New Career for Victor: Warrior Priest

Just wanted to personally reiterate what a good idea this is. It’s certainly not a new weapon, but weapons can feel pretty different on different characters and at least it gives him even more versatility so that’s fun too

Hey!
I fully support your idea. I think the WP is the next logical step.

So I wanted to add some stuff to his arsenal. I think WP should get more than just 2 melee options since we could re use a lot. So 2h-Hammer, 1h-Hammer, Shield&Hammer and Dual Hammers are already in the game and just need remodeling. With that you would have two single target damage weapons and two cc weapons and even though WP can use the weapons lore wise, I don’t think we should overdo it. We could add the flail, great sword, axe and axe and falch but that should be it.

I also think we should stick to melee but give an ult option for ranged. My lvl 25 idea would be something like: 1st row gives damage reduction (call it blessed/ holy armour) for the whole team, maybe not a lot, like 10-20% damage reduction but for a longer time, say 30 seconds? The 2nd row would give you and the team a damge buff (call blessed/holy weaponry) and would give maybe 10% more power for 20 seconds and 20% more power to all hammer weapons for 15 seconds? I like the idea of buffing hammers in particular. The last row would be Meteorite of Sigmar, think a large burnig projectile akin to siennas fireball staff that he can shoot, this doesn’t give any buffs but the projectile would be very powerful and his only ranged “weapon”.

On to his actual ult, I think it should be something that primarily buffs others and has a strain on you. Something like a shout, knocks enemies back and give the group a lot of stamina regen while reducing your own, or even rids you of all stamina. This could be more effective the more stamina is consumed, which would make the Hammer&Shield more viable. Think something like, the shout grants knockback to enemies and stamina regen to your allies, while activating you instantly consume all your stamina, depending on how much stamina was consumed your allies will gain more stamina regen: 5% stamina regen for each shield maybe?

So that would be rough idea from me.
Happy Slaying.

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WP would be awesome, but something else like a priest of Morr would probably be more unique and have a playstyle unlike other already existing classes. I’d also rather have a scythe and dagger than a repeat of bardin or kruber’s hammers.

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I’ve been thinking this since I first played the game. We need a Saltzpyre in heavy flowing robes casting spells! :slight_smile:

WP would be awesome, but something else like a priest of Morr would probably be more unique and have a playstyle unlike other already existing classes. I’d also rather have a scythe and dagger than a repeat of bardin or kruber’s hammers.

How would be a Priest of Morr (which would not make much sense since Saltz is a fanatical follower of Sigmar not Morr) differ in combat from a Sigmar Priest to the point it becomes truly unique? Putting aside weapons like a Scythe (which is not a great weapon, even as a peasant War-Scythe).

Warrior Priest are more support Characters (as far as I´m aware), there are walking Tanks like Luthor Huss who is, based on who writes the Story, bascially a unstoppable killing machine.
But from experience in the Pen and Paper, all Warrior Priests are a mix of Fighter and SupportCleric who differ mostly in choice of weapon (Hammer vs Spear vs Axe vs Bow vs Trident etc.) and what their Miracles (Magic if you are a Heretic) can do.

Also consider this, a Warrior Priest of Sigmar could use a unique mechanic with the Book that all of them seem to carry around, containing sermons, Miracles etc.

I should add: that Warhammer, so miniatures in the first place. The Zealot class is also based (especially in appearance) on the models of the same name from Mordheim Witch Hunters band.

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Now I want a Mace and Fish dual wield option for Zealot.

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Axe and Mace wielding Puppet is honestly better

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I used a lot of those models to represent Zealots in my 40k Sisters of Battle army. I’d always roll thier attacks with one different die to represent the attack with the fish. I always wanted to take down an enemy commander with that fish.

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Oh guys, you are still dreaming. Well not really, because Darktide will give us a Warrior Priest for poor people now.

Warrior Priest of Sigmar for Salty is still not going to happen.

There is still the limitation of being able to use only hammers. And yes, thats a legit limitation. A WPoS using a flail or a great sword is simply not a WPoS. You can argue however you want, i have the tabletop and every official WPoS miniatur on my side. Using hammers is their whole thing.

If you want a WP so badly, then the Ulric one is actually way more plausible. Not only because he can already use most of Salties weapons, the background story can also easily be handled.

But sure guys, let us just assume that Fatshark is going to make a proper WPoS out of Salty with only two new weapons in the dlc and either have a completely new magic that only he can use, will be a shallow copy of GK or will be just a standard soldier with WPoS armor on and swinging the Greatsword + using the Crossbow. Because that is pure Warrior Priest of Sigmar.

Just think about it a little moment. We already wanted Warrior Priest for the release of Vermintide 2. It was the most wanted new hero back then, like its now again the most wanted new career. We all hoped that Saltzpyre would get the career back when the careers were introduced. Why do you think we didnt got it back then? Fatshark was aware of what we wanted. Why did they gave us Zealot instead? Just think about it.

WPoS is not going to happen and that i say for Fatsharks sake, because if they would try to develope it, they will automatically fail unless they make a completely fleshed out career with like 6-8 new weapons and a new magic based system only for one career. I think we all know the chance of that happening. If they go the route they went with the other dlc characters, which they most likely will do, then WPoS will fail.

But dont worry, like i said before, we will get WPoS for poor people in Darktide. So thats something.

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This argument is still crap, though. Warrior Priests have no such weapon restrictions in Warhammer Fantasy Roleplay, because the RPG generally shies away from arbitrary, nonsensical equipment restrictions. And Warhammer Fantasy Roleplay, where you control an individual character, is far more relevant to Vermintide, where you control an individual character, than Warhammer Fantasy Battle, where you control entire armies.

A much better argument against giving us a Warrior Priest of Sigmar is if Fatshark doesn’t want to take Saltzpyre’s character arc in that direction. That’s an entirely legitimate reason not to do the career, but this “No Sword!! ONLY HAMMER” argument is tiresome, wrongheaded, and wouldn’t be supported by any designer of Warhammer Fantasy Roleplay.

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Other wise we also would have even heavier restriction to the different career (Bright Wizard had a very low amount of melee weapon choice iirc)

I don’t know a whole lot about how Warrior Priests work, but from a surface level look it kind of seems like to me that a Warrior Priest Saltz would just be a tanky support, like FK but with more “SIGMAR”. I’m not convinced Saltz has the stature to be a Warrior Priest either. All of the images I’ve seen are of these big warrior dudes that try to look like Sigmar and use brute force against enemies, and I’ll be honest - we don’t need another boring brute force finesse-less career. Got enough of those already. Happy to be wrong though (though a finesse-based hammer with good headshot damage, like a skullsplitter could be a possible route surely?).

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I see no reason why we can’t get a high skillcap hammer

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Well saltz having some kind of “mercenary” support melee style career could work.

And you don’t really need to be tall and muscular (well, you need to have muscle, but not ultramarines kind of muscle).


It would be great to actually have a way to use a book as weapon. Maybe acting as a “magic” shield.

Hammer & book being kinda signature equipment for a Warrior priest (even if not mandatory)

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I agree. Fatshark’s track record with blunt weapons isn’t great, but I’m hopeful that if Saltz gets a hammer it will focus on the skull aspect of Sigmarite culture and that Fatshark won’t use the blunt weapon = caveman with club approach they’ve gone with for blunt weapons so far.

The WP in the first image has arms as thick as the CW’s head in the same image, but the second image is convincing (why are all the CWs ignoring the WP? Did he sneak up on them haha?). Can’t wait to see Kerillian being inspired by Sigmarite sermons.


(this is my favorite Warrior Priest miniature number 2)

By the way, no one said about the most important thing: about hats.
A Premium Career must contain at least three new unique hats.
But we already have a lot of bald heads in the collection. The developers will have to invent something very special.

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The hats could just be various gorgets, like Warrior Priests have in Age of Reckoning MMO.

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Full pic here (yeah it was weird :p) :

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It’s not weird, its cool. It’s Warhammer: Mark of Chaos from distant 2006.

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