When was the last time an FS employee made a call on darktide mods? I have seen nothing from a FS representative on their own forums. It’s all 2nd hand from a sub forum on discord that most people can’t see.
I’d love to see an official FS take. Nothing tacit, implicit, or complicit. Please! If youve contrary evidence do link us to a post where FS have said “no”.
To that extent: When was the last time FS made a judgement on VT2 mods?
Just wondering if it’s days, weeks, months or years? Years, yes?
Saying nothing doesn’t mean agreeing. Tacit means nothing. It’s just FS ducking the decision and hoping it resolves itself. In fact, tacit here means they’re okay with anything that doesn’t cause a rumpus. Well, unlucky FS , too late, they have.
Last time was the called “wallhack” mods that was removed from nexus. I think it was 2 weeks ago.
Devs are active in the darktide modders discord. And when something is against the rules, or something that Fatshark doesn’t want, they voice it.
Here last messages I have seen on modders discord. It was posted the november 1st
The dev quote that’s making the rounds about DT mods in general is from a couple of weeks ago. That’s official to me, and I don’t think it’s a stretch to consider it a blanket endorsement of all publicly-available mods.
You’re free to disagree and ping Strawhat or whoever to try to get a more definitive answer, but I don’t believe it’s really in FS’s interests to get into the weeds on this stuff so I expect the general sentiment to stand.
There are 30 currently-available sanctioned mods for VT2. The latest one was created in 2021. There was also one created in 2020. And 2 created in 2019. The rest are from the very beginning of VT2 modding in 2018.
I don’t really know what that means. As Ralendil pointed out, FS devs are active in the modding Discord. I think it’s hard to believe they aren’t aware of every mod that’s on Nexus. They’ve reserved the right to take steps against mods should they deem that necessary, but so far the case-by-case handling of mod abusers stands.
In response to the creator of the Gas Outline mod asking for an opinion on their mod:
Kudos to you for doing the right thing here and asking the community to weigh in.
So the definitive answer is that no we won’t have a strong opinion on this mod. Wether you consider it cheating or not wall hacks and other implementations are readily available outside of mods and we don’t act on those either. Doing so would mean implementing anti cheat and we right now deem anti cheat implementations to be too limiting for the modding community and since darktide isnt a competitive game there are no real upsides to anti cheat.
Sure some might claim unfair advantage but really you are benefiting your whole crew so who cares really… And if you are playing Darktide for the bragging points you would still be at the mercy of the communitys opinion of the mod and not ours(Fatshark).
overall i’m fine with the current mod policy. meaning: if another player using a mod does not impact my experience, or i can’t even know if and what he is using, then why bother.
if some people want only vanilla players on their team, a server could be set up for them.
to those thinking a ban on all mods would be right: ok guys, then play darktide with the 20 people that stay.
No it was written before the burgers messages.
In fact this user thinks that the poll(s) is (are) totally biased. But I think that he wanted to envisage all problematic mods… however, who determinate what is a problem?
He said that only few mods are discussed here… ok, and so we exclude a lot of other mods?
By example, someone could find that Character Cosmetics View Improved at Warhammer 40,000: Darktide Nexus - Mods and community is unacceptable cause it permits players that use modded darktide to see something they can’t see themselves (the not released cosmetics). The same guy could think that the sticky sprint mod is perfectly fine cause it doesn’t provide something that give infos that he cannot get.
An other user could think that, cause sticky sprint modifies your gaming experience, this mod is unacceptable… but this guy could think also that Character cosmetic, as it has no impact in mission, is perfectly acceptable.
In fact, we would have to make a poll for every mods and this multiplied by all different solutions I quoted. This is impossible to do, this would also annoy all users of this forum. I can answer a poll but I would not answer to a long survey…
Maybe I need to hit the statistics books but I think it’s better not to refer to specific mods, the way you have it now outside of one question (where it’s relevant). Makes it easier to answer generically rather than get bogged down in the details of a single mod.
As you say, ain’t nobody got time for a volunteer mod audit!
Yet the questions are biased, because it’s a choice of status quo or some restriction. How about less restriction? Let’s have the Shirtless mod available, for example.
Official Shirtless went against GW’s opinion, so no won’t happen.
And their modding policy is quite lax, do what ever you want as long as you don’t impact other players.
As for mods like Onslaught, Deathwish, Pelegrinage and so on, it’s sad that we won’t be able to have such, but it’s kinda obvious it would be the case as it’s a Server based game instead of Peers to peers
A policy that isn’t policed is just some letters on a screen.
I did ask: where have FS ever made a statement that mod X isn’t allowed? One example? I’d be a lot happier seeing one as then I know they are putting the foot down when needed. Only time I’ve ever heard (2nd hand) that something had crossed the line was when the shirtless mod got revoked. Even then, I didn’t actually see anything from them.
And no, it doesn’t “hurt”. It is an important debate to have. I don’t have to “win” to be able to appreciate both side’s arguments being fleshed out. That is after all the point of a forum! To exchange opinions
That’s … kinda the point of your poll though wasn’t it? To ask other people’s opinion on whether that should be done. Was this opinion not explicitly sought in question 6: " Mods should be hosted and validated by Fatshark that could allow a few that we could play with (restricted management by Fatshark - so what is not authorized is forbidden)" ?
Too many people forgot about this. In VT2, we were promised quarterly reviews for sanctioned mods. FatShark did 2 waves and then never again mentioned anything. Until they “included” some mods in an update but the implementation was worse than the mods, so we all kept running the sanctioned mods.
Reasonable
There are a lot of busy-bodies on these forums that LOVE to tell other people how to play or that tend to think of their opinions as facts. The community isn’t so small that you’re stuck playing with the same people over and over again.
As a side note, I’ve mentioned this to you before, but in early Darktide, I LOVED your curated mod pack.
I just mentioned above but it took years in VT2 and most of us kept running the mods since the implementation wasn’t great…
Thank you for doing this. The results seem very overwhelming, even if the questions are phrased in a very biased way. There’s a very vocal, tiny minority, that feels the need to police mods and by extension, the game while the majority feel that things are fine as they are now.