90; loading_context = table: 00000000129C7CD0; is_server = true; assert_on_leak = true; input_manager = table: 00000000123FE9B0; level_key = "morris_hub"; level_setting = table: 00000000002EBDE0; db = table: 00000000123FAEF0; world = [World]; network_event_delegate = table: 000000000055AAD0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000733270; level_transition_handler = table: 00000000033F63A0; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "48eec78f5938"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000001A426080; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "1100001112883e2"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018D2E910; params = table: 0000000002085640
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001C85D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000822810; ingame_ui = table: 000000000D518980; definitions = table: 00000000161916B0; input_manager = table: 00000000123FE9B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003A59180; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009E88F60; settings_list_size_y = 3460; ui_scenegraph = table: 00000000129010E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000001C85D00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000000822810; ingame_ui = table: 000000000D518980; definitions = table: 00000000161916B0; input_manager = table: 00000000123FE9B0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003A59180; original_settings_list_size_y = 3460; max_setting_list_offset_y = 2460; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000009E88F60; settings_list_size_y = 3460; ui_scenegraph = table: 00000000129010E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000000DF0F80;
[12] fps = 0; world_manager = table: 0000000002FF5D30; ingame_hud = table: 0000000017960EB0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000822810; telemetry_time_view_enter = 0; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; blocked_transitions = table: 000000001AD18DC0; motd_ui = table: 0000000016C095A0; cutscene_system = table: 000000000A01E650; text_popup_ui = table: 000000000D62B4C0; local_player_id = 1; unlock_manager = table: 000000001913A5C0; last_resolution_y = 1600; motd_loading = false; end_screen = table: 0000000001AB8930; world = [World]; camera_manager = table: 0000000004BB7700; _profile_requester = table: 000000000374AE00; ingame_ui_context = table: 000000000FA1E830; _fps_cooldown = 0; views = table: 000000000B09DBA0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000017868B20; is_in_inn = true; hotkey_mapping = table: 000000001AD17CE0; _player = table: 0000000012BD1220; weave_onboarding = table: 000000000B19BFF0; popup_handler = table: 00000000125A0E90; peer_id = "1100001112883e2"; network_event_delegate = table: 000000000055AAD0;
[17] ___is_class_metatable___ = true; __index = table: 000000001AD18F30;
[18] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 00000000123F9B90; _booted_eac_untrusted = false; statistics_db = table: 00000000123FAEF0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 000000000FA1E830; end_conditions_met = false; player = table: 0000000012BD1220; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000055AAD0;
[19] world_name = "level_world"; network_server = table: 000000001AFB1CA0; local_player_id = 1; parent = table: 00000000123F9B90; _booted_eac_untrusted = false; statistics_db = table: 00000000123FAEF0; is_server = true; _lobby_host = table: 00000000006BB1C0; world = [World]; _network_options = table: 0000000018D2E910; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; is_in_inn = true; ingame_ui_context = table: 000000000FA1E830; end_conditions_met = false; player = table: 0000000012BD1220; free_flight_manager = table: 00000000027992E0; viewport_name = "player_1"; network_event_delegate = table: 000000000055AAD0;
[20] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[21] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[22] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[23] _params = table: 0000000002085640; _profiling_debugging_enabled = true; _parent = table: 00000000123F9B90; _state = table: 0000000011C26BD0;
[24] ___is_class_metatable___ = true; __index = table: 0000000003128680; super = table: 00000000000B2CD0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000001E899F0; network_server = table: 000000001AFB1CA0; entity_system = table: 000000000BC5DF00; parent = table: 0000000000094EA0; _level_flow_events = table: 0000000016287500; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000123FE9B0; profile_synchronizer = table: 000000000374AF70; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 0000000012356680; machines = table: 000000000D83F7B0; network_event_delegate = table: 000000000055AAD0; free_flight_manager = table: 00000000027992E0; network_transmit = table: 000000000EE4DA10; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000123FAEF0; _lobby_host = table: 00000000006BB1C0; dice_keeper = table: 0000000015F2C970; network_clock = table: 0000000015E54C20; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[27] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[28] _params = table: 000000000386ACF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094EA0; _state = table: 00000000123F9B90;
[29] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 00000000129C7CD0;
00:14:23.068 [Lua] [Matchmaking] Cancelling matchmaking
00:14:23.068 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
00:14:23.068 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:14:23.068 [Lua] Set lobby begin:
00:14:23.068 [Lua] Lobby data twitch_enabled = false
00:14:23.069 [Lua] Lobby data selected_mission_id = morris_hub
00:14:23.069 [Lua] Lobby data num_players = 4
00:14:23.069 [Lua] Lobby data difficulty_tweak = 0
00:14:23.069 [Lua] Lobby data host = 1100001112883e2
00:14:23.069 [Lua] Lobby data matchmaking_type = 3
00:14:23.069 [Lua] Lobby data is_private = false
00:14:23.069 [Lua] Lobby data match_started = true
00:14:23.069 [Lua] Lobby data difficulty = normal
00:14:23.069 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:23.069 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:23.069 [Lua] Lobby data unique_server_name = aaronth07
00:14:23.069 [Lua] Lobby data quick_game = false
00:14:23.069 [Lua] Lobby data country_code = US
00:14:23.069 [Lua] Lobby data matchmaking = false
00:14:23.070 [Lua] Lobby data power_level = 0
00:14:23.070 [Lua] Lobby data mission_id = morris_hub
00:14:23.070 [Lua] Lobby data mechanism = deus
00:14:23.070 [Lua] Lobby data player_slot_5 = 0:0
00:14:23.070 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:23.070 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:23.070 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:23.070 [Lua] Lobby data eac_authorized = true
00:14:23.070 [Lua] Set lobby end.
00:14:23.072 [Lua] Set lobby begin:
00:14:23.072 [Lua] Lobby data twitch_enabled = false
00:14:23.072 [Lua] Lobby data selected_mission_id = morris_hub
00:14:23.072 [Lua] Lobby data num_players = 4
00:14:23.072 [Lua] Lobby data difficulty_tweak = 0
00:14:23.072 [Lua] Lobby data host = 1100001112883e2
00:14:23.072 [Lua] Lobby data matchmaking_type = 3
00:14:23.072 [Lua] Lobby data is_private = false
00:14:23.072 [Lua] Lobby data match_started = true
00:14:23.072 [Lua] Lobby data difficulty = normal
00:14:23.072 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:23.072 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:23.072 [Lua] Lobby data unique_server_name = aaronth07
00:14:23.073 [Lua] Lobby data quick_game = false
00:14:23.073 [Lua] Lobby data country_code = US
00:14:23.073 [Lua] Lobby data matchmaking = false
00:14:23.073 [Lua] Lobby data power_level = 0
00:14:23.073 [Lua] Lobby data mission_id = morris_hub
00:14:23.073 [Lua] Lobby data mechanism = deus
00:14:23.073 [Lua] Lobby data player_slot_5 = 0:0
00:14:23.073 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:23.073 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:23.073 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:23.073 [Lua] Lobby data eac_authorized = true
00:14:23.073 [Lua] Set lobby end.
00:14:23.074 [Lua] [PartyManager] Leader is set to 1100001112883e2
00:14:23.074 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:14:23.074 [Lua] Set lobby begin:
00:14:23.074 [Lua] Lobby data twitch_enabled = false
00:14:23.074 [Lua] Lobby data selected_mission_id = morris_hub
00:14:23.074 [Lua] Lobby data num_players = 4
00:14:23.074 [Lua] Lobby data difficulty_tweak = 0
00:14:23.074 [Lua] Lobby data host = 1100001112883e2
00:14:23.074 [Lua] Lobby data matchmaking_type = 3
00:14:23.074 [Lua] Lobby data is_private = false
00:14:23.074 [Lua] Lobby data match_started = true
00:14:23.074 [Lua] Lobby data difficulty = normal
00:14:23.074 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:23.074 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:23.074 [Lua] Lobby data unique_server_name = aaronth07
00:14:23.074 [Lua] Lobby data quick_game = false
00:14:23.074 [Lua] Lobby data country_code = US
00:14:23.074 [Lua] Lobby data matchmaking = false
00:14:23.074 [Lua] Lobby data power_level = 835
00:14:23.075 [Lua] Lobby data mission_id = morris_hub
00:14:23.075 [Lua] Lobby data mechanism = deus
00:14:23.075 [Lua] Lobby data player_slot_5 = 0:0
00:14:23.075 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:23.075 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:23.075 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:23.075 [Lua] Lobby data eac_authorized = true
00:14:23.075 [Lua] Set lobby end.
00:14:23.076 [Lua] CurrentConflictSettings disabled
00:14:23.076 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:14:23.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:14:23.076 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
00:14:23.076 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
00:14:23.076 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:14:23.076 [Lua] [Managers] Calling function on all managers:
00:14:23.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:14:23.084 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
00:14:23.084 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
00:14:23.135 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
00:14:23.135 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
00:14:23.173 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
00:14:23.173 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
00:14:23.190 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
00:14:23.193 [Lua] PlayerManager:add_remote_player 1100001341136c8
00:14:23.193 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
00:14:23.193 [Lua] RemotePlayer:create_game_object( ) 4
00:14:23.205 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
00:14:23.205 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
00:14:23.210 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
00:14:23.210 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
00:14:23.210 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForEnterGame
00:14:23.210 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForGameObjectSync
00:14:23.226 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
00:14:23.229 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001059448a6
00:14:23.232 [Lua] PlayerManager:add_remote_player 1100001110e696e
00:14:23.232 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
00:14:23.232 [Lua] RemotePlayer:create_game_object( ) 5
00:14:23.245 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
00:14:23.245 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
00:14:23.245 [Lua] PlayerManager:add_remote_player 1100001059448a6
00:14:23.245 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
00:14:23.245 [Lua] RemotePlayer:create_game_object( ) 6
00:14:23.258 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForGameObjectSync
00:14:23.258 [Lua] [PeerSM] 1100001059448a6 :: on_enter WaitingForPlayers
00:14:23.263 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
00:14:23.263 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
00:14:23.263 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
00:14:23.263 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
00:14:23.263 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
00:14:23.263 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
00:14:23.263 [Lua] [PeerSM] 1100001059448a6 :: on_exit WaitingForPlayers
00:14:23.263 [Lua] [PeerSM] 1100001059448a6 :: on_enter InGame
00:14:23.265 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
00:14:23.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:14:23.268 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:14:23.268 [Lua] PlayerManager:assign_unit_ownership aaronth07 1100001112883e2 1
00:14:23.268 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=8
00:14:23.268 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
00:14:23.296 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
00:14:23.296 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:14:23.296 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
00:14:23.380 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:14:23.380 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
00:14:23.381 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
00:14:23.381 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
00:14:23.382 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:14:23.414 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
00:14:23.414 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:14:23.414 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
00:14:23.414 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
00:14:23.414 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
00:14:23.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
00:14:23.415 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
00:14:23.416 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:14:23.431 [Lua] [MOD][VMF][INFO] Added 1100001059448a6 to the VMF users list.
00:14:23.431 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001059448a6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:14:23.431 [Lua] Adding player sync data to peer=1100001059448a6 local_player_id=1
00:14:23.431 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001059448a6 go_type=player_unit go_created_func_name=game_object_created_player_unit
00:14:23.431 [Lua] [NetworkServer] Peer 1100001059448a6 spawned player.
00:14:23.432 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
00:14:23.432 [Lua] PlayerManager:assign_unit_ownership Decima 1100001059448a6 1
00:14:23.433 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:14:23.601 [Lua] StateInGameRunning:_game_actually_starts()
00:14:23.601 [Lua] #################################################################################################################
00:14:23.601 [Lua] [Loading Time]: 00:01:03 [Transition]: sig_crag_slaanesh_path2-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:14:23.601 [Lua] #################################################################################################################
00:14:23.601 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64
00:14:23.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64
00:14:24.028 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64
00:14:24.028 [Lua] Commit load time data
00:14:25.542 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game?
You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No
00:14:26.248 [Lua] PopupManager:query_result returned result: end_game
00:14:26.248 [Lua] PlayFabMirrorBase:_commit_internal nil
00:14:26.248 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:14:26.248 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:14:26.263 [Lua] commit result success 12
00:14:26.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65
00:14:26.263 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 66
00:14:26.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65
00:14:26.385 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65
00:14:26.399 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 66
00:14:26.521 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 66
00:14:26.535 [Lua] [GameNetworkManager] Leaving game...
00:14:26.535 [Lua] [GameNetworkManager] Shutting down game session host.
00:14:26.535 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:14:26.535 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:14:26.535 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=5.52
00:14:26.551 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:14:28.051 [Lua] [PlayerSyncData] Game session is not initialized
00:14:28.051 [Lua] [PlayerSyncData] Game session is not initialized
00:14:28.051 [Lua] [PlayerSyncData] Game session is not initialized
00:14:28.051 [Lua] Set lobby begin:
00:14:28.051 [Lua] Lobby data twitch_enabled = false
00:14:28.051 [Lua] Lobby data selected_mission_id = morris_hub
00:14:28.051 [Lua] Lobby data num_players = 4
00:14:28.051 [Lua] Lobby data difficulty_tweak = 0
00:14:28.051 [Lua] Lobby data host = 1100001112883e2
00:14:28.052 [Lua] Lobby data matchmaking_type = 3
00:14:28.052 [Lua] Lobby data is_private = false
00:14:28.052 [Lua] Lobby data match_started = true
00:14:28.052 [Lua] Lobby data difficulty = normal
00:14:28.052 [Lua] Lobby data player_slot_1 = 1100001341136c8:1
00:14:28.052 [Lua] Lobby data player_slot_4 = 1100001059448a6:1
00:14:28.052 [Lua] Lobby data unique_server_name = aaronth07
00:14:28.052 [Lua] Lobby data quick_game = false
00:14:28.052 [Lua] Lobby data country_code = US
00:14:28.052 [Lua] Lobby data matchmaking = false
00:14:28.052 [Lua] Lobby data power_level = 0
00:14:28.052 [Lua] Lobby data mission_id = morris_hub
00:14:28.052 [Lua] Lobby data mechanism = deus
00:14:28.052 [Lua] Lobby data player_slot_5 = 0:0
00:14:28.052 [Lua] Lobby data player_slot_2 = 1100001110e696e:1
00:14:28.052 [Lua] Lobby data network_hash = af7a4d781703eb88
00:14:28.052 [Lua] Lobby data player_slot_3 = 1100001112883e2:1
00:14:28.052 [Lua] Lobby data eac_authorized = true
00:14:28.052 [Lua] Set lobby end.
00:14:28.543 [Application] Lua signals application exit.
00:14:28.606 [ReturnCode] force silent exit code
00:14:28.606 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:14:28.606 [Lua] [Managers] Calling function on all managers:
00:14:28.607 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
00:14:28.607 [Lua] Clearing all global lookup lists
00:14:28.607 [Lua] [IngamePlayerListUI] - Destroy
00:14:28.607 [Lua] [GamePadEquipmentUI] - Destroy
00:14:28.607 [Lua] [EquipmentUI] - Destroy
00:14:28.607 [Lua] [AbilityUI] - Destroy
00:14:28.607 [Lua] [GamePadAbilityUI] - Destroy
00:14:28.607 [Lua] [IngameUI] destroy
00:14:28.610 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
00:14:28.610 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
00:14:28.610 [Lua] [MOD][VMF][INFO] Removed 1100001059448a6 from the VMF users list.
00:14:28.610 [Lua] PlayerManager:remove_player peer_id=1100001059448a6 1
00:14:28.610 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
00:14:28.610 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
00:14:28.614 [Lua] [Managers] Destroying manager group:
00:14:28.615 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:14:28.615 [Lua] [Matchmaking] unregister rpcs
00:14:28.615 [Lua] [Matchmaking] destroying
00:14:28.615 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
00:14:28.615 [Lua] [ChatManager] Unregistering channel 1
00:14:28.615 [Lua] [EnemyPackageLoader] network_context_destroyed
00:14:28.615 [Lua] [PartyManager] network_context_destroyed
00:14:28.616 [Lua] [GameMechanismManager] network_context_destroyed
00:14:28.616 [SteamVoip] Leaving room 78e9b30af99d06e1
00:14:28.616 [SteamVoipClient] select_out(1100001059448a6, off)
00:14:28.616 [SteamVoipClient] select_out(1100001110e696e, off)
00:14:28.616 [SteamVoipClient] select_out(1100001112883e2, off)
00:14:28.616 [SteamVoip] Destroying room 78e9b30af99d06e1
00:14:28.624 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:14:28.636 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer
00:14:28.637 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
00:14:28.637 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
00:14:28.637 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer
00:14:28.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer
00:14:28.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, ProfileSynchronizer
00:14:28.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, ProfileSynchronizer
00:14:28.643 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer
00:14:28.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
00:14:28.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
00:14:28.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
00:14:28.645 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
00:14:28.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer
00:14:28.671 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer
00:14:28.671 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, ProfileSynchronizer
00:14:28.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
00:14:28.673 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
00:14:28.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer
00:14:28.673 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer
00:14:28.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
00:14:28.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flame_staff_02/wpn_brw_flame_staff_02_runed_01_3p, ProfileSynchronizer
00:14:28.686 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:14:28.687 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer
00:14:28.688 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
00:14:28.689 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
00:14:28.689 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
00:14:28.698 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
00:14:28.698 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer
00:14:28.698 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer
00:14:28.699 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer
00:14:28.699 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
00:14:28.708 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:14:28.708 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer
00:14:28.716 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:14:28.716 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
00:14:28.717 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
00:14:28.717 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer
00:14:28.729 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer
00:14:28.729 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer
00:14:28.783 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer
00:14:28.783 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
00:14:28.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
00:14:28.784 [EAC] EAC server lost client 1100001341136c8
00:14:28.784 [EACServer] [19:14:28:784][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096
00:14:28.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006bb7f8, channel: 4
00:14:28.785 [EAC] EAC server lost client 1100001110e696e
00:14:28.785 [EACServer] [19:14:28:784][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894
00:14:28.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006bb7f8, channel: 5
00:14:28.785 [EAC] EAC server lost client 1100001059448a6
00:14:28.785 [EACServer] [19:14:28:785][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001059448A6 PlayerGUID: 76561198053869734
00:14:28.785 [Lua] LobbyInternal.close_channel lobby: userdata: 0x006bb7f8, channel: 8
00:14:28.785 [EACServer] [19:14:28:785][Windows][EAC Server] [Info][Destroy] Called
00:14:28.787 [Lua] [LobbyHost] Destroying
00:14:28.787 [Connection] Dropped voip chunk from 1100001110e696e because channel 7 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001110e696e because channel 7 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001059448a6 because channel 10 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001110e696e because channel 7 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001059448a6 because channel 10 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001110e696e because channel 7 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001059448a6 because channel 9 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001059448a6 because channel 10 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001059448a6 because channel 8 can't communicate
00:14:28.787 [Connection] Dropped voip chunk from 1100001059448a6 because channel 10 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001341136c8 because channel 4 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001110e696e because channel 6 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001110e696e because channel 7 can't communicate
00:14:28.787 [Connection] Dropped channel chunk from 1100001110e696e because channel 5 can't communicate
00:14:28.831 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
00:14:28.943 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
00:14:28.943 [Lua] ############### UNLOADING PACKAGES ###############
00:14:28.943 [Lua] [Managers] Calling function on all managers:
00:14:28.943 [Lua] [Managers] Destroying manager group:
00:14:28.943 [Lua] [Managers] Destroying manager group:
00:14:28.943 [Lua] [Managers] Destroying manager group:
00:14:28.943 [Lua] [Managers] Destroying manager group:
00:14:29.168 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243>
[3] =[C]: in function xpcall
[4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event
[7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy
[9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group
[10] @foundation/scripts/managers/managers.lua:59: in function destroy
[11] @scripts/boot.lua:1007: in function shutdown
[12] @scripts/boot.lua:656:in function
[1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)"
[2] exit_game = true
[4] mod = table: 0000000002E7A320; error_prefix_data = "(event) on_unload"; func = [function]
[5] mod = table: 0000000002E7A320; event_name = "on_unload"; event = [function]
[6] exit_game = true; event_name = "on_unload"; _ = 4; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000002E7A320
[7] func = [function]
[8] hook_chain = [function]
[9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090770; index = 56; alias = "mod"; manager = table: 000000001B0F00A0
[10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1
[11] self = table: 0000000000094EA0; dt = nil
[10] venture =
; state =
; package = table: 000000000008B3F0; mod = table: 000000001B0F00A0; localizer = table: 0000000004866620;
[11] startup_package_handles = table: 0000000000098BC0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 0000000000098B20; flow_return_table = table: 0000000000094ED0; _machine = table: 000000000386AD20; quit_game = true; startup_timer = 3.7829603923601098; has_booted = true; loading_context = table: 00000000129C7CD0;
00:14:29.168 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value)
00:14:29.172 [Lua] VMF:ON_UNLOAD()
00:14:29.199 [Lua] [PackageManager] Destroy()
00:14:29.200 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
00:14:29.205 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
00:14:29.245 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
00:14:29.261 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
00:14:29.272 [Lua] [PackageManager] Unload: resource_packages/inventory, global
00:14:29.272 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
00:14:29.272 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
00:14:29.274 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot
00:14:29.274 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
00:14:29.279 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
00:14:29.279 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
00:14:29.281 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
00:14:29.289 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot
00:14:29.289 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
00:14:29.290 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
00:14:29.292 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
00:14:29.293 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
00:14:29.293 [Lua] [PackageManager] Unload: resource_packages/decals, global
00:14:29.293 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot
00:14:29.300 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
00:14:29.300 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
00:14:29.300 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
00:14:29.303 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
00:14:29.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
00:14:29.307 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
00:14:29.307 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
00:14:29.307 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot
00:14:29.308 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
00:14:29.309 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
00:14:29.309 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
00:14:29.312 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
00:14:29.356 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
00:14:29.357 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
00:14:29.358 [Lua] [PackageManager] Unload: resource_packages/careers, global
00:14:29.358 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
00:14:29.362 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
00:14:29.369 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot
00:14:29.369 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
00:14:29.378 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
00:14:29.381 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
00:14:29.386 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
00:14:29.392 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
00:14:29.463 [Lua] [PackageManager] Unload: resource_packages/ingame, global
00:14:29.464 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
00:14:29.495 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot
00:14:29.496 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
00:14:29.544 [Lua] [PackageManager] Unload: resource_packages/pickups, global
00:14:29.551 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
00:14:29.554 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
00:14:29.910 [RazerChroma] Shutdown Razer Chroma
00:14:30.931 [EAC] Shutdown
[Log end]