Kruber Spear and Shield Thoughts?

Pretty disappointed when it comes to spear&shield really. Don’t think I’ll ever use the block+poke special attack, since it uses stamina and just feels so slow… With other shield weapons, you simply bash everything on the ground and go to town. No need to block after that.
It also feels really sluggish and a bit inconsistent when it comes to pushing, don’t know if that’s me, but that never happens to me with the sword&shield.

Damage seems decent. But it feels like it’s trying to be too much of an in between weapon: not a true dps weapon, not a true CC weapon. Making it just “meh” in both scenarios for me.

What bums me the most is that kruber’s ranged arsenal is already tame. Sure it covers all the niches like sniping, horde clear etc, but none of his ranged weapons feel really satisfying. All the other characters get awesome new ranged weapons, and kruber gets another shield weapon that doesn’t stand out in any way and for me. Why gimp your dps, if it doesn’t grant you proper crowd control?
Like I said in another post, if sword&shield received the finesse buff like 1h sword did in the last BBB, spear&shield would be obsolete

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I have to add to this, it might seem like I’m bashing the DLC and free update in a couple posts. It’s just, I absolutely love this game, and I love the new ranged weapons. They are SO much fun to use!
But my main man Kruber, footknight being the class I love the most, just gets the short end of the stick it seems, which bums me out a bit :frowning:

Can someone enlighten me whats “extremely strong” about it? Certain combos? Its cleave on lights? The stab? I really dont get it and wanna know.

To me, it feels like a pimped Sword and Shield, without the bash. On top of that, the spear is indeed ugly as sin.

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I mean, isnt the shieldbash in an attack combo pretty dang useless anyway? Does no damage and it only saves 1 stamina compard to a block-push.

But other than that i do agree that the moveset is stale and too similar to keri´s.

It´s basically the same as the Handmaiden in terms of heavies one but has a bit better lights and in Kruber´s (more melee boosting perks) hands i think is the thing.


Yes! This!
Also this

But my biggest issue with the weapon is that it feels so incredibly slow and awkward.


It’s usable, but overall it’s design is pretty lazy and using it is just “meh”.


would’ve liked to see it be more differentiated from the elf version.


Being used to the elf version I had the impression to swing my arms inside the honey.

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Its definitely not different enough compared to his other shields and honesty I find it really simple and boring to play.
I would have taken a new ranged weapon or practically anything else over it. It has its uses and potential strengths but at the end of the day its 4th shield weapon for kruber when he already has only 4 ranged weapons (let that sink in for a moment).


I like it, more than elf spear shield.

Sword and Shield does feel like an overall upgrade.
The light spear sweeps can be substituted with light > heavy repeat.
A heavy bash provides more CC, especially against elites.
Push attack > Heavy stab is a decent anti armour combo, especially with Huntsman’s One in the eye.

Really comes down to preference and willingness to trade a heavy bash for a shielded poke.

Messed around with Trollhammer Torpedo on Huntsman and it actually has decent ammunition mitigation/sustain and surprisingly manageable headshots.

Kinda put my hopes up for an empire grenade launcher or a different ranged weapon more akin to Taal longshanks. I believe there was leaks for it back in V1? Could be fake.


Instead of giving Kruber the old socks of other heroes, something new would be nice to have. Atleast if we continue to get weapon releases as sparingly as in the last years.

Krubers Spear and Shield is a carbon copy of Elgis, with slower overall attacks. The only difference I see is the light attacks, which are now horizontal, have decent cleave values, while being alot slower than elgi light stabs.

My disappointment with it might be cushioned a bit once I try it out in the normal game mode, with proper traits and properties.


I’ve done a true solo with it as Merc and a close attempt as FK. I have some fleshed out thoughts on it.

  • Good lights with nice headshot and crit damage vs armour. Block cancelling them feels difficult sometimes. Note light 2 is better at headshotting single targets than light 1.

  • Heavy sweep is niche. As FK I didn’t need it for horde control with 17.5% power (Enhanced Power & Comrades). I advise changing its heavy order to heavy stab > heavy overhead > heavy sweep. This lets it chain heavy stab > light 2 > light 3 (stab) and light 1 > light 2 > heavy sweep, making it staby.

  • The shield poke is a little slow.


I personally love the weapon and I thought it was a complete game changer weapon… I used it on Foot Knight and I loved that I could consider every single one of his unique talents. Push attack to spam out temp, charge, light attacks with Bull of Osland, block + alt attack on elites. If anything is a little weak it’s the charge attack which I think is only the case because charge attacks don’t scale well with extra attack speed, which is a universal problem not necessarily related to this weapon.

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A higher stagger limit but lower cleave/damage limit than lights.
They’re good at staggering maulers, bestigors and stormvermin at least; light 1 & 2 are better at staggering savages & monks oddly enough.

Not sure how I feel about moving the stab to heavy 1, I quite like push attack > light 2 > heavy 3/stab.
Heavy 2 could do with an AP headshot buff.
(It does maybe 2 - 3 more damage than a push attack/shielded poke)

The actual attack is reasonable but the recovery time feels dreadfully slow.

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Killiest shield weapon in the game and maybe the only shield weapon that’s fine to use on Merc. Its horde clear is ludicrous, but also inline with Kruber’s inappropriate use of spears as extra long clubs (I’m convinced he could turn a broom handle into an instrument of destruction at this point).

My sincerest condolences to Mace and Shield and his family, I know long term unemployment is a dreadful challenge, but with luck he might find opportunity with Bardin and the Hammer and Shields


Minor necro on my part, but for reference and for the sake of public knowledge, its horde dps is around about Kruber’s second highest with 2x Light > Block Cancel, only beaten by Mace and Sword and tailed by the 1h Sword (yes Greatsword is not the highest, I know it’s very sad). The testing was rough but it really is quite high.

Funnily enough the full light chain is its highest/most consistent monster dps. No use of the heavies, not even the Heavy Stab. Seems to be because of Swift Slaying uptime combined with similar monster damage between lights and heavies. Best armour dps seems to be headshotting with Push Attack > Light > Heavy Stab or Push Attack > 2x Light.

The heavy overhead is oddly weak, dealing 2/3 the damage of the heavy stab on armour bodyshot, 3/7 on armour headshot (the heavy overhead was tested on dummies, everything else on enemies).


I like the weapon and its combos, though I barely ever use the stabby ones (L3 H2 & H3) and the block special attack is underwhelming to me compared to its cost.
The THP on stagger generation is amazing, and the two light sweeps are very good horde controllers/clearers. I also like H1 > L2 for denser or mixed hordes.

Some blocks and block cancels are janky sometimes. I think it is a similar issue to the one I have with the bretsword, where the game waits for the animation to end before entering block ; though I’m having a harder time replicating it.

Also, is there a way to get Dantov’s Guard illusion outside of CW ? :open_mouth:

I was a little disappointed that Kruber didn’t get a new range weapon, but the spear and shield is the only shielded weapon worth using as Kruber, it’s fantastic on the FK. It has great cleave, range, blocking power and decent AP power.

I’ve actually grown to really love it. I never liked any of Krubers shieled weapons until now.

Like, really?
It is the best Shield weapon for Krub IMHO.
It has a nice horde viability.
it has simple moveset - no diagonal strikes, which I don’t fancy
It has easy combos.
And as a bonus it has the special attack, which is just a cherry on top. Also it is quite useful unlike rapier’s pistol.
I’m not sure I’ll be using it a lot on any krub careers tho’, cause there’re just so many other strong alternatives.

Please don’t. If we follow this way we’ll have no career-specific weapons.

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Yeah, I played around with it more and basically found that the light, push, and special attacks are good, I rarely find myself using the heavy attacks. However, my issue is also that everyone else got brand new weapons that look incredible, while Kruber’s spear/shield has already been done in the game and even copies some of the elven spear/shield animations and attack patterns. It just feels shallow and unoriginal. It’s almost as if they know Krub is the least played so they don’t work as hard on him, and they do stuff like copy weapons from other characters and leave the broken GK voice lines in the game (at least the GK lines weren’t fixed last time I checked).

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