Issue Type (Required):
Crash - During Play
Issue Description (Required):
My game just refuses to play properly. Initially I was getting a different engine access error, so I tried a few remedies and it has only resulted in changing the error message of the crash. Here’s the short version:
- Disabling nvidia overlay changed the first engine access error to a device hung error
- fresh driver installation using DDU, sfc repair of windows, and verifying game files changed the device hung error to a different engine access error that plagues me now (it is the same error with or without mods installed)
[PC] Do You Use Mods? (Optional):
Yes, and I’ve tried disabling them
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
Player ID (Optional):
[PC] Crash Report (Optional):
GUID: 5b991612-52c5-47f7-849f-511b38480740
Log File:
Info Type:
[Engine Error]: Access violation (0xc0000005) in build db9f56683f387a6211dc633fd9190db62eec8992
accessing address 000000006172746B from 00007FF7743F09F5<>
<>startup = false<>
<>shutdown = false<>
<>editor = false<>
<>direct_storage = true<>
<>
{00007ff7738d0000, 0247d000, 685ba586, 7e9b1d42-3c5b-4790-989a-2251f4f90f55, 00000001, D:\a\w\live_engine_darktide\release\2025_04_29_Patch1.8.x\engine\win64\release\Darktide.pdb}
{00007ffed6e20000, 00268000, fe7feb61, d51d3d00-3979-6acf-bc72-d05a4bcc0a04, 00000001, ntdll.pdb}
{00007ffed5db0000, 000c9000, f304cee4, 4e0deb58-a799-04a6-73d8-16aa1ac96481, 00000001, kernel32.pdb}
0x00007ffed6e20000:0x0000000000165e4e KiUserExceptionDispatcher
0x00007ff7738d0000:0x0000000000b209f5 _snscanf_s
0x00007ff7738d0000:0x0000000000006e4d
0x00007ff7738d0000:0x0000000000b0ead3 _snscanf_s
0x00007ff7738d0000:0x00000000002e57d7 snprintf
0x00007ff7738d0000:0x000000000047407c sscanf
0x00007ff7738d0000:0x0000000000312168 snprintf
0x00007ff7738d0000:0x000000000030a80c snprintf
0x00007ff7738d0000:0x0000000000305d75 snprintf
0x00007ff7738d0000:0x0000000000310e5b snprintf
0x00007ff7738d0000:0x0000000000474fed sscanf
0x00007ff7738d0000:0x00000000000065ae
0x00007ff7738d0000:0x0000000000b0ead3 _snscanf_s
0x00007ff7738d0000:0x00000000002e57d7 snprintf
0x00007ff7738d0000:0x00000000002e6b8c snprintf
0x00007ff7738d0000:0x00000000006d3bf1 _vsnprintf
0x00007ff7738d0000:0x000000000024dda3 vsnprintf
0x00007ff7738d0000:0x000000000024d6c0 vsnprintf
0x00007ff7738d0000:0x0000000000239096 printf
0x00007ff7738d0000:0x0000000000239a09 printf
0x00007ff7738d0000:0x0000000000239fd7 printf
0x00007ff7738d0000:0x0000000000ac3ace _snscanf_s
0x00007ffed5db0000:0x000000000002e8d7 BaseThreadInitThunk
0x00007ffed6e20000:0x000000000003c34c RtlUserThreadStart
<>
<>project_branch = rel_Patch1.8.x_external<>
<>mission = hub_ship<>
<>GPU Driver = 57688<>
<>steam_id = 11000010b83367a<>
<>backend_env = prod<>
<>instance_id = aws-asg–aws-us-east-2–southern-white-earthworm–i-0fac51508f908d295–server-5–1751803871<>
<>engine_revision = db9f56683f387a6211dc633fd9190db62eec8992<>
<>circumstance = default<>
<>GPU = NVIDIA GeForce RTX 5090<>
<>content_revision = 111237<>
<>platform = win32<>
<>build = release<>
<>mission_id = 24920fef-513c-4f5b-bf9b-9c22b980717f<>
<>steam_app_id = 1361210<>
<>project = darktide<>
<>is_modded = false<>
<>teamcity_build_id = 554931<>
<>auth_platform = steam<>
<>session_id = aws-asg–aws-us-east-2–southern-white-earthworm–i-0fac51508f908d295–server-5–1751803871<>
<>steam_user_name = Rendoid<>
<>server = false<>
<>game_version = 1.8.0-b554931<>
<>num_missions_started = 4<>
<>game_resume_count = 0<>
<>game_session_id = e7cb609b-be76-4749-80ac-70f09176a97c<>
<>rendering_backend = dx12<>
<>launcher_verification_passed = false<>
<>steam = true<>
<>machine_id = 268e6153-c542-4d8c-be26-aa4353a4789d<>
<>account_id = 1c15002a-3b74-4b3a-b462-8c2f83678db0<>
<>masterdata_version = 111237<>
<>1<</Crash version>>
<>engine<</Crash type>>
<>main<</Thread name>>
<>win32<>
<>db9f56683f387a6211dc633fd9190db62eec8992<</Build identifier>>
<>release<</Build type>>
<>554021<</Engine build id>>
<>Developer Build (1.3.8.29741)<</Product version>>
<>5b991612-52c5-47f7-849f-511b38480740<>
<>0<>
<>— CPU
CPU: AMD Ryzen 9 9950X3D 16-Core Processor
Vendor: AuthenticAMD
Logical processors: 32
Family: 11:15, Model: 4:4
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00010000 00100000 00001000 00000000
ECX: 11111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
— Memory
Physical Total: 65172MB
Available: 51815MB
— OS
Windows version 10.0 build 26100, 64 bit
Windows 11
Machine ID 268e6153-c542-4d8c-be26-aa4353a4789d
— Graphics
Graphics card: NVIDIA GeForce RTX 5090 (DirectX 12.1, 32101MB) Driver version: 57688 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.26100.1150 Hardware Accelerated GPU scheduler: false
— Desktops
Monitor 0 (2560x1440): left=415 top=-1440 right=2975 bottom=0
Monitor 1 (3440x1440): left=0 top=0 right=3440 bottom=1440
— Network
Network interface: Intel(R) Ethernet Controller I226-V (IPv4, IPv6)
Network interface: Realtek PCIe 5GbE Family Controller (IPv4, IPv6)
Network interface: MediaTek Wi-Fi 7 MT7927 Wireless LAN Card (IPv4, IPv6)
Network interface: MediaTek Wi-Fi 7 MT7927 Wireless LAN Card #3 (IPv4, IPv6)
Network interface: MediaTek Wi-Fi 7 MT7927 Wireless LAN Card #5 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
— Input
No input devices detected.
— Volume
Volume for path ‘../bundle’ is on SSD
full volume information
name: D:\
filesystem: NTFS
drives: 1
1. drive type: SSD, bus type: NVME
<</System Information>>
<>SSD<</Volume Information>>
<>enabled<</Direct Storage>>
<>C:\Users\oscar\AppData\Roaming\Fatshark\Darktide\console_logs\console-2025-07-06-22.14.51-5b991612-52c5-47f7-849f-511b38480740.log<</Console Log>>
<>C:\Users\oscar\AppData\Roaming\Fatshark\Darktide\crash_dumps\crash_dump-2025-07-06-22.14.51-5b991612-52c5-47f7-849f-511b38480740.dmp<</Crash Dump>>
<>
Memory
Total: 65172 MB
Available: 59092 MB
Used: 6079 MB
Peak Used: 6548 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 69268 MB
Used: 16635 MB
Peak: 17919 MB
Tools Memory
Total: 0 MB
Used: 0 MB
<</Memory Status>>
<>
#ID[30486d0f] = false; #ID[32fec071] = false; #ID[40274361] = false; #ID[62d82e18] = false; #ID[7816be8b] = true; #ID[872cceda] = true; #ID[921f07bf] = true; #ID[a69d9729] = true; #ID[ad0f8d89] = true; #ID[b287ea32] = true; #ID[bfc1719f] = true; #ID[d3cd4a7b] = false; #ID[d8c36f4d] = 3; #ID[db144c29] = false; #ID[e010da18] = true; #ID[e26e1099] = ; #ID[f921e3b1] = true;
<</Render Capabilities>>
<>
#ID[06f1d0d3] = true; #ID[083115b7] = true; #ID[08f9e86f] = false; #ID[091bd468] = true; #ID[09f7658c] = true; #ID[0a5cf893] = false; #ID[0a7e1dda] = 1; #ID[0d3042d7] = 1; #ID[12648df7] = 3; #ID[1301c0fc] = false; #ID[158ea454] = true; #ID[17af8ce2] = 1; #ID[17fbd176] = true; #ID[1ff27994] = [144,112,196,]; #ID[217a0094] = false; #ID[2b4a07ef] = false; #ID[2ba7c395] = false; #ID[2eec68d7] = [4096,4096,]; #ID[2f0ebe66] = true; #ID[30271a75] = false; #ID[39846683] = false; #ID[3dc0a41f] = [2048,2048,]; #ID[41cc30d6] = false; #ID[4261180b] = true; #ID[4437469c] = true; #ID[4b1ae527] = 100; #ID[4cf95320] = R11G11B10F; #ID[4dfc90ec] = true; #ID[511030be] = false; #ID[51fa707c] = true; #ID[521e8314] = true; #ID[5311abc7] = true; #ID[53a88c27] = 0; #ID[53aece93] = true; #ID[58a6c554] = true; #ID[58d50c14] = false; #ID[591731be] = true; #ID[5923ab38] = false; #ID[5b23a27f] = 0; #ID[5bc01409] = 2.2; #ID[626e4c79] = true; #ID[662251d8] = true; #ID[66c67936] = 2; #ID[66d55137] = false; #ID[67488d9d] = true; #ID[702662e0] = high; #ID[743a4bf1] = high; #ID[752a886b] = false; #ID[757a9c66] = true; #ID[781acd9a] = high; #ID[7d5e6ac4] = 2; #ID[7d92b887] = 1; #ID[7ecedbbe] = true; #ID[7ef9c32d] = false; #ID[807d2fac] = 4; #ID[825d6573] = true; #ID[83fa86d9] = true; #ID[866b9087] = true; #ID[8e8e8d70] = 50; #ID[8f6948e7] = 0.5; #ID[8fbb27ac] = default; #ID[8fe21a51] = 1; #ID[9012e3b2] = true; #ID[9d44dc7f] = 0; #ID[9f681302] = true; #ID[9fdb92f0] = false; #ID[9fec9043] = false; #ID[a00c9715] = 0; #ID[a35323d4] = true; #ID[a56e9325] = false; #ID[ab541828] = true; #ID[abd89f80] = false; #ID[ac6815e6] = false; #ID[ad0f8d89] = true; #ID[ad5cde98] = [512,512,]; #ID[ad6159c5] = false; #ID[ad7990f2] = true; #ID[adf9ff3c] = dlss; #ID[ae835dc5] = true; #ID[b2b9ea5a] = balanced; #ID[b4ee0024] = false; #ID[b52a66bb] = [4096,4096,]; #ID[b751da36] = true; #ID[b9a6bef6] = false; #ID[baa2020c] = false; #ID[bb56c0e2] = 400; #ID[c088031f] = false; #ID[c31c500b] = [1280,720,]; #ID[c466aecd] = false; #ID[ce45eb78] = 0.5; #ID[cff8702e] = true; #ID[d864f17d] = true; #ID[db72134e] = -0.875; #ID[dd043413] = true; #ID[dde3b7d1] = true; #ID[dfa3fe1f] = false; #ID[e2f20722] = true; #ID[e3896b8a] = [256,256,]; #ID[e6bcf966] = true; #ID[e9250ef0] = false; #ID[eb6f2070] = false; #ID[ec4a90d8] = false; #ID[ec8fd018] = true; #ID[edd3c1c3] = false; #ID[f1179189] = true; #ID[f4fd9c6d] = [2048,2048,]; #ID[f876be85] = false; #ID[fcdb085e] = 2;
<</Render Settings>>
<
<>
RPC rpc_player_equip_item_from_profile_to_slot
<</Error Context>>
22:44:28.883 <>Unknown lua error
At D:\a\d\rel_engine_darktide\release\2025_04_29_Patch1.8.x\runtime\application\script\lua_environment.cpp:263 in function stingray::LuaEnvironment::Internal::lua_panic