Alright my mate and I did a few hours of Cata bot duos, me as FK, him as Engi. Here are our thoughts after a bit more playtime with the mod.
FK changes feel amazing. Having wide charge by default feels game changing honestly. Inspiring blow is Didn’t play around with new Ult talent much so can’t comment on that. Duration increase on Have at Thee also felt nice.
Engi changes are also awesome, though you might have gone a little too far with GPS’ Super armour damage. We got a Chaos Pat at the very start of righteous stand and they got uhhhh, mowed down real fast. With my FK holding them in place we barely had to back up before they were mostly dead. 30% might be a healthier middle point than 40%, though they were lined up nicely and he was using armour piercing slugs, so that probably contributed quite a lot. Will have to see how others feel about that one. New Full Head of Steam is really nice, but perhaps it ought to linger for like 5 seconds after dropping from max stacks, otherwise you can only get one kill out of your crank gun before losing it, which makes it weirdly antisynergistic with the crank gun itself. Still really good for your melee and ranged weapon though, so it might be fine as is. It let him one shot a bunch of specials with GR which is certainly very nice.
We didn’t try it out, but we’re both a little concerned that the AoE nerf on top of getting rid of the interaction with trinket traits might make trollhammer specifically on IB kind of a poor choice. Probably still fine on Engi. Also not sure if that monster damage nerf was the right way to go about MW Pistol. RV kinda doesn’t have a boss killing weapon otherwise, so I’d probably prefer to see it brought down more in other areas. Also doesn’t do anything to stop it mowing down SV patrols. That’s all hypothetical though so again will see what others think about it.
I also played a few rounds with Pyro and yeah, she feels pretty incredible with these changes. Will need more playtime to get a better feel for that though.