Running the Bomb builds has made him 10x worse than BW ever was, to the point where I’m thinking of ways to not have them in my games.
Any sort of density on normal Cata doesn’t exist with him in the match. The other 3 players end up killing stragglers and roamers.
He was weak, but these changes just added power creep and didn’t make him feel good outside of the buffed Talents.
He was good with the Trollhammer Tordpedo and with the Flamethrower.
He was weaker with guns/Drakefires, and he has Bardin’s Melee Weapons, so he always struggled there.
The Health buff and some change to ammo/drakefire usage would have been better than this, along with Cranking changes (which was the biggest issue in his gameplay).
The Crank Gun was never weak, it was just horrible to Crank for half of the match, combined with low melee power to offset the risk of Cranking. It did not need a buff.
A playstyle/gameplay shift would have been preferred. More Melee + Ranged Weapon gameplay with short bursts of Crank Gun, and less cranking.