I see Kerillian’s chasing circles, nothing suspicious here /s
On another note, giving a number of these skills a cooldown would drastically improve your experience, OP provided you don’t hate the concept of them, just the execution.
I see Kerillian’s chasing circles, nothing suspicious here /s
On another note, giving a number of these skills a cooldown would drastically improve your experience, OP provided you don’t hate the concept of them, just the execution.
The point is that there are a couple of things which can leave 3 people looking skyward for the entire run while a 4th murders everything in a 10-mile radius the instant it spawns in. It becomes problematic if it reaches the point where you’re trying to whack something but you end up swinging at thin air because your target is already dead by the time you get there, and this happens consistently. If three people added up barely manage to out-damage a fourth due to 1 single boon, maybe it’s worth looking into it. Manaan’s could be reworked in a number of ways that keep it interesting. Just as an idea that crossed my mind, it could for example apply only to targets that are hit directly, so it would favor melee over ranged. It could also just cause a different effect, like for example increased attack speed for x seconds. I personally always like attack speed in this game, I think it’s cool and fitting for the melee experience. Having an internal cooldown so that it can’t cascade along an absurd number of guaranteed crits could also be a reasonable change.
I don’t believe in nerfing fun or strong stuff just because it’s fun or strong, but I think that if a game that supposed to be co-op is trivialized to the point where the other 3 people might as well not exist, things should be at least looked into.
You do realize that the Chaos Wastes may be a rogue-like experience, Vermintide is first and foremost a COOP MULTIPLAYER game ?
This is the same point as the gigantic powercreep topic, but anything that removes any kind of need for coop and/or ruins the multiplayer experience for 3 out of 4 players is not healthy for the game, in my opinion.
Vermintide is all about its difficulty for me, conquering challenges and the learning experience ; some rando joining with an absolutely monstrously OP build that trivializes a run, whether it be regular game or Chaos Wastes, completely ruins my experience.
Well the above 2 posts said basically what I wanted. Also its not like the worst offenders have to be hit too hard. Some cooldowns, stricter conditions, removing the reliance on crit or in the case of explo shot, removing the absurd stagger it gives are already good enough in most cases to remove the most idiotic scenarios from happening while still allowing these boons to have occasional deletion power they deserve.
Pick 1 or 2 from the above list and the silly cases these boons cause already drop dramatically.
You do realize all of the fun of roguelike is getting good gameplay that its always slighty similar and being good at it no matter rng?
What a brainlet take.
Just because you disagree does not make the opinion bad.
Unless you think the world revolves around you, of course.
Sure, sure.
Except Streets Of Rogue is fun when you break it.
So is Binding of Isaac
Risk of Rain 2
Loop Hero
Hades
Gunfire Reborn
Enter The Gungeon
Dead Cells
All are fun when you barely win, or when you get a little luck & break the game.
Again: If you don’t like those perks DO NOT USE THEM.
Don’t ask them to be nerfed or removed, because there’s people playing who enjoy finding them, and their fun is just as valid as yours.
No, the opinion is bad because it is incredibly logically flawed.
I find it hilariously ironic though, that you would say:
Unless you think the world revolves around you, of course.
When your entire argument revolves around 1 boon, forcing the entire game to revolve around the player getting it. Fascinating lack of introspective.
Again: If you don’t like those perks DO NOT USE THEM .
Don’t ask them to be nerfed or removed, because there’s people playing who enjoy finding them, and their fun is just as valid as yours.
How do you prevent others from taking them? Spoiler, you can’t.
Most of those you said became just completly boring when you break them.
Binding of isaac is not really hard at all and have tons of breaks
Risk of rain is best with no looping otherwise its boring scaling for looping is wack.
Enter the gungeon is good when you are underpowered its actually your skill matters not just deleting everything.
Gunfire reborn is lootershooter rather than roguelike so its completly different thing
Didnt played rest
So yeah you like boring gameplay all for you. Most ppl that play higher than champion like difficulty and challenge.
I will ask for removement for obviously broken or op boons because they destroy gameplay fun, do not ask others to not want balanced gameplay. I’m not thinking only for me because it will just make others meh why even play when everything just dies.
Again; just don’t pick the perk.
My friends and I love finding new ways to break CW by the end. Hell, we wish we could pick longer expeditions to the Citadel to break the game MORE.
That’s just your opinion. Do you expect the devs of the games I listed to remove all the boring synergies for you, at the expense of those who enjoy breaking their runs?
Just. Don’t. Pick. Those. Perks. 4Head.
Our fun in finding broken perk synergies & uses is as valid as yours, and you can already avoid picking those perks. SO just don’t use them. It’s that easy.
If we would be talking about adventure mode I would be the first to support a good nerf to make the game more balanced, fun and interesting.
On Chaos Wastes I am torn though. If we have overpowered somewhere it should be here. I think the possibility of broken builds has a place here, given a sufficiently reasonable chance of happening.
Which leads me to the current core problem. 50 new boons looks like much on first view. However, it really isn’t. We have about 12 unique boons and each player gets 2-3 per run and sees even more. So the chance of someone getting one of the broken boons is simply to high. I would wager 75 % or higher. The best solution would be to increase the number of (unique) boons in order to dilute the pool and the chance of getting the broken ones. Maybe we don’t need to nerf the existing ones then. Assuming the new additions are reasonably balanced.
TLDR: need more boons
Suggestions for this have been made
Are you that dense?
I wont take them on clearly broken combos. But others will take them and make my game just boring.
They are clearly need rework and fixing. Cata cw is already too easy without broken boons, often on end its just you can afk it when one character clears everything because of boons combos.
Stop thinking only about yourself its co-op game
Are YOU that dense?
You’re asking for the devs to change the game, claiming everyone who enjoys a gameplay style you don’t is wrong and should stop having access to what they enjoy because you’re fun is more important, so the game should be altered.
Stop thinking only about yourself, it’s a co-op game.
Yes and look at rest of posts hmmmm yeah its not worth discussing with you when you want easy win on game that most of gameplay is player skill.
So ignoring mister neutron star.
Making it on internal cooldown (just like resourcfull strike) would migitate a lot of problem from character that have crits on demand. And ofc fixing damage from exploding ranged crits
The forums are not the opinion of every player in the game. And 9 out of 10 threads are an echo chamber, because people will post in topics they agree with over topics they don’t.
Mostly because they know anyone they disagree with will attack them for daring to disagree, like you and Lenny have.
Again; YOU TWO are demanding the game be changed and ignore the players who like how it is.
That makes YOU TWO the selfish ones.
Because the majority happens to disagree with your opinion, does not mean it’s an echo chamber. It is way more probable, that you are in fact an inexperienced individual, who happens to have the objectively wrong opinion. This thread clearly shows this.
In much the same way, you are demanding the game to revolve around your own selfish opinions. It goes both ways, but hypocrites like yourself cannot grasp this concept.
Here is a quote from you earlier, to illustrate my point:
Your fun in “finding” (which actually is simply picking 1 boon), isn’t as valid as everyone else. The point of the game should be that the highest number of people should enjoy it at any given time.
You don’t design around outliers. One person might enjoy a button that literally kills every enemy on screen forever. Naturally, most people would find this mind numbingly boring, but according to you, this has the right to exist, because that one person enjoys it.
Yeah ngl, there’s a few boons that really do take the fun out of the game for allies.
Critical explosions & Chain Lightning being the main culprits.
I have fun myself but hearing friends sigh and go “uh huh…” throughout the entire game because they can’t contribute leaves a sour, guilty taste in my mouth.
If crit explosions actually did deal 30% of the damage dealt and dealt crunch levels of stagger, it would still be strong but not fun draining for allies.
Chain Lightning could also receive a similar treatment.
So if I demand everyone in the US start driving on the opposite sides of the road, and everyone disagrees because the current way works fine, I can claim they are being selfish & hypocritical for disagreeing with me?
This thread is not the opinion of everyone in the game. Not even a little bit.
Again; you want the game changed. This makes YOU the selfish one for demanding other people’s fun be invalidated for your fun.
They are not automatically selfish for disagreeing. This is a fallacy.
Nice try, though. I mean, you’re entire post is wrong, but nice try.
Edit: Don’t bother replying. I’m done with this thread. It’s clear by your actions that you routinely attack people who disagree with you. You’re not worth talking too anymore.
This is literally your argument.
Edit: As in, you are the one demanding that everyone start driving on the opposite sides.
Tips: You should reply to entire posts, not just quote a line here and there ignoring the rest.
We’re not discussing a build, but single boons that wreck the entire thing. No one minds a broken build of 3 or 4 boons that stack, but a single thing the f#cks the run isn’t a broken build it’s a broken boon.this needs addressing.