Is the Dev Blog currently in the hands of GW?

What are you referring to with that? There are plenty things in the game that had to be made up just for it.

Yeah, isn’t that kind of the point of Warhammer? Have some established stuff but keep a lot of stuff vague so you can insert your own things into the lore and have the fluff stay consistent? Your DudesTM?

The Moebian Domain was invented by Dan Abnett, sure, but that doesn’t make it any more valid than if someone from FS had written the story themselves. It probably wouldn’t be as good, but it would still work… unlike some certain Wardian Khornate Knights.

It’s all overseen and approved by GW, so it’s all just as canon as anything else in 40k is.

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FS tends to be pretty dogmatic with lore and won’t do things because it’s not lore-friendly. Like, yes, they got to make up some new lore but they’re also stuck with the rules of the setting that create arbitrary limitations.

Like Lasguns being what they are. We couldn’t have, say, something that functions more like a real-life pulse laser weapon because That’s Not How Lasers Work in 40k. Or in Vermintide, they used lore to justify why Grail Knight can’t use the Spear. Sure, that makes some logical sense in the lore but lots of people would have liked to have Foot Knight with a Spear.

An original setting would mean FS can just make up whatever they want for fun, set the rules themselves. We still would have limitations, but at least they’d be based on what is best for the game as opposed to an external set of rules that weren’t made up with this sort of game in mind.

I don’t want to get into a big discussion if this, so if you disagree, I don’t really care to go on. It’s not even a huge deal in their games, but I’ve spent so long playing them that even small things start to be quite noticeable. It’s just my opinion.

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Gonna be real with you boss, if GW is a known factor for taking time to sign off on an update blog post about future plans then then they should have added several extra buffer weeks to when they said it would be ready in case they decided to change something and needed to get the blogpost re-signed off on. This GW stuff just isn’t a valid excuse.

It does boggle my mind that a simple information post can be delayed so, its just information, its not even content.

Not gonna lie, I get the vibe that Fatshark is internally at breaking point.

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The lack of self-awareness of the obese fish is staggering. I almost read the “update to the update about the update” as them purposefully trolling the community. It just comes off as complete disdain for the player base.

Don’t get me wrong, the community can be hella-toxic, but good grief if they don’t all but outright pour gas and then light a match on it. This screams of upper-level (mis)management. I understand, as a player of their previous titles, that this is par for the course, but there does come a time when you need to grow up as a company. They have one of the more well-known IPs in their hands and an insane amount of potential. They just keep dropping the ball and seem to be incapable of righting their ship. Easily could have had 50k+ after the initial drop-off if they had just handled this professionally and honestly with their customers.

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I get what you are saying, but yesterday the community were begging Fatshark for a small comment saying that the update blog is still on its way… I think Fatshark heard that and that’s why they edited the post.

So the community begged for this, and then got what it wanted, and then burned Fatshark at the stake for it.

I have a problem with fatsharks disastrous ability to keep to deadlines, but also, man, f*ck the community up the arse with a rusty cactus for that bait and switch.

What people were begging for was ‘actually deliver the dev blog on time, or just tell us well in advance if you’re going to fail to do so’.

FS just tried to avoid saying anything, did a last-minute edit of their previous post when the backlash became apparent, and has offered no explanation for why writing a few paragraphs is apparently so immeasurably complex.

This could be solved by consistent, open communication. But Fatshark would rather let resentment fester.

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No, I saw people begging for a CM to say “the blogpost is still coming” because that’s what the flashy Arrowhead CEO would do. The community will be understanding and chill out if you tell us that you flubbed it but its still coming, just something casual kind of thing.

idk man seeing the result of that makes me wonder if the community could handle “consistent open communication”. If the news is just flat out bad open communication isn’t going to make that news any less bad and the community doesn’t strike me as being any less venomous at dealing with that than the current situation.

You sure we saw the same things? Because the news I saw people begging for was FS actually managing to put out a blog post on time. Not ‘here’s two sentences that say nothing and a random screenshot, now stop whining’.

Consistent and open communication can keep people happy but failing to meet a self-imposed deadline for that communication just makes you look like a tool.

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That’s more or less what I said, if you are going to mess up and miss self imposed deadlines, open communication like “tell us well in advance if you’re going to fail to do so” isn’t going to do jack for making you look like any less of a tool, or the community be any less venomous about it… and I can’t see a world where fatshark doesn’t miss deadlines not gonna lie.

Where I disagree is that saying something before the deadline would’ve ameliorated the anger, because then it would just be ‘next week’ memed and allowed to pass.

Waiting until the last minute to say ‘sorry no devblog’ is why everyone’s mad. Because they were promised a devblog, and instead got two sentences and a screenshot.

It is, in fact, easy to keep a community happy. Apparently their PR/marketing guy isn’t doing his job (don’t have Twitter, so can’t look at his feed) and is instead basically wandering around and taking pictures of physical copies of the game, so…yeah. Not a high degree of competency here.

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Turn to the Emperor’s light brother, reject the warp.

I think it just shows the level of commitment on the part of whoever was responsible for making this dev blog happen. Time seems to work differently at Fatshark. As with so many companies before them the rot starts at the top, with management failing at their job.

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Sure people begged for them to tell us that the Dev Blog was still coming this month…if it was to come this month.

What people didn’t want was to be left to silence while we see the clock running out till they say that it’s adjourned at the last minute.

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In the case where you suuuuuuccckkk at developing your live service game, I don’t believe it is easy at all :weary:

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Oh, I see where you’re standing.

You’re saying that FS can’t keep the community happy, because that would require them to do things their company structure doesn’t allow them to?

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I was just answering that yes people were begging for the CM to say that it was still coming, if it was to come under the promised time.

People begged to know where they were standing, either it was that I was still coming, or that it was delayed. And people (Like Mikebegiant) wanted to know that before the theorical last minute)

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When they’re making a game that’s meant to be a depiction of a certain setting, not doing things that go against how that setting is established as being is something that seems fine. There are still plenty of new things they’ve had to come up with specifically for the game.

because GW never did anything wrong, :sweat_smile:

Just who has said that?