Downgrade the driver.
Seeing this post, I did not update and it works (I use a 5080 also).
DDU → install the version just before this one
Downgrade the driver.
Seeing this post, I did not update and it works (I use a 5080 also).
DDU → install the version just before this one
I’ve edited this post to include driver version 576.52, which is also impacted by the same issues.
I’ve been informed that NVIDIA have since identified a repro, so I hope we won’t be waiting much longer for this to be ironed out.
Thanks to those who sent in their DxDiags, no more are needed at this time. Much appreciated!
Crash - During Play
Crashed while playing auric
No, I don’t use mods
Often (<75%)
Xbox
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
+1
ok, so this newest driver doesn’t fix that crashing that started with 576.40
For what it looks like, nope, unless there is something wrong with my configuration, but I had a similar issue with vermintide2, I opened a ticket and I made several changes in the Nvidia app, so I want to see if the issue is the same as in vermitinde2 (for missconfiguration on my laptop)
I suspect it may have to do with one or more Nvidia specific features.
I always update drivers without using DDU, no issue but reminder to not be connected to internet if so use:
DDU method:
Important to not be connected to internet during this process otherwise windows will pull old drivers from windows update and all you’re doing is overriding it without clean.
Shader cache clear
This should empty out %AppData%\LocalLow\NVIDIA\DXCache
Darktide cache
Darktide Launcher
Nvidia specific features (Only if above things do not work and want to see if Nvidia specific feature issue)
I’ve always updated to latest drivers and no issue. But then it might be because I don’t use Nvidia features except one thing DLAA. That’s all I use from it.
To test turn off the features at driver level Nvidia control panel or app and in game.
Crash - During Play
Crashing constantly during game. Making this post in hopes of either having some help on how to fix it or informing the devs about a possible problem.
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
Other
My game crashes after some time running. I can not find the reason. I have reverified the files, and it has not fixed the problem. here is the crash report
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
have the game running
No, I don’t use mods
Constant (100%)
PC - Steam
For Nvidia users, drivers up to 576.28 won’t have this problem.
Installing 576.28 from their website helped me.
Crash - During Play
Crashing after a few minutes of being in the lobby. Can’t even change any settings before the game crashes.
No, I don’t use mods
Constant (100%)
PC - Microsoft Store
Fire of Light
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
Crash - During Play
Can’t get five minutes in before game crashes.
No, I don’t use mods
Constant (100%)
PC - Steam
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
Crash - During Play
I’m experiencing random crashes while playing.
Sometimes after 10-20 minutes and sometimes after 10-20 seconds into a mission.
The crashes don’t occur during any specific action.
Here are my PC specs:
Processor: Intel i9-14900KF
Graphics card: NVIDIA GeForce RTX 4080 SUPER
32 GB RAM and all on SSDs.
The drivers are now up to date (I already had the crashes, but the drivers weren’t up to date. Then I updated the drivers and unfortunately I’m still getting crashes).
NVDIA Driver Number 576.40 and 576.52.
CPU Bios is Updated.
No, I don’t use mods
Constant (100%)
PC - Steam
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
Nvidia has been really bad with drivers for the past few releases. You may want to try some previous versions.
Is your bios up to date, and have you checked if your CPU is impacted by the stability problems that impact 13th and 14th gen Intel CPUs?
I tested the current and latest Nvidia drivers, and both crashed (Number: 576.40 and 576.52)
I have tested with u link, test says no problems with the CPU.
Can you try 576.28?
Reinstalling the game worked for me - so it seems.
EDIT:
Nevermind.
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
At D:\a\d\rel_engine_darktide\release\2025_02_19_Patch1.7.x\runtime\d3d12_render_device\d3d12_debug.cpp:1548
in function stingray::aftermath::d3d_assert
Yes, with this “old” Driver the Game works fine… Nvidida…