We’re looking in to a series of crashes that have arisen with the release of the 1.9.0 update (Bound by Duty).
If you encounter one of these crashes on PC, the crash reporter may display one of the errors listed below.
Active:
[Engine Error]: invalid index Assertion failed entry.index != d3d12_resource_context::NOT_INITIALIZED...
Access violation (0xc0000005) in build 3fbe5929f31adcda59ef6fbb3c058691328bbd83 accessing address 0000000000000A40 from 00007FFF1A293C33 The crash occurred in module 'amdxc64'. This module is related to AMD graphics driver. If this is a recurring issue...[Fixing in 1.9.2]
scripts/extension_systems/fx/fx_system.lua:182: attempt to index local 'template' (a nil value)[Fixing in 1.9.2]
Fixed:
scripts/foundation/utilities/table.lua:8: bad argument #1 to 'next' (table expected, got nil)[Fixed in 1.9.1]
...buff/archetype_buff_templates/veteran_buff_templates.lua:2444: attempt to perform arithmetic on local 'amount' (a nil value)[Fixed in 1.9.1]
...ension_systems/ability/player_unit_ability_extension.lua:747: attempt to index local 'ability' (a nil value)[Fixed in 1.9.1]
[Script Error]: scripts/foundation/utilities/table.lua:8: bad argument #1 to ‘next’ (table expected, got nil)[Fixed in 1.9.1]
We’ll provide updates in the comments below as soon as we have them, and link them here to keep everyone in the loop.
Thank you for your patience and understanding while we look in to this.
To keep things organised, we’ll merge all new and existing reports about these crashes here.
It is a guaranteed crash if I go to the cosmetics tab. But the game will also crash after a few minutes. I have run the AMD CleanUp Utility and have reinstalled my drivers. I have also run a validation through steam and all came good but the crash remains. I can reproduce it 100% every time.
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
[PC] Crash Report (Optional):
GUID: ee1015c0-8250-4fc1-96c2-5eaa1f171359
Log File:
Info Type:
[Engine Error]: Access violation (0xc0000005) in build 3fbe5929f31adcda59ef6fbb3c058691328bbd83
accessing address FFFFFFFFFFFFFFFF from 0000020E08556606
The crash occurred in module ‘amdxc64’. This module is related to AMD graphics driver. If this is a recurring issue you could try AMD Cleanup Utility tool Drivers and Support for Processors and Graphics to see if that helps.
Access violation (0xc0000005) in build 3fbe5929f31adcda59ef6fbb3c058691328bbd83 accessing address 0000000000000A40 from 00007FFF1A293C33 The crash occurred in module 'amdxc64'. This module is related to AMD graphics driver. If this is a recurring issue...
For anybody experiencing the crash above please disable RTX Global Illumination in the meantime. This will be resolved in 1.9.2.
[Script Error]: scripts/foundation/managers/package/package_manager.lua:436: Trying to unload resource #ID[72818d39a09e5350].#ID[eac0b497876adedf] that’s used elsewhere by the engine, refcount: 2
———————————————————————————–
GUID: 81a329c0-46a0-449c-bcdf-1ab33dbae63d
Log File:
Info Type:
[Script Error]: scripts/foundation/managers/package/package_manager.lua:436: Trying to unload resource #ID[72818d39a09e5350].#ID[eac0b497876adedf] that’s used elsewhere by the engine, refcount: 2
On CachyOS Linux (since I use dual boot):
Game runs into renderer error and cannot load past the character select screen. Unsure which proton version I should be using.
im having this same issue, i open the game, i play arbitrator, i open the mission terminal, which fails to load, and then i click show campaign missions and the game immediately crashes. i dont use mods, ive tried 5 times with the arbitrator, havent tried other classes. crash report:
GUID: a587b082-2b18-4613-b04b-b1ea41355d52
Log File:
Info Type:
[Script Error]: scripts/foundation/utilities/table.lua:8: bad argument #1 to ‘next’ (table expected, got nil)
At D:\a\d\rel_engine_darktide\release\2025_08_20_Patch1.9.x\runtime\d3d12_render_device\d3d12_debug.cpp:1550 in function stingray::aftermath::d3d_assert
no field package.preload[‘scripts/main’]scripts/main.lua:1: unexpected symbol near ‘char(2)’
Me: I have both removed all mod related folders, and put them back in and still get this response… Fix your game.. I bought this in 11/2022 to buy something that works.. not something that doesn’t work
I get the following error whenever mods are enabled:
GUID: b0405b8d-d1fe-4446-9a56-239465c1915d
Log File:
Info Type:
-----------------------------------------------
[Script Error]: module 'scripts/main' not found:
no field package.preload['scripts/main']scripts/main.lua:1: unexpected symbol near 'char(2)'
-----------------------------------------------
[Crash Link]:
crashify://b0405b8d-d1fe-4446-9a56-239465c1915d
DarkCache hasnt been updated in over 2 years, thats probably some issues you are having. Also the mod loader itself needs an update if you havent updated it already. https://www.nexusmods.com/warhammer40kdarktide/mods/19
[Script Error]: scripts/foundation/managers/package/package_manager.lua:436: Trying to unload resource #ID[a3d828f9482fa132].#ID[eac0b497876adedf] that’s used elsewhere by the engine, refcount: 4
List updated to include the crashes Fixed now 1.9.1 is live. We hope that’s the last of them, but let us know if you spot any reoccurrences or new mysterious crashes.
Yes I figured that out already. Still dissatisfied with the fact I have to install mods to quickswap weapons and skip the loading scene (and quickswapping was working about 2 years ago… until TencentShark decided to say “yeah, let’s make swapping weapons slower, this is something gamers universally ask for everywhere. Let’s intentionally make something that is supposed to be fast, slower.” Geniuses at work there.. and by geniuses I mean actual orangutans that don’t even know what what studio library is in C.