But on the crafting blog post from 25th of November you told us we will have the rest of the freatures throughout December…
"In closing, we hope you enjoyed this look into Darktide’s crafting system. We are excited to bring you the rest of the crafting features, which we’ll gradually be rolling out throughout December. "
So, when we can expect the rest of the freatures explained on the blog post?
You’re getting hung up on wording. They didn’t commit to delivering the entirety of it. You got an additional mechanic with refinement. In December. That qualifies as sticking to their word. It’s the holidays. For god sake let the devs rest with their families and enjoy the season.
No, they ****ed up, just like they ****ed up VT2’s roadmap.
Though I suppose they could still potentially get them out before January. Can’t wait to see what “fun” restrictions they have on those systems in any case, just like with property refining.
So when you said “an update this week,” did you mean “we’re getting an update this week” or did you mean “we’re pushing a hotfix in maybe a couple of hours”? Because I couldn’t help but notice that while one functionally covers the other, they paint incredibly different pictures.
Calm down, I’m only asking when we can expect this freature. Problems happens and they delayed all this stuff that they said will be released on December, its fine, but I would like to know when we can expect it and if possible an explanation about the reasons for the change of planes.
Larger news as in timings, milestones and roadmaps that will actually be held up? Or are walking about more “we’re listening and promise to do better soon” ™?
Because as it stands the only things that you guys delivered reliably were empty promises.
Following the Thursday update rule, I’m assuming this means we won’t get the usual community update until Thursday January 5th, 2023.
I’m saying this more for the broader community. I don’t expect anything communication wise until the 5th. As far as a significant patch, I’m not anticipating until at least the following Friday (Jan 13th). I’ll be pleasantly surprise if theres anything that happens before then.
This is disappointing news. Fatshark continue to bungle almost every vague deadline they give.
Is this really how development is going to continue? We’d be lucky to get 1 new class per year. I’d made snide remarks in the past about the glacial development pace working poorly for live service darktide, didn’t think it’d be this evident so close to launch.
No one bought Darktide just to complain as you say, people bought Darktide because Vermintide 2 eventually ended up being a good game.
People were hoping that they would take what they learnt from VT2 and use that to create a better product instead of regressing to the same problems they had at the beginning of VT2.
But instead of starting from a mountain top, it seems like they jumped off the mountain and now have to work their way back to the top, again.